[Log version] 1 [Session] c061d7fc-4609-41fc-b153-7b68b83d57ef UTC time stamps 21:23:02.589 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 21:23:02.589 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 21:23:02.589 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 21:23:02.589 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 21:23:02.589 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 21:23:02.590 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 21:23:02.604 [RazerChroma] Setup Razer Chroma resources 21:23:02.604 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 21:23:02.626 [Window] Window => active 21:23:02.657 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 21:23:02.682 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 21:23:03.289 [EAC] Init client 110000109a86cfe 21:23:03.289 [EAC] EAC client initialized 21:23:03.289 warning: [EAC] Failed to initialize localization 21:23:03.290 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 21:23:03.372 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2060) 21:23:04.264 [AFTERMATH] Initialized Aftermath 21:23:04.273 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 21:23:04.356 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 21:23:04.992 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 21:23:04.994 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 21:23:05.135 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 21:23:05.135 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 21:23:05.135 [Save] Save dir: `C:\Users\Rafal\AppData\Roaming\fatshark\Vermintide 2` 21:23:05.136 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 21:23:05.136 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 21:23:05.323 [RazerChroma] Setup Razer Chroma 21:23:05.392 [LightFX ] Loaded DLL. 21:23:05.392 [LightFX ] Init() 21:23:05.397 [LightFX ] LightFX failed to initialize 21:23:05.410 [Lua] boot.lua start, os clock: 5.1660000000000004 21:23:05.410 [Lua] Active feature-flags: 21:23:05.410 [Lua] FEATURE_thornsister 21:23:05.410 [Lua] 21:23:05.410 [Lua] LUA IS STRIPPED! 21:23:05.410 [Lua] Boot:setup() entered. time: 0 os-clock: 5.1669999999999998 21:23:05.410 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16303MB Available: 11449MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 10418b25-95a6-41b7-be4d-55d555794feb --- Graphics Graphics card: NVIDIA GeForce RTX 2060 (DirectX 11.0, 5980MB) Driver version: 46140 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) Network interface: Intel(R) Wireless-AC 9560 160MHz (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mysz Input device: Keyboard (19.4): Klawiatura Input device: Generic (17.0): ITE Device(8910) Input device: Generic (17.0): Lenovo Essential Wireless Keyboard and Mouse Combo Input device: Generic (17.0): USB Device Input device: Generic (17.0): HIDI2C Device 21:23:05.411 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 21:23:05.427 [SteamStats] RequestCurrentStats success: true 21:23:06.496 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.9221802879474126 os-clock: 6.2519999999999998 21:23:06.496 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 21:23:06.497 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 21:23:06.497 [Lua] Flushing: resource_packages/strings [ResourcePackage] 21:23:06.497 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 21:23:06.498 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 21:23:06.498 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 21:23:06.498 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 21:23:06.498 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 21:23:06.498 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 21:23:06.498 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 21:23:06.499 [Lua] Development.init_application_parameters 21:23:06.499 [Lua] ----------------------------------------------------------------- 21:23:06.499 [Lua] -- Application parameters -- 21:23:06.499 [Lua] ----------------------------------------------------------------- 21:23:06.499 [Lua] ***************************************************************** 21:23:06.499 [Lua] ** Initial contents of script_data ** 21:23:06.499 [Lua] script_data.beta_level_progression = false 21:23:06.499 [Lua] script_data.build_identifier = 2003b9c18405 21:23:06.499 [Lua] script_data.debug_interactions = false 21:23:06.499 [Lua] script_data.disable_debug_draw = true 21:23:06.499 [Lua] script_data.disable_intro_trailer = false 21:23:06.499 [Lua] script_data.disable_store = false 21:23:06.499 [Lua] script_data.disable_tutorial_at_start = false 21:23:06.499 [Lua] script_data.eac-untrusted = false 21:23:06.499 [Lua] script_data.enable_detailed_tooltips = false 21:23:06.499 [Lua] script_data.force_debug_disabled = true 21:23:06.499 [Lua] script_data.force_steam = true 21:23:06.499 [Lua] script_data.hide_fps = true 21:23:06.499 [Lua] script_data.hide_version_info = true 21:23:06.499 [Lua] script_data.matchmaking_debug = true 21:23:06.499 [Lua] script_data.network_debug = true 21:23:06.499 [Lua] script_data.package_debug = true 21:23:06.499 [Lua] script_data.packaged_build = true 21:23:06.499 [Lua] script_data.qr_watermark = true 21:23:06.499 [Lua] script_data.settings = { } 21:23:06.499 [Lua] script_data.show_fps = false 21:23:06.499 [Lua] script_data.spawn_empty_chest = true 21:23:06.499 [Lua] script_data.telemetry_log_interval = 600 21:23:06.499 [Lua] script_data.text_watermark = true 21:23:06.499 [Lua] script_data.tobii_button = false 21:23:06.499 [Lua] script_data.use_beta_overlay = false 21:23:06.499 [Lua] script_data.use_local_backend = false 21:23:06.499 [Lua] script_data.use_tech_telemetry = true 21:23:06.499 [Lua] script_data.use_telemetry = true 21:23:06.499 [Lua] ***************************************************************** 21:23:06.499 [Lua] [Boot] use baked enemy meshes: false 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 21:23:06.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 21:23:06.504 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 21:23:06.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 21:23:06.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 21:23:06.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 21:23:06.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 21:23:06.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 21:23:06.578 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 21:23:06.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 21:23:06.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 21:23:06.743 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 21:23:06.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 21:23:06.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 21:23:06.797 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 21:23:06.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 21:23:07.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 21:23:07.003 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 21:23:07.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 21:23:07.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 21:23:07.032 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 21:23:07.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 21:23:07.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 21:23:07.110 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 21:23:07.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 21:23:07.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 21:23:07.400 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 21:23:07.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 21:23:07.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 21:23:07.405 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 21:23:07.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 21:23:07.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 21:23:07.413 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 21:23:07.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 21:23:07.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 21:23:07.504 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 21:23:07.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 21:23:07.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 21:23:07.754 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 21:23:07.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 21:23:08.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 21:23:08.376 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 21:23:08.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 21:23:08.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 21:23:08.381 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 21:23:08.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 21:23:08.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 21:23:08.386 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 21:23:08.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 21:23:08.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 21:23:08.393 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 21:23:08.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 21:23:08.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 21:23:08.418 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 21:23:08.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 21:23:08.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 21:23:08.423 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 21:23:08.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 21:23:08.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 21:23:08.509 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 21:23:08.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 21:23:08.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 21:23:08.533 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 21:23:08.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 21:23:08.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 21:23:08.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 21:23:08.569 [Lua] settings.steam: nil 21:23:08.569 [Lua] Steam: table: 0000000000062570 21:23:08.569 [Lua] force_steam: true 21:23:08.569 [Lua] BUILD: release 21:23:08.569 [Lua] test_backend: nil 21:23:08.569 [Lua] DEDICATED_SERVER: false 21:23:08.569 [Lua] Using app_id '552500' to define backend 21:23:08.569 [Lua] PlayFab Title ID: 5107 21:23:08.659 [Lua] [1] = chaos_dummy_troll (string) 21:23:08.659 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 21:23:08.659 [Lua] [3] = skaven_rat_ogre (string) 21:23:08.659 [Lua] [4] = critter_rat (string) 21:23:08.659 [Lua] [5] = chaos_troll (string) 21:23:08.659 [Lua] [6] = beastmen_minotaur (string) 21:23:08.659 [Lua] [7] = skaven_storm_vermin_warlord (string) 21:23:08.659 [Lua] [8] = skaven_stormfiend (string) 21:23:08.659 [Lua] [9] = chaos_greed_pinata (string) 21:23:08.659 [Lua] [10] = skaven_stormfiend_demo (string) 21:23:08.659 [Lua] [11] = chaos_plague_wave_spawner (string) 21:23:08.659 [Lua] [12] = chaos_vortex (string) 21:23:08.659 [Lua] [13] = skaven_stormfiend_boss (string) 21:23:08.659 [Lua] [14] = chaos_spawn (string) 21:23:08.659 [Lua] [15] = skaven_storm_vermin_champion (string) 21:23:08.659 [Lua] [16] = chaos_tentacle (string) 21:23:08.659 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 21:23:08.659 [Lua] [18] = skaven_grey_seer (string) 21:23:08.659 [Lua] [19] = skaven_explosive_loot_rat (string) 21:23:08.659 [Lua] [20] = skaven_loot_rat (string) 21:23:08.659 [Lua] [21] = critter_pig (string) 21:23:08.659 [Lua] [22] = chaos_dummy_sorcerer (string) 21:23:08.659 [Lua] [23] = chaos_mutator_sorcerer (string) 21:23:08.659 [Lua] [24] = skaven_gutter_runner (string) 21:23:08.659 [Lua] [25] = skaven_pack_master (string) 21:23:08.659 [Lua] [26] = chaos_exalted_sorcerer (string) 21:23:08.659 [Lua] [27] = chaos_vortex_sorcerer (string) 21:23:08.659 [Lua] [28] = skaven_poison_wind_globadier (string) 21:23:08.659 [Lua] [29] = chaos_corruptor_sorcerer (string) 21:23:08.659 [Lua] [30] = chaos_warrior (string) 21:23:08.659 [Lua] [31] = skaven_warpfire_thrower (string) 21:23:08.659 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 21:23:08.659 [Lua] [33] = chaos_plague_sorcerer (string) 21:23:08.659 [Lua] [34] = curse_mutator_sorcerer (string) 21:23:08.659 [Lua] [35] = chaos_exalted_champion_warcamp (string) 21:23:08.659 [Lua] [36] = chaos_tentacle_sorcerer (string) 21:23:08.659 [Lua] [37] = skaven_ratling_gunner (string) 21:23:08.659 [Lua] [38] = chaos_exalted_champion_norsca (string) 21:23:08.659 [Lua] [39] = chaos_raider (string) 21:23:08.659 [Lua] [40] = chaos_berzerker (string) 21:23:08.659 [Lua] [41] = beastmen_ungor_dummy (string) 21:23:08.659 [Lua] [42] = skaven_storm_vermin (string) 21:23:08.659 [Lua] [43] = beastmen_standard_bearer_crater (string) 21:23:08.659 [Lua] [44] = chaos_raider_tutorial (string) 21:23:08.659 [Lua] [45] = beastmen_gor_dummy (string) 21:23:08.659 [Lua] [46] = beastmen_bestigor_dummy (string) 21:23:08.659 [Lua] [47] = skaven_storm_vermin_with_shield (string) 21:23:08.659 [Lua] [48] = beastmen_ungor (string) 21:23:08.659 [Lua] [49] = skaven_storm_vermin_commander (string) 21:23:08.659 [Lua] [50] = beastmen_ungor_archer (string) 21:23:08.659 [Lua] [51] = beastmen_standard_bearer (string) 21:23:08.659 [Lua] [52] = beastmen_gor (string) 21:23:08.659 [Lua] [53] = beastmen_bestigor (string) 21:23:08.659 [Lua] [54] = skaven_plague_monk (string) 21:23:08.659 [Lua] [55] = chaos_marauder (string) 21:23:08.659 [Lua] [56] = skaven_dummy_clan_rat (string) 21:23:08.659 [Lua] [57] = chaos_marauder_tutorial (string) 21:23:08.659 [Lua] [58] = skaven_clan_rat (string) 21:23:08.659 [Lua] [59] = chaos_zombie (string) 21:23:08.659 [Lua] [60] = chaos_fanatic (string) 21:23:08.659 [Lua] [61] = skaven_clan_rat_tutorial (string) 21:23:08.659 [Lua] [62] = chaos_marauder_with_shield (string) 21:23:08.659 [Lua] [63] = skaven_clan_rat_with_shield (string) 21:23:08.659 [Lua] [64] = skaven_slave (string) 21:23:08.659 [Lua] [65] = skaven_dummy_slave (string) 21:23:08.710 [Lua] [UIRenderer] Loading 21:23:08.713 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 21:23:08.713 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 21:23:08.713 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 21:23:08.713 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 21:23:08.713 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 21:23:08.713 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 21:23:08.724 [Lua] level display name warcamp 21:23:08.724 [Lua] level display name prologue 21:23:08.724 [Lua] level display name military 21:23:08.724 [Lua] level display name skaven_stronghold 21:23:08.724 [Lua] level display name ussingen 21:23:08.724 [Lua] level display name fort 21:23:08.724 [Lua] level display name ground_zero 21:23:08.724 [Lua] level display name elven_ruins 21:23:08.724 [Lua] level display name farmlands 21:23:08.724 [Lua] level display name plaza 21:23:08.728 [Lua] level display name mines 21:23:08.728 [Lua] level display name magnus 21:23:08.728 [Lua] level display name crater 21:23:08.728 [Lua] level display name bell 21:23:08.728 [Lua] level display name dlc_bastion 21:23:08.728 [Lua] level display name skittergate 21:23:08.728 [Lua] level display name dlc_bogenhafen_city 21:23:08.728 [Lua] level display name dlc_bogenhafen_slum 21:23:08.728 [Lua] level display name cemetery 21:23:08.728 [Lua] level display name dlc_castle 21:23:08.728 [Lua] level display name forest_ambush 21:23:08.728 [Lua] level display name nurgle 21:23:08.728 [Lua] level display name catacombs 21:23:08.728 [Lua] level display name dlc_portals 21:23:08.770 [Lua] TIME: 0.025 21:23:10.070 [Lua] [ConflictSettings] Contained breeds generated in: 1.2279999999999998 21:23:10.179 [Lua] <>realm = official<> 21:23:10.207 warning: [ModManager] Mod with id 1467035358ll and path D:\Steam\steamapps\workshop\content\552500\1467035358\mod.bin can't be added as mod hash catalog to EAC, skipping 21:23:10.207 warning: [ModManager] Mod with id 1630463908ll and path D:\Steam\steamapps\workshop\content\552500\1630463908\mod.bin can't be added as mod hash catalog to EAC, skipping 21:23:10.212 warning: [ModManager] Mod with id 1381145345ll and path D:\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 21:23:10.587 [Lua] 21:23:10.587 [Lua] [1] = table 21:23:10.587 [Lua] [download_pending] = false (boolean) 21:23:10.587 [Lua] [id] = 1369573612 (string) 21:23:10.587 [Lua] [banned] = false (boolean) 21:23:10.587 [Lua] [author_id] = 58813412 (number) 21:23:10.587 [Lua] [tags] = table 21:23:10.587 [Lua] [1] = Tools (string) 21:23:10.587 [Lua] [2] = approved (string) 21:23:10.587 [Lua] [author] = fetching... (string) 21:23:10.587 [Lua] [sanctioned] = true (boolean) 21:23:10.587 [Lua] [out_of_date] = false (boolean) 21:23:10.587 [Lua] [downloading] = false (boolean) 21:23:10.587 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 21:23:10.587 [Lua] [num_children] = 0 (number) 21:23:10.587 [Lua] [ugc_status] = 3 (number) 21:23:10.587 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 21:23:10.587 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 21:23:10.587 [Lua] [installed] = true (boolean) 21:23:10.587 [Lua] [enabled] = true (boolean) 21:23:10.587 [Lua] [name] = Vermintide Mod Framework (string) 21:23:10.587 [Lua] [dependency_error] = (string) 21:23:10.587 [Lua] [2] = table 21:23:10.587 [Lua] [download_pending] = false (boolean) 21:23:10.587 [Lua] [id] = 1374248490 (string) 21:23:10.587 [Lua] [children] = table 21:23:10.587 [Lua] [1] = 1369573612 (string) 21:23:10.587 [Lua] [banned] = false (boolean) 21:23:10.587 [Lua] [author_id] = 45268594 (number) 21:23:10.587 [Lua] [tags] = table 21:23:10.587 [Lua] [1] = approved (string) 21:23:10.587 [Lua] [author] = fetching... (string) 21:23:10.587 [Lua] [sanctioned] = true (boolean) 21:23:10.587 [Lua] [out_of_date] = false (boolean) 21:23:10.587 [Lua] [downloading] = false (boolean) 21:23:10.587 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 21:23:10.587 [Lua] [num_children] = 1 (number) 21:23:10.587 [Lua] [ugc_status] = 3 (number) 21:23:10.587 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 21:23:10.587 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 21:23:10.587 [Lua] [installed] = true (boolean) 21:23:10.587 [Lua] [enabled] = true (boolean) 21:23:10.587 [Lua] [name] = Penlight Lua Libraries (string) 21:23:10.587 [Lua] [dependency_error] = (string) 21:23:10.587 [Lua] [3] = table 21:23:10.587 [Lua] [download_pending] = false (boolean) 21:23:10.587 [Lua] [id] = 1389872347 (string) 21:23:10.587 [Lua] [children] = table 21:23:10.587 [Lua] [1] = 1369573612 (string) 21:23:10.587 [Lua] [banned] = false (boolean) 21:23:10.587 [Lua] [author_id] = 4821406 (number) 21:23:10.587 [Lua] [tags] = table 21:23:10.587 [Lua] [1] = approved (string) 21:23:10.587 [Lua] [2] = UI (string) 21:23:10.587 [Lua] [author] = fetching... (string) 21:23:10.587 [Lua] [sanctioned] = true (boolean) 21:23:10.587 [Lua] [out_of_date] = false (boolean) 21:23:10.587 [Lua] [downloading] = false (boolean) 21:23:10.587 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:23:10.587 [Lua] [num_children] = 1 (number) 21:23:10.587 [Lua] [ugc_status] = 3 (number) 21:23:10.587 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 21:23:10.587 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 21:23:10.587 [Lua] [installed] = true (boolean) 21:23:10.587 [Lua] [enabled] = true (boolean) 21:23:10.587 [Lua] [name] = Simple UI (string) 21:23:10.587 [Lua] [dependency_error] = (string) 21:23:10.587 [Lua] [4] = table 21:23:10.587 [Lua] [download_pending] = false (boolean) 21:23:10.587 [Lua] [id] = 1464907434 (string) 21:23:10.587 [Lua] [children] = table 21:23:10.587 [Lua] [1] = 1369573612 (string) 21:23:10.587 [Lua] [banned] = false (boolean) 21:23:10.587 [Lua] [author_id] = 14284923 (number) 21:23:10.587 [Lua] [tags] = table 21:23:10.587 [Lua] [1] = UI (string) 21:23:10.587 [Lua] [2] = Misc (string) 21:23:10.587 [Lua] [3] = approved (string) 21:23:10.587 [Lua] [author] = fetching... (string) 21:23:10.587 [Lua] [sanctioned] = true (boolean) 21:23:10.587 [Lua] [out_of_date] = false (boolean) 21:23:10.587 [Lua] [downloading] = false (boolean) 21:23:10.587 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 21:23:10.587 [Lua] [num_children] = 1 (number) 21:23:10.587 [Lua] [ugc_status] = 3 (number) 21:23:10.587 [Lua] [description] = Added support for the Forgotten Relics DLC weapons. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 21:23:10.587 [Lua] [last_updated] = 5/6/2021 8:58:40 PM (string) 21:23:10.587 [Lua] [installed] = true (boolean) 21:23:10.587 [Lua] [enabled] = true (boolean) 21:23:10.587 [Lua] [name] = Armory (string) 21:23:10.587 [Lua] [dependency_error] = (string) 21:23:10.587 [Lua] [5] = table 21:23:10.587 [Lua] [download_pending] = false (boolean) 21:23:10.587 [Lua] [id] = 1630463908 (string) 21:23:10.587 [Lua] [children] = table 21:23:10.587 [Lua] [1] = 1369573612 (string) 21:23:10.587 [Lua] [banned] = false (boolean) 21:23:10.587 [Lua] [author_id] = 18741013 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = applied (string) 21:23:10.588 [Lua] [2] = Misc (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = false (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952976223512711303/01AA3D19A7AB233C803A438F6848AF9D8EDC80B5/ (string) 21:23:10.588 [Lua] [num_children] = 1 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = [h1][b]Add some flair to your inspections![/b][/h1] This mod adds separate idle animations for character inspection (X key) state. [b]Please note that:[/b][list] [*]Other players without the mod will NOT see your custom anims. [*]With the mod enabled all players who enter inspection state will play this animation on your end without any additional input. [*]Not all weapons look well with the new anims but i haven't implemented any restrictions on when the animation will be played or whether the weapon will be visible. [/list] This translates to: This mod only affects you, when it's installed everyone who inspects their character will have their character play the new animation and it will be only visible to you (unless they also have this mod installed). (string) 21:23:10.588 [Lua] [last_updated] = 5/18/2019 12:09:44 PM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = false (boolean) 21:23:10.588 [Lua] [name] = Inspect Anims (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [6] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1387440934 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 4821406 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = QoL (string) 21:23:10.588 [Lua] [2] = Cosmetic (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = false (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 21:23:10.588 [Lua] [num_children] = 1 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 21:23:10.588 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = false (boolean) 21:23:10.588 [Lua] [name] = Third Person Equipment (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [7] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1381145345 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 4821406 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = applied (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = false (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 21:23:10.588 [Lua] [num_children] = 1 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 21:23:10.588 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = false (boolean) 21:23:10.588 [Lua] [name] = Third Person (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [8] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1395655171 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 59593500 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = QoL (string) 21:23:10.588 [Lua] [2] = Balance/Tweaks (string) 21:23:10.588 [Lua] [3] = Approved (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = true (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 21:23:10.588 [Lua] [num_children] = 1 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 21:23:10.588 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = false (boolean) 21:23:10.588 [Lua] [name] = Bot Improvements - Combat (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [9] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1391228174 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 4821406 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = UI (string) 21:23:10.588 [Lua] [2] = QoL (string) 21:23:10.588 [Lua] [3] = Approved (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = true (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 21:23:10.588 [Lua] [num_children] = 1 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 21:23:10.588 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = true (boolean) 21:23:10.588 [Lua] [name] = UI Improvements (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [10] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1397265260 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 26572404 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = UI (string) 21:23:10.588 [Lua] [2] = QoL (string) 21:23:10.588 [Lua] [3] = approved (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = true (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 21:23:10.588 [Lua] [num_children] = 1 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 21:23:10.588 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = true (boolean) 21:23:10.588 [Lua] [name] = Numeric UI (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [11] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1467751760 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [2] = 1374248490 (string) 21:23:10.588 [Lua] [3] = 1389872347 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 45268594 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = UI (string) 21:23:10.588 [Lua] [2] = QoL (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = false (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 21:23:10.588 [Lua] [num_children] = 3 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 21:23:10.588 [Lua] [last_updated] = 5/25/2021 10:29:42 AM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = false (boolean) 21:23:10.588 [Lua] [name] = UI Tweaks (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [12] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1448714756 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 18741013 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = approved (string) 21:23:10.588 [Lua] [2] = QoL (string) 21:23:10.588 [Lua] [3] = Misc (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = true (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 21:23:10.588 [Lua] [num_children] = 1 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 21:23:10.588 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = false (boolean) 21:23:10.588 [Lua] [name] = No Wobble (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [13] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1459917022 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 155839973 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = approved (string) 21:23:10.588 [Lua] [2] = UI (string) 21:23:10.588 [Lua] [3] = QoL (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = true (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 21:23:10.588 [Lua] [num_children] = 1 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 21:23:10.588 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = true (boolean) 21:23:10.588 [Lua] [name] = Parry Indicator (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [14] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1402835022 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [banned] = true (boolean) 21:23:10.588 [Lua] [author_id] = 33103900 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = applied (string) 21:23:10.588 [Lua] [2] = approved (string) 21:23:10.588 [Lua] [3] = QoL (string) 21:23:10.588 [Lua] [author] = unknown (string) 21:23:10.588 [Lua] [sanctioned] = true (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = (string) 21:23:10.588 [Lua] [num_children] = 1 (number) 21:23:10.588 [Lua] [ugc_status] = 2 (number) 21:23:10.588 [Lua] [description] = (string) 21:23:10.588 [Lua] [last_updated] = (string) 21:23:10.588 [Lua] [installed] = false (boolean) 21:23:10.588 [Lua] [enabled] = false (boolean) 21:23:10.588 [Lua] [name] = StickyGrim (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [15] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1395453301 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 58813412 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = Approved (string) 21:23:10.588 [Lua] [2] = QoL (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = true (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 21:23:10.588 [Lua] [num_children] = 1 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 21:23:10.588 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = true (boolean) 21:23:10.588 [Lua] [name] = Skip Intro (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [16] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1388911015 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 4821406 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = approved (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = true (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 21:23:10.588 [Lua] [num_children] = 1 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 21:23:10.588 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = true (boolean) 21:23:10.588 [Lua] [name] = Chat Block (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [17] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1502859403 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 96578995 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = QoL (string) 21:23:10.588 [Lua] [2] = approved (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = true (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 21:23:10.588 [Lua] [num_children] = 1 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 21:23:10.588 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = false (boolean) 21:23:10.588 [Lua] [name] = Notice Key Pickup (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [18] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1487862316 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 45268594 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = approved (string) 21:23:10.588 [Lua] [2] = UI (string) 21:23:10.588 [Lua] [3] = QoL (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = true (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 21:23:10.588 [Lua] [num_children] = 1 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:23:10.588 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = true (boolean) 21:23:10.588 [Lua] [name] = Reroll Improvements (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [19] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1455893647 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 38895286 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = UI (string) 21:23:10.588 [Lua] [2] = QoL (string) 21:23:10.588 [Lua] [3] = Approved (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = true (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 21:23:10.588 [Lua] [num_children] = 0 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 21:23:10.588 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = true (boolean) 21:23:10.588 [Lua] [name] = Player List Plus (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [20] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1467035358 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 45268594 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = false (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289769823/1418EE125EF9466895106EA86007CC7D3A313C01/ (string) 21:23:10.588 [Lua] [num_children] = 1 (number) 21:23:10.588 [Lua] [ugc_status] = 3 (number) 21:23:10.588 [Lua] [description] = Pause the game with a hotkey or with /pause. Only works as host. Problems occur when people join a game while it's paused, so not going to get sanctioned. I'm not sure how fixable this is through a mod, and even if it is, if Fatshark even wants pause to be a thing in the game. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Pause]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:23:10.588 [Lua] [last_updated] = 8/24/2018 1:39:51 PM (string) 21:23:10.588 [Lua] [installed] = true (boolean) 21:23:10.588 [Lua] [enabled] = false (boolean) 21:23:10.588 [Lua] [name] = Pause (string) 21:23:10.588 [Lua] [dependency_error] = (string) 21:23:10.588 [Lua] [21] = table 21:23:10.588 [Lua] [download_pending] = false (boolean) 21:23:10.588 [Lua] [id] = 1431393962 (string) 21:23:10.588 [Lua] [children] = table 21:23:10.588 [Lua] [1] = 1369573612 (string) 21:23:10.588 [Lua] [banned] = false (boolean) 21:23:10.588 [Lua] [author_id] = 14284923 (number) 21:23:10.588 [Lua] [tags] = table 21:23:10.588 [Lua] [1] = UI (string) 21:23:10.588 [Lua] [2] = Misc (string) 21:23:10.588 [Lua] [3] = Approved (string) 21:23:10.588 [Lua] [author] = fetching... (string) 21:23:10.588 [Lua] [sanctioned] = true (boolean) 21:23:10.588 [Lua] [out_of_date] = false (boolean) 21:23:10.588 [Lua] [downloading] = false (boolean) 21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 21:23:10.589 [Lua] [num_children] = 1 (number) 21:23:10.589 [Lua] [ugc_status] = 3 (number) 21:23:10.589 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 21:23:10.589 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 21:23:10.589 [Lua] [installed] = true (boolean) 21:23:10.589 [Lua] [enabled] = true (boolean) 21:23:10.589 [Lua] [name] = Vermitannica (string) 21:23:10.589 [Lua] [dependency_error] = (string) 21:23:10.589 [Lua] [22] = table 21:23:10.589 [Lua] [download_pending] = false (boolean) 21:23:10.589 [Lua] [id] = 1445717962 (string) 21:23:10.589 [Lua] [children] = table 21:23:10.589 [Lua] [1] = 1369573612 (string) 21:23:10.589 [Lua] [2] = 1389872347 (string) 21:23:10.589 [Lua] [banned] = false (boolean) 21:23:10.589 [Lua] [author_id] = 38895286 (number) 21:23:10.589 [Lua] [tags] = table 21:23:10.589 [Lua] [1] = UI (string) 21:23:10.589 [Lua] [2] = QoL (string) 21:23:10.589 [Lua] [3] = Approved (string) 21:23:10.589 [Lua] [author] = fetching... (string) 21:23:10.589 [Lua] [sanctioned] = true (boolean) 21:23:10.589 [Lua] [out_of_date] = false (boolean) 21:23:10.589 [Lua] [downloading] = false (boolean) 21:23:10.589 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 21:23:10.589 [Lua] [num_children] = 2 (number) 21:23:10.589 [Lua] [ugc_status] = 3 (number) 21:23:10.589 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 21:23:10.589 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 21:23:10.589 [Lua] [installed] = true (boolean) 21:23:10.589 [Lua] [enabled] = true (boolean) 21:23:10.589 [Lua] [name] = Loadout Manager (string) 21:23:10.589 [Lua] [dependency_error] = (string) 21:23:10.589 [Lua] 21:23:10.589 [Lua] 21:23:10.589 [Lua] [1467751760] = 17 (number) 21:23:10.589 [Lua] [1459917022] = 4 (number) 21:23:10.589 [Lua] [1391228174] = 14 (number) 21:23:10.589 [Lua] [1395655171] = 12 (number) 21:23:10.589 [Lua] [1455893647] = 9 (number) 21:23:10.589 [Lua] [1431393962] = 11 (number) 21:23:10.589 [Lua] [1487862316] = 8 (number) 21:23:10.589 [Lua] [1445717962] = 16 (number) 21:23:10.589 [Lua] [1502859403] = 7 (number) 21:23:10.589 [Lua] [1374248490] = 1 (number) 21:23:10.589 [Lua] [1464907434] = 13 (number) 21:23:10.589 [Lua] [1388911015] = 6 (number) 21:23:10.589 [Lua] [1387440934] = 10 (number) 21:23:10.589 [Lua] [1369573612] = 15 (number) 21:23:10.589 [Lua] [1389872347] = 2 (number) 21:23:10.589 [Lua] [1397265260] = 0 (number) 21:23:10.589 [Lua] [1448714756] = 3 (number) 21:23:10.589 [Lua] [1395453301] = 5 (number) 21:23:10.589 [Lua] 21:23:10.599 [Lua] 21:23:10.599 [Lua] [1467751760] = 17 (number) 21:23:10.599 [Lua] [1459917022] = 4 (number) 21:23:10.599 [Lua] [1391228174] = 14 (number) 21:23:10.599 [Lua] [1395655171] = 12 (number) 21:23:10.599 [Lua] [1455893647] = 9 (number) 21:23:10.599 [Lua] [1431393962] = 11 (number) 21:23:10.599 [Lua] [1487862316] = 8 (number) 21:23:10.599 [Lua] [1445717962] = 16 (number) 21:23:10.599 [Lua] [1502859403] = 7 (number) 21:23:10.599 [Lua] [1374248490] = 1 (number) 21:23:10.599 [Lua] [1464907434] = 13 (number) 21:23:10.599 [Lua] [1388911015] = 6 (number) 21:23:10.599 [Lua] [1387440934] = 10 (number) 21:23:10.599 [Lua] [1369573612] = 15 (number) 21:23:10.599 [Lua] [1389872347] = 2 (number) 21:23:10.599 [Lua] [1397265260] = 0 (number) 21:23:10.599 [Lua] [1448714756] = 3 (number) 21:23:10.599 [Lua] [1395453301] = 5 (number) 21:23:10.599 [Lua] 21:23:10.599 [Lua] <>modded = true<> 21:23:10.599 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 21:23:10.688 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 21:23:10.701 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 21:23:10.701 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 21:23:10.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x187232b0) 21:23:10.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x187233d0) 21:23:10.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ccdf30) 21:23:10.703 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02cce0c0) 21:23:10.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04020e40) 21:23:10.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04026e90) 21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a772190) 21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x00536b90) 21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x00536fa0) 21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da250) 21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:23:10.704 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x189dbdc0) 21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x189ce170) 21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x196819b0) 21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189ce1b0) 21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x189ce150) 21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:23:10.704 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1ab589d0) 21:23:10.705 [Lua] <>modded = true<> 21:23:10.705 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 21:23:10.707 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 21:23:10.710 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 21:23:10.710 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 21:23:10.711 [Lua] <>modded = true<> 21:23:10.711 [Lua] <>Mod:1389872347:Simple UI = true<> 21:23:10.712 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 21:23:10.714 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 21:23:10.714 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 21:23:10.714 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 21:23:10.714 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x18363840) 21:23:10.714 [Lua] <>modded = true<> 21:23:10.714 [Lua] <>Mod:1464907434:Armory = true<> 21:23:10.716 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 21:23:10.726 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 21:23:10.726 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 21:23:10.730 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x18f35670) 21:23:10.730 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x19bc3760) 21:23:10.730 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x185dbe10) 21:23:10.730 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x1836c5c0) 21:23:10.730 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x196f2c60) 21:23:10.730 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x196f2780) 21:23:10.730 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02cc77f0) 21:23:10.730 [Lua] <>modded = true<> 21:23:10.730 [Lua] <>Mod:1391228174:UI Improvements = true<> 21:23:10.732 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 21:23:10.733 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 21:23:10.734 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x19041540) 21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x19040e10) 21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x19041560) 21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x19040f90) 21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x19040ea0) 21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x196f2fe0) 21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x196f2f80) 21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02d68420] (Origin: function: 0x02d68590) 21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x18f3cf00) 21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x192fa930) 21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x192fad40) 21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x19147760) 21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x19147af0) 21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x19147940) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x191477f0) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x191478e0) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x19147740) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x19147e20) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x19147a70) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x191e6d20) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x19274ce0) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x19274fb0) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19794da0) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e91b80) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e91ce0) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e91f00) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e91d50) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1992da30) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1992da50) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1992da90) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1992d1c0) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1992daf0) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19926480) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x19bc3e00) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x196f2a90) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x19bc3940) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x19bc3ad0) 21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 21:23:10.736 [Lua] <>modded = true<> 21:23:10.736 [Lua] <>Mod:1397265260:Numeric UI = true<> 21:23:10.737 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 21:23:10.738 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 21:23:10.739 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 21:23:10.739 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 21:23:10.740 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18ab6f90) 21:23:10.740 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18ab7320) 21:23:10.740 [Lua] <>modded = true<> 21:23:10.740 [Lua] <>Mod:1459917022:Parry Indicator = true<> 21:23:10.741 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 21:23:10.743 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 21:23:10.743 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x18c17c70) 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01855920) 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01855940) 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x018559c0) 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0202c890) 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0202cb60) 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0202cb90) 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x02037c30) 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x020384c0) 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d056c0] (Origin: function: 0x00d055f0) 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d056c0] (Origin: function: 0x00d05730) 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d056c0] (Origin: function: 0x00d05750) 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d05b50] (Origin: function: 0x00d05a80) 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d05b50] (Origin: function: 0x00d05bc0) 21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d05b50] (Origin: function: 0x00d05be0) 21:23:10.744 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d064a0] (Origin: function: 0x00d063d0) 21:23:10.744 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d064a0] (Origin: function: 0x00d06510) 21:23:10.744 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d064a0] (Origin: function: 0x00d06530) 21:23:10.744 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 21:23:10.744 [Lua] <>modded = true<> 21:23:10.744 [Lua] <>Mod:1395453301:Skip Intro = true<> 21:23:10.745 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 21:23:10.746 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 21:23:10.746 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 21:23:10.746 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c98c00) 21:23:10.746 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c98cb0) 21:23:10.747 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 21:23:10.747 [Lua] <>modded = true<> 21:23:10.747 [Lua] <>Mod:1388911015:Chat Block = true<> 21:23:10.748 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 21:23:10.749 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 21:23:10.749 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 21:23:10.749 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02396e40) 21:23:10.749 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 21:23:10.750 [Lua] <>modded = true<> 21:23:10.750 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 21:23:10.751 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 21:23:10.752 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 21:23:10.752 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 21:23:10.752 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190ae7a0) 21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190ae780) 21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x190ae720) 21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x190ae560) 21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19091f90) 21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19091f70) 21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19091f10) 21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19091d50) 21:23:10.753 [Lua] <>modded = true<> 21:23:10.753 [Lua] <>Mod:1455893647:Player List Plus = true<> 21:23:10.755 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 21:23:10.756 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 21:23:10.756 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 21:23:10.756 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x18c56740) 21:23:10.756 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x18c56830) 21:23:10.756 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x18c56a60) 21:23:10.757 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x18c56970) 21:23:10.757 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0190dda0) 21:23:10.757 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00c8b550) 21:23:10.757 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x1871b930) 21:23:10.757 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02be34e0) 21:23:10.757 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 21:23:10.757 [Lua] <>modded = true<> 21:23:10.757 [Lua] <>Mod:1431393962:Vermitannica = true<> 21:23:10.760 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 21:23:10.765 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 21:23:10.765 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x18f35670) 21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x19bc3760) 21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x012087f0) 21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x01208810) 21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x031d8bc0) 21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x1860d7f0) 21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x1860d870) 21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01872530) 21:23:10.768 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0188db70) 21:23:10.768 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x030ba9f0) 21:23:10.768 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x030baac0) 21:23:10.768 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x185dbe10) 21:23:10.768 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x196f2c60) 21:23:10.768 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x196f2780) 21:23:10.768 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02cc77f0) 21:23:10.768 [Lua] <>modded = true<> 21:23:10.768 [Lua] <>Mod:1445717962:Loadout Manager = true<> 21:23:10.770 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 21:23:10.771 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 21:23:10.771 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x196f2760) 21:23:10.771 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 21:23:10.771 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 21:23:10.771 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 21:23:10.771 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil' 21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x196f2c00) 21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03e2a510) 21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03e2a5d0) 21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c8af10) 21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0092bc30) 21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 21:23:10.772 [Lua] <>project = vermintide 2<> 21:23:10.772 [Lua] <>build = release<> 21:23:10.772 [Lua] <>platform = win32<> 21:23:10.772 [Lua] <>dedicated_server = false<> 21:23:10.772 [Lua] <>title_id = 5107<> 21:23:10.772 [Lua] <>content_revision = 23656<> 21:23:10.772 [Lua] <>engine_revision = 2003b9c18405<> 21:23:10.772 [Lua] <>release_version = 4.4.0<> 21:23:10.772 [Lua] <>rendering_backend = dx11<> 21:23:10.772 [Lua] <>teamcity_build_id = 97869<> 21:23:10.773 [Lua] <>steam_id = 110000109a86cfe<> 21:23:10.773 [Lua] <>steam_profile_name = Rafio<> 21:23:10.773 [Lua] <>machine_id = 10418b25-95a6-41b7-be4d-55d555794feb<> 21:23:10.773 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 21:23:10.773 [Lua] [Boot] Application build: release 21:23:10.773 [Lua] [Boot] Content revision: 23656 21:23:10.773 [Lua] [Boot] Engine revision: 2003b9c18405 21:23:10.773 [Lua] [Boot] Release version: 4.4.0 21:23:10.784 [Lua] Game:_handle_win32_graphics_quality() total time: 0.011000000000001 21:23:10.784 [Lua] save: 0.011000000000001009 21:23:10.784 [Lua] 21:23:10.784 [Lua] unaccounted: 0 21:23:10.784 [Lua] [Boot] User ID: 110000109a86cfe Rafio 21:23:10.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 21:23:10.791 [Lua] initializing mechanism to: adventure 21:23:10.791 [Lua] Game:setup() total time: 0.016999999999999 21:23:10.791 [Lua] handle rev info: 0 21:23:10.791 [Lua] handle gfx quality: 0.011000000000001009 21:23:10.791 [Lua] default settings: 0 21:23:10.791 [Lua] user settings: 0 21:23:10.791 [Lua] set frame times: 0 21:23:10.791 [Lua] init random: 0 21:23:10.791 [Lua] managers: 0.005999999999998451 21:23:10.791 [Lua] 21:23:10.791 [Lua] unaccounted: 0 21:23:10.791 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 21:23:10.791 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 21:23:10.791 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 21:23:10.791 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 21:23:10.791 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 21:23:10.791 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 21:23:10.791 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 21:23:10.791 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 21:23:10.791 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:23:10.791 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:23:10.791 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:23:10.791 [Lua] [Testify] Ready! 21:23:10.792 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ede20) 21:23:10.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 21:23:10.896 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 21:23:10.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 21:23:11.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 21:23:11.232 [Lua] [PackageManager] Force_load: resource_packages/title_screen 21:23:11.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 21:23:11.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 21:23:11.282 [Lua] [PackageManager] Force_load: resource_packages/menu 21:23:11.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 21:23:11.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 21:23:11.350 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 21:23:11.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 21:23:11.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 21:23:11.858 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 21:23:11.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 21:23:11.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 21:23:11.959 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 21:23:11.960 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 21:23:12.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 21:23:12.008 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 21:23:12.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 21:23:12.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 21:23:12.330 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 21:23:12.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 21:23:12.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 21:23:12.669 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 21:23:12.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 21:23:13.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 21:23:13.125 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 21:23:13.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 21:23:13.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 21:23:13.666 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 21:23:13.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:23:13.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:23:13.937 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:23:13.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 21:23:13.971 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 21:23:13.971 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 21:23:13.971 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 21:23:13.971 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x03fde400) 21:23:13.971 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x03fe8ef0) 21:23:13.971 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02af6e10) 21:23:13.972 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 21:23:13.972 [Lua] [Gamestate] Enter StateTitleScreen 21:23:13.973 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 21:23:13.973 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 21:23:13.973 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 21:23:13.973 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 21:23:13.973 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 21:23:13.974 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 21:23:13.988 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 21:23:13.988 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 21:23:13.988 [Save] Loading `save_data` 21:23:13.993 [Save] Load done 21:23:14.006 [Lua] [BackendManagerPlayFab] Backend Enabled 21:23:14.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 21:23:14.140 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 21:23:14.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 21:23:14.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 21:23:14.224 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 21:23:14.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 21:23:14.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 21:23:14.292 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 21:23:14.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 21:23:14.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 21:23:14.789 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 21:23:14.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 21:23:14.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 21:23:14.871 [Lua] [PackageManager] Force_load: resource_packages/inventory 21:23:14.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 21:23:14.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 21:23:14.914 [Lua] [PackageManager] Force_load: resource_packages/careers 21:23:14.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 21:23:14.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 21:23:14.965 [Lua] [PackageManager] Force_load: resource_packages/decals 21:23:14.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 21:23:15.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 21:23:15.033 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 21:23:15.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 21:23:15.456 [Window] Window => inactive 21:23:15.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 21:23:15.626 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 21:23:15.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 21:23:15.636 [Lua] <>playfab_id = D5BECBCC892F70B2<> 21:23:15.846 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 21:23:15.846 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 21:23:16.166 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 21:23:16.166 [Save] Saving `save_data` 21:23:16.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 21:23:16.168 [Save] Save done 21:23:16.182 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 21:23:16.370 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 21:23:16.370 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 21:23:16.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 21:23:16.589 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 21:23:16.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 21:23:16.908 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 21:23:16.908 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 21:23:16.925 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 21:23:17.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 21:23:17.111 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 21:23:17.127 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 21:23:17.396 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 21:23:17.396 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 21:23:17.412 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 21:23:17.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 21:23:17.430 [Lua] [PackageManager] Force_load: resource_packages/ingame 21:23:17.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 21:23:17.598 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 21:23:17.598 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 21:23:17.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 21:23:17.952 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 21:23:17.952 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 21:23:17.968 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 21:23:18.221 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 21:23:18.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 21:23:18.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 21:23:18.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 21:23:18.339 [Lua] [PackageManager] Force_load: resource_packages/pickups 21:23:18.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 21:23:18.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 21:23:18.425 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 21:23:18.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 21:23:18.426 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 21:23:18.426 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 21:23:18.441 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 21:23:18.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 21:23:18.475 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 21:23:18.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 21:23:18.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 21:23:18.542 [Lua] [PackageManager] Force_load: resource_packages/breeds 21:23:18.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 21:23:18.627 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 21:23:18.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 21:23:18.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 21:23:18.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 21:23:18.828 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 21:23:18.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 21:23:18.853 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 21:23:18.855 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 21:23:18.862 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 21:23:18.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 21:23:18.879 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 21:23:19.032 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 21:23:19.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 21:23:19.048 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 21:23:19.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 21:23:19.336 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 21:23:19.352 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 21:23:19.539 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 21:23:19.539 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 21:23:19.557 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 21:23:19.743 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 21:23:19.743 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 21:23:19.760 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 21:23:19.930 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 21:23:19.930 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 21:23:19.947 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 21:23:20.181 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 21:23:20.183 [Lua] steam item server: requesting user inventory 21:23:20.693 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 21:23:20.693 [Lua] ISI-> GET_ALL_ITEMS! 21:23:20.693 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 21:23:20.693 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 21:23:20.693 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 21:23:20.693 [Lua] 21:23:20.693 [Lua] 21:23:20.709 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 21:23:20.895 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 21:23:20.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 21:23:20.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 21:23:20.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20 21:23:20.912 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 21:23:20.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 21:23:20.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 21:23:20.912 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 21:23:20.912 [Lua] [SteamManager] request_item_prices 21:23:20.913 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 21:23:21.437 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 21:23:21.437 [Lua] Player statistics loaded! 21:23:21.452 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 21:23:21.621 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 21:23:21.621 [Lua] [SteamManager] on_price_result 1 PLN 21:23:21.622 [Lua] _refresh_steam_item_prices_cb 21:23:21.622 [Lua] Missing item masterlist item for steam_itemdefid: 30 21:23:21.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20 21:23:21.806 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20 21:23:21.823 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 21:23:22.013 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 21:23:22.017 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 493 item(s) to the peddler stock 21:23:22.026 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 21:23:22.248 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 21:23:22.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 21:23:22.689 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 21:23:22.706 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 21:23:23.722 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 21:23:23.723 [Lua] [Managers] Destroying manager group: 21:23:23.723 [Lua] [Gamestate] Enter state StateLoading 21:23:23.724 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:23:23.724 [Lua] [LobbyManager] Setting up network options 21:23:23.724 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:23:23.724 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:23:23.724 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:23:23.724 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:23:23.724 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:23:23.724 [Lua] LobbyManager:setup_network_options server_port: 27015 21:23:23.724 [Lua] state_loading_restart_network JOIN VIA STEAM 0 21:23:23.729 [Lua] registering RPCs 21:23:23.729 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:23:23.729 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 21:23:23.729 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 21:23:23.729 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2 21:23:23.730 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:862996992, lt:load_next_level, extra_packages:{ }) 21:23:23.730 [Lua] [LevelTransitionHandler] promote_next_level_data 21:23:23.730 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:23:23.730 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 21:23:23.730 [SteamVoip] Creating room 68c66967e790579a 21:23:23.730 [SteamVoip] Joining room 68c66967e790579a 21:23:23.731 [EAC] EAC server 110000109a86cfe is initializing 21:23:23.735 [EAC] Server is also client 110000109a86cfe 21:23:23.735 [Lua] ### Created peer state machine for 110000109a86cfe 21:23:23.735 [Lua] [PeerSM] 110000109a86cfe :: on_enter Connecting 21:23:23.735 [EACServer] [23:23:23:735][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6754787F0 LogLevel: Info. 21:23:23.735 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:23:23.735 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:23:23.735 warning: [Application] Application.update_render_world is deprecated. 21:23:23.740 [Lua] [LevelTransitionHandler] Level load completed! 21:23:23.741 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:23:23.741 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:23:23.741 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:23:23.741 [Lua] Set lobby begin: 21:23:23.741 [Lua] Set lobby end. 21:23:23.741 [Lua] [PSM] Peer 110000109a86cfe joined. Want to use profile index "3" and join party "nil" 21:23:23.741 [Lua] [LobbyHost] Changed state from 0 to creating 21:23:23.757 [Lua] [StateLoading] load_current_level 21:23:23.757 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 21:23:23.757 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 21:23:23.757 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 21:23:23.757 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 21:23:23.757 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 21:23:23.757 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 21:23:23.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:23:23.774 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:23:23.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:23:24.007 [Lua] [LobbyHost] Changed state from creating to joined 21:23:24.008 [Lua] [PartyManager] Leader is set to 110000109a86cfe 21:23:24.008 [Lua] [ChatManager] Setting up network context, host_peer_id:110000109a86cfe my_peer_id:110000109a86cfe 21:23:24.008 [Lua] [ChatManager] Registering channel 1 21:23:24.008 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000109a86cfe, own_peer_id=110000109a86cfe) 21:23:24.008 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000109a86cfe, own_peer_id=110000109a86cfe) 21:23:24.008 [Lua] [PartyManager] network_context_created (server_peer_id=110000109a86cfe, own_peer_id=110000109a86cfe) 21:23:24.023 [Lua] [NetworkServer] Changing num_players from nil to 1 21:23:24.023 [Lua] Players: 1 21:23:24.023 [Lua] Set lobby begin: 21:23:24.023 [Lua] Lobby data mission_id = inn_level_skulls 21:23:24.023 [Lua] Lobby data mechanism = adventure 21:23:24.023 [Lua] Lobby data matchmaking_type = 3 21:23:24.023 [Lua] Lobby data eac_authorized = true 21:23:24.023 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:23:24.023 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:23:24.023 [Lua] Lobby data num_players = 1 21:23:24.023 [Lua] Lobby data matchmaking = false 21:23:24.023 [Lua] Set lobby end. 21:23:25.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:23:25.284 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:23:25.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:23:25.741 [Lua] player (110000109a86cfe,1) was put into party 0 21:23:25.741 [Lua] [ProfileSynchronizer] Peer 110000109a86cfe entered session 21:23:25.741 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000109a86cfe 21:23:25.741 [Lua] [PeerSM] 110000109a86cfe :: on_exit Connecting 21:23:25.741 [Lua] [PeerSM] 110000109a86cfe :: on_enter Loading 21:23:29.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:23:29.926 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:23:29.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 21:23:30.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 21:23:30.095 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 21:23:30.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 21:23:30.128 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 21:23:30.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 21:23:30.179 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 21:23:30.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:23:30.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:23:30.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:23:30.314 [Lua] [LevelTransitionHandler] Level load completed! 