[Log version] 1
[Session] c061d7fc-4609-41fc-b153-7b68b83d57ef
UTC time stamps
21:23:02.589 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
21:23:02.589 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
21:23:02.589 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
21:23:02.589 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
21:23:02.589 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
21:23:02.590 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
21:23:02.604 [RazerChroma] Setup Razer Chroma resources
21:23:02.604 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
21:23:02.626 [Window] Window => active
21:23:02.657 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
21:23:02.682 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
21:23:03.289 [EAC] Init client 110000109a86cfe
21:23:03.289 [EAC] EAC client initialized
21:23:03.289 warning: [EAC] Failed to initialize localization
21:23:03.290 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
21:23:03.372 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2060)
21:23:04.264 [AFTERMATH] Initialized Aftermath
21:23:04.273 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
21:23:04.356 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
21:23:04.992 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
21:23:04.994 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
21:23:05.135 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
21:23:05.135 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
21:23:05.135 [Save] Save dir: `C:\Users\Rafal\AppData\Roaming\fatshark\Vermintide 2`
21:23:05.136 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
21:23:05.136 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
21:23:05.323 [RazerChroma] Setup Razer Chroma
21:23:05.392 [LightFX ] Loaded DLL.
21:23:05.392 [LightFX ] Init()
21:23:05.397 [LightFX ] LightFX failed to initialize
21:23:05.410 [Lua] boot.lua start, os clock: 5.1660000000000004
21:23:05.410 [Lua] Active feature-flags:
21:23:05.410 [Lua] FEATURE_thornsister
21:23:05.410 [Lua]
21:23:05.410 [Lua] LUA IS STRIPPED!
21:23:05.410 [Lua] Boot:setup() entered. time: 0 os-clock: 5.1669999999999998
21:23:05.410 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16303MB
Available: 11449MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 10418b25-95a6-41b7-be4d-55d555794feb
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 (DirectX 11.0, 5980MB) Driver version: 46140
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6)
Network interface: Intel(R) Wireless-AC 9560 160MHz (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mysz
Input device: Keyboard (19.4): Klawiatura
Input device: Generic (17.0): ITE Device(8910)
Input device: Generic (17.0): Lenovo Essential Wireless Keyboard and Mouse Combo
Input device: Generic (17.0): USB Device
Input device: Generic (17.0): HIDI2C Device
21:23:05.411 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
21:23:05.427 [SteamStats] RequestCurrentStats success: true
21:23:06.496 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.9221802879474126 os-clock: 6.2519999999999998
21:23:06.496 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
21:23:06.497 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
21:23:06.497 [Lua] Flushing: resource_packages/strings [ResourcePackage]
21:23:06.497 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
21:23:06.498 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
21:23:06.498 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
21:23:06.498 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
21:23:06.498 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
21:23:06.498 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
21:23:06.498 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
21:23:06.499 [Lua] Development.init_application_parameters
21:23:06.499 [Lua] -----------------------------------------------------------------
21:23:06.499 [Lua] -- Application parameters --
21:23:06.499 [Lua] -----------------------------------------------------------------
21:23:06.499 [Lua] *****************************************************************
21:23:06.499 [Lua] ** Initial contents of script_data **
21:23:06.499 [Lua] script_data.beta_level_progression = false
21:23:06.499 [Lua] script_data.build_identifier = 2003b9c18405
21:23:06.499 [Lua] script_data.debug_interactions = false
21:23:06.499 [Lua] script_data.disable_debug_draw = true
21:23:06.499 [Lua] script_data.disable_intro_trailer = false
21:23:06.499 [Lua] script_data.disable_store = false
21:23:06.499 [Lua] script_data.disable_tutorial_at_start = false
21:23:06.499 [Lua] script_data.eac-untrusted = false
21:23:06.499 [Lua] script_data.enable_detailed_tooltips = false
21:23:06.499 [Lua] script_data.force_debug_disabled = true
21:23:06.499 [Lua] script_data.force_steam = true
21:23:06.499 [Lua] script_data.hide_fps = true
21:23:06.499 [Lua] script_data.hide_version_info = true
21:23:06.499 [Lua] script_data.matchmaking_debug = true
21:23:06.499 [Lua] script_data.network_debug = true
21:23:06.499 [Lua] script_data.package_debug = true
21:23:06.499 [Lua] script_data.packaged_build = true
21:23:06.499 [Lua] script_data.qr_watermark = true
21:23:06.499 [Lua] script_data.settings = { }
21:23:06.499 [Lua] script_data.show_fps = false
21:23:06.499 [Lua] script_data.spawn_empty_chest = true
21:23:06.499 [Lua] script_data.telemetry_log_interval = 600
21:23:06.499 [Lua] script_data.text_watermark = true
21:23:06.499 [Lua] script_data.tobii_button = false
21:23:06.499 [Lua] script_data.use_beta_overlay = false
21:23:06.499 [Lua] script_data.use_local_backend = false
21:23:06.499 [Lua] script_data.use_tech_telemetry = true
21:23:06.499 [Lua] script_data.use_telemetry = true
21:23:06.499 [Lua] *****************************************************************
21:23:06.499 [Lua] [Boot] use baked enemy meshes: false
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
21:23:06.499 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
21:23:06.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
21:23:06.504 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
21:23:06.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
21:23:06.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
21:23:06.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
21:23:06.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
21:23:06.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
21:23:06.578 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
21:23:06.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
21:23:06.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
21:23:06.743 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
21:23:06.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
21:23:06.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
21:23:06.797 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
21:23:06.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
21:23:07.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
21:23:07.003 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
21:23:07.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
21:23:07.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
21:23:07.032 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
21:23:07.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
21:23:07.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
21:23:07.110 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
21:23:07.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
21:23:07.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
21:23:07.400 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
21:23:07.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
21:23:07.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
21:23:07.405 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
21:23:07.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
21:23:07.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
21:23:07.413 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
21:23:07.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
21:23:07.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
21:23:07.504 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
21:23:07.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
21:23:07.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
21:23:07.754 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
21:23:07.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
21:23:08.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
21:23:08.376 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
21:23:08.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
21:23:08.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
21:23:08.381 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
21:23:08.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
21:23:08.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
21:23:08.386 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
21:23:08.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
21:23:08.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
21:23:08.393 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
21:23:08.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
21:23:08.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
21:23:08.418 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
21:23:08.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
21:23:08.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
21:23:08.423 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
21:23:08.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
21:23:08.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
21:23:08.509 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
21:23:08.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
21:23:08.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
21:23:08.533 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
21:23:08.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
21:23:08.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
21:23:08.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
21:23:08.569 [Lua] settings.steam: nil
21:23:08.569 [Lua] Steam: table: 0000000000062570
21:23:08.569 [Lua] force_steam: true
21:23:08.569 [Lua] BUILD: release
21:23:08.569 [Lua] test_backend: nil
21:23:08.569 [Lua] DEDICATED_SERVER: false
21:23:08.569 [Lua] Using app_id '552500' to define backend
21:23:08.569 [Lua] PlayFab Title ID: 5107
21:23:08.659 [Lua] [1] = chaos_dummy_troll (string)
21:23:08.659 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
21:23:08.659 [Lua] [3] = skaven_rat_ogre (string)
21:23:08.659 [Lua] [4] = critter_rat (string)
21:23:08.659 [Lua] [5] = chaos_troll (string)
21:23:08.659 [Lua] [6] = beastmen_minotaur (string)
21:23:08.659 [Lua] [7] = skaven_storm_vermin_warlord (string)
21:23:08.659 [Lua] [8] = skaven_stormfiend (string)
21:23:08.659 [Lua] [9] = chaos_greed_pinata (string)
21:23:08.659 [Lua] [10] = skaven_stormfiend_demo (string)
21:23:08.659 [Lua] [11] = chaos_plague_wave_spawner (string)
21:23:08.659 [Lua] [12] = chaos_vortex (string)
21:23:08.659 [Lua] [13] = skaven_stormfiend_boss (string)
21:23:08.659 [Lua] [14] = chaos_spawn (string)
21:23:08.659 [Lua] [15] = skaven_storm_vermin_champion (string)
21:23:08.659 [Lua] [16] = chaos_tentacle (string)
21:23:08.659 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
21:23:08.659 [Lua] [18] = skaven_grey_seer (string)
21:23:08.659 [Lua] [19] = skaven_explosive_loot_rat (string)
21:23:08.659 [Lua] [20] = skaven_loot_rat (string)
21:23:08.659 [Lua] [21] = critter_pig (string)
21:23:08.659 [Lua] [22] = chaos_dummy_sorcerer (string)
21:23:08.659 [Lua] [23] = chaos_mutator_sorcerer (string)
21:23:08.659 [Lua] [24] = skaven_gutter_runner (string)
21:23:08.659 [Lua] [25] = skaven_pack_master (string)
21:23:08.659 [Lua] [26] = chaos_exalted_sorcerer (string)
21:23:08.659 [Lua] [27] = chaos_vortex_sorcerer (string)
21:23:08.659 [Lua] [28] = skaven_poison_wind_globadier (string)
21:23:08.659 [Lua] [29] = chaos_corruptor_sorcerer (string)
21:23:08.659 [Lua] [30] = chaos_warrior (string)
21:23:08.659 [Lua] [31] = skaven_warpfire_thrower (string)
21:23:08.659 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
21:23:08.659 [Lua] [33] = chaos_plague_sorcerer (string)
21:23:08.659 [Lua] [34] = curse_mutator_sorcerer (string)
21:23:08.659 [Lua] [35] = chaos_exalted_champion_warcamp (string)
21:23:08.659 [Lua] [36] = chaos_tentacle_sorcerer (string)
21:23:08.659 [Lua] [37] = skaven_ratling_gunner (string)
21:23:08.659 [Lua] [38] = chaos_exalted_champion_norsca (string)
21:23:08.659 [Lua] [39] = chaos_raider (string)
21:23:08.659 [Lua] [40] = chaos_berzerker (string)
21:23:08.659 [Lua] [41] = beastmen_ungor_dummy (string)
21:23:08.659 [Lua] [42] = skaven_storm_vermin (string)
21:23:08.659 [Lua] [43] = beastmen_standard_bearer_crater (string)
21:23:08.659 [Lua] [44] = chaos_raider_tutorial (string)
21:23:08.659 [Lua] [45] = beastmen_gor_dummy (string)
21:23:08.659 [Lua] [46] = beastmen_bestigor_dummy (string)
21:23:08.659 [Lua] [47] = skaven_storm_vermin_with_shield (string)
21:23:08.659 [Lua] [48] = beastmen_ungor (string)
21:23:08.659 [Lua] [49] = skaven_storm_vermin_commander (string)
21:23:08.659 [Lua] [50] = beastmen_ungor_archer (string)
21:23:08.659 [Lua] [51] = beastmen_standard_bearer (string)
21:23:08.659 [Lua] [52] = beastmen_gor (string)
21:23:08.659 [Lua] [53] = beastmen_bestigor (string)
21:23:08.659 [Lua] [54] = skaven_plague_monk (string)
21:23:08.659 [Lua] [55] = chaos_marauder (string)
21:23:08.659 [Lua] [56] = skaven_dummy_clan_rat (string)
21:23:08.659 [Lua] [57] = chaos_marauder_tutorial (string)
21:23:08.659 [Lua] [58] = skaven_clan_rat (string)
21:23:08.659 [Lua] [59] = chaos_zombie (string)
21:23:08.659 [Lua] [60] = chaos_fanatic (string)
21:23:08.659 [Lua] [61] = skaven_clan_rat_tutorial (string)
21:23:08.659 [Lua] [62] = chaos_marauder_with_shield (string)
21:23:08.659 [Lua] [63] = skaven_clan_rat_with_shield (string)
21:23:08.659 [Lua] [64] = skaven_slave (string)
21:23:08.659 [Lua] [65] = skaven_dummy_slave (string)
21:23:08.710 [Lua] [UIRenderer] Loading
21:23:08.713 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
21:23:08.713 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
21:23:08.713 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
21:23:08.713 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
21:23:08.713 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
21:23:08.713 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
21:23:08.724 [Lua] level display name warcamp
21:23:08.724 [Lua] level display name prologue
21:23:08.724 [Lua] level display name military
21:23:08.724 [Lua] level display name skaven_stronghold
21:23:08.724 [Lua] level display name ussingen
21:23:08.724 [Lua] level display name fort
21:23:08.724 [Lua] level display name ground_zero
21:23:08.724 [Lua] level display name elven_ruins
21:23:08.724 [Lua] level display name farmlands
21:23:08.724 [Lua] level display name plaza
21:23:08.728 [Lua] level display name mines
21:23:08.728 [Lua] level display name magnus
21:23:08.728 [Lua] level display name crater
21:23:08.728 [Lua] level display name bell
21:23:08.728 [Lua] level display name dlc_bastion
21:23:08.728 [Lua] level display name skittergate
21:23:08.728 [Lua] level display name dlc_bogenhafen_city
21:23:08.728 [Lua] level display name dlc_bogenhafen_slum
21:23:08.728 [Lua] level display name cemetery
21:23:08.728 [Lua] level display name dlc_castle
21:23:08.728 [Lua] level display name forest_ambush
21:23:08.728 [Lua] level display name nurgle
21:23:08.728 [Lua] level display name catacombs
21:23:08.728 [Lua] level display name dlc_portals
21:23:08.770 [Lua] TIME: 0.025
21:23:10.070 [Lua] [ConflictSettings] Contained breeds generated in: 1.2279999999999998
21:23:10.179 [Lua] <>realm = official<>
21:23:10.207 warning: [ModManager] Mod with id 1467035358ll and path D:\Steam\steamapps\workshop\content\552500\1467035358\mod.bin can't be added as mod hash catalog to EAC, skipping
21:23:10.207 warning: [ModManager] Mod with id 1630463908ll and path D:\Steam\steamapps\workshop\content\552500\1630463908\mod.bin can't be added as mod hash catalog to EAC, skipping
21:23:10.212 warning: [ModManager] Mod with id 1381145345ll and path D:\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
21:23:10.587 [Lua]
21:23:10.587 [Lua] [1] = table
21:23:10.587 [Lua] [download_pending] = false (boolean)
21:23:10.587 [Lua] [id] = 1369573612 (string)
21:23:10.587 [Lua] [banned] = false (boolean)
21:23:10.587 [Lua] [author_id] = 58813412 (number)
21:23:10.587 [Lua] [tags] = table
21:23:10.587 [Lua] [1] = Tools (string)
21:23:10.587 [Lua] [2] = approved (string)
21:23:10.587 [Lua] [author] = fetching... (string)
21:23:10.587 [Lua] [sanctioned] = true (boolean)
21:23:10.587 [Lua] [out_of_date] = false (boolean)
21:23:10.587 [Lua] [downloading] = false (boolean)
21:23:10.587 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
21:23:10.587 [Lua] [num_children] = 0 (number)
21:23:10.587 [Lua] [ugc_status] = 3 (number)
21:23:10.587 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
21:23:10.587 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
21:23:10.587 [Lua] [installed] = true (boolean)
21:23:10.587 [Lua] [enabled] = true (boolean)
21:23:10.587 [Lua] [name] = Vermintide Mod Framework (string)
21:23:10.587 [Lua] [dependency_error] = (string)
21:23:10.587 [Lua] [2] = table
21:23:10.587 [Lua] [download_pending] = false (boolean)
21:23:10.587 [Lua] [id] = 1374248490 (string)
21:23:10.587 [Lua] [children] = table
21:23:10.587 [Lua] [1] = 1369573612 (string)
21:23:10.587 [Lua] [banned] = false (boolean)
21:23:10.587 [Lua] [author_id] = 45268594 (number)
21:23:10.587 [Lua] [tags] = table
21:23:10.587 [Lua] [1] = approved (string)
21:23:10.587 [Lua] [author] = fetching... (string)
21:23:10.587 [Lua] [sanctioned] = true (boolean)
21:23:10.587 [Lua] [out_of_date] = false (boolean)
21:23:10.587 [Lua] [downloading] = false (boolean)
21:23:10.587 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
21:23:10.587 [Lua] [num_children] = 1 (number)
21:23:10.587 [Lua] [ugc_status] = 3 (number)
21:23:10.587 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
21:23:10.587 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
21:23:10.587 [Lua] [installed] = true (boolean)
21:23:10.587 [Lua] [enabled] = true (boolean)
21:23:10.587 [Lua] [name] = Penlight Lua Libraries (string)
21:23:10.587 [Lua] [dependency_error] = (string)
21:23:10.587 [Lua] [3] = table
21:23:10.587 [Lua] [download_pending] = false (boolean)
21:23:10.587 [Lua] [id] = 1389872347 (string)
21:23:10.587 [Lua] [children] = table
21:23:10.587 [Lua] [1] = 1369573612 (string)
21:23:10.587 [Lua] [banned] = false (boolean)
21:23:10.587 [Lua] [author_id] = 4821406 (number)
21:23:10.587 [Lua] [tags] = table
21:23:10.587 [Lua] [1] = approved (string)
21:23:10.587 [Lua] [2] = UI (string)
21:23:10.587 [Lua] [author] = fetching... (string)
21:23:10.587 [Lua] [sanctioned] = true (boolean)
21:23:10.587 [Lua] [out_of_date] = false (boolean)
21:23:10.587 [Lua] [downloading] = false (boolean)
21:23:10.587 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:23:10.587 [Lua] [num_children] = 1 (number)
21:23:10.587 [Lua] [ugc_status] = 3 (number)
21:23:10.587 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
21:23:10.587 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
21:23:10.587 [Lua] [installed] = true (boolean)
21:23:10.587 [Lua] [enabled] = true (boolean)
21:23:10.587 [Lua] [name] = Simple UI (string)
21:23:10.587 [Lua] [dependency_error] = (string)
21:23:10.587 [Lua] [4] = table
21:23:10.587 [Lua] [download_pending] = false (boolean)
21:23:10.587 [Lua] [id] = 1464907434 (string)
21:23:10.587 [Lua] [children] = table
21:23:10.587 [Lua] [1] = 1369573612 (string)
21:23:10.587 [Lua] [banned] = false (boolean)
21:23:10.587 [Lua] [author_id] = 14284923 (number)
21:23:10.587 [Lua] [tags] = table
21:23:10.587 [Lua] [1] = UI (string)
21:23:10.587 [Lua] [2] = Misc (string)
21:23:10.587 [Lua] [3] = approved (string)
21:23:10.587 [Lua] [author] = fetching... (string)
21:23:10.587 [Lua] [sanctioned] = true (boolean)
21:23:10.587 [Lua] [out_of_date] = false (boolean)
21:23:10.587 [Lua] [downloading] = false (boolean)
21:23:10.587 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
21:23:10.587 [Lua] [num_children] = 1 (number)
21:23:10.587 [Lua] [ugc_status] = 3 (number)
21:23:10.587 [Lua] [description] = Added support for the Forgotten Relics DLC weapons.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
21:23:10.587 [Lua] [last_updated] = 5/6/2021 8:58:40 PM (string)
21:23:10.587 [Lua] [installed] = true (boolean)
21:23:10.587 [Lua] [enabled] = true (boolean)
21:23:10.587 [Lua] [name] = Armory (string)
21:23:10.587 [Lua] [dependency_error] = (string)
21:23:10.587 [Lua] [5] = table
21:23:10.587 [Lua] [download_pending] = false (boolean)
21:23:10.587 [Lua] [id] = 1630463908 (string)
21:23:10.587 [Lua] [children] = table
21:23:10.587 [Lua] [1] = 1369573612 (string)
21:23:10.587 [Lua] [banned] = false (boolean)
21:23:10.587 [Lua] [author_id] = 18741013 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = applied (string)
21:23:10.588 [Lua] [2] = Misc (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = false (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952976223512711303/01AA3D19A7AB233C803A438F6848AF9D8EDC80B5/ (string)
21:23:10.588 [Lua] [num_children] = 1 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] = [h1][b]Add some flair to your inspections![/b][/h1]
This mod adds separate idle animations for character inspection (X key) state.
[b]Please note that:[/b][list]
[*]Other players without the mod will NOT see your custom anims.
[*]With the mod enabled all players who enter inspection state will play this animation on your end without any additional input.
[*]Not all weapons look well with the new anims but i haven't implemented any restrictions on when the animation will be played or whether the weapon will be visible.
[/list]
This translates to:
This mod only affects you, when it's installed everyone who inspects their character will have their character play the new animation and it will be only visible to you (unless they also have this mod installed). (string)
21:23:10.588 [Lua] [last_updated] = 5/18/2019 12:09:44 PM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = false (boolean)
21:23:10.588 [Lua] [name] = Inspect Anims (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [6] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1387440934 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 4821406 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = QoL (string)
21:23:10.588 [Lua] [2] = Cosmetic (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = false (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
21:23:10.588 [Lua] [num_children] = 1 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
21:23:10.588 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = false (boolean)
21:23:10.588 [Lua] [name] = Third Person Equipment (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [7] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1381145345 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 4821406 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = applied (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = false (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
21:23:10.588 [Lua] [num_children] = 1 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
21:23:10.588 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = false (boolean)
21:23:10.588 [Lua] [name] = Third Person (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [8] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1395655171 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 59593500 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = QoL (string)
21:23:10.588 [Lua] [2] = Balance/Tweaks (string)
21:23:10.588 [Lua] [3] = Approved (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = true (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
21:23:10.588 [Lua] [num_children] = 1 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
21:23:10.588 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = false (boolean)
21:23:10.588 [Lua] [name] = Bot Improvements - Combat (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [9] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1391228174 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 4821406 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = UI (string)
21:23:10.588 [Lua] [2] = QoL (string)
21:23:10.588 [Lua] [3] = Approved (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = true (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
21:23:10.588 [Lua] [num_children] = 1 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
21:23:10.588 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = true (boolean)
21:23:10.588 [Lua] [name] = UI Improvements (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [10] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1397265260 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 26572404 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = UI (string)
21:23:10.588 [Lua] [2] = QoL (string)
21:23:10.588 [Lua] [3] = approved (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = true (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
21:23:10.588 [Lua] [num_children] = 1 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
21:23:10.588 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = true (boolean)
21:23:10.588 [Lua] [name] = Numeric UI (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [11] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1467751760 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [2] = 1374248490 (string)
21:23:10.588 [Lua] [3] = 1389872347 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 45268594 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = UI (string)
21:23:10.588 [Lua] [2] = QoL (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = false (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
21:23:10.588 [Lua] [num_children] = 3 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
21:23:10.588 [Lua] [last_updated] = 5/25/2021 10:29:42 AM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = false (boolean)
21:23:10.588 [Lua] [name] = UI Tweaks (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [12] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1448714756 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 18741013 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = approved (string)
21:23:10.588 [Lua] [2] = QoL (string)
21:23:10.588 [Lua] [3] = Misc (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = true (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
21:23:10.588 [Lua] [num_children] = 1 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
21:23:10.588 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = false (boolean)
21:23:10.588 [Lua] [name] = No Wobble (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [13] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1459917022 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 155839973 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = approved (string)
21:23:10.588 [Lua] [2] = UI (string)
21:23:10.588 [Lua] [3] = QoL (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = true (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
21:23:10.588 [Lua] [num_children] = 1 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
21:23:10.588 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = true (boolean)
21:23:10.588 [Lua] [name] = Parry Indicator (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [14] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1402835022 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [banned] = true (boolean)
21:23:10.588 [Lua] [author_id] = 33103900 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = applied (string)
21:23:10.588 [Lua] [2] = approved (string)
21:23:10.588 [Lua] [3] = QoL (string)
21:23:10.588 [Lua] [author] = unknown (string)
21:23:10.588 [Lua] [sanctioned] = true (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = (string)
21:23:10.588 [Lua] [num_children] = 1 (number)
21:23:10.588 [Lua] [ugc_status] = 2 (number)
21:23:10.588 [Lua] [description] = (string)
21:23:10.588 [Lua] [last_updated] = (string)
21:23:10.588 [Lua] [installed] = false (boolean)
21:23:10.588 [Lua] [enabled] = false (boolean)
21:23:10.588 [Lua] [name] = StickyGrim (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [15] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1395453301 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 58813412 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = Approved (string)
21:23:10.588 [Lua] [2] = QoL (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = true (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
21:23:10.588 [Lua] [num_children] = 1 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
21:23:10.588 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = true (boolean)
21:23:10.588 [Lua] [name] = Skip Intro (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [16] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1388911015 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 4821406 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = approved (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = true (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
21:23:10.588 [Lua] [num_children] = 1 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
21:23:10.588 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = true (boolean)
21:23:10.588 [Lua] [name] = Chat Block (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [17] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1502859403 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 96578995 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = QoL (string)
21:23:10.588 [Lua] [2] = approved (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = true (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
21:23:10.588 [Lua] [num_children] = 1 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
21:23:10.588 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = false (boolean)
21:23:10.588 [Lua] [name] = Notice Key Pickup (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [18] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1487862316 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 45268594 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = approved (string)
21:23:10.588 [Lua] [2] = UI (string)
21:23:10.588 [Lua] [3] = QoL (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = true (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
21:23:10.588 [Lua] [num_children] = 1 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:23:10.588 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = true (boolean)
21:23:10.588 [Lua] [name] = Reroll Improvements (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [19] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1455893647 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 38895286 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = UI (string)
21:23:10.588 [Lua] [2] = QoL (string)
21:23:10.588 [Lua] [3] = Approved (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = true (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
21:23:10.588 [Lua] [num_children] = 0 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
21:23:10.588 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = true (boolean)
21:23:10.588 [Lua] [name] = Player List Plus (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [20] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1467035358 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 45268594 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = false (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289769823/1418EE125EF9466895106EA86007CC7D3A313C01/ (string)
21:23:10.588 [Lua] [num_children] = 1 (number)
21:23:10.588 [Lua] [ugc_status] = 3 (number)
21:23:10.588 [Lua] [description] = Pause the game with a hotkey or with /pause. Only works as host.
Problems occur when people join a game while it's paused, so not going to get sanctioned. I'm not sure how fixable this is through a mod, and even if it is, if Fatshark even wants pause to be a thing in the game.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Pause]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:23:10.588 [Lua] [last_updated] = 8/24/2018 1:39:51 PM (string)
21:23:10.588 [Lua] [installed] = true (boolean)
21:23:10.588 [Lua] [enabled] = false (boolean)
21:23:10.588 [Lua] [name] = Pause (string)
21:23:10.588 [Lua] [dependency_error] = (string)
21:23:10.588 [Lua] [21] = table
21:23:10.588 [Lua] [download_pending] = false (boolean)
21:23:10.588 [Lua] [id] = 1431393962 (string)
21:23:10.588 [Lua] [children] = table
21:23:10.588 [Lua] [1] = 1369573612 (string)
21:23:10.588 [Lua] [banned] = false (boolean)
21:23:10.588 [Lua] [author_id] = 14284923 (number)
21:23:10.588 [Lua] [tags] = table
21:23:10.588 [Lua] [1] = UI (string)
21:23:10.588 [Lua] [2] = Misc (string)
21:23:10.588 [Lua] [3] = Approved (string)
21:23:10.588 [Lua] [author] = fetching... (string)
21:23:10.588 [Lua] [sanctioned] = true (boolean)
21:23:10.588 [Lua] [out_of_date] = false (boolean)
21:23:10.588 [Lua] [downloading] = false (boolean)
21:23:10.588 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
21:23:10.589 [Lua] [num_children] = 1 (number)
21:23:10.589 [Lua] [ugc_status] = 3 (number)
21:23:10.589 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
21:23:10.589 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
21:23:10.589 [Lua] [installed] = true (boolean)
21:23:10.589 [Lua] [enabled] = true (boolean)
21:23:10.589 [Lua] [name] = Vermitannica (string)
21:23:10.589 [Lua] [dependency_error] = (string)
21:23:10.589 [Lua] [22] = table
21:23:10.589 [Lua] [download_pending] = false (boolean)
21:23:10.589 [Lua] [id] = 1445717962 (string)
21:23:10.589 [Lua] [children] = table
21:23:10.589 [Lua] [1] = 1369573612 (string)
21:23:10.589 [Lua] [2] = 1389872347 (string)
21:23:10.589 [Lua] [banned] = false (boolean)
21:23:10.589 [Lua] [author_id] = 38895286 (number)
21:23:10.589 [Lua] [tags] = table
21:23:10.589 [Lua] [1] = UI (string)
21:23:10.589 [Lua] [2] = QoL (string)
21:23:10.589 [Lua] [3] = Approved (string)
21:23:10.589 [Lua] [author] = fetching... (string)
21:23:10.589 [Lua] [sanctioned] = true (boolean)
21:23:10.589 [Lua] [out_of_date] = false (boolean)
21:23:10.589 [Lua] [downloading] = false (boolean)
21:23:10.589 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
21:23:10.589 [Lua] [num_children] = 2 (number)
21:23:10.589 [Lua] [ugc_status] = 3 (number)
21:23:10.589 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
21:23:10.589 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
21:23:10.589 [Lua] [installed] = true (boolean)
21:23:10.589 [Lua] [enabled] = true (boolean)
21:23:10.589 [Lua] [name] = Loadout Manager (string)
21:23:10.589 [Lua] [dependency_error] = (string)
21:23:10.589 [Lua]
21:23:10.589 [Lua]
21:23:10.589 [Lua] [1467751760] = 17 (number)
21:23:10.589 [Lua] [1459917022] = 4 (number)
21:23:10.589 [Lua] [1391228174] = 14 (number)
21:23:10.589 [Lua] [1395655171] = 12 (number)
21:23:10.589 [Lua] [1455893647] = 9 (number)
21:23:10.589 [Lua] [1431393962] = 11 (number)
21:23:10.589 [Lua] [1487862316] = 8 (number)
21:23:10.589 [Lua] [1445717962] = 16 (number)
21:23:10.589 [Lua] [1502859403] = 7 (number)
21:23:10.589 [Lua] [1374248490] = 1 (number)
21:23:10.589 [Lua] [1464907434] = 13 (number)
21:23:10.589 [Lua] [1388911015] = 6 (number)
21:23:10.589 [Lua] [1387440934] = 10 (number)
21:23:10.589 [Lua] [1369573612] = 15 (number)
21:23:10.589 [Lua] [1389872347] = 2 (number)
21:23:10.589 [Lua] [1397265260] = 0 (number)
21:23:10.589 [Lua] [1448714756] = 3 (number)
21:23:10.589 [Lua] [1395453301] = 5 (number)
21:23:10.589 [Lua]
21:23:10.599 [Lua]
21:23:10.599 [Lua] [1467751760] = 17 (number)
21:23:10.599 [Lua] [1459917022] = 4 (number)
21:23:10.599 [Lua] [1391228174] = 14 (number)
21:23:10.599 [Lua] [1395655171] = 12 (number)
21:23:10.599 [Lua] [1455893647] = 9 (number)
21:23:10.599 [Lua] [1431393962] = 11 (number)
21:23:10.599 [Lua] [1487862316] = 8 (number)
21:23:10.599 [Lua] [1445717962] = 16 (number)
21:23:10.599 [Lua] [1502859403] = 7 (number)
21:23:10.599 [Lua] [1374248490] = 1 (number)
21:23:10.599 [Lua] [1464907434] = 13 (number)
21:23:10.599 [Lua] [1388911015] = 6 (number)
21:23:10.599 [Lua] [1387440934] = 10 (number)
21:23:10.599 [Lua] [1369573612] = 15 (number)
21:23:10.599 [Lua] [1389872347] = 2 (number)
21:23:10.599 [Lua] [1397265260] = 0 (number)
21:23:10.599 [Lua] [1448714756] = 3 (number)
21:23:10.599 [Lua] [1395453301] = 5 (number)
21:23:10.599 [Lua]
21:23:10.599 [Lua] <>modded = true<>
21:23:10.599 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
21:23:10.688 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
21:23:10.701 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
21:23:10.701 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
21:23:10.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x187232b0)
21:23:10.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x187233d0)
21:23:10.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ccdf30)
21:23:10.703 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02cce0c0)
21:23:10.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04020e40)
21:23:10.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04026e90)
21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a772190)
21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x00536b90)
21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x00536fa0)
21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da250)
21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:23:10.704 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x189dbdc0)
21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x189ce170)
21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x196819b0)
21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189ce1b0)
21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x189ce150)
21:23:10.704 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:23:10.704 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1ab589d0)
21:23:10.705 [Lua] <>modded = true<>
21:23:10.705 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
21:23:10.707 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
21:23:10.710 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
21:23:10.710 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
21:23:10.711 [Lua] <>modded = true<>
21:23:10.711 [Lua] <>Mod:1389872347:Simple UI = true<>
21:23:10.712 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
21:23:10.714 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
21:23:10.714 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
21:23:10.714 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
21:23:10.714 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x18363840)
21:23:10.714 [Lua] <>modded = true<>
21:23:10.714 [Lua] <>Mod:1464907434:Armory = true<>
21:23:10.716 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
21:23:10.726 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
21:23:10.726 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
21:23:10.730 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x18f35670)
21:23:10.730 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x19bc3760)
21:23:10.730 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x185dbe10)
21:23:10.730 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x1836c5c0)
21:23:10.730 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x196f2c60)
21:23:10.730 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x196f2780)
21:23:10.730 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02cc77f0)
21:23:10.730 [Lua] <>modded = true<>
21:23:10.730 [Lua] <>Mod:1391228174:UI Improvements = true<>
21:23:10.732 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
21:23:10.733 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
21:23:10.734 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x19041540)
21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x19040e10)
21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x19041560)
21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x19040f90)
21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x19040ea0)
21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x196f2fe0)
21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x196f2f80)
21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02d68420] (Origin: function: 0x02d68590)
21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x18f3cf00)
21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x192fa930)
21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x192fad40)
21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x19147760)
21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x19147af0)
21:23:10.734 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x19147940)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x191477f0)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x191478e0)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x19147740)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x19147e20)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x19147a70)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x191e6d20)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x19274ce0)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x19274fb0)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19794da0)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e91b80)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e91ce0)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e91f00)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e91d50)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1992da30)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1992da50)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1992da90)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1992d1c0)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1992daf0)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19926480)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x19bc3e00)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x196f2a90)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x19bc3940)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x19bc3ad0)
21:23:10.735 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
21:23:10.736 [Lua] <>modded = true<>
21:23:10.736 [Lua] <>Mod:1397265260:Numeric UI = true<>
21:23:10.737 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
21:23:10.738 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
21:23:10.739 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
21:23:10.739 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
21:23:10.740 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18ab6f90)
21:23:10.740 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18ab7320)
21:23:10.740 [Lua] <>modded = true<>
21:23:10.740 [Lua] <>Mod:1459917022:Parry Indicator = true<>
21:23:10.741 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
21:23:10.743 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
21:23:10.743 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x18c17c70)
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01855920)
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01855940)
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x018559c0)
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0202c890)
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0202cb60)
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0202cb90)
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x02037c30)
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x020384c0)
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d056c0] (Origin: function: 0x00d055f0)
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d056c0] (Origin: function: 0x00d05730)
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d056c0] (Origin: function: 0x00d05750)
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d05b50] (Origin: function: 0x00d05a80)
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d05b50] (Origin: function: 0x00d05bc0)
21:23:10.743 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d05b50] (Origin: function: 0x00d05be0)
21:23:10.744 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d064a0] (Origin: function: 0x00d063d0)
21:23:10.744 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d064a0] (Origin: function: 0x00d06510)
21:23:10.744 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d064a0] (Origin: function: 0x00d06530)
21:23:10.744 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
21:23:10.744 [Lua] <>modded = true<>
21:23:10.744 [Lua] <>Mod:1395453301:Skip Intro = true<>
21:23:10.745 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
21:23:10.746 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
21:23:10.746 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
21:23:10.746 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c98c00)
21:23:10.746 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c98cb0)
21:23:10.747 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
21:23:10.747 [Lua] <>modded = true<>
21:23:10.747 [Lua] <>Mod:1388911015:Chat Block = true<>
21:23:10.748 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
21:23:10.749 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
21:23:10.749 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
21:23:10.749 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02396e40)
21:23:10.749 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
21:23:10.750 [Lua] <>modded = true<>
21:23:10.750 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
21:23:10.751 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
21:23:10.752 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
21:23:10.752 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
21:23:10.752 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190ae7a0)
21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190ae780)
21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x190ae720)
21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x190ae560)
21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19091f90)
21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19091f70)
21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19091f10)
21:23:10.753 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19091d50)
21:23:10.753 [Lua] <>modded = true<>
21:23:10.753 [Lua] <>Mod:1455893647:Player List Plus = true<>
21:23:10.755 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
21:23:10.756 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
21:23:10.756 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
21:23:10.756 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x18c56740)
21:23:10.756 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x18c56830)
21:23:10.756 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x18c56a60)
21:23:10.757 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x18c56970)
21:23:10.757 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0190dda0)
21:23:10.757 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00c8b550)
21:23:10.757 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x1871b930)
21:23:10.757 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02be34e0)
21:23:10.757 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
21:23:10.757 [Lua] <>modded = true<>
21:23:10.757 [Lua] <>Mod:1431393962:Vermitannica = true<>
21:23:10.760 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
21:23:10.765 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
21:23:10.765 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x18f35670)
21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x19bc3760)
21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x012087f0)
21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x01208810)
21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x031d8bc0)
21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x1860d7f0)
21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x1860d870)
21:23:10.767 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01872530)
21:23:10.768 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0188db70)
21:23:10.768 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x030ba9f0)
21:23:10.768 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x030baac0)
21:23:10.768 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x185dbe10)
21:23:10.768 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x196f2c60)
21:23:10.768 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x196f2780)
21:23:10.768 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02cc77f0)
21:23:10.768 [Lua] <>modded = true<>
21:23:10.768 [Lua] <>Mod:1445717962:Loadout Manager = true<>
21:23:10.770 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
21:23:10.771 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
21:23:10.771 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x196f2760)
21:23:10.771 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
21:23:10.771 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
21:23:10.771 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
21:23:10.771 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil'
21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x196f2c00)
21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03e2a510)
21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03e2a5d0)
21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c8af10)
21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0092bc30)
21:23:10.771 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
21:23:10.772 [Lua] <>project = vermintide 2<>
21:23:10.772 [Lua] <>build = release<>
21:23:10.772 [Lua] <>platform = win32<>
21:23:10.772 [Lua] <>dedicated_server = false<>
21:23:10.772 [Lua] <>title_id = 5107<>
21:23:10.772 [Lua] <>content_revision = 23656<>
21:23:10.772 [Lua] <>engine_revision = 2003b9c18405<>
21:23:10.772 [Lua] <>release_version = 4.4.0<>
21:23:10.772 [Lua] <>rendering_backend = dx11<>
21:23:10.772 [Lua] <>teamcity_build_id = 97869<>
21:23:10.773 [Lua] <>steam_id = 110000109a86cfe<>
21:23:10.773 [Lua] <>steam_profile_name = Rafio<>
21:23:10.773 [Lua] <>machine_id = 10418b25-95a6-41b7-be4d-55d555794feb<>
21:23:10.773 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
21:23:10.773 [Lua] [Boot] Application build: release
21:23:10.773 [Lua] [Boot] Content revision: 23656
21:23:10.773 [Lua] [Boot] Engine revision: 2003b9c18405
21:23:10.773 [Lua] [Boot] Release version: 4.4.0
21:23:10.784 [Lua] Game:_handle_win32_graphics_quality() total time: 0.011000000000001
21:23:10.784 [Lua] save: 0.011000000000001009
21:23:10.784 [Lua]
21:23:10.784 [Lua] unaccounted: 0
21:23:10.784 [Lua] [Boot] User ID: 110000109a86cfe Rafio
21:23:10.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
21:23:10.791 [Lua] initializing mechanism to: adventure
21:23:10.791 [Lua] Game:setup() total time: 0.016999999999999
21:23:10.791 [Lua] handle rev info: 0
21:23:10.791 [Lua] handle gfx quality: 0.011000000000001009
21:23:10.791 [Lua] default settings: 0
21:23:10.791 [Lua] user settings: 0
21:23:10.791 [Lua] set frame times: 0
21:23:10.791 [Lua] init random: 0
21:23:10.791 [Lua] managers: 0.005999999999998451
21:23:10.791 [Lua]
21:23:10.791 [Lua] unaccounted: 0
21:23:10.791 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
21:23:10.791 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
21:23:10.791 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
21:23:10.791 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
21:23:10.791 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
21:23:10.791 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
21:23:10.791 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
21:23:10.791 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
21:23:10.791 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:23:10.791 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:23:10.791 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:23:10.791 [Lua] [Testify] Ready!
21:23:10.792 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ede20)
21:23:10.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
21:23:10.896 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
21:23:10.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
21:23:11.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
21:23:11.232 [Lua] [PackageManager] Force_load: resource_packages/title_screen
21:23:11.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
21:23:11.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
21:23:11.282 [Lua] [PackageManager] Force_load: resource_packages/menu
21:23:11.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
21:23:11.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
21:23:11.350 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
21:23:11.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
21:23:11.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
21:23:11.858 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
21:23:11.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
21:23:11.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
21:23:11.959 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
21:23:11.960 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
21:23:12.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
21:23:12.008 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
21:23:12.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
21:23:12.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
21:23:12.330 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
21:23:12.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
21:23:12.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
21:23:12.669 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
21:23:12.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
21:23:13.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
21:23:13.125 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
21:23:13.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
21:23:13.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
21:23:13.666 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
21:23:13.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:23:13.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:23:13.937 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:23:13.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
21:23:13.971 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
21:23:13.971 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
21:23:13.971 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
21:23:13.971 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x03fde400)
21:23:13.971 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x03fe8ef0)
21:23:13.971 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02af6e10)
21:23:13.972 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
21:23:13.972 [Lua] [Gamestate] Enter StateTitleScreen
21:23:13.973 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
21:23:13.973 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
21:23:13.973 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
21:23:13.973 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
21:23:13.973 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
21:23:13.974 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
21:23:13.988 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
21:23:13.988 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
21:23:13.988 [Save] Loading `save_data`
21:23:13.993 [Save] Load done
21:23:14.006 [Lua] [BackendManagerPlayFab] Backend Enabled
21:23:14.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
21:23:14.140 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
21:23:14.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
21:23:14.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
21:23:14.224 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
21:23:14.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
21:23:14.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
21:23:14.292 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
21:23:14.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
21:23:14.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
21:23:14.789 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
21:23:14.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
21:23:14.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
21:23:14.871 [Lua] [PackageManager] Force_load: resource_packages/inventory
21:23:14.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
21:23:14.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
21:23:14.914 [Lua] [PackageManager] Force_load: resource_packages/careers
21:23:14.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
21:23:14.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
21:23:14.965 [Lua] [PackageManager] Force_load: resource_packages/decals
21:23:14.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
21:23:15.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
21:23:15.033 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
21:23:15.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
21:23:15.456 [Window] Window => inactive
21:23:15.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
21:23:15.626 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
21:23:15.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
21:23:15.636 [Lua] <>playfab_id = D5BECBCC892F70B2<>
21:23:15.846 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
21:23:15.846 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
21:23:16.166 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
21:23:16.166 [Save] Saving `save_data`
21:23:16.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
21:23:16.168 [Save] Save done
21:23:16.182 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
21:23:16.370 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
21:23:16.370 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
21:23:16.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
21:23:16.589 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
21:23:16.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
21:23:16.908 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
21:23:16.908 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
21:23:16.925 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
21:23:17.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
21:23:17.111 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
21:23:17.127 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
21:23:17.396 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
21:23:17.396 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
21:23:17.412 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
21:23:17.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
21:23:17.430 [Lua] [PackageManager] Force_load: resource_packages/ingame
21:23:17.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
21:23:17.598 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
21:23:17.598 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
21:23:17.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
21:23:17.952 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
21:23:17.952 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
21:23:17.968 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
21:23:18.221 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
21:23:18.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
21:23:18.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
21:23:18.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
21:23:18.339 [Lua] [PackageManager] Force_load: resource_packages/pickups
21:23:18.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
21:23:18.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
21:23:18.425 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
21:23:18.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
21:23:18.426 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
21:23:18.426 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
21:23:18.441 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
21:23:18.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
21:23:18.475 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
21:23:18.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
21:23:18.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
21:23:18.542 [Lua] [PackageManager] Force_load: resource_packages/breeds
21:23:18.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
21:23:18.627 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
21:23:18.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
21:23:18.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
21:23:18.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
21:23:18.828 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
21:23:18.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
21:23:18.853 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
21:23:18.855 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
21:23:18.862 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
21:23:18.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
21:23:18.879 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
21:23:19.032 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
21:23:19.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
21:23:19.048 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
21:23:19.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
21:23:19.336 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
21:23:19.352 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
21:23:19.539 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
21:23:19.539 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
21:23:19.557 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
21:23:19.743 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
21:23:19.743 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
21:23:19.760 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
21:23:19.930 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
21:23:19.930 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
21:23:19.947 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
21:23:20.181 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
21:23:20.183 [Lua] steam item server: requesting user inventory
21:23:20.693 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
21:23:20.693 [Lua] ISI-> GET_ALL_ITEMS!
21:23:20.693 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
21:23:20.693 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
21:23:20.693 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
21:23:20.693 [Lua]
21:23:20.693 [Lua]
21:23:20.709 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
21:23:20.895 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
21:23:20.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
21:23:20.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
21:23:20.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
21:23:20.912 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
21:23:20.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
21:23:20.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
21:23:20.912 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
21:23:20.912 [Lua] [SteamManager] request_item_prices
21:23:20.913 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
21:23:21.437 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
21:23:21.437 [Lua] Player statistics loaded!
21:23:21.452 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
21:23:21.621 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
21:23:21.621 [Lua] [SteamManager] on_price_result 1 PLN
21:23:21.622 [Lua] _refresh_steam_item_prices_cb
21:23:21.622 [Lua] Missing item masterlist item for steam_itemdefid: 30
21:23:21.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
21:23:21.806 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
21:23:21.823 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
21:23:22.013 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
21:23:22.017 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 493 item(s) to the peddler stock
21:23:22.026 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
21:23:22.248 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
21:23:22.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
21:23:22.689 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
21:23:22.706 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
21:23:23.722 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
21:23:23.723 [Lua] [Managers] Destroying manager group:
21:23:23.723 [Lua] [Gamestate] Enter state StateLoading
21:23:23.724 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
21:23:23.724 [Lua] [LobbyManager] Setting up network options
21:23:23.724 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
21:23:23.724 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
21:23:23.724 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
21:23:23.724 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
21:23:23.724 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
21:23:23.724 [Lua] LobbyManager:setup_network_options server_port: 27015
21:23:23.724 [Lua] state_loading_restart_network JOIN VIA STEAM 0
21:23:23.729 [Lua] registering RPCs
21:23:23.729 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
21:23:23.729 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
21:23:23.729 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
21:23:23.729 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2
21:23:23.730 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:862996992, lt:load_next_level, extra_packages:{
})
21:23:23.730 [Lua] [LevelTransitionHandler] promote_next_level_data
21:23:23.730 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:23:23.730 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
21:23:23.730 [SteamVoip] Creating room 68c66967e790579a
21:23:23.730 [SteamVoip] Joining room 68c66967e790579a
21:23:23.731 [EAC] EAC server 110000109a86cfe is initializing
21:23:23.735 [EAC] Server is also client 110000109a86cfe
21:23:23.735 [Lua] ### Created peer state machine for 110000109a86cfe
21:23:23.735 [Lua] [PeerSM] 110000109a86cfe :: on_enter Connecting
21:23:23.735 [EACServer] [23:23:23:735][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6754787F0 LogLevel: Info.
21:23:23.735 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
21:23:23.735 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:23:23.735 warning: [Application] Application.update_render_world is deprecated.
21:23:23.740 [Lua] [LevelTransitionHandler] Level load completed!
21:23:23.741 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:23:23.741 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:23:23.741 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
21:23:23.741 [Lua] Set lobby begin:
21:23:23.741 [Lua] Set lobby end.
21:23:23.741 [Lua] [PSM] Peer 110000109a86cfe joined. Want to use profile index "3" and join party "nil"
21:23:23.741 [Lua] [LobbyHost] Changed state from 0 to creating
21:23:23.757 [Lua] [StateLoading] load_current_level
21:23:23.757 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0
21:23:23.757 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read,
21:23:23.757 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read,
21:23:23.757 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read,
21:23:23.757 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read,
21:23:23.757 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read,
21:23:23.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:23:23.774 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:23:23.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
21:23:24.007 [Lua] [LobbyHost] Changed state from creating to joined
21:23:24.008 [Lua] [PartyManager] Leader is set to 110000109a86cfe
21:23:24.008 [Lua] [ChatManager] Setting up network context, host_peer_id:110000109a86cfe my_peer_id:110000109a86cfe
21:23:24.008 [Lua] [ChatManager] Registering channel 1
21:23:24.008 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000109a86cfe, own_peer_id=110000109a86cfe)
21:23:24.008 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000109a86cfe, own_peer_id=110000109a86cfe)
21:23:24.008 [Lua] [PartyManager] network_context_created (server_peer_id=110000109a86cfe, own_peer_id=110000109a86cfe)
21:23:24.023 [Lua] [NetworkServer] Changing num_players from nil to 1
21:23:24.023 [Lua] Players: 1
21:23:24.023 [Lua] Set lobby begin:
21:23:24.023 [Lua] Lobby data mission_id = inn_level_skulls
21:23:24.023 [Lua] Lobby data mechanism = adventure
21:23:24.023 [Lua] Lobby data matchmaking_type = 3
21:23:24.023 [Lua] Lobby data eac_authorized = true
21:23:24.023 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:23:24.023 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:23:24.023 [Lua] Lobby data num_players = 1
21:23:24.023 [Lua] Lobby data matchmaking = false
21:23:24.023 [Lua] Set lobby end.
21:23:25.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
21:23:25.284 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
21:23:25.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:23:25.741 [Lua] player (110000109a86cfe,1) was put into party 0
21:23:25.741 [Lua] [ProfileSynchronizer] Peer 110000109a86cfe entered session
21:23:25.741 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000109a86cfe
21:23:25.741 [Lua] [PeerSM] 110000109a86cfe :: on_exit Connecting
21:23:25.741 [Lua] [PeerSM] 110000109a86cfe :: on_enter Loading
21:23:29.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:23:29.926 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:23:29.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls
21:23:30.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls
21:23:30.095 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls
21:23:30.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome
21:23:30.128 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]'
21:23:30.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome
21:23:30.179 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome
21:23:30.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:23:30.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:23:30.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:23:30.314 [Lua] [LevelTransitionHandler] Level load completed!
21:23:30.315 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
21:23:30.317 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:23:30.317 [Lua] checking dlc's against conflict directors
21:23:30.317 [Lua] number of factions to include 2
21:23:30.317 [Lua] Updated list weights for random:
21:23:30.317 [Lua] skaven, 0.42 (0.00-0.42)
21:23:30.317 [Lua] chaos, 0.42 (0.42-0.83)
21:23:30.317 [Lua] beastmen, 0.17 (0.83-1.00)
21:23:30.317 [Lua] Rolled random faction: 0.27856689691543579 skaven
21:23:30.317 [Lua] Updated list weights for random:
21:23:30.317 [Lua] beastmen, 0.29 (0.00-0.29)
21:23:30.317 [Lua] chaos, 0.71 (0.29-1.00)
21:23:30.317 [Lua] Rolled random faction: 0.81953376531600952 chaos
21:23:30.317 [Lua] number of factions added 2
21:23:30.317 [Lua] --- --- ---
21:23:30.317 [Lua] Starting... difficulty 'normal'
21:23:30.317 [Lua] These are the starting conflict directors:
21:23:30.317 [Lua] inn_level
21:23:30.317 [Lua] --- --- ---
21:23:30.317 [Lua]
21:23:30.317 [Lua] DONE! Found the following directors:
21:23:30.317 [Lua] (free: 35), Master hash is:
21:23:30.317 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:23:30.317 [Lua] load_startup_enemy_packages: --------------
21:23:30.317 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:23:30.317 [Lua] critter_rat
21:23:30.332 [Lua] ### Received rpc_level_loaded
21:23:30.332 [Lua] #### Has state machine: true, peer_id: 110000109a86cfe, level_id: 114
21:23:30.332 [Lua] Peer 110000109a86cfe has loaded the level and all enemies are loaded
21:23:30.349 [Lua] [PeerSM] 110000109a86cfe :: on_exit Loading
21:23:30.349 [Lua] [PeerSM] 110000109a86cfe :: on_enter LoadingProfilePackages
21:23:30.366 [Lua] [PeerSM] 110000109a86cfe :: on_exit LoadingProfilePackages
21:23:30.366 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForEnterGame
21:23:30.366 [Lua] ### Received rpc_level_loaded
21:23:30.366 [Lua] #### Has state machine: false, peer_id: 110000109a86cfe, level_id: 114
21:23:30.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:23:30.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:23:30.383 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn
21:23:30.383 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:23:30.383 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world
21:23:30.384 [Umbra] Init version: 3.4.15 :: 16 threads
21:23:30.492 [Window] Window => active
21:23:31.126 [Lua] Async level spawning done
21:23:31.126 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:23:32.111 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:23:32.111 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:23:32.111 [Lua] Set lobby begin:
21:23:32.111 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:23:32.111 [Lua] Lobby data num_players = 1
21:23:32.111 [Lua] Lobby data matchmaking = false
21:23:32.111 [Lua] Lobby data host = 110000109a86cfe
21:23:32.111 [Lua] Lobby data mission_id = inn_level_skulls
21:23:32.112 [Lua] Lobby data matchmaking_type = 3
21:23:32.112 [Lua] Lobby data country_code = PL
21:23:32.112 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:23:32.112 [Lua] Lobby data unique_server_name = Rafio
21:23:32.112 [Lua] Lobby data mechanism = adventure
21:23:32.112 [Lua] Lobby data eac_authorized = true
21:23:32.112 [Lua] Set lobby end.
21:23:32.112 [Lua] [Managers] Destroying manager group:
21:23:32.113 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:23:32.114 [Lua] [Gamestate] Enter StateIngame HOST
21:23:32.114 [Lua] [Managers] Calling function on all managers:
21:23:32.114 [Lua] <>level = inn_level_skulls<>
21:23:32.114 [Lua] Set lobby begin:
21:23:32.114 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:23:32.114 [Lua] Lobby data num_players = 1
21:23:32.114 [Lua] Lobby data matchmaking = false
21:23:32.114 [Lua] Lobby data host = 110000109a86cfe
21:23:32.114 [Lua] Lobby data mission_id = inn_level_skulls
21:23:32.114 [Lua] Lobby data matchmaking_type = 3
21:23:32.114 [Lua] Lobby data country_code = PL
21:23:32.115 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:23:32.115 [Lua] Lobby data unique_server_name = Rafio
21:23:32.115 [Lua] Lobby data mechanism = adventure
21:23:32.115 [Lua] Lobby data eac_authorized = true
21:23:32.115 [Lua] Set lobby end.
