[Log version] 1 [Session] 3fed99cb-e2ae-4725-a0f6-a4082aa85a89 UTC time stamps 04:47:44.835 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 04:47:44.835 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 04:47:44.835 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 04:47:44.835 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 04:47:44.835 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 04:47:44.836 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 04:47:44.900 [RazerChroma] Setup Razer Chroma resources 04:47:44.900 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 04:47:44.924 [Window] Window => active 04:47:45.411 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 04:47:45.462 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 04:47:46.047 [EAC] Init client 1100001051274f4 04:47:46.047 [EAC] EAC client initialized 04:47:46.047 warning: [EAC] Failed to initialize localization 04:47:46.048 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 04:47:46.053 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 750) 04:47:50.470 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 04:47:50.753 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 04:47:51.178 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 04:47:51.180 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 04:47:51.301 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 04:47:51.301 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 04:47:51.301 [Save] Save dir: `C:\Users\Mo\AppData\Roaming\fatshark\Vermintide 2` 04:47:51.302 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 04:47:51.302 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 04:47:51.489 [RazerChroma] Setup Razer Chroma 04:47:51.548 [LightFX ] Loaded DLL. 04:47:51.548 [LightFX ] Init() 04:47:51.553 [LightFX ] LightFX failed to initialize 04:47:51.736 [Lua] boot.lua start, os clock: 9.1840000000000011 04:47:51.736 [Lua] LUA IS STRIPPED! 04:47:51.737 [Lua] Boot:setup() entered. time: 0 os-clock: 9.1840000000000011 04:47:51.737 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-4590S CPU @ 3.00GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16239MB Available: 8745MB --- OS Windows version 10.0 build 17763, 64 bit Windows 10 Machine ID 56279d0b-8661-4ac1-9c1b-58852a977a58 --- Graphics Graphics card: NVIDIA GeForce GTX 750 (DirectX 11.0, 2007MB) Driver version: 45638 Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Nlwt Tun (IPv4) Network interface: Intel(R) Ethernet Connection I217-V (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): HUION HID Input device: Generic (17.0): 2.4G Wireless Receiver Input device: Generic (17.0): SB Omni Surround 5.1 Input device: Generic (17.0): HID-compliant consumer control device Input device: Generic (17.0): 2.4G Mouse Input device: Generic (17.0): Razer BlackWidow Elite Input device: Generic (17.0): Razer Viper Ultimate Input device: Generic (17.0): Razer Mouse Dock 04:47:51.737 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 04:47:51.750 [SteamStats] RequestCurrentStats success: true 04:47:54.216 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.7685089797014371 os-clock: 11.664 04:47:54.217 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 04:47:54.217 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 04:47:54.221 [Lua] Flushing: resource_packages/strings [ResourcePackage] 04:47:54.221 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 04:47:54.225 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 04:47:54.225 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 04:47:54.226 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 04:47:54.226 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 04:47:54.226 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 04:47:54.229 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 04:47:54.229 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 04:47:54.230 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 04:47:54.233 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 04:47:54.233 [Lua] Development.init_application_parameters 04:47:54.233 [Lua] ----------------------------------------------------------------- 04:47:54.233 [Lua] -- Application parameters -- 04:47:54.233 [Lua] ----------------------------------------------------------------- 04:47:54.233 [Lua] ***************************************************************** 04:47:54.233 [Lua] ** Initial contents of script_data ** 04:47:54.233 [Lua] script_data.beta_level_progression = false 04:47:54.233 [Lua] script_data.build_identifier = f86f00acf094 04:47:54.233 [Lua] script_data.debug_interactions = false 04:47:54.233 [Lua] script_data.disable_debug_draw = true 04:47:54.233 [Lua] script_data.disable_intro_trailer = false 04:47:54.233 [Lua] script_data.disable_store = false 04:47:54.233 [Lua] script_data.disable_tutorial_at_start = true 04:47:54.233 [Lua] script_data.eac-untrusted = false 04:47:54.233 [Lua] script_data.enable_detailed_tooltips = false 04:47:54.233 [Lua] script_data.force_debug_disabled = true 04:47:54.233 [Lua] script_data.force_steam = true 04:47:54.233 [Lua] script_data.hide_fps = true 04:47:54.233 [Lua] script_data.hide_version_info = true 04:47:54.233 [Lua] script_data.matchmaking_debug = true 04:47:54.233 [Lua] script_data.network_debug = true 04:47:54.233 [Lua] script_data.package_debug = true 04:47:54.233 [Lua] script_data.packaged_build = true 04:47:54.233 [Lua] script_data.settings = { } 04:47:54.233 [Lua] script_data.show_fps = false 04:47:54.233 [Lua] script_data.spawn_empty_chest = true 04:47:54.233 [Lua] script_data.telemetry_log_interval = 600 04:47:54.233 [Lua] script_data.tobii_button = false 04:47:54.233 [Lua] script_data.use_beta_overlay = false 04:47:54.233 [Lua] script_data.use_local_backend = false 04:47:54.233 [Lua] script_data.use_tech_telemetry = true 04:47:54.233 [Lua] script_data.use_telemetry = true 04:47:54.233 [Lua] ***************************************************************** 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 04:47:54.233 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 04:47:54.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 04:47:54.263 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 04:47:54.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 04:47:54.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 04:47:54.513 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 04:47:54.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 04:47:54.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 04:47:54.543 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 04:47:54.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 04:47:54.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 04:47:54.760 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 04:47:54.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 04:47:54.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 04:47:54.877 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 04:47:54.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 04:47:55.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 04:47:55.085 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 04:47:55.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 04:47:55.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 04:47:55.135 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 04:47:55.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 04:47:55.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 04:47:55.213 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 04:47:55.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 04:47:55.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 04:47:55.349 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 04:47:55.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 04:47:55.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 04:47:55.388 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 04:47:55.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 04:47:55.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 04:47:55.444 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 04:47:55.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 04:47:55.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 04:47:55.727 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 04:47:55.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 04:47:55.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 04:47:55.750 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 04:47:55.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 04:47:55.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 04:47:55.764 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 04:47:55.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 04:47:55.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 04:47:55.781 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 04:47:55.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 04:47:55.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 04:47:55.810 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 04:47:55.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 04:47:55.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 04:47:55.927 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 04:47:55.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 04:47:56.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 04:47:56.031 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 04:47:56.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 04:47:56.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 04:47:56.094 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 04:47:56.103 [Lua] settings.steam: nil 04:47:56.103 [Lua] Steam: table: 0000000000062450 04:47:56.103 [Lua] force_steam: true 04:47:56.103 [Lua] BUILD: release 04:47:56.103 [Lua] test_backend: nil 04:47:56.103 [Lua] DEDICATED_SERVER: false 04:47:56.103 [Lua] Using app_id '552500' to define backend 04:47:56.103 [Lua] PlayFab Title ID: 5107 04:47:56.172 [Lua] [1] = beastmen_minotaur (string) 04:47:56.172 [Lua] [2] = skaven_storm_vermin_champion (string) 04:47:56.172 [Lua] [3] = chaos_dummy_troll (string) 04:47:56.172 [Lua] [4] = skaven_grey_seer (string) 04:47:56.172 [Lua] [5] = chaos_plague_wave_spawner (string) 04:47:56.172 [Lua] [6] = chaos_vortex (string) 04:47:56.172 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 04:47:56.172 [Lua] [8] = chaos_dummy_sorcerer (string) 04:47:56.172 [Lua] [9] = chaos_tentacle (string) 04:47:56.172 [Lua] [10] = skaven_loot_rat (string) 04:47:56.172 [Lua] [11] = skaven_stormfiend_demo (string) 04:47:56.172 [Lua] [12] = critter_rat (string) 04:47:56.172 [Lua] [13] = skaven_explosive_loot_rat (string) 04:47:56.172 [Lua] [14] = chaos_spawn (string) 04:47:56.172 [Lua] [15] = skaven_stormfiend_boss (string) 04:47:56.172 [Lua] [16] = critter_pig (string) 04:47:56.172 [Lua] [17] = chaos_troll (string) 04:47:56.172 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 04:47:56.172 [Lua] [19] = skaven_rat_ogre (string) 04:47:56.172 [Lua] [20] = skaven_stormfiend (string) 04:47:56.172 [Lua] [21] = skaven_storm_vermin_warlord (string) 04:47:56.172 [Lua] [22] = skaven_warpfire_thrower (string) 04:47:56.172 [Lua] [23] = chaos_plague_sorcerer (string) 04:47:56.172 [Lua] [24] = chaos_exalted_champion_warcamp (string) 04:47:56.172 [Lua] [25] = skaven_pack_master (string) 04:47:56.172 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 04:47:56.172 [Lua] [27] = skaven_ratling_gunner (string) 