[Log version] 1
[Session] 3fed99cb-e2ae-4725-a0f6-a4082aa85a89
UTC time stamps
04:47:44.835 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666
04:47:44.835 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678
04:47:44.835 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681
04:47:44.835 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686
04:47:44.835 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689
04:47:44.836 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691
04:47:44.900 [RazerChroma] Setup Razer Chroma resources
04:47:44.900 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699
04:47:44.924 [Window] Window => active
04:47:45.411 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
04:47:45.462 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
04:47:46.047 [EAC] Init client 1100001051274f4
04:47:46.047 [EAC] EAC client initialized
04:47:46.047 warning: [EAC] Failed to initialize localization
04:47:46.048 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736
04:47:46.053 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 750)
04:47:50.470 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738
04:47:50.753 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744
04:47:51.178 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746
04:47:51.180 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749
04:47:51.301 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
04:47:51.301 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753
04:47:51.301 [Save] Save dir: `C:\Users\Mo\AppData\Roaming\fatshark\Vermintide 2`
04:47:51.302 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
04:47:51.302 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786
04:47:51.489 [RazerChroma] Setup Razer Chroma
04:47:51.548 [LightFX ] Loaded DLL.
04:47:51.548 [LightFX ] Init()
04:47:51.553 [LightFX ] LightFX failed to initialize
04:47:51.736 [Lua] boot.lua start, os clock: 9.1840000000000011
04:47:51.736 [Lua] LUA IS STRIPPED!
04:47:51.737 [Lua] Boot:setup() entered. time: 0 os-clock: 9.1840000000000011
04:47:51.737 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-4590S CPU @ 3.00GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16239MB
Available: 8745MB
--- OS
Windows version 10.0 build 17763, 64 bit
Windows 10
Machine ID 56279d0b-8661-4ac1-9c1b-58852a977a58
--- Graphics
Graphics card: NVIDIA GeForce GTX 750 (DirectX 11.0, 2007MB) Driver version: 45638
Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB)
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Nlwt Tun (IPv4)
Network interface: Intel(R) Ethernet Connection I217-V (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
Network interface: Realtek PCIe GBE Family Controller (IPv4)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): HUION HID
Input device: Generic (17.0): 2.4G Wireless Receiver
Input device: Generic (17.0): SB Omni Surround 5.1
Input device: Generic (17.0): HID-compliant consumer control device
Input device: Generic (17.0): 2.4G Mouse
Input device: Generic (17.0): Razer BlackWidow Elite
Input device: Generic (17.0): Razer Viper Ultimate
Input device: Generic (17.0): Razer Mouse Dock
04:47:51.737 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140
04:47:51.750 [SteamStats] RequestCurrentStats success: true
04:47:54.216 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.7685089797014371 os-clock: 11.664
04:47:54.217 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
04:47:54.217 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
04:47:54.221 [Lua] Flushing: resource_packages/strings [ResourcePackage]
04:47:54.221 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
04:47:54.225 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
04:47:54.225 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
04:47:54.226 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
04:47:54.226 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
04:47:54.226 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
04:47:54.229 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
04:47:54.229 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
04:47:54.230 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
04:47:54.233 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
04:47:54.233 [Lua] Development.init_application_parameters
04:47:54.233 [Lua] -----------------------------------------------------------------
04:47:54.233 [Lua] -- Application parameters --
04:47:54.233 [Lua] -----------------------------------------------------------------
04:47:54.233 [Lua] *****************************************************************
04:47:54.233 [Lua] ** Initial contents of script_data **
04:47:54.233 [Lua] script_data.beta_level_progression = false
04:47:54.233 [Lua] script_data.build_identifier = f86f00acf094
04:47:54.233 [Lua] script_data.debug_interactions = false
04:47:54.233 [Lua] script_data.disable_debug_draw = true
04:47:54.233 [Lua] script_data.disable_intro_trailer = false
04:47:54.233 [Lua] script_data.disable_store = false
04:47:54.233 [Lua] script_data.disable_tutorial_at_start = true
04:47:54.233 [Lua] script_data.eac-untrusted = false
04:47:54.233 [Lua] script_data.enable_detailed_tooltips = false
04:47:54.233 [Lua] script_data.force_debug_disabled = true
04:47:54.233 [Lua] script_data.force_steam = true
04:47:54.233 [Lua] script_data.hide_fps = true
04:47:54.233 [Lua] script_data.hide_version_info = true
04:47:54.233 [Lua] script_data.matchmaking_debug = true
04:47:54.233 [Lua] script_data.network_debug = true
04:47:54.233 [Lua] script_data.package_debug = true
04:47:54.233 [Lua] script_data.packaged_build = true
04:47:54.233 [Lua] script_data.settings = { }
04:47:54.233 [Lua] script_data.show_fps = false
04:47:54.233 [Lua] script_data.spawn_empty_chest = true
04:47:54.233 [Lua] script_data.telemetry_log_interval = 600
04:47:54.233 [Lua] script_data.tobii_button = false
04:47:54.233 [Lua] script_data.use_beta_overlay = false
04:47:54.233 [Lua] script_data.use_local_backend = false
04:47:54.233 [Lua] script_data.use_tech_telemetry = true
04:47:54.233 [Lua] script_data.use_telemetry = true
04:47:54.233 [Lua] *****************************************************************
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
04:47:54.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
04:47:54.263 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
04:47:54.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
04:47:54.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
04:47:54.513 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
04:47:54.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
04:47:54.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
04:47:54.543 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
04:47:54.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
04:47:54.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
04:47:54.760 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
04:47:54.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
04:47:54.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
04:47:54.877 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
04:47:54.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
04:47:55.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
04:47:55.085 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
04:47:55.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
04:47:55.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
04:47:55.135 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
04:47:55.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
04:47:55.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
04:47:55.213 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
04:47:55.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
04:47:55.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
04:47:55.349 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
04:47:55.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
04:47:55.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
04:47:55.388 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
04:47:55.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
04:47:55.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
04:47:55.444 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
04:47:55.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
04:47:55.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
04:47:55.727 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
04:47:55.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
04:47:55.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
04:47:55.750 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
04:47:55.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
04:47:55.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
04:47:55.764 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
04:47:55.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
04:47:55.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
04:47:55.781 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
04:47:55.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
04:47:55.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
04:47:55.810 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
04:47:55.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
04:47:55.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
04:47:55.927 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
04:47:55.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
04:47:56.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
04:47:56.031 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
04:47:56.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
04:47:56.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
04:47:56.094 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
04:47:56.103 [Lua] settings.steam: nil
04:47:56.103 [Lua] Steam: table: 0000000000062450
04:47:56.103 [Lua] force_steam: true
04:47:56.103 [Lua] BUILD: release
04:47:56.103 [Lua] test_backend: nil
04:47:56.103 [Lua] DEDICATED_SERVER: false
04:47:56.103 [Lua] Using app_id '552500' to define backend
04:47:56.103 [Lua] PlayFab Title ID: 5107
04:47:56.172 [Lua] [1] = beastmen_minotaur (string)
04:47:56.172 [Lua] [2] = skaven_storm_vermin_champion (string)
04:47:56.172 [Lua] [3] = chaos_dummy_troll (string)
04:47:56.172 [Lua] [4] = skaven_grey_seer (string)
04:47:56.172 [Lua] [5] = chaos_plague_wave_spawner (string)
04:47:56.172 [Lua] [6] = chaos_vortex (string)
04:47:56.172 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
04:47:56.172 [Lua] [8] = chaos_dummy_sorcerer (string)
04:47:56.172 [Lua] [9] = chaos_tentacle (string)
04:47:56.172 [Lua] [10] = skaven_loot_rat (string)
04:47:56.172 [Lua] [11] = skaven_stormfiend_demo (string)
04:47:56.172 [Lua] [12] = critter_rat (string)
04:47:56.172 [Lua] [13] = skaven_explosive_loot_rat (string)
04:47:56.172 [Lua] [14] = chaos_spawn (string)
04:47:56.172 [Lua] [15] = skaven_stormfiend_boss (string)
04:47:56.172 [Lua] [16] = critter_pig (string)
04:47:56.172 [Lua] [17] = chaos_troll (string)
04:47:56.172 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
04:47:56.172 [Lua] [19] = skaven_rat_ogre (string)
04:47:56.172 [Lua] [20] = skaven_stormfiend (string)
04:47:56.172 [Lua] [21] = skaven_storm_vermin_warlord (string)
04:47:56.172 [Lua] [22] = skaven_warpfire_thrower (string)
04:47:56.172 [Lua] [23] = chaos_plague_sorcerer (string)
04:47:56.172 [Lua] [24] = chaos_exalted_champion_warcamp (string)
04:47:56.172 [Lua] [25] = skaven_pack_master (string)
04:47:56.172 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
04:47:56.172 [Lua] [27] = skaven_ratling_gunner (string)
04:47:56.172 [Lua] [28] = chaos_mutator_sorcerer (string)
04:47:56.172 [Lua] [29] = skaven_poison_wind_globadier (string)
04:47:56.172 [Lua] [30] = chaos_tentacle_sorcerer (string)
04:47:56.172 [Lua] [31] = chaos_exalted_champion_norsca (string)
