[Log version] 1
[Session] 53d48024-45aa-405c-a13e-91827993fee1
UTC time stamps
02:02:22.128 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702
02:02:22.128 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714
02:02:22.128 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717
02:02:22.128 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
02:02:22.128 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725
02:02:22.129 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
02:02:22.170 [RazerChroma] Setup Razer Chroma resources
02:02:22.170 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735
02:02:22.183 [Window] Window => active
02:02:22.217 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758
02:02:22.233 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763
02:02:22.642 [EAC] Init client 110000115ceca71
02:02:22.642 [EAC] EAC client initialized
02:02:22.642 warning: [EAC] Failed to initialize localization
02:02:22.643 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772
02:02:22.676 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2070 SUPER)
02:02:23.038 [AFTERMATH] Initialized Aftermath
02:02:23.044 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774
02:02:23.164 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
02:02:23.596 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
02:02:23.597 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785
02:02:23.678 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787
02:02:23.678 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789
02:02:23.678 [Save] Save dir: `C:\Users\Crystal\AppData\Roaming\fatshark\Vermintide 2`
02:02:23.678 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803
02:02:23.678 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822
02:02:23.748 [RazerChroma] Setup Razer Chroma
02:02:23.776 [LightFX ] Loaded DLL.
02:02:23.776 [LightFX ] Init()
02:02:23.780 [LightFX ] LightFX failed to initialize
02:02:23.911 [Lua] boot.lua start, os clock: 3.0140000000000002
02:02:23.911 [Lua] LUA IS STRIPPED!
02:02:23.912 [Lua] Boot:setup() entered. time: 0 os-clock: 3.0140000000000002
02:02:23.912 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32667MB
Available: 26243MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 47a1b0a1-d234-424f-87fe-b78ebc9c4477
--- Graphics
Graphics card: NVIDIA GeForce RTX 2070 SUPER (DirectX 11.0, 8011MB) Driver version: 46589
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): HID-compliant consumer control device
Input device: Generic (17.0): Gaming Mouse G502
Input device: Generic (17.0): Razer Huntsman Elite
Input device: Generic (17.0): H100i Platinum
Input device: Gamepad (21.2): Controller (Xbox One For Windows)
Input device: Generic (17.0): Yeti Stereo Microphone
Input device: Generic (17.0): AURA LED Controller
02:02:23.912 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176
02:02:23.917 [SteamStats] RequestCurrentStats success: true
02:02:25.162 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1066717361100018 os-clock: 4.2649999999999997
02:02:25.162 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
02:02:25.163 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
02:02:25.165 [Lua] Flushing: resource_packages/strings [ResourcePackage]
02:02:25.165 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
02:02:25.167 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
02:02:25.167 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
02:02:25.167 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
02:02:25.167 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
02:02:25.167 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
02:02:25.168 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
02:02:25.168 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
02:02:25.169 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
02:02:25.170 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
02:02:25.170 [Lua] Development.init_application_parameters
02:02:25.170 [Lua] -----------------------------------------------------------------
02:02:25.170 [Lua] -- Application parameters --
02:02:25.170 [Lua] -----------------------------------------------------------------
02:02:25.170 [Lua] *****************************************************************
02:02:25.170 [Lua] ** Initial contents of script_data **
02:02:25.170 [Lua] script_data.beta_level_progression = false
02:02:25.170 [Lua] script_data.build_identifier = f890eb9cd866
02:02:25.170 [Lua] script_data.debug_interactions = false
02:02:25.170 [Lua] script_data.disable_debug_draw = true
02:02:25.170 [Lua] script_data.disable_intro_trailer = false
02:02:25.170 [Lua] script_data.disable_store = false
02:02:25.170 [Lua] script_data.disable_tutorial_at_start = true
02:02:25.170 [Lua] script_data.eac-untrusted = false
02:02:25.170 [Lua] script_data.enable_detailed_tooltips = false
02:02:25.170 [Lua] script_data.force_debug_disabled = true
02:02:25.170 [Lua] script_data.force_steam = true
02:02:25.170 [Lua] script_data.hide_fps = true
02:02:25.170 [Lua] script_data.hide_version_info = true
02:02:25.170 [Lua] script_data.matchmaking_debug = true
02:02:25.170 [Lua] script_data.network_debug = true
02:02:25.170 [Lua] script_data.package_debug = true
02:02:25.170 [Lua] script_data.packaged_build = true
02:02:25.170 [Lua] script_data.settings = { }
02:02:25.170 [Lua] script_data.show_fps = false
02:02:25.170 [Lua] script_data.spawn_empty_chest = true
02:02:25.170 [Lua] script_data.telemetry_log_interval = 600
02:02:25.170 [Lua] script_data.tobii_button = false
02:02:25.170 [Lua] script_data.use_beta_overlay = false
02:02:25.170 [Lua] script_data.use_local_backend = false
02:02:25.170 [Lua] script_data.use_tech_telemetry = true
02:02:25.170 [Lua] script_data.use_telemetry = true
02:02:25.170 [Lua] *****************************************************************
02:02:25.170 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
02:02:25.170 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
02:02:25.170 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
02:02:25.170 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
02:02:25.170 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
02:02:25.170 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
02:02:25.170 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
02:02:25.170 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
02:02:25.170 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
02:02:25.170 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
02:02:25.171 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
02:02:25.171 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
02:02:25.171 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
02:02:25.171 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
02:02:25.171 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
02:02:25.171 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
02:02:25.171 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
02:02:25.171 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
02:02:25.171 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
02:02:25.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
02:02:25.186 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
02:02:25.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
02:02:25.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
02:02:25.340 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
02:02:25.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
02:02:25.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
02:02:25.358 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
02:02:25.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
02:02:25.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
02:02:25.498 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
02:02:25.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
02:02:25.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
02:02:25.568 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
02:02:25.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
02:02:25.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
02:02:25.698 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
02:02:25.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
02:02:25.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
02:02:25.726 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
02:02:25.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
02:02:25.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
02:02:25.782 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
02:02:25.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
02:02:25.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
02:02:25.866 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
02:02:25.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
02:02:25.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
02:02:25.881 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
02:02:25.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
02:02:25.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
02:02:25.919 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
02:02:25.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
02:02:26.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
02:02:26.121 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
02:02:26.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
02:02:26.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
02:02:26.132 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
02:02:26.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
02:02:26.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
02:02:26.136 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
02:02:26.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
02:02:26.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
02:02:26.141 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
02:02:26.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
02:02:26.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
02:02:26.158 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
02:02:26.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
02:02:26.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
02:02:26.227 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
02:02:26.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
02:02:26.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
02:02:26.294 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
02:02:26.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
02:02:26.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
02:02:26.335 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
02:02:26.339 [Lua] settings.steam: nil
02:02:26.339 [Lua] Steam: table: 0000000000062470
02:02:26.339 [Lua] force_steam: true
02:02:26.339 [Lua] BUILD: release
02:02:26.339 [Lua] test_backend: nil
02:02:26.339 [Lua] DEDICATED_SERVER: false
02:02:26.339 [Lua] Using app_id '552500' to define backend
02:02:26.339 [Lua] PlayFab Title ID: 5107
02:02:26.382 [Lua] [1] = beastmen_minotaur (string)
02:02:26.382 [Lua] [2] = skaven_storm_vermin_champion (string)
02:02:26.382 [Lua] [3] = chaos_dummy_troll (string)
02:02:26.382 [Lua] [4] = skaven_grey_seer (string)
02:02:26.382 [Lua] [5] = chaos_plague_wave_spawner (string)
02:02:26.382 [Lua] [6] = chaos_vortex (string)
02:02:26.382 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
02:02:26.382 [Lua] [8] = chaos_dummy_sorcerer (string)
02:02:26.382 [Lua] [9] = chaos_tentacle (string)
02:02:26.382 [Lua] [10] = skaven_loot_rat (string)
02:02:26.382 [Lua] [11] = skaven_stormfiend_demo (string)
02:02:26.382 [Lua] [12] = critter_rat (string)
02:02:26.382 [Lua] [13] = skaven_explosive_loot_rat (string)
02:02:26.382 [Lua] [14] = chaos_spawn (string)
02:02:26.382 [Lua] [15] = skaven_stormfiend_boss (string)
02:02:26.382 [Lua] [16] = critter_pig (string)
02:02:26.382 [Lua] [17] = chaos_troll (string)
02:02:26.382 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
02:02:26.382 [Lua] [19] = skaven_rat_ogre (string)
02:02:26.382 [Lua] [20] = skaven_stormfiend (string)
02:02:26.382 [Lua] [21] = skaven_storm_vermin_warlord (string)
02:02:26.382 [Lua] [22] = skaven_warpfire_thrower (string)
02:02:26.382 [Lua] [23] = chaos_plague_sorcerer (string)
02:02:26.382 [Lua] [24] = chaos_exalted_champion_warcamp (string)
02:02:26.382 [Lua] [25] = skaven_pack_master (string)
02:02:26.382 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
02:02:26.382 [Lua] [27] = skaven_ratling_gunner (string)
02:02:26.382 [Lua] [28] = chaos_mutator_sorcerer (string)
02:02:26.382 [Lua] [29] = skaven_poison_wind_globadier (string)
02:02:26.382 [Lua] [30] = chaos_tentacle_sorcerer (string)
02:02:26.382 [Lua] [31] = chaos_exalted_champion_norsca (string)
02:02:26.382 [Lua] [32] = chaos_warrior (string)
02:02:26.382 [Lua] [33] = chaos_exalted_sorcerer (string)
02:02:26.382 [Lua] [34] = skaven_gutter_runner (string)
02:02:26.382 [Lua] [35] = chaos_corruptor_sorcerer (string)
02:02:26.382 [Lua] [36] = chaos_vortex_sorcerer (string)
02:02:26.382 [Lua] [37] = skaven_plague_monk (string)
02:02:26.383 [Lua] [38] = chaos_berzerker (string)
02:02:26.383 [Lua] [39] = beastmen_gor (string)
02:02:26.383 [Lua] [40] = beastmen_ungor_archer (string)
02:02:26.383 [Lua] [41] = beastmen_ungor_dummy (string)
02:02:26.383 [Lua] [42] = beastmen_standard_bearer_crater (string)
02:02:26.383 [Lua] [43] = skaven_storm_vermin_commander (string)
02:02:26.383 [Lua] [44] = beastmen_standard_bearer (string)
02:02:26.383 [Lua] [45] = skaven_storm_vermin (string)
02:02:26.383 [Lua] [46] = beastmen_ungor (string)
02:02:26.383 [Lua] [47] = chaos_raider_tutorial (string)
02:02:26.383 [Lua] [48] = chaos_raider (string)
02:02:26.383 [Lua] [49] = beastmen_gor_dummy (string)
02:02:26.383 [Lua] [50] = skaven_storm_vermin_with_shield (string)
02:02:26.383 [Lua] [51] = beastmen_bestigor (string)
02:02:26.383 [Lua] [52] = beastmen_bestigor_dummy (string)
02:02:26.383 [Lua] [53] = skaven_clan_rat_tutorial (string)
02:02:26.383 [Lua] [54] = chaos_marauder (string)
02:02:26.383 [Lua] [55] = skaven_dummy_clan_rat (string)
02:02:26.383 [Lua] [56] = chaos_fanatic (string)
02:02:26.383 [Lua] [57] = chaos_marauder_with_shield (string)
02:02:26.383 [Lua] [58] = chaos_zombie (string)
02:02:26.383 [Lua] [59] = skaven_clan_rat (string)
02:02:26.383 [Lua] [60] = skaven_clan_rat_with_shield (string)
02:02:26.383 [Lua] [61] = chaos_marauder_tutorial (string)
02:02:26.383 [Lua] [62] = skaven_dummy_slave (string)
02:02:26.383 [Lua] [63] = skaven_slave (string)
02:02:26.418 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
02:02:26.418 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
02:02:26.418 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
02:02:26.418 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
02:02:26.418 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
02:02:26.418 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
02:02:26.424 [Lua] level display name dlc_bogenhafen_city
02:02:26.424 [Lua] level display name cemetery
02:02:26.424 [Lua] level display name forest_ambush
02:02:26.424 [Lua] level display name mines
02:02:26.424 [Lua] level display name nurgle
02:02:26.424 [Lua] level display name warcamp
02:02:26.424 [Lua] level display name bell
02:02:26.424 [Lua] level display name skittergate
02:02:26.424 [Lua] level display name prologue
02:02:26.424 [Lua] level display name dlc_celebrate_crawl
02:02:26.424 [Lua] level display name military
02:02:26.424 [Lua] level display name magnus
02:02:26.424 [Lua] level display name skaven_stronghold
02:02:26.424 [Lua] level display name fort
02:02:26.424 [Lua] level display name ground_zero
02:02:26.424 [Lua] level display name elven_ruins
02:02:26.424 [Lua] level display name farmlands
02:02:26.424 [Lua] level display name ussingen
02:02:26.424 [Lua] level display name dlc_portals
02:02:26.424 [Lua] level display name dlc_castle
02:02:26.424 [Lua] level display name catacombs
02:02:26.424 [Lua] level display name crater
02:02:26.424 [Lua] level display name plaza
02:02:26.424 [Lua] level display name dlc_bogenhafen_slum
02:02:26.424 [Lua] level display name dlc_bastion
02:02:26.459 [Lua] TIME: 0.028
02:02:27.036 [Lua] [ConflictSettings] Contained breeds generated in: 0.54499999999999993
02:02:27.103 [Lua] <>realm = official<>
02:02:27.104 warning: [ModManager] Mod with id 1417461746ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.104 warning: [ModManager] Mod with id 1497861728ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.104 warning: [ModManager] Mod with id 1422758813ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.104 warning: [ModManager] Mod with id 2174425628ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2174425628\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.104 warning: [ModManager] Mod with id 1619024877ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.110 warning: [ModManager] Mod with id 2113204803ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.110 warning: [ModManager] Mod with id 2117206350ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.110 warning: [ModManager] Mod with id 1391113873ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.110 warning: [ModManager] Mod with id 1391114686ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.110 warning: [ModManager] Mod with id 1835393505ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.112 warning: [ModManager] Mod with id 1423536193ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.135 warning: [ModManager] Mod with id 1381145345ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.136 warning: [ModManager] Mod with id 1694820325ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.136 warning: [ModManager] Mod with id 1394625178ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1394625178\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.136 warning: [ModManager] Mod with id 1545823051ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1545823051\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.136 warning: [ModManager] Mod with id 1387894846ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.136 warning: [ModManager] Mod with id 1388882435ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.165 warning: [ModManager] Mod with id 1539600960ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1539600960\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.165 warning: [ModManager] Mod with id 2179403386ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.165 warning: [ModManager] Mod with id 2170475262ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.170 warning: [ModManager] Mod with id 2161847064ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2161847064\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.177 warning: [ModManager] Mod with id 1395132559ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.177 warning: [ModManager] Mod with id 1606900811ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1606900811\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.177 warning: [ModManager] Mod with id 1601093964ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.177 warning: [ModManager] Mod with id 1498748049ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
02:02:27.333 [Lua]
02:02:27.333 [Lua] [1] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 1369573612 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 58813412 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [1] = Tools (string)
02:02:27.333 [Lua] [2] = approved (string)
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = true (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
02:02:27.333 [Lua] [num_children] = 0 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
02:02:27.333 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = true (boolean)
02:02:27.333 [Lua] [name] = Vermintide Mod Framework (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [2] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 1389872347 (string)
02:02:27.333 [Lua] [children] = table
02:02:27.333 [Lua] [1] = 1369573612 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 4821406 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [1] = approved (string)
02:02:27.333 [Lua] [2] = UI (string)
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = true (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
02:02:27.333 [Lua] [num_children] = 1 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
02:02:27.333 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = false (boolean)
02:02:27.333 [Lua] [name] = Simple UI (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [3] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 1417461746 (string)
02:02:27.333 [Lua] [children] = table
02:02:27.333 [Lua] [1] = 1369573612 (string)
02:02:27.333 [Lua] [2] = 1374248490 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 45268594 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = false (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
02:02:27.333 [Lua] [num_children] = 2 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
02:02:27.333 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = false (boolean)
02:02:27.333 [Lua] [name] = Any Weapon (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [4] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 1497861728 (string)
02:02:27.333 [Lua] [children] = table
02:02:27.333 [Lua] [1] = 1369573612 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 18741013 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [1] = Art (string)
02:02:27.333 [Lua] [2] = Tools (string)
02:02:27.333 [Lua] [3] = Misc (string)
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = false (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
02:02:27.333 [Lua] [num_children] = 1 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
02:02:27.333 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = false (boolean)
02:02:27.333 [Lua] [name] = Photomode (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [5] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 1422758813 (string)
02:02:27.333 [Lua] [children] = table
02:02:27.333 [Lua] [1] = 1369573612 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 65038749 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = false (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
02:02:27.333 [Lua] [num_children] = 1 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
02:02:27.333 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = false (boolean)
02:02:27.333 [Lua] [name] = More Items Library (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [6] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 2174425628 (string)
02:02:27.333 [Lua] [children] = table
02:02:27.333 [Lua] [1] = 1369573612 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 75094395 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [1] = Cosmetic (string)
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = false (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727948222980/9C9B7B43746924AFE503FB503BE731121AEBF860/ (string)
02:02:27.333 [Lua] [num_children] = 1 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = You know how some of Kerillian's hats look awful because they remove her hood for no reason? Well, I think that's terrible, so I made a mod.
[b]This mod adds a toggleable UI window that lets you change how an equipped hat affects your character's model.[/b]
Generally this will look terrible, but if you look for it you can use it to good results by making things like lifting Kerillian's hood when one of her masks lowers it and make it look good.
As a bonus, those using the mod [b]'More Hats and Frames'[/b] (which lets you equip hats from another class or character), you'll know normally this can end up looking really bad if the default way in which the skin tries to interact with this hat looks bad. The mod can circumvent that by letting you try out different settings that can make the incompatible hat actually work.
Feedback welcome!
I also have no idea if other players can see the changes, lemme know if they do. (string)
02:02:27.333 [Lua] [last_updated] = 7/27/2020 2:18:47 PM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = false (boolean)
02:02:27.333 [Lua] [name] = Hat Control (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [7] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 1619024877 (string)
02:02:27.333 [Lua] [children] = table
02:02:27.333 [Lua] [1] = 1369573612 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 59593500 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [1] = Game Modes (string)
02:02:27.333 [Lua] [2] = applied (string)
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = false (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
02:02:27.333 [Lua] [num_children] = 1 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
02:02:27.333 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = false (boolean)
02:02:27.333 [Lua] [name] = Onslaught (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [8] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 1374248490 (string)
02:02:27.333 [Lua] [children] = table
02:02:27.333 [Lua] [1] = 1369573612 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 45268594 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [1] = approved (string)
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = true (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
02:02:27.333 [Lua] [num_children] = 1 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
02:02:27.333 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = true (boolean)
02:02:27.333 [Lua] [name] = Penlight Lua Libraries (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [9] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 2113204803 (string)
02:02:27.333 [Lua] [children] = table
02:02:27.333 [Lua] [1] = 1369573612 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 71964233 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = false (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050974382034946257/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
02:02:27.333 [Lua] [num_children] = 1 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = Play with more than 4 people!
Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage!
[b]NOTE:[/b]
[list]
[*] Defund the police
[*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players
[*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])
[*] Bots are currently disabled
[/list]
[b]Recommended companion mods:[b]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url]
[/list]
[b]Patchnotes:[/b]
[code]
2021-02-05
Fix a crash when loading into a map with a large party
2021-02-02
Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config!
2020-09-07
- Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1
2020-06-23
- Fix for Grail Knight Quest UI
2020-06-22
- Add configurable max number of players, let me know if you have bugs
- Update to show correct details for BTMP in lobby browser
2020-06-21
- Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir
- Show held items in Player List
- Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW)
2020-06-16
- Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives
- beam staff fix and another projectile hit_zone fix
2020-06-15
- oops. removed the bots
- increase the number of weapons able to be transmit over the network
- everyone just calls it BTMP so i'll rename it to BTMP
- disable aura buffs for now
2020-06-14
- fix for playing joining during end game screen
- fix for twitch vote ui
- fix intermittent error in temp hp lookup
- fix a crash when finishing a map with more than 8 players
- fix for clients when someone changes career
- add option to use mmo names colors
- fix logging error for clients when beastmen banner is placed
2020-06-07
- address issue with client side vote
- fix intermittent error in hp percent lookup
- another fix for projectiles
2020-06-06
- fixed scoreboard bugs
- added some protection around too many server controlled buffs issue
- attempt to fix issue with ratling gun bullets
- fix beastmen banner placement crash
- fix one immediate crash when entering weaves
- add some safety around accessing game object fields for users that have left
or are changing character
- new custom ui
[/code]
Thanks to Zaphio and IamLupo for their help and prior art!