21:23:32.115 [Lua] [StateIngame] Server ingame
21:23:32.119 [Lua] Set lobby begin:
21:23:32.119 [Lua] Lobby data difficulty = normal
21:23:32.119 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:23:32.119 [Lua] Lobby data difficulty_tweak = 0
21:23:32.119 [Lua] Lobby data num_players = 1
21:23:32.119 [Lua] Lobby data matchmaking = false
21:23:32.119 [Lua] Lobby data host = 110000109a86cfe
21:23:32.119 [Lua] Lobby data mission_id = inn_level_skulls
21:23:32.119 [Lua] Lobby data matchmaking_type = 3
21:23:32.120 [Lua] Lobby data country_code = PL
21:23:32.120 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:23:32.120 [Lua] Lobby data unique_server_name = Rafio
21:23:32.120 [Lua] Lobby data mechanism = adventure
21:23:32.120 [Lua] Lobby data eac_authorized = true
21:23:32.120 [Lua] Set lobby end.
21:23:32.120 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
21:23:32.120 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2
21:23:32.120 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
21:23:32.120 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:23:32.120 [Lua] [Matchmaking] initializing
21:23:32.120 [Lua] [Matchmaking] my_peer_id: 110000109a86cfe, I am server
21:23:32.120 [Lua] [Matchmaking] register rpcs
21:23:32.120 [Lua] GameNetworkManager:init... creating game session
21:23:32.120 [Lua] Host GameSession.make_game_session_host with session:
21:23:32.120 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:23:32.120 [Lua] [GameNetworkManager] My own peer_id = 110000109a86cfe
21:23:32.120 [Lua] [GameNetworkManager] self.is_server = true
21:23:32.120 [Network] Setting artificial MTU limit to 65536
21:23:32.129 [Lua] Switching ConflictSettings: to: inn_level
21:23:32.129 [Lua] pacing=disabled
21:23:32.129 [Lua] roaming=nil
21:23:32.129 [Lua] disabled=false
21:23:32.129 [Lua] pack_spawning=disabled
21:23:32.129 [Lua] contained_breeds=nil
21:23:32.129 [Lua] boss=disabled
21:23:32.129 [Lua] horde=disabled
21:23:32.129 [Lua] specials=disabled
21:23:32.129 [Lua] name=inn_level
21:23:32.129 [Lua] intensity=disabled
21:23:32.129 [Lua] ---
21:23:32.130 [Lua] [LevelAnalysis] set_random_seed( 0)
21:23:32.134 warning: [GwNav] NavData resource not loaded
21:23:32.134 warning: [GwNav] levels/inn/event_decoration/skulls/world
21:23:32.134 [Lua] nested_level_name levels/inn/world
21:23:32.134 [Lua] [AIInterestPointSystem] Level Seed: 0
21:23:32.134 [Lua]
21:23:32.134 [Lua] [entity_system_bag] = table
21:23:32.134 [Lua] [entity_system_bag] = metatable
21:23:32.134 [Lua] [startup_data] = table
21:23:32.134 [Lua] [entity_manager] = table
21:23:32.134 [Lua] [entity_manager] = metatable
21:23:32.134 [Lua] [unit_spawner] = table
21:23:32.134 [Lua] [unit_spawner] = metatable
21:23:32.134 [Lua] [unit_storage] = table
21:23:32.134 [Lua] [unit_storage] = metatable
21:23:32.134 [Lua] [dice_keeper] = table
21:23:32.134 [Lua] [dice_keeper] = metatable
21:23:32.134 [Lua] [is_server] = true (boolean)
21:23:32.134 [Lua] [world] = [World]
21:23:32.134 [Lua] [system_api] = table
21:23:32.134 [Lua] [entity_system] = table
21:23:32.134 [Lua] [entity_system] = metatable
21:23:32.134 [Lua] [network_lobby] = table
21:23:32.134 [Lua] [network_lobby] = metatable
21:23:32.134 [Lua] [profile_synchronizer] = table
21:23:32.134 [Lua] [profile_synchronizer] = metatable
21:23:32.134 [Lua] [level_transition_handler] = table
21:23:32.134 [Lua] [level_transition_handler] = metatable
21:23:32.134 [Lua] [num_local_human_players] = 1 (number)
21:23:32.134 [Lua] [statistics_db] = table
21:23:32.134 [Lua] [statistics_db] = metatable
21:23:32.134 [Lua] [network_server] = table
21:23:32.134 [Lua] [network_server] = metatable
21:23:32.134 [Lua] [input_manager] = table
21:23:32.134 [Lua] [input_manager] = metatable
21:23:32.134 [Lua] [network_clock] = table
21:23:32.134 [Lua] [network_clock] = metatable
21:23:32.134 [Lua] [network_transmit] = table
21:23:32.134 [Lua] [network_transmit] = metatable
21:23:32.134 [Lua] [free_flight_manager] = table
21:23:32.134 [Lua] [free_flight_manager] = metatable
21:23:32.134 [Lua] [network_manager] = table
21:23:32.134 [Lua] [network_manager] = metatable
21:23:32.134 [Lua] [network_event_delegate] = table
21:23:32.134 [Lua] [network_event_delegate] = metatable
21:23:32.134 [Lua]
21:23:32.134 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:23:32.134 [Lua] ignoring extension VersusInteractObjectiveExtension
21:23:32.134 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:23:32.134 [Lua] ignoring extension VersusSocketObjectiveExtension
21:23:32.134 [Lua] ignoring extension VersusTargetObjectiveExtension
21:23:32.134 [Lua] ignoring extension VersusMissionObjectiveExtension
21:23:32.135 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:23:32.140 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
21:23:32.140 [Lua] [AchievementManager] Achievements using the steam platform
21:23:32.141 [Lua] PlayerManager:add_player player_1
21:23:32.192 [Lua] [StateIngame] Level seed: 0
21:23:32.199 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2, async-read,
21:23:32.199 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:23:32.199 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2, async-read,
21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:23:32.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:23:32.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2, async-read,
21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
21:23:32.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2, async-read,
21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
21:23:32.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
21:23:32.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read,
21:23:32.205 [Lua] [LevelAnalysis] set_random_seed( 0)
21:23:32.209 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13
21:23:32.209 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=14
21:23:32.210 [Lua] [IngameUI] init
21:23:32.225 [SteamVoipClient] select_out(110000109a86cfe, off)
21:23:32.228 [Lua] cb_razer_chroma_setup
21:23:32.259 [Lua] [Matchmaking] Cancelling matchmaking
21:23:32.259 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:23:32.259 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:23:32.259 [Lua] Set lobby begin:
21:23:32.259 [Lua] Lobby data difficulty = normal
21:23:32.259 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:23:32.259 [Lua] Lobby data power_level = 0
21:23:32.259 [Lua] Lobby data difficulty_tweak = 0
21:23:32.259 [Lua] Lobby data num_players = 1
21:23:32.259 [Lua] Lobby data matchmaking = false
21:23:32.259 [Lua] Lobby data host = 110000109a86cfe
21:23:32.259 [Lua] Lobby data mission_id = inn_level_skulls
21:23:32.259 [Lua] Lobby data matchmaking_type = 3
21:23:32.259 [Lua] Lobby data country_code = PL
21:23:32.259 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:23:32.260 [Lua] Lobby data unique_server_name = Rafio
21:23:32.260 [Lua] Lobby data mechanism = adventure
21:23:32.260 [Lua] Lobby data eac_authorized = true
21:23:32.260 [Lua] Set lobby end.
21:23:32.260 [Flow] complete_skittergate_legend false
21:23:32.260 [Flow] complete_all_helmgart_levels_recruit true
21:23:32.261 [Flow] WitchHunterLevel:30
21:23:32.261 [Flow] LeaderYes
21:23:32.261 [Flow] ALL PC XP:213066
21:23:32.261 [Flow] Has "bogenhafen" DLC:true
21:23:32.261 [Flow] WH XP:45619
21:23:32.261 [Flow] Number of crafted items:790
21:23:32.261 [Flow] Sum of Powe Levels:1500
21:23:32.261 [Flow] lodestone diff 1:false
21:23:32.261 [Flow] magnus and forest activated
21:23:32.261 [Flow] magnus and forest activated
21:23:32.261 [Flow] cemetery and forest activated
21:23:32.261 [Flow] magnus and cemetery
21:23:32.262 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:32.262 [Flow] ALL RUNES ACTIVATED
21:23:32.262 [Flow] magnus and forest activated
21:23:32.262 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:32.262 [Flow] ALL RUNES ACTIVATED
21:23:32.262 [Flow] cemetery and forest activated
21:23:32.262 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:32.262 [Flow] ALL RUNES ACTIVATED
21:23:32.262 [Flow] magnus and forest activated
21:23:32.262 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:32.262 [Flow] ALL RUNES ACTIVATED
21:23:32.262 [Flow] magnus and cemetery
21:23:32.262 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:32.262 [Flow] ALL RUNES ACTIVATED
21:23:32.262 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:32.263 [Lua] CurrentConflictSettings inn_level
21:23:32.263 [Lua] [ConflictDirector] conflict_director is ai_ready
21:23:32.264 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:23:32.264 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:23:32.266 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:23:32.266 [Lua] Forming navigation groups in one frame
21:23:32.266 [Lua] Forming navigation groups
21:23:32.311 [Lua] NavigationGroupManager -> calulation time A: 0.045999999999999375
21:23:32.313 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443
21:23:32.313 [Lua] number of nav groups: 42
21:23:32.315 [Lua] number of refined nav groups : 23
21:23:32.320 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999999978968
21:23:32.320 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:23:32.320 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:23:32.320 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:23:32.326 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:23:32.326 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:23:32.326 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:23:32.326 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
21:23:32.326 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:23:32.326 [Lua] [Managers] Calling function on all managers:
21:23:32.326 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:23:32.361 [Save] Saving `save_data`
21:23:32.365 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForEnterGame
21:23:32.365 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForGameObjectSync
21:23:32.365 [Save] Save done
21:23:32.374 [Lua] [UnlockManager] All unlocks ready
21:23:32.891 [Lua] player (110000109a86cfe,1) was put into party 1
21:23:32.891 [Lua] [IngamePlayerListUI] - Destroy
21:23:32.891 [Lua] [GamePadEquipmentUI] - Destroy
21:23:32.891 [Lua] [EquipmentUI] - Destroy
21:23:32.891 [Lua] [GamePadAbilityUI] - Destroy
21:23:32.891 [Lua] [AbilityUI] - Destroy
21:23:32.902 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000109a86cfe
21:23:32.902 [Lua] Set lobby begin:
21:23:32.902 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:23:32.902 [Lua] Lobby data num_players = 1
21:23:32.903 [Lua] Lobby data difficulty_tweak = 0
21:23:32.903 [Lua] Lobby data host = 110000109a86cfe
21:23:32.903 [Lua] Lobby data matchmaking_type = 3
21:23:32.903 [Lua] Lobby data difficulty = normal
21:23:32.903 [Lua] Lobby data player_slot_1 = 0:0
21:23:32.903 [Lua] Lobby data unique_server_name = Rafio
21:23:32.903 [Lua] Lobby data player_slot_4 = 0:0
21:23:32.903 [Lua] Lobby data country_code = PL
21:23:32.903 [Lua] Lobby data matchmaking = false
21:23:32.903 [Lua] Lobby data power_level = 0
21:23:32.903 [Lua] Lobby data mission_id = inn_level_skulls
21:23:32.903 [Lua] Lobby data mechanism = adventure
21:23:32.903 [Lua] Lobby data player_slot_5 = 0:0
21:23:32.904 [Lua] Lobby data player_slot_2 = 0:0
21:23:32.904 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:23:32.904 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
21:23:32.904 [Lua] Lobby data eac_authorized = true
21:23:32.904 [Lua] Set lobby end.
21:23:32.904 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:1) to profile(3) career(3)
21:23:32.904 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForGameObjectSync
21:23:32.904 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForPlayers
21:23:32.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:23:32.905 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:23:32.905 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
21:23:32.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:23:33.019 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
21:23:33.019 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, ProfileSynchronizer, async-read,
21:23:33.019 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer, async-read,
21:23:33.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
21:23:33.019 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
21:23:33.019 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
21:23:33.019 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
21:23:33.019 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read,
21:23:33.019 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
21:23:33.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read,
21:23:33.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, ProfileSynchronizer, async-read,
21:23:33.019 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
21:23:33.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read,
21:23:33.019 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForPlayers
21:23:33.019 [Lua] [PeerSM] 110000109a86cfe :: on_enter InGame
21:23:33.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:23:33.071 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:23:33.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:23:33.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
21:23:33.088 [Window] Window => inactive
21:23:33.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
21:23:33.296 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
21:23:33.296 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:23:33.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
21:23:33.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
21:23:33.382 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
21:23:33.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:23:33.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
21:23:33.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
21:23:33.461 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
21:23:33.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:23:33.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:23:33.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:23:33.507 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
21:23:33.508 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:23:33.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
21:23:33.553 [Flow] DISABLE
21:23:34.100 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
21:23:34.100 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
21:23:34.101 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
21:23:34.137 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
21:23:34.137 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
21:23:34.137 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
21:23:34.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
21:23:34.164 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
21:23:34.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:23:34.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:23:34.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:23:34.191 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
21:23:34.551 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
21:23:34.551 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
21:23:34.552 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
21:23:34.638 [Window] Window => active
21:23:35.033 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
21:23:35.033 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
21:23:35.034 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
21:23:35.093 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
21:23:35.093 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
21:23:35.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
21:23:35.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
21:23:35.169 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
21:23:35.170 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
21:23:35.212 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
21:23:35.212 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
21:23:35.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
21:23:35.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
21:23:35.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
21:23:35.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
21:23:35.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
21:23:35.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
21:23:35.326 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
21:23:35.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
21:23:35.442 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
21:23:35.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
21:23:35.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
21:23:35.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
21:23:35.537 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
21:23:35.540 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:23:35.540 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:23:35.540 [Lua] PlayerManager:assign_unit_ownership Rafio 110000109a86cfe 1
21:23:35.541 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
21:23:35.559 [Lua] Players are leaving the safe zone
21:23:35.844 [Lua] StateInGameRunning:_game_actually_starts()
21:23:35.844 [Lua] [IngameUI] menu view on_enter start_menu_view
21:23:35.845 [Lua] hero_fullscreen_menu_on_enter
21:23:35.845 [Lua] #################################################################################################################
21:23:35.845 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:23:35.845 [Lua] #################################################################################################################
21:23:35.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
21:23:35.845 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
21:23:35.850 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00d7cd20
21:23:35.852 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
21:23:35.856 [SteamVoipClient] select_out(110000109a86cfe, off)
21:23:35.860 [Lua] cb_razer_chroma_setup
21:23:35.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
21:23:35.870 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:23:35.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:23:35.870 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:23:35.870 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:23:35.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView
21:23:35.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:23:35.888 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:23:35.888 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:23:35.888 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:23:35.888 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:23:35.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:23:35.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:23:36.051 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
21:23:36.051 [Lua] Commit load time data
21:23:36.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa2, position: 0
21:23:36.909 [Lua] PlayFabMirrorBase:_commit_internal 1
21:23:36.909 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:23:36.911 [Lua] generate_backend_stats 110000109a86cfe:1
21:23:36.933 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:23:36.933 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:23:36.933 [Lua] Set lobby begin:
21:23:36.933 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:23:36.933 [Lua] Lobby data num_players = 1
21:23:36.934 [Lua] Lobby data difficulty_tweak = 0
21:23:36.934 [Lua] Lobby data host = 110000109a86cfe
21:23:36.934 [Lua] Lobby data matchmaking_type = 3
21:23:36.934 [Lua] Lobby data difficulty = normal
21:23:36.934 [Lua] Lobby data player_slot_1 = 0:0
21:23:36.934 [Lua] Lobby data unique_server_name = Rafio
21:23:36.934 [Lua] Lobby data player_slot_4 = 0:0
21:23:36.935 [Lua] Lobby data country_code = PL
21:23:36.935 [Lua] Lobby data matchmaking = false
21:23:36.935 [Lua] Lobby data power_level = 805
21:23:36.935 [Lua] Lobby data mission_id = inn_level_skulls
21:23:36.935 [Lua] Lobby data mechanism = adventure
21:23:36.935 [Lua] Lobby data player_slot_5 = 0:0
21:23:36.936 [Lua] Lobby data player_slot_2 = 0:0
21:23:36.936 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:23:36.936 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
21:23:36.936 [Lua] Lobby data eac_authorized = true
21:23:36.936 [Lua] Set lobby end.
21:23:36.943 [Lua] commit result success 1
21:23:36.943 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
21:23:36.948 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
21:23:37.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
21:23:37.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa2, position: 27249
21:23:39.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2, async-read,
21:23:39.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:23:39.353 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2, async-read,
21:23:39.353 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:23:39.374 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
21:23:39.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:23:39.397 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2, async-read,
21:23:39.397 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:23:39.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2, async-read,
21:23:39.494 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:23:40.991 [Lua] [IngameUI] menu view on_exit start_menu_view
21:23:40.991 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
21:23:40.991 [Lua] hero_fullscreen_menu_on_exit
21:23:40.996 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00d7cd20
21:23:40.996 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:23:40.996 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:23:40.996 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:23:41.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView
21:23:41.720 [Lua] [IngameUI] menu view on_enter ingame_menu
21:23:42.813 [Lua] [IngameUI] menu view on_exit ingame_menu
21:23:42.813 [Lua] [IngameUI] menu view on_enter options_view
21:23:47.466 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
21:23:47.466 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
21:23:52.274 [Network] Setting artificial MTU limit to 65536
21:23:52.275 [Save] Saving `save_data`
21:23:52.278 [Save] Save done
21:23:52.285 [Application] apply_user_settings
21:23:52.795 [Lua] [OptionsView] Triggering `on_game_options_changed`
21:23:52.795 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
21:23:54.784 [Lua] PopupManager:query_result returned result: keep_changes
21:23:59.179 [Network] Setting artificial MTU limit to 65536
21:23:59.179 [Save] Saving `save_data`
21:23:59.182 [Save] Save done
21:23:59.189 [Application] apply_user_settings
21:23:59.839 [Lua] [OptionsView] Triggering `on_game_options_changed`
21:23:59.839 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
21:24:02.262 [Lua] PopupManager:query_result returned result: keep_changes
21:24:03.950 [Lua] [IngameUI] menu view on_exit options_view
21:24:03.950 [Lua] [IngameUI] menu view on_enter ingame_menu
21:24:04.564 [Lua] [IngameUI] menu view on_exit ingame_menu
21:24:05.596 [Lua] [IngameUI] menu view on_enter hero_view
21:24:05.603 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0
21:24:05.603 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:24:05.603 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x196d5ed0)
21:24:05.603 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x196cccf0)
21:24:05.603 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x196b5f30)
21:24:05.619 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:24:05.622 [Lua] Error: scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/ui_improvements/ui_improvements_switch.lua:232: in function create_career_button
[3] @scripts/mods/ui_improvements/ui_improvements_switch.lua:415:in function
[4] =[C]: in function xpcall
[5] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[6] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[7] @scripts/mods/vmf/modules/core/hooks.lua:184: in function create_ui_elements
[8] @scripts/ui/views/hero_view/windows/hero_window_options.lua:44: in function on_enter
[9] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[14] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[15] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[16] @foundation/scripts/util/state_machine.lua:95: in function init
[17] @scripts/game_state/game_state_machine.lua:7: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[20] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[21] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[22] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[25] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[27] @scripts/game_state/game_state_machine.lua:34: in function post_update
[28] @scripts/game_state/state_ingame.lua:1742: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/boot.lua:1034: in function game_update
[31] @scripts/boot.lua:639:in function
[1] error_message = "scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local \'frame_settings\' (a nil value)"
[2] self = table: 0000000000C267F0; profile_index = 3; career_index = 4; root = table: 00000000027660A0; size = table: 0000000002766060; space = 30; pos = table: 00000000027660F0; is_selected = false; career_settings = table: 0000000000D64D40; portrait_texture = "small_unit_frame_portrait_bardin_engineer"; portrait_frame_texture = "default"; frame_settings = nil
[3] self = table: 00000000028C9230; c = 4
[5] mod = table: 0000000000C267F0; error_prefix_data = "(safe_hook)"; func = [function]
[7] hook_chain = [function]; num_values = 0; values = table: 0000000002791760; safe_hooks = table: 00000000015B6B80; i = 1
[8] self = table: 00000000028C9230; params = table: 00000000028C8EE0; offset = table: 00000000028C9260; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; hero_name = "dwarf_ranger"; career_index = 3; profile_index = 3; profile = table: 0000000002F75090; career_data = table: 0000000000D59FB0; career_name = "dr_slayer"
[9] self = table: 000000000359B850; window_index = 1; window_name = "options"; active_windows = table: 00000000028C9170; new_window_settings = table: 00000000035D9780; window_class_name = "HeroWindowOptions"; current_window = nil; window_class = table: 0000000019040D00; window = table: 00000000028C9230; ignore_alignment = nil; window_offset = table: 00000000028C9260; params = table: 00000000028C8EE0
[10] hook_chain = [function]
[11] self = table: 000000000359B850; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 1; window_changed = false; window_name = "options"; window_position_index = 1
[12] self = table: 000000000359B850; params = table: 00000000028C8EE0; active_windows = table: 00000000028C9170; start_state = nil
[13] self = table: 000000000359B850; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 00000000028C8EE0
[14] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; params = table: 000000000281CF60
[15] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; notify = nil; old_state = nil
[16] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[17] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[18] self = table: 0000000002C6FB80; object = table: 000000001A2D8780
[19] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 0000000001417DA0; start_state = table: 00000000196F2520; profiling_debugging_enabled = false
[20] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520
[21] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0
[22] hook_chain = [function]
[23] self = table: 000000000281D9A0; on_enter_transition_params = table: 0000000001417DA0; menu_state_name = "overview"; menu_sub_state_name = nil
[24] self = table: 0000000015360BF0; new_transition = "hero_view_force"; transition_params = table: 0000000001417DA0; old_view = nil; new_view = table: 000000000281D9A0
[25] self = table: 0000000015360BF0; dt = 0.013572152704000473; t = 30.498109398409724
...
[2] _data = table: 0000000000B8ABB0; career_index = 3; window_settings = table: 0000000001F31720; actual_career_index = 3; profile_index = 3; sub_screen = "equipment"; career_widgets = table: 00000000015B37C0; button_list = table: 00000000015FB6A0; deeds = table: 0000000001BA7670; crafting_animation_running = false; actual_profile_index = 3; achievement_filter = "all"; craft_button_widgets = table: 00000000015F73B0; button_order = table: 00000000015B2C30; achievement_filter_buttons = table: 0000000001CE7DA0; character_widgets = table: 00000000015B3790;
[3] _ui_animations = table: 00000000028C94E0; _widgets_by_name = table: 00000000025BC860; parent = table: 000000000359B850; _animations = table: 00000000028C94B0; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 0000000002791730; input_manager = table: 0000000000090AA0; _widgets = table: 00000000025BC830; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 00000000028C95A0; render_settings = table: 00000000028C92B0;
[8] _ui_animations = table: 00000000028C94E0; _widgets_by_name = table: 00000000025BC860; parent = table: 000000000359B850; _animations = table: 00000000028C94B0; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 0000000002791730; input_manager = table: 0000000000090AA0; _widgets = table: 00000000025BC830; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 00000000028C95A0; render_settings = table: 00000000028C92B0;
[9] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[11] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[12] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[15] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[18] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0;
[19] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[20] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[21] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[23] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[24] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[25] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[26] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 60.014393848774489; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0;
[27] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150;
[28] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013572152704000473; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false;
[29] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590;
[30] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true;
21:24:05.622 [Lua] [MOD][ui_improvements][ERROR] (safe_hook): scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value)
21:24:05.622 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:24:05.624 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:24:05.625 [Lua] [ModShim] %s
%s Function "_G.UIResolutionWidthFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments
[3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:97: in function get_gui_dimensions
[4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:122: in function create_loadouts_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:355: in function reload_windows
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:539:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[16] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[17] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[18] @foundation/scripts/util/state_machine.lua:95: in function init
[19] @scripts/game_state/game_state_machine.lua:7: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[27] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/game_state/state_ingame.lua:1742: in function post_update
[31] @scripts/game_state/game_state_machine.lua:34: in function post_update
[32] @scripts/boot.lua:1034: in function game_update
[33] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!"
[3] self = table: 000000000456F290; scale = 1; gui_size = table: 00000000036DF390; align_right = false
[4] self = table: 000000000456F290
[5] self = table: 000000000456F290
[6] self = table: 0000000001CF7960
[8] mod = table: 000000000456F290; error_prefix_data = "(safe_hook)"; func = [function]
[10] hook_chain = [function]; num_values = 0; values = table: 00000000036DF350; safe_hooks = table: 0000000001DE3CC0; i = 1
[11] self = table: 000000000359B850; window_index = 2; window_name = "character_preview"; active_windows = table: 00000000028C9170; new_window_settings = table: 000000001838EA10; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196E54B0; window = table: 0000000001CF7960; ignore_alignment = nil; window_offset = table: 0000000001CF7990; params = table: 00000000028C8EE0
[12] hook_chain = [function]
[13] self = table: 000000000359B850; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[14] self = table: 000000000359B850; params = table: 00000000028C8EE0; active_windows = table: 00000000028C9170; start_state = nil
[15] self = table: 000000000359B850; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 00000000028C8EE0
[16] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; params = table: 000000000281CF60
[17] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; notify = nil; old_state = nil
[18] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[19] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[20] self = table: 0000000002C6FB80; object = table: 000000001A2D8780
[21] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 0000000001417DA0; start_state = table: 00000000196F2520; profiling_debugging_enabled = false
[22] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520
[23] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0
[24] hook_chain = [function]
[25] self = table: 000000000281D9A0; on_enter_transition_params = table: 0000000001417DA0; menu_state_name = "overview"; menu_sub_state_name = nil
...
[3] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false;
[4] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false;
[5] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false;
[6] _loading_overlay_widgets_by_name = table: 00000000036DDF80; _widgets_by_name = table: 0000000001CF95E0; skin_sync_id = 0; parent = table: 000000000359B850; _animations = table: 0000000001CF7C60; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 0000000003F92160; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003666310; ui_animator = table: 00000000036DEE40; input_manager = table: 0000000000090AA0; _widgets = table: 0000000001CF95B0; career_index = 3; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000000284D30; _loading_overlay_widgets = table: 00000000036DDF50; statistics_db = table: 000000000458D510; render_settings = table: 0000000001CF7BF0; ui_scenegraph = table: 0000000001CF7C90; _show_loading_overlay = true;
[11] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[18] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[19] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[20] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0;
[21] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[22] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[23] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[25] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[26] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[27] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[28] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 60.014393848774489; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0;
[29] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150;
[30] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013572152704000473; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false;
[31] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590;
[32] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true;
21:24:05.627 [Lua] [ModShim] %s
%s Function "_G.UIResolutionHeightFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments
[3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:98: in function get_gui_dimensions
[4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:122: in function create_loadouts_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:355: in function reload_windows
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:539:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[16] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[17] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[18] @foundation/scripts/util/state_machine.lua:95: in function init
[19] @scripts/game_state/game_state_machine.lua:7: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[27] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/game_state/state_ingame.lua:1742: in function post_update
[31] @scripts/game_state/game_state_machine.lua:34: in function post_update
[32] @scripts/boot.lua:1034: in function game_update
[33] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!"
[3] self = table: 000000000456F290; scale = 1; gui_size = table: 00000000036DF390; align_right = false; gui_x_position = 704
[4] self = table: 000000000456F290
[5] self = table: 000000000456F290
[6] self = table: 0000000001CF7960
[8] mod = table: 000000000456F290; error_prefix_data = "(safe_hook)"; func = [function]
[10] hook_chain = [function]; num_values = 0; values = table: 00000000036DF350; safe_hooks = table: 0000000001DE3CC0; i = 1
[11] self = table: 000000000359B850; window_index = 2; window_name = "character_preview"; active_windows = table: 00000000028C9170; new_window_settings = table: 000000001838EA10; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196E54B0; window = table: 0000000001CF7960; ignore_alignment = nil; window_offset = table: 0000000001CF7990; params = table: 00000000028C8EE0
[12] hook_chain = [function]
[13] self = table: 000000000359B850; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[14] self = table: 000000000359B850; params = table: 00000000028C8EE0; active_windows = table: 00000000028C9170; start_state = nil
[15] self = table: 000000000359B850; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 00000000028C8EE0
[16] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; params = table: 000000000281CF60
[17] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; notify = nil; old_state = nil
[18] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[19] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[20] self = table: 0000000002C6FB80; object = table: 000000001A2D8780
[21] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 0000000001417DA0; start_state = table: 00000000196F2520; profiling_debugging_enabled = false
[22] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520
[23] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0
[24] hook_chain = [function]
[25] self = table: 000000000281D9A0; on_enter_transition_params = table: 0000000001417DA0; menu_state_name = "overview"; menu_sub_state_name = nil
...
[3] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false;
[4] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false;
[5] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false;
[6] _loading_overlay_widgets_by_name = table: 00000000036DDF80; _widgets_by_name = table: 0000000001CF95E0; skin_sync_id = 0; parent = table: 000000000359B850; _animations = table: 0000000001CF7C60; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 0000000003F92160; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003666310; ui_animator = table: 00000000036DEE40; input_manager = table: 0000000000090AA0; _widgets = table: 0000000001CF95B0; career_index = 3; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000000284D30; _loading_overlay_widgets = table: 00000000036DDF50; statistics_db = table: 000000000458D510; render_settings = table: 0000000001CF7BF0; ui_scenegraph = table: 0000000001CF7C90; _show_loading_overlay = true;
[11] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[18] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[19] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[20] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0;
[21] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[22] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[23] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[25] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[26] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[27] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[28] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 60.014393848774489; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0;
[29] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150;
[30] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013572152704000473; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false;
[31] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590;
[32] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true;
21:24:05.629 [Lua] [ModShim] %s
%s Function "_G.UIResolution" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution
[3] @scripts/mods/simple_ui/simple_ui.lua:115: in function adjust_to_fit_position_and_scale
[4] @scripts/mods/simple_ui/simple_ui.lua:154: in function create_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:126: in function create_loadouts_window
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:355: in function reload_windows
[7] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:539:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[16] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[17] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[18] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[19] @foundation/scripts/util/state_machine.lua:95: in function init
[20] @scripts/game_state/game_state_machine.lua:7: in function init
[21] @foundation/scripts/util/class.lua:62: in function new
[22] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[23] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[24] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[25] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[26] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[27] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[28] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[29] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[30] @scripts/game_state/game_state_machine.lua:34: in function post_update
[31] @scripts/game_state/state_ingame.lua:1742: in function post_update
[32] @scripts/game_state/game_state_machine.lua:34: in function post_update
[33] @scripts/boot.lua:1034: in function game_update
[34] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!"
[3] self = table: 0000000003A9BF90; position = table: 00000000036DF970
[4] self = table: 0000000003A9BF90; name = "loadoutmgr_loadouts"; position = table: 00000000036DF930; size = table: 00000000036DF8F0
[5] self = table: 000000000456F290; gui_size = table: 00000000036DF390; gui_position = table: 00000000036DF8B0; loadout_buttons_height = 46; window_size = table: 00000000036DF8F0; window_position = table: 00000000036DF930; window_name = "loadoutmgr_loadouts"
[6] self = table: 000000000456F290
[7] self = table: 0000000001CF7960
[9] mod = table: 000000000456F290; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 00000000036DF350; safe_hooks = table: 0000000001DE3CC0; i = 1
[12] self = table: 000000000359B850; window_index = 2; window_name = "character_preview"; active_windows = table: 00000000028C9170; new_window_settings = table: 000000001838EA10; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196E54B0; window = table: 0000000001CF7960; ignore_alignment = nil; window_offset = table: 0000000001CF7990; params = table: 00000000028C8EE0
[13] hook_chain = [function]
[14] self = table: 000000000359B850; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[15] self = table: 000000000359B850; params = table: 00000000028C8EE0; active_windows = table: 00000000028C9170; start_state = nil
[16] self = table: 000000000359B850; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 00000000028C8EE0
[17] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; params = table: 000000000281CF60
[18] self = table: 000000001A2D8780; new_state = table: 00000000196F2520; notify = nil; old_state = nil
[19] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[20] self = table: 000000001A2D8780; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[21] self = table: 0000000002C6FB80; object = table: 000000001A2D8780
[22] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 0000000001417DA0; start_state = table: 00000000196F2520; profiling_debugging_enabled = false
[23] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520
[24] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001417DA0
[25] hook_chain = [function]
...
[3] timers = table: 00000000045853D0; width = 1920; fonts = table: 0000000004585BD0; mouse = table: 0000000004585150; theme = "default"; widgets = table: 000000000DED1A30; themes = table: 0000000018319A30; _data = table: 00000000039A3000; input = table: 0000000004585C20; text_alignment = table: 000000000459E7D0; anchor = table: 0000000004591E00; windows = table: 0000000004584C50; height = 1080;
[4] timers = table: 00000000045853D0; width = 1920; fonts = table: 0000000004585BD0; mouse = table: 0000000004585150; theme = "default"; widgets = table: 000000000DED1A30; themes = table: 0000000018319A30; _data = table: 00000000039A3000; input = table: 0000000004585C20; text_alignment = table: 000000000459E7D0; anchor = table: 0000000004591E00; windows = table: 0000000004584C50; height = 1080;
[5] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false;
[6] _data = table: 000000000456F560; cloud_file = table: 000000000452C890; fatshark_view = table: 0000000001CF7960; loadouts_data = table: 0000000002E49CD0; simple_ui = table: 0000000003A9BF90; checkbox_theme = table: 00000000044C17E0; button_theme = table: 00000000044704A0; title_theme = table: 00000000044B6680; equipment_queue = table: 0000000004582690; is_loading = false; is_in_hero_select_popup = false;
[7] _loading_overlay_widgets_by_name = table: 00000000036DDF80; _widgets_by_name = table: 0000000001CF95E0; skin_sync_id = 0; parent = table: 000000000359B850; _animations = table: 0000000001CF7C60; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 0000000003F92160; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003666310; ui_animator = table: 00000000036DEE40; input_manager = table: 0000000000090AA0; _widgets = table: 0000000001CF95B0; career_index = 3; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000000284D30; _loading_overlay_widgets = table: 00000000036DDF50; statistics_db = table: 000000000458D510; render_settings = table: 0000000001CF7BF0; ui_scenegraph = table: 0000000001CF7C90; _show_loading_overlay = true;
[12] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[16] _widgets_by_name = table: 000000000451C4F0; parent = table: 000000000281D9A0; _animations = table: 000000001829C6E0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002608520; _friends_component_ui = table: 000000001829C960; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000001829C640; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000001829C780; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 00000000028C8EE0; ui_scenegraph = table: 0000000003F8C060; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 00000000028C9170; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011DE5970; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000451C4C0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[18] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[19] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[20] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000359B850;
[21] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0;
[22] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[23] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[24] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[26] _loading_widgets = table: 0000000003F057C0; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 0000000001417DA0; world_manager = table: 000000000458D6B0; _hero_name = "dwarf_ranger"; ui_animator = table: 000000001A2D8640; units = table: 000000000281CF90; _static_widgets = table: 00000000182A19F0; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; input_manager = table: 0000000000090AA0; ui_renderer = table: 0000000003666310; ingame_ui = table: 0000000015360BF0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; is_server = true; ui_scenegraph = table: 000000000153BFD0; _hdr_gui_data = table: 00000000010DE5D0;
[27] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[28] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001417DA0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[29] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 60.014393848774489; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0;
[30] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150;
[31] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013572152704000473; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false;
[32] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590;
[33] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true;
21:24:05.629 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:24:05.636 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:24:06.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:24:06.004 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:24:06.027 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:24:06.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:24:06.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:24:06.074 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:24:06.074 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:24:06.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:24:06.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:24:06.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:24:06.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:24:06.953 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:24:06.953 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:24:06.953 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:24:06.953 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:24:06.953 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:24:06.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:24:06.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:24:06.963 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:24:06.963 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:24:06.963 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:24:06.968 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:24:06.968 [Lua] [HeroViewState] Enter Substate HeroViewStateBestiary
21:24:06.971 [Lua] [PackageManager] Load: resource_packages/inventory, armory, sync-read,
21:24:07.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:24:07.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
21:24:07.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p
21:24:12.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_magic_01_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:24:12.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_magic_01_3p
21:24:12.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_magic_01_3p
21:24:41.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:24:41.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
21:24:41.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
21:24:41.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:24:41.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
21:24:41.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
21:24:42.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:24:42.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p
21:24:42.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p
21:24:44.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_magic_01_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:24:45.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:24:48.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:24:48.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
21:24:48.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
21:24:51.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:24:51.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p
21:24:51.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p
21:24:51.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:24:51.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
21:24:51.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
21:25:00.627 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:25:00.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
21:25:00.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
21:25:05.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:25:08.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:25:09.065 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
21:25:09.065 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
21:25:15.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:25:16.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
21:25:16.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
21:25:28.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:25:28.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
21:25:28.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
21:25:30.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:25:32.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:25:33.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:25:34.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:25:36.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:25:36.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:25:36.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
21:25:36.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
21:25:40.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:25:40.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
21:25:40.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
21:25:46.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:25:48.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerarmory, async-read, prioritized
21:25:51.242 [Lua] [IngameUI] menu view on_exit hero_view
21:25:51.247 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0
21:25:51.248 [Lua] [PackageManager] Unload: resource_packages/inventory, armory -> Package still referenced, NOT unloaded:
21:25:54.256 [Lua] [IngameUI] menu view on_enter hero_view
21:25:54.264 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0
21:25:54.264 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:25:54.281 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:25:54.283 [Lua] Error: scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/ui_improvements/ui_improvements_switch.lua:232: in function create_career_button
[3] @scripts/mods/ui_improvements/ui_improvements_switch.lua:415:in function
[4] =[C]: in function xpcall
[5] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[6] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[7] @scripts/mods/vmf/modules/core/hooks.lua:184: in function create_ui_elements
[8] @scripts/ui/views/hero_view/windows/hero_window_options.lua:44: in function on_enter
[9] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[14] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[15] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[16] @foundation/scripts/util/state_machine.lua:95: in function init
[17] @scripts/game_state/game_state_machine.lua:7: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[20] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[21] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[22] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[25] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[27] @scripts/game_state/game_state_machine.lua:34: in function post_update
[28] @scripts/game_state/state_ingame.lua:1742: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/boot.lua:1034: in function game_update
[31] @scripts/boot.lua:639:in function
[1] error_message = "scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local \'frame_settings\' (a nil value)"
[2] self = table: 0000000000C267F0; profile_index = 3; career_index = 4; root = table: 0000000014D13BF0; size = table: 0000000014D13BB0; space = 30; pos = table: 0000000014D13C40; is_selected = false; career_settings = table: 0000000000D64D40; portrait_texture = "small_unit_frame_portrait_bardin_engineer"; portrait_frame_texture = "default"; frame_settings = nil
[3] self = table: 000000000FFEB750; c = 4
[5] mod = table: 0000000000C267F0; error_prefix_data = "(safe_hook)"; func = [function]
[7] hook_chain = [function]; num_values = 0; values = table: 0000000011C0C410; safe_hooks = table: 00000000015B6B80; i = 1
[8] self = table: 000000000FFEB750; params = table: 000000000FFEB350; offset = table: 000000000FFEB780; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; hero_name = "dwarf_ranger"; career_index = 3; profile_index = 3; profile = table: 0000000002F75090; career_data = table: 0000000000D59FB0; career_name = "dr_slayer"
[9] self = table: 000000000137EDA0; window_index = 1; window_name = "options"; active_windows = table: 000000000FFEB690; new_window_settings = table: 00000000035D9780; window_class_name = "HeroWindowOptions"; current_window = nil; window_class = table: 0000000019040D00; window = table: 000000000FFEB750; ignore_alignment = nil; window_offset = table: 000000000FFEB780; params = table: 000000000FFEB350
[10] hook_chain = [function]
[11] self = table: 000000000137EDA0; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 1; window_changed = false; window_name = "options"; window_position_index = 1
[12] self = table: 000000000137EDA0; params = table: 000000000FFEB350; active_windows = table: 000000000FFEB690; start_state = nil
[13] self = table: 000000000137EDA0; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 000000000FFEB350
[14] self = table: 0000000002323A70; new_state = table: 00000000196F2520; params = table: 000000000281CF60
[15] self = table: 0000000002323A70; new_state = table: 00000000196F2520; notify = nil; old_state = nil
[16] self = table: 0000000002323A70; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[17] self = table: 0000000002323A70; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[18] self = table: 0000000002C6FB80; object = table: 0000000002323A70
[19] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 000000000F805360; start_state = table: 00000000196F2520; profiling_debugging_enabled = false
[20] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000F805360; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520
[21] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000F805360
[22] hook_chain = [function]
[23] self = table: 000000000281D9A0; on_enter_transition_params = table: 000000000F805360; menu_state_name = "overview"; menu_sub_state_name = nil
[24] self = table: 0000000015360BF0; new_transition = "hero_view_force"; transition_params = table: 000000000F805360; old_view = nil; new_view = table: 000000000281D9A0
[25] self = table: 0000000015360BF0; dt = 0.013106761500239372; t = 137.65413142554462
...
[2] _data = table: 0000000000B8ABB0; career_index = 3; window_settings = table: 0000000001F31720; actual_career_index = 3; profile_index = 3; sub_screen = "equipment"; career_widgets = table: 00000000015B37C0; button_list = table: 00000000015FB6A0; deeds = table: 0000000001BA7670; crafting_animation_running = false; actual_profile_index = 3; achievement_filter = "all"; craft_button_widgets = table: 00000000015F73B0; button_order = table: 00000000015B2C30; achievement_filter_buttons = table: 0000000001CE7DA0; character_widgets = table: 00000000015B3790;
[3] _ui_animations = table: 000000000FFEBB40; _widgets_by_name = table: 0000000000F9B450; parent = table: 000000000137EDA0; _animations = table: 000000000FFEBB10; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 0000000011C0C3E0; input_manager = table: 0000000000090AA0; _widgets = table: 0000000000F9B420; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 000000000FFEBC00; render_settings = table: 000000000FFEB880;
[8] _ui_animations = table: 000000000FFEBB40; _widgets_by_name = table: 0000000000F9B450; parent = table: 000000000137EDA0; _animations = table: 000000000FFEBB10; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 0000000011C0C3E0; input_manager = table: 0000000000090AA0; _widgets = table: 0000000000F9B420; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 000000000FFEBC00; render_settings = table: 000000000FFEB880;
[9] _widgets_by_name = table: 00000000073E3DE0; parent = table: 000000000281D9A0; _animations = table: 000000000A80CE60; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000901E130; _friends_component_ui = table: 000000001A9BBE70; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000187F0B90; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000187F0AF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000FFEB350; ui_scenegraph = table: 00000000091B0420; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000FFEB690; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000001A9BB940; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000073E3DB0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[11] _widgets_by_name = table: 00000000073E3DE0; parent = table: 000000000281D9A0; _animations = table: 000000000A80CE60; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000901E130; _friends_component_ui = table: 000000001A9BBE70; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000187F0B90; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000187F0AF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000FFEB350; ui_scenegraph = table: 00000000091B0420; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000FFEB690; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000001A9BB940; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000073E3DB0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[12] _widgets_by_name = table: 00000000073E3DE0; parent = table: 000000000281D9A0; _animations = table: 000000000A80CE60; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000901E130; _friends_component_ui = table: 000000001A9BBE70; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000187F0B90; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000187F0AF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000FFEB350; ui_scenegraph = table: 00000000091B0420; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000FFEB690; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000001A9BB940; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000073E3DB0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 00000000073E3DE0; parent = table: 000000000281D9A0; _animations = table: 000000000A80CE60; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000901E130; _friends_component_ui = table: 000000001A9BBE70; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000187F0B90; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000187F0AF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000FFEB350; ui_scenegraph = table: 00000000091B0420; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000FFEB690; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000001A9BB940; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000073E3DB0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000137EDA0;
[15] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000137EDA0;
[16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000137EDA0;
[17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000137EDA0;
[18] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0;
[19] _loading_widgets = table: 000000001A967050; _on_enter_transition_params = table: 000000000F805360; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000188097F0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000A8B9000; ui_scenegraph = table: 000000000106C410; _hdr_gui_data = table: 000000000387BAD0;
[20] _loading_widgets = table: 000000001A967050; _on_enter_transition_params = table: 000000000F805360; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000188097F0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000A8B9000; ui_scenegraph = table: 000000000106C410; _hdr_gui_data = table: 000000000387BAD0;
[21] _loading_widgets = table: 000000001A967050; _on_enter_transition_params = table: 000000000F805360; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000188097F0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000A8B9000; ui_scenegraph = table: 000000000106C410; _hdr_gui_data = table: 000000000387BAD0;
[23] _loading_widgets = table: 000000001A967050; _on_enter_transition_params = table: 000000000F805360; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000188097F0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000A8B9000; ui_scenegraph = table: 000000000106C410; _hdr_gui_data = table: 000000000387BAD0;
[24] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000F805360; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[25] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000F805360; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[26] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 167.17041587590938; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0;
[27] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150;
[28] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.013106761500239372; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false;
[29] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590;
[30] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true;
21:25:54.284 [Lua] [MOD][ui_improvements][ERROR] (safe_hook): scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value)
21:25:54.284 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:25:54.285 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:25:54.285 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:25:54.291 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:25:54.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:25:54.654 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:25:54.681 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:25:54.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:25:54.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:25:54.728 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:25:54.728 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:25:54.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:25:54.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:25:54.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:25:54.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:25:56.362 [Lua] PlayFabMirrorBase:_commit_internal 2
21:25:56.362 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:25:56.364 [Lua] generate_backend_stats 110000109a86cfe:1
21:25:56.388 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:25:56.388 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:25:56.399 [Lua] commit result success 2
21:25:56.399 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26
21:25:56.416 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26
21:25:57.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26
21:25:57.999 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:25:57.999 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:25:57.999 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:25:57.999 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:25:57.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:25:57.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:25:58.008 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:25:58.008 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
21:25:58.009 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
21:25:58.010 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:25:58.010 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
21:25:58.015 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:25:59.875 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
21:25:59.875 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
21:26:03.946 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 27
21:26:03.957 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 27 2
21:26:04.158 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
21:26:04.158 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 27
21:26:04.782 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 27
21:26:04.782 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
21:26:04.782 [Save] Saving `save_data`
21:26:04.785 [Save] Save done
21:26:04.786 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
21:26:04.965 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
21:26:09.026 [Lua] PlayFabMirrorBase:_commit_internal 3
21:26:09.026 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:26:09.029 [Lua] generate_backend_stats 110000109a86cfe:1
21:26:09.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29
21:26:09.055 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:26:09.067 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 3
21:26:09.269 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
21:26:09.269 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29
21:26:09.657 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29
21:26:09.662 [Lua] commit result success 3
21:26:09.662 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
21:26:09.676 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
21:26:09.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
21:26:12.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 31
21:26:12.746 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 31 4
21:26:12.940 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
21:26:12.940 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 31
21:26:13.543 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 31
21:26:13.543 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32
21:26:13.543 [Save] Saving `save_data`
21:26:13.545 [Save] Save done
21:26:13.548 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32
21:26:13.734 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32
21:26:18.238 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
21:26:18.238 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
21:26:22.870 [Lua] PlayFabMirrorBase:_commit_internal 4
21:26:22.870 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:26:22.873 [Lua] generate_backend_stats 110000109a86cfe:1
21:26:22.898 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 33
21:26:22.899 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:26:22.909 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 33 5
21:26:23.098 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
21:26:23.098 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 33
21:26:23.150 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 34
21:26:23.489 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 33
21:26:23.494 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 34 6
21:26:23.494 [Lua] commit result success 4
21:26:23.494 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35
21:26:23.702 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
21:26:23.702 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 34
21:26:24.306 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 34
21:26:24.306 [Save] Saving `save_data`
21:26:24.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
21:26:24.309 [Save] Save done
21:26:24.309 [Save] Saving `save_data`
21:26:24.311 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35
21:26:24.312 [Save] Save done
21:26:24.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35
21:26:24.516 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
21:26:24.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
21:26:26.299 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
21:26:26.299 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem
21:26:29.099 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingUpgradeRarity 37
21:26:29.108 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingUpgradeRarity 37 7
21:26:29.307 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
21:26:29.307 [Lua] [PlayFabRequestQueue] Sending Request craftingUpgradeRarity 37
21:26:29.843 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingUpgradeRarity 37
21:26:29.843 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38
21:26:29.843 [Save] Saving `save_data`
21:26:29.846 [Save] Save done
21:26:29.850 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38
21:26:30.033 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38
21:26:36.911 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem
21:26:36.911 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
21:26:38.281 [Lua] PlayFabMirrorBase:_commit_internal 5
21:26:38.281 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:26:38.284 [Lua] generate_backend_stats 110000109a86cfe:1
21:26:38.309 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 39
21:26:38.310 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:26:38.319 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 39 8
21:26:38.527 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
21:26:38.527 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 39
21:26:38.940 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 39
21:26:38.945 [Lua] commit result success 5
21:26:38.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40
21:26:38.959 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40
21:26:39.133 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40
21:26:39.956 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 41
21:26:39.965 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 41 9
21:26:40.171 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
21:26:40.171 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 41
21:26:40.612 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 41
21:26:40.612 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42
21:26:40.617 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42
21:26:40.796 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42
21:26:52.304 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 43
21:26:52.313 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 43 10
21:26:52.514 [Lua] [PlayFabRequestQueue] EAC Enabled! 43
21:26:52.514 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 43
21:26:52.986 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 43
21:26:52.986 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44
21:26:52.992 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44
21:26:53.181 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44
21:26:56.322 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 45
21:26:56.334 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 45 11
21:26:56.532 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
21:26:56.532 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 45
21:26:56.976 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 45
21:26:56.976 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46
21:26:56.981 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46
21:26:57.156 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46
21:26:58.814 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 47
21:26:58.824 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 47 12
21:26:59.015 [Lua] [PlayFabRequestQueue] EAC Enabled! 47
21:26:59.015 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 47
21:26:59.482 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 47
21:26:59.482 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48
21:26:59.486 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48
21:26:59.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48
21:27:00.139 [Lua] PlayFabMirrorBase:_commit_internal 6
21:27:00.139 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:27:00.142 [Lua] generate_backend_stats 110000109a86cfe:1
21:27:00.167 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 49
21:27:00.167 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:27:00.176 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 49 13
21:27:00.377 [Lua] [PlayFabRequestQueue] EAC Enabled! 49
21:27:00.377 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 49
21:27:00.777 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 49
21:27:00.781 [Lua] commit result success 6
21:27:00.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 50
21:27:00.794 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 50
21:27:00.972 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 50
21:27:05.107 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
21:27:05.107 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
21:27:07.751 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 51
21:27:07.762 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 51 14
21:27:08.006 [Lua] [PlayFabRequestQueue] EAC Enabled! 51
21:27:08.006 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 51
21:27:08.474 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 51
21:27:08.474 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 52
21:27:08.482 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 52
21:27:08.660 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 52
21:27:13.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 53
21:27:13.385 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 53 15
21:27:13.584 [Lua] [PlayFabRequestQueue] EAC Enabled! 53
21:27:13.584 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 53
21:27:14.048 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 53
21:27:14.048 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 54
21:27:14.053 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 54
21:27:14.230 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 54
21:27:15.526 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 55
21:27:15.535 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 55 16
21:27:15.743 [Lua] [PlayFabRequestQueue] EAC Enabled! 55
21:27:15.743 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 55
21:27:16.238 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 55
21:27:16.238 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56
21:27:16.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56
21:27:16.435 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56
21:27:18.281 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 57
21:27:18.291 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 57 17
21:27:18.597 [Lua] [PlayFabRequestQueue] EAC Enabled! 57
21:27:18.597 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 57
21:27:19.056 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 57
21:27:19.056 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 58
21:27:19.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 58
21:27:19.237 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 58
21:27:21.169 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 59
21:27:21.179 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 59 18
21:27:21.376 [Lua] [PlayFabRequestQueue] EAC Enabled! 59
21:27:21.376 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 59
21:27:21.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 59
21:27:21.856 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 60
21:27:21.860 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 60
21:27:22.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 60
21:27:23.801 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 61
21:27:23.812 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 61 19
21:27:24.006 [Lua] [PlayFabRequestQueue] EAC Enabled! 61
21:27:24.006 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 61
21:27:24.484 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 61
21:27:24.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 62
21:27:24.488 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 62
21:27:24.675 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 62
21:27:26.053 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 63
21:27:26.063 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 63 20
21:27:26.269 [Lua] [PlayFabRequestQueue] EAC Enabled! 63
21:27:26.269 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 63
21:27:26.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 63
21:27:26.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 64
21:27:26.739 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 64
21:27:26.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 64
21:27:28.355 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 65
21:27:28.365 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 65 21
21:27:28.581 [Lua] [PlayFabRequestQueue] EAC Enabled! 65
21:27:28.581 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 65
21:27:29.046 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 65
21:27:29.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 66
21:27:29.050 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 66
21:27:29.240 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 66
21:27:30.679 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 67
21:27:30.689 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 67 22
21:27:30.912 [Lua] [PlayFabRequestQueue] EAC Enabled! 67
21:27:30.912 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 67
21:27:31.390 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 67
21:27:31.390 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 68
21:27:31.396 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 68
21:27:31.589 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 68
21:27:32.999 [Lua] PlayFabMirrorBase:_commit_internal 7
21:27:32.999 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:27:33.002 [Lua] generate_backend_stats 110000109a86cfe:1
21:27:33.026 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 69
21:27:33.026 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:27:33.035 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 69 23
21:27:33.237 [Lua] [PlayFabRequestQueue] EAC Enabled! 69
21:27:33.237 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 69
21:27:33.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 69
21:27:33.643 [Lua] commit result success 7
21:27:33.643 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 70
21:27:33.657 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 70
21:27:33.830 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 71
21:27:33.836 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 70
21:27:33.840 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 71 24
21:27:34.049 [Lua] [PlayFabRequestQueue] EAC Enabled! 71
21:27:34.049 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 71
21:27:34.564 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 71
21:27:34.564 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 72
21:27:34.569 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 72
21:27:34.761 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 72
21:27:36.020 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 73
21:27:36.030 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 73 25
21:27:36.235 [Lua] [PlayFabRequestQueue] EAC Enabled! 73
21:27:36.235 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 73
21:27:36.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 73
21:27:36.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 74
21:27:36.733 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 74
21:27:36.913 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 74
21:27:38.833 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 75
21:27:38.842 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 75 26
21:27:39.059 [Lua] [PlayFabRequestQueue] EAC Enabled! 75
21:27:39.059 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 75
21:27:39.554 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 75
21:27:39.554 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 76
21:27:39.559 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 76
21:27:39.752 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 76
21:27:48.191 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
21:27:48.191 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust
21:27:52.250 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingDowngradeDust 77
21:27:52.259 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingDowngradeDust 77 27
21:27:52.479 [Lua] [PlayFabRequestQueue] EAC Enabled! 77
21:27:52.479 [Lua] [PlayFabRequestQueue] Sending Request craftingDowngradeDust 77
21:27:53.043 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingDowngradeDust 77
21:27:53.043 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 78
21:27:53.043 [Save] Saving `save_data`
21:27:53.045 [Save] Save done
21:27:53.049 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 78
21:27:53.238 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 78
21:27:54.342 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingDowngradeDust 79
21:27:54.352 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingDowngradeDust 79 28
21:27:54.548 [Lua] [PlayFabRequestQueue] EAC Enabled! 79
21:27:54.548 [Lua] [PlayFabRequestQueue] Sending Request craftingDowngradeDust 79
21:27:55.123 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingDowngradeDust 79
21:27:55.123 [Save] Saving `save_data`
21:27:55.123 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 80
21:27:55.126 [Save] Save done
21:27:55.127 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 80
21:27:55.311 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 80
21:27:56.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingDowngradeDust 81
21:27:56.318 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingDowngradeDust 81 29
21:27:56.517 [Lua] [PlayFabRequestQueue] EAC Enabled! 81
21:27:56.517 [Lua] [PlayFabRequestQueue] Sending Request craftingDowngradeDust 81
21:27:57.077 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingDowngradeDust 81
21:27:57.077 [Save] Saving `save_data`
21:27:57.077 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 82
21:27:57.080 [Save] Save done
21:27:57.083 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 82
21:27:57.265 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 82
21:27:58.895 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust
21:27:58.895 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
21:27:59.079 [Lua] PlayFabMirrorBase:_commit_internal 8
21:27:59.079 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:27:59.082 [Lua] generate_backend_stats 110000109a86cfe:1
21:27:59.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 83
21:27:59.106 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:27:59.115 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 83 30
21:27:59.315 [Lua] [PlayFabRequestQueue] EAC Enabled! 83
21:27:59.315 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 83
21:27:59.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 83
21:27:59.717 [Lua] commit result success 8
21:27:59.717 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 84
21:27:59.733 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 84
21:27:59.919 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 84
21:28:09.060 [Lua] [IngameUI] menu view on_exit hero_view
21:28:09.065 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0
21:28:09.065 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:28:09.065 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:28:09.065 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
21:28:09.065 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
21:28:09.065 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
21:28:15.927 [Lua] [IngameUI] menu view on_enter hero_view
21:28:15.933 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0
21:28:15.933 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:28:15.948 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:28:15.950 [Lua] Error: scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/ui_improvements/ui_improvements_switch.lua:232: in function create_career_button
[3] @scripts/mods/ui_improvements/ui_improvements_switch.lua:415:in function
[4] =[C]: in function xpcall
[5] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[6] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[7] @scripts/mods/vmf/modules/core/hooks.lua:184: in function create_ui_elements
[8] @scripts/ui/views/hero_view/windows/hero_window_options.lua:44: in function on_enter
[9] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[14] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[15] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[16] @foundation/scripts/util/state_machine.lua:95: in function init
[17] @scripts/game_state/game_state_machine.lua:7: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[20] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[21] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[22] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[25] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[27] @scripts/game_state/game_state_machine.lua:34: in function post_update
[28] @scripts/game_state/state_ingame.lua:1742: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/boot.lua:1034: in function game_update
[31] @scripts/boot.lua:639:in function
[1] error_message = "scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local \'frame_settings\' (a nil value)"
[2] self = table: 0000000000C267F0; profile_index = 3; career_index = 4; root = table: 000000000C5A87F0; size = table: 000000000C5A87B0; space = 30; pos = table: 000000000C5A8840; is_selected = false; career_settings = table: 0000000000D64D40; portrait_texture = "small_unit_frame_portrait_bardin_engineer"; portrait_frame_texture = "default"; frame_settings = nil
[3] self = table: 000000001179BB50; c = 4
[5] mod = table: 0000000000C267F0; error_prefix_data = "(safe_hook)"; func = [function]
[7] hook_chain = [function]; num_values = 0; values = table: 000000000CE45B70; safe_hooks = table: 00000000015B6B80; i = 1
[8] self = table: 000000001179BB50; params = table: 000000001179C600; offset = table: 000000001179BB80; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; hero_name = "dwarf_ranger"; career_index = 3; profile_index = 3; profile = table: 0000000002F75090; career_data = table: 0000000000D59FB0; career_name = "dr_slayer"
[9] self = table: 000000000A88FC80; window_index = 1; window_name = "options"; active_windows = table: 000000001179C630; new_window_settings = table: 00000000035D9780; window_class_name = "HeroWindowOptions"; current_window = nil; window_class = table: 0000000019040D00; window = table: 000000001179BB50; ignore_alignment = nil; window_offset = table: 000000001179BB80; params = table: 000000001179C600
[10] hook_chain = [function]
[11] self = table: 000000000A88FC80; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 1; window_changed = false; window_name = "options"; window_position_index = 1
[12] self = table: 000000000A88FC80; params = table: 000000001179C600; active_windows = table: 000000001179C630; start_state = nil
[13] self = table: 000000000A88FC80; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 000000001179C600
[14] self = table: 0000000011B8C1C0; new_state = table: 00000000196F2520; params = table: 000000000281CF60
[15] self = table: 0000000011B8C1C0; new_state = table: 00000000196F2520; notify = nil; old_state = nil
[16] self = table: 0000000011B8C1C0; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[17] self = table: 0000000011B8C1C0; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[18] self = table: 0000000002C6FB80; object = table: 0000000011B8C1C0
[19] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 0000000001D9B350; start_state = table: 00000000196F2520; profiling_debugging_enabled = false
[20] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001D9B350; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520
[21] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001D9B350
[22] hook_chain = [function]
[23] self = table: 000000000281D9A0; on_enter_transition_params = table: 0000000001D9B350; menu_state_name = "overview"; menu_sub_state_name = nil
[24] self = table: 0000000015360BF0; new_transition = "hero_view_force"; transition_params = table: 0000000001D9B350; old_view = nil; new_view = table: 000000000281D9A0
[25] self = table: 0000000015360BF0; dt = 0.01122987549751997; t = 277.69474761374295
...