04:47:56.172 [Lua] [32] = chaos_warrior (string)
04:47:56.172 [Lua] [33] = chaos_exalted_sorcerer (string)
04:47:56.172 [Lua] [34] = skaven_gutter_runner (string)
04:47:56.172 [Lua] [35] = chaos_corruptor_sorcerer (string)
04:47:56.172 [Lua] [36] = chaos_vortex_sorcerer (string)
04:47:56.172 [Lua] [37] = skaven_plague_monk (string)
04:47:56.172 [Lua] [38] = chaos_berzerker (string)
04:47:56.172 [Lua] [39] = beastmen_gor (string)
04:47:56.172 [Lua] [40] = beastmen_ungor_archer (string)
04:47:56.172 [Lua] [41] = beastmen_ungor_dummy (string)
04:47:56.172 [Lua] [42] = beastmen_standard_bearer_crater (string)
04:47:56.172 [Lua] [43] = skaven_storm_vermin_commander (string)
04:47:56.172 [Lua] [44] = beastmen_standard_bearer (string)
04:47:56.172 [Lua] [45] = skaven_storm_vermin (string)
04:47:56.172 [Lua] [46] = beastmen_ungor (string)
04:47:56.172 [Lua] [47] = chaos_raider_tutorial (string)
04:47:56.172 [Lua] [48] = chaos_raider (string)
04:47:56.172 [Lua] [49] = beastmen_gor_dummy (string)
04:47:56.172 [Lua] [50] = skaven_storm_vermin_with_shield (string)
04:47:56.172 [Lua] [51] = beastmen_bestigor (string)
04:47:56.172 [Lua] [52] = beastmen_bestigor_dummy (string)
04:47:56.172 [Lua] [53] = skaven_clan_rat_tutorial (string)
04:47:56.172 [Lua] [54] = chaos_marauder (string)
04:47:56.172 [Lua] [55] = skaven_dummy_clan_rat (string)
04:47:56.172 [Lua] [56] = chaos_fanatic (string)
04:47:56.172 [Lua] [57] = chaos_marauder_with_shield (string)
04:47:56.172 [Lua] [58] = chaos_zombie (string)
04:47:56.172 [Lua] [59] = skaven_clan_rat (string)
04:47:56.172 [Lua] [60] = skaven_clan_rat_with_shield (string)
04:47:56.172 [Lua] [61] = chaos_marauder_tutorial (string)
04:47:56.172 [Lua] [62] = skaven_dummy_slave (string)
04:47:56.172 [Lua] [63] = skaven_slave (string)
04:47:56.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
04:47:56.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
04:47:56.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
04:47:56.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
04:47:56.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
04:47:56.223 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
04:47:56.232 [Lua] level display name dlc_bogenhafen_city
04:47:56.232 [Lua] level display name cemetery
04:47:56.232 [Lua] level display name forest_ambush
04:47:56.232 [Lua] level display name mines
04:47:56.232 [Lua] level display name nurgle
04:47:56.232 [Lua] level display name warcamp
04:47:56.232 [Lua] level display name bell
04:47:56.232 [Lua] level display name skittergate
04:47:56.232 [Lua] level display name prologue
04:47:56.232 [Lua] level display name dlc_celebrate_crawl
04:47:56.232 [Lua] level display name military
04:47:56.232 [Lua] level display name magnus
04:47:56.232 [Lua] level display name skaven_stronghold
04:47:56.232 [Lua] level display name fort
04:47:56.232 [Lua] level display name ground_zero
04:47:56.232 [Lua] level display name elven_ruins
04:47:56.232 [Lua] level display name farmlands
04:47:56.232 [Lua] level display name ussingen
04:47:56.232 [Lua] level display name dlc_portals
04:47:56.232 [Lua] level display name dlc_castle
04:47:56.232 [Lua] level display name catacombs
04:47:56.232 [Lua] level display name crater
04:47:56.232 [Lua] level display name plaza
04:47:56.232 [Lua] level display name dlc_bogenhafen_slum
04:47:56.232 [Lua] level display name dlc_bastion
04:47:56.276 [Lua] TIME: 0.032999999999999
04:47:57.130 [Lua] [ConflictSettings] Contained breeds generated in: 0.80300000000000082
04:47:57.237 [Lua] <>realm = official<>
04:47:57.613 [Lua] <>project = vermintide 2 carousel beta<>
04:47:57.613 [Lua] <>build = release<>
04:47:57.613 [Lua] <>platform = win32<>
04:47:57.613 [Lua] <>dedicated_server = false<>
04:47:57.613 [Lua] <>title_id = 5107<>
04:47:57.613 [Lua] <>content_revision = 16817<>
04:47:57.613 [Lua] <>engine_revision = f86f00acf094<>
04:47:57.613 [Lua] <>release_version = 3.4.0<>
04:47:57.613 [Lua] <>rendering_backend = dx12<>
04:47:57.613 [Lua] <>teamcity_build_id = 78314<>
04:47:57.613 [Lua] <>steam_id = 1100001051274f4<>
04:47:57.613 [Lua] <>steam_profile_name = Combine00<>
04:47:57.613 [Lua] <>machine_id = 56279d0b-8661-4ac1-9c1b-58852a977a58<>
04:47:57.613 [Lua] [Boot] Application build: release
04:47:57.613 [Lua] [Boot] Content revision: 16817
04:47:57.613 [Lua] [Boot] Engine revision: f86f00acf094
04:47:57.613 [Lua] [Boot] Release version: 3.4.0
04:47:57.613 [Lua] [Boot] User ID: 1100001051274f4 Combine00
04:47:57.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
04:47:57.620 [Lua] initializing mechanism to: adventure
04:47:57.620 [Lua] Game:setup() total time: 0.0069999999999997
04:47:57.620 [Lua] handle rev info: 0
04:47:57.620 [Lua] handle gfx quality: 0
04:47:57.620 [Lua] default settings: 0
04:47:57.620 [Lua] user settings: 0
04:47:57.621 [Lua] set frame times: 0
04:47:57.621 [Lua] init random: 0
04:47:57.621 [Lua] managers: 0.0069999999999996732
04:47:57.621 [Lua]
04:47:57.621 [Lua] unaccounted: 0
04:47:57.621 [Lua] [Boot] use baked enemy meshes: false
04:47:57.621 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
04:47:57.621 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
04:47:57.621 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
04:47:57.621 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
04:47:57.621 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
04:47:57.621 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
04:47:57.621 [Lua] [Testify] Ready!
04:47:57.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
04:47:57.809 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
04:47:57.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
04:47:58.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
04:47:58.284 [Lua] [PackageManager] Force_load: resource_packages/title_screen
04:47:58.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
04:47:58.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
04:47:58.346 [Lua] [PackageManager] Force_load: resource_packages/menu
04:47:58.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
04:47:58.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
04:47:58.431 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
04:47:58.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
04:47:59.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
04:47:59.041 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
04:47:59.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
04:47:59.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
04:47:59.177 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
04:47:59.178 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
04:47:59.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
04:47:59.260 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
04:47:59.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
04:47:59.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
04:47:59.828 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
04:47:59.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
04:48:00.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
04:48:00.789 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
04:48:00.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
04:48:01.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
04:48:01.532 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
04:48:01.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
04:48:02.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
04:48:02.189 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
04:48:02.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
04:48:02.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
04:48:02.476 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
04:48:02.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
04:48:02.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
04:48:02.731 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
04:48:02.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
04:48:02.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
04:48:02.851 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
04:48:02.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
04:48:02.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
04:48:02.919 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
04:48:02.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
04:48:03.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
04:48:03.395 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
04:48:03.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
04:48:03.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
04:48:03.498 [Lua] [PackageManager] Force_load: resource_packages/inventory
04:48:03.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
04:48:03.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
04:48:03.559 [Lua] [PackageManager] Force_load: resource_packages/careers
04:48:03.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
04:48:03.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
04:48:03.593 [Lua] [PackageManager] Force_load: resource_packages/decals
04:48:03.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
04:48:03.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
04:48:03.677 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
04:48:03.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
04:48:04.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
04:48:04.477 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
04:48:04.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
04:48:05.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
04:48:05.683 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
04:48:05.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
04:48:06.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
04:48:06.884 [Lua] [PackageManager] Force_load: resource_packages/ingame
04:48:06.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
04:48:07.900 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
04:48:07.900 [Lua] [Gamestate] Enter StateTitleScreen
04:48:07.905 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
04:48:07.905 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
04:48:07.905 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
04:48:07.905 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
04:48:07.905 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
04:48:07.916 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
04:48:07.916 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
04:48:07.916 [Save] Loading `save_data`
04:48:07.917 [Save] Load done
04:48:07.933 [Lua] [BackendManagerPlayFab] Backend Enabled
04:48:08.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
04:48:08.165 [Lua] [PackageManager] Force_load: resource_packages/pickups
04:48:08.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
04:48:08.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
04:48:08.251 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
04:48:08.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
04:48:08.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
04:48:08.284 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
04:48:08.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
04:48:08.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
04:48:08.349 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
04:48:08.981 [Lua] <>playfab_id = 95FB119027BD8C33<>
04:48:13.765 [Lua] steam item server: requesting user inventory
04:48:13.924 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
04:48:13.924 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
04:48:13.924 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
04:48:13.924 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
04:48:13.924 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
04:48:13.924 [Lua] [SteamManager] request_item_prices
04:48:13.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
04:48:14.183 [Lua] Player statistics loaded!