21:23:30.315 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 21:23:30.317 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:23:30.317 [Lua] checking dlc's against conflict directors 21:23:30.317 [Lua] number of factions to include 2 21:23:30.317 [Lua] Updated list weights for random: 21:23:30.317 [Lua] skaven, 0.42 (0.00-0.42) 21:23:30.317 [Lua] chaos, 0.42 (0.42-0.83) 21:23:30.317 [Lua] beastmen, 0.17 (0.83-1.00) 21:23:30.317 [Lua] Rolled random faction: 0.27856689691543579 skaven 21:23:30.317 [Lua] Updated list weights for random: 21:23:30.317 [Lua] beastmen, 0.29 (0.00-0.29) 21:23:30.317 [Lua] chaos, 0.71 (0.29-1.00) 21:23:30.317 [Lua] Rolled random faction: 0.81953376531600952 chaos 21:23:30.317 [Lua] number of factions added 2 21:23:30.317 [Lua] --- --- --- 21:23:30.317 [Lua] Starting... difficulty 'normal' 21:23:30.317 [Lua] These are the starting conflict directors: 21:23:30.317 [Lua] inn_level 21:23:30.317 [Lua] --- --- --- 21:23:30.317 [Lua] 21:23:30.317 [Lua] DONE! Found the following directors: 21:23:30.317 [Lua] (free: 35), Master hash is: 21:23:30.317 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:23:30.317 [Lua] load_startup_enemy_packages: -------------- 21:23:30.317 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:23:30.317 [Lua] critter_rat 21:23:30.332 [Lua] ### Received rpc_level_loaded 21:23:30.332 [Lua] #### Has state machine: true, peer_id: 110000109a86cfe, level_id: 114 21:23:30.332 [Lua] Peer 110000109a86cfe has loaded the level and all enemies are loaded 21:23:30.349 [Lua] [PeerSM] 110000109a86cfe :: on_exit Loading 21:23:30.349 [Lua] [PeerSM] 110000109a86cfe :: on_enter LoadingProfilePackages 21:23:30.366 [Lua] [PeerSM] 110000109a86cfe :: on_exit LoadingProfilePackages 21:23:30.366 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForEnterGame 21:23:30.366 [Lua] ### Received rpc_level_loaded 21:23:30.366 [Lua] #### Has state machine: false, peer_id: 110000109a86cfe, level_id: 114 21:23:30.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:23:30.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:23:30.383 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 21:23:30.383 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:23:30.383 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 21:23:30.384 [Umbra] Init version: 3.4.15 :: 16 threads 21:23:30.492 [Window] Window => active 21:23:31.126 [Lua] Async level spawning done 21:23:31.126 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:23:32.111 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:23:32.111 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:23:32.111 [Lua] Set lobby begin: 21:23:32.111 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:23:32.111 [Lua] Lobby data num_players = 1 21:23:32.111 [Lua] Lobby data matchmaking = false 21:23:32.111 [Lua] Lobby data host = 110000109a86cfe 21:23:32.111 [Lua] Lobby data mission_id = inn_level_skulls 21:23:32.112 [Lua] Lobby data matchmaking_type = 3 21:23:32.112 [Lua] Lobby data country_code = PL 21:23:32.112 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:23:32.112 [Lua] Lobby data unique_server_name = Rafio 21:23:32.112 [Lua] Lobby data mechanism = adventure 21:23:32.112 [Lua] Lobby data eac_authorized = true 21:23:32.112 [Lua] Set lobby end. 21:23:32.112 [Lua] [Managers] Destroying manager group: 21:23:32.113 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:23:32.114 [Lua] [Gamestate] Enter StateIngame HOST 21:23:32.114 [Lua] [Managers] Calling function on all managers: 21:23:32.114 [Lua] <>level = inn_level_skulls<> 21:23:32.114 [Lua] Set lobby begin: 21:23:32.114 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:23:32.114 [Lua] Lobby data num_players = 1 21:23:32.114 [Lua] Lobby data matchmaking = false 21:23:32.114 [Lua] Lobby data host = 110000109a86cfe 21:23:32.114 [Lua] Lobby data mission_id = inn_level_skulls 21:23:32.114 [Lua] Lobby data matchmaking_type = 3 21:23:32.114 [Lua] Lobby data country_code = PL 21:23:32.115 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:23:32.115 [Lua] Lobby data unique_server_name = Rafio 21:23:32.115 [Lua] Lobby data mechanism = adventure 21:23:32.115 [Lua] Lobby data eac_authorized = true 21:23:32.115 [Lua] Set lobby end. 21:23:32.115 [Lua] [StateIngame] Server ingame 21:23:32.119 [Lua] Set lobby begin: 21:23:32.119 [Lua] Lobby data difficulty = normal 21:23:32.119 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:23:32.119 [Lua] Lobby data difficulty_tweak = 0 21:23:32.119 [Lua] Lobby data num_players = 1 21:23:32.119 [Lua] Lobby data matchmaking = false 21:23:32.119 [Lua] Lobby data host = 110000109a86cfe 21:23:32.119 [Lua] Lobby data mission_id = inn_level_skulls 21:23:32.119 [Lua] Lobby data matchmaking_type = 3 21:23:32.120 [Lua] Lobby data country_code = PL 21:23:32.120 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:23:32.120 [Lua] Lobby data unique_server_name = Rafio 21:23:32.120 [Lua] Lobby data mechanism = adventure 21:23:32.120 [Lua] Lobby data eac_authorized = true 21:23:32.120 [Lua] Set lobby end. 21:23:32.120 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 21:23:32.120 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2 21:23:32.120 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:23:32.120 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:23:32.120 [Lua] [Matchmaking] initializing 21:23:32.120 [Lua] [Matchmaking] my_peer_id: 110000109a86cfe, I am server 21:23:32.120 [Lua] [Matchmaking] register rpcs 21:23:32.120 [Lua] GameNetworkManager:init... creating game session 21:23:32.120 [Lua] Host GameSession.make_game_session_host with session: 21:23:32.120 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:23:32.120 [Lua] [GameNetworkManager] My own peer_id = 110000109a86cfe 21:23:32.120 [Lua] [GameNetworkManager] self.is_server = true 21:23:32.120 [Network] Setting artificial MTU limit to 65536 21:23:32.129 [Lua] Switching ConflictSettings: to: inn_level 21:23:32.129 [Lua] pacing=disabled 21:23:32.129 [Lua] roaming=nil 21:23:32.129 [Lua] disabled=false 21:23:32.129 [Lua] pack_spawning=disabled 21:23:32.129 [Lua] contained_breeds=nil 21:23:32.129 [Lua] boss=disabled 21:23:32.129 [Lua] horde=disabled 21:23:32.129 [Lua] specials=disabled 21:23:32.129 [Lua] name=inn_level 21:23:32.129 [Lua] intensity=disabled 21:23:32.129 [Lua] --- 21:23:32.130 [Lua] [LevelAnalysis] set_random_seed( 0) 21:23:32.134 warning: [GwNav] NavData resource not loaded 21:23:32.134 warning: [GwNav] levels/inn/event_decoration/skulls/world 21:23:32.134 [Lua] nested_level_name levels/inn/world 21:23:32.134 [Lua] [AIInterestPointSystem] Level Seed: 0 21:23:32.134 [Lua] 21:23:32.134 [Lua] [entity_system_bag] = table 21:23:32.134 [Lua] [entity_system_bag] = metatable 21:23:32.134 [Lua] [startup_data] = table 21:23:32.134 [Lua] [entity_manager] = table 21:23:32.134 [Lua] [entity_manager] = metatable 21:23:32.134 [Lua] [unit_spawner] = table 21:23:32.134 [Lua] [unit_spawner] = metatable 21:23:32.134 [Lua] [unit_storage] = table 21:23:32.134 [Lua] [unit_storage] = metatable 21:23:32.134 [Lua] [dice_keeper] = table 21:23:32.134 [Lua] [dice_keeper] = metatable 21:23:32.134 [Lua] [is_server] = true (boolean) 21:23:32.134 [Lua] [world] = [World] 21:23:32.134 [Lua] [system_api] = table 21:23:32.134 [Lua] [entity_system] = table 21:23:32.134 [Lua] [entity_system] = metatable 21:23:32.134 [Lua] [network_lobby] = table 21:23:32.134 [Lua] [network_lobby] = metatable 21:23:32.134 [Lua] [profile_synchronizer] = table 21:23:32.134 [Lua] [profile_synchronizer] = metatable 21:23:32.134 [Lua] [level_transition_handler] = table 21:23:32.134 [Lua] [level_transition_handler] = metatable 21:23:32.134 [Lua] [num_local_human_players] = 1 (number) 21:23:32.134 [Lua] [statistics_db] = table 21:23:32.134 [Lua] [statistics_db] = metatable 21:23:32.134 [Lua] [network_server] = table 21:23:32.134 [Lua] [network_server] = metatable 21:23:32.134 [Lua] [input_manager] = table 21:23:32.134 [Lua] [input_manager] = metatable 21:23:32.134 [Lua] [network_clock] = table 21:23:32.134 [Lua] [network_clock] = metatable 21:23:32.134 [Lua] [network_transmit] = table 21:23:32.134 [Lua] [network_transmit] = metatable 21:23:32.134 [Lua] [free_flight_manager] = table 21:23:32.134 [Lua] [free_flight_manager] = metatable 21:23:32.134 [Lua] [network_manager] = table 21:23:32.134 [Lua] [network_manager] = metatable 21:23:32.134 [Lua] [network_event_delegate] = table 21:23:32.134 [Lua] [network_event_delegate] = metatable 21:23:32.134 [Lua] 21:23:32.134 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:23:32.134 [Lua] ignoring extension VersusInteractObjectiveExtension 21:23:32.134 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:23:32.134 [Lua] ignoring extension VersusSocketObjectiveExtension 21:23:32.134 [Lua] ignoring extension VersusTargetObjectiveExtension 21:23:32.134 [Lua] ignoring extension VersusMissionObjectiveExtension 21:23:32.135 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:23:32.140 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:23:32.140 [Lua] [AchievementManager] Achievements using the steam platform 21:23:32.141 [Lua] PlayerManager:add_player player_1 21:23:32.192 [Lua] [StateIngame] Level seed: 0 21:23:32.199 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2, async-read, 21:23:32.199 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:23:32.199 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2, async-read, 21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:23:32.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:23:32.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2, async-read, 21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 21:23:32.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2, async-read, 21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 21:23:32.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read, 21:23:32.205 [Lua] [LevelAnalysis] set_random_seed( 0) 21:23:32.209 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13 21:23:32.209 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=14 21:23:32.210 [Lua] [IngameUI] init 21:23:32.225 [SteamVoipClient] select_out(110000109a86cfe, off) 21:23:32.228 [Lua] cb_razer_chroma_setup 21:23:32.259 [Lua] [Matchmaking] Cancelling matchmaking 21:23:32.259 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:23:32.259 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:23:32.259 [Lua] Set lobby begin: 21:23:32.259 [Lua] Lobby data difficulty = normal 21:23:32.259 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:23:32.259 [Lua] Lobby data power_level = 0 21:23:32.259 [Lua] Lobby data difficulty_tweak = 0 21:23:32.259 [Lua] Lobby data num_players = 1 21:23:32.259 [Lua] Lobby data matchmaking = false 21:23:32.259 [Lua] Lobby data host = 110000109a86cfe 21:23:32.259 [Lua] Lobby data mission_id = inn_level_skulls 21:23:32.259 [Lua] Lobby data matchmaking_type = 3 21:23:32.259 [Lua] Lobby data country_code = PL 21:23:32.259 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:23:32.260 [Lua] Lobby data unique_server_name = Rafio 21:23:32.260 [Lua] Lobby data mechanism = adventure 21:23:32.260 [Lua] Lobby data eac_authorized = true 21:23:32.260 [Lua] Set lobby end. 21:23:32.260 [Flow] complete_skittergate_legend false 21:23:32.260 [Flow] complete_all_helmgart_levels_recruit true 21:23:32.261 [Flow] WitchHunterLevel:30 21:23:32.261 [Flow] LeaderYes 21:23:32.261 [Flow] ALL PC XP:213066 21:23:32.261 [Flow] Has "bogenhafen" DLC:true 21:23:32.261 [Flow] WH XP:45619 21:23:32.261 [Flow] Number of crafted items:790 21:23:32.261 [Flow] Sum of Powe Levels:1500 21:23:32.261 [Flow] lodestone diff 1:false 21:23:32.261 [Flow] magnus and forest activated 21:23:32.261 [Flow] magnus and forest activated 21:23:32.261 [Flow] cemetery and forest activated 21:23:32.261 [Flow] magnus and cemetery 21:23:32.262 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:32.262 [Flow] ALL RUNES ACTIVATED 21:23:32.262 [Flow] magnus and forest activated 21:23:32.262 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:32.262 [Flow] ALL RUNES ACTIVATED 21:23:32.262 [Flow] cemetery and forest activated 21:23:32.262 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:32.262 [Flow] ALL RUNES ACTIVATED 21:23:32.262 [Flow] magnus and forest activated 21:23:32.262 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:32.262 [Flow] ALL RUNES ACTIVATED 21:23:32.262 [Flow] magnus and cemetery 21:23:32.262 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:32.262 [Flow] ALL RUNES ACTIVATED 21:23:32.262 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:32.263 [Lua] CurrentConflictSettings inn_level 21:23:32.263 [Lua] [ConflictDirector] conflict_director is ai_ready 21:23:32.264 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:23:32.264 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:23:32.266 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:23:32.266 [Lua] Forming navigation groups in one frame 21:23:32.266 [Lua] Forming navigation groups 21:23:32.311 [Lua] NavigationGroupManager -> calulation time A: 0.045999999999999375 21:23:32.313 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443 21:23:32.313 [Lua] number of nav groups: 42 21:23:32.315 [Lua] number of refined nav groups : 23 21:23:32.320 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999999978968 21:23:32.320 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:23:32.320 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:23:32.320 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:23:32.326 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:23:32.326 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:23:32.326 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:23:32.326 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 21:23:32.326 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:23:32.326 [Lua] [Managers] Calling function on all managers: 21:23:32.326 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:23:32.361 [Save] Saving `save_data` 21:23:32.365 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForEnterGame 21:23:32.365 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForGameObjectSync 21:23:32.365 [Save] Save done 21:23:32.374 [Lua] [UnlockManager] All unlocks ready 21:23:32.891 [Lua] player (110000109a86cfe,1) was put into party 1 21:23:32.891 [Lua] [IngamePlayerListUI] - Destroy 21:23:32.891 [Lua] [GamePadEquipmentUI] - Destroy 21:23:32.891 [Lua] [EquipmentUI] - Destroy 21:23:32.891 [Lua] [GamePadAbilityUI] - Destroy 21:23:32.891 [Lua] [AbilityUI] - Destroy 21:23:32.902 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000109a86cfe 21:23:32.902 [Lua] Set lobby begin: 21:23:32.902 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:23:32.902 [Lua] Lobby data num_players = 1 21:23:32.903 [Lua] Lobby data difficulty_tweak = 0 21:23:32.903 [Lua] Lobby data host = 110000109a86cfe 21:23:32.903 [Lua] Lobby data matchmaking_type = 3 21:23:32.903 [Lua] Lobby data difficulty = normal 21:23:32.903 [Lua] Lobby data player_slot_1 = 0:0 21:23:32.903 [Lua] Lobby data unique_server_name = Rafio 21:23:32.903 [Lua] Lobby data player_slot_4 = 0:0 21:23:32.903 [Lua] Lobby data country_code = PL 21:23:32.903 [Lua] Lobby data matchmaking = false 21:23:32.903 [Lua] Lobby data power_level = 0 21:23:32.903 [Lua] Lobby data mission_id = inn_level_skulls 21:23:32.903 [Lua] Lobby data mechanism = adventure 21:23:32.903 [Lua] Lobby data player_slot_5 = 0:0 21:23:32.904 [Lua] Lobby data player_slot_2 = 0:0 21:23:32.904 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:23:32.904 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 21:23:32.904 [Lua] Lobby data eac_authorized = true 21:23:32.904 [Lua] Set lobby end. 21:23:32.904 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:1) to profile(3) career(3) 21:23:32.904 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForGameObjectSync 21:23:32.904 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForPlayers 21:23:32.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:23:32.905 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:23:32.905 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:23:32.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:23:33.019 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:23:33.019 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, ProfileSynchronizer, async-read, 21:23:33.019 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer, async-read, 21:23:33.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:23:33.019 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 21:23:33.019 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 21:23:33.019 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 21:23:33.019 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read, 21:23:33.019 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 21:23:33.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read, 21:23:33.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, ProfileSynchronizer, async-read, 21:23:33.019 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:23:33.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 21:23:33.019 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForPlayers 21:23:33.019 [Lua] [PeerSM] 110000109a86cfe :: on_enter InGame 21:23:33.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:23:33.071 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:23:33.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:23:33.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:23:33.088 [Window] Window => inactive 21:23:33.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:23:33.296 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:23:33.296 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:23:33.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:23:33.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:23:33.382 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:23:33.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:23:33.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:23:33.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:23:33.461 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:23:33.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:23:33.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:23:33.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:23:33.507 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:23:33.508 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:23:33.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 21:23:33.553 [Flow] DISABLE 21:23:34.100 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 21:23:34.100 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 21:23:34.101 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 21:23:34.137 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 21:23:34.137 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 21:23:34.137 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 21:23:34.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 21:23:34.164 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 21:23:34.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:23:34.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:23:34.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:23:34.191 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:23:34.551 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:23:34.551 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:23:34.552 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:23:34.638 [Window] Window => active 21:23:35.033 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:23:35.033 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:23:35.034 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:23:35.093 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:23:35.093 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:23:35.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 21:23:35.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 21:23:35.169 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 21:23:35.170 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:23:35.212 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:23:35.212 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:23:35.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 21:23:35.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 21:23:35.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 21:23:35.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 21:23:35.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 21:23:35.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 21:23:35.326 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 21:23:35.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 21:23:35.442 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 21:23:35.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 21:23:35.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 21:23:35.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 21:23:35.537 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:23:35.540 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:23:35.540 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:23:35.540 [Lua] PlayerManager:assign_unit_ownership Rafio 110000109a86cfe 1 21:23:35.541 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:23:35.559 [Lua] Players are leaving the safe zone 21:23:35.844 [Lua] StateInGameRunning:_game_actually_starts() 21:23:35.844 [Lua] [IngameUI] menu view on_enter start_menu_view 21:23:35.845 [Lua] hero_fullscreen_menu_on_enter 21:23:35.845 [Lua] ################################################################################################################# 21:23:35.845 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:23:35.845 [Lua] ################################################################################################################# 21:23:35.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 21:23:35.845 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false 21:23:35.850 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00d7cd20 21:23:35.852 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 21:23:35.856 [SteamVoipClient] select_out(110000109a86cfe, off) 21:23:35.860 [Lua] cb_razer_chroma_setup 21:23:35.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 21:23:35.870 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:23:35.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:23:35.870 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:23:35.870 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:23:35.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView 21:23:35.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:23:35.888 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:23:35.888 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:23:35.888 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:23:35.888 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:23:35.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 21:23:35.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 21:23:36.051 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 21:23:36.051 [Lua] Commit load time data 21:23:36.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa2, position: 0 21:23:36.909 [Lua] PlayFabMirrorBase:_commit_internal 1 21:23:36.909 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:23:36.911 [Lua] generate_backend_stats 110000109a86cfe:1 21:23:36.933 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:23:36.933 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:23:36.933 [Lua] Set lobby begin: 21:23:36.933 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:23:36.933 [Lua] Lobby data num_players = 1 21:23:36.934 [Lua] Lobby data difficulty_tweak = 0 21:23:36.934 [Lua] Lobby data host = 110000109a86cfe 21:23:36.934 [Lua] Lobby data matchmaking_type = 3 21:23:36.934 [Lua] Lobby data difficulty = normal 21:23:36.934 [Lua] Lobby data player_slot_1 = 0:0 21:23:36.934 [Lua] Lobby data unique_server_name = Rafio 21:23:36.934 [Lua] Lobby data player_slot_4 = 0:0 21:23:36.935 [Lua] Lobby data country_code = PL 21:23:36.935 [Lua] Lobby data matchmaking = false 21:23:36.935 [Lua] Lobby data power_level = 805 21:23:36.935 [Lua] Lobby data mission_id = inn_level_skulls 21:23:36.935 [Lua] Lobby data mechanism = adventure 21:23:36.935 [Lua] Lobby data player_slot_5 = 0:0 21:23:36.936 [Lua] Lobby data player_slot_2 = 0:0 21:23:36.936 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:23:36.936 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 21:23:36.936 [Lua] Lobby data eac_authorized = true 21:23:36.936 [Lua] Set lobby end. 21:23:36.943 [Lua] commit result success 1 21:23:36.943 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 21:23:36.948 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 21:23:37.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 21:23:37.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa2, position: 27249 21:23:39.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2, async-read, 21:23:39.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:23:39.353 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2, async-read, 21:23:39.353 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:23:39.374 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 21:23:39.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:23:39.397 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2, async-read, 21:23:39.397 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:23:39.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2, async-read, 21:23:39.494 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:23:40.991 [Lua] [IngameUI] menu view on_exit start_menu_view 21:23:40.991 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 21:23:40.991 [Lua] hero_fullscreen_menu_on_exit 21:23:40.996 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00d7cd20 21:23:40.996 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:23:40.996 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:23:40.996 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:23:41.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView 21:23:41.720 [Lua] [IngameUI] menu view on_enter ingame_menu 21:23:42.813 [Lua] [IngameUI] menu view on_exit ingame_menu 21:23:42.813 [Lua] [IngameUI] menu view on_enter options_view 21:23:47.466 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 21:23:47.466 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 21:23:52.274 [Network] Setting artificial MTU limit to 65536 21:23:52.275 [Save] Saving `save_data` 21:23:52.278 [Save] Save done 21:23:52.285 [Application] apply_user_settings 21:23:52.795 [Lua] [OptionsView] Triggering `on_game_options_changed` 21:23:52.795 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 21:23:54.784 [Lua] PopupManager:query_result returned result: keep_changes 21:23:59.179 [Network] Setting artificial MTU limit to 65536 21:23:59.179 [Save] Saving `save_data` 21:23:59.182 [Save] Save done 21:23:59.189 [Application] apply_user_settings 21:23:59.839 [Lua] [OptionsView] Triggering `on_game_options_changed` 21:23:59.839 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 21:24:02.262 [Lua] PopupManager:query_result returned result: keep_changes 21:24:03.950 [Lua] [IngameUI] menu view on_exit options_view 21:24:03.950 [Lua] [IngameUI] menu view on_enter ingame_menu 21:24:04.564 [Lua] [IngameUI] menu view on_exit ingame_menu 21:24:05.596 [Lua] [IngameUI] menu view on_enter hero_view 21:24:05.603 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0 21:24:05.603 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:24:05.603 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x196d5ed0) 21:24:05.603 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x196cccf0) 21:24:05.603 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x196b5f30) 21:24:05.619 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:24:05.622 [Lua] Error: scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/ui_improvements/ui_improvements_switch.lua:232: in function create_career_button [3] @scripts/mods/ui_improvements/ui_improvements_switch.lua:415:in function [4] =[C]: in function xpcall [5] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [6] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [7] @scripts/mods/vmf/modules/core/hooks.lua:184: in function create_ui_elements [8] @scripts/ui/views/hero_view/windows/hero_window_options.lua:44: in function on_enter [9] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [14] @foundation/scripts/util/state_machine.lua:130: in function _change_state [15] @scripts/game_state/game_state_machine.lua:18: in function _change_state [16] @foundation/scripts/util/state_machine.lua:95: in function init [17] @scripts/game_state/game_state_machine.lua:7: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [20] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [21] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [22] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [25] @scripts/ui/views/ingame_ui.lua:687: in function post_update [26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [27] @scripts/game_state/game_state_machine.lua:34: in function post_update [28] @scripts/game_state/state_ingame.lua:1742: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/boot.lua:1034: in function game_update [31] @scripts/boot.lua:639:in function [1] error_message = "scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local \'frame_settings\' (a nil value)" [2] self = table: 0000000000C267F0; profile_index = 3; career_index = 4; root = table: 00000000027660A0; size = table: 0000000002766060; space = 30; pos = table: 00000000027660F0; is_selected = false; career_settings = table: 0000000000D64D40; portrait_texture = "small_unit_frame_portrait_bardin_engineer"; portrait_frame_texture = "default"; frame_settings = nil [3] self = table: 00000000028C9230; c = 4 [5] mod = table: 0000000000C267F0; error_prefix_data = "(safe_hook)"; func = [function] [7] hook_chain = [function]; num_values = 0; values = table: 0000000002791760; safe_hooks = table: 00000000015B6B80; i = 1 [8] self = table: 00000000028C9230; params = table: 00000000028C8EE0; offset = table: 00000000028C9260; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; hero_name = "dwarf_ranger"; career_index = 3; profile_index = 3; profile = table: 0000000002F75090; career_data = table: 0000000000D59FB0; career_name = "dr_slayer" [9] self = table: 000000000359B850; window_index = 1; window_name = "options"; active_windows = table: 00000000028C9170; new_window_settings = table: 00000000035D9780; window_class_name = "HeroWindowOptions"; current_window = nil; window_class = table: 0000000019040D00; window = table: 00000000028C9230; ignore_alignment = nil; window_offset = table: 00000000028C9260; params = table: 00000000028C8EE0 [10] hook_chain = [function] [11] self = table: 000000000359B850; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 1; window_changed = false; window_name = "options"; window_position_index = 1 [12] self = table: 000000000359B850; params = table: 00000000028C8EE0; active_windows = table: 00000000028C9170; start_state = nil [13] self = table: 000000000359B850; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 00000000028C8EE0 [14] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; params = table: 000000000281CF60 [15] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; notify = nil; old_state = nil [16] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [17] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [18] self = table: 0000000002C6FB80; object = table: 000000001A2D8780 [19] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 0000000001417DA0; start_state = table: 00000000196F2520; profiling_debugging_enabled = false [20] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520 [21] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0 [22] hook_chain = [function] [23] self = table: 000000000281D9A0; on_enter_transition_params = table: 0000000001417DA0; menu_state_name = "overview"; menu_sub_state_name = nil [24] self = table: 0000000015360BF0; new_transition = "hero_view_force"; transition_params = table: 0000000001417DA0; old_view = nil; new_view = table: 000000000281D9A0 [25] self = table: 0000000015360BF0; dt = 0.013572152704000473; t = 30.498109398409724 ... [2] _data = table: 0000000000B8ABB0; career_index = 3; window_settings = table: 0000000001F31720; actual_career_index = 3; profile_index = 3; sub_screen = "equipment"; career_widgets = table: 00000000015B37C0; button_list = table: 00000000015FB6A0; deeds = table: 0000000001BA7670; crafting_animation_running = false; actual_profile_index = 3; achievement_filter = "all"; craft_button_widgets = table: 00000000015F73B0; button_order = table: 00000000015B2C30; achievement_filter_buttons = table: 0000000001CE7DA0; character_widgets = table: 00000000015B3790; [3] _ui_animations = table: 00000000028C94E0; _widgets_by_name = table: 00000000025BC860; parent = table: 000000000359B850; _animations = table: 00000000028C94B0; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 0000000002791730; input_manager = table: 0000000000090AA0; _widgets = table: 00000000025BC830; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 00000000028C95A0; render_settings = table: 00000000028C92B0; [8] _ui_animations = table: 00000000028C94E0; _widgets_by_name = table: 00000000025BC860; parent = table: 000000000359B850; _animations = table: 00000000028C94B0; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 0000000002791730; input_manager = table: 0000000000090AA0; _widgets = table: 00000000025BC830; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 00000000028C95A0; render_settings = table: 00000000028C92B0; [9] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [11] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [12] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [15] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [18] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0; [19] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [20] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [21] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [23] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [24] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [25] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [26] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 60.014393848774489; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0; [27] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150; [28] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013572152704000473; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590; [30] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true; 21:24:05.622 [Lua] [MOD][ui_improvements][ERROR] (safe_hook): scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value) 21:24:05.622 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:24:05.624 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:24:05.625 [Lua] [ModShim] %s %s Function "_G.UIResolutionWidthFragments" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments [3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:97: in function get_gui_dimensions [4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:122: in function create_loadouts_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:355: in function reload_windows [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:539:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [16] @foundation/scripts/util/state_machine.lua:130: in function _change_state [17] @scripts/game_state/game_state_machine.lua:18: in function _change_state [18] @foundation/scripts/util/state_machine.lua:95: in function init [19] @scripts/game_state/game_state_machine.lua:7: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [27] @scripts/ui/views/ingame_ui.lua:687: in function post_update [28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/game_state/state_ingame.lua:1742: in function post_update [31] @scripts/game_state/game_state_machine.lua:34: in function post_update [32] @scripts/boot.lua:1034: in function game_update [33] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!" [3] self = table: 000000000456F290; scale = 1; gui_size = table: 00000000036DF390; align_right = false [4] self = table: 000000000456F290 [5] self = table: 000000000456F290 [6] self = table: 0000000001CF7960 [8] mod = table: 000000000456F290; error_prefix_data = "(safe_hook)"; func = [function] [10] hook_chain = [function]; num_values = 0; values = table: 00000000036DF350; safe_hooks = table: 0000000001DE3CC0; i = 1 [11] self = table: 000000000359B850; window_index = 2; window_name = "character_preview"; active_windows = table: 00000000028C9170; new_window_settings = table: 000000001838EA10; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196E54B0; window = table: 0000000001CF7960; ignore_alignment = nil; window_offset = table: 0000000001CF7990; params = table: 00000000028C8EE0 [12] hook_chain = [function] [13] self = table: 000000000359B850; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [14] self = table: 000000000359B850; params = table: 00000000028C8EE0; active_windows = table: 00000000028C9170; start_state = nil [15] self = table: 000000000359B850; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 00000000028C8EE0 [16] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; params = table: 000000000281CF60 [17] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; notify = nil; old_state = nil [18] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [19] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [20] self = table: 0000000002C6FB80; object = table: 000000001A2D8780 [21] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 0000000001417DA0; start_state = table: 00000000196F2520; profiling_debugging_enabled = false [22] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520 [23] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0 [24] hook_chain = [function] [25] self = table: 000000000281D9A0; on_enter_transition_params = table: 0000000001417DA0; menu_state_name = "overview"; menu_sub_state_name = nil ... [3] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false; [4] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false; [5] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false; [6] _loading_overlay_widgets_by_name = table: 00000000036DDF80; _widgets_by_name = table: 0000000001CF95E0; skin_sync_id = 0; parent = table: 000000000359B850; _animations = table: 0000000001CF7C60; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 0000000003F92160; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003666310; ui_animator = table: 00000000036DEE40; input_manager = table: 0000000000090AA0; _widgets = table: 0000000001CF95B0; career_index = 3; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000000284D30; _loading_overlay_widgets = table: 00000000036DDF50; statistics_db = table: 000000000458D510; render_settings = table: 0000000001CF7BF0; ui_scenegraph = table: 0000000001CF7C90; _show_loading_overlay = true; [11] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [18] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [19] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [20] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0; [21] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [22] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [23] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [25] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [26] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [27] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [28] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 60.014393848774489; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0; [29] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150; [30] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013572152704000473; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false; [31] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590; [32] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true; 21:24:05.627 [Lua] [ModShim] %s %s Function "_G.UIResolutionHeightFragments" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments [3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:98: in function get_gui_dimensions [4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:122: in function create_loadouts_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:355: in function reload_windows [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:539:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [16] @foundation/scripts/util/state_machine.lua:130: in function _change_state [17] @scripts/game_state/game_state_machine.lua:18: in function _change_state [18] @foundation/scripts/util/state_machine.lua:95: in function init [19] @scripts/game_state/game_state_machine.lua:7: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [27] @scripts/ui/views/ingame_ui.lua:687: in function post_update [28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/game_state/state_ingame.lua:1742: in function post_update [31] @scripts/game_state/game_state_machine.lua:34: in function post_update [32] @scripts/boot.lua:1034: in function game_update [33] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!" [3] self = table: 000000000456F290; scale = 1; gui_size = table: 00000000036DF390; align_right = false; gui_x_position = 704 [4] self = table: 000000000456F290 [5] self = table: 000000000456F290 [6] self = table: 0000000001CF7960 [8] mod = table: 000000000456F290; error_prefix_data = "(safe_hook)"; func = [function] [10] hook_chain = [function]; num_values = 0; values = table: 00000000036DF350; safe_hooks = table: 0000000001DE3CC0; i = 1 [11] self = table: 000000000359B850; window_index = 2; window_name = "character_preview"; active_windows = table: 00000000028C9170; new_window_settings = table: 000000001838EA10; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196E54B0; window = table: 0000000001CF7960; ignore_alignment = nil; window_offset = table: 0000000001CF7990; params = table: 00000000028C8EE0 [12] hook_chain = [function] [13] self = table: 000000000359B850; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [14] self = table: 000000000359B850; params = table: 00000000028C8EE0; active_windows = table: 00000000028C9170; start_state = nil [15] self = table: 000000000359B850; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 00000000028C8EE0 [16] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; params = table: 000000000281CF60 [17] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; notify = nil; old_state = nil [18] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [19] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [20] self = table: 0000000002C6FB80; object = table: 000000001A2D8780 [21] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 0000000001417DA0; start_state = table: 00000000196F2520; profiling_debugging_enabled = false [22] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520 [23] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0 [24] hook_chain = [function] [25] self = table: 000000000281D9A0; on_enter_transition_params = table: 0000000001417DA0; menu_state_name = "overview"; menu_sub_state_name = nil ... [3] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false; [4] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false; [5] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false; [6] _loading_overlay_widgets_by_name = table: 00000000036DDF80; _widgets_by_name = table: 0000000001CF95E0; skin_sync_id = 0; parent = table: 000000000359B850; _animations = table: 0000000001CF7C60; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 0000000003F92160; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003666310; ui_animator = table: 00000000036DEE40; input_manager = table: 0000000000090AA0; _widgets = table: 0000000001CF95B0; career_index = 3; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000000284D30; _loading_overlay_widgets = table: 00000000036DDF50; statistics_db = table: 000000000458D510; render_settings = table: 0000000001CF7BF0; ui_scenegraph = table: 0000000001CF7C90; _show_loading_overlay = true; [11] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [18] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [19] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [20] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0; [21] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [22] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [23] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [25] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [26] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [27] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [28] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 60.014393848774489; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0; [29] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150; [30] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013572152704000473; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false; [31] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590; [32] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true; 21:24:05.629 [Lua] [ModShim] %s %s Function "_G.UIResolution" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution [3] @scripts/mods/simple_ui/simple_ui.lua:115: in function adjust_to_fit_position_and_scale [4] @scripts/mods/simple_ui/simple_ui.lua:154: in function create_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:126: in function create_loadouts_window [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:355: in function reload_windows [7] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:539:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [16] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [17] @foundation/scripts/util/state_machine.lua:130: in function _change_state [18] @scripts/game_state/game_state_machine.lua:18: in function _change_state [19] @foundation/scripts/util/state_machine.lua:95: in function init [20] @scripts/game_state/game_state_machine.lua:7: in function init [21] @foundation/scripts/util/class.lua:62: in function new [22] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [23] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [24] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [25] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [26] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [27] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [28] @scripts/ui/views/ingame_ui.lua:687: in function post_update [29] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [30] @scripts/game_state/game_state_machine.lua:34: in function post_update [31] @scripts/game_state/state_ingame.lua:1742: in function post_update [32] @scripts/game_state/game_state_machine.lua:34: in function post_update [33] @scripts/boot.lua:1034: in function game_update [34] @scripts/boot.lua:639:in function [1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!" [3] self = table: 0000000003A9BF90; position = table: 00000000036DF970 [4] self = table: 0000000003A9BF90; name = "loadoutmgr_loadouts"; position = table: 00000000036DF930; size = table: 00000000036DF8F0 [5] self = table: 000000000456F290; gui_size = table: 00000000036DF390; gui_position = table: 00000000036DF8B0; loadout_buttons_height = 46; window_size = table: 00000000036DF8F0; window_position = table: 00000000036DF930; window_name = "loadoutmgr_loadouts" [6] self = table: 000000000456F290 [7] self = table: 0000000001CF7960 [9] mod = table: 000000000456F290; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 00000000036DF350; safe_hooks = table: 0000000001DE3CC0; i = 1 [12] self = table: 000000000359B850; window_index = 2; window_name = "character_preview"; active_windows = table: 00000000028C9170; new_window_settings = table: 000000001838EA10; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196E54B0; window = table: 0000000001CF7960; ignore_alignment = nil; window_offset = table: 0000000001CF7990; params = table: 00000000028C8EE0 [13] hook_chain = [function] [14] self = table: 000000000359B850; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [15] self = table: 000000000359B850; params = table: 00000000028C8EE0; active_windows = table: 00000000028C9170; start_state = nil [16] self = table: 000000000359B850; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 00000000028C8EE0 [17] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; params = table: 000000000281CF60 [18] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; notify = nil; old_state = nil [19] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [20] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [21] self = table: 0000000002C6FB80; object = table: 000000001A2D8780 [22] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 0000000001417DA0; start_state = table: 00000000196F2520; profiling_debugging_enabled = false [23] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520 [24] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0 [25] hook_chain = [function] ... [3] timers = table: 00000000045853D0; width = 1920; fonts = table: 0000000004585BD0; mouse = table: 0000000004585150; theme = "default"; widgets = table: 000000000DED1A30; themes = table: 0000000018319A30; _data = table: 00000000039A3000; input = table: 0000000004585C20; text_alignment = table: 000000000459E7D0; anchor = table: 0000000004591E00; windows = table: 0000000004584C50; height = 1080; [4] timers = table: 00000000045853D0; width = 1920; fonts = table: 0000000004585BD0; mouse = table: 0000000004585150; theme = "default"; widgets = table: 000000000DED1A30; themes = table: 0000000018319A30; _data = table: 00000000039A3000; input = table: 0000000004585C20; text_alignment = table: 000000000459E7D0; anchor = table: 0000000004591E00; windows = table: 0000000004584C50; height = 1080; [5] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false; [6] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false; [7] _loading_overlay_widgets_by_name = table: 00000000036DDF80; _widgets_by_name = table: 0000000001CF95E0; skin_sync_id = 0; parent = table: 000000000359B850; _animations = table: 0000000001CF7C60; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 0000000003F92160; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003666310; ui_animator = table: 00000000036DEE40; input_manager = table: 0000000000090AA0; _widgets = table: 0000000001CF95B0; career_index = 3; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000000284D30; _loading_overlay_widgets = table: 00000000036DDF50; statistics_db = table: 000000000458D510; render_settings = table: 0000000001CF7BF0; ui_scenegraph = table: 0000000001CF7C90; _show_loading_overlay = true; [12] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [18] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [19] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [20] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850; [21] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0; [22] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [23] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [24] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [26] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0; [27] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [28] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [29] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 60.014393848774489; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0; [30] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150; [31] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013572152704000473; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false; [32] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590; [33] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true; 21:24:05.629 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:24:05.636 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:24:06.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:24:06.004 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:24:06.027 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:24:06.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:24:06.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:24:06.074 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:24:06.074 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:24:06.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:24:06.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:24:06.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:24:06.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:24:06.953 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:24:06.953 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:24:06.953 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:24:06.953 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:24:06.953 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:24:06.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:24:06.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:24:06.963 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:24:06.963 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:24:06.963 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:24:06.968 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:24:06.968 [Lua] [HeroViewState] Enter Substate HeroViewStateBestiary 21:24:06.971 [Lua] [PackageManager] Load: resource_packages/inventory, armory, sync-read, 21:24:07.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:24:07.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 21:24:07.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 21:24:12.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_magic_01_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:24:12.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_magic_01_3p 21:24:12.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_magic_01_3p 21:24:41.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:24:41.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 21:24:41.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 21:24:41.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:24:41.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 21:24:41.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 21:24:42.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:24:42.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p 21:24:42.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p 21:24:44.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_magic_01_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:24:45.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:24:48.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:24:48.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 21:24:48.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 21:24:51.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:24:51.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 21:24:51.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 21:24:51.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:24:51.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 21:24:51.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 21:25:00.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:25:00.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 21:25:00.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 21:25:05.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:25:08.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:25:09.065 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 21:25:09.065 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 21:25:15.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:25:16.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 21:25:16.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 21:25:28.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:25:28.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 21:25:28.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 21:25:30.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:25:32.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:25:33.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:25:34.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:25:36.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:25:36.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:25:36.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 21:25:36.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 21:25:40.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:25:40.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 21:25:40.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 21:25:46.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:25:48.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized 21:25:51.242 [Lua] [IngameUI] menu view on_exit hero_view 21:25:51.247 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0 21:25:51.248 [Lua] [PackageManager] Unload: resource_packages/inventory, armory -> Package still referenced, NOT unloaded: 21:25:54.256 [Lua] [IngameUI] menu view on_enter hero_view 21:25:54.264 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0 21:25:54.264 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:25:54.281 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:25:54.283 [Lua] Error: scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/ui_improvements/ui_improvements_switch.lua:232: in function create_career_button [3] @scripts/mods/ui_improvements/ui_improvements_switch.lua:415:in function [4] =[C]: in function xpcall [5] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [6] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [7] @scripts/mods/vmf/modules/core/hooks.lua:184: in function create_ui_elements [8] @scripts/ui/views/hero_view/windows/hero_window_options.lua:44: in function on_enter [9] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [14] @foundation/scripts/util/state_machine.lua:130: in function _change_state [15] @scripts/game_state/game_state_machine.lua:18: in function _change_state [16] @foundation/scripts/util/state_machine.lua:95: in function init [17] @scripts/game_state/game_state_machine.lua:7: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [20] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [21] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [22] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [25] @scripts/ui/views/ingame_ui.lua:687: in function post_update [26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [27] @scripts/game_state/game_state_machine.lua:34: in function post_update [28] @scripts/game_state/state_ingame.lua:1742: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/boot.lua:1034: in function game_update [31] @scripts/boot.lua:639:in function [1] error_message = "scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local \'frame_settings\' (a nil value)" [2] self = table: 0000000000C267F0; profile_index = 3; career_index = 4; root = table: 0000000014D13BF0; size = table: 0000000014D13BB0; space = 30; pos = table: 0000000014D13C40; is_selected = false; career_settings = table: 0000000000D64D40; portrait_texture = "small_unit_frame_portrait_bardin_engineer"; portrait_frame_texture = "default"; frame_settings = nil [3] self = table: 000000000FFEB750; c = 4 [5] mod = table: 0000000000C267F0; error_prefix_data = "(safe_hook)"; func = [function] [7] hook_chain = [function]; num_values = 0; values = table: 0000000011C0C410; safe_hooks = table: 00000000015B6B80; i = 1 [8] self = table: 000000000FFEB750; params = table: 000000000FFEB350; offset = table: 000000000FFEB780; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; hero_name = "dwarf_ranger"; career_index = 3; profile_index = 3; profile = table: 0000000002F75090; career_data = table: 0000000000D59FB0; career_name = "dr_slayer" [9] self = table: 000000000137EDA0; window_index = 1; window_name = "options"; active_windows = table: 000000000FFEB690; new_window_settings = table: 00000000035D9780; window_class_name = "HeroWindowOptions"; current_window = nil; window_class = table: 0000000019040D00; window = table: 000000000FFEB750; ignore_alignment = nil; window_offset = table: 000000000FFEB780; params = table: 000000000FFEB350 [10] hook_chain = [function] [11] self = table: 000000000137EDA0; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 1; window_changed = false; window_name = "options"; window_position_index = 1 [12] self = table: 000000000137EDA0; params = table: 000000000FFEB350; active_windows = table: 000000000FFEB690; start_state = nil [13] self = table: 000000000137EDA0; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 000000000FFEB350 [14] self = table: 0000000002323A70; new_state = table: 00000000196F2520; params = table: 000000000281CF60 [15] self = table: 0000000002323A70; new_state = table: 00000000196F2520; notify = nil; old_state = nil [16] self = table: 0000000002323A70; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [17] self = table: 0000000002323A70; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [18] self = table: 0000000002C6FB80; object = table: 0000000002323A70 [19] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 000000000F805360; start_state = table: 00000000196F2520; profiling_debugging_enabled = false [20] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000F805360; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520 [21] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000F805360 [22] hook_chain = [function] [23] self = table: 000000000281D9A0; on_enter_transition_params = table: 000000000F805360; menu_state_name = "overview"; menu_sub_state_name = nil [24] self = table: 0000000015360BF0; new_transition = "hero_view_force"; transition_params = table: 000000000F805360; old_view = nil; new_view = table: 000000000281D9A0 [25] self = table: 0000000015360BF0; dt = 0.013106761500239372; t = 137.65413142554462 ... [2] _data = table: 0000000000B8ABB0; career_index = 3; window_settings = table: 0000000001F31720; actual_career_index = 3; profile_index = 3; sub_screen = "equipment"; career_widgets = table: 00000000015B37C0; button_list = table: 00000000015FB6A0; deeds = table: 0000000001BA7670; crafting_animation_running = false; actual_profile_index = 3; achievement_filter = "all"; craft_button_widgets = table: 00000000015F73B0; button_order = table: 00000000015B2C30; achievement_filter_buttons = table: 0000000001CE7DA0; character_widgets = table: 00000000015B3790; [3] _ui_animations = table: 000000000FFEBB40; _widgets_by_name = table: 0000000000F9B450; parent = table: 000000000137EDA0; _animations = table: 000000000FFEBB10; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 0000000011C0C3E0; input_manager = table: 0000000000090AA0; _widgets = table: 0000000000F9B420; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 000000000FFEBC00; render_settings = table: 000000000FFEB880; [8] _ui_animations = table: 000000000FFEBB40; _widgets_by_name = table: 0000000000F9B450; parent = table: 000000000137EDA0; _animations = table: 000000000FFEBB10; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 0000000011C0C3E0; input_manager = table: 0000000000090AA0; _widgets = table: 0000000000F9B420; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 000000000FFEBC00; render_settings = table: 000000000FFEB880; [9] _widgets_by_name = table: 00000000073E3DE0; parent = table: 000000000281D9A0; _animations = table: 000000000A80CE60; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000901E130; _friends_component_ui = table: 000000001A9BBE70; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000187F0B90; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000187F0AF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000FFEB350; ui_scenegraph = table: 00000000091B0420; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000FFEB690; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000001A9BB940; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000073E3DB0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [11] _widgets_by_name = table: 00000000073E3DE0; parent = table: 000000000281D9A0; _animations = table: 000000000A80CE60; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000901E130; _friends_component_ui = table: 000000001A9BBE70; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000187F0B90; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000187F0AF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000FFEB350; ui_scenegraph = table: 00000000091B0420; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000FFEB690; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000001A9BB940; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000073E3DB0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [12] _widgets_by_name = table: 00000000073E3DE0; parent = table: 000000000281D9A0; _animations = table: 000000000A80CE60; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000901E130; _friends_component_ui = table: 000000001A9BBE70; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000187F0B90; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000187F0AF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000FFEB350; ui_scenegraph = table: 00000000091B0420; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000FFEB690; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000001A9BB940; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000073E3DB0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 00000000073E3DE0; parent = table: 000000000281D9A0; _animations = table: 000000000A80CE60; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000901E130; _friends_component_ui = table: 000000001A9BBE70; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000187F0B90; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000187F0AF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000FFEB350; ui_scenegraph = table: 00000000091B0420; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000FFEB690; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000001A9BB940; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000073E3DB0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000137EDA0; [15] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000137EDA0; [16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000137EDA0; [17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000137EDA0; [18] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0; [19] _loading_widgets = table: 000000001A967050; _on_enter_transition_params = table: 000000000F805360; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000188097F0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000A8B9000; ui_scenegraph = table: 000000000106C410; _hdr_gui_data = table: 000000000387BAD0; [20] _loading_widgets = table: 000000001A967050; _on_enter_transition_params = table: 000000000F805360; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000188097F0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000A8B9000; ui_scenegraph = table: 000000000106C410; _hdr_gui_data = table: 000000000387BAD0; [21] _loading_widgets = table: 000000001A967050; _on_enter_transition_params = table: 000000000F805360; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000188097F0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000A8B9000; ui_scenegraph = table: 000000000106C410; _hdr_gui_data = table: 000000000387BAD0; [23] _loading_widgets = table: 000000001A967050; _on_enter_transition_params = table: 000000000F805360; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000188097F0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000A8B9000; ui_scenegraph = table: 000000000106C410; _hdr_gui_data = table: 000000000387BAD0; [24] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000F805360; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [25] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000F805360; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [26] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 167.17041587590938; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0; [27] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150; [28] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013106761500239372; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590; [30] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true; 21:25:54.284 [Lua] [MOD][ui_improvements][ERROR] (safe_hook): scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value) 21:25:54.284 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:25:54.285 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:25:54.285 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:25:54.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:25:54.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:25:54.654 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:25:54.681 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:25:54.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:25:54.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:25:54.728 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:25:54.728 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:25:54.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:25:54.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:25:54.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:25:54.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:25:56.362 [Lua] PlayFabMirrorBase:_commit_internal 2 21:25:56.362 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:25:56.364 [Lua] generate_backend_stats 110000109a86cfe:1 21:25:56.388 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:25:56.388 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:25:56.399 [Lua] commit result success 2 21:25:56.399 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 21:25:56.416 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 21:25:57.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 21:25:57.999 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:25:57.999 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:25:57.999 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:25:57.999 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:25:57.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:25:57.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:25:58.008 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:25:58.008 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 21:25:58.009 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 21:25:58.010 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:25:58.010 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 21:25:58.015 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:25:59.875 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 21:25:59.875 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 21:26:03.946 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 27 21:26:03.957 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 27 2 21:26:04.158 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 21:26:04.158 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 27 21:26:04.782 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 27 21:26:04.782 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 21:26:04.782 [Save] Saving `save_data` 21:26:04.785 [Save] Save done 21:26:04.786 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 21:26:04.965 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 21:26:09.026 [Lua] PlayFabMirrorBase:_commit_internal 3 21:26:09.026 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:26:09.029 [Lua] generate_backend_stats 110000109a86cfe:1 21:26:09.