(string)
02:02:27.333 [Lua] [last_updated] = 2/5/2021 4:46:04 PM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = false (boolean)
02:02:27.333 [Lua] [name] = [BETA] BTMP (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [10] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 2117206350 (string)
02:02:27.333 [Lua] [children] = table
02:02:27.333 [Lua] [1] = 1369573612 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 71964233 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [1] = applied (string)
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = false (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050975115012648290/271A503C4D6689C9FA9D4EAD335FD7F047B741D8/ (string)
02:02:27.333 [Lua] [num_children] = 1 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = [h1]See players names above their heads![/h1]
[b]Customisable options![/b]
[list]
[*] 3 font included in the game
[*] Min and Max font size: how much it shrinks or grows with distance
[*] Min and Max render distance: how far or close the player has to be to show their name
[*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option)
[*] View players health in percent
[*] View players Career icon
[*] Override Colours: set everyone's colour to the one you select for yourself
[/list]
[code]
2020-06-26
- Fix positioning on different resolutions and with Limit UI Scaling enabled
2020-06-25
- Fix colour picker
2020-06-20
- Fixed distance calculation to use spectated unit while you're dead
- Fixed not seeing names while you're dead before you respawn
- Fixed not seeing own name while waiting to be revived
2020-06-14
- Added ability to turn off player names
- Added integration with BTMP for name colours
2020-06-11:
- Fixed being able to see your own name in first person
[/code]
(string)
02:02:27.333 [Lua] [last_updated] = 6/26/2020 1:56:34 AM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = false (boolean)
02:02:27.333 [Lua] [name] = MMO Names (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [11] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 1391113873 (string)
02:02:27.333 [Lua] [children] = table
02:02:27.333 [Lua] [1] = 1369573612 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 65038749 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [1] = applied (string)
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = false (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
02:02:27.333 [Lua] [num_children] = 1 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
02:02:27.333 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = false (boolean)
02:02:27.333 [Lua] [name] = More Hats (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [12] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 1391114686 (string)
02:02:27.333 [Lua] [children] = table
02:02:27.333 [Lua] [1] = 1369573612 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 65038749 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [1] = denied (string)
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = false (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
02:02:27.333 [Lua] [num_children] = 1 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
02:02:27.333 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = true (boolean)
02:02:27.333 [Lua] [name] = Skip Cutscenes (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [13] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 1835393505 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 135496444 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [1] = Game Modes (string)
02:02:27.333 [Lua] [2] = applied (string)
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = false (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
02:02:27.333 [Lua] [num_children] = 0 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = [list]
[*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps.
[*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.)
[*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.)
[/list]
To Enable/Disable Deathwish use /deathwish
[url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url]
I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url].
Thanks Icelator for helping me fix Patch 3.4 crashes. (string)
02:02:27.333 [Lua] [last_updated] = 11/26/2020 1:34:36 AM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = false (boolean)
02:02:27.333 [Lua] [name] = Cata 3 & Deathwish (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [14] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 1448167528 (string)
02:02:27.333 [Lua] [children] = table
02:02:27.333 [Lua] [1] = 1369573612 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 4821406 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [1] = UI (string)
02:02:27.333 [Lua] [2] = QoL (string)
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = false (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278654954/5C859571A3639629991210879951105E9AAC27F7/ (string)
02:02:27.333 [Lua] [num_children] = 1 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
02:02:27.333 [Lua] [last_updated] = 8/20/2020 12:35:43 AM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = false (boolean)
02:02:27.333 [Lua] [name] = UI Improvements Beta (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [15] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 1423536193 (string)
02:02:27.333 [Lua] [children] = table
02:02:27.333 [Lua] [1] = 1369573612 (string)
02:02:27.333 [Lua] [2] = 1422758813 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.333 [Lua] [author_id] = 45268594 (number)
02:02:27.333 [Lua] [tags] = table
02:02:27.333 [Lua] [author] = fetching... (string)
02:02:27.333 [Lua] [sanctioned] = false (boolean)
02:02:27.333 [Lua] [out_of_date] = false (boolean)
02:02:27.333 [Lua] [downloading] = false (boolean)
02:02:27.333 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
02:02:27.333 [Lua] [num_children] = 2 (number)
02:02:27.333 [Lua] [ugc_status] = 3 (number)
02:02:27.333 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
02:02:27.333 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
02:02:27.333 [Lua] [installed] = true (boolean)
02:02:27.333 [Lua] [enabled] = false (boolean)
02:02:27.333 [Lua] [name] = Give All Hats, Skins And Paintings (string)
02:02:27.333 [Lua] [dependency_error] = (string)
02:02:27.333 [Lua] [16] = table
02:02:27.333 [Lua] [download_pending] = false (boolean)
02:02:27.333 [Lua] [id] = 1467945840 (string)
02:02:27.333 [Lua] [children] = table
02:02:27.333 [Lua] [1] = 1369573612 (string)
02:02:27.333 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 62047250 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = Approved (string)
02:02:27.334 [Lua] [2] = Cosmetic (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = Adds blood to your weapons by default. (string)
02:02:27.334 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = false (boolean)
02:02:27.334 [Lua] [name] = Blood for the blood god (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [17] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1516618647 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 96578995 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = approved (string)
02:02:27.334 [Lua] [2] = UI (string)
02:02:27.334 [Lua] [3] = QoL (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
02:02:27.334 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = true (boolean)
02:02:27.334 [Lua] [name] = Friendly Fire Indicator (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [18] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1593460250 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 84308322 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = approved (string)
02:02:27.334 [Lua] [2] = UI (string)
02:02:27.334 [Lua] [3] = QoL (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
02:02:27.334 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = true (boolean)
02:02:27.334 [Lua] [name] = Crosshair Kill Confirmation (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [19] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1569650837 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 81851809 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = approved (string)
02:02:27.334 [Lua] [2] = UI (string)
02:02:27.334 [Lua] [3] = QoL (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
02:02:27.334 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = false (boolean)
02:02:27.334 [Lua] [name] = Crosshairs Fix (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [20] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1384094638 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [2] = 1374248490 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 45268594 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = approved (string)
02:02:27.334 [Lua] [2] = UI (string)
02:02:27.334 [Lua] [3] = QoL (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
02:02:27.334 [Lua] [num_children] = 2 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
02:02:27.334 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = true (boolean)
02:02:27.334 [Lua] [name] = Crosshair Customization (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [21] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1448714756 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 18741013 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = approved (string)
02:02:27.334 [Lua] [2] = QoL (string)
02:02:27.334 [Lua] [3] = Misc (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
02:02:27.334 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = true (boolean)
02:02:27.334 [Lua] [name] = No Wobble (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [22] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1393343095 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [2] = 1374248490 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 45268594 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = approved (string)
02:02:27.334 [Lua] [2] = UI (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
02:02:27.334 [Lua] [num_children] = 2 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
02:02:27.334 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = true (boolean)
02:02:27.334 [Lua] [name] = Scoreboard Tweaks (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [23] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1459917022 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 155839973 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = approved (string)
02:02:27.334 [Lua] [2] = UI (string)
02:02:27.334 [Lua] [3] = QoL (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
02:02:27.334 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = false (boolean)
02:02:27.334 [Lua] [name] = Parry Indicator (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [24] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1383452616 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [2] = 1374248490 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 45268594 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = approved (string)
02:02:27.334 [Lua] [2] = UI (string)
02:02:27.334 [Lua] [3] = QoL (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
02:02:27.334 [Lua] [num_children] = 2 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
02:02:27.334 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = false (boolean)
02:02:27.334 [Lua] [name] = Killfeed Tweaks (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [25] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1381145345 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 4821406 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = applied (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = false (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
02:02:27.334 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = false (boolean)
02:02:27.334 [Lua] [name] = Third Person (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [26] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1694820325 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 40660875 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = Area (string)
02:02:27.334 [Lua] [2] = Level (string)
02:02:27.334 [Lua] [3] = Misc (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = false (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
02:02:27.334 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = false (boolean)
02:02:27.334 [Lua] [name] = A Quiet Drink (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [27] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1394625178 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 59593500 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = applied (string)
02:02:27.334 [Lua] [2] = QoL (string)
02:02:27.334 [Lua] [3] = Balance/Tweaks (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = false (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681090696458877/82ADB86B726A8A45C85A877B6EBF17DB1B223685/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = Make the bots prioritize keeping tomes unless in need of healing, allow them to take grimoires, and improve the way they handle taking/trading items.
No longer relevant now with official chat wheel implementation. (string)
02:02:27.334 [Lua] [last_updated] = 7/20/2018 7:26:22 PM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = false (boolean)
02:02:27.334 [Lua] [name] = [OBSOLETE] Bot Improvements - Item Handling (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [28] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1545823051 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 44096463 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = applied (string)
02:02:27.334 [Lua] [2] = QoL (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = false (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954094158323376473/DDBE66AB4F2BAA4BACCF80806F12644B3D7CAF2B/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = [h1]Description[/h1]
Patches the elf [spoiler]right in the kisser[/spoiler].
In her own words: mhmm mmh hh hmmm m mhm mmhm hhh hhh h mmm.
[i](Elf dialogue is replaced with a short grunt/moan. Subtitles are replaced to match.)[/i]
[h1]Configuration[/h1]
Apply the duct tape from the mod options menu (default hotkey: [u]F4[/u]).
[h1]Acknowledgements[/h1]
[list]
[*]Inspired by Fatshark's April Fools [url=https://steamcommunity.com/games/552500/announcements/detail/1655510866867351765]Mute Kerillian DLC[/url].
[*]Sir GobSmacker -- Reported a bug that can sometimes occur in the keep.
[*] arandom -- Suggested increasing the duration of the "duct taped" dialogue.
[/list] (string)
02:02:27.334 [Lua] [last_updated] = 10/29/2018 3:02:59 AM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = false (boolean)
02:02:27.334 [Lua] [name] = Duct Tape Mod (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [29] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1387894846 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 45268594 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = applied (string)
02:02:27.334 [Lua] [2] = QoL (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = false (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
02:02:27.334 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = false (boolean)
02:02:27.334 [Lua] [name] = Killbots (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [30] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1388882435 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 4821406 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = applied (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = false (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
02:02:27.334 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = false (boolean)
02:02:27.334 [Lua] [name] = Show Damage (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [31] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1388911015 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 4821406 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = approved (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
02:02:27.334 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = true (boolean)
02:02:27.334 [Lua] [name] = Chat Block (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [32] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1502859403 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 96578995 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = QoL (string)
02:02:27.334 [Lua] [2] = approved (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
02:02:27.334 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = true (boolean)
02:02:27.334 [Lua] [name] = Notice Key Pickup (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [33] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1391228174 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 4821406 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = UI (string)
02:02:27.334 [Lua] [2] = QoL (string)
02:02:27.334 [Lua] [3] = Approved (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
02:02:27.334 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = true (boolean)
02:02:27.334 [Lua] [name] = UI Improvements (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [34] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1395655171 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 59593500 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = QoL (string)
02:02:27.334 [Lua] [2] = Balance/Tweaks (string)
02:02:27.334 [Lua] [3] = Approved (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
02:02:27.334 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = false (boolean)
02:02:27.334 [Lua] [name] = Bot Improvements - Combat (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [35] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1487862316 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 45268594 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = approved (string)
02:02:27.334 [Lua] [2] = UI (string)
02:02:27.334 [Lua] [3] = QoL (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
02:02:27.334 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = true (boolean)
02:02:27.334 [Lua] [name] = Reroll Improvements (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [36] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1497664830 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [2] = 1389872347 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 155839973 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = approved (string)
02:02:27.334 [Lua] [2] = UI (string)
02:02:27.334 [Lua] [3] = QoL (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
02:02:27.334 [Lua] [num_children] = 2 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
02:02:27.334 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = false (boolean)
02:02:27.334 [Lua] [name] = Item Filter (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [37] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1479520507 (string)
02:02:27.334 [Lua] [installed] = false (boolean)
02:02:27.334 [Lua] [ugc_status] = 2 (number)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [banned] = true (boolean)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [name] = ... (string)
02:02:27.334 [Lua] [description] = (string)
02:02:27.334 [Lua] [url] = (string)
02:02:27.334 [Lua] [enabled] = false (boolean)
02:02:27.334 [Lua] [last_updated] = (string)
02:02:27.334 [Lua] [author] = unknown (string)
02:02:27.334 [Lua] [38] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1421155919 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 75308424 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = Approved (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
02:02:27.334 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = true (boolean)
02:02:27.334 [Lua] [name] = Mission timer (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [39] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1402971136 (string)
02:02:27.334 [Lua] [children] = table
02:02:27.334 [Lua] [1] = 1369573612 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 38300192 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = approved (string)
02:02:27.334 [Lua] [2] = UI (string)
02:02:27.334 [Lua] [3] = QoL (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
02:02:27.334 [Lua] [num_children] = 1 (number)
02:02:27.334 [Lua] [ugc_status] = 3 (number)
02:02:27.334 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
02:02:27.334 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
02:02:27.334 [Lua] [installed] = true (boolean)
02:02:27.334 [Lua] [enabled] = false (boolean)
02:02:27.334 [Lua] [name] = Needii (string)
02:02:27.334 [Lua] [dependency_error] = (string)
02:02:27.334 [Lua] [40] = table
02:02:27.334 [Lua] [download_pending] = false (boolean)
02:02:27.334 [Lua] [id] = 1455893647 (string)
02:02:27.334 [Lua] [banned] = false (boolean)
02:02:27.334 [Lua] [author_id] = 38895286 (number)
02:02:27.334 [Lua] [tags] = table
02:02:27.334 [Lua] [1] = UI (string)
02:02:27.334 [Lua] [2] = QoL (string)
02:02:27.334 [Lua] [3] = Approved (string)
02:02:27.334 [Lua] [author] = fetching... (string)
02:02:27.334 [Lua] [sanctioned] = true (boolean)
02:02:27.334 [Lua] [out_of_date] = false (boolean)
02:02:27.334 [Lua] [downloading] = false (boolean)
02:02:27.334 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
02:02:27.334 [Lua] [num_children] = 0 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
02:02:27.335 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = true (boolean)
02:02:27.335 [Lua] [name] = Player List Plus (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [41] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 1387440934 (string)
02:02:27.335 [Lua] [children] = table
02:02:27.335 [Lua] [1] = 1369573612 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 4821406 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [1] = Approved (string)
02:02:27.335 [Lua] [2] = QoL (string)
02:02:27.335 [Lua] [3] = Cosmetic (string)
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = true (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
02:02:27.335 [Lua] [num_children] = 1 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
02:02:27.335 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = true (boolean)
02:02:27.335 [Lua] [name] = Third Person Equipment (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [42] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 1397265260 (string)
02:02:27.335 [Lua] [children] = table
02:02:27.335 [Lua] [1] = 1369573612 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 26572404 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [1] = UI (string)
02:02:27.335 [Lua] [2] = QoL (string)
02:02:27.335 [Lua] [3] = approved (string)
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = true (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
02:02:27.335 [Lua] [num_children] = 1 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
02:02:27.335 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = true (boolean)
02:02:27.335 [Lua] [name] = Numeric UI (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [43] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 1539600960 (string)
02:02:27.335 [Lua] [children] = table
02:02:27.335 [Lua] [1] = 1369573612 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 96578995 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [1] = Game Modes (string)
02:02:27.335 [Lua] [2] = Balance/Tweaks (string)
02:02:27.335 [Lua] [3] = Misc (string)
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = false (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957471226133272617/4A8139E5C9CD87AD1C1E47FF5A74269D2696C50A/ (string)
02:02:27.335 [Lua] [num_children] = 1 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] = ... that must hurt their necks.
'Something went horribly wrong with the rats and their heads are wwwaaaayyyyyyyy larger than normal! Huge even!'
this mod is based on the weekly outbreak 'Bobble Zed' from Killing Floor 2. (string)
02:02:27.335 [Lua] [last_updated] = 2/12/2019 6:55:10 PM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = false (boolean)
02:02:27.335 [Lua] [name] = Bobblehead (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [44] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 2179403386 (string)
02:02:27.335 [Lua] [children] = table
02:02:27.335 [Lua] [1] = 2170475262 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 73983654 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = false (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
02:02:27.335 [Lua] [num_children] = 1 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work.
Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877
Changes:
- Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven)
- Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven)
- Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend)
- Buffed default patrols and added new custom patrols for every fraction (also mixed ones)
- Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects)
- Increased max threat level (cata 1-3: 80->100, Legend 60->80)
- Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event
- Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk)
- Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes)
- Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that)
Various event changes:
- Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre)
- Hunger in the Dark: end event is more front loaded now, small buffs in general
- Halescourge: added a beastmen wave to the end event to make it a bit more dynamic
- Athel Yenlui: added a small pre end event
- Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop)
- Fort Brachsenbrücke: buffed the whole end event (loops + initial wave)
- Into the Nest: added a middle event, increased Skarriks hp
- Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general.
- Festering Ground: buffed the end event (bigger loops, different loops + big end wave)
- War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event
- Old Haunts: added a boss pool to the middle event
- The Pit: slightly buffed the middle event, made the end event more front loaded
- Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2)
- Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn)
- Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave
- Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path
- various small changes
Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader
https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262
(clients dont have to activate it anymore, just the host has to activate it)
toggle Beastmen Loader with /beastmenloader
toggle OnslaughtPlus with /onslaughtplus
---------------------------------------------------------------------------------------------------
There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc.
- More specials
- New possible boss events (trigger events)
- slightly larger patrols
- slightly more ambients, slightly tougher horde compositions and a higher max threat value
Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them):
- Fort Brachsenbrücke
- Halescourge (have a look at this, pure chaos)
- The Pit
Toggable with /OnslaughtSquared
-> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string)
02:02:27.335 [Lua] [last_updated] = 4/4/2021 7:39:39 PM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = false (boolean)
02:02:27.335 [Lua] [name] = OnslaughtPlus (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [45] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 2170475262 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 73983654 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = false (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
02:02:27.335 [Lua] [num_children] = 0 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386.
This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos)
Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game).
Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale
The Beastmen Loader is off by default and can be toggled with /beastmenloader (string)
02:02:27.335 [Lua] [last_updated] = 1/25/2021 12:15:09 AM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = false (boolean)
02:02:27.335 [Lua] [name] = Beastmen Loader (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [46] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 1460327284 (string)
02:02:27.335 [Lua] [children] = table
02:02:27.335 [Lua] [1] = 1369573612 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 96578995 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [1] = approved (string)
02:02:27.335 [Lua] [2] = UI (string)
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = true (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
02:02:27.335 [Lua] [num_children] = 1 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
02:02:27.335 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = false (boolean)
02:02:27.335 [Lua] [name] = BossKillTimer (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [47] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 1467751760 (string)
02:02:27.335 [Lua] [children] = table
02:02:27.335 [Lua] [1] = 1369573612 (string)
02:02:27.335 [Lua] [2] = 1374248490 (string)
02:02:27.335 [Lua] [3] = 1389872347 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 45268594 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [1] = UI (string)
02:02:27.335 [Lua] [2] = QoL (string)
02:02:27.335 [Lua] [3] = approved (string)
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = true (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
02:02:27.335 [Lua] [num_children] = 3 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
02:02:27.335 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = false (boolean)
02:02:27.335 [Lua] [name] = UI Tweaks (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [48] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 2161847064 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 4867401 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [1] = Cosmetic (string)
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = false (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1329075451112973688/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
02:02:27.335 [Lua] [num_children] = 0 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] = The glow effect on veteran weapons now indicates the charge level of your active abilities.
Initially the weapon is dark, but as charge builds, the colors transition from a deep purple to red and then gradually become white hot until the ult is charged and the standard cyan is visible.
Works with first and third person views as well as showing you you comrade's levels. (string)
02:02:27.335 [Lua] [last_updated] = 7/14/2020 12:02:24 PM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = false (boolean)
02:02:27.335 [Lua] [name] = Ultimate Weapon Glow (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [49] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 1757271408 (string)
02:02:27.335 [Lua] [children] = table
02:02:27.335 [Lua] [1] = 1369573612 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 18741013 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [1] = Approved (string)
02:02:27.335 [Lua] [2] = UI (string)
02:02:27.335 [Lua] [3] = QoL (string)
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = true (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/793110129248359656/994924EF1685494D598996295819BBE301927C73/ (string)
02:02:27.335 [Lua] [num_children] = 1 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] = This mod adds a clock as a configurable HUD element.