04:48:14.346 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
04:48:14.362 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
04:48:14.520 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
04:48:14.539 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 475 item(s) to the peddler stock
04:48:14.540 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
04:48:14.778 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
04:48:14.794 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
04:48:14.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
04:48:14.999 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error
04:48:14.999 [Lua] [UnlockManager] All unlocks ready
04:48:15.015 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
04:48:16.047 [Lua] [Managers] Destroying manager group:
04:48:16.047 [Lua] [Gamestate] Enter state StateLoading
04:48:16.048 [Lua] [StateLoading] Auto Skip: nil
04:48:16.049 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
04:48:16.049 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
04:48:16.049 [Lua] [LobbyManager] Setting up network options
04:48:16.049 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
04:48:16.049 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
04:48:16.049 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
04:48:16.049 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
04:48:16.049 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
04:48:16.049 [Lua] LobbyManager:setup_network_options server_port: 27015
04:48:16.049 [Lua] state_loading_restart_network JOIN VIA STEAM 0
04:48:16.054 [Lua] registering RPCs
04:48:16.054 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
04:48:16.054 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
04:48:16.054 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
04:48:16.054 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
04:48:16.054 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
04:48:16.054 [Lua] [LevelTransitionHandler] load_level inn_level 0
04:48:16.054 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
04:48:16.054 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
04:48:16.054 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
04:48:16.054 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
04:48:16.054 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
04:48:16.054 [SteamVoip] Creating room 6024a14c76fb6c3b
04:48:16.054 [SteamVoip] Joining room 6024a14c76fb6c3b
04:48:16.056 [EAC] EAC server 1100001051274f4 is initializing
04:48:16.066 [EAC] Server is also client 1100001051274f4
04:48:16.066 [EACServer] [22:48:16:066][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7996677C0 LogLevel: Info.
04:48:16.066 [Lua] ### Created peer state machine for 1100001051274f4
04:48:16.066 [Lua] [PeerSM] 1100001051274f4 :: on_enter Connecting
04:48:16.066 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
04:48:16.067 warning: [Application] Application.update_render_world is deprecated.
04:48:16.074 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:48:16.074 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
04:48:16.074 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
04:48:16.074 [Lua] Set lobby begin:
04:48:16.074 [Lua] Set lobby end.
04:48:16.074 [Lua] [PSM] Peer 1100001051274f4 joined. Want to use profile index "3" and join party "nil"
04:48:16.074 [Lua] [LobbyHost] Changed state from 0 to creating
04:48:16.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
04:48:16.104 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
04:48:16.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:48:16.241 [Lua] [LobbyHost] Changed state from creating to joined
04:48:16.241 [Lua] [PartyManager] Leader is set to 1100001051274f4
04:48:16.241 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001051274f4 my_peer_id:1100001051274f4
04:48:16.241 [Lua] [ChatManager] Registering channel 1
04:48:16.241 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001051274f4, own_peer_id=1100001051274f4)
04:48:16.241 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001051274f4, own_peer_id=1100001051274f4)
04:48:16.241 [Lua] [PartyManager] network_context_created (server_peer_id=1100001051274f4, own_peer_id=1100001051274f4)
04:48:16.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:48:16.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:48:16.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
04:48:16.261 [Lua] [NetworkServer] Changing num_players from nil to 1
04:48:16.261 [Lua] Players: 1
04:48:16.261 [Lua] Set lobby begin:
04:48:16.261 [Lua] Lobby data num_players = 1
04:48:16.261 [Lua] Lobby data level_key = inn_level
04:48:16.261 [Lua] Lobby data game_mode = 3
04:48:16.261 [Lua] Lobby data matchmaking = false
04:48:16.261 [Lua] Set lobby end.
04:48:16.290 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
04:48:16.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
04:48:16.341 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
04:48:16.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
04:48:18.065 [Lua] player (1100001051274f4,1) was put into party 0
04:48:18.065 [Lua] [PeerSM] 1100001051274f4 :: on_exit Connecting
04:48:18.065 [Lua] [PeerSM] 1100001051274f4 :: on_enter Loading
04:48:18.065 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051274f4 inn_level 0
04:48:18.065 warning: [Lua] Following data will be uploaded to Crashify:
<>
04:48:18.065 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001051274f4 "Combine00"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001051274f4 \"Combine00\""
[2] self = table: 0000000001EC7C90; previous_state = Connecting; party = table: 0000000001647550; mechanism_manager = table: 000000000248F4C0; network_transmit = table: 0000000011B28FF0; peer_id = "1100001051274f4"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1029040; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000012076EA0
[3] _ = table: 0000000001EC7C90; new_state = Loading; old_state = Connecting
[4] self = table: 00000000026D2720; dt = 0.016964700073003769; state_data = table: 0000000001EC7C90; new_state = Loading
[5] self = table: 0000000001B3F1D0; dt = 0.016964700073003769; peer_state_machines = table: 0000000001C868A0; joined_peers = table: 00000000031F1390; game_session = nil; peer_id = "1100001051274f4"; peer_state_machine = table: 00000000026D2720
[6] self = table: 00000000006DC1F0; dt = 0.016964700073003769
[7] self = table: 00000000006DC1F0; dt = 0.016964700073003769; t = 20.526348409708589
[8] self = table: 000000000251AC70; dt = 0.016964700073003769; t = 20.526348409708589
[9] self = table: 00000000000970C0; real_world_dt = 0.016964700073003769; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016964700073003769; t = 20.526348409708589
[10] dt = 0.016964700073003769
[2] server = table: 0000000001B3F1D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9772169999778271; peer_id = "1100001051274f4";
[4] current_state = Loading; function_memoize = table: 0000000001B81660; state_data = table: 0000000001EC7C90;
[5] server_peer_id = "1100001051274f4"; kicked_peers_disconnect_timer = table: 0000000001C868D0; my_peer_id = "1100001051274f4"; peers_added_to_gamesession = table: 0000000001D5A3D0; _joined_peers = table: 00000000031F1390; voip = table: 00000000031F1060; environment_variation_id = 0; level_transition_handler = table: 0000000003663270; _connections = table: 000000000143FB10; lobby_host = table: 0000000011E259A0; level_key = "inn_level"; slot_allocator = table: 0000000000904D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000031DE6B0; wanted_career_index = 2; _reserved_slots = table: 000000000323D380; wanted_profile_index = 3; _connected_peers = table: 00000000031DE680; player_manager = table: 0000000001587990; _profile_requester = table: 00000000008FACF0; network_transmit = table: 0000000011B28FF0; peers_completed_game_object_sync = table: 0000000001D5A390; peer_state_machines = table: 0000000001C868A0; network_event_delegate = table: 0000000011BA9CC0;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _has_invitation_error = false; _machine = table: 0000000002F1C3B0; _lobby_host = table: 0000000011E259A0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000011BA9CC0; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _profile_synchronizer = table: 00000000031DE6B0; _network_transmit = table: 0000000011B28FF0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104EA0; _network_server = table: 0000000001B3F1D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000003663270; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000000A327F0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000006E1BA0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _has_invitation_error = false; _machine = table: 0000000002F1C3B0; _lobby_host = table: 0000000011E259A0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000011BA9CC0; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _profile_synchronizer = table: 00000000031DE6B0; _network_transmit = table: 0000000011B28FF0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104EA0; _network_server = table: 0000000001B3F1D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000003663270; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000000A327F0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000006E1BA0;
[8] _params = table: 0000000002518E80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000006DC1F0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251AC70; startup_timer = 5.150042915251106; has_booted = true; loading_context = table: 0000000002518A20;
<>
04:48:18.066 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000001EC7C90; previous_state = Connecting; party = table: 0000000001647550; mechanism_manager = table: 000000000248F4C0; network_transmit = table: 0000000011B28FF0; peer_id = "1100001051274f4"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1029040; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000012076EA0
[3] _ = table: 0000000001EC7C90; new_state = Loading; old_state = Connecting
[4] self = table: 00000000026D2720; dt = 0.016964700073003769; state_data = table: 0000000001EC7C90; new_state = Loading
[5] self = table: 0000000001B3F1D0; dt = 0.016964700073003769; peer_state_machines = table: 0000000001C868A0; joined_peers = table: 00000000031F1390; game_session = nil; peer_id = "1100001051274f4"; peer_state_machine = table: 00000000026D2720
[6] self = table: 00000000006DC1F0; dt = 0.016964700073003769
[7] self = table: 00000000006DC1F0; dt = 0.016964700073003769; t = 20.526348409708589
[8] self = table: 000000000251AC70; dt = 0.016964700073003769; t = 20.526348409708589
[9] self = table: 00000000000970C0; real_world_dt = 0.016964700073003769; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016964700073003769; t = 20.526348409708589
[10] dt = 0.016964700073003769
[2] server = table: 0000000001B3F1D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9772169999778271; peer_id = "1100001051274f4";
[4] current_state = Loading; function_memoize = table: 0000000001B81660; state_data = table: 0000000001EC7C90;
[5] server_peer_id = "1100001051274f4"; kicked_peers_disconnect_timer = table: 0000000001C868D0; my_peer_id = "1100001051274f4"; peers_added_to_gamesession = table: 0000000001D5A3D0; _joined_peers = table: 00000000031F1390; voip = table: 00000000031F1060; environment_variation_id = 0; level_transition_handler = table: 0000000003663270; _connections = table: 000000000143FB10; lobby_host = table: 0000000011E259A0; level_key = "inn_level"; slot_allocator = table: 0000000000904D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000031DE6B0; wanted_career_index = 2; _reserved_slots = table: 000000000323D380; wanted_profile_index = 3; _connected_peers = table: 00000000031DE680; player_manager = table: 0000000001587990; _profile_requester = table: 00000000008FACF0; network_transmit = table: 0000000011B28FF0; peers_completed_game_object_sync = table: 0000000001D5A390; peer_state_machines = table: 0000000001C868A0; network_event_delegate = table: 0000000011BA9CC0;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _has_invitation_error = false; _machine = table: 0000000002F1C3B0; _lobby_host = table: 0000000011E259A0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000011BA9CC0; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _profile_synchronizer = table: 00000000031DE6B0; _network_transmit = table: 0000000011B28FF0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104EA0; _network_server = table: 0000000001B3F1D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000003663270; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000000A327F0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000006E1BA0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _has_invitation_error = false; _machine = table: 0000000002F1C3B0; _lobby_host = table: 0000000011E259A0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000011BA9CC0; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _profile_synchronizer = table: 00000000031DE6B0; _network_transmit = table: 0000000011B28FF0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104EA0; _network_server = table: 0000000001B3F1D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000003663270; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000000A327F0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000006E1BA0;
[8] _params = table: 0000000002518E80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000006DC1F0;
[9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251AC70; startup_timer = 5.150042915251106; has_booted = true; loading_context = table: 0000000002518A20;
<>
<>
04:48:18.066 [Lua] [StateLoading] got rpc_load_level 50 inn_level
04:48:28.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
04:48:28.015 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
04:48:28.023 [Lua] [LevelTransitionHandler] Level load completed!