04:47:56.172 [Lua] [28] = chaos_mutator_sorcerer (string) 04:47:56.172 [Lua] [29] = skaven_poison_wind_globadier (string) 04:47:56.172 [Lua] [30] = chaos_tentacle_sorcerer (string) 04:47:56.172 [Lua] [31] = chaos_exalted_champion_norsca (string) 04:47:56.172 [Lua] [32] = chaos_warrior (string) 04:47:56.172 [Lua] [33] = chaos_exalted_sorcerer (string) 04:47:56.172 [Lua] [34] = skaven_gutter_runner (string) 04:47:56.172 [Lua] [35] = chaos_corruptor_sorcerer (string) 04:47:56.172 [Lua] [36] = chaos_vortex_sorcerer (string) 04:47:56.172 [Lua] [37] = skaven_plague_monk (string) 04:47:56.172 [Lua] [38] = chaos_berzerker (string) 04:47:56.172 [Lua] [39] = beastmen_gor (string) 04:47:56.172 [Lua] [40] = beastmen_ungor_archer (string) 04:47:56.172 [Lua] [41] = beastmen_ungor_dummy (string) 04:47:56.172 [Lua] [42] = beastmen_standard_bearer_crater (string) 04:47:56.172 [Lua] [43] = skaven_storm_vermin_commander (string) 04:47:56.172 [Lua] [44] = beastmen_standard_bearer (string) 04:47:56.172 [Lua] [45] = skaven_storm_vermin (string) 04:47:56.172 [Lua] [46] = beastmen_ungor (string) 04:47:56.172 [Lua] [47] = chaos_raider_tutorial (string) 04:47:56.172 [Lua] [48] = chaos_raider (string) 04:47:56.172 [Lua] [49] = beastmen_gor_dummy (string) 04:47:56.172 [Lua] [50] = skaven_storm_vermin_with_shield (string) 04:47:56.172 [Lua] [51] = beastmen_bestigor (string) 04:47:56.172 [Lua] [52] = beastmen_bestigor_dummy (string) 04:47:56.172 [Lua] [53] = skaven_clan_rat_tutorial (string) 04:47:56.172 [Lua] [54] = chaos_marauder (string) 04:47:56.172 [Lua] [55] = skaven_dummy_clan_rat (string) 04:47:56.172 [Lua] [56] = chaos_fanatic (string) 04:47:56.172 [Lua] [57] = chaos_marauder_with_shield (string) 04:47:56.172 [Lua] [58] = chaos_zombie (string) 04:47:56.172 [Lua] [59] = skaven_clan_rat (string) 04:47:56.172 [Lua] [60] = skaven_clan_rat_with_shield (string) 04:47:56.172 [Lua] [61] = chaos_marauder_tutorial (string) 04:47:56.172 [Lua] [62] = skaven_dummy_slave (string) 04:47:56.172 [Lua] [63] = skaven_slave (string) 04:47:56.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 04:47:56.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 04:47:56.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 04:47:56.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 04:47:56.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 04:47:56.223 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 04:47:56.232 [Lua] level display name dlc_bogenhafen_city 04:47:56.232 [Lua] level display name cemetery 04:47:56.232 [Lua] level display name forest_ambush 04:47:56.232 [Lua] level display name mines 04:47:56.232 [Lua] level display name nurgle 04:47:56.232 [Lua] level display name warcamp 04:47:56.232 [Lua] level display name bell 04:47:56.232 [Lua] level display name skittergate 04:47:56.232 [Lua] level display name prologue 04:47:56.232 [Lua] level display name dlc_celebrate_crawl 04:47:56.232 [Lua] level display name military 04:47:56.232 [Lua] level display name magnus 04:47:56.232 [Lua] level display name skaven_stronghold 04:47:56.232 [Lua] level display name fort 04:47:56.232 [Lua] level display name ground_zero 04:47:56.232 [Lua] level display name elven_ruins 04:47:56.232 [Lua] level display name farmlands 04:47:56.232 [Lua] level display name ussingen 04:47:56.232 [Lua] level display name dlc_portals 04:47:56.232 [Lua] level display name dlc_castle 04:47:56.232 [Lua] level display name catacombs 04:47:56.232 [Lua] level display name crater 04:47:56.232 [Lua] level display name plaza 04:47:56.232 [Lua] level display name dlc_bogenhafen_slum 04:47:56.232 [Lua] level display name dlc_bastion 04:47:56.276 [Lua] TIME: 0.032999999999999 04:47:57.130 [Lua] [ConflictSettings] Contained breeds generated in: 0.80300000000000082 04:47:57.237 [Lua] <>realm = official<> 04:47:57.613 [Lua] <>project = vermintide 2 carousel beta<> 04:47:57.613 [Lua] <>build = release<> 04:47:57.613 [Lua] <>platform = win32<> 04:47:57.613 [Lua] <>dedicated_server = false<> 04:47:57.613 [Lua] <>title_id = 5107<> 04:47:57.613 [Lua] <>content_revision = 16817<> 04:47:57.613 [Lua] <>engine_revision = f86f00acf094<> 04:47:57.613 [Lua] <>release_version = 3.4.0<> 04:47:57.613 [Lua] <>rendering_backend = dx12<> 04:47:57.613 [Lua] <>teamcity_build_id = 78314<> 04:47:57.613 [Lua] <>steam_id = 1100001051274f4<> 04:47:57.613 [Lua] <>steam_profile_name = Combine00<> 04:47:57.613 [Lua] <>machine_id = 56279d0b-8661-4ac1-9c1b-58852a977a58<> 04:47:57.613 [Lua] [Boot] Application build: release 04:47:57.613 [Lua] [Boot] Content revision: 16817 04:47:57.613 [Lua] [Boot] Engine revision: f86f00acf094 04:47:57.613 [Lua] [Boot] Release version: 3.4.0 04:47:57.613 [Lua] [Boot] User ID: 1100001051274f4 Combine00 04:47:57.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 04:47:57.620 [Lua] initializing mechanism to: adventure 04:47:57.620 [Lua] Game:setup() total time: 0.0069999999999997 04:47:57.620 [Lua] handle rev info: 0 04:47:57.620 [Lua] handle gfx quality: 0 04:47:57.620 [Lua] default settings: 0 04:47:57.620 [Lua] user settings: 0 04:47:57.621 [Lua] set frame times: 0 04:47:57.621 [Lua] init random: 0 04:47:57.621 [Lua] managers: 0.0069999999999996732 04:47:57.621 [Lua] 04:47:57.621 [Lua] unaccounted: 0 04:47:57.621 [Lua] [Boot] use baked enemy meshes: false 04:47:57.621 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 04:47:57.621 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 04:47:57.621 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 04:47:57.621 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 04:47:57.621 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 04:47:57.621 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 04:47:57.621 [Lua] [Testify] Ready! 04:47:57.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 04:47:57.809 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 04:47:57.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 04:47:58.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 04:47:58.284 [Lua] [PackageManager] Force_load: resource_packages/title_screen 04:47:58.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 04:47:58.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 04:47:58.346 [Lua] [PackageManager] Force_load: resource_packages/menu 04:47:58.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 04:47:58.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 04:47:58.431 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 04:47:58.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 04:47:59.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 04:47:59.041 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 04:47:59.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 04:47:59.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 04:47:59.177 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 04:47:59.178 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 04:47:59.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 04:47:59.260 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 04:47:59.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 04:47:59.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 04:47:59.828 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 04:47:59.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 04:48:00.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 04:48:00.789 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 04:48:00.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 04:48:01.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 04:48:01.532 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 04:48:01.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 04:48:02.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 04:48:02.189 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 04:48:02.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:48:02.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:48:02.476 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:48:02.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 04:48:02.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 04:48:02.731 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 04:48:02.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 04:48:02.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 04:48:02.851 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 04:48:02.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 04:48:02.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 04:48:02.919 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 04:48:02.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 04:48:03.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 04:48:03.395 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 04:48:03.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 04:48:03.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 04:48:03.498 [Lua] [PackageManager] Force_load: resource_packages/inventory 04:48:03.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 04:48:03.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 04:48:03.559 [Lua] [PackageManager] Force_load: resource_packages/careers 04:48:03.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 04:48:03.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 04:48:03.593 [Lua] [PackageManager] Force_load: resource_packages/decals 04:48:03.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 04:48:03.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 04:48:03.677 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 04:48:03.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 04:48:04.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 04:48:04.477 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 04:48:04.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 04:48:05.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 04:48:05.683 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 04:48:05.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 04:48:06.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 04:48:06.884 [Lua] [PackageManager] Force_load: resource_packages/ingame 04:48:06.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 04:48:07.900 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 04:48:07.900 [Lua] [Gamestate] Enter StateTitleScreen 04:48:07.905 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 04:48:07.905 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 04:48:07.905 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 04:48:07.905 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 04:48:07.905 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 04:48:07.916 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 04:48:07.916 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 04:48:07.916 [Save] Loading `save_data` 04:48:07.917 [Save] Load done 04:48:07.933 [Lua] [BackendManagerPlayFab] Backend Enabled 04:48:08.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 04:48:08.165 [Lua] [PackageManager] Force_load: resource_packages/pickups 04:48:08.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 04:48:08.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 04:48:08.251 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 04:48:08.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 04:48:08.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 04:48:08.284 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 04:48:08.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 04:48:08.