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29 21:26:09.055 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:26:09.067 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 3 21:26:09.269 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 21:26:09.269 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29 21:26:09.657 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29 21:26:09.662 [Lua] commit result success 3 21:26:09.662 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 21:26:09.676 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 21:26:09.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 21:26:12.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 31 21:26:12.746 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 31 4 21:26:12.940 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 21:26:12.940 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 31 21:26:13.543 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 31 21:26:13.543 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 21:26:13.543 [Save] Saving `save_data` 21:26:13.545 [Save] Save done 21:26:13.548 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32 21:26:13.734 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32 21:26:18.238 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 21:26:18.238 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 21:26:22.870 [Lua] PlayFabMirrorBase:_commit_internal 4 21:26:22.870 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:26:22.873 [Lua] generate_backend_stats 110000109a86cfe:1 21:26:22.898 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 33 21:26:22.899 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:26:22.909 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 33 5 21:26:23.098 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 21:26:23.098 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 33 21:26:23.150 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 34 21:26:23.489 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 33 21:26:23.494 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 34 6 21:26:23.494 [Lua] commit result success 4 21:26:23.494 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35 21:26:23.702 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 21:26:23.702 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 34 21:26:24.306 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 34 21:26:24.306 [Save] Saving `save_data` 21:26:24.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 21:26:24.309 [Save] Save done 21:26:24.309 [Save] Saving `save_data` 21:26:24.311 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35 21:26:24.312 [Save] Save done 21:26:24.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35 21:26:24.516 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 21:26:24.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 21:26:26.299 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 21:26:26.299 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem 21:26:29.099 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingUpgradeRarity 37 21:26:29.108 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingUpgradeRarity 37 7 21:26:29.307 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 21:26:29.307 [Lua] [PlayFabRequestQueue] Sending Request craftingUpgradeRarity 37 21:26:29.843 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingUpgradeRarity 37 21:26:29.843 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 21:26:29.843 [Save] Saving `save_data` 21:26:29.846 [Save] Save done 21:26:29.850 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 21:26:30.033 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 21:26:36.911 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem 21:26:36.911 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 21:26:38.281 [Lua] PlayFabMirrorBase:_commit_internal 5 21:26:38.281 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:26:38.284 [Lua] generate_backend_stats 110000109a86cfe:1 21:26:38.309 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 39 21:26:38.310 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:26:38.319 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 39 8 21:26:38.527 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 21:26:38.527 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 39 21:26:38.940 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 39 21:26:38.945 [Lua] commit result success 5 21:26:38.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40 21:26:38.959 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40 21:26:39.133 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40 21:26:39.956 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 41 21:26:39.965 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 41 9 21:26:40.171 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 21:26:40.171 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 41 21:26:40.612 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 41 21:26:40.612 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42 21:26:40.617 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42 21:26:40.796 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42 21:26:52.304 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 43 21:26:52.313 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 43 10 21:26:52.514 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 21:26:52.514 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 43 21:26:52.986 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 43 21:26:52.986 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44 21:26:52.992 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44 21:26:53.181 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44 21:26:56.322 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 45 21:26:56.334 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 45 11 21:26:56.532 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 21:26:56.532 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 45 21:26:56.976 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 45 21:26:56.976 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46 21:26:56.981 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46 21:26:57.156 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46 21:26:58.814 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 47 21:26:58.824 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 47 12 21:26:59.015 [Lua] [PlayFabRequestQueue] EAC Enabled! 47 21:26:59.015 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 47 21:26:59.482 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 47 21:26:59.482 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48 21:26:59.486 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48 21:26:59.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48 21:27:00.139 [Lua] PlayFabMirrorBase:_commit_internal 6 21:27:00.139 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:27:00.142 [Lua] generate_backend_stats 110000109a86cfe:1 21:27:00.167 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 49 21:27:00.167 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:27:00.176 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 49 13 21:27:00.377 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 21:27:00.377 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 49 21:27:00.777 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 49 21:27:00.781 [Lua] commit result success 6 21:27:00.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 50 21:27:00.794 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 50 21:27:00.972 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 50 21:27:05.107 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 21:27:05.107 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 21:27:07.751 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 51 21:27:07.762 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 51 14 21:27:08.006 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 21:27:08.006 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 51 21:27:08.474 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 51 21:27:08.474 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 52 21:27:08.482 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 52 21:27:08.660 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 52 21:27:13.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 53 21:27:13.385 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 53 15 21:27:13.584 [Lua] [PlayFabRequestQueue] EAC Enabled! 53 21:27:13.584 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 53 21:27:14.048 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 53 21:27:14.048 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 54 21:27:14.053 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 54 21:27:14.230 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 54 21:27:15.526 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 55 21:27:15.535 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 55 16 21:27:15.743 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 21:27:15.743 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 55 21:27:16.238 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 55 21:27:16.238 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56 21:27:16.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56 21:27:16.435 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56 21:27:18.281 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 57 21:27:18.291 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 57 17 21:27:18.597 [Lua] [PlayFabRequestQueue] EAC Enabled! 57 21:27:18.597 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 57 21:27:19.056 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 57 21:27:19.056 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 58 21:27:19.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 58 21:27:19.237 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 58 21:27:21.169 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 59 21:27:21.179 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 59 18 21:27:21.376 [Lua] [PlayFabRequestQueue] EAC Enabled! 59 21:27:21.376 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 59 21:27:21.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 59 21:27:21.856 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 60 21:27:21.860 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 60 21:27:22.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 60 21:27:23.801 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 61 21:27:23.812 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 61 19 21:27:24.006 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 21:27:24.006 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 61 21:27:24.484 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 61 21:27:24.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 62 21:27:24.488 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 62 21:27:24.675 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 62 21:27:26.053 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 63 21:27:26.063 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 63 20 21:27:26.269 [Lua] [PlayFabRequestQueue] EAC Enabled! 63 21:27:26.269 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 63 21:27:26.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 63 21:27:26.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 64 21:27:26.739 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 64 21:27:26.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 64 21:27:28.355 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 65 21:27:28.365 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 65 21 21:27:28.581 [Lua] [PlayFabRequestQueue] EAC Enabled! 65 21:27:28.581 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 65 21:27:29.046 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 65 21:27:29.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 66 21:27:29.050 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 66 21:27:29.240 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 66 21:27:30.679 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 67 21:27:30.689 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 67 22 21:27:30.912 [Lua] [PlayFabRequestQueue] EAC Enabled! 67 21:27:30.912 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 67 21:27:31.390 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 67 21:27:31.390 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 68 21:27:31.396 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 68 21:27:31.589 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 68 21:27:32.999 [Lua] PlayFabMirrorBase:_commit_internal 7 21:27:32.999 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:27:33.002 [Lua] generate_backend_stats 110000109a86cfe:1 21:27:33.026 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 69 21:27:33.026 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:27:33.035 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 69 23 21:27:33.237 [Lua] [PlayFabRequestQueue] EAC Enabled! 69 21:27:33.237 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 69 21:27:33.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 69 21:27:33.643 [Lua] commit result success 7 21:27:33.643 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 70 21:27:33.657 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 70 21:27:33.830 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 71 21:27:33.836 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 70 21:27:33.840 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 71 24 21:27:34.049 [Lua] [PlayFabRequestQueue] EAC Enabled! 71 21:27:34.049 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 71 21:27:34.564 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 71 21:27:34.564 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 72 21:27:34.569 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 72 21:27:34.761 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 72 21:27:36.020 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 73 21:27:36.030 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 73 25 21:27:36.235 [Lua] [PlayFabRequestQueue] EAC Enabled! 73 21:27:36.235 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 73 21:27:36.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 73 21:27:36.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 74 21:27:36.733 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 74 21:27:36.913 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 74 21:27:38.833 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 75 21:27:38.842 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 75 26 21:27:39.059 [Lua] [PlayFabRequestQueue] EAC Enabled! 75 21:27:39.059 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 75 21:27:39.554 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 75 21:27:39.554 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 76 21:27:39.559 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 76 21:27:39.752 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 76 21:27:48.191 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 21:27:48.191 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 21:27:52.250 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingDowngradeDust 77 21:27:52.259 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingDowngradeDust 77 27 21:27:52.479 [Lua] [PlayFabRequestQueue] EAC Enabled! 77 21:27:52.479 [Lua] [PlayFabRequestQueue] Sending Request craftingDowngradeDust 77 21:27:53.043 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingDowngradeDust 77 21:27:53.043 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 78 21:27:53.043 [Save] Saving `save_data` 21:27:53.045 [Save] Save done 21:27:53.049 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 78 21:27:53.238 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 78 21:27:54.342 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingDowngradeDust 79 21:27:54.352 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingDowngradeDust 79 28 21:27:54.548 [Lua] [PlayFabRequestQueue] EAC Enabled! 79 21:27:54.548 [Lua] [PlayFabRequestQueue] Sending Request craftingDowngradeDust 79 21:27:55.123 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingDowngradeDust 79 21:27:55.123 [Save] Saving `save_data` 21:27:55.123 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 80 21:27:55.126 [Save] Save done 21:27:55.127 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 80 21:27:55.311 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 80 21:27:56.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingDowngradeDust 81 21:27:56.318 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingDowngradeDust 81 29 21:27:56.517 [Lua] [PlayFabRequestQueue] EAC Enabled! 81 21:27:56.517 [Lua] [PlayFabRequestQueue] Sending Request craftingDowngradeDust 81 21:27:57.077 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingDowngradeDust 81 21:27:57.077 [Save] Saving `save_data` 21:27:57.077 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 82 21:27:57.080 [Save] Save done 21:27:57.083 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 82 21:27:57.265 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 82 21:27:58.895 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 21:27:58.895 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 21:27:59.079 [Lua] PlayFabMirrorBase:_commit_internal 8 21:27:59.079 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:27:59.082 [Lua] generate_backend_stats 110000109a86cfe:1 21:27:59.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 83 21:27:59.106 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:27:59.115 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 83 30 21:27:59.315 [Lua] [PlayFabRequestQueue] EAC Enabled! 83 21:27:59.315 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 83 21:27:59.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 83 21:27:59.717 [Lua] commit result success 8 21:27:59.717 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 84 21:27:59.733 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 84 21:27:59.919 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 84 21:28:09.060 [Lua] [IngameUI] menu view on_exit hero_view 21:28:09.065 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0 21:28:09.065 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:28:09.065 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:28:09.065 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 21:28:09.065 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 21:28:09.065 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 21:28:15.927 [Lua] [IngameUI] menu view on_enter hero_view 21:28:15.933 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0 21:28:15.933 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:28:15.948 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:28:15.950 [Lua] Error: scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/ui_improvements/ui_improvements_switch.lua:232: in function create_career_button [3] @scripts/mods/ui_improvements/ui_improvements_switch.lua:415:in function [4] =[C]: in function xpcall [5] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [6] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [7] @scripts/mods/vmf/modules/core/hooks.lua:184: in function create_ui_elements [8] @scripts/ui/views/hero_view/windows/hero_window_options.lua:44: in function on_enter [9] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [14] @foundation/scripts/util/state_machine.lua:130: in function _change_state [15] @scripts/game_state/game_state_machine.lua:18: in function _change_state [16] @foundation/scripts/util/state_machine.lua:95: in function init [17] @scripts/game_state/game_state_machine.lua:7: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [20] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [21] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [22] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [25] @scripts/ui/views/ingame_ui.lua:687: in function post_update [26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [27] @scripts/game_state/game_state_machine.lua:34: in function post_update [28] @scripts/game_state/state_ingame.lua:1742: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/boot.lua:1034: in function game_update [31] @scripts/boot.lua:639:in function [1] error_message = "scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local \'frame_settings\' (a nil value)" [2] self = table: 0000000000C267F0; profile_index = 3; career_index = 4; root = table: 000000000C5A87F0; size = table: 000000000C5A87B0; space = 30; pos = table: 000000000C5A8840; is_selected = false; career_settings = table: 0000000000D64D40; portrait_texture = "small_unit_frame_portrait_bardin_engineer"; portrait_frame_texture = "default"; frame_settings = nil [3] self = table: 000000001179BB50; c = 4 [5] mod = table: 0000000000C267F0; error_prefix_data = "(safe_hook)"; func = [function] [7] hook_chain = [function]; num_values = 0; values = table: 000000000CE45B70; safe_hooks = table: 00000000015B6B80; i = 1 [8] self = table: 000000001179BB50; params = table: 000000001179C600; offset = table: 000000001179BB80; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; hero_name = "dwarf_ranger"; career_index = 3; profile_index = 3; profile = table: 0000000002F75090; career_data = table: 0000000000D59FB0; career_name = "dr_slayer" [9] self = table: 000000000A88FC80; window_index = 1; window_name = "options"; active_windows = table: 000000001179C630; new_window_settings = table: 00000000035D9780; window_class_name = "HeroWindowOptions"; current_window = nil; window_class = table: 0000000019040D00; window = table: 000000001179BB50; ignore_alignment = nil; window_offset = table: 000000001179BB80; params = table: 000000001179C600 [10] hook_chain = [function] [11] self = table: 000000000A88FC80; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 1; window_changed = false; window_name = "options"; window_position_index = 1 [12] self = table: 000000000A88FC80; params = table: 000000001179C600; active_windows = table: 000000001179C630; start_state = nil [13] self = table: 000000000A88FC80; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 000000001179C600 [14] self = table: 0000000011B8C1C0; new_state = table: 00000000196F2520; params = table: 000000000281CF60 [15] self = table: 0000000011B8C1C0; new_state = table: 00000000196F2520; notify = nil; old_state = nil [16] self = table: 0000000011B8C1C0; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [17] self = table: 0000000011B8C1C0; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [18] self = table: 0000000002C6FB80; object = table: 0000000011B8C1C0 [19] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 0000000001D9B350; start_state = table: 00000000196F2520; profiling_debugging_enabled = false [20] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001D9B350; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520 [21] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001D9B350 [22] hook_chain = [function] [23] self = table: 000000000281D9A0; on_enter_transition_params = table: 0000000001D9B350; menu_state_name = "overview"; menu_sub_state_name = nil [24] self = table: 0000000015360BF0; new_transition = "hero_view_force"; transition_params = table: 0000000001D9B350; old_view = nil; new_view = table: 000000000281D9A0 [25] self = table: 0000000015360BF0; dt = 0.01122987549751997; t = 277.69474761374295 ... [2] _data = table: 0000000000B8ABB0; career_index = 3; window_settings = table: 0000000001F31720; actual_career_index = 3; profile_index = 3; sub_screen = "forge"; career_widgets = table: 00000000015B37C0; button_list = table: 00000000015FB6A0; deeds = table: 0000000001BA7670; crafting_animation_running = false; actual_profile_index = 3; achievement_filter = "all"; craft_button_widgets = table: 00000000015F73B0; button_order = table: 00000000015B2C30; achievement_filter_buttons = table: 0000000001CE7DA0; character_widgets = table: 00000000015B3790; [3] _ui_animations = table: 00000000188C0AB0; _widgets_by_name = table: 000000000D025C30; parent = table: 000000000A88FC80; _animations = table: 00000000188C0A80; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 000000000CE45B40; input_manager = table: 0000000000090AA0; _widgets = table: 000000000D025C00; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 00000000188C0B70; render_settings = table: 000000001179BBD0; [8] _ui_animations = table: 00000000188C0AB0; _widgets_by_name = table: 000000000D025C30; parent = table: 000000000A88FC80; _animations = table: 00000000188C0A80; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 000000000CE45B40; input_manager = table: 0000000000090AA0; _widgets = table: 000000000D025C00; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 00000000188C0B70; render_settings = table: 000000001179BBD0; [9] _widgets_by_name = table: 00000000028E98B0; parent = table: 000000000281D9A0; _animations = table: 0000000004168E50; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE7F90; _friends_component_ui = table: 0000000001F3D0C0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000011D7E660; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000011AD6120; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000001179C600; ui_scenegraph = table: 00000000117C3BC0; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000001179C630; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011ADB1C0; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028E9880; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [11] _widgets_by_name = table: 00000000028E98B0; parent = table: 000000000281D9A0; _animations = table: 0000000004168E50; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE7F90; _friends_component_ui = table: 0000000001F3D0C0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000011D7E660; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000011AD6120; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000001179C600; ui_scenegraph = table: 00000000117C3BC0; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000001179C630; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011ADB1C0; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028E9880; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [12] _widgets_by_name = table: 00000000028E98B0; parent = table: 000000000281D9A0; _animations = table: 0000000004168E50; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE7F90; _friends_component_ui = table: 0000000001F3D0C0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000011D7E660; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000011AD6120; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000001179C600; ui_scenegraph = table: 00000000117C3BC0; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000001179C630; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011ADB1C0; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028E9880; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 00000000028E98B0; parent = table: 000000000281D9A0; _animations = table: 0000000004168E50; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE7F90; _friends_component_ui = table: 0000000001F3D0C0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000011D7E660; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000011AD6120; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000001179C600; ui_scenegraph = table: 00000000117C3BC0; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000001179C630; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011ADB1C0; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028E9880; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000A88FC80; [15] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000A88FC80; [16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000A88FC80; [17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000A88FC80; [18] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0; [19] _loading_widgets = table: 0000000001C189F0; _on_enter_transition_params = table: 0000000001D9B350; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000009B7400; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000199AF660; ui_scenegraph = table: 00000000021004B0; _hdr_gui_data = table: 000000000AB8F280; [20] _loading_widgets = table: 0000000001C189F0; _on_enter_transition_params = table: 0000000001D9B350; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000009B7400; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000199AF660; ui_scenegraph = table: 00000000021004B0; _hdr_gui_data = table: 000000000AB8F280; [21] _loading_widgets = table: 0000000001C189F0; _on_enter_transition_params = table: 0000000001D9B350; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000009B7400; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000199AF660; ui_scenegraph = table: 00000000021004B0; _hdr_gui_data = table: 000000000AB8F280; [23] _loading_widgets = table: 0000000001C189F0; _on_enter_transition_params = table: 0000000001D9B350; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000009B7400; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000199AF660; ui_scenegraph = table: 00000000021004B0; _hdr_gui_data = table: 000000000AB8F280; [24] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001D9B350; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [25] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001D9B350; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [26] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 307.21103206410771; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0; [27] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150; [28] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01122987549751997; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590; [30] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true; 21:28:15.950 [Lua] [MOD][ui_improvements][ERROR] (safe_hook): scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value) 21:28:15.950 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:28:15.951 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:28:15.951 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:28:15.957 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:28:16.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:28:16.341 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:28:16.370 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:16.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:16.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:16.409 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:16.409 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:16.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:16.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:16.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:16.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:17.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:17.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:17.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:17.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:21.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:21.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:21.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:21.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:28:21.320 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1) 21:28:21.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer, async-read, 21:28:21.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 21:28:21.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer, async-read, 21:28:21.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, ProfileSynchronizer, async-read, 21:28:21.337 [Lua] [PackageManager] Load: wwise/throwing_axe, ProfileSynchronizer, async-read, 21:28:21.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, ProfileSynchronizer 21:28:21.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer 21:28:21.351 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 21:28:21.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 21:28:21.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 21:28:21.378 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 21:28:21.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 21:28:21.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 21:28:21.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 21:28:21.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 21:28:21.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 21:28:21.525 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 21:28:21.555 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 21:28:21.555 [Lua] [PackageManager] Force_load: wwise/throwing_axe 21:28:22.255 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:28:22.256 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:22.256 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:22.256 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:22.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:22.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:28:22.260 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:28:22.260 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 21:28:22.261 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:28:22.261 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:28:38.689 [Lua] [IngameUI] menu view on_exit hero_view 21:28:38.693 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0 21:28:38.693 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:28:38.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:28:38.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 21:28:39.352 [Lua] PlayFabMirrorBase:_commit_internal 9 21:28:39.352 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:28:39.355 [Lua] generate_backend_stats 110000109a86cfe:1 21:28:39.377 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:28:39.377 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:28:39.377 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 85 21:28:39.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 85 21:28:40.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 85 21:28:40.343 [Lua] commit result success 9 21:28:40.343 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 86 21:28:40.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 86 21:28:40.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 86 21:30:20.429 [Lua] [IngameUI] menu view on_enter hero_view 21:30:20.440 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0 21:30:20.440 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:30:20.453 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:30:20.454 [Lua] Error: scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/ui_improvements/ui_improvements_switch.lua:232: in function create_career_button [3] @scripts/mods/ui_improvements/ui_improvements_switch.lua:415:in function [4] =[C]: in function xpcall [5] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [6] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [7] @scripts/mods/vmf/modules/core/hooks.lua:184: in function create_ui_elements [8] @scripts/ui/views/hero_view/windows/hero_window_options.lua:44: in function on_enter [9] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [14] @foundation/scripts/util/state_machine.lua:130: in function _change_state [15] @scripts/game_state/game_state_machine.lua:18: in function _change_state [16] @foundation/scripts/util/state_machine.lua:95: in function init [17] @scripts/game_state/game_state_machine.lua:7: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [20] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [21] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [22] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [25] @scripts/ui/views/ingame_ui.lua:687: in function post_update [26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [27] @scripts/game_state/game_state_machine.lua:34: in function post_update [28] @scripts/game_state/state_ingame.lua:1742: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/boot.lua:1034: in function game_update [31] @scripts/boot.lua:639:in function [1] error_message = "scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local \'frame_settings\' (a nil value)" [2] self = table: 0000000000C267F0; profile_index = 3; career_index = 4; root = table: 0000000002610D40; size = table: 000000000351A440; space = 30; pos = table: 0000000002610D90; is_selected = false; career_settings = table: 0000000000D64D40; portrait_texture = "small_unit_frame_portrait_bardin_engineer"; portrait_frame_texture = "default"; frame_settings = nil [3] self = table: 0000000011ABCD30; c = 4 [5] mod = table: 0000000000C267F0; error_prefix_data = "(safe_hook)"; func = [function] [7] hook_chain = [function]; num_values = 0; values = table: 00000000117144E0; safe_hooks = table: 00000000015B6B80; i = 1 [8] self = table: 0000000011ABCD30; params = table: 0000000011ABC9E0; offset = table: 0000000011ABCD60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; hero_name = "dwarf_ranger"; career_index = 3; profile_index = 3; profile = table: 0000000002F75090; career_data = table: 0000000000D59FB0; career_name = "dr_slayer" [9] self = table: 0000000011B7E1E0; window_index = 1; window_name = "options"; active_windows = table: 0000000011ABCC70; new_window_settings = table: 00000000035D9780; window_class_name = "HeroWindowOptions"; current_window = nil; window_class = table: 0000000019040D00; window = table: 0000000011ABCD30; ignore_alignment = nil; window_offset = table: 0000000011ABCD60; params = table: 0000000011ABC9E0 [10] hook_chain = [function] [11] self = table: 0000000011B7E1E0; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 1; window_changed = false; window_name = "options"; window_position_index = 1 [12] self = table: 0000000011B7E1E0; params = table: 0000000011ABC9E0; active_windows = table: 0000000011ABCC70; start_state = nil [13] self = table: 0000000011B7E1E0; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 0000000011ABC9E0 [14] self = table: 0000000001896750; new_state = table: 00000000196F2520; params = table: 000000000281CF60 [15] self = table: 0000000001896750; new_state = table: 00000000196F2520; notify = nil; old_state = nil [16] self = table: 0000000001896750; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [17] self = table: 0000000001896750; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [18] self = table: 0000000002C6FB80; object = table: 0000000001896750 [19] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 000000001838E0B0; start_state = table: 00000000196F2520; profiling_debugging_enabled = false [20] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000001838E0B0; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520 [21] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000001838E0B0 [22] hook_chain = [function] [23] self = table: 000000000281D9A0; on_enter_transition_params = table: 000000001838E0B0; menu_state_name = "overview"; menu_sub_state_name = nil [24] self = table: 0000000015360BF0; new_transition = "hero_view_force"; transition_params = table: 000000001838E0B0; old_view = nil; new_view = table: 000000000281D9A0 [25] self = table: 0000000015360BF0; dt = 0.0095363697037100792; t = 402.25066243577749 ... [2] _data = table: 0000000000B8ABB0; career_index = 3; window_settings = table: 0000000001F31720; actual_career_index = 3; profile_index = 3; sub_screen = "talents"; career_widgets = table: 00000000015B37C0; button_list = table: 00000000015FB6A0; deeds = table: 0000000001BA7670; crafting_animation_running = false; actual_profile_index = 3; achievement_filter = "all"; craft_button_widgets = table: 00000000015F73B0; button_order = table: 00000000015B2C30; achievement_filter_buttons = table: 0000000001CE7DA0; character_widgets = table: 00000000015B3790; [3] _ui_animations = table: 0000000011ABCFE0; _widgets_by_name = table: 000000000C5A8AF0; parent = table: 0000000011B7E1E0; _animations = table: 0000000011ABCFB0; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 00000000117144B0; input_manager = table: 0000000000090AA0; _widgets = table: 000000000C5A8AC0; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 0000000011ABD0A0; render_settings = table: 0000000011ABCDB0; [8] _ui_animations = table: 0000000011ABCFE0; _widgets_by_name = table: 000000000C5A8AF0; parent = table: 0000000011B7E1E0; _animations = table: 0000000011ABCFB0; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 00000000117144B0; input_manager = table: 0000000000090AA0; _widgets = table: 000000000C5A8AC0; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 0000000011ABD0A0; render_settings = table: 0000000011ABCDB0; [9] _widgets_by_name = table: 00000000028EA450; parent = table: 000000000281D9A0; _animations = table: 0000000011B834D0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE8A70; _friends_component_ui = table: 0000000011D42EB0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000018B30270; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000027A5020; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011ABC9E0; ui_scenegraph = table: 0000000001E7A430; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011ABCC70; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011B8BF70; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028EA420; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [11] _widgets_by_name = table: 00000000028EA450; parent = table: 000000000281D9A0; _animations = table: 0000000011B834D0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE8A70; _friends_component_ui = table: 0000000011D42EB0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000018B30270; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000027A5020; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011ABC9E0; ui_scenegraph = table: 0000000001E7A430; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011ABCC70; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011B8BF70; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028EA420; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [12] _widgets_by_name = table: 00000000028EA450; parent = table: 000000000281D9A0; _animations = table: 0000000011B834D0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE8A70; _friends_component_ui = table: 0000000011D42EB0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000018B30270; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000027A5020; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011ABC9E0; ui_scenegraph = table: 0000000001E7A430; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011ABCC70; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011B8BF70; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028EA420; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 00000000028EA450; parent = table: 000000000281D9A0; _animations = table: 0000000011B834D0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE8A70; _friends_component_ui = table: 0000000011D42EB0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000018B30270; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000027A5020; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011ABC9E0; ui_scenegraph = table: 0000000001E7A430; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011ABCC70; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011B8BF70; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028EA420; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000011B7E1E0; [15] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000011B7E1E0; [16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000011B7E1E0; [17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000011B7E1E0; [18] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0; [19] _loading_widgets = table: 00000000026B5BD0; _on_enter_transition_params = table: 000000001838E0B0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000A802140; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 0000000019CAF640; ui_scenegraph = table: 0000000011B45470; _hdr_gui_data = table: 0000000018CE3D60; [20] _loading_widgets = table: 00000000026B5BD0; _on_enter_transition_params = table: 000000001838E0B0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000A802140; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 0000000019CAF640; ui_scenegraph = table: 0000000011B45470; _hdr_gui_data = table: 0000000018CE3D60; [21] _loading_widgets = table: 00000000026B5BD0; _on_enter_transition_params = table: 000000001838E0B0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000A802140; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 0000000019CAF640; ui_scenegraph = table: 0000000011B45470; _hdr_gui_data = table: 0000000018CE3D60; [23] _loading_widgets = table: 00000000026B5BD0; _on_enter_transition_params = table: 000000001838E0B0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000A802140; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 0000000019CAF640; ui_scenegraph = table: 0000000011B45470; _hdr_gui_data = table: 0000000018CE3D60; [24] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000001838E0B0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [25] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000001838E0B0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [26] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 431.76694688614225; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0; [27] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150; [28] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0095363697037100792; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590; [30] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true; 21:30:20.454 [Lua] [MOD][ui_improvements][ERROR] (safe_hook): scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value) 21:30:20.454 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:30:20.455 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:30:20.455 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:30:20.460 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:30:20.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:30:20.808 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:30:20.829 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:20.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:20.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:20.854 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:20.854 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:20.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:20.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:20.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:20.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:21.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:21.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:21.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:21.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:29.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:29.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:29.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:29.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:29.263 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1) 21:30:29.277 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 21:30:29.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, ProfileSynchronizer, async-read, 21:30:29.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 21:30:29.286 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 21:30:29.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 21:30:29.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 21:30:29.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 21:30:29.297 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 21:30:29.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, ProfileSynchronizer, async-read, 21:30:29.339 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:30:29.339 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:30:29.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 21:30:29.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 21:30:29.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 21:30:30.296 [Lua] [IngameUI] menu view on_exit hero_view 21:30:30.299 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0 21:30:30.299 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:30:30.299 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:30:30.299 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:30:30.300 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:30.300 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:30.300 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:30.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:30.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:30.308 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:30:30.308 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:30:30.308 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:30:45.632 [Lua] [IngameUI] menu view on_enter hero_view 21:30:45.641 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0 21:30:45.641 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:30:45.655 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:30:45.656 [Lua] Error: scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/ui_improvements/ui_improvements_switch.lua:232: in function create_career_button [3] @scripts/mods/ui_improvements/ui_improvements_switch.lua:415:in function [4] =[C]: in function xpcall [5] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [6] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [7] @scripts/mods/vmf/modules/core/hooks.lua:184: in function create_ui_elements [8] @scripts/ui/views/hero_view/windows/hero_window_options.lua:44: in function on_enter [9] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [14] @foundation/scripts/util/state_machine.lua:130: in function _change_state [15] @scripts/game_state/game_state_machine.lua:18: in function _change_state [16] @foundation/scripts/util/state_machine.lua:95: in function init [17] @scripts/game_state/game_state_machine.lua:7: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [20] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [21] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [22] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [25] @scripts/ui/views/ingame_ui.lua:687: in function post_update [26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [27] @scripts/game_state/game_state_machine.lua:34: in function post_update [28] @scripts/game_state/state_ingame.lua:1742: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/boot.lua:1034: in function game_update [31] @scripts/boot.lua:639:in function [1] error_message = "scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local \'frame_settings\' (a nil value)" [2] self = table: 0000000000C267F0; profile_index = 3; career_index = 4; root = table: 000000000A82A950; size = table: 000000000A82A910; space = 30; pos = table: 000000000A82A9A0; is_selected = false; career_settings = table: 0000000000D64D40; portrait_texture = "small_unit_frame_portrait_bardin_engineer"; portrait_frame_texture = "default"; frame_settings = nil [3] self = table: 0000000011C351D0; c = 4 [5] mod = table: 0000000000C267F0; error_prefix_data = "(safe_hook)"; func = [function] [7] hook_chain = [function]; num_values = 0; values = table: 0000000012C175A0; safe_hooks = table: 00000000015B6B80; i = 1 [8] self = table: 0000000011C351D0; params = table: 0000000011C34E80; offset = table: 0000000011C35200; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; hero_name = "dwarf_ranger"; career_index = 3; profile_index = 3; profile = table: 0000000002F75090; career_data = table: 0000000000D59FB0; career_name = "dr_slayer" [9] self = table: 00000000014178A0; window_index = 1; window_name = "options"; active_windows = table: 0000000011C35110; new_window_settings = table: 00000000035D9780; window_class_name = "HeroWindowOptions"; current_window = nil; window_class = table: 0000000019040D00; window = table: 0000000011C351D0; ignore_alignment = nil; window_offset = table: 0000000011C35200; params = table: 0000000011C34E80 [10] hook_chain = [function] [11] self = table: 00000000014178A0; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 1; window_changed = false; window_name = "options"; window_position_index = 1 [12] self = table: 00000000014178A0; params = table: 0000000011C34E80; active_windows = table: 0000000011C35110; start_state = nil [13] self = table: 00000000014178A0; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 0000000011C34E80 [14] self = table: 00000000037CB5A0; new_state = table: 00000000196F2520; params = table: 000000000281CF60 [15] self = table: 00000000037CB5A0; new_state = table: 00000000196F2520; notify = nil; old_state = nil [16] self = table: 00000000037CB5A0; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [17] self = table: 00000000037CB5A0; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [18] self = table: 0000000002C6FB80; object = table: 00000000037CB5A0 [19] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 0000000000F3DA00; start_state = table: 00000000196F2520; profiling_debugging_enabled = false [20] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000000F3DA00; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520 [21] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000000F3DA00 [22] hook_chain = [function] [23] self = table: 000000000281D9A0; on_enter_transition_params = table: 0000000000F3DA00; menu_state_name = "overview"; menu_sub_state_name = nil [24] self = table: 0000000015360BF0; new_transition = "hero_view_force"; transition_params = table: 0000000000F3DA00; old_view = nil; new_view = table: 000000000281D9A0 [25] self = table: 0000000015360BF0; dt = 0.0098029961809515953; t = 427.25108569907025 ... [2] _data = table: 0000000000B8ABB0; career_index = 3; window_settings = table: 0000000001F31720; actual_career_index = 3; profile_index = 3; sub_screen = "equipment"; career_widgets = table: 00000000015B37C0; button_list = table: 00000000015FB6A0; deeds = table: 0000000001BA7670; crafting_animation_running = false; actual_profile_index = 3; achievement_filter = "all"; craft_button_widgets = table: 00000000015F73B0; button_order = table: 00000000015B2C30; achievement_filter_buttons = table: 0000000001CE7DA0; character_widgets = table: 00000000015B3790; [3] _ui_animations = table: 0000000011C35480; _widgets_by_name = table: 000000001179F7F0; parent = table: 00000000014178A0; _animations = table: 0000000011C35450; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 0000000012C17570; input_manager = table: 0000000000090AA0; _widgets = table: 000000001179F7C0; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 0000000011C35540; render_settings = table: 0000000011C35250; [8] _ui_animations = table: 0000000011C35480; _widgets_by_name = table: 000000001179F7F0; parent = table: 00000000014178A0; _animations = table: 0000000011C35450; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 0000000012C17570; input_manager = table: 0000000000090AA0; _widgets = table: 000000001179F7C0; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 0000000011C35540; render_settings = table: 0000000011C35250; [9] _widgets_by_name = table: 0000000000176690; parent = table: 000000000281D9A0; _animations = table: 0000000000C1B440; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001759060; _friends_component_ui = table: 000000001A9850D0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000040DE210; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000113FB20; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011C34E80; ui_scenegraph = table: 000000000E51FA50; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011C35110; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 00000000038D3520; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 0000000000176660; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [11] _widgets_by_name = table: 0000000000176690; parent = table: 000000000281D9A0; _animations = table: 0000000000C1B440; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001759060; _friends_component_ui = table: 000000001A9850D0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000040DE210; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000113FB20; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011C34E80; ui_scenegraph = table: 000000000E51FA50; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011C35110; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 00000000038D3520; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 0000000000176660; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [12] _widgets_by_name = table: 0000000000176690; parent = table: 000000000281D9A0; _animations = table: 0000000000C1B440; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001759060; _friends_component_ui = table: 000000001A9850D0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000040DE210; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000113FB20; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011C34E80; ui_scenegraph = table: 000000000E51FA50; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011C35110; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 00000000038D3520; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 0000000000176660; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 0000000000176690; parent = table: 000000000281D9A0; _animations = table: 0000000000C1B440; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001759060; _friends_component_ui = table: 000000001A9850D0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000040DE210; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000113FB20; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011C34E80; ui_scenegraph = table: 000000000E51FA50; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011C35110; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 00000000038D3520; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 0000000000176660; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 00000000014178A0; [15] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 00000000014178A0; [16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 00000000014178A0; [17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 00000000014178A0; [18] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0; [19] _loading_widgets = table: 00000000194C15B0; _on_enter_transition_params = table: 0000000000F3DA00; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000001F7CBC0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000032AF630; ui_scenegraph = table: 000000000A8155B0; _hdr_gui_data = table: 000000000100BC20; [20] _loading_widgets = table: 00000000194C15B0; _on_enter_transition_params = table: 0000000000F3DA00; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000001F7CBC0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000032AF630; ui_scenegraph = table: 000000000A8155B0; _hdr_gui_data = table: 000000000100BC20; [21] _loading_widgets = table: 00000000194C15B0; _on_enter_transition_params = table: 0000000000F3DA00; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000001F7CBC0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000032AF630; ui_scenegraph = table: 000000000A8155B0; _hdr_gui_data = table: 000000000100BC20; [23] _loading_widgets = table: 00000000194C15B0; _on_enter_transition_params = table: 0000000000F3DA00; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000001F7CBC0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000032AF630; ui_scenegraph = table: 000000000A8155B0; _hdr_gui_data = table: 000000000100BC20; [24] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000000F3DA00; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [25] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000000F3DA00; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [26] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 456.76737014943501; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0; [27] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150; [28] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0098029961809515953; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590; [30] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true; 21:30:45.656 [Lua] [MOD][ui_improvements][ERROR] (safe_hook): scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value) 21:30:45.656 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:30:45.658 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:30:45.658 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:30:45.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:30:46.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:30:46.003 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:30:46.023 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:46.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:46.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:46.051 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:46.051 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:46.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:46.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:46.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:46.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:50.121 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:30:50.121 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:50.121 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:50.121 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:50.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:50.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:50.126 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:30:50.126 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 21:30:50.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:30:50.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:30:55.514 [Lua] PlayFabMirrorBase:_commit_internal 10 21:30:55.514 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:30:55.516 [Lua] generate_backend_stats 110000109a86cfe:1 21:30:55.538 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:30:55.538 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:30:55.538 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 87 21:30:55.546 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 87 21:30:56.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 87 21:30:56.479 [Lua] commit result success 10 21:30:56.479 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 88 21:30:56.490 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 88 21:30:56.673 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 88 21:30:56.951 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 21:30:56.952 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:30:56.953 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:30:56.953 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:30:56.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:30:57.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:30:57.293 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:30:57.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:57.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:57.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:57.356 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:57.356 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:57.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:57.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:57.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:30:57.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:30:57.826 [Lua] [ModShim] %s %s Function "_G.UIResolutionScale_pow2" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale [3] @scripts/mods/simple_ui/basic_gui.lua:190: in function tooltip [4] @scripts/mods/simple_ui/simple_ui.lua:1516: in function update [5] @scripts/mods/simple_ui/simple_ui.lua:1298: in function update_widgets [6] @scripts/mods/simple_ui/simple_ui.lua:1251: in function update [7] @scripts/mods/simple_ui/simple_ui.lua:271: in function update [8] @scripts/mods/simple_ui/simple_ui.lua:191: in function update_windows [9] @scripts/mods/simple_ui/simple_ui.lua:2573: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [11] @scripts/game_state/state_ingame.lua:938: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!" [3] self = table: 0000000003887CB0; str = "Loadout 2"; colors = table: 00000000032806D0; font_size = nil; line_padding = nil; offset = nil; padding = nil; font_material = nil; size = nil; cursor_axis_id = 2; mouse = Vector3(790, 262, 0) [4] self = table: 00000000028C6D40; cursor = table: 00000000022E7330; hovered = false [5] self = table: 00000000028C5020; catched = nil; z = 9; _ = 2; widget = table: 00000000028C6D40 [6] self = table: 00000000028C5020; cursor = table: 000000000153B6D0 [7] self = table: 0000000004584C50; z = 1; _ = 1; window = table: 00000000028C5020 [8] self = table: 0000000003A9BF90; dt = 0.011474095284938812; position = table: 00000000011182A0 [9] func = [function]; self = table: 0000000001BFD110; dt = 0.011474095284938812 [10] hook_chain = [function] [11] self = table: 00000000000E2590; dt = 0.011474095284938812; main_t = 460.41627437196439; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 439.08092618873343 [12] self = table: 0000000000CE3250; dt = 0.011474095284938812; t = 460.41627437196439 [13] self = table: 00000000000958C0; real_world_dt = 0.011474095284938812; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011474095284938812; t = 460.41627437196439 [14] dt = 0.011474095284938812 [3] _data = table: 000000000388B3C0; gui = [Gui]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body"; [4] z_order = 9; theme = table: 00000000044704A0; position = table: 000000000F80A4E0; window = table: 00000000028C5020; cursor = table: 0000000019B5CDA0; hovered = true; _type = "button"; visible = true; offset = table: 00000000028C6CC0; size = table: 00000000028C6D00; params = 2; text = "2"; tooltip = " Loadout 2"; anchor = "bottom_left"; name = "loadoutmgr_loadouts_2"; [5] original_size = table: 00000000028C4FE0; resize_offset = table: 00000000028C5150; hovered = true; size = table: 00000000028C4FE0; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 00000000028C5680; z_order = 1; theme = table: 00000000036DAA50; transparent = false; resizing = false; position = table: 00000000028C4FA0; cursor = table: 000000001845F4A0; initialized = true; resize_origin = table: 00000000028C5650; dragging = false; widgets = table: 00000000028C5D20; [6] original_size = table: 00000000028C4FE0; resize_offset = table: 00000000028C5150; hovered = true; size = table: 00000000028C4FE0; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 00000000028C5680; z_order = 1; theme = table: 00000000036DAA50; transparent = false; resizing = false; position = table: 00000000028C4FA0; cursor = table: 000000001845F4A0; initialized = true; resize_origin = table: 00000000028C5650; dragging = false; widgets = table: 00000000028C5D20; [7] list = table: 0000000004584ED0; [8] timers = table: 00000000045853D0; width = 1920; fonts = table: 0000000004585BD0; mouse = table: 0000000004585150; theme = "default"; widgets = table: 000000000DED1A30; themes = table: 0000000018319A30; _data = table: 00000000039A3000; input = table: 0000000004585C20; text_alignment = table: 000000000459E7D0; anchor = table: 0000000004591E00; windows = table: 0000000004584C50; height = 1080; [9] network_server = table: 00000000040C3220; is_server = true; _host_matchmaking_data = table: 0000000001BFCF90; _state = table: 0000000000845A20; peers_to_sync = table: 0000000001BFD020; _power_level_timer = 461.97336506977445; lobby_finder = table: 00000000008180C0; network_event_delegate = table: 00000000016E19C0; _level_weights = table: 0000000001BFCFF0; _ingame_ui = table: 0000000015360BF0; countdown_has_finished = false; peer_id = "110000109a86cfe"; lobby_finder_timer = 0; lobby = table: 00000000040C1320; profile_update_time = 0; params = table: 0000000000844D70; profile_synchronizer = table: 000000000418B880; debug = table: 0000000000817E50; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000000845710; statistics_db = table: 000000000458D510; network_transmit = table: 0000000000650940; _network_hash = "2bdf598bdbe5bd45"; difficulty_manager = table: 0000000003F1A6B0; party_owned_dlcs = table: 0000000001BFCFC0; [11] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011474095284938812; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false; [12] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590; [13] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true; 21:31:00.722 [Lua] 8 21:31:01.221 [Lua] 8 21:31:01.271 [Lua] 8 21:31:01.299 [Lua] 8 21:31:01.336 [Lua] 8 21:31:01.360 [Lua] 8 21:31:01.397 [Lua] 8 21:31:01.431 [Lua] 8 21:31:01.455 [Lua] 8 21:31:01.490 [Lua] 8 21:31:01.538 [Lua] 8 21:31:01.564 [Lua] 8 21:31:01.598 [Lua] 8 21:31:01.627 [Lua] 8 21:31:01.660 [Lua] 8 21:31:01.687 [Lua] 8 21:31:01.915 [Lua] 2 21:31:02.533 [Lua] H 21:31:02.838 [Lua] H 21:31:03.225 [Lua] a 21:31:03.361 [Lua] m 21:31:03.540 [Lua] m 21:31:03.658 [Lua] e 21:31:03.733 [Lua] r 21:31:03.933 [Lua] 21:31:04.189 [Lua] + 21:31:04.373 [Lua] 21:31:05.606 [Lua] T 21:31:06.651 [Lua] A 21:31:07.037 [Lua] x 21:31:07.288 [Lua] e 21:31:09.227 [Lua] [MOD][loadout_manager_vt2][ECHO] Renaming loadout 2 to 2HHammer + TAxe 21:31:15.072 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #1 for hero dr_slayer ... 21:31:15.082 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1) 21:31:15.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:15.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:15.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:15.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:15.091 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 21:31:15.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 21:31:15.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, ProfileSynchronizer 21:31:15.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, ProfileSynchronizer 21:31:15.099 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 21:31:15.