04:48:28.023 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1029040 - use_random_directors: true - overriden_conflict: nil
04:48:28.026 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
04:48:28.026 [Lua] checking dlc's against conflict directors
04:48:28.026 [Lua] number of factions to include 3
04:48:28.026 [Lua] number of factions added 3
04:48:28.026 [Lua] --- --- ---
04:48:28.026 [Lua] Starting... difficulty 'normal'
04:48:28.026 [Lua] These are the starting conflict directors:
04:48:28.026 [Lua] inn_level
04:48:28.026 [Lua] --- --- ---
04:48:28.026 [Lua]
04:48:28.026 [Lua] DONE! Found the following directors:
04:48:28.026 [Lua] (free: 35), Master hash is:
04:48:28.026 [Lua] [EnemyPackageLoader] breed_lookup: {
}
04:48:28.026 [Lua] load_startup_enemy_packages: --------------
04:48:28.026 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
04:48:28.026 [Lua] critter_rat
04:48:28.029 [Lua] ### Sending rpc_level_loaded
04:48:28.030 [Lua] #### Has state machine: true, peer_id: 1100001051274f4, level_id: 50
04:48:28.030 [Lua] Peer 1100001051274f4 has loaded the level and all enemies are loaded
04:48:28.032 [Lua] [PeerSM] 1100001051274f4 :: on_exit Loading
04:48:28.032 [Lua] [PeerSM] 1100001051274f4 :: on_enter LoadingProfilePackages
04:48:28.032 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001051274f4 inventory_sync_id:0 my_peer_id:1100001051274f4
04:48:28.033 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001051274f4 inventory_sync_id:0 my_peer_id:1100001051274f4
04:48:28.036 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
04:48:28.036 [Lua] [PeerSM] 1100001051274f4 :: on_exit LoadingProfilePackages
04:48:28.036 [Lua] [PeerSM] 1100001051274f4 :: on_enter WaitingForEnterGame
04:48:28.037 [Lua] ### Sending rpc_level_loaded
04:48:28.037 [Lua] #### Has state machine: false, peer_id: 1100001051274f4, level_id: 50
04:48:28.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
04:48:28.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
04:48:28.049 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
04:48:28.049 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
04:48:28.049 [Lua] Starting async level spawning of levels/inn/world
04:48:28.050 [Umbra] Init version: 3.4.15 :: 16 threads
04:48:28.358 [Lua] Async level spawning done
04:48:28.358 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:48:29.164 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:48:29.164 [Lua] Set lobby begin:
04:48:29.164 [Lua] Lobby data host = 1100001051274f4
04:48:29.164 [Lua] Lobby data level_key = inn_level
04:48:29.165 [Lua] Lobby data game_mode = 3
04:48:29.165 [Lua] Lobby data country_code = CA
04:48:29.165 [Lua] Lobby data unique_server_name = Combine00
04:48:29.165 [Lua] Lobby data num_players = 1
04:48:29.165 [Lua] Lobby data matchmaking = false
04:48:29.165 [Lua] Set lobby end.
04:48:29.165 [Lua] [Managers] Destroying manager group:
04:48:29.165 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
04:48:29.166 [Lua] [Gamestate] Enter StateIngame HOST
04:48:29.166 [Lua] [Managers] Calling function on all managers:
04:48:29.166 [Lua] <>level = inn_level<>
04:48:29.166 [Lua] Set lobby begin:
04:48:29.166 [Lua] Lobby data host = 1100001051274f4
04:48:29.166 [Lua] Lobby data level_key = inn_level
04:48:29.166 [Lua] Lobby data game_mode = 3
04:48:29.166 [Lua] Lobby data selected_level_key = inn_level
04:48:29.166 [Lua] Lobby data country_code = CA
04:48:29.167 [Lua] Lobby data unique_server_name = Combine00
04:48:29.167 [Lua] Lobby data num_players = 1
04:48:29.167 [Lua] Lobby data matchmaking = false
04:48:29.167 [Lua] Set lobby end.
04:48:29.167 [Lua] [StateIngame] Server ingame
04:48:29.172 [Lua] Set lobby begin:
04:48:29.172 [Lua] Lobby data level_key = inn_level
04:48:29.172 [Lua] Lobby data selected_level_key = inn_level
04:48:29.172 [Lua] Lobby data unique_server_name = Combine00
04:48:29.172 [Lua] Lobby data matchmaking = false
04:48:29.172 [Lua] Lobby data host = 1100001051274f4
04:48:29.172 [Lua] Lobby data country_code = CA
04:48:29.173 [Lua] Lobby data game_mode = 3
04:48:29.173 [Lua] Lobby data difficulty_tweak = 0
04:48:29.173 [Lua] Lobby data difficulty = normal
04:48:29.173 [Lua] Lobby data num_players = 1
04:48:29.173 [Lua] Set lobby end.
04:48:29.173 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
04:48:29.173 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
04:48:29.173 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
04:48:29.173 [Lua] [Matchmaking] initializing
04:48:29.173 [Lua] [Matchmaking] my_peer_id: 1100001051274f4, I am server
04:48:29.173 [Lua] [Matchmaking] register rpcs
04:48:29.173 [Lua] GameNetworkManager:init... creating game session
04:48:29.173 [Lua] Host GameSession.make_game_session_host with session:
04:48:29.173 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:48:29.173 [Lua] [GameNetworkManager] My own peer_id = 1100001051274f4
04:48:29.173 [Lua] [GameNetworkManager] self.is_server = true
04:48:29.173 [Network] Setting artificial MTU limit to 65536
04:48:29.173 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
04:48:29.191 [Lua] Switching ConflictSettings: to: inn_level
04:48:29.191 [Lua] pacing=disabled
04:48:29.191 [Lua] roaming=nil
04:48:29.191 [Lua] disabled=false
04:48:29.191 [Lua] pack_spawning=disabled
04:48:29.191 [Lua] contained_breeds=nil
04:48:29.191 [Lua] boss=disabled
04:48:29.191 [Lua] horde=disabled
04:48:29.191 [Lua] specials=disabled
04:48:29.191 [Lua] name=inn_level
04:48:29.191 [Lua] intensity=disabled
04:48:29.191 [Lua] ---
04:48:29.191 [Lua] [LevelAnalysis] set_random_seed( 1029040)
04:48:29.197 [Lua] [AIInterestPointSystem] Level Seed: 1029040
04:48:29.197 [Lua]
04:48:29.197 [Lua] [entity_system_bag] = table
04:48:29.197 [Lua] [entity_system_bag] = metatable
04:48:29.197 [Lua] [startup_data] = table
04:48:29.197 [Lua] [entity_manager] = table
04:48:29.197 [Lua] [entity_manager] = metatable
04:48:29.197 [Lua] [unit_spawner] = table
04:48:29.197 [Lua] [unit_spawner] = metatable
04:48:29.197 [Lua] [unit_storage] = table
04:48:29.197 [Lua] [unit_storage] = metatable
04:48:29.197 [Lua] [dice_keeper] = table
04:48:29.197 [Lua] [dice_keeper] = metatable
04:48:29.197 [Lua] [is_server] = true (boolean)
04:48:29.197 [Lua] [world] = [World]
04:48:29.197 [Lua] [system_api] = table
04:48:29.197 [Lua] [entity_system] = table
04:48:29.197 [Lua] [entity_system] = metatable
04:48:29.197 [Lua] [network_lobby] = table
04:48:29.197 [Lua] [network_lobby] = metatable
04:48:29.197 [Lua] [profile_synchronizer] = table
04:48:29.197 [Lua] [profile_synchronizer] = metatable
04:48:29.197 [Lua] [level_transition_handler] = table
04:48:29.197 [Lua] [level_transition_handler] = metatable
04:48:29.197 [Lua] [num_local_human_players] = 1 (number)
04:48:29.197 [Lua] [statistics_db] = table
04:48:29.197 [Lua] [statistics_db] = metatable
04:48:29.197 [Lua] [network_server] = table
04:48:29.197 [Lua] [network_server] = metatable
04:48:29.197 [Lua] [input_manager] = table
04:48:29.197 [Lua] [input_manager] = metatable
04:48:29.197 [Lua] [network_clock] = table
04:48:29.197 [Lua] [network_clock] = metatable
04:48:29.197 [Lua] [network_transmit] = table
04:48:29.197 [Lua] [network_transmit] = metatable
04:48:29.197 [Lua] [free_flight_manager] = table
04:48:29.197 [Lua] [free_flight_manager] = metatable
04:48:29.197 [Lua] [network_manager] = table
04:48:29.197 [Lua] [network_manager] = metatable
04:48:29.197 [Lua] [network_event_delegate] = table
04:48:29.197 [Lua] [network_event_delegate] = metatable
04:48:29.197 [Lua]