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 04:48:08.349 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 04:48:08.981 [Lua] <>playfab_id = 95FB119027BD8C33<> 04:48:13.765 [Lua] steam item server: requesting user inventory 04:48:13.924 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 04:48:13.924 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 04:48:13.924 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 04:48:13.924 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 04:48:13.924 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 04:48:13.924 [Lua] [SteamManager] request_item_prices 04:48:13.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 04:48:14.183 [Lua] Player statistics loaded! 04:48:14.346 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 04:48:14.362 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 04:48:14.520 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 04:48:14.539 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 475 item(s) to the peddler stock 04:48:14.540 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 04:48:14.778 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 04:48:14.794 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 04:48:14.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 04:48:14.999 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error 04:48:14.999 [Lua] [UnlockManager] All unlocks ready 04:48:15.015 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 04:48:16.047 [Lua] [Managers] Destroying manager group: 04:48:16.047 [Lua] [Gamestate] Enter state StateLoading 04:48:16.048 [Lua] [StateLoading] Auto Skip: nil 04:48:16.049 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 04:48:16.049 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 04:48:16.049 [Lua] [LobbyManager] Setting up network options 04:48:16.049 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 04:48:16.049 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 04:48:16.049 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 04:48:16.049 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 04:48:16.049 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 04:48:16.049 [Lua] LobbyManager:setup_network_options server_port: 27015 04:48:16.049 [Lua] state_loading_restart_network JOIN VIA STEAM 0 04:48:16.054 [Lua] registering RPCs 04:48:16.054 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 04:48:16.054 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer 04:48:16.054 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:48:16.054 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 04:48:16.054 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:48:16.054 [Lua] [LevelTransitionHandler] load_level inn_level 0 04:48:16.054 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 04:48:16.054 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 04:48:16.054 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 04:48:16.054 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 04:48:16.054 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 04:48:16.054 [SteamVoip] Creating room 6024a14c76fb6c3b 04:48:16.054 [SteamVoip] Joining room 6024a14c76fb6c3b 04:48:16.056 [EAC] EAC server 1100001051274f4 is initializing 04:48:16.066 [EAC] Server is also client 1100001051274f4 04:48:16.066 [EACServer] [22:48:16:066][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7996677C0 LogLevel: Info. 04:48:16.066 [Lua] ### Created peer state machine for 1100001051274f4 04:48:16.066 [Lua] [PeerSM] 1100001051274f4 :: on_enter Connecting 04:48:16.066 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 04:48:16.067 warning: [Application] Application.update_render_world is deprecated. 04:48:16.074 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:48:16.074 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:48:16.074 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 04:48:16.074 [Lua] Set lobby begin: 04:48:16.074 [Lua] Set lobby end. 04:48:16.074 [Lua] [PSM] Peer 1100001051274f4 joined. Want to use profile index "3" and join party "nil" 04:48:16.074 [Lua] [LobbyHost] Changed state from 0 to creating 04:48:16.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:48:16.104 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:48:16.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:48:16.241 [Lua] [LobbyHost] Changed state from creating to joined 04:48:16.241 [Lua] [PartyManager] Leader is set to 1100001051274f4 04:48:16.241 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001051274f4 my_peer_id:1100001051274f4 04:48:16.241 [Lua] [ChatManager] Registering channel 1 04:48:16.241 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001051274f4, own_peer_id=1100001051274f4) 04:48:16.241 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001051274f4, own_peer_id=1100001051274f4) 04:48:16.241 [Lua] [PartyManager] network_context_created (server_peer_id=1100001051274f4, own_peer_id=1100001051274f4) 04:48:16.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:48:16.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:48:16.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 04:48:16.261 [Lua] [NetworkServer] Changing num_players from nil to 1 04:48:16.261 [Lua] Players: 1 04:48:16.261 [Lua] Set lobby begin: 04:48:16.261 [Lua] Lobby data num_players = 1 04:48:16.261 [Lua] Lobby data level_key = inn_level 04:48:16.261 [Lua] Lobby data game_mode = 3 04:48:16.261 [Lua] Lobby data matchmaking = false 04:48:16.261 [Lua] Set lobby end. 04:48:16.290 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:48:16.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 04:48:16.341 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 04:48:16.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:48:18.065 [Lua] player (1100001051274f4,1) was put into party 0 04:48:18.065 [Lua] [PeerSM] 1100001051274f4 :: on_exit Connecting 04:48:18.065 [Lua] [PeerSM] 1100001051274f4 :: on_enter Loading 04:48:18.065 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001051274f4 inn_level 0 04:48:18.065 warning: [Lua] Following data will be uploaded to Crashify: <> 04:48:18.065 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001051274f4 "Combine00" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001051274f4 \"Combine00\"" [2] self = table: 0000000001EC7C90; previous_state = Connecting; party = table: 0000000001647550; mechanism_manager = table: 000000000248F4C0; network_transmit = table: 0000000011B28FF0; peer_id = "1100001051274f4"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1029040; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000012076EA0 [3] _ = table: 0000000001EC7C90; new_state = Loading; old_state = Connecting [4] self = table: 00000000026D2720; dt = 0.016964700073003769; state_data = table: 0000000001EC7C90; new_state = Loading [5] self = table: 0000000001B3F1D0; dt = 0.016964700073003769; peer_state_machines = table: 0000000001C868A0; joined_peers = table: 00000000031F1390; game_session = nil; peer_id = "1100001051274f4"; peer_state_machine = table: 00000000026D2720 [6] self = table: 00000000006DC1F0; dt = 0.016964700073003769 [7] self = table: 00000000006DC1F0; dt = 0.016964700073003769; t = 20.526348409708589 [8] self = table: 000000000251AC70; dt = 0.016964700073003769; t = 20.526348409708589 [9] self = table: 00000000000970C0; real_world_dt = 0.016964700073003769; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016964700073003769; t = 20.526348409708589 [10] dt = 0.016964700073003769 [2] server = table: 0000000001B3F1D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9772169999778271; peer_id = "1100001051274f4"; [4] current_state = Loading; function_memoize = table: 0000000001B81660; state_data = table: 0000000001EC7C90; [5] server_peer_id = "1100001051274f4"; kicked_peers_disconnect_timer = table: 0000000001C868D0; my_peer_id = "1100001051274f4"; peers_added_to_gamesession = table: 0000000001D5A3D0; _joined_peers = table: 00000000031F1390; voip = table: 00000000031F1060; environment_variation_id = 0; level_transition_handler = table: 0000000003663270; _connections = table: 000000000143FB10; lobby_host = table: 0000000011E259A0; level_key = "inn_level"; slot_allocator = table: 0000000000904D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000031DE6B0; wanted_career_index = 2; _reserved_slots = table: 000000000323D380; wanted_profile_index = 3; _connected_peers = table: 00000000031DE680; player_manager = table: 0000000001587990; _profile_requester = table: 00000000008FACF0; network_transmit = table: 0000000011B28FF0; peers_completed_game_object_sync = table: 0000000001D5A390; peer_state_machines = table: 0000000001C868A0; network_event_delegate = table: 0000000011BA9CC0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _has_invitation_error = false; _machine = table: 0000000002F1C3B0; _lobby_host = table: 0000000011E259A0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000011BA9CC0; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _profile_synchronizer = table: 00000000031DE6B0; _network_transmit = table: 0000000011B28FF0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104EA0; _network_server = table: 0000000001B3F1D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000003663270; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000000A327F0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000006E1BA0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _has_invitation_error = false; _machine = table: 0000000002F1C3B0; _lobby_host = table: 0000000011E259A0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000011BA9CC0; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _profile_synchronizer = table: 00000000031DE6B0; _network_transmit = table: 0000000011B28FF0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104EA0; _network_server = table: 0000000001B3F1D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000003663270; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000000A327F0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000006E1BA0; [8] _params = table: 0000000002518E80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000006DC1F0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251AC70; startup_timer = 5.150042915251106; has_booted = true; loading_context = table: 0000000002518A20; <> 04:48:18.066 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000001EC7C90; previous_state = Connecting; party = table: 0000000001647550; mechanism_manager = table: 000000000248F4C0; network_transmit = table: 0000000011B28FF0; peer_id = "1100001051274f4"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1029040; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000012076EA0 [3] _ = table: 0000000001EC7C90; new_state = Loading; old_state = Connecting [4] self = table: 00000000026D2720; dt = 0.016964700073003769; state_data = table: 0000000001EC7C90; new_state = Loading [5] self = table: 0000000001B3F1D0; dt = 0.016964700073003769; peer_state_machines = table: 0000000001C868A0; joined_peers = table: 00000000031F1390; game_session = nil; peer_id = "1100001051274f4"; peer_state_machine = table: 00000000026D2720 [6] self = table: 00000000006DC1F0; dt = 0.016964700073003769 [7] self = table: 00000000006DC1F0; dt = 0.016964700073003769; t = 20.526348409708589 [8] self = table: 000000000251AC70; dt = 0.016964700073003769; t = 20.526348409708589 [9] self = table: 00000000000970C0; real_world_dt = 0.016964700073003769; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016964700073003769; t = 20.526348409708589 [10] dt = 0.016964700073003769 [2] server = table: 