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:31:15.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:31:15.119 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:31:15.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:31:15.152 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:31:15.152 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:31:15.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 21:31:15.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 21:31:15.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 21:31:15.242 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1) 21:31:15.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:15.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:15.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:15.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:15.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, ProfileSynchronizer, async-read, 21:31:15.255 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 21:31:15.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 21:31:15.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer 21:31:15.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 21:31:15.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, ProfileSynchronizer 21:31:15.264 [Lua] [PackageManager] Unload: wwise/throwing_axe, ProfileSynchronizer 21:31:15.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 21:31:15.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 21:31:15.283 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 21:31:15.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read, 21:31:15.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 21:31:15.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 21:31:15.334 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:31:15.370 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:31:15.370 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:31:15.390 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero dr_slayer 21:31:16.718 [Lua] [IngameUI] menu view on_exit hero_view 21:31:16.720 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0 21:31:16.720 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:31:16.720 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:31:16.720 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:31:16.721 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:16.721 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:16.721 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:16.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:16.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:16.730 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:31:16.730 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:31:16.730 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:31:20.240 [Lua] [IngameUI] menu view on_enter hero_view 21:31:20.249 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0 21:31:20.249 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:31:20.263 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:31:20.264 [Lua] Error: scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/ui_improvements/ui_improvements_switch.lua:232: in function create_career_button [3] @scripts/mods/ui_improvements/ui_improvements_switch.lua:415:in function [4] =[C]: in function xpcall [5] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [6] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [7] @scripts/mods/vmf/modules/core/hooks.lua:184: in function create_ui_elements [8] @scripts/ui/views/hero_view/windows/hero_window_options.lua:44: in function on_enter [9] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [14] @foundation/scripts/util/state_machine.lua:130: in function _change_state [15] @scripts/game_state/game_state_machine.lua:18: in function _change_state [16] @foundation/scripts/util/state_machine.lua:95: in function init [17] @scripts/game_state/game_state_machine.lua:7: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [20] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [21] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [22] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [25] @scripts/ui/views/ingame_ui.lua:687: in function post_update [26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [27] @scripts/game_state/game_state_machine.lua:34: in function post_update [28] @scripts/game_state/state_ingame.lua:1742: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/boot.lua:1034: in function game_update [31] @scripts/boot.lua:639:in function [1] error_message = "scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local \'frame_settings\' (a nil value)" [2] self = table: 0000000000C267F0; profile_index = 3; career_index = 4; root = table: 00000000188C14A0; size = table: 00000000188C1460; space = 30; pos = table: 00000000188C14F0; is_selected = false; career_settings = table: 0000000000D64D40; portrait_texture = "small_unit_frame_portrait_bardin_engineer"; portrait_frame_texture = "default"; frame_settings = nil [3] self = table: 0000000011A6A610; c = 4 [5] mod = table: 0000000000C267F0; error_prefix_data = "(safe_hook)"; func = [function] [7] hook_chain = [function]; num_values = 0; values = table: 000000000275E510; safe_hooks = table: 00000000015B6B80; i = 1 [8] self = table: 0000000011A6A610; params = table: 0000000011A6A2C0; offset = table: 0000000011A6A640; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; hero_name = "dwarf_ranger"; career_index = 3; profile_index = 3; profile = table: 0000000002F75090; career_data = table: 0000000000D59FB0; career_name = "dr_slayer" [9] self = table: 000000000C62E740; window_index = 1; window_name = "options"; active_windows = table: 0000000011A6A550; new_window_settings = table: 00000000035D9780; window_class_name = "HeroWindowOptions"; current_window = nil; window_class = table: 0000000019040D00; window = table: 0000000011A6A610; ignore_alignment = nil; window_offset = table: 0000000011A6A640; params = table: 0000000011A6A2C0 [10] hook_chain = [function] [11] self = table: 000000000C62E740; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 1; window_changed = false; window_name = "options"; window_position_index = 1 [12] self = table: 000000000C62E740; params = table: 0000000011A6A2C0; active_windows = table: 0000000011A6A550; start_state = nil [13] self = table: 000000000C62E740; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 0000000011A6A2C0 [14] self = table: 000000000C626C10; new_state = table: 00000000196F2520; params = table: 000000000281CF60 [15] self = table: 000000000C626C10; new_state = table: 00000000196F2520; notify = nil; old_state = nil [16] self = table: 000000000C626C10; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [17] self = table: 000000000C626C10; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [18] self = table: 0000000002C6FB80; object = table: 000000000C626C10 [19] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 0000000001A29720; start_state = table: 00000000196F2520; profiling_debugging_enabled = false [20] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001A29720; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520 [21] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001A29720 [22] hook_chain = [function] [23] self = table: 000000000281D9A0; on_enter_transition_params = table: 0000000001A29720; menu_state_name = "overview"; menu_sub_state_name = nil [24] self = table: 0000000015360BF0; new_transition = "hero_view_force"; transition_params = table: 0000000001A29720; old_view = nil; new_view = table: 000000000281D9A0 [25] self = table: 0000000015360BF0; dt = 0.0097715724259614944; t = 461.14923065854236 ... [2] _data = table: 0000000000B8ABB0; career_index = 3; window_settings = table: 0000000001F31720; actual_career_index = 3; profile_index = 3; sub_screen = "equipment"; career_widgets = table: 00000000015B37C0; button_list = table: 00000000015FB6A0; deeds = table: 0000000001BA7670; crafting_animation_running = false; actual_profile_index = 3; achievement_filter = "all"; craft_button_widgets = table: 00000000015F73B0; button_order = table: 00000000015B2C30; achievement_filter_buttons = table: 0000000001CE7DA0; character_widgets = table: 00000000015B3790; [3] _ui_animations = table: 0000000011A6A730; _widgets_by_name = table: 0000000018DBA0B0; parent = table: 000000000C62E740; _animations = table: 0000000011A6A700; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 000000000275E4E0; input_manager = table: 0000000000090AA0; _widgets = table: 0000000018DBA080; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 0000000011A6A7F0; render_settings = table: 0000000011A6A690; [8] _ui_animations = table: 0000000011A6A730; _widgets_by_name = table: 0000000018DBA0B0; parent = table: 000000000C62E740; _animations = table: 0000000011A6A700; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 000000000275E4E0; input_manager = table: 0000000000090AA0; _widgets = table: 0000000018DBA080; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 0000000011A6A7F0; render_settings = table: 0000000011A6A690; [9] _widgets_by_name = table: 000000000998D0D0; parent = table: 000000000281D9A0; _animations = table: 000000000C61D020; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 00000000191EBAE0; _friends_component_ui = table: 000000000C5F4610; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000000C618910; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000B71D870; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011A6A2C0; ui_scenegraph = table: 000000000F4DE480; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011A6A550; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000000C5F6100; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000998D0A0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [11] _widgets_by_name = table: 000000000998D0D0; parent = table: 000000000281D9A0; _animations = table: 000000000C61D020; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 00000000191EBAE0; _friends_component_ui = table: 000000000C5F4610; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000000C618910; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000B71D870; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011A6A2C0; ui_scenegraph = table: 000000000F4DE480; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011A6A550; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000000C5F6100; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000998D0A0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [12] _widgets_by_name = table: 000000000998D0D0; parent = table: 000000000281D9A0; _animations = table: 000000000C61D020; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 00000000191EBAE0; _friends_component_ui = table: 000000000C5F4610; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000000C618910; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000B71D870; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011A6A2C0; ui_scenegraph = table: 000000000F4DE480; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011A6A550; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000000C5F6100; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000998D0A0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 000000000998D0D0; parent = table: 000000000281D9A0; _animations = table: 000000000C61D020; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 00000000191EBAE0; _friends_component_ui = table: 000000000C5F4610; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000000C618910; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000B71D870; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011A6A2C0; ui_scenegraph = table: 000000000F4DE480; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011A6A550; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000000C5F6100; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000998D0A0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000C62E740; [15] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000C62E740; [16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000C62E740; [17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000C62E740; [18] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0; [19] _loading_widgets = table: 00000000011CB1E0; _on_enter_transition_params = table: 0000000001A29720; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000019A53840; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000011CAB00; ui_scenegraph = table: 0000000002EB0560; _hdr_gui_data = table: 0000000001139B40; [20] _loading_widgets = table: 00000000011CB1E0; _on_enter_transition_params = table: 0000000001A29720; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000019A53840; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000011CAB00; ui_scenegraph = table: 0000000002EB0560; _hdr_gui_data = table: 0000000001139B40; [21] _loading_widgets = table: 00000000011CB1E0; _on_enter_transition_params = table: 0000000001A29720; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000019A53840; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000011CAB00; ui_scenegraph = table: 0000000002EB0560; _hdr_gui_data = table: 0000000001139B40; [23] _loading_widgets = table: 00000000011CB1E0; _on_enter_transition_params = table: 0000000001A29720; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000019A53840; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000011CAB00; ui_scenegraph = table: 0000000002EB0560; _hdr_gui_data = table: 0000000001139B40; [24] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001A29720; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [25] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001A29720; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [26] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 490.66551510890713; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0; [27] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150; [28] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0097715724259614944; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590; [30] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true; 21:31:20.264 [Lua] [MOD][ui_improvements][ERROR] (safe_hook): scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value) 21:31:20.264 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:31:20.265 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:31:20.265 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:31:20.270 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:31:20.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:31:20.611 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:31:20.635 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:20.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:20.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:20.669 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:20.669 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:20.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:20.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:20.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:20.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:21.383 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:31:21.383 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:21.383 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:21.383 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:21.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:21.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:21.387 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:31:21.387 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 21:31:21.388 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:31:21.388 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:31:29.804 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 21:31:29.805 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:31:29.806 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:31:29.806 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:31:29.810 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:31:30.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:31:30.151 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:31:30.173 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:30.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:30.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:30.203 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:30.203 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:30.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:30.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:30.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:30.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:38.760 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #2 for hero dr_slayer ... 21:31:38.772 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1) 21:31:38.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:38.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:38.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:38.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:38.781 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 21:31:38.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, ProfileSynchronizer, async-read, 21:31:38.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 21:31:38.789 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 21:31:38.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 21:31:38.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 21:31:38.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 21:31:38.809 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 21:31:38.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, ProfileSynchronizer, async-read, 21:31:38.846 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:31:38.846 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:31:38.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 21:31:38.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 21:31:38.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 21:31:38.930 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1) 21:31:38.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:38.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:38.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:38.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:38.939 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[291d434b] 21:31:38.941 [Lua] [PackageManager] Load: wwise/throwing_axe, ProfileSynchronizer, async-read, 21:31:38.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, ProfileSynchronizer, async-read, 21:31:38.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer, async-read, 21:31:38.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer, async-read, 21:31:38.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 21:31:38.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, ProfileSynchronizer 21:31:38.952 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 21:31:38.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer 21:31:38.974 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 21:31:38.974 [Lua] [PackageManager] Force_load: wwise/throwing_axe 21:31:38.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 21:31:39.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 21:31:39.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 21:31:39.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 21:31:39.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 21:31:39.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 21:31:39.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 21:31:39.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 21:31:39.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 21:31:39.142 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #2 restored for hero dr_slayer 21:31:40.931 [Lua] [IngameUI] menu view on_exit hero_view 21:31:40.934 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0 21:31:40.934 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:31:40.934 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:31:40.934 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:31:40.934 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:40.934 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:40.934 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:40.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:40.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:40.944 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:31:40.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:31:40.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:31:41.876 [Lua] [IngameUI] menu view on_enter hero_view 21:31:41.884 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0 21:31:41.884 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:31:41.896 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:31:41.897 [Lua] Error: scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/ui_improvements/ui_improvements_switch.lua:232: in function create_career_button [3] @scripts/mods/ui_improvements/ui_improvements_switch.lua:415:in function [4] =[C]: in function xpcall [5] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [6] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [7] @scripts/mods/vmf/modules/core/hooks.lua:184: in function create_ui_elements [8] @scripts/ui/views/hero_view/windows/hero_window_options.lua:44: in function on_enter [9] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [14] @foundation/scripts/util/state_machine.lua:130: in function _change_state [15] @scripts/game_state/game_state_machine.lua:18: in function _change_state [16] @foundation/scripts/util/state_machine.lua:95: in function init [17] @scripts/game_state/game_state_machine.lua:7: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [20] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [21] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [22] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [25] @scripts/ui/views/ingame_ui.lua:687: in function post_update [26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [27] @scripts/game_state/game_state_machine.lua:34: in function post_update [28] @scripts/game_state/state_ingame.lua:1742: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/boot.lua:1034: in function game_update [31] @scripts/boot.lua:639:in function [1] error_message = "scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local \'frame_settings\' (a nil value)" [2] self = table: 0000000000C267F0; profile_index = 3; career_index = 4; root = table: 000000000CAF84E0; size = table: 000000000CAF84A0; space = 30; pos = table: 000000000CAF8530; is_selected = false; career_settings = table: 0000000000D64D40; portrait_texture = "small_unit_frame_portrait_bardin_engineer"; portrait_frame_texture = "default"; frame_settings = nil [3] self = table: 000000000AAEE0E0; c = 4 [5] mod = table: 0000000000C267F0; error_prefix_data = "(safe_hook)"; func = [function] [7] hook_chain = [function]; num_values = 0; values = table: 000000000CF24590; safe_hooks = table: 00000000015B6B80; i = 1 [8] self = table: 000000000AAEE0E0; params = table: 000000000AAEDD90; offset = table: 000000000AAEE110; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; hero_name = "dwarf_ranger"; career_index = 3; profile_index = 3; profile = table: 0000000002F75090; career_data = table: 0000000000D59FB0; career_name = "dr_slayer" [9] self = table: 0000000000AF6DA0; window_index = 1; window_name = "options"; active_windows = table: 000000000AAEE020; new_window_settings = table: 00000000035D9780; window_class_name = "HeroWindowOptions"; current_window = nil; window_class = table: 0000000019040D00; window = table: 000000000AAEE0E0; ignore_alignment = nil; window_offset = table: 000000000AAEE110; params = table: 000000000AAEDD90 [10] hook_chain = [function] [11] self = table: 0000000000AF6DA0; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 1; window_changed = false; window_name = "options"; window_position_index = 1 [12] self = table: 0000000000AF6DA0; params = table: 000000000AAEDD90; active_windows = table: 000000000AAEE020; start_state = nil [13] self = table: 0000000000AF6DA0; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 000000000AAEDD90 [14] self = table: 0000000000AF6D70; new_state = table: 00000000196F2520; params = table: 000000000281CF60 [15] self = table: 0000000000AF6D70; new_state = table: 00000000196F2520; notify = nil; old_state = nil [16] self = table: 0000000000AF6D70; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [17] self = table: 0000000000AF6D70; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false [18] self = table: 0000000002C6FB80; object = table: 0000000000AF6D70 [19] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 00000000024851D0; start_state = table: 00000000196F2520; profiling_debugging_enabled = false [20] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 00000000024851D0; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520 [21] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 00000000024851D0 [22] hook_chain = [function] [23] self = table: 000000000281D9A0; on_enter_transition_params = table: 00000000024851D0; menu_state_name = "overview"; menu_sub_state_name = nil [24] self = table: 0000000015360BF0; new_transition = "hero_view_force"; transition_params = table: 00000000024851D0; old_view = nil; new_view = table: 000000000281D9A0 [25] self = table: 0000000015360BF0; dt = 0.0093897730112075806; t = 482.27706621075049 ... [2] _data = table: 0000000000B8ABB0; career_index = 3; window_settings = table: 0000000001F31720; actual_career_index = 3; profile_index = 3; sub_screen = "equipment"; career_widgets = table: 00000000015B37C0; button_list = table: 00000000015FB6A0; deeds = table: 0000000001BA7670; crafting_animation_running = false; actual_profile_index = 3; achievement_filter = "all"; craft_button_widgets = table: 00000000015F73B0; button_order = table: 00000000015B2C30; achievement_filter_buttons = table: 0000000001CE7DA0; character_widgets = table: 00000000015B3790; [3] _ui_animations = table: 000000000AAEE390; _widgets_by_name = table: 000000000266B470; parent = table: 0000000000AF6DA0; _animations = table: 000000000AAEE360; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 000000000CF24560; input_manager = table: 0000000000090AA0; _widgets = table: 000000000266B440; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 000000000AAEE450; render_settings = table: 000000000AAEE160; [8] _ui_animations = table: 000000000AAEE390; _widgets_by_name = table: 000000000266B470; parent = table: 0000000000AF6DA0; _animations = table: 000000000AAEE360; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 000000000CF24560; input_manager = table: 0000000000090AA0; _widgets = table: 000000000266B440; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 000000000AAEE450; render_settings = table: 000000000AAEE160; [9] _widgets_by_name = table: 000000000242C330; parent = table: 000000000281D9A0; _animations = table: 0000000000AF74A0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011A2E740; _friends_component_ui = table: 0000000000AF7E50; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000000AF7120; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000000AF74D0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000AAEDD90; ui_scenegraph = table: 0000000002429990; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000AAEE020; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000000AF7E20; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000242C300; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [11] _widgets_by_name = table: 000000000242C330; parent = table: 000000000281D9A0; _animations = table: 0000000000AF74A0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011A2E740; _friends_component_ui = table: 0000000000AF7E50; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000000AF7120; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000000AF74D0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000AAEDD90; ui_scenegraph = table: 0000000002429990; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000AAEE020; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000000AF7E20; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000242C300; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [12] _widgets_by_name = table: 000000000242C330; parent = table: 000000000281D9A0; _animations = table: 0000000000AF74A0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011A2E740; _friends_component_ui = table: 0000000000AF7E50; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000000AF7120; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000000AF74D0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000AAEDD90; ui_scenegraph = table: 0000000002429990; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000AAEE020; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000000AF7E20; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000242C300; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 000000000242C330; parent = table: 000000000281D9A0; _animations = table: 0000000000AF74A0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011A2E740; _friends_component_ui = table: 0000000000AF7E50; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000000AF7120; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000000AF74D0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000AAEDD90; ui_scenegraph = table: 0000000002429990; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000AAEE020; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000000AF7E20; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000242C300; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000000AF6DA0; [15] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000000AF6DA0; [16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000000AF6DA0; [17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000000AF6DA0; [18] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0; [19] _loading_widgets = table: 000000000357ADC0; _on_enter_transition_params = table: 00000000024851D0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000357AD90; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000357BA70; ui_scenegraph = table: 0000000003576550; _hdr_gui_data = table: 0000000003518F50; [20] _loading_widgets = table: 000000000357ADC0; _on_enter_transition_params = table: 00000000024851D0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000357AD90; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000357BA70; ui_scenegraph = table: 0000000003576550; _hdr_gui_data = table: 0000000003518F50; [21] _loading_widgets = table: 000000000357ADC0; _on_enter_transition_params = table: 00000000024851D0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000357AD90; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000357BA70; ui_scenegraph = table: 0000000003576550; _hdr_gui_data = table: 0000000003518F50; [23] _loading_widgets = table: 000000000357ADC0; _on_enter_transition_params = table: 00000000024851D0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000357AD90; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000357BA70; ui_scenegraph = table: 0000000003576550; _hdr_gui_data = table: 0000000003518F50; [24] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000024851D0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [25] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000024851D0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0; [26] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 511.79335066111526; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0; [27] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150; [28] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0093897730112075806; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590; [30] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true; 21:31:41.897 [Lua] [MOD][ui_improvements][ERROR] (safe_hook): scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value) 21:31:41.897 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:31:41.898 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:31:41.898 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:31:41.903 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:31:42.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:31:42.235 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:31:42.257 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:42.281 [Lua] PlayFabMirrorBase:_commit_internal 11 21:31:42.281 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:31:42.284 [Lua] generate_backend_stats 110000109a86cfe:1 21:31:42.305 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:31:42.305 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:31:42.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:42.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:42.313 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:42.313 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:42.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:42.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:42.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:42.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:31:42.317 [Lua] commit result success 11 21:31:42.317 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 89 21:31:42.330 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 89 21:31:42.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 89 21:31:42.622 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:31:42.622 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:42.622 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:42.622 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:42.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:42.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:31:42.626 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:31:42.626 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 21:31:42.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:31:42.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:31:45.584 [Lua] [IngameUI] menu view on_exit hero_view 21:31:45.586 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0 21:31:45.586 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:31:45.586 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:31:45.586 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 21:31:53.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 4, name: `unknown` 21:32:00.552 [Lua] [IngameUI] menu view on_enter hero_view 21:32:00.561 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0 21:32:00.561 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 21:32:13.871 [Lua] [IngameUI] menu view on_exit hero_view 21:32:13.876 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0 21:32:13.876 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 21:32:15.434 [Lua] [IngameUI] menu view on_enter start_game_view 21:32:15.436 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00d7e700 21:32:15.436 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:32:15.438 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 21:32:15.438 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:32:15.439 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 21:32:15.439 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 21:32:15.949 [Lua] PlayFabMirrorBase:_commit_internal 12 21:32:15.949 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:32:15.952 [Lua] generate_backend_stats 110000109a86cfe:1 21:32:15.977 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:32:15.977 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:32:15.984 [Lua] commit result success 12 21:32:15.984 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 90 21:32:15.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 90 21:32:16.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 90 21:32:16.213 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 21:32:16.213 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:32:16.213 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 21:32:16.229 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 21:32:16.229 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 21:32:17.490 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 21:32:17.490 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 21:32:17.499 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 21:32:23.971 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 21:32:23.971 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 21:32:23.971 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:32:23.971 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 21:32:23.972 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 21:32:24.788 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 21:32:24.788 [Lua] ............................................................................................................ 21:32:24.788 [Lua] ............................................................................................................ 21:32:24.788 [Lua] GAME START SETTINGS -> Level: nurgle | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 21:32:24.788 [Lua] ............................................................................................................ 21:32:24.788 [Lua] ............................................................................................................ 21:32:24.788 [Lua] [Matchmaking] Cancelling matchmaking 21:32:24.788 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:32:24.800 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:32:24.800 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:32:24.802 [Lua] Set lobby begin: 21:32:24.802 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:32:24.802 [Lua] Lobby data num_players = 1 21:32:24.803 [Lua] Lobby data difficulty_tweak = 0 21:32:24.803 [Lua] Lobby data host = 110000109a86cfe 21:32:24.803 [Lua] Lobby data matchmaking_type = 3 21:32:24.803 [Lua] Lobby data difficulty = harder 21:32:24.803 [Lua] Lobby data player_slot_1 = 0:0 21:32:24.803 [Lua] Lobby data unique_server_name = Rafio 21:32:24.803 [Lua] Lobby data player_slot_4 = 0:0 21:32:24.804 [Lua] Lobby data country_code = PL 21:32:24.804 [Lua] Lobby data matchmaking = false 21:32:24.804 [Lua] Lobby data power_level = 805 21:32:24.804 [Lua] Lobby data mission_id = inn_level_skulls 21:32:24.804 [Lua] Lobby data mechanism = adventure 21:32:24.804 [Lua] Lobby data player_slot_5 = 0:0 21:32:24.804 [Lua] Lobby data player_slot_2 = 0:0 21:32:24.804 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:32:24.805 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 21:32:24.805 [Lua] Lobby data eac_authorized = true 21:32:24.805 [Lua] Set lobby end. 21:32:24.805 [Lua] [PartyManager] Leader is set to 110000109a86cfe 21:32:24.805 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nurgle 0 21:32:24.805 [Lua] Set lobby begin: 21:32:24.805 [Lua] Lobby data twitch_enabled = false 21:32:24.805 [Lua] Lobby data selected_mission_id = nurgle 21:32:24.805 [Lua] Lobby data num_players = 1 21:32:24.805 [Lua] Lobby data difficulty_tweak = 0 21:32:24.805 [Lua] Lobby data host = 110000109a86cfe 21:32:24.805 [Lua] Lobby data matchmaking_type = 2 21:32:24.805 [Lua] Lobby data match_started = true 21:32:24.805 [Lua] Lobby data difficulty = harder 21:32:24.805 [Lua] Lobby data player_slot_1 = 0:0 21:32:24.806 [Lua] Lobby data player_slot_4 = 0:0 21:32:24.806 [Lua] Lobby data unique_server_name = Rafio 21:32:24.806 [Lua] Lobby data quick_game = false 21:32:24.806 [Lua] Lobby data country_code = PL 21:32:24.806 [Lua] Lobby data matchmaking = false 21:32:24.806 [Lua] Lobby data power_level = 805 21:32:24.806 [Lua] Lobby data mission_id = inn_level_skulls 21:32:24.806 [Lua] Lobby data mechanism = adventure 21:32:24.806 [Lua] Lobby data player_slot_5 = 0:0 21:32:24.806 [Lua] Lobby data player_slot_2 = 0:0 21:32:24.806 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:32:24.806 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 21:32:24.806 [Lua] Lobby data eac_authorized = true 21:32:24.806 [Lua] Set lobby end. 21:32:24.806 [Lua] Set lobby begin: 21:32:24.806 [Lua] Lobby data twitch_enabled = false 21:32:24.806 [Lua] Lobby data selected_mission_id = nurgle 21:32:24.806 [Lua] Lobby data num_players = 1 21:32:24.806 [Lua] Lobby data difficulty_tweak = 0 21:32:24.807 [Lua] Lobby data host = 110000109a86cfe 21:32:24.807 [Lua] Lobby data matchmaking_type = 2 21:32:24.807 [Lua] Lobby data is_private = true 21:32:24.807 [Lua] Lobby data match_started = true 21:32:24.807 [Lua] Lobby data difficulty = harder 21:32:24.807 [Lua] Lobby data player_slot_1 = 0:0 21:32:24.807 [Lua] Lobby data player_slot_4 = 0:0 21:32:24.807 [Lua] Lobby data unique_server_name = Rafio 21:32:24.807 [Lua] Lobby data quick_game = false 21:32:24.807 [Lua] Lobby data country_code = PL 21:32:24.807 [Lua] Lobby data matchmaking = false 21:32:24.807 [Lua] Lobby data power_level = 805 21:32:24.807 [Lua] Lobby data mission_id = inn_level_skulls 21:32:24.808 [Lua] Lobby data mechanism = adventure 21:32:24.808 [Lua] Lobby data player_slot_5 = 0:0 21:32:24.808 [Lua] Lobby data player_slot_2 = 0:0 21:32:24.808 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:32:24.808 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 21:32:24.808 [Lua] Lobby data eac_authorized = true 21:32:24.808 [Lua] Set lobby end. 21:32:24.808 [Lua] [ChatManager][1]System: Starting hosted game... 21:32:24.808 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:32:24.808 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:32:24.898 [Lua] [IngameUI] menu view on_exit start_game_view 21:32:24.898 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:32:24.898 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:32:24.898 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 21:32:24.899 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 21:32:24.899 [Save] Saving `save_data` 21:32:24.902 [Save] Save done 21:32:24.903 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00d7e700 21:32:31.747 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:32:31.748 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:32:31.748 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nurgle 0 21:32:31.748 [Lua] Set lobby begin: 21:32:31.748 [Lua] Lobby data twitch_enabled = false 21:32:31.748 [Lua] Lobby data selected_mission_id = nurgle 21:32:31.748 [Lua] Lobby data num_players = 1 21:32:31.748 [Lua] Lobby data difficulty_tweak = 0 21:32:31.748 [Lua] Lobby data host = 110000109a86cfe 21:32:31.748 [Lua] Lobby data matchmaking_type = 2 21:32:31.748 [Lua] Lobby data is_private = true 21:32:31.749 [Lua] Lobby data match_started = true 21:32:31.749 [Lua] Lobby data difficulty = harder 21:32:31.749 [Lua] Lobby data player_slot_1 = 0:0 21:32:31.749 [Lua] Lobby data player_slot_4 = 0:0 21:32:31.749 [Lua] Lobby data unique_server_name = Rafio 21:32:31.749 [Lua] Lobby data quick_game = false 21:32:31.749 [Lua] Lobby data country_code = PL 21:32:31.749 [Lua] Lobby data matchmaking = false 21:32:31.749 [Lua] Lobby data power_level = 805 21:32:31.750 [Lua] Lobby data mission_id = inn_level_skulls 21:32:31.750 [Lua] Lobby data mechanism = adventure 21:32:31.750 [Lua] Lobby data player_slot_5 = 0:0 21:32:31.750 [Lua] Lobby data player_slot_2 = 0:0 21:32:31.750 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:32:31.750 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 21:32:31.750 [Lua] Lobby data eac_authorized = true 21:32:31.750 [Lua] Set lobby end. 21:32:31.750 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:32:31.750 [Lua] [LevelTransitionHandler] set_next_level( lvl:nurgle, mc:adventure, gm:adventure, env:0, seed:5867872, conflict:default, lckd_director_funcs:{}, diff:harder, diff_tweak:0, id:187635040, lt:load_next_level, extra_packages:{ }) 21:32:31.750 [Lua] [NetworkServer] Entering post game 21:32:31.750 [Lua] [PeerSM] 110000109a86cfe :: on_exit InGame 21:32:31.750 [Lua] [PeerSM] 110000109a86cfe :: on_enter InPostGame 21:32:31.750 [Lua] Complete level triggered. 21:32:31.751 [Lua] [LevelTransitionHandler] promote_next_level_data 21:32:31.752 [Lua] [NetworkServer] Entering post game 21:32:31.752 [Lua] gm_event_end_conditions_met false false 21:32:31.752 [Save] Saving `save_data` 21:32:31.752 [Lua] PlayFabMirrorBase:_commit_internal nil 21:32:31.752 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:32:31.754 [Save] Save done 21:32:31.754 [Save] Saving `save_data` 21:32:31.754 [Lua] generate_backend_stats 110000109a86cfe:1 21:32:31.756 [Save] Save done 21:32:31.775 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:32:31.775 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:32:31.775 [Lua] TRANSITION nil nil load_next_level 21:32:31.775 [Lua] Transition type "load_next_level", is server: true 21:32:31.775 [Lua] [GameNetworkManager] Leaving game... 21:32:31.775 [Lua] [GameNetworkManager] Shutting down game session host. 21:32:31.775 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:32:31.775 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:32:31.775 [Save] Saving `save_data` 21:32:31.775 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=533.61 21:32:31.778 [Save] Save done 21:32:31.781 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:32:31.781 [Lua] commit result success 13 21:32:31.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 91 21:32:31.786 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 91 21:32:31.957 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 91 21:32:33.777 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:32:33.785 [Lua] [Managers] Calling function on all managers: 21:32:33.786 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 1 21:32:33.786 [Lua] Clearing all global lookup lists 21:32:33.786 [Lua] [IngamePlayerListUI] - Destroy 21:32:33.786 [Lua] [GamePadEquipmentUI] - Destroy 21:32:33.786 [Lua] [EquipmentUI] - Destroy 21:32:33.786 [Lua] [GamePadAbilityUI] - Destroy 21:32:33.786 [Lua] [AbilityUI] - Destroy 21:32:33.786 [Lua] [IngameUI] destroy 21:32:33.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2 21:32:33.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2 21:32:33.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 21:32:33.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2 21:32:33.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2 21:32:33.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3 21:32:33.840 [Lua] [Managers] Destroying manager group: 21:32:33.845 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:32:33.915 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:32:33.915 [Lua] [PeerSM] 110000109a86cfe :: on_exit InPostGame 21:32:33.915 [Lua] [PeerSM] 110000109a86cfe :: on_enter Loading 21:32:33.915 [Lua] [Matchmaking] unregister rpcs 21:32:33.915 [Lua] ############### UNLOADING PACKAGES ############### 21:32:33.915 [Lua] [Managers] Calling function on all managers: 21:32:33.915 [Lua] [Managers] Destroying manager group: 21:32:33.915 [Lua] [Gamestate] Enter state StateLoading 21:32:33.917 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:32:33.917 [Lua] [Matchmaking] register rpcs 21:32:33.917 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 21:32:33.917 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:32:33.917 [Lua] Set lobby begin: 21:32:33.917 [Lua] Lobby data twitch_enabled = false 21:32:33.917 [Lua] Lobby data selected_mission_id = nurgle 21:32:33.917 [Lua] Lobby data num_players = 1 21:32:33.917 [Lua] Lobby data difficulty_tweak = 0 21:32:33.917 [Lua] Lobby data host = 110000109a86cfe 21:32:33.918 [Lua] Lobby data matchmaking_type = 2 21:32:33.918 [Lua] Lobby data is_private = true 21:32:33.918 [Lua] Lobby data match_started = true 21:32:33.918 [Lua] Lobby data difficulty = harder 21:32:33.918 [Lua] Lobby data player_slot_1 = 0:0 21:32:33.918 [Lua] Lobby data player_slot_4 = 0:0 21:32:33.918 [Lua] Lobby data unique_server_name = Rafio 21:32:33.919 [Lua] Lobby data quick_game = false 21:32:33.919 [Lua] Lobby data country_code = PL 21:32:33.919 [Lua] Lobby data matchmaking = false 21:32:33.919 [Lua] Lobby data power_level = 0 21:32:33.919 [Lua] Lobby data mission_id = inn_level_skulls 21:32:33.919 [Lua] Lobby data mechanism = adventure 21:32:33.919 [Lua] Lobby data player_slot_5 = 0:0 21:32:33.919 [Lua] Lobby data player_slot_2 = 0:0 21:32:33.920 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:32:33.920 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 21:32:33.920 [Lua] Lobby data eac_authorized = true 21:32:33.920 [Lua] Set lobby end. 21:32:33.920 [Lua] registering RPCs 21:32:33.920 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:32:33.920 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:32:33.920 [Lua] Set lobby begin: 21:32:33.920 [Lua] Lobby data twitch_enabled = false 21:32:33.920 [Lua] Lobby data selected_mission_id = nurgle 21:32:33.920 [Lua] Lobby data num_players = 1 21:32:33.920 [Lua] Lobby data difficulty_tweak = 0 21:32:33.920 [Lua] Lobby data host = 110000109a86cfe 21:32:33.921 [Lua] Lobby data matchmaking_type = 2 21:32:33.921 [Lua] Lobby data is_private = true 21:32:33.921 [Lua] Lobby data match_started = true 21:32:33.921 [Lua] Lobby data difficulty = harder 21:32:33.921 [Lua] Lobby data player_slot_1 = 0:0 21:32:33.921 [Lua] Lobby data player_slot_4 = 0:0 21:32:33.921 [Lua] Lobby data unique_server_name = Rafio 21:32:33.921 [Lua] Lobby data quick_game = false 21:32:33.921 [Lua] Lobby data country_code = PL 21:32:33.921 [Lua] Lobby data matchmaking = false 21:32:33.921 [Lua] Lobby data power_level = 0 21:32:33.921 [Lua] Lobby data mission_id = nurgle 21:32:33.921 [Lua] Lobby data mechanism = adventure 21:32:33.921 [Lua] Lobby data player_slot_5 = 0:0 21:32:33.921 [Lua] Lobby data player_slot_2 = 0:0 21:32:33.921 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:32:33.921 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 21:32:33.921 [Lua] Lobby data eac_authorized = true 21:32:33.921 [Lua] Set lobby end. 21:32:33.921 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:32:33.924 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized 21:32:33.924 [Lua] [StateLoading] load_current_level 21:32:33.924 [Lua] [LevelTransitionHandler] load_current_level, loading nurgle 0 21:32:33.927 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 21:32:33.927 [Umbra] Unload tome 21:32:33.927 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 21:32:33.928 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 21:32:34.008 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 21:32:34.021 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 21:32:34.021 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, nurgle, async-read, 21:32:34.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5 21:32:34.090 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5 21:32:34.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle 21:32:34.168 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]' 21:32:38.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle 21:32:38.236 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle 21:32:38.253 [Lua] [LevelTransitionHandler] Level load completed! 21:32:38.254 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: nurgle - level_seed: 5867872 - use_random_directors: true - conflict_director_name: default 21:32:38.293 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 21:32:38.293 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 21:32:38.293 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 10 21:32:38.293 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 11 21:32:38.293 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 21:32:38.293 [Lua] checking dlc's against conflict directors 21:32:38.293 [Lua] number of factions to include 2 21:32:38.293 [Lua] number of factions added 2 21:32:38.293 [Lua] --- --- --- 21:32:38.293 [Lua] Starting... difficulty 'harder' 21:32:38.293 [Lua] These are the starting conflict directors: 21:32:38.293 [Lua] skaven 21:32:38.293 [Lua] chaos 21:32:38.293 [Lua] --- --- --- 21:32:38.293 [Lua] 21:32:38.293 [Lua] Looking for a new director: 21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 21:32:38.293 [Lua] ->trying director: default 21:32:38.293 [Lua] --> success! 21:32:38.293 [Lua] --> re-used the same breeds 21:32:38.293 [Lua] 21:32:38.293 [Lua] Looking for a new director: 21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 21:32:38.293 [Lua] ->trying director: chaos 21:32:38.293 [Lua] --> success! 21:32:38.293 [Lua] --> re-used the same breeds 21:32:38.293 [Lua] 21:32:38.293 [Lua] Looking for a new director: 21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 21:32:38.293 [Lua] ->trying director: default 21:32:38.293 [Lua] --> success! 21:32:38.293 [Lua] --> re-used the same breeds 21:32:38.293 [Lua] 21:32:38.293 [Lua] Looking for a new director: 21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 21:32:38.293 [Lua] ->trying director: skaven 21:32:38.293 [Lua] --> success! 21:32:38.293 [Lua] --> re-used the same breeds 21:32:38.293 [Lua] 21:32:38.293 [Lua] Looking for a new director: 21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 21:32:38.293 [Lua] ->trying director: chaos 21:32:38.293 [Lua] --> success! 21:32:38.293 [Lua] --> re-used the same breeds 21:32:38.293 [Lua] 21:32:38.293 [Lua] Looking for a new director: 21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 21:32:38.293 [Lua] ->trying director: default 21:32:38.293 [Lua] --> success! 21:32:38.293 [Lua] --> re-used the same breeds 21:32:38.293 [Lua] 21:32:38.293 [Lua] Looking for a new director: 21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 21:32:38.293 [Lua] ->trying director: chaos 21:32:38.293 [Lua] --> success! 21:32:38.293 [Lua] --> re-used the same breeds 21:32:38.293 [Lua] 21:32:38.293 [Lua] Looking for a new director: 21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 21:32:38.293 [Lua] ->trying director: skaven 21:32:38.293 [Lua] --> success! 21:32:38.293 [Lua] --> re-used the same breeds 21:32:38.293 [Lua] 21:32:38.293 [Lua] DONE! Found the following directors: 21:32:38.293 [Lua] default 21:32:38.293 [Lua] chaos 21:32:38.293 [Lua] default 21:32:38.293 [Lua] skaven 21:32:38.293 [Lua] chaos 21:32:38.293 [Lua] default 21:32:38.293 [Lua] chaos 21:32:38.293 [Lua] skaven 21:32:38.293 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 21:32:38.293 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_clan_rat_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_plague_monk=true, skaven_poison_wind_globadier=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 21:32:38.293 [Lua] load_startup_enemy_packages: -------------- 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] chaos_spawn 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] chaos_troll 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] skaven_rat_ogre 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] skaven_stormfiend 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] beastmen_minotaur 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] chaos_plague_sorcerer 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] chaos_corruptor_sorcerer 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] skaven_gutter_runner 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] skaven_pack_master 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] skaven_poison_wind_globadier 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] skaven_ratling_gunner 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] skaven_warpfire_thrower 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] chaos_vortex_sorcerer 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] beastmen_standard_bearer 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] chaos_vortex 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] critter_rat 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] critter_pig 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] skaven_storm_vermin 21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:32:38.293 [Lua] chaos_warrior 21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:32:38.294 [Lua] skaven_clan_rat 21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:32:38.294 [Lua] skaven_loot_rat 21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:32:38.294 [Lua] skaven_slave 21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:32:38.294 [Lua] chaos_fanatic 21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:32:38.294 [Lua] skaven_clan_rat_with_shield 21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:32:38.294 [Lua] chaos_marauder_with_shield 21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:32:38.294 [Lua] chaos_marauder 21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:32:38.294 [Lua] chaos_berzerker 21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:32:38.294 [Lua] skaven_plague_monk 21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:32:38.294 [Lua] chaos_raider 21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:32:38.294 [Lua] skaven_storm_vermin_with_shield 21:32:38.298 [Lua] ### Received rpc_level_loaded 21:32:38.298 [Lua] #### Has state machine: true, peer_id: 110000109a86cfe, level_id: 369 21:32:38.298 [Lua] Peer 110000109a86cfe has loaded the level and all enemies are loaded 21:32:38.314 [Lua] [PeerSM] 110000109a86cfe :: on_exit Loading 21:32:38.314 [Lua] [PeerSM] 110000109a86cfe :: on_enter LoadingProfilePackages 21:32:38.331 [Lua] [PeerSM] 110000109a86cfe :: on_exit LoadingProfilePackages 21:32:38.331 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForEnterGame 21:32:38.332 [Lua] ### Received rpc_level_loaded 21:32:38.332 [Lua] #### Has state machine: false, peer_id: 110000109a86cfe, level_id: 369 21:32:38.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:32:38.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:32:38.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:32:38.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:32:38.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:32:38.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:32:39.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:32:39.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:32:39.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:32:39.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:32:39.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:32:39.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:32:39.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:32:39.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:32:39.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:32:39.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:32:39.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:32:39.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:32:40.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:32:40.111 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:32:40.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:32:40.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:32:40.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:32:40.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:32:40.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:32:40.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:32:40.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:32:40.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:32:40.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:32:40.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:32:40.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:32:40.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:32:40.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:32:41.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:32:41.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:32:41.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:32:41.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:32:41.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:32:41.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:32:41.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:32:41.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:32:41.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:32:41.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:32:41.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:32:41.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:32:41.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:32:41.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:32:41.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:32:42.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:32:42.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:32:42.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:32:42.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:32:42.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:32:42.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:32:42.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:32:42.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:32:42.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:32:43.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:32:43.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:32:43.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:32:43.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:32:43.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:32:43.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:32:43.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:32:43.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:32:43.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:32:43.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:32:43.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:32:43.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:32:44.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:32:44.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:32:44.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:32:44.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:32:44.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:32:44.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:32:44.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:32:44.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:32:44.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:32:44.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:32:44.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:32:44.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:32:44.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:32:44.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:32:44.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:32:45.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:32:45.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:32:45.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:32:45.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:32:45.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:32:45.330 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: adventure 21:32:45.330 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:32:45.330 [Lua] Starting async level spawning of levels/honduras/nurgle/world 21:32:45.330 [Umbra] Init version: 3.4.15 :: 16 threads 21:32:46.715 [Lua] Async level spawning done 21:32:46.715 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:32:47.687 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:32:47.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:32:47.687 [Lua] [Matchmaking] unregister rpcs 21:32:47.687 [Lua] Set lobby begin: 21:32:47.687 [Lua] Lobby data twitch_enabled = false 21:32:47.688 [Lua] Lobby data selected_mission_id = nurgle 21:32:47.688 [Lua] Lobby data num_players = 1 21:32:47.688 [Lua] Lobby data difficulty_tweak = 0 21:32:47.688 [Lua] Lobby data host = 110000109a86cfe 21:32:47.688 [Lua] Lobby data matchmaking_type = 2 21:32:47.688 [Lua] Lobby data is_private = true 21:32:47.688 [Lua] Lobby data match_started = true 21:32:47.689 [Lua] Lobby data difficulty = harder 21:32:47.689 [Lua] Lobby data player_slot_1 = 0:0 21:32:47.689 [Lua] Lobby data player_slot_4 = 0:0 21:32:47.689 [Lua] Lobby data unique_server_name = Rafio 21:32:47.689 [Lua] Lobby data quick_game = false 21:32:47.689 [Lua] Lobby data country_code = PL 21:32:47.689 [Lua] Lobby data matchmaking = false 21:32:47.689 [Lua] Lobby data power_level = 0 21:32:47.689 [Lua] Lobby data mission_id = nurgle 21:32:47.689 [Lua] Lobby data mechanism = adventure 21:32:47.689 [Lua] Lobby data player_slot_5 = 0:0 21:32:47.689 [Lua] Lobby data player_slot_2 = 0:0 21:32:47.689 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:32:47.689 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 21:32:47.689 [Lua] Lobby data eac_authorized = true 21:32:47.690 [Lua] Set lobby end. 21:32:47.690 [Lua] [Managers] Destroying manager group: 21:32:47.690 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens 21:32:47.690 [Lua] [Gamestate] Enter StateIngame HOST 21:32:47.690 [Lua] [Managers] Calling function on all managers: 21:32:47.691 [Lua] <>level = nurgle<> 21:32:47.691 [Lua] Set lobby begin: 21:32:47.691 [Lua] Lobby data twitch_enabled = false 21:32:47.691 [Lua] Lobby data selected_mission_id = nurgle 21:32:47.691 [Lua] Lobby data num_players = 1 21:32:47.691 [Lua] Lobby data difficulty_tweak = 0 21:32:47.691 [Lua] Lobby data host = 110000109a86cfe 21:32:47.691 [Lua] Lobby data matchmaking_type = 2 21:32:47.691 [Lua] Lobby data is_private = true 21:32:47.691 [Lua] Lobby data match_started = true 21:32:47.691 [Lua] Lobby data difficulty = harder 21:32:47.691 [Lua] Lobby data player_slot_1 = 0:0 21:32:47.691 [Lua] Lobby data player_slot_4 = 0:0 21:32:47.691 [Lua] Lobby data unique_server_name = Rafio 21:32:47.691 [Lua] Lobby data quick_game = false 21:32:47.691 [Lua] Lobby data country_code = PL 21:32:47.691 [Lua] Lobby data matchmaking = false 21:32:47.692 [Lua] Lobby data power_level = 0 21:32:47.692 [Lua] Lobby data mission_id = nurgle 21:32:47.692 [Lua] Lobby data mechanism = adventure 21:32:47.692 [Lua] Lobby data player_slot_5 = 0:0 21:32:47.692 [Lua] Lobby data player_slot_2 = 0:0 21:32:47.692 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:32:47.692 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 21:32:47.692 [Lua] Lobby data eac_authorized = true 21:32:47.692 [Lua] Set lobby end. 21:32:47.692 [Lua] [StateIngame] Server ingame 21:32:47.695 [Lua] Set lobby begin: 21:32:47.695 [Lua] Lobby data twitch_enabled = false 21:32:47.695 [Lua] Lobby data selected_mission_id = nurgle 21:32:47.695 [Lua] Lobby data num_players = 1 21:32:47.695 [Lua] Lobby data difficulty_tweak = 0 21:32:47.695 [Lua] Lobby data host = 110000109a86cfe 21:32:47.695 [Lua] Lobby data matchmaking_type = 2 21:32:47.695 [Lua] Lobby data is_private = true 21:32:47.695 [Lua] Lobby data match_started = true 21:32:47.695 [Lua] Lobby data difficulty = harder 21:32:47.695 [Lua] Lobby data player_slot_1 = 0:0 21:32:47.695 [Lua] Lobby data player_slot_4 = 0:0 21:32:47.695 [Lua] Lobby data unique_server_name = Rafio 21:32:47.696 [Lua] Lobby data quick_game = false 21:32:47.696 [Lua] Lobby data country_code = PL 21:32:47.696 [Lua] Lobby data matchmaking = false 21:32:47.696 [Lua] Lobby data power_level = 0 21:32:47.696 [Lua] Lobby data mission_id = nurgle 21:32:47.696 [Lua] Lobby data mechanism = adventure 21:32:47.696 [Lua] Lobby data player_slot_5 = 0:0 21:32:47.696 [Lua] Lobby data player_slot_2 = 0:0 21:32:47.696 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:32:47.696 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 21:32:47.696 [Lua] Lobby data eac_authorized = true 21:32:47.696 [Lua] Set lobby end. 21:32:47.696 [Lua] [Matchmaking] register rpcs 21:32:47.696 [Lua] GameNetworkManager:init... creating game session 21:32:47.696 [Lua] Host GameSession.make_game_session_host with session: 21:32:47.696 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:32:47.696 [Lua] [GameNetworkManager] My own peer_id = 110000109a86cfe 21:32:47.696 [Lua] [GameNetworkManager] self.is_server = true 21:32:47.696 [Network] Setting artificial MTU limit to 65536 21:32:47.706 [Lua] Switching ConflictSettings: to: default 21:32:47.706 [Lua] pacing=default 21:32:47.706 [Lua] roaming=nil 21:32:47.706 [Lua] specials=default 21:32:47.706 [Lua] debug_color=maroon 21:32:47.706 [Lua] contained_breeds=nil 21:32:47.706 [Lua] pack_spawning=default 21:32:47.706 [Lua] disabled=false 21:32:47.706 [Lua] factions=nil 21:32:47.706 [Lua] boss=default 21:32:47.706 [Lua] horde=default 21:32:47.706 [Lua] name=default 21:32:47.706 [Lua] intensity=default 21:32:47.706 [Lua] --- 21:32:47.706 [Lua] [LevelAnalysis] set_random_seed( 5867872) 21:32:47.718 [Lua] [AIInterestPointSystem] Level Seed: 5867872 21:32:47.718 [Lua] 21:32:47.718 [Lua] [entity_system_bag] = table 21:32:47.718 [Lua] [entity_system_bag] = metatable 21:32:47.718 [Lua] [startup_data] = table 21:32:47.718 [Lua] [entity_manager] = table 21:32:47.718 [Lua] [entity_manager] = metatable 21:32:47.718 [Lua] [unit_spawner] = table 21:32:47.718 [Lua] [unit_spawner] = metatable 21:32:47.718 [Lua] [unit_storage] = table 21:32:47.718 [Lua] [unit_storage] = metatable 21:32:47.718 [Lua] [dice_keeper] = table 21:32:47.718 [Lua] [dice_keeper] = metatable 21:32:47.718 [Lua] [is_server] = true (boolean) 21:32:47.719 [Lua] [world] = [World] 21:32:47.719 [Lua] [system_api] = table 21:32:47.719 [Lua] [entity_system] = table 21:32:47.719 [Lua] [entity_system] = metatable 21:32:47.719 [Lua] [network_lobby] = table 21:32:47.719 [Lua] [network_lobby] = metatable 21:32:47.719 [Lua] [profile_synchronizer] = table 21:32:47.719 [Lua] [profile_synchronizer] = metatable 21:32:47.719 [Lua] [level_transition_handler] = table 21:32:47.719 [Lua] [level_transition_handler] = metatable 21:32:47.719 [Lua] [num_local_human_players] = 1 (number) 21:32:47.719 [Lua] [statistics_db] = table 21:32:47.719 [Lua] [statistics_db] = metatable 21:32:47.719 [Lua] [network_server] = table 21:32:47.719 [Lua] [network_server] = metatable 21:32:47.719 [Lua] [input_manager] = table 21:32:47.719 [Lua] [input_manager] = metatable 21:32:47.719 [Lua] [network_clock] = table 21:32:47.719 [Lua] [network_clock] = metatable 21:32:47.719 [Lua] [network_transmit] = table 21:32:47.719 [Lua] [network_transmit] = metatable 21:32:47.719 [Lua] [free_flight_manager] = table 21:32:47.719 [Lua] [free_flight_manager] = metatable 21:32:47.719 [Lua] [network_manager] = table 21:32:47.719 [Lua] [network_manager] = metatable 21:32:47.719 [Lua] [network_event_delegate] = table 21:32:47.719 [Lua] [network_event_delegate] = metatable 21:32:47.719 [Lua] 21:32:47.719 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:32:47.719 [Lua] ignoring extension VersusInteractObjectiveExtension 21:32:47.719 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:32:47.719 [Lua] ignoring extension VersusSocketObjectiveExtension 21:32:47.719 [Lua] ignoring extension VersusTargetObjectiveExtension 21:32:47.719 [Lua] ignoring extension VersusMissionObjectiveExtension 21:32:47.721 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:32:47.746 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:32:47.746 [Lua] [AchievementManager] Achievements using the steam platform 21:32:47.746 [Lua] PlayerManager:add_player player_1 21:32:47.793 [Lua] respawn_unit_spawned with group id: end_event_respawn 21:32:47.793 [Lua] respawn_unit_spawned with group id: end_event_respawn 21:32:47.793 [Lua] respawn_unit_spawned with group id: end_event_respawn 21:32:47.804 [Lua] respawn_unit_spawned with group id: portal_respawn 21:32:47.804 [Lua] respawn_unit_spawned with group id: portal_respawn 21:32:47.804 [Lua] respawn_unit_spawned with group id: portal_respawn 21:32:47.826 [Lua] respawn_unit_spawned with group id: end_event_start 21:32:47.826 [Lua] respawn_unit_spawned with group id: end_event_start 21:32:47.826 [Lua] respawn_unit_spawned with group id: end_event_start 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_river 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_river 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_river 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_river 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_river 21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_river 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_river 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_river 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_river 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_river 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_river 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_river 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 21:32:47.841 [Lua] [StateIngame] Level seed: 5867872 21:32:47.878 [Lua] [LevelAnalysis] set_random_seed( 5867872) 21:32:47.885 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:32:47.885 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:32:47.885 [Lua] [IngameUI] init 21:32:47.896 [SteamVoipClient] select_out(110000109a86cfe, off) 21:32:47.900 [Lua] cb_razer_chroma_setup 21:32:47.921 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:32:47.921 [Lua] Set lobby begin: 21:32:47.921 [Lua] Lobby data twitch_enabled = false 21:32:47.922 [Lua] Lobby data selected_mission_id = nurgle 21:32:47.922 [Lua] Lobby data num_players = 1 21:32:47.922 [Lua] Lobby data difficulty_tweak = 0 21:32:47.922 [Lua] Lobby data host = 110000109a86cfe 21:32:47.922 [Lua] Lobby data matchmaking_type = 2 21:32:47.922 [Lua] Lobby data is_private = true 21:32:47.922 [Lua] Lobby data match_started = true 21:32:47.923 [Lua] Lobby data difficulty = harder 21:32:47.923 [Lua] Lobby data player_slot_1 = 0:0 21:32:47.923 [Lua] Lobby data player_slot_4 = 0:0 21:32:47.923 [Lua] Lobby data unique_server_name = Rafio 21:32:47.923 [Lua] Lobby data quick_game = false 21:32:47.923 [Lua] Lobby data country_code = PL 21:32:47.923 [Lua] Lobby data matchmaking = false 21:32:47.924 [Lua] Lobby data power_level = 805 21:32:47.924 [Lua] Lobby data mission_id = nurgle 21:32:47.924 [Lua] Lobby data mechanism = adventure 21:32:47.924 [Lua] Lobby data player_slot_5 = 0:0 21:32:47.924 [Lua] Lobby data player_slot_2 = 0:0 21:32:47.924 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 21:32:47.924 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 21:32:47.924 [Lua] Lobby data eac_authorized = true 21:32:47.924 [Lua] Set lobby end. 21:32:47.925 [Lua] CurrentConflictSettings default 21:32:47.925 [Lua] [ConflictDirector] conflict_director is ai_ready 21:32:47.928 [Lua] Removing patrol of type: 'roaming', called: 'roaming_70' because it is too short: 12.669703483582m, which is less then 15m. 21:32:47.928 [Lua] Removing patrol of type: 'roaming', called: 'roaming17' because it is too short: 10.366689682007m, which is less then 15m. 21:32:47.930 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 21:32:47.930 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 21:32:47.930 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 10 21:32:47.930 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 11 21:32:47.930 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 21:32:47.931 [Lua] [1] = table 21:32:47.931 [Lua] [2] = table 21:32:47.931 [Lua] [3] = table 21:32:47.931 [Lua] [4] = table 21:32:47.931 [Lua] [5] = table 21:32:47.931 [Lua] [6] = table 21:32:47.931 [Lua] [7] = table 21:32:47.931 [Lua] [8] = table 21:32:47.931 [Lua] [9] = table 21:32:47.931 [Lua] [10] = table 21:32:47.931 [Lua] [11] = table 21:32:47.931 [Lua] [12] = table 21:32:47.931 [Lua] [13] = table 21:32:47.931 [Lua] [1] = table 21:32:47.931 [Lua] [2] = table 21:32:47.931 [Lua] [3] = table 21:32:47.931 [Lua] [4] = table 21:32:47.931 [Lua] [5] = table 21:32:47.931 [Lua] [1] = table 21:32:47.931 [Lua] [2] = table 21:32:47.931 [Lua] [3] = table 21:32:47.931 [Lua] [4] = table 21:32:47.931 [Lua] [5] = table 21:32:47.931 [Lua] [6] = table 21:32:47.931 [Lua] [7] = table 21:32:47.931 [Lua] [8] = table 21:32:47.931 [Lua] [9] = table 21:32:47.931 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:32:47.939 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:32:47.939 [Lua] Forming navigation groups in one frame 21:32:47.939 [Lua] Forming navigation groups 21:32:47.975 [Lua] NavigationGroupManager -> calulation time A: 0.036999999999920874 21:32:48.234 [Lua] NavigationGroupManager -> calulation time B: 0.25900000000001455 21:32:48.234 [Lua] number of nav groups: 375 21:32:48.236 [Lua] number of refined nav groups : 286 21:32:48.244 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051 21:32:48.244 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.432374842651193 Normalized coefficient: 1.2668536944339202 21:32:48.247 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.001258115470412 Normalized coefficient: 1.3123624080459699 21:32:48.249 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.642890974879258 Normalized coefficient: 1.2457593782382834 21:32:48.251 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.036608371511102 Normalized coefficient: 1.5692552122195322 21:32:48.254 [Lua] -------------> JOW Perfect-density 8.1000000000000014 Sum density 4.717743577063084 Normalized coefficient: 1.7169224795050133 21:32:48.258 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:32:48.258 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 21:32:48.287 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle 21:32:48.287 [Lua] [LevelAnalysis] This level has a total main-path length of 1529.991 meters. 