04:48:29.198 [Lua] ignoring extension VersusVolumeObjectiveExtension
04:48:29.198 [Lua] ignoring extension VersusInteractObjectiveExtension
04:48:29.198 [Lua] ignoring extension VersusPayloadObjectiveExtension
04:48:29.198 [Lua] ignoring extension VersusSocketObjectiveExtension
04:48:29.198 [Lua] ignoring extension VersusTargetObjectiveExtension
04:48:29.198 [Lua] ignoring extension VersusMissionObjectiveExtension
04:48:29.199 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:48:29.201 [Lua] [AchievementManager] Achievements using the steam platform
04:48:29.254 [Lua] [StateIngame] Level seed: 1029040
04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_2, async-read,
04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_sienna_painting_wood_base_1, async-read,
04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_2, async-read,
04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read,
04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_kruber_painting_wood_base_2, async-read,
04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_kruber_painting_wood_base_1, async-read,
04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_kerillian_painting_wood_base_2, async-read,
04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_kerillian_painting_wood_base_1, async-read,
04:48:29.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
04:48:29.265 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
04:48:29.265 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
04:48:29.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5, async-read,
04:48:29.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
04:48:29.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_champion01, keep_hall_painting_wood_base_2, async-read,
04:48:29.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_1, async-read,
04:48:29.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bardin_painting_wood_base_2, async-read,
04:48:29.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_1, async-read,
04:48:29.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_bugmans_painting_wood_base_1, async-read,
04:48:29.267 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_3, async-read,
04:48:29.270 [Lua] [LevelAnalysis] set_random_seed( 1029040)
04:48:29.276 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
04:48:29.276 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
04:48:29.276 [Lua] [IngameUI] init
04:48:29.297 [SteamVoipClient] select_out(1100001051274f4, off)
04:48:29.301 [Lua] cb_razer_chroma_setup
04:48:29.345 [Lua] [Matchmaking] Cancelling matchmaking
04:48:29.345 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:48:29.345 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:48:29.345 [Lua] Set lobby begin:
04:48:29.345 [Lua] Lobby data level_key = inn_level
04:48:29.345 [Lua] Lobby data power_level = 0
04:48:29.345 [Lua] Lobby data selected_level_key = inn_level
04:48:29.345 [Lua] Lobby data unique_server_name = Combine00
04:48:29.345 [Lua] Lobby data matchmaking = false
04:48:29.345 [Lua] Lobby data host = 1100001051274f4
04:48:29.345 [Lua] Lobby data country_code = CA
04:48:29.345 [Lua] Lobby data game_mode = 3
04:48:29.345 [Lua] Lobby data difficulty_tweak = 0
04:48:29.345 [Lua] Lobby data difficulty = normal
04:48:29.345 [Lua] Lobby data num_players = 1
04:48:29.345 [Lua] Set lobby end.
04:48:29.346 [Flow] complete_skittergate_legend true
04:48:29.346 [Flow] complete_all_helmgart_levels_recruit true
04:48:29.349 [Flow] WitchHunterLevel:35
04:48:29.349 [Flow] LeaderYes
04:48:29.349 [Flow] ALL PC XP:304250
04:48:29.349 [Flow] Has "bogenhafen" DLC:true
04:48:29.349 [Flow] WH XP:60850
04:48:29.349 [Flow] Number of crafted items:14014
04:48:29.349 [Flow] Sum of Powe Levels:1500
04:48:29.349 [Flow] lodestone diff 1:false
04:48:29.349 [Flow] magnus and forest activated
04:48:29.349 [Flow] magnus and forest activated
04:48:29.349 [Flow] cemetery and forest activated
04:48:29.349 [Flow] magnus and cemetery
04:48:29.349 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:48:29.349 [Flow] ALL RUNES ACTIVATED
04:48:29.349 [Flow] magnus and forest activated
04:48:29.349 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:48:29.349 [Flow] ALL RUNES ACTIVATED
04:48:29.349 [Flow] cemetery and forest activated
04:48:29.349 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:48:29.349 [Flow] ALL RUNES ACTIVATED
04:48:29.349 [Flow] magnus and forest activated
04:48:29.349 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:48:29.349 [Flow] ALL RUNES ACTIVATED
04:48:29.349 [Flow] magnus and cemetery
04:48:29.349 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:48:29.349 [Flow] ALL RUNES ACTIVATED
04:48:29.349 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:48:29.352 [Lua] CurrentConflictSettings inn_level
04:48:29.352 [Lua] [ConflictDirector] conflict_director is ai_ready
04:48:29.352 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
04:48:29.352 [Lua] [MainPathSpawningGenerator] Injecting travel distances
04:48:29.355 [Lua] SpecialsPacing:remove_unwanted_breeds:
04:48:29.355 [Lua] Forming navigation groups in one frame
04:48:29.355 [Lua] Forming navigation groups
04:48:29.379 [Lua] NavigationGroupManager -> calulation time A: 0.023999999999993804
04:48:29.380 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
04:48:29.380 [Lua] number of nav groups: 41
04:48:29.381 [Lua] number of refined nav groups : 23
04:48:29.383 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
04:48:29.383 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
04:48:29.383 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
04:48:29.383 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
04:48:29.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:48:29.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:48:29.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
04:48:29.389 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
04:48:29.389 [Lua] [Managers] Calling function on all managers:
04:48:29.403 [Lua] [PeerSM] 1100001051274f4 :: on_exit WaitingForEnterGame
04:48:29.403 [Lua] [PeerSM] 1100001051274f4 :: on_enter WaitingForGameObjectSync
04:48:29.875 [Lua] player (1100001051274f4,1) was put into party 1
04:48:29.875 [Lua] [IngamePlayerListUI] - Destroy
04:48:29.875 [Lua] [GamePadEquipmentUI] - Destroy
04:48:29.875 [Lua] [EquipmentUI] - Destroy
04:48:29.875 [Lua] [GamePadAbilityUI] - Destroy
04:48:29.875 [Lua] [AbilityUI] - Destroy
04:48:29.885 [Lua] Assigning peer(1100001051274f4:1) to profile(3) career(2)
04:48:29.885 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001051274f4) local_player_id(1) profile_index(3) career_index(2)
04:48:29.885 [Lua] Set lobby begin:
04:48:29.885 [Lua] Lobby data player_slot_1 = 0:0
04:48:29.885 [Lua] Lobby data level_key = inn_level
04:48:29.885 [Lua] Lobby data power_level = 0
04:48:29.885 [Lua] Lobby data selected_level_key = inn_level
04:48:29.885 [Lua] Lobby data player_slot_4 = 0:0
04:48:29.885 [Lua] Lobby data difficulty = normal
04:48:29.885 [Lua] Lobby data unique_server_name = Combine00
04:48:29.886 [Lua] Lobby data matchmaking = false
04:48:29.886 [Lua] Lobby data host = 1100001051274f4
04:48:29.886 [Lua] Lobby data country_code = CA
04:48:29.886 [Lua] Lobby data game_mode = 3
04:48:29.886 [Lua] Lobby data player_slot_5 = 0:0
04:48:29.886 [Lua] Lobby data player_slot_2 = 0:0
04:48:29.886 [Lua] Lobby data difficulty_tweak = 0
04:48:29.887 [Lua] Lobby data player_slot_3 = 1100001051274f4:1
04:48:29.887 [Lua] Lobby data num_players = 1
04:48:29.887 [Lua] Set lobby end.