[2] _data = table: 0000000000B8ABB0; career_index = 3; window_settings = table: 0000000001F31720; actual_career_index = 3; profile_index = 3; sub_screen = "forge"; career_widgets = table: 00000000015B37C0; button_list = table: 00000000015FB6A0; deeds = table: 0000000001BA7670; crafting_animation_running = false; actual_profile_index = 3; achievement_filter = "all"; craft_button_widgets = table: 00000000015F73B0; button_order = table: 00000000015B2C30; achievement_filter_buttons = table: 0000000001CE7DA0; character_widgets = table: 00000000015B3790;
[3] _ui_animations = table: 00000000188C0AB0; _widgets_by_name = table: 000000000D025C30; parent = table: 000000000A88FC80; _animations = table: 00000000188C0A80; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 000000000CE45B40; input_manager = table: 0000000000090AA0; _widgets = table: 000000000D025C00; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 00000000188C0B70; render_settings = table: 000000001179BBD0;
[8] _ui_animations = table: 00000000188C0AB0; _widgets_by_name = table: 000000000D025C30; parent = table: 000000000A88FC80; _animations = table: 00000000188C0A80; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 000000000CE45B40; input_manager = table: 0000000000090AA0; _widgets = table: 000000000D025C00; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 00000000188C0B70; render_settings = table: 000000001179BBD0;
[9] _widgets_by_name = table: 00000000028E98B0; parent = table: 000000000281D9A0; _animations = table: 0000000004168E50; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE7F90; _friends_component_ui = table: 0000000001F3D0C0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000011D7E660; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000011AD6120; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000001179C600; ui_scenegraph = table: 00000000117C3BC0; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000001179C630; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011ADB1C0; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028E9880; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[11] _widgets_by_name = table: 00000000028E98B0; parent = table: 000000000281D9A0; _animations = table: 0000000004168E50; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE7F90; _friends_component_ui = table: 0000000001F3D0C0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000011D7E660; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000011AD6120; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000001179C600; ui_scenegraph = table: 00000000117C3BC0; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000001179C630; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011ADB1C0; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028E9880; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[12] _widgets_by_name = table: 00000000028E98B0; parent = table: 000000000281D9A0; _animations = table: 0000000004168E50; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE7F90; _friends_component_ui = table: 0000000001F3D0C0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000011D7E660; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000011AD6120; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000001179C600; ui_scenegraph = table: 00000000117C3BC0; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000001179C630; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011ADB1C0; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028E9880; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 00000000028E98B0; parent = table: 000000000281D9A0; _animations = table: 0000000004168E50; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE7F90; _friends_component_ui = table: 0000000001F3D0C0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000011D7E660; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000011AD6120; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000001179C600; ui_scenegraph = table: 00000000117C3BC0; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000001179C630; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011ADB1C0; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028E9880; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000A88FC80;
[15] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000A88FC80;
[16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000A88FC80;
[17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000A88FC80;
[18] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0;
[19] _loading_widgets = table: 0000000001C189F0; _on_enter_transition_params = table: 0000000001D9B350; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000009B7400; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000199AF660; ui_scenegraph = table: 00000000021004B0; _hdr_gui_data = table: 000000000AB8F280;
[20] _loading_widgets = table: 0000000001C189F0; _on_enter_transition_params = table: 0000000001D9B350; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000009B7400; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000199AF660; ui_scenegraph = table: 00000000021004B0; _hdr_gui_data = table: 000000000AB8F280;
[21] _loading_widgets = table: 0000000001C189F0; _on_enter_transition_params = table: 0000000001D9B350; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000009B7400; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000199AF660; ui_scenegraph = table: 00000000021004B0; _hdr_gui_data = table: 000000000AB8F280;
[23] _loading_widgets = table: 0000000001C189F0; _on_enter_transition_params = table: 0000000001D9B350; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 00000000009B7400; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000199AF660; ui_scenegraph = table: 00000000021004B0; _hdr_gui_data = table: 000000000AB8F280;
[24] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001D9B350; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[25] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001D9B350; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[26] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 307.21103206410771; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0;
[27] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150;
[28] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01122987549751997; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false;
[29] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590;
[30] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true;
21:28:15.950 [Lua] [MOD][ui_improvements][ERROR] (safe_hook): scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value)
21:28:15.950 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:28:15.951 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:28:15.951 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:28:15.957 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:28:16.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:28:16.341 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:28:16.370 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:16.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:16.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:16.409 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:16.409 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:16.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:16.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:16.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:16.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:17.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:17.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:17.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:17.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:21.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:21.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:21.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:21.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:28:21.320 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1)
21:28:21.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer, async-read,
21:28:21.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
21:28:21.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer, async-read,
21:28:21.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, ProfileSynchronizer, async-read,
21:28:21.337 [Lua] [PackageManager] Load: wwise/throwing_axe, ProfileSynchronizer, async-read,
21:28:21.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, ProfileSynchronizer
21:28:21.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer
21:28:21.351 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
21:28:21.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
21:28:21.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
21:28:21.378 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon
21:28:21.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon
21:28:21.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon
21:28:21.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
21:28:21.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
21:28:21.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
21:28:21.525 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
21:28:21.555 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
21:28:21.555 [Lua] [PackageManager] Force_load: wwise/throwing_axe
21:28:22.255 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:28:22.256 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:22.256 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:22.256 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:22.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:22.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:28:22.260 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:28:22.260 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
21:28:22.261 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:28:22.261 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:28:38.689 [Lua] [IngameUI] menu view on_exit hero_view
21:28:38.693 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0
21:28:38.693 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:28:38.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:28:38.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
21:28:39.352 [Lua] PlayFabMirrorBase:_commit_internal 9
21:28:39.352 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:28:39.355 [Lua] generate_backend_stats 110000109a86cfe:1
21:28:39.377 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:28:39.377 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:28:39.377 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 85
21:28:39.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 85
21:28:40.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 85
21:28:40.343 [Lua] commit result success 9
21:28:40.343 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 86
21:28:40.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 86
21:28:40.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 86
21:30:20.429 [Lua] [IngameUI] menu view on_enter hero_view
21:30:20.440 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0
21:30:20.440 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:30:20.453 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:30:20.454 [Lua] Error: scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/ui_improvements/ui_improvements_switch.lua:232: in function create_career_button
[3] @scripts/mods/ui_improvements/ui_improvements_switch.lua:415:in function
[4] =[C]: in function xpcall
[5] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[6] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[7] @scripts/mods/vmf/modules/core/hooks.lua:184: in function create_ui_elements
[8] @scripts/ui/views/hero_view/windows/hero_window_options.lua:44: in function on_enter
[9] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[14] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[15] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[16] @foundation/scripts/util/state_machine.lua:95: in function init
[17] @scripts/game_state/game_state_machine.lua:7: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[20] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[21] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[22] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[25] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[27] @scripts/game_state/game_state_machine.lua:34: in function post_update
[28] @scripts/game_state/state_ingame.lua:1742: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/boot.lua:1034: in function game_update
[31] @scripts/boot.lua:639:in function
[1] error_message = "scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local \'frame_settings\' (a nil value)"
[2] self = table: 0000000000C267F0; profile_index = 3; career_index = 4; root = table: 0000000002610D40; size = table: 000000000351A440; space = 30; pos = table: 0000000002610D90; is_selected = false; career_settings = table: 0000000000D64D40; portrait_texture = "small_unit_frame_portrait_bardin_engineer"; portrait_frame_texture = "default"; frame_settings = nil
[3] self = table: 0000000011ABCD30; c = 4
[5] mod = table: 0000000000C267F0; error_prefix_data = "(safe_hook)"; func = [function]
[7] hook_chain = [function]; num_values = 0; values = table: 00000000117144E0; safe_hooks = table: 00000000015B6B80; i = 1
[8] self = table: 0000000011ABCD30; params = table: 0000000011ABC9E0; offset = table: 0000000011ABCD60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; hero_name = "dwarf_ranger"; career_index = 3; profile_index = 3; profile = table: 0000000002F75090; career_data = table: 0000000000D59FB0; career_name = "dr_slayer"
[9] self = table: 0000000011B7E1E0; window_index = 1; window_name = "options"; active_windows = table: 0000000011ABCC70; new_window_settings = table: 00000000035D9780; window_class_name = "HeroWindowOptions"; current_window = nil; window_class = table: 0000000019040D00; window = table: 0000000011ABCD30; ignore_alignment = nil; window_offset = table: 0000000011ABCD60; params = table: 0000000011ABC9E0
[10] hook_chain = [function]
[11] self = table: 0000000011B7E1E0; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 1; window_changed = false; window_name = "options"; window_position_index = 1
[12] self = table: 0000000011B7E1E0; params = table: 0000000011ABC9E0; active_windows = table: 0000000011ABCC70; start_state = nil
[13] self = table: 0000000011B7E1E0; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 0000000011ABC9E0
[14] self = table: 0000000001896750; new_state = table: 00000000196F2520; params = table: 000000000281CF60
[15] self = table: 0000000001896750; new_state = table: 00000000196F2520; notify = nil; old_state = nil
[16] self = table: 0000000001896750; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[17] self = table: 0000000001896750; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[18] self = table: 0000000002C6FB80; object = table: 0000000001896750
[19] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 000000001838E0B0; start_state = table: 00000000196F2520; profiling_debugging_enabled = false
[20] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000001838E0B0; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520
[21] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000001838E0B0
[22] hook_chain = [function]
[23] self = table: 000000000281D9A0; on_enter_transition_params = table: 000000001838E0B0; menu_state_name = "overview"; menu_sub_state_name = nil
[24] self = table: 0000000015360BF0; new_transition = "hero_view_force"; transition_params = table: 000000001838E0B0; old_view = nil; new_view = table: 000000000281D9A0
[25] self = table: 0000000015360BF0; dt = 0.0095363697037100792; t = 402.25066243577749
...
[2] _data = table: 0000000000B8ABB0; career_index = 3; window_settings = table: 0000000001F31720; actual_career_index = 3; profile_index = 3; sub_screen = "talents"; career_widgets = table: 00000000015B37C0; button_list = table: 00000000015FB6A0; deeds = table: 0000000001BA7670; crafting_animation_running = false; actual_profile_index = 3; achievement_filter = "all"; craft_button_widgets = table: 00000000015F73B0; button_order = table: 00000000015B2C30; achievement_filter_buttons = table: 0000000001CE7DA0; character_widgets = table: 00000000015B3790;
[3] _ui_animations = table: 0000000011ABCFE0; _widgets_by_name = table: 000000000C5A8AF0; parent = table: 0000000011B7E1E0; _animations = table: 0000000011ABCFB0; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 00000000117144B0; input_manager = table: 0000000000090AA0; _widgets = table: 000000000C5A8AC0; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 0000000011ABD0A0; render_settings = table: 0000000011ABCDB0;
[8] _ui_animations = table: 0000000011ABCFE0; _widgets_by_name = table: 000000000C5A8AF0; parent = table: 0000000011B7E1E0; _animations = table: 0000000011ABCFB0; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 00000000117144B0; input_manager = table: 0000000000090AA0; _widgets = table: 000000000C5A8AC0; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 0000000011ABD0A0; render_settings = table: 0000000011ABCDB0;
[9] _widgets_by_name = table: 00000000028EA450; parent = table: 000000000281D9A0; _animations = table: 0000000011B834D0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE8A70; _friends_component_ui = table: 0000000011D42EB0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000018B30270; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000027A5020; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011ABC9E0; ui_scenegraph = table: 0000000001E7A430; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011ABCC70; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011B8BF70; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028EA420; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[11] _widgets_by_name = table: 00000000028EA450; parent = table: 000000000281D9A0; _animations = table: 0000000011B834D0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE8A70; _friends_component_ui = table: 0000000011D42EB0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000018B30270; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000027A5020; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011ABC9E0; ui_scenegraph = table: 0000000001E7A430; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011ABCC70; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011B8BF70; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028EA420; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[12] _widgets_by_name = table: 00000000028EA450; parent = table: 000000000281D9A0; _animations = table: 0000000011B834D0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE8A70; _friends_component_ui = table: 0000000011D42EB0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000018B30270; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000027A5020; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011ABC9E0; ui_scenegraph = table: 0000000001E7A430; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011ABCC70; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011B8BF70; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028EA420; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 00000000028EA450; parent = table: 000000000281D9A0; _animations = table: 0000000011B834D0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000AAE8A70; _friends_component_ui = table: 0000000011D42EB0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000018B30270; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 00000000027A5020; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011ABC9E0; ui_scenegraph = table: 0000000001E7A430; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011ABCC70; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000011B8BF70; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 00000000028EA420; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000011B7E1E0;
[15] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000011B7E1E0;
[16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000011B7E1E0;
[17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000011B7E1E0;
[18] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0;
[19] _loading_widgets = table: 00000000026B5BD0; _on_enter_transition_params = table: 000000001838E0B0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000A802140; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 0000000019CAF640; ui_scenegraph = table: 0000000011B45470; _hdr_gui_data = table: 0000000018CE3D60;
[20] _loading_widgets = table: 00000000026B5BD0; _on_enter_transition_params = table: 000000001838E0B0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000A802140; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 0000000019CAF640; ui_scenegraph = table: 0000000011B45470; _hdr_gui_data = table: 0000000018CE3D60;
[21] _loading_widgets = table: 00000000026B5BD0; _on_enter_transition_params = table: 000000001838E0B0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000A802140; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 0000000019CAF640; ui_scenegraph = table: 0000000011B45470; _hdr_gui_data = table: 0000000018CE3D60;
[23] _loading_widgets = table: 00000000026B5BD0; _on_enter_transition_params = table: 000000001838E0B0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000A802140; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 0000000019CAF640; ui_scenegraph = table: 0000000011B45470; _hdr_gui_data = table: 0000000018CE3D60;
[24] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000001838E0B0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[25] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000001838E0B0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[26] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 431.76694688614225; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0;
[27] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150;
[28] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0095363697037100792; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false;
[29] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590;
[30] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true;
21:30:20.454 [Lua] [MOD][ui_improvements][ERROR] (safe_hook): scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value)
21:30:20.454 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:30:20.455 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:30:20.455 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:30:20.460 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:30:20.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:30:20.808 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:30:20.829 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:20.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:20.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:20.854 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:20.854 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:20.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:20.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:20.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:20.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:21.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:21.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:21.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:21.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:29.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:29.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:29.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:29.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:29.263 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1)
21:30:29.277 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
21:30:29.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, ProfileSynchronizer, async-read,
21:30:29.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
21:30:29.286 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
21:30:29.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer
21:30:29.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
21:30:29.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
21:30:29.297 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
21:30:29.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, ProfileSynchronizer, async-read,
21:30:29.339 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
21:30:29.339 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
21:30:29.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
21:30:29.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
21:30:29.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
21:30:30.296 [Lua] [IngameUI] menu view on_exit hero_view
21:30:30.299 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0
21:30:30.299 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:30:30.299 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:30:30.299 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:30:30.300 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:30.300 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:30.300 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:30.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:30.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:30.308 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:30:30.308 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:30:30.308 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:30:45.632 [Lua] [IngameUI] menu view on_enter hero_view
21:30:45.641 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0
21:30:45.641 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:30:45.655 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:30:45.656 [Lua] Error: scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/ui_improvements/ui_improvements_switch.lua:232: in function create_career_button
[3] @scripts/mods/ui_improvements/ui_improvements_switch.lua:415:in function
[4] =[C]: in function xpcall
[5] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[6] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[7] @scripts/mods/vmf/modules/core/hooks.lua:184: in function create_ui_elements
[8] @scripts/ui/views/hero_view/windows/hero_window_options.lua:44: in function on_enter
[9] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[14] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[15] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[16] @foundation/scripts/util/state_machine.lua:95: in function init
[17] @scripts/game_state/game_state_machine.lua:7: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[20] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[21] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[22] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[25] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[27] @scripts/game_state/game_state_machine.lua:34: in function post_update
[28] @scripts/game_state/state_ingame.lua:1742: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/boot.lua:1034: in function game_update
[31] @scripts/boot.lua:639:in function
[1] error_message = "scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local \'frame_settings\' (a nil value)"
[2] self = table: 0000000000C267F0; profile_index = 3; career_index = 4; root = table: 000000000A82A950; size = table: 000000000A82A910; space = 30; pos = table: 000000000A82A9A0; is_selected = false; career_settings = table: 0000000000D64D40; portrait_texture = "small_unit_frame_portrait_bardin_engineer"; portrait_frame_texture = "default"; frame_settings = nil
[3] self = table: 0000000011C351D0; c = 4
[5] mod = table: 0000000000C267F0; error_prefix_data = "(safe_hook)"; func = [function]
[7] hook_chain = [function]; num_values = 0; values = table: 0000000012C175A0; safe_hooks = table: 00000000015B6B80; i = 1
[8] self = table: 0000000011C351D0; params = table: 0000000011C34E80; offset = table: 0000000011C35200; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; hero_name = "dwarf_ranger"; career_index = 3; profile_index = 3; profile = table: 0000000002F75090; career_data = table: 0000000000D59FB0; career_name = "dr_slayer"
[9] self = table: 00000000014178A0; window_index = 1; window_name = "options"; active_windows = table: 0000000011C35110; new_window_settings = table: 00000000035D9780; window_class_name = "HeroWindowOptions"; current_window = nil; window_class = table: 0000000019040D00; window = table: 0000000011C351D0; ignore_alignment = nil; window_offset = table: 0000000011C35200; params = table: 0000000011C34E80
[10] hook_chain = [function]
[11] self = table: 00000000014178A0; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 1; window_changed = false; window_name = "options"; window_position_index = 1
[12] self = table: 00000000014178A0; params = table: 0000000011C34E80; active_windows = table: 0000000011C35110; start_state = nil
[13] self = table: 00000000014178A0; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 0000000011C34E80
[14] self = table: 00000000037CB5A0; new_state = table: 00000000196F2520; params = table: 000000000281CF60
[15] self = table: 00000000037CB5A0; new_state = table: 00000000196F2520; notify = nil; old_state = nil
[16] self = table: 00000000037CB5A0; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[17] self = table: 00000000037CB5A0; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[18] self = table: 0000000002C6FB80; object = table: 00000000037CB5A0
[19] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 0000000000F3DA00; start_state = table: 00000000196F2520; profiling_debugging_enabled = false
[20] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000000F3DA00; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520
[21] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000000F3DA00
[22] hook_chain = [function]
[23] self = table: 000000000281D9A0; on_enter_transition_params = table: 0000000000F3DA00; menu_state_name = "overview"; menu_sub_state_name = nil
[24] self = table: 0000000015360BF0; new_transition = "hero_view_force"; transition_params = table: 0000000000F3DA00; old_view = nil; new_view = table: 000000000281D9A0
[25] self = table: 0000000015360BF0; dt = 0.0098029961809515953; t = 427.25108569907025
...
[2] _data = table: 0000000000B8ABB0; career_index = 3; window_settings = table: 0000000001F31720; actual_career_index = 3; profile_index = 3; sub_screen = "equipment"; career_widgets = table: 00000000015B37C0; button_list = table: 00000000015FB6A0; deeds = table: 0000000001BA7670; crafting_animation_running = false; actual_profile_index = 3; achievement_filter = "all"; craft_button_widgets = table: 00000000015F73B0; button_order = table: 00000000015B2C30; achievement_filter_buttons = table: 0000000001CE7DA0; character_widgets = table: 00000000015B3790;
[3] _ui_animations = table: 0000000011C35480; _widgets_by_name = table: 000000001179F7F0; parent = table: 00000000014178A0; _animations = table: 0000000011C35450; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 0000000012C17570; input_manager = table: 0000000000090AA0; _widgets = table: 000000001179F7C0; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 0000000011C35540; render_settings = table: 0000000011C35250;
[8] _ui_animations = table: 0000000011C35480; _widgets_by_name = table: 000000001179F7F0; parent = table: 00000000014178A0; _animations = table: 0000000011C35450; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 0000000012C17570; input_manager = table: 0000000000090AA0; _widgets = table: 000000001179F7C0; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 0000000011C35540; render_settings = table: 0000000011C35250;
[9] _widgets_by_name = table: 0000000000176690; parent = table: 000000000281D9A0; _animations = table: 0000000000C1B440; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001759060; _friends_component_ui = table: 000000001A9850D0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000040DE210; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000113FB20; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011C34E80; ui_scenegraph = table: 000000000E51FA50; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011C35110; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 00000000038D3520; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 0000000000176660; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[11] _widgets_by_name = table: 0000000000176690; parent = table: 000000000281D9A0; _animations = table: 0000000000C1B440; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001759060; _friends_component_ui = table: 000000001A9850D0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000040DE210; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000113FB20; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011C34E80; ui_scenegraph = table: 000000000E51FA50; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011C35110; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 00000000038D3520; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 0000000000176660; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[12] _widgets_by_name = table: 0000000000176690; parent = table: 000000000281D9A0; _animations = table: 0000000000C1B440; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001759060; _friends_component_ui = table: 000000001A9850D0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000040DE210; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000113FB20; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011C34E80; ui_scenegraph = table: 000000000E51FA50; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011C35110; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 00000000038D3520; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 0000000000176660; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 0000000000176690; parent = table: 000000000281D9A0; _animations = table: 0000000000C1B440; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000001759060; _friends_component_ui = table: 000000001A9850D0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 00000000040DE210; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000113FB20; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011C34E80; ui_scenegraph = table: 000000000E51FA50; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011C35110; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 00000000038D3520; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 0000000000176660; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 00000000014178A0;
[15] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 00000000014178A0;
[16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 00000000014178A0;
[17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 00000000014178A0;
[18] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0;
[19] _loading_widgets = table: 00000000194C15B0; _on_enter_transition_params = table: 0000000000F3DA00; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000001F7CBC0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000032AF630; ui_scenegraph = table: 000000000A8155B0; _hdr_gui_data = table: 000000000100BC20;
[20] _loading_widgets = table: 00000000194C15B0; _on_enter_transition_params = table: 0000000000F3DA00; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000001F7CBC0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000032AF630; ui_scenegraph = table: 000000000A8155B0; _hdr_gui_data = table: 000000000100BC20;
[21] _loading_widgets = table: 00000000194C15B0; _on_enter_transition_params = table: 0000000000F3DA00; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000001F7CBC0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000032AF630; ui_scenegraph = table: 000000000A8155B0; _hdr_gui_data = table: 000000000100BC20;
[23] _loading_widgets = table: 00000000194C15B0; _on_enter_transition_params = table: 0000000000F3DA00; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000001F7CBC0; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000032AF630; ui_scenegraph = table: 000000000A8155B0; _hdr_gui_data = table: 000000000100BC20;
[24] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000000F3DA00; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[25] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000000F3DA00; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[26] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 456.76737014943501; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0;
[27] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150;
[28] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0098029961809515953; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false;
[29] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590;
[30] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true;
21:30:45.656 [Lua] [MOD][ui_improvements][ERROR] (safe_hook): scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value)
21:30:45.656 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:30:45.658 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:30:45.658 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:30:45.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:30:46.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:30:46.003 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:30:46.023 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:46.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:46.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:46.051 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:46.051 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:46.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:46.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:46.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:46.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:50.121 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:30:50.121 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:50.121 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:50.121 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:50.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:50.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:50.126 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:30:50.126 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
21:30:50.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:30:50.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:30:55.514 [Lua] PlayFabMirrorBase:_commit_internal 10
21:30:55.514 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:30:55.516 [Lua] generate_backend_stats 110000109a86cfe:1
21:30:55.538 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:30:55.538 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:30:55.538 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 87
21:30:55.546 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 87
21:30:56.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 87
21:30:56.479 [Lua] commit result success 10
21:30:56.479 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 88
21:30:56.490 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 88
21:30:56.673 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 88
21:30:56.951 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
21:30:56.952 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:30:56.953 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:30:56.953 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:30:56.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:30:57.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:30:57.293 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:30:57.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:57.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:57.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:57.356 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:57.356 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:57.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:57.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:57.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:30:57.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:30:57.826 [Lua] [ModShim] %s
%s Function "_G.UIResolutionScale_pow2" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale
[3] @scripts/mods/simple_ui/basic_gui.lua:190: in function tooltip
[4] @scripts/mods/simple_ui/simple_ui.lua:1516: in function update
[5] @scripts/mods/simple_ui/simple_ui.lua:1298: in function update_widgets
[6] @scripts/mods/simple_ui/simple_ui.lua:1251: in function update
[7] @scripts/mods/simple_ui/simple_ui.lua:271: in function update
[8] @scripts/mods/simple_ui/simple_ui.lua:191: in function update_windows
[9] @scripts/mods/simple_ui/simple_ui.lua:2573: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[11] @scripts/game_state/state_ingame.lua:938: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:904: in function game_update
[14] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!"
[3] self = table: 0000000003887CB0; str = "Loadout 2"; colors = table: 00000000032806D0; font_size = nil; line_padding = nil; offset = nil; padding = nil; font_material = nil; size = nil; cursor_axis_id = 2; mouse = Vector3(790, 262, 0)
[4] self = table: 00000000028C6D40; cursor = table: 00000000022E7330; hovered = false
[5] self = table: 00000000028C5020; catched = nil; z = 9; _ = 2; widget = table: 00000000028C6D40
[6] self = table: 00000000028C5020; cursor = table: 000000000153B6D0
[7] self = table: 0000000004584C50; z = 1; _ = 1; window = table: 00000000028C5020
[8] self = table: 0000000003A9BF90; dt = 0.011474095284938812; position = table: 00000000011182A0
[9] func = [function]; self = table: 0000000001BFD110; dt = 0.011474095284938812
[10] hook_chain = [function]
[11] self = table: 00000000000E2590; dt = 0.011474095284938812; main_t = 460.41627437196439; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 439.08092618873343
[12] self = table: 0000000000CE3250; dt = 0.011474095284938812; t = 460.41627437196439
[13] self = table: 00000000000958C0; real_world_dt = 0.011474095284938812; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011474095284938812; t = 460.41627437196439
[14] dt = 0.011474095284938812
[3] _data = table: 000000000388B3C0; gui = [Gui]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body";
[4] z_order = 9; theme = table: 00000000044704A0; position = table: 000000000F80A4E0; window = table: 00000000028C5020; cursor = table: 0000000019B5CDA0; hovered = true; _type = "button"; visible = true; offset = table: 00000000028C6CC0; size = table: 00000000028C6D00; params = 2; text = "2"; tooltip = " Loadout 2"; anchor = "bottom_left"; name = "loadoutmgr_loadouts_2";
[5] original_size = table: 00000000028C4FE0; resize_offset = table: 00000000028C5150; hovered = true; size = table: 00000000028C4FE0; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 00000000028C5680; z_order = 1; theme = table: 00000000036DAA50; transparent = false; resizing = false; position = table: 00000000028C4FA0; cursor = table: 000000001845F4A0; initialized = true; resize_origin = table: 00000000028C5650; dragging = false; widgets = table: 00000000028C5D20;
[6] original_size = table: 00000000028C4FE0; resize_offset = table: 00000000028C5150; hovered = true; size = table: 00000000028C4FE0; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 00000000028C5680; z_order = 1; theme = table: 00000000036DAA50; transparent = false; resizing = false; position = table: 00000000028C4FA0; cursor = table: 000000001845F4A0; initialized = true; resize_origin = table: 00000000028C5650; dragging = false; widgets = table: 00000000028C5D20;
[7] list = table: 0000000004584ED0;
[8] timers = table: 00000000045853D0; width = 1920; fonts = table: 0000000004585BD0; mouse = table: 0000000004585150; theme = "default"; widgets = table: 000000000DED1A30; themes = table: 0000000018319A30; _data = table: 00000000039A3000; input = table: 0000000004585C20; text_alignment = table: 000000000459E7D0; anchor = table: 0000000004591E00; windows = table: 0000000004584C50; height = 1080;
[9] network_server = table: 00000000040C3220; is_server = true; _host_matchmaking_data = table: 0000000001BFCF90; _state = table: 0000000000845A20; peers_to_sync = table: 0000000001BFD020; _power_level_timer = 461.97336506977445; lobby_finder = table: 00000000008180C0; network_event_delegate = table: 00000000016E19C0; _level_weights = table: 0000000001BFCFF0; _ingame_ui = table: 0000000015360BF0; countdown_has_finished = false; peer_id = "110000109a86cfe"; lobby_finder_timer = 0; lobby = table: 00000000040C1320; profile_update_time = 0; params = table: 0000000000844D70; profile_synchronizer = table: 000000000418B880; debug = table: 0000000000817E50; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000000845710; statistics_db = table: 000000000458D510; network_transmit = table: 0000000000650940; _network_hash = "2bdf598bdbe5bd45"; difficulty_manager = table: 0000000003F1A6B0; party_owned_dlcs = table: 0000000001BFCFC0;
[11] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011474095284938812; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false;
[12] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590;
[13] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true;
21:31:00.722 [Lua] 8
21:31:01.221 [Lua] 8
21:31:01.271 [Lua] 8
21:31:01.299 [Lua] 8
21:31:01.336 [Lua] 8
21:31:01.360 [Lua] 8
21:31:01.397 [Lua] 8
21:31:01.431 [Lua] 8
21:31:01.455 [Lua] 8
21:31:01.490 [Lua] 8
21:31:01.538 [Lua] 8
21:31:01.564 [Lua] 8
21:31:01.598 [Lua] 8
21:31:01.627 [Lua] 8
21:31:01.660 [Lua] 8
21:31:01.687 [Lua] 8
21:31:01.915 [Lua] 2
21:31:02.533 [Lua] H
21:31:02.838 [Lua] H
21:31:03.225 [Lua] a
21:31:03.361 [Lua] m
21:31:03.540 [Lua] m
21:31:03.658 [Lua] e
21:31:03.733 [Lua] r
21:31:03.933 [Lua]
21:31:04.189 [Lua] +
21:31:04.373 [Lua]
21:31:05.606 [Lua] T
21:31:06.651 [Lua] A
21:31:07.037 [Lua] x
21:31:07.288 [Lua] e
21:31:09.227 [Lua] [MOD][loadout_manager_vt2][ECHO] Renaming loadout 2 to 2HHammer + TAxe
21:31:15.072 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #1 for hero dr_slayer ...
21:31:15.082 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1)
21:31:15.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:15.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:15.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:15.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:15.091 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
21:31:15.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read,
21:31:15.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, ProfileSynchronizer
21:31:15.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, ProfileSynchronizer
21:31:15.099 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
21:31:15.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:31:15.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:31:15.119 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
21:31:15.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
21:31:15.152 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
21:31:15.152 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
21:31:15.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
21:31:15.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
21:31:15.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
21:31:15.242 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1)
21:31:15.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:15.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:15.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:15.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:15.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, ProfileSynchronizer, async-read,
21:31:15.255 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
21:31:15.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded:
21:31:15.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer
21:31:15.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer
21:31:15.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, ProfileSynchronizer
21:31:15.264 [Lua] [PackageManager] Unload: wwise/throwing_axe, ProfileSynchronizer
21:31:15.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
21:31:15.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
21:31:15.283 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
21:31:15.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read,
21:31:15.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
21:31:15.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
21:31:15.334 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
21:31:15.370 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
21:31:15.370 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
21:31:15.390 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero dr_slayer
21:31:16.718 [Lua] [IngameUI] menu view on_exit hero_view
21:31:16.720 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0
21:31:16.720 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:31:16.720 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:31:16.720 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:31:16.721 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:16.721 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:16.721 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:16.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:16.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:16.730 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:31:16.730 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:31:16.730 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:31:20.240 [Lua] [IngameUI] menu view on_enter hero_view
21:31:20.249 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0
21:31:20.249 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:31:20.263 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:31:20.264 [Lua] Error: scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/ui_improvements/ui_improvements_switch.lua:232: in function create_career_button
[3] @scripts/mods/ui_improvements/ui_improvements_switch.lua:415:in function
[4] =[C]: in function xpcall
[5] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[6] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[7] @scripts/mods/vmf/modules/core/hooks.lua:184: in function create_ui_elements
[8] @scripts/ui/views/hero_view/windows/hero_window_options.lua:44: in function on_enter
[9] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[14] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[15] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[16] @foundation/scripts/util/state_machine.lua:95: in function init
[17] @scripts/game_state/game_state_machine.lua:7: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[20] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[21] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[22] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[25] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[27] @scripts/game_state/game_state_machine.lua:34: in function post_update
[28] @scripts/game_state/state_ingame.lua:1742: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/boot.lua:1034: in function game_update
[31] @scripts/boot.lua:639:in function
[1] error_message = "scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local \'frame_settings\' (a nil value)"
[2] self = table: 0000000000C267F0; profile_index = 3; career_index = 4; root = table: 00000000188C14A0; size = table: 00000000188C1460; space = 30; pos = table: 00000000188C14F0; is_selected = false; career_settings = table: 0000000000D64D40; portrait_texture = "small_unit_frame_portrait_bardin_engineer"; portrait_frame_texture = "default"; frame_settings = nil
[3] self = table: 0000000011A6A610; c = 4
[5] mod = table: 0000000000C267F0; error_prefix_data = "(safe_hook)"; func = [function]
[7] hook_chain = [function]; num_values = 0; values = table: 000000000275E510; safe_hooks = table: 00000000015B6B80; i = 1
[8] self = table: 0000000011A6A610; params = table: 0000000011A6A2C0; offset = table: 0000000011A6A640; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; hero_name = "dwarf_ranger"; career_index = 3; profile_index = 3; profile = table: 0000000002F75090; career_data = table: 0000000000D59FB0; career_name = "dr_slayer"
[9] self = table: 000000000C62E740; window_index = 1; window_name = "options"; active_windows = table: 0000000011A6A550; new_window_settings = table: 00000000035D9780; window_class_name = "HeroWindowOptions"; current_window = nil; window_class = table: 0000000019040D00; window = table: 0000000011A6A610; ignore_alignment = nil; window_offset = table: 0000000011A6A640; params = table: 0000000011A6A2C0
[10] hook_chain = [function]
[11] self = table: 000000000C62E740; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 1; window_changed = false; window_name = "options"; window_position_index = 1
[12] self = table: 000000000C62E740; params = table: 0000000011A6A2C0; active_windows = table: 0000000011A6A550; start_state = nil
[13] self = table: 000000000C62E740; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 0000000011A6A2C0
[14] self = table: 000000000C626C10; new_state = table: 00000000196F2520; params = table: 000000000281CF60
[15] self = table: 000000000C626C10; new_state = table: 00000000196F2520; notify = nil; old_state = nil
[16] self = table: 000000000C626C10; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[17] self = table: 000000000C626C10; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[18] self = table: 0000000002C6FB80; object = table: 000000000C626C10
[19] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 0000000001A29720; start_state = table: 00000000196F2520; profiling_debugging_enabled = false
[20] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001A29720; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520
[21] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 0000000001A29720
[22] hook_chain = [function]
[23] self = table: 000000000281D9A0; on_enter_transition_params = table: 0000000001A29720; menu_state_name = "overview"; menu_sub_state_name = nil
[24] self = table: 0000000015360BF0; new_transition = "hero_view_force"; transition_params = table: 0000000001A29720; old_view = nil; new_view = table: 000000000281D9A0
[25] self = table: 0000000015360BF0; dt = 0.0097715724259614944; t = 461.14923065854236
...
[2] _data = table: 0000000000B8ABB0; career_index = 3; window_settings = table: 0000000001F31720; actual_career_index = 3; profile_index = 3; sub_screen = "equipment"; career_widgets = table: 00000000015B37C0; button_list = table: 00000000015FB6A0; deeds = table: 0000000001BA7670; crafting_animation_running = false; actual_profile_index = 3; achievement_filter = "all"; craft_button_widgets = table: 00000000015F73B0; button_order = table: 00000000015B2C30; achievement_filter_buttons = table: 0000000001CE7DA0; character_widgets = table: 00000000015B3790;
[3] _ui_animations = table: 0000000011A6A730; _widgets_by_name = table: 0000000018DBA0B0; parent = table: 000000000C62E740; _animations = table: 0000000011A6A700; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 000000000275E4E0; input_manager = table: 0000000000090AA0; _widgets = table: 0000000018DBA080; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 0000000011A6A7F0; render_settings = table: 0000000011A6A690;
[8] _ui_animations = table: 0000000011A6A730; _widgets_by_name = table: 0000000018DBA0B0; parent = table: 000000000C62E740; _animations = table: 0000000011A6A700; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 000000000275E4E0; input_manager = table: 0000000000090AA0; _widgets = table: 0000000018DBA080; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 0000000011A6A7F0; render_settings = table: 0000000011A6A690;
[9] _widgets_by_name = table: 000000000998D0D0; parent = table: 000000000281D9A0; _animations = table: 000000000C61D020; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 00000000191EBAE0; _friends_component_ui = table: 000000000C5F4610; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000000C618910; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000B71D870; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011A6A2C0; ui_scenegraph = table: 000000000F4DE480; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011A6A550; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000000C5F6100; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000998D0A0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[11] _widgets_by_name = table: 000000000998D0D0; parent = table: 000000000281D9A0; _animations = table: 000000000C61D020; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 00000000191EBAE0; _friends_component_ui = table: 000000000C5F4610; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000000C618910; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000B71D870; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011A6A2C0; ui_scenegraph = table: 000000000F4DE480; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011A6A550; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000000C5F6100; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000998D0A0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[12] _widgets_by_name = table: 000000000998D0D0; parent = table: 000000000281D9A0; _animations = table: 000000000C61D020; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 00000000191EBAE0; _friends_component_ui = table: 000000000C5F4610; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000000C618910; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000B71D870; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011A6A2C0; ui_scenegraph = table: 000000000F4DE480; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011A6A550; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000000C5F6100; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000998D0A0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 000000000998D0D0; parent = table: 000000000281D9A0; _animations = table: 000000000C61D020; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 00000000191EBAE0; _friends_component_ui = table: 000000000C5F4610; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 000000000C618910; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 000000000B71D870; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 0000000011A6A2C0; ui_scenegraph = table: 000000000F4DE480; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 0000000011A6A550; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 000000000C5F6100; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000998D0A0; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000C62E740;
[15] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000C62E740;
[16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000C62E740;
[17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 000000000C62E740;
[18] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0;
[19] _loading_widgets = table: 00000000011CB1E0; _on_enter_transition_params = table: 0000000001A29720; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000019A53840; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000011CAB00; ui_scenegraph = table: 0000000002EB0560; _hdr_gui_data = table: 0000000001139B40;
[20] _loading_widgets = table: 00000000011CB1E0; _on_enter_transition_params = table: 0000000001A29720; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000019A53840; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000011CAB00; ui_scenegraph = table: 0000000002EB0560; _hdr_gui_data = table: 0000000001139B40;
[21] _loading_widgets = table: 00000000011CB1E0; _on_enter_transition_params = table: 0000000001A29720; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000019A53840; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000011CAB00; ui_scenegraph = table: 0000000002EB0560; _hdr_gui_data = table: 0000000001139B40;
[23] _loading_widgets = table: 00000000011CB1E0; _on_enter_transition_params = table: 0000000001A29720; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 0000000019A53840; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 00000000011CAB00; ui_scenegraph = table: 0000000002EB0560; _hdr_gui_data = table: 0000000001139B40;
[24] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001A29720; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[25] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001A29720; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[26] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 490.66551510890713; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0;
[27] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150;
[28] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0097715724259614944; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false;
[29] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590;
[30] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true;
21:31:20.264 [Lua] [MOD][ui_improvements][ERROR] (safe_hook): scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value)
21:31:20.264 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:31:20.265 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:31:20.265 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:31:20.270 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:31:20.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:31:20.611 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:31:20.635 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:20.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:20.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:20.669 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:20.669 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:20.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:20.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:20.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:20.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:21.383 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:31:21.383 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:21.383 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:21.383 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:21.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:21.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:21.387 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:31:21.387 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
21:31:21.388 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:31:21.388 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:31:29.804 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
21:31:29.805 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:31:29.806 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:31:29.806 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:31:29.810 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:31:30.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:31:30.151 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:31:30.173 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:30.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:30.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:30.203 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:30.203 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:30.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:30.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:30.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:30.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:38.760 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #2 for hero dr_slayer ...
21:31:38.772 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1)
21:31:38.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:38.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:38.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:38.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:38.781 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
21:31:38.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, ProfileSynchronizer, async-read,
21:31:38.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
21:31:38.789 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
21:31:38.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer
21:31:38.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
21:31:38.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
21:31:38.809 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
21:31:38.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, ProfileSynchronizer, async-read,
21:31:38.846 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
21:31:38.846 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
21:31:38.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
21:31:38.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
21:31:38.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
21:31:38.930 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1)
21:31:38.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:38.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:38.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:38.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:38.939 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[291d434b]
21:31:38.941 [Lua] [PackageManager] Load: wwise/throwing_axe, ProfileSynchronizer, async-read,
21:31:38.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, ProfileSynchronizer, async-read,
21:31:38.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer, async-read,
21:31:38.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer, async-read,
21:31:38.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
21:31:38.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, ProfileSynchronizer
21:31:38.952 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
21:31:38.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer
21:31:38.974 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
21:31:38.974 [Lua] [PackageManager] Force_load: wwise/throwing_axe
21:31:38.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
21:31:39.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
21:31:39.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
21:31:39.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon
21:31:39.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon
21:31:39.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon
21:31:39.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
21:31:39.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
21:31:39.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
21:31:39.142 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #2 restored for hero dr_slayer
21:31:40.931 [Lua] [IngameUI] menu view on_exit hero_view
21:31:40.934 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0
21:31:40.934 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:31:40.934 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:31:40.934 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:31:40.934 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:40.934 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:40.934 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:40.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:40.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:40.944 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:31:40.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:31:40.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:31:41.876 [Lua] [IngameUI] menu view on_enter hero_view
21:31:41.884 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0
21:31:41.884 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:31:41.896 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:31:41.897 [Lua] Error: scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/ui_improvements/ui_improvements_switch.lua:232: in function create_career_button
[3] @scripts/mods/ui_improvements/ui_improvements_switch.lua:415:in function
[4] =[C]: in function xpcall
[5] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[6] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[7] @scripts/mods/vmf/modules/core/hooks.lua:184: in function create_ui_elements
[8] @scripts/ui/views/hero_view/windows/hero_window_options.lua:44: in function on_enter
[9] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[14] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[15] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[16] @foundation/scripts/util/state_machine.lua:95: in function init
[17] @scripts/game_state/game_state_machine.lua:7: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[20] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[21] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[22] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[25] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[27] @scripts/game_state/game_state_machine.lua:34: in function post_update
[28] @scripts/game_state/state_ingame.lua:1742: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/boot.lua:1034: in function game_update
[31] @scripts/boot.lua:639:in function
[1] error_message = "scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local \'frame_settings\' (a nil value)"
[2] self = table: 0000000000C267F0; profile_index = 3; career_index = 4; root = table: 000000000CAF84E0; size = table: 000000000CAF84A0; space = 30; pos = table: 000000000CAF8530; is_selected = false; career_settings = table: 0000000000D64D40; portrait_texture = "small_unit_frame_portrait_bardin_engineer"; portrait_frame_texture = "default"; frame_settings = nil
[3] self = table: 000000000AAEE0E0; c = 4
[5] mod = table: 0000000000C267F0; error_prefix_data = "(safe_hook)"; func = [function]
[7] hook_chain = [function]; num_values = 0; values = table: 000000000CF24590; safe_hooks = table: 00000000015B6B80; i = 1
[8] self = table: 000000000AAEE0E0; params = table: 000000000AAEDD90; offset = table: 000000000AAEE110; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; hero_name = "dwarf_ranger"; career_index = 3; profile_index = 3; profile = table: 0000000002F75090; career_data = table: 0000000000D59FB0; career_name = "dr_slayer"
[9] self = table: 0000000000AF6DA0; window_index = 1; window_name = "options"; active_windows = table: 000000000AAEE020; new_window_settings = table: 00000000035D9780; window_class_name = "HeroWindowOptions"; current_window = nil; window_class = table: 0000000019040D00; window = table: 000000000AAEE0E0; ignore_alignment = nil; window_offset = table: 000000000AAEE110; params = table: 000000000AAEDD90
[10] hook_chain = [function]
[11] self = table: 0000000000AF6DA0; index = 1; layout_setting = table: 0000000001B3E090; windows = table: 00000000010DE210; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 1; window_changed = false; window_name = "options"; window_position_index = 1
[12] self = table: 0000000000AF6DA0; params = table: 000000000AAEDD90; active_windows = table: 000000000AAEE020; start_state = nil
[13] self = table: 0000000000AF6DA0; params = table: 000000000281CF60; ingame_ui_context = table: 000000000674D2F0; player_manager = table: 0000000000284D30; local_player = table: 0000000001D19DC0; profile_index = 3; profile_settings = table: 0000000002F75090; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 0000000003F58020; career_index = 3; window_params = table: 000000000AAEDD90
[14] self = table: 0000000000AF6D70; new_state = table: 00000000196F2520; params = table: 000000000281CF60
[15] self = table: 0000000000AF6D70; new_state = table: 00000000196F2520; notify = nil; old_state = nil
[16] self = table: 0000000000AF6D70; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[17] self = table: 0000000000AF6D70; parent = table: 000000000281D9A0; start_state = table: 00000000196F2520; params = table: 000000000281CF60; profiling_debugging_enabled = false
[18] self = table: 0000000002C6FB80; object = table: 0000000000AF6D70
[19] self = table: 000000000281D9A0; state_machine_params = table: 000000000281CF60; optional_start_state = table: 00000000196F2520; optional_start_sub_state = nil; optional_params = table: 00000000024851D0; start_state = table: 00000000196F2520; profiling_debugging_enabled = false
[20] self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 00000000024851D0; settings = table: 0000000019BBF1D0; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F2520
[21] func = [function]; self = table: 000000000281D9A0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 00000000024851D0
[22] hook_chain = [function]
[23] self = table: 000000000281D9A0; on_enter_transition_params = table: 00000000024851D0; menu_state_name = "overview"; menu_sub_state_name = nil
[24] self = table: 0000000015360BF0; new_transition = "hero_view_force"; transition_params = table: 00000000024851D0; old_view = nil; new_view = table: 000000000281D9A0
[25] self = table: 0000000015360BF0; dt = 0.0093897730112075806; t = 482.27706621075049
...