21:32:48.287 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:32:48.287 [Lua] [LevelAnalysis] 21:32:48.287 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:32:48.287 [Lua] [LevelAnalysis] 21:32:48.287 [Lua] [LevelAnalysis] Terror events added: 21:32:48.287 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 21:32:48.287 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 21:32:48.287 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 21:32:48.287 [Lua] NORMAL PATROL MAIN PATH 345.07382202148438 21:32:48.287 [Lua] [waypoints] = table 21:32:48.287 [Lua] [astar_points] = table 21:32:48.287 [Lua] [travel_dist] = 345.02641755342484 (number) 21:32:48.287 [Lua] [one_directional] = false (boolean) 21:32:48.287 [Lua] [id] = boss_29 (string) 21:32:48.287 [Lua] ----> using boss spline path! 21:32:48.287 [Lua] Adding main path event: Vector3Box(222.261, -148.763, 22.311) boss_event_spline_patrol 45 table: 0000000015C4EC20 21:32:48.287 [Lua] ----> using boss gizmo! 21:32:48.287 [Lua] [LevelAnalysis] section: 2, start-index: 18, end-index: 31, forbidden-dist: -294.9 start-travel-dist: 650.0, end-travel-dist: 531.7 spawn_distance 345.1 21:32:48.287 [Lua] Adding main path event: Vector3Box(66.3273, -67.9725, 7.433) boss_event_storm_fiend 45 table: 0000000015C4F2E0 21:32:48.287 [Lua] [LevelAnalysis] num_event_places_f: 0.98666052754720057 , num_event_places: 0 , trailing_event_fraction: 0.98666052754720057 , num_events: 1 21:32:48.287 [Lua] [LevelAnalysis] Level path distance: 1529.9907913208008 21:32:48.287 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1529.9907913208008 forbidden_dist: -1429.9907913208008 21:32:48.287 [Lua] [LevelAnalysis] wanted_distance: 1513.0292054782635 21:32:48.287 [Lua] [LevelAnalysis] Terror events added: 21:32:48.287 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:32:48.287 [Lua] Adding main path event: Vector3Box(-409.272, 112.19, -6.76796) rare_event_loot_rat 45 table: 0000000015C4F8D0 21:32:48.287 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:32:48.291 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 21:32:48.294 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:32:48.298 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52 21:32:48.298 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:32:48.298 [Lua] [Managers] Calling function on all managers: 21:32:48.298 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:32:48.323 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForEnterGame 21:32:48.323 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForGameObjectSync 21:32:48.330 [Lua] player (110000109a86cfe,6) was put into party 1 21:32:48.345 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 21:32:48.345 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=54 21:32:48.345 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:6) to profile(5) career(1) 21:32:48.345 [Lua] player (110000109a86cfe,5) was put into party 1 21:32:48.358 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 21:32:48.358 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56 21:32:48.358 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:5) to profile(4) career(1) 21:32:48.359 [Lua] player (110000109a86cfe,2) was put into party 1 21:32:48.371 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 21:32:48.371 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 21:32:48.371 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:2) to profile(1) career(3) 21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read, 21:32:48.612 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 2 21:32:48.612 [Lua] [GameNetworkManager] destroying game object with go_id=57 21:32:48.612 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForGameObjectSync 21:32:48.612 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForPlayers 21:32:48.615 [Lua] player (110000109a86cfe,2) was put into party 1 21:32:48.632 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 21:32:48.632 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 21:32:48.632 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:2) to profile(1) career(3) 21:32:48.643 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForPlayers 21:32:48.643 [Lua] [PeerSM] 110000109a86cfe :: on_enter InGame 21:32:48.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 21:32:48.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 21:32:48.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 21:32:48.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 21:32:48.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 21:32:48.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 21:32:48.986 [Flow] DISABLE 21:32:49.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 21:32:49.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 21:32:49.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:32:49.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:32:49.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:32:49.068 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 21:32:49.134 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 21:32:49.134 [Lua] [PackageManager] Force_load: wwise/pistol 21:32:49.134 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:32:49.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:32:49.254 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:32:49.254 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 21:32:49.272 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 21:32:49.272 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 21:32:49.272 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 21:32:49.290 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 21:32:49.290 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 21:32:49.290 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 21:32:49.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 21:32:49.323 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 21:32:49.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 21:32:49.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 21:32:49.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 21:32:49.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 21:32:49.774 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 21:32:49.774 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 21:32:49.774 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 21:32:50.192 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 21:32:50.192 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 21:32:50.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 21:32:50.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 21:32:50.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 21:32:50.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 21:32:50.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 21:32:50.299 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 21:32:50.299 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1 21:32:50.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1 21:32:50.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1 21:32:50.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 21:32:50.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 21:32:50.456 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 21:32:50.456 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 21:32:50.906 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 21:32:50.906 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 21:32:50.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 21:32:50.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 21:32:50.918 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 21:32:50.918 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 21:32:50.979 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 21:32:50.979 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 21:32:50.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2 21:32:51.033 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2 21:32:51.033 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2 21:32:51.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 21:32:51.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 21:32:51.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 21:32:51.109 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 21:32:51.185 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 21:32:51.185 [Lua] [PackageManager] Force_load: wwise/bow 21:32:51.186 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:32:51.236 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:32:51.236 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:32:51.236 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 21:32:51.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 21:32:51.323 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 21:32:51.323 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 21:32:51.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 21:32:51.342 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 21:32:51.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 21:32:51.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 21:32:51.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 21:32:51.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 21:32:51.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 21:32:51.426 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 21:32:51.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:32:51.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:32:51.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:32:51.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:32:51.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:32:51.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:32:51.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1 21:32:51.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1 21:32:51.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1 21:32:51.557 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:32:51.627 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:32:51.627 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:32:51.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:32:51.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:32:51.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:32:51.663 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000109a86cfe 6 21:32:51.667 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:51.667 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 21:32:51.667 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000109a86cfe 5 21:32:51.669 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:51.670 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 21:32:51.670 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000109a86cfe 2 21:32:51.672 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:51.672 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 21:32:51.674 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-15.578, -258.125, 31.1193), Vector4(0, 0, 0.707107, -0.707107)) 21:32:51.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:51.678 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:51.678 [Lua] PlayerManager:assign_unit_ownership Rafio 110000109a86cfe 1 21:32:51.678 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 21:32:51.680 [Lua] updating bot weapon metadata for weapon: dual_wield_swords_template_1 21:32:51.680 [Lua] updating bot weapon metadata for weapon: longbow_template_1 21:32:51.680 [Lua] updating bot weapon metadata for weapon: two_handed_swords_executioner_template_1 21:32:51.680 [Lua] updating bot weapon metadata for weapon: repeating_handgun_template_1 21:32:51.681 [Lua] updating bot weapon metadata for weapon: two_handed_swords_template_1 21:32:51.681 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 21:32:51.890 [Lua] StateInGameRunning:_game_actually_starts() 21:32:51.891 [Lua] ################################################################################################################# 21:32:51.891 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level_skulls-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:32:51.891 [Lua] ################################################################################################################# 21:32:51.891 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 92 21:32:51.891 [Lua] [TwitchManager] game_mode_supported(game_mode="adventure", difficulty="nil") => true 21:32:51.899 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 92 21:32:52.092 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 92 21:32:52.092 [Lua] Commit load time data 21:33:10.043 [Lua] Switching ConflictSettings: to: chaos 21:33:10.043 [Lua] pacing=chaos 21:33:10.043 [Lua] roaming=nil 21:33:10.043 [Lua] specials=chaos 21:33:10.043 [Lua] debug_color=purple 21:33:10.043 [Lua] contained_breeds=nil 21:33:10.043 [Lua] pack_spawning=chaos 21:33:10.043 [Lua] disabled=false 21:33:10.043 [Lua] factions=nil 21:33:10.043 [Lua] boss=chaos 21:33:10.043 [Lua] horde=chaos 21:33:10.043 [Lua] name=chaos 21:33:10.043 [Lua] intensity=default 21:33:10.043 [Lua] --- 21:33:31.290 [Lua] Players are leaving the safe zone 21:33:32.568 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:33:32.580 [Lua] Spline already found! 21:33:32.646 [Lua] Init group template: spline_patrol 21:33:41.806 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:33:41.819 [Lua] Spline already found! 21:33:41.850 [Lua] Init group template: spline_patrol 21:34:05.354 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:34:05.362 [Lua] Spline already found! 21:34:05.386 [Lua] Init group template: spline_patrol 21:34:08.075 [Lua] Switching ConflictSettings: to: default 21:34:08.075 [Lua] pacing=default 21:34:08.075 [Lua] roaming=nil 21:34:08.075 [Lua] specials=default 21:34:08.075 [Lua] debug_color=maroon 21:34:08.075 [Lua] contained_breeds=nil 21:34:08.075 [Lua] pack_spawning=default 21:34:08.075 [Lua] disabled=false 21:34:08.075 [Lua] factions=nil 21:34:08.075 [Lua] boss=default 21:34:08.075 [Lua] horde=default 21:34:08.075 [Lua] name=default 21:34:08.075 [Lua] intensity=default 21:34:08.075 [Lua] --- 21:34:17.041 [Lua] Time for new HOOORDE! multi_first_wave 21:34:17.041 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 21:34:17.041 [Lua] horde requested: ambush 21:34:17.041 [Lua] setting up ambush-horde 21:34:17.041 [Lua] Composing horde 'large' .. using variant 'plain' 21:34:17.041 [Lua] -> spawning: 53 21:34:17.041 [Lua] horde crated with id 4 of type ambush 21:34:17.041 [Lua] ambush horde has started 21:34:24.774 [Lua] Init group template: horde 21:34:29.364 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 21:34:29.364 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:34:29.364 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 21:34:29.364 [Lua] horde requested: ambush 21:34:29.364 [Lua] setting up ambush-horde 21:34:29.364 [Lua] Composing horde 'large' .. using variant 'plain' 21:34:29.365 [Lua] -> spawning: 53 21:34:29.365 [Lua] horde crated with id 5 of type ambush 21:34:29.365 [Lua] ambush horde has started 21:34:35.485 [Lua] Init group template: horde 21:34:41.007 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 21:34:41.184 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 21:34:42.229 [Lua] Switching ConflictSettings: to: chaos 21:34:42.229 [Lua] pacing=chaos 21:34:42.229 [Lua] roaming=nil 21:34:42.229 [Lua] specials=chaos 21:34:42.229 [Lua] debug_color=purple 21:34:42.229 [Lua] contained_breeds=nil 21:34:42.229 [Lua] pack_spawning=chaos 21:34:42.229 [Lua] disabled=false 21:34:42.229 [Lua] factions=nil 21:34:42.229 [Lua] boss=chaos 21:34:42.229 [Lua] horde=chaos 21:34:42.229 [Lua] name=chaos 21:34:42.229 [Lua] intensity=default 21:34:42.229 [Lua] --- 21:34:43.889 [Lua] HORDE: last wave, reset to standard horde delay 21:34:43.889 [Lua] Time for new HOOORDE! multi_last_wave 21:34:43.889 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 21:34:43.889 [Lua] horde requested: ambush 21:34:43.889 [Lua] setting up ambush-horde 21:34:43.889 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 21:34:43.889 [Lua] -> spawning: 30 21:34:43.889 [Lua] horde crated with id 6 of type ambush 21:34:43.889 [Lua] ambush horde has started 21:34:47.557 [Lua] Horde killed: ? 21:34:47.999 [Lua] Switching ConflictSettings: to: default 21:34:47.999 [Lua] pacing=default 21:34:47.999 [Lua] roaming=nil 21:34:47.999 [Lua] specials=default 21:34:47.999 [Lua] debug_color=maroon 21:34:47.999 [Lua] contained_breeds=nil 21:34:47.999 [Lua] pack_spawning=default 21:34:47.999 [Lua] disabled=false 21:34:47.999 [Lua] factions=nil 21:34:47.999 [Lua] boss=default 21:34:47.999 [Lua] horde=default 21:34:47.999 [Lua] name=default 21:34:47.999 [Lua] intensity=default 21:34:47.999 [Lua] --- 21:34:50.035 [Lua] Init group template: horde 21:34:51.486 [Lua] Switching ConflictSettings: to: chaos 21:34:51.486 [Lua] pacing=chaos 21:34:51.486 [Lua] roaming=nil 21:34:51.486 [Lua] specials=chaos 21:34:51.486 [Lua] debug_color=purple 21:34:51.486 [Lua] contained_breeds=nil 21:34:51.486 [Lua] pack_spawning=chaos 21:34:51.486 [Lua] disabled=false 21:34:51.486 [Lua] factions=nil 21:34:51.486 [Lua] boss=chaos 21:34:51.486 [Lua] horde=chaos 21:34:51.486 [Lua] name=chaos 21:34:51.486 [Lua] intensity=default 21:34:51.486 [Lua] --- 21:35:01.319 [Lua] Switching ConflictSettings: to: default 21:35:01.319 [Lua] pacing=default 21:35:01.319 [Lua] roaming=nil 21:35:01.319 [Lua] specials=default 21:35:01.319 [Lua] debug_color=maroon 21:35:01.319 [Lua] contained_breeds=nil 21:35:01.319 [Lua] pack_spawning=default 21:35:01.319 [Lua] disabled=false 21:35:01.319 [Lua] factions=nil 21:35:01.319 [Lua] boss=default 21:35:01.319 [Lua] horde=default 21:35:01.319 [Lua] name=default 21:35:01.319 [Lua] intensity=default 21:35:01.319 [Lua] --- 21:35:01.450 [Lua] Horde killed: ? 21:35:02.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:35:02.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:35:02.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:35:04.215 [Lua] Switching ConflictSettings: to: chaos 21:35:04.215 [Lua] pacing=chaos 21:35:04.215 [Lua] roaming=nil 21:35:04.215 [Lua] specials=chaos 21:35:04.215 [Lua] debug_color=purple 21:35:04.215 [Lua] contained_breeds=nil 21:35:04.215 [Lua] pack_spawning=chaos 21:35:04.215 [Lua] disabled=false 21:35:04.215 [Lua] factions=nil 21:35:04.215 [Lua] boss=chaos 21:35:04.215 [Lua] horde=chaos 21:35:04.215 [Lua] name=chaos 21:35:04.215 [Lua] intensity=default 21:35:04.215 [Lua] --- 21:35:05.571 [Lua] Switching ConflictSettings: to: default 21:35:05.571 [Lua] pacing=default 21:35:05.571 [Lua] roaming=nil 21:35:05.571 [Lua] specials=default 21:35:05.571 [Lua] debug_color=maroon 21:35:05.571 [Lua] contained_breeds=nil 21:35:05.571 [Lua] pack_spawning=default 21:35:05.571 [Lua] disabled=false 21:35:05.571 [Lua] factions=nil 21:35:05.571 [Lua] boss=default 21:35:05.571 [Lua] horde=default 21:35:05.571 [Lua] name=default 21:35:05.571 [Lua] intensity=default 21:35:05.571 [Lua] --- 21:35:07.468 [Lua] Horde killed: ? 21:35:24.490 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:35:24.500 [Lua] Spline already found! 21:35:24.540 [Lua] Init group template: spline_patrol 21:35:35.704 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 2 21:35:46.790 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 21:36:06.834 [Lua] Coordinated attack! 21:36:09.585 [Lua] Switching ConflictSettings: to: skaven 21:36:09.585 [Lua] pacing=default 21:36:09.585 [Lua] roaming=nil 21:36:09.586 [Lua] specials=skaven 21:36:09.586 [Lua] debug_color=orange 21:36:09.586 [Lua] contained_breeds=nil 21:36:09.586 [Lua] pack_spawning=skaven 21:36:09.586 [Lua] disabled=false 21:36:09.586 [Lua] factions=nil 21:36:09.586 [Lua] boss=skaven 21:36:09.586 [Lua] horde=default 21:36:09.586 [Lua] name=skaven 21:36:09.586 [Lua] intensity=default 21:36:09.586 [Lua] --- 21:36:12.967 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:36:12.979 [Lua] Spline already found! 21:36:13.009 [Lua] Init group template: spline_patrol 21:36:26.233 [Lua] main path terror event triggered: boss_event_spline_patrol 21:36:26.233 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 21:36:26.244 [Lua] > starting new spline, using new navbot: standard , id: boss_29 21:36:26.279 [Lua] > continuing spline boss_29 index: 2 retries: 0 21:36:26.292 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:36:26.292 [Lua] > continuing spline boss_29 index: 3 retries: 0 21:36:26.303 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:36:26.303 [Lua] > continuing spline boss_29 index: 4 retries: 0 21:36:26.315 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:36:26.315 [Lua] > continuing spline boss_29 index: 5 retries: 0 21:36:26.327 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:36:26.327 [Lua] > continuing spline boss_29 index: 6 retries: 0 21:36:26.344 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:36:26.344 [Lua] > continuing spline boss_29 index: 7 retries: 0 21:36:26.352 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:36:26.352 [Lua] > continuing spline boss_29 index: 8 retries: 0 21:36:26.362 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:36:26.362 [Lua] > continuing spline boss_29 index: 9 retries: 0 21:36:26.375 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:36:26.375 [Lua] > continuing spline boss_29 index: 10 retries: 0 21:36:26.400 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0015972242690622807 boss_29 21:36:26.400 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 21:36:26.400 [Lua] > spline completed boss_29 retries: 0 21:36:26.594 [Lua] Init group template: spline_patrol 21:36:43.343 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source. 21:36:44.854 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source. 21:36:51.368 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:36:51.380 [Lua] Spline already found! 21:36:51.416 [Lua] Init group template: spline_patrol 21:36:55.831 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:36:55.847 [Lua] Spline already found! 21:36:55.894 [Lua] Init group template: spline_patrol 21:37:10.587 [Lua] Time for new HOOORDE! multi_first_wave 21:37:10.587 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 21:37:10.587 [Lua] horde requested: vector_blob 21:37:10.587 [Lua] wants to spawn ahead within distance: 60 21:37:10.587 [Lua] horde crated with id 12 of type vector_blob 21:37:10.587 [Lua] managed to spawn 56/56 horde enemies 21:37:10.587 [Lua] vector blob horde has started 21:37:11.459 [Lua] Init group template: horde 21:37:20.755 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:37:20.755 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:37:20.755 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 21:37:20.755 [Lua] horde requested: vector_blob 21:37:20.755 [Lua] wants to spawn ahead within distance: 60 21:37:20.755 [Lua] horde crated with id 13 of type vector_blob 21:37:20.756 [Lua] managed to spawn 54/55 horde enemies 21:37:20.756 [Lua] vector blob horde has started 21:37:32.683 [Lua] Horde killed: ? 21:37:32.724 [Lua] HORDE: last wave, reset to standard horde delay 21:37:32.724 [Lua] Time for new HOOORDE! multi_last_wave 21:37:32.724 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 21:37:32.724 [Lua] horde requested: vector_blob 21:37:32.724 [Lua] wants to spawn ahead within distance: 60 21:37:32.724 [Lua] horde crated with id 14 of type vector_blob 21:37:32.724 [Lua] managed to spawn 56/58 horde enemies 21:37:32.724 [Lua] vector blob horde has started 21:37:56.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:37:56.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:37:56.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:38:03.772 [Lua] Switching ConflictSettings: to: chaos 21:38:03.772 [Lua] pacing=chaos 21:38:03.772 [Lua] roaming=nil 21:38:03.772 [Lua] specials=chaos 21:38:03.772 [Lua] debug_color=purple 21:38:03.772 [Lua] contained_breeds=nil 21:38:03.772 [Lua] pack_spawning=chaos 21:38:03.772 [Lua] disabled=false 21:38:03.772 [Lua] factions=nil 21:38:03.772 [Lua] boss=chaos 21:38:03.772 [Lua] horde=chaos 21:38:03.772 [Lua] name=chaos 21:38:03.772 [Lua] intensity=default 21:38:03.772 [Lua] --- 21:38:30.777 [Flow] ENABLE 21:38:58.379 [Lua] Switching ConflictSettings: to: default 21:38:58.379 [Lua] pacing=default 21:38:58.379 [Lua] roaming=nil 21:38:58.379 [Lua] specials=default 21:38:58.379 [Lua] debug_color=maroon 21:38:58.379 [Lua] contained_breeds=nil 21:38:58.379 [Lua] pack_spawning=default 21:38:58.379 [Lua] disabled=false 21:38:58.379 [Lua] factions=nil 21:38:58.379 [Lua] boss=default 21:38:58.379 [Lua] horde=default 21:38:58.379 [Lua] name=default 21:38:58.379 [Lua] intensity=default 21:38:58.379 [Lua] --- 21:38:58.671 [Lua] Switching ConflictSettings: to: chaos 21:38:58.671 [Lua] pacing=chaos 21:38:58.671 [Lua] roaming=nil 21:38:58.671 [Lua] specials=chaos 21:38:58.671 [Lua] debug_color=purple 21:38:58.671 [Lua] contained_breeds=nil 21:38:58.671 [Lua] pack_spawning=chaos 21:38:58.671 [Lua] disabled=false 21:38:58.671 [Lua] factions=nil 21:38:58.671 [Lua] boss=chaos 21:38:58.671 [Lua] horde=chaos 21:38:58.671 [Lua] name=chaos 21:38:58.671 [Lua] intensity=default 21:38:58.671 [Lua] --- 21:38:58.778 [Lua] Switching ConflictSettings: to: default 21:38:58.778 [Lua] pacing=default 21:38:58.778 [Lua] roaming=nil 21:38:58.778 [Lua] specials=default 21:38:58.778 [Lua] debug_color=maroon 21:38:58.778 [Lua] contained_breeds=nil 21:38:58.778 [Lua] pack_spawning=default 21:38:58.778 [Lua] disabled=false 21:38:58.778 [Lua] factions=nil 21:38:58.778 [Lua] boss=default 21:38:58.778 [Lua] horde=default 21:38:58.778 [Lua] name=default 21:38:58.778 [Lua] intensity=default 21:38:58.778 [Lua] --- 21:39:00.959 [Lua] Switching ConflictSettings: to: chaos 21:39:00.959 [Lua] pacing=chaos 21:39:00.959 [Lua] roaming=nil 21:39:00.959 [Lua] specials=chaos 21:39:00.959 [Lua] debug_color=purple 21:39:00.959 [Lua] contained_breeds=nil 21:39:00.959 [Lua] pack_spawning=chaos 21:39:00.959 [Lua] disabled=false 21:39:00.959 [Lua] factions=nil 21:39:00.959 [Lua] boss=chaos 21:39:00.959 [Lua] horde=chaos 21:39:00.959 [Lua] name=chaos 21:39:00.959 [Lua] intensity=default 21:39:00.959 [Lua] --- 21:39:01.740 [Lua] Switching ConflictSettings: to: default 21:39:01.740 [Lua] pacing=default 21:39:01.740 [Lua] roaming=nil 21:39:01.740 [Lua] specials=default 21:39:01.740 [Lua] debug_color=maroon 21:39:01.740 [Lua] contained_breeds=nil 21:39:01.740 [Lua] pack_spawning=default 21:39:01.740 [Lua] disabled=false 21:39:01.740 [Lua] factions=nil 21:39:01.740 [Lua] boss=default 21:39:01.740 [Lua] horde=default 21:39:01.740 [Lua] name=default 21:39:01.740 [Lua] intensity=default 21:39:01.740 [Lua] --- 21:39:01.792 [Lua] Switching ConflictSettings: to: chaos 21:39:01.792 [Lua] pacing=chaos 21:39:01.792 [Lua] roaming=nil 21:39:01.792 [Lua] specials=chaos 21:39:01.792 [Lua] debug_color=purple 21:39:01.792 [Lua] contained_breeds=nil 21:39:01.792 [Lua] pack_spawning=chaos 21:39:01.792 [Lua] disabled=false 21:39:01.792 [Lua] factions=nil 21:39:01.792 [Lua] boss=chaos 21:39:01.792 [Lua] horde=chaos 21:39:01.792 [Lua] name=chaos 21:39:01.792 [Lua] intensity=default 21:39:01.792 [Lua] --- 21:39:02.107 [Lua] Switching ConflictSettings: to: default 21:39:02.107 [Lua] pacing=default 21:39:02.107 [Lua] roaming=nil 21:39:02.107 [Lua] specials=default 21:39:02.107 [Lua] debug_color=maroon 21:39:02.107 [Lua] contained_breeds=nil 21:39:02.107 [Lua] pack_spawning=default 21:39:02.107 [Lua] disabled=false 21:39:02.107 [Lua] factions=nil 21:39:02.107 [Lua] boss=default 21:39:02.107 [Lua] horde=default 21:39:02.107 [Lua] name=default 21:39:02.107 [Lua] intensity=default 21:39:02.107 [Lua] --- 21:39:03.469 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:39:03.479 [Lua] Spline already found! 21:39:03.521 [Lua] Init group template: spline_patrol 21:39:13.343 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xbca6, position: 0 21:39:18.520 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 21:39:29.002 [Flow] destructible planks state 1 21:39:29.002 [Flow] destructible planks state 2 21:39:29.002 [Flow] destructible planks state 3 - destroyed 21:39:29.042 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:39:49.569 [Lua] main path terror event triggered: boss_event_storm_fiend 21:39:49.569 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 21:39:49.597 [Flow] Boss DoorStormfiend 21:39:49.598 [Lua] Boss gave [Unit '#ID[efddf406a8a2ba37]'] initial aggro 21:39:49.601 [Lua] Init group template: boss_door_closers 21:39:51.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:39:51.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:39:51.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:39:52.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:39:52.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:39:52.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:39:52.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:39:52.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:39:56.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:39:56.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:39:56.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:40:02.239 [Lua] Time for new HOOORDE! multi_first_wave 21:40:02.239 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 21:40:02.239 [Lua] horde requested: ambush 21:40:02.239 [Lua] setting up ambush-horde 21:40:02.239 [Lua] Composing horde 'large' .. using variant 'plain' 21:40:02.240 [Lua] -> spawning: 56 21:40:02.240 [Lua] horde crated with id 17 of type ambush 21:40:02.240 [Lua] ambush horde has started 21:40:04.390 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:40:04.404 [Lua] Spline already found! 21:40:04.434 [Lua] Init group template: spline_patrol 21:40:07.325 [Lua] Init group template: horde 21:40:29.674 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:40:29.674 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:40:29.674 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 21:40:29.674 [Lua] horde requested: ambush 21:40:29.674 [Lua] setting up ambush-horde 21:40:29.674 [Lua] Composing horde 'large' .. using variant 'plain' 21:40:29.675 [Lua] -> spawning: 56 21:40:29.675 [Lua] horde crated with id 19 of type ambush 21:40:29.675 [Lua] ambush horde has started 21:40:34.772 [Lua] Init group template: horde 21:40:50.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:40:50.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:40:50.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:40:50.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 4537872 21:40:51.132 [Lua] HORDE: last wave, reset to standard horde delay 21:40:51.132 [Lua] Time for new HOOORDE! multi_last_wave 21:40:51.132 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 21:40:51.132 [Lua] horde requested: ambush 21:40:51.132 [Lua] setting up ambush-horde 21:40:51.132 [Lua] Composing horde 'large' .. using variant 'plain' 21:40:51.132 [Lua] -> spawning: 53 21:40:51.132 [Lua] horde crated with id 20 of type ambush 21:40:51.132 [Lua] ambush horde has started 21:40:51.792 [Lua] Horde killed: ? 21:40:52.354 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 21:40:52.794 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:40:56.266 [Lua] Init group template: horde 21:41:03.906 [Lua] [ChatManager][1]System: Rafio picked up a Loot Die 21:41:07.288 [Lua] Horde killed: ? 21:41:18.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:41:18.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 1212304 21:41:21.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:41:21.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:41:21.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:41:21.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:41:21.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:41:23.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 97882 21:41:23.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 97882 21:41:23.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 97882 21:41:26.751 [Lua] Horde killed: ? 21:41:39.715 [Flow] DISABLE 21:41:45.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 78, name: `unknown` 21:41:51.544 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Grimoire 21:42:02.112 [Lua] Switching ConflictSettings: to: chaos 21:42:02.112 [Lua] pacing=chaos 21:42:02.112 [Lua] roaming=nil 21:42:02.112 [Lua] specials=chaos 21:42:02.112 [Lua] debug_color=purple 21:42:02.112 [Lua] contained_breeds=nil 21:42:02.112 [Lua] pack_spawning=chaos 21:42:02.112 [Lua] disabled=false 21:42:02.112 [Lua] factions=nil 21:42:02.112 [Lua] boss=chaos 21:42:02.112 [Lua] horde=chaos 21:42:02.112 [Lua] name=chaos 21:42:02.112 [Lua] intensity=default 21:42:02.112 [Lua] --- 21:42:05.370 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:42:05.381 [Lua] Spline already found! 21:42:05.407 [Lua] Init group template: spline_patrol 21:42:12.709 [Lua] fence jumping 21:42:13.342 [Lua] ready to jump failed 21:42:14.419 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:42:14.432 [Lua] Spline already found! 21:42:14.476 [Lua] Init group template: spline_patrol 21:42:18.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source. 21:42:25.346 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:42:25.355 [Lua] Spline already found! 21:42:25.393 [Lua] Init group template: spline_patrol 21:42:30.942 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:42:30.954 [Lua] Spline already found! 21:42:30.993 [Lua] Switching ConflictSettings: to: skaven 21:42:30.993 [Lua] pacing=default 21:42:30.993 [Lua] roaming=nil 21:42:30.993 [Lua] specials=skaven 21:42:30.993 [Lua] debug_color=orange 21:42:30.993 [Lua] contained_breeds=nil 21:42:30.993 [Lua] pack_spawning=skaven 21:42:30.993 [Lua] disabled=false 21:42:30.993 [Lua] factions=nil 21:42:30.993 [Lua] boss=skaven 21:42:30.993 [Lua] horde=default 21:42:30.993 [Lua] name=skaven 21:42:30.993 [Lua] intensity=default 21:42:30.993 [Lua] --- 21:42:30.997 [Lua] Init group template: spline_patrol 21:42:35.488 [Lua] Switching ConflictSettings: to: chaos 21:42:35.488 [Lua] pacing=chaos 21:42:35.488 [Lua] roaming=nil 21:42:35.488 [Lua] specials=chaos 21:42:35.488 [Lua] debug_color=purple 21:42:35.488 [Lua] contained_breeds=nil 21:42:35.488 [Lua] pack_spawning=chaos 21:42:35.488 [Lua] disabled=false 21:42:35.488 [Lua] factions=nil 21:42:35.488 [Lua] boss=chaos 21:42:35.488 [Lua] horde=chaos 21:42:35.488 [Lua] name=chaos 21:42:35.488 [Lua] intensity=default 21:42:35.488 [Lua] --- 21:42:37.693 [Lua] Switching ConflictSettings: to: skaven 21:42:37.693 [Lua] pacing=default 21:42:37.693 [Lua] roaming=nil 21:42:37.693 [Lua] specials=skaven 21:42:37.693 [Lua] debug_color=orange 21:42:37.693 [Lua] contained_breeds=nil 21:42:37.693 [Lua] pack_spawning=skaven 21:42:37.693 [Lua] disabled=false 21:42:37.693 [Lua] factions=nil 21:42:37.693 [Lua] boss=skaven 21:42:37.693 [Lua] horde=default 21:42:37.693 [Lua] name=skaven 21:42:37.693 [Lua] intensity=default 21:42:37.693 [Lua] --- 21:43:08.307 [Lua] Time for new HOOORDE! multi_first_wave 21:43:08.307 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 21:43:08.307 [Lua] horde requested: vector 21:43:08.307 [Lua] setting up vector-horde 21:43:08.307 [Lua] Composing horde 'large' .. using variant 'plain' 21:43:08.307 [Lua] --> horde wants to spawn behind players (0.9004000025539/0.67 21:43:08.308 [Lua] -> spawning: 55 21:43:08.308 [Lua] horde crated with id 25 of type vector 21:43:08.308 [Lua] vector horde has started 21:43:19.521 [Lua] HORDE: Pushing horde in time; too many units out 65 21:43:20.586 [Lua] Init group template: horde 21:43:25.182 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:43:25.182 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:43:25.182 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 21:43:25.182 [Lua] horde requested: vector 21:43:25.182 [Lua] setting up vector-horde 21:43:25.182 [Lua] Composing horde 'large' .. using variant 'plain' 21:43:25.182 [Lua] --> horde wants to spawn ahead of players (0.64737074448908/0.67 21:43:25.182 [Lua] -> spawning: 54 21:43:25.182 [Lua] horde crated with id 26 of type vector 21:43:25.182 [Lua] vector horde has started 21:43:34.299 [Lua] Coordinated attack! 21:43:35.966 [Lua] Init group template: horde 21:43:42.649 [Lua] HORDE: Pushing horde in time; too many units out 68 21:43:47.708 [Lua] HORDE: last wave, reset to standard horde delay 21:43:47.708 [Lua] Time for new HOOORDE! multi_last_wave 21:43:47.708 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 21:43:47.708 [Lua] horde requested: vector 21:43:47.708 [Lua] setting up vector-horde 21:43:47.708 [Lua] Composing horde 'large' .. using variant 'plain' 21:43:47.708 [Lua] --> horde wants to spawn ahead of players (0.55514391655761/0.67 21:43:47.708 [Lua] -> spawning: 55 21:43:47.708 [Lua] horde crated with id 27 of type vector 21:43:47.708 [Lua] vector horde has started 21:43:55.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x14491, position: 0 21:44:00.011 [Lua] Init group template: horde 21:44:00.903 [Lua] Horde killed: ? 21:44:32.164 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:44:32.177 [Lua] Spline already found! 21:44:32.252 [Lua] Init group template: spline_patrol 21:44:47.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:44:47.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:44:47.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:45:01.263 [Lua] Horde killed: ? 21:45:09.308 [Lua] Switching ConflictSettings: to: chaos 21:45:09.308 [Lua] pacing=chaos 21:45:09.308 [Lua] roaming=nil 21:45:09.308 [Lua] specials=chaos 21:45:09.308 [Lua] debug_color=purple 21:45:09.308 [Lua] contained_breeds=nil 21:45:09.308 [Lua] pack_spawning=chaos 21:45:09.308 [Lua] disabled=false 21:45:09.308 [Lua] factions=nil 21:45:09.308 [Lua] boss=chaos 21:45:09.308 [Lua] horde=chaos 21:45:09.308 [Lua] name=chaos 21:45:09.308 [Lua] intensity=default 21:45:09.308 [Lua] --- 21:45:13.124 [Lua] Horde killed: ? 21:45:18.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4102515686, playing_id: 0x16e0a, position: 0 21:45:26.238 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:45:26.250 [Lua] Spline already found! 21:45:26.278 [Lua] Init group template: spline_patrol 21:45:35.032 [Lua] [ChatManager][1]System: Rafio picked up a piece of Ravaged Art 21:45:50.157 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 21:45:54.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 78, name: `unknown` 21:46:23.282 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source. 21:46:55.022 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:46:55.034 [Lua] Spline already found! 21:46:55.067 [Lua] Init group template: spline_patrol 21:47:15.093 [Lua] Time for new HOOORDE! multi_first_wave 21:47:15.093 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 21:47:15.093 [Lua] horde requested: vector_blob 21:47:15.093 [Lua] wants to spawn behind within distance: 60 21:47:15.093 [Lua] horde crated with id 31 of type vector_blob 21:47:15.093 [Lua] managed to spawn 31/31 horde enemies 21:47:15.093 [Lua] vector blob horde has started 21:47:15.489 [Lua] Init group template: horde 21:47:25.311 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:47:25.311 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:47:25.311 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 21:47:25.311 [Lua] horde requested: vector_blob 21:47:25.311 [Lua] wants to spawn behind within distance: 60 21:47:25.311 [Lua] horde crated with id 32 of type vector_blob 21:47:25.311 [Lua] managed to spawn 30/30 horde enemies 21:47:25.311 [Lua] vector blob horde has started 21:47:25.783 [Lua] Init group template: horde 21:47:26.642 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x18e2d, position: 0 21:47:38.467 [Lua] HORDE: last wave, reset to standard horde delay 21:47:38.467 [Lua] Time for new HOOORDE! multi_last_wave 21:47:38.467 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 21:47:38.467 [Lua] horde requested: vector_blob 21:47:38.467 [Lua] wants to spawn ahead within distance: 60 21:47:38.467 [Lua] horde crated with id 33 of type vector_blob 21:47:38.467 [Lua] managed to spawn 29/29 horde enemies 21:47:38.467 [Lua] vector blob horde has started 21:47:38.931 [Lua] Init group template: horde 21:47:41.900 [Lua] Horde killed: ? 21:47:49.770 [Lua] Horde killed: ? 21:47:52.951 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 21:47:55.957 [Lua] fence jumping 21:47:57.129 [Lua] ready to jump failed 21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:48:05.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 104720 21:48:11.021 [Lua] Horde killed: ? 21:48:39.397 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:48:39.406 [Lua] Spline already found! 21:48:39.432 [Lua] Init group template: spline_patrol 21:48:41.110 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 16 21:48:41.350 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 15 21:48:41.491 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 14 21:48:42.004 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 13 21:48:42.230 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 12 21:48:46.450 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:48:46.460 [Lua] Spline already found! 21:48:46.489 [Lua] Init group template: spline_patrol 21:48:46.591 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 15 21:48:47.853 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:48:47.867 [Lua] Spline already found! 21:48:47.892 [Lua] Init group template: spline_patrol 21:49:18.036 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source. 21:49:48.244 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:49:48.259 [Lua] Spline already found! 21:49:48.287 [Lua] Init group template: spline_patrol 21:49:49.214 [Lua] Time for new HOOORDE! multi_first_wave 21:49:49.214 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 21:49:49.214 [Lua] horde requested: vector_blob 21:49:49.214 [Lua] wants to spawn behind within distance: 60 21:49:49.214 [Lua] horde crated with id 38 of type vector_blob 21:49:49.214 [Lua] managed to spawn 26/26 horde enemies 21:49:49.214 [Lua] vector blob horde has started 21:49:49.523 [Lua] Init group template: horde 21:49:55.105 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 21:49:58.407 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:49:58.407 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:49:58.407 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 21:49:58.407 [Lua] horde requested: vector_blob 21:49:58.407 [Lua] wants to spawn behind within distance: 60 21:49:58.407 [Lua] horde crated with id 39 of type vector_blob 21:49:58.407 [Lua] managed to spawn 33/33 horde enemies 21:49:58.407 [Lua] vector blob horde has started 21:49:58.666 [Lua] [ChatManager][1]System: Rafio picked up a Grimoire 21:49:58.807 [Lua] Init group template: horde 21:49:59.775 [Flow] lua_on_damage_taken 21:49:59.775 [Flow] 1 21:50:00.832 [Flow] lua_on_damage_taken 21:50:00.832 [Flow] 2 21:50:00.872 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 21:50:08.634 [Lua] HORDE: last wave, reset to standard horde delay 21:50:08.634 [Lua] Time for new HOOORDE! multi_last_wave 21:50:08.634 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 21:50:08.634 [Lua] horde requested: vector_blob 21:50:08.634 [Lua] wants to spawn ahead within distance: 60 21:50:08.634 [Lua] horde crated with id 40 of type vector_blob 21:50:08.634 [Lua] managed to spawn 25/27 horde enemies 21:50:08.635 [Lua] vector blob horde has started 21:50:11.282 [Flow] lua_on_damage_taken 21:50:11.282 [Flow] 1 21:50:12.250 [Flow] lua_on_damage_taken 21:50:12.250 [Flow] 2 21:50:12.286 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 21:50:13.638 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 21:50:21.920 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 55 action: fallback_idle 21:50:22.032 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 42 size: 54 action: fallback_idle 21:50:22.032 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 53 action: fallback_idle 21:50:22.042 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 48 size: 52 action: fallback_idle 21:50:22.107 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 51 action: fallback_idle 21:50:22.117 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 50 action: fallback_idle 21:50:22.134 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 49 action: fallback_idle 21:50:22.153 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 48 action: fallback_idle 21:50:22.207 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 47 action: fallback_idle 21:50:22.260 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 46 action: fallback_idle 21:50:22.272 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 45 action: fallback_idle 21:50:22.272 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 44 action: fallback_idle 21:50:22.282 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 40 size: 43 action: fallback_idle 21:50:22.313 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 42 action: fallback_idle 21:50:22.343 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 41 action: fallback_idle 21:50:25.141 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 32 action: fallback_idle 21:50:25.181 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 31 action: fallback_idle 21:50:25.249 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 30 action: fallback_idle 21:50:25.343 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 29 action: fallback_idle 21:50:25.343 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 28 action: fallback_idle 21:50:25.410 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 27 action: fallback_idle 21:50:28.283 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 26 action: fallback_idle 21:50:28.320 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 25 action: fallback_idle 21:50:28.469 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 23 action: fallback_idle 21:50:34.750 [Lua] Horde killed: ? 21:50:34.815 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 27 action: fallback_idle 21:50:42.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:50:42.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:50:42.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:50:42.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:50:55.730 [Lua] Horde killed: ? 21:51:11.748 [Lua] Switching ConflictSettings: to: skaven 21:51:11.748 [Lua] pacing=default 21:51:11.748 [Lua] roaming=nil 21:51:11.748 [Lua] specials=skaven 21:51:11.748 [Lua] debug_color=orange 21:51:11.748 [Lua] contained_breeds=nil 21:51:11.748 [Lua] pack_spawning=skaven 21:51:11.748 [Lua] disabled=false 21:51:11.748 [Lua] factions=nil 21:51:11.748 [Lua] boss=skaven 21:51:11.748 [Lua] horde=default 21:51:11.748 [Lua] name=skaven 21:51:11.748 [Lua] intensity=default 21:51:11.748 [Lua] --- 21:51:19.341 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 21:51:22.838 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 21:51:36.567 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 8 21:51:39.301 [Flow] lua_on_damage_taken 21:51:39.301 [Flow] 1 21:51:41.150 [Flow] lua_on_damage_taken 21:51:41.150 [Flow] 2 21:51:41.182 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 21:51:53.344 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source. 21:52:02.347 [Lua] Time for new HOOORDE! multi_first_wave 21:52:02.347 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 21:52:02.347 [Lua] horde requested: vector 21:52:02.347 [Lua] setting up vector-horde 21:52:02.347 [Lua] Composing horde 'large' .. using variant 'plain' 21:52:02.347 [Lua] --> horde wants to spawn behind players (0.91185491472757/0.67 21:52:02.347 [Lua] -> spawning: 56 21:52:02.347 [Lua] horde crated with id 41 of type vector 21:52:02.347 [Lua] vector horde has started 21:52:03.439 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:52:11.809 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:52:14.607 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 21:52:14.607 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:52:14.607 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 21:52:14.607 [Lua] horde requested: vector 21:52:14.607 [Lua] setting up vector-horde 21:52:14.607 [Lua] Composing horde 'large' .. using variant 'plain' 21:52:14.607 [Lua] --> horde wants to spawn ahead of players (0.1322094695104/0.67 21:52:14.607 [Lua] -> spawning: 56 21:52:14.607 [Lua] horde crated with id 42 of type vector 21:52:14.607 [Lua] vector horde has started 21:52:17.293 [Lua] Init group template: horde 21:52:31.827 [Lua] HORDE: last wave, reset to standard horde delay 21:52:31.827 [Lua] Time for new HOOORDE! multi_last_wave 21:52:31.827 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 21:52:31.827 [Lua] horde requested: vector 21:52:31.827 [Lua] setting up vector-horde 21:52:31.827 [Lua] Composing horde 'large' .. using variant 'plain' 21:52:31.827 [Lua] --> horde wants to spawn behind players (0.79978297472661/0.67 21:52:31.827 [Lua] -> spawning: 54 21:52:31.827 [Lua] horde crated with id 43 of type vector 21:52:31.827 [Lua] vector horde has started 21:52:37.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:52:37.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 1212304 21:52:41.568 [Lua] Horde killed: ? 21:52:48.781 [Lua] Init group template: horde 21:53:00.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x23398, position: 0 21:53:02.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:53:02.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 1212304 21:53:08.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:53:08.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:53:08.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:53:08.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:53:08.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:53:10.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 97882 21:53:10.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 97882 21:53:10.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 97882 21:53:10.805 [Lua] Horde killed: ? 21:53:17.417 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:53:17.431 [Lua] Spline already found! 21:53:17.478 [Lua] Init group template: spline_patrol 21:53:27.598 [Lua] [ChatManager][1]System: Kerillian picked up a Tome 21:53:31.622 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:53:31.632 [Lua] Spline already found! 21:53:31.658 [Lua] Init group template: spline_patrol 21:53:36.143 [Lua] Switching ConflictSettings: to: chaos 21:53:36.143 [Lua] pacing=chaos 21:53:36.143 [Lua] roaming=nil 21:53:36.143 [Lua] specials=chaos 21:53:36.143 [Lua] debug_color=purple 21:53:36.143 [Lua] contained_breeds=nil 21:53:36.143 [Lua] pack_spawning=chaos 21:53:36.143 [Lua] disabled=false 21:53:36.143 [Lua] factions=nil 21:53:36.143 [Lua] boss=chaos 21:53:36.143 [Lua] horde=chaos 21:53:36.143 [Lua] name=chaos 21:53:36.143 [Lua] intensity=default 21:53:36.143 [Lua] --- 21:53:49.607 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:53:49.617 [Lua] Spline already found! 21:53:49.657 [Lua] Init group template: spline_patrol 21:53:53.735 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:53:53.747 [Lua] Spline already found! 21:53:53.794 [Lua] Init group template: spline_patrol 21:53:55.797 [Lua] Override Player Respawning end_event_start true 21:53:55.797 [Lua] Override Player Respawning portal_respawn false 21:53:59.325 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:53:59.336 [Lua] Spline already found! 21:53:59.367 [Lua] Init group template: spline_patrol 21:54:22.693 [Lua] Coordinated attack! 21:54:30.780 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:54:30.793 [Lua] Spline already found! 21:54:30.826 [Lua] Init group template: spline_patrol 21:54:30.975 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:54:32.465 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:54:32.477 [Lua] Spline already found! 21:54:32.507 [Lua] Init group template: spline_patrol 21:54:35.413 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:54:35.424 [Lua] Spline already found! 21:54:35.468 [Lua] Init group template: spline_patrol 21:55:04.357 [Lua] Time for new HOOORDE! multi_first_wave 21:55:04.357 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 21:55:04.357 [Lua] horde requested: ambush 21:55:04.357 [Lua] setting up ambush-horde 21:55:04.357 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 21:55:04.357 [Lua] -> spawning: 27 21:55:04.357 [Lua] horde crated with id 52 of type ambush 21:55:04.357 [Lua] ambush horde has started 21:55:05.257 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 8 21:55:09.483 [Lua] Init group template: horde 21:55:13.574 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:55:13.574 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:55:13.574 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 21:55:13.574 [Lua] horde requested: ambush 21:55:13.574 [Lua] setting up ambush-horde 21:55:13.574 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 21:55:13.574 [Lua] -> spawning: 26 21:55:13.574 [Lua] horde crated with id 53 of type ambush 21:55:13.574 [Lua] ambush horde has started 21:55:18.704 [Lua] Init group template: horde 21:55:18.832 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 21:55:23.971 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source. 21:55:31.569 [Lua] HORDE: last wave, reset to standard horde delay 21:55:31.569 [Lua] Time for new HOOORDE! multi_last_wave 21:55:31.569 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 21:55:31.569 [Lua] horde requested: ambush 21:55:31.570 [Lua] setting up ambush-horde 21:55:31.570 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 21:55:31.570 [Lua] -> spawning: 27 21:55:31.570 [Lua] horde crated with id 54 of type ambush 21:55:31.570 [Lua] ambush horde has started 21:55:35.162 [Lua] Horde killed: ? 21:55:36.167 [Lua] Init group template: horde 21:55:36.664 [Lua] Horde killed: ? 21:56:10.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:56:10.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:56:10.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:56:12.041 [Lua] Horde killed: ? 21:56:14.387 [Lua] Override Player Respawning end_event_start false 21:56:14.387 [Lua] Override Player Respawning end_event_respawn true 21:56:14.389 [Lua] TerrorEventMixer.start_event: nurgle_end_event_start (seed: 0) 21:56:20.154 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 6 21:56:24.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:56:26.392 [Lua] main path terror event triggered: rare_event_loot_rat 21:56:26.392 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 21:56:31.391 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_03 21:56:31.398 [Lua] TerrorEventMixer.start_event: nurgle_end_event_stinger (seed: 0) 21:56:31.398 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_03 (seed: 0) 21:56:39.576 [Lua] [ChatManager][1]System: Rafio picked up a Loot Die 21:56:50.303 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_05 21:56:50.303 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_05 (seed: 0) 21:56:50.790 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 10 size: 10 action: nil 21:56:53.287 [Flow] ----- ANIM ENDED 21:56:53.287 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:56:53.612 [Flow] ---- SPLASH START 21:56:53.631 [Flow] ---- SPLASH START 21:56:54.529 [Flow] ----- ANIM ENDED 21:56:54.529 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:56:54.825 [Flow] ---- SPLASH START 21:56:54.836 [Flow] ---- SPLASH START 21:56:55.897 [Lua] event horde ends! 21:56:56.882 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 21:56:56.886 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 (seed: 0) 21:56:57.835 [Flow] ----- ANIM ENDED 21:56:57.835 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:56:58.149 [Flow] ---- SPLASH START 21:56:58.160 [Flow] ---- SPLASH START 21:56:58.962 [Lua] event horde ends! 21:56:59.344 [Flow] ----- ANIM ENDED 21:56:59.344 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:56:59.654 [Flow] ---- SPLASH START 21:56:59.666 [Flow] ---- SPLASH START 21:57:01.434 [Flow] ----- ANIM ENDED 21:57:01.434 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:57:01.748 [Flow] ---- SPLASH START 21:57:01.761 [Flow] ---- SPLASH START 21:57:12.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x29bc8, position: 0 21:57:14.896 [Lua] event horde ends! 21:57:14.912 [Lua] event horde ends! 21:57:19.432 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04 21:57:19.432 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0) 21:57:28.316 [Flow] ----- ANIM ENDED 21:57:28.316 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:57:28.626 [Flow] ---- SPLASH START 21:57:28.640 [Flow] ---- SPLASH START 21:57:28.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:57:28.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064913 21:57:28.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064918 21:57:31.727 [Flow] ----- ANIM ENDED 21:57:31.727 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:57:32.023 [Flow] ---- SPLASH START 21:57:32.035 [Flow] ---- SPLASH START 21:57:43.992 [Lua] event horde ends! 21:57:44.004 [Lua] event horde ends! 21:57:45.274 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01 21:57:45.274 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0) 21:58:09.400 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_03 21:58:09.400 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_03 (seed: 0) 21:58:09.765 [Lua] event horde ends! 21:58:13.281 [Flow] ----- ANIM ENDED 21:58:13.597 [Flow] ---- SPLASH START 21:58:13.613 [Flow] ---- SPLASH START 21:58:14.422 [Flow] ----- ANIM ENDED 21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:58:14.423 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:58:14.739 [Flow] ---- SPLASH START 21:58:14.755 [Flow] ---- SPLASH START 21:58:21.060 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:21.060 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:21.060 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:21.060 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:21.117 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:21.117 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:21.117 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:21.117 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:21.253 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:21.253 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:22.294 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:22.294 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:22.294 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:22.294 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:22.361 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:22.361 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:22.361 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:22.361 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:22.503 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:22.503 warning: [Physics] Create Actor: Shape density varies. Using average. 21:58:22.944 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 21:58:22.947 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 (seed: 0) 21:58:27.635 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x2c18b, position: 0 21:58:32.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:58:32.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064913 21:58:32.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064918 21:58:33.954 [Lua] event horde ends! 21:58:35.432 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01 21:58:35.432 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0) 21:58:36.964 [Lua] event horde ends! 21:58:37.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2c687, position: 0 21:58:43.445 [Lua] state dead despawn 21:58:43.457 [Lua] [GameNetworkManager] destroying game object with go_id=64 21:58:55.208 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 28 action: nil 21:58:59.949 [Lua] event horde ends! 21:59:01.978 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 8 size: 12 action: nil 21:59:02.411 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 7 size: 11 action: nil 21:59:02.537 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 10 size: 10 action: nil 21:59:03.572 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02 21:59:03.579 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 (seed: 0) 21:59:04.015 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_06 21:59:04.015 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_06 (seed: 0) 21:59:08.115 [Lua] event horde failed 21:59:08.525 [Lua] [ChatManager][1]System: Rafio picked up a Tome 21:59:08.919 [Lua] [RespawnHandler] Found available override unit 21:59:08.920 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000109a86cfe 5 21:59:08.923 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:59:08.923 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=291 21:59:26.210 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01 21:59:26.210 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0) 21:59:33.441 [Lua] event horde ends! 21:59:36.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 21:59:36.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064913 21:59:36.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064918 21:59:45.889 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 11 action: fallback_idle 21:59:48.799 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_06 21:59:48.799 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_06 (seed: 0) 21:59:49.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 78, name: `unknown` 21:59:50.688 [Lua] event horde ends! 21:59:52.880 [Lua] event horde failed 21:59:59.768 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01 21:59:59.772 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0) 22:00:01.543 [Flow] ----- ANIM ENDED 22:00:01.842 [Flow] ---- SPLASH START 22:00:01.855 [Flow] ---- SPLASH START 22:00:02.873 [Flow] ----- ANIM ENDED 22:00:03.178 [Flow] ---- SPLASH START 22:00:03.190 [Flow] ---- SPLASH START 22:00:04.476 [Flow] ----- ANIM ENDED 22:00:04.783 [Flow] ---- SPLASH START 22:00:04.798 [Flow] ---- SPLASH START 22:00:08.882 [Flow] ----- ANIM ENDED 22:00:09.172 [Flow] ---- SPLASH START 22:00:09.184 [Flow] ---- SPLASH START 22:00:12.371 [Flow] ----- ANIM ENDED 22:00:12.690 [Flow] ---- SPLASH START 22:00:12.706 [Flow] ---- SPLASH START 22:00:13.512 [Flow] ----- ANIM ENDED 22:00:13.812 [Flow] ---- SPLASH START 22:00:13.828 [Flow] ---- SPLASH START 22:00:18.410 [Lua] event horde ends! 22:00:18.874 [Flow] ----- ANIM ENDED 22:00:19.229 [Flow] ---- SPLASH START 22:00:19.243 [Flow] ---- SPLASH START 22:00:28.885 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01 22:00:28.885 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0) 22:00:30.436 [Flow] ----- ANIM ENDED 22:00:30.757 [Flow] ---- SPLASH START 22:00:30.772 [Flow] ---- SPLASH START 22:00:33.299 [Flow] ----- ANIM ENDED 22:00:33.625 [Flow] ---- SPLASH START 22:00:33.637 [Flow] ---- SPLASH START 22:00:40.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 22:00:40.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064913 22:00:40.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064918 22:00:53.463 [Lua] event horde ends! 22:00:53.932 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01 22:00:53.939 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0) 22:00:54.884 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04 22:00:54.884 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0) 22:01:00.846 [Flow] ----- ANIM ENDED 22:01:01.144 [Flow] ---- SPLASH START 22:01:01.155 [Flow] ---- SPLASH START 22:01:05.221 [Flow] ----- ANIM ENDED 22:01:05.531 [Flow] ---- SPLASH START 22:01:05.542 [Flow] ---- SPLASH START 22:01:15.168 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_03 22:01:15.168 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_03 (seed: 0) 22:01:19.479 [Lua] event horde ends! 22:01:19.490 [Lua] event horde ends! 22:01:24.658 [Flow] ----- ANIM ENDED 22:01:24.968 [Flow] ---- SPLASH START 22:01:24.979 [Flow] ---- SPLASH START 22:01:25.690 [Flow] ----- ANIM ENDED 22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:01:25.692 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:01:26.001 [Flow] ---- SPLASH START 22:01:26.020 [Flow] ---- SPLASH START 22:01:29.841 warning: [Physics] Create Actor: Shape density varies. Using average. 