04:48:29.887 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001051274f4 | bw:0 | es:0
04:48:29.888 [Lua]
04:48:29.888 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
04:48:29.888 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
04:48:29.888 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
04:48:29.888 [Lua] [wwise/drakegun] = false (boolean)
04:48:29.888 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
04:48:29.888 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
04:48:29.888 [Lua] [wwise/one_handed_hammers] = false (boolean)
04:48:29.888 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01] = false (boolean)
04:48:29.888 [Lua]
04:48:29.888 [Lua]
04:48:29.888 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
04:48:29.888 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean)
04:48:29.888 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
04:48:29.888 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
04:48:29.888 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
04:48:29.888 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
04:48:29.888 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean)
04:48:29.888 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
04:48:29.888 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean)
04:48:29.888 [Lua] [wwise/one_handed_hammers] = false (boolean)
04:48:29.888 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
04:48:29.888 [Lua] [wwise/drakegun] = false (boolean)
04:48:29.888 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01] = false (boolean)
04:48:29.888 [Lua]
04:48:29.888 [Lua] [PeerSM] 1100001051274f4 :: on_exit WaitingForGameObjectSync
04:48:29.888 [Lua] [PeerSM] 1100001051274f4 :: on_enter WaitingForPlayers
04:48:29.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
04:48:29.888 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
04:48:29.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
04:48:29.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
04:48:29.893 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001051274f4 inventory_sync_id:1 my_peer_id:1100001051274f4
04:48:29.901 [Lua] [PeerSM] 1100001051274f4 :: on_exit WaitingForPlayers
04:48:29.901 [Lua] [PeerSM] 1100001051274f4 :: on_enter InGame
04:48:29.975 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001051274f4 inventory_sync_id:1 my_peer_id:1100001051274f4
04:48:29.975 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:48:29.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient, async-read,
04:48:29.975 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
04:48:29.975 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
04:48:29.975 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
04:48:29.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
04:48:29.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:48:29.975 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:48:29.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
04:48:29.975 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
04:48:29.975 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
04:48:29.975 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
04:48:29.975 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read,
04:48:30.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
04:48:30.047 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
04:48:30.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
04:48:30.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
04:48:30.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
04:48:30.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
04:48:30.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
04:48:30.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
04:48:30.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
04:48:30.332 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
04:48:30.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
04:48:30.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037
04:48:30.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037
04:48:30.415 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037
04:48:30.415 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
04:48:30.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
04:48:30.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
04:48:30.465 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
04:48:30.466 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
04:48:30.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
04:48:30.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
04:48:30.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
04:48:30.527 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
04:48:30.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
04:48:30.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
04:48:30.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
04:48:30.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
04:48:30.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
04:48:30.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
04:48:30.648 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
04:48:30.648 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
04:48:30.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
04:48:30.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
04:48:30.713 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
04:48:30.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
04:48:30.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_champion01
04:48:30.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_champion01
04:48:30.760 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_champion01
04:48:30.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
04:48:30.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
04:48:30.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
04:48:30.807 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
04:48:30.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
04:48:30.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
04:48:30.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
04:48:30.854 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
04:48:30.855 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
04:48:30.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
04:48:30.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
04:48:30.890 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
04:48:30.891 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
04:48:30.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
04:48:30.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
04:48:30.949 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
04:48:30.949 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
04:48:30.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
04:48:30.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
04:48:30.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
04:48:30.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
04:48:30.982 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
04:48:31.174 [Flow] DISABLE
04:48:31.869 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
04:48:31.869 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
04:48:31.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
04:48:32.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
04:48:32.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
04:48:32.049 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
04:48:32.278 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
04:48:32.278 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
04:48:32.279 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
04:48:32.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
04:48:32.740 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
04:48:32.741 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
04:48:33.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
04:48:33.264 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
04:48:33.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
04:48:33.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
04:48:33.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
04:48:33.361 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
04:48:33.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
04:48:33.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
04:48:33.634 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
04:48:33.762 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
04:48:33.762 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
04:48:33.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
04:48:34.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
04:48:34.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01
04:48:34.140 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
04:48:34.193 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
04:48:34.193 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
04:48:34.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
04:48:34.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
04:48:34.423 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
04:48:34.424 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
04:48:34.508 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
04:48:34.508 [Lua] [PackageManager] Force_load: wwise/drakegun
04:48:34.509 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
04:48:34.656 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
04:48:34.656 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
04:48:34.677 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
04:48:34.697 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:48:34.697 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:48:34.697 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
04:48:34.727 [Lua] Players are leaving the safe zone
04:48:35.144 [Lua] StateInGameRunning:_game_actually_starts()
04:48:35.144 [Lua] [IngameUI] menu view on_enter start_menu_view
04:48:35.144 [Lua] hero_fullscreen_menu_on_enter
04:48:35.144 [Lua] #################################################################################################################
04:48:35.144 [Lua] [Loading Time]: 00:00:17 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
04:48:35.144 [Lua] #################################################################################################################
04:48:35.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
04:48:35.148 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00d2a7d0
04:48:35.150 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
04:48:35.155 [SteamVoipClient] select_out(1100001051274f4, off)
04:48:35.161 [Lua] cb_razer_chroma_setup
04:48:35.171 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
04:48:35.176 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
04:48:35.176 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
04:48:35.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
04:48:35.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
04:48:35.177 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
04:48:35.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
04:48:35.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
04:48:35.177 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
04:48:35.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
04:48:35.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
04:48:35.177 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
04:48:35.310 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
04:48:35.310 [Lua] Commit load time data
04:48:35.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
04:48:35.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
04:48:35.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
04:48:35.408 [Lua] PlayFabMirrorBase:_commit_internal 1
04:48:35.408 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:48:35.412 [Lua] generate_backend_stats 1100001051274f4:1
04:48:35.442 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:48:35.442 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:48:35.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
04:48:35.442 [Lua] Set lobby begin:
04:48:35.442 [Lua] Lobby data player_slot_1 = 0:0
04:48:35.443 [Lua] Lobby data level_key = inn_level
04:48:35.443 [Lua] Lobby data power_level = 835
04:48:35.443 [Lua] Lobby data selected_level_key = inn_level
04:48:35.443 [Lua] Lobby data player_slot_4 = 0:0
04:48:35.443 [Lua] Lobby data difficulty = normal
04:48:35.443 [Lua] Lobby data unique_server_name = Combine00
04:48:35.443 [Lua] Lobby data matchmaking = false
04:48:35.443 [Lua] Lobby data host = 1100001051274f4
04:48:35.443 [Lua] Lobby data country_code = CA
04:48:35.443 [Lua] Lobby data game_mode = 3
04:48:35.443 [Lua] Lobby data player_slot_5 = 0:0
04:48:35.443 [Lua] Lobby data player_slot_2 = 0:0
04:48:35.443 [Lua] Lobby data difficulty_tweak = 0
04:48:35.443 [Lua] Lobby data player_slot_3 = 1100001051274f4:1
04:48:35.443 [Lua] Lobby data num_players = 1
04:48:35.443 [Lua] Set lobby end.
04:48:35.451 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
04:48:35.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
04:48:35.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
04:48:35.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
04:48:35.705 [Lua] commit result success 1
04:48:36.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa2, position: 0
04:48:36.418 [Lua] [IngameUI] menu view on_exit start_menu_view
04:48:36.418 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
04:48:36.418 [Lua] hero_fullscreen_menu_on_exit
04:48:36.422 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00d2a7d0
04:48:36.422 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
04:48:36.422 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
04:48:36.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa2, position: 27249
04:48:37.939 [Lua] [IngameUI] menu view on_enter character_selection
04:48:37.939 [Lua] hero_fullscreen_menu_on_enter
04:48:37.944 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11a8f4e0
04:48:37.946 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
04:48:37.960 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
04:48:37.960 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
04:48:37.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
04:48:37.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
04:48:37.961 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
04:48:37.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
04:48:37.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
04:48:37.961 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
04:48:37.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
04:48:37.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
04:48:37.962 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
04:48:38.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_2, async-read,
04:48:38.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
04:48:38.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_sienna_painting_wood_base_1, async-read,
04:48:38.016 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
04:48:38.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_2, async-read,
04:48:38.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
04:48:38.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read,
04:48:38.033 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
04:48:38.050 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_kruber_painting_wood_base_2, async-read,
04:48:38.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
04:48:38.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_kruber_painting_wood_base_1, async-read,
04:48:38.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
04:48:38.066 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_kerillian_painting_wood_base_2, async-read,
04:48:38.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
04:48:38.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_kerillian_painting_wood_base_1, async-read,
04:48:38.076 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
04:48:38.162 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bardin_painting_wood_base_2, async-read,
04:48:38.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
04:48:38.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_1, async-read,
04:48:38.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
04:48:38.470 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
04:48:38.470 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
04:48:38.470 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
04:48:38.470 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
04:48:38.470 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
04:48:38.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
04:48:38.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
04:48:39.029 [Lua] Assigning peer(1100001051274f4:1) to profile(3) career(1)
04:48:39.029 [Lua] Set lobby begin:
04:48:39.029 [Lua] Lobby data player_slot_1 = 0:0
04:48:39.030 [Lua] Lobby data level_key = inn_level
04:48:39.030 [Lua] Lobby data power_level = 835
04:48:39.030 [Lua] Lobby data selected_level_key = inn_level
04:48:39.030 [Lua] Lobby data player_slot_4 = 0:0
04:48:39.030 [Lua] Lobby data difficulty = normal
04:48:39.030 [Lua] Lobby data unique_server_name = Combine00
04:48:39.030 [Lua] Lobby data matchmaking = false
04:48:39.030 [Lua] Lobby data host = 1100001051274f4
04:48:39.030 [Lua] Lobby data country_code = CA
04:48:39.030 [Lua] Lobby data game_mode = 3
04:48:39.030 [Lua] Lobby data player_slot_5 = 0:0
04:48:39.030 [Lua] Lobby data player_slot_2 = 0:0
04:48:39.030 [Lua] Lobby data difficulty_tweak = 0
04:48:39.030 [Lua] Lobby data player_slot_3 = 0:0
04:48:39.030 [Lua] Lobby data num_players = 1
04:48:39.030 [Lua] Set lobby end.