[2] _data = table: 0000000000B8ABB0; career_index = 3; window_settings = table: 0000000001F31720; actual_career_index = 3; profile_index = 3; sub_screen = "equipment"; career_widgets = table: 00000000015B37C0; button_list = table: 00000000015FB6A0; deeds = table: 0000000001BA7670; crafting_animation_running = false; actual_profile_index = 3; achievement_filter = "all"; craft_button_widgets = table: 00000000015F73B0; button_order = table: 00000000015B2C30; achievement_filter_buttons = table: 0000000001CE7DA0; character_widgets = table: 00000000015B3790;
[3] _ui_animations = table: 000000000AAEE390; _widgets_by_name = table: 000000000266B470; parent = table: 0000000000AF6DA0; _animations = table: 000000000AAEE360; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 000000000CF24560; input_manager = table: 0000000000090AA0; _widgets = table: 000000000266B440; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 000000000AAEE450; render_settings = table: 000000000AAEE160;
[8] _ui_animations = table: 000000000AAEE390; _widgets_by_name = table: 000000000266B470; parent = table: 0000000000AF6DA0; _animations = table: 000000000AAEE360; _stats_id = "110000109a86cfe:1"; hero_name = "dwarf_ranger"; peer_id = "110000109a86cfe"; ui_renderer = table: 0000000003F92160; ui_animator = table: 000000000CF24560; input_manager = table: 0000000000090AA0; _widgets = table: 000000000266B440; player_manager = table: 0000000000284D30; profile_index = 3; career_index = 3; statistics_db = table: 000000000458D510; ui_scenegraph = table: 000000000AAEE450; render_settings = table: 000000000AAEE160;
[9] _widgets_by_name = table: 000000000242C330; parent = table: 000000000281D9A0; _animations = table: 0000000000AF74A0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011A2E740; _friends_component_ui = table: 0000000000AF7E50; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000000AF7120; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000000AF74D0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000AAEDD90; ui_scenegraph = table: 0000000002429990; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000AAEE020; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000000AF7E20; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000242C300; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[11] _widgets_by_name = table: 000000000242C330; parent = table: 000000000281D9A0; _animations = table: 0000000000AF74A0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011A2E740; _friends_component_ui = table: 0000000000AF7E50; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000000AF7120; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000000AF74D0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000AAEDD90; ui_scenegraph = table: 0000000002429990; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000AAEE020; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000000AF7E20; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000242C300; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[12] _widgets_by_name = table: 000000000242C330; parent = table: 000000000281D9A0; _animations = table: 0000000000AF74A0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011A2E740; _friends_component_ui = table: 0000000000AF7E50; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000000AF7120; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000000AF74D0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000AAEDD90; ui_scenegraph = table: 0000000002429990; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000AAEE020; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000000AF7E20; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000242C300; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 000000000242C330; parent = table: 000000000281D9A0; _animations = table: 0000000000AF74A0; statistics_db = table: 000000000458D510; hero_name = "dwarf_ranger"; ingame_ui_context = table: 000000000674D2F0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011A2E740; _friends_component_ui = table: 0000000000AF7E50; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; render_settings = table: 0000000000AF7120; profile_index = 3; _window_layouts = table: 0000000003279F60; career_index = 3; _ui_animations = table: 0000000000AF74D0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001D19DC0; _stats_id = "110000109a86cfe:1"; _window_params = table: 000000000AAEDD90; ui_scenegraph = table: 0000000002429990; inventory_sync_id = 0; ui_top_renderer = table: 0000000003F92160; _active_windows = table: 000000000AAEE020; peer_id = "110000109a86cfe"; _disabled_backend_ids = table: 0000000000AF7E20; _max_active_windows = 5; ingame_ui = table: 0000000015360BF0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000001DE4580; voting_manager = table: 000000001A8BEE50; _widgets = table: 000000000242C300; ui_renderer = table: 0000000003666310; is_in_inn = true; player_manager = table: 0000000000284D30; _windows_settings = table: 0000000003281250; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000000AF6DA0;
[15] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000000AF6DA0;
[16] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000000AF6DA0;
[17] _params = table: 000000000281CF60; _profiling_debugging_enabled = false; _parent = table: 000000000281D9A0; _state = table: 0000000000AF6DA0;
[18] ___is_class_metatable___ = true; __index = table: 0000000002C6FB80; super = table: 00000000000B39C0;
[19] _loading_widgets = table: 000000000357ADC0; _on_enter_transition_params = table: 00000000024851D0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000357AD90; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000357BA70; ui_scenegraph = table: 0000000003576550; _hdr_gui_data = table: 0000000003518F50;
[20] _loading_widgets = table: 000000000357ADC0; _on_enter_transition_params = table: 00000000024851D0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000357AD90; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000357BA70; ui_scenegraph = table: 0000000003576550; _hdr_gui_data = table: 0000000003518F50;
[21] _loading_widgets = table: 000000000357ADC0; _on_enter_transition_params = table: 00000000024851D0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000357AD90; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000357BA70; ui_scenegraph = table: 0000000003576550; _hdr_gui_data = table: 0000000003518F50;
[23] _loading_widgets = table: 000000000357ADC0; _on_enter_transition_params = table: 00000000024851D0; local_player_id = 1; is_server = true; units = table: 000000000281CF90; world_manager = table: 000000000458D6B0; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _hero_name = "dwarf_ranger"; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000674D2F0; peer_id = "110000109a86cfe"; wwise_world = [WwiseWorld]; ui_renderer = table: 0000000003666310; _static_widgets = table: 000000000357AD90; ui_animations = table: 0000000000D7A540; _state_machine_params = table: 000000000281CF60; profile_synchronizer = table: 000000000418B880; voting_manager = table: 000000001A8BEE50; exit_to_game = true; ui_top_renderer = table: 0000000003F92160; is_in_inn = true; player_manager = table: 0000000000284D30; attachment_units = table: 000000000281E240; unit_states = table: 000000000281E270; ui_animator = table: 000000000357BA70; ui_scenegraph = table: 0000000003576550; _hdr_gui_data = table: 0000000003518F50;
[24] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000024851D0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[25] fps = 0; world_manager = table: 000000000458D6B0; ingame_hud = table: 0000000003FABB20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003666310; telemetry_time_view_enter = 0; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; blocked_transitions = table: 000000001A771ED0; motd_ui = table: 000000000ABB9540; cutscene_system = table: 00000000012B1BA0; has_left_menu = true; popup_handler = table: 000000000ABA2030; text_popup_ui = table: 000000000ABA21E0; local_player_id = 1; unlock_manager = table: 0000000000249540; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000003F92160; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB88A30; world = [World]; camera_manager = table: 00000000040F0FF0; motd_backend = table: 00000000044C6910; _profile_requester = table: 000000000418B8B0; hotkey_mapping = table: 000000001A770DF0; ingame_ui_context = table: 000000000674D2F0; new_transition = "hero_view_force"; views = table: 000000000476DFB0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000024851D0; is_in_inn = true; _player = table: 0000000001D19DC0; weave_onboarding = table: 000000000AB89CF0; menu_active = false; peer_id = "110000109a86cfe"; network_event_delegate = table: 00000000016E19C0;
[26] world_name = "level_world"; network_server = table: 00000000040C3220; _t = 511.79335066111526; parent = table: 00000000000E2590; _booted_eac_untrusted = false; statistics_db = table: 000000000458D510; _conflict_directory_is_ready = true; _network_options = table: 000000001873B680; _game_started_timestamp = 1623273815; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000A9B7450; profile_synchronizer = table: 000000000418B880; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000A9B7420; player = table: 0000000001D19DC0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015360BF0; input_manager = table: 0000000000090AA0; _lobby_host = table: 00000000040C1320; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000674D2F0; _game_has_started = true; free_flight_manager = table: 0000000000284F80; viewport_name = "player_1"; network_event_delegate = table: 00000000016E19C0;
[27] _params = table: 0000000001569B90; _profiling_debugging_enabled = true; _parent = table: 00000000000E2590; _state = table: 0000000019A8E150;
[28] world_name = "level_world"; entity_system_bag = table: 00000000041AFF20; network_server = table: 00000000040C3220; entity_system = table: 0000000000627170; parent = table: 00000000000958C0; _level_flow_events = table: 000000000389B5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000090AA0; profile_synchronizer = table: 000000000418B880; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F805040; num_local_human_players = 1; _ping_reporter = table: 000000000A8C1100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0093897730112075806; peer_id = "110000109a86cfe"; level = [Level]; network_timer_handler = table: 0000000001BE4230; network_event_delegate = table: 00000000016E19C0; machines = table: 0000000001569B60; _camera_carrier = table: 000000000A8C0260; free_flight_manager = table: 0000000000284F80; network_transmit = table: 0000000000650940; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000458D510; _lobby_host = table: 00000000040C1320; dice_keeper = table: 0000000019EF3590; network_clock = table: 0000000000816D70; _debug_gui_immediate = [Gui]; _quit_game = false;
[29] _params = table: 0000000000CE31E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958C0; _state = table: 00000000000E2590;
[30] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 000000000019AA00; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true;
21:31:41.897 [Lua] [MOD][ui_improvements][ERROR] (safe_hook): scripts/mods/ui_improvements/ui_improvements_switch.lua:232: attempt to index local 'frame_settings' (a nil value)
21:31:41.897 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:31:41.898 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:31:41.898 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:31:41.903 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:31:42.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:31:42.235 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:31:42.257 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:42.281 [Lua] PlayFabMirrorBase:_commit_internal 11
21:31:42.281 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:31:42.284 [Lua] generate_backend_stats 110000109a86cfe:1
21:31:42.305 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:31:42.305 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:31:42.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:42.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:42.313 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:42.313 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:42.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:42.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:42.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:42.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
21:31:42.317 [Lua] commit result success 11
21:31:42.317 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 89
21:31:42.330 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 89
21:31:42.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 89
21:31:42.622 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:31:42.622 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:42.622 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:42.622 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:42.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:42.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
21:31:42.626 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:31:42.626 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
21:31:42.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:31:42.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:31:45.584 [Lua] [IngameUI] menu view on_exit hero_view
21:31:45.586 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0
21:31:45.586 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:31:45.586 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:31:45.586 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
21:31:53.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 4, name: `unknown`
21:32:00.552 [Lua] [IngameUI] menu view on_enter hero_view
21:32:00.561 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0281d9a0
21:32:00.561 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
21:32:13.871 [Lua] [IngameUI] menu view on_exit hero_view
21:32:13.876 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0281d9a0
21:32:13.876 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
21:32:15.434 [Lua] [IngameUI] menu view on_enter start_game_view
21:32:15.436 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00d7e700
21:32:15.436 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:32:15.438 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
21:32:15.438 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
21:32:15.439 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
21:32:15.439 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
21:32:15.949 [Lua] PlayFabMirrorBase:_commit_internal 12
21:32:15.949 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:32:15.952 [Lua] generate_backend_stats 110000109a86cfe:1
21:32:15.977 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:32:15.977 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:32:15.984 [Lua] commit result success 12
21:32:15.984 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 90
21:32:15.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 90
21:32:16.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 90
21:32:16.213 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
21:32:16.213 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
21:32:16.213 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
21:32:16.229 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
21:32:16.229 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
21:32:17.490 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
21:32:17.490 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
21:32:17.499 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
21:32:23.971 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
21:32:23.971 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
21:32:23.971 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
21:32:23.971 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
21:32:23.972 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
21:32:24.788 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
21:32:24.788 [Lua] ............................................................................................................
21:32:24.788 [Lua] ............................................................................................................
21:32:24.788 [Lua] GAME START SETTINGS -> Level: nurgle | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
21:32:24.788 [Lua] ............................................................................................................
21:32:24.788 [Lua] ............................................................................................................
21:32:24.788 [Lua] [Matchmaking] Cancelling matchmaking
21:32:24.788 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:32:24.800 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:32:24.800 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:32:24.802 [Lua] Set lobby begin:
21:32:24.802 [Lua] Lobby data selected_mission_id = inn_level_skulls
21:32:24.802 [Lua] Lobby data num_players = 1
21:32:24.803 [Lua] Lobby data difficulty_tweak = 0
21:32:24.803 [Lua] Lobby data host = 110000109a86cfe
21:32:24.803 [Lua] Lobby data matchmaking_type = 3
21:32:24.803 [Lua] Lobby data difficulty = harder
21:32:24.803 [Lua] Lobby data player_slot_1 = 0:0
21:32:24.803 [Lua] Lobby data unique_server_name = Rafio
21:32:24.803 [Lua] Lobby data player_slot_4 = 0:0
21:32:24.804 [Lua] Lobby data country_code = PL
21:32:24.804 [Lua] Lobby data matchmaking = false
21:32:24.804 [Lua] Lobby data power_level = 805
21:32:24.804 [Lua] Lobby data mission_id = inn_level_skulls
21:32:24.804 [Lua] Lobby data mechanism = adventure
21:32:24.804 [Lua] Lobby data player_slot_5 = 0:0
21:32:24.804 [Lua] Lobby data player_slot_2 = 0:0
21:32:24.804 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:32:24.805 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
21:32:24.805 [Lua] Lobby data eac_authorized = true
21:32:24.805 [Lua] Set lobby end.
21:32:24.805 [Lua] [PartyManager] Leader is set to 110000109a86cfe
21:32:24.805 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nurgle 0
21:32:24.805 [Lua] Set lobby begin:
21:32:24.805 [Lua] Lobby data twitch_enabled = false
21:32:24.805 [Lua] Lobby data selected_mission_id = nurgle
21:32:24.805 [Lua] Lobby data num_players = 1
21:32:24.805 [Lua] Lobby data difficulty_tweak = 0
21:32:24.805 [Lua] Lobby data host = 110000109a86cfe
21:32:24.805 [Lua] Lobby data matchmaking_type = 2
21:32:24.805 [Lua] Lobby data match_started = true
21:32:24.805 [Lua] Lobby data difficulty = harder
21:32:24.805 [Lua] Lobby data player_slot_1 = 0:0
21:32:24.806 [Lua] Lobby data player_slot_4 = 0:0
21:32:24.806 [Lua] Lobby data unique_server_name = Rafio
21:32:24.806 [Lua] Lobby data quick_game = false
21:32:24.806 [Lua] Lobby data country_code = PL
21:32:24.806 [Lua] Lobby data matchmaking = false
21:32:24.806 [Lua] Lobby data power_level = 805
21:32:24.806 [Lua] Lobby data mission_id = inn_level_skulls
21:32:24.806 [Lua] Lobby data mechanism = adventure
21:32:24.806 [Lua] Lobby data player_slot_5 = 0:0
21:32:24.806 [Lua] Lobby data player_slot_2 = 0:0
21:32:24.806 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:32:24.806 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
21:32:24.806 [Lua] Lobby data eac_authorized = true
21:32:24.806 [Lua] Set lobby end.
21:32:24.806 [Lua] Set lobby begin:
21:32:24.806 [Lua] Lobby data twitch_enabled = false
21:32:24.806 [Lua] Lobby data selected_mission_id = nurgle
21:32:24.806 [Lua] Lobby data num_players = 1
21:32:24.806 [Lua] Lobby data difficulty_tweak = 0
21:32:24.807 [Lua] Lobby data host = 110000109a86cfe
21:32:24.807 [Lua] Lobby data matchmaking_type = 2
21:32:24.807 [Lua] Lobby data is_private = true
21:32:24.807 [Lua] Lobby data match_started = true
21:32:24.807 [Lua] Lobby data difficulty = harder
21:32:24.807 [Lua] Lobby data player_slot_1 = 0:0
21:32:24.807 [Lua] Lobby data player_slot_4 = 0:0
21:32:24.807 [Lua] Lobby data unique_server_name = Rafio
21:32:24.807 [Lua] Lobby data quick_game = false
21:32:24.807 [Lua] Lobby data country_code = PL
21:32:24.807 [Lua] Lobby data matchmaking = false
21:32:24.807 [Lua] Lobby data power_level = 805
21:32:24.807 [Lua] Lobby data mission_id = inn_level_skulls
21:32:24.808 [Lua] Lobby data mechanism = adventure
21:32:24.808 [Lua] Lobby data player_slot_5 = 0:0
21:32:24.808 [Lua] Lobby data player_slot_2 = 0:0
21:32:24.808 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:32:24.808 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
21:32:24.808 [Lua] Lobby data eac_authorized = true
21:32:24.808 [Lua] Set lobby end.
21:32:24.808 [Lua] [ChatManager][1]System: Starting hosted game...
21:32:24.808 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:32:24.808 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:32:24.898 [Lua] [IngameUI] menu view on_exit start_game_view
21:32:24.898 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:32:24.898 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
21:32:24.898 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
21:32:24.899 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
21:32:24.899 [Save] Saving `save_data`
21:32:24.902 [Save] Save done
21:32:24.903 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00d7e700
21:32:31.747 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:32:31.748 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:32:31.748 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nurgle 0
21:32:31.748 [Lua] Set lobby begin:
21:32:31.748 [Lua] Lobby data twitch_enabled = false
21:32:31.748 [Lua] Lobby data selected_mission_id = nurgle
21:32:31.748 [Lua] Lobby data num_players = 1
21:32:31.748 [Lua] Lobby data difficulty_tweak = 0
21:32:31.748 [Lua] Lobby data host = 110000109a86cfe
21:32:31.748 [Lua] Lobby data matchmaking_type = 2
21:32:31.748 [Lua] Lobby data is_private = true
21:32:31.749 [Lua] Lobby data match_started = true
21:32:31.749 [Lua] Lobby data difficulty = harder
21:32:31.749 [Lua] Lobby data player_slot_1 = 0:0
21:32:31.749 [Lua] Lobby data player_slot_4 = 0:0
21:32:31.749 [Lua] Lobby data unique_server_name = Rafio
21:32:31.749 [Lua] Lobby data quick_game = false
21:32:31.749 [Lua] Lobby data country_code = PL
21:32:31.749 [Lua] Lobby data matchmaking = false
21:32:31.749 [Lua] Lobby data power_level = 805
21:32:31.750 [Lua] Lobby data mission_id = inn_level_skulls
21:32:31.750 [Lua] Lobby data mechanism = adventure
21:32:31.750 [Lua] Lobby data player_slot_5 = 0:0
21:32:31.750 [Lua] Lobby data player_slot_2 = 0:0
21:32:31.750 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:32:31.750 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
21:32:31.750 [Lua] Lobby data eac_authorized = true
21:32:31.750 [Lua] Set lobby end.
21:32:31.750 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:32:31.750 [Lua] [LevelTransitionHandler] set_next_level( lvl:nurgle, mc:adventure, gm:adventure, env:0, seed:5867872, conflict:default, lckd_director_funcs:{}, diff:harder, diff_tweak:0, id:187635040, lt:load_next_level, extra_packages:{
})
21:32:31.750 [Lua] [NetworkServer] Entering post game
21:32:31.750 [Lua] [PeerSM] 110000109a86cfe :: on_exit InGame
21:32:31.750 [Lua] [PeerSM] 110000109a86cfe :: on_enter InPostGame
21:32:31.750 [Lua] Complete level triggered.
21:32:31.751 [Lua] [LevelTransitionHandler] promote_next_level_data
21:32:31.752 [Lua] [NetworkServer] Entering post game
21:32:31.752 [Lua] gm_event_end_conditions_met false false
21:32:31.752 [Save] Saving `save_data`
21:32:31.752 [Lua] PlayFabMirrorBase:_commit_internal nil
21:32:31.752 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:32:31.754 [Save] Save done
21:32:31.754 [Save] Saving `save_data`
21:32:31.754 [Lua] generate_backend_stats 110000109a86cfe:1
21:32:31.756 [Save] Save done
21:32:31.775 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:32:31.775 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:32:31.775 [Lua] TRANSITION nil nil load_next_level
21:32:31.775 [Lua] Transition type "load_next_level", is server: true
21:32:31.775 [Lua] [GameNetworkManager] Leaving game...
21:32:31.775 [Lua] [GameNetworkManager] Shutting down game session host.
21:32:31.775 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:32:31.775 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:32:31.775 [Save] Saving `save_data`
21:32:31.775 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=533.61
21:32:31.778 [Save] Save done
21:32:31.781 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:32:31.781 [Lua] commit result success 13
21:32:31.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 91
21:32:31.786 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 91
21:32:31.957 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 91
21:32:33.777 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:32:33.785 [Lua] [Managers] Calling function on all managers:
21:32:33.786 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 1
21:32:33.786 [Lua] Clearing all global lookup lists
21:32:33.786 [Lua] [IngamePlayerListUI] - Destroy
21:32:33.786 [Lua] [GamePadEquipmentUI] - Destroy
21:32:33.786 [Lua] [EquipmentUI] - Destroy
21:32:33.786 [Lua] [GamePadAbilityUI] - Destroy
21:32:33.786 [Lua] [AbilityUI] - Destroy
21:32:33.786 [Lua] [IngameUI] destroy
21:32:33.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2
21:32:33.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2
21:32:33.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2
21:32:33.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2
21:32:33.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2
21:32:33.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3
21:32:33.840 [Lua] [Managers] Destroying manager group:
21:32:33.845 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:32:33.915 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:32:33.915 [Lua] [PeerSM] 110000109a86cfe :: on_exit InPostGame
21:32:33.915 [Lua] [PeerSM] 110000109a86cfe :: on_enter Loading
21:32:33.915 [Lua] [Matchmaking] unregister rpcs
21:32:33.915 [Lua] ############### UNLOADING PACKAGES ###############
21:32:33.915 [Lua] [Managers] Calling function on all managers:
21:32:33.915 [Lua] [Managers] Destroying manager group:
21:32:33.915 [Lua] [Gamestate] Enter state StateLoading
21:32:33.917 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:32:33.917 [Lua] [Matchmaking] register rpcs
21:32:33.917 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
21:32:33.917 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:32:33.917 [Lua] Set lobby begin:
21:32:33.917 [Lua] Lobby data twitch_enabled = false
21:32:33.917 [Lua] Lobby data selected_mission_id = nurgle
21:32:33.917 [Lua] Lobby data num_players = 1
21:32:33.917 [Lua] Lobby data difficulty_tweak = 0
21:32:33.917 [Lua] Lobby data host = 110000109a86cfe
21:32:33.918 [Lua] Lobby data matchmaking_type = 2
21:32:33.918 [Lua] Lobby data is_private = true
21:32:33.918 [Lua] Lobby data match_started = true
21:32:33.918 [Lua] Lobby data difficulty = harder
21:32:33.918 [Lua] Lobby data player_slot_1 = 0:0
21:32:33.918 [Lua] Lobby data player_slot_4 = 0:0
21:32:33.918 [Lua] Lobby data unique_server_name = Rafio
21:32:33.919 [Lua] Lobby data quick_game = false
21:32:33.919 [Lua] Lobby data country_code = PL
21:32:33.919 [Lua] Lobby data matchmaking = false
21:32:33.919 [Lua] Lobby data power_level = 0
21:32:33.919 [Lua] Lobby data mission_id = inn_level_skulls
21:32:33.919 [Lua] Lobby data mechanism = adventure
21:32:33.919 [Lua] Lobby data player_slot_5 = 0:0
21:32:33.919 [Lua] Lobby data player_slot_2 = 0:0
21:32:33.920 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:32:33.920 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
21:32:33.920 [Lua] Lobby data eac_authorized = true
21:32:33.920 [Lua] Set lobby end.
21:32:33.920 [Lua] registering RPCs
21:32:33.920 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:32:33.920 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:32:33.920 [Lua] Set lobby begin:
21:32:33.920 [Lua] Lobby data twitch_enabled = false
21:32:33.920 [Lua] Lobby data selected_mission_id = nurgle
21:32:33.920 [Lua] Lobby data num_players = 1
21:32:33.920 [Lua] Lobby data difficulty_tweak = 0
21:32:33.920 [Lua] Lobby data host = 110000109a86cfe
21:32:33.921 [Lua] Lobby data matchmaking_type = 2
21:32:33.921 [Lua] Lobby data is_private = true
21:32:33.921 [Lua] Lobby data match_started = true
21:32:33.921 [Lua] Lobby data difficulty = harder
21:32:33.921 [Lua] Lobby data player_slot_1 = 0:0
21:32:33.921 [Lua] Lobby data player_slot_4 = 0:0
21:32:33.921 [Lua] Lobby data unique_server_name = Rafio
21:32:33.921 [Lua] Lobby data quick_game = false
21:32:33.921 [Lua] Lobby data country_code = PL
21:32:33.921 [Lua] Lobby data matchmaking = false
21:32:33.921 [Lua] Lobby data power_level = 0
21:32:33.921 [Lua] Lobby data mission_id = nurgle
21:32:33.921 [Lua] Lobby data mechanism = adventure
21:32:33.921 [Lua] Lobby data player_slot_5 = 0:0
21:32:33.921 [Lua] Lobby data player_slot_2 = 0:0
21:32:33.921 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:32:33.921 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
21:32:33.921 [Lua] Lobby data eac_authorized = true
21:32:33.921 [Lua] Set lobby end.
21:32:33.921 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:32:33.924 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized
21:32:33.924 [Lua] [StateLoading] load_current_level
21:32:33.924 [Lua] [LevelTransitionHandler] load_current_level, loading nurgle 0
21:32:33.927 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls
21:32:33.927 [Umbra] Unload tome
21:32:33.927 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls
21:32:33.928 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls
21:32:34.008 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls
21:32:34.021 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls
21:32:34.021 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, nurgle, async-read,
21:32:34.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5
21:32:34.090 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5
21:32:34.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle
21:32:34.168 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]'
21:32:38.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle
21:32:38.236 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle
21:32:38.253 [Lua] [LevelTransitionHandler] Level load completed!
21:32:38.254 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: nurgle - level_seed: 5867872 - use_random_directors: true - conflict_director_name: default
21:32:38.293 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
21:32:38.293 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9
21:32:38.293 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 10
21:32:38.293 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 11
21:32:38.293 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
21:32:38.293 [Lua] checking dlc's against conflict directors
21:32:38.293 [Lua] number of factions to include 2
21:32:38.293 [Lua] number of factions added 2
21:32:38.293 [Lua] --- --- ---
21:32:38.293 [Lua] Starting... difficulty 'harder'
21:32:38.293 [Lua] These are the starting conflict directors:
21:32:38.293 [Lua] skaven
21:32:38.293 [Lua] chaos
21:32:38.293 [Lua] --- --- ---
21:32:38.293 [Lua]
21:32:38.293 [Lua] Looking for a new director:
21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
21:32:38.293 [Lua] ->trying director: default
21:32:38.293 [Lua] --> success!
21:32:38.293 [Lua] --> re-used the same breeds
21:32:38.293 [Lua]
21:32:38.293 [Lua] Looking for a new director:
21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
21:32:38.293 [Lua] ->trying director: chaos
21:32:38.293 [Lua] --> success!
21:32:38.293 [Lua] --> re-used the same breeds
21:32:38.293 [Lua]
21:32:38.293 [Lua] Looking for a new director:
21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
21:32:38.293 [Lua] ->trying director: default
21:32:38.293 [Lua] --> success!
21:32:38.293 [Lua] --> re-used the same breeds
21:32:38.293 [Lua]
21:32:38.293 [Lua] Looking for a new director:
21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
21:32:38.293 [Lua] ->trying director: skaven
21:32:38.293 [Lua] --> success!
21:32:38.293 [Lua] --> re-used the same breeds
21:32:38.293 [Lua]
21:32:38.293 [Lua] Looking for a new director:
21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
21:32:38.293 [Lua] ->trying director: chaos
21:32:38.293 [Lua] --> success!
21:32:38.293 [Lua] --> re-used the same breeds
21:32:38.293 [Lua]
21:32:38.293 [Lua] Looking for a new director:
21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
21:32:38.293 [Lua] ->trying director: default
21:32:38.293 [Lua] --> success!
21:32:38.293 [Lua] --> re-used the same breeds
21:32:38.293 [Lua]
21:32:38.293 [Lua] Looking for a new director:
21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
21:32:38.293 [Lua] ->trying director: chaos
21:32:38.293 [Lua] --> success!
21:32:38.293 [Lua] --> re-used the same breeds
21:32:38.293 [Lua]
21:32:38.293 [Lua] Looking for a new director:
21:32:38.293 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
21:32:38.293 [Lua] ->trying director: skaven
21:32:38.293 [Lua] --> success!
21:32:38.293 [Lua] --> re-used the same breeds
21:32:38.293 [Lua]
21:32:38.293 [Lua] DONE! Found the following directors:
21:32:38.293 [Lua] default
21:32:38.293 [Lua] chaos
21:32:38.293 [Lua] default
21:32:38.293 [Lua] skaven
21:32:38.293 [Lua] chaos
21:32:38.293 [Lua] default
21:32:38.293 [Lua] chaos
21:32:38.293 [Lua] skaven
21:32:38.293 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
21:32:38.293 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_vortex_sorcerer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_clan_rat_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_plague_monk=true,
skaven_poison_wind_globadier=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
21:32:38.293 [Lua] load_startup_enemy_packages: --------------
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] chaos_spawn
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] chaos_troll
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] skaven_rat_ogre
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] skaven_stormfiend
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] beastmen_minotaur
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] chaos_plague_sorcerer
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] chaos_corruptor_sorcerer
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] skaven_gutter_runner
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] skaven_pack_master
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] skaven_poison_wind_globadier
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] skaven_ratling_gunner
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] skaven_warpfire_thrower
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] chaos_vortex_sorcerer
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] beastmen_standard_bearer
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] chaos_vortex
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] critter_rat
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] critter_pig
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] skaven_storm_vermin
21:32:38.293 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:32:38.293 [Lua] chaos_warrior
21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:32:38.294 [Lua] skaven_clan_rat
21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:32:38.294 [Lua] skaven_loot_rat
21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:32:38.294 [Lua] skaven_slave
21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:32:38.294 [Lua] chaos_fanatic
21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:32:38.294 [Lua] skaven_clan_rat_with_shield
21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:32:38.294 [Lua] chaos_marauder_with_shield
21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:32:38.294 [Lua] chaos_marauder
21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:32:38.294 [Lua] chaos_berzerker
21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:32:38.294 [Lua] skaven_plague_monk
21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:32:38.294 [Lua] chaos_raider
21:32:38.294 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:32:38.294 [Lua] skaven_storm_vermin_with_shield
21:32:38.298 [Lua] ### Received rpc_level_loaded
21:32:38.298 [Lua] #### Has state machine: true, peer_id: 110000109a86cfe, level_id: 369
21:32:38.298 [Lua] Peer 110000109a86cfe has loaded the level and all enemies are loaded
21:32:38.314 [Lua] [PeerSM] 110000109a86cfe :: on_exit Loading
21:32:38.314 [Lua] [PeerSM] 110000109a86cfe :: on_enter LoadingProfilePackages
21:32:38.331 [Lua] [PeerSM] 110000109a86cfe :: on_exit LoadingProfilePackages
21:32:38.331 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForEnterGame
21:32:38.332 [Lua] ### Received rpc_level_loaded
21:32:38.332 [Lua] #### Has state machine: false, peer_id: 110000109a86cfe, level_id: 369
21:32:38.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:32:38.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:32:38.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:32:38.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:32:38.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:32:38.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:32:39.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:32:39.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:32:39.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:32:39.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:32:39.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:32:39.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:32:39.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:32:39.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:32:39.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:32:39.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:32:39.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:32:39.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:32:40.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:32:40.111 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:32:40.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:32:40.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:32:40.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:32:40.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:32:40.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:32:40.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:32:40.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:32:40.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:32:40.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:32:40.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:32:40.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:32:40.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:32:40.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:32:41.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:32:41.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:32:41.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:32:41.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:32:41.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:32:41.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:32:41.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:32:41.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:32:41.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:32:41.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:32:41.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:32:41.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:32:41.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:32:41.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:32:41.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:32:42.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:32:42.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:32:42.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:32:42.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:32:42.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:32:42.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:32:42.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:32:42.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:32:42.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:32:43.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:32:43.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:32:43.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:32:43.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:32:43.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:32:43.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:32:43.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:32:43.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:32:43.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:32:43.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:32:43.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:32:43.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:32:44.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:32:44.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:32:44.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:32:44.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:32:44.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:32:44.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:32:44.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:32:44.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:32:44.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:32:44.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:32:44.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:32:44.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:32:44.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:32:44.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:32:44.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:32:45.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:32:45.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:32:45.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:32:45.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:32:45.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:32:45.330 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: adventure
21:32:45.330 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:32:45.330 [Lua] Starting async level spawning of levels/honduras/nurgle/world
21:32:45.330 [Umbra] Init version: 3.4.15 :: 16 threads
21:32:46.715 [Lua] Async level spawning done
21:32:46.715 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:32:47.687 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:32:47.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:32:47.687 [Lua] [Matchmaking] unregister rpcs
21:32:47.687 [Lua] Set lobby begin:
21:32:47.687 [Lua] Lobby data twitch_enabled = false
21:32:47.688 [Lua] Lobby data selected_mission_id = nurgle
21:32:47.688 [Lua] Lobby data num_players = 1
21:32:47.688 [Lua] Lobby data difficulty_tweak = 0
21:32:47.688 [Lua] Lobby data host = 110000109a86cfe
21:32:47.688 [Lua] Lobby data matchmaking_type = 2
21:32:47.688 [Lua] Lobby data is_private = true
21:32:47.688 [Lua] Lobby data match_started = true
21:32:47.689 [Lua] Lobby data difficulty = harder
21:32:47.689 [Lua] Lobby data player_slot_1 = 0:0
21:32:47.689 [Lua] Lobby data player_slot_4 = 0:0
21:32:47.689 [Lua] Lobby data unique_server_name = Rafio
21:32:47.689 [Lua] Lobby data quick_game = false
21:32:47.689 [Lua] Lobby data country_code = PL
21:32:47.689 [Lua] Lobby data matchmaking = false
21:32:47.689 [Lua] Lobby data power_level = 0
21:32:47.689 [Lua] Lobby data mission_id = nurgle
21:32:47.689 [Lua] Lobby data mechanism = adventure
21:32:47.689 [Lua] Lobby data player_slot_5 = 0:0
21:32:47.689 [Lua] Lobby data player_slot_2 = 0:0
21:32:47.689 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:32:47.689 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
21:32:47.689 [Lua] Lobby data eac_authorized = true
21:32:47.690 [Lua] Set lobby end.
21:32:47.690 [Lua] [Managers] Destroying manager group:
21:32:47.690 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens
21:32:47.690 [Lua] [Gamestate] Enter StateIngame HOST
21:32:47.690 [Lua] [Managers] Calling function on all managers:
21:32:47.691 [Lua] <>level = nurgle<>
21:32:47.691 [Lua] Set lobby begin:
21:32:47.691 [Lua] Lobby data twitch_enabled = false
21:32:47.691 [Lua] Lobby data selected_mission_id = nurgle
21:32:47.691 [Lua] Lobby data num_players = 1
21:32:47.691 [Lua] Lobby data difficulty_tweak = 0
21:32:47.691 [Lua] Lobby data host = 110000109a86cfe
21:32:47.691 [Lua] Lobby data matchmaking_type = 2
21:32:47.691 [Lua] Lobby data is_private = true
21:32:47.691 [Lua] Lobby data match_started = true
21:32:47.691 [Lua] Lobby data difficulty = harder
21:32:47.691 [Lua] Lobby data player_slot_1 = 0:0
21:32:47.691 [Lua] Lobby data player_slot_4 = 0:0
21:32:47.691 [Lua] Lobby data unique_server_name = Rafio
21:32:47.691 [Lua] Lobby data quick_game = false
21:32:47.691 [Lua] Lobby data country_code = PL
21:32:47.691 [Lua] Lobby data matchmaking = false
21:32:47.692 [Lua] Lobby data power_level = 0
21:32:47.692 [Lua] Lobby data mission_id = nurgle
21:32:47.692 [Lua] Lobby data mechanism = adventure
21:32:47.692 [Lua] Lobby data player_slot_5 = 0:0
21:32:47.692 [Lua] Lobby data player_slot_2 = 0:0
21:32:47.692 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:32:47.692 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
21:32:47.692 [Lua] Lobby data eac_authorized = true
21:32:47.692 [Lua] Set lobby end.
21:32:47.692 [Lua] [StateIngame] Server ingame
21:32:47.695 [Lua] Set lobby begin:
21:32:47.695 [Lua] Lobby data twitch_enabled = false
21:32:47.695 [Lua] Lobby data selected_mission_id = nurgle
21:32:47.695 [Lua] Lobby data num_players = 1
21:32:47.695 [Lua] Lobby data difficulty_tweak = 0
21:32:47.695 [Lua] Lobby data host = 110000109a86cfe
21:32:47.695 [Lua] Lobby data matchmaking_type = 2
21:32:47.695 [Lua] Lobby data is_private = true
21:32:47.695 [Lua] Lobby data match_started = true
21:32:47.695 [Lua] Lobby data difficulty = harder
21:32:47.695 [Lua] Lobby data player_slot_1 = 0:0
21:32:47.695 [Lua] Lobby data player_slot_4 = 0:0
21:32:47.695 [Lua] Lobby data unique_server_name = Rafio
21:32:47.696 [Lua] Lobby data quick_game = false
21:32:47.696 [Lua] Lobby data country_code = PL
21:32:47.696 [Lua] Lobby data matchmaking = false
21:32:47.696 [Lua] Lobby data power_level = 0
21:32:47.696 [Lua] Lobby data mission_id = nurgle
21:32:47.696 [Lua] Lobby data mechanism = adventure
21:32:47.696 [Lua] Lobby data player_slot_5 = 0:0
21:32:47.696 [Lua] Lobby data player_slot_2 = 0:0
21:32:47.696 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:32:47.696 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
21:32:47.696 [Lua] Lobby data eac_authorized = true
21:32:47.696 [Lua] Set lobby end.
21:32:47.696 [Lua] [Matchmaking] register rpcs
21:32:47.696 [Lua] GameNetworkManager:init... creating game session
21:32:47.696 [Lua] Host GameSession.make_game_session_host with session:
21:32:47.696 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:32:47.696 [Lua] [GameNetworkManager] My own peer_id = 110000109a86cfe
21:32:47.696 [Lua] [GameNetworkManager] self.is_server = true
21:32:47.696 [Network] Setting artificial MTU limit to 65536
21:32:47.706 [Lua] Switching ConflictSettings: to: default
21:32:47.706 [Lua] pacing=default
21:32:47.706 [Lua] roaming=nil
21:32:47.706 [Lua] specials=default
21:32:47.706 [Lua] debug_color=maroon
21:32:47.706 [Lua] contained_breeds=nil
21:32:47.706 [Lua] pack_spawning=default
21:32:47.706 [Lua] disabled=false
21:32:47.706 [Lua] factions=nil
21:32:47.706 [Lua] boss=default
21:32:47.706 [Lua] horde=default
21:32:47.706 [Lua] name=default
21:32:47.706 [Lua] intensity=default
21:32:47.706 [Lua] ---
21:32:47.706 [Lua] [LevelAnalysis] set_random_seed( 5867872)
21:32:47.718 [Lua] [AIInterestPointSystem] Level Seed: 5867872
21:32:47.718 [Lua]
21:32:47.718 [Lua] [entity_system_bag] = table
21:32:47.718 [Lua] [entity_system_bag] = metatable
21:32:47.718 [Lua] [startup_data] = table
21:32:47.718 [Lua] [entity_manager] = table
21:32:47.718 [Lua] [entity_manager] = metatable
21:32:47.718 [Lua] [unit_spawner] = table
21:32:47.718 [Lua] [unit_spawner] = metatable
21:32:47.718 [Lua] [unit_storage] = table
21:32:47.718 [Lua] [unit_storage] = metatable
21:32:47.718 [Lua] [dice_keeper] = table
21:32:47.718 [Lua] [dice_keeper] = metatable
21:32:47.718 [Lua] [is_server] = true (boolean)
21:32:47.719 [Lua] [world] = [World]
21:32:47.719 [Lua] [system_api] = table
21:32:47.719 [Lua] [entity_system] = table
21:32:47.719 [Lua] [entity_system] = metatable
21:32:47.719 [Lua] [network_lobby] = table
21:32:47.719 [Lua] [network_lobby] = metatable
21:32:47.719 [Lua] [profile_synchronizer] = table
21:32:47.719 [Lua] [profile_synchronizer] = metatable
21:32:47.719 [Lua] [level_transition_handler] = table
21:32:47.719 [Lua] [level_transition_handler] = metatable
21:32:47.719 [Lua] [num_local_human_players] = 1 (number)
21:32:47.719 [Lua] [statistics_db] = table
21:32:47.719 [Lua] [statistics_db] = metatable
21:32:47.719 [Lua] [network_server] = table
21:32:47.719 [Lua] [network_server] = metatable
21:32:47.719 [Lua] [input_manager] = table
21:32:47.719 [Lua] [input_manager] = metatable
21:32:47.719 [Lua] [network_clock] = table
21:32:47.719 [Lua] [network_clock] = metatable
21:32:47.719 [Lua] [network_transmit] = table
21:32:47.719 [Lua] [network_transmit] = metatable
21:32:47.719 [Lua] [free_flight_manager] = table
21:32:47.719 [Lua] [free_flight_manager] = metatable
21:32:47.719 [Lua] [network_manager] = table
21:32:47.719 [Lua] [network_manager] = metatable
21:32:47.719 [Lua] [network_event_delegate] = table
21:32:47.719 [Lua] [network_event_delegate] = metatable
21:32:47.719 [Lua]
21:32:47.719 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:32:47.719 [Lua] ignoring extension VersusInteractObjectiveExtension
21:32:47.719 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:32:47.719 [Lua] ignoring extension VersusSocketObjectiveExtension
21:32:47.719 [Lua] ignoring extension VersusTargetObjectiveExtension
21:32:47.719 [Lua] ignoring extension VersusMissionObjectiveExtension
21:32:47.721 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:32:47.746 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
21:32:47.746 [Lua] [AchievementManager] Achievements using the steam platform
21:32:47.746 [Lua] PlayerManager:add_player player_1
21:32:47.793 [Lua] respawn_unit_spawned with group id: end_event_respawn
21:32:47.793 [Lua] respawn_unit_spawned with group id: end_event_respawn
21:32:47.793 [Lua] respawn_unit_spawned with group id: end_event_respawn
21:32:47.804 [Lua] respawn_unit_spawned with group id: portal_respawn
21:32:47.804 [Lua] respawn_unit_spawned with group id: portal_respawn
21:32:47.804 [Lua] respawn_unit_spawned with group id: portal_respawn
21:32:47.826 [Lua] respawn_unit_spawned with group id: end_event_start
21:32:47.826 [Lua] respawn_unit_spawned with group id: end_event_start
21:32:47.826 [Lua] respawn_unit_spawned with group id: end_event_start
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_swamp
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_river
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_river
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_river
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_river
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_river
21:32:47.839 [Lua] respawn_unit_spawned with group id: respawn_river
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_river
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_river
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_river
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_river
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_river
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_river
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
21:32:47.840 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
21:32:47.841 [Lua] [StateIngame] Level seed: 5867872
21:32:47.878 [Lua] [LevelAnalysis] set_random_seed( 5867872)
21:32:47.885 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:32:47.885 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:32:47.885 [Lua] [IngameUI] init
21:32:47.896 [SteamVoipClient] select_out(110000109a86cfe, off)
21:32:47.900 [Lua] cb_razer_chroma_setup
21:32:47.921 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:32:47.921 [Lua] Set lobby begin:
21:32:47.921 [Lua] Lobby data twitch_enabled = false
21:32:47.922 [Lua] Lobby data selected_mission_id = nurgle
21:32:47.922 [Lua] Lobby data num_players = 1
21:32:47.922 [Lua] Lobby data difficulty_tweak = 0
21:32:47.922 [Lua] Lobby data host = 110000109a86cfe
21:32:47.922 [Lua] Lobby data matchmaking_type = 2
21:32:47.922 [Lua] Lobby data is_private = true
21:32:47.922 [Lua] Lobby data match_started = true
21:32:47.923 [Lua] Lobby data difficulty = harder
21:32:47.923 [Lua] Lobby data player_slot_1 = 0:0
21:32:47.923 [Lua] Lobby data player_slot_4 = 0:0
21:32:47.923 [Lua] Lobby data unique_server_name = Rafio
21:32:47.923 [Lua] Lobby data quick_game = false
21:32:47.923 [Lua] Lobby data country_code = PL
21:32:47.923 [Lua] Lobby data matchmaking = false
21:32:47.924 [Lua] Lobby data power_level = 805
21:32:47.924 [Lua] Lobby data mission_id = nurgle
21:32:47.924 [Lua] Lobby data mechanism = adventure
21:32:47.924 [Lua] Lobby data player_slot_5 = 0:0
21:32:47.924 [Lua] Lobby data player_slot_2 = 0:0
21:32:47.924 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
21:32:47.924 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
21:32:47.924 [Lua] Lobby data eac_authorized = true
21:32:47.924 [Lua] Set lobby end.
21:32:47.925 [Lua] CurrentConflictSettings default
21:32:47.925 [Lua] [ConflictDirector] conflict_director is ai_ready
21:32:47.928 [Lua] Removing patrol of type: 'roaming', called: 'roaming_70' because it is too short: 12.669703483582m, which is less then 15m.
21:32:47.928 [Lua] Removing patrol of type: 'roaming', called: 'roaming17' because it is too short: 10.366689682007m, which is less then 15m.
21:32:47.930 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
21:32:47.930 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9
21:32:47.930 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 10
21:32:47.930 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 11
21:32:47.930 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
21:32:47.931 [Lua] [1] = table
21:32:47.931 [Lua] [2] = table
21:32:47.931 [Lua] [3] = table
21:32:47.931 [Lua] [4] = table
21:32:47.931 [Lua] [5] = table
21:32:47.931 [Lua] [6] = table
21:32:47.931 [Lua] [7] = table
21:32:47.931 [Lua] [8] = table
21:32:47.931 [Lua] [9] = table
21:32:47.931 [Lua] [10] = table
21:32:47.931 [Lua] [11] = table
21:32:47.931 [Lua] [12] = table
21:32:47.931 [Lua] [13] = table
21:32:47.931 [Lua] [1] = table
21:32:47.931 [Lua] [2] = table
21:32:47.931 [Lua] [3] = table
21:32:47.931 [Lua] [4] = table
21:32:47.931 [Lua] [5] = table
21:32:47.931 [Lua] [1] = table
21:32:47.931 [Lua] [2] = table
21:32:47.931 [Lua] [3] = table
21:32:47.931 [Lua] [4] = table
21:32:47.931 [Lua] [5] = table
21:32:47.931 [Lua] [6] = table
21:32:47.931 [Lua] [7] = table
21:32:47.931 [Lua] [8] = table
21:32:47.931 [Lua] [9] = table
21:32:47.931 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:32:47.939 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:32:47.939 [Lua] Forming navigation groups in one frame
21:32:47.939 [Lua] Forming navigation groups
21:32:47.975 [Lua] NavigationGroupManager -> calulation time A: 0.036999999999920874
21:32:48.234 [Lua] NavigationGroupManager -> calulation time B: 0.25900000000001455
21:32:48.234 [Lua] number of nav groups: 375
21:32:48.236 [Lua] number of refined nav groups : 286
21:32:48.244 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051
21:32:48.244 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.432374842651193 Normalized coefficient: 1.2668536944339202
21:32:48.247 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.001258115470412 Normalized coefficient: 1.3123624080459699
21:32:48.249 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.642890974879258 Normalized coefficient: 1.2457593782382834
21:32:48.251 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.036608371511102 Normalized coefficient: 1.5692552122195322
21:32:48.254 [Lua] -------------> JOW Perfect-density 8.1000000000000014 Sum density 4.717743577063084 Normalized coefficient: 1.7169224795050133
21:32:48.258 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
21:32:48.258 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
21:32:48.287 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle
21:32:48.287 [Lua] [LevelAnalysis] This level has a total main-path length of 1529.991 meters.
21:32:48.287 [Lua] [LevelAnalysis] grouping spawners for event_patrol
21:32:48.287 [Lua] [LevelAnalysis]
21:32:48.287 [Lua] [LevelAnalysis] grouping spawners for event_boss
21:32:48.287 [Lua] [LevelAnalysis]
21:32:48.287 [Lua] [LevelAnalysis] Terror events added:
21:32:48.287 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
21:32:48.287 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
21:32:48.287 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
21:32:48.287 [Lua] NORMAL PATROL MAIN PATH 345.07382202148438
21:32:48.287 [Lua] [waypoints] = table
21:32:48.287 [Lua] [astar_points] = table
21:32:48.287 [Lua] [travel_dist] = 345.02641755342484 (number)
21:32:48.287 [Lua] [one_directional] = false (boolean)
21:32:48.287 [Lua] [id] = boss_29 (string)
21:32:48.287 [Lua] ----> using boss spline path!
21:32:48.287 [Lua] Adding main path event: Vector3Box(222.261, -148.763, 22.311) boss_event_spline_patrol 45 table: 0000000015C4EC20
21:32:48.287 [Lua] ----> using boss gizmo!
21:32:48.287 [Lua] [LevelAnalysis] section: 2, start-index: 18, end-index: 31, forbidden-dist: -294.9 start-travel-dist: 650.0, end-travel-dist: 531.7 spawn_distance 345.1
21:32:48.287 [Lua] Adding main path event: Vector3Box(66.3273, -67.9725, 7.433) boss_event_storm_fiend 45 table: 0000000015C4F2E0
21:32:48.287 [Lua] [LevelAnalysis] num_event_places_f: 0.98666052754720057 , num_event_places: 0 , trailing_event_fraction: 0.98666052754720057 , num_events: 1
21:32:48.287 [Lua] [LevelAnalysis] Level path distance: 1529.9907913208008
21:32:48.287 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1529.9907913208008 forbidden_dist: -1429.9907913208008
21:32:48.287 [Lua] [LevelAnalysis] wanted_distance: 1513.0292054782635
21:32:48.287 [Lua] [LevelAnalysis] Terror events added:
21:32:48.287 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:32:48.287 [Lua] Adding main path event: Vector3Box(-409.272, 112.19, -6.76796) rare_event_loot_rat 45 table: 0000000015C4F8D0
21:32:48.287 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:32:48.291 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
21:32:48.294 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:32:48.298 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52
21:32:48.298 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:32:48.298 [Lua] [Managers] Calling function on all managers:
21:32:48.298 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:32:48.323 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForEnterGame
21:32:48.323 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForGameObjectSync
21:32:48.330 [Lua] player (110000109a86cfe,6) was put into party 1
21:32:48.345 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
21:32:48.345 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=54
21:32:48.345 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:6) to profile(5) career(1)
21:32:48.345 [Lua] player (110000109a86cfe,5) was put into party 1
21:32:48.358 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
21:32:48.358 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56
21:32:48.358 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:5) to profile(4) career(1)
21:32:48.359 [Lua] player (110000109a86cfe,2) was put into party 1
21:32:48.371 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
21:32:48.371 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58
21:32:48.371 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:2) to profile(1) career(3)
21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read,
21:32:48.612 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 2
21:32:48.612 [Lua] [GameNetworkManager] destroying game object with go_id=57
21:32:48.612 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForGameObjectSync
21:32:48.612 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForPlayers
21:32:48.615 [Lua] player (110000109a86cfe,2) was put into party 1
21:32:48.632 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
21:32:48.632 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60
21:32:48.632 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:2) to profile(1) career(3)
21:32:48.643 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForPlayers
21:32:48.643 [Lua] [PeerSM] 110000109a86cfe :: on_enter InGame
21:32:48.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
21:32:48.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
21:32:48.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p
21:32:48.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p
21:32:48.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p
21:32:48.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2
21:32:48.986 [Flow] DISABLE
21:32:49.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2
21:32:49.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2
21:32:49.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:32:49.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:32:49.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:32:49.068 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
21:32:49.134 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
21:32:49.134 [Lua] [PackageManager] Force_load: wwise/pistol
21:32:49.134 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
21:32:49.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
21:32:49.254 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
21:32:49.254 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
21:32:49.272 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
21:32:49.272 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
21:32:49.272 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
21:32:49.290 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
21:32:49.290 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
21:32:49.290 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
21:32:49.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
21:32:49.323 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
21:32:49.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
21:32:49.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
21:32:49.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
21:32:49.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
21:32:49.774 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
21:32:49.774 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
21:32:49.774 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
21:32:50.192 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
21:32:50.192 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
21:32:50.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
21:32:50.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
21:32:50.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
21:32:50.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
21:32:50.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
21:32:50.299 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
21:32:50.299 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1
21:32:50.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1
21:32:50.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1
21:32:50.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
21:32:50.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
21:32:50.456 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
21:32:50.456 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
21:32:50.906 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
21:32:50.906 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
21:32:50.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
21:32:50.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
21:32:50.918 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
21:32:50.918 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
21:32:50.979 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
21:32:50.979 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
21:32:50.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2
21:32:51.033 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2
21:32:51.033 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2
21:32:51.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3
21:32:51.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3
21:32:51.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3
21:32:51.109 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
21:32:51.185 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
21:32:51.185 [Lua] [PackageManager] Force_load: wwise/bow
21:32:51.186 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
21:32:51.236 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
21:32:51.236 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
21:32:51.236 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
21:32:51.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
21:32:51.323 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
21:32:51.323 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
21:32:51.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
21:32:51.342 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
21:32:51.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
21:32:51.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
21:32:51.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
21:32:51.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
21:32:51.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
21:32:51.426 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
21:32:51.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
21:32:51.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
21:32:51.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
21:32:51.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:32:51.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:32:51.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:32:51.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1
21:32:51.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1
21:32:51.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1
21:32:51.557 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
21:32:51.627 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
21:32:51.627 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
21:32:51.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:32:51.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:32:51.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:32:51.663 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000109a86cfe 6
21:32:51.667 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:51.667 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
21:32:51.667 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000109a86cfe 5
21:32:51.669 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:51.670 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
21:32:51.670 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000109a86cfe 2
21:32:51.672 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:51.672 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
21:32:51.674 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-15.578, -258.125, 31.1193), Vector4(0, 0, 0.707107, -0.707107))
21:32:51.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:51.678 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:51.678 [Lua] PlayerManager:assign_unit_ownership Rafio 110000109a86cfe 1
21:32:51.678 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
21:32:51.680 [Lua] updating bot weapon metadata for weapon: dual_wield_swords_template_1
21:32:51.680 [Lua] updating bot weapon metadata for weapon: longbow_template_1
21:32:51.680 [Lua] updating bot weapon metadata for weapon: two_handed_swords_executioner_template_1
21:32:51.680 [Lua] updating bot weapon metadata for weapon: repeating_handgun_template_1
21:32:51.681 [Lua] updating bot weapon metadata for weapon: two_handed_swords_template_1
21:32:51.681 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
21:32:51.890 [Lua] StateInGameRunning:_game_actually_starts()
21:32:51.891 [Lua] #################################################################################################################
21:32:51.891 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level_skulls-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:32:51.891 [Lua] #################################################################################################################
21:32:51.891 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 92
21:32:51.891 [Lua] [TwitchManager] game_mode_supported(game_mode="adventure", difficulty="nil") => true
21:32:51.899 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 92
21:32:52.092 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 92
21:32:52.092 [Lua] Commit load time data
21:33:10.043 [Lua] Switching ConflictSettings: to: chaos
21:33:10.043 [Lua] pacing=chaos
21:33:10.043 [Lua] roaming=nil
21:33:10.043 [Lua] specials=chaos
21:33:10.043 [Lua] debug_color=purple
21:33:10.043 [Lua] contained_breeds=nil
21:33:10.043 [Lua] pack_spawning=chaos
21:33:10.043 [Lua] disabled=false
21:33:10.043 [Lua] factions=nil
21:33:10.043 [Lua] boss=chaos
21:33:10.043 [Lua] horde=chaos
21:33:10.043 [Lua] name=chaos
21:33:10.043 [Lua] intensity=default
21:33:10.043 [Lua] ---
21:33:31.290 [Lua] Players are leaving the safe zone
21:33:32.568 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:33:32.580 [Lua] Spline already found!
21:33:32.646 [Lua] Init group template: spline_patrol
21:33:41.806 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:33:41.819 [Lua] Spline already found!
21:33:41.850 [Lua] Init group template: spline_patrol
21:34:05.354 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:34:05.362 [Lua] Spline already found!
21:34:05.386 [Lua] Init group template: spline_patrol
21:34:08.075 [Lua] Switching ConflictSettings: to: default
21:34:08.075 [Lua] pacing=default
21:34:08.075 [Lua] roaming=nil
21:34:08.075 [Lua] specials=default
21:34:08.075 [Lua] debug_color=maroon
21:34:08.075 [Lua] contained_breeds=nil
21:34:08.075 [Lua] pack_spawning=default
21:34:08.075 [Lua] disabled=false
21:34:08.075 [Lua] factions=nil
21:34:08.075 [Lua] boss=default
21:34:08.075 [Lua] horde=default
21:34:08.075 [Lua] name=default
21:34:08.075 [Lua] intensity=default
21:34:08.075 [Lua] ---
21:34:17.041 [Lua] Time for new HOOORDE! multi_first_wave
21:34:17.041 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
21:34:17.041 [Lua] horde requested: ambush
21:34:17.041 [Lua] setting up ambush-horde
21:34:17.041 [Lua] Composing horde 'large' .. using variant 'plain'
21:34:17.041 [Lua] -> spawning: 53
21:34:17.041 [Lua] horde crated with id 4 of type ambush
21:34:17.041 [Lua] ambush horde has started
21:34:24.774 [Lua] Init group template: horde
21:34:29.364 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
21:34:29.364 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:34:29.364 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
21:34:29.364 [Lua] horde requested: ambush
21:34:29.364 [Lua] setting up ambush-horde
21:34:29.364 [Lua] Composing horde 'large' .. using variant 'plain'
21:34:29.365 [Lua] -> spawning: 53
21:34:29.365 [Lua] horde crated with id 5 of type ambush
21:34:29.365 [Lua] ambush horde has started
21:34:35.485 [Lua] Init group template: horde
21:34:41.007 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
21:34:41.184 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"]
21:34:42.229 [Lua] Switching ConflictSettings: to: chaos
21:34:42.229 [Lua] pacing=chaos
21:34:42.229 [Lua] roaming=nil
21:34:42.229 [Lua] specials=chaos
21:34:42.229 [Lua] debug_color=purple
21:34:42.229 [Lua] contained_breeds=nil
21:34:42.229 [Lua] pack_spawning=chaos
21:34:42.229 [Lua] disabled=false
21:34:42.229 [Lua] factions=nil
21:34:42.229 [Lua] boss=chaos
21:34:42.229 [Lua] horde=chaos
21:34:42.229 [Lua] name=chaos
21:34:42.229 [Lua] intensity=default
21:34:42.229 [Lua] ---
21:34:43.889 [Lua] HORDE: last wave, reset to standard horde delay
21:34:43.889 [Lua] Time for new HOOORDE! multi_last_wave
21:34:43.889 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
21:34:43.889 [Lua] horde requested: ambush
21:34:43.889 [Lua] setting up ambush-horde
21:34:43.889 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
21:34:43.889 [Lua] -> spawning: 30
21:34:43.889 [Lua] horde crated with id 6 of type ambush
21:34:43.889 [Lua] ambush horde has started
21:34:47.557 [Lua] Horde killed: ?