22:01:29.841 warning: [Physics] Create Actor: Shape density varies. Using average. 22:01:29.841 warning: [Physics] Create Actor: Shape density varies. Using average. 22:01:29.841 warning: [Physics] Create Actor: Shape density varies. Using average. 22:01:30.365 warning: [Physics] Create Actor: Shape density varies. Using average. 22:01:30.365 warning: [Physics] Create Actor: Shape density varies. Using average. 22:01:30.365 warning: [Physics] Create Actor: Shape density varies. Using average. 22:01:30.365 warning: [Physics] Create Actor: Shape density varies. Using average. 22:01:36.535 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04 22:01:36.535 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0) 22:01:39.732 [Lua] event horde ends! 22:01:42.773 [Lua] event horde ends! 22:01:44.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 22:01:44.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064913 22:01:44.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064918 22:01:46.905 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01 22:01:46.912 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0) 22:01:57.712 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_02 22:01:57.712 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_02 (seed: 0) 22:01:59.379 [Lua] Switching ConflictSettings: to: skaven 22:01:59.379 [Lua] pacing=default 22:01:59.379 [Lua] roaming=nil 22:01:59.379 [Lua] specials=skaven 22:01:59.379 [Lua] debug_color=orange 22:01:59.379 [Lua] contained_breeds=nil 22:01:59.379 [Lua] pack_spawning=skaven 22:01:59.379 [Lua] disabled=false 22:01:59.379 [Lua] factions=nil 22:01:59.379 [Lua] boss=skaven 22:01:59.379 [Lua] horde=default 22:01:59.379 [Lua] name=skaven 22:01:59.379 [Lua] intensity=default 22:01:59.379 [Lua] --- 22:02:01.078 [Lua] event horde ends! 22:02:01.093 [Lua] event horde ends! 22:02:04.626 [Flow] ----- ANIM ENDED 22:02:04.626 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:02:04.939 [Flow] ---- SPLASH START 22:02:04.952 [Flow] ---- SPLASH START 22:02:18.011 [Lua] main_path_player_far_away_check started 22:02:18.142 [Lua] main_path_player_far_away_check started 22:02:18.240 [Lua] main_path_player_far_away_check started 22:02:18.439 [Lua] main_path_player_far_away_check started 22:02:21.171 [Lua] main_path_player_far_away_check started 22:02:21.319 [Lua] main_path_player_far_away_check started 22:02:21.416 [Lua] main_path_player_far_away_check started 22:02:21.599 [Lua] main_path_player_far_away_check started 22:02:22.203 [Lua] event horde ends! 22:02:24.339 [Lua] main_path_player_far_away_check started 22:02:24.415 [Lua] main_path_player_far_away_check started 22:02:24.757 [Lua] main_path_player_far_away_check started 22:02:25.002 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_06 22:02:25.002 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_06 (seed: 0) 22:02:26.760 [Lua] main_path_player_far_away_check started 22:02:27.482 [Lua] main_path_player_far_away_check started 22:02:27.559 [Lua] main_path_player_far_away_check started 22:02:27.896 [Lua] main_path_player_far_away_check started 22:02:29.100 [Lua] event horde failed 22:02:29.598 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 22:02:29.605 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 (seed: 0) 22:02:29.934 [Lua] main_path_player_far_away_check started 22:02:30.347 [Lua] event horde ends! 22:02:30.637 [Lua] main_path_player_far_away_check started 22:02:30.722 [Lua] main_path_player_far_away_check started 22:02:31.073 [Lua] main_path_player_far_away_check started 22:02:32.332 [Flow] ----- ANIM ENDED 22:02:32.332 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:02:32.636 [Flow] ---- SPLASH START 22:02:32.649 [Flow] ---- SPLASH START 22:02:33.311 [Lua] main_path_player_far_away_check started 22:02:33.796 [Lua] main_path_player_far_away_check started 22:02:35.499 [Lua] main_path_player_far_away_check started 22:02:35.816 [Lua] main_path_player_far_away_check started 22:02:36.419 [Lua] main_path_player_far_away_check started 22:02:36.944 [Lua] main_path_player_far_away_check started 22:02:38.653 [Lua] main_path_player_far_away_check started 22:02:38.965 [Lua] main_path_player_far_away_check started 22:02:39.567 [Lua] main_path_player_far_away_check started 22:02:40.052 [Lua] main_path_player_far_away_check started 22:02:41.808 [Lua] main_path_player_far_away_check started 22:02:42.127 [Lua] main_path_player_far_away_check started 22:02:45.453 [Flow] ----- ANIM ENDED 22:02:45.453 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:02:45.760 [Flow] ---- SPLASH START 22:02:45.769 [Flow] ---- SPLASH START 22:02:48.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 22:02:48.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064913 22:02:48.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064918 22:02:54.575 [Lua] event horde ends! 22:02:55.147 [Lua] main_path_player_far_away_check started 22:02:57.097 [Lua] main_path_player_far_away_check started 22:02:57.141 [Lua] main_path_player_far_away_check started 22:02:57.248 [Lua] main_path_player_far_away_check started 22:02:58.277 [Lua] main_path_player_far_away_check started 22:03:00.209 [Lua] main_path_player_far_away_check started 22:03:00.253 [Lua] main_path_player_far_away_check started 22:03:00.362 [Lua] main_path_player_far_away_check started 22:03:01.380 [Lua] main_path_player_far_away_check started 22:03:03.284 [Lua] main_path_player_far_away_check started 22:03:03.321 [Lua] main_path_player_far_away_check started 22:03:03.411 [Lua] main_path_player_far_away_check started 22:03:04.088 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_06 22:03:04.088 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_06 (seed: 0) 22:03:04.455 [Lua] main_path_player_far_away_check started 22:03:05.202 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 22:03:05.207 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 (seed: 0) 22:03:06.765 [Lua] main_path_player_far_away_check started 22:03:07.081 [Lua] main_path_player_far_away_check started 22:03:07.658 [Lua] main_path_player_far_away_check started 22:03:07.762 [Lua] main_path_player_far_away_check started 22:03:08.228 [Lua] event horde failed 22:03:09.851 [Lua] main_path_player_far_away_check started 22:03:10.170 [Lua] main_path_player_far_away_check started 22:03:10.755 [Lua] main_path_player_far_away_check started 22:03:10.865 [Lua] main_path_player_far_away_check started 22:03:12.994 [Lua] main_path_player_far_away_check started 22:03:13.373 [Lua] main_path_player_far_away_check started 22:03:13.895 [Lua] main_path_player_far_away_check started 22:03:14.061 [Lua] main_path_player_far_away_check started 22:03:24.314 [Flow] ----- ANIM ENDED 22:03:24.646 [Flow] ---- SPLASH START 22:03:24.659 [Flow] ---- SPLASH START 22:03:25.820 [Flow] ----- ANIM ENDED 22:03:26.133 [Flow] ---- SPLASH START 22:03:26.149 [Flow] ---- SPLASH START 22:03:33.580 [Lua] event horde ends! 22:03:38.568 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04 22:03:38.568 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0) 22:03:45.817 [Flow] ----- ANIM ENDED 22:03:46.152 [Flow] ---- SPLASH START 22:03:46.166 [Flow] ---- SPLASH START 22:03:48.645 [Lua] main_path_player_far_away_check started 22:03:49.395 [Lua] main_path_player_far_away_check started 22:03:51.170 [Lua] main_path_player_far_away_check started 22:03:51.746 [Lua] main_path_player_far_away_check started 22:03:51.944 [Lua] main_path_player_far_away_check started 22:03:52.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 22:03:52.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064913 22:03:52.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064918 22:03:52.510 [Lua] main_path_player_far_away_check started 22:03:53.844 [Flow] ----- ANIM ENDED 22:03:53.844 [Lua] TerrorEventMixer.stop_event: nurgle_end_event01 22:03:53.844 [Lua] Override Player Respawning end_event_respawn false 22:03:53.844 [Lua] Override Player Respawning portal_respawn true 22:03:53.846 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:03:53.846 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:03:53.846 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:03:53.846 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:03:53.846 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:03:53.846 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:03:53.846 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:03:54.177 [Flow] ---- SPLASH START 22:03:54.191 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 22:03:54.191 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 22:03:54.192 [Flow] ---- SPLASH START 22:03:54.296 [Lua] main_path_player_far_away_check started 22:03:54.497 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 11 action: fallback_idle 22:03:54.857 [Lua] main_path_player_far_away_check started 22:03:55.093 [Lua] main_path_player_far_away_check started 22:03:55.674 [Lua] main_path_player_far_away_check started 22:03:57.515 [Lua] main_path_player_far_away_check started 22:03:58.062 [Lua] main_path_player_far_away_check started 22:03:58.306 [Lua] main_path_player_far_away_check started 22:03:59.161 [Lua] main_path_player_far_away_check started 22:04:00.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 15, name: `unknown` 22:04:00.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 88, name: `unknown` 22:04:00.066 warning: [Lua] This function is deprecated and shouldn't be called 22:04:00.642 [Lua] main_path_player_far_away_check started 22:04:01.431 [Lua] main_path_player_far_away_check started 22:04:02.290 [Lua] main_path_player_far_away_check started 22:04:02.335 [Lua] main_path_player_far_away_check started 22:04:02.999 [Lua] event horde ends! 22:04:03.015 [Lua] event horde ends! 22:04:04.524 [Lua] main_path_player_far_away_check started 22:04:05.117 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape (seed: 0) 22:04:05.372 [Lua] main_path_player_far_away_check started 22:04:05.399 [Lua] main_path_player_far_away_check started 22:04:07.662 [Lua] main_path_player_far_away_check started 22:04:07.731 [Lua] Switching ConflictSettings: to: chaos 22:04:07.731 [Lua] pacing=chaos 22:04:07.731 [Lua] roaming=nil 22:04:07.731 [Lua] specials=chaos 22:04:07.731 [Lua] debug_color=purple 22:04:07.731 [Lua] contained_breeds=nil 22:04:07.731 [Lua] pack_spawning=chaos 22:04:07.731 [Lua] disabled=false 22:04:07.731 [Lua] factions=nil 22:04:07.731 [Lua] boss=chaos 22:04:07.731 [Lua] horde=chaos 22:04:07.731 [Lua] name=chaos 22:04:07.731 [Lua] intensity=default 22:04:07.731 [Lua] --- 22:04:07.765 [Lua] Switching ConflictSettings: to: skaven 22:04:07.765 [Lua] pacing=default 22:04:07.765 [Lua] roaming=nil 22:04:07.765 [Lua] specials=skaven 22:04:07.765 [Lua] debug_color=orange 22:04:07.765 [Lua] contained_breeds=nil 22:04:07.765 [Lua] pack_spawning=skaven 22:04:07.765 [Lua] disabled=false 22:04:07.765 [Lua] factions=nil 22:04:07.765 [Lua] boss=skaven 22:04:07.765 [Lua] horde=default 22:04:07.765 [Lua] name=skaven 22:04:07.765 [Lua] intensity=default 22:04:07.765 [Lua] --- 22:04:09.736 [Lua] main_path_player_far_away_check started 22:04:13.235 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01 22:04:13.240 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0) 22:04:13.267 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 22:04:14.535 [Lua] main_path_player_far_away_check started 22:04:15.436 [Lua] main_path_player_far_away_check started 22:04:19.404 [Lua] Switching ConflictSettings: to: chaos 22:04:19.404 [Lua] pacing=chaos 22:04:19.404 [Lua] roaming=nil 22:04:19.404 [Lua] specials=chaos 22:04:19.404 [Lua] debug_color=purple 22:04:19.404 [Lua] contained_breeds=nil 22:04:19.404 [Lua] pack_spawning=chaos 22:04:19.404 [Lua] disabled=false 22:04:19.404 [Lua] factions=nil 22:04:19.404 [Lua] boss=chaos 22:04:19.404 [Lua] horde=chaos 22:04:19.404 [Lua] name=chaos 22:04:19.404 [Lua] intensity=default 22:04:19.404 [Lua] --- 22:04:21.043 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 1289178 22:04:29.636 [Lua] event horde ends! 22:04:33.926 [Lua] Switching ConflictSettings: to: skaven 22:04:33.926 [Lua] pacing=default 22:04:33.926 [Lua] roaming=nil 22:04:33.926 [Lua] specials=skaven 22:04:33.926 [Lua] debug_color=orange 22:04:33.926 [Lua] contained_breeds=nil 22:04:33.926 [Lua] pack_spawning=skaven 22:04:33.926 [Lua] disabled=false 22:04:33.926 [Lua] factions=nil 22:04:33.926 [Lua] boss=skaven 22:04:33.926 [Lua] horde=default 22:04:33.926 [Lua] name=skaven 22:04:33.926 [Lua] intensity=default 22:04:33.926 [Lua] --- 22:04:36.616 [Lua] Switching ConflictSettings: to: chaos 22:04:36.616 [Lua] pacing=chaos 22:04:36.616 [Lua] roaming=nil 22:04:36.616 [Lua] specials=chaos 22:04:36.616 [Lua] debug_color=purple 22:04:36.616 [Lua] contained_breeds=nil 22:04:36.616 [Lua] pack_spawning=chaos 22:04:36.616 [Lua] disabled=false 22:04:36.616 [Lua] factions=nil 22:04:36.616 [Lua] boss=chaos 22:04:36.616 [Lua] horde=chaos 22:04:36.616 [Lua] name=chaos 22:04:36.616 [Lua] intensity=default 22:04:36.616 [Lua] --- 22:04:37.395 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape_02 (seed: 0) 22:04:43.733 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:43.734 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:43.734 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:43.734 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:43.787 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:43.787 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:43.787 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:43.787 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:43.956 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:43.956 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:44.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 22:04:44.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0 22:04:44.994 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:44.994 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:45.051 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:45.051 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:45.051 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:45.051 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:45.210 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:45.210 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:45.210 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:45.210 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:45.496 [Lua] Switching ConflictSettings: to: skaven 22:04:45.496 [Lua] pacing=default 22:04:45.496 [Lua] roaming=nil 22:04:45.496 [Lua] specials=skaven 22:04:45.496 [Lua] debug_color=orange 22:04:45.496 [Lua] contained_breeds=nil 22:04:45.496 [Lua] pack_spawning=skaven 22:04:45.496 [Lua] disabled=false 22:04:45.496 [Lua] factions=nil 22:04:45.496 [Lua] boss=skaven 22:04:45.496 [Lua] horde=default 22:04:45.496 [Lua] name=skaven 22:04:45.496 [Lua] intensity=default 22:04:45.496 [Lua] --- 22:04:45.822 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:45.822 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:45.885 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:45.885 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:45.885 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:45.885 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:46.764 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:46.764 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:46.764 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:46.764 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:49.791 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:49.792 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:49.792 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:49.792 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:52.760 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:52.760 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:52.760 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:52.760 warning: [Physics] Create Actor: Shape density varies. Using average. 22:05:00.111 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01 22:05:00.118 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0) 22:05:00.151 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 143 will change to a manual source. 22:05:01.937 [Lua] event horde ends! 22:05:10.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 1289178 22:05:11.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x35b83, position: 0 22:05:16.863 [Flow] MANGO 01 22:05:17.789 warning: [Physics] Create Actor: Shape density varies. Using average. 22:05:17.789 warning: [Physics] Create Actor: Shape density varies. Using average. 22:05:17.789 warning: [Physics] Create Actor: Shape density varies. Using average. 22:05:17.789 warning: [Physics] Create Actor: Shape density varies. Using average. 22:05:25.297 [Lua] event horde ends! 22:05:26.515 [Lua] [ChatManager][1]System: Kerillian picked up a Tome 22:05:29.266 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:402768608, lt:load_next_level, extra_packages:{ }) 22:05:29.266 [Lua] [NetworkServer] Entering post game 22:05:29.266 [Lua] [PeerSM] 110000109a86cfe :: on_exit InGame 22:05:29.266 [Lua] [PeerSM] 110000109a86cfe :: on_enter InPostGame 22:05:29.267 [Lua] gm_event_end_conditions_met false true 22:05:29.267 [Save] Saving `save_data` 22:05:29.267 [Lua] Game lost 22:05:29.270 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:05:29.270 [Save] Save done 22:05:29.270 [Save] Saving `save_data` 22:05:29.272 [Lua] generate_backend_stats 110000109a86cfe:1 22:05:29.273 [Save] Save done 22:05:29.296 [Lua] PlayFabMirrorBase:_commit_internal nil 22:05:29.296 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:05:29.296 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:05:29.297 [Save] Saving `save_data` 22:05:29.299 [Save] Save done 22:05:29.305 [Lua] commit result success 14 22:05:29.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 93 22:05:29.305 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:05:29.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 94 22:05:29.305 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 22:05:29.411 [Lua] defeat table: 00000000161D4300 nil 22:05:29.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 93 22:05:30.151 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 93 22:05:30.161 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 94 31 22:05:30.357 [Lua] [PlayFabRequestQueue] EAC Enabled! 94 22:05:30.357 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 94 22:05:30.826 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 94 22:05:30.826 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 95 22:05:30.833 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 95 22:05:31.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 95 22:05:37.129 [Lua] ConflictDirector - destroy all units 22:05:37.141 [Lua] [LevelTransitionHandler] promote_next_level_data 22:05:37.141 [Lua] TRANSITION nil nil load_next_level 22:05:37.141 [Lua] Transition type "load_next_level", is server: true 22:05:37.141 [Lua] [GameNetworkManager] Leaving game... 22:05:37.141 [Lua] [GameNetworkManager] Shutting down game session host. 22:05:37.141 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:05:37.141 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:05:37.142 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1930.74 22:05:37.151 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:05:39.148 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:05:39.148 [Lua] [Managers] Calling function on all managers: 22:05:39.155 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 1 22:05:39.156 [Lua] Clearing all global lookup lists 22:05:39.156 [Lua] [IngamePlayerListUI] - Destroy 22:05:39.156 [Lua] [GamePadEquipmentUI] - Destroy 22:05:39.156 [Lua] [EquipmentUI] - Destroy 22:05:39.156 [Lua] [GamePadAbilityUI] - Destroy 22:05:39.156 [Lua] [AbilityUI] - Destroy 22:05:39.156 [Lua] [IngameUI] destroy 22:05:39.156 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 2 22:05:39.156 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 5 22:05:39.157 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 6 22:05:39.306 [Lua] [Managers] Destroying manager group: 22:05:39.320 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:05:39.471 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:05:39.471 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:05:39.473 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:05:39.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:05:39.482 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:05:39.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:05:39.490 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:05:39.491 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:05:39.491 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:05:39.492 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:05:39.495 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:05:39.496 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:05:39.497 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:05:39.499 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:05:39.500 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:05:39.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:05:39.505 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:05:39.506 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:05:39.508 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:05:39.509 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:05:39.514 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:05:39.519 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:05:39.520 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:05:39.521 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:05:39.524 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:05:39.527 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:05:39.530 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:05:39.531 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:05:39.536 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:05:39.545 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:05:39.545 [Lua] [PeerSM] 110000109a86cfe :: on_exit InPostGame 22:05:39.545 [Lua] [PeerSM] 110000109a86cfe :: on_enter Loading 22:05:39.546 [Lua] [Matchmaking] unregister rpcs 22:05:39.546 [Lua] ############### UNLOADING PACKAGES ############### 22:05:39.546 [Lua] [Managers] Calling function on all managers: 22:05:39.546 [Lua] [Managers] Destroying manager group: 22:05:39.546 [Lua] [Gamestate] Enter state StateLoading 22:05:39.550 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:05:39.551 [Lua] Found camera: end_screen_camera 22:05:39.551 [Lua] Found camera: end_screen_camera 22:05:39.551 [Lua] Found camera: end_screen_camera 22:05:39.551 [Lua] Found camera: end_screen_camera 22:05:39.551 [Lua] Found camera: end_screen_camera 22:05:39.551 [Lua] Found camera: end_screen_camera 22:05:39.551 [Lua] Found camera: end_screen_camera 22:05:39.551 [Lua] Found camera: end_screen_camera 22:05:39.551 [Lua] Found camera: end_screen_camera 22:05:39.551 [Lua] Found camera: end_screen_camera 22:05:39.551 [Lua] Found camera: end_screen_camera 22:05:39.551 [Lua] [EndViewState] Enter Substate EndViewStateSummary 22:05:39.552 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:05:39.552 [Lua] [Matchmaking] register rpcs 22:05:39.552 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:05:39.552 [Lua] Set lobby begin: 22:05:39.552 [Lua] Lobby data twitch_enabled = false 22:05:39.552 [Lua] Lobby data selected_mission_id = nurgle 22:05:39.552 [Lua] Lobby data num_players = 1 22:05:39.552 [Lua] Lobby data difficulty_tweak = 0 22:05:39.552 [Lua] Lobby data host = 110000109a86cfe 22:05:39.552 [Lua] Lobby data matchmaking_type = 2 22:05:39.553 [Lua] Lobby data is_private = true 22:05:39.553 [Lua] Lobby data match_started = true 22:05:39.553 [Lua] Lobby data difficulty = harder 22:05:39.553 [Lua] Lobby data player_slot_1 = 0:0 22:05:39.553 [Lua] Lobby data player_slot_4 = 0:0 22:05:39.553 [Lua] Lobby data unique_server_name = Rafio 22:05:39.553 [Lua] Lobby data quick_game = false 22:05:39.554 [Lua] Lobby data country_code = PL 22:05:39.554 [Lua] Lobby data matchmaking = false 22:05:39.554 [Lua] Lobby data power_level = 0 22:05:39.554 [Lua] Lobby data mission_id = nurgle 22:05:39.554 [Lua] Lobby data mechanism = adventure 22:05:39.554 [Lua] Lobby data player_slot_5 = 0:0 22:05:39.554 [Lua] Lobby data player_slot_2 = 0:0 22:05:39.554 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:05:39.554 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:05:39.554 [Lua] Lobby data eac_authorized = true 22:05:39.554 [Lua] Set lobby end. 22:05:39.554 [Lua] registering RPCs 22:05:39.554 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:05:39.554 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:05:39.554 [Lua] Set lobby begin: 22:05:39.554 [Lua] Lobby data twitch_enabled = false 22:05:39.554 [Lua] Lobby data selected_mission_id = inn_level_skulls 22:05:39.555 [Lua] Lobby data num_players = 1 22:05:39.555 [Lua] Lobby data difficulty_tweak = 0 22:05:39.555 [Lua] Lobby data host = 110000109a86cfe 22:05:39.555 [Lua] Lobby data matchmaking_type = 3 22:05:39.555 [Lua] Lobby data is_private = true 22:05:39.555 [Lua] Lobby data match_started = true 22:05:39.555 [Lua] Lobby data difficulty = harder 22:05:39.555 [Lua] Lobby data player_slot_1 = 0:0 22:05:39.555 [Lua] Lobby data player_slot_4 = 0:0 22:05:39.555 [Lua] Lobby data unique_server_name = Rafio 22:05:39.555 [Lua] Lobby data quick_game = false 22:05:39.555 [Lua] Lobby data country_code = PL 22:05:39.555 [Lua] Lobby data matchmaking = false 22:05:39.555 [Lua] Lobby data power_level = 0 22:05:39.555 [Lua] Lobby data mission_id = inn_level_skulls 22:05:39.555 [Lua] Lobby data mechanism = adventure 22:05:39.555 [Lua] Lobby data player_slot_5 = 0:0 22:05:39.555 [Lua] Lobby data player_slot_2 = 0:0 22:05:39.555 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:05:39.555 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:05:39.555 [Lua] Lobby data eac_authorized = true 22:05:39.556 [Lua] Set lobby end. 22:05:39.556 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:05:39.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, ProfileSynchronizer 22:05:39.609 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 22:05:39.609 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:05:39.618 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer 22:05:39.620 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 22:05:39.621 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 22:05:39.622 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 22:05:39.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, ProfileSynchronizer 22:05:39.622 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer 22:05:39.622 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 22:05:39.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, ProfileSynchronizer 22:05:39.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1, ProfileSynchronizer 22:05:39.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, ProfileSynchronizer 22:05:39.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer 22:05:39.623 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 22:05:39.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 22:05:39.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, ProfileSynchronizer 22:05:39.634 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 22:05:39.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, ProfileSynchronizer 22:05:39.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, ProfileSynchronizer 22:05:39.640 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 22:05:39.640 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:05:39.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2, ProfileSynchronizer 22:05:39.641 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 22:05:39.641 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 22:05:39.641 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:05:39.642 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer 22:05:39.642 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer 22:05:39.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 22:05:39.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1, ProfileSynchronizer 22:05:39.642 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 22:05:39.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer 22:05:39.644 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:05:39.644 [Lua] [StateLoading] load_current_level 22:05:39.644 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 22:05:39.645 [Umbra] Unload tome 22:05:39.734 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, nurgle 22:05:39.734 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 22:05:39.734 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 22:05:39.734 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 22:05:39.734 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 22:05:39.734 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 22:05:39.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:05:39.841 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:05:39.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 22:05:40.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x36087, position: 4813914 22:05:41.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 22:05:41.282 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 22:05:41.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:05:45.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:05:45.725 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:05:45.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 22:05:45.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 22:05:45.876 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 22:05:45.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 22:05:45.893 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 22:05:45.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 22:05:45.943 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 22:05:45.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:05:46.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:05:46.045 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:05:46.062 [Lua] [LevelTransitionHandler] Level load completed! 22:05:46.062 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 22:05:46.065 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:05:46.065 [Lua] checking dlc's against conflict directors 22:05:46.065 [Lua] number of factions to include 2 22:05:46.065 [Lua] Updated list weights for random: 22:05:46.065 [Lua] skaven, 0.42 (0.00-0.42) 22:05:46.065 [Lua] chaos, 0.42 (0.42-0.83) 22:05:46.065 [Lua] beastmen, 0.17 (0.83-1.00) 22:05:46.065 [Lua] Rolled random faction: 0.27856689691543579 skaven 22:05:46.065 [Lua] Updated list weights for random: 22:05:46.065 [Lua] beastmen, 0.29 (0.00-0.29) 22:05:46.065 [Lua] chaos, 0.71 (0.29-1.00) 22:05:46.065 [Lua] Rolled random faction: 0.81953376531600952 chaos 22:05:46.065 [Lua] number of factions added 2 22:05:46.065 [Lua] --- --- --- 22:05:46.065 [Lua] Starting... difficulty 'normal' 22:05:46.065 [Lua] These are the starting conflict directors: 22:05:46.065 [Lua] inn_level 22:05:46.065 [Lua] --- --- --- 22:05:46.065 [Lua] 22:05:46.065 [Lua] DONE! Found the following directors: 22:05:46.065 [Lua] (free: 35), Master hash is: 22:05:46.065 [Lua] [EnemyPackageLoader] breed_lookup: { } 22:05:46.065 [Lua] load_startup_enemy_packages: -------------- 22:05:46.065 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:05:46.065 [Lua] critter_rat 22:05:46.079 [Lua] ### Received rpc_level_loaded 22:05:46.079 [Lua] #### Has state machine: true, peer_id: 110000109a86cfe, level_id: 114 22:05:46.079 [Lua] Peer 110000109a86cfe has loaded the level and all enemies are loaded 22:05:46.096 [Lua] [PeerSM] 110000109a86cfe :: on_exit Loading 22:05:46.096 [Lua] [PeerSM] 110000109a86cfe :: on_enter LoadingProfilePackages 22:05:46.113 [Lua] [PeerSM] 110000109a86cfe :: on_exit LoadingProfilePackages 22:05:46.113 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForEnterGame 22:05:46.114 [Lua] ### Received rpc_level_loaded 22:05:46.114 [Lua] #### Has state machine: false, peer_id: 110000109a86cfe, level_id: 114 22:05:46.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:05:46.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:05:46.130 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 22:05:46.130 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:05:46.130 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 22:05:46.131 [Umbra] Init version: 3.4.15 :: 16 threads 22:05:46.857 [Lua] [EndViewState] Exit Substate EndViewStateSummary 22:05:46.857 [Lua] [PlayState] Enter Substate EndViewStateScore 22:05:46.900 [Lua] Async level spawning done 22:05:49.978 [Lua] [PlayState] Exit Substate EndViewStateScore 22:05:49.979 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:05:50.978 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:05:50.978 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:05:50.978 [Lua] [Matchmaking] unregister rpcs 22:05:50.978 [Lua] Set lobby begin: 22:05:50.978 [Lua] Lobby data twitch_enabled = false 22:05:50.978 [Lua] Lobby data selected_mission_id = inn_level_skulls 22:05:50.978 [Lua] Lobby data num_players = 1 22:05:50.978 [Lua] Lobby data difficulty_tweak = 0 22:05:50.978 [Lua] Lobby data host = 110000109a86cfe 22:05:50.978 [Lua] Lobby data matchmaking_type = 3 22:05:50.979 [Lua] Lobby data is_private = true 22:05:50.979 [Lua] Lobby data match_started = true 22:05:50.979 [Lua] Lobby data difficulty = harder 22:05:50.979 [Lua] Lobby data player_slot_1 = 0:0 22:05:50.979 [Lua] Lobby data player_slot_4 = 0:0 22:05:50.979 [Lua] Lobby data unique_server_name = Rafio 22:05:50.979 [Lua] Lobby data quick_game = false 22:05:50.979 [Lua] Lobby data country_code = PL 22:05:50.979 [Lua] Lobby data matchmaking = false 22:05:50.979 [Lua] Lobby data power_level = 0 22:05:50.980 [Lua] Lobby data mission_id = inn_level_skulls 22:05:50.980 [Lua] Lobby data mechanism = adventure 22:05:50.980 [Lua] Lobby data player_slot_5 = 0:0 22:05:50.980 [Lua] Lobby data player_slot_2 = 0:0 22:05:50.980 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:05:50.980 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:05:50.980 [Lua] Lobby data eac_authorized = true 22:05:50.980 [Lua] Set lobby end. 22:05:50.980 [Lua] [Managers] Destroying manager group: 22:05:50.981 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:05:50.981 [Lua] [Gamestate] Enter StateIngame HOST 22:05:50.981 [Lua] [Managers] Calling function on all managers: 22:05:50.981 [Lua] <>level = inn_level_skulls<> 22:05:50.981 [Lua] Set lobby begin: 22:05:50.981 [Lua] Lobby data twitch_enabled = false 22:05:50.981 [Lua] Lobby data selected_mission_id = inn_level_skulls 22:05:50.981 [Lua] Lobby data num_players = 1 22:05:50.981 [Lua] Lobby data difficulty_tweak = 0 22:05:50.981 [Lua] Lobby data host = 110000109a86cfe 22:05:50.981 [Lua] Lobby data matchmaking_type = 3 22:05:50.981 [Lua] Lobby data is_private = true 22:05:50.981 [Lua] Lobby data match_started = true 22:05:50.981 [Lua] Lobby data difficulty = harder 22:05:50.981 [Lua] Lobby data player_slot_1 = 0:0 22:05:50.981 [Lua] Lobby data player_slot_4 = 0:0 22:05:50.981 [Lua] Lobby data unique_server_name = Rafio 22:05:50.981 [Lua] Lobby data quick_game = false 22:05:50.982 [Lua] Lobby data country_code = PL 22:05:50.982 [Lua] Lobby data matchmaking = false 22:05:50.982 [Lua] Lobby data power_level = 0 22:05:50.982 [Lua] Lobby data mission_id = inn_level_skulls 22:05:50.982 [Lua] Lobby data mechanism = adventure 22:05:50.982 [Lua] Lobby data player_slot_5 = 0:0 22:05:50.982 [Lua] Lobby data player_slot_2 = 0:0 22:05:50.982 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:05:50.982 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:05:50.982 [Lua] Lobby data eac_authorized = true 22:05:50.982 [Lua] Set lobby end. 22:05:50.982 [Lua] [StateIngame] Server ingame 22:05:50.985 [Lua] Set lobby begin: 22:05:50.985 [Lua] Lobby data twitch_enabled = false 22:05:50.985 [Lua] Lobby data selected_mission_id = inn_level_skulls 22:05:50.985 [Lua] Lobby data num_players = 1 22:05:50.985 [Lua] Lobby data difficulty_tweak = 0 22:05:50.985 [Lua] Lobby data host = 110000109a86cfe 22:05:50.985 [Lua] Lobby data matchmaking_type = 3 22:05:50.986 [Lua] Lobby data is_private = true 22:05:50.986 [Lua] Lobby data match_started = true 22:05:50.986 [Lua] Lobby data difficulty = normal 22:05:50.986 [Lua] Lobby data player_slot_1 = 0:0 22:05:50.986 [Lua] Lobby data player_slot_4 = 0:0 22:05:50.986 [Lua] Lobby data unique_server_name = Rafio 22:05:50.986 [Lua] Lobby data quick_game = false 22:05:50.986 [Lua] Lobby data country_code = PL 22:05:50.986 [Lua] Lobby data matchmaking = false 22:05:50.986 [Lua] Lobby data power_level = 0 22:05:50.986 [Lua] Lobby data mission_id = inn_level_skulls 22:05:50.987 [Lua] Lobby data mechanism = adventure 22:05:50.987 [Lua] Lobby data player_slot_5 = 0:0 22:05:50.987 [Lua] Lobby data player_slot_2 = 0:0 22:05:50.987 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:05:50.987 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:05:50.987 [Lua] Lobby data eac_authorized = true 22:05:50.987 [Lua] Set lobby end. 22:05:50.987 [Lua] [Matchmaking] register rpcs 22:05:50.987 [Lua] GameNetworkManager:init... creating game session 22:05:50.987 [Lua] Host GameSession.make_game_session_host with session: 22:05:50.987 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:05:50.987 [Lua] [GameNetworkManager] My own peer_id = 110000109a86cfe 22:05:50.987 [Lua] [GameNetworkManager] self.is_server = true 22:05:50.987 [Network] Setting artificial MTU limit to 65536 22:05:50.998 [Lua] Switching ConflictSettings: to: inn_level 22:05:50.998 [Lua] pacing=disabled 22:05:50.998 [Lua] roaming=nil 22:05:50.998 [Lua] disabled=false 22:05:50.998 [Lua] pack_spawning=disabled 22:05:50.998 [Lua] contained_breeds=nil 22:05:50.998 [Lua] boss=disabled 22:05:50.998 [Lua] horde=disabled 22:05:50.998 [Lua] specials=disabled 22:05:50.998 [Lua] name=inn_level 22:05:50.998 [Lua] intensity=disabled 22:05:50.998 [Lua] --- 22:05:50.998 [Lua] [LevelAnalysis] set_random_seed( 0) 22:05:51.001 warning: [GwNav] NavData resource not loaded 22:05:51.001 warning: [GwNav] levels/inn/event_decoration/skulls/world 22:05:51.001 [Lua] nested_level_name levels/inn/world 22:05:51.001 [Lua] [AIInterestPointSystem] Level Seed: 0 22:05:51.001 [Lua] 22:05:51.001 [Lua] [entity_system_bag] = table 22:05:51.001 [Lua] [entity_system_bag] = metatable 22:05:51.001 [Lua] [startup_data] = table 22:05:51.001 [Lua] [entity_manager] = table 22:05:51.001 [Lua] [entity_manager] = metatable 22:05:51.001 [Lua] [unit_spawner] = table 22:05:51.001 [Lua] [unit_spawner] = metatable 22:05:51.001 [Lua] [unit_storage] = table 22:05:51.001 [Lua] [unit_storage] = metatable 22:05:51.001 [Lua] [dice_keeper] = table 22:05:51.001 [Lua] [dice_keeper] = metatable 22:05:51.001 [Lua] [is_server] = true (boolean) 22:05:51.001 [Lua] [world] = [World] 22:05:51.001 [Lua] [system_api] = table 22:05:51.001 [Lua] [entity_system] = table 22:05:51.001 [Lua] [entity_system] = metatable 22:05:51.001 [Lua] [network_lobby] = table 22:05:51.001 [Lua] [network_lobby] = metatable 22:05:51.001 [Lua] [profile_synchronizer] = table 22:05:51.001 [Lua] [profile_synchronizer] = metatable 22:05:51.001 [Lua] [level_transition_handler] = table 22:05:51.001 [Lua] [level_transition_handler] = metatable 22:05:51.001 [Lua] [num_local_human_players] = 1 (number) 22:05:51.001 [Lua] [statistics_db] = table 22:05:51.001 [Lua] [statistics_db] = metatable 22:05:51.001 [Lua] [network_server] = table 22:05:51.001 [Lua] [network_server] = metatable 22:05:51.001 [Lua] [input_manager] = table 22:05:51.001 [Lua] [input_manager] = metatable 22:05:51.001 [Lua] [network_clock] = table 22:05:51.001 [Lua] [network_clock] = metatable 22:05:51.001 [Lua] [network_transmit] = table 22:05:51.001 [Lua] [network_transmit] = metatable 22:05:51.001 [Lua] [free_flight_manager] = table 22:05:51.001 [Lua] [free_flight_manager] = metatable 22:05:51.001 [Lua] [network_manager] = table 22:05:51.001 [Lua] [network_manager] = metatable 22:05:51.001 [Lua] [network_event_delegate] = table 22:05:51.002 [Lua] [network_event_delegate] = metatable 22:05:51.002 [Lua] 22:05:51.002 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:05:51.002 [Lua] ignoring extension VersusInteractObjectiveExtension 22:05:51.002 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:05:51.002 [Lua] ignoring extension VersusSocketObjectiveExtension 22:05:51.002 [Lua] ignoring extension VersusTargetObjectiveExtension 22:05:51.002 [Lua] ignoring extension VersusMissionObjectiveExtension 22:05:51.002 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:05:51.007 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 22:05:51.007 [Lua] [AchievementManager] Achievements using the steam platform 22:05:51.007 [Lua] PlayerManager:add_player player_1 22:05:51.062 [Lua] [StateIngame] Level seed: 0 22:05:51.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2, async-read, 22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:05:51.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2, async-read, 22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:05:51.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:05:51.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2, async-read, 22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 22:05:51.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 22:05:51.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 22:05:51.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 22:05:51.069 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2, async-read, 22:05:51.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 22:05:51.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 22:05:51.069 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read, 22:05:51.072 [Lua] [LevelAnalysis] set_random_seed( 0) 22:05:51.076 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13 22:05:51.076 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=14 22:05:51.076 [Lua] [IngameUI] init 22:05:51.090 [SteamVoipClient] select_out(110000109a86cfe, off) 22:05:51.093 [Lua] cb_razer_chroma_setup 22:05:51.122 [Lua] [Matchmaking] Cancelling matchmaking 22:05:51.122 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:05:51.122 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:05:51.122 [Lua] Set lobby begin: 22:05:51.122 [Lua] Lobby data twitch_enabled = false 22:05:51.122 [Lua] Lobby data selected_mission_id = inn_level_skulls 22:05:51.122 [Lua] Lobby data num_players = 1 22:05:51.122 [Lua] Lobby data difficulty_tweak = 0 22:05:51.123 [Lua] Lobby data host = 110000109a86cfe 22:05:51.123 [Lua] Lobby data matchmaking_type = 3 22:05:51.123 [Lua] Lobby data is_private = true 22:05:51.123 [Lua] Lobby data match_started = true 22:05:51.123 [Lua] Lobby data difficulty = normal 22:05:51.123 [Lua] Lobby data player_slot_1 = 0:0 22:05:51.123 [Lua] Lobby data player_slot_4 = 0:0 22:05:51.123 [Lua] Lobby data unique_server_name = Rafio 22:05:51.123 [Lua] Lobby data quick_game = false 22:05:51.123 [Lua] Lobby data country_code = PL 22:05:51.123 [Lua] Lobby data matchmaking = false 22:05:51.123 [Lua] Lobby data power_level = 805 22:05:51.123 [Lua] Lobby data mission_id = inn_level_skulls 22:05:51.123 [Lua] Lobby data mechanism = adventure 22:05:51.123 [Lua] Lobby data player_slot_5 = 0:0 22:05:51.123 [Lua] Lobby data player_slot_2 = 0:0 22:05:51.123 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:05:51.123 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:05:51.124 [Lua] Lobby data eac_authorized = true 22:05:51.124 [Lua] Set lobby end. 22:05:51.124 [Flow] complete_skittergate_legend false 22:05:51.124 [Flow] complete_all_helmgart_levels_recruit true 22:05:51.125 [Flow] WitchHunterLevel:30 22:05:51.125 [Flow] LeaderYes 22:05:51.125 [Flow] ALL PC XP:213824 22:05:51.125 [Flow] Has "bogenhafen" DLC:true 22:05:51.125 [Flow] WH XP:45619 22:05:51.125 [Flow] Number of crafted items:812 22:05:51.125 [Flow] Sum of Powe Levels:1500 22:05:51.125 [Flow] lodestone diff 1:false 22:05:51.125 [Flow] magnus and forest activated 22:05:51.125 [Flow] magnus and forest activated 22:05:51.125 [Flow] cemetery and forest activated 22:05:51.125 [Flow] magnus and cemetery 22:05:51.125 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:05:51.125 [Flow] ALL RUNES ACTIVATED 22:05:51.125 [Flow] magnus and forest activated 22:05:51.125 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:05:51.125 [Flow] ALL RUNES ACTIVATED 22:05:51.125 [Flow] cemetery and forest activated 22:05:51.125 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:05:51.125 [Flow] ALL RUNES ACTIVATED 22:05:51.125 [Flow] magnus and forest activated 22:05:51.125 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:05:51.125 [Flow] ALL RUNES ACTIVATED 22:05:51.125 [Flow] magnus and cemetery 22:05:51.125 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:05:51.125 [Flow] ALL RUNES ACTIVATED 22:05:51.125 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:05:51.127 [Lua] CurrentConflictSettings inn_level 22:05:51.127 [Lua] [ConflictDirector] conflict_director is ai_ready 22:05:51.127 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:05:51.127 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:05:51.128 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:05:51.128 [Lua] Forming navigation groups in one frame 22:05:51.128 [Lua] Forming navigation groups 22:05:51.148 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 22:05:51.148 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 22:05:51.148 [Lua] number of nav groups: 42 22:05:51.149 [Lua] number of refined nav groups : 23 22:05:51.151 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 22:05:51.151 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:05:51.151 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:05:51.151 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:05:51.154 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:05:51.154 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:05:51.154 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:05:51.154 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 22:05:51.154 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:05:51.154 [Lua] [Managers] Calling function on all managers: 22:05:51.154 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:05:51.192 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForEnterGame 22:05:51.192 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForGameObjectSync 22:05:51.468 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForGameObjectSync 22:05:51.468 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForPlayers 22:05:51.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:05:51.468 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:05:51.468 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:05:51.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:05:51.489 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForPlayers 22:05:51.489 [Lua] [PeerSM] 110000109a86cfe :: on_enter InGame 22:05:51.493 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 22:05:51.496 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:05:51.496 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:05:51.496 [Lua] PlayerManager:assign_unit_ownership Rafio 110000109a86cfe 1 22:05:51.496 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 22:05:51.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:05:51.511 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:05:51.511 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:05:51.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 22:05:51.529 [Lua] Players are leaving the safe zone 22:05:51.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 22:05:51.547 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 22:05:51.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 22:05:51.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:05:51.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:05:51.598 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:05:51.598 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:05:51.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 22:05:51.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 22:05:51.633 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 22:05:51.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 22:05:51.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:05:51.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:05:51.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 22:05:51.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 22:05:51.882 [Lua] StateInGameRunning:_game_actually_starts() 22:05:51.882 [Lua] ################################################################################################################# 22:05:51.882 [Lua] [Loading Time]: 00:00:12 [Transition]: nurgle-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:05:51.882 [Lua] ################################################################################################################# 22:05:51.882 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 96 22:05:51.882 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false 22:05:51.897 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 96 22:05:52.090 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 96 22:05:52.090 [Lua] Commit load time data 22:05:52.268 [Flow] DISABLE 22:05:58.801 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2, async-read, 22:05:58.801 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:05:58.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2, async-read, 22:05:58.824 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:05:58.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 22:05:58.851 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:05:58.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2, async-read, 22:05:58.875 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:05:58.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2, async-read, 22:05:58.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:06:01.256 [Lua] PlayFabMirrorBase:_commit_internal 15 22:06:01.256 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:06:01.261 [Lua] generate_backend_stats 110000109a86cfe:1 22:06:01.290 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:06:01.290 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:06:01.295 [Lua] commit result success 15 22:06:01.295 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 97 22:06:01.303 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 97 22:06:01.472 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 97 22:06:01.997 [Lua] [IngameUI] menu view on_enter ingame_menu 22:06:03.098 [Lua] [IngameUI] menu view on_exit ingame_menu 22:06:03.098 [Lua] [IngameUI] menu view on_enter character_selection 22:06:03.099 [Lua] hero_fullscreen_menu_on_enter 22:06:03.104 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bbf790 22:06:03.106 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 22:06:03.114 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:03.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:03.114 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:03.114 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:03.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:06:03.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:03.134 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:03.134 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:03.134 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:03.134 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:03.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 22:06:03.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 22:06:03.692 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:03.692 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:03.692 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:03.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:06:03.693 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:03.693 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:04.192 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:06:04.192 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:06:04.193 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 22:06:04.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 22:06:04.283 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 22:06:04.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:04.289 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:04.294 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 22:06:04.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:06:04.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:04.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 22:06:04.297 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView 22:06:04.297 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:04.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 22:06:04.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 22:06:04.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 22:06:04.338 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 22:06:04.338 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 22:06:04.402 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000109a86cfe 22:06:04.402 [Lua] Set lobby begin: 22:06:04.402 [Lua] Lobby data twitch_enabled = false 22:06:04.402 [Lua] Lobby data selected_mission_id = inn_level_skulls 22:06:04.403 [Lua] Lobby data num_players = 1 22:06:04.403 [Lua] Lobby data difficulty_tweak = 0 22:06:04.403 [Lua] Lobby data host = 110000109a86cfe 22:06:04.403 [Lua] Lobby data matchmaking_type = 3 22:06:04.403 [Lua] Lobby data is_private = true 22:06:04.403 [Lua] Lobby data match_started = true 22:06:04.403 [Lua] Lobby data difficulty = normal 22:06:04.403 [Lua] Lobby data player_slot_1 = 0:0 22:06:04.403 [Lua] Lobby data player_slot_4 = 0:0 22:06:04.403 [Lua] Lobby data unique_server_name = Rafio 22:06:04.403 [Lua] Lobby data quick_game = false 22:06:04.403 [Lua] Lobby data country_code = PL 22:06:04.403 [Lua] Lobby data matchmaking = false 22:06:04.403 [Lua] Lobby data power_level = 805 22:06:04.403 [Lua] Lobby data mission_id = inn_level_skulls 22:06:04.403 [Lua] Lobby data mechanism = adventure 22:06:04.403 [Lua] Lobby data player_slot_5 = 110000109a86cfe:1 22:06:04.403 [Lua] Lobby data player_slot_2 = 0:0 22:06:04.404 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:06:04.404 [Lua] Lobby data player_slot_3 = 0:0 22:06:04.404 [Lua] Lobby data eac_authorized = true 22:06:04.404 [Lua] Set lobby end. 22:06:04.404 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:1) to profile(5) career(4) 22:06:04.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read, 22:06:04.412 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 22:06:04.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 22:06:04.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 22:06:04.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read, 22:06:04.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 22:06:04.412 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 22:06:04.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, ProfileSynchronizer, async-read, 22:06:04.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1, ProfileSynchronizer, async-read, 22:06:04.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:06:04.421 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer 22:06:04.422 [Lua] [PackageManager] Unload: wwise/throwing_axe, ProfileSynchronizer 22:06:04.422 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 22:06:04.423 [Lua] [GameNetworkManager] destroying game object with go_id=38 22:06:04.424 [Save] Saving `save_data` 22:06:04.426 [Save] Save done 22:06:04.432 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer 22:06:04.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, ProfileSynchronizer 22:06:04.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 22:06:04.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer 22:06:04.443 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, ProfileSynchronizer 22:06:04.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, ProfileSynchronizer 22:06:04.444 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, ProfileSynchronizer 22:06:04.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 22:06:04.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, ProfileSynchronizer 22:06:04.444 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:06:04.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 22:06:04.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 22:06:04.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 22:06:04.525 [Lua] [IngameUI] menu view on_exit character_selection 22:06:04.525 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 22:06:04.525 [Lua] hero_fullscreen_menu_on_exit 22:06:04.527 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bbf790 22:06:04.527 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:04.527 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:04.527 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:04.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:06:04.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 22:06:04.662 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 22:06:04.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 22:06:04.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 22:06:04.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 22:06:04.706 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 22:06:04.758 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:06:04.758 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:06:04.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 22:06:04.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 22:06:04.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 22:06:04.783 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1 22:06:04.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1 22:06:04.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1 22:06:04.890 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 22:06:05.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 22:06:05.022 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 22:06:05.039 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(6.48209, -1.27135, 5.1819), Vector4(0, 0, 0.511389, -0.859349)) 22:06:05.042 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:06:05.043 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:06:05.043 [Lua] PlayerManager:assign_unit_ownership Rafio 110000109a86cfe 1 22:06:05.043 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 22:06:06.382 [Lua] [IngameUI] menu view on_enter hero_view 22:06:06.390 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bc8790 22:06:06.390 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:06:06.403 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:06:06.403 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:06:06.404 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:06:06.404 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:06:06.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:06:06.440 [Lua] Set lobby begin: 22:06:06.440 [Lua] Lobby data twitch_enabled = false 22:06:06.440 [Lua] Lobby data selected_mission_id = inn_level_skulls 22:06:06.440 [Lua] Lobby data num_players = 1 22:06:06.440 [Lua] Lobby data difficulty_tweak = 0 22:06:06.440 [Lua] Lobby data host = 110000109a86cfe 22:06:06.440 [Lua] Lobby data matchmaking_type = 3 22:06:06.440 [Lua] Lobby data is_private = true 22:06:06.441 [Lua] Lobby data match_started = true 22:06:06.441 [Lua] Lobby data difficulty = normal 22:06:06.441 [Lua] Lobby data player_slot_1 = 0:0 22:06:06.441 [Lua] Lobby data player_slot_4 = 0:0 22:06:06.441 [Lua] Lobby data unique_server_name = Rafio 22:06:06.441 [Lua] Lobby data quick_game = false 22:06:06.441 [Lua] Lobby data country_code = PL 22:06:06.441 [Lua] Lobby data matchmaking = false 22:06:06.441 [Lua] Lobby data power_level = 795 22:06:06.441 [Lua] Lobby data mission_id = inn_level_skulls 22:06:06.441 [Lua] Lobby data mechanism = adventure 22:06:06.441 [Lua] Lobby data player_slot_5 = 110000109a86cfe:1 22:06:06.441 [Lua] Lobby data player_slot_2 = 0:0 22:06:06.442 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:06:06.442 [Lua] Lobby data player_slot_3 = 0:0 22:06:06.442 [Lua] Lobby data eac_authorized = true 22:06:06.442 [Lua] Set lobby end. 22:06:06.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:06:06.795 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:06:06.816 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:06.816 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:06.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:06.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:06.848 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:06.848 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:06.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:06.848 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:06.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:08.587 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:06:08.587 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:06:08.587 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:06:08.587 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:08.587 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:08.587 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:08.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:08.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:08.591 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:06:08.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:06:08.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:06:08.591 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:06:08.606 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:06:08.607 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:06:08.608 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:06:08.608 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:06:08.613 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:06:09.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:06:09.003 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:06:09.028 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:09.510 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 22:06:09.510 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 22:06:09.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:09.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:09.533 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:09.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:09.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:09.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 22:06:09.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:06:09.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:09.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 22:06:09.569 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 22:06:09.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p 22:06:09.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p 22:06:09.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p 22:06:10.534 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:06:10.534 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:06:10.534 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:06:10.537 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 22:06:10.537 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview 22:06:10.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:10.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:06:10.541 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:06:10.541 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:06:10.541 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:06:10.541 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:06:10.554 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:06:10.555 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:06:10.556 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:06:10.556 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:06:10.561 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:06:10.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:06:10.933 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:06:10.960 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:11.444 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 22:06:11.444 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 22:06:11.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:11.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:11.468 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:11.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:11.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:11.473 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 22:06:11.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:06:11.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:11.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 22:06:11.503 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 22:06:11.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 22:06:11.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 22:06:11.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 22:06:14.664 [Lua] [IngameUI] menu view on_exit hero_view 22:06:14.667 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bc8790 22:06:14.667 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:06:14.667 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:06:14.667 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:06:14.674 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 22:06:14.674 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview 22:06:14.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:14.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:06:14.678 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:06:14.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:06:14.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:06:15.359 [Lua] [IngameUI] menu view on_enter hero_view 22:06:15.364 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bc8790 22:06:15.364 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:06:15.378 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:06:15.379 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:06:15.380 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:06:15.380 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:06:15.385 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:06:15.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:06:15.745 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:06:15.768 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:15.768 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:15.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:15.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:15.798 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:15.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:15.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:15.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:15.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:20.302 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #10 for hero es_questingknight ... 22:06:20.316 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1) 22:06:20.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:20.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:20.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:20.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:20.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer 22:06:20.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 22:06:20.351 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1) 22:06:20.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:20.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:20.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:20.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:20.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read, 22:06:20.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 22:06:20.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 22:06:20.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 22:06:20.404 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 22:06:20.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 22:06:20.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 22:06:20.444 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1) 22:06:20.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:20.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:20.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:20.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:06:20.469 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #10 restored for hero es_questingknight 22:06:23.932 [Lua] [IngameUI] menu view on_exit hero_view 22:06:23.937 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bc8790 22:06:23.937 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:06:23.937 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:06:23.937 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:06:23.937 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:23.937 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:23.937 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:23.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:23.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:06:23.947 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:06:23.947 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:06:23.947 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:06:24.155 [Lua] [IngameUI] menu view on_enter ingame_menu 22:06:25.363 [Lua] [IngameUI] menu view on_exit ingame_menu 22:06:25.363 [Lua] [IngameUI] menu view on_enter character_selection 22:06:25.364 [Lua] hero_fullscreen_menu_on_enter 22:06:25.365 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bbf790 22:06:25.367 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 22:06:25.379 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:25.379 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:25.380 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:25.