It can be configured in numerous ways such as:[list]
[*]Size
[*]X/Y position (in screen percentage)
[*]Color
[*]Opacity
[*]Background opacity
[*]Format (12/24 hours)
[/list]
[u]As an added bonus background turns to red on Tuesdays to remind about Steam maintenance day.[/u] (string)
02:02:27.335 [Lua] [last_updated] = 11/15/2019 1:27:57 PM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = true (boolean)
02:02:27.335 [Lua] [name] = Clock (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [50] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 1498992606 (string)
02:02:27.335 [Lua] [children] = table
02:02:27.335 [Lua] [1] = 1369573612 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 84308322 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [1] = Approved (string)
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = true (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
02:02:27.335 [Lua] [num_children] = 1 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
02:02:27.335 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = true (boolean)
02:02:27.335 [Lua] [name] = Countries in Lobby Browser (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [51] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 1495937978 (string)
02:02:27.335 [Lua] [children] = table
02:02:27.335 [Lua] [1] = 1369573612 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 96578995 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [1] = approved (string)
02:02:27.335 [Lua] [2] = QoL (string)
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = true (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
02:02:27.335 [Lua] [num_children] = 1 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
02:02:27.335 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = false (boolean)
02:02:27.335 [Lua] [name] = Host your own game (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [52] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 1395132559 (string)
02:02:27.335 [Lua] [children] = table
02:02:27.335 [Lua] [1] = 1369573612 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 65038749 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = false (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
02:02:27.335 [Lua] [num_children] = 1 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
02:02:27.335 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = false (boolean)
02:02:27.335 [Lua] [name] = Creature Spawner (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [53] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 1606900811 (string)
02:02:27.335 [Lua] [children] = table
02:02:27.335 [Lua] [1] = 1369573612 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 107014304 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [1] = UI (string)
02:02:27.335 [Lua] [2] = Misc (string)
02:02:27.335 [Lua] [3] = applied (string)
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = false (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/947344671103856667/6AE80A8123D351640259F7CA31316CA9ADE0080D/ (string)
02:02:27.335 [Lua] [num_children] = 1 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] =
This mod adds an in-game FPS counter, including some customization options.
While Steam's FPS overlay is sufficient for most people, it is not part of the game's visual output and therefore applications like OBS' game capture can't pick it up.
(string)
02:02:27.335 [Lua] [last_updated] = 11/24/2020 7:39:00 PM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = true (boolean)
02:02:27.335 [Lua] [name] = Show FPS (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [54] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 1601093964 (string)
02:02:27.335 [Lua] [children] = table
02:02:27.335 [Lua] [1] = 1369573612 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 31805508 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [1] = applied (string)
02:02:27.335 [Lua] [2] = QoL (string)
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = false (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string)
02:02:27.335 [Lua] [num_children] = 1 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you.
Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far.
Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled.
[b]Newly updated![/b] Now supports WoM and Beastmen.
[url=https://github.com/Visulth/VT2_Mods]Source[/url] (string)
02:02:27.335 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = false (boolean)
02:02:27.335 [Lua] [name] = Report Deaths (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua] [55] = table
02:02:27.335 [Lua] [download_pending] = false (boolean)
02:02:27.335 [Lua] [id] = 1498748049 (string)
02:02:27.335 [Lua] [children] = table
02:02:27.335 [Lua] [1] = 1369573612 (string)
02:02:27.335 [Lua] [banned] = false (boolean)
02:02:27.335 [Lua] [author_id] = 140415807 (number)
02:02:27.335 [Lua] [tags] = table
02:02:27.335 [Lua] [1] = applied (string)
02:02:27.335 [Lua] [author] = fetching... (string)
02:02:27.335 [Lua] [sanctioned] = false (boolean)
02:02:27.335 [Lua] [out_of_date] = false (boolean)
02:02:27.335 [Lua] [downloading] = false (boolean)
02:02:27.335 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
02:02:27.335 [Lua] [num_children] = 1 (number)
02:02:27.335 [Lua] [ugc_status] = 3 (number)
02:02:27.335 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
02:02:27.335 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string)
02:02:27.335 [Lua] [installed] = true (boolean)
02:02:27.335 [Lua] [enabled] = false (boolean)
02:02:27.335 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string)
02:02:27.335 [Lua] [dependency_error] = (string)
02:02:27.335 [Lua]
02:02:27.335 [Lua]
02:02:27.335 [Lua] [1467751760] = 25 (number)
02:02:27.335 [Lua] [1495937978] = 28 (number)
02:02:27.335 [Lua] [1459917022] = 10 (number)
02:02:27.335 [Lua] [1391228174] = 14 (number)
02:02:27.335 [Lua] [1516618647] = 4 (number)
02:02:27.335 [Lua] [1498992606] = 27 (number)
02:02:27.335 [Lua] [1757271408] = 26 (number)
02:02:27.335 [Lua] [1388911015] = 12 (number)
02:02:27.335 [Lua] [1395655171] = 15 (number)
02:02:27.335 [Lua] [1569650837] = 6 (number)
02:02:27.335 [Lua] [1402971136] = 20 (number)
02:02:27.335 [Lua] [1467945840] = 3 (number)
02:02:27.335 [Lua] [1387440934] = 22 (number)
02:02:27.335 [Lua] [1383452616] = 11 (number)
02:02:27.335 [Lua] [1455893647] = 21 (number)
02:02:27.335 [Lua] [1421155919] = 19 (number)
02:02:27.335 [Lua] [1389872347] = 18 (number)
02:02:27.335 [Lua] [1487862316] = 16 (number)
02:02:27.335 [Lua] [1497664830] = 17 (number)
02:02:27.335 [Lua] [1502859403] = 13 (number)
02:02:27.335 [Lua] [1448714756] = 8 (number)
02:02:27.335 [Lua] [1448167528] = 2 (number)
02:02:27.335 [Lua] [1393343095] = 9 (number)
02:02:27.335 [Lua] [1593460250] = 5 (number)
02:02:27.335 [Lua] [1369573612] = 0 (number)
02:02:27.335 [Lua] [1374248490] = 1 (number)
02:02:27.335 [Lua] [1397265260] = 23 (number)
02:02:27.335 [Lua] [1384094638] = 7 (number)
02:02:27.335 [Lua] [1460327284] = 24 (number)
02:02:27.335 [Lua]
02:02:27.362 [Lua]
02:02:27.362 [Lua] [1467751760] = 25 (number)
02:02:27.362 [Lua] [1495937978] = 28 (number)
02:02:27.362 [Lua] [1459917022] = 10 (number)
02:02:27.362 [Lua] [1391228174] = 14 (number)
02:02:27.362 [Lua] [1516618647] = 4 (number)
02:02:27.362 [Lua] [1498992606] = 27 (number)
02:02:27.362 [Lua] [1757271408] = 26 (number)
02:02:27.362 [Lua] [1388911015] = 12 (number)
02:02:27.362 [Lua] [1395655171] = 15 (number)
02:02:27.362 [Lua] [1569650837] = 6 (number)
02:02:27.362 [Lua] [1402971136] = 20 (number)
02:02:27.362 [Lua] [1467945840] = 3 (number)
02:02:27.362 [Lua] [1387440934] = 22 (number)
02:02:27.362 [Lua] [1383452616] = 11 (number)
02:02:27.362 [Lua] [1455893647] = 21 (number)
02:02:27.362 [Lua] [1421155919] = 19 (number)
02:02:27.362 [Lua] [1389872347] = 18 (number)
02:02:27.362 [Lua] [1487862316] = 16 (number)
02:02:27.362 [Lua] [1497664830] = 17 (number)
02:02:27.362 [Lua] [1502859403] = 13 (number)
02:02:27.362 [Lua] [1448714756] = 8 (number)
02:02:27.362 [Lua] [1448167528] = 2 (number)
02:02:27.362 [Lua] [1393343095] = 9 (number)
02:02:27.362 [Lua] [1593460250] = 5 (number)
02:02:27.362 [Lua] [1369573612] = 0 (number)
02:02:27.362 [Lua] [1374248490] = 1 (number)
02:02:27.362 [Lua] [1397265260] = 23 (number)
02:02:27.362 [Lua] [1384094638] = 7 (number)
02:02:27.362 [Lua] [1460327284] = 24 (number)
02:02:27.362 [Lua]
02:02:27.362 [Lua] <>modded = true<>
02:02:27.362 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
02:02:27.451 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
02:02:27.473 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
02:02:27.473 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1040ada0)
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1040aec0)
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x027a54b0)
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x027a5640)
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x106a5780)
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x106a5730)
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1259bbb0)
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1259bee0)
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1259be10)
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000dae50)
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1058b280)
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x105414f0)
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115e1100)
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10586930)
02:02:27.474 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x105604e0)
02:02:27.475 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
02:02:27.475 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12921360)
02:02:27.475 [Lua] <>modded = true<>
02:02:27.475 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
02:02:27.493 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
02:02:27.513 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
02:02:27.513 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
02:02:27.514 [Lua] <>modded = true<>
02:02:27.514 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
02:02:27.533 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
02:02:27.543 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
02:02:27.543 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
02:02:27.543 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b8e120)
02:02:27.543 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
02:02:27.543 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
02:02:27.544 [Lua] <>modded = true<>
02:02:27.544 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
02:02:27.563 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
02:02:27.584 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
02:02:27.584 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
02:02:27.584 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0266e2a0)
02:02:27.584 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x102d1890)
02:02:27.584 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10bf2e30)
02:02:27.584 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
02:02:27.585 [Lua] <>modded = true<>
02:02:27.585 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
02:02:27.604 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
02:02:27.614 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
02:02:27.614 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
02:02:27.615 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
02:02:27.615 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x10bf2e70)
02:02:27.615 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x10bf3040)
02:02:27.615 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x10bf3020)
02:02:27.615 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10bf3190)
02:02:27.615 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10bf2fe0)
02:02:27.615 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10bf2fc0)
02:02:27.615 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10bf3000)
02:02:27.615 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x10bf2e50)
02:02:27.615 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0266d3a0)
02:02:27.615 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10bf2e30)
02:02:27.615 [Lua] <>modded = true<>
02:02:27.615 [Lua] <>Mod:1448714756:No Wobble = true<>
02:02:27.634 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
02:02:27.644 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
02:02:27.644 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
02:02:27.644 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
02:02:27.644 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0360ad40)
02:02:27.644 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
02:02:27.645 [Lua] <>modded = true<>
02:02:27.645 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
02:02:27.664 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
02:02:27.674 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
02:02:27.674 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
02:02:27.674 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f1340)
02:02:27.674 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1265ee30)
02:02:27.675 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01421ac0)
02:02:27.675 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1265f100)
02:02:27.675 [Lua] <>modded = true<>
02:02:27.675 [Lua] <>Mod:1388911015:Chat Block = true<>
02:02:27.695 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
02:02:27.704 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
02:02:27.704 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
02:02:27.705 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e9b850)
02:02:27.705 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
02:02:27.705 [Lua] <>modded = true<>
02:02:27.705 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
02:02:27.724 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
02:02:27.734 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
02:02:27.734 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
02:02:27.734 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
02:02:27.735 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029d4680)
02:02:27.735 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0147f530)
02:02:27.735 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0147f460)
02:02:27.735 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
02:02:27.735 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10be6210)
02:02:27.735 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
02:02:27.735 [Lua] <>modded = true<>
02:02:27.735 [Lua] <>Mod:1391228174:UI Improvements = true<>
02:02:27.754 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
02:02:27.764 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
02:02:27.765 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10fae090)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10fad960)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10fae0b0)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10fadae0)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10fad9f0)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x11650a30)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x116509d0)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02839d80] (Origin: function: 0x02839ef0)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10eaae40)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x11265db0)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x112661c0)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x110b35e0)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x110b3970)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x110b37c0)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110b3670)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x110b3760)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x110b35c0)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110b3ca0)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x110b38f0)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x11152660)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111e0340)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x111e0610)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x116f24d0)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11da0b10)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11da0b80)
02:02:27.765 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11da0ea0)
02:02:27.766 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11da0cf0)
02:02:27.766 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1188a860)
02:02:27.766 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1188a880)
02:02:27.766 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1188a8c0)
02:02:27.766 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x11889ff0)
02:02:27.766 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1188a920)
02:02:27.766 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x118832b0)
02:02:27.766 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11ae8920)
02:02:27.766 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x11650520)
02:02:27.766 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11ae8460)
02:02:27.766 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11ae85f0)
02:02:27.766 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
02:02:27.766 [Lua] <>modded = true<>
02:02:27.766 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
02:02:27.770 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
02:02:27.770 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
02:02:27.771 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
02:02:27.771 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
02:02:27.771 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1101afc0)
02:02:27.771 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1101afa0)
02:02:27.771 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1101af40)
02:02:27.771 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1101ad80)
02:02:27.771 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ffe940)
02:02:27.771 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10ffe920)
02:02:27.771 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10ffe8c0)
02:02:27.771 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10ffe700)
02:02:27.771 [Lua] <>modded = true<>
02:02:27.771 [Lua] <>Mod:1421155919:Mission timer = true<>
02:02:27.772 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
02:02:27.773 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
02:02:27.773 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
02:02:27.773 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01400b10)
02:02:27.773 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x103ef2f0)
02:02:27.773 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1265ec20)
02:02:27.773 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029d4680)
02:02:27.773 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
02:02:27.774 [Lua] <>modded = true<>
02:02:27.774 [Lua] <>Mod:1455893647:Player List Plus = true<>
02:02:27.775 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
02:02:27.776 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
02:02:27.776 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
02:02:27.776 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10c3e210)
02:02:27.776 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10c3e300)
02:02:27.776 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10c3e530)
02:02:27.776 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10c3e440)
02:02:27.776 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0149cff0)
02:02:27.776 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x0097dd60)
02:02:27.776 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x104034d0)
02:02:27.776 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026d3d20)
02:02:27.776 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
02:02:27.776 [Lua] <>modded = true<>
02:02:27.776 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
02:02:27.778 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
02:02:27.778 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
02:02:27.778 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
02:02:27.778 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
02:02:27.779 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01470050)
02:02:27.779 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0149ccd0)
02:02:27.779 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x014a2ea0)
02:02:27.779 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0149ce10)
02:02:27.779 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x0149cb50)
02:02:27.779 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x014a2f80)
02:02:27.779 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x014a2cb0)
02:02:27.780 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x01421b20)
02:02:27.780 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00090490)
02:02:27.780 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
02:02:27.780 [Lua] <>modded = true<>
02:02:27.780 [Lua] <>Mod:1397265260:Numeric UI = true<>
02:02:27.781 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
02:02:27.782 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
02:02:27.782 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
02:02:27.782 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
02:02:27.782 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10aae500)
02:02:27.783 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10aae890)
02:02:27.783 [Lua] <>modded = true<>
02:02:27.783 [Lua] <>Mod:1757271408:Clock = true<>
02:02:27.784 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b7ca8323b08ef1c9]`
02:02:27.785 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b7ca8323b08ef1c9].#ID[3fcdd69156a46417]`
02:02:27.785 [Lua] Init VMF mod 'Clock' [workshop_name: 'Clock', workshop_id: 1757271408]
02:02:27.785 [Lua] <>modded = true<>
02:02:27.785 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
02:02:27.786 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
02:02:27.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
02:02:27.787 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
02:02:27.787 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11be3a20)
02:02:27.787 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11be3a40)
02:02:27.787 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
02:02:27.788 [Lua] <>project = vermintide 2<>
02:02:27.788 [Lua] <>build = release<>
02:02:27.788 [Lua] <>platform = win32<>
02:02:27.788 [Lua] <>dedicated_server = false<>
02:02:27.788 [Lua] <>title_id = 5107<>
02:02:27.788 [Lua] <>content_revision = 20130<>
02:02:27.788 [Lua] <>engine_revision = f890eb9cd866<>
02:02:27.788 [Lua] <>release_version = 4.1<>
02:02:27.788 [Lua] <>rendering_backend = dx11<>
02:02:27.788 [Lua] <>teamcity_build_id = 87304<>
02:02:27.788 [Lua] <>steam_id = 110000115ceca71<>
02:02:27.788 [Lua] <>steam_profile_name = lavag1rL<>
02:02:27.788 [Lua] <>machine_id = 47a1b0a1-d234-424f-87fe-b78ebc9c4477<>
02:02:27.788 [Lua] [Boot] Application build: release
02:02:27.788 [Lua] [Boot] Content revision: 20130
02:02:27.788 [Lua] [Boot] Engine revision: f890eb9cd866
02:02:27.788 [Lua] [Boot] Release version: 4.1
02:02:27.788 [Lua] [Boot] User ID: 110000115ceca71 lavag1rL
02:02:27.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
02:02:27.794 [Lua] initializing mechanism to: adventure
02:02:27.794 [Lua] Game:setup() total time: 0.0060000000000002
02:02:27.794 [Lua] handle rev info: 0
02:02:27.794 [Lua] handle gfx quality: 0
02:02:27.794 [Lua] default settings: 0
02:02:27.794 [Lua] user settings: 0
02:02:27.794 [Lua] set frame times: 0
02:02:27.794 [Lua] init random: 0
02:02:27.794 [Lua] managers: 0.0060000000000002274
02:02:27.794 [Lua]
02:02:27.794 [Lua] unaccounted: 0
02:02:27.794 [Lua] [Boot] use baked enemy meshes: false
02:02:27.794 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
02:02:27.794 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
02:02:27.794 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
02:02:27.794 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
02:02:27.794 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
02:02:27.794 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
02:02:27.794 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
02:02:27.820 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
02:02:27.820 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
02:02:27.820 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
02:02:27.820 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
02:02:27.820 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
02:02:27.820 [Lua] [Testify] Ready!
02:02:27.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
02:02:27.925 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
02:02:27.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
02:02:28.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
02:02:28.212 [Lua] [PackageManager] Force_load: resource_packages/title_screen
02:02:28.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
02:02:28.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
02:02:28.263 [Lua] [PackageManager] Force_load: resource_packages/menu
02:02:28.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
02:02:28.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
02:02:28.348 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
02:02:28.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
02:02:28.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
02:02:28.785 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
02:02:28.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
02:02:28.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
02:02:28.887 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
02:02:28.887 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
02:02:28.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
02:02:28.936 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
02:02:28.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
02:02:29.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
02:02:29.290 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
02:02:29.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
02:02:29.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
02:02:29.914 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
02:02:29.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
02:02:30.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
02:02:30.354 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
02:02:30.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
02:02:30.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
02:02:30.779 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
02:02:30.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:02:31.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:02:31.000 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:02:31.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
02:02:31.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
02:02:31.187 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
02:02:31.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
02:02:31.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
02:02:31.289 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
02:02:31.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
02:02:31.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
02:02:31.356 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
02:02:31.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
02:02:31.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
02:02:31.596 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
02:02:31.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
02:02:31.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
02:02:31.686 [Lua] [PackageManager] Force_load: resource_packages/inventory
02:02:31.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
02:02:31.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
02:02:31.734 [Lua] [PackageManager] Force_load: resource_packages/careers
02:02:31.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
02:02:31.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
02:02:31.767 [Lua] [PackageManager] Force_load: resource_packages/decals
02:02:31.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
02:02:31.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
02:02:31.836 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
02:02:31.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
02:02:32.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
02:02:32.362 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
02:02:32.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
02:02:33.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
02:02:33.160 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
02:02:33.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
02:02:33.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
02:02:33.991 [Lua] [PackageManager] Force_load: resource_packages/ingame
02:02:33.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
02:02:34.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
02:02:34.839 [Lua] [PackageManager] Force_load: resource_packages/pickups
02:02:34.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
02:02:34.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
02:02:34.906 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
02:02:34.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
02:02:34.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
02:02:34.956 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
02:02:34.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
02:02:35.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
02:02:35.008 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
02:02:48.938 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
02:02:48.938 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
02:02:48.938 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x024e86f0)
02:02:48.938 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x024f79a0)
02:02:48.938 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x025ff3e0)
02:02:48.938 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x02601810)
02:02:48.939 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
02:02:48.939 [Lua] [Gamestate] Enter StateTitleScreen
02:02:48.939 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
02:02:48.939 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
02:02:48.939 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
02:02:48.939 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
02:02:48.939 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
02:02:48.941 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
02:02:48.955 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
02:02:48.955 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
02:02:48.955 [Save] Loading `save_data`
02:02:48.955 [Save] Load done
02:02:48.972 [Lua] [BackendManagerPlayFab] Backend Enabled
02:02:50.092 [Lua] <>playfab_id = 2887C12DCC468F76<>
02:02:54.327 [Lua] steam item server: requesting user inventory
02:02:54.719 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
02:02:54.719 [Lua] ISI-> GET_ALL_ITEMS!