0000000001B3F1D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9772169999778271; peer_id = "1100001051274f4"; [4] current_state = Loading; function_memoize = table: 0000000001B81660; state_data = table: 0000000001EC7C90; [5] server_peer_id = "1100001051274f4"; kicked_peers_disconnect_timer = table: 0000000001C868D0; my_peer_id = "1100001051274f4"; peers_added_to_gamesession = table: 0000000001D5A3D0; _joined_peers = table: 00000000031F1390; voip = table: 00000000031F1060; environment_variation_id = 0; level_transition_handler = table: 0000000003663270; _connections = table: 000000000143FB10; lobby_host = table: 0000000011E259A0; level_key = "inn_level"; slot_allocator = table: 0000000000904D40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000031DE6B0; wanted_career_index = 2; _reserved_slots = table: 000000000323D380; wanted_profile_index = 3; _connected_peers = table: 00000000031DE680; player_manager = table: 0000000001587990; _profile_requester = table: 00000000008FACF0; network_transmit = table: 0000000011B28FF0; peers_completed_game_object_sync = table: 0000000001D5A390; peer_state_machines = table: 0000000001C868A0; network_event_delegate = table: 0000000011BA9CC0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _has_invitation_error = false; _machine = table: 0000000002F1C3B0; _lobby_host = table: 0000000011E259A0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000011BA9CC0; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _profile_synchronizer = table: 00000000031DE6B0; _network_transmit = table: 0000000011B28FF0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104EA0; _network_server = table: 0000000001B3F1D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000003663270; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000000A327F0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000006E1BA0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _has_invitation_error = false; _machine = table: 0000000002F1C3B0; _lobby_host = table: 0000000011E259A0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000011BA9CC0; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _profile_synchronizer = table: 00000000031DE6B0; _network_transmit = table: 0000000011B28FF0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104EA0; _network_server = table: 0000000001B3F1D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000003663270; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000000A327F0; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000006E1BA0; [8] _params = table: 0000000002518E80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000006DC1F0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251AC70; startup_timer = 5.150042915251106; has_booted = true; loading_context = table: 0000000002518A20; <> <> 04:48:18.066 [Lua] [StateLoading] got rpc_load_level 50 inn_level 04:48:28.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:48:28.015 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:48:28.023 [Lua] [LevelTransitionHandler] Level load completed! 04:48:28.023 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1029040 - use_random_directors: true - overriden_conflict: nil 04:48:28.026 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:48:28.026 [Lua] checking dlc's against conflict directors 04:48:28.026 [Lua] number of factions to include 3 04:48:28.026 [Lua] number of factions added 3 04:48:28.026 [Lua] --- --- --- 04:48:28.026 [Lua] Starting... difficulty 'normal' 04:48:28.026 [Lua] These are the starting conflict directors: 04:48:28.026 [Lua] inn_level 04:48:28.026 [Lua] --- --- --- 04:48:28.026 [Lua] 04:48:28.026 [Lua] DONE! Found the following directors: 04:48:28.026 [Lua] (free: 35), Master hash is: 04:48:28.026 [Lua] [EnemyPackageLoader] breed_lookup: { } 04:48:28.026 [Lua] load_startup_enemy_packages: -------------- 04:48:28.026 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:48:28.026 [Lua] critter_rat 04:48:28.029 [Lua] ### Sending rpc_level_loaded 04:48:28.030 [Lua] #### Has state machine: true, peer_id: 1100001051274f4, level_id: 50 04:48:28.030 [Lua] Peer 1100001051274f4 has loaded the level and all enemies are loaded 04:48:28.032 [Lua] [PeerSM] 1100001051274f4 :: on_exit Loading 04:48:28.032 [Lua] [PeerSM] 1100001051274f4 :: on_enter LoadingProfilePackages 04:48:28.032 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001051274f4 inventory_sync_id:0 my_peer_id:1100001051274f4 04:48:28.033 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001051274f4 inventory_sync_id:0 my_peer_id:1100001051274f4 04:48:28.036 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 04:48:28.036 [Lua] [PeerSM] 1100001051274f4 :: on_exit LoadingProfilePackages 04:48:28.036 [Lua] [PeerSM] 1100001051274f4 :: on_enter WaitingForEnterGame 04:48:28.037 [Lua] ### Sending rpc_level_loaded 04:48:28.037 [Lua] #### Has state machine: false, peer_id: 1100001051274f4, level_id: 50 04:48:28.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:48:28.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:48:28.049 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 04:48:28.049 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:48:28.049 [Lua] Starting async level spawning of levels/inn/world 04:48:28.050 [Umbra] Init version: 3.4.15 :: 16 threads 04:48:28.358 [Lua] Async level spawning done 04:48:28.358 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:48:29.164 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:48:29.164 [Lua] Set lobby begin: 04:48:29.164 [Lua] Lobby data host = 1100001051274f4 04:48:29.164 [Lua] Lobby data level_key = inn_level 04:48:29.165 [Lua] Lobby data game_mode = 3 04:48:29.165 [Lua] Lobby data country_code = CA 04:48:29.165 [Lua] Lobby data unique_server_name = Combine00 04:48:29.165 [Lua] Lobby data num_players = 1 04:48:29.165 [Lua] Lobby data matchmaking = false 04:48:29.165 [Lua] Set lobby end. 04:48:29.165 [Lua] [Managers] Destroying manager group: 04:48:29.165 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 04:48:29.166 [Lua] [Gamestate] Enter StateIngame HOST 04:48:29.166 [Lua] [Managers] Calling function on all managers: 04:48:29.166 [Lua] <>level = inn_level<> 04:48:29.166 [Lua] Set lobby begin: 04:48:29.166 [Lua] Lobby data host = 1100001051274f4 04:48:29.166 [Lua] Lobby data level_key = inn_level 04:48:29.166 [Lua] Lobby data game_mode = 3 04:48:29.166 [Lua] Lobby data selected_level_key = inn_level 04:48:29.166 [Lua] Lobby data country_code = CA 04:48:29.167 [Lua] Lobby data unique_server_name = Combine00 04:48:29.167 [Lua] Lobby data num_players = 1 04:48:29.167 [Lua] Lobby data matchmaking = false 04:48:29.167 [Lua] Set lobby end. 04:48:29.167 [Lua] [StateIngame] Server ingame 04:48:29.172 [Lua] Set lobby begin: 04:48:29.172 [Lua] Lobby data level_key = inn_level 04:48:29.172 [Lua] Lobby data selected_level_key = inn_level 04:48:29.172 [Lua] Lobby data unique_server_name = Combine00 04:48:29.172 [Lua] Lobby data matchmaking = false 04:48:29.172 [Lua] Lobby data host = 1100001051274f4 04:48:29.172 [Lua] Lobby data country_code = CA 04:48:29.173 [Lua] Lobby data game_mode = 3 04:48:29.173 [Lua] Lobby data difficulty_tweak = 0 04:48:29.173 [Lua] Lobby data difficulty = normal 04:48:29.173 [Lua] Lobby data num_players = 1 04:48:29.173 [Lua] Set lobby end. 04:48:29.173 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer 04:48:29.173 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 04:48:29.173 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:48:29.173 [Lua] [Matchmaking] initializing 04:48:29.173 [Lua] [Matchmaking] my_peer_id: 1100001051274f4, I am server 04:48:29.173 [Lua] [Matchmaking] register rpcs 04:48:29.173 [Lua] GameNetworkManager:init... creating game session 04:48:29.173 [Lua] Host GameSession.make_game_session_host with session: 04:48:29.173 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:48:29.173 [Lua] [GameNetworkManager] My own peer_id = 1100001051274f4 04:48:29.173 [Lua] [GameNetworkManager] self.is_server = true 04:48:29.173 [Network] Setting artificial MTU limit to 65536 04:48:29.173 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 04:48:29.191 [Lua] Switching ConflictSettings: to: inn_level 04:48:29.191 [Lua] pacing=disabled 04:48:29.191 [Lua] roaming=nil 04:48:29.191 [Lua] disabled=false 04:48:29.191 [Lua] pack_spawning=disabled 04:48:29.191 [Lua] contained_breeds=nil 04:48:29.191 [Lua] boss=disabled 04:48:29.191 [Lua] horde=disabled 04:48:29.191 [Lua] specials=disabled 04:48:29.191 [Lua] name=inn_level 04:48:29.191 [Lua] intensity=disabled 04:48:29.191 [Lua] --- 04:48:29.191 [Lua] [LevelAnalysis] set_random_seed( 1029040) 04:48:29.197 [Lua] [AIInterestPointSystem] Level Seed: 1029040 04:48:29.197 [Lua] 04:48:29.197 [Lua] [entity_system_bag] = table 04:48:29.197 [Lua] [entity_system_bag] = metatable 04:48:29.197 [Lua] [startup_data] = table 04:48:29.197 [Lua] [entity_manager] = table 04:48:29.197 [Lua] [entity_manager] = metatable 04:48:29.197 [Lua] [unit_spawner] = table 04:48:29.197 [Lua] [unit_spawner] = metatable 04:48:29.197 [Lua] [unit_storage] = table 04:48:29.197 [Lua] [unit_storage] = metatable 04:48:29.197 [Lua] [dice_keeper] = table 04:48:29.197 [Lua] [dice_keeper] = metatable 04:48:29.197 [Lua] [is_server] = true (boolean) 04:48:29.197 [Lua] [world] = [World] 04:48:29.197 [Lua] [system_api] = table 04:48:29.197 [Lua] [entity_system] = table 04:48:29.197 [Lua] [entity_system] = metatable 04:48:29.197 [Lua] [network_lobby] = table 04:48:29.197 [Lua] [network_lobby] = metatable 04:48:29.197 [Lua] [profile_synchronizer] = table 04:48:29.197 [Lua] [profile_synchronizer] = metatable 04:48:29.197 [Lua] [level_transition_handler] = table 04:48:29.197 [Lua] [level_transition_handler] = metatable 04:48:29.197 [Lua] [num_local_human_players] = 1 (number) 04:48:29.197 [Lua] [statistics_db] = table 04:48:29.197 [Lua] [statistics_db] = metatable 04:48:29.197 [Lua] [network_server] = table 04:48:29.197 [Lua] [network_server] = metatable 04:48:29.197 [Lua] [input_manager] = table 04:48:29.197 [Lua] [input_manager] = metatable 04:48:29.197 [Lua] [network_clock] = table 04:48:29.197 [Lua] [network_clock] = metatable 04:48:29.197 [Lua] [network_transmit] = table 04:48:29.197 [Lua] [network_transmit] = metatable 04:48:29.197 [Lua] [free_flight_manager] = table 04:48:29.197 [Lua] [free_flight_manager] = metatable 04:48:29.197 [Lua] [network_manager] = table 04:48:29.197 [Lua] [network_manager] = metatable 04:48:29.197 [Lua] [network_event_delegate] = table 04:48:29.197 [Lua] [network_event_delegate] = metatable 04:48:29.197 [Lua] 04:48:29.198 [Lua] ignoring extension VersusVolumeObjectiveExtension 04:48:29.198 [Lua] ignoring extension VersusInteractObjectiveExtension 04:48:29.198 [Lua] ignoring extension VersusPayloadObjectiveExtension 04:48:29.198 [Lua] ignoring extension VersusSocketObjectiveExtension 04:48:29.198 [Lua] ignoring extension VersusTargetObjectiveExtension 04:48:29.198 [Lua] ignoring extension VersusMissionObjectiveExtension 04:48:29.199 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:48:29.201 [Lua] [AchievementManager] Achievements using the steam platform 04:48:29.254 [Lua] [StateIngame] Level seed: 1029040 04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_2, async-read, 04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_sienna_painting_wood_base_1, async-read, 04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_2, async-read, 04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read, 04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_kruber_painting_wood_base_2, async-read, 04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_kruber_painting_wood_base_1, async-read, 04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_kerillian_painting_wood_base_2, async-read, 04:48:29.