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:06:25.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:25.392 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:25.392 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:25.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 22:06:25.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 22:06:26.341 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:26.341 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:26.341 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:26.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:06:26.341 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:26.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 22:06:26.746 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 22:06:26.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:26.754 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:26.754 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:26.756 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 22:06:26.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:06:26.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:26.756 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView 22:06:26.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 22:06:26.756 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView 22:06:26.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:26.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:06:26.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 22:06:26.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 22:06:26.775 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 22:06:26.791 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 22:06:26.791 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 22:06:26.791 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 22:06:26.808 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 22:06:26.808 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 22:06:27.181 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000109a86cfe 22:06:27.182 [Lua] Set lobby begin: 22:06:27.182 [Lua] Lobby data twitch_enabled = false 22:06:27.182 [Lua] Lobby data selected_mission_id = inn_level_skulls 22:06:27.182 [Lua] Lobby data num_players = 1 22:06:27.182 [Lua] Lobby data difficulty_tweak = 0 22:06:27.182 [Lua] Lobby data host = 110000109a86cfe 22:06:27.182 [Lua] Lobby data matchmaking_type = 3 22:06:27.182 [Lua] Lobby data is_private = true 22:06:27.182 [Lua] Lobby data match_started = true 22:06:27.182 [Lua] Lobby data difficulty = normal 22:06:27.182 [Lua] Lobby data player_slot_1 = 0:0 22:06:27.182 [Lua] Lobby data player_slot_4 = 0:0 22:06:27.182 [Lua] Lobby data unique_server_name = Rafio 22:06:27.182 [Lua] Lobby data quick_game = false 22:06:27.183 [Lua] Lobby data country_code = PL 22:06:27.183 [Lua] Lobby data matchmaking = false 22:06:27.183 [Lua] Lobby data power_level = 795 22:06:27.183 [Lua] Lobby data mission_id = inn_level_skulls 22:06:27.183 [Lua] Lobby data mechanism = adventure 22:06:27.183 [Lua] Lobby data player_slot_5 = 0:0 22:06:27.183 [Lua] Lobby data player_slot_2 = 0:0 22:06:27.183 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:06:27.183 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:06:27.183 [Lua] Lobby data eac_authorized = true 22:06:27.183 [Lua] Set lobby end. 22:06:27.183 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:1) to profile(3) career(3) 22:06:27.191 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 22:06:27.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer, async-read, 22:06:27.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, ProfileSynchronizer, async-read, 22:06:27.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:06:27.191 [Lua] [PackageManager] Load: wwise/throwing_axe, ProfileSynchronizer, async-read, 22:06:27.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer, async-read, 22:06:27.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 22:06:27.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, ProfileSynchronizer, async-read, 22:06:27.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer, async-read, 22:06:27.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, ProfileSynchronizer, async-read, 22:06:27.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 22:06:27.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, ProfileSynchronizer, async-read, 22:06:27.191 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read, 22:06:27.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer 22:06:27.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 22:06:27.201 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 22:06:27.201 [Lua] [GameNetworkManager] destroying game object with go_id=45 22:06:27.203 [Save] Saving `save_data` 22:06:27.206 [Save] Save done 22:06:27.212 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:06:27.215 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 22:06:27.215 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer 22:06:27.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, ProfileSynchronizer 22:06:27.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1, ProfileSynchronizer 22:06:27.216 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer 22:06:27.236 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 22:06:27.236 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 22:06:27.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 22:06:27.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 22:06:27.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 22:06:27.288 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 22:06:27.310 [Lua] [IngameUI] menu view on_exit character_selection 22:06:27.320 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 22:06:27.320 [Lua] hero_fullscreen_menu_on_exit 22:06:27.321 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bbf790 22:06:27.322 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:27.322 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:27.322 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:06:27.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:06:27.403 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 22:06:27.403 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 22:06:27.404 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 22:06:27.447 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 22:06:27.447 [Lua] [PackageManager] Force_load: wwise/throwing_axe 22:06:27.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 22:06:27.474 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 22:06:27.474 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 22:06:27.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 22:06:27.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 22:06:27.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 22:06:27.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 22:06:27.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 22:06:27.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 22:06:27.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 22:06:27.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 22:06:27.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 22:06:27.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 22:06:27.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 22:06:27.718 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 22:06:27.734 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(6.48209, -1.27135, 5.1819), Vector4(0, 0, 0.517848, -0.855473)) 22:06:27.737 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[291d434b] 22:06:27.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:06:27.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:06:27.739 [Lua] PlayerManager:assign_unit_ownership Rafio 110000109a86cfe 1 22:06:27.739 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 22:06:28.954 [Lua] [IngameUI] menu view on_enter start_game_view 22:06:28.956 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cc13bc0 22:06:28.956 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:06:28.958 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 22:06:28.958 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:06:28.959 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 22:06:28.959 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 22:06:29.878 [Lua] PlayFabMirrorBase:_commit_internal 16 22:06:29.878 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:06:29.883 [Lua] generate_backend_stats 110000109a86cfe:1 22:06:29.908 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:06:29.908 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:06:29.908 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 98 22:06:29.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 98 22:06:29.990 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 22:06:29.990 [Lua] ............................................................................................................ 22:06:29.990 [Lua] ............................................................................................................ 22:06:29.990 [Lua] GAME START SETTINGS -> Level: nurgle | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 22:06:29.990 [Lua] ............................................................................................................ 22:06:29.990 [Lua] ............................................................................................................ 22:06:29.990 [Lua] [Matchmaking] Cancelling matchmaking 22:06:29.990 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:06:29.997 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:06:29.997 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:06:30.000 [Lua] Set lobby begin: 22:06:30.000 [Lua] Lobby data twitch_enabled = false 22:06:30.000 [Lua] Lobby data selected_mission_id = inn_level_skulls 22:06:30.000 [Lua] Lobby data num_players = 1 22:06:30.000 [Lua] Lobby data difficulty_tweak = 0 22:06:30.000 [Lua] Lobby data host = 110000109a86cfe 22:06:30.000 [Lua] Lobby data matchmaking_type = 3 22:06:30.000 [Lua] Lobby data is_private = true 22:06:30.000 [Lua] Lobby data match_started = true 22:06:30.000 [Lua] Lobby data difficulty = harder 22:06:30.000 [Lua] Lobby data player_slot_1 = 0:0 22:06:30.000 [Lua] Lobby data player_slot_4 = 0:0 22:06:30.000 [Lua] Lobby data unique_server_name = Rafio 22:06:30.001 [Lua] Lobby data quick_game = false 22:06:30.001 [Lua] Lobby data country_code = PL 22:06:30.001 [Lua] Lobby data matchmaking = false 22:06:30.001 [Lua] Lobby data power_level = 795 22:06:30.001 [Lua] Lobby data mission_id = inn_level_skulls 22:06:30.001 [Lua] Lobby data mechanism = adventure 22:06:30.001 [Lua] Lobby data player_slot_5 = 0:0 22:06:30.001 [Lua] Lobby data player_slot_2 = 0:0 22:06:30.001 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:06:30.001 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:06:30.001 [Lua] Lobby data eac_authorized = true 22:06:30.001 [Lua] Set lobby end. 22:06:30.001 [Lua] [PartyManager] Leader is set to 110000109a86cfe 22:06:30.001 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nurgle 0 22:06:30.001 [Lua] Set lobby begin: 22:06:30.001 [Lua] Lobby data twitch_enabled = false 22:06:30.001 [Lua] Lobby data selected_mission_id = nurgle 22:06:30.002 [Lua] Lobby data num_players = 1 22:06:30.002 [Lua] Lobby data difficulty_tweak = 0 22:06:30.002 [Lua] Lobby data host = 110000109a86cfe 22:06:30.002 [Lua] Lobby data matchmaking_type = 2 22:06:30.002 [Lua] Lobby data is_private = true 22:06:30.002 [Lua] Lobby data match_started = true 22:06:30.002 [Lua] Lobby data difficulty = harder 22:06:30.002 [Lua] Lobby data player_slot_1 = 0:0 22:06:30.002 [Lua] Lobby data player_slot_4 = 0:0 22:06:30.002 [Lua] Lobby data unique_server_name = Rafio 22:06:30.002 [Lua] Lobby data quick_game = false 22:06:30.002 [Lua] Lobby data country_code = PL 22:06:30.002 [Lua] Lobby data matchmaking = false 22:06:30.002 [Lua] Lobby data power_level = 795 22:06:30.002 [Lua] Lobby data mission_id = inn_level_skulls 22:06:30.002 [Lua] Lobby data mechanism = adventure 22:06:30.002 [Lua] Lobby data player_slot_5 = 0:0 22:06:30.002 [Lua] Lobby data player_slot_2 = 0:0 22:06:30.002 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:06:30.002 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:06:30.003 [Lua] Lobby data eac_authorized = true 22:06:30.003 [Lua] Set lobby end. 22:06:30.003 [Lua] Set lobby begin: 22:06:30.003 [Lua] Lobby data twitch_enabled = false 22:06:30.003 [Lua] Lobby data selected_mission_id = nurgle 22:06:30.003 [Lua] Lobby data num_players = 1 22:06:30.003 [Lua] Lobby data difficulty_tweak = 0 22:06:30.003 [Lua] Lobby data host = 110000109a86cfe 22:06:30.003 [Lua] Lobby data matchmaking_type = 2 22:06:30.003 [Lua] Lobby data is_private = true 22:06:30.003 [Lua] Lobby data match_started = true 22:06:30.003 [Lua] Lobby data difficulty = harder 22:06:30.003 [Lua] Lobby data player_slot_1 = 0:0 22:06:30.003 [Lua] Lobby data player_slot_4 = 0:0 22:06:30.003 [Lua] Lobby data unique_server_name = Rafio 22:06:30.003 [Lua] Lobby data quick_game = false 22:06:30.003 [Lua] Lobby data country_code = PL 22:06:30.003 [Lua] Lobby data matchmaking = false 22:06:30.003 [Lua] Lobby data power_level = 795 22:06:30.003 [Lua] Lobby data mission_id = inn_level_skulls 22:06:30.003 [Lua] Lobby data mechanism = adventure 22:06:30.004 [Lua] Lobby data player_slot_5 = 0:0 22:06:30.004 [Lua] Lobby data player_slot_2 = 0:0 22:06:30.004 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:06:30.004 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:06:30.004 [Lua] Lobby data eac_authorized = true 22:06:30.004 [Lua] Set lobby end. 22:06:30.004 [Lua] [ChatManager][1]System: Starting hosted game... 22:06:30.004 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:06:30.004 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:06:30.091 [Lua] [IngameUI] menu view on_exit start_game_view 22:06:30.092 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:06:30.092 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:06:30.092 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 22:06:30.092 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 22:06:30.092 [Save] Saving `save_data` 22:06:30.096 [Save] Save done 22:06:30.097 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cc13bc0 22:06:30.290 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 98 22:06:30.295 [Lua] commit result success 16 22:06:30.295 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 99 22:06:30.306 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 99 22:06:30.491 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 99 22:06:31.974 [Lua] Set lobby begin: 22:06:31.974 [Lua] Lobby data twitch_enabled = false 22:06:31.974 [Lua] Lobby data selected_mission_id = nurgle 22:06:31.975 [Lua] Lobby data num_players = 1 22:06:31.975 [Lua] Lobby data difficulty_tweak = 0 22:06:31.975 [Lua] Lobby data host = 110000109a86cfe 22:06:31.975 [Lua] Lobby data matchmaking_type = 2 22:06:31.975 [Lua] Lobby data is_private = true 22:06:31.975 [Lua] Lobby data match_started = true 22:06:31.975 [Lua] Lobby data difficulty = harder 22:06:31.976 [Lua] Lobby data player_slot_1 = 0:0 22:06:31.976 [Lua] Lobby data player_slot_4 = 0:0 22:06:31.976 [Lua] Lobby data unique_server_name = Rafio 22:06:31.976 [Lua] Lobby data quick_game = false 22:06:31.976 [Lua] Lobby data country_code = PL 22:06:31.976 [Lua] Lobby data matchmaking = false 22:06:31.976 [Lua] Lobby data power_level = 805 22:06:31.976 [Lua] Lobby data mission_id = inn_level_skulls 22:06:31.976 [Lua] Lobby data mechanism = adventure 22:06:31.976 [Lua] Lobby data player_slot_5 = 0:0 22:06:31.976 [Lua] Lobby data player_slot_2 = 0:0 22:06:31.977 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:06:31.977 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:06:31.977 [Lua] Lobby data eac_authorized = true 22:06:31.977 [Lua] Set lobby end. 22:06:37.266 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:06:37.266 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:06:37.266 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nurgle 0 22:06:37.266 [Lua] Set lobby begin: 22:06:37.266 [Lua] Lobby data twitch_enabled = false 22:06:37.266 [Lua] Lobby data selected_mission_id = nurgle 22:06:37.266 [Lua] Lobby data num_players = 1 22:06:37.267 [Lua] Lobby data difficulty_tweak = 0 22:06:37.267 [Lua] Lobby data host = 110000109a86cfe 22:06:37.267 [Lua] Lobby data matchmaking_type = 2 22:06:37.267 [Lua] Lobby data is_private = true 22:06:37.267 [Lua] Lobby data match_started = true 22:06:37.267 [Lua] Lobby data difficulty = harder 22:06:37.267 [Lua] Lobby data player_slot_1 = 0:0 22:06:37.267 [Lua] Lobby data player_slot_4 = 0:0 22:06:37.267 [Lua] Lobby data unique_server_name = Rafio 22:06:37.267 [Lua] Lobby data quick_game = false 22:06:37.268 [Lua] Lobby data country_code = PL 22:06:37.268 [Lua] Lobby data matchmaking = false 22:06:37.268 [Lua] Lobby data power_level = 805 22:06:37.268 [Lua] Lobby data mission_id = inn_level_skulls 22:06:37.268 [Lua] Lobby data mechanism = adventure 22:06:37.268 [Lua] Lobby data player_slot_5 = 0:0 22:06:37.268 [Lua] Lobby data player_slot_2 = 0:0 22:06:37.268 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:06:37.268 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:06:37.268 [Lua] Lobby data eac_authorized = true 22:06:37.268 [Lua] Set lobby end. 22:06:37.268 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:06:37.268 [Lua] [LevelTransitionHandler] set_next_level( lvl:nurgle, mc:adventure, gm:adventure, env:0, seed:11475565, conflict:default, lckd_director_funcs:{}, diff:harder, diff_tweak:0, id:715212032, lt:load_next_level, extra_packages:{ }) 22:06:37.268 [Lua] [NetworkServer] Entering post game 22:06:37.268 [Lua] [PeerSM] 110000109a86cfe :: on_exit InGame 22:06:37.268 [Lua] [PeerSM] 110000109a86cfe :: on_enter InPostGame 22:06:37.269 [Lua] Complete level triggered. 22:06:37.270 [Lua] [LevelTransitionHandler] promote_next_level_data 22:06:37.270 [Lua] [NetworkServer] Entering post game 22:06:37.270 [Lua] gm_event_end_conditions_met false false 22:06:37.270 [Save] Saving `save_data` 22:06:37.270 [Lua] PlayFabMirrorBase:_commit_internal nil 22:06:37.270 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:06:37.272 [Save] Save done 22:06:37.272 [Save] Saving `save_data` 22:06:37.274 [Lua] generate_backend_stats 110000109a86cfe:1 22:06:37.275 [Save] Save done 22:06:37.295 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:06:37.295 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:06:37.296 [Lua] TRANSITION nil nil load_next_level 22:06:37.296 [Lua] Transition type "load_next_level", is server: true 22:06:37.296 [Lua] [GameNetworkManager] Leaving game... 22:06:37.296 [Lua] [GameNetworkManager] Shutting down game session host. 22:06:37.296 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:06:37.296 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:06:37.296 [Save] Saving `save_data` 22:06:37.296 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=47.41 22:06:37.298 [Save] Save done 22:06:37.306 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:06:37.306 [Lua] commit result success 17 22:06:37.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 100 22:06:37.313 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 100 22:06:37.480 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 100 22:06:39.286 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:06:39.286 [Lua] [Managers] Calling function on all managers: 22:06:39.286 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 1 22:06:39.286 [Lua] Clearing all global lookup lists 22:06:39.286 [Lua] [IngamePlayerListUI] - Destroy 22:06:39.286 [Lua] [GamePadEquipmentUI] - Destroy 22:06:39.286 [Lua] [EquipmentUI] - Destroy 22:06:39.286 [Lua] [GamePadAbilityUI] - Destroy 22:06:39.286 [Lua] [AbilityUI] - Destroy 22:06:39.287 [Lua] [IngameUI] destroy 22:06:39.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2 22:06:39.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2 22:06:39.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 22:06:39.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2 22:06:39.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2 22:06:39.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3 22:06:39.343 [Lua] [Managers] Destroying manager group: 22:06:39.347 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:06:39.410 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:06:39.410 [Lua] [PeerSM] 110000109a86cfe :: on_exit InPostGame 22:06:39.410 [Lua] [PeerSM] 110000109a86cfe :: on_enter Loading 22:06:39.410 [Lua] [Matchmaking] unregister rpcs 22:06:39.410 [Lua] ############### UNLOADING PACKAGES ############### 22:06:39.410 [Lua] [Managers] Calling function on all managers: 22:06:39.410 [Lua] [Managers] Destroying manager group: 22:06:39.410 [Lua] [Gamestate] Enter state StateLoading 22:06:39.412 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:06:39.412 [Lua] [Matchmaking] register rpcs 22:06:39.412 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 22:06:39.412 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:06:39.412 [Lua] Set lobby begin: 22:06:39.412 [Lua] Lobby data twitch_enabled = false 22:06:39.412 [Lua] Lobby data selected_mission_id = nurgle 22:06:39.412 [Lua] Lobby data num_players = 1 22:06:39.412 [Lua] Lobby data difficulty_tweak = 0 22:06:39.412 [Lua] Lobby data host = 110000109a86cfe 22:06:39.412 [Lua] Lobby data matchmaking_type = 2 22:06:39.413 [Lua] Lobby data is_private = true 22:06:39.413 [Lua] Lobby data match_started = true 22:06:39.413 [Lua] Lobby data difficulty = harder 22:06:39.413 [Lua] Lobby data player_slot_1 = 0:0 22:06:39.413 [Lua] Lobby data player_slot_4 = 0:0 22:06:39.413 [Lua] Lobby data unique_server_name = Rafio 22:06:39.413 [Lua] Lobby data quick_game = false 22:06:39.414 [Lua] Lobby data country_code = PL 22:06:39.414 [Lua] Lobby data matchmaking = false 22:06:39.414 [Lua] Lobby data power_level = 0 22:06:39.414 [Lua] Lobby data mission_id = inn_level_skulls 22:06:39.414 [Lua] Lobby data mechanism = adventure 22:06:39.414 [Lua] Lobby data player_slot_5 = 0:0 22:06:39.414 [Lua] Lobby data player_slot_2 = 0:0 22:06:39.414 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:06:39.414 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:06:39.414 [Lua] Lobby data eac_authorized = true 22:06:39.414 [Lua] Set lobby end. 22:06:39.414 [Lua] registering RPCs 22:06:39.414 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:06:39.414 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:06:39.414 [Lua] Set lobby begin: 22:06:39.414 [Lua] Lobby data twitch_enabled = false 22:06:39.414 [Lua] Lobby data selected_mission_id = nurgle 22:06:39.414 [Lua] Lobby data num_players = 1 22:06:39.414 [Lua] Lobby data difficulty_tweak = 0 22:06:39.415 [Lua] Lobby data host = 110000109a86cfe 22:06:39.415 [Lua] Lobby data matchmaking_type = 2 22:06:39.415 [Lua] Lobby data is_private = true 22:06:39.415 [Lua] Lobby data match_started = true 22:06:39.415 [Lua] Lobby data difficulty = harder 22:06:39.415 [Lua] Lobby data player_slot_1 = 0:0 22:06:39.415 [Lua] Lobby data player_slot_4 = 0:0 22:06:39.415 [Lua] Lobby data unique_server_name = Rafio 22:06:39.415 [Lua] Lobby data quick_game = false 22:06:39.415 [Lua] Lobby data country_code = PL 22:06:39.415 [Lua] Lobby data matchmaking = false 22:06:39.415 [Lua] Lobby data power_level = 0 22:06:39.415 [Lua] Lobby data mission_id = nurgle 22:06:39.415 [Lua] Lobby data mechanism = adventure 22:06:39.415 [Lua] Lobby data player_slot_5 = 0:0 22:06:39.415 [Lua] Lobby data player_slot_2 = 0:0 22:06:39.415 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:06:39.415 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:06:39.415 [Lua] Lobby data eac_authorized = true 22:06:39.415 [Lua] Set lobby end. 22:06:39.415 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:06:39.420 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 22:06:39.420 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized 22:06:39.420 [Lua] [StateLoading] load_current_level 22:06:39.420 [Lua] [LevelTransitionHandler] load_current_level, loading nurgle 0 22:06:39.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 22:06:39.421 [Umbra] Unload tome 22:06:39.421 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 22:06:39.422 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 22:06:39.503 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 22:06:39.516 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 22:06:39.516 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, nurgle, async-read, 22:06:39.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5 22:06:39.575 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5 22:06:39.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle 22:06:39.644 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]' 22:06:43.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle 22:06:43.774 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle 22:06:43.792 [Lua] [LevelTransitionHandler] Level load completed! 22:06:43.792 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: nurgle - level_seed: 11475565 - use_random_directors: true - conflict_director_name: default 22:06:43.836 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths). 22:06:43.836 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 22:06:43.836 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 10 22:06:43.836 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 9 22:06:43.836 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 10 22:06:43.836 [Lua] checking dlc's against conflict directors 22:06:43.836 [Lua] number of factions to include 2 22:06:43.836 [Lua] number of factions added 2 22:06:43.836 [Lua] --- --- --- 22:06:43.836 [Lua] Starting... difficulty 'harder' 22:06:43.836 [Lua] These are the starting conflict directors: 22:06:43.836 [Lua] skaven 22:06:43.836 [Lua] chaos 22:06:43.836 [Lua] --- --- --- 22:06:43.836 [Lua] 22:06:43.836 [Lua] Looking for a new director: 22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 22:06:43.836 [Lua] ->trying director: chaos 22:06:43.836 [Lua] --> success! 22:06:43.836 [Lua] --> re-used the same breeds 22:06:43.836 [Lua] 22:06:43.836 [Lua] Looking for a new director: 22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 22:06:43.836 [Lua] ->trying director: chaos 22:06:43.836 [Lua] --> success! 22:06:43.836 [Lua] --> re-used the same breeds 22:06:43.836 [Lua] 22:06:43.836 [Lua] Looking for a new director: 22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 22:06:43.836 [Lua] ->trying director: skaven 22:06:43.836 [Lua] --> success! 22:06:43.836 [Lua] --> re-used the same breeds 22:06:43.836 [Lua] 22:06:43.836 [Lua] Looking for a new director: 22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 22:06:43.836 [Lua] ->trying director: default 22:06:43.836 [Lua] --> success! 22:06:43.836 [Lua] --> re-used the same breeds 22:06:43.836 [Lua] 22:06:43.836 [Lua] Looking for a new director: 22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 22:06:43.836 [Lua] ->trying director: chaos 22:06:43.836 [Lua] --> success! 22:06:43.836 [Lua] --> re-used the same breeds 22:06:43.836 [Lua] 22:06:43.836 [Lua] Looking for a new director: 22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 22:06:43.836 [Lua] ->trying director: chaos 22:06:43.836 [Lua] --> success! 22:06:43.836 [Lua] --> re-used the same breeds 22:06:43.836 [Lua] 22:06:43.836 [Lua] Looking for a new director: 22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 22:06:43.836 [Lua] ->trying director: default 22:06:43.836 [Lua] --> success! 22:06:43.836 [Lua] --> re-used the same breeds 22:06:43.836 [Lua] 22:06:43.836 [Lua] Looking for a new director: 22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 22:06:43.836 [Lua] ->trying director: skaven 22:06:43.836 [Lua] --> success! 22:06:43.836 [Lua] --> re-used the same breeds 22:06:43.836 [Lua] 22:06:43.836 [Lua] DONE! Found the following directors: 22:06:43.836 [Lua] chaos 22:06:43.836 [Lua] chaos 22:06:43.836 [Lua] skaven 22:06:43.836 [Lua] default 22:06:43.836 [Lua] chaos 22:06:43.836 [Lua] chaos 22:06:43.836 [Lua] default 22:06:43.836 [Lua] skaven 22:06:43.836 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield 22:06:43.836 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_clan_rat_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_plague_monk=true, skaven_poison_wind_globadier=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 22:06:43.836 [Lua] load_startup_enemy_packages: -------------- 22:06:43.836 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:06:43.836 [Lua] chaos_spawn 22:06:43.836 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:06:43.836 [Lua] chaos_troll 22:06:43.836 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:06:43.836 [Lua] skaven_rat_ogre 22:06:43.836 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] skaven_stormfiend 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] beastmen_minotaur 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] chaos_plague_sorcerer 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] chaos_corruptor_sorcerer 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] skaven_gutter_runner 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] skaven_pack_master 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] skaven_poison_wind_globadier 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] skaven_ratling_gunner 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] skaven_warpfire_thrower 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] chaos_vortex_sorcerer 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] beastmen_standard_bearer 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] chaos_vortex 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] critter_rat 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] critter_pig 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] skaven_storm_vermin 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] chaos_warrior 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] skaven_clan_rat 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] skaven_loot_rat 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] skaven_slave 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] chaos_fanatic 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] skaven_clan_rat_with_shield 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] chaos_marauder_with_shield 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] chaos_marauder 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] chaos_berzerker 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] skaven_plague_monk 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] chaos_raider 22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:06:43.837 [Lua] skaven_storm_vermin_with_shield 22:06:43.840 [Lua] ### Received rpc_level_loaded 22:06:43.840 [Lua] #### Has state machine: true, peer_id: 110000109a86cfe, level_id: 369 22:06:43.840 [Lua] Peer 110000109a86cfe has loaded the level and all enemies are loaded 22:06:43.857 [Lua] [PeerSM] 110000109a86cfe :: on_exit Loading 22:06:43.857 [Lua] [PeerSM] 110000109a86cfe :: on_enter LoadingProfilePackages 22:06:43.874 [Lua] [PeerSM] 110000109a86cfe :: on_exit LoadingProfilePackages 22:06:43.874 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForEnterGame 22:06:43.874 [Lua] ### Received rpc_level_loaded 22:06:43.874 [Lua] #### Has state machine: false, peer_id: 110000109a86cfe, level_id: 369 22:06:44.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:06:44.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:06:44.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:06:44.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:06:44.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:06:44.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:06:44.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:06:44.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:06:44.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:06:44.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:06:44.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:06:44.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:06:45.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:06:45.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:06:45.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:06:45.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:06:45.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:06:45.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:06:45.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:06:45.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:06:45.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:06:45.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:06:45.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:06:45.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:06:46.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:06:46.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:06:46.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:06:46.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:06:46.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:06:46.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:06:46.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:06:46.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:06:46.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:06:46.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:06:46.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:06:46.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:06:47.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:06:47.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:06:47.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:06:47.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:06:47.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:06:47.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:06:47.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:06:47.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:06:47.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:06:47.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:06:47.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:06:47.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:06:47.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:06:47.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:06:47.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:06:47.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:06:47.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:06:47.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:06:48.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:06:48.259 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:06:48.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:06:48.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:06:48.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:06:48.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:06:48.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:06:48.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:06:48.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:06:49.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:06:49.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:06:49.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:06:49.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:06:49.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:06:49.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:06:49.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:06:49.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:06:49.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:06:49.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:06:49.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:06:49.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:06:50.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:06:50.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:06:50.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:06:50.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:06:50.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:06:50.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:06:50.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:06:50.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:06:50.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:06:50.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:06:50.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:06:50.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:06:50.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:06:50.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:06:50.868 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: adventure 22:06:50.868 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:06:50.868 [Lua] Starting async level spawning of levels/honduras/nurgle/world 22:06:50.868 [Umbra] Init version: 3.4.15 :: 16 threads 22:06:52.223 [Lua] Async level spawning done 22:06:52.223 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:06:53.196 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:06:53.196 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:06:53.196 [Lua] [Matchmaking] unregister rpcs 22:06:53.196 [Lua] Set lobby begin: 22:06:53.196 [Lua] Lobby data twitch_enabled = false 22:06:53.197 [Lua] Lobby data selected_mission_id = nurgle 22:06:53.197 [Lua] Lobby data num_players = 1 22:06:53.197 [Lua] Lobby data difficulty_tweak = 0 22:06:53.197 [Lua] Lobby data host = 110000109a86cfe 22:06:53.197 [Lua] Lobby data matchmaking_type = 2 22:06:53.197 [Lua] Lobby data is_private = true 22:06:53.198 [Lua] Lobby data match_started = true 22:06:53.198 [Lua] Lobby data difficulty = harder 22:06:53.198 [Lua] Lobby data player_slot_1 = 0:0 22:06:53.198 [Lua] Lobby data player_slot_4 = 0:0 22:06:53.198 [Lua] Lobby data unique_server_name = Rafio 22:06:53.198 [Lua] Lobby data quick_game = false 22:06:53.198 [Lua] Lobby data country_code = PL 22:06:53.199 [Lua] Lobby data matchmaking = false 22:06:53.199 [Lua] Lobby data power_level = 0 22:06:53.199 [Lua] Lobby data mission_id = nurgle 22:06:53.199 [Lua] Lobby data mechanism = adventure 22:06:53.199 [Lua] Lobby data player_slot_5 = 0:0 22:06:53.199 [Lua] Lobby data player_slot_2 = 0:0 22:06:53.199 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:06:53.199 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:06:53.199 [Lua] Lobby data eac_authorized = true 22:06:53.200 [Lua] Set lobby end. 22:06:53.200 [Lua] [Managers] Destroying manager group: 22:06:53.200 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens 22:06:53.200 [Lua] [Gamestate] Enter StateIngame HOST 22:06:53.200 [Lua] [Managers] Calling function on all managers: 22:06:53.201 [Lua] <>level = nurgle<> 22:06:53.201 [Lua] Set lobby begin: 22:06:53.201 [Lua] Lobby data twitch_enabled = false 22:06:53.201 [Lua] Lobby data selected_mission_id = nurgle 22:06:53.201 [Lua] Lobby data num_players = 1 22:06:53.201 [Lua] Lobby data difficulty_tweak = 0 22:06:53.201 [Lua] Lobby data host = 110000109a86cfe 22:06:53.201 [Lua] Lobby data matchmaking_type = 2 22:06:53.201 [Lua] Lobby data is_private = true 22:06:53.201 [Lua] Lobby data match_started = true 22:06:53.201 [Lua] Lobby data difficulty = harder 22:06:53.201 [Lua] Lobby data player_slot_1 = 0:0 22:06:53.201 [Lua] Lobby data player_slot_4 = 0:0 22:06:53.202 [Lua] Lobby data unique_server_name = Rafio 22:06:53.202 [Lua] Lobby data quick_game = false 22:06:53.202 [Lua] Lobby data country_code = PL 22:06:53.202 [Lua] Lobby data matchmaking = false 22:06:53.202 [Lua] Lobby data power_level = 0 22:06:53.202 [Lua] Lobby data mission_id = nurgle 22:06:53.202 [Lua] Lobby data mechanism = adventure 22:06:53.202 [Lua] Lobby data player_slot_5 = 0:0 22:06:53.202 [Lua] Lobby data player_slot_2 = 0:0 22:06:53.202 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:06:53.202 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:06:53.202 [Lua] Lobby data eac_authorized = true 22:06:53.202 [Lua] Set lobby end. 22:06:53.202 [Lua] [StateIngame] Server ingame 22:06:53.206 [Lua] Set lobby begin: 22:06:53.206 [Lua] Lobby data twitch_enabled = false 22:06:53.206 [Lua] Lobby data selected_mission_id = nurgle 22:06:53.206 [Lua] Lobby data num_players = 1 22:06:53.206 [Lua] Lobby data difficulty_tweak = 0 22:06:53.206 [Lua] Lobby data host = 110000109a86cfe 22:06:53.206 [Lua] Lobby data matchmaking_type = 2 22:06:53.207 [Lua] Lobby data is_private = true 22:06:53.207 [Lua] Lobby data match_started = true 22:06:53.207 [Lua] Lobby data difficulty = harder 22:06:53.207 [Lua] Lobby data player_slot_1 = 0:0 22:06:53.207 [Lua] Lobby data player_slot_4 = 0:0 22:06:53.207 [Lua] Lobby data unique_server_name = Rafio 22:06:53.207 [Lua] Lobby data quick_game = false 22:06:53.207 [Lua] Lobby data country_code = PL 22:06:53.208 [Lua] Lobby data matchmaking = false 22:06:53.208 [Lua] Lobby data power_level = 0 22:06:53.208 [Lua] Lobby data mission_id = nurgle 22:06:53.208 [Lua] Lobby data mechanism = adventure 22:06:53.208 [Lua] Lobby data player_slot_5 = 0:0 22:06:53.208 [Lua] Lobby data player_slot_2 = 0:0 22:06:53.208 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:06:53.208 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:06:53.208 [Lua] Lobby data eac_authorized = true 22:06:53.208 [Lua] Set lobby end. 22:06:53.208 [Lua] [Matchmaking] register rpcs 22:06:53.208 [Lua] GameNetworkManager:init... creating game session 22:06:53.208 [Lua] Host GameSession.make_game_session_host with session: 22:06:53.208 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:06:53.208 [Lua] [GameNetworkManager] My own peer_id = 110000109a86cfe 22:06:53.208 [Lua] [GameNetworkManager] self.is_server = true 22:06:53.208 [Network] Setting artificial MTU limit to 65536 22:06:53.219 [Lua] Switching ConflictSettings: to: default 22:06:53.219 [Lua] pacing=default 22:06:53.219 [Lua] roaming=nil 22:06:53.219 [Lua] specials=default 22:06:53.219 [Lua] debug_color=maroon 22:06:53.219 [Lua] contained_breeds=nil 22:06:53.219 [Lua] pack_spawning=default 22:06:53.219 [Lua] disabled=false 22:06:53.219 [Lua] factions=nil 22:06:53.219 [Lua] boss=default 22:06:53.219 [Lua] horde=default 22:06:53.219 [Lua] name=default 22:06:53.219 [Lua] intensity=default 22:06:53.219 [Lua] --- 22:06:53.219 [Lua] [LevelAnalysis] set_random_seed( 11475565) 22:06:53.229 [Lua] [AIInterestPointSystem] Level Seed: 11475565 22:06:53.229 [Lua] 22:06:53.229 [Lua] [entity_system_bag] = table 22:06:53.229 [Lua] [entity_system_bag] = metatable 22:06:53.229 [Lua] [startup_data] = table 22:06:53.229 [Lua] [entity_manager] = table 22:06:53.229 [Lua] [entity_manager] = metatable 22:06:53.229 [Lua] [unit_spawner] = table 22:06:53.229 [Lua] [unit_spawner] = metatable 22:06:53.229 [Lua] [unit_storage] = table 22:06:53.229 [Lua] [unit_storage] = metatable 22:06:53.229 [Lua] [dice_keeper] = table 22:06:53.229 [Lua] [dice_keeper] = metatable 22:06:53.229 [Lua] [is_server] = true (boolean) 22:06:53.229 [Lua] [world] = [World] 22:06:53.229 [Lua] [system_api] = table 22:06:53.229 [Lua] [entity_system] = table 22:06:53.229 [Lua] [entity_system] = metatable 22:06:53.229 [Lua] [network_lobby] = table 22:06:53.229 [Lua] [network_lobby] = metatable 22:06:53.229 [Lua] [profile_synchronizer] = table 22:06:53.229 [Lua] [profile_synchronizer] = metatable 22:06:53.229 [Lua] [level_transition_handler] = table 22:06:53.229 [Lua] [level_transition_handler] = metatable 22:06:53.229 [Lua] [num_local_human_players] = 1 (number) 22:06:53.229 [Lua] [statistics_db] = table 22:06:53.229 [Lua] [statistics_db] = metatable 22:06:53.230 [Lua] [network_server] = table 22:06:53.230 [Lua] [network_server] = metatable 22:06:53.230 [Lua] [input_manager] = table 22:06:53.230 [Lua] [input_manager] = metatable 22:06:53.230 [Lua] [network_clock] = table 22:06:53.230 [Lua] [network_clock] = metatable 22:06:53.230 [Lua] [network_transmit] = table 22:06:53.230 [Lua] [network_transmit] = metatable 22:06:53.230 [Lua] [free_flight_manager] = table 22:06:53.230 [Lua] [free_flight_manager] = metatable 22:06:53.230 [Lua] [network_manager] = table 22:06:53.230 [Lua] [network_manager] = metatable 22:06:53.230 [Lua] [network_event_delegate] = table 22:06:53.230 [Lua] [network_event_delegate] = metatable 22:06:53.230 [Lua] 22:06:53.230 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:06:53.230 [Lua] ignoring extension VersusInteractObjectiveExtension 22:06:53.230 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:06:53.230 [Lua] ignoring extension VersusSocketObjectiveExtension 22:06:53.230 [Lua] ignoring extension VersusTargetObjectiveExtension 22:06:53.230 [Lua] ignoring extension VersusMissionObjectiveExtension 22:06:53.233 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:06:53.246 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 22:06:53.246 [Lua] [AchievementManager] Achievements using the steam platform 22:06:53.247 [Lua] PlayerManager:add_player player_1 22:06:53.290 [Lua] respawn_unit_spawned with group id: end_event_respawn 22:06:53.290 [Lua] respawn_unit_spawned with group id: end_event_respawn 22:06:53.290 [Lua] respawn_unit_spawned with group id: end_event_respawn 22:06:53.304 [Lua] respawn_unit_spawned with group id: portal_respawn 22:06:53.304 [Lua] respawn_unit_spawned with group id: portal_respawn 22:06:53.304 [Lua] respawn_unit_spawned with group id: portal_respawn 22:06:53.325 [Lua] respawn_unit_spawned with group id: end_event_start 22:06:53.325 [Lua] respawn_unit_spawned with group id: end_event_start 22:06:53.325 [Lua] respawn_unit_spawned with group id: end_event_start 22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:06:53.338 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:06:53.338 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:06:53.338 [Lua] [StateIngame] Level seed: 11475565 22:06:53.371 [Lua] [LevelAnalysis] set_random_seed( 11475565) 22:06:53.377 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:06:53.377 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:06:53.377 [Lua] [IngameUI] init 22:06:53.389 [SteamVoipClient] select_out(110000109a86cfe, off) 22:06:53.392 [Lua] cb_razer_chroma_setup 22:06:53.411 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:06:53.412 [Lua] Set lobby begin: 22:06:53.412 [Lua] Lobby data twitch_enabled = false 22:06:53.412 [Lua] Lobby data selected_mission_id = nurgle 22:06:53.412 [Lua] Lobby data num_players = 1 22:06:53.412 [Lua] Lobby data difficulty_tweak = 0 22:06:53.412 [Lua] Lobby data host = 110000109a86cfe 22:06:53.412 [Lua] Lobby data matchmaking_type = 2 22:06:53.412 [Lua] Lobby data is_private = true 22:06:53.412 [Lua] Lobby data match_started = true 22:06:53.412 [Lua] Lobby data difficulty = harder 22:06:53.412 [Lua] Lobby data player_slot_1 = 0:0 22:06:53.412 [Lua] Lobby data player_slot_4 = 0:0 22:06:53.412 [Lua] Lobby data unique_server_name = Rafio 22:06:53.412 [Lua] Lobby data quick_game = false 22:06:53.413 [Lua] Lobby data country_code = PL 22:06:53.413 [Lua] Lobby data matchmaking = false 22:06:53.413 [Lua] Lobby data power_level = 805 22:06:53.413 [Lua] Lobby data mission_id = nurgle 22:06:53.413 [Lua] Lobby data mechanism = adventure 22:06:53.413 [Lua] Lobby data player_slot_5 = 0:0 22:06:53.413 [Lua] Lobby data player_slot_2 = 0:0 22:06:53.413 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:06:53.413 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:06:53.413 [Lua] Lobby data eac_authorized = true 22:06:53.413 [Lua] Set lobby end. 22:06:53.414 [Lua] CurrentConflictSettings default 22:06:53.414 [Lua] [ConflictDirector] conflict_director is ai_ready 22:06:53.418 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths). 22:06:53.418 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 22:06:53.418 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 10 22:06:53.418 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 9 22:06:53.418 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 10 22:06:53.418 [Lua] [1] = table 22:06:53.418 [Lua] [2] = table 22:06:53.418 [Lua] [3] = table 22:06:53.418 [Lua] [4] = table 22:06:53.418 [Lua] [5] = table 22:06:53.418 [Lua] [6] = table 22:06:53.419 [Lua] [7] = table 22:06:53.419 [Lua] [8] = table 22:06:53.419 [Lua] [9] = table 22:06:53.419 [Lua] [10] = table 22:06:53.419 [Lua] [11] = table 22:06:53.419 [Lua] [12] = table 22:06:53.419 [Lua] [13] = table 22:06:53.419 [Lua] [1] = table 22:06:53.419 [Lua] [2] = table 22:06:53.419 [Lua] [3] = table 22:06:53.419 [Lua] [4] = table 22:06:53.419 [Lua] [5] = table 22:06:53.419 [Lua] [6] = table 22:06:53.419 [Lua] [1] = table 22:06:53.419 [Lua] [2] = table 22:06:53.419 [Lua] [3] = table 22:06:53.419 [Lua] [4] = table 22:06:53.419 [Lua] [5] = table 22:06:53.419 [Lua] [6] = table 22:06:53.419 [Lua] [7] = table 22:06:53.419 [Lua] [8] = table 22:06:53.419 [Lua] [10] = table 22:06:53.419 [Lua] [9] = table 22:06:53.419 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:06:53.426 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:06:53.427 [Lua] Forming navigation groups in one frame 22:06:53.427 [Lua] Forming navigation groups 22:06:53.459 [Lua] NavigationGroupManager -> calulation time A: 0.032999999999901775 22:06:53.698 [Lua] NavigationGroupManager -> calulation time B: 0.23900000000003274 22:06:53.698 [Lua] number of nav groups: 375 22:06:53.700 [Lua] number of refined nav groups : 286 22:06:53.708 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 22:06:53.708 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.91905100345612 Normalized coefficient: 1.4424330461516086 22:06:53.710 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.242644715309142 Normalized coefficient: 1.4009159231504638 22:06:53.713 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 16.202661758661272 Normalized coefficient: 0.97206250643235781 22:06:53.715 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.092175611853605 Normalized coefficient: 1.2030086111692544 22:06:53.718 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 7.2796024851501002 Normalized coefficient: 1.3599643689604388 22:06:53.725 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 22:06:53.725 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 22:06:53.753 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle 22:06:53.753 [Lua] [LevelAnalysis] This level has a total main-path length of 1533.306 meters. 22:06:53.753 [Lua] [LevelAnalysis] grouping spawners for event_patrol 22:06:53.753 [Lua] [LevelAnalysis] 22:06:53.753 [Lua] [LevelAnalysis] grouping spawners for event_boss 22:06:53.753 [Lua] [LevelAnalysis] 22:06:53.753 [Lua] [LevelAnalysis] Terror events added: 22:06:53.753 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 22:06:53.753 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 22:06:53.753 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 22:06:53.753 [Lua] NORMAL PATROL MAIN PATH 345.07382202148438 22:06:53.753 [Lua] [waypoints] = table 22:06:53.753 [Lua] [astar_points] = table 22:06:53.753 [Lua] [travel_dist] = 345.02641755342484 (number) 22:06:53.753 [Lua] [one_directional] = false (boolean) 22:06:53.753 [Lua] [id] = boss_29 (string) 22:06:53.753 [Lua] ----> using boss spline path! 22:06:53.753 [Lua] Adding main path event: Vector3Box(222.261, -148.763, 22.311) boss_event_skaven_spline_patrol 45 table: 000000000F56E340 22:06:53.753 [Lua] ----> using boss gizmo! 22:06:53.753 [Lua] [LevelAnalysis] section: 2, start-index: 18, end-index: 33, forbidden-dist: -786.4 start-travel-dist: 1141.5, end-travel-dist: 570.4 spawn_distance 345.1 22:06:53.753 [Lua] Adding main path event: Vector3Box(27.204, -35.414, -3.707) boss_event_chaos_spawn 45 table: 000000000F56EAA0 22:06:53.753 [Lua] NORMAL PATROL MAIN PATH 1386.46337890625 22:06:53.753 [Lua] [waypoints] = table 22:06:53.753 [Lua] [astar_points] = table 22:06:53.753 [Lua] [travel_dist] = 1589.4380556792021 (number) 22:06:53.753 [Lua] [one_directional] = false (boolean) 22:06:53.753 [Lua] [id] = boss25 (string) 22:06:53.753 [Lua] ----> using boss spline path! 22:06:53.753 [Lua] Adding main path event: Vector3Box(-315.242, 3.32686, 0.220365) boss_event_chaos_spline_patrol 45 table: 000000000F56F010 22:06:53.753 [Lua] [LevelAnalysis] num_event_places_f: 0.98887085262934371 , num_event_places: 0 , trailing_event_fraction: 0.98887085262934371 , num_events: 1 22:06:53.753 [Lua] [LevelAnalysis] Level path distance: 1533.3062789440155 22:06:53.753 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1533.3062789440155 forbidden_dist: -1433.3062789440155 22:06:53.753 [Lua] [LevelAnalysis] wanted_distance: 501.48686379064208 22:06:53.753 [Lua] [LevelAnalysis] Terror events added: 22:06:53.753 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:06:53.753 [Lua] Adding main path event: Vector3Box(73.7966, -77.6924, 21.1906) rare_event_loot_rat 45 table: 000000000F56F750 22:06:53.753 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:06:53.756 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 22:06:53.762 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:06:53.762 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 22:06:53.762 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:06:53.762 [Lua] [Managers] Calling function on all managers: 22:06:53.762 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:06:53.783 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForEnterGame 22:06:53.783 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForGameObjectSync 22:06:53.789 [Lua] player (110000109a86cfe,6) was put into party 1 22:06:53.803 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 22:06:53.803 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56 22:06:53.803 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:6) to profile(5) career(4) 22:06:53.803 [Lua] player (110000109a86cfe,5) was put into party 1 22:06:53.816 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 22:06:53.816 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 22:06:53.816 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:5) to profile(4) career(1) 22:06:53.816 [Lua] player (110000109a86cfe,2) was put into party 1 22:06:53.829 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 22:06:53.829 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 22:06:53.829 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:2) to profile(1) career(3) 22:06:54.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read, 22:06:54.049 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 22:06:54.049 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 22:06:54.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 22:06:54.049 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 22:06:54.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, ProfileSynchronizer, async-read, 22:06:54.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read, 22:06:54.050 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 2 22:06:54.050 [Lua] [GameNetworkManager] destroying game object with go_id=59 22:06:54.050 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForGameObjectSync 22:06:54.050 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForPlayers 22:06:54.052 [Lua] player (110000109a86cfe,2) was put into party 1 22:06:54.069 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 22:06:54.069 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62 22:06:54.069 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:2) to profile(1) career(3) 22:06:54.075 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForPlayers 22:06:54.075 [Lua] [PeerSM] 110000109a86cfe :: on_enter InGame 22:06:54.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 22:06:54.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 22:06:54.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 22:06:54.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 22:06:54.466 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 22:06:54.467 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:06:54.472 [Flow] DISABLE 22:06:55.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:06:55.003 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:06:55.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:06:55.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:06:55.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:06:55.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 22:06:55.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 22:06:55.054 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 22:06:55.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 22:06:55.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 22:06:55.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 22:06:55.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 22:06:55.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 22:06:55.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 22:06:55.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 22:06:55.192 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 22:06:55.192 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 22:06:55.192 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 22:06:55.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 22:06:55.289 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 22:06:55.289 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 22:06:55.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 22:06:55.309 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 22:06:55.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 22:06:55.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 22:06:55.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 22:06:55.354 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 22:06:55.721 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 22:06:55.721 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 22:06:55.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 22:06:55.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 22:06:55.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 22:06:55.778 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 22:06:56.162 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 22:06:56.162 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 22:06:56.163 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1 22:06:56.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1 22:06:56.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1 22:06:56.231 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 22:06:56.262 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 22:06:56.262 [Lua] [PackageManager] Force_load: wwise/pistol 22:06:56.263 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 22:06:56.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 22:06:56.371 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 22:06:56.372 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 22:06:56.447 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:06:56.447 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:06:56.448 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 22:06:56.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 22:06:56.547 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 22:06:56.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2 22:06:56.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2 22:06:56.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2 22:06:56.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 22:06:56.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 22:06:56.657 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 22:06:56.658 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 22:06:56.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 22:06:56.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 22:06:56.680 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 22:06:56.724 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:06:56.724 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:06:56.725 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 22:06:56.816 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 22:06:56.816 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 22:06:56.816 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:06:56.865 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:06:56.865 [Lua] [PackageManager] Force_load: wwise/bow 22:06:56.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 22:06:56.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 22:06:56.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 22:06:56.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 22:06:56.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 22:06:56.965 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 22:06:56.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:06:56.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:06:56.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:06:56.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 22:06:57.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 22:06:57.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 22:06:57.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1 22:06:57.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1 22:06:57.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1 22:06:57.099 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 22:06:57.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 22:06:57.119 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 22:06:57.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:06:57.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:06:57.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:06:57.153 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000109a86cfe 6 22:06:57.156 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:06:57.156 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 22:06:57.156 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000109a86cfe 5 22:06:57.159 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:06:57.159 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 22:06:57.159 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000109a86cfe 2 22:06:57.161 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:06:57.162 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 22:06:57.165 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-15.578, -258.125, 31.1193), Vector4(0, 0, 0.707107, -0.707107)) 22:06:57.168 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:06:57.168 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:06:57.168 [Lua] PlayerManager:assign_unit_ownership Rafio 110000109a86cfe 1 22:06:57.168 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 22:06:57.183 [Lua] Switching ConflictSettings: to: chaos 22:06:57.183 [Lua] pacing=chaos 22:06:57.183 [Lua] roaming=nil 22:06:57.183 [Lua] specials=chaos 22:06:57.183 [Lua] debug_color=purple 22:06:57.183 [Lua] contained_breeds=nil 22:06:57.183 [Lua] pack_spawning=chaos 22:06:57.183 [Lua] disabled=false 22:06:57.183 [Lua] factions=nil 22:06:57.183 [Lua] boss=chaos 22:06:57.183 [Lua] horde=chaos 22:06:57.183 [Lua] name=chaos 22:06:57.183 [Lua] intensity=default 22:06:57.183 [Lua] --- 22:06:57.183 [Lua] updating bot weapon metadata for weapon: bastard_sword_template 22:06:57.383 [Lua] StateInGameRunning:_game_actually_starts() 22:06:57.383 [Lua] ################################################################################################################# 22:06:57.383 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level_skulls-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:06:57.383 [Lua] ################################################################################################################# 22:06:57.383 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 101 22:06:57.383 [Lua] [TwitchManager] game_mode_supported(game_mode="adventure", difficulty="nil") => true 22:06:57.395 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 101 22:06:57.583 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 101 22:06:57.583 [Lua] Commit load time data 22:07:32.034 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:07:32.044 [Lua] Spline already found! 22:07:32.081 [Lua] Init group template: spline_patrol 22:07:32.136 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:07:32.144 [Lua] Spline already found! 22:07:32.180 [Lua] Init group template: spline_patrol 22:07:33.613 [Lua] Players are leaving the safe zone 22:07:56.140 [Lua] Switching ConflictSettings: to: skaven 22:07:56.140 [Lua] pacing=default 22:07:56.140 [Lua] roaming=nil 22:07:56.140 [Lua] specials=skaven 22:07:56.140 [Lua] debug_color=orange 22:07:56.140 [Lua] contained_breeds=nil 22:07:56.140 [Lua] pack_spawning=skaven 22:07:56.140 [Lua] disabled=false 22:07:56.140 [Lua] factions=nil 22:07:56.140 [Lua] boss=skaven 22:07:56.140 [Lua] horde=default 22:07:56.140 [Lua] name=skaven 22:07:56.140 [Lua] intensity=default 22:07:56.140 [Lua] --- 22:08:07.645 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:08:07.656 [Lua] Spline already found! 22:08:07.684 [Lua] Init group template: spline_patrol 22:08:10.344 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:08:10.353 [Lua] Spline already found! 22:08:10.380 [Lua] Init group template: spline_patrol 22:08:11.586 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:08:11.595 [Lua] Spline already found! 22:08:11.633 [Lua] Init group template: spline_patrol 22:08:18.089 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 22:08:18.172 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source. 22:08:32.321 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 22:08:34.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3757a, position: 0 22:08:38.841 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 22:08:39.443 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x376c1, position: 0 22:08:40.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x376e4, position: 0 22:08:42.480 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:08:42.492 [Lua] Spline already found! 22:08:42.519 [Lua] Init group template: spline_patrol 22:08:48.429 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:08:48.439 [Lua] Spline already found! 22:08:48.484 [Lua] Init group template: spline_patrol 22:08:50.816 [Lua] Switching ConflictSettings: to: default 22:08:50.816 [Lua] pacing=default 22:08:50.816 [Lua] roaming=nil 22:08:50.816 [Lua] specials=default 22:08:50.816 [Lua] debug_color=maroon 22:08:50.816 [Lua] contained_breeds=nil 22:08:50.816 [Lua] pack_spawning=default 22:08:50.816 [Lua] disabled=false 22:08:50.816 [Lua] factions=nil 22:08:50.816 [Lua] boss=default 22:08:50.816 [Lua] horde=default 22:08:50.816 [Lua] name=default 22:08:50.816 [Lua] intensity=default 22:08:50.816 [Lua] --- 22:08:59.622 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 22:08:59.622 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 22:08:59.639 [Lua] > starting new spline, using new navbot: standard , id: boss_29 22:08:59.661 [Lua] > continuing spline boss_29 index: 2 retries: 0 22:08:59.672 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 22:08:59.672 [Lua] > continuing spline boss_29 index: 3 retries: 0 22:08:59.684 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 22:08:59.684 [Lua] > continuing spline boss_29 index: 4 retries: 0 22:08:59.697 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 22:08:59.697 [Lua] > continuing spline boss_29 index: 5 retries: 0 22:08:59.708 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 22:08:59.708 [Lua] > continuing spline boss_29 index: 6 retries: 0 22:08:59.721 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 22:08:59.721 [Lua] > continuing spline boss_29 index: 7 retries: 0 22:08:59.733 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 22:08:59.733 [Lua] > continuing spline boss_29 index: 8 retries: 0 22:08:59.745 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 22:08:59.745 [Lua] > continuing spline boss_29 index: 9 retries: 0 22:08:59.771 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 22:08:59.771 [Lua] > continuing spline boss_29 index: 10 retries: 0 22:08:59.798 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0015972242690622807 boss_29 22:08:59.798 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 22:08:59.798 [Lua] > spline completed boss_29 retries: 0 22:08:59.983 [Lua] Init group template: spline_patrol 22:09:24.893 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:09:24.903 [Lua] Spline already found! 22:09:24.948 [Lua] Init group template: spline_patrol 22:09:26.166 [Lua] Switching ConflictSettings: to: chaos 22:09:26.166 [Lua] pacing=chaos 22:09:26.166 [Lua] roaming=nil 22:09:26.166 [Lua] specials=chaos 22:09:26.166 [Lua] debug_color=purple 22:09:26.166 [Lua] contained_breeds=nil 22:09:26.166 [Lua] pack_spawning=chaos 22:09:26.166 [Lua] disabled=false 22:09:26.166 [Lua] factions=nil 22:09:26.166 [Lua] boss=chaos 22:09:26.166 [Lua] horde=chaos 22:09:26.166 [Lua] name=chaos 22:09:26.166 [Lua] intensity=default 22:09:26.166 [Lua] --- 22:09:27.407 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:09:27.422 [Lua] Spline already found! 22:09:27.463 [Lua] Init group template: spline_patrol 22:09:27.872 [Lua] Time for new HOOORDE! multi_first_wave 22:09:27.872 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 22:09:27.872 [Lua] horde requested: vector_blob 22:09:27.872 [Lua] wants to spawn ahead within distance: 60 22:09:27.872 [Lua] horde crated with id 11 of type vector_blob 22:09:27.872 [Lua] managed to spawn 27/28 horde enemies 22:09:27.872 [Lua] vector blob horde has started 22:09:36.074 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:09:36.074 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:09:36.074 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 22:09:36.074 [Lua] horde requested: vector_blob 22:09:36.074 [Lua] wants to spawn behind within distance: 60 22:09:36.074 [Lua] horde crated with id 12 of type vector_blob 22:09:36.074 [Lua] managed to spawn 28/28 horde enemies 22:09:36.074 [Lua] vector blob horde has started 22:09:36.515 [Lua] Init group template: horde 22:09:37.