02:02:54.719 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
02:02:54.719 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
02:02:54.719 [Lua]
02:02:54.719 [Lua]
02:02:54.873 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
02:02:54.873 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
02:02:54.873 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
02:02:54.873 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
02:02:54.873 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
02:02:54.873 [Lua] [SteamManager] request_item_prices
02:02:54.874 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
02:02:55.065 [Lua] Player statistics loaded!
02:02:55.313 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
02:02:55.329 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
02:02:55.363 [Lua] [SteamManager] on_price_result 1 USD
02:02:55.364 [Lua] _refresh_steam_item_prices_cb
02:02:55.435 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
02:02:55.445 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
02:02:55.448 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
02:02:55.684 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
02:02:55.701 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
02:02:55.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
02:02:55.905 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
02:02:56.924 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
02:02:56.924 [Lua] [Managers] Destroying manager group:
02:02:56.924 [Lua] [Gamestate] Enter state StateLoading
02:02:56.925 [Lua] [StateLoading] Auto Skip: nil
02:02:56.926 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
02:02:56.926 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
02:02:56.926 [Lua] [LobbyManager] Setting up network options
02:02:56.926 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
02:02:56.926 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
02:02:56.926 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
02:02:56.926 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
02:02:56.926 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
02:02:56.926 [Lua] LobbyManager:setup_network_options server_port: 27015
02:02:56.926 [Lua] state_loading_restart_network JOIN VIA STEAM 0
02:02:56.929 [Lua] registering RPCs
02:02:56.929 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
02:02:56.929 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer
02:02:56.930 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:02:56.930 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
02:02:56.930 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:02:56.930 [Lua] [LevelTransitionHandler] load_level inn_level 0
02:02:56.930 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
02:02:56.930 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
02:02:56.930 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:02:56.930 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
02:02:56.930 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:02:56.930 [SteamVoip] Creating room abb034cf51a31be2
02:02:56.930 [SteamVoip] Joining room abb034cf51a31be2
02:02:56.930 [EAC] EAC server 110000115ceca71 is initializing
02:02:56.934 [EAC] Server is also client 110000115ceca71
02:02:56.934 [EACServer] [22:02:56:934][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF64D90BE00 LogLevel: Info.
02:02:56.934 [Lua] ### Created peer state machine for 110000115ceca71
02:02:56.934 [Lua] [PeerSM] 110000115ceca71 :: on_enter Connecting
02:02:56.934 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
02:02:56.934 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:02:56.934 warning: [Application] Application.update_render_world is deprecated.
02:02:56.944 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:02:56.944 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:02:56.944 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
02:02:56.944 [Lua] Set lobby begin:
02:02:56.944 [Lua] Set lobby end.
02:02:56.944 [Lua] [PSM] Peer 110000115ceca71 joined. Want to use profile index "4" and join party "nil"
02:02:56.944 [Lua] [LobbyHost] Changed state from 0 to creating
02:02:56.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:02:56.974 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:02:56.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:02:57.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:02:57.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:02:57.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:02:57.108 [Lua] [LobbyHost] Changed state from creating to joined
02:02:57.108 [Lua] [PartyManager] Leader is set to 110000115ceca71
02:02:57.109 [Lua] [ChatManager] Setting up network context, host_peer_id:110000115ceca71 my_peer_id:110000115ceca71
02:02:57.109 [Lua] [ChatManager] Registering channel 1
02:02:57.109 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000115ceca71, own_peer_id=110000115ceca71)
02:02:57.109 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000115ceca71, own_peer_id=110000115ceca71)
02:02:57.109 [Lua] [PartyManager] network_context_created (server_peer_id=110000115ceca71, own_peer_id=110000115ceca71)
02:02:57.125 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:02:57.125 [Lua] [NetworkServer] Changing num_players from nil to 1
02:02:57.125 [Lua] Players: 1
02:02:57.125 [Lua] Set lobby begin:
02:02:57.125 [Lua] Lobby data num_players = 1
02:02:57.125 [Lua] Lobby data level_key = inn_level
02:02:57.125 [Lua] Lobby data game_mode = 3
02:02:57.125 [Lua] Lobby data matchmaking = false
02:02:57.125 [Lua] Set lobby end.
02:02:57.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:02:57.159 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:02:57.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:02:58.949 [Lua] player (110000115ceca71,1) was put into party 0
02:02:58.949 [Lua] [PeerSM] 110000115ceca71 :: on_exit Connecting
02:02:58.949 [Lua] [PeerSM] 110000115ceca71 :: on_enter Loading
02:02:58.949 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000115ceca71 inn_level 0
02:02:58.950 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:03:04.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:03:04.314 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:03:04.329 [Lua] [LevelTransitionHandler] Level load completed!
02:03:04.329 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1039387 - use_random_directors: true - overriden_conflict: nil
02:03:04.331 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:03:04.331 [Lua] checking dlc's against conflict directors
02:03:04.331 [Lua] number of factions to include 3
02:03:04.331 [Lua] number of factions added 3
02:03:04.331 [Lua] --- --- ---
02:03:04.331 [Lua] Starting... difficulty 'normal'
02:03:04.331 [Lua] These are the starting conflict directors:
02:03:04.331 [Lua] inn_level
02:03:04.331 [Lua] --- --- ---
02:03:04.331 [Lua]
02:03:04.331 [Lua] DONE! Found the following directors:
02:03:04.331 [Lua] (free: 35), Master hash is:
02:03:04.331 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:03:04.331 [Lua] load_startup_enemy_packages: --------------
02:03:04.331 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:03:04.331 [Lua] critter_rat
02:03:04.346 [Lua] ### Sending rpc_level_loaded
02:03:04.346 [Lua] #### Has state machine: true, peer_id: 110000115ceca71, level_id: 50
02:03:04.346 [Lua] Peer 110000115ceca71 has loaded the level and all enemies are loaded
02:03:04.362 [Lua] [PeerSM] 110000115ceca71 :: on_exit Loading
02:03:04.362 [Lua] [PeerSM] 110000115ceca71 :: on_enter LoadingProfilePackages
02:03:04.362 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000115ceca71 inventory_sync_id:0 my_peer_id:110000115ceca71
02:03:04.363 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000115ceca71 inventory_sync_id:0 my_peer_id:110000115ceca71
02:03:04.379 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
02:03:04.379 [Lua] [PeerSM] 110000115ceca71 :: on_exit LoadingProfilePackages
02:03:04.379 [Lua] [PeerSM] 110000115ceca71 :: on_enter WaitingForEnterGame
02:03:04.379 [Lua] ### Sending rpc_level_loaded
02:03:04.379 [Lua] #### Has state machine: false, peer_id: 110000115ceca71, level_id: 50
02:03:04.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:03:04.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:03:04.397 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:03:04.397 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:03:04.397 [Lua] Starting async level spawning of levels/inn/world
02:03:04.397 [Umbra] Init version: 3.4.15 :: 16 threads
02:03:04.582 [Lua] Async level spawning done
02:04:23.675 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:04:24.676 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:04:24.676 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:04:24.676 [Lua] Set lobby begin:
02:04:24.676 [Lua] Lobby data host = 110000115ceca71
02:04:24.676 [Lua] Lobby data level_key = inn_level
02:04:24.676 [Lua] Lobby data game_mode = 3
02:04:24.676 [Lua] Lobby data country_code = US
02:04:24.676 [Lua] Lobby data unique_server_name = lavag1rL
02:04:24.676 [Lua] Lobby data num_players = 1
02:04:24.676 [Lua] Lobby data matchmaking = false
02:04:24.676 [Lua] Set lobby end.
02:04:24.676 [Lua] [Managers] Destroying manager group:
02:04:24.677 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:04:24.677 [Lua] [Gamestate] Enter StateIngame HOST
02:04:24.677 [Lua] [Managers] Calling function on all managers:
02:04:24.677 [Lua] <>level = inn_level<>
02:04:24.677 [Lua] Set lobby begin:
02:04:24.677 [Lua] Lobby data host = 110000115ceca71
02:04:24.677 [Lua] Lobby data level_key = inn_level
02:04:24.677 [Lua] Lobby data game_mode = 3
02:04:24.677 [Lua] Lobby data selected_level_key = inn_level
02:04:24.677 [Lua] Lobby data country_code = US
02:04:24.677 [Lua] Lobby data unique_server_name = lavag1rL
02:04:24.677 [Lua] Lobby data num_players = 1
02:04:24.677 [Lua] Lobby data matchmaking = false
02:04:24.677 [Lua] Set lobby end.
02:04:24.677 [Lua] [StateIngame] Server ingame
02:04:24.681 [Lua] Set lobby begin:
02:04:24.681 [Lua] Lobby data level_key = inn_level
02:04:24.681 [Lua] Lobby data selected_level_key = inn_level
02:04:24.681 [Lua] Lobby data unique_server_name = lavag1rL
02:04:24.681 [Lua] Lobby data matchmaking = false
02:04:24.681 [Lua] Lobby data host = 110000115ceca71
02:04:24.681 [Lua] Lobby data country_code = US
02:04:24.681 [Lua] Lobby data game_mode = 3
02:04:24.681 [Lua] Lobby data difficulty_tweak = 0
02:04:24.681 [Lua] Lobby data difficulty = normal
02:04:24.681 [Lua] Lobby data num_players = 1
02:04:24.681 [Lua] Set lobby end.
02:04:24.681 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer
02:04:24.681 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
02:04:24.681 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:04:24.681 [Lua] [Matchmaking] initializing
02:04:24.681 [Lua] [Matchmaking] my_peer_id: 110000115ceca71, I am server
02:04:24.681 [Lua] [Matchmaking] register rpcs
02:04:24.681 [Lua] GameNetworkManager:init... creating game session
02:04:24.681 [Lua] Host GameSession.make_game_session_host with session:
02:04:24.681 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:04:24.681 [Lua] [GameNetworkManager] My own peer_id = 110000115ceca71
02:04:24.681 [Lua] [GameNetworkManager] self.is_server = true
02:04:24.681 [Network] Setting artificial MTU limit to 65536
02:04:24.681 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
02:04:24.688 [Lua] Switching ConflictSettings: to: inn_level
02:04:24.688 [Lua] pacing=disabled
02:04:24.688 [Lua] roaming=nil
02:04:24.688 [Lua] disabled=false
02:04:24.688 [Lua] pack_spawning=disabled
02:04:24.688 [Lua] contained_breeds=nil
02:04:24.688 [Lua] boss=disabled
02:04:24.688 [Lua] horde=disabled
02:04:24.688 [Lua] specials=disabled
02:04:24.688 [Lua] name=inn_level
02:04:24.688 [Lua] intensity=disabled
02:04:24.688 [Lua] ---
02:04:24.688 [Lua] [LevelAnalysis] set_random_seed( 1039387)
02:04:24.692 [Lua] [AIInterestPointSystem] Level Seed: 1039387
02:04:24.692 [Lua]
02:04:24.692 [Lua] [entity_system_bag] = table
02:04:24.692 [Lua] [entity_system_bag] = metatable
02:04:24.692 [Lua] [startup_data] = table
02:04:24.692 [Lua] [entity_manager] = table
02:04:24.692 [Lua] [entity_manager] = metatable
02:04:24.692 [Lua] [unit_spawner] = table
02:04:24.692 [Lua] [unit_spawner] = metatable
02:04:24.692 [Lua] [unit_storage] = table
02:04:24.692 [Lua] [unit_storage] = metatable
02:04:24.692 [Lua] [dice_keeper] = table
02:04:24.692 [Lua] [dice_keeper] = metatable
02:04:24.692 [Lua] [is_server] = true (boolean)
02:04:24.692 [Lua] [world] = [World]
02:04:24.692 [Lua] [system_api] = table
02:04:24.692 [Lua] [entity_system] = table
02:04:24.692 [Lua] [entity_system] = metatable
02:04:24.692 [Lua] [network_lobby] = table
02:04:24.692 [Lua] [network_lobby] = metatable
02:04:24.692 [Lua] [profile_synchronizer] = table
02:04:24.692 [Lua] [profile_synchronizer] = metatable
02:04:24.692 [Lua] [level_transition_handler] = table
02:04:24.692 [Lua] [level_transition_handler] = metatable
02:04:24.692 [Lua] [num_local_human_players] = 1 (number)
02:04:24.692 [Lua] [statistics_db] = table
02:04:24.692 [Lua] [statistics_db] = metatable
02:04:24.692 [Lua] [network_server] = table
02:04:24.692 [Lua] [network_server] = metatable
02:04:24.692 [Lua] [input_manager] = table
02:04:24.692 [Lua] [input_manager] = metatable
02:04:24.692 [Lua] [network_clock] = table
02:04:24.692 [Lua] [network_clock] = metatable
02:04:24.692 [Lua] [network_transmit] = table
02:04:24.692 [Lua] [network_transmit] = metatable
02:04:24.692 [Lua] [free_flight_manager] = table
02:04:24.692 [Lua] [free_flight_manager] = metatable
02:04:24.692 [Lua] [network_manager] = table
02:04:24.692 [Lua] [network_manager] = metatable
02:04:24.692 [Lua] [network_event_delegate] = table
02:04:24.692 [Lua] [network_event_delegate] = metatable
02:04:24.692 [Lua]
02:04:24.692 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:04:24.692 [Lua] ignoring extension VersusInteractObjectiveExtension
02:04:24.692 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:04:24.692 [Lua] ignoring extension VersusSocketObjectiveExtension
02:04:24.692 [Lua] ignoring extension VersusTargetObjectiveExtension
02:04:24.692 [Lua] ignoring extension VersusMissionObjectiveExtension
02:04:24.693 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:04:24.695 [Lua] [AchievementManager] Achievements using the steam platform
02:04:24.726 [Lua] [StateIngame] Level seed: 1039387
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_sienna_painting_wood_base_2, async-read,
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_sienna_painting_wood_base_1, async-read,
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_salty_painting_wood_base_1, async-read,
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kruber_painting_wood_base_2, async-read,
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read,
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read,
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
02:04:24.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:04:24.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:04:24.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_4, async-read,
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_2, async-read,
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bardin_painting_wood_base_2, async-read,
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne04, keep_bardin_painting_wood_base_1, async-read,
02:04:24.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bugmans_painting_wood_base_1, async-read,
02:04:24.734 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_3, async-read,
02:04:24.736 [Lua] [LevelAnalysis] set_random_seed( 1039387)
02:04:24.740 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
02:04:24.740 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
02:04:24.740 [Lua] [IngameUI] init
02:04:24.752 [SteamVoipClient] select_out(110000115ceca71, on)
02:04:24.791 [Lua] cb_razer_chroma_setup
02:04:24.830 [Lua] [Matchmaking] Cancelling matchmaking
02:04:24.830 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:04:24.830 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:04:24.830 [Lua] Set lobby begin:
02:04:24.830 [Lua] Lobby data level_key = inn_level
02:04:24.830 [Lua] Lobby data power_level = 0
02:04:24.830 [Lua] Lobby data selected_level_key = inn_level
02:04:24.830 [Lua] Lobby data unique_server_name = lavag1rL
02:04:24.830 [Lua] Lobby data matchmaking = false
02:04:24.830 [Lua] Lobby data host = 110000115ceca71
02:04:24.830 [Lua] Lobby data country_code = US
02:04:24.830 [Lua] Lobby data game_mode = 3
02:04:24.830 [Lua] Lobby data difficulty_tweak = 0
02:04:24.830 [Lua] Lobby data difficulty = normal
02:04:24.830 [Lua] Lobby data num_players = 1
02:04:24.830 [Lua] Set lobby end.
02:04:24.831 [Flow] complete_skittergate_legend true
02:04:24.831 [Flow] complete_all_helmgart_levels_recruit true
02:04:24.832 [Flow] WitchHunterLevel:35
02:04:24.832 [Flow] LeaderYes
02:04:24.832 [Flow] ALL PC XP:304250
02:04:24.832 [Flow] Has "bogenhafen" DLC:true
02:04:24.832 [Flow] WH XP:60850
02:04:24.832 [Flow] Number of crafted items:2358
02:04:24.832 [Flow] Has "pre_order" DLC:true
02:04:24.832 [Flow] Sum of Powe Levels:1500
02:04:24.832 [Flow] lodestone diff 1:false
02:04:24.833 [Flow] magnus and forest activated
02:04:24.833 [Flow] magnus and forest activated
02:04:24.833 [Flow] cemetery and forest activated
02:04:24.833 [Flow] magnus and cemetery
02:04:24.833 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:04:24.833 [Flow] ALL RUNES ACTIVATED
02:04:24.833 [Flow] magnus and forest activated
02:04:24.833 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:04:24.833 [Flow] ALL RUNES ACTIVATED
02:04:24.833 [Flow] cemetery and forest activated
02:04:24.833 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:04:24.833 [Flow] ALL RUNES ACTIVATED
02:04:24.833 [Flow] magnus and forest activated
02:04:24.833 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:04:24.833 [Flow] ALL RUNES ACTIVATED
02:04:24.833 [Flow] magnus and cemetery
02:04:24.833 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:04:24.833 [Flow] ALL RUNES ACTIVATED
02:04:24.833 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:04:24.835 [Lua] CurrentConflictSettings inn_level
02:04:24.835 [Lua] [ConflictDirector] conflict_director is ai_ready
02:04:24.835 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:04:24.835 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:04:24.836 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:04:24.836 [Lua] Forming navigation groups in one frame
02:04:24.836 [Lua] Forming navigation groups
02:04:24.854 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
02:04:24.855 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999056399
02:04:24.855 [Lua] number of nav groups: 41
02:04:24.855 [Lua] number of refined nav groups : 23
02:04:24.857 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497
02:04:24.857 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:04:24.857 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:04:24.857 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:04:24.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:04:24.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:04:24.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:04:24.859 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
02:04:24.859 [Lua] [Managers] Calling function on all managers:
02:04:24.859 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:04:24.869 [Lua] [UnlockManager] All unlocks ready
02:04:24.876 [Lua] [PeerSM] 110000115ceca71 :: on_exit WaitingForEnterGame
02:04:24.876 [Lua] [PeerSM] 110000115ceca71 :: on_enter WaitingForGameObjectSync
02:04:25.045 [Lua] player (110000115ceca71,1) was put into party 1
02:04:25.045 [Lua] [IngamePlayerListUI] - Destroy
02:04:25.046 [Lua] [EquipmentUI] - Destroy
02:04:25.046 [Lua] [AbilityUI] - Destroy
02:04:25.046 [Lua] [GamePadAbilityUI] - Destroy
02:04:25.046 [Lua] [GamePadEquipmentUI] - Destroy
02:04:25.054 [Lua] Assigning peer(110000115ceca71:1) to profile(4) career(1)
02:04:25.054 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000115ceca71) local_player_id(1) profile_index(4) career_index(1)
02:04:25.054 [Lua] Set lobby begin:
02:04:25.054 [Lua] Lobby data player_slot_1 = 0:0
02:04:25.054 [Lua] Lobby data level_key = inn_level
02:04:25.054 [Lua] Lobby data power_level = 0
02:04:25.054 [Lua] Lobby data selected_level_key = inn_level
02:04:25.054 [Lua] Lobby data player_slot_4 = 110000115ceca71:1
02:04:25.055 [Lua] Lobby data difficulty = normal
02:04:25.055 [Lua] Lobby data unique_server_name = lavag1rL
02:04:25.055 [Lua] Lobby data matchmaking = false
02:04:25.055 [Lua] Lobby data host = 110000115ceca71
02:04:25.055 [Lua] Lobby data country_code = US
02:04:25.055 [Lua] Lobby data game_mode = 3
02:04:25.055 [Lua] Lobby data player_slot_5 = 0:0
02:04:25.055 [Lua] Lobby data player_slot_2 = 0:0
02:04:25.055 [Lua] Lobby data difficulty_tweak = 0
02:04:25.055 [Lua] Lobby data player_slot_3 = 0:0
02:04:25.055 [Lua] Lobby data num_players = 1
02:04:25.055 [Lua] Set lobby end.