21:34:47.999 [Lua] Switching ConflictSettings: to: default
21:34:47.999 [Lua] pacing=default
21:34:47.999 [Lua] roaming=nil
21:34:47.999 [Lua] specials=default
21:34:47.999 [Lua] debug_color=maroon
21:34:47.999 [Lua] contained_breeds=nil
21:34:47.999 [Lua] pack_spawning=default
21:34:47.999 [Lua] disabled=false
21:34:47.999 [Lua] factions=nil
21:34:47.999 [Lua] boss=default
21:34:47.999 [Lua] horde=default
21:34:47.999 [Lua] name=default
21:34:47.999 [Lua] intensity=default
21:34:47.999 [Lua] ---
21:34:50.035 [Lua] Init group template: horde
21:34:51.486 [Lua] Switching ConflictSettings: to: chaos
21:34:51.486 [Lua] pacing=chaos
21:34:51.486 [Lua] roaming=nil
21:34:51.486 [Lua] specials=chaos
21:34:51.486 [Lua] debug_color=purple
21:34:51.486 [Lua] contained_breeds=nil
21:34:51.486 [Lua] pack_spawning=chaos
21:34:51.486 [Lua] disabled=false
21:34:51.486 [Lua] factions=nil
21:34:51.486 [Lua] boss=chaos
21:34:51.486 [Lua] horde=chaos
21:34:51.486 [Lua] name=chaos
21:34:51.486 [Lua] intensity=default
21:34:51.486 [Lua] ---
21:35:01.319 [Lua] Switching ConflictSettings: to: default
21:35:01.319 [Lua] pacing=default
21:35:01.319 [Lua] roaming=nil
21:35:01.319 [Lua] specials=default
21:35:01.319 [Lua] debug_color=maroon
21:35:01.319 [Lua] contained_breeds=nil
21:35:01.319 [Lua] pack_spawning=default
21:35:01.319 [Lua] disabled=false
21:35:01.319 [Lua] factions=nil
21:35:01.319 [Lua] boss=default
21:35:01.319 [Lua] horde=default
21:35:01.319 [Lua] name=default
21:35:01.319 [Lua] intensity=default
21:35:01.319 [Lua] ---
21:35:01.450 [Lua] Horde killed: ?
21:35:02.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:35:02.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:35:02.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:35:04.215 [Lua] Switching ConflictSettings: to: chaos
21:35:04.215 [Lua] pacing=chaos
21:35:04.215 [Lua] roaming=nil
21:35:04.215 [Lua] specials=chaos
21:35:04.215 [Lua] debug_color=purple
21:35:04.215 [Lua] contained_breeds=nil
21:35:04.215 [Lua] pack_spawning=chaos
21:35:04.215 [Lua] disabled=false
21:35:04.215 [Lua] factions=nil
21:35:04.215 [Lua] boss=chaos
21:35:04.215 [Lua] horde=chaos
21:35:04.215 [Lua] name=chaos
21:35:04.215 [Lua] intensity=default
21:35:04.215 [Lua] ---
21:35:05.571 [Lua] Switching ConflictSettings: to: default
21:35:05.571 [Lua] pacing=default
21:35:05.571 [Lua] roaming=nil
21:35:05.571 [Lua] specials=default
21:35:05.571 [Lua] debug_color=maroon
21:35:05.571 [Lua] contained_breeds=nil
21:35:05.571 [Lua] pack_spawning=default
21:35:05.571 [Lua] disabled=false
21:35:05.571 [Lua] factions=nil
21:35:05.571 [Lua] boss=default
21:35:05.571 [Lua] horde=default
21:35:05.571 [Lua] name=default
21:35:05.571 [Lua] intensity=default
21:35:05.571 [Lua] ---
21:35:07.468 [Lua] Horde killed: ?
21:35:24.490 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:35:24.500 [Lua] Spline already found!
21:35:24.540 [Lua] Init group template: spline_patrol
21:35:35.704 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 2
21:35:46.790 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"]
21:36:06.834 [Lua] Coordinated attack!
21:36:09.585 [Lua] Switching ConflictSettings: to: skaven
21:36:09.585 [Lua] pacing=default
21:36:09.585 [Lua] roaming=nil
21:36:09.586 [Lua] specials=skaven
21:36:09.586 [Lua] debug_color=orange
21:36:09.586 [Lua] contained_breeds=nil
21:36:09.586 [Lua] pack_spawning=skaven
21:36:09.586 [Lua] disabled=false
21:36:09.586 [Lua] factions=nil
21:36:09.586 [Lua] boss=skaven
21:36:09.586 [Lua] horde=default
21:36:09.586 [Lua] name=skaven
21:36:09.586 [Lua] intensity=default
21:36:09.586 [Lua] ---
21:36:12.967 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:36:12.979 [Lua] Spline already found!
21:36:13.009 [Lua] Init group template: spline_patrol
21:36:26.233 [Lua] main path terror event triggered: boss_event_spline_patrol
21:36:26.233 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
21:36:26.244 [Lua] > starting new spline, using new navbot: standard , id: boss_29
21:36:26.279 [Lua] > continuing spline boss_29 index: 2 retries: 0
21:36:26.292 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
21:36:26.292 [Lua] > continuing spline boss_29 index: 3 retries: 0
21:36:26.303 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
21:36:26.303 [Lua] > continuing spline boss_29 index: 4 retries: 0
21:36:26.315 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
21:36:26.315 [Lua] > continuing spline boss_29 index: 5 retries: 0
21:36:26.327 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
21:36:26.327 [Lua] > continuing spline boss_29 index: 6 retries: 0
21:36:26.344 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
21:36:26.344 [Lua] > continuing spline boss_29 index: 7 retries: 0
21:36:26.352 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
21:36:26.352 [Lua] > continuing spline boss_29 index: 8 retries: 0
21:36:26.362 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
21:36:26.362 [Lua] > continuing spline boss_29 index: 9 retries: 0
21:36:26.375 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
21:36:26.375 [Lua] > continuing spline boss_29 index: 10 retries: 0
21:36:26.400 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0015972242690622807 boss_29
21:36:26.400 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
21:36:26.400 [Lua] > spline completed boss_29 retries: 0
21:36:26.594 [Lua] Init group template: spline_patrol
21:36:43.343 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source.
21:36:44.854 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source.
21:36:51.368 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:36:51.380 [Lua] Spline already found!
21:36:51.416 [Lua] Init group template: spline_patrol
21:36:55.831 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:36:55.847 [Lua] Spline already found!
21:36:55.894 [Lua] Init group template: spline_patrol
21:37:10.587 [Lua] Time for new HOOORDE! multi_first_wave
21:37:10.587 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
21:37:10.587 [Lua] horde requested: vector_blob
21:37:10.587 [Lua] wants to spawn ahead within distance: 60
21:37:10.587 [Lua] horde crated with id 12 of type vector_blob
21:37:10.587 [Lua] managed to spawn 56/56 horde enemies
21:37:10.587 [Lua] vector blob horde has started
21:37:11.459 [Lua] Init group template: horde
21:37:20.755 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:37:20.755 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:37:20.755 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
21:37:20.755 [Lua] horde requested: vector_blob
21:37:20.755 [Lua] wants to spawn ahead within distance: 60
21:37:20.755 [Lua] horde crated with id 13 of type vector_blob
21:37:20.756 [Lua] managed to spawn 54/55 horde enemies
21:37:20.756 [Lua] vector blob horde has started
21:37:32.683 [Lua] Horde killed: ?
21:37:32.724 [Lua] HORDE: last wave, reset to standard horde delay
21:37:32.724 [Lua] Time for new HOOORDE! multi_last_wave
21:37:32.724 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
21:37:32.724 [Lua] horde requested: vector_blob
21:37:32.724 [Lua] wants to spawn ahead within distance: 60
21:37:32.724 [Lua] horde crated with id 14 of type vector_blob
21:37:32.724 [Lua] managed to spawn 56/58 horde enemies
21:37:32.724 [Lua] vector blob horde has started
21:37:56.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:37:56.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:37:56.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:38:03.772 [Lua] Switching ConflictSettings: to: chaos
21:38:03.772 [Lua] pacing=chaos
21:38:03.772 [Lua] roaming=nil
21:38:03.772 [Lua] specials=chaos
21:38:03.772 [Lua] debug_color=purple
21:38:03.772 [Lua] contained_breeds=nil
21:38:03.772 [Lua] pack_spawning=chaos
21:38:03.772 [Lua] disabled=false
21:38:03.772 [Lua] factions=nil
21:38:03.772 [Lua] boss=chaos
21:38:03.772 [Lua] horde=chaos
21:38:03.772 [Lua] name=chaos
21:38:03.772 [Lua] intensity=default
21:38:03.772 [Lua] ---
21:38:30.777 [Flow] ENABLE
21:38:58.379 [Lua] Switching ConflictSettings: to: default
21:38:58.379 [Lua] pacing=default
21:38:58.379 [Lua] roaming=nil
21:38:58.379 [Lua] specials=default
21:38:58.379 [Lua] debug_color=maroon
21:38:58.379 [Lua] contained_breeds=nil
21:38:58.379 [Lua] pack_spawning=default
21:38:58.379 [Lua] disabled=false
21:38:58.379 [Lua] factions=nil
21:38:58.379 [Lua] boss=default
21:38:58.379 [Lua] horde=default
21:38:58.379 [Lua] name=default
21:38:58.379 [Lua] intensity=default
21:38:58.379 [Lua] ---
21:38:58.671 [Lua] Switching ConflictSettings: to: chaos
21:38:58.671 [Lua] pacing=chaos
21:38:58.671 [Lua] roaming=nil
21:38:58.671 [Lua] specials=chaos
21:38:58.671 [Lua] debug_color=purple
21:38:58.671 [Lua] contained_breeds=nil
21:38:58.671 [Lua] pack_spawning=chaos
21:38:58.671 [Lua] disabled=false
21:38:58.671 [Lua] factions=nil
21:38:58.671 [Lua] boss=chaos
21:38:58.671 [Lua] horde=chaos
21:38:58.671 [Lua] name=chaos
21:38:58.671 [Lua] intensity=default
21:38:58.671 [Lua] ---
21:38:58.778 [Lua] Switching ConflictSettings: to: default
21:38:58.778 [Lua] pacing=default
21:38:58.778 [Lua] roaming=nil
21:38:58.778 [Lua] specials=default
21:38:58.778 [Lua] debug_color=maroon
21:38:58.778 [Lua] contained_breeds=nil
21:38:58.778 [Lua] pack_spawning=default
21:38:58.778 [Lua] disabled=false
21:38:58.778 [Lua] factions=nil
21:38:58.778 [Lua] boss=default
21:38:58.778 [Lua] horde=default
21:38:58.778 [Lua] name=default
21:38:58.778 [Lua] intensity=default
21:38:58.778 [Lua] ---
21:39:00.959 [Lua] Switching ConflictSettings: to: chaos
21:39:00.959 [Lua] pacing=chaos
21:39:00.959 [Lua] roaming=nil
21:39:00.959 [Lua] specials=chaos
21:39:00.959 [Lua] debug_color=purple
21:39:00.959 [Lua] contained_breeds=nil
21:39:00.959 [Lua] pack_spawning=chaos
21:39:00.959 [Lua] disabled=false
21:39:00.959 [Lua] factions=nil
21:39:00.959 [Lua] boss=chaos
21:39:00.959 [Lua] horde=chaos
21:39:00.959 [Lua] name=chaos
21:39:00.959 [Lua] intensity=default
21:39:00.959 [Lua] ---
21:39:01.740 [Lua] Switching ConflictSettings: to: default
21:39:01.740 [Lua] pacing=default
21:39:01.740 [Lua] roaming=nil
21:39:01.740 [Lua] specials=default
21:39:01.740 [Lua] debug_color=maroon
21:39:01.740 [Lua] contained_breeds=nil
21:39:01.740 [Lua] pack_spawning=default
21:39:01.740 [Lua] disabled=false
21:39:01.740 [Lua] factions=nil
21:39:01.740 [Lua] boss=default
21:39:01.740 [Lua] horde=default
21:39:01.740 [Lua] name=default
21:39:01.740 [Lua] intensity=default
21:39:01.740 [Lua] ---
21:39:01.792 [Lua] Switching ConflictSettings: to: chaos
21:39:01.792 [Lua] pacing=chaos
21:39:01.792 [Lua] roaming=nil
21:39:01.792 [Lua] specials=chaos
21:39:01.792 [Lua] debug_color=purple
21:39:01.792 [Lua] contained_breeds=nil
21:39:01.792 [Lua] pack_spawning=chaos
21:39:01.792 [Lua] disabled=false
21:39:01.792 [Lua] factions=nil
21:39:01.792 [Lua] boss=chaos
21:39:01.792 [Lua] horde=chaos
21:39:01.792 [Lua] name=chaos
21:39:01.792 [Lua] intensity=default
21:39:01.792 [Lua] ---
21:39:02.107 [Lua] Switching ConflictSettings: to: default
21:39:02.107 [Lua] pacing=default
21:39:02.107 [Lua] roaming=nil
21:39:02.107 [Lua] specials=default
21:39:02.107 [Lua] debug_color=maroon
21:39:02.107 [Lua] contained_breeds=nil
21:39:02.107 [Lua] pack_spawning=default
21:39:02.107 [Lua] disabled=false
21:39:02.107 [Lua] factions=nil
21:39:02.107 [Lua] boss=default
21:39:02.107 [Lua] horde=default
21:39:02.107 [Lua] name=default
21:39:02.107 [Lua] intensity=default
21:39:02.107 [Lua] ---
21:39:03.469 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:39:03.479 [Lua] Spline already found!
21:39:03.521 [Lua] Init group template: spline_patrol
21:39:13.343 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xbca6, position: 0
21:39:18.520 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
21:39:29.002 [Flow] destructible planks state 1
21:39:29.002 [Flow] destructible planks state 2
21:39:29.002 [Flow] destructible planks state 3 - destroyed
21:39:29.042 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:39:49.569 [Lua] main path terror event triggered: boss_event_storm_fiend
21:39:49.569 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
21:39:49.597 [Flow] Boss DoorStormfiend
21:39:49.598 [Lua] Boss gave [Unit '#ID[efddf406a8a2ba37]'] initial aggro
21:39:49.601 [Lua] Init group template: boss_door_closers
21:39:51.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:39:51.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:39:51.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:39:52.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:39:52.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:39:52.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:39:52.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:39:52.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:39:56.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:39:56.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:39:56.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:40:02.239 [Lua] Time for new HOOORDE! multi_first_wave
21:40:02.239 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
21:40:02.239 [Lua] horde requested: ambush
21:40:02.239 [Lua] setting up ambush-horde
21:40:02.239 [Lua] Composing horde 'large' .. using variant 'plain'
21:40:02.240 [Lua] -> spawning: 56
21:40:02.240 [Lua] horde crated with id 17 of type ambush
21:40:02.240 [Lua] ambush horde has started
21:40:04.390 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:40:04.404 [Lua] Spline already found!
21:40:04.434 [Lua] Init group template: spline_patrol
21:40:07.325 [Lua] Init group template: horde
21:40:29.674 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:40:29.674 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:40:29.674 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
21:40:29.674 [Lua] horde requested: ambush
21:40:29.674 [Lua] setting up ambush-horde
21:40:29.674 [Lua] Composing horde 'large' .. using variant 'plain'
21:40:29.675 [Lua] -> spawning: 56
21:40:29.675 [Lua] horde crated with id 19 of type ambush
21:40:29.675 [Lua] ambush horde has started
21:40:34.772 [Lua] Init group template: horde
21:40:50.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:40:50.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:40:50.783 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:40:50.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 4537872
21:40:51.132 [Lua] HORDE: last wave, reset to standard horde delay
21:40:51.132 [Lua] Time for new HOOORDE! multi_last_wave
21:40:51.132 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
21:40:51.132 [Lua] horde requested: ambush
21:40:51.132 [Lua] setting up ambush-horde
21:40:51.132 [Lua] Composing horde 'large' .. using variant 'plain'
21:40:51.132 [Lua] -> spawning: 53
21:40:51.132 [Lua] horde crated with id 20 of type ambush
21:40:51.132 [Lua] ambush horde has started
21:40:51.792 [Lua] Horde killed: ?
21:40:52.354 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source.
21:40:52.794 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:40:56.266 [Lua] Init group template: horde
21:41:03.906 [Lua] [ChatManager][1]System: Rafio picked up a Loot Die
21:41:07.288 [Lua] Horde killed: ?
21:41:18.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:41:18.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 1212304
21:41:21.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:41:21.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:41:21.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:41:21.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:41:21.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:41:23.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 97882
21:41:23.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 97882
21:41:23.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 97882
21:41:26.751 [Lua] Horde killed: ?
21:41:39.715 [Flow] DISABLE
21:41:45.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 78, name: `unknown`
21:41:51.544 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Grimoire
21:42:02.112 [Lua] Switching ConflictSettings: to: chaos
21:42:02.112 [Lua] pacing=chaos
21:42:02.112 [Lua] roaming=nil
21:42:02.112 [Lua] specials=chaos
21:42:02.112 [Lua] debug_color=purple
21:42:02.112 [Lua] contained_breeds=nil
21:42:02.112 [Lua] pack_spawning=chaos
21:42:02.112 [Lua] disabled=false
21:42:02.112 [Lua] factions=nil
21:42:02.112 [Lua] boss=chaos
21:42:02.112 [Lua] horde=chaos
21:42:02.112 [Lua] name=chaos
21:42:02.112 [Lua] intensity=default
21:42:02.112 [Lua] ---
21:42:05.370 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:42:05.381 [Lua] Spline already found!
21:42:05.407 [Lua] Init group template: spline_patrol
21:42:12.709 [Lua] fence jumping
21:42:13.342 [Lua] ready to jump failed
21:42:14.419 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:42:14.432 [Lua] Spline already found!
21:42:14.476 [Lua] Init group template: spline_patrol
21:42:18.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source.
21:42:25.346 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:42:25.355 [Lua] Spline already found!
21:42:25.393 [Lua] Init group template: spline_patrol
21:42:30.942 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:42:30.954 [Lua] Spline already found!
21:42:30.993 [Lua] Switching ConflictSettings: to: skaven
21:42:30.993 [Lua] pacing=default
21:42:30.993 [Lua] roaming=nil
21:42:30.993 [Lua] specials=skaven
21:42:30.993 [Lua] debug_color=orange
21:42:30.993 [Lua] contained_breeds=nil
21:42:30.993 [Lua] pack_spawning=skaven
21:42:30.993 [Lua] disabled=false
21:42:30.993 [Lua] factions=nil
21:42:30.993 [Lua] boss=skaven
21:42:30.993 [Lua] horde=default
21:42:30.993 [Lua] name=skaven
21:42:30.993 [Lua] intensity=default
21:42:30.993 [Lua] ---
21:42:30.997 [Lua] Init group template: spline_patrol
21:42:35.488 [Lua] Switching ConflictSettings: to: chaos
21:42:35.488 [Lua] pacing=chaos
21:42:35.488 [Lua] roaming=nil
21:42:35.488 [Lua] specials=chaos
21:42:35.488 [Lua] debug_color=purple
21:42:35.488 [Lua] contained_breeds=nil
21:42:35.488 [Lua] pack_spawning=chaos
21:42:35.488 [Lua] disabled=false
21:42:35.488 [Lua] factions=nil
21:42:35.488 [Lua] boss=chaos
21:42:35.488 [Lua] horde=chaos
21:42:35.488 [Lua] name=chaos
21:42:35.488 [Lua] intensity=default
21:42:35.488 [Lua] ---
21:42:37.693 [Lua] Switching ConflictSettings: to: skaven
21:42:37.693 [Lua] pacing=default
21:42:37.693 [Lua] roaming=nil
21:42:37.693 [Lua] specials=skaven
21:42:37.693 [Lua] debug_color=orange
21:42:37.693 [Lua] contained_breeds=nil
21:42:37.693 [Lua] pack_spawning=skaven
21:42:37.693 [Lua] disabled=false
21:42:37.693 [Lua] factions=nil
21:42:37.693 [Lua] boss=skaven
21:42:37.693 [Lua] horde=default
21:42:37.693 [Lua] name=skaven
21:42:37.693 [Lua] intensity=default
21:42:37.693 [Lua] ---
21:43:08.307 [Lua] Time for new HOOORDE! multi_first_wave
21:43:08.307 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
21:43:08.307 [Lua] horde requested: vector
21:43:08.307 [Lua] setting up vector-horde
21:43:08.307 [Lua] Composing horde 'large' .. using variant 'plain'
21:43:08.307 [Lua] --> horde wants to spawn behind players (0.9004000025539/0.67
21:43:08.308 [Lua] -> spawning: 55
21:43:08.308 [Lua] horde crated with id 25 of type vector
21:43:08.308 [Lua] vector horde has started
21:43:19.521 [Lua] HORDE: Pushing horde in time; too many units out 65
21:43:20.586 [Lua] Init group template: horde
21:43:25.182 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:43:25.182 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:43:25.182 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
21:43:25.182 [Lua] horde requested: vector
21:43:25.182 [Lua] setting up vector-horde
21:43:25.182 [Lua] Composing horde 'large' .. using variant 'plain'
21:43:25.182 [Lua] --> horde wants to spawn ahead of players (0.64737074448908/0.67
21:43:25.182 [Lua] -> spawning: 54
21:43:25.182 [Lua] horde crated with id 26 of type vector
21:43:25.182 [Lua] vector horde has started
21:43:34.299 [Lua] Coordinated attack!
21:43:35.966 [Lua] Init group template: horde
21:43:42.649 [Lua] HORDE: Pushing horde in time; too many units out 68
21:43:47.708 [Lua] HORDE: last wave, reset to standard horde delay
21:43:47.708 [Lua] Time for new HOOORDE! multi_last_wave
21:43:47.708 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
21:43:47.708 [Lua] horde requested: vector
21:43:47.708 [Lua] setting up vector-horde
21:43:47.708 [Lua] Composing horde 'large' .. using variant 'plain'
21:43:47.708 [Lua] --> horde wants to spawn ahead of players (0.55514391655761/0.67
21:43:47.708 [Lua] -> spawning: 55
21:43:47.708 [Lua] horde crated with id 27 of type vector
21:43:47.708 [Lua] vector horde has started
21:43:55.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x14491, position: 0
21:44:00.011 [Lua] Init group template: horde
21:44:00.903 [Lua] Horde killed: ?
21:44:32.164 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:44:32.177 [Lua] Spline already found!
21:44:32.252 [Lua] Init group template: spline_patrol
21:44:47.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:44:47.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:44:47.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:45:01.263 [Lua] Horde killed: ?
21:45:09.308 [Lua] Switching ConflictSettings: to: chaos
21:45:09.308 [Lua] pacing=chaos
21:45:09.308 [Lua] roaming=nil
21:45:09.308 [Lua] specials=chaos
21:45:09.308 [Lua] debug_color=purple
21:45:09.308 [Lua] contained_breeds=nil
21:45:09.308 [Lua] pack_spawning=chaos
21:45:09.308 [Lua] disabled=false
21:45:09.308 [Lua] factions=nil
21:45:09.308 [Lua] boss=chaos
21:45:09.308 [Lua] horde=chaos
21:45:09.308 [Lua] name=chaos
21:45:09.308 [Lua] intensity=default
21:45:09.308 [Lua] ---
21:45:13.124 [Lua] Horde killed: ?
21:45:18.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4102515686, playing_id: 0x16e0a, position: 0
21:45:26.238 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:45:26.250 [Lua] Spline already found!
21:45:26.278 [Lua] Init group template: spline_patrol
21:45:35.032 [Lua] [ChatManager][1]System: Rafio picked up a piece of Ravaged Art
21:45:50.157 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
21:45:54.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 78, name: `unknown`
21:46:23.282 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source.
21:46:55.022 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:46:55.034 [Lua] Spline already found!
21:46:55.067 [Lua] Init group template: spline_patrol
21:47:15.093 [Lua] Time for new HOOORDE! multi_first_wave
21:47:15.093 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
21:47:15.093 [Lua] horde requested: vector_blob
21:47:15.093 [Lua] wants to spawn behind within distance: 60
21:47:15.093 [Lua] horde crated with id 31 of type vector_blob
21:47:15.093 [Lua] managed to spawn 31/31 horde enemies
21:47:15.093 [Lua] vector blob horde has started
21:47:15.489 [Lua] Init group template: horde
21:47:25.311 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:47:25.311 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:47:25.311 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
21:47:25.311 [Lua] horde requested: vector_blob
21:47:25.311 [Lua] wants to spawn behind within distance: 60
21:47:25.311 [Lua] horde crated with id 32 of type vector_blob
21:47:25.311 [Lua] managed to spawn 30/30 horde enemies
21:47:25.311 [Lua] vector blob horde has started
21:47:25.783 [Lua] Init group template: horde
21:47:26.642 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x18e2d, position: 0
21:47:38.467 [Lua] HORDE: last wave, reset to standard horde delay
21:47:38.467 [Lua] Time for new HOOORDE! multi_last_wave
21:47:38.467 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
21:47:38.467 [Lua] horde requested: vector_blob
21:47:38.467 [Lua] wants to spawn ahead within distance: 60
21:47:38.467 [Lua] horde crated with id 33 of type vector_blob
21:47:38.467 [Lua] managed to spawn 29/29 horde enemies
21:47:38.467 [Lua] vector blob horde has started
21:47:38.931 [Lua] Init group template: horde
21:47:41.900 [Lua] Horde killed: ?
21:47:49.770 [Lua] Horde killed: ?
21:47:52.951 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source.
21:47:55.957 [Lua] fence jumping
21:47:57.129 [Lua] ready to jump failed
21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:48:03.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:48:05.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 104720
21:48:11.021 [Lua] Horde killed: ?
21:48:39.397 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:48:39.406 [Lua] Spline already found!
21:48:39.432 [Lua] Init group template: spline_patrol
21:48:41.110 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 16
21:48:41.350 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 15
21:48:41.491 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 14
21:48:42.004 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 13
21:48:42.230 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 12
21:48:46.450 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:48:46.460 [Lua] Spline already found!
21:48:46.489 [Lua] Init group template: spline_patrol
21:48:46.591 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 15
21:48:47.853 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:48:47.867 [Lua] Spline already found!
21:48:47.892 [Lua] Init group template: spline_patrol
21:49:18.036 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source.
21:49:48.244 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:49:48.259 [Lua] Spline already found!
21:49:48.287 [Lua] Init group template: spline_patrol
21:49:49.214 [Lua] Time for new HOOORDE! multi_first_wave
21:49:49.214 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
21:49:49.214 [Lua] horde requested: vector_blob
21:49:49.214 [Lua] wants to spawn behind within distance: 60
21:49:49.214 [Lua] horde crated with id 38 of type vector_blob
21:49:49.214 [Lua] managed to spawn 26/26 horde enemies
21:49:49.214 [Lua] vector blob horde has started
21:49:49.523 [Lua] Init group template: horde
21:49:55.105 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
21:49:58.407 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:49:58.407 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:49:58.407 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
21:49:58.407 [Lua] horde requested: vector_blob
21:49:58.407 [Lua] wants to spawn behind within distance: 60
21:49:58.407 [Lua] horde crated with id 39 of type vector_blob
21:49:58.407 [Lua] managed to spawn 33/33 horde enemies
21:49:58.407 [Lua] vector blob horde has started
21:49:58.666 [Lua] [ChatManager][1]System: Rafio picked up a Grimoire
21:49:58.807 [Lua] Init group template: horde
21:49:59.775 [Flow] lua_on_damage_taken
21:49:59.775 [Flow] 1
21:50:00.832 [Flow] lua_on_damage_taken
21:50:00.832 [Flow] 2
21:50:00.872 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
21:50:08.634 [Lua] HORDE: last wave, reset to standard horde delay
21:50:08.634 [Lua] Time for new HOOORDE! multi_last_wave
21:50:08.634 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
21:50:08.634 [Lua] horde requested: vector_blob
21:50:08.634 [Lua] wants to spawn ahead within distance: 60
21:50:08.634 [Lua] horde crated with id 40 of type vector_blob
21:50:08.634 [Lua] managed to spawn 25/27 horde enemies
21:50:08.635 [Lua] vector blob horde has started
21:50:11.282 [Flow] lua_on_damage_taken
21:50:11.282 [Flow] 1
21:50:12.250 [Flow] lua_on_damage_taken
21:50:12.250 [Flow] 2
21:50:12.286 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
21:50:13.638 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
21:50:21.920 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 55 action: fallback_idle
21:50:22.032 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 42 size: 54 action: fallback_idle
21:50:22.032 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 53 action: fallback_idle
21:50:22.042 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 48 size: 52 action: fallback_idle
21:50:22.107 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 51 action: fallback_idle
21:50:22.117 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 50 action: fallback_idle
21:50:22.134 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 49 action: fallback_idle
21:50:22.153 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 48 action: fallback_idle
21:50:22.207 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 47 action: fallback_idle
21:50:22.260 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 46 action: fallback_idle
21:50:22.272 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 45 action: fallback_idle
21:50:22.272 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 44 action: fallback_idle
21:50:22.282 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 40 size: 43 action: fallback_idle
21:50:22.313 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 42 action: fallback_idle
21:50:22.343 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 41 action: fallback_idle
21:50:25.141 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 32 action: fallback_idle
21:50:25.181 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 31 action: fallback_idle
21:50:25.249 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 30 action: fallback_idle
21:50:25.343 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 29 action: fallback_idle
21:50:25.343 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 28 action: fallback_idle
21:50:25.410 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 27 action: fallback_idle
21:50:28.283 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 26 action: fallback_idle
21:50:28.320 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 25 action: fallback_idle
21:50:28.469 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 23 action: fallback_idle
21:50:34.750 [Lua] Horde killed: ?
21:50:34.815 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 27 action: fallback_idle
21:50:42.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:50:42.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:50:42.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:50:42.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:50:55.730 [Lua] Horde killed: ?
21:51:11.748 [Lua] Switching ConflictSettings: to: skaven
21:51:11.748 [Lua] pacing=default
21:51:11.748 [Lua] roaming=nil
21:51:11.748 [Lua] specials=skaven
21:51:11.748 [Lua] debug_color=orange
21:51:11.748 [Lua] contained_breeds=nil
21:51:11.748 [Lua] pack_spawning=skaven
21:51:11.748 [Lua] disabled=false
21:51:11.748 [Lua] factions=nil
21:51:11.748 [Lua] boss=skaven
21:51:11.748 [Lua] horde=default
21:51:11.748 [Lua] name=skaven
21:51:11.748 [Lua] intensity=default
21:51:11.748 [Lua] ---
21:51:19.341 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
21:51:22.838 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
21:51:36.567 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 8
21:51:39.301 [Flow] lua_on_damage_taken
21:51:39.301 [Flow] 1
21:51:41.150 [Flow] lua_on_damage_taken
21:51:41.150 [Flow] 2
21:51:41.182 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
21:51:53.344 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 155 will change to a manual source.
21:52:02.347 [Lua] Time for new HOOORDE! multi_first_wave
21:52:02.347 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
21:52:02.347 [Lua] horde requested: vector
21:52:02.347 [Lua] setting up vector-horde
21:52:02.347 [Lua] Composing horde 'large' .. using variant 'plain'
21:52:02.347 [Lua] --> horde wants to spawn behind players (0.91185491472757/0.67
21:52:02.347 [Lua] -> spawning: 56
21:52:02.347 [Lua] horde crated with id 41 of type vector
21:52:02.347 [Lua] vector horde has started
21:52:03.439 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
21:52:11.809 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:52:14.607 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
21:52:14.607 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:52:14.607 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
21:52:14.607 [Lua] horde requested: vector
21:52:14.607 [Lua] setting up vector-horde
21:52:14.607 [Lua] Composing horde 'large' .. using variant 'plain'
21:52:14.607 [Lua] --> horde wants to spawn ahead of players (0.1322094695104/0.67
21:52:14.607 [Lua] -> spawning: 56
21:52:14.607 [Lua] horde crated with id 42 of type vector
21:52:14.607 [Lua] vector horde has started
21:52:17.293 [Lua] Init group template: horde
21:52:31.827 [Lua] HORDE: last wave, reset to standard horde delay
21:52:31.827 [Lua] Time for new HOOORDE! multi_last_wave
21:52:31.827 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
21:52:31.827 [Lua] horde requested: vector
21:52:31.827 [Lua] setting up vector-horde
21:52:31.827 [Lua] Composing horde 'large' .. using variant 'plain'
21:52:31.827 [Lua] --> horde wants to spawn behind players (0.79978297472661/0.67
21:52:31.827 [Lua] -> spawning: 54
21:52:31.827 [Lua] horde crated with id 43 of type vector
21:52:31.827 [Lua] vector horde has started
21:52:37.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:52:37.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 1212304
21:52:41.568 [Lua] Horde killed: ?
21:52:48.781 [Lua] Init group template: horde
21:53:00.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x23398, position: 0
21:53:02.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:53:02.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 1212304
21:53:08.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:53:08.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:53:08.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:53:08.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:53:08.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:53:10.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 97882
21:53:10.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 97882
21:53:10.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 97882
21:53:10.805 [Lua] Horde killed: ?
21:53:17.417 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:53:17.431 [Lua] Spline already found!
21:53:17.478 [Lua] Init group template: spline_patrol
21:53:27.598 [Lua] [ChatManager][1]System: Kerillian picked up a Tome
21:53:31.622 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:53:31.632 [Lua] Spline already found!
21:53:31.658 [Lua] Init group template: spline_patrol
21:53:36.143 [Lua] Switching ConflictSettings: to: chaos
21:53:36.143 [Lua] pacing=chaos
21:53:36.143 [Lua] roaming=nil
21:53:36.143 [Lua] specials=chaos
21:53:36.143 [Lua] debug_color=purple
21:53:36.143 [Lua] contained_breeds=nil
21:53:36.143 [Lua] pack_spawning=chaos
21:53:36.143 [Lua] disabled=false
21:53:36.143 [Lua] factions=nil
21:53:36.143 [Lua] boss=chaos
21:53:36.143 [Lua] horde=chaos
21:53:36.143 [Lua] name=chaos
21:53:36.143 [Lua] intensity=default
21:53:36.143 [Lua] ---
21:53:49.607 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:53:49.617 [Lua] Spline already found!
21:53:49.657 [Lua] Init group template: spline_patrol
21:53:53.735 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:53:53.747 [Lua] Spline already found!
21:53:53.794 [Lua] Init group template: spline_patrol
21:53:55.797 [Lua] Override Player Respawning end_event_start true
21:53:55.797 [Lua] Override Player Respawning portal_respawn false
21:53:59.325 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:53:59.336 [Lua] Spline already found!
21:53:59.367 [Lua] Init group template: spline_patrol
21:54:22.693 [Lua] Coordinated attack!
21:54:30.780 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:54:30.793 [Lua] Spline already found!
21:54:30.826 [Lua] Init group template: spline_patrol
21:54:30.975 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
21:54:32.465 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:54:32.477 [Lua] Spline already found!
21:54:32.507 [Lua] Init group template: spline_patrol
21:54:35.413 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:54:35.424 [Lua] Spline already found!
21:54:35.468 [Lua] Init group template: spline_patrol
21:55:04.357 [Lua] Time for new HOOORDE! multi_first_wave
21:55:04.357 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
21:55:04.357 [Lua] horde requested: ambush
21:55:04.357 [Lua] setting up ambush-horde
21:55:04.357 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
21:55:04.357 [Lua] -> spawning: 27
21:55:04.357 [Lua] horde crated with id 52 of type ambush
21:55:04.357 [Lua] ambush horde has started
21:55:05.257 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 8
21:55:09.483 [Lua] Init group template: horde
21:55:13.574 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:55:13.574 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:55:13.574 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
21:55:13.574 [Lua] horde requested: ambush
21:55:13.574 [Lua] setting up ambush-horde
21:55:13.574 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
21:55:13.574 [Lua] -> spawning: 26
21:55:13.574 [Lua] horde crated with id 53 of type ambush
21:55:13.574 [Lua] ambush horde has started
21:55:18.704 [Lua] Init group template: horde
21:55:18.832 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source.
21:55:23.971 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source.
21:55:31.569 [Lua] HORDE: last wave, reset to standard horde delay
21:55:31.569 [Lua] Time for new HOOORDE! multi_last_wave
21:55:31.569 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
21:55:31.569 [Lua] horde requested: ambush
21:55:31.570 [Lua] setting up ambush-horde
21:55:31.570 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
21:55:31.570 [Lua] -> spawning: 27
21:55:31.570 [Lua] horde crated with id 54 of type ambush
21:55:31.570 [Lua] ambush horde has started
21:55:35.162 [Lua] Horde killed: ?
21:55:36.167 [Lua] Init group template: horde
21:55:36.664 [Lua] Horde killed: ?
21:56:10.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:56:10.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:56:10.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:56:12.041 [Lua] Horde killed: ?
21:56:14.387 [Lua] Override Player Respawning end_event_start false
21:56:14.387 [Lua] Override Player Respawning end_event_respawn true
21:56:14.389 [Lua] TerrorEventMixer.start_event: nurgle_end_event_start (seed: 0)
21:56:20.154 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 6
21:56:24.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:56:26.392 [Lua] main path terror event triggered: rare_event_loot_rat
21:56:26.392 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
21:56:31.391 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_03
21:56:31.398 [Lua] TerrorEventMixer.start_event: nurgle_end_event_stinger (seed: 0)
21:56:31.398 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_03 (seed: 0)
21:56:39.576 [Lua] [ChatManager][1]System: Rafio picked up a Loot Die
21:56:50.303 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_05
21:56:50.303 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_05 (seed: 0)
21:56:50.790 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 10 size: 10 action: nil
21:56:53.287 [Flow] ----- ANIM ENDED
21:56:53.287 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:56:53.612 [Flow] ---- SPLASH START
21:56:53.631 [Flow] ---- SPLASH START
21:56:54.529 [Flow] ----- ANIM ENDED
21:56:54.529 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:56:54.825 [Flow] ---- SPLASH START
21:56:54.836 [Flow] ---- SPLASH START
21:56:55.897 [Lua] event horde ends!
21:56:56.882 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03
21:56:56.886 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 (seed: 0)
21:56:57.835 [Flow] ----- ANIM ENDED
21:56:57.835 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:56:58.149 [Flow] ---- SPLASH START
21:56:58.160 [Flow] ---- SPLASH START
21:56:58.962 [Lua] event horde ends!
21:56:59.344 [Flow] ----- ANIM ENDED
21:56:59.344 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:56:59.654 [Flow] ---- SPLASH START
21:56:59.666 [Flow] ---- SPLASH START
21:57:01.434 [Flow] ----- ANIM ENDED
21:57:01.434 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:57:01.748 [Flow] ---- SPLASH START
21:57:01.761 [Flow] ---- SPLASH START
21:57:12.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x29bc8, position: 0
21:57:14.896 [Lua] event horde ends!
21:57:14.912 [Lua] event horde ends!
21:57:19.432 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04
21:57:19.432 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0)
21:57:28.316 [Flow] ----- ANIM ENDED
21:57:28.316 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:57:28.626 [Flow] ---- SPLASH START
21:57:28.640 [Flow] ---- SPLASH START
21:57:28.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:57:28.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064913
21:57:28.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064918
21:57:31.727 [Flow] ----- ANIM ENDED
21:57:31.727 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:57:32.023 [Flow] ---- SPLASH START
21:57:32.035 [Flow] ---- SPLASH START
21:57:43.992 [Lua] event horde ends!
21:57:44.004 [Lua] event horde ends!
21:57:45.274 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01
21:57:45.274 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0)
21:58:09.400 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_03
21:58:09.400 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_03 (seed: 0)
21:58:09.765 [Lua] event horde ends!
21:58:13.281 [Flow] ----- ANIM ENDED
21:58:13.597 [Flow] ---- SPLASH START
21:58:13.613 [Flow] ---- SPLASH START
21:58:14.422 [Flow] ----- ANIM ENDED
21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:58:14.422 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:58:14.423 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:58:14.739 [Flow] ---- SPLASH START
21:58:14.755 [Flow] ---- SPLASH START
21:58:21.060 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:21.060 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:21.060 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:21.060 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:21.117 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:21.117 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:21.117 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:21.117 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:21.253 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:21.253 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:22.294 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:22.294 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:22.294 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:22.294 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:22.361 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:22.361 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:22.361 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:22.361 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:22.503 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:22.503 warning: [Physics] Create Actor: Shape density varies. Using average.
21:58:22.944 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03
21:58:22.947 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 (seed: 0)
21:58:27.635 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x2c18b, position: 0
21:58:32.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:58:32.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064913
21:58:32.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064918
21:58:33.954 [Lua] event horde ends!
21:58:35.432 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01
21:58:35.432 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0)
21:58:36.964 [Lua] event horde ends!
21:58:37.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2c687, position: 0
21:58:43.445 [Lua] state dead despawn
21:58:43.457 [Lua] [GameNetworkManager] destroying game object with go_id=64
21:58:55.208 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 28 action: nil
21:58:59.949 [Lua] event horde ends!
21:59:01.978 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 8 size: 12 action: nil
21:59:02.411 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 7 size: 11 action: nil
21:59:02.537 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 10 size: 10 action: nil
21:59:03.572 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02
21:59:03.579 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 (seed: 0)
21:59:04.015 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_06
21:59:04.015 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_06 (seed: 0)
21:59:08.115 [Lua] event horde failed
21:59:08.525 [Lua] [ChatManager][1]System: Rafio picked up a Tome
21:59:08.919 [Lua] [RespawnHandler] Found available override unit
21:59:08.920 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000109a86cfe 5
21:59:08.923 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:59:08.923 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=291
21:59:26.210 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01
21:59:26.210 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0)
21:59:33.441 [Lua] event horde ends!
21:59:36.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
21:59:36.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064913
21:59:36.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064918
21:59:45.889 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 11 action: fallback_idle
21:59:48.799 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_06
21:59:48.799 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_06 (seed: 0)
21:59:49.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 78, name: `unknown`
21:59:50.688 [Lua] event horde ends!
21:59:52.880 [Lua] event horde failed
21:59:59.768 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01
21:59:59.772 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0)
22:00:01.543 [Flow] ----- ANIM ENDED
22:00:01.842 [Flow] ---- SPLASH START
22:00:01.855 [Flow] ---- SPLASH START
22:00:02.873 [Flow] ----- ANIM ENDED
22:00:03.178 [Flow] ---- SPLASH START
22:00:03.190 [Flow] ---- SPLASH START
22:00:04.476 [Flow] ----- ANIM ENDED
22:00:04.783 [Flow] ---- SPLASH START
22:00:04.798 [Flow] ---- SPLASH START
22:00:08.882 [Flow] ----- ANIM ENDED
22:00:09.172 [Flow] ---- SPLASH START
22:00:09.184 [Flow] ---- SPLASH START
22:00:12.371 [Flow] ----- ANIM ENDED
22:00:12.690 [Flow] ---- SPLASH START
22:00:12.706 [Flow] ---- SPLASH START
22:00:13.512 [Flow] ----- ANIM ENDED
22:00:13.812 [Flow] ---- SPLASH START
22:00:13.828 [Flow] ---- SPLASH START
22:00:18.410 [Lua] event horde ends!
22:00:18.874 [Flow] ----- ANIM ENDED
22:00:19.229 [Flow] ---- SPLASH START
22:00:19.243 [Flow] ---- SPLASH START
22:00:28.885 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01
22:00:28.885 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0)
22:00:30.436 [Flow] ----- ANIM ENDED
22:00:30.757 [Flow] ---- SPLASH START
22:00:30.772 [Flow] ---- SPLASH START
22:00:33.299 [Flow] ----- ANIM ENDED
22:00:33.625 [Flow] ---- SPLASH START
22:00:33.637 [Flow] ---- SPLASH START
22:00:40.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
22:00:40.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064913
22:00:40.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064918
22:00:53.463 [Lua] event horde ends!
22:00:53.932 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01
22:00:53.939 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0)
22:00:54.884 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04
22:00:54.884 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0)
22:01:00.846 [Flow] ----- ANIM ENDED
22:01:01.144 [Flow] ---- SPLASH START
22:01:01.155 [Flow] ---- SPLASH START
22:01:05.221 [Flow] ----- ANIM ENDED
22:01:05.531 [Flow] ---- SPLASH START
22:01:05.542 [Flow] ---- SPLASH START
22:01:15.168 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_03
22:01:15.168 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_03 (seed: 0)
22:01:19.479 [Lua] event horde ends!
22:01:19.490 [Lua] event horde ends!
22:01:24.658 [Flow] ----- ANIM ENDED
22:01:24.968 [Flow] ---- SPLASH START
22:01:24.979 [Flow] ---- SPLASH START
22:01:25.690 [Flow] ----- ANIM ENDED
22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:01:25.690 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:01:25.692 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:01:26.001 [Flow] ---- SPLASH START
22:01:26.020 [Flow] ---- SPLASH START
22:01:29.841 warning: [Physics] Create Actor: Shape density varies. Using average.
22:01:29.841 warning: [Physics] Create Actor: Shape density varies. Using average.
22:01:29.841 warning: [Physics] Create Actor: Shape density varies. Using average.
22:01:29.841 warning: [Physics] Create Actor: Shape density varies. Using average.
22:01:30.365 warning: [Physics] Create Actor: Shape density varies. Using average.
22:01:30.365 warning: [Physics] Create Actor: Shape density varies. Using average.
22:01:30.365 warning: [Physics] Create Actor: Shape density varies. Using average.
22:01:30.365 warning: [Physics] Create Actor: Shape density varies. Using average.
22:01:36.535 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04
22:01:36.535 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0)
22:01:39.732 [Lua] event horde ends!
22:01:42.773 [Lua] event horde ends!
22:01:44.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
22:01:44.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064913
22:01:44.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064918
22:01:46.905 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01
22:01:46.912 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0)
22:01:57.712 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_02
22:01:57.712 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_02 (seed: 0)
22:01:59.379 [Lua] Switching ConflictSettings: to: skaven
22:01:59.379 [Lua] pacing=default
22:01:59.379 [Lua] roaming=nil
22:01:59.379 [Lua] specials=skaven
22:01:59.379 [Lua] debug_color=orange
22:01:59.379 [Lua] contained_breeds=nil
22:01:59.379 [Lua] pack_spawning=skaven
22:01:59.379 [Lua] disabled=false
22:01:59.379 [Lua] factions=nil
22:01:59.379 [Lua] boss=skaven
22:01:59.379 [Lua] horde=default
22:01:59.379 [Lua] name=skaven
22:01:59.379 [Lua] intensity=default
22:01:59.379 [Lua] ---
22:02:01.078 [Lua] event horde ends!
22:02:01.093 [Lua] event horde ends!
22:02:04.626 [Flow] ----- ANIM ENDED
22:02:04.626 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:02:04.939 [Flow] ---- SPLASH START
22:02:04.952 [Flow] ---- SPLASH START
22:02:18.011 [Lua] main_path_player_far_away_check started
22:02:18.142 [Lua] main_path_player_far_away_check started
22:02:18.240 [Lua] main_path_player_far_away_check started
22:02:18.439 [Lua] main_path_player_far_away_check started
22:02:21.171 [Lua] main_path_player_far_away_check started
22:02:21.319 [Lua] main_path_player_far_away_check started
22:02:21.416 [Lua] main_path_player_far_away_check started
22:02:21.599 [Lua] main_path_player_far_away_check started
22:02:22.203 [Lua] event horde ends!
22:02:24.339 [Lua] main_path_player_far_away_check started
22:02:24.415 [Lua] main_path_player_far_away_check started
22:02:24.757 [Lua] main_path_player_far_away_check started
22:02:25.002 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_06
22:02:25.002 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_06 (seed: 0)
22:02:26.760 [Lua] main_path_player_far_away_check started
22:02:27.482 [Lua] main_path_player_far_away_check started
22:02:27.559 [Lua] main_path_player_far_away_check started
22:02:27.896 [Lua] main_path_player_far_away_check started
22:02:29.100 [Lua] event horde failed
22:02:29.598 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03
22:02:29.605 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 (seed: 0)
22:02:29.934 [Lua] main_path_player_far_away_check started
22:02:30.347 [Lua] event horde ends!
22:02:30.637 [Lua] main_path_player_far_away_check started
22:02:30.722 [Lua] main_path_player_far_away_check started
22:02:31.073 [Lua] main_path_player_far_away_check started
22:02:32.332 [Flow] ----- ANIM ENDED
22:02:32.332 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:02:32.636 [Flow] ---- SPLASH START
22:02:32.649 [Flow] ---- SPLASH START
22:02:33.311 [Lua] main_path_player_far_away_check started
22:02:33.796 [Lua] main_path_player_far_away_check started
22:02:35.499 [Lua] main_path_player_far_away_check started
22:02:35.816 [Lua] main_path_player_far_away_check started
22:02:36.419 [Lua] main_path_player_far_away_check started
22:02:36.944 [Lua] main_path_player_far_away_check started
22:02:38.653 [Lua] main_path_player_far_away_check started
22:02:38.965 [Lua] main_path_player_far_away_check started
22:02:39.567 [Lua] main_path_player_far_away_check started
22:02:40.052 [Lua] main_path_player_far_away_check started
22:02:41.808 [Lua] main_path_player_far_away_check started
22:02:42.127 [Lua] main_path_player_far_away_check started
22:02:45.453 [Flow] ----- ANIM ENDED
22:02:45.453 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:02:45.760 [Flow] ---- SPLASH START
22:02:45.769 [Flow] ---- SPLASH START
22:02:48.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
22:02:48.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064913
22:02:48.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064918
22:02:54.575 [Lua] event horde ends!
22:02:55.147 [Lua] main_path_player_far_away_check started
22:02:57.097 [Lua] main_path_player_far_away_check started
22:02:57.141 [Lua] main_path_player_far_away_check started
22:02:57.248 [Lua] main_path_player_far_away_check started
22:02:58.277 [Lua] main_path_player_far_away_check started
22:03:00.209 [Lua] main_path_player_far_away_check started
22:03:00.253 [Lua] main_path_player_far_away_check started
22:03:00.362 [Lua] main_path_player_far_away_check started
22:03:01.380 [Lua] main_path_player_far_away_check started
22:03:03.284 [Lua] main_path_player_far_away_check started
22:03:03.321 [Lua] main_path_player_far_away_check started
22:03:03.411 [Lua] main_path_player_far_away_check started
22:03:04.088 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_06
22:03:04.088 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_06 (seed: 0)
22:03:04.455 [Lua] main_path_player_far_away_check started
22:03:05.202 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03
22:03:05.207 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 (seed: 0)
22:03:06.765 [Lua] main_path_player_far_away_check started
22:03:07.081 [Lua] main_path_player_far_away_check started
22:03:07.658 [Lua] main_path_player_far_away_check started
22:03:07.762 [Lua] main_path_player_far_away_check started
22:03:08.228 [Lua] event horde failed
22:03:09.851 [Lua] main_path_player_far_away_check started
22:03:10.170 [Lua] main_path_player_far_away_check started
22:03:10.755 [Lua] main_path_player_far_away_check started
22:03:10.865 [Lua] main_path_player_far_away_check started
22:03:12.994 [Lua] main_path_player_far_away_check started
22:03:13.373 [Lua] main_path_player_far_away_check started
22:03:13.895 [Lua] main_path_player_far_away_check started
22:03:14.061 [Lua] main_path_player_far_away_check started
22:03:24.314 [Flow] ----- ANIM ENDED
22:03:24.646 [Flow] ---- SPLASH START
22:03:24.659 [Flow] ---- SPLASH START
22:03:25.820 [Flow] ----- ANIM ENDED
22:03:26.133 [Flow] ---- SPLASH START
22:03:26.149 [Flow] ---- SPLASH START
22:03:33.580 [Lua] event horde ends!
22:03:38.568 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04
22:03:38.568 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0)
22:03:45.817 [Flow] ----- ANIM ENDED
22:03:46.152 [Flow] ---- SPLASH START
22:03:46.166 [Flow] ---- SPLASH START
22:03:48.645 [Lua] main_path_player_far_away_check started
22:03:49.395 [Lua] main_path_player_far_away_check started
22:03:51.170 [Lua] main_path_player_far_away_check started
22:03:51.746 [Lua] main_path_player_far_away_check started
22:03:51.944 [Lua] main_path_player_far_away_check started
22:03:52.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
22:03:52.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064913
22:03:52.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 3064918
22:03:52.510 [Lua] main_path_player_far_away_check started
22:03:53.844 [Flow] ----- ANIM ENDED
22:03:53.844 [Lua] TerrorEventMixer.stop_event: nurgle_end_event01
22:03:53.844 [Lua] Override Player Respawning end_event_respawn false
22:03:53.844 [Lua] Override Player Respawning portal_respawn true
22:03:53.846 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:03:53.846 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:03:53.846 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:03:53.846 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:03:53.846 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:03:53.846 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:03:53.846 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:03:54.177 [Flow] ---- SPLASH START
22:03:54.191 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
22:03:54.191 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
22:03:54.192 [Flow] ---- SPLASH START
22:03:54.296 [Lua] main_path_player_far_away_check started
22:03:54.497 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 11 action: fallback_idle
22:03:54.857 [Lua] main_path_player_far_away_check started
22:03:55.093 [Lua] main_path_player_far_away_check started
22:03:55.674 [Lua] main_path_player_far_away_check started
22:03:57.515 [Lua] main_path_player_far_away_check started
22:03:58.062 [Lua] main_path_player_far_away_check started
22:03:58.306 [Lua] main_path_player_far_away_check started
22:03:59.161 [Lua] main_path_player_far_away_check started
22:04:00.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 15, name: `unknown`
22:04:00.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 88, name: `unknown`
22:04:00.066 warning: [Lua] This function is deprecated and shouldn't be called
22:04:00.642 [Lua] main_path_player_far_away_check started
22:04:01.431 [Lua] main_path_player_far_away_check started
22:04:02.290 [Lua] main_path_player_far_away_check started
22:04:02.335 [Lua] main_path_player_far_away_check started
22:04:02.999 [Lua] event horde ends!
22:04:03.015 [Lua] event horde ends!