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_kerillian_painting_wood_base_1, async-read, 04:48:29.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 04:48:29.265 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 04:48:29.265 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 04:48:29.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5, async-read, 04:48:29.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 04:48:29.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_champion01, keep_hall_painting_wood_base_2, async-read, 04:48:29.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_1, async-read, 04:48:29.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bardin_painting_wood_base_2, async-read, 04:48:29.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_1, async-read, 04:48:29.265 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_bugmans_painting_wood_base_1, async-read, 04:48:29.267 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_3, async-read, 04:48:29.270 [Lua] [LevelAnalysis] set_random_seed( 1029040) 04:48:29.276 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 04:48:29.276 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 04:48:29.276 [Lua] [IngameUI] init 04:48:29.297 [SteamVoipClient] select_out(1100001051274f4, off) 04:48:29.301 [Lua] cb_razer_chroma_setup 04:48:29.345 [Lua] [Matchmaking] Cancelling matchmaking 04:48:29.345 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:48:29.345 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:48:29.345 [Lua] Set lobby begin: 04:48:29.345 [Lua] Lobby data level_key = inn_level 04:48:29.345 [Lua] Lobby data power_level = 0 04:48:29.345 [Lua] Lobby data selected_level_key = inn_level 04:48:29.345 [Lua] Lobby data unique_server_name = Combine00 04:48:29.345 [Lua] Lobby data matchmaking = false 04:48:29.345 [Lua] Lobby data host = 1100001051274f4 04:48:29.345 [Lua] Lobby data country_code = CA 04:48:29.345 [Lua] Lobby data game_mode = 3 04:48:29.345 [Lua] Lobby data difficulty_tweak = 0 04:48:29.345 [Lua] Lobby data difficulty = normal 04:48:29.345 [Lua] Lobby data num_players = 1 04:48:29.345 [Lua] Set lobby end. 04:48:29.346 [Flow] complete_skittergate_legend true 04:48:29.346 [Flow] complete_all_helmgart_levels_recruit true 04:48:29.349 [Flow] WitchHunterLevel:35 04:48:29.349 [Flow] LeaderYes 04:48:29.349 [Flow] ALL PC XP:304250 04:48:29.349 [Flow] Has "bogenhafen" DLC:true 04:48:29.349 [Flow] WH XP:60850 04:48:29.349 [Flow] Number of crafted items:14014 04:48:29.349 [Flow] Sum of Powe Levels:1500 04:48:29.349 [Flow] lodestone diff 1:false 04:48:29.349 [Flow] magnus and forest activated 04:48:29.349 [Flow] magnus and forest activated 04:48:29.349 [Flow] cemetery and forest activated 04:48:29.349 [Flow] magnus and cemetery 04:48:29.349 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:48:29.349 [Flow] ALL RUNES ACTIVATED 04:48:29.349 [Flow] magnus and forest activated 04:48:29.349 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:48:29.349 [Flow] ALL RUNES ACTIVATED 04:48:29.349 [Flow] cemetery and forest activated 04:48:29.349 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:48:29.349 [Flow] ALL RUNES ACTIVATED 04:48:29.349 [Flow] magnus and forest activated 04:48:29.349 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:48:29.349 [Flow] ALL RUNES ACTIVATED 04:48:29.349 [Flow] magnus and cemetery 04:48:29.349 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:48:29.349 [Flow] ALL RUNES ACTIVATED 04:48:29.349 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:48:29.352 [Lua] CurrentConflictSettings inn_level 04:48:29.352 [Lua] [ConflictDirector] conflict_director is ai_ready 04:48:29.352 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:48:29.352 [Lua] [MainPathSpawningGenerator] Injecting travel distances 04:48:29.355 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:48:29.355 [Lua] Forming navigation groups in one frame 04:48:29.355 [Lua] Forming navigation groups 04:48:29.379 [Lua] NavigationGroupManager -> calulation time A: 0.023999999999993804 04:48:29.380 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 04:48:29.380 [Lua] number of nav groups: 41 04:48:29.381 [Lua] number of refined nav groups : 23 04:48:29.383 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 04:48:29.383 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 04:48:29.383 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:48:29.383 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 04:48:29.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:48:29.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:48:29.389 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 04:48:29.389 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 04:48:29.389 [Lua] [Managers] Calling function on all managers: 04:48:29.403 [Lua] [PeerSM] 1100001051274f4 :: on_exit WaitingForEnterGame 04:48:29.403 [Lua] [PeerSM] 1100001051274f4 :: on_enter WaitingForGameObjectSync 04:48:29.875 [Lua] player (1100001051274f4,1) was put into party 1 04:48:29.875 [Lua] [IngamePlayerListUI] - Destroy 04:48:29.875 [Lua] [GamePadEquipmentUI] - Destroy 04:48:29.875 [Lua] [EquipmentUI] - Destroy 04:48:29.875 [Lua] [GamePadAbilityUI] - Destroy 04:48:29.875 [Lua] [AbilityUI] - Destroy 04:48:29.885 [Lua] Assigning peer(1100001051274f4:1) to profile(3) career(2) 04:48:29.885 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001051274f4) local_player_id(1) profile_index(3) career_index(2) 04:48:29.885 [Lua] Set lobby begin: 04:48:29.885 [Lua] Lobby data player_slot_1 = 0:0 04:48:29.885 [Lua] Lobby data level_key = inn_level 04:48:29.885 [Lua] Lobby data power_level = 0 04:48:29.885 [Lua] Lobby data selected_level_key = inn_level 04:48:29.885 [Lua] Lobby data player_slot_4 = 0:0 04:48:29.885 [Lua] Lobby data difficulty = normal 04:48:29.885 [Lua] Lobby data unique_server_name = Combine00 04:48:29.886 [Lua] Lobby data matchmaking = false 04:48:29.886 [Lua] Lobby data host = 1100001051274f4 04:48:29.886 [Lua] Lobby data country_code = CA 04:48:29.886 [Lua] Lobby data game_mode = 3 04:48:29.886 [Lua] Lobby data player_slot_5 = 0:0 04:48:29.886 [Lua] Lobby data player_slot_2 = 0:0 04:48:29.886 [Lua] Lobby data difficulty_tweak = 0 04:48:29.887 [Lua] Lobby data player_slot_3 = 1100001051274f4:1 04:48:29.887 [Lua] Lobby data num_players = 1 04:48:29.887 [Lua] Set lobby end. 04:48:29.887 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001051274f4 | bw:0 | es:0 04:48:29.888 [Lua] 04:48:29.888 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 04:48:29.888 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 04:48:29.888 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 04:48:29.888 [Lua] [wwise/drakegun] = false (boolean) 04:48:29.888 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 04:48:29.888 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 04:48:29.888 [Lua] [wwise/one_handed_hammers] = false (boolean) 04:48:29.888 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01] = false (boolean) 04:48:29.888 [Lua] 04:48:29.888 [Lua] 04:48:29.888 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 04:48:29.888 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean) 04:48:29.888 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 04:48:29.888 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:48:29.888 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:48:29.888 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 04:48:29.888 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p] = false (boolean) 04:48:29.888 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 04:48:29.888 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01] = false (boolean) 04:48:29.888 [Lua] [wwise/one_handed_hammers] = false (boolean) 04:48:29.888 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 04:48:29.888 [Lua] [wwise/drakegun] = false (boolean) 04:48:29.888 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01] = false (boolean) 04:48:29.888 [Lua] 04:48:29.888 [Lua] [PeerSM] 1100001051274f4 :: on_exit WaitingForGameObjectSync 04:48:29.888 [Lua] [PeerSM] 1100001051274f4 :: on_enter WaitingForPlayers 04:48:29.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 04:48:29.888 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 04:48:29.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 04:48:29.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 04:48:29.893 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001051274f4 inventory_sync_id:1 my_peer_id:1100001051274f4 04:48:29.901 [Lua] [PeerSM] 1100001051274f4 :: on_exit WaitingForPlayers 04:48:29.901 [Lua] [PeerSM] 1100001051274f4 :: on_enter InGame 04:48:29.975 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001051274f4 inventory_sync_id:1 my_peer_id:1100001051274f4 04:48:29.975 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:48:29.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient, async-read, 04:48:29.975 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 04:48:29.975 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 04:48:29.975 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 04:48:29.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 04:48:29.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:48:29.975 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:48:29.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 04:48:29.975 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 04:48:29.975 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 04:48:29.975 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 04:48:29.975 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 04:48:30.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 04:48:30.047 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 04:48:30.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 04:48:30.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 04:48:30.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 04:48:30.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 04:48:30.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 04:48:30.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 04:48:30.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 04:48:30.332 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 04:48:30.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 04:48:30.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037 04:48:30.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037 04:48:30.415 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037 04:48:30.415 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 04:48:30.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 04:48:30.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 04:48:30.465 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 04:48:30.466 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 04:48:30.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 04:48:30.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 04:48:30.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 04:48:30.527 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 04:48:30.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 04:48:30.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 04:48:30.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 04:48:30.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 04:48:30.