04:48:39.030 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001051274f4) local_player_id(1) profile_index(3) career_index(1)
04:48:39.030 [Lua] Set lobby begin:
04:48:39.030 [Lua] Lobby data player_slot_1 = 0:0
04:48:39.031 [Lua] Lobby data level_key = inn_level
04:48:39.031 [Lua] Lobby data power_level = 835
04:48:39.031 [Lua] Lobby data selected_level_key = inn_level
04:48:39.031 [Lua] Lobby data player_slot_4 = 0:0
04:48:39.031 [Lua] Lobby data difficulty = normal
04:48:39.031 [Lua] Lobby data unique_server_name = Combine00
04:48:39.031 [Lua] Lobby data matchmaking = false
04:48:39.031 [Lua] Lobby data host = 1100001051274f4
04:48:39.031 [Lua] Lobby data country_code = CA
04:48:39.031 [Lua] Lobby data game_mode = 3
04:48:39.031 [Lua] Lobby data player_slot_5 = 0:0
04:48:39.031 [Lua] Lobby data player_slot_2 = 0:0
04:48:39.031 [Lua] Lobby data difficulty_tweak = 0
04:48:39.031 [Lua] Lobby data player_slot_3 = 1100001051274f4:1
04:48:39.031 [Lua] Lobby data num_players = 1
04:48:39.031 [Lua] Set lobby end.
04:48:39.031 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001051274f4 | bw:0 | es:0
04:48:39.032 [Lua]
04:48:39.032 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
04:48:39.032 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean)
04:48:39.032 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05] = false (boolean)
04:48:39.032 [Lua] [wwise/one_handed_hammers] = false (boolean)
04:48:39.032 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
04:48:39.032 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p] = false (boolean)
04:48:39.032 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
04:48:39.032 [Lua] [wwise/steampistol] = false (boolean)
04:48:39.032 [Lua]
04:48:39.032 [Lua]
04:48:39.032 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05] = false (boolean)
04:48:39.032 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
04:48:39.032 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean)
04:48:39.032 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
04:48:39.032 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
04:48:39.032 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
04:48:39.032 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
04:48:39.032 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean)
04:48:39.032 [Lua] [wwise/one_handed_hammers] = false (boolean)
04:48:39.032 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
04:48:39.032 [Lua] [wwise/steampistol] = false (boolean)
04:48:39.032 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1] = false (boolean)
04:48:39.032 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p] = false (boolean)
04:48:39.032 [Lua]
04:48:39.037 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001051274f4 inventory_sync_id:2 my_peer_id:1100001051274f4
04:48:39.039 [Lua] [GameNetworkManager] destroying game object with go_id=43
04:48:39.040 [Save] Saving `save_data`
04:48:39.045 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001051274f4 inventory_sync_id:2 my_peer_id:1100001051274f4
04:48:39.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, InventoryPackageSynchronizerClient, async-read,
04:48:39.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:48:39.045 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
04:48:39.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
04:48:39.045 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
04:48:39.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:48:39.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:48:39.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
04:48:39.050 [Save] Save done
04:48:39.078 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
04:48:39.078 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
04:48:39.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
04:48:39.079 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
04:48:39.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
04:48:39.083 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
04:48:39.084 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
04:48:39.084 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
04:48:39.168 [Lua] [IngameUI] menu view on_exit character_selection
04:48:39.168 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
04:48:39.169 [Lua] hero_fullscreen_menu_on_exit
04:48:39.171 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11a8f4e0
04:48:39.171 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
04:48:39.171 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
04:48:39.258 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
04:48:39.258 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
04:48:39.261 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
04:48:39.396 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
04:48:39.396 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
04:48:39.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05
04:48:39.441 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05
04:48:39.441 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05
04:48:39.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
04:48:39.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
04:48:39.625 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
04:48:39.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
04:48:39.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
04:48:39.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
04:48:39.715 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
04:48:39.760 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
04:48:39.760 [Lua] [PackageManager] Force_load: wwise/steampistol
04:48:39.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
04:48:39.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
04:48:39.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
04:48:39.813 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
04:48:40.029 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
04:48:40.029 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
04:48:40.045 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
04:48:40.077 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:48:40.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:48:40.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
04:48:40.592 [Lua] [IngameUI] menu view on_enter hero_view
04:48:40.600 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11a8ee60
04:48:40.600 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
04:48:40.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
04:48:40.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
04:48:40.618 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
04:48:40.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read,
04:48:40.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
04:48:40.619 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
04:48:40.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
04:48:40.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
04:48:40.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
04:48:40.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
04:48:41.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
04:48:41.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
04:48:41.171 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
04:48:41.314 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
04:48:41.314 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
04:48:41.315 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_magic_01_3p
04:48:41.327 [Lua] cb_unit_spawned_unit_preview table: 000000000115A770 units/ui/pup_weave_amulet/pup_weave_amulet
04:48:41.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_magic_01_3p
04:48:41.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_magic_01_3p
04:48:42.249 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
04:48:42.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer
04:48:42.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer
04:48:42.262 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
04:48:42.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_magic_01_3p, LootItemUnitPreviewer
04:48:42.263 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
04:48:42.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read,
04:48:42.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
04:48:42.282 [Lua] _create_item_block_option_entry 3.1415926499999998
04:48:42.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
04:48:42.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
04:48:42.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
04:48:42.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
04:48:42.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
04:48:43.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer
04:48:43.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer
04:48:43.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_magic_3p, LootItemUnitPreviewer, async-read,
04:48:43.250 [Lua] _create_item_block_option_entry 1.5707963249999999
04:48:43.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_magic_3p
04:48:43.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_magic_3p
04:48:44.443 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
04:48:44.870 <>Unloading a locked resource #ID[6ac148bf], lock count: 1, was cleared: false. Make sure you destroy all resources pointing to the package before unloading it.
At `D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\foundation\resource\resource_manager.cpp:928` in function `stingray::ResourceManager::ensure_unlocked`
<>
<>
{00007ff7992a0000, 00cf9000, 5fb287b2, fe9f8864-d5f4-4ef3-a703-b376634fef91, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffa8f250000, 001ed000, 3096aec0, 8ef6626c-3aa6-340f-e500-6d9b2e67fa1d, 00000001, ntdll.pdb}
{00007ffa8eff0000, 000b3000, 250a0626, 07efa046-5afb-4214-cbd5-328b0b5ed084, 00000001, kernel32.pdb}
{00007ffa69380000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff7992a0000:0x00000000002df5b0
0x00007ff7992a0000:0x00000000002e1142
0x00007ff7992a0000:0x00000000002e13fb
0x00007ff7992a0000:0x00000000002ddbb0
0x00007ff7992a0000:0x00000000002f9133
0x00007ff7992a0000:0x00000000002f806c
0x00007ff7992a0000:0x000000000030043c
0x00007ff7992a0000:0x000000000017cf6e
0x00007ffa69380000:0x000000000000286e
0x00007ffa69380000:0x000000000000bb8d lua_pcall
0x00007ff7992a0000:0x000000000032e439
0x00007ff7992a0000:0x0000000000030f3e
0x00007ff7992a0000:0x00000000000308fb
0x00007ff7992a0000:0x0000000000021d10
0x00007ff7992a0000:0x00000000000223a9
0x00007ff7992a0000:0x00000000000225bd
0x00007ff7992a0000:0x0000000000496b1f
0x00007ffa8eff0000:0x0000000000017974 BaseThreadInitThunk
0x00007ffa8f250000:0x000000000005a0b1 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>f86f00acf094<>
<>release<>
<>Developer Build (1.3.6477.0)<>
<>3fed99cb-e2ae-4725-a0f6-a4082aa85a89<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-4590S CPU @ 3.00GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16239MB