22:04:04.524 [Lua] main_path_player_far_away_check started
22:04:05.117 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape (seed: 0)
22:04:05.372 [Lua] main_path_player_far_away_check started
22:04:05.399 [Lua] main_path_player_far_away_check started
22:04:07.662 [Lua] main_path_player_far_away_check started
22:04:07.731 [Lua] Switching ConflictSettings: to: chaos
22:04:07.731 [Lua] pacing=chaos
22:04:07.731 [Lua] roaming=nil
22:04:07.731 [Lua] specials=chaos
22:04:07.731 [Lua] debug_color=purple
22:04:07.731 [Lua] contained_breeds=nil
22:04:07.731 [Lua] pack_spawning=chaos
22:04:07.731 [Lua] disabled=false
22:04:07.731 [Lua] factions=nil
22:04:07.731 [Lua] boss=chaos
22:04:07.731 [Lua] horde=chaos
22:04:07.731 [Lua] name=chaos
22:04:07.731 [Lua] intensity=default
22:04:07.731 [Lua] ---
22:04:07.765 [Lua] Switching ConflictSettings: to: skaven
22:04:07.765 [Lua] pacing=default
22:04:07.765 [Lua] roaming=nil
22:04:07.765 [Lua] specials=skaven
22:04:07.765 [Lua] debug_color=orange
22:04:07.765 [Lua] contained_breeds=nil
22:04:07.765 [Lua] pack_spawning=skaven
22:04:07.765 [Lua] disabled=false
22:04:07.765 [Lua] factions=nil
22:04:07.765 [Lua] boss=skaven
22:04:07.765 [Lua] horde=default
22:04:07.765 [Lua] name=skaven
22:04:07.765 [Lua] intensity=default
22:04:07.765 [Lua] ---
22:04:09.736 [Lua] main_path_player_far_away_check started
22:04:13.235 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01
22:04:13.240 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0)
22:04:13.267 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
22:04:14.535 [Lua] main_path_player_far_away_check started
22:04:15.436 [Lua] main_path_player_far_away_check started
22:04:19.404 [Lua] Switching ConflictSettings: to: chaos
22:04:19.404 [Lua] pacing=chaos
22:04:19.404 [Lua] roaming=nil
22:04:19.404 [Lua] specials=chaos
22:04:19.404 [Lua] debug_color=purple
22:04:19.404 [Lua] contained_breeds=nil
22:04:19.404 [Lua] pack_spawning=chaos
22:04:19.404 [Lua] disabled=false
22:04:19.404 [Lua] factions=nil
22:04:19.404 [Lua] boss=chaos
22:04:19.404 [Lua] horde=chaos
22:04:19.404 [Lua] name=chaos
22:04:19.404 [Lua] intensity=default
22:04:19.404 [Lua] ---
22:04:21.043 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 1289178
22:04:29.636 [Lua] event horde ends!
22:04:33.926 [Lua] Switching ConflictSettings: to: skaven
22:04:33.926 [Lua] pacing=default
22:04:33.926 [Lua] roaming=nil
22:04:33.926 [Lua] specials=skaven
22:04:33.926 [Lua] debug_color=orange
22:04:33.926 [Lua] contained_breeds=nil
22:04:33.926 [Lua] pack_spawning=skaven
22:04:33.926 [Lua] disabled=false
22:04:33.926 [Lua] factions=nil
22:04:33.926 [Lua] boss=skaven
22:04:33.926 [Lua] horde=default
22:04:33.926 [Lua] name=skaven
22:04:33.926 [Lua] intensity=default
22:04:33.926 [Lua] ---
22:04:36.616 [Lua] Switching ConflictSettings: to: chaos
22:04:36.616 [Lua] pacing=chaos
22:04:36.616 [Lua] roaming=nil
22:04:36.616 [Lua] specials=chaos
22:04:36.616 [Lua] debug_color=purple
22:04:36.616 [Lua] contained_breeds=nil
22:04:36.616 [Lua] pack_spawning=chaos
22:04:36.616 [Lua] disabled=false
22:04:36.616 [Lua] factions=nil
22:04:36.616 [Lua] boss=chaos
22:04:36.616 [Lua] horde=chaos
22:04:36.616 [Lua] name=chaos
22:04:36.616 [Lua] intensity=default
22:04:36.616 [Lua] ---
22:04:37.395 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape_02 (seed: 0)
22:04:43.733 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:43.734 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:43.734 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:43.734 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:43.787 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:43.787 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:43.787 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:43.787 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:43.956 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:43.956 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:44.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
22:04:44.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 0
22:04:44.994 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:44.994 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:45.051 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:45.051 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:45.051 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:45.051 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:45.210 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:45.210 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:45.210 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:45.210 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:45.496 [Lua] Switching ConflictSettings: to: skaven
22:04:45.496 [Lua] pacing=default
22:04:45.496 [Lua] roaming=nil
22:04:45.496 [Lua] specials=skaven
22:04:45.496 [Lua] debug_color=orange
22:04:45.496 [Lua] contained_breeds=nil
22:04:45.496 [Lua] pack_spawning=skaven
22:04:45.496 [Lua] disabled=false
22:04:45.496 [Lua] factions=nil
22:04:45.496 [Lua] boss=skaven
22:04:45.496 [Lua] horde=default
22:04:45.496 [Lua] name=skaven
22:04:45.496 [Lua] intensity=default
22:04:45.496 [Lua] ---
22:04:45.822 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:45.822 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:45.885 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:45.885 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:45.885 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:45.885 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:46.764 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:46.764 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:46.764 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:46.764 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:49.791 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:49.792 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:49.792 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:49.792 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:52.760 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:52.760 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:52.760 warning: [Physics] Create Actor: Shape density varies. Using average.
22:04:52.760 warning: [Physics] Create Actor: Shape density varies. Using average.
22:05:00.111 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01
22:05:00.118 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0)
22:05:00.151 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 143 will change to a manual source.
22:05:01.937 [Lua] event horde ends!
22:05:10.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2ac6, position: 1289178
22:05:11.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x35b83, position: 0
22:05:16.863 [Flow] MANGO 01
22:05:17.789 warning: [Physics] Create Actor: Shape density varies. Using average.
22:05:17.789 warning: [Physics] Create Actor: Shape density varies. Using average.
22:05:17.789 warning: [Physics] Create Actor: Shape density varies. Using average.
22:05:17.789 warning: [Physics] Create Actor: Shape density varies. Using average.
22:05:25.297 [Lua] event horde ends!
22:05:26.515 [Lua] [ChatManager][1]System: Kerillian picked up a Tome
22:05:29.266 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:402768608, lt:load_next_level, extra_packages:{
})
22:05:29.266 [Lua] [NetworkServer] Entering post game
22:05:29.266 [Lua] [PeerSM] 110000109a86cfe :: on_exit InGame
22:05:29.266 [Lua] [PeerSM] 110000109a86cfe :: on_enter InPostGame
22:05:29.267 [Lua] gm_event_end_conditions_met false true
22:05:29.267 [Save] Saving `save_data`
22:05:29.267 [Lua] Game lost
22:05:29.270 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:05:29.270 [Save] Save done
22:05:29.270 [Save] Saving `save_data`
22:05:29.272 [Lua] generate_backend_stats 110000109a86cfe:1
22:05:29.273 [Save] Save done
22:05:29.296 [Lua] PlayFabMirrorBase:_commit_internal nil
22:05:29.296 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:05:29.296 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:05:29.297 [Save] Saving `save_data`
22:05:29.299 [Save] Save done
22:05:29.305 [Lua] commit result success 14
22:05:29.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 93
22:05:29.305 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:05:29.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 94
22:05:29.305 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
22:05:29.411 [Lua] defeat table: 00000000161D4300 nil
22:05:29.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 93
22:05:30.151 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 93
22:05:30.161 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 94 31
22:05:30.357 [Lua] [PlayFabRequestQueue] EAC Enabled! 94
22:05:30.357 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 94
22:05:30.826 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 94
22:05:30.826 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 95
22:05:30.833 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 95
22:05:31.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 95
22:05:37.129 [Lua] ConflictDirector - destroy all units
22:05:37.141 [Lua] [LevelTransitionHandler] promote_next_level_data
22:05:37.141 [Lua] TRANSITION nil nil load_next_level
22:05:37.141 [Lua] Transition type "load_next_level", is server: true
22:05:37.141 [Lua] [GameNetworkManager] Leaving game...
22:05:37.141 [Lua] [GameNetworkManager] Shutting down game session host.
22:05:37.141 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:05:37.141 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:05:37.142 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1930.74
22:05:37.151 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:05:39.148 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:05:39.148 [Lua] [Managers] Calling function on all managers:
22:05:39.155 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 1
22:05:39.156 [Lua] Clearing all global lookup lists
22:05:39.156 [Lua] [IngamePlayerListUI] - Destroy
22:05:39.156 [Lua] [GamePadEquipmentUI] - Destroy
22:05:39.156 [Lua] [EquipmentUI] - Destroy
22:05:39.156 [Lua] [GamePadAbilityUI] - Destroy
22:05:39.156 [Lua] [AbilityUI] - Destroy
22:05:39.156 [Lua] [IngameUI] destroy
22:05:39.156 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 2
22:05:39.156 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 5
22:05:39.157 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 6
22:05:39.306 [Lua] [Managers] Destroying manager group:
22:05:39.320 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:05:39.471 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
22:05:39.471 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
22:05:39.473 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
22:05:39.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
22:05:39.482 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
22:05:39.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
22:05:39.490 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
22:05:39.491 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
22:05:39.491 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:05:39.492 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
22:05:39.495 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
22:05:39.496 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
22:05:39.497 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
22:05:39.499 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
22:05:39.500 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
22:05:39.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
22:05:39.505 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
22:05:39.506 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
22:05:39.508 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
22:05:39.509 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
22:05:39.514 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
22:05:39.519 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
22:05:39.520 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
22:05:39.521 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
22:05:39.524 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
22:05:39.527 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
22:05:39.530 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
22:05:39.531 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
22:05:39.536 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
22:05:39.545 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
22:05:39.545 [Lua] [PeerSM] 110000109a86cfe :: on_exit InPostGame
22:05:39.545 [Lua] [PeerSM] 110000109a86cfe :: on_enter Loading
22:05:39.546 [Lua] [Matchmaking] unregister rpcs
22:05:39.546 [Lua] ############### UNLOADING PACKAGES ###############
22:05:39.546 [Lua] [Managers] Calling function on all managers:
22:05:39.546 [Lua] [Managers] Destroying manager group:
22:05:39.546 [Lua] [Gamestate] Enter state StateLoading
22:05:39.550 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:05:39.551 [Lua] Found camera: end_screen_camera
22:05:39.551 [Lua] Found camera: end_screen_camera
22:05:39.551 [Lua] Found camera: end_screen_camera
22:05:39.551 [Lua] Found camera: end_screen_camera
22:05:39.551 [Lua] Found camera: end_screen_camera
22:05:39.551 [Lua] Found camera: end_screen_camera
22:05:39.551 [Lua] Found camera: end_screen_camera
22:05:39.551 [Lua] Found camera: end_screen_camera
22:05:39.551 [Lua] Found camera: end_screen_camera
22:05:39.551 [Lua] Found camera: end_screen_camera
22:05:39.551 [Lua] Found camera: end_screen_camera
22:05:39.551 [Lua] [EndViewState] Enter Substate EndViewStateSummary
22:05:39.552 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:05:39.552 [Lua] [Matchmaking] register rpcs
22:05:39.552 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:05:39.552 [Lua] Set lobby begin:
22:05:39.552 [Lua] Lobby data twitch_enabled = false
22:05:39.552 [Lua] Lobby data selected_mission_id = nurgle
22:05:39.552 [Lua] Lobby data num_players = 1
22:05:39.552 [Lua] Lobby data difficulty_tweak = 0
22:05:39.552 [Lua] Lobby data host = 110000109a86cfe
22:05:39.552 [Lua] Lobby data matchmaking_type = 2
22:05:39.553 [Lua] Lobby data is_private = true
22:05:39.553 [Lua] Lobby data match_started = true
22:05:39.553 [Lua] Lobby data difficulty = harder
22:05:39.553 [Lua] Lobby data player_slot_1 = 0:0
22:05:39.553 [Lua] Lobby data player_slot_4 = 0:0
22:05:39.553 [Lua] Lobby data unique_server_name = Rafio
22:05:39.553 [Lua] Lobby data quick_game = false
22:05:39.554 [Lua] Lobby data country_code = PL
22:05:39.554 [Lua] Lobby data matchmaking = false
22:05:39.554 [Lua] Lobby data power_level = 0
22:05:39.554 [Lua] Lobby data mission_id = nurgle
22:05:39.554 [Lua] Lobby data mechanism = adventure
22:05:39.554 [Lua] Lobby data player_slot_5 = 0:0
22:05:39.554 [Lua] Lobby data player_slot_2 = 0:0
22:05:39.554 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:05:39.554 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:05:39.554 [Lua] Lobby data eac_authorized = true
22:05:39.554 [Lua] Set lobby end.
22:05:39.554 [Lua] registering RPCs
22:05:39.554 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:05:39.554 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:05:39.554 [Lua] Set lobby begin:
22:05:39.554 [Lua] Lobby data twitch_enabled = false
22:05:39.554 [Lua] Lobby data selected_mission_id = inn_level_skulls
22:05:39.555 [Lua] Lobby data num_players = 1
22:05:39.555 [Lua] Lobby data difficulty_tweak = 0
22:05:39.555 [Lua] Lobby data host = 110000109a86cfe
22:05:39.555 [Lua] Lobby data matchmaking_type = 3
22:05:39.555 [Lua] Lobby data is_private = true
22:05:39.555 [Lua] Lobby data match_started = true
22:05:39.555 [Lua] Lobby data difficulty = harder
22:05:39.555 [Lua] Lobby data player_slot_1 = 0:0
22:05:39.555 [Lua] Lobby data player_slot_4 = 0:0
22:05:39.555 [Lua] Lobby data unique_server_name = Rafio
22:05:39.555 [Lua] Lobby data quick_game = false
22:05:39.555 [Lua] Lobby data country_code = PL
22:05:39.555 [Lua] Lobby data matchmaking = false
22:05:39.555 [Lua] Lobby data power_level = 0
22:05:39.555 [Lua] Lobby data mission_id = inn_level_skulls
22:05:39.555 [Lua] Lobby data mechanism = adventure
22:05:39.555 [Lua] Lobby data player_slot_5 = 0:0
22:05:39.555 [Lua] Lobby data player_slot_2 = 0:0
22:05:39.555 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:05:39.555 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:05:39.555 [Lua] Lobby data eac_authorized = true
22:05:39.556 [Lua] Set lobby end.
22:05:39.556 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:05:39.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, ProfileSynchronizer
22:05:39.609 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
22:05:39.609 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
22:05:39.618 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer
22:05:39.620 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer
22:05:39.621 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
22:05:39.622 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
22:05:39.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, ProfileSynchronizer
22:05:39.622 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer
22:05:39.622 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
22:05:39.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, ProfileSynchronizer
22:05:39.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1, ProfileSynchronizer
22:05:39.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, ProfileSynchronizer
22:05:39.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer
22:05:39.623 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
22:05:39.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
22:05:39.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, ProfileSynchronizer
22:05:39.634 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer
22:05:39.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, ProfileSynchronizer
22:05:39.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, ProfileSynchronizer
22:05:39.640 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
22:05:39.640 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer
22:05:39.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2, ProfileSynchronizer
22:05:39.641 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
22:05:39.641 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
22:05:39.641 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer
22:05:39.642 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer
22:05:39.642 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer
22:05:39.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer
22:05:39.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1, ProfileSynchronizer
22:05:39.642 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
22:05:39.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer
22:05:39.644 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
22:05:39.644 [Lua] [StateLoading] load_current_level
22:05:39.644 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0
22:05:39.645 [Umbra] Unload tome
22:05:39.734 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, nurgle
22:05:39.734 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read,
22:05:39.734 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read,
22:05:39.734 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read,
22:05:39.734 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read,
22:05:39.734 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read,
22:05:39.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
22:05:39.841 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
22:05:39.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
22:05:40.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x36087, position: 4813914
22:05:41.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
22:05:41.282 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
22:05:41.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
22:05:45.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
22:05:45.725 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
22:05:45.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls
22:05:45.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls
22:05:45.876 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls
22:05:45.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome
22:05:45.893 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]'
22:05:45.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome
22:05:45.943 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome
22:05:45.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:05:46.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:05:46.045 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:05:46.062 [Lua] [LevelTransitionHandler] Level load completed!
22:05:46.062 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
22:05:46.065 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:05:46.065 [Lua] checking dlc's against conflict directors
22:05:46.065 [Lua] number of factions to include 2
22:05:46.065 [Lua] Updated list weights for random:
22:05:46.065 [Lua] skaven, 0.42 (0.00-0.42)
22:05:46.065 [Lua] chaos, 0.42 (0.42-0.83)
22:05:46.065 [Lua] beastmen, 0.17 (0.83-1.00)
22:05:46.065 [Lua] Rolled random faction: 0.27856689691543579 skaven
22:05:46.065 [Lua] Updated list weights for random:
22:05:46.065 [Lua] beastmen, 0.29 (0.00-0.29)
22:05:46.065 [Lua] chaos, 0.71 (0.29-1.00)
22:05:46.065 [Lua] Rolled random faction: 0.81953376531600952 chaos
22:05:46.065 [Lua] number of factions added 2
22:05:46.065 [Lua] --- --- ---
22:05:46.065 [Lua] Starting... difficulty 'normal'
22:05:46.065 [Lua] These are the starting conflict directors:
22:05:46.065 [Lua] inn_level
22:05:46.065 [Lua] --- --- ---
22:05:46.065 [Lua]
22:05:46.065 [Lua] DONE! Found the following directors:
22:05:46.065 [Lua] (free: 35), Master hash is:
22:05:46.065 [Lua] [EnemyPackageLoader] breed_lookup: {
}
22:05:46.065 [Lua] load_startup_enemy_packages: --------------
22:05:46.065 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:05:46.065 [Lua] critter_rat
22:05:46.079 [Lua] ### Received rpc_level_loaded
22:05:46.079 [Lua] #### Has state machine: true, peer_id: 110000109a86cfe, level_id: 114
22:05:46.079 [Lua] Peer 110000109a86cfe has loaded the level and all enemies are loaded
22:05:46.096 [Lua] [PeerSM] 110000109a86cfe :: on_exit Loading
22:05:46.096 [Lua] [PeerSM] 110000109a86cfe :: on_enter LoadingProfilePackages
22:05:46.113 [Lua] [PeerSM] 110000109a86cfe :: on_exit LoadingProfilePackages
22:05:46.113 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForEnterGame
22:05:46.114 [Lua] ### Received rpc_level_loaded
22:05:46.114 [Lua] #### Has state machine: false, peer_id: 110000109a86cfe, level_id: 114
22:05:46.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:05:46.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:05:46.130 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn
22:05:46.130 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:05:46.130 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world
22:05:46.131 [Umbra] Init version: 3.4.15 :: 16 threads
22:05:46.857 [Lua] [EndViewState] Exit Substate EndViewStateSummary
22:05:46.857 [Lua] [PlayState] Enter Substate EndViewStateScore
22:05:46.900 [Lua] Async level spawning done
22:05:49.978 [Lua] [PlayState] Exit Substate EndViewStateScore
22:05:49.979 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:05:50.978 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:05:50.978 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:05:50.978 [Lua] [Matchmaking] unregister rpcs
22:05:50.978 [Lua] Set lobby begin:
22:05:50.978 [Lua] Lobby data twitch_enabled = false
22:05:50.978 [Lua] Lobby data selected_mission_id = inn_level_skulls
22:05:50.978 [Lua] Lobby data num_players = 1
22:05:50.978 [Lua] Lobby data difficulty_tweak = 0
22:05:50.978 [Lua] Lobby data host = 110000109a86cfe
22:05:50.978 [Lua] Lobby data matchmaking_type = 3
22:05:50.979 [Lua] Lobby data is_private = true
22:05:50.979 [Lua] Lobby data match_started = true
22:05:50.979 [Lua] Lobby data difficulty = harder
22:05:50.979 [Lua] Lobby data player_slot_1 = 0:0
22:05:50.979 [Lua] Lobby data player_slot_4 = 0:0
22:05:50.979 [Lua] Lobby data unique_server_name = Rafio
22:05:50.979 [Lua] Lobby data quick_game = false
22:05:50.979 [Lua] Lobby data country_code = PL
22:05:50.979 [Lua] Lobby data matchmaking = false
22:05:50.979 [Lua] Lobby data power_level = 0
22:05:50.980 [Lua] Lobby data mission_id = inn_level_skulls
22:05:50.980 [Lua] Lobby data mechanism = adventure
22:05:50.980 [Lua] Lobby data player_slot_5 = 0:0
22:05:50.980 [Lua] Lobby data player_slot_2 = 0:0
22:05:50.980 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:05:50.980 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:05:50.980 [Lua] Lobby data eac_authorized = true
22:05:50.980 [Lua] Set lobby end.
22:05:50.980 [Lua] [Managers] Destroying manager group:
22:05:50.981 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
22:05:50.981 [Lua] [Gamestate] Enter StateIngame HOST
22:05:50.981 [Lua] [Managers] Calling function on all managers:
22:05:50.981 [Lua] <>level = inn_level_skulls<>
22:05:50.981 [Lua] Set lobby begin:
22:05:50.981 [Lua] Lobby data twitch_enabled = false
22:05:50.981 [Lua] Lobby data selected_mission_id = inn_level_skulls
22:05:50.981 [Lua] Lobby data num_players = 1
22:05:50.981 [Lua] Lobby data difficulty_tweak = 0
22:05:50.981 [Lua] Lobby data host = 110000109a86cfe
22:05:50.981 [Lua] Lobby data matchmaking_type = 3
22:05:50.981 [Lua] Lobby data is_private = true
22:05:50.981 [Lua] Lobby data match_started = true
22:05:50.981 [Lua] Lobby data difficulty = harder
22:05:50.981 [Lua] Lobby data player_slot_1 = 0:0
22:05:50.981 [Lua] Lobby data player_slot_4 = 0:0
22:05:50.981 [Lua] Lobby data unique_server_name = Rafio
22:05:50.981 [Lua] Lobby data quick_game = false
22:05:50.982 [Lua] Lobby data country_code = PL
22:05:50.982 [Lua] Lobby data matchmaking = false
22:05:50.982 [Lua] Lobby data power_level = 0
22:05:50.982 [Lua] Lobby data mission_id = inn_level_skulls
22:05:50.982 [Lua] Lobby data mechanism = adventure
22:05:50.982 [Lua] Lobby data player_slot_5 = 0:0
22:05:50.982 [Lua] Lobby data player_slot_2 = 0:0
22:05:50.982 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:05:50.982 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:05:50.982 [Lua] Lobby data eac_authorized = true
22:05:50.982 [Lua] Set lobby end.
22:05:50.982 [Lua] [StateIngame] Server ingame
22:05:50.985 [Lua] Set lobby begin:
22:05:50.985 [Lua] Lobby data twitch_enabled = false
22:05:50.985 [Lua] Lobby data selected_mission_id = inn_level_skulls
22:05:50.985 [Lua] Lobby data num_players = 1
22:05:50.985 [Lua] Lobby data difficulty_tweak = 0
22:05:50.985 [Lua] Lobby data host = 110000109a86cfe
22:05:50.985 [Lua] Lobby data matchmaking_type = 3
22:05:50.986 [Lua] Lobby data is_private = true
22:05:50.986 [Lua] Lobby data match_started = true
22:05:50.986 [Lua] Lobby data difficulty = normal
22:05:50.986 [Lua] Lobby data player_slot_1 = 0:0
22:05:50.986 [Lua] Lobby data player_slot_4 = 0:0
22:05:50.986 [Lua] Lobby data unique_server_name = Rafio
22:05:50.986 [Lua] Lobby data quick_game = false
22:05:50.986 [Lua] Lobby data country_code = PL
22:05:50.986 [Lua] Lobby data matchmaking = false
22:05:50.986 [Lua] Lobby data power_level = 0
22:05:50.986 [Lua] Lobby data mission_id = inn_level_skulls
22:05:50.987 [Lua] Lobby data mechanism = adventure
22:05:50.987 [Lua] Lobby data player_slot_5 = 0:0
22:05:50.987 [Lua] Lobby data player_slot_2 = 0:0
22:05:50.987 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:05:50.987 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:05:50.987 [Lua] Lobby data eac_authorized = true
22:05:50.987 [Lua] Set lobby end.
22:05:50.987 [Lua] [Matchmaking] register rpcs
22:05:50.987 [Lua] GameNetworkManager:init... creating game session
22:05:50.987 [Lua] Host GameSession.make_game_session_host with session:
22:05:50.987 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:05:50.987 [Lua] [GameNetworkManager] My own peer_id = 110000109a86cfe
22:05:50.987 [Lua] [GameNetworkManager] self.is_server = true
22:05:50.987 [Network] Setting artificial MTU limit to 65536
22:05:50.998 [Lua] Switching ConflictSettings: to: inn_level
22:05:50.998 [Lua] pacing=disabled
22:05:50.998 [Lua] roaming=nil
22:05:50.998 [Lua] disabled=false
22:05:50.998 [Lua] pack_spawning=disabled
22:05:50.998 [Lua] contained_breeds=nil
22:05:50.998 [Lua] boss=disabled
22:05:50.998 [Lua] horde=disabled
22:05:50.998 [Lua] specials=disabled
22:05:50.998 [Lua] name=inn_level
22:05:50.998 [Lua] intensity=disabled
22:05:50.998 [Lua] ---
22:05:50.998 [Lua] [LevelAnalysis] set_random_seed( 0)
22:05:51.001 warning: [GwNav] NavData resource not loaded
22:05:51.001 warning: [GwNav] levels/inn/event_decoration/skulls/world
22:05:51.001 [Lua] nested_level_name levels/inn/world
22:05:51.001 [Lua] [AIInterestPointSystem] Level Seed: 0
22:05:51.001 [Lua]
22:05:51.001 [Lua] [entity_system_bag] = table
22:05:51.001 [Lua] [entity_system_bag] = metatable
22:05:51.001 [Lua] [startup_data] = table
22:05:51.001 [Lua] [entity_manager] = table
22:05:51.001 [Lua] [entity_manager] = metatable
22:05:51.001 [Lua] [unit_spawner] = table
22:05:51.001 [Lua] [unit_spawner] = metatable
22:05:51.001 [Lua] [unit_storage] = table
22:05:51.001 [Lua] [unit_storage] = metatable
22:05:51.001 [Lua] [dice_keeper] = table
22:05:51.001 [Lua] [dice_keeper] = metatable
22:05:51.001 [Lua] [is_server] = true (boolean)
22:05:51.001 [Lua] [world] = [World]
22:05:51.001 [Lua] [system_api] = table
22:05:51.001 [Lua] [entity_system] = table
22:05:51.001 [Lua] [entity_system] = metatable
22:05:51.001 [Lua] [network_lobby] = table
22:05:51.001 [Lua] [network_lobby] = metatable
22:05:51.001 [Lua] [profile_synchronizer] = table
22:05:51.001 [Lua] [profile_synchronizer] = metatable
22:05:51.001 [Lua] [level_transition_handler] = table
22:05:51.001 [Lua] [level_transition_handler] = metatable
22:05:51.001 [Lua] [num_local_human_players] = 1 (number)
22:05:51.001 [Lua] [statistics_db] = table
22:05:51.001 [Lua] [statistics_db] = metatable
22:05:51.001 [Lua] [network_server] = table
22:05:51.001 [Lua] [network_server] = metatable
22:05:51.001 [Lua] [input_manager] = table
22:05:51.001 [Lua] [input_manager] = metatable
22:05:51.001 [Lua] [network_clock] = table
22:05:51.001 [Lua] [network_clock] = metatable
22:05:51.001 [Lua] [network_transmit] = table
22:05:51.001 [Lua] [network_transmit] = metatable
22:05:51.001 [Lua] [free_flight_manager] = table
22:05:51.001 [Lua] [free_flight_manager] = metatable
22:05:51.001 [Lua] [network_manager] = table
22:05:51.001 [Lua] [network_manager] = metatable
22:05:51.001 [Lua] [network_event_delegate] = table
22:05:51.002 [Lua] [network_event_delegate] = metatable
22:05:51.002 [Lua]
22:05:51.002 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:05:51.002 [Lua] ignoring extension VersusInteractObjectiveExtension
22:05:51.002 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:05:51.002 [Lua] ignoring extension VersusSocketObjectiveExtension
22:05:51.002 [Lua] ignoring extension VersusTargetObjectiveExtension
22:05:51.002 [Lua] ignoring extension VersusMissionObjectiveExtension
22:05:51.002 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:05:51.007 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
22:05:51.007 [Lua] [AchievementManager] Achievements using the steam platform
22:05:51.007 [Lua] PlayerManager:add_player player_1
22:05:51.062 [Lua] [StateIngame] Level seed: 0
22:05:51.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2, async-read,
22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
22:05:51.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2, async-read,
22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
22:05:51.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
22:05:51.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2, async-read,
22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
22:05:51.068 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
22:05:51.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
22:05:51.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
22:05:51.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
22:05:51.069 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2, async-read,
22:05:51.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
22:05:51.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
22:05:51.069 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read,
22:05:51.072 [Lua] [LevelAnalysis] set_random_seed( 0)
22:05:51.076 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13
22:05:51.076 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=14
22:05:51.076 [Lua] [IngameUI] init
22:05:51.090 [SteamVoipClient] select_out(110000109a86cfe, off)
22:05:51.093 [Lua] cb_razer_chroma_setup
22:05:51.122 [Lua] [Matchmaking] Cancelling matchmaking
22:05:51.122 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:05:51.122 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:05:51.122 [Lua] Set lobby begin:
22:05:51.122 [Lua] Lobby data twitch_enabled = false
22:05:51.122 [Lua] Lobby data selected_mission_id = inn_level_skulls
22:05:51.122 [Lua] Lobby data num_players = 1
22:05:51.122 [Lua] Lobby data difficulty_tweak = 0
22:05:51.123 [Lua] Lobby data host = 110000109a86cfe
22:05:51.123 [Lua] Lobby data matchmaking_type = 3
22:05:51.123 [Lua] Lobby data is_private = true
22:05:51.123 [Lua] Lobby data match_started = true
22:05:51.123 [Lua] Lobby data difficulty = normal
22:05:51.123 [Lua] Lobby data player_slot_1 = 0:0
22:05:51.123 [Lua] Lobby data player_slot_4 = 0:0
22:05:51.123 [Lua] Lobby data unique_server_name = Rafio
22:05:51.123 [Lua] Lobby data quick_game = false
22:05:51.123 [Lua] Lobby data country_code = PL
22:05:51.123 [Lua] Lobby data matchmaking = false
22:05:51.123 [Lua] Lobby data power_level = 805
22:05:51.123 [Lua] Lobby data mission_id = inn_level_skulls
22:05:51.123 [Lua] Lobby data mechanism = adventure
22:05:51.123 [Lua] Lobby data player_slot_5 = 0:0
22:05:51.123 [Lua] Lobby data player_slot_2 = 0:0
22:05:51.123 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:05:51.123 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:05:51.124 [Lua] Lobby data eac_authorized = true
22:05:51.124 [Lua] Set lobby end.
22:05:51.124 [Flow] complete_skittergate_legend false
22:05:51.124 [Flow] complete_all_helmgart_levels_recruit true
22:05:51.125 [Flow] WitchHunterLevel:30
22:05:51.125 [Flow] LeaderYes
22:05:51.125 [Flow] ALL PC XP:213824
22:05:51.125 [Flow] Has "bogenhafen" DLC:true
22:05:51.125 [Flow] WH XP:45619
22:05:51.125 [Flow] Number of crafted items:812
22:05:51.125 [Flow] Sum of Powe Levels:1500
22:05:51.125 [Flow] lodestone diff 1:false
22:05:51.125 [Flow] magnus and forest activated
22:05:51.125 [Flow] magnus and forest activated
22:05:51.125 [Flow] cemetery and forest activated
22:05:51.125 [Flow] magnus and cemetery
22:05:51.125 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:05:51.125 [Flow] ALL RUNES ACTIVATED
22:05:51.125 [Flow] magnus and forest activated
22:05:51.125 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:05:51.125 [Flow] ALL RUNES ACTIVATED
22:05:51.125 [Flow] cemetery and forest activated
22:05:51.125 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:05:51.125 [Flow] ALL RUNES ACTIVATED
22:05:51.125 [Flow] magnus and forest activated
22:05:51.125 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:05:51.125 [Flow] ALL RUNES ACTIVATED
22:05:51.125 [Flow] magnus and cemetery
22:05:51.125 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:05:51.125 [Flow] ALL RUNES ACTIVATED
22:05:51.125 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:05:51.127 [Lua] CurrentConflictSettings inn_level
22:05:51.127 [Lua] [ConflictDirector] conflict_director is ai_ready
22:05:51.127 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:05:51.127 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:05:51.128 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:05:51.128 [Lua] Forming navigation groups in one frame
22:05:51.128 [Lua] Forming navigation groups
22:05:51.148 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
22:05:51.148 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
22:05:51.148 [Lua] number of nav groups: 42
22:05:51.149 [Lua] number of refined nav groups : 23
22:05:51.151 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
22:05:51.151 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
22:05:51.151 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:05:51.151 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
22:05:51.154 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:05:51.154 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:05:51.154 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
22:05:51.154 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
22:05:51.154 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:05:51.154 [Lua] [Managers] Calling function on all managers:
22:05:51.154 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:05:51.192 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForEnterGame
22:05:51.192 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForGameObjectSync
22:05:51.468 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForGameObjectSync
22:05:51.468 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForPlayers
22:05:51.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:05:51.468 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:05:51.468 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
22:05:51.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
22:05:51.489 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForPlayers
22:05:51.489 [Lua] [PeerSM] 110000109a86cfe :: on_enter InGame
22:05:51.493 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
22:05:51.496 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:05:51.496 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:05:51.496 [Lua] PlayerManager:assign_unit_ownership Rafio 110000109a86cfe 1
22:05:51.496 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38
22:05:51.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
22:05:51.511 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
22:05:51.511 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
22:05:51.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
22:05:51.529 [Lua] Players are leaving the safe zone
22:05:51.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
22:05:51.547 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
22:05:51.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
22:05:51.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:05:51.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:05:51.598 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:05:51.598 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
22:05:51.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
22:05:51.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
22:05:51.633 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
22:05:51.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
22:05:51.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
22:05:51.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
22:05:51.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
22:05:51.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
22:05:51.882 [Lua] StateInGameRunning:_game_actually_starts()
22:05:51.882 [Lua] #################################################################################################################
22:05:51.882 [Lua] [Loading Time]: 00:00:12 [Transition]: nurgle-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:05:51.882 [Lua] #################################################################################################################
22:05:51.882 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 96
22:05:51.882 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
22:05:51.897 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 96
22:05:52.090 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 96
22:05:52.090 [Lua] Commit load time data
22:05:52.268 [Flow] DISABLE
22:05:58.801 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2, async-read,
22:05:58.801 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:05:58.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2, async-read,
22:05:58.824 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:05:58.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
22:05:58.851 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:05:58.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2, async-read,
22:05:58.875 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:05:58.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2, async-read,
22:05:58.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:06:01.256 [Lua] PlayFabMirrorBase:_commit_internal 15
22:06:01.256 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:06:01.261 [Lua] generate_backend_stats 110000109a86cfe:1
22:06:01.290 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:06:01.290 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:06:01.295 [Lua] commit result success 15
22:06:01.295 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 97
22:06:01.303 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 97
22:06:01.472 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 97
22:06:01.997 [Lua] [IngameUI] menu view on_enter ingame_menu
22:06:03.098 [Lua] [IngameUI] menu view on_exit ingame_menu
22:06:03.098 [Lua] [IngameUI] menu view on_enter character_selection
22:06:03.099 [Lua] hero_fullscreen_menu_on_enter
22:06:03.104 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bbf790
22:06:03.106 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
22:06:03.114 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:03.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:03.114 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:03.114 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:03.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:06:03.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:03.134 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:03.134 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:03.134 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:03.134 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:03.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
22:06:03.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
22:06:03.692 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:03.692 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:03.692 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:03.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:06:03.693 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:03.693 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:04.192 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
22:06:04.192 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
22:06:04.193 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
22:06:04.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
22:06:04.283 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
22:06:04.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:04.289 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:04.294 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
22:06:04.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:06:04.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:04.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
22:06:04.297 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView
22:06:04.297 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:04.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
22:06:04.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
22:06:04.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
22:06:04.338 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
22:06:04.338 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
22:06:04.402 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000109a86cfe
22:06:04.402 [Lua] Set lobby begin:
22:06:04.402 [Lua] Lobby data twitch_enabled = false
22:06:04.402 [Lua] Lobby data selected_mission_id = inn_level_skulls
22:06:04.403 [Lua] Lobby data num_players = 1
22:06:04.403 [Lua] Lobby data difficulty_tweak = 0
22:06:04.403 [Lua] Lobby data host = 110000109a86cfe
22:06:04.403 [Lua] Lobby data matchmaking_type = 3
22:06:04.403 [Lua] Lobby data is_private = true
22:06:04.403 [Lua] Lobby data match_started = true
22:06:04.403 [Lua] Lobby data difficulty = normal
22:06:04.403 [Lua] Lobby data player_slot_1 = 0:0
22:06:04.403 [Lua] Lobby data player_slot_4 = 0:0
22:06:04.403 [Lua] Lobby data unique_server_name = Rafio
22:06:04.403 [Lua] Lobby data quick_game = false
22:06:04.403 [Lua] Lobby data country_code = PL
22:06:04.403 [Lua] Lobby data matchmaking = false
22:06:04.403 [Lua] Lobby data power_level = 805
22:06:04.403 [Lua] Lobby data mission_id = inn_level_skulls
22:06:04.403 [Lua] Lobby data mechanism = adventure
22:06:04.403 [Lua] Lobby data player_slot_5 = 110000109a86cfe:1
22:06:04.403 [Lua] Lobby data player_slot_2 = 0:0
22:06:04.404 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:06:04.404 [Lua] Lobby data player_slot_3 = 0:0
22:06:04.404 [Lua] Lobby data eac_authorized = true
22:06:04.404 [Lua] Set lobby end.
22:06:04.404 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:1) to profile(5) career(4)
22:06:04.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read,
22:06:04.412 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
22:06:04.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
22:06:04.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read,
22:06:04.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read,
22:06:04.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read,
22:06:04.412 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
22:06:04.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, ProfileSynchronizer, async-read,
22:06:04.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1, ProfileSynchronizer, async-read,
22:06:04.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
22:06:04.421 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer
22:06:04.422 [Lua] [PackageManager] Unload: wwise/throwing_axe, ProfileSynchronizer
22:06:04.422 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
22:06:04.423 [Lua] [GameNetworkManager] destroying game object with go_id=38
22:06:04.424 [Save] Saving `save_data`
22:06:04.426 [Save] Save done
22:06:04.432 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer
22:06:04.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, ProfileSynchronizer
22:06:04.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded:
22:06:04.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer
22:06:04.443 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, ProfileSynchronizer
22:06:04.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, ProfileSynchronizer
22:06:04.444 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, ProfileSynchronizer
22:06:04.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer
22:06:04.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, ProfileSynchronizer
22:06:04.444 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, ProfileSynchronizer
22:06:04.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
22:06:04.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
22:06:04.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
22:06:04.525 [Lua] [IngameUI] menu view on_exit character_selection
22:06:04.525 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
22:06:04.525 [Lua] hero_fullscreen_menu_on_exit
22:06:04.527 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bbf790
22:06:04.527 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:04.527 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:04.527 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:04.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:06:04.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
22:06:04.662 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
22:06:04.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
22:06:04.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
22:06:04.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
22:06:04.706 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
22:06:04.758 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
22:06:04.758 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
22:06:04.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
22:06:04.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
22:06:04.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
22:06:04.783 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1
22:06:04.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1
22:06:04.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1
22:06:04.890 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
22:06:05.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
22:06:05.022 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
22:06:05.039 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(6.48209, -1.27135, 5.1819), Vector4(0, 0, 0.511389, -0.859349))
22:06:05.042 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:06:05.043 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:06:05.043 [Lua] PlayerManager:assign_unit_ownership Rafio 110000109a86cfe 1
22:06:05.043 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
22:06:06.382 [Lua] [IngameUI] menu view on_enter hero_view
22:06:06.390 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bc8790
22:06:06.390 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:06:06.403 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:06:06.403 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:06:06.404 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:06:06.404 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:06:06.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:06:06.440 [Lua] Set lobby begin:
22:06:06.440 [Lua] Lobby data twitch_enabled = false
22:06:06.440 [Lua] Lobby data selected_mission_id = inn_level_skulls
22:06:06.440 [Lua] Lobby data num_players = 1
22:06:06.440 [Lua] Lobby data difficulty_tweak = 0
22:06:06.440 [Lua] Lobby data host = 110000109a86cfe
22:06:06.440 [Lua] Lobby data matchmaking_type = 3
22:06:06.440 [Lua] Lobby data is_private = true
22:06:06.441 [Lua] Lobby data match_started = true
22:06:06.441 [Lua] Lobby data difficulty = normal
22:06:06.441 [Lua] Lobby data player_slot_1 = 0:0
22:06:06.441 [Lua] Lobby data player_slot_4 = 0:0
22:06:06.441 [Lua] Lobby data unique_server_name = Rafio
22:06:06.441 [Lua] Lobby data quick_game = false
22:06:06.441 [Lua] Lobby data country_code = PL
22:06:06.441 [Lua] Lobby data matchmaking = false
22:06:06.441 [Lua] Lobby data power_level = 795
22:06:06.441 [Lua] Lobby data mission_id = inn_level_skulls
22:06:06.441 [Lua] Lobby data mechanism = adventure
22:06:06.441 [Lua] Lobby data player_slot_5 = 110000109a86cfe:1
22:06:06.441 [Lua] Lobby data player_slot_2 = 0:0
22:06:06.442 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:06:06.442 [Lua] Lobby data player_slot_3 = 0:0
22:06:06.442 [Lua] Lobby data eac_authorized = true
22:06:06.442 [Lua] Set lobby end.
22:06:06.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:06:06.795 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:06:06.816 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:06.816 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:06.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:06.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:06.848 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:06.848 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:06.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:06.848 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:06.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:08.587 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:06:08.587 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:06:08.587 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:06:08.587 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:08.587 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:08.587 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:08.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:08.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:08.591 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:06:08.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:06:08.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:06:08.591 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:06:08.606 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:06:08.607 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:06:08.608 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:06:08.608 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:06:08.613 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:06:09.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:06:09.003 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:06:09.028 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:09.510 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
22:06:09.510 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
22:06:09.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:09.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:09.533 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:09.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:09.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:09.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
22:06:09.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:06:09.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:09.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
22:06:09.569 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
22:06:09.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
22:06:09.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
22:06:09.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
22:06:10.534 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:06:10.534 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:06:10.534 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:06:10.537 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
22:06:10.537 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview
22:06:10.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:10.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:06:10.541 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:06:10.541 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:06:10.541 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:06:10.541 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:06:10.554 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:06:10.555 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:06:10.556 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:06:10.556 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:06:10.561 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:06:10.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:06:10.933 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:06:10.960 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:11.444 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
22:06:11.444 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
22:06:11.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:11.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:11.468 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:11.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:11.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:11.473 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
22:06:11.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:06:11.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:11.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
22:06:11.503 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
22:06:11.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
22:06:11.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
22:06:11.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
22:06:14.664 [Lua] [IngameUI] menu view on_exit hero_view
22:06:14.667 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bc8790
22:06:14.667 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:06:14.667 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:06:14.667 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:06:14.674 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
22:06:14.674 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview
22:06:14.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:14.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:06:14.678 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:06:14.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:06:14.678 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:06:15.359 [Lua] [IngameUI] menu view on_enter hero_view
22:06:15.364 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bc8790
22:06:15.364 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:06:15.378 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:06:15.379 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:06:15.380 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:06:15.380 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:06:15.385 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:06:15.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:06:15.745 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:06:15.768 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:15.768 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:15.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:15.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:15.798 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:15.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:15.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:15.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:15.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:20.302 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #10 for hero es_questingknight ...
22:06:20.316 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1)
22:06:20.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:20.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:20.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:20.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:20.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer
22:06:20.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer
22:06:20.351 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1)
22:06:20.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:20.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:20.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:20.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:20.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read,
22:06:20.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
22:06:20.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
22:06:20.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
22:06:20.404 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read,
22:06:20.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
22:06:20.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
22:06:20.444 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000109a86cfe:1)
22:06:20.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:20.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:20.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:20.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:06:20.469 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #10 restored for hero es_questingknight
22:06:23.932 [Lua] [IngameUI] menu view on_exit hero_view
22:06:23.937 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bc8790
22:06:23.937 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:06:23.937 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:06:23.937 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:06:23.937 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:23.937 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:23.937 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:23.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:23.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:06:23.947 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:06:23.947 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:06:23.947 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:06:24.155 [Lua] [IngameUI] menu view on_enter ingame_menu
22:06:25.363 [Lua] [IngameUI] menu view on_exit ingame_menu
22:06:25.363 [Lua] [IngameUI] menu view on_enter character_selection
22:06:25.364 [Lua] hero_fullscreen_menu_on_enter
22:06:25.365 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bbf790
22:06:25.367 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
22:06:25.379 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:25.379 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:25.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:25.380 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:25.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:06:25.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:25.392 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:25.392 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:25.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
22:06:25.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
22:06:26.341 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:26.341 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:26.341 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:26.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:06:26.341 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:26.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
22:06:26.746 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
22:06:26.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:26.754 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:26.754 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:26.756 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
22:06:26.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:06:26.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:26.756 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView
22:06:26.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
22:06:26.756 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView
22:06:26.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:26.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:06:26.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
22:06:26.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
22:06:26.775 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
22:06:26.791 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
22:06:26.791 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
22:06:26.791 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
22:06:26.808 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
22:06:26.808 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
22:06:27.181 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000109a86cfe
22:06:27.182 [Lua] Set lobby begin:
22:06:27.182 [Lua] Lobby data twitch_enabled = false
22:06:27.182 [Lua] Lobby data selected_mission_id = inn_level_skulls
22:06:27.182 [Lua] Lobby data num_players = 1
22:06:27.182 [Lua] Lobby data difficulty_tweak = 0
22:06:27.182 [Lua] Lobby data host = 110000109a86cfe
22:06:27.182 [Lua] Lobby data matchmaking_type = 3
22:06:27.182 [Lua] Lobby data is_private = true
22:06:27.182 [Lua] Lobby data match_started = true
22:06:27.182 [Lua] Lobby data difficulty = normal
22:06:27.182 [Lua] Lobby data player_slot_1 = 0:0
22:06:27.182 [Lua] Lobby data player_slot_4 = 0:0
22:06:27.182 [Lua] Lobby data unique_server_name = Rafio
22:06:27.182 [Lua] Lobby data quick_game = false
22:06:27.183 [Lua] Lobby data country_code = PL
22:06:27.183 [Lua] Lobby data matchmaking = false
22:06:27.183 [Lua] Lobby data power_level = 795
22:06:27.183 [Lua] Lobby data mission_id = inn_level_skulls
22:06:27.183 [Lua] Lobby data mechanism = adventure
22:06:27.183 [Lua] Lobby data player_slot_5 = 0:0
22:06:27.183 [Lua] Lobby data player_slot_2 = 0:0
22:06:27.183 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:06:27.183 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:06:27.183 [Lua] Lobby data eac_authorized = true
22:06:27.183 [Lua] Set lobby end.
22:06:27.183 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:1) to profile(3) career(3)
22:06:27.191 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
22:06:27.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer, async-read,
22:06:27.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, ProfileSynchronizer, async-read,
22:06:27.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
22:06:27.191 [Lua] [PackageManager] Load: wwise/throwing_axe, ProfileSynchronizer, async-read,
22:06:27.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer, async-read,
22:06:27.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
22:06:27.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, ProfileSynchronizer, async-read,
22:06:27.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer, async-read,
22:06:27.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, ProfileSynchronizer, async-read,
22:06:27.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
22:06:27.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, ProfileSynchronizer, async-read,
22:06:27.191 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read,
22:06:27.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer
22:06:27.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer
22:06:27.201 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
22:06:27.201 [Lua] [GameNetworkManager] destroying game object with go_id=45
22:06:27.203 [Save] Saving `save_data`
22:06:27.206 [Save] Save done
22:06:27.212 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer
22:06:27.215 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer
22:06:27.215 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer
22:06:27.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, ProfileSynchronizer
22:06:27.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1, ProfileSynchronizer
22:06:27.216 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer
22:06:27.236 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
22:06:27.236 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
22:06:27.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
22:06:27.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
22:06:27.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
22:06:27.288 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
22:06:27.310 [Lua] [IngameUI] menu view on_exit character_selection
22:06:27.320 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
22:06:27.320 [Lua] hero_fullscreen_menu_on_exit
22:06:27.321 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bbf790
22:06:27.322 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:27.322 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:27.322 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:06:27.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:06:27.403 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
22:06:27.403 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
22:06:27.404 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
22:06:27.447 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
22:06:27.447 [Lua] [PackageManager] Force_load: wwise/throwing_axe
22:06:27.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon
22:06:27.474 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon
22:06:27.474 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon
22:06:27.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
22:06:27.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
22:06:27.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
22:06:27.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
22:06:27.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
22:06:27.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
22:06:27.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
22:06:27.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
22:06:27.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
22:06:27.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
22:06:27.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
22:06:27.718 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
22:06:27.734 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(6.48209, -1.27135, 5.1819), Vector4(0, 0, 0.517848, -0.855473))
22:06:27.737 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[291d434b]
22:06:27.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:06:27.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:06:27.739 [Lua] PlayerManager:assign_unit_ownership Rafio 110000109a86cfe 1
22:06:27.739 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
22:06:28.954 [Lua] [IngameUI] menu view on_enter start_game_view
22:06:28.956 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cc13bc0
22:06:28.956 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
22:06:28.958 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
22:06:28.958 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
22:06:28.959 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
22:06:28.959 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
22:06:29.878 [Lua] PlayFabMirrorBase:_commit_internal 16
22:06:29.878 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:06:29.883 [Lua] generate_backend_stats 110000109a86cfe:1
22:06:29.908 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:06:29.908 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:06:29.908 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 98
22:06:29.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 98
22:06:29.990 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
22:06:29.990 [Lua] ............................................................................................................
22:06:29.990 [Lua] ............................................................................................................
22:06:29.990 [Lua] GAME START SETTINGS -> Level: nurgle | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
22:06:29.990 [Lua] ............................................................................................................
22:06:29.990 [Lua] ............................................................................................................
22:06:29.990 [Lua] [Matchmaking] Cancelling matchmaking
22:06:29.990 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:06:29.997 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
22:06:29.997 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
22:06:30.000 [Lua] Set lobby begin:
22:06:30.000 [Lua] Lobby data twitch_enabled = false
22:06:30.000 [Lua] Lobby data selected_mission_id = inn_level_skulls
22:06:30.000 [Lua] Lobby data num_players = 1
22:06:30.000 [Lua] Lobby data difficulty_tweak = 0
22:06:30.000 [Lua] Lobby data host = 110000109a86cfe
22:06:30.000 [Lua] Lobby data matchmaking_type = 3
22:06:30.000 [Lua] Lobby data is_private = true
22:06:30.000 [Lua] Lobby data match_started = true
22:06:30.000 [Lua] Lobby data difficulty = harder
22:06:30.000 [Lua] Lobby data player_slot_1 = 0:0
22:06:30.000 [Lua] Lobby data player_slot_4 = 0:0
22:06:30.000 [Lua] Lobby data unique_server_name = Rafio
22:06:30.001 [Lua] Lobby data quick_game = false
22:06:30.001 [Lua] Lobby data country_code = PL
22:06:30.001 [Lua] Lobby data matchmaking = false
22:06:30.001 [Lua] Lobby data power_level = 795
22:06:30.001 [Lua] Lobby data mission_id = inn_level_skulls
22:06:30.001 [Lua] Lobby data mechanism = adventure
22:06:30.001 [Lua] Lobby data player_slot_5 = 0:0
22:06:30.001 [Lua] Lobby data player_slot_2 = 0:0
22:06:30.001 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:06:30.001 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:06:30.001 [Lua] Lobby data eac_authorized = true
22:06:30.001 [Lua] Set lobby end.
22:06:30.001 [Lua] [PartyManager] Leader is set to 110000109a86cfe
22:06:30.001 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nurgle 0
22:06:30.001 [Lua] Set lobby begin:
22:06:30.001 [Lua] Lobby data twitch_enabled = false
22:06:30.001 [Lua] Lobby data selected_mission_id = nurgle
22:06:30.002 [Lua] Lobby data num_players = 1
22:06:30.002 [Lua] Lobby data difficulty_tweak = 0
22:06:30.002 [Lua] Lobby data host = 110000109a86cfe
22:06:30.002 [Lua] Lobby data matchmaking_type = 2
22:06:30.002 [Lua] Lobby data is_private = true
22:06:30.002 [Lua] Lobby data match_started = true
22:06:30.002 [Lua] Lobby data difficulty = harder
22:06:30.002 [Lua] Lobby data player_slot_1 = 0:0
22:06:30.002 [Lua] Lobby data player_slot_4 = 0:0
22:06:30.002 [Lua] Lobby data unique_server_name = Rafio
22:06:30.002 [Lua] Lobby data quick_game = false
22:06:30.002 [Lua] Lobby data country_code = PL
22:06:30.002 [Lua] Lobby data matchmaking = false
22:06:30.002 [Lua] Lobby data power_level = 795
22:06:30.002 [Lua] Lobby data mission_id = inn_level_skulls
22:06:30.002 [Lua] Lobby data mechanism = adventure
22:06:30.002 [Lua] Lobby data player_slot_5 = 0:0
22:06:30.002 [Lua] Lobby data player_slot_2 = 0:0
22:06:30.002 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:06:30.002 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:06:30.003 [Lua] Lobby data eac_authorized = true
22:06:30.003 [Lua] Set lobby end.
22:06:30.003 [Lua] Set lobby begin:
22:06:30.003 [Lua] Lobby data twitch_enabled = false
22:06:30.003 [Lua] Lobby data selected_mission_id = nurgle
22:06:30.003 [Lua] Lobby data num_players = 1
22:06:30.003 [Lua] Lobby data difficulty_tweak = 0
22:06:30.003 [Lua] Lobby data host = 110000109a86cfe
22:06:30.003 [Lua] Lobby data matchmaking_type = 2
22:06:30.003 [Lua] Lobby data is_private = true
22:06:30.003 [Lua] Lobby data match_started = true
22:06:30.003 [Lua] Lobby data difficulty = harder
22:06:30.003 [Lua] Lobby data player_slot_1 = 0:0
22:06:30.003 [Lua] Lobby data player_slot_4 = 0:0
22:06:30.003 [Lua] Lobby data unique_server_name = Rafio
22:06:30.003 [Lua] Lobby data quick_game = false
22:06:30.003 [Lua] Lobby data country_code = PL
22:06:30.003 [Lua] Lobby data matchmaking = false
22:06:30.003 [Lua] Lobby data power_level = 795
22:06:30.003 [Lua] Lobby data mission_id = inn_level_skulls
22:06:30.003 [Lua] Lobby data mechanism = adventure
22:06:30.004 [Lua] Lobby data player_slot_5 = 0:0
22:06:30.004 [Lua] Lobby data player_slot_2 = 0:0
22:06:30.004 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:06:30.004 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:06:30.004 [Lua] Lobby data eac_authorized = true
22:06:30.004 [Lua] Set lobby end.
22:06:30.004 [Lua] [ChatManager][1]System: Starting hosted game...