02:04:25.055 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000115ceca71 | dr:0 | bw:0 | es:0
02:04:25.055 [Lua]
02:04:25.055 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
02:04:25.055 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p] = false (boolean)
02:04:25.055 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
02:04:25.055 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13] = false (boolean)
02:04:25.055 [Lua] [wwise/one_handed_daggers] = false (boolean)
02:04:25.055 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
02:04:25.055 [Lua] [wwise/bow] = false (boolean)
02:04:25.055 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
02:04:25.055 [Lua]
02:04:25.055 [Lua]
02:04:25.055 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1] = false (boolean)
02:04:25.055 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean)
02:04:25.055 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13] = false (boolean)
02:04:25.055 [Lua] [wwise/one_handed_daggers] = false (boolean)
02:04:25.055 [Lua] [wwise/bow] = false (boolean)
02:04:25.055 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:04:25.055 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:04:25.055 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p] = false (boolean)
02:04:25.055 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
02:04:25.055 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
02:04:25.055 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
02:04:25.055 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
02:04:25.055 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean)
02:04:25.055 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
02:04:25.055 [Lua]
02:04:25.055 [Lua] [PeerSM] 110000115ceca71 :: on_exit WaitingForGameObjectSync
02:04:25.055 [Lua] [PeerSM] 110000115ceca71 :: on_enter WaitingForPlayers
02:04:25.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
02:04:25.056 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
02:04:25.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
02:04:25.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
02:04:25.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000115ceca71 inventory_sync_id:1 my_peer_id:110000115ceca71
02:04:25.072 [Lua] [PeerSM] 110000115ceca71 :: on_exit WaitingForPlayers
02:04:25.072 [Lua] [PeerSM] 110000115ceca71 :: on_enter InGame
02:04:25.077 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000115ceca71 inventory_sync_id:1 my_peer_id:110000115ceca71
02:04:25.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read,
02:04:25.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
02:04:25.077 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, InventoryPackageSynchronizerClient, async-read,
02:04:25.077 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
02:04:25.077 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
02:04:25.077 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
02:04:25.077 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
02:04:25.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:04:25.077 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
02:04:25.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient, async-read,
02:04:25.077 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:04:25.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:04:25.077 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:04:25.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:04:25.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
02:04:25.137 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
02:04:25.137 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
02:04:25.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
02:04:25.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
02:04:25.231 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
02:04:25.232 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
02:04:25.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
02:04:25.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
02:04:25.307 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
02:04:25.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
02:04:25.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:04:25.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:04:25.361 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:04:25.361 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
02:04:25.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
02:04:25.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
02:04:25.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
02:04:25.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
02:04:25.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
02:04:25.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
02:04:25.451 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
02:04:25.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
02:04:25.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:04:25.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
02:04:25.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
02:04:25.527 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
02:04:25.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
02:04:25.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
02:04:25.569 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
02:04:25.570 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
02:04:25.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
02:04:25.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
02:04:25.600 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
02:04:25.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
02:04:25.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
02:04:25.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
02:04:25.629 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
02:04:25.630 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
02:04:25.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
02:04:25.646 [Flow] DISABLE
02:04:25.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
02:04:25.657 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
02:04:25.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
02:04:25.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:04:25.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:04:25.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
02:04:25.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
02:04:25.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne04
02:04:25.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne04
02:04:25.749 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne04
02:04:25.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
02:04:25.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
02:04:25.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
02:04:25.788 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
02:04:25.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
02:04:25.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
02:04:25.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
02:04:25.843 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
02:04:25.843 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
02:04:25.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
02:04:25.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
02:04:25.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
02:04:25.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
02:04:26.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
02:04:26.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
02:04:26.170 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
02:04:26.202 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
02:04:26.202 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
02:04:26.202 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
02:04:26.273 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
02:04:26.273 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
02:04:26.274 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
02:04:26.346 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
02:04:26.346 [Lua] [PackageManager] Force_load: wwise/bow
02:04:26.347 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
02:04:26.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
02:04:26.611 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
02:04:26.612 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
02:04:26.938 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
02:04:26.938 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
02:04:26.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
02:04:26.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
02:04:26.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
02:04:26.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
02:04:27.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
02:04:27.054 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
02:04:27.055 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
02:04:27.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
02:04:27.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
02:04:27.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
02:04:27.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
02:04:27.636 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base
02:04:27.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
02:04:27.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
02:04:27.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
02:04:27.738 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
02:04:27.860 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
02:04:27.860 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
02:04:27.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
02:04:27.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
02:04:27.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
02:04:27.938 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
02:04:27.956 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:04:27.956 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:04:27.957 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
02:04:27.975 [Lua] Players are leaving the safe zone
02:04:28.222 [Lua] StateInGameRunning:_game_actually_starts()
02:04:28.222 [Lua] [IngameUI] menu view on_enter start_menu_view
02:04:28.222 [Lua] hero_fullscreen_menu_on_enter
02:04:28.222 [Lua] #################################################################################################################
02:04:28.222 [Lua] [Loading Time]: 00:01:31 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:04:28.222 [Lua] #################################################################################################################
02:04:28.222 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
02:04:28.226 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021eecf0
02:04:28.227 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
02:04:28.232 [SteamVoipClient] select_out(110000115ceca71, on)
02:04:28.235 [Lua] cb_razer_chroma_setup
02:04:28.240 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
02:04:28.245 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:04:28.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:04:28.246 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
02:04:28.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:04:28.246 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_1001), because equipped skin(skin_ww_default) wants to hide it
02:04:28.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
02:04:28.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:04:28.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:04:28.754 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
02:04:28.754 [Lua] Commit load time data
02:04:29.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 0
02:04:29.737 [Lua] PlayFabMirrorBase:_commit_internal 1
02:04:29.737 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:04:29.739 [Lua] generate_backend_stats 110000115ceca71:1
02:04:29.759 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:04:29.759 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:04:29.759 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
02:04:29.759 [Lua] Set lobby begin:
02:04:29.759 [Lua] Lobby data player_slot_1 = 0:0
02:04:29.759 [Lua] Lobby data level_key = inn_level
02:04:29.759 [Lua] Lobby data power_level = 835
02:04:29.759 [Lua] Lobby data selected_level_key = inn_level
02:04:29.760 [Lua] Lobby data player_slot_4 = 110000115ceca71:1
02:04:29.760 [Lua] Lobby data difficulty = normal
02:04:29.760 [Lua] Lobby data unique_server_name = lavag1rL
02:04:29.760 [Lua] Lobby data matchmaking = false
02:04:29.760 [Lua] Lobby data host = 110000115ceca71
02:04:29.760 [Lua] Lobby data country_code = US
02:04:29.760 [Lua] Lobby data game_mode = 3
02:04:29.760 [Lua] Lobby data player_slot_5 = 0:0
02:04:29.760 [Lua] Lobby data player_slot_2 = 0:0
02:04:29.760 [Lua] Lobby data difficulty_tweak = 0
02:04:29.760 [Lua] Lobby data player_slot_3 = 0:0
02:04:29.760 [Lua] Lobby data num_players = 1
02:04:29.760 [Lua] Set lobby end.
02:04:29.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
02:04:29.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 27249
02:04:30.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
02:04:30.046 [Lua] commit result success 1
02:04:31.353 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_sienna_painting_wood_base_2, async-read,
02:04:31.353 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:04:31.364 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_sienna_painting_wood_base_1, async-read,
02:04:31.364 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:04:31.375 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
02:04:31.375 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:04:31.386 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_salty_painting_wood_base_1, async-read,
02:04:31.386 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:04:31.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kruber_painting_wood_base_2, async-read,
02:04:31.398 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:04:31.409 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read,
02:04:31.409 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:04:31.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read,
02:04:31.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:04:31.431 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
02:04:31.431 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:04:31.521 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bardin_painting_wood_base_2, async-read,
02:04:31.521 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:04:31.532 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne04, keep_bardin_painting_wood_base_1, async-read,
02:04:31.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:06:53.794 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 6937837
02:08:27.065 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 0
02:08:27.645 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 27249
02:10:51.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 6937837
02:12:24.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 0
02:12:25.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 27249
02:14:49.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 6937837
02:16:22.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 0
02:16:23.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 27249
02:18:47.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 6937837
02:20:20.521 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 0
02:20:21.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 27249
02:22:45.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 6937837
02:24:18.344 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 0
02:24:18.904 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x378, position: 27249
02:24:32.926 [Window] Window => inactive
02:24:48.312 [Window] Window => active
02:24:48.976 [Lua] [IngameUI] menu view on_exit start_menu_view
02:24:48.976 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
02:24:48.976 [Lua] hero_fullscreen_menu_on_exit
02:24:48.979 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021eecf0
02:24:48.979 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
02:24:54.484 [Lua] [IngameUI] menu view on_enter start_game_view
02:24:54.487 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021e7760
02:24:54.487 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:24:54.489 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
02:24:54.489 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:24:54.490 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
02:24:54.490 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
02:24:55.376 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
02:24:55.376 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:24:55.376 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
02:24:55.376 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer
02:24:55.376 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
02:24:55.376 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer
02:24:55.377 [Lua]
02:24:55.377 [Lua] [1] = table
02:24:55.377 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
02:24:55.377 [Lua] [difficulties] = table
02:24:55.377 [Lua] [1] = normal (string)
02:24:55.377 [Lua] [2] = hard (string)
02:24:55.377 [Lua] [3] = harder (string)
02:24:55.377 [Lua] [4] = hardest (string)
02:24:55.377 [Lua] [5] = cataclysm (string)
02:24:55.377 [Lua] [6] = any (string)
02:24:55.377 [Lua] [levels] = table
02:24:55.377 [Lua] [1] = dlc_bogenhafen_city (string)
02:24:55.377 [Lua] [2] = farmlands (string)
02:24:55.377 [Lua] [3] = ussingen (string)
02:24:55.377 [Lua] [4] = elven_ruins (string)
02:24:55.377 [Lua] [5] = ground_zero (string)
02:24:55.377 [Lua] [6] = fort (string)
02:24:55.377 [Lua] [7] = dlc_portals (string)
02:24:55.377 [Lua] [8] = catacombs (string)
02:24:55.377 [Lua] [9] = dlc_castle (string)
02:24:55.377 [Lua] [10] = plaza (string)
02:24:55.377 [Lua] [11] = crater (string)
02:24:55.377 [Lua] [12] = dlc_bogenhafen_slum (string)
02:24:55.377 [Lua] [13] = skaven_stronghold (string)
02:24:55.377 [Lua] [14] = military (string)
02:24:55.377 [Lua] [15] = mines (string)
02:24:55.377 [Lua] [16] = forest_ambush (string)
02:24:55.377 [Lua] [17] = cemetery (string)
02:24:55.377 [Lua] [18] = magnus (string)
02:24:55.377 [Lua] [19] = nurgle (string)
02:24:55.377 [Lua] [20] = bell (string)
02:24:55.377 [Lua] [21] = warcamp (string)
02:24:55.377 [Lua] [22] = dlc_celebrate_crawl (string)
02:24:55.377 [Lua] [23] = skittergate (string)
02:24:55.377 [Lua] [24] = dlc_bastion (string)
02:24:55.377 [Lua] [25] = any (string)
02:24:55.377 [Lua] [game_mode_key] = adventure (string)
02:24:55.377 [Lua] [2] = table
02:24:55.377 [Lua] [game_mode_key] = adventure (string)
02:24:55.377 [Lua] [difficulties] = table
02:24:55.377 [Lua] [1] = normal (string)
02:24:55.377 [Lua] [2] = hard (string)
02:24:55.377 [Lua] [3] = harder (string)
02:24:55.377 [Lua] [4] = hardest (string)
02:24:55.377 [Lua] [5] = cataclysm (string)
02:24:55.377 [Lua] [6] = any (string)
02:24:55.377 [Lua] [levels] = table
02:24:55.377 [Lua] [1] = dlc_bogenhafen_city (string)
02:24:55.377 [Lua] [2] = farmlands (string)
02:24:55.377 [Lua] [3] = ussingen (string)
02:24:55.377 [Lua] [4] = elven_ruins (string)
02:24:55.377 [Lua] [5] = ground_zero (string)
02:24:55.377 [Lua] [6] = fort (string)
02:24:55.377 [Lua] [7] = dlc_portals (string)
02:24:55.377 [Lua] [8] = catacombs (string)
02:24:55.377 [Lua] [9] = dlc_castle (string)
02:24:55.377 [Lua] [10] = plaza (string)
02:24:55.377 [Lua] [11] = crater (string)
02:24:55.377 [Lua] [12] = dlc_bogenhafen_slum (string)
02:24:55.377 [Lua] [13] = skaven_stronghold (string)
02:24:55.377 [Lua] [14] = military (string)
02:24:55.377 [Lua] [15] = mines (string)
02:24:55.377 [Lua] [16] = forest_ambush (string)
02:24:55.377 [Lua] [17] = cemetery (string)
02:24:55.377 [Lua] [18] = magnus (string)
02:24:55.377 [Lua] [19] = nurgle (string)
02:24:55.377 [Lua] [20] = bell (string)
02:24:55.377 [Lua] [21] = warcamp (string)
02:24:55.377 [Lua] [22] = dlc_celebrate_crawl (string)
02:24:55.377 [Lua] [23] = skittergate (string)
02:24:55.377 [Lua] [24] = dlc_bastion (string)
02:24:55.377 [Lua] [25] = any (string)
02:24:55.377 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
02:24:55.377 [Lua] [5] = table
02:24:55.377 [Lua] [game_mode_key] = adventure (string)
02:24:55.377 [Lua] [difficulties] = table
02:24:55.377 [Lua] [1] = normal (string)
02:24:55.377 [Lua] [2] = hard (string)
02:24:55.377 [Lua] [3] = harder (string)
02:24:55.377 [Lua] [4] = hardest (string)
02:24:55.377 [Lua] [5] = cataclysm (string)
02:24:55.377 [Lua] [6] = any (string)
02:24:55.377 [Lua] [levels] = table
02:24:55.377 [Lua] [1] = dlc_bogenhafen_city (string)
02:24:55.377 [Lua] [2] = farmlands (string)
02:24:55.377 [Lua] [3] = ussingen (string)
02:24:55.377 [Lua] [4] = elven_ruins (string)
02:24:55.377 [Lua] [5] = ground_zero (string)
02:24:55.377 [Lua] [6] = fort (string)
02:24:55.377 [Lua] [7] = dlc_portals (string)
02:24:55.377 [Lua] [8] = catacombs (string)
02:24:55.377 [Lua] [9] = dlc_castle (string)
02:24:55.377 [Lua] [10] = plaza (string)
02:24:55.377 [Lua] [11] = crater (string)
02:24:55.377 [Lua] [12] = dlc_bogenhafen_slum (string)
02:24:55.377 [Lua] [13] = skaven_stronghold (string)
02:24:55.377 [Lua] [14] = military (string)
02:24:55.377 [Lua] [15] = mines (string)
02:24:55.377 [Lua] [16] = forest_ambush (string)
02:24:55.377 [Lua] [17] = cemetery (string)
02:24:55.377 [Lua] [18] = magnus (string)
02:24:55.377 [Lua] [19] = nurgle (string)
02:24:55.377 [Lua] [20] = bell (string)
02:24:55.377 [Lua] [21] = warcamp (string)
02:24:55.377 [Lua] [22] = dlc_celebrate_crawl (string)
02:24:55.377 [Lua] [23] = skittergate (string)
02:24:55.377 [Lua] [24] = dlc_bastion (string)
02:24:55.377 [Lua] [25] = any (string)
02:24:55.377 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
02:24:55.377 [Lua]
02:24:55.379 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
02:24:55.379 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
02:24:55.396 [Lua] [Matchmaking] Filter: Free slots = 1
02:24:55.396 [Lua] [Matchmaking] Filter: Distance = far
02:24:55.396 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=df2f13d1457f7c2c
02:24:55.396 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
02:24:55.396 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
02:24:55.396 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
02:24:55.396 [Lua] ===========LobbyFinder:refresh() _refresing=false
02:24:55.597 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
02:24:55.597 [Lua]
02:24:55.597 [Lua] [twitch_enabled] = false (string)
02:24:55.597 [Lua] [power_level] = 544 (string)
02:24:55.597 [Lua] [id] = 186000006d0cfef (string)
02:24:55.597 [Lua] [num_players] = 3 (string)
02:24:55.597 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.597 [Lua] [host] = 11000010b51bc6c (string)
02:24:55.597 [Lua] [game_mode] = 6 (string)
02:24:55.597 [Lua] [is_private] = false (string)
02:24:55.597 [Lua] [level_key] = ussingen (string)
02:24:55.597 [Lua] [name] = Lobby 186000006d0cfef (string)
02:24:55.597 [Lua] [country_code] = US (string)
02:24:55.597 [Lua] [difficulty] = hard (string)
02:24:55.597 [Lua] [match_started] = true (string)
02:24:55.597 [Lua] [selected_level_key] = ussingen (string)
02:24:55.597 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.597 [Lua] [quick_game] = false (string)
02:24:55.597 [Lua] [unique_server_name] = wissel3 (string)
02:24:55.597 [Lua] [matchmaking] = true (string)
02:24:55.597 [Lua] [player_slot_1] = 11000010b51bc6c:1 (string)
02:24:55.597 [Lua] [player_slot_4] = 110000146aa55d7:1 (string)
02:24:55.597 [Lua] [mechanism] = adventure (string)
02:24:55.597 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.597 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.597 [Lua] [weave_name] = false (string)
02:24:55.597 [Lua] [player_slot_3] = 110000119e1a7c6:1 (string)
02:24:55.597 [Lua] [eac_authorized] = true (string)
02:24:55.597 [Lua]
02:24:55.597 [Lua] =======================Found valid lobby!
02:24:55.598 [Lua]
02:24:55.598 [Lua] [twitch_enabled] = false (string)
02:24:55.598 [Lua] [power_level] = 729 (string)
02:24:55.598 [Lua] [id] = 186000006d10fdb (string)
02:24:55.598 [Lua] [num_players] = 2 (string)
02:24:55.598 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.598 [Lua] [host] = 110000103fa5da3 (string)
02:24:55.598 [Lua] [game_mode] = 2 (string)
02:24:55.598 [Lua] [is_private] = false (string)
02:24:55.598 [Lua] [level_key] = dlc_bogenhafen_slum (string)
02:24:55.598 [Lua] [name] = Lobby 186000006d10fdb (string)
02:24:55.598 [Lua] [country_code] = US (string)
02:24:55.598 [Lua] [difficulty] = normal (string)
02:24:55.598 [Lua] [match_started] = true (string)
02:24:55.598 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
02:24:55.598 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.598 [Lua] [quick_game] = true (string)
02:24:55.598 [Lua] [unique_server_name] = Pale_Rider (string)
02:24:55.598 [Lua] [matchmaking] = true (string)
02:24:55.598 [Lua] [player_slot_1] = 110000105f2e746:1 (string)
02:24:55.598 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.598 [Lua] [mechanism] = adventure (string)
02:24:55.598 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.598 [Lua] [player_slot_2] = 110000103fa5da3:1 (string)
02:24:55.598 [Lua] [weave_name] = false (string)
02:24:55.598 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.598 [Lua] [eac_authorized] = true (string)
02:24:55.598 [Lua]
02:24:55.598 [Lua] =======================Found valid lobby!
02:24:55.599 [Lua]
02:24:55.599 [Lua] [twitch_enabled] = false (string)
02:24:55.599 [Lua] [power_level] = 664 (string)
02:24:55.599 [Lua] [id] = 186000006cfa4ea (string)
02:24:55.599 [Lua] [num_players] = 3 (string)
02:24:55.599 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.599 [Lua] [host] = 110000105ce16ca (string)
02:24:55.599 [Lua] [game_mode] = 2 (string)
02:24:55.599 [Lua] [is_private] = false (string)
02:24:55.599 [Lua] [level_key] = ussingen (string)
02:24:55.599 [Lua] [name] = Lobby 186000006cfa4ea (string)
02:24:55.599 [Lua] [country_code] = US (string)
02:24:55.599 [Lua] [difficulty] = hard (string)
02:24:55.599 [Lua] [match_started] = true (string)
02:24:55.599 [Lua] [selected_level_key] = ussingen (string)
02:24:55.599 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.599 [Lua] [quick_game] = true (string)
02:24:55.599 [Lua] [unique_server_name] = Every Villain is Lemons (string)
02:24:55.599 [Lua] [matchmaking] = true (string)
02:24:55.599 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.599 [Lua] [player_slot_4] = 110000105ce16ca:1 (string)
02:24:55.599 [Lua] [mechanism] = adventure (string)
02:24:55.599 [Lua] [player_slot_5] = 110000102b5261b:1 (string)
02:24:55.599 [Lua] [player_slot_2] = 1100001068cefda:1 (string)
02:24:55.599 [Lua] [weave_name] = false (string)
02:24:55.599 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.599 [Lua] [eac_authorized] = true (string)
02:24:55.599 [Lua]
02:24:55.599 [Lua] =======================Found valid lobby!