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 04:48:30.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 04:48:30.648 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 04:48:30.648 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 04:48:30.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 04:48:30.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 04:48:30.713 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 04:48:30.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 04:48:30.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_champion01 04:48:30.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_champion01 04:48:30.760 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_champion01 04:48:30.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 04:48:30.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 04:48:30.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 04:48:30.807 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 04:48:30.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 04:48:30.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 04:48:30.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 04:48:30.854 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 04:48:30.855 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 04:48:30.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 04:48:30.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 04:48:30.890 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 04:48:30.891 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 04:48:30.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 04:48:30.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 04:48:30.949 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 04:48:30.949 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 04:48:30.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 04:48:30.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 04:48:30.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 04:48:30.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 04:48:30.982 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 04:48:31.174 [Flow] DISABLE 04:48:31.869 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 04:48:31.869 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 04:48:31.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 04:48:32.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 04:48:32.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 04:48:32.049 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 04:48:32.278 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 04:48:32.278 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 04:48:32.279 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 04:48:32.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 04:48:32.740 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 04:48:32.741 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 04:48:33.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 04:48:33.264 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 04:48:33.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 04:48:33.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 04:48:33.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 04:48:33.361 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 04:48:33.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 04:48:33.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 04:48:33.634 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 04:48:33.762 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 04:48:33.762 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 04:48:33.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 04:48:34.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 04:48:34.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01 04:48:34.140 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 04:48:34.193 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 04:48:34.193 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 04:48:34.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 04:48:34.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 04:48:34.423 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 04:48:34.424 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 04:48:34.508 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 04:48:34.508 [Lua] [PackageManager] Force_load: wwise/drakegun 04:48:34.509 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 04:48:34.656 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 04:48:34.656 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 04:48:34.677 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 04:48:34.697 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:48:34.697 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:48:34.697 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 04:48:34.727 [Lua] Players are leaving the safe zone 04:48:35.144 [Lua] StateInGameRunning:_game_actually_starts() 04:48:35.144 [Lua] [IngameUI] menu view on_enter start_menu_view 04:48:35.144 [Lua] hero_fullscreen_menu_on_enter 04:48:35.144 [Lua] ################################################################################################################# 04:48:35.144 [Lua] [Loading Time]: 00:00:17 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:48:35.144 [Lua] ################################################################################################################# 04:48:35.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 04:48:35.148 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00d2a7d0 04:48:35.150 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 04:48:35.155 [SteamVoipClient] select_out(1100001051274f4, off) 04:48:35.161 [Lua] cb_razer_chroma_setup 04:48:35.171 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 04:48:35.176 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:48:35.176 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:48:35.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:48:35.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:48:35.177 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:48:35.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:48:35.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:48:35.177 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:48:35.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:48:35.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:48:35.177 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:48:35.310 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 04:48:35.310 [Lua] Commit load time data 04:48:35.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 04:48:35.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 04:48:35.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 04:48:35.408 [Lua] PlayFabMirrorBase:_commit_internal 1 04:48:35.408 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:48:35.412 [Lua] generate_backend_stats 1100001051274f4:1 04:48:35.442 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:48:35.442 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:48:35.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 04:48:35.442 [Lua] Set lobby begin: 04:48:35.442 [Lua] Lobby data player_slot_1 = 0:0 04:48:35.443 [Lua] Lobby data level_key = inn_level 04:48:35.443 [Lua] Lobby data power_level = 835 04:48:35.443 [Lua] Lobby data selected_level_key = inn_level 04:48:35.443 [Lua] Lobby data player_slot_4 = 0:0 04:48:35.443 [Lua] Lobby data difficulty = normal 04:48:35.443 [Lua] Lobby data unique_server_name = Combine00 04:48:35.443 [Lua] Lobby data matchmaking = false 04:48:35.443 [Lua] Lobby data host = 1100001051274f4 04:48:35.443 [Lua] Lobby data country_code = CA 04:48:35.443 [Lua] Lobby data game_mode = 3 04:48:35.443 [Lua] Lobby data player_slot_5 = 0:0 04:48:35.443 [Lua] Lobby data player_slot_2 = 0:0 04:48:35.443 [Lua] Lobby data difficulty_tweak = 0 04:48:35.443 [Lua] Lobby data player_slot_3 = 1100001051274f4:1 04:48:35.443 [Lua] Lobby data num_players = 1 04:48:35.443 [Lua] Set lobby end. 04:48:35.451 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 04:48:35.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 04:48:35.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 04:48:35.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 04:48:35.705 [Lua] commit result success 1 04:48:36.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa2, position: 0 04:48:36.418 [Lua] [IngameUI] menu view on_exit start_menu_view 04:48:36.418 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 04:48:36.418 [Lua] hero_fullscreen_menu_on_exit 04:48:36.422 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00d2a7d0 04:48:36.422 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:48:36.422 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:48:36.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa2, position: 27249 04:48:37.939 [Lua] [IngameUI] menu view on_enter character_selection 04:48:37.939 [Lua] hero_fullscreen_menu_on_enter 04:48:37.944 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11a8f4e0 04:48:37.946 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 04:48:37.960 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:48:37.960 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:48:37.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:48:37.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:48:37.961 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:48:37.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:48:37.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:48:37.961 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:48:37.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:48:37.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:48:37.962 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:48:38.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_2, async-read, 04:48:38.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:48:38.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_sienna_painting_wood_base_1, async-read, 04:48:38.016 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:48:38.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_2, async-read, 04:48:38.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:48:38.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read, 04:48:38.033 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:48:38.050 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_kruber_painting_wood_base_2, async-read, 04:48:38.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:48:38.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_kruber_painting_wood_base_1, async-read, 04:48:38.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:48:38.066 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_kerillian_painting_wood_base_2, async-read, 04:48:38.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:48:38.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_kerillian_painting_wood_base_1, async-read, 04:48:38.076 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:48:38.162 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bardin_painting_wood_base_2, async-read, 04:48:38.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:48:38.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_1, async-read, 04:48:38.