22:06:30.004 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
22:06:30.004 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
22:06:30.091 [Lua] [IngameUI] menu view on_exit start_game_view
22:06:30.092 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
22:06:30.092 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
22:06:30.092 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
22:06:30.092 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
22:06:30.092 [Save] Saving `save_data`
22:06:30.096 [Save] Save done
22:06:30.097 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cc13bc0
22:06:30.290 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 98
22:06:30.295 [Lua] commit result success 16
22:06:30.295 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 99
22:06:30.306 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 99
22:06:30.491 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 99
22:06:31.974 [Lua] Set lobby begin:
22:06:31.974 [Lua] Lobby data twitch_enabled = false
22:06:31.974 [Lua] Lobby data selected_mission_id = nurgle
22:06:31.975 [Lua] Lobby data num_players = 1
22:06:31.975 [Lua] Lobby data difficulty_tweak = 0
22:06:31.975 [Lua] Lobby data host = 110000109a86cfe
22:06:31.975 [Lua] Lobby data matchmaking_type = 2
22:06:31.975 [Lua] Lobby data is_private = true
22:06:31.975 [Lua] Lobby data match_started = true
22:06:31.975 [Lua] Lobby data difficulty = harder
22:06:31.976 [Lua] Lobby data player_slot_1 = 0:0
22:06:31.976 [Lua] Lobby data player_slot_4 = 0:0
22:06:31.976 [Lua] Lobby data unique_server_name = Rafio
22:06:31.976 [Lua] Lobby data quick_game = false
22:06:31.976 [Lua] Lobby data country_code = PL
22:06:31.976 [Lua] Lobby data matchmaking = false
22:06:31.976 [Lua] Lobby data power_level = 805
22:06:31.976 [Lua] Lobby data mission_id = inn_level_skulls
22:06:31.976 [Lua] Lobby data mechanism = adventure
22:06:31.976 [Lua] Lobby data player_slot_5 = 0:0
22:06:31.976 [Lua] Lobby data player_slot_2 = 0:0
22:06:31.977 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:06:31.977 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:06:31.977 [Lua] Lobby data eac_authorized = true
22:06:31.977 [Lua] Set lobby end.
22:06:37.266 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
22:06:37.266 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
22:06:37.266 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nurgle 0
22:06:37.266 [Lua] Set lobby begin:
22:06:37.266 [Lua] Lobby data twitch_enabled = false
22:06:37.266 [Lua] Lobby data selected_mission_id = nurgle
22:06:37.266 [Lua] Lobby data num_players = 1
22:06:37.267 [Lua] Lobby data difficulty_tweak = 0
22:06:37.267 [Lua] Lobby data host = 110000109a86cfe
22:06:37.267 [Lua] Lobby data matchmaking_type = 2
22:06:37.267 [Lua] Lobby data is_private = true
22:06:37.267 [Lua] Lobby data match_started = true
22:06:37.267 [Lua] Lobby data difficulty = harder
22:06:37.267 [Lua] Lobby data player_slot_1 = 0:0
22:06:37.267 [Lua] Lobby data player_slot_4 = 0:0
22:06:37.267 [Lua] Lobby data unique_server_name = Rafio
22:06:37.267 [Lua] Lobby data quick_game = false
22:06:37.268 [Lua] Lobby data country_code = PL
22:06:37.268 [Lua] Lobby data matchmaking = false
22:06:37.268 [Lua] Lobby data power_level = 805
22:06:37.268 [Lua] Lobby data mission_id = inn_level_skulls
22:06:37.268 [Lua] Lobby data mechanism = adventure
22:06:37.268 [Lua] Lobby data player_slot_5 = 0:0
22:06:37.268 [Lua] Lobby data player_slot_2 = 0:0
22:06:37.268 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:06:37.268 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:06:37.268 [Lua] Lobby data eac_authorized = true
22:06:37.268 [Lua] Set lobby end.
22:06:37.268 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:06:37.268 [Lua] [LevelTransitionHandler] set_next_level( lvl:nurgle, mc:adventure, gm:adventure, env:0, seed:11475565, conflict:default, lckd_director_funcs:{}, diff:harder, diff_tweak:0, id:715212032, lt:load_next_level, extra_packages:{
})
22:06:37.268 [Lua] [NetworkServer] Entering post game
22:06:37.268 [Lua] [PeerSM] 110000109a86cfe :: on_exit InGame
22:06:37.268 [Lua] [PeerSM] 110000109a86cfe :: on_enter InPostGame
22:06:37.269 [Lua] Complete level triggered.
22:06:37.270 [Lua] [LevelTransitionHandler] promote_next_level_data
22:06:37.270 [Lua] [NetworkServer] Entering post game
22:06:37.270 [Lua] gm_event_end_conditions_met false false
22:06:37.270 [Save] Saving `save_data`
22:06:37.270 [Lua] PlayFabMirrorBase:_commit_internal nil
22:06:37.270 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:06:37.272 [Save] Save done
22:06:37.272 [Save] Saving `save_data`
22:06:37.274 [Lua] generate_backend_stats 110000109a86cfe:1
22:06:37.275 [Save] Save done
22:06:37.295 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:06:37.295 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:06:37.296 [Lua] TRANSITION nil nil load_next_level
22:06:37.296 [Lua] Transition type "load_next_level", is server: true
22:06:37.296 [Lua] [GameNetworkManager] Leaving game...
22:06:37.296 [Lua] [GameNetworkManager] Shutting down game session host.
22:06:37.296 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:06:37.296 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:06:37.296 [Save] Saving `save_data`
22:06:37.296 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=47.41
22:06:37.298 [Save] Save done
22:06:37.306 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:06:37.306 [Lua] commit result success 17
22:06:37.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 100
22:06:37.313 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 100
22:06:37.480 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 100
22:06:39.286 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:06:39.286 [Lua] [Managers] Calling function on all managers:
22:06:39.286 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 1
22:06:39.286 [Lua] Clearing all global lookup lists
22:06:39.286 [Lua] [IngamePlayerListUI] - Destroy
22:06:39.286 [Lua] [GamePadEquipmentUI] - Destroy
22:06:39.286 [Lua] [EquipmentUI] - Destroy
22:06:39.286 [Lua] [GamePadAbilityUI] - Destroy
22:06:39.286 [Lua] [AbilityUI] - Destroy
22:06:39.287 [Lua] [IngameUI] destroy
22:06:39.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_2
22:06:39.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_salty_painting_wood_base_2
22:06:39.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2
22:06:39.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_2
22:06:39.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_bardin_painting_wood_base_2
22:06:39.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3
22:06:39.343 [Lua] [Managers] Destroying manager group:
22:06:39.347 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:06:39.410 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:06:39.410 [Lua] [PeerSM] 110000109a86cfe :: on_exit InPostGame
22:06:39.410 [Lua] [PeerSM] 110000109a86cfe :: on_enter Loading
22:06:39.410 [Lua] [Matchmaking] unregister rpcs
22:06:39.410 [Lua] ############### UNLOADING PACKAGES ###############
22:06:39.410 [Lua] [Managers] Calling function on all managers:
22:06:39.410 [Lua] [Managers] Destroying manager group:
22:06:39.410 [Lua] [Gamestate] Enter state StateLoading
22:06:39.412 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:06:39.412 [Lua] [Matchmaking] register rpcs
22:06:39.412 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
22:06:39.412 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:06:39.412 [Lua] Set lobby begin:
22:06:39.412 [Lua] Lobby data twitch_enabled = false
22:06:39.412 [Lua] Lobby data selected_mission_id = nurgle
22:06:39.412 [Lua] Lobby data num_players = 1
22:06:39.412 [Lua] Lobby data difficulty_tweak = 0
22:06:39.412 [Lua] Lobby data host = 110000109a86cfe
22:06:39.412 [Lua] Lobby data matchmaking_type = 2
22:06:39.413 [Lua] Lobby data is_private = true
22:06:39.413 [Lua] Lobby data match_started = true
22:06:39.413 [Lua] Lobby data difficulty = harder
22:06:39.413 [Lua] Lobby data player_slot_1 = 0:0
22:06:39.413 [Lua] Lobby data player_slot_4 = 0:0
22:06:39.413 [Lua] Lobby data unique_server_name = Rafio
22:06:39.413 [Lua] Lobby data quick_game = false
22:06:39.414 [Lua] Lobby data country_code = PL
22:06:39.414 [Lua] Lobby data matchmaking = false
22:06:39.414 [Lua] Lobby data power_level = 0
22:06:39.414 [Lua] Lobby data mission_id = inn_level_skulls
22:06:39.414 [Lua] Lobby data mechanism = adventure
22:06:39.414 [Lua] Lobby data player_slot_5 = 0:0
22:06:39.414 [Lua] Lobby data player_slot_2 = 0:0
22:06:39.414 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:06:39.414 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:06:39.414 [Lua] Lobby data eac_authorized = true
22:06:39.414 [Lua] Set lobby end.
22:06:39.414 [Lua] registering RPCs
22:06:39.414 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:06:39.414 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:06:39.414 [Lua] Set lobby begin:
22:06:39.414 [Lua] Lobby data twitch_enabled = false
22:06:39.414 [Lua] Lobby data selected_mission_id = nurgle
22:06:39.414 [Lua] Lobby data num_players = 1
22:06:39.414 [Lua] Lobby data difficulty_tweak = 0
22:06:39.415 [Lua] Lobby data host = 110000109a86cfe
22:06:39.415 [Lua] Lobby data matchmaking_type = 2
22:06:39.415 [Lua] Lobby data is_private = true
22:06:39.415 [Lua] Lobby data match_started = true
22:06:39.415 [Lua] Lobby data difficulty = harder
22:06:39.415 [Lua] Lobby data player_slot_1 = 0:0
22:06:39.415 [Lua] Lobby data player_slot_4 = 0:0
22:06:39.415 [Lua] Lobby data unique_server_name = Rafio
22:06:39.415 [Lua] Lobby data quick_game = false
22:06:39.415 [Lua] Lobby data country_code = PL
22:06:39.415 [Lua] Lobby data matchmaking = false
22:06:39.415 [Lua] Lobby data power_level = 0
22:06:39.415 [Lua] Lobby data mission_id = nurgle
22:06:39.415 [Lua] Lobby data mechanism = adventure
22:06:39.415 [Lua] Lobby data player_slot_5 = 0:0
22:06:39.415 [Lua] Lobby data player_slot_2 = 0:0
22:06:39.415 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:06:39.415 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:06:39.415 [Lua] Lobby data eac_authorized = true
22:06:39.415 [Lua] Set lobby end.
22:06:39.415 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:06:39.420 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
22:06:39.420 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized
22:06:39.420 [Lua] [StateLoading] load_current_level
22:06:39.420 [Lua] [LevelTransitionHandler] load_current_level, loading nurgle 0
22:06:39.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls
22:06:39.421 [Umbra] Unload tome
22:06:39.421 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls
22:06:39.422 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls
22:06:39.503 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls
22:06:39.516 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls
22:06:39.516 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, nurgle, async-read,
22:06:39.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5
22:06:39.575 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5
22:06:39.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle
22:06:39.644 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]'
22:06:43.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle
22:06:43.774 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle
22:06:43.792 [Lua] [LevelTransitionHandler] Level load completed!
22:06:43.792 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: nurgle - level_seed: 11475565 - use_random_directors: true - conflict_director_name: default
22:06:43.836 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths).
22:06:43.836 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11
22:06:43.836 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 10
22:06:43.836 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 9
22:06:43.836 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 10
22:06:43.836 [Lua] checking dlc's against conflict directors
22:06:43.836 [Lua] number of factions to include 2
22:06:43.836 [Lua] number of factions added 2
22:06:43.836 [Lua] --- --- ---
22:06:43.836 [Lua] Starting... difficulty 'harder'
22:06:43.836 [Lua] These are the starting conflict directors:
22:06:43.836 [Lua] skaven
22:06:43.836 [Lua] chaos
22:06:43.836 [Lua] --- --- ---
22:06:43.836 [Lua]
22:06:43.836 [Lua] Looking for a new director:
22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
22:06:43.836 [Lua] ->trying director: chaos
22:06:43.836 [Lua] --> success!
22:06:43.836 [Lua] --> re-used the same breeds
22:06:43.836 [Lua]
22:06:43.836 [Lua] Looking for a new director:
22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
22:06:43.836 [Lua] ->trying director: chaos
22:06:43.836 [Lua] --> success!
22:06:43.836 [Lua] --> re-used the same breeds
22:06:43.836 [Lua]
22:06:43.836 [Lua] Looking for a new director:
22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
22:06:43.836 [Lua] ->trying director: skaven
22:06:43.836 [Lua] --> success!
22:06:43.836 [Lua] --> re-used the same breeds
22:06:43.836 [Lua]
22:06:43.836 [Lua] Looking for a new director:
22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
22:06:43.836 [Lua] ->trying director: default
22:06:43.836 [Lua] --> success!
22:06:43.836 [Lua] --> re-used the same breeds
22:06:43.836 [Lua]
22:06:43.836 [Lua] Looking for a new director:
22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
22:06:43.836 [Lua] ->trying director: chaos
22:06:43.836 [Lua] --> success!
22:06:43.836 [Lua] --> re-used the same breeds
22:06:43.836 [Lua]
22:06:43.836 [Lua] Looking for a new director:
22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
22:06:43.836 [Lua] ->trying director: chaos
22:06:43.836 [Lua] --> success!
22:06:43.836 [Lua] --> re-used the same breeds
22:06:43.836 [Lua]
22:06:43.836 [Lua] Looking for a new director:
22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
22:06:43.836 [Lua] ->trying director: default
22:06:43.836 [Lua] --> success!
22:06:43.836 [Lua] --> re-used the same breeds
22:06:43.836 [Lua]
22:06:43.836 [Lua] Looking for a new director:
22:06:43.836 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
22:06:43.836 [Lua] ->trying director: skaven
22:06:43.836 [Lua] --> success!
22:06:43.836 [Lua] --> re-used the same breeds
22:06:43.836 [Lua]
22:06:43.836 [Lua] DONE! Found the following directors:
22:06:43.836 [Lua] chaos
22:06:43.836 [Lua] chaos
22:06:43.836 [Lua] skaven
22:06:43.836 [Lua] default
22:06:43.836 [Lua] chaos
22:06:43.836 [Lua] chaos
22:06:43.836 [Lua] default
22:06:43.836 [Lua] skaven
22:06:43.836 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_storm_vermin_with_shield
22:06:43.836 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_vortex_sorcerer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_clan_rat_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_plague_monk=true,
skaven_poison_wind_globadier=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
22:06:43.836 [Lua] load_startup_enemy_packages: --------------
22:06:43.836 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
22:06:43.836 [Lua] chaos_spawn
22:06:43.836 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
22:06:43.836 [Lua] chaos_troll
22:06:43.836 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
22:06:43.836 [Lua] skaven_rat_ogre
22:06:43.836 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] skaven_stormfiend
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] beastmen_minotaur
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] chaos_plague_sorcerer
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] chaos_corruptor_sorcerer
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] skaven_gutter_runner
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] skaven_pack_master
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] skaven_poison_wind_globadier
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] skaven_ratling_gunner
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] skaven_warpfire_thrower
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] chaos_vortex_sorcerer
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] beastmen_standard_bearer
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] chaos_vortex
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] critter_rat
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] critter_pig
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] skaven_storm_vermin
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] chaos_warrior
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] skaven_clan_rat
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] skaven_loot_rat
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] skaven_slave
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] chaos_fanatic
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] skaven_clan_rat_with_shield
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] chaos_marauder_with_shield
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] chaos_marauder
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] chaos_berzerker
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] skaven_plague_monk
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] chaos_raider
22:06:43.837 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
22:06:43.837 [Lua] skaven_storm_vermin_with_shield
22:06:43.840 [Lua] ### Received rpc_level_loaded
22:06:43.840 [Lua] #### Has state machine: true, peer_id: 110000109a86cfe, level_id: 369
22:06:43.840 [Lua] Peer 110000109a86cfe has loaded the level and all enemies are loaded
22:06:43.857 [Lua] [PeerSM] 110000109a86cfe :: on_exit Loading
22:06:43.857 [Lua] [PeerSM] 110000109a86cfe :: on_enter LoadingProfilePackages
22:06:43.874 [Lua] [PeerSM] 110000109a86cfe :: on_exit LoadingProfilePackages
22:06:43.874 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForEnterGame
22:06:43.874 [Lua] ### Received rpc_level_loaded
22:06:43.874 [Lua] #### Has state machine: false, peer_id: 110000109a86cfe, level_id: 369
22:06:44.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
22:06:44.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
22:06:44.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
22:06:44.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
22:06:44.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
22:06:44.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
22:06:44.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
22:06:44.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
22:06:44.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
22:06:44.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
22:06:44.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
22:06:44.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
22:06:45.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
22:06:45.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
22:06:45.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
22:06:45.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
22:06:45.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
22:06:45.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
22:06:45.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
22:06:45.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
22:06:45.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
22:06:45.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
22:06:45.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
22:06:45.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
22:06:46.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
22:06:46.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
22:06:46.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
22:06:46.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
22:06:46.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
22:06:46.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
22:06:46.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
22:06:46.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
22:06:46.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
22:06:46.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
22:06:46.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
22:06:46.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
22:06:47.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
22:06:47.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
22:06:47.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
22:06:47.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
22:06:47.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
22:06:47.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
22:06:47.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
22:06:47.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
22:06:47.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
22:06:47.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:06:47.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:06:47.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
22:06:47.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
22:06:47.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
22:06:47.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
22:06:47.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
22:06:47.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
22:06:47.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
22:06:48.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
22:06:48.259 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
22:06:48.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
22:06:48.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
22:06:48.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
22:06:48.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
22:06:48.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
22:06:48.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
22:06:48.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
22:06:49.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
22:06:49.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
22:06:49.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
22:06:49.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
22:06:49.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
22:06:49.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
22:06:49.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
22:06:49.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
22:06:49.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
22:06:49.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
22:06:49.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
22:06:49.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
22:06:50.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
22:06:50.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
22:06:50.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
22:06:50.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
22:06:50.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
22:06:50.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
22:06:50.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
22:06:50.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
22:06:50.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
22:06:50.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
22:06:50.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
22:06:50.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:06:50.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:06:50.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
22:06:50.868 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: adventure
22:06:50.868 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:06:50.868 [Lua] Starting async level spawning of levels/honduras/nurgle/world
22:06:50.868 [Umbra] Init version: 3.4.15 :: 16 threads
22:06:52.223 [Lua] Async level spawning done
22:06:52.223 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:06:53.196 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:06:53.196 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:06:53.196 [Lua] [Matchmaking] unregister rpcs
22:06:53.196 [Lua] Set lobby begin:
22:06:53.196 [Lua] Lobby data twitch_enabled = false
22:06:53.197 [Lua] Lobby data selected_mission_id = nurgle
22:06:53.197 [Lua] Lobby data num_players = 1
22:06:53.197 [Lua] Lobby data difficulty_tweak = 0
22:06:53.197 [Lua] Lobby data host = 110000109a86cfe
22:06:53.197 [Lua] Lobby data matchmaking_type = 2
22:06:53.197 [Lua] Lobby data is_private = true
22:06:53.198 [Lua] Lobby data match_started = true
22:06:53.198 [Lua] Lobby data difficulty = harder
22:06:53.198 [Lua] Lobby data player_slot_1 = 0:0
22:06:53.198 [Lua] Lobby data player_slot_4 = 0:0
22:06:53.198 [Lua] Lobby data unique_server_name = Rafio
22:06:53.198 [Lua] Lobby data quick_game = false
22:06:53.198 [Lua] Lobby data country_code = PL
22:06:53.199 [Lua] Lobby data matchmaking = false
22:06:53.199 [Lua] Lobby data power_level = 0
22:06:53.199 [Lua] Lobby data mission_id = nurgle
22:06:53.199 [Lua] Lobby data mechanism = adventure
22:06:53.199 [Lua] Lobby data player_slot_5 = 0:0
22:06:53.199 [Lua] Lobby data player_slot_2 = 0:0
22:06:53.199 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:06:53.199 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:06:53.199 [Lua] Lobby data eac_authorized = true
22:06:53.200 [Lua] Set lobby end.
22:06:53.200 [Lua] [Managers] Destroying manager group:
22:06:53.200 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens
22:06:53.200 [Lua] [Gamestate] Enter StateIngame HOST
22:06:53.200 [Lua] [Managers] Calling function on all managers:
22:06:53.201 [Lua] <>level = nurgle<>
22:06:53.201 [Lua] Set lobby begin:
22:06:53.201 [Lua] Lobby data twitch_enabled = false
22:06:53.201 [Lua] Lobby data selected_mission_id = nurgle
22:06:53.201 [Lua] Lobby data num_players = 1
22:06:53.201 [Lua] Lobby data difficulty_tweak = 0
22:06:53.201 [Lua] Lobby data host = 110000109a86cfe
22:06:53.201 [Lua] Lobby data matchmaking_type = 2
22:06:53.201 [Lua] Lobby data is_private = true
22:06:53.201 [Lua] Lobby data match_started = true
22:06:53.201 [Lua] Lobby data difficulty = harder
22:06:53.201 [Lua] Lobby data player_slot_1 = 0:0
22:06:53.201 [Lua] Lobby data player_slot_4 = 0:0
22:06:53.202 [Lua] Lobby data unique_server_name = Rafio
22:06:53.202 [Lua] Lobby data quick_game = false
22:06:53.202 [Lua] Lobby data country_code = PL
22:06:53.202 [Lua] Lobby data matchmaking = false
22:06:53.202 [Lua] Lobby data power_level = 0
22:06:53.202 [Lua] Lobby data mission_id = nurgle
22:06:53.202 [Lua] Lobby data mechanism = adventure
22:06:53.202 [Lua] Lobby data player_slot_5 = 0:0
22:06:53.202 [Lua] Lobby data player_slot_2 = 0:0
22:06:53.202 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:06:53.202 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:06:53.202 [Lua] Lobby data eac_authorized = true
22:06:53.202 [Lua] Set lobby end.
22:06:53.202 [Lua] [StateIngame] Server ingame
22:06:53.206 [Lua] Set lobby begin:
22:06:53.206 [Lua] Lobby data twitch_enabled = false
22:06:53.206 [Lua] Lobby data selected_mission_id = nurgle
22:06:53.206 [Lua] Lobby data num_players = 1
22:06:53.206 [Lua] Lobby data difficulty_tweak = 0
22:06:53.206 [Lua] Lobby data host = 110000109a86cfe
22:06:53.206 [Lua] Lobby data matchmaking_type = 2
22:06:53.207 [Lua] Lobby data is_private = true
22:06:53.207 [Lua] Lobby data match_started = true
22:06:53.207 [Lua] Lobby data difficulty = harder
22:06:53.207 [Lua] Lobby data player_slot_1 = 0:0
22:06:53.207 [Lua] Lobby data player_slot_4 = 0:0
22:06:53.207 [Lua] Lobby data unique_server_name = Rafio
22:06:53.207 [Lua] Lobby data quick_game = false
22:06:53.207 [Lua] Lobby data country_code = PL
22:06:53.208 [Lua] Lobby data matchmaking = false
22:06:53.208 [Lua] Lobby data power_level = 0
22:06:53.208 [Lua] Lobby data mission_id = nurgle
22:06:53.208 [Lua] Lobby data mechanism = adventure
22:06:53.208 [Lua] Lobby data player_slot_5 = 0:0
22:06:53.208 [Lua] Lobby data player_slot_2 = 0:0
22:06:53.208 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:06:53.208 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:06:53.208 [Lua] Lobby data eac_authorized = true
22:06:53.208 [Lua] Set lobby end.
22:06:53.208 [Lua] [Matchmaking] register rpcs
22:06:53.208 [Lua] GameNetworkManager:init... creating game session
22:06:53.208 [Lua] Host GameSession.make_game_session_host with session:
22:06:53.208 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:06:53.208 [Lua] [GameNetworkManager] My own peer_id = 110000109a86cfe
22:06:53.208 [Lua] [GameNetworkManager] self.is_server = true
22:06:53.208 [Network] Setting artificial MTU limit to 65536
22:06:53.219 [Lua] Switching ConflictSettings: to: default
22:06:53.219 [Lua] pacing=default
22:06:53.219 [Lua] roaming=nil
22:06:53.219 [Lua] specials=default
22:06:53.219 [Lua] debug_color=maroon
22:06:53.219 [Lua] contained_breeds=nil
22:06:53.219 [Lua] pack_spawning=default
22:06:53.219 [Lua] disabled=false
22:06:53.219 [Lua] factions=nil
22:06:53.219 [Lua] boss=default
22:06:53.219 [Lua] horde=default
22:06:53.219 [Lua] name=default
22:06:53.219 [Lua] intensity=default
22:06:53.219 [Lua] ---
22:06:53.219 [Lua] [LevelAnalysis] set_random_seed( 11475565)
22:06:53.229 [Lua] [AIInterestPointSystem] Level Seed: 11475565
22:06:53.229 [Lua]
22:06:53.229 [Lua] [entity_system_bag] = table
22:06:53.229 [Lua] [entity_system_bag] = metatable
22:06:53.229 [Lua] [startup_data] = table
22:06:53.229 [Lua] [entity_manager] = table
22:06:53.229 [Lua] [entity_manager] = metatable
22:06:53.229 [Lua] [unit_spawner] = table
22:06:53.229 [Lua] [unit_spawner] = metatable
22:06:53.229 [Lua] [unit_storage] = table
22:06:53.229 [Lua] [unit_storage] = metatable
22:06:53.229 [Lua] [dice_keeper] = table
22:06:53.229 [Lua] [dice_keeper] = metatable
22:06:53.229 [Lua] [is_server] = true (boolean)
22:06:53.229 [Lua] [world] = [World]
22:06:53.229 [Lua] [system_api] = table
22:06:53.229 [Lua] [entity_system] = table
22:06:53.229 [Lua] [entity_system] = metatable
22:06:53.229 [Lua] [network_lobby] = table
22:06:53.229 [Lua] [network_lobby] = metatable
22:06:53.229 [Lua] [profile_synchronizer] = table
22:06:53.229 [Lua] [profile_synchronizer] = metatable
22:06:53.229 [Lua] [level_transition_handler] = table
22:06:53.229 [Lua] [level_transition_handler] = metatable
22:06:53.229 [Lua] [num_local_human_players] = 1 (number)
22:06:53.229 [Lua] [statistics_db] = table
22:06:53.229 [Lua] [statistics_db] = metatable
22:06:53.230 [Lua] [network_server] = table
22:06:53.230 [Lua] [network_server] = metatable
22:06:53.230 [Lua] [input_manager] = table
22:06:53.230 [Lua] [input_manager] = metatable
22:06:53.230 [Lua] [network_clock] = table
22:06:53.230 [Lua] [network_clock] = metatable
22:06:53.230 [Lua] [network_transmit] = table
22:06:53.230 [Lua] [network_transmit] = metatable
22:06:53.230 [Lua] [free_flight_manager] = table
22:06:53.230 [Lua] [free_flight_manager] = metatable
22:06:53.230 [Lua] [network_manager] = table
22:06:53.230 [Lua] [network_manager] = metatable
22:06:53.230 [Lua] [network_event_delegate] = table
22:06:53.230 [Lua] [network_event_delegate] = metatable
22:06:53.230 [Lua]
22:06:53.230 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:06:53.230 [Lua] ignoring extension VersusInteractObjectiveExtension
22:06:53.230 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:06:53.230 [Lua] ignoring extension VersusSocketObjectiveExtension
22:06:53.230 [Lua] ignoring extension VersusTargetObjectiveExtension
22:06:53.230 [Lua] ignoring extension VersusMissionObjectiveExtension
22:06:53.233 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:06:53.246 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
22:06:53.246 [Lua] [AchievementManager] Achievements using the steam platform
22:06:53.247 [Lua] PlayerManager:add_player player_1
22:06:53.290 [Lua] respawn_unit_spawned with group id: end_event_respawn
22:06:53.290 [Lua] respawn_unit_spawned with group id: end_event_respawn
22:06:53.290 [Lua] respawn_unit_spawned with group id: end_event_respawn
22:06:53.304 [Lua] respawn_unit_spawned with group id: portal_respawn
22:06:53.304 [Lua] respawn_unit_spawned with group id: portal_respawn
22:06:53.304 [Lua] respawn_unit_spawned with group id: portal_respawn
22:06:53.325 [Lua] respawn_unit_spawned with group id: end_event_start
22:06:53.325 [Lua] respawn_unit_spawned with group id: end_event_start
22:06:53.325 [Lua] respawn_unit_spawned with group id: end_event_start
22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp
22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp
22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp
22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp
22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp
22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp
22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp
22:06:53.336 [Lua] respawn_unit_spawned with group id: respawn_swamp
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_swamp
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_swamp
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_swamp
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_swamp
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_river
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
22:06:53.337 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
22:06:53.338 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
22:06:53.338 [Lua] respawn_unit_spawned with group id: respawn_small_plaza
22:06:53.338 [Lua] [StateIngame] Level seed: 11475565
22:06:53.371 [Lua] [LevelAnalysis] set_random_seed( 11475565)
22:06:53.377 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:06:53.377 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:06:53.377 [Lua] [IngameUI] init
22:06:53.389 [SteamVoipClient] select_out(110000109a86cfe, off)
22:06:53.392 [Lua] cb_razer_chroma_setup
22:06:53.411 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:06:53.412 [Lua] Set lobby begin:
22:06:53.412 [Lua] Lobby data twitch_enabled = false
22:06:53.412 [Lua] Lobby data selected_mission_id = nurgle
22:06:53.412 [Lua] Lobby data num_players = 1
22:06:53.412 [Lua] Lobby data difficulty_tweak = 0
22:06:53.412 [Lua] Lobby data host = 110000109a86cfe
22:06:53.412 [Lua] Lobby data matchmaking_type = 2
22:06:53.412 [Lua] Lobby data is_private = true
22:06:53.412 [Lua] Lobby data match_started = true
22:06:53.412 [Lua] Lobby data difficulty = harder
22:06:53.412 [Lua] Lobby data player_slot_1 = 0:0
22:06:53.412 [Lua] Lobby data player_slot_4 = 0:0
22:06:53.412 [Lua] Lobby data unique_server_name = Rafio
22:06:53.412 [Lua] Lobby data quick_game = false
22:06:53.413 [Lua] Lobby data country_code = PL
22:06:53.413 [Lua] Lobby data matchmaking = false
22:06:53.413 [Lua] Lobby data power_level = 805
22:06:53.413 [Lua] Lobby data mission_id = nurgle
22:06:53.413 [Lua] Lobby data mechanism = adventure
22:06:53.413 [Lua] Lobby data player_slot_5 = 0:0
22:06:53.413 [Lua] Lobby data player_slot_2 = 0:0
22:06:53.413 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:06:53.413 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:06:53.413 [Lua] Lobby data eac_authorized = true
22:06:53.413 [Lua] Set lobby end.
22:06:53.414 [Lua] CurrentConflictSettings default
22:06:53.414 [Lua] [ConflictDirector] conflict_director is ai_ready
22:06:53.418 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths).
22:06:53.418 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11
22:06:53.418 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 10
22:06:53.418 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 9
22:06:53.418 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 10
22:06:53.418 [Lua] [1] = table
22:06:53.418 [Lua] [2] = table
22:06:53.418 [Lua] [3] = table
22:06:53.418 [Lua] [4] = table
22:06:53.418 [Lua] [5] = table
22:06:53.418 [Lua] [6] = table
22:06:53.419 [Lua] [7] = table
22:06:53.419 [Lua] [8] = table
22:06:53.419 [Lua] [9] = table
22:06:53.419 [Lua] [10] = table
22:06:53.419 [Lua] [11] = table
22:06:53.419 [Lua] [12] = table
22:06:53.419 [Lua] [13] = table
22:06:53.419 [Lua] [1] = table
22:06:53.419 [Lua] [2] = table
22:06:53.419 [Lua] [3] = table
22:06:53.419 [Lua] [4] = table
22:06:53.419 [Lua] [5] = table
22:06:53.419 [Lua] [6] = table
22:06:53.419 [Lua] [1] = table
22:06:53.419 [Lua] [2] = table
22:06:53.419 [Lua] [3] = table
22:06:53.419 [Lua] [4] = table
22:06:53.419 [Lua] [5] = table
22:06:53.419 [Lua] [6] = table
22:06:53.419 [Lua] [7] = table
22:06:53.419 [Lua] [8] = table
22:06:53.419 [Lua] [10] = table
22:06:53.419 [Lua] [9] = table
22:06:53.419 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:06:53.426 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:06:53.427 [Lua] Forming navigation groups in one frame
22:06:53.427 [Lua] Forming navigation groups
22:06:53.459 [Lua] NavigationGroupManager -> calulation time A: 0.032999999999901775
22:06:53.698 [Lua] NavigationGroupManager -> calulation time B: 0.23900000000003274
22:06:53.698 [Lua] number of nav groups: 375
22:06:53.700 [Lua] number of refined nav groups : 286
22:06:53.708 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
22:06:53.708 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.91905100345612 Normalized coefficient: 1.4424330461516086
22:06:53.710 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.242644715309142 Normalized coefficient: 1.4009159231504638
22:06:53.713 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 16.202661758661272 Normalized coefficient: 0.97206250643235781
22:06:53.715 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.092175611853605 Normalized coefficient: 1.2030086111692544
22:06:53.718 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 7.2796024851501002 Normalized coefficient: 1.3599643689604388
22:06:53.725 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
22:06:53.725 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
22:06:53.753 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle
22:06:53.753 [Lua] [LevelAnalysis] This level has a total main-path length of 1533.306 meters.
22:06:53.753 [Lua] [LevelAnalysis] grouping spawners for event_patrol
22:06:53.753 [Lua] [LevelAnalysis]
22:06:53.753 [Lua] [LevelAnalysis] grouping spawners for event_boss
22:06:53.753 [Lua] [LevelAnalysis]
22:06:53.753 [Lua] [LevelAnalysis] Terror events added:
22:06:53.753 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
22:06:53.753 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
22:06:53.753 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
22:06:53.753 [Lua] NORMAL PATROL MAIN PATH 345.07382202148438
22:06:53.753 [Lua] [waypoints] = table
22:06:53.753 [Lua] [astar_points] = table
22:06:53.753 [Lua] [travel_dist] = 345.02641755342484 (number)
22:06:53.753 [Lua] [one_directional] = false (boolean)
22:06:53.753 [Lua] [id] = boss_29 (string)
22:06:53.753 [Lua] ----> using boss spline path!
22:06:53.753 [Lua] Adding main path event: Vector3Box(222.261, -148.763, 22.311) boss_event_skaven_spline_patrol 45 table: 000000000F56E340
22:06:53.753 [Lua] ----> using boss gizmo!
22:06:53.753 [Lua] [LevelAnalysis] section: 2, start-index: 18, end-index: 33, forbidden-dist: -786.4 start-travel-dist: 1141.5, end-travel-dist: 570.4 spawn_distance 345.1
22:06:53.753 [Lua] Adding main path event: Vector3Box(27.204, -35.414, -3.707) boss_event_chaos_spawn 45 table: 000000000F56EAA0
22:06:53.753 [Lua] NORMAL PATROL MAIN PATH 1386.46337890625
22:06:53.753 [Lua] [waypoints] = table
22:06:53.753 [Lua] [astar_points] = table
22:06:53.753 [Lua] [travel_dist] = 1589.4380556792021 (number)
22:06:53.753 [Lua] [one_directional] = false (boolean)
22:06:53.753 [Lua] [id] = boss25 (string)
22:06:53.753 [Lua] ----> using boss spline path!
22:06:53.753 [Lua] Adding main path event: Vector3Box(-315.242, 3.32686, 0.220365) boss_event_chaos_spline_patrol 45 table: 000000000F56F010
22:06:53.753 [Lua] [LevelAnalysis] num_event_places_f: 0.98887085262934371 , num_event_places: 0 , trailing_event_fraction: 0.98887085262934371 , num_events: 1
22:06:53.753 [Lua] [LevelAnalysis] Level path distance: 1533.3062789440155
22:06:53.753 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1533.3062789440155 forbidden_dist: -1433.3062789440155
22:06:53.753 [Lua] [LevelAnalysis] wanted_distance: 501.48686379064208
22:06:53.753 [Lua] [LevelAnalysis] Terror events added:
22:06:53.753 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
22:06:53.753 [Lua] Adding main path event: Vector3Box(73.7966, -77.6924, 21.1906) rare_event_loot_rat 45 table: 000000000F56F750
22:06:53.753 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:06:53.756 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
22:06:53.762 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:06:53.762 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54
22:06:53.762 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:06:53.762 [Lua] [Managers] Calling function on all managers:
22:06:53.762 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:06:53.783 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForEnterGame
22:06:53.783 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForGameObjectSync
22:06:53.789 [Lua] player (110000109a86cfe,6) was put into party 1
22:06:53.803 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
22:06:53.803 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56
22:06:53.803 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:6) to profile(5) career(4)
22:06:53.803 [Lua] player (110000109a86cfe,5) was put into party 1
22:06:53.816 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
22:06:53.816 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58
22:06:53.816 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:5) to profile(4) career(1)
22:06:53.816 [Lua] player (110000109a86cfe,2) was put into party 1
22:06:53.829 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
22:06:53.829 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60
22:06:53.829 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:2) to profile(1) career(3)
22:06:54.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read,
22:06:54.049 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
22:06:54.049 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
22:06:54.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
22:06:54.049 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read,
22:06:54.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, ProfileSynchronizer, async-read,
22:06:54.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read,
22:06:54.050 [Lua] PlayerManager:remove_player peer_id=110000109a86cfe 2
22:06:54.050 [Lua] [GameNetworkManager] destroying game object with go_id=59
22:06:54.050 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForGameObjectSync
22:06:54.050 [Lua] [PeerSM] 110000109a86cfe :: on_enter WaitingForPlayers
22:06:54.052 [Lua] player (110000109a86cfe,2) was put into party 1
22:06:54.069 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
22:06:54.069 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62
22:06:54.069 [Lua] [ProfileSynchronizer] Assigning peer(110000109a86cfe:2) to profile(1) career(3)
22:06:54.075 [Lua] [PeerSM] 110000109a86cfe :: on_exit WaitingForPlayers
22:06:54.075 [Lua] [PeerSM] 110000109a86cfe :: on_enter InGame
22:06:54.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
22:06:54.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
22:06:54.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
22:06:54.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
22:06:54.466 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
22:06:54.467 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
22:06:54.472 [Flow] DISABLE
22:06:55.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
22:06:55.003 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
22:06:55.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:06:55.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:06:55.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:06:55.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
22:06:55.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
22:06:55.054 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
22:06:55.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p
22:06:55.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p
22:06:55.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p
22:06:55.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2
22:06:55.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2
22:06:55.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2
22:06:55.171 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
22:06:55.192 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
22:06:55.192 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
22:06:55.192 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
22:06:55.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
22:06:55.289 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
22:06:55.289 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
22:06:55.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
22:06:55.309 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
22:06:55.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
22:06:55.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
22:06:55.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
22:06:55.354 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
22:06:55.721 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
22:06:55.721 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
22:06:55.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
22:06:55.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
22:06:55.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
22:06:55.778 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
22:06:56.162 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
22:06:56.162 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
22:06:56.163 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1
22:06:56.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1
22:06:56.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1
22:06:56.231 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
22:06:56.262 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
22:06:56.262 [Lua] [PackageManager] Force_load: wwise/pistol
22:06:56.263 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
22:06:56.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
22:06:56.371 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
22:06:56.372 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
22:06:56.447 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
22:06:56.447 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
22:06:56.448 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
22:06:56.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
22:06:56.547 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
22:06:56.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2
22:06:56.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2
22:06:56.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2
22:06:56.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
22:06:56.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
22:06:56.657 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
22:06:56.658 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
22:06:56.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
22:06:56.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
22:06:56.680 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
22:06:56.724 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
22:06:56.724 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
22:06:56.725 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
22:06:56.816 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
22:06:56.816 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
22:06:56.816 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
22:06:56.865 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
22:06:56.865 [Lua] [PackageManager] Force_load: wwise/bow
22:06:56.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
22:06:56.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
22:06:56.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
22:06:56.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
22:06:56.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
22:06:56.965 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
22:06:56.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
22:06:56.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
22:06:56.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
22:06:56.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
22:06:57.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
22:06:57.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
22:06:57.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1
22:06:57.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1
22:06:57.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1
22:06:57.099 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
22:06:57.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
22:06:57.119 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
22:06:57.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
22:06:57.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
22:06:57.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
22:06:57.153 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000109a86cfe 6
22:06:57.156 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:06:57.156 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
22:06:57.156 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000109a86cfe 5
22:06:57.159 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:06:57.159 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
22:06:57.159 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000109a86cfe 2
22:06:57.161 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:06:57.162 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
22:06:57.165 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-15.578, -258.125, 31.1193), Vector4(0, 0, 0.707107, -0.707107))
22:06:57.168 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:06:57.168 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:06:57.168 [Lua] PlayerManager:assign_unit_ownership Rafio 110000109a86cfe 1
22:06:57.168 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
22:06:57.183 [Lua] Switching ConflictSettings: to: chaos
22:06:57.183 [Lua] pacing=chaos
22:06:57.183 [Lua] roaming=nil
22:06:57.183 [Lua] specials=chaos
22:06:57.183 [Lua] debug_color=purple
22:06:57.183 [Lua] contained_breeds=nil
22:06:57.183 [Lua] pack_spawning=chaos
22:06:57.183 [Lua] disabled=false
22:06:57.183 [Lua] factions=nil
22:06:57.183 [Lua] boss=chaos
22:06:57.183 [Lua] horde=chaos
22:06:57.183 [Lua] name=chaos
22:06:57.183 [Lua] intensity=default
22:06:57.183 [Lua] ---
22:06:57.183 [Lua] updating bot weapon metadata for weapon: bastard_sword_template
22:06:57.383 [Lua] StateInGameRunning:_game_actually_starts()
22:06:57.383 [Lua] #################################################################################################################
22:06:57.383 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level_skulls-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:06:57.383 [Lua] #################################################################################################################
22:06:57.383 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 101
22:06:57.383 [Lua] [TwitchManager] game_mode_supported(game_mode="adventure", difficulty="nil") => true
22:06:57.395 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 101
22:06:57.583 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 101
22:06:57.583 [Lua] Commit load time data
22:07:32.034 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:07:32.044 [Lua] Spline already found!
22:07:32.081 [Lua] Init group template: spline_patrol
22:07:32.136 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:07:32.144 [Lua] Spline already found!
22:07:32.180 [Lua] Init group template: spline_patrol
22:07:33.613 [Lua] Players are leaving the safe zone
22:07:56.140 [Lua] Switching ConflictSettings: to: skaven
22:07:56.140 [Lua] pacing=default
22:07:56.140 [Lua] roaming=nil
22:07:56.140 [Lua] specials=skaven
22:07:56.140 [Lua] debug_color=orange
22:07:56.140 [Lua] contained_breeds=nil
22:07:56.140 [Lua] pack_spawning=skaven
22:07:56.140 [Lua] disabled=false
22:07:56.140 [Lua] factions=nil
22:07:56.140 [Lua] boss=skaven
22:07:56.140 [Lua] horde=default
22:07:56.140 [Lua] name=skaven
22:07:56.140 [Lua] intensity=default
22:07:56.140 [Lua] ---
22:08:07.645 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:08:07.656 [Lua] Spline already found!
22:08:07.684 [Lua] Init group template: spline_patrol
22:08:10.344 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:08:10.353 [Lua] Spline already found!
22:08:10.380 [Lua] Init group template: spline_patrol
22:08:11.586 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:08:11.595 [Lua] Spline already found!
22:08:11.633 [Lua] Init group template: spline_patrol
22:08:18.089 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"]
22:08:18.172 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source.
22:08:32.321 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"]
22:08:34.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3757a, position: 0
22:08:38.841 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
22:08:39.443 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x376c1, position: 0
22:08:40.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x376e4, position: 0
22:08:42.480 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:08:42.492 [Lua] Spline already found!
22:08:42.519 [Lua] Init group template: spline_patrol
22:08:48.429 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:08:48.439 [Lua] Spline already found!
22:08:48.484 [Lua] Init group template: spline_patrol
22:08:50.816 [Lua] Switching ConflictSettings: to: default
22:08:50.816 [Lua] pacing=default
22:08:50.816 [Lua] roaming=nil
22:08:50.816 [Lua] specials=default
22:08:50.816 [Lua] debug_color=maroon
22:08:50.816 [Lua] contained_breeds=nil
22:08:50.816 [Lua] pack_spawning=default
22:08:50.816 [Lua] disabled=false
22:08:50.816 [Lua] factions=nil
22:08:50.816 [Lua] boss=default
22:08:50.816 [Lua] horde=default
22:08:50.816 [Lua] name=default
22:08:50.816 [Lua] intensity=default
22:08:50.816 [Lua] ---
22:08:59.622 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
22:08:59.622 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
22:08:59.639 [Lua] > starting new spline, using new navbot: standard , id: boss_29
22:08:59.661 [Lua] > continuing spline boss_29 index: 2 retries: 0
22:08:59.672 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
22:08:59.672 [Lua] > continuing spline boss_29 index: 3 retries: 0
22:08:59.684 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
22:08:59.684 [Lua] > continuing spline boss_29 index: 4 retries: 0
22:08:59.697 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
22:08:59.697 [Lua] > continuing spline boss_29 index: 5 retries: 0
22:08:59.708 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
22:08:59.708 [Lua] > continuing spline boss_29 index: 6 retries: 0
22:08:59.721 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
22:08:59.721 [Lua] > continuing spline boss_29 index: 7 retries: 0
22:08:59.733 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
22:08:59.733 [Lua] > continuing spline boss_29 index: 8 retries: 0
22:08:59.745 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
22:08:59.745 [Lua] > continuing spline boss_29 index: 9 retries: 0
22:08:59.771 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
22:08:59.771 [Lua] > continuing spline boss_29 index: 10 retries: 0
22:08:59.798 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0015972242690622807 boss_29
22:08:59.798 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
22:08:59.798 [Lua] > spline completed boss_29 retries: 0
22:08:59.983 [Lua] Init group template: spline_patrol
22:09:24.893 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:09:24.903 [Lua] Spline already found!
22:09:24.948 [Lua] Init group template: spline_patrol
22:09:26.166 [Lua] Switching ConflictSettings: to: chaos
22:09:26.166 [Lua] pacing=chaos
22:09:26.166 [Lua] roaming=nil
22:09:26.166 [Lua] specials=chaos
22:09:26.166 [Lua] debug_color=purple
22:09:26.166 [Lua] contained_breeds=nil
22:09:26.166 [Lua] pack_spawning=chaos
22:09:26.166 [Lua] disabled=false
22:09:26.166 [Lua] factions=nil
22:09:26.166 [Lua] boss=chaos
22:09:26.166 [Lua] horde=chaos
22:09:26.166 [Lua] name=chaos
22:09:26.166 [Lua] intensity=default
22:09:26.166 [Lua] ---
22:09:27.407 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:09:27.422 [Lua] Spline already found!
22:09:27.463 [Lua] Init group template: spline_patrol
22:09:27.872 [Lua] Time for new HOOORDE! multi_first_wave
22:09:27.872 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
22:09:27.872 [Lua] horde requested: vector_blob
22:09:27.872 [Lua] wants to spawn ahead within distance: 60
22:09:27.872 [Lua] horde crated with id 11 of type vector_blob
22:09:27.872 [Lua] managed to spawn 27/28 horde enemies
22:09:27.872 [Lua] vector blob horde has started
22:09:36.074 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
22:09:36.074 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:09:36.074 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
22:09:36.074 [Lua] horde requested: vector_blob
22:09:36.074 [Lua] wants to spawn behind within distance: 60
22:09:36.074 [Lua] horde crated with id 12 of type vector_blob
22:09:36.074 [Lua] managed to spawn 28/28 horde enemies
22:09:36.074 [Lua] vector blob horde has started
22:09:36.515 [Lua] Init group template: horde
22:09:37.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207
22:09:51.465 [Lua] HORDE: last wave, reset to standard horde delay
22:09:51.465 [Lua] Time for new HOOORDE! multi_last_wave
22:09:51.465 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
22:09:51.465 [Lua] horde requested: vector_blob
22:09:51.465 [Lua] wants to spawn ahead within distance: 60
22:09:51.465 [Lua] horde crated with id 13 of type vector_blob
22:09:51.465 [Lua] managed to spawn 27/27 horde enemies
22:09:51.465 [Lua] vector blob horde has started
22:09:51.894 [Lua] Init group template: horde
22:09:52.081 [Lua] Switching ConflictSettings: to: default
22:09:52.081 [Lua] pacing=default
22:09:52.081 [Lua] roaming=nil
22:09:52.081 [Lua] specials=default
22:09:52.081 [Lua] debug_color=maroon
22:09:52.081 [Lua] contained_breeds=nil
22:09:52.081 [Lua] pack_spawning=default
22:09:52.081 [Lua] disabled=false
22:09:52.081 [Lua] factions=nil
22:09:52.081 [Lua] boss=default
22:09:52.081 [Lua] horde=default
22:09:52.081 [Lua] name=default
22:09:52.081 [Lua] intensity=default
22:09:52.081 [Lua] ---
22:09:55.733 [Lua] Switching ConflictSettings: to: chaos
22:09:55.733 [Lua] pacing=chaos
22:09:55.733 [Lua] roaming=nil
22:09:55.733 [Lua] specials=chaos
22:09:55.733 [Lua] debug_color=purple
22:09:55.733 [Lua] contained_breeds=nil
22:09:55.733 [Lua] pack_spawning=chaos
22:09:55.733 [Lua] disabled=false
22:09:55.733 [Lua] factions=nil
22:09:55.733 [Lua] boss=chaos
22:09:55.733 [Lua] horde=chaos
22:09:55.733 [Lua] name=chaos
22:09:55.733 [Lua] intensity=default
22:09:55.733 [Lua] ---
22:09:58.345 [Lua] Horde killed: ?
22:10:02.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207
22:10:05.990 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source.
22:10:07.867 [Lua] Switching ConflictSettings: to: default
22:10:07.867 [Lua] pacing=default
22:10:07.867 [Lua] roaming=nil
22:10:07.867 [Lua] specials=default
22:10:07.867 [Lua] debug_color=maroon
22:10:07.867 [Lua] contained_breeds=nil
22:10:07.867 [Lua] pack_spawning=default
22:10:07.867 [Lua] disabled=false
22:10:07.867 [Lua] factions=nil
22:10:07.867 [Lua] boss=default
22:10:07.867 [Lua] horde=default
22:10:07.867 [Lua] name=default
22:10:07.867 [Lua] intensity=default
22:10:07.867 [Lua] ---
22:10:11.253 [Lua] Switching ConflictSettings: to: chaos
22:10:11.253 [Lua] pacing=chaos
22:10:11.253 [Lua] roaming=nil
22:10:11.253 [Lua] specials=chaos
22:10:11.253 [Lua] debug_color=purple
22:10:11.253 [Lua] contained_breeds=nil
22:10:11.253 [Lua] pack_spawning=chaos
22:10:11.253 [Lua] disabled=false
22:10:11.253 [Lua] factions=nil
22:10:11.253 [Lua] boss=chaos
22:10:11.253 [Lua] horde=chaos
22:10:11.253 [Lua] name=chaos
22:10:11.253 [Lua] intensity=default
22:10:11.253 [Lua] ---
22:10:13.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:10:13.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:10:13.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:10:15.492 [Lua] Horde killed: ?
22:10:15.563 [Lua] simple los failed
22:10:37.741 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:10:37.755 [Lua] Spline already found!
22:10:37.786 [Lua] Init group template: spline_patrol
22:10:41.587 [Flow] ENABLE
22:11:13.468 [Lua] main path terror event triggered: rare_event_loot_rat
22:11:13.468 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
22:11:23.986 [Lua] Time for new HOOORDE! multi_first_wave
22:11:23.986 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
22:11:23.986 [Lua] horde requested: vector_blob
22:11:23.986 [Lua] wants to spawn ahead within distance: 60
22:11:23.986 [Lua] horde crated with id 15 of type vector_blob
22:11:23.986 [Lua] managed to spawn 30/30 horde enemies
22:11:23.986 [Lua] vector blob horde has started
22:11:24.320 [Lua] Init group template: horde
22:11:27.674 [Flow] destructible planks state 1
22:11:27.674 [Flow] destructible planks state 2
22:11:27.674 [Flow] destructible planks state 3 - destroyed
22:11:27.709 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
22:11:33.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207
22:11:38.305 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source.
22:11:53.953 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
22:11:53.953 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:11:53.953 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
22:11:53.953 [Lua] horde requested: vector_blob
22:11:53.953 [Lua] wants to spawn ahead within distance: 60
22:11:53.953 [Lua] horde crated with id 16 of type vector_blob
22:11:53.953 [Lua] managed to spawn 30/30 horde enemies
22:11:53.953 [Lua] vector blob horde has started
22:11:54.354 [Lua] Init group template: horde
22:11:59.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207
22:12:23.827 [Lua] HORDE: last wave, reset to standard horde delay
22:12:23.827 [Lua] Time for new HOOORDE! multi_last_wave
22:12:23.827 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
22:12:23.827 [Lua] horde requested: vector_blob
22:12:23.827 [Lua] wants to spawn behind within distance: 60
22:12:23.827 [Lua] horde crated with id 17 of type vector_blob
22:12:23.827 [Lua] managed to spawn 33/33 horde enemies
22:12:23.827 [Lua] vector blob horde has started
22:12:24.334 [Lua] Init group template: horde
22:12:24.615 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207
22:12:27.386 [Lua] Horde killed: ?
22:12:50.124 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207
22:12:57.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:12:57.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:12:58.362 [Lua] Horde killed: ?
22:12:59.942 [Lua] Horde killed: ?
22:13:03.524 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 282899
22:13:19.288 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source.
22:13:23.057 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
22:13:35.124 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:13:35.135 [Lua] Spline already found!
22:13:35.169 [Lua] Init group template: spline_patrol
22:13:37.350 [Lua] [ChatManager][1]System: Rafio picked up a Loot Die
22:14:12.510 [Lua] ready to jump failed
22:14:13.830 [Flow] DISABLE
22:14:14.429 [Lua] [ChatManager][1]System: Rafio picked up a Grimoire
22:14:15.855 [Lua] ready to jump failed
22:14:17.475 [Lua] ready to jump failed
22:14:19.128 [Lua] simple los failed
22:14:21.417 [Lua] simple los failed
22:14:21.809 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:14:21.823 [Lua] Spline already found!
22:14:21.866 [Lua] Init group template: spline_patrol
22:14:23.650 [Lua] Switching ConflictSettings: to: default
22:14:23.650 [Lua] pacing=default
22:14:23.650 [Lua] roaming=nil
22:14:23.650 [Lua] specials=default
22:14:23.651 [Lua] debug_color=maroon
22:14:23.651 [Lua] contained_breeds=nil
22:14:23.651 [Lua] pack_spawning=default
22:14:23.651 [Lua] disabled=false
22:14:23.651 [Lua] factions=nil
22:14:23.651 [Lua] boss=default
22:14:23.651 [Lua] horde=default
22:14:23.651 [Lua] name=default
22:14:23.651 [Lua] intensity=default
22:14:23.651 [Lua] ---
22:14:26.111 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:14:26.125 [Lua] Spline already found!