02:24:55.600 [Lua]
02:24:55.600 [Lua] [twitch_enabled] = false (string)
02:24:55.600 [Lua] [power_level] = 736 (string)
02:24:55.600 [Lua] [id] = 186000006d2c9c3 (string)
02:24:55.600 [Lua] [num_players] = 2 (string)
02:24:55.600 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.600 [Lua] [host] = 1100001021c6973 (string)
02:24:55.600 [Lua] [game_mode] = 6 (string)
02:24:55.600 [Lua] [is_private] = false (string)
02:24:55.600 [Lua] [level_key] = dlc_bogenhafen_city (string)
02:24:55.600 [Lua] [name] = Lobby 186000006d2c9c3 (string)
02:24:55.600 [Lua] [country_code] = US (string)
02:24:55.600 [Lua] [difficulty] = hard (string)
02:24:55.600 [Lua] [match_started] = true (string)
02:24:55.600 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
02:24:55.600 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.600 [Lua] [quick_game] = false (string)
02:24:55.600 [Lua] [unique_server_name] = G.C._madGin (string)
02:24:55.600 [Lua] [matchmaking] = true (string)
02:24:55.600 [Lua] [player_slot_1] = 1100001021c6973:1 (string)
02:24:55.600 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.600 [Lua] [mechanism] = adventure (string)
02:24:55.600 [Lua] [player_slot_5] = 110000102418246:1 (string)
02:24:55.600 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.600 [Lua] [weave_name] = false (string)
02:24:55.600 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.600 [Lua] [eac_authorized] = true (string)
02:24:55.600 [Lua]
02:24:55.600 [Lua] =======================Found valid lobby!
02:24:55.600 [Lua]
02:24:55.600 [Lua] [twitch_enabled] = false (string)
02:24:55.600 [Lua] [power_level] = 0 (string)
02:24:55.600 [Lua] [id] = 186000006cef693 (string)
02:24:55.600 [Lua] [num_players] = 2 (string)
02:24:55.600 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.600 [Lua] [host] = 110000145e32fbb (string)
02:24:55.600 [Lua] [game_mode] = 9 (string)
02:24:55.600 [Lua] [is_private] = false (string)
02:24:55.600 [Lua] [level_key] = dlc_scorpion_arena_void_life (string)
02:24:55.600 [Lua] [name] = Lobby 186000006cef693 (string)
02:24:55.600 [Lua] [country_code] = US (string)
02:24:55.600 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.600 [Lua] [difficulty] = hard (string)
02:24:55.600 [Lua] [match_started] = true (string)
02:24:55.600 [Lua] [selected_level_key] = dlc_scorpion_river_life (string)
02:24:55.600 [Lua] [player_slot_4] = 110000145e32fbb:1 (string)
02:24:55.600 [Lua] [quick_game] = true (string)
02:24:55.600 [Lua] [player_slot_1] = 110000142c0db97:1 (string)
02:24:55.600 [Lua] [matchmaking] = true (string)
02:24:55.600 [Lua] [mechanism] = adventure (string)
02:24:55.600 [Lua] [weave_index] = 27 (string)
02:24:55.600 [Lua] [weave_name] = weave_27 (string)
02:24:55.600 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.600 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.600 [Lua] [unique_server_name] = Procloa (string)
02:24:55.600 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.600 [Lua] [eac_authorized] = true (string)
02:24:55.600 [Lua]
02:24:55.600 [Lua] =======================Found valid lobby!
02:24:55.602 [Lua]
02:24:55.602 [Lua] [twitch_enabled] = false (string)
02:24:55.602 [Lua] [power_level] = 200 (string)
02:24:55.602 [Lua] [id] = 186000006d334db (string)
02:24:55.602 [Lua] [num_players] = 1 (string)
02:24:55.602 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.602 [Lua] [host] = 110000106a5d035 (string)
02:24:55.602 [Lua] [time_of_search] = 1617761712 (string)
02:24:55.602 [Lua] [game_mode] = 2 (string)
02:24:55.602 [Lua] [is_private] = false (string)
02:24:55.602 [Lua] [level_key] = military (string)
02:24:55.602 [Lua] [name] = Lobby 186000006d334db (string)
02:24:55.602 [Lua] [country_code] = US (string)
02:24:55.602 [Lua] [difficulty] = normal (string)
02:24:55.602 [Lua] [match_started] = true (string)
02:24:55.602 [Lua] [selected_level_key] = military (string)
02:24:55.602 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.602 [Lua] [quick_game] = false (string)
02:24:55.602 [Lua] [unique_server_name] = Vanamun (string)
02:24:55.602 [Lua] [matchmaking] = true (string)
02:24:55.602 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.602 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.602 [Lua] [mechanism] = adventure (string)
02:24:55.602 [Lua] [player_slot_5] = 110000106a5d035:1 (string)
02:24:55.602 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.602 [Lua] [weave_name] = false (string)
02:24:55.602 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.602 [Lua] [eac_authorized] = true (string)
02:24:55.602 [Lua]
02:24:55.602 [Lua] =======================Found valid lobby!
02:24:55.602 [Lua]
02:24:55.602 [Lua] [twitch_enabled] = false (string)
02:24:55.602 [Lua] [power_level] = 740 (string)
02:24:55.602 [Lua] [id] = 186000006d2afb4 (string)
02:24:55.602 [Lua] [num_players] = 3 (string)
02:24:55.602 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.602 [Lua] [host] = 110000103b81d73 (string)
02:24:55.602 [Lua] [game_mode] = 2 (string)
02:24:55.602 [Lua] [is_private] = false (string)
02:24:55.602 [Lua] [level_key] = magnus (string)
02:24:55.602 [Lua] [name] = Lobby 186000006d2afb4 (string)
02:24:55.602 [Lua] [country_code] = US (string)
02:24:55.602 [Lua] [difficulty] = harder (string)
02:24:55.602 [Lua] [match_started] = true (string)
02:24:55.602 [Lua] [selected_level_key] = magnus (string)
02:24:55.602 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.602 [Lua] [quick_game] = true (string)
02:24:55.602 [Lua] [unique_server_name] = Robed Wanderer (string)
02:24:55.602 [Lua] [matchmaking] = true (string)
02:24:55.602 [Lua] [player_slot_1] = 110000103b81d73:1 (string)
02:24:55.602 [Lua] [player_slot_4] = 1100001472dd5d0:1 (string)
02:24:55.602 [Lua] [mechanism] = adventure (string)
02:24:55.602 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.602 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.602 [Lua] [weave_name] = false (string)
02:24:55.602 [Lua] [player_slot_3] = 1100001031a1195:1 (string)
02:24:55.602 [Lua] [eac_authorized] = true (string)
02:24:55.602 [Lua]
02:24:55.602 [Lua] =======================Found valid lobby!
02:24:55.603 [Lua]
02:24:55.603 [Lua] [twitch_enabled] = false (string)
02:24:55.603 [Lua] [power_level] = 669 (string)
02:24:55.603 [Lua] [id] = 186000006d36a70 (string)
02:24:55.603 [Lua] [num_players] = 3 (string)
02:24:55.603 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.603 [Lua] [host] = 110000105b8a442 (string)
02:24:55.603 [Lua] [game_mode] = 2 (string)
02:24:55.603 [Lua] [is_private] = false (string)
02:24:55.603 [Lua] [level_key] = dlc_portals (string)
02:24:55.603 [Lua] [name] = Lobby 186000006d36a70 (string)
02:24:55.603 [Lua] [country_code] = US (string)
02:24:55.603 [Lua] [difficulty] = hard (string)
02:24:55.603 [Lua] [match_started] = true (string)
02:24:55.603 [Lua] [selected_level_key] = dlc_portals (string)
02:24:55.603 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.603 [Lua] [quick_game] = true (string)
02:24:55.603 [Lua] [unique_server_name] = Fashend (string)
02:24:55.603 [Lua] [matchmaking] = true (string)
02:24:55.603 [Lua] [player_slot_1] = 110000105b8a442:1 (string)
02:24:55.603 [Lua] [player_slot_4] = 110000115bbd06f:1 (string)
02:24:55.603 [Lua] [mechanism] = adventure (string)
02:24:55.603 [Lua] [player_slot_5] = 1100001085c7376:1 (string)
02:24:55.603 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.603 [Lua] [weave_name] = false (string)
02:24:55.603 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.603 [Lua] [eac_authorized] = true (string)
02:24:55.603 [Lua]
02:24:55.603 [Lua] =======================Found valid lobby!
02:24:55.604 [Lua]
02:24:55.604 [Lua] [twitch_enabled] = false (string)
02:24:55.604 [Lua] [power_level] = 760 (string)
02:24:55.604 [Lua] [id] = 186000006d239d4 (string)
02:24:55.604 [Lua] [num_players] = 2 (string)
02:24:55.604 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.604 [Lua] [host] = 110000108d29543 (string)
02:24:55.604 [Lua] [time_of_search] = 1617760594 (string)
02:24:55.604 [Lua] [game_mode] = 2 (string)
02:24:55.604 [Lua] [is_private] = false (string)
02:24:55.604 [Lua] [level_key] = dlc_bastion (string)
02:24:55.604 [Lua] [name] = Lobby 186000006d239d4 (string)
02:24:55.604 [Lua] [country_code] = US (string)
02:24:55.604 [Lua] [difficulty] = harder (string)
02:24:55.604 [Lua] [match_started] = true (string)
02:24:55.604 [Lua] [selected_level_key] = dlc_bastion (string)
02:24:55.604 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.604 [Lua] [quick_game] = true (string)
02:24:55.604 [Lua] [unique_server_name] = joyconbro (string)
02:24:55.604 [Lua] [matchmaking] = true (string)
02:24:55.604 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.604 [Lua] [player_slot_4] = 110000108d29543:1 (string)
02:24:55.604 [Lua] [mechanism] = adventure (string)
02:24:55.604 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.604 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.604 [Lua] [weave_name] = false (string)
02:24:55.604 [Lua] [player_slot_3] = 1100001013c711a:1 (string)
02:24:55.604 [Lua] [eac_authorized] = true (string)
02:24:55.604 [Lua]
02:24:55.604 [Lua] =======================Found valid lobby!
02:24:55.604 [Lua]
02:24:55.604 [Lua] [twitch_enabled] = false (string)
02:24:55.604 [Lua] [power_level] = 395 (string)
02:24:55.604 [Lua] [id] = 186000006d1a5f2 (string)
02:24:55.604 [Lua] [num_players] = 3 (string)
02:24:55.604 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.604 [Lua] [host] = 11000010e1a44ab (string)
02:24:55.604 [Lua] [game_mode] = 2 (string)
02:24:55.604 [Lua] [is_private] = false (string)
02:24:55.605 [Lua] [level_key] = farmlands (string)
02:24:55.605 [Lua] [name] = Lobby 186000006d1a5f2 (string)
02:24:55.605 [Lua] [country_code] = US (string)
02:24:55.605 [Lua] [difficulty] = normal (string)
02:24:55.605 [Lua] [match_started] = true (string)
02:24:55.605 [Lua] [selected_level_key] = farmlands (string)
02:24:55.605 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.605 [Lua] [quick_game] = true (string)
02:24:55.605 [Lua] [unique_server_name] = Zetsword (string)
02:24:55.605 [Lua] [matchmaking] = true (string)
02:24:55.605 [Lua] [player_slot_1] = 11000010e1a44ab:1 (string)
02:24:55.605 [Lua] [player_slot_4] = 110000142c94951:1 (string)
02:24:55.605 [Lua] [mechanism] = adventure (string)
02:24:55.605 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.605 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.605 [Lua] [weave_name] = false (string)
02:24:55.605 [Lua] [player_slot_3] = 1100001000f6121:1 (string)
02:24:55.605 [Lua] [eac_authorized] = true (string)
02:24:55.605 [Lua]
02:24:55.605 [Lua] =======================Found valid lobby!
02:24:55.605 [Lua]
02:24:55.605 [Lua] [twitch_enabled] = false (string)
02:24:55.605 [Lua] [power_level] = 668 (string)
02:24:55.605 [Lua] [id] = 186000006cdbcae (string)
02:24:55.605 [Lua] [num_players] = 3 (string)
02:24:55.605 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.605 [Lua] [host] = 11000010797c97b (string)
02:24:55.605 [Lua] [game_mode] = 6 (string)
02:24:55.605 [Lua] [is_private] = false (string)
02:24:55.605 [Lua] [level_key] = dlc_bogenhafen_city (string)
02:24:55.605 [Lua] [name] = Lobby 186000006cdbcae (string)
02:24:55.605 [Lua] [country_code] = US (string)
02:24:55.605 [Lua] [difficulty] = hard (string)
02:24:55.605 [Lua] [match_started] = true (string)
02:24:55.605 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
02:24:55.605 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.605 [Lua] [quick_game] = false (string)
02:24:55.605 [Lua] [unique_server_name] = Zaddartha (string)
02:24:55.605 [Lua] [matchmaking] = true (string)
02:24:55.605 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.605 [Lua] [player_slot_4] = 11000010216f14f:1 (string)
02:24:55.605 [Lua] [mechanism] = adventure (string)
02:24:55.605 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.605 [Lua] [player_slot_2] = 110000101fff7f2:1 (string)
02:24:55.605 [Lua] [weave_name] = false (string)
02:24:55.605 [Lua] [player_slot_3] = 11000010797c97b:1 (string)
02:24:55.605 [Lua] [eac_authorized] = true (string)
02:24:55.605 [Lua]
02:24:55.605 [Lua] =======================Found valid lobby!
02:24:55.606 [Lua]
02:24:55.606 [Lua] [twitch_enabled] = false (string)
02:24:55.606 [Lua] [power_level] = 347 (string)
02:24:55.606 [Lua] [id] = 186000006cdf333 (string)
02:24:55.606 [Lua] [num_players] = 3 (string)
02:24:55.606 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.606 [Lua] [host] = 11000010824bc67 (string)
02:24:55.606 [Lua] [game_mode] = 2 (string)
02:24:55.606 [Lua] [is_private] = false (string)
02:24:55.606 [Lua] [level_key] = farmlands (string)
02:24:55.606 [Lua] [name] = Lobby 186000006cdf333 (string)
02:24:55.606 [Lua] [country_code] = US (string)
02:24:55.606 [Lua] [difficulty] = normal (string)
02:24:55.606 [Lua] [match_started] = true (string)
02:24:55.606 [Lua] [selected_level_key] = farmlands (string)
02:24:55.606 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.606 [Lua] [quick_game] = false (string)
02:24:55.606 [Lua] [unique_server_name] = caillou ren (string)
02:24:55.606 [Lua] [matchmaking] = true (string)
02:24:55.606 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.606 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.606 [Lua] [mechanism] = adventure (string)
02:24:55.606 [Lua] [player_slot_5] = 1100001064b9b8a:1 (string)
02:24:55.606 [Lua] [player_slot_2] = 11000010524c56e:1 (string)
02:24:55.606 [Lua] [weave_name] = false (string)
02:24:55.606 [Lua] [player_slot_3] = 11000010824bc67:1 (string)
02:24:55.606 [Lua] [eac_authorized] = true (string)
02:24:55.606 [Lua]
02:24:55.606 [Lua] =======================Found valid lobby!
02:24:55.606 [Lua]
02:24:55.606 [Lua] [twitch_enabled] = false (string)
02:24:55.606 [Lua] [power_level] = 551 (string)
02:24:55.606 [Lua] [id] = 186000006cf68ae (string)
02:24:55.606 [Lua] [num_players] = 2 (string)
02:24:55.606 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.606 [Lua] [host] = 1100001432015ff (string)
02:24:55.606 [Lua] [time_of_search] = 1617754868 (string)
02:24:55.606 [Lua] [game_mode] = 2 (string)
02:24:55.606 [Lua] [is_private] = false (string)
02:24:55.606 [Lua] [level_key] = dlc_bogenhafen_slum (string)
02:24:55.606 [Lua] [name] = Lobby 186000006cf68ae (string)
02:24:55.606 [Lua] [country_code] = US (string)
02:24:55.606 [Lua] [difficulty] = normal (string)
02:24:55.606 [Lua] [match_started] = true (string)
02:24:55.606 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
02:24:55.606 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.606 [Lua] [quick_game] = false (string)
02:24:55.606 [Lua] [unique_server_name] = Mirai (string)
02:24:55.606 [Lua] [matchmaking] = true (string)
02:24:55.606 [Lua] [player_slot_1] = 1100001432015ff:1 (string)
02:24:55.606 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.606 [Lua] [mechanism] = adventure (string)
02:24:55.606 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.606 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.606 [Lua] [weave_name] = false (string)
02:24:55.606 [Lua] [player_slot_3] = 110000105181824:1 (string)
02:24:55.606 [Lua] [eac_authorized] = true (string)
02:24:55.606 [Lua]
02:24:55.606 [Lua] =======================Found valid lobby!
02:24:55.607 [Lua]
02:24:55.607 [Lua] [twitch_enabled] = false (string)
02:24:55.607 [Lua] [power_level] = 770 (string)
02:24:55.607 [Lua] [id] = 186000006d248fd (string)
02:24:55.607 [Lua] [num_players] = 2 (string)
02:24:55.607 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.607 [Lua] [host] = 1100001001c8344 (string)
02:24:55.607 [Lua] [time_of_search] = 1617760238 (string)
02:24:55.607 [Lua] [game_mode] = 2 (string)
02:24:55.607 [Lua] [is_private] = false (string)
02:24:55.607 [Lua] [level_key] = catacombs (string)
02:24:55.607 [Lua] [name] = Lobby 186000006d248fd (string)
02:24:55.607 [Lua] [country_code] = US (string)
02:24:55.607 [Lua] [difficulty] = harder (string)
02:24:55.607 [Lua] [match_started] = true (string)
02:24:55.607 [Lua] [selected_level_key] = catacombs (string)
02:24:55.607 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.607 [Lua] [quick_game] = false (string)
02:24:55.607 [Lua] [unique_server_name] = comie (string)
02:24:55.607 [Lua] [matchmaking] = true (string)
02:24:55.607 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.607 [Lua] [player_slot_4] = 1100001049999bd:1 (string)
02:24:55.607 [Lua] [mechanism] = adventure (string)
02:24:55.607 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.607 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.607 [Lua] [weave_name] = false (string)
02:24:55.607 [Lua] [player_slot_3] = 1100001001c8344:1 (string)
02:24:55.607 [Lua] [eac_authorized] = true (string)
02:24:55.607 [Lua]
02:24:55.607 [Lua] =======================Found valid lobby!
02:24:55.607 [Lua]
02:24:55.607 [Lua] [twitch_enabled] = false (string)
02:24:55.607 [Lua] [power_level] = 494 (string)
02:24:55.607 [Lua] [id] = 186000006d107b3 (string)
02:24:55.607 [Lua] [num_players] = 3 (string)
02:24:55.607 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.607 [Lua] [host] = 110000107c8cde0 (string)
02:24:55.607 [Lua] [game_mode] = 2 (string)
02:24:55.607 [Lua] [is_private] = false (string)
02:24:55.607 [Lua] [level_key] = fort (string)
02:24:55.607 [Lua] [name] = Lobby 186000006d107b3 (string)
02:24:55.607 [Lua] [country_code] = US (string)
02:24:55.607 [Lua] [difficulty] = hard (string)
02:24:55.607 [Lua] [match_started] = true (string)
02:24:55.607 [Lua] [selected_level_key] = fort (string)
02:24:55.607 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.607 [Lua] [quick_game] = true (string)
02:24:55.607 [Lua] [unique_server_name] = White Claw (string)
02:24:55.607 [Lua] [matchmaking] = true (string)
02:24:55.607 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.607 [Lua] [player_slot_4] = 11000010b6fa282:1 (string)
02:24:55.607 [Lua] [mechanism] = adventure (string)
02:24:55.607 [Lua] [player_slot_5] = 11000010302a8b4:1 (string)
02:24:55.607 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.607 [Lua] [weave_name] = false (string)
02:24:55.607 [Lua] [player_slot_3] = 110000107c8cde0:1 (string)
02:24:55.607 [Lua] [eac_authorized] = true (string)
02:24:55.607 [Lua]
02:24:55.607 [Lua] =======================Found valid lobby!