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:48:38.470 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:48:38.470 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:48:38.470 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:48:38.470 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:48:38.470 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:48:38.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:48:38.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:48:39.029 [Lua] Assigning peer(1100001051274f4:1) to profile(3) career(1) 04:48:39.029 [Lua] Set lobby begin: 04:48:39.029 [Lua] Lobby data player_slot_1 = 0:0 04:48:39.030 [Lua] Lobby data level_key = inn_level 04:48:39.030 [Lua] Lobby data power_level = 835 04:48:39.030 [Lua] Lobby data selected_level_key = inn_level 04:48:39.030 [Lua] Lobby data player_slot_4 = 0:0 04:48:39.030 [Lua] Lobby data difficulty = normal 04:48:39.030 [Lua] Lobby data unique_server_name = Combine00 04:48:39.030 [Lua] Lobby data matchmaking = false 04:48:39.030 [Lua] Lobby data host = 1100001051274f4 04:48:39.030 [Lua] Lobby data country_code = CA 04:48:39.030 [Lua] Lobby data game_mode = 3 04:48:39.030 [Lua] Lobby data player_slot_5 = 0:0 04:48:39.030 [Lua] Lobby data player_slot_2 = 0:0 04:48:39.030 [Lua] Lobby data difficulty_tweak = 0 04:48:39.030 [Lua] Lobby data player_slot_3 = 0:0 04:48:39.030 [Lua] Lobby data num_players = 1 04:48:39.030 [Lua] Set lobby end. 04:48:39.030 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001051274f4) local_player_id(1) profile_index(3) career_index(1) 04:48:39.030 [Lua] Set lobby begin: 04:48:39.030 [Lua] Lobby data player_slot_1 = 0:0 04:48:39.031 [Lua] Lobby data level_key = inn_level 04:48:39.031 [Lua] Lobby data power_level = 835 04:48:39.031 [Lua] Lobby data selected_level_key = inn_level 04:48:39.031 [Lua] Lobby data player_slot_4 = 0:0 04:48:39.031 [Lua] Lobby data difficulty = normal 04:48:39.031 [Lua] Lobby data unique_server_name = Combine00 04:48:39.031 [Lua] Lobby data matchmaking = false 04:48:39.031 [Lua] Lobby data host = 1100001051274f4 04:48:39.031 [Lua] Lobby data country_code = CA 04:48:39.031 [Lua] Lobby data game_mode = 3 04:48:39.031 [Lua] Lobby data player_slot_5 = 0:0 04:48:39.031 [Lua] Lobby data player_slot_2 = 0:0 04:48:39.031 [Lua] Lobby data difficulty_tweak = 0 04:48:39.031 [Lua] Lobby data player_slot_3 = 1100001051274f4:1 04:48:39.031 [Lua] Lobby data num_players = 1 04:48:39.031 [Lua] Set lobby end. 04:48:39.031 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001051274f4 | bw:0 | es:0 04:48:39.032 [Lua] 04:48:39.032 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 04:48:39.032 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean) 04:48:39.032 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05] = false (boolean) 04:48:39.032 [Lua] [wwise/one_handed_hammers] = false (boolean) 04:48:39.032 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 04:48:39.032 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p] = false (boolean) 04:48:39.032 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 04:48:39.032 [Lua] [wwise/steampistol] = false (boolean) 04:48:39.032 [Lua] 04:48:39.032 [Lua] 04:48:39.032 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05] = false (boolean) 04:48:39.032 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 04:48:39.032 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean) 04:48:39.032 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 04:48:39.032 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:48:39.032 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:48:39.032 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 04:48:39.032 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean) 04:48:39.032 [Lua] [wwise/one_handed_hammers] = false (boolean) 04:48:39.032 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 04:48:39.032 [Lua] [wwise/steampistol] = false (boolean) 04:48:39.032 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1] = false (boolean) 04:48:39.032 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p] = false (boolean) 04:48:39.032 [Lua] 04:48:39.037 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001051274f4 inventory_sync_id:2 my_peer_id:1100001051274f4 04:48:39.039 [Lua] [GameNetworkManager] destroying game object with go_id=43 04:48:39.040 [Save] Saving `save_data` 04:48:39.045 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001051274f4 inventory_sync_id:2 my_peer_id:1100001051274f4 04:48:39.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, InventoryPackageSynchronizerClient, async-read, 04:48:39.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:48:39.045 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 04:48:39.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 04:48:39.045 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 04:48:39.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:48:39.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:48:39.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 04:48:39.050 [Save] Save done 04:48:39.078 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 04:48:39.078 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 04:48:39.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 04:48:39.079 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 04:48:39.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 04:48:39.083 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 04:48:39.084 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 04:48:39.084 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 04:48:39.168 [Lua] [IngameUI] menu view on_exit character_selection 04:48:39.168 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 04:48:39.169 [Lua] hero_fullscreen_menu_on_exit 04:48:39.171 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11a8f4e0 04:48:39.171 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:48:39.171 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:48:39.258 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 04:48:39.258 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 04:48:39.261 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 04:48:39.396 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 04:48:39.396 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 04:48:39.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05 04:48:39.441 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05 04:48:39.441 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05 04:48:39.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 04:48:39.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 04:48:39.625 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 04:48:39.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 04:48:39.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 04:48:39.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 04:48:39.715 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 04:48:39.760 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 04:48:39.760 [Lua] [PackageManager] Force_load: wwise/steampistol 04:48:39.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 04:48:39.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 04:48:39.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 04:48:39.813 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 04:48:40.029 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 04:48:40.029 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 04:48:40.045 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 04:48:40.077 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:48:40.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:48:40.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 04:48:40.592 [Lua] [IngameUI] menu view on_enter hero_view 04:48:40.600 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11a8ee60 04:48:40.600 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 04:48:40.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 04:48:40.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 04:48:40.618 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 04:48:40.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read, 04:48:40.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 04:48:40.619 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 04:48:40.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 04:48:40.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 04:48:40.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 04:48:40.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 04:48:41.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 04:48:41.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 04:48:41.171 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 04:48:41.314 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 04:48:41.314 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 04:48:41.315 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_magic_01_3p 04:48:41.327 [Lua] cb_unit_spawned_unit_preview table: 000000000115A770 units/ui/pup_weave_amulet/pup_weave_amulet 04:48:41.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_magic_01_3p 04:48:41.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_magic_01_3p 04:48:42.249 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 04:48:42.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer 04:48:42.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer 04:48:42.262 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 04:48:42.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_magic_01_3p, LootItemUnitPreviewer 04:48:42.263 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 04:48:42.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read, 04:48:42.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 04:48:42.282 [Lua] _create_item_block_option_entry 3.1415926499999998 04:48:42.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 04:48:42.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 04:48:42.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 04:48:42.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 04:48:42.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 04:48:43.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer 04:48:43.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer 04:48:43.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_magic_3p, LootItemUnitPreviewer, async-read, 04:48:43.250 [Lua] _create_item_block_option_entry 1.5707963249999999 04:48:43.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_magic_3p 04:48:43.