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207 22:09:51.465 [Lua] HORDE: last wave, reset to standard horde delay 22:09:51.465 [Lua] Time for new HOOORDE! multi_last_wave 22:09:51.465 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 22:09:51.465 [Lua] horde requested: vector_blob 22:09:51.465 [Lua] wants to spawn ahead within distance: 60 22:09:51.465 [Lua] horde crated with id 13 of type vector_blob 22:09:51.465 [Lua] managed to spawn 27/27 horde enemies 22:09:51.465 [Lua] vector blob horde has started 22:09:51.894 [Lua] Init group template: horde 22:09:52.081 [Lua] Switching ConflictSettings: to: default 22:09:52.081 [Lua] pacing=default 22:09:52.081 [Lua] roaming=nil 22:09:52.081 [Lua] specials=default 22:09:52.081 [Lua] debug_color=maroon 22:09:52.081 [Lua] contained_breeds=nil 22:09:52.081 [Lua] pack_spawning=default 22:09:52.081 [Lua] disabled=false 22:09:52.081 [Lua] factions=nil 22:09:52.081 [Lua] boss=default 22:09:52.081 [Lua] horde=default 22:09:52.081 [Lua] name=default 22:09:52.081 [Lua] intensity=default 22:09:52.081 [Lua] --- 22:09:55.733 [Lua] Switching ConflictSettings: to: chaos 22:09:55.733 [Lua] pacing=chaos 22:09:55.733 [Lua] roaming=nil 22:09:55.733 [Lua] specials=chaos 22:09:55.733 [Lua] debug_color=purple 22:09:55.733 [Lua] contained_breeds=nil 22:09:55.733 [Lua] pack_spawning=chaos 22:09:55.733 [Lua] disabled=false 22:09:55.733 [Lua] factions=nil 22:09:55.733 [Lua] boss=chaos 22:09:55.733 [Lua] horde=chaos 22:09:55.733 [Lua] name=chaos 22:09:55.733 [Lua] intensity=default 22:09:55.733 [Lua] --- 22:09:58.345 [Lua] Horde killed: ? 22:10:02.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207 22:10:05.990 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source. 22:10:07.867 [Lua] Switching ConflictSettings: to: default 22:10:07.867 [Lua] pacing=default 22:10:07.867 [Lua] roaming=nil 22:10:07.867 [Lua] specials=default 22:10:07.867 [Lua] debug_color=maroon 22:10:07.867 [Lua] contained_breeds=nil 22:10:07.867 [Lua] pack_spawning=default 22:10:07.867 [Lua] disabled=false 22:10:07.867 [Lua] factions=nil 22:10:07.867 [Lua] boss=default 22:10:07.867 [Lua] horde=default 22:10:07.867 [Lua] name=default 22:10:07.867 [Lua] intensity=default 22:10:07.867 [Lua] --- 22:10:11.253 [Lua] Switching ConflictSettings: to: chaos 22:10:11.253 [Lua] pacing=chaos 22:10:11.253 [Lua] roaming=nil 22:10:11.253 [Lua] specials=chaos 22:10:11.253 [Lua] debug_color=purple 22:10:11.253 [Lua] contained_breeds=nil 22:10:11.253 [Lua] pack_spawning=chaos 22:10:11.253 [Lua] disabled=false 22:10:11.253 [Lua] factions=nil 22:10:11.253 [Lua] boss=chaos 22:10:11.253 [Lua] horde=chaos 22:10:11.253 [Lua] name=chaos 22:10:11.253 [Lua] intensity=default 22:10:11.253 [Lua] --- 22:10:13.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:10:13.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:10:13.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:10:15.492 [Lua] Horde killed: ? 22:10:15.563 [Lua] simple los failed 22:10:37.741 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:10:37.755 [Lua] Spline already found! 22:10:37.786 [Lua] Init group template: spline_patrol 22:10:41.587 [Flow] ENABLE 22:11:13.468 [Lua] main path terror event triggered: rare_event_loot_rat 22:11:13.468 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 22:11:23.986 [Lua] Time for new HOOORDE! multi_first_wave 22:11:23.986 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 22:11:23.986 [Lua] horde requested: vector_blob 22:11:23.986 [Lua] wants to spawn ahead within distance: 60 22:11:23.986 [Lua] horde crated with id 15 of type vector_blob 22:11:23.986 [Lua] managed to spawn 30/30 horde enemies 22:11:23.986 [Lua] vector blob horde has started 22:11:24.320 [Lua] Init group template: horde 22:11:27.674 [Flow] destructible planks state 1 22:11:27.674 [Flow] destructible planks state 2 22:11:27.674 [Flow] destructible planks state 3 - destroyed 22:11:27.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:11:33.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207 22:11:38.305 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 22:11:53.953 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:11:53.953 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:11:53.953 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 22:11:53.953 [Lua] horde requested: vector_blob 22:11:53.953 [Lua] wants to spawn ahead within distance: 60 22:11:53.953 [Lua] horde crated with id 16 of type vector_blob 22:11:53.953 [Lua] managed to spawn 30/30 horde enemies 22:11:53.953 [Lua] vector blob horde has started 22:11:54.354 [Lua] Init group template: horde 22:11:59.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207 22:12:23.827 [Lua] HORDE: last wave, reset to standard horde delay 22:12:23.827 [Lua] Time for new HOOORDE! multi_last_wave 22:12:23.827 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 22:12:23.827 [Lua] horde requested: vector_blob 22:12:23.827 [Lua] wants to spawn behind within distance: 60 22:12:23.827 [Lua] horde crated with id 17 of type vector_blob 22:12:23.827 [Lua] managed to spawn 33/33 horde enemies 22:12:23.827 [Lua] vector blob horde has started 22:12:24.334 [Lua] Init group template: horde 22:12:24.615 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207 22:12:27.386 [Lua] Horde killed: ? 22:12:50.124 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207 22:12:57.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:12:58.362 [Lua] Horde killed: ? 22:12:59.942 [Lua] Horde killed: ? 22:13:03.524 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 282899 22:13:19.288 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source. 22:13:23.057 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 22:13:35.124 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:13:35.135 [Lua] Spline already found! 22:13:35.169 [Lua] Init group template: spline_patrol 22:13:37.350 [Lua] [ChatManager][1]System: Rafio picked up a Loot Die 22:14:12.510 [Lua] ready to jump failed 22:14:13.830 [Flow] DISABLE 22:14:14.429 [Lua] [ChatManager][1]System: Rafio picked up a Grimoire 22:14:15.855 [Lua] ready to jump failed 22:14:17.475 [Lua] ready to jump failed 22:14:19.128 [Lua] simple los failed 22:14:21.417 [Lua] simple los failed 22:14:21.809 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:14:21.823 [Lua] Spline already found! 22:14:21.866 [Lua] Init group template: spline_patrol 22:14:23.650 [Lua] Switching ConflictSettings: to: default 22:14:23.650 [Lua] pacing=default 22:14:23.650 [Lua] roaming=nil 22:14:23.650 [Lua] specials=default 22:14:23.651 [Lua] debug_color=maroon 22:14:23.651 [Lua] contained_breeds=nil 22:14:23.651 [Lua] pack_spawning=default 22:14:23.651 [Lua] disabled=false 22:14:23.651 [Lua] factions=nil 22:14:23.651 [Lua] boss=default 22:14:23.651 [Lua] horde=default 22:14:23.651 [Lua] name=default 22:14:23.651 [Lua] intensity=default 22:14:23.651 [Lua] --- 22:14:26.111 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:14:26.125 [Lua] Spline already found! 22:14:26.156 [Lua] Init group template: spline_patrol 22:14:34.342 [Lua] Time for new HOOORDE! multi_first_wave 22:14:34.343 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 22:14:34.343 [Lua] horde requested: ambush 22:14:34.343 [Lua] setting up ambush-horde 22:14:34.343 [Lua] Composing horde 'large' .. using variant 'plain' 22:14:34.343 [Lua] -> spawning: 53 22:14:34.343 [Lua] horde crated with id 21 of type ambush 22:14:34.343 [Lua] ambush horde has started 22:14:37.893 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:14:37.893 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:14:37.893 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:14:37.893 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 22:14:37.893 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:14:37.893 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:14:37.893 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:14:37.893 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 22:14:41.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:14:47.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x4344e, position: 0 22:14:54.366 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 22:14:54.366 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:14:54.366 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 22:14:54.366 [Lua] horde requested: ambush 22:14:54.366 [Lua] setting up ambush-horde 22:14:54.366 [Lua] Composing horde 'large' .. using variant 'plain' 22:14:54.366 [Lua] -> spawning: 56 22:14:54.366 [Lua] horde crated with id 22 of type ambush 22:14:54.366 [Lua] ambush horde has started 22:15:05.533 [Lua] HORDE: last wave, reset to standard horde delay 22:15:05.533 [Lua] Time for new HOOORDE! multi_last_wave 22:15:05.533 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 22:15:05.533 [Lua] horde requested: ambush 22:15:05.533 [Lua] setting up ambush-horde 22:15:05.533 [Lua] Composing horde 'large' .. using variant 'plain' 22:15:05.534 [Lua] -> spawning: 57 22:15:05.534 [Lua] horde crated with id 23 of type ambush 22:15:05.534 [Lua] ambush horde has started 22:15:06.808 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:15:06.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 1212304 22:15:07.386 [Lua] Switching ConflictSettings: to: chaos 22:15:07.386 [Lua] pacing=chaos 22:15:07.386 [Lua] roaming=nil 22:15:07.386 [Lua] specials=chaos 22:15:07.386 [Lua] debug_color=purple 22:15:07.386 [Lua] contained_breeds=nil 22:15:07.386 [Lua] pack_spawning=chaos 22:15:07.386 [Lua] disabled=false 22:15:07.386 [Lua] factions=nil 22:15:07.386 [Lua] boss=chaos 22:15:07.386 [Lua] horde=chaos 22:15:07.386 [Lua] name=chaos 22:15:07.386 [Lua] intensity=default 22:15:07.386 [Lua] --- 22:15:13.206 [Lua] Init group template: horde 22:15:31.624 [Lua] Switching ConflictSettings: to: default 22:15:31.624 [Lua] pacing=default 22:15:31.624 [Lua] roaming=nil 22:15:31.624 [Lua] specials=default 22:15:31.624 [Lua] debug_color=maroon 22:15:31.624 [Lua] contained_breeds=nil 22:15:31.624 [Lua] pack_spawning=default 22:15:31.624 [Lua] disabled=false 22:15:31.624 [Lua] factions=nil 22:15:31.624 [Lua] boss=default 22:15:31.624 [Lua] horde=default 22:15:31.624 [Lua] name=default 22:15:31.624 [Lua] intensity=default 22:15:31.624 [Lua] --- 22:15:32.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:15:32.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 1212304 22:15:33.470 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 144 will change to a manual source. 22:15:56.879 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:15:56.889 [Lua] Spline already found! 22:15:56.917 [Lua] Init group template: spline_patrol 22:15:57.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:15:57.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 1212304 22:16:02.666 [Lua] Switching ConflictSettings: to: skaven 22:16:02.667 [Lua] pacing=default 22:16:02.667 [Lua] roaming=nil 22:16:02.667 [Lua] specials=skaven 22:16:02.667 [Lua] debug_color=orange 22:16:02.667 [Lua] contained_breeds=nil 22:16:02.667 [Lua] pack_spawning=skaven 22:16:02.667 [Lua] disabled=false 22:16:02.667 [Lua] factions=nil 22:16:02.667 [Lua] boss=skaven 22:16:02.667 [Lua] horde=default 22:16:02.667 [Lua] name=skaven 22:16:02.667 [Lua] intensity=default 22:16:02.667 [Lua] --- 22:16:03.110 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:16:03.122 [Lua] Spline already found! 22:16:03.152 [Lua] Init group template: spline_patrol 22:16:03.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:16:03.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:16:03.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:16:27.929 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:16:27.942 [Lua] Spline already found! 22:16:27.979 [Lua] Init group template: spline_patrol 22:16:39.281 [Lua] Horde killed: ? 22:16:46.893 [Lua] main path terror event triggered: boss_event_chaos_spawn 22:16:46.893 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 22:16:46.916 [Flow] Boss DoorStormfiend 22:16:46.920 [Lua] Init group template: boss_door_closers 22:16:49.174 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:16:49.174 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:16:50.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:16:50.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:16:50.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:16:52.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:16:52.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:16:52.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:16:55.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:16:55.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:16:55.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:17:09.643 [Lua] [ChatManager][1]System: Rafio picked up a Loot Die 22:17:10.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:17:10.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:17:10.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:17:10.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:17:25.357 [Lua] Switching ConflictSettings: to: chaos 22:17:25.357 [Lua] pacing=chaos 22:17:25.357 [Lua] roaming=nil 22:17:25.357 [Lua] specials=chaos 22:17:25.357 [Lua] debug_color=purple 22:17:25.357 [Lua] contained_breeds=nil 22:17:25.357 [Lua] pack_spawning=chaos 22:17:25.357 [Lua] disabled=false 22:17:25.357 [Lua] factions=nil 22:17:25.357 [Lua] boss=chaos 22:17:25.357 [Lua] horde=chaos 22:17:25.357 [Lua] name=chaos 22:17:25.357 [Lua] intensity=default 22:17:25.357 [Lua] --- 22:17:31.625 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4102515686, playing_id: 0x47dc5, position: 0 22:18:06.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 12, name: `unknown` 22:18:07.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 12, name: `unknown` 22:18:09.935 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 22:18:18.099 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 22:18:27.143 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:18:27.158 [Lua] Spline already found! 22:18:27.191 [Lua] Init group template: spline_patrol 22:18:30.544 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 22:18:36.302 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source. 22:19:14.311 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:19:14.322 [Lua] Spline already found! 22:19:14.357 [Lua] Init group template: spline_patrol 22:19:16.612 [Lua] Time for new HOOORDE! multi_first_wave 22:19:16.612 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 22:19:16.612 [Lua] horde requested: vector_blob 22:19:16.612 [Lua] wants to spawn ahead within distance: 60 22:19:16.612 [Lua] horde crated with id 30 of type vector_blob 22:19:16.612 [Lua] managed to spawn 26/26 horde enemies 22:19:16.612 [Lua] vector blob horde has started 22:19:16.923 [Lua] Init group template: horde 22:19:25.829 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:19:25.829 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:19:25.829 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 22:19:25.829 [Lua] horde requested: vector_blob 22:19:25.829 [Lua] wants to spawn ahead within distance: 60 22:19:25.829 [Lua] horde crated with id 31 of type vector_blob 22:19:25.829 [Lua] managed to spawn 26/26 horde enemies 22:19:25.829 [Lua] vector blob horde has started 22:19:26.178 [Lua] Init group template: horde 22:19:45.017 [Lua] HORDE: Pushing horde in time; too many units out 61 22:19:50.106 [Lua] HORDE: last wave, reset to standard horde delay 22:19:50.106 [Lua] Time for new HOOORDE! multi_last_wave 22:19:50.106 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 22:19:50.106 [Lua] horde requested: vector_blob 22:19:50.106 [Lua] wants to spawn ahead within distance: 60 22:19:50.106 [Lua] horde crated with id 32 of type vector_blob 22:19:50.106 [Lua] managed to spawn 29/29 horde enemies 22:19:50.106 [Lua] vector blob horde has started 22:19:50.522 [Lua] Init group template: horde 22:19:51.776 [Lua] Horde killed: ? 22:20:06.522 [Lua] Horde killed: ? 22:20:11.636 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 22:20:24.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:20:24.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:20:24.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:20:26.781 [Lua] Horde killed: ? 22:20:53.046 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 16 17 22:21:09.333 [Lua] ready to jump failed 22:21:13.183 [Lua] ready to jump failed 22:21:14.855 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:21:14.868 [Lua] Spline already found! 22:21:14.907 [Lua] Init group template: spline_patrol 22:21:18.742 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Grimoire 22:21:19.466 [Lua] ready to jump failed 22:21:25.279 [Lua] ready to jump failed 22:21:28.658 [Lua] ready to jump failed 22:21:30.527 [Lua] Time for new HOOORDE! multi_first_wave 22:21:30.527 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 22:21:30.527 [Lua] horde requested: vector_blob 22:21:30.527 [Lua] wants to spawn ahead within distance: 60 22:21:30.527 [Lua] horde crated with id 34 of type vector_blob 22:21:30.528 [Lua] managed to spawn 28/29 horde enemies 22:21:30.528 [Lua] vector blob horde has started 22:21:34.682 [Flow] lua_on_damage_taken 22:21:34.682 [Flow] 1 22:21:36.290 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 8 size: 56 action: nil 22:21:36.358 [Flow] lua_on_damage_taken 22:21:36.358 [Flow] 2 22:21:36.393 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 22:21:36.855 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 22:21:41.781 [Lua] HORDE: Pushing horde in time; too many units out 63 22:21:44.001 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 62 action: fallback_idle 22:21:44.001 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 61 action: fallback_idle 22:21:44.001 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 34 size: 60 action: fallback_idle 22:21:44.142 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 59 action: fallback_idle 22:21:44.142 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 37 size: 58 action: fallback_idle 22:21:44.155 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 38 size: 57 action: fallback_idle 22:21:44.155 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 56 action: fallback_idle 22:21:44.155 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 40 size: 55 action: fallback_idle 22:21:44.155 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 54 action: fallback_idle 22:21:44.155 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 43 size: 53 action: fallback_idle 22:21:44.168 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 52 action: fallback_idle 22:21:44.168 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 51 action: fallback_idle 22:21:44.168 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 50 action: fallback_idle 22:21:44.207 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 49 action: fallback_idle 22:21:44.270 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 48 action: fallback_idle 22:21:44.270 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 47 action: fallback_idle 22:21:44.309 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 17 size: 46 action: fallback_idle 22:21:44.323 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 45 action: fallback_idle 22:21:44.323 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 44 action: fallback_idle 22:21:44.323 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 43 action: fallback_idle 22:21:44.336 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 42 action: fallback_idle 22:21:44.336 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 41 action: fallback_idle 22:21:44.336 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 40 action: fallback_idle 22:21:44.405 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 39 action: fallback_idle 22:21:45.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207 22:21:46.918 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:21:46.918 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:21:46.918 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 22:21:46.918 [Lua] horde requested: vector_blob 22:21:46.918 [Lua] wants to spawn ahead within distance: 60 22:21:46.918 [Lua] horde crated with id 35 of type vector_blob 22:21:46.918 [Lua] managed to spawn 31/31 horde enemies 22:21:46.918 [Lua] vector blob horde has started 22:21:47.174 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 22 size: 54 action: fallback_idle 22:21:47.302 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 26 size: 63 action: fallback_idle 22:21:47.306 [Lua] Init group template: horde 22:21:47.423 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 61 action: fallback_idle 22:21:48.957 [Lua] Coordinated attack! 22:21:51.857 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 22:21:52.289 [Flow] lua_on_damage_taken 22:21:52.289 [Flow] 1 22:21:52.532 [Flow] lua_on_damage_taken 22:21:52.532 [Flow] 2 22:21:52.570 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 22:21:55.126 [Lua] HORDE: last wave, reset to standard horde delay 22:21:55.126 [Lua] Time for new HOOORDE! multi_last_wave 22:21:55.126 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 22:21:55.126 [Lua] horde requested: vector_blob 22:21:55.126 [Lua] wants to spawn ahead within distance: 60 22:21:55.126 [Lua] horde crated with id 36 of type vector_blob 22:21:55.126 [Lua] managed to spawn 30/30 horde enemies 22:21:55.126 [Lua] vector blob horde has started 22:21:55.502 [Lua] Init group template: horde 22:22:00.402 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 88 action: fallback_idle 22:22:00.402 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 36 size: 87 action: fallback_idle 22:22:00.414 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 37 size: 86 action: fallback_idle 22:22:00.414 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 38 size: 85 action: follow 22:22:00.414 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 84 action: fallback_idle 22:22:00.414 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 40 size: 83 action: fallback_idle 22:22:00.414 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 82 action: fallback_idle 22:22:00.414 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 42 size: 81 action: fallback_idle 22:22:00.426 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 43 size: 80 action: fallback_idle 22:22:00.426 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 79 action: fallback_idle 22:22:00.426 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 78 action: fallback_idle 22:22:00.525 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 22 size: 77 action: fallback_idle 22:22:00.570 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 78 action: fallback_idle 22:22:00.570 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 49 size: 77 action: fallback_idle 22:22:00.580 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 50 size: 76 action: fallback_idle 22:22:00.580 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 53 size: 75 action: fallback_idle 22:22:00.580 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 55 size: 74 action: fallback_idle 22:22:00.592 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 58 size: 73 action: fallback_idle 22:22:00.700 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 48 size: 72 action: fallback_idle 22:22:00.710 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 54 size: 71 action: fallback_idle 22:22:00.754 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 70 action: follow 22:22:00.776 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 69 action: follow 22:22:00.787 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 26 size: 68 action: fallback_idle 22:22:00.799 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 67 action: fallback_idle 22:22:00.799 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 66 action: fallback_idle 22:22:03.601 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 63 action: fallback_idle 22:22:03.755 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 62 action: fallback_idle 22:22:03.772 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 51 size: 61 action: fallback_idle 22:22:03.772 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 52 size: 60 action: fallback_idle 22:22:03.772 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 56 size: 59 action: fallback_idle 22:22:03.785 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 57 size: 58 action: fallback_idle 22:22:03.795 [Lua] Horde killed: ? 22:22:08.588 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 55 action: fallback_idle 22:22:11.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207 22:22:11.767 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 52 action: fallback_idle 22:22:11.790 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 51 action: fallback_idle 22:22:11.805 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 50 action: fallback_idle 22:22:11.830 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 49 size: 49 action: fallback_idle 22:22:11.876 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 48 action: fallback_idle 22:22:11.888 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 47 action: fallback_idle 22:22:11.888 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 46 action: fallback_idle 22:22:11.888 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 45 action: fallback_idle 22:22:11.900 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 44 action: fallback_idle 22:22:11.900 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 43 action: fallback_idle 22:22:11.911 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 42 action: fallback_idle 22:22:11.911 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 40 size: 41 action: follow 22:22:11.923 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 40 action: fallback_idle 22:22:11.956 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 39 action: fallback_idle 22:22:11.972 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 38 action: fallback_idle 22:22:11.972 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 37 action: fallback_idle 22:22:11.983 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 36 action: fallback_idle 22:22:12.033 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 35 action: fallback_idle 22:22:12.044 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 34 action: fallback_idle 22:22:12.044 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 33 action: fallback_idle 22:22:12.065 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 32 action: fallback_idle 22:22:12.097 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 31 action: fallback_idle 22:22:14.920 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 34 action: fallback_idle 22:22:14.920 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 33 action: fallback_idle 22:22:14.920 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 32 action: fallback_idle 22:22:14.931 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 31 action: fallback_idle 22:22:14.979 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 30 action: fallback_idle 22:22:15.164 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 29 action: fallback_idle 22:22:15.216 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 28 action: fallback_idle 22:22:15.224 [Lua] Horde killed: ? 22:22:15.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:22:15.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:22:15.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:22:20.274 [Lua] Switching ConflictSettings: to: skaven 22:22:20.274 [Lua] pacing=default 22:22:20.274 [Lua] roaming=nil 22:22:20.274 [Lua] specials=skaven 22:22:20.274 [Lua] debug_color=orange 22:22:20.274 [Lua] contained_breeds=nil 22:22:20.274 [Lua] pack_spawning=skaven 22:22:20.274 [Lua] disabled=false 22:22:20.274 [Lua] factions=nil 22:22:20.274 [Lua] boss=skaven 22:22:20.274 [Lua] horde=default 22:22:20.274 [Lua] name=skaven 22:22:20.274 [Lua] intensity=default 22:22:20.274 [Lua] --- 22:22:23.182 [Lua] Switching ConflictSettings: to: chaos 22:22:23.182 [Lua] pacing=chaos 22:22:23.182 [Lua] roaming=nil 22:22:23.182 [Lua] specials=chaos 22:22:23.182 [Lua] debug_color=purple 22:22:23.182 [Lua] contained_breeds=nil 22:22:23.182 [Lua] pack_spawning=chaos 22:22:23.182 [Lua] disabled=false 22:22:23.182 [Lua] factions=nil 22:22:23.182 [Lua] boss=chaos 22:22:23.182 [Lua] horde=chaos 22:22:23.182 [Lua] name=chaos 22:22:23.182 [Lua] intensity=default 22:22:23.182 [Lua] --- 22:22:28.201 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source. 22:22:33.169 [Lua] Switching ConflictSettings: to: skaven 22:22:33.169 [Lua] pacing=default 22:22:33.169 [Lua] roaming=nil 22:22:33.169 [Lua] specials=skaven 22:22:33.169 [Lua] debug_color=orange 22:22:33.169 [Lua] contained_breeds=nil 22:22:33.169 [Lua] pack_spawning=skaven 22:22:33.169 [Lua] disabled=false 22:22:33.169 [Lua] factions=nil 22:22:33.169 [Lua] boss=skaven 22:22:33.169 [Lua] horde=default 22:22:33.169 [Lua] name=skaven 22:22:33.169 [Lua] intensity=default 22:22:33.169 [Lua] --- 22:22:39.820 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 22:22:41.918 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x503cb, position: 0 22:22:53.365 [Flow] lua_on_damage_taken 22:22:53.365 [Flow] 1 22:22:54.713 [Flow] lua_on_damage_taken 22:22:54.713 [Flow] 2 22:22:54.749 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 22:22:57.261 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:22:57.273 [Lua] Spline already found! 22:22:57.305 [Lua] Init group template: spline_patrol 22:23:09.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x50c2a, position: 0 22:23:09.224 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:23:09.236 [Lua] Spline already found! 22:23:09.280 [Lua] Init group template: spline_patrol 22:23:12.630 [Lua] Time for new HOOORDE! multi_first_wave 22:23:12.630 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 22:23:12.630 [Lua] horde requested: vector_blob 22:23:12.630 [Lua] wants to spawn ahead within distance: 60 22:23:12.630 [Lua] horde crated with id 39 of type vector_blob 22:23:12.630 [Lua] managed to spawn 54/54 horde enemies 22:23:12.630 [Lua] vector blob horde has started 22:23:13.342 [Lua] Init group template: horde 22:23:14.921 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:23:14.934 [Lua] Spline already found! 22:23:14.985 [Lua] Init group template: spline_patrol 22:23:19.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:23:36.029 [Lua] HORDE: Pushing horde in time; too many units out 68 22:23:41.136 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 22:23:41.136 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:23:41.136 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 22:23:41.136 [Lua] horde requested: vector_blob 22:23:41.136 [Lua] wants to spawn ahead within distance: 60 22:23:41.137 [Lua] horde crated with id 41 of type vector_blob 22:23:41.137 [Lua] managed to spawn 56/56 horde enemies 22:23:41.137 [Lua] vector blob horde has started 22:23:42.110 [Lua] Init group template: horde 22:23:44.041 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x52474, position: 0 22:23:44.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:23:44.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 1212304 22:23:45.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x52661, position: 0 22:23:54.509 [Lua] [ChatManager][1]System: Rafio picked up a Tome 22:23:59.552 [Lua] Horde killed: ? 22:23:59.631 [Lua] HORDE: Pushing horde in time; too many units out 66 22:24:04.714 [Lua] HORDE: last wave, reset to standard horde delay 22:24:04.714 [Lua] Time for new HOOORDE! multi_last_wave 22:24:04.714 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 22:24:04.714 [Lua] horde requested: vector_blob 22:24:04.714 [Lua] wants to spawn behind within distance: 60 22:24:04.715 [Lua] horde crated with id 42 of type vector_blob 22:24:04.715 [Lua] managed to spawn 58/58 horde enemies 22:24:04.715 [Lua] vector blob horde has started 22:24:05.682 [Lua] Init group template: horde 22:24:10.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:24:10.153 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 1212304 22:24:15.199 [Lua] Horde killed: ? 22:24:23.772 [Lua] Horde killed: ? 22:24:24.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:24:24.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:24:24.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:24:24.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:24:31.106 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:24:34.302 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:24:34.314 [Lua] Spline already found! 22:24:34.343 [Lua] Init group template: spline_patrol 22:24:35.432 [Lua] Switching ConflictSettings: to: chaos 22:24:35.432 [Lua] pacing=chaos 22:24:35.432 [Lua] roaming=nil 22:24:35.432 [Lua] specials=chaos 22:24:35.432 [Lua] debug_color=purple 22:24:35.432 [Lua] contained_breeds=nil 22:24:35.432 [Lua] pack_spawning=chaos 22:24:35.432 [Lua] disabled=false 22:24:35.432 [Lua] factions=nil 22:24:35.432 [Lua] boss=chaos 22:24:35.432 [Lua] horde=chaos 22:24:35.432 [Lua] name=chaos 22:24:35.432 [Lua] intensity=default 22:24:35.432 [Lua] --- 22:24:43.201 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 22:24:43.201 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 22:24:43.216 [Lua] > starting new spline, using new navbot: standard , id: boss25 22:24:43.241 [Lua] > continuing spline boss25 index: 2 retries: 0 22:24:43.254 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25 22:24:43.254 [Lua] > continuing spline boss25 index: 3 retries: 0 22:24:43.266 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25 22:24:43.266 [Lua] > continuing spline boss25 index: 4 retries: 0 22:24:43.277 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25 22:24:43.278 [Lua] > continuing spline boss25 index: 5 retries: 0 22:24:43.290 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25 22:24:43.290 [Lua] > continuing spline boss25 index: 6 retries: 0 22:24:43.302 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25 22:24:43.302 [Lua] > continuing spline boss25 index: 7 retries: 0 22:24:43.314 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25 22:24:43.314 [Lua] > continuing spline boss25 index: 8 retries: 0 22:24:43.326 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25 22:24:43.326 [Lua] > continuing spline boss25 index: 9 retries: 0 22:24:43.339 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25 22:24:43.339 [Lua] > continuing spline boss25 index: 10 retries: 0 22:24:43.351 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25 22:24:43.351 [Lua] > continuing spline boss25 index: 11 retries: 0 22:24:43.364 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25 22:24:43.364 [Lua] > continuing spline boss25 index: 12 retries: 0 22:24:43.376 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25 22:24:43.376 [Lua] > continuing spline boss25 index: 13 retries: 0 22:24:43.399 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0024222708307206631 boss25 22:24:43.399 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0029107925947755575 boss25 22:24:43.399 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25 22:24:43.399 [Lua] > spline completed boss25 retries: 0 22:24:43.618 [Lua] Init group template: spline_patrol 22:24:47.470 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 15 32 22:24:53.254 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:24:53.265 [Lua] Spline already found! 22:24:53.313 [Lua] Init group template: spline_patrol 22:24:53.876 [Lua] Override Player Respawning end_event_start true 22:24:53.876 [Lua] Override Player Respawning portal_respawn false 22:25:07.618 [Lua] [ChatManager][1]System: Rafio discarded a Tome 22:25:10.235 [Lua] [ChatManager][1]System: Kerillian picked up a Tome 22:25:15.505 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:25:15.517 [Lua] Spline already found! 22:25:15.545 [Lua] Init group template: spline_patrol 22:25:20.756 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:25:20.769 [Lua] Spline already found! 22:25:20.799 [Lua] Init group template: spline_patrol 22:25:24.132 [Lua] [ChatManager][1]System: Rafio picked up a piece of Ravaged Art 22:25:41.379 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 22:25:45.452 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 22:25:59.409 [Lua] Coordinated attack! 22:26:23.101 [Lua] Time for new HOOORDE! multi_first_wave 22:26:23.101 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 22:26:23.101 [Lua] horde requested: vector_blob 22:26:23.101 [Lua] wants to spawn ahead within distance: 60 22:26:23.101 [Lua] horde crated with id 48 of type vector_blob 22:26:23.101 [Lua] managed to spawn 32/32 horde enemies 22:26:23.101 [Lua] vector blob horde has started 22:26:23.508 [Lua] Init group template: horde 22:26:25.563 [Lua] Override Player Respawning end_event_start false 22:26:25.563 [Lua] Override Player Respawning end_event_respawn true 22:26:25.566 [Lua] TerrorEventMixer.start_event: nurgle_end_event_start (seed: 0) 22:26:43.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:26:43.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:26:43.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:26:43.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:26:52.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:26:54.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 12, name: `unknown` 22:26:59.669 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04 22:26:59.674 [Lua] TerrorEventMixer.start_event: nurgle_end_event_stinger (seed: 0) 22:26:59.674 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0) 22:27:05.139 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 41 action: fallback_idle 22:27:05.149 [Lua] Horde killed: ? 22:27:17.092 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_02 22:27:17.092 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_02 (seed: 0) 22:27:19.794 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 29 size: 30 action: nil 22:27:24.235 [Lua] event horde ends! 22:27:24.251 [Lua] event horde ends! 22:27:25.232 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02 22:27:25.234 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 (seed: 0) 22:27:31.826 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 46 50 22:27:32.897 [Flow] ----- ANIM ENDED 22:27:32.897 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:33.228 [Flow] ---- SPLASH START 22:27:33.243 [Flow] ---- SPLASH START 22:27:38.504 [Flow] ----- ANIM ENDED 22:27:38.504 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:38.798 [Flow] ---- SPLASH START 22:27:38.810 [Flow] ---- SPLASH START 22:27:39.935 [Flow] ----- ANIM ENDED 22:27:39.935 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:40.236 [Flow] ---- SPLASH START 22:27:40.248 [Flow] ---- SPLASH START 22:27:41.574 [Lua] event horde ends! 22:27:49.752 [Lua] event horde ends! 22:27:51.192 [Flow] ----- ANIM ENDED 22:27:51.192 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:51.505 [Flow] ---- SPLASH START 22:27:51.517 [Flow] ---- SPLASH START 22:27:52.155 [Flow] ----- ANIM ENDED 22:27:52.155 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:52.464 [Flow] ---- SPLASH START 22:27:52.478 [Flow] ---- SPLASH START 22:27:54.558 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_02 22:27:54.558 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_02 (seed: 0) 22:27:58.759 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 31 31 22:27:59.249 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 32 32 22:27:59.775 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 33 33 22:28:00.277 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 34 34 22:28:00.777 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 35 35 22:28:04.362 [Flow] ----- ANIM ENDED 22:28:04.362 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:04.666 [Flow] ---- SPLASH START 22:28:04.680 [Flow] ---- SPLASH START 22:28:07.214 [Flow] ----- ANIM ENDED 22:28:07.214 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:07.520 [Flow] ---- SPLASH START 22:28:07.533 [Flow] ---- SPLASH START 22:28:14.652 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 36 53 22:28:14.666 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 38 52 22:28:14.667 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 40 51 22:28:14.667 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 42 50 22:28:14.679 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 44 49 22:28:14.679 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 46 48 22:28:14.679 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 47 47 22:28:19.161 [Lua] event horde ends! 22:28:27.342 [Lua] event horde ends! 22:28:30.300 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01 22:28:30.300 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0) 22:28:35.760 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 22:28:35.764 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 (seed: 0) 22:28:38.002 [Flow] ----- ANIM ENDED 22:28:38.317 [Flow] ---- SPLASH START 22:28:38.330 [Flow] ---- SPLASH START 22:28:38.953 [Flow] ----- ANIM ENDED 22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:38.954 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:39.263 [Flow] ---- SPLASH START 22:28:39.282 [Flow] ---- SPLASH START 22:28:54.858 [Lua] event horde ends! 22:28:55.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:28:55.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064913 22:28:55.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064918 22:29:03.478 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_05 22:29:03.478 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_05 (seed: 0) 22:29:14.155 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:14.155 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:14.155 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:14.155 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:14.214 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:14.214 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:14.214 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:14.214 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:14.360 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:14.360 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:15.390 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:15.390 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:15.390 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:15.390 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:15.447 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:15.447 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:15.447 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:15.447 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:15.604 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:15.604 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:20.027 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_03 22:29:20.027 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_03 (seed: 0) 22:29:21.684 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 28 size: 31 action: fallback_idle 22:29:28.043 [Lua] event horde ends! 22:29:28.060 [Lua] event horde ends! 22:29:36.957 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01 22:29:36.965 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0) 22:29:37.005 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 22:29:37.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x611e7, position: 0 22:29:44.533 [Lua] event horde ends! 22:29:47.587 [Lua] event horde ends! 22:29:47.904 [Flow] ----- ANIM ENDED 22:29:47.904 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:48.254 [Flow] ---- SPLASH START 22:29:48.270 [Flow] ---- SPLASH START 22:29:50.572 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_05 22:29:50.572 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_05 (seed: 0) 22:29:55.924 [Flow] ----- ANIM ENDED 22:29:55.924 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:56.221 [Flow] ---- SPLASH START 22:29:56.234 [Flow] ---- SPLASH START 22:29:58.523 [Flow] ----- ANIM ENDED 22:29:58.523 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:58.841 [Flow] ---- SPLASH START 22:29:58.857 [Flow] ---- SPLASH START 22:29:59.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:29:59.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064913 22:29:59.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064918 22:30:01.071 [Flow] ----- ANIM ENDED 22:30:01.071 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:30:01.381 [Flow] ---- SPLASH START 22:30:01.394 [Flow] ---- SPLASH START 22:30:08.827 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04 22:30:08.827 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0) 22:30:12.717 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02 22:30:12.720 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 (seed: 0) 22:30:15.140 [Lua] event horde ends! 22:30:15.164 [Lua] event horde ends! 22:30:18.600 [Flow] ----- ANIM ENDED 22:30:18.600 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:30:18.907 [Flow] ---- SPLASH START 22:30:18.922 [Flow] ---- SPLASH START 22:30:19.653 [Flow] ----- ANIM ENDED 22:30:19.960 [Flow] ---- SPLASH START 22:30:19.975 [Flow] ---- SPLASH START 22:30:26.175 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 31 size: 38 action: advance_towards_players 22:30:29.647 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01 22:30:29.647 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0) 22:30:32.320 [Flow] ----- ANIM ENDED 22:30:32.634 [Flow] ---- SPLASH START 22:30:32.647 [Flow] ---- SPLASH START 22:30:33.363 [Lua] event horde ends! 22:30:33.376 [Lua] event horde ends! 22:30:38.489 [Flow] ----- ANIM ENDED 22:30:38.797 [Flow] ---- SPLASH START 22:30:38.811 [Flow] ---- SPLASH START 22:30:39.455 [Flow] ----- ANIM ENDED 22:30:39.756 [Flow] ---- SPLASH START 22:30:39.770 [Flow] ---- SPLASH START 22:30:40.572 [Flow] ----- ANIM ENDED 22:30:40.875 [Flow] ---- SPLASH START 22:30:40.891 [Flow] ---- SPLASH START 22:30:51.691 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01 22:30:51.693 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0) 22:30:51.731 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04 22:30:51.731 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0) 22:30:51.732 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 22:30:54.242 [Lua] event horde ends! 22:31:03.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:31:03.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064913 22:31:03.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064918 22:31:05.651 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_03 22:31:05.651 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_03 (seed: 0) 22:31:05.972 [Flow] ----- ANIM ENDED 22:31:06.254 [Flow] ---- SPLASH START 22:31:06.266 [Flow] ---- SPLASH START 22:31:09.346 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 30 size: 31 action: nil 22:31:13.766 [Flow] ----- ANIM ENDED 22:31:14.080 [Flow] ---- SPLASH START 22:31:14.093 [Flow] ---- SPLASH START 22:31:16.307 [Lua] event horde ends! 22:31:16.321 [Lua] event horde ends! 22:31:25.340 [Flow] ----- ANIM ENDED 22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:31:25.343 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:31:25.650 [Flow] ---- SPLASH START 22:31:25.666 [Flow] ---- SPLASH START 22:31:29.492 warning: [Physics] Create Actor: Shape density varies. Using average. 22:31:29.493 warning: [Physics] Create Actor: Shape density varies. Using average. 22:31:29.493 warning: [Physics] Create Actor: Shape density varies. Using average. 22:31:29.493 warning: [Physics] Create Actor: Shape density varies. Using average. 22:31:30.006 warning: [Physics] Create Actor: Shape density varies. Using average. 22:31:30.006 warning: [Physics] Create Actor: Shape density varies. Using average. 22:31:30.006 warning: [Physics] Create Actor: Shape density varies. Using average. 22:31:30.006 warning: [Physics] Create Actor: Shape density varies. Using average. 22:31:30.163 [Lua] event horde ends! 22:31:30.373 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04 22:31:30.373 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0) 22:31:33.248 [Lua] event horde ends! 22:31:43.612 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_02 22:31:43.612 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_02 (seed: 0) 22:31:54.951 [Lua] event horde ends! 22:31:54.969 [Lua] event horde ends! 22:32:07.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:32:07.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064913 22:32:07.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064918 22:32:08.157 [Lua] event horde ends! 22:32:08.962 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04 22:32:08.962 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0) 22:32:16.327 [Lua] event horde ends! 22:32:16.723 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01 22:32:16.729 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0) 22:32:24.788 [Lua] Switching ConflictSettings: to: skaven 22:32:24.788 [Lua] pacing=default 22:32:24.788 [Lua] roaming=nil 22:32:24.788 [Lua] specials=skaven 22:32:24.788 [Lua] debug_color=orange 22:32:24.788 [Lua] contained_breeds=nil 22:32:24.788 [Lua] pack_spawning=skaven 22:32:24.788 [Lua] disabled=false 22:32:24.788 [Lua] factions=nil 22:32:24.788 [Lua] boss=skaven 22:32:24.788 [Lua] horde=default 22:32:24.788 [Lua] name=skaven 22:32:24.788 [Lua] intensity=default 22:32:24.788 [Lua] --- 22:32:24.865 [Lua] Switching ConflictSettings: to: chaos 22:32:24.865 [Lua] pacing=chaos 22:32:24.865 [Lua] roaming=nil 22:32:24.865 [Lua] specials=chaos 22:32:24.865 [Lua] debug_color=purple 22:32:24.865 [Lua] contained_breeds=nil 22:32:24.865 [Lua] pack_spawning=chaos 22:32:24.865 [Lua] disabled=false 22:32:24.865 [Lua] factions=nil 22:32:24.865 [Lua] boss=chaos 22:32:24.865 [Lua] horde=chaos 22:32:24.865 [Lua] name=chaos 22:32:24.865 [Lua] intensity=default 22:32:24.865 [Lua] --- 22:32:25.174 [Lua] Switching ConflictSettings: to: skaven 22:32:25.174 [Lua] pacing=default 22:32:25.174 [Lua] roaming=nil 22:32:25.174 [Lua] specials=skaven 22:32:25.174 [Lua] debug_color=orange 22:32:25.174 [Lua] contained_breeds=nil 22:32:25.174 [Lua] pack_spawning=skaven 22:32:25.174 [Lua] disabled=false 22:32:25.174 [Lua] factions=nil 22:32:25.174 [Lua] boss=skaven 22:32:25.174 [Lua] horde=default 22:32:25.174 [Lua] name=skaven 22:32:25.174 [Lua] intensity=default 22:32:25.174 [Lua] --- 22:32:26.545 [Lua] Switching ConflictSettings: to: chaos 22:32:26.545 [Lua] pacing=chaos 22:32:26.545 [Lua] roaming=nil 22:32:26.545 [Lua] specials=chaos 22:32:26.545 [Lua] debug_color=purple 22:32:26.545 [Lua] contained_breeds=nil 22:32:26.545 [Lua] pack_spawning=chaos 22:32:26.545 [Lua] disabled=false 22:32:26.545 [Lua] factions=nil 22:32:26.545 [Lua] boss=chaos 22:32:26.545 [Lua] horde=chaos 22:32:26.545 [Lua] name=chaos 22:32:26.545 [Lua] intensity=default 22:32:26.545 [Lua] --- 22:32:28.148 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_06 22:32:28.148 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_06 (seed: 0) 22:32:32.265 [Lua] event horde failed 22:32:33.462 [Lua] Switching ConflictSettings: to: skaven 22:32:33.462 [Lua] pacing=default 22:32:33.462 [Lua] roaming=nil 22:32:33.462 [Lua] specials=skaven 22:32:33.462 [Lua] debug_color=orange 22:32:33.462 [Lua] contained_breeds=nil 22:32:33.462 [Lua] pack_spawning=skaven 22:32:33.462 [Lua] disabled=false 22:32:33.462 [Lua] factions=nil 22:32:33.462 [Lua] boss=skaven 22:32:33.462 [Lua] horde=default 22:32:33.462 [Lua] name=skaven 22:32:33.462 [Lua] intensity=default 22:32:33.462 [Lua] --- 22:32:33.551 [Lua] event horde ends! 22:32:33.582 [Lua] event horde ends! 22:32:36.363 [Flow] ----- ANIM ENDED 22:32:36.363 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:32:36.672 [Flow] ---- SPLASH START 22:32:36.687 [Flow] ---- SPLASH START 22:32:41.334 [Lua] main_path_player_far_away_check started 22:32:41.871 [Lua] main_path_player_far_away_check started 22:32:42.626 [Lua] main_path_player_far_away_check started 22:32:42.879 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 30 size: 36 action: move_to_players 22:32:43.196 [Flow] ----- ANIM ENDED 22:32:43.196 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:32:43.496 [Flow] ---- SPLASH START 22:32:43.507 [Lua] main_path_player_far_away_check started 22:32:43.510 [Flow] ---- SPLASH START 22:32:44.458 [Lua] main_path_player_far_away_check started 22:32:45.038 [Lua] main_path_player_far_away_check started 22:32:48.688 [Lua] main_path_player_far_away_check started 22:32:50.492 [Lua] main_path_player_far_away_check started 22:32:50.644 [Lua] main_path_player_far_away_check started 22:32:51.771 [Lua] main_path_player_far_away_check started 22:32:51.824 [Lua] main_path_player_far_away_check started 22:32:53.659 [Lua] main_path_player_far_away_check started 22:32:53.803 [Lua] main_path_player_far_away_check started 22:32:55.013 [Lua] main_path_player_far_away_check started 22:32:56.227 [Lua] main_path_player_far_away_check started 22:32:57.719 [Lua] main_path_player_far_away_check started 22:32:57.832 [Lua] event horde ends! 22:32:57.956 [Lua] main_path_player_far_away_check started 22:32:58.208 [Lua] main_path_player_far_away_check started 22:32:59.401 [Lua] main_path_player_far_away_check started 22:32:59.624 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_06 22:32:59.624 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_06 (seed: 0) 22:33:00.859 [Lua] main_path_player_far_away_check started 22:33:01.122 [Lua] main_path_player_far_away_check started 22:33:01.342 [Lua] main_path_player_far_away_check started 22:33:03.694 [Lua] event horde failed 22:33:06.187 [Flow] ----- ANIM ENDED 22:33:06.187 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:33:06.526 [Flow] ---- SPLASH START 22:33:06.540 [Flow] ---- SPLASH START 22:33:08.508 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02 22:33:08.511 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 (seed: 0) 22:33:14.891 [Lua] main_path_player_far_away_check started 22:33:16.656 [Lua] main_path_player_far_away_check started 22:33:16.743 [Lua] main_path_player_far_away_check started 22:33:17.627 [Lua] main_path_player_far_away_check started 22:33:18.087 [Lua] main_path_player_far_away_check started 22:33:19.786 [Lua] main_path_player_far_away_check started 22:33:19.867 [Lua] main_path_player_far_away_check started 22:33:20.776 [Lua] main_path_player_far_away_check started 22:33:21.211 [Lua] main_path_player_far_away_check started 22:33:22.937 [Lua] main_path_player_far_away_check started 22:33:23.932 [Lua] main_path_player_far_away_check started 22:33:24.865 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 28 size: 40 action: nil 22:33:29.364 [Lua] event horde ends! 22:33:33.895 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_05 22:33:33.895 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_05 (seed: 0) 22:33:43.391 [Flow] ----- ANIM ENDED 22:33:43.743 [Flow] ---- SPLASH START 22:33:43.763 [Flow] ---- SPLASH START 22:33:47.978 [Flow] ----- ANIM ENDED 22:33:48.285 [Flow] ---- SPLASH START 22:33:48.300 [Flow] ---- SPLASH START 22:33:55.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x6c7e6, position: 0 22:33:58.500 [Lua] event horde ends! 22:33:58.515 [Lua] event horde ends! 22:34:00.071 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_02 22:34:00.071 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_02 (seed: 0) 22:34:09.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:34:09.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064913 22:34:09.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064918 22:34:13.198 [Flow] ----- ANIM ENDED 22:34:13.543 [Flow] ---- SPLASH START 22:34:13.557 [Flow] ---- SPLASH START 22:34:15.208 [Lua] main_path_player_far_away_check started 22:34:16.041 [Lua] main_path_player_far_away_check started 22:34:17.053 [Lua] main_path_player_far_away_check started 22:34:18.312 [Lua] main_path_player_far_away_check started 22:34:18.713 [Flow] ----- ANIM ENDED 22:34:18.713 [Lua] TerrorEventMixer.stop_event: nurgle_end_event01 22:34:18.713 [Lua] Override Player Respawning end_event_respawn false 22:34:18.713 [Lua] Override Player Respawning portal_respawn true 22:34:18.715 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:34:18.715 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:34:18.715 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:34:18.715 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:34:18.715 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:34:18.715 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:34:18.715 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:34:19.058 [Flow] ---- SPLASH START 22:34:19.075 [Flow] ---- SPLASH START 22:34:19.245 [Lua] main_path_player_far_away_check started 22:34:20.263 [Lua] main_path_player_far_away_check started 22:34:20.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:34:20.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:34:20.762 [Lua] main_path_player_far_away_check started 22:34:21.517 [Lua] main_path_player_far_away_check started 22:34:22.388 [Lua] main_path_player_far_away_check started 22:34:23.378 [Lua] main_path_player_far_away_check started 22:34:24.640 [Lua] event horde ends! 22:34:24.656 [Lua] main_path_player_far_away_check started 22:34:24.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 13, name: `unknown` 22:34:24.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 89, name: `unknown` 22:34:24.961 warning: [Lua] This function is deprecated and shouldn't be called 22:34:25.628 [Lua] main_path_player_far_away_check started 22:34:27.841 [Lua] main_path_player_far_away_check started 22:34:28.604 [Lua] main_path_player_far_away_check started 22:34:28.778 [Lua] main_path_player_far_away_check started 22:34:29.694 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02 22:34:29.700 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 (seed: 0) 22:34:30.076 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape (seed: 0) 22:34:30.980 [Lua] main_path_player_far_away_check started 22:34:31.374 [Lua] main_path_player_far_away_check started 22:34:31.742 [Lua] main_path_player_far_away_check started 22:34:31.918 [Lua] main_path_player_far_away_check started 22:34:32.805 [Lua] event horde ends! 22:34:34.080 [Lua] main_path_player_far_away_check started 22:34:34.496 [Lua] main_path_player_far_away_check started 22:34:34.883 [Lua] main_path_player_far_away_check started 22:34:35.031 [Lua] main_path_player_far_away_check started 22:34:37.233 [Lua] main_path_player_far_away_check started 22:34:37.684 [Lua] main_path_player_far_away_check started 22:34:38.031 [Lua] main_path_player_far_away_check started 22:34:38.202 [Lua] main_path_player_far_away_check started 22:34:40.407 [Lua] main_path_player_far_away_check started 22:34:40.827 [Lua] main_path_player_far_away_check started 22:34:41.206 [Lua] main_path_player_far_away_check started 22:34:41.350 [Lua] main_path_player_far_away_check started 22:34:43.528 [Lua] main_path_player_far_away_check started 22:34:43.971 [Lua] main_path_player_far_away_check started 22:34:44.341 [Lua] main_path_player_far_away_check started 22:34:44.485 [Lua] main_path_player_far_away_check started 22:34:46.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6f1a2, position: 0 22:34:47.523 [Lua] main_path_player_far_away_check started 22:34:47.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 1289178 22:34:50.656 [Lua] main_path_player_far_away_check started 22:34:54.633 [Lua] event horde ends! 22:34:55.022 [Lua] Switching ConflictSettings: to: chaos 22:34:55.022 [Lua] pacing=chaos 22:34:55.022 [Lua] roaming=nil 22:34:55.022 [Lua] specials=chaos 22:34:55.022 [Lua] debug_color=purple 22:34:55.022 [Lua] contained_breeds=nil 22:34:55.022 [Lua] pack_spawning=chaos 22:34:55.022 [Lua] disabled=false 22:34:55.022 [Lua] factions=nil 22:34:55.022 [Lua] boss=chaos 22:34:55.022 [Lua] horde=chaos 22:34:55.022 [Lua] name=chaos 22:34:55.022 [Lua] intensity=default 22:34:55.022 [Lua] --- 22:35:05.457 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 22:35:05.459 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 (seed: 0) 22:35:08.306 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:08.306 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:08.306 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:08.306 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:08.367 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:08.367 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:08.367 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:08.367 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:08.518 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:08.518 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:09.548 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:09.548 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:09.603 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:09.603 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:09.603 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:09.603 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:09.747 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:09.747 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:09.747 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:09.747 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:10.085 [Lua] Switching ConflictSettings: to: skaven 22:35:10.085 [Lua] pacing=default 22:35:10.085 [Lua] roaming=nil 22:35:10.085 [Lua] specials=skaven 22:35:10.085 [Lua] debug_color=orange 22:35:10.085 [Lua] contained_breeds=nil 22:35:10.085 [Lua] pack_spawning=skaven 22:35:10.085 [Lua] disabled=false 22:35:10.085 [Lua] factions=nil 22:35:10.085 [Lua] boss=skaven 22:35:10.085 [Lua] horde=default 22:35:10.085 [Lua] name=skaven 22:35:10.085 [Lua] intensity=default 22:35:10.085 [Lua] --- 22:35:10.364 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:10.364 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:10.430 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:10.430 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:10.430 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:10.430 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:10.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:35:10.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0 22:35:11.884 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:11.884 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:11.884 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:11.884 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:16.226 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:16.226 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:16.226 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:16.226 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:18.946 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:18.946 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:18.946 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:18.946 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:19.703 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape_02 (seed: 0) 22:35:30.613 [Flow] MANGO 01 22:35:31.536 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:31.536 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:31.536 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:31.536 warning: [Physics] Create Actor: Shape density varies. Using average. 22:35:37.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 1289178 22:35:44.327 [Lua] event horde ends! 22:35:46.865 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:522515648, lt:load_next_level, extra_packages:{ }) 22:35:46.865 [Lua] [NetworkServer] Entering post game 22:35:46.865 [Lua] [PeerSM] 110000109a86cfe :: on_exit InGame 22:35:46.865 [Lua] [PeerSM] 110000109a86cfe :: on_enter InPostGame 22:35:46.865 [Lua] gm_event_end_conditions_met false true 22:35:46.865 [Save] Saving `save_data` 22:35:46.866 [Lua] Game lost 22:35:46.868 [Save] Save done 22:35:46.868 [Save] Saving `save_data` 22:35:46.869 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:35:46.871 [Save] Save done 22:35:46.872 [Lua] generate_backend_stats 110000109a86cfe:1 22:35:46.896 [Lua] PlayFabMirrorBase:_commit_internal nil 22:35:46.896 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:35:46.896 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:35:46.896 [Save] Saving `save_data` 22:35:46.899 [Save] Save done 22:35:46.902 [Lua] commit result success 18 22:35:46.902 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 102 22:35:46.903 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:35:46.903 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 103 22:35:46.903 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 22:35:46.903 [Lua] defeat table: 0000000009A5E040 nil 22:35:46.912 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 102 22:35:47.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 102 22:35:47.670 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 103 32 22:35:49.584 [Lua] [PlayFabRequestQueue] EAC Enabled! 103 22:35:49.584 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 103 22:35:50.143 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 103 22:35:50.143 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 104 22:35:50.143 [Save] Saving `save_data` 22:35:50.146 [Save] Save done 22:35:50.151 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 104 22:35:50.330 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 104 22:35:54.555 [Lua] Set lobby begin: 22:35:54.555 [Lua] Lobby data twitch_enabled = false 22:35:54.556 [Lua] Lobby data selected_mission_id = nurgle 22:35:54.556 [Lua] Lobby data num_players = 1 22:35:54.556 [Lua] Lobby data difficulty_tweak = 0 22:35:54.556 [Lua] Lobby data host = 110000109a86cfe 22:35:54.556 [Lua] Lobby data matchmaking_type = 2 22:35:54.556 [Lua] Lobby data is_private = true 22:35:54.556 [Lua] Lobby data match_started = true 22:35:54.556 [Lua] Lobby data difficulty = harder 22:35:54.556 [Lua] Lobby data player_slot_1 = 0:0 22:35:54.556 [Lua] Lobby data player_slot_4 = 0:0 22:35:54.557 [Lua] Lobby data unique_server_name = Rafio 22:35:54.557 [Lua] Lobby data quick_game = false 22:35:54.557 [Lua] Lobby data country_code = PL 22:35:54.557 [Lua] Lobby data matchmaking = false 22:35:54.557 [Lua] Lobby data power_level = 815 22:35:54.557 [Lua] Lobby data mission_id = nurgle 22:35:54.557 [Lua] Lobby data mechanism = adventure 22:35:54.557 [Lua] Lobby data player_slot_5 = 0:0 22:35:54.557 [Lua] Lobby data player_slot_2 = 0:0 22:35:54.557 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 22:35:54.557 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1 22:35:54.558 [Lua] Lobby data eac_authorized = true 22:35:54.558 [Lua] Set lobby end. 22:35:54.617 [Lua] ConflictDirector - destroy all units 22:35:54.633 [Lua] [LevelTransitionHandler] promote_next_level_data 22:35:54.633 [Lua] TRANSITION nil nil load_next_level 22:35:54.633 [Lua] Transition type "load_next_level", is server: true 22:35:54.633 [Lua] [GameNetworkManager] Leaving game... 22:35:54.633 [Lua] [GameNetworkManager] Shutting down game session host. 22:35:54.633 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:35:54.633 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:35:54.633 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1704.43 22:35:54.645 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:35:56.367 <>scripts/managers/conflict_director/terror_event_mixer.lua:1206: attempt to index a nil value<> <> {00007ff6750c0000, 00ce9000, 60b4df1a, dcc73796-55a1-49f7-820f-8276e5354404, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {00007ffb03580000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff6750c0000:0x00000000002d9c1d 0x00007ff6750c0000:0x000000000032adbb 0x00007ff6750c0000:0x00000000001145d0 0x00007ff6750c0000:0x0000000000100a07 0x00007ff6750c0000:0x0000000000114b63 0x00007ff6750c0000:0x0000000000100a07 0x00007ff6750c0000:0x00000000001175d6 0x00007ff6750c0000:0x000000000008040a 0x00007ff6750c0000:0x000000000007cd3f 0x00007ff6750c0000:0x000000000007bd95 0x00007ff6750c0000:0x0000000000156c37 0x00007ffb03580000:0x000000000000286e 0x00007ffb03580000:0x000000000000bb8d lua_pcall 0x00007ff6750c0000:0x000000000032a759 0x00007ff6750c0000:0x00000000000308ee 0x00007ff6750c0000:0x00000000000302b8 0x00007ff6750c0000:0x0000000000021935 0x00007ff6750c0000:0x0000000000021fc9 0x00007ff6750c0000:0x0000000000022182 0x00007ff6750c0000:0x000000000048805f <> <>1<> <>main<> <>win32<> <>2003b9c18405<> <>release<> <>Developer Build (1.3.6791.0)<> <>c061d7fc-4609-41fc-b153-7b68b83d57ef<> <>--- CPU CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16303MB Available: 11449MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 10418b25-95a6-41b7-be4d-55d555794feb --- Graphics Graphics card: NVIDIA GeForce RTX 2060 (DirectX 11.0, 5980MB) Driver version: 46140 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) Network interface: Intel(R) Wireless-AC 9560 160MHz (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mysz Input device: Keyboard (19.4): Klawiatura Input device: Generic (17.0): ITE Device(8910) Input device: Generic (17.0): Lenovo Essential Wireless Keyboard and Mouse Combo Input device: Generic (17.0): USB Device Input device: Generic (17.0): HIDI2C Device <> <>C:\Users\Rafal\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-06-09-21.23.02-c061d7fc-4609-41fc-b153-7b68b83d57ef.log<> <>C:\Users\Rafal\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-06-09-21.23.02-c061d7fc-4609-41fc-b153-7b68b83d57ef.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> Unit Resource Name: #ID[0000000000000000] Unit Level Name: #ID[0000000000000000] <> <> <> [1] @scripts/managers/conflict_director/terror_event_mixer.lua:1206: in function start_random_event [2] @scripts/flow/flow_callbacks_ai.lua:322:in function [3] =[C]: in function update_scene_with_callback [4] @foundation/scripts/util/script_world.lua:366: in function update [5] @foundation/scripts/managers/world/world_manager.lua:102: in function update [6] @scripts/boot.lua:912: in function game_update [7] @scripts/boot.lua:639:in function <> <> [1] event_chunk_name = "nurgle_end_event_specials"; level_transition_handler = table: 00000000005C4020; level_key = "inn_level_skulls" [2] params = table: 0000000016845940 [4] world = [World]; dt = 0.012340917252004147; anim_callback = [function]; scene_callback = [function] [5] self = table: 000000000458D6B0; dt = 0.012340917252004147; t = 4276.6012673572986; _ = 1; world = [World] [6] self = table: 00000000000958C0; real_world_dt = 0.012340917252004147; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.012340917252004147; t = 4276.6012673572986 [7] dt = 0.012340917252004147 <> <> [5] locked = true; _scene_update_callbacks = table: 000000000458DC60; _worlds = table: 000000000458D7E0; _update_queue = table: 0000000004574A60; _disabled_worlds = table: 000000000458D960; _wwise_worlds = table: 000000000458DAE0; _queued_worlds_to_release = table: 000000000458DC90; _anim_update_callbacks = table: 000000000458D810; [6] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 0000000019905B70; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true; <> [Log end]