Available: 8745MB
--- OS
Windows version 10.0 build 17763, 64 bit
Windows 10
Machine ID 56279d0b-8661-4ac1-9c1b-58852a977a58
--- Graphics
Graphics card: NVIDIA GeForce GTX 750 (DirectX 11.0, 2007MB) Driver version: 45638
Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB)
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Nlwt Tun (IPv4)
Network interface: Intel(R) Ethernet Connection I217-V (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
Network interface: Realtek PCIe GBE Family Controller (IPv4)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): HUION HID
Input device: Generic (17.0): 2.4G Wireless Receiver
Input device: Generic (17.0): SB Omni Surround 5.1
Input device: Generic (17.0): HID-compliant consumer control device
Input device: Generic (17.0): 2.4G Mouse
Input device: Generic (17.0): Razer BlackWidow Elite
Input device: Generic (17.0): Razer Viper Ultimate
Input device: Generic (17.0): Razer Mouse Dock
<>
<>C:\Users\Mo\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-11-22-04.47.44-3fed99cb-e2ae-4725-a0f6-a4082aa85a89.log<>
<>C:\Users\Mo\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-11-22-04.47.44-3fed99cb-e2ae-4725-a0f6-a4082aa85a89.dmp<>
<>
Memory
Total: 16239 MB
Available: 12992 MB
Used: 3246 MB
Peak Used: 3253 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 18671 MB
Used: 4520 MB
Peak: 4551 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
resource #ID[6ac148bfbe5da5ea]
type #ID[a8193123526fad64]
<>
<> [0] =[C]: in function unload
[1] @foundation/scripts/managers/package/package_manager.lua:194: in function unload
[2] @scripts/ui/views/hero_view/loot_item_unit_previewer.lua:340: in function _unload_packages
[3] @scripts/ui/views/hero_view/loot_item_unit_previewer.lua:36: in function destroy
[4] @scripts/ui/views/hero_view/windows/hero_window_weave_forge_weapons.lua:320: in function on_exit
[5] @scripts/ui/views/hero_view/states/hero_view_state_weave_forge.lua:333: in function _close_window_at_index
[6] @scripts/ui/views/hero_view/states/hero_view_state_weave_forge.lua:352: in function _change_window
[7] @scripts/ui/views/hero_view/states/hero_view_state_weave_forge.lua:426: in function set_layout
[8] @scripts/ui/views/hero_view/states/hero_view_state_weave_forge.lua:396: in function set_layout_by_name
[9] @scripts/ui/views/hero_view/windows/hero_window_weave_forge_weapons.lua:586: in function _handle_input
[10] @scripts/ui/views/hero_view/windows/hero_window_weave_forge_weapons.lua:381: in function post_update
[11] @scripts/ui/views/hero_view/states/hero_view_state_weave_forge.lua:504: in function _windows_post_update
[12] @scripts/ui/views/hero_view/states/hero_view_state_weave_forge.lua:694: in function post_update
[13] @scripts/game_state/game_state_machine.lua:34: in function post_update
[14] @scripts/ui/views/hero_view/hero_view.lua:213: in function post_update
[15] @scripts/ui/views/ingame_ui.lua:685: in function post_update
[16] @scripts/game_state/state_ingame_running.lua:1050: in function post_update
[17] @scripts/game_state/game_state_machine.lua:34: in function post_update
[18] @scripts/game_state/state_ingame.lua:1719: in function post_update
[19] @scripts/game_state/game_state_machine.lua:34: in function post_update
[20] @scripts/boot.lua:970: in function game_update
[21] @scripts/boot.lua:605:in function
<>
<> [1] self = table: 0000000000090290; package_name = "units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_magic_3p"; reference_name = "LootItemUnitPreviewer"; references = table: 0000000010C378C0; reference_count = 0; resource_handle = [ResourcePackage]
[2] self = table: 0000000001859050; reference_name = "LootItemUnitPreviewer"; loaded_packages = table: 0000000001858970; package_manager = table: 0000000000090290; package_name = "units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_magic_3p"; _ = true
[3] self = table: 0000000001859050
[4] self = table: 000000000AE0EB40; params = table: 000000000121F0B0; viewport_data = table: 000000000ABE8530; ui_renderer = table: 0000000000E3EA00; item_previewer = table: 0000000001859050
[5] self = table: 00000000025A59D0; window_index = 2; active_windows = table: 000000000121EB50; params = table: 000000000121F0B0; current_window = table: 000000000AE0EB40
[6] self = table: 00000000025A59D0; window_index = 2; window_name = "properties"; active_windows = table: 000000000121EB50; new_window_settings = table: 0000000003095710; window_class_name = "HeroWindowWeaveProperties"; current_window = table: 000000000AE0EB40
[7] self = table: 00000000025A59D0; index = 3; ignore_layout_history = nil; layout_setting = table: 000000001047AD70; windows = table: 0000000000E26840; sound_event_enter = nil; close_on_exit = false; input_focus_window = nil; layout_name = "weave_properties"; i = 2; window_changed = false; window_name = "properties"; window_position_index = 2
[8] self = table: 00000000025A59D0; name = "weave_properties"; index = 3; layout_setting = table: 000000001047AD70
[9] self = table: 000000000AE0EB40; dt = 0.020773056894540787; t = 13.435617818264291; parent = table: 00000000025A59D0; widgets_by_name = table: 000000000ABA22B0; gamepad_active = false; input_service = table: 0000000011A8EE90; scrollbars = table: 000000000AE0EC00; params = table: 000000000121F0B0; viewport_data = table: 000000000ABE8530; equip_button = table: 000000000ABB39C0; customize_button = table: 000000000ABACA30; unlock_button = table: 000000000ABA5D30; item = table: 00000000025A6420
[10] self = table: 000000000AE0EB40; dt = 0.020773056894540787; t = 13.435617818264291; viewport_data = table: 000000000ABE8530; item_previewer = table: 0000000001859050
[11] self = table: 00000000025A59D0; dt = 0.020773056894540787; t = 13.435617818264291; active_windows = table: 000000000121EB50; _ = 2; window = table: 000000000AE0EB40
[12] self = table: 00000000025A59D0; dt = 0.020773056894540787; t = 13.435617818264291
[13] self = table: 0000000000E07C10; dt = 0.020773056894540787; t = 13.435617818264291
[14] self = table: 0000000011A8EE60; dt = 0.020773056894540787; t = 13.435617818264291
[15] self = table: 00000000002A9B60; dt = 0.020773056894540787; t = 13.435617818264291; current_view = "hero_view"; views = table: 00000000111FDDA0
[16] self = table: 000000000275D820; dt = 0.020773056894540787; t = 13.435617818264291; level_end_view_wrapper = nil; disable_ingame_ui = nil
[17] self = table: 0000000001345530; dt = 0.020773056894540787; t = 13.435617818264291
[18] self = table: 000000000257E360; dt = 0.020773056894540787; t = 13.435617818264291; _ = 1; machine = table: 0000000001345530
[19] self = table: 000000000251AC70; dt = 0.020773056894540787; t = nil
[20] self = table: 00000000000970C0; real_world_dt = 0.020773056894540787; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.020773056894540787; t = 44.068026736844331
[21] dt = 0.020773056894540787
<>
<> [1] _queue_order = table: 00000000017AB8C0; _references = table: 000000000008E190; _asynch_packages = table: 000000000008E160; _queued_async_packages = table: 000000000008E1C0; _packages = table: 000000000008E130;
[2] _item = table: 00000000025A6420; _camera_xy_angle_target = 0.02; _loaded_packages = table: 0000000001858970; _spawn_position = table: 000000000AC92E00; _packages_to_load = table: 0000000001AAE7B0; _unit_start_position_boxed = Vector3Box(0, 3.5, 0); _auto_spin_random_seed = 12306; _units_to_spawn = table: 0000000010C1F060; _requested_all_mips_units = table: 0000000001AAE5D0; _is_moving_camera = false; _last_mouse_position = table: 00000000115CF0D0; _items_spawned = true; _background_viewport = [Viewport]; _background_world = [World]; _camera_xy_angle_current = 0.0081902000000000016;
[3] _item = table: 00000000025A6420; _camera_xy_angle_target = 0.02; _loaded_packages = table: 0000000001858970; _spawn_position = table: 000000000AC92E00; _packages_to_load = table: 0000000001AAE7B0; _unit_start_position_boxed = Vector3Box(0, 3.5, 0); _auto_spin_random_seed = 12306; _units_to_spawn = table: 0000000010C1F060; _requested_all_mips_units = table: 0000000001AAE5D0; _is_moving_camera = false; _last_mouse_position = table: 00000000115CF0D0; _items_spawned = true; _background_viewport = [Viewport]; _background_world = [World]; _camera_xy_angle_current = 0.0081902000000000016;
[4] _ui_animations = table: 000000000AE0EBD0; _render_settings = table: 000000000AE0EB70; _widgets_by_name = table: 000000000ABA22B0; _bottom_widgets = table: 000000000ABA2220; _top_hdr_widgets = table: 000000000ABA2250; _career_name = "dr_ranger"; _parent = table: 00000000025A59D0; _animations = table: 000000000AE0EBA0; _selected_list_index = 9; _viewport_data = table: 000000000ABE8530; _crafting_tutorial = false; _ui_scenegraph = table: 000000000AB9A4A0; _ui_top_renderer = table: 0000000003085700; _selected_backend_id = "E34E71BB85BE5E27"; _selected_item_id = "dr_2h_cog_hammer_magic_01"; _top_widgets = table: 000000000ABA21F0; _scrollbars = table: 000000000AE0EC00; _selected_slot_name = "slot_melee"; _params = table: 000000000121F0B0; _ui_renderer = table: 0000000000E3EA00; _selected_item_locked = false; _bottom_hdr_widgets = table: 000000000ABA2280; _hero_name = "dwarf_ranger"; _ingame_ui_context = table: 00000000002A9820;
[5] _widgets_by_name = table: 0000000010A7BA00; parent = table: 0000000011A8EE60; _previous_selected_layout_index = 1; _animations = table: 0000000000E266C0; _layout_settings = table: 0000000000E26870; hero_name = "dwarf_ranger"; platform = "win32"; _selected_layout_name = "weave_weapon_select"; ui_renderer = table: 0000000000E3EA00; ui_animator = table: 000000000126B160; _friends_component_ui = table: 0000000000E26790; input_manager = table: 00000000000924B0; profile_synchronizer = table: 00000000031DE6B0; render_settings = table: 0000000000E26690; profile_index = 3; _window_layouts = table: 000000000B454140; career_index = 1; _ui_animations = table: 0000000000E26760; local_player_id = 1; player = table: 0000000001580040; _stats_id = "1100001051274f4:1"; _selected_layout_index = 2; _close_on_exit = false; _layouts_index_history = table: 000000000121EB80; ui_top_renderer = table: 0000000003085700; _active_windows = table: 000000000121EB50; peer_id = "1100001051274f4"; _window_params = table: 000000000121F0B0; _max_active_windows = 5; ingame_ui = table: 00000000002A9B60; _console_cursor_widget = table: 0000000010A7B650; _menu_input_description = table: 000000000126B200; voting_manager = table: 0000000002AF94B0; _widgets = table: 0000000010A7B9D0; _gamepad_style_active = false; is_in_inn = true; player_manager = table: 0000000001587990; _windows_settings = table: 0000000000D28F00; ingame_ui_context = table: 00000000002A9820; wwise_world = [WwiseWorld]; ui_scenegraph = table: 0000000010B452B0; statistics_db = table: 00000000000E4690;
[6] _widgets_by_name = table: 0000000010A7BA00; parent = table: 0000000011A8EE60; _previous_selected_layout_index = 1; _animations = table: 0000000000E266C0; _layout_settings = tabl<>
[Log end]