02:24:55.608 [Lua]
02:24:55.608 [Lua] [twitch_enabled] = false (string)
02:24:55.608 [Lua] [power_level] = 407 (string)
02:24:55.608 [Lua] [id] = 186000006d35624 (string)
02:24:55.608 [Lua] [num_players] = 2 (string)
02:24:55.608 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.608 [Lua] [host] = 11000010dad4185 (string)
02:24:55.608 [Lua] [time_of_search] = 1617761894 (string)
02:24:55.608 [Lua] [game_mode] = 2 (string)
02:24:55.608 [Lua] [is_private] = false (string)
02:24:55.608 [Lua] [level_key] = skaven_stronghold (string)
02:24:55.608 [Lua] [name] = Lobby 186000006d35624 (string)
02:24:55.608 [Lua] [country_code] = US (string)
02:24:55.608 [Lua] [difficulty] = hard (string)
02:24:55.608 [Lua] [match_started] = true (string)
02:24:55.608 [Lua] [selected_level_key] = skaven_stronghold (string)
02:24:55.608 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.608 [Lua] [quick_game] = false (string)
02:24:55.608 [Lua] [unique_server_name] = Trateler (string)
02:24:55.608 [Lua] [matchmaking] = true (string)
02:24:55.608 [Lua] [player_slot_1] = 11000010dad4185:1 (string)
02:24:55.608 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.608 [Lua] [mechanism] = adventure (string)
02:24:55.608 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.608 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.608 [Lua] [weave_name] = false (string)
02:24:55.608 [Lua] [player_slot_3] = 1100001022a9658:1 (string)
02:24:55.608 [Lua] [eac_authorized] = true (string)
02:24:55.608 [Lua]
02:24:55.608 [Lua] =======================Found valid lobby!
02:24:55.608 [Lua]
02:24:55.608 [Lua] [twitch_enabled] = false (string)
02:24:55.608 [Lua] [power_level] = 810 (string)
02:24:55.608 [Lua] [id] = 186000006d33374 (string)
02:24:55.608 [Lua] [num_players] = 2 (string)
02:24:55.608 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.608 [Lua] [host] = 110000119fe1432 (string)
02:24:55.608 [Lua] [game_mode] = 1 (string)
02:24:55.608 [Lua] [is_private] = false (string)
02:24:55.608 [Lua] [level_key] = inn_level (string)
02:24:55.608 [Lua] [name] = Lobby 186000006d33374 (string)
02:24:55.608 [Lua] [country_code] = US (string)
02:24:55.608 [Lua] [difficulty] = harder (string)
02:24:55.608 [Lua] [match_started] = true (string)
02:24:55.608 [Lua] [selected_level_key] = inn_level (string)
02:24:55.608 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.608 [Lua] [quick_game] = true (string)
02:24:55.608 [Lua] [unique_server_name] = BlackBird (string)
02:24:55.608 [Lua] [matchmaking] = true (string)
02:24:55.608 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.608 [Lua] [player_slot_4] = 110000119fe1432:1 (string)
02:24:55.608 [Lua] [mechanism] = adventure (string)
02:24:55.608 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.608 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.608 [Lua] [weave_name] = false (string)
02:24:55.608 [Lua] [player_slot_3] = 110000105623b38:1 (string)
02:24:55.608 [Lua] [eac_authorized] = true (string)
02:24:55.608 [Lua]
02:24:55.608 [Lua] =======================Found valid lobby!
02:24:55.609 [Lua]
02:24:55.609 [Lua] [twitch_enabled] = false (string)
02:24:55.609 [Lua] [power_level] = 541 (string)
02:24:55.609 [Lua] [id] = 186000006d21870 (string)
02:24:55.609 [Lua] [num_players] = 3 (string)
02:24:55.609 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.609 [Lua] [host] = 110000111aa17af (string)
02:24:55.609 [Lua] [game_mode] = 2 (string)
02:24:55.609 [Lua] [is_private] = false (string)
02:24:55.609 [Lua] [level_key] = mines (string)
02:24:55.609 [Lua] [name] = Lobby 186000006d21870 (string)
02:24:55.609 [Lua] [country_code] = US (string)
02:24:55.609 [Lua] [difficulty] = hard (string)
02:24:55.609 [Lua] [match_started] = true (string)
02:24:55.609 [Lua] [selected_level_key] = mines (string)
02:24:55.609 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.609 [Lua] [quick_game] = true (string)
02:24:55.609 [Lua] [unique_server_name] = Warm Wind (string)
02:24:55.609 [Lua] [matchmaking] = true (string)
02:24:55.609 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.609 [Lua] [player_slot_4] = 110000143801e89:1 (string)
02:24:55.609 [Lua] [mechanism] = adventure (string)
02:24:55.609 [Lua] [player_slot_5] = 110000111aa17af:1 (string)
02:24:55.609 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.609 [Lua] [weave_name] = false (string)
02:24:55.609 [Lua] [player_slot_3] = 110000106b362eb:1 (string)
02:24:55.609 [Lua] [eac_authorized] = true (string)
02:24:55.609 [Lua]
02:24:55.609 [Lua] =======================Found valid lobby!
02:24:55.609 [Lua]
02:24:55.609 [Lua] [twitch_enabled] = false (string)
02:24:55.609 [Lua] [power_level] = 406 (string)
02:24:55.609 [Lua] [id] = 186000006d35793 (string)
02:24:55.609 [Lua] [num_players] = 1 (string)
02:24:55.609 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.609 [Lua] [host] = 11000010697d5ab (string)
02:24:55.609 [Lua] [time_of_search] = 1617761973 (string)
02:24:55.609 [Lua] [game_mode] = 2 (string)
02:24:55.609 [Lua] [is_private] = false (string)
02:24:55.609 [Lua] [level_key] = warcamp (string)
02:24:55.609 [Lua] [name] = Lobby 186000006d35793 (string)
02:24:55.609 [Lua] [country_code] = US (string)
02:24:55.609 [Lua] [difficulty] = normal (string)
02:24:55.609 [Lua] [match_started] = true (string)
02:24:55.609 [Lua] [selected_level_key] = warcamp (string)
02:24:55.609 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.609 [Lua] [quick_game] = true (string)
02:24:55.609 [Lua] [unique_server_name] = ☭SovietSloth☭ (string)
02:24:55.609 [Lua] [matchmaking] = true (string)
02:24:55.609 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.609 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.609 [Lua] [mechanism] = adventure (string)
02:24:55.609 [Lua] [player_slot_5] = 11000010697d5ab:1 (string)
02:24:55.609 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.609 [Lua] [weave_name] = false (string)
02:24:55.609 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.609 [Lua] [eac_authorized] = true (string)
02:24:55.609 [Lua]
02:24:55.609 [Lua] =======================Found valid lobby!
02:24:55.610 [Lua]
02:24:55.610 [Lua] [twitch_enabled] = false (string)
02:24:55.610 [Lua] [power_level] = 351 (string)
02:24:55.610 [Lua] [id] = 186000006d15775 (string)
02:24:55.610 [Lua] [num_players] = 3 (string)
02:24:55.610 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.610 [Lua] [host] = 11000010324981f (string)
02:24:55.610 [Lua] [game_mode] = 2 (string)
02:24:55.610 [Lua] [is_private] = false (string)
02:24:55.610 [Lua] [level_key] = farmlands (string)
02:24:55.610 [Lua] [name] = Lobby 186000006d15775 (string)
02:24:55.610 [Lua] [country_code] = US (string)
02:24:55.610 [Lua] [difficulty] = hard (string)
02:24:55.610 [Lua] [match_started] = true (string)
02:24:55.610 [Lua] [selected_level_key] = farmlands (string)
02:24:55.610 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.610 [Lua] [quick_game] = true (string)
02:24:55.610 [Lua] [unique_server_name] = Clearly Misunderstood (string)
02:24:55.610 [Lua] [matchmaking] = true (string)
02:24:55.610 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.610 [Lua] [player_slot_4] = 110000102157c66:1 (string)
02:24:55.610 [Lua] [mechanism] = adventure (string)
02:24:55.610 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.610 [Lua] [player_slot_2] = 11000010324981f:1 (string)
02:24:55.610 [Lua] [weave_name] = false (string)
02:24:55.610 [Lua] [player_slot_3] = 1100001021ab680:1 (string)
02:24:55.610 [Lua] [eac_authorized] = true (string)
02:24:55.610 [Lua]
02:24:55.610 [Lua] =======================Found valid lobby!
02:24:55.610 [Lua]
02:24:55.610 [Lua] [twitch_enabled] = false (string)
02:24:55.610 [Lua] [power_level] = 835 (string)
02:24:55.610 [Lua] [id] = 186000006d2e7dc (string)
02:24:55.610 [Lua] [num_players] = 2 (string)
02:24:55.610 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.610 [Lua] [host] = 110000102a448cd (string)
02:24:55.610 [Lua] [game_mode] = 2 (string)
02:24:55.610 [Lua] [is_private] = false (string)
02:24:55.610 [Lua] [level_key] = ussingen (string)
02:24:55.610 [Lua] [name] = Lobby 186000006d2e7dc (string)
02:24:55.610 [Lua] [country_code] = US (string)
02:24:55.610 [Lua] [difficulty] = hardest (string)
02:24:55.610 [Lua] [match_started] = true (string)
02:24:55.610 [Lua] [selected_level_key] = ussingen (string)
02:24:55.610 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.610 [Lua] [quick_game] = true (string)
02:24:55.610 [Lua] [unique_server_name] = Terrtiary (string)
02:24:55.610 [Lua] [matchmaking] = true (string)
02:24:55.610 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.610 [Lua] [player_slot_4] = 1100001050aa2af:1 (string)
02:24:55.610 [Lua] [mechanism] = adventure (string)
02:24:55.610 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.610 [Lua] [player_slot_2] = 110000102a448cd:1 (string)
02:24:55.610 [Lua] [weave_name] = false (string)
02:24:55.610 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.610 [Lua] [eac_authorized] = true (string)
02:24:55.611 [Lua]
02:24:55.611 [Lua] =======================Found valid lobby!
02:24:55.611 [Lua]
02:24:55.611 [Lua] [twitch_enabled] = false (string)
02:24:55.611 [Lua] [power_level] = 327 (string)
02:24:55.611 [Lua] [id] = 186000006d349c4 (string)
02:24:55.611 [Lua] [num_players] = 2 (string)
02:24:55.611 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.611 [Lua] [host] = 11000010ad825d8 (string)
02:24:55.611 [Lua] [time_of_search] = 1617761842 (string)
02:24:55.611 [Lua] [game_mode] = 2 (string)
02:24:55.611 [Lua] [is_private] = false (string)
02:24:55.611 [Lua] [level_key] = ussingen (string)
02:24:55.611 [Lua] [name] = Lobby 186000006d349c4 (string)
02:24:55.611 [Lua] [country_code] = US (string)
02:24:55.611 [Lua] [difficulty] = normal (string)
02:24:55.611 [Lua] [match_started] = true (string)
02:24:55.611 [Lua] [selected_level_key] = ussingen (string)
02:24:55.611 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.611 [Lua] [quick_game] = true (string)
02:24:55.611 [Lua] [unique_server_name] = wWw (string)
02:24:55.611 [Lua] [matchmaking] = true (string)
02:24:55.611 [Lua] [player_slot_1] = 11000010ad825d8:1 (string)
02:24:55.611 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.611 [Lua] [mechanism] = adventure (string)
02:24:55.611 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.611 [Lua] [player_slot_2] = 110000104353877:1 (string)
02:24:55.611 [Lua] [weave_name] = false (string)
02:24:55.611 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.611 [Lua] [eac_authorized] = true (string)
02:24:55.611 [Lua]
02:24:55.611 [Lua] =======================Found valid lobby!
02:24:55.611 [Lua]
02:24:55.611 [Lua] [twitch_enabled] = false (string)
02:24:55.611 [Lua] [power_level] = 518 (string)
02:24:55.611 [Lua] [id] = 186000006d31ad5 (string)
02:24:55.611 [Lua] [num_players] = 3 (string)
02:24:55.611 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.611 [Lua] [host] = 11000010653f0dc (string)
02:24:55.611 [Lua] [game_mode] = 2 (string)
02:24:55.611 [Lua] [is_private] = false (string)
02:24:55.611 [Lua] [level_key] = forest_ambush (string)
02:24:55.611 [Lua] [name] = Lobby 186000006d31ad5 (string)
02:24:55.611 [Lua] [country_code] = US (string)
02:24:55.611 [Lua] [difficulty] = hardest (string)
02:24:55.611 [Lua] [match_started] = true (string)
02:24:55.611 [Lua] [selected_level_key] = forest_ambush (string)
02:24:55.611 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.611 [Lua] [quick_game] = true (string)
02:24:55.611 [Lua] [unique_server_name] = andrew (string)
02:24:55.611 [Lua] [matchmaking] = true (string)
02:24:55.611 [Lua] [player_slot_1] = 110000102eea44e:1 (string)
02:24:55.611 [Lua] [player_slot_4] = 1100001074eddd8:1 (string)
02:24:55.611 [Lua] [mechanism] = adventure (string)
02:24:55.611 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.611 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.611 [Lua] [weave_name] = false (string)
02:24:55.611 [Lua] [player_slot_3] = 11000010653f0dc:1 (string)
02:24:55.611 [Lua] [eac_authorized] = true (string)
02:24:55.611 [Lua]
02:24:55.611 [Lua] =======================Found valid lobby!
02:24:55.612 [Lua]
02:24:55.612 [Lua] [twitch_enabled] = false (string)
02:24:55.612 [Lua] [power_level] = 770 (string)
02:24:55.612 [Lua] [id] = 186000006d363fe (string)
02:24:55.612 [Lua] [num_players] = 3 (string)
02:24:55.612 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.612 [Lua] [host] = 110000105af67bb (string)
02:24:55.612 [Lua] [game_mode] = 2 (string)
02:24:55.612 [Lua] [is_private] = false (string)
02:24:55.612 [Lua] [level_key] = skittergate (string)
02:24:55.612 [Lua] [name] = Lobby 186000006d363fe (string)
02:24:55.612 [Lua] [country_code] = US (string)
02:24:55.612 [Lua] [difficulty] = harder (string)
02:24:55.612 [Lua] [match_started] = true (string)
02:24:55.612 [Lua] [selected_level_key] = skittergate (string)
02:24:55.612 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.612 [Lua] [quick_game] = true (string)
02:24:55.612 [Lua] [unique_server_name] = Perturabo (string)
02:24:55.612 [Lua] [matchmaking] = true (string)
02:24:55.612 [Lua] [player_slot_1] = 11000010e8e6fdb:1 (string)
02:24:55.612 [Lua] [player_slot_4] = 1100001008238f6:1 (string)
02:24:55.612 [Lua] [mechanism] = adventure (string)
02:24:55.612 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.612 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.612 [Lua] [weave_name] = false (string)
02:24:55.612 [Lua] [player_slot_3] = 110000105af67bb:1 (string)
02:24:55.612 [Lua] [eac_authorized] = true (string)
02:24:55.612 [Lua]
02:24:55.612 [Lua] =======================Found valid lobby!
02:24:55.612 [Lua]
02:24:55.612 [Lua] [twitch_enabled] = false (string)
02:24:55.612 [Lua] [power_level] = 835 (string)
02:24:55.612 [Lua] [id] = 186000006d16a66 (string)
02:24:55.612 [Lua] [num_players] = 3 (string)
02:24:55.612 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.612 [Lua] [host] = 1100001012df96c (string)
02:24:55.612 [Lua] [game_mode] = 2 (string)
02:24:55.612 [Lua] [is_private] = false (string)
02:24:55.612 [Lua] [level_key] = catacombs (string)
02:24:55.612 [Lua] [name] = Lobby 186000006d16a66 (string)
02:24:55.612 [Lua] [country_code] = US (string)
02:24:55.612 [Lua] [difficulty] = hardest (string)
02:24:55.612 [Lua] [match_started] = true (string)
02:24:55.612 [Lua] [selected_level_key] = catacombs (string)
02:24:55.612 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.612 [Lua] [quick_game] = true (string)
02:24:55.612 [Lua] [unique_server_name] = [GetEmWet] Shaggy (string)
02:24:55.612 [Lua] [matchmaking] = true (string)
02:24:55.612 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.612 [Lua] [player_slot_4] = 1100001012df96c:1 (string)
02:24:55.612 [Lua] [mechanism] = adventure (string)
02:24:55.612 [Lua] [player_slot_5] = 1100001054edfc4:1 (string)
02:24:55.612 [Lua] [player_slot_2] = 110000100a80c2f:1 (string)
02:24:55.612 [Lua] [weave_name] = false (string)
02:24:55.612 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.612 [Lua] [eac_authorized] = true (string)
02:24:55.612 [Lua]
02:24:55.612 [Lua] =======================Found valid lobby!
02:24:55.613 [Lua]
02:24:55.613 [Lua] [twitch_enabled] = false (string)
02:24:55.613 [Lua] [power_level] = 835 (string)
02:24:55.613 [Lua] [id] = 186000006d37967 (string)
02:24:55.613 [Lua] [num_players] = 1 (string)
02:24:55.613 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.613 [Lua] [host] = 11000010378e476 (string)
02:24:55.613 [Lua] [time_of_search] = 1617762293 (string)
02:24:55.613 [Lua] [game_mode] = 2 (string)
02:24:55.613 [Lua] [is_private] = false (string)
02:24:55.613 [Lua] [level_key] = inn_level (string)
02:24:55.613 [Lua] [name] = Lobby 186000006d37967 (string)
02:24:55.613 [Lua] [country_code] = US (string)
02:24:55.613 [Lua] [difficulty] = hardest (string)
02:24:55.613 [Lua] [match_started] = true (string)
02:24:55.613 [Lua] [selected_level_key] = skittergate (string)
02:24:55.613 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.613 [Lua] [quick_game] = false (string)
02:24:55.613 [Lua] [unique_server_name] = Stupid Goblin (string)
02:24:55.613 [Lua] [matchmaking] = true (string)
02:24:55.613 [Lua] [player_slot_1] = 11000010378e476:1 (string)
02:24:55.613 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.613 [Lua] [mechanism] = adventure (string)
02:24:55.613 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.613 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.613 [Lua] [weave_name] = false (string)
02:24:55.613 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.613 [Lua] [eac_authorized] = true (string)
02:24:55.613 [Lua]
02:24:55.613 [Lua] =======================Found valid lobby!
02:24:55.613 [Lua]
02:24:55.613 [Lua] [twitch_enabled] = false (string)
02:24:55.613 [Lua] [power_level] = 834 (string)
02:24:55.613 [Lua] [id] = 186000006d3700d (string)
02:24:55.613 [Lua] [num_players] = 3 (string)
02:24:55.613 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.613 [Lua] [host] = 11000010219bba0 (string)
02:24:55.613 [Lua] [time_of_search] = 1617761998 (string)
02:24:55.613 [Lua] [game_mode] = 2 (string)
02:24:55.613 [Lua] [is_private] = false (string)
02:24:55.613 [Lua] [level_key] = warcamp (string)
02:24:55.613 [Lua] [name] = Lobby 186000006d3700d (string)
02:24:55.613 [Lua] [country_code] = US (string)
02:24:55.613 [Lua] [difficulty] = hardest (string)
02:24:55.613 [Lua] [match_started] = true (string)
02:24:55.613 [Lua] [selected_level_key] = warcamp (string)
02:24:55.613 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.613 [Lua] [quick_game] = false (string)
02:24:55.613 [Lua] [unique_server_name] = Rockout (string)
02:24:55.613 [Lua] [matchmaking] = true (string)
02:24:55.613 [Lua] [player_slot_1] = 11000010c84105d:1 (string)
02:24:55.613 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.613 [Lua] [mechanism] = adventure (string)
02:24:55.613 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.613 [Lua] [player_slot_2] = 11000013674f607:1 (string)
02:24:55.613 [Lua] [weave_name] = false (string)
02:24:55.613 [Lua] [player_slot_3] = 11000010219bba0:1 (string)
02:24:55.613 [Lua] [eac_authorized] = true (string)
02:24:55.613 [Lua]
02:24:55.613 [Lua] =======================Found valid lobby!