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_magic_3p 04:48:44.443 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 04:48:44.870 <>Unloading a locked resource #ID[6ac148bf], lock count: 1, was cleared: false. Make sure you destroy all resources pointing to the package before unloading it. At `D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\foundation\resource\resource_manager.cpp:928` in function `stingray::ResourceManager::ensure_unlocked` <> <> {00007ff7992a0000, 00cf9000, 5fb287b2, fe9f8864-d5f4-4ef3-a703-b376634fef91, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffa8f250000, 001ed000, 3096aec0, 8ef6626c-3aa6-340f-e500-6d9b2e67fa1d, 00000001, ntdll.pdb} {00007ffa8eff0000, 000b3000, 250a0626, 07efa046-5afb-4214-cbd5-328b0b5ed084, 00000001, kernel32.pdb} {00007ffa69380000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff7992a0000:0x00000000002df5b0 0x00007ff7992a0000:0x00000000002e1142 0x00007ff7992a0000:0x00000000002e13fb 0x00007ff7992a0000:0x00000000002ddbb0 0x00007ff7992a0000:0x00000000002f9133 0x00007ff7992a0000:0x00000000002f806c 0x00007ff7992a0000:0x000000000030043c 0x00007ff7992a0000:0x000000000017cf6e 0x00007ffa69380000:0x000000000000286e 0x00007ffa69380000:0x000000000000bb8d lua_pcall 0x00007ff7992a0000:0x000000000032e439 0x00007ff7992a0000:0x0000000000030f3e 0x00007ff7992a0000:0x00000000000308fb 0x00007ff7992a0000:0x0000000000021d10 0x00007ff7992a0000:0x00000000000223a9 0x00007ff7992a0000:0x00000000000225bd 0x00007ff7992a0000:0x0000000000496b1f 0x00007ffa8eff0000:0x0000000000017974 BaseThreadInitThunk 0x00007ffa8f250000:0x000000000005a0b1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>f86f00acf094<> <>release<> <>Developer Build (1.3.6477.0)<> <>3fed99cb-e2ae-4725-a0f6-a4082aa85a89<> <>--- CPU CPU: Intel(R) Core(TM) i5-4590S CPU @ 3.00GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16239MB Available: 8745MB --- OS Windows version 10.0 build 17763, 64 bit Windows 10 Machine ID 56279d0b-8661-4ac1-9c1b-58852a977a58 --- Graphics Graphics card: NVIDIA GeForce GTX 750 (DirectX 11.0, 2007MB) Driver version: 45638 Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Nlwt Tun (IPv4) Network interface: Intel(R) Ethernet Connection I217-V (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): HUION HID Input device: Generic (17.0): 2.4G Wireless Receiver Input device: Generic (17.0): SB Omni Surround 5.1 Input device: Generic (17.0): HID-compliant consumer control device Input device: Generic (17.0): 2.4G Mouse Input device: Generic (17.0): Razer BlackWidow Elite Input device: Generic (17.0): Razer Viper Ultimate Input device: Generic (17.0): Razer Mouse Dock <> <>C:\Users\Mo\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-11-22-04.47.44-3fed99cb-e2ae-4725-a0f6-a4082aa85a89.log<> <>C:\Users\Mo\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-11-22-04.47.44-3fed99cb-e2ae-4725-a0f6-a4082aa85a89.dmp<> <> Memory Total: 16239 MB Available: 12992 MB Used: 3246 MB Peak Used: 3253 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 18671 MB Used: 4520 MB Peak: 4551 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> resource #ID[6ac148bfbe5da5ea] type #ID[a8193123526fad64] <> <> [0] =[C]: in function unload [1] @foundation/scripts/managers/package/package_manager.lua:194: in function unload [2] @scripts/ui/views/hero_view/loot_item_unit_previewer.lua:340: in function _unload_packages [3] @scripts/ui/views/hero_view/loot_item_unit_previewer.lua:36: in function destroy [4] @scripts/ui/views/hero_view/windows/hero_window_weave_forge_weapons.lua:320: in function on_exit [5] @scripts/ui/views/hero_view/states/hero_view_state_weave_forge.lua:333: in function _close_window_at_index [6] @scripts/ui/views/hero_view/states/hero_view_state_weave_forge.lua:352: in function _change_window [7] @scripts/ui/views/hero_view/states/hero_view_state_weave_forge.lua:426: in function set_layout [8] @scripts/ui/views/hero_view/states/hero_view_state_weave_forge.lua:396: in function set_layout_by_name [9] @scripts/ui/views/hero_view/windows/hero_window_weave_forge_weapons.lua:586: in function _handle_input [10] @scripts/ui/views/hero_view/windows/hero_window_weave_forge_weapons.lua:381: in function post_update [11] @scripts/ui/views/hero_view/states/hero_view_state_weave_forge.lua:504: in function _windows_post_update [12] @scripts/ui/views/hero_view/states/hero_view_state_weave_forge.lua:694: in function post_update [13] @scripts/game_state/game_state_machine.lua:34: in function post_update [14] @scripts/ui/views/hero_view/hero_view.lua:213: in function post_update [15] @scripts/ui/views/ingame_ui.lua:685: in function post_update [16] @scripts/game_state/state_ingame_running.lua:1050: in function post_update [17] @scripts/game_state/game_state_machine.lua:34: in function post_update [18] @scripts/game_state/state_ingame.lua:1719: in function post_update [19] @scripts/game_state/game_state_machine.lua:34: in function post_update [20] @scripts/boot.lua:970: in function game_update [21] @scripts/boot.lua:605:in function <> <> [1] self = table: 0000000000090290; package_name = "units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_magic_3p"; reference_name = "LootItemUnitPreviewer"; references = table: 0000000010C378C0; reference_count = 0; resource_handle = [ResourcePackage] [2] self = table: 0000000001859050; reference_name = "LootItemUnitPreviewer"; loaded_packages = table: 0000000001858970; package_manager = table: 0000000000090290; package_name = "units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_magic_3p"; _ = true [3] self = table: 0000000001859050 [4] self = table: 000000000AE0EB40; params = table: 000000000121F0B0; viewport_data = table: 000000000ABE8530; ui_renderer = table: 0000000000E3EA00; item_previewer = table: 0000000001859050 [5] self = table: 00000000025A59D0; window_index = 2; active_windows = table: 000000000121EB50; params = table: 000000000121F0B0; current_window = table: 000000000AE0EB40 [6] self = table: 00000000025A59D0; window_index = 2; window_name = "properties"; active_windows = table: 000000000121EB50; new_window_settings = table: 0000000003095710; window_class_name = "HeroWindowWeaveProperties"; current_window = table: 000000000AE0EB40 [7] self = table: 00000000025A59D0; index = 3; ignore_layout_history = nil; layout_setting = table: 000000001047AD70; windows = table: 0000000000E26840; sound_event_enter = nil; close_on_exit = false; input_focus_window = nil; layout_name = "weave_properties"; i = 2; window_changed = false; window_name = "properties"; window_position_index = 2 [8] self = table: 00000000025A59D0; name = "weave_properties"; index = 3; layout_setting = table: 000000001047AD70 [9] self = table: 000000000AE0EB40; dt = 0.020773056894540787; t = 13.435617818264291; parent = table: 00000000025A59D0; widgets_by_name = table: 000000000ABA22B0; gamepad_active = false; input_service = table: 0000000011A8EE90; scrollbars = table: 000000000AE0EC00; params = table: 000000000121F0B0; viewport_data = table: 000000000ABE8530; equip_button = table: 000000000ABB39C0; customize_button = table: 000000000ABACA30; unlock_button = table: 000000000ABA5D30; item = table: 00000000025A6420 [10] self = table: 000000000AE0EB40; dt = 0.020773056894540787; t = 13.435617818264291; viewport_data = table: 000000000ABE8530; item_previewer = table: 0000000001859050 [11] self = table: 00000000025A59D0; dt = 0.020773056894540787; t = 13.435617818264291; active_windows = table: 000000000121EB50; _ = 2; window = table: 000000000AE0EB40 [12] self = table: 00000000025A59D0; dt = 0.020773056894540787; t = 13.435617818264291 [13] self = table: 0000000000E07C10; dt = 0.020773056894540787; t = 13.435617818264291 [14] self = table: 0000000011A8EE60; dt = 0.020773056894540787; t = 13.435617818264291 [15] self = table: 00000000002A9B60; dt = 0.020773056894540787; t = 13.435617818264291; current_view = "hero_view"; views = table: 00000000111FDDA0 [16] self = table: 000000000275D820; dt = 0.020773056894540787; t = 13.435617818264291; level_end_view_wrapper = nil; disable_ingame_ui = nil [17] self = table: 0000000001345530; dt = 0.020773056894540787; t = 13.435617818264291 [18] self = table: 000000000257E360; dt = 0.020773056894540787; t = 13.435617818264291; _ = 1; machine = table: 0000000001345530 [19] self = table: 000000000251AC70; dt = 0.020773056894540787; t = nil [20] self = table: 00000000000970C0; real_world_dt = 0.020773056894540787; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.020773056894540787; t = 44.068026736844331 [21] dt = 0.020773056894540787 <> <> [1] _queue_order = table: 00000000017AB8C0; _references = table: 000000000008E190; _asynch_packages = table: 000000000008E160; _queued_async_packages = table: 000000000008E1C0; _packages = table: 000000000008E130; [2] _item = table: 00000000025A6420; _camera_xy_angle_target = 0.02; _loaded_packages = table: 0000000001858970; _spawn_position = table: 000000000AC92E00; _packages_to_load = table: 0000000001AAE7B0; _unit_start_position_boxed = Vector3Box(0, 3.5, 0); _auto_spin_random_seed = 12306; _units_to_spawn = table: 0000000010C1F060; _requested_all_mips_units = table: 0000000001AAE5D0; _is_moving_camera = false; _last_mouse_position = table: 00000000115CF0D0; _items_spawned = true; _background_viewport = [Viewport]; _background_world = [World]; _camera_xy_angle_current = 0.0081902000000000016; [3] _item = table: 00000000025A6420; _camera_xy_angle_target = 0.02; _loaded_packages = table: 0000000001858970; _spawn_position = table: 000000000AC92E00; _packages_to_load = table: 0000000001AAE7B0; _unit_start_position_boxed = Vector3Box(0, 3.5, 0); _auto_spin_random_seed = 12306; _units_to_spawn = table: 0000000010C1F060; _requested_all_mips_units = table: 0000000001AAE5D0; _is_moving_camera = false; _last_mouse_position = table: 00000000115CF0D0; _items_spawned = true; _background_viewport = [Viewport]; _background_world = [World]; _camera_xy_angle_current = 0.0081902000000000016; [4] _ui_animations = table: 000000000AE0EBD0; _render_settings = table: 000000000AE0EB70; _widgets_by_name = table: 000000000ABA22B0; _bottom_widgets = table: 000000000ABA2220; _top_hdr_widgets = table: 000000000ABA2250; _career_name = "dr_ranger"; _parent = table: 00000000025A59D0; _animations = table: 000000000AE0EBA0; _selected_list_index = 9; _viewport_data = table: 000000000ABE8530; _crafting_tutorial = false; _ui_scenegraph = table: 000000000AB9A4A0; _ui_top_renderer = table: 0000000003085700; _selected_backend_id = "E34E71BB85BE5E27"; _selected_item_id = "dr_2h_cog_hammer_magic_01"; _top_widgets = table: 000000000ABA21F0; _scrollbars = table: 000000000AE0EC00; _selected_slot_name = "slot_melee"; _params = table: 000000000121F0B0; _ui_renderer = table: 0000000000E3EA00; _selected_item_locked = false; _bottom_hdr_widgets = table: 000000000ABA2280; _hero_name = "dwarf_ranger"; _ingame_ui_context = table: 00000000002A9820; [5] _widgets_by_name = table: 0000000010A7BA00; parent = table: 0000000011A8EE60; _previous_selected_layout_index = 1; _animations = table: 0000000000E266C0; _layout_settings = table: 0000000000E26870; hero_name = "dwarf_ranger"; platform = "win32"; _selected_layout_name = "weave_weapon_select"; ui_renderer = table: 0000000000E3EA00; ui_animator = table: 000000000126B160; _friends_component_ui = table: 0000000000E26790; input_manager = table: 00000000000924B0; profile_synchronizer = table: 00000000031DE6B0; render_settings = table: 0000000000E26690; profile_index = 3; _window_layouts = table: 000000000B454140; career_index = 1; _ui_animations = table: 0000000000E26760; local_player_id = 1; player = table: 0000000001580040; _stats_id = "1100001051274f4:1"; _selected_layout_index = 2; _close_on_exit = false; _layouts_index_history = table: 000000000121EB80; ui_top_renderer = table: 0000000003085700; _active_windows = table: 000000000121EB50; peer_id = "1100001051274f4"; _window_params = table: 000000000121F0B0; _max_active_windows = 5; ingame_ui = table: 00000000002A9B60; _console_cursor_widget = table: 0000000010A7B650; _menu_input_description = table: 000000000126B200; voting_manager = table: 0000000002AF94B0; _widgets = table: 0000000010A7B9D0; _gamepad_style_active = false; is_in_inn = true; player_manager = table: 0000000001587990; _windows_settings = table: 0000000000D28F00; ingame_ui_context = table: 00000000002A9820; wwise_world = [WwiseWorld]; ui_scenegraph = table: 0000000010B452B0; statistics_db = table: 00000000000E4690; [6] _widgets_by_name = table: 0000000010A7BA00; parent = table: 0000000011A8EE60; _previous_selected_layout_index = 1; _animations = table: 0000000000E266C0; _layout_settings = tabl<> [Log end]