22:14:26.156 [Lua] Init group template: spline_patrol
22:14:34.342 [Lua] Time for new HOOORDE! multi_first_wave
22:14:34.343 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
22:14:34.343 [Lua] horde requested: ambush
22:14:34.343 [Lua] setting up ambush-horde
22:14:34.343 [Lua] Composing horde 'large' .. using variant 'plain'
22:14:34.343 [Lua] -> spawning: 53
22:14:34.343 [Lua] horde crated with id 21 of type ambush
22:14:34.343 [Lua] ambush horde has started
22:14:37.893 [Lua] replace_hidden_spawners -> first try found: 0 cover points
22:14:37.893 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
22:14:37.893 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
22:14:37.893 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
22:14:37.893 [Lua] replace_hidden_spawners -> first try found: 0 cover points
22:14:37.893 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
22:14:37.893 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
22:14:37.893 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
22:14:41.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:14:47.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x4344e, position: 0
22:14:54.366 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
22:14:54.366 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:14:54.366 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
22:14:54.366 [Lua] horde requested: ambush
22:14:54.366 [Lua] setting up ambush-horde
22:14:54.366 [Lua] Composing horde 'large' .. using variant 'plain'
22:14:54.366 [Lua] -> spawning: 56
22:14:54.366 [Lua] horde crated with id 22 of type ambush
22:14:54.366 [Lua] ambush horde has started
22:15:05.533 [Lua] HORDE: last wave, reset to standard horde delay
22:15:05.533 [Lua] Time for new HOOORDE! multi_last_wave
22:15:05.533 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
22:15:05.533 [Lua] horde requested: ambush
22:15:05.533 [Lua] setting up ambush-horde
22:15:05.533 [Lua] Composing horde 'large' .. using variant 'plain'
22:15:05.534 [Lua] -> spawning: 57
22:15:05.534 [Lua] horde crated with id 23 of type ambush
22:15:05.534 [Lua] ambush horde has started
22:15:06.808 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:15:06.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 1212304
22:15:07.386 [Lua] Switching ConflictSettings: to: chaos
22:15:07.386 [Lua] pacing=chaos
22:15:07.386 [Lua] roaming=nil
22:15:07.386 [Lua] specials=chaos
22:15:07.386 [Lua] debug_color=purple
22:15:07.386 [Lua] contained_breeds=nil
22:15:07.386 [Lua] pack_spawning=chaos
22:15:07.386 [Lua] disabled=false
22:15:07.386 [Lua] factions=nil
22:15:07.386 [Lua] boss=chaos
22:15:07.386 [Lua] horde=chaos
22:15:07.386 [Lua] name=chaos
22:15:07.386 [Lua] intensity=default
22:15:07.386 [Lua] ---
22:15:13.206 [Lua] Init group template: horde
22:15:31.624 [Lua] Switching ConflictSettings: to: default
22:15:31.624 [Lua] pacing=default
22:15:31.624 [Lua] roaming=nil
22:15:31.624 [Lua] specials=default
22:15:31.624 [Lua] debug_color=maroon
22:15:31.624 [Lua] contained_breeds=nil
22:15:31.624 [Lua] pack_spawning=default
22:15:31.624 [Lua] disabled=false
22:15:31.624 [Lua] factions=nil
22:15:31.624 [Lua] boss=default
22:15:31.624 [Lua] horde=default
22:15:31.624 [Lua] name=default
22:15:31.624 [Lua] intensity=default
22:15:31.624 [Lua] ---
22:15:32.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:15:32.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 1212304
22:15:33.470 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 144 will change to a manual source.
22:15:56.879 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:15:56.889 [Lua] Spline already found!
22:15:56.917 [Lua] Init group template: spline_patrol
22:15:57.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:15:57.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 1212304
22:16:02.666 [Lua] Switching ConflictSettings: to: skaven
22:16:02.667 [Lua] pacing=default
22:16:02.667 [Lua] roaming=nil
22:16:02.667 [Lua] specials=skaven
22:16:02.667 [Lua] debug_color=orange
22:16:02.667 [Lua] contained_breeds=nil
22:16:02.667 [Lua] pack_spawning=skaven
22:16:02.667 [Lua] disabled=false
22:16:02.667 [Lua] factions=nil
22:16:02.667 [Lua] boss=skaven
22:16:02.667 [Lua] horde=default
22:16:02.667 [Lua] name=skaven
22:16:02.667 [Lua] intensity=default
22:16:02.667 [Lua] ---
22:16:03.110 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:16:03.122 [Lua] Spline already found!
22:16:03.152 [Lua] Init group template: spline_patrol
22:16:03.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:16:03.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:16:03.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:16:27.929 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:16:27.942 [Lua] Spline already found!
22:16:27.979 [Lua] Init group template: spline_patrol
22:16:39.281 [Lua] Horde killed: ?
22:16:46.893 [Lua] main path terror event triggered: boss_event_chaos_spawn
22:16:46.893 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
22:16:46.916 [Flow] Boss DoorStormfiend
22:16:46.920 [Lua] Init group template: boss_door_closers
22:16:49.174 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:16:49.174 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:16:50.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:16:50.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:16:50.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:16:52.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:16:52.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:16:52.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:16:55.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:16:55.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:16:55.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:17:09.643 [Lua] [ChatManager][1]System: Rafio picked up a Loot Die
22:17:10.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:17:10.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:17:10.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:17:10.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:17:25.357 [Lua] Switching ConflictSettings: to: chaos
22:17:25.357 [Lua] pacing=chaos
22:17:25.357 [Lua] roaming=nil
22:17:25.357 [Lua] specials=chaos
22:17:25.357 [Lua] debug_color=purple
22:17:25.357 [Lua] contained_breeds=nil
22:17:25.357 [Lua] pack_spawning=chaos
22:17:25.357 [Lua] disabled=false
22:17:25.357 [Lua] factions=nil
22:17:25.357 [Lua] boss=chaos
22:17:25.357 [Lua] horde=chaos
22:17:25.357 [Lua] name=chaos
22:17:25.357 [Lua] intensity=default
22:17:25.357 [Lua] ---
22:17:31.625 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4102515686, playing_id: 0x47dc5, position: 0
22:18:06.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 12, name: `unknown`
22:18:07.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 12, name: `unknown`
22:18:09.935 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
22:18:18.099 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source.
22:18:27.143 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:18:27.158 [Lua] Spline already found!
22:18:27.191 [Lua] Init group template: spline_patrol
22:18:30.544 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source.
22:18:36.302 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source.
22:19:14.311 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:19:14.322 [Lua] Spline already found!
22:19:14.357 [Lua] Init group template: spline_patrol
22:19:16.612 [Lua] Time for new HOOORDE! multi_first_wave
22:19:16.612 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
22:19:16.612 [Lua] horde requested: vector_blob
22:19:16.612 [Lua] wants to spawn ahead within distance: 60
22:19:16.612 [Lua] horde crated with id 30 of type vector_blob
22:19:16.612 [Lua] managed to spawn 26/26 horde enemies
22:19:16.612 [Lua] vector blob horde has started
22:19:16.923 [Lua] Init group template: horde
22:19:25.829 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
22:19:25.829 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:19:25.829 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
22:19:25.829 [Lua] horde requested: vector_blob
22:19:25.829 [Lua] wants to spawn ahead within distance: 60
22:19:25.829 [Lua] horde crated with id 31 of type vector_blob
22:19:25.829 [Lua] managed to spawn 26/26 horde enemies
22:19:25.829 [Lua] vector blob horde has started
22:19:26.178 [Lua] Init group template: horde
22:19:45.017 [Lua] HORDE: Pushing horde in time; too many units out 61
22:19:50.106 [Lua] HORDE: last wave, reset to standard horde delay
22:19:50.106 [Lua] Time for new HOOORDE! multi_last_wave
22:19:50.106 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
22:19:50.106 [Lua] horde requested: vector_blob
22:19:50.106 [Lua] wants to spawn ahead within distance: 60
22:19:50.106 [Lua] horde crated with id 32 of type vector_blob
22:19:50.106 [Lua] managed to spawn 29/29 horde enemies
22:19:50.106 [Lua] vector blob horde has started
22:19:50.522 [Lua] Init group template: horde
22:19:51.776 [Lua] Horde killed: ?
22:20:06.522 [Lua] Horde killed: ?
22:20:11.636 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source.
22:20:24.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:20:24.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:20:24.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:20:26.781 [Lua] Horde killed: ?
22:20:53.046 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 16 17
22:21:09.333 [Lua] ready to jump failed
22:21:13.183 [Lua] ready to jump failed
22:21:14.855 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:21:14.868 [Lua] Spline already found!
22:21:14.907 [Lua] Init group template: spline_patrol
22:21:18.742 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Grimoire
22:21:19.466 [Lua] ready to jump failed
22:21:25.279 [Lua] ready to jump failed
22:21:28.658 [Lua] ready to jump failed
22:21:30.527 [Lua] Time for new HOOORDE! multi_first_wave
22:21:30.527 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
22:21:30.527 [Lua] horde requested: vector_blob
22:21:30.527 [Lua] wants to spawn ahead within distance: 60
22:21:30.527 [Lua] horde crated with id 34 of type vector_blob
22:21:30.528 [Lua] managed to spawn 28/29 horde enemies
22:21:30.528 [Lua] vector blob horde has started
22:21:34.682 [Flow] lua_on_damage_taken
22:21:34.682 [Flow] 1
22:21:36.290 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 8 size: 56 action: nil
22:21:36.358 [Flow] lua_on_damage_taken
22:21:36.358 [Flow] 2
22:21:36.393 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
22:21:36.855 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
22:21:41.781 [Lua] HORDE: Pushing horde in time; too many units out 63
22:21:44.001 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 62 action: fallback_idle
22:21:44.001 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 61 action: fallback_idle
22:21:44.001 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 34 size: 60 action: fallback_idle
22:21:44.142 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 59 action: fallback_idle
22:21:44.142 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 37 size: 58 action: fallback_idle
22:21:44.155 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 38 size: 57 action: fallback_idle
22:21:44.155 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 56 action: fallback_idle
22:21:44.155 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 40 size: 55 action: fallback_idle
22:21:44.155 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 54 action: fallback_idle
22:21:44.155 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 43 size: 53 action: fallback_idle
22:21:44.168 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 52 action: fallback_idle
22:21:44.168 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 51 action: fallback_idle
22:21:44.168 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 50 action: fallback_idle
22:21:44.207 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 49 action: fallback_idle
22:21:44.270 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 48 action: fallback_idle
22:21:44.270 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 47 action: fallback_idle
22:21:44.309 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 17 size: 46 action: fallback_idle
22:21:44.323 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 45 action: fallback_idle
22:21:44.323 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 44 action: fallback_idle
22:21:44.323 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 43 action: fallback_idle
22:21:44.336 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 42 action: fallback_idle
22:21:44.336 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 41 action: fallback_idle
22:21:44.336 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 40 action: fallback_idle
22:21:44.405 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 39 action: fallback_idle
22:21:45.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207
22:21:46.918 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
22:21:46.918 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:21:46.918 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
22:21:46.918 [Lua] horde requested: vector_blob
22:21:46.918 [Lua] wants to spawn ahead within distance: 60
22:21:46.918 [Lua] horde crated with id 35 of type vector_blob
22:21:46.918 [Lua] managed to spawn 31/31 horde enemies
22:21:46.918 [Lua] vector blob horde has started
22:21:47.174 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 22 size: 54 action: fallback_idle
22:21:47.302 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 26 size: 63 action: fallback_idle
22:21:47.306 [Lua] Init group template: horde
22:21:47.423 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 61 action: fallback_idle
22:21:48.957 [Lua] Coordinated attack!
22:21:51.857 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
22:21:52.289 [Flow] lua_on_damage_taken
22:21:52.289 [Flow] 1
22:21:52.532 [Flow] lua_on_damage_taken
22:21:52.532 [Flow] 2
22:21:52.570 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
22:21:55.126 [Lua] HORDE: last wave, reset to standard horde delay
22:21:55.126 [Lua] Time for new HOOORDE! multi_last_wave
22:21:55.126 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
22:21:55.126 [Lua] horde requested: vector_blob
22:21:55.126 [Lua] wants to spawn ahead within distance: 60
22:21:55.126 [Lua] horde crated with id 36 of type vector_blob
22:21:55.126 [Lua] managed to spawn 30/30 horde enemies
22:21:55.126 [Lua] vector blob horde has started
22:21:55.502 [Lua] Init group template: horde
22:22:00.402 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 88 action: fallback_idle
22:22:00.402 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 36 size: 87 action: fallback_idle
22:22:00.414 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 37 size: 86 action: fallback_idle
22:22:00.414 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 38 size: 85 action: follow
22:22:00.414 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 84 action: fallback_idle
22:22:00.414 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 40 size: 83 action: fallback_idle
22:22:00.414 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 82 action: fallback_idle
22:22:00.414 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 42 size: 81 action: fallback_idle
22:22:00.426 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 43 size: 80 action: fallback_idle
22:22:00.426 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 79 action: fallback_idle
22:22:00.426 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 78 action: fallback_idle
22:22:00.525 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 22 size: 77 action: fallback_idle
22:22:00.570 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 78 action: fallback_idle
22:22:00.570 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 49 size: 77 action: fallback_idle
22:22:00.580 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 50 size: 76 action: fallback_idle
22:22:00.580 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 53 size: 75 action: fallback_idle
22:22:00.580 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 55 size: 74 action: fallback_idle
22:22:00.592 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 58 size: 73 action: fallback_idle
22:22:00.700 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 48 size: 72 action: fallback_idle
22:22:00.710 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 54 size: 71 action: fallback_idle
22:22:00.754 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 70 action: follow
22:22:00.776 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 69 action: follow
22:22:00.787 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 26 size: 68 action: fallback_idle
22:22:00.799 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 67 action: fallback_idle
22:22:00.799 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 66 action: fallback_idle
22:22:03.601 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 63 action: fallback_idle
22:22:03.755 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 62 action: fallback_idle
22:22:03.772 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 51 size: 61 action: fallback_idle
22:22:03.772 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 52 size: 60 action: fallback_idle
22:22:03.772 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 56 size: 59 action: fallback_idle
22:22:03.785 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 57 size: 58 action: fallback_idle
22:22:03.795 [Lua] Horde killed: ?
22:22:08.588 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 55 action: fallback_idle
22:22:11.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 71207
22:22:11.767 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 52 action: fallback_idle
22:22:11.790 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 51 action: fallback_idle
22:22:11.805 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 50 action: fallback_idle
22:22:11.830 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 49 size: 49 action: fallback_idle
22:22:11.876 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 48 action: fallback_idle
22:22:11.888 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 47 action: fallback_idle
22:22:11.888 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 46 action: fallback_idle
22:22:11.888 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 45 action: fallback_idle
22:22:11.900 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 44 action: fallback_idle
22:22:11.900 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 43 action: fallback_idle
22:22:11.911 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 42 action: fallback_idle
22:22:11.911 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 40 size: 41 action: follow
22:22:11.923 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 40 action: fallback_idle
22:22:11.956 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 39 action: fallback_idle
22:22:11.972 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 38 action: fallback_idle
22:22:11.972 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 37 action: fallback_idle
22:22:11.983 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 36 action: fallback_idle
22:22:12.033 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 35 action: fallback_idle
22:22:12.044 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 34 action: fallback_idle
22:22:12.044 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 33 action: fallback_idle
22:22:12.065 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 32 action: fallback_idle
22:22:12.097 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 31 action: fallback_idle
22:22:14.920 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 34 action: fallback_idle
22:22:14.920 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 33 action: fallback_idle
22:22:14.920 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 32 action: fallback_idle
22:22:14.931 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 31 action: fallback_idle
22:22:14.979 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 30 action: fallback_idle
22:22:15.164 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 29 action: fallback_idle
22:22:15.216 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 28 action: fallback_idle
22:22:15.224 [Lua] Horde killed: ?
22:22:15.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:22:15.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:22:15.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:22:20.274 [Lua] Switching ConflictSettings: to: skaven
22:22:20.274 [Lua] pacing=default
22:22:20.274 [Lua] roaming=nil
22:22:20.274 [Lua] specials=skaven
22:22:20.274 [Lua] debug_color=orange
22:22:20.274 [Lua] contained_breeds=nil
22:22:20.274 [Lua] pack_spawning=skaven
22:22:20.274 [Lua] disabled=false
22:22:20.274 [Lua] factions=nil
22:22:20.274 [Lua] boss=skaven
22:22:20.274 [Lua] horde=default
22:22:20.274 [Lua] name=skaven
22:22:20.274 [Lua] intensity=default
22:22:20.274 [Lua] ---
22:22:23.182 [Lua] Switching ConflictSettings: to: chaos
22:22:23.182 [Lua] pacing=chaos
22:22:23.182 [Lua] roaming=nil
22:22:23.182 [Lua] specials=chaos
22:22:23.182 [Lua] debug_color=purple
22:22:23.182 [Lua] contained_breeds=nil
22:22:23.182 [Lua] pack_spawning=chaos
22:22:23.182 [Lua] disabled=false
22:22:23.182 [Lua] factions=nil
22:22:23.182 [Lua] boss=chaos
22:22:23.182 [Lua] horde=chaos
22:22:23.182 [Lua] name=chaos
22:22:23.182 [Lua] intensity=default
22:22:23.182 [Lua] ---
22:22:28.201 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source.
22:22:33.169 [Lua] Switching ConflictSettings: to: skaven
22:22:33.169 [Lua] pacing=default
22:22:33.169 [Lua] roaming=nil
22:22:33.169 [Lua] specials=skaven
22:22:33.169 [Lua] debug_color=orange
22:22:33.169 [Lua] contained_breeds=nil
22:22:33.169 [Lua] pack_spawning=skaven
22:22:33.169 [Lua] disabled=false
22:22:33.169 [Lua] factions=nil
22:22:33.169 [Lua] boss=skaven
22:22:33.169 [Lua] horde=default
22:22:33.169 [Lua] name=skaven
22:22:33.169 [Lua] intensity=default
22:22:33.169 [Lua] ---
22:22:39.820 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
22:22:41.918 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x503cb, position: 0
22:22:53.365 [Flow] lua_on_damage_taken
22:22:53.365 [Flow] 1
22:22:54.713 [Flow] lua_on_damage_taken
22:22:54.713 [Flow] 2
22:22:54.749 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
22:22:57.261 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:22:57.273 [Lua] Spline already found!
22:22:57.305 [Lua] Init group template: spline_patrol
22:23:09.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x50c2a, position: 0
22:23:09.224 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:23:09.236 [Lua] Spline already found!
22:23:09.280 [Lua] Init group template: spline_patrol
22:23:12.630 [Lua] Time for new HOOORDE! multi_first_wave
22:23:12.630 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
22:23:12.630 [Lua] horde requested: vector_blob
22:23:12.630 [Lua] wants to spawn ahead within distance: 60
22:23:12.630 [Lua] horde crated with id 39 of type vector_blob
22:23:12.630 [Lua] managed to spawn 54/54 horde enemies
22:23:12.630 [Lua] vector blob horde has started
22:23:13.342 [Lua] Init group template: horde
22:23:14.921 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:23:14.934 [Lua] Spline already found!
22:23:14.985 [Lua] Init group template: spline_patrol
22:23:19.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:23:36.029 [Lua] HORDE: Pushing horde in time; too many units out 68
22:23:41.136 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
22:23:41.136 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:23:41.136 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
22:23:41.136 [Lua] horde requested: vector_blob
22:23:41.136 [Lua] wants to spawn ahead within distance: 60
22:23:41.137 [Lua] horde crated with id 41 of type vector_blob
22:23:41.137 [Lua] managed to spawn 56/56 horde enemies
22:23:41.137 [Lua] vector blob horde has started
22:23:42.110 [Lua] Init group template: horde
22:23:44.041 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x52474, position: 0
22:23:44.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:23:44.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 1212304
22:23:45.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x52661, position: 0
22:23:54.509 [Lua] [ChatManager][1]System: Rafio picked up a Tome
22:23:59.552 [Lua] Horde killed: ?
22:23:59.631 [Lua] HORDE: Pushing horde in time; too many units out 66
22:24:04.714 [Lua] HORDE: last wave, reset to standard horde delay
22:24:04.714 [Lua] Time for new HOOORDE! multi_last_wave
22:24:04.714 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
22:24:04.714 [Lua] horde requested: vector_blob
22:24:04.714 [Lua] wants to spawn behind within distance: 60
22:24:04.715 [Lua] horde crated with id 42 of type vector_blob
22:24:04.715 [Lua] managed to spawn 58/58 horde enemies
22:24:04.715 [Lua] vector blob horde has started
22:24:05.682 [Lua] Init group template: horde
22:24:10.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:24:10.153 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 1212304
22:24:15.199 [Lua] Horde killed: ?
22:24:23.772 [Lua] Horde killed: ?
22:24:24.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:24:24.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:24:24.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:24:24.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:24:31.106 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
22:24:34.302 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:24:34.314 [Lua] Spline already found!
22:24:34.343 [Lua] Init group template: spline_patrol
22:24:35.432 [Lua] Switching ConflictSettings: to: chaos
22:24:35.432 [Lua] pacing=chaos
22:24:35.432 [Lua] roaming=nil
22:24:35.432 [Lua] specials=chaos
22:24:35.432 [Lua] debug_color=purple
22:24:35.432 [Lua] contained_breeds=nil
22:24:35.432 [Lua] pack_spawning=chaos
22:24:35.432 [Lua] disabled=false
22:24:35.432 [Lua] factions=nil
22:24:35.432 [Lua] boss=chaos
22:24:35.432 [Lua] horde=chaos
22:24:35.432 [Lua] name=chaos
22:24:35.432 [Lua] intensity=default
22:24:35.432 [Lua] ---
22:24:43.201 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
22:24:43.201 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
22:24:43.216 [Lua] > starting new spline, using new navbot: standard , id: boss25
22:24:43.241 [Lua] > continuing spline boss25 index: 2 retries: 0
22:24:43.254 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25
22:24:43.254 [Lua] > continuing spline boss25 index: 3 retries: 0
22:24:43.266 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25
22:24:43.266 [Lua] > continuing spline boss25 index: 4 retries: 0
22:24:43.277 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25
22:24:43.278 [Lua] > continuing spline boss25 index: 5 retries: 0
22:24:43.290 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25
22:24:43.290 [Lua] > continuing spline boss25 index: 6 retries: 0
22:24:43.302 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25
22:24:43.302 [Lua] > continuing spline boss25 index: 7 retries: 0
22:24:43.314 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25
22:24:43.314 [Lua] > continuing spline boss25 index: 8 retries: 0
22:24:43.326 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25
22:24:43.326 [Lua] > continuing spline boss25 index: 9 retries: 0
22:24:43.339 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25
22:24:43.339 [Lua] > continuing spline boss25 index: 10 retries: 0
22:24:43.351 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25
22:24:43.351 [Lua] > continuing spline boss25 index: 11 retries: 0
22:24:43.364 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25
22:24:43.364 [Lua] > continuing spline boss25 index: 12 retries: 0
22:24:43.376 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25
22:24:43.376 [Lua] > continuing spline boss25 index: 13 retries: 0
22:24:43.399 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0024222708307206631 boss25
22:24:43.399 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0029107925947755575 boss25
22:24:43.399 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25
22:24:43.399 [Lua] > spline completed boss25 retries: 0
22:24:43.618 [Lua] Init group template: spline_patrol
22:24:47.470 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 15 32
22:24:53.254 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:24:53.265 [Lua] Spline already found!
22:24:53.313 [Lua] Init group template: spline_patrol
22:24:53.876 [Lua] Override Player Respawning end_event_start true
22:24:53.876 [Lua] Override Player Respawning portal_respawn false
22:25:07.618 [Lua] [ChatManager][1]System: Rafio discarded a Tome
22:25:10.235 [Lua] [ChatManager][1]System: Kerillian picked up a Tome
22:25:15.505 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:25:15.517 [Lua] Spline already found!
22:25:15.545 [Lua] Init group template: spline_patrol
22:25:20.756 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:25:20.769 [Lua] Spline already found!
22:25:20.799 [Lua] Init group template: spline_patrol
22:25:24.132 [Lua] [ChatManager][1]System: Rafio picked up a piece of Ravaged Art
22:25:41.379 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source.
22:25:45.452 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
22:25:59.409 [Lua] Coordinated attack!
22:26:23.101 [Lua] Time for new HOOORDE! multi_first_wave
22:26:23.101 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
22:26:23.101 [Lua] horde requested: vector_blob
22:26:23.101 [Lua] wants to spawn ahead within distance: 60
22:26:23.101 [Lua] horde crated with id 48 of type vector_blob
22:26:23.101 [Lua] managed to spawn 32/32 horde enemies
22:26:23.101 [Lua] vector blob horde has started
22:26:23.508 [Lua] Init group template: horde
22:26:25.563 [Lua] Override Player Respawning end_event_start false
22:26:25.563 [Lua] Override Player Respawning end_event_respawn true
22:26:25.566 [Lua] TerrorEventMixer.start_event: nurgle_end_event_start (seed: 0)
22:26:43.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:26:43.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:26:43.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:26:43.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:26:52.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:26:54.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 12, name: `unknown`
22:26:59.669 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04
22:26:59.674 [Lua] TerrorEventMixer.start_event: nurgle_end_event_stinger (seed: 0)
22:26:59.674 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0)
22:27:05.139 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 41 action: fallback_idle
22:27:05.149 [Lua] Horde killed: ?
22:27:17.092 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_02
22:27:17.092 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_02 (seed: 0)
22:27:19.794 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 29 size: 30 action: nil
22:27:24.235 [Lua] event horde ends!
22:27:24.251 [Lua] event horde ends!
22:27:25.232 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02
22:27:25.234 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 (seed: 0)
22:27:31.826 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 46 50
22:27:32.897 [Flow] ----- ANIM ENDED
22:27:32.897 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:33.228 [Flow] ---- SPLASH START
22:27:33.243 [Flow] ---- SPLASH START
22:27:38.504 [Flow] ----- ANIM ENDED
22:27:38.504 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:38.798 [Flow] ---- SPLASH START
22:27:38.810 [Flow] ---- SPLASH START
22:27:39.935 [Flow] ----- ANIM ENDED
22:27:39.935 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:40.236 [Flow] ---- SPLASH START
22:27:40.248 [Flow] ---- SPLASH START
22:27:41.574 [Lua] event horde ends!
22:27:49.752 [Lua] event horde ends!
22:27:51.192 [Flow] ----- ANIM ENDED
22:27:51.192 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:51.505 [Flow] ---- SPLASH START
22:27:51.517 [Flow] ---- SPLASH START
22:27:52.155 [Flow] ----- ANIM ENDED
22:27:52.155 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:52.464 [Flow] ---- SPLASH START
22:27:52.478 [Flow] ---- SPLASH START
22:27:54.558 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_02
22:27:54.558 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_02 (seed: 0)
22:27:58.759 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 31 31
22:27:59.249 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 32 32
22:27:59.775 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 33 33
22:28:00.277 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 34 34
22:28:00.777 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 35 35
22:28:04.362 [Flow] ----- ANIM ENDED
22:28:04.362 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:04.666 [Flow] ---- SPLASH START
22:28:04.680 [Flow] ---- SPLASH START
22:28:07.214 [Flow] ----- ANIM ENDED
22:28:07.214 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:07.520 [Flow] ---- SPLASH START
22:28:07.533 [Flow] ---- SPLASH START
22:28:14.652 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 36 53
22:28:14.666 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 38 52
22:28:14.667 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 40 51
22:28:14.667 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 42 50
22:28:14.679 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 44 49
22:28:14.679 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 46 48
22:28:14.679 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 47 47
22:28:19.161 [Lua] event horde ends!
22:28:27.342 [Lua] event horde ends!
22:28:30.300 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01
22:28:30.300 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0)
22:28:35.760 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03
22:28:35.764 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 (seed: 0)
22:28:38.002 [Flow] ----- ANIM ENDED
22:28:38.317 [Flow] ---- SPLASH START
22:28:38.330 [Flow] ---- SPLASH START
22:28:38.953 [Flow] ----- ANIM ENDED
22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:38.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:38.954 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:39.263 [Flow] ---- SPLASH START
22:28:39.282 [Flow] ---- SPLASH START
22:28:54.858 [Lua] event horde ends!
22:28:55.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:28:55.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064913
22:28:55.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064918
22:29:03.478 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_05
22:29:03.478 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_05 (seed: 0)
22:29:14.155 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:14.155 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:14.155 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:14.155 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:14.214 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:14.214 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:14.214 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:14.214 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:14.360 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:14.360 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:15.390 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:15.390 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:15.390 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:15.390 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:15.447 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:15.447 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:15.447 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:15.447 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:15.604 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:15.604 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:20.027 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_03
22:29:20.027 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_03 (seed: 0)
22:29:21.684 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 28 size: 31 action: fallback_idle
22:29:28.043 [Lua] event horde ends!
22:29:28.060 [Lua] event horde ends!
22:29:36.957 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01
22:29:36.965 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0)
22:29:37.005 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source.
22:29:37.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x611e7, position: 0
22:29:44.533 [Lua] event horde ends!
22:29:47.587 [Lua] event horde ends!
22:29:47.904 [Flow] ----- ANIM ENDED
22:29:47.904 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:48.254 [Flow] ---- SPLASH START
22:29:48.270 [Flow] ---- SPLASH START
22:29:50.572 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_05
22:29:50.572 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_05 (seed: 0)
22:29:55.924 [Flow] ----- ANIM ENDED
22:29:55.924 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:56.221 [Flow] ---- SPLASH START
22:29:56.234 [Flow] ---- SPLASH START
22:29:58.523 [Flow] ----- ANIM ENDED
22:29:58.523 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:58.841 [Flow] ---- SPLASH START
22:29:58.857 [Flow] ---- SPLASH START
22:29:59.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:29:59.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064913
22:29:59.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064918
22:30:01.071 [Flow] ----- ANIM ENDED
22:30:01.071 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:30:01.381 [Flow] ---- SPLASH START
22:30:01.394 [Flow] ---- SPLASH START
22:30:08.827 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04
22:30:08.827 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0)
22:30:12.717 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02
22:30:12.720 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 (seed: 0)
22:30:15.140 [Lua] event horde ends!
22:30:15.164 [Lua] event horde ends!
22:30:18.600 [Flow] ----- ANIM ENDED
22:30:18.600 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:30:18.907 [Flow] ---- SPLASH START
22:30:18.922 [Flow] ---- SPLASH START
22:30:19.653 [Flow] ----- ANIM ENDED
22:30:19.960 [Flow] ---- SPLASH START
22:30:19.975 [Flow] ---- SPLASH START
22:30:26.175 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 31 size: 38 action: advance_towards_players
22:30:29.647 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01
22:30:29.647 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0)
22:30:32.320 [Flow] ----- ANIM ENDED
22:30:32.634 [Flow] ---- SPLASH START
22:30:32.647 [Flow] ---- SPLASH START
22:30:33.363 [Lua] event horde ends!
22:30:33.376 [Lua] event horde ends!
22:30:38.489 [Flow] ----- ANIM ENDED
22:30:38.797 [Flow] ---- SPLASH START
22:30:38.811 [Flow] ---- SPLASH START
22:30:39.455 [Flow] ----- ANIM ENDED
22:30:39.756 [Flow] ---- SPLASH START
22:30:39.770 [Flow] ---- SPLASH START
22:30:40.572 [Flow] ----- ANIM ENDED
22:30:40.875 [Flow] ---- SPLASH START
22:30:40.891 [Flow] ---- SPLASH START
22:30:51.691 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01
22:30:51.693 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0)
22:30:51.731 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04
22:30:51.731 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0)
22:30:51.732 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source.
22:30:54.242 [Lua] event horde ends!
22:31:03.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:31:03.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064913
22:31:03.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064918
22:31:05.651 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_03
22:31:05.651 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_03 (seed: 0)
22:31:05.972 [Flow] ----- ANIM ENDED
22:31:06.254 [Flow] ---- SPLASH START
22:31:06.266 [Flow] ---- SPLASH START
22:31:09.346 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 30 size: 31 action: nil
22:31:13.766 [Flow] ----- ANIM ENDED
22:31:14.080 [Flow] ---- SPLASH START
22:31:14.093 [Flow] ---- SPLASH START
22:31:16.307 [Lua] event horde ends!
22:31:16.321 [Lua] event horde ends!
22:31:25.340 [Flow] ----- ANIM ENDED
22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:31:25.340 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:31:25.343 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:31:25.650 [Flow] ---- SPLASH START
22:31:25.666 [Flow] ---- SPLASH START
22:31:29.492 warning: [Physics] Create Actor: Shape density varies. Using average.
22:31:29.493 warning: [Physics] Create Actor: Shape density varies. Using average.
22:31:29.493 warning: [Physics] Create Actor: Shape density varies. Using average.
22:31:29.493 warning: [Physics] Create Actor: Shape density varies. Using average.
22:31:30.006 warning: [Physics] Create Actor: Shape density varies. Using average.
22:31:30.006 warning: [Physics] Create Actor: Shape density varies. Using average.
22:31:30.006 warning: [Physics] Create Actor: Shape density varies. Using average.
22:31:30.006 warning: [Physics] Create Actor: Shape density varies. Using average.
22:31:30.163 [Lua] event horde ends!
22:31:30.373 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04
22:31:30.373 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0)
22:31:33.248 [Lua] event horde ends!
22:31:43.612 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_02
22:31:43.612 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_02 (seed: 0)
22:31:54.951 [Lua] event horde ends!
22:31:54.969 [Lua] event horde ends!
22:32:07.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:32:07.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064913
22:32:07.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064918
22:32:08.157 [Lua] event horde ends!
22:32:08.962 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04
22:32:08.962 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0)
22:32:16.327 [Lua] event horde ends!
22:32:16.723 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01
22:32:16.729 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 (seed: 0)
22:32:24.788 [Lua] Switching ConflictSettings: to: skaven
22:32:24.788 [Lua] pacing=default
22:32:24.788 [Lua] roaming=nil
22:32:24.788 [Lua] specials=skaven
22:32:24.788 [Lua] debug_color=orange
22:32:24.788 [Lua] contained_breeds=nil
22:32:24.788 [Lua] pack_spawning=skaven
22:32:24.788 [Lua] disabled=false
22:32:24.788 [Lua] factions=nil
22:32:24.788 [Lua] boss=skaven
22:32:24.788 [Lua] horde=default
22:32:24.788 [Lua] name=skaven
22:32:24.788 [Lua] intensity=default
22:32:24.788 [Lua] ---
22:32:24.865 [Lua] Switching ConflictSettings: to: chaos
22:32:24.865 [Lua] pacing=chaos
22:32:24.865 [Lua] roaming=nil
22:32:24.865 [Lua] specials=chaos
22:32:24.865 [Lua] debug_color=purple
22:32:24.865 [Lua] contained_breeds=nil
22:32:24.865 [Lua] pack_spawning=chaos
22:32:24.865 [Lua] disabled=false
22:32:24.865 [Lua] factions=nil
22:32:24.865 [Lua] boss=chaos
22:32:24.865 [Lua] horde=chaos
22:32:24.865 [Lua] name=chaos
22:32:24.865 [Lua] intensity=default
22:32:24.865 [Lua] ---
22:32:25.174 [Lua] Switching ConflictSettings: to: skaven
22:32:25.174 [Lua] pacing=default
22:32:25.174 [Lua] roaming=nil
22:32:25.174 [Lua] specials=skaven
22:32:25.174 [Lua] debug_color=orange
22:32:25.174 [Lua] contained_breeds=nil
22:32:25.174 [Lua] pack_spawning=skaven
22:32:25.174 [Lua] disabled=false
22:32:25.174 [Lua] factions=nil
22:32:25.174 [Lua] boss=skaven
22:32:25.174 [Lua] horde=default
22:32:25.174 [Lua] name=skaven
22:32:25.174 [Lua] intensity=default
22:32:25.174 [Lua] ---
22:32:26.545 [Lua] Switching ConflictSettings: to: chaos
22:32:26.545 [Lua] pacing=chaos
22:32:26.545 [Lua] roaming=nil
22:32:26.545 [Lua] specials=chaos
22:32:26.545 [Lua] debug_color=purple
22:32:26.545 [Lua] contained_breeds=nil
22:32:26.545 [Lua] pack_spawning=chaos
22:32:26.545 [Lua] disabled=false
22:32:26.545 [Lua] factions=nil
22:32:26.545 [Lua] boss=chaos
22:32:26.545 [Lua] horde=chaos
22:32:26.545 [Lua] name=chaos
22:32:26.545 [Lua] intensity=default
22:32:26.545 [Lua] ---
22:32:28.148 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_06
22:32:28.148 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_06 (seed: 0)
22:32:32.265 [Lua] event horde failed
22:32:33.462 [Lua] Switching ConflictSettings: to: skaven
22:32:33.462 [Lua] pacing=default
22:32:33.462 [Lua] roaming=nil
22:32:33.462 [Lua] specials=skaven
22:32:33.462 [Lua] debug_color=orange
22:32:33.462 [Lua] contained_breeds=nil
22:32:33.462 [Lua] pack_spawning=skaven
22:32:33.462 [Lua] disabled=false
22:32:33.462 [Lua] factions=nil
22:32:33.462 [Lua] boss=skaven
22:32:33.462 [Lua] horde=default
22:32:33.462 [Lua] name=skaven
22:32:33.462 [Lua] intensity=default
22:32:33.462 [Lua] ---
22:32:33.551 [Lua] event horde ends!
22:32:33.582 [Lua] event horde ends!
22:32:36.363 [Flow] ----- ANIM ENDED
22:32:36.363 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:32:36.672 [Flow] ---- SPLASH START
22:32:36.687 [Flow] ---- SPLASH START
22:32:41.334 [Lua] main_path_player_far_away_check started
22:32:41.871 [Lua] main_path_player_far_away_check started
22:32:42.626 [Lua] main_path_player_far_away_check started
22:32:42.879 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 30 size: 36 action: move_to_players
22:32:43.196 [Flow] ----- ANIM ENDED
22:32:43.196 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:32:43.496 [Flow] ---- SPLASH START
22:32:43.507 [Lua] main_path_player_far_away_check started
22:32:43.510 [Flow] ---- SPLASH START
22:32:44.458 [Lua] main_path_player_far_away_check started
22:32:45.038 [Lua] main_path_player_far_away_check started
22:32:48.688 [Lua] main_path_player_far_away_check started
22:32:50.492 [Lua] main_path_player_far_away_check started
22:32:50.644 [Lua] main_path_player_far_away_check started
22:32:51.771 [Lua] main_path_player_far_away_check started
22:32:51.824 [Lua] main_path_player_far_away_check started
22:32:53.659 [Lua] main_path_player_far_away_check started
22:32:53.803 [Lua] main_path_player_far_away_check started
22:32:55.013 [Lua] main_path_player_far_away_check started
22:32:56.227 [Lua] main_path_player_far_away_check started
22:32:57.719 [Lua] main_path_player_far_away_check started
22:32:57.832 [Lua] event horde ends!
22:32:57.956 [Lua] main_path_player_far_away_check started
22:32:58.208 [Lua] main_path_player_far_away_check started
22:32:59.401 [Lua] main_path_player_far_away_check started
22:32:59.624 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_06
22:32:59.624 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_06 (seed: 0)
22:33:00.859 [Lua] main_path_player_far_away_check started
22:33:01.122 [Lua] main_path_player_far_away_check started
22:33:01.342 [Lua] main_path_player_far_away_check started
22:33:03.694 [Lua] event horde failed
22:33:06.187 [Flow] ----- ANIM ENDED
22:33:06.187 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:33:06.526 [Flow] ---- SPLASH START
22:33:06.540 [Flow] ---- SPLASH START
22:33:08.508 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02
22:33:08.511 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 (seed: 0)
22:33:14.891 [Lua] main_path_player_far_away_check started
22:33:16.656 [Lua] main_path_player_far_away_check started
22:33:16.743 [Lua] main_path_player_far_away_check started
22:33:17.627 [Lua] main_path_player_far_away_check started
22:33:18.087 [Lua] main_path_player_far_away_check started
22:33:19.786 [Lua] main_path_player_far_away_check started
22:33:19.867 [Lua] main_path_player_far_away_check started
22:33:20.776 [Lua] main_path_player_far_away_check started
22:33:21.211 [Lua] main_path_player_far_away_check started
22:33:22.937 [Lua] main_path_player_far_away_check started
22:33:23.932 [Lua] main_path_player_far_away_check started
22:33:24.865 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 28 size: 40 action: nil
22:33:29.364 [Lua] event horde ends!
22:33:33.895 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_05
22:33:33.895 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_05 (seed: 0)
22:33:43.391 [Flow] ----- ANIM ENDED
22:33:43.743 [Flow] ---- SPLASH START
22:33:43.763 [Flow] ---- SPLASH START
22:33:47.978 [Flow] ----- ANIM ENDED
22:33:48.285 [Flow] ---- SPLASH START
22:33:48.300 [Flow] ---- SPLASH START
22:33:55.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x6c7e6, position: 0
22:33:58.500 [Lua] event horde ends!
22:33:58.515 [Lua] event horde ends!
22:34:00.071 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_02
22:34:00.071 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_02 (seed: 0)
22:34:09.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:34:09.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064913
22:34:09.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 3064918
22:34:13.198 [Flow] ----- ANIM ENDED
22:34:13.543 [Flow] ---- SPLASH START
22:34:13.557 [Flow] ---- SPLASH START
22:34:15.208 [Lua] main_path_player_far_away_check started
22:34:16.041 [Lua] main_path_player_far_away_check started
22:34:17.053 [Lua] main_path_player_far_away_check started
22:34:18.312 [Lua] main_path_player_far_away_check started
22:34:18.713 [Flow] ----- ANIM ENDED
22:34:18.713 [Lua] TerrorEventMixer.stop_event: nurgle_end_event01
22:34:18.713 [Lua] Override Player Respawning end_event_respawn false
22:34:18.713 [Lua] Override Player Respawning portal_respawn true
22:34:18.715 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:34:18.715 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:34:18.715 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:34:18.715 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:34:18.715 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:34:18.715 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:34:18.715 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:34:19.058 [Flow] ---- SPLASH START
22:34:19.075 [Flow] ---- SPLASH START
22:34:19.245 [Lua] main_path_player_far_away_check started
22:34:20.263 [Lua] main_path_player_far_away_check started
22:34:20.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:34:20.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:34:20.762 [Lua] main_path_player_far_away_check started
22:34:21.517 [Lua] main_path_player_far_away_check started
22:34:22.388 [Lua] main_path_player_far_away_check started
22:34:23.378 [Lua] main_path_player_far_away_check started
22:34:24.640 [Lua] event horde ends!
22:34:24.656 [Lua] main_path_player_far_away_check started
22:34:24.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 13, name: `unknown`
22:34:24.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 89, name: `unknown`
22:34:24.961 warning: [Lua] This function is deprecated and shouldn't be called
22:34:25.628 [Lua] main_path_player_far_away_check started
22:34:27.841 [Lua] main_path_player_far_away_check started
22:34:28.604 [Lua] main_path_player_far_away_check started
22:34:28.778 [Lua] main_path_player_far_away_check started
22:34:29.694 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02
22:34:29.700 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 (seed: 0)
22:34:30.076 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape (seed: 0)
22:34:30.980 [Lua] main_path_player_far_away_check started
22:34:31.374 [Lua] main_path_player_far_away_check started
22:34:31.742 [Lua] main_path_player_far_away_check started
22:34:31.918 [Lua] main_path_player_far_away_check started
22:34:32.805 [Lua] event horde ends!
22:34:34.080 [Lua] main_path_player_far_away_check started
22:34:34.496 [Lua] main_path_player_far_away_check started
22:34:34.883 [Lua] main_path_player_far_away_check started
22:34:35.031 [Lua] main_path_player_far_away_check started
22:34:37.233 [Lua] main_path_player_far_away_check started
22:34:37.684 [Lua] main_path_player_far_away_check started
22:34:38.031 [Lua] main_path_player_far_away_check started
22:34:38.202 [Lua] main_path_player_far_away_check started
22:34:40.407 [Lua] main_path_player_far_away_check started
22:34:40.827 [Lua] main_path_player_far_away_check started
22:34:41.206 [Lua] main_path_player_far_away_check started
22:34:41.350 [Lua] main_path_player_far_away_check started
22:34:43.528 [Lua] main_path_player_far_away_check started
22:34:43.971 [Lua] main_path_player_far_away_check started
22:34:44.341 [Lua] main_path_player_far_away_check started
22:34:44.485 [Lua] main_path_player_far_away_check started
22:34:46.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6f1a2, position: 0
22:34:47.523 [Lua] main_path_player_far_away_check started
22:34:47.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 1289178
22:34:50.656 [Lua] main_path_player_far_away_check started
22:34:54.633 [Lua] event horde ends!
22:34:55.022 [Lua] Switching ConflictSettings: to: chaos
22:34:55.022 [Lua] pacing=chaos
22:34:55.022 [Lua] roaming=nil
22:34:55.022 [Lua] specials=chaos
22:34:55.022 [Lua] debug_color=purple
22:34:55.022 [Lua] contained_breeds=nil
22:34:55.022 [Lua] pack_spawning=chaos
22:34:55.022 [Lua] disabled=false
22:34:55.022 [Lua] factions=nil
22:34:55.022 [Lua] boss=chaos
22:34:55.022 [Lua] horde=chaos
22:34:55.022 [Lua] name=chaos
22:34:55.022 [Lua] intensity=default
22:34:55.022 [Lua] ---
22:35:05.457 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03
22:35:05.459 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 (seed: 0)
22:35:08.306 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:08.306 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:08.306 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:08.306 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:08.367 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:08.367 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:08.367 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:08.367 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:08.518 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:08.518 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:09.548 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:09.548 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:09.603 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:09.603 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:09.603 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:09.603 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:09.747 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:09.747 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:09.747 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:09.747 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:10.085 [Lua] Switching ConflictSettings: to: skaven
22:35:10.085 [Lua] pacing=default
22:35:10.085 [Lua] roaming=nil
22:35:10.085 [Lua] specials=skaven
22:35:10.085 [Lua] debug_color=orange
22:35:10.085 [Lua] contained_breeds=nil
22:35:10.085 [Lua] pack_spawning=skaven
22:35:10.085 [Lua] disabled=false
22:35:10.085 [Lua] factions=nil
22:35:10.085 [Lua] boss=skaven
22:35:10.085 [Lua] horde=default
22:35:10.085 [Lua] name=skaven
22:35:10.085 [Lua] intensity=default
22:35:10.085 [Lua] ---
22:35:10.364 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:10.364 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:10.430 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:10.430 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:10.430 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:10.430 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:10.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:35:10.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 0
22:35:11.884 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:11.884 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:11.884 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:11.884 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:16.226 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:16.226 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:16.226 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:16.226 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:18.946 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:18.946 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:18.946 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:18.946 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:19.703 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape_02 (seed: 0)
22:35:30.613 [Flow] MANGO 01
22:35:31.536 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:31.536 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:31.536 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:31.536 warning: [Physics] Create Actor: Shape density varies. Using average.
22:35:37.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3648b, position: 1289178
22:35:44.327 [Lua] event horde ends!
22:35:46.865 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:522515648, lt:load_next_level, extra_packages:{
})
22:35:46.865 [Lua] [NetworkServer] Entering post game
22:35:46.865 [Lua] [PeerSM] 110000109a86cfe :: on_exit InGame
22:35:46.865 [Lua] [PeerSM] 110000109a86cfe :: on_enter InPostGame
22:35:46.865 [Lua] gm_event_end_conditions_met false true
22:35:46.865 [Save] Saving `save_data`
22:35:46.866 [Lua] Game lost
22:35:46.868 [Save] Save done
22:35:46.868 [Save] Saving `save_data`
22:35:46.869 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:35:46.871 [Save] Save done
22:35:46.872 [Lua] generate_backend_stats 110000109a86cfe:1
22:35:46.896 [Lua] PlayFabMirrorBase:_commit_internal nil
22:35:46.896 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:35:46.896 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:35:46.896 [Save] Saving `save_data`
22:35:46.899 [Save] Save done
22:35:46.902 [Lua] commit result success 18
22:35:46.902 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 102
22:35:46.903 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:35:46.903 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 103
22:35:46.903 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
22:35:46.903 [Lua] defeat table: 0000000009A5E040 nil
22:35:46.912 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 102
22:35:47.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 102
22:35:47.670 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 103 32
22:35:49.584 [Lua] [PlayFabRequestQueue] EAC Enabled! 103
22:35:49.584 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 103
22:35:50.143 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 103
22:35:50.143 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 104
22:35:50.143 [Save] Saving `save_data`
22:35:50.146 [Save] Save done
22:35:50.151 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 104
22:35:50.330 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 104
22:35:54.555 [Lua] Set lobby begin:
22:35:54.555 [Lua] Lobby data twitch_enabled = false
22:35:54.556 [Lua] Lobby data selected_mission_id = nurgle
22:35:54.556 [Lua] Lobby data num_players = 1
22:35:54.556 [Lua] Lobby data difficulty_tweak = 0
22:35:54.556 [Lua] Lobby data host = 110000109a86cfe
22:35:54.556 [Lua] Lobby data matchmaking_type = 2
22:35:54.556 [Lua] Lobby data is_private = true
22:35:54.556 [Lua] Lobby data match_started = true
22:35:54.556 [Lua] Lobby data difficulty = harder
22:35:54.556 [Lua] Lobby data player_slot_1 = 0:0
22:35:54.556 [Lua] Lobby data player_slot_4 = 0:0
22:35:54.557 [Lua] Lobby data unique_server_name = Rafio
22:35:54.557 [Lua] Lobby data quick_game = false
22:35:54.557 [Lua] Lobby data country_code = PL
22:35:54.557 [Lua] Lobby data matchmaking = false
22:35:54.557 [Lua] Lobby data power_level = 815
22:35:54.557 [Lua] Lobby data mission_id = nurgle
22:35:54.557 [Lua] Lobby data mechanism = adventure
22:35:54.557 [Lua] Lobby data player_slot_5 = 0:0
22:35:54.557 [Lua] Lobby data player_slot_2 = 0:0
22:35:54.557 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
22:35:54.557 [Lua] Lobby data player_slot_3 = 110000109a86cfe:1
22:35:54.558 [Lua] Lobby data eac_authorized = true
22:35:54.558 [Lua] Set lobby end.
22:35:54.617 [Lua] ConflictDirector - destroy all units
22:35:54.633 [Lua] [LevelTransitionHandler] promote_next_level_data
22:35:54.633 [Lua] TRANSITION nil nil load_next_level
22:35:54.633 [Lua] Transition type "load_next_level", is server: true
22:35:54.633 [Lua] [GameNetworkManager] Leaving game...
22:35:54.633 [Lua] [GameNetworkManager] Shutting down game session host.
22:35:54.633 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:35:54.633 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:35:54.633 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1704.43
22:35:54.645 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:35:56.367 <>scripts/managers/conflict_director/terror_event_mixer.lua:1206: attempt to index a nil value<>
<>
{00007ff6750c0000, 00ce9000, 60b4df1a, dcc73796-55a1-49f7-820f-8276e5354404, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb}
{00007ffb03580000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff6750c0000:0x00000000002d9c1d
0x00007ff6750c0000:0x000000000032adbb
0x00007ff6750c0000:0x00000000001145d0
0x00007ff6750c0000:0x0000000000100a07
0x00007ff6750c0000:0x0000000000114b63
0x00007ff6750c0000:0x0000000000100a07
0x00007ff6750c0000:0x00000000001175d6
0x00007ff6750c0000:0x000000000008040a
0x00007ff6750c0000:0x000000000007cd3f
0x00007ff6750c0000:0x000000000007bd95
0x00007ff6750c0000:0x0000000000156c37
0x00007ffb03580000:0x000000000000286e
0x00007ffb03580000:0x000000000000bb8d lua_pcall
0x00007ff6750c0000:0x000000000032a759
0x00007ff6750c0000:0x00000000000308ee
0x00007ff6750c0000:0x00000000000302b8
0x00007ff6750c0000:0x0000000000021935
0x00007ff6750c0000:0x0000000000021fc9
0x00007ff6750c0000:0x0000000000022182
0x00007ff6750c0000:0x000000000048805f
<>
<>1<>
<>main<>
<>win32<>
<>2003b9c18405<>
<>release<>
<>Developer Build (1.3.6791.0)<>
<>c061d7fc-4609-41fc-b153-7b68b83d57ef<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16303MB
Available: 11449MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 10418b25-95a6-41b7-be4d-55d555794feb
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 (DirectX 11.0, 5980MB) Driver version: 46140
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6)
Network interface: Intel(R) Wireless-AC 9560 160MHz (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mysz
Input device: Keyboard (19.4): Klawiatura
Input device: Generic (17.0): ITE Device(8910)
Input device: Generic (17.0): Lenovo Essential Wireless Keyboard and Mouse Combo
Input device: Generic (17.0): USB Device
Input device: Generic (17.0): HIDI2C Device
<>
<>C:\Users\Rafal\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-06-09-21.23.02-c061d7fc-4609-41fc-b153-7b68b83d57ef.log<>
<>C:\Users\Rafal\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-06-09-21.23.02-c061d7fc-4609-41fc-b153-7b68b83d57ef.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
Unit Resource Name: #ID[0000000000000000]
Unit Level Name: #ID[0000000000000000]
<>
<>
<> [1] @scripts/managers/conflict_director/terror_event_mixer.lua:1206: in function start_random_event
[2] @scripts/flow/flow_callbacks_ai.lua:322:in function
[3] =[C]: in function update_scene_with_callback
[4] @foundation/scripts/util/script_world.lua:366: in function update
[5] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[6] @scripts/boot.lua:912: in function game_update
[7] @scripts/boot.lua:639:in function
<>
<> [1] event_chunk_name = "nurgle_end_event_specials"; level_transition_handler = table: 00000000005C4020; level_key = "inn_level_skulls"
[2] params = table: 0000000016845940
[4] world = [World]; dt = 0.012340917252004147; anim_callback = [function]; scene_callback = [function]
[5] self = table: 000000000458D6B0; dt = 0.012340917252004147; t = 4276.6012673572986; _ = 1; world = [World]
[6] self = table: 00000000000958C0; real_world_dt = 0.012340917252004147; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.012340917252004147; t = 4276.6012673572986
[7] dt = 0.012340917252004147
<>
<> [5] locked = true; _scene_update_callbacks = table: 000000000458DC60; _worlds = table: 000000000458D7E0; _update_queue = table: 0000000004574A60; _disabled_worlds = table: 000000000458D960; _wwise_worlds = table: 000000000458DAE0; _queued_worlds_to_release = table: 000000000458DC90; _anim_update_callbacks = table: 000000000458D810;
[6] startup_package_handles = table: 00000000000995F0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099570; flow_return_table = table: 00000000000958F0; _machine = table: 0000000000CE3250; has_booted = true; loading_context = table: 0000000019905B70; startup_timer = 4.6072373542701825; bar_timer = 0; disable_loading_bar = true;
<>
[Log end]