02:24:55.614 [Lua]
02:24:55.614 [Lua] [twitch_enabled] = false (string)
02:24:55.614 [Lua] [power_level] = 726 (string)
02:24:55.614 [Lua] [id] = 186000006d35615 (string)
02:24:55.614 [Lua] [num_players] = 2 (string)
02:24:55.614 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.614 [Lua] [host] = 110000107851a58 (string)
02:24:55.614 [Lua] [game_mode] = 2 (string)
02:24:55.614 [Lua] [is_private] = false (string)
02:24:55.614 [Lua] [level_key] = dlc_bogenhafen_slum (string)
02:24:55.614 [Lua] [name] = Lobby 186000006d35615 (string)
02:24:55.614 [Lua] [country_code] = US (string)
02:24:55.614 [Lua] [difficulty] = hardest (string)
02:24:55.614 [Lua] [match_started] = true (string)
02:24:55.614 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
02:24:55.614 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.614 [Lua] [quick_game] = true (string)
02:24:55.614 [Lua] [unique_server_name] = Daniel Fortesque (string)
02:24:55.614 [Lua] [matchmaking] = true (string)
02:24:55.614 [Lua] [player_slot_1] = 110000107851a58:1 (string)
02:24:55.614 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.614 [Lua] [mechanism] = adventure (string)
02:24:55.614 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.614 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.614 [Lua] [weave_name] = false (string)
02:24:55.614 [Lua] [player_slot_3] = 11000013543de7e:1 (string)
02:24:55.614 [Lua] [eac_authorized] = true (string)
02:24:55.614 [Lua]
02:24:55.614 [Lua] =======================Found valid lobby!
02:24:55.614 [Lua]
02:24:55.614 [Lua] [twitch_enabled] = false (string)
02:24:55.614 [Lua] [power_level] = 516 (string)
02:24:55.614 [Lua] [id] = 186000006d0728c (string)
02:24:55.614 [Lua] [num_players] = 2 (string)
02:24:55.614 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.614 [Lua] [host] = 110000102fcce57 (string)
02:24:55.614 [Lua] [game_mode] = 2 (string)
02:24:55.614 [Lua] [is_private] = false (string)
02:24:55.614 [Lua] [current_level_key] = inn_level (string)
02:24:55.614 [Lua] [name] = Lobby 186000006d0728c (string)
02:24:55.614 [Lua] [level_key] = catacombs (string)
02:24:55.614 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.614 [Lua] [difficulty] = hard (string)
02:24:55.614 [Lua] [match_started] = true (string)
02:24:55.614 [Lua] [selected_level_key] = catacombs (string)
02:24:55.614 [Lua] [weave_name] = false (string)
02:24:55.614 [Lua] [quick_game] = true (string)
02:24:55.614 [Lua] [country_code] = US (string)
02:24:55.614 [Lua] [matchmaking] = true (string)
02:24:55.614 [Lua] [mechanism] = adventure (string)
02:24:55.614 [Lua] [player_slot_4] = 110000108499045:1 (string)
02:24:55.614 [Lua] [player_slot_1] = 110000102fcce57:1 (string)
02:24:55.614 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.614 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.614 [Lua] [unique_server_name] = Castle Drachenfels (string)
02:24:55.614 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.614 [Lua] [eac_authorized] = true (string)
02:24:55.614 [Lua]
02:24:55.614 [Lua] =======================Found valid lobby!
02:24:55.615 [Lua]
02:24:55.615 [Lua] [twitch_enabled] = false (string)
02:24:55.615 [Lua] [power_level] = 759 (string)
02:24:55.615 [Lua] [id] = 186000006d169ad (string)
02:24:55.615 [Lua] [num_players] = 2 (string)
02:24:55.615 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.615 [Lua] [host] = 11000011a17e048 (string)
02:24:55.615 [Lua] [game_mode] = 2 (string)
02:24:55.615 [Lua] [is_private] = false (string)
02:24:55.615 [Lua] [level_key] = ussingen (string)
02:24:55.615 [Lua] [name] = Lobby 186000006d169ad (string)
02:24:55.615 [Lua] [country_code] = US (string)
02:24:55.615 [Lua] [difficulty] = normal (string)
02:24:55.615 [Lua] [match_started] = true (string)
02:24:55.615 [Lua] [selected_level_key] = ussingen (string)
02:24:55.615 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.615 [Lua] [quick_game] = false (string)
02:24:55.615 [Lua] [unique_server_name] = Kelso (string)
02:24:55.615 [Lua] [matchmaking] = true (string)
02:24:55.615 [Lua] [player_slot_1] = 1100001070b7bc4:1 (string)
02:24:55.615 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.615 [Lua] [mechanism] = adventure (string)
02:24:55.615 [Lua] [player_slot_5] = 11000011a17e048:1 (string)
02:24:55.615 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.615 [Lua] [weave_name] = false (string)
02:24:55.615 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.615 [Lua] [eac_authorized] = true (string)
02:24:55.615 [Lua]
02:24:55.615 [Lua] =======================Found valid lobby!
02:24:55.615 [Lua]
02:24:55.615 [Lua] [twitch_enabled] = false (string)
02:24:55.615 [Lua] [power_level] = 822 (string)
02:24:55.615 [Lua] [id] = 186000006d35ce1 (string)
02:24:55.615 [Lua] [num_players] = 3 (string)
02:24:55.615 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.615 [Lua] [host] = 110000102cd4637 (string)
02:24:55.615 [Lua] [game_mode] = 2 (string)
02:24:55.615 [Lua] [is_private] = false (string)
02:24:55.615 [Lua] [level_key] = warcamp (string)
02:24:55.615 [Lua] [name] = Lobby 186000006d35ce1 (string)
02:24:55.615 [Lua] [country_code] = US (string)
02:24:55.615 [Lua] [difficulty] = hardest (string)
02:24:55.615 [Lua] [match_started] = true (string)
02:24:55.615 [Lua] [selected_level_key] = warcamp (string)
02:24:55.615 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.615 [Lua] [quick_game] = true (string)
02:24:55.615 [Lua] [unique_server_name] = Lo Pan (string)
02:24:55.615 [Lua] [matchmaking] = true (string)
02:24:55.615 [Lua] [player_slot_1] = 110000102cd4637:1 (string)
02:24:55.615 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.615 [Lua] [mechanism] = adventure (string)
02:24:55.615 [Lua] [player_slot_5] = 11000010812ddcf:1 (string)
02:24:55.615 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.615 [Lua] [weave_name] = false (string)
02:24:55.615 [Lua] [player_slot_3] = 1100001009d64f8:1 (string)
02:24:55.615 [Lua] [eac_authorized] = true (string)
02:24:55.615 [Lua]
02:24:55.615 [Lua] =======================Found valid lobby!
02:24:55.616 [Lua]
02:24:55.616 [Lua] [twitch_enabled] = false (string)
02:24:55.616 [Lua] [power_level] = 805 (string)
02:24:55.616 [Lua] [id] = 186000006d2dae6 (string)
02:24:55.616 [Lua] [num_players] = 1 (string)
02:24:55.616 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.616 [Lua] [host] = 1100001122cc2c0 (string)
02:24:55.616 [Lua] [time_of_search] = 1617760882 (string)
02:24:55.616 [Lua] [game_mode] = 6 (string)
02:24:55.616 [Lua] [is_private] = false (string)
02:24:55.616 [Lua] [level_key] = cemetery (string)
02:24:55.616 [Lua] [name] = Lobby 186000006d2dae6 (string)
02:24:55.616 [Lua] [country_code] = US (string)
02:24:55.616 [Lua] [difficulty] = harder (string)
02:24:55.616 [Lua] [match_started] = true (string)
02:24:55.616 [Lua] [selected_level_key] = cemetery (string)
02:24:55.616 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.616 [Lua] [quick_game] = false (string)
02:24:55.616 [Lua] [unique_server_name] = BYRNINATOR (string)
02:24:55.616 [Lua] [matchmaking] = true (string)
02:24:55.616 [Lua] [player_slot_1] = 1100001122cc2c0:1 (string)
02:24:55.616 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.616 [Lua] [mechanism] = adventure (string)
02:24:55.616 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.616 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.616 [Lua] [weave_name] = false (string)
02:24:55.616 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.616 [Lua] [eac_authorized] = true (string)
02:24:55.616 [Lua]
02:24:55.616 [Lua] =======================Found valid lobby!
02:24:55.617 [Lua]
02:24:55.617 [Lua] [twitch_enabled] = false (string)
02:24:55.617 [Lua] [power_level] = 502 (string)
02:24:55.617 [Lua] [id] = 186000006d1a18e (string)
02:24:55.617 [Lua] [num_players] = 3 (string)
02:24:55.617 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.617 [Lua] [host] = 11000010198ca46 (string)
02:24:55.617 [Lua] [game_mode] = 6 (string)
02:24:55.617 [Lua] [is_private] = false (string)
02:24:55.617 [Lua] [level_key] = farmlands (string)
02:24:55.617 [Lua] [name] = Lobby 186000006d1a18e (string)
02:24:55.617 [Lua] [country_code] = US (string)
02:24:55.617 [Lua] [difficulty] = normal (string)
02:24:55.617 [Lua] [match_started] = true (string)
02:24:55.617 [Lua] [selected_level_key] = farmlands (string)
02:24:55.617 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.617 [Lua] [quick_game] = false (string)
02:24:55.617 [Lua] [unique_server_name] = RadicalSandwich (string)
02:24:55.617 [Lua] [matchmaking] = true (string)
02:24:55.617 [Lua] [player_slot_1] = 1100001027d807e:1 (string)
02:24:55.617 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.617 [Lua] [mechanism] = adventure (string)
02:24:55.617 [Lua] [player_slot_5] = 110000101c50a56:1 (string)
02:24:55.617 [Lua] [player_slot_2] = 11000010198ca46:1 (string)
02:24:55.617 [Lua] [weave_name] = false (string)
02:24:55.617 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.617 [Lua] [eac_authorized] = true (string)
02:24:55.617 [Lua]
02:24:55.617 [Lua] =======================Found valid lobby!
02:24:55.617 [Lua]
02:24:55.617 [Lua] [twitch_enabled] = false (string)
02:24:55.617 [Lua] [power_level] = 835 (string)
02:24:55.617 [Lua] [id] = 186000006d387b4 (string)
02:24:55.617 [Lua] [num_players] = 2 (string)
02:24:55.617 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.617 [Lua] [host] = 110000101fc35dc (string)
02:24:55.617 [Lua] [game_mode] = 1 (string)
02:24:55.617 [Lua] [is_private] = false (string)
02:24:55.617 [Lua] [level_key] = inn_level (string)
02:24:55.617 [Lua] [name] = Lobby 186000006d387b4 (string)
02:24:55.617 [Lua] [country_code] = US (string)
02:24:55.617 [Lua] [difficulty] = hardest (string)
02:24:55.617 [Lua] [match_started] = true (string)
02:24:55.617 [Lua] [selected_level_key] = inn_level (string)
02:24:55.617 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.617 [Lua] [quick_game] = true (string)
02:24:55.617 [Lua] [unique_server_name] = Tanicius (string)
02:24:55.617 [Lua] [matchmaking] = true (string)
02:24:55.617 [Lua] [player_slot_1] = 11000011cd6e296:1 (string)
02:24:55.617 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.617 [Lua] [mechanism] = adventure (string)
02:24:55.617 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.617 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.617 [Lua] [weave_name] = false (string)
02:24:55.617 [Lua] [player_slot_3] = 110000101fc35dc:1 (string)
02:24:55.617 [Lua] [eac_authorized] = true (string)
02:24:55.617 [Lua]
02:24:55.617 [Lua] =======================Found valid lobby!
02:24:55.618 [Lua]
02:24:55.618 [Lua] [twitch_enabled] = false (string)
02:24:55.618 [Lua] [power_level] = 711 (string)
02:24:55.618 [Lua] [id] = 186000006d35862 (string)
02:24:55.618 [Lua] [num_players] = 2 (string)
02:24:55.618 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.618 [Lua] [host] = 110000115c67e2e (string)
02:24:55.618 [Lua] [game_mode] = 2 (string)
02:24:55.618 [Lua] [is_private] = false (string)
02:24:55.618 [Lua] [level_key] = dlc_bastion (string)
02:24:55.618 [Lua] [name] = Lobby 186000006d35862 (string)
02:24:55.618 [Lua] [country_code] = US (string)
02:24:55.618 [Lua] [difficulty] = hardest (string)
02:24:55.618 [Lua] [match_started] = true (string)
02:24:55.618 [Lua] [selected_level_key] = dlc_bastion (string)
02:24:55.618 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.618 [Lua] [quick_game] = true (string)
02:24:55.618 [Lua] [unique_server_name] = SuperYooperLIVE (string)
02:24:55.618 [Lua] [matchmaking] = true (string)
02:24:55.618 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.618 [Lua] [player_slot_4] = 110000104b57e89:1 (string)
02:24:55.618 [Lua] [mechanism] = adventure (string)
02:24:55.618 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.618 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.618 [Lua] [weave_name] = false (string)
02:24:55.618 [Lua] [player_slot_3] = 110000115c67e2e:1 (string)
02:24:55.618 [Lua] [eac_authorized] = true (string)
02:24:55.618 [Lua]
02:24:55.618 [Lua] =======================Found valid lobby!
02:24:55.618 [Lua]
02:24:55.618 [Lua] [twitch_enabled] = false (string)
02:24:55.618 [Lua] [power_level] = 761 (string)
02:24:55.618 [Lua] [id] = 186000006d2ece1 (string)
02:24:55.618 [Lua] [num_players] = 3 (string)
02:24:55.618 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.618 [Lua] [host] = 11000010290b293 (string)
02:24:55.618 [Lua] [game_mode] = 2 (string)
02:24:55.618 [Lua] [is_private] = false (string)
02:24:55.618 [Lua] [level_key] = mines (string)
02:24:55.618 [Lua] [name] = Lobby 186000006d2ece1 (string)
02:24:55.618 [Lua] [country_code] = US (string)
02:24:55.618 [Lua] [difficulty] = hard (string)
02:24:55.618 [Lua] [match_started] = true (string)
02:24:55.618 [Lua] [selected_level_key] = mines (string)
02:24:55.618 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.618 [Lua] [quick_game] = false (string)
02:24:55.618 [Lua] [unique_server_name] = Perkis (string)
02:24:55.618 [Lua] [matchmaking] = true (string)
02:24:55.618 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.618 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.618 [Lua] [mechanism] = adventure (string)
02:24:55.618 [Lua] [player_slot_5] = 11000010290b293:1 (string)
02:24:55.618 [Lua] [player_slot_2] = 110000102eda871:1 (string)
02:24:55.618 [Lua] [weave_name] = false (string)
02:24:55.618 [Lua] [player_slot_3] = 1100001021bd841:1 (string)
02:24:55.618 [Lua] [eac_authorized] = true (string)
02:24:55.618 [Lua]
02:24:55.618 [Lua] =======================Found valid lobby!
02:24:55.618 [Lua]
02:24:55.618 [Lua] [twitch_enabled] = false (string)
02:24:55.618 [Lua] [power_level] = 775 (string)
02:24:55.618 [Lua] [id] = 186000006d38864 (string)
02:24:55.618 [Lua] [num_players] = 2 (string)
02:24:55.618 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.618 [Lua] [host] = 110000105b83eff (string)
02:24:55.618 [Lua] [game_mode] = 1 (string)
02:24:55.618 [Lua] [is_private] = false (string)
02:24:55.618 [Lua] [level_key] = inn_level (string)
02:24:55.618 [Lua] [name] = Lobby 186000006d38864 (string)
02:24:55.618 [Lua] [country_code] = US (string)
02:24:55.618 [Lua] [difficulty] = hard (string)
02:24:55.618 [Lua] [match_started] = true (string)
02:24:55.618 [Lua] [selected_level_key] = inn_level (string)
02:24:55.618 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.618 [Lua] [quick_game] = true (string)
02:24:55.618 [Lua] [unique_server_name] = pettepid (string)
02:24:55.618 [Lua] [matchmaking] = true (string)
02:24:55.618 [Lua] [player_slot_1] = 1100001037faf32:1 (string)
02:24:55.618 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.618 [Lua] [mechanism] = adventure (string)
02:24:55.618 [Lua] [player_slot_5] = 110000105b83eff:1 (string)
02:24:55.618 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.618 [Lua] [weave_name] = false (string)
02:24:55.618 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.618 [Lua] [eac_authorized] = true (string)
02:24:55.618 [Lua]
02:24:55.618 [Lua] =======================Found valid lobby!
02:24:55.619 [Lua]
02:24:55.619 [Lua] [twitch_enabled] = false (string)
02:24:55.619 [Lua] [power_level] = 709 (string)
02:24:55.619 [Lua] [id] = 186000006cf507d (string)
02:24:55.619 [Lua] [num_players] = 2 (string)
02:24:55.619 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.619 [Lua] [host] = 110000134f02149 (string)
02:24:55.619 [Lua] [game_mode] = 2 (string)
02:24:55.619 [Lua] [is_private] = false (string)
02:24:55.619 [Lua] [level_key] = crater (string)
02:24:55.619 [Lua] [name] = Lobby 186000006cf507d (string)
02:24:55.619 [Lua] [country_code] = US (string)
02:24:55.619 [Lua] [difficulty] = hard (string)
02:24:55.619 [Lua] [match_started] = true (string)
02:24:55.619 [Lua] [selected_level_key] = crater (string)
02:24:55.619 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.619 [Lua] [quick_game] = false (string)
02:24:55.619 [Lua] [unique_server_name] = ProwlinPanda (string)
02:24:55.619 [Lua] [matchmaking] = true (string)
02:24:55.619 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.619 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.619 [Lua] [mechanism] = adventure (string)
02:24:55.619 [Lua] [player_slot_5] = 1100001044503b2:1 (string)
02:24:55.619 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.619 [Lua] [weave_name] = false (string)
02:24:55.619 [Lua] [player_slot_3] = 110000134f02149:1 (string)
02:24:55.619 [Lua] [eac_authorized] = true (string)
02:24:55.619 [Lua]
02:24:55.619 [Lua] =======================Found valid lobby!
02:24:55.619 [Lua]
02:24:55.619 [Lua] [twitch_enabled] = false (string)
02:24:55.619 [Lua] [power_level] = 621 (string)
02:24:55.619 [Lua] [id] = 186000006d25901 (string)
02:24:55.619 [Lua] [num_players] = 3 (string)
02:24:55.619 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.619 [Lua] [host] = 1100001037a6bdf (string)
02:24:55.619 [Lua] [game_mode] = 2 (string)
02:24:55.619 [Lua] [is_private] = false (string)
02:24:55.619 [Lua] [level_key] = military (string)
02:24:55.619 [Lua] [name] = Lobby 186000006d25901 (string)
02:24:55.619 [Lua] [country_code] = CA (string)
02:24:55.619 [Lua] [difficulty] = hard (string)
02:24:55.619 [Lua] [match_started] = true (string)
02:24:55.619 [Lua] [selected_level_key] = military (string)
02:24:55.619 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.619 [Lua] [quick_game] = false (string)
02:24:55.619 [Lua] [unique_server_name] = Vradek (string)
02:24:55.619 [Lua] [matchmaking] = true (string)
02:24:55.619 [Lua] [player_slot_1] = 110000100c20c20:1 (string)
02:24:55.619 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.619 [Lua] [mechanism] = adventure (string)
02:24:55.619 [Lua] [player_slot_5] = 110000134d799b1:1 (string)
02:24:55.619 [Lua] [player_slot_2] = 1100001037a6bdf:1 (string)
02:24:55.619 [Lua] [weave_name] = false (string)
02:24:55.619 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.619 [Lua] [eac_authorized] = true (string)
02:24:55.619 [Lua]
02:24:55.619 [Lua] =======================Found valid lobby!
02:24:55.620 [Lua]
02:24:55.620 [Lua] [twitch_enabled] = false (string)
02:24:55.620 [Lua] [power_level] = 579 (string)
02:24:55.620 [Lua] [id] = 186000006d076d2 (string)
02:24:55.620 [Lua] [num_players] = 2 (string)
02:24:55.620 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.620 [Lua] [host] = 11000010283b532 (string)
02:24:55.620 [Lua] [game_mode] = 2 (string)
02:24:55.620 [Lua] [is_private] = false (string)
02:24:55.620 [Lua] [level_key] = warcamp (string)
02:24:55.620 [Lua] [name] = Lobby 186000006d076d2 (string)
02:24:55.620 [Lua] [country_code] = CA (string)
02:24:55.620 [Lua] [difficulty] = hard (string)
02:24:55.620 [Lua] [match_started] = true (string)
02:24:55.620 [Lua] [selected_level_key] = warcamp (string)
02:24:55.620 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.620 [Lua] [quick_game] = false (string)
02:24:55.620 [Lua] [unique_server_name] = drscholl41 (string)
02:24:55.620 [Lua] [matchmaking] = true (string)
02:24:55.620 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.620 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.620 [Lua] [mechanism] = adventure (string)
02:24:55.620 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.620 [Lua] [player_slot_2] = 110000103938a54:1 (string)
02:24:55.620 [Lua] [weave_name] = false (string)
02:24:55.620 [Lua] [player_slot_3] = 11000010283b532:1 (string)
02:24:55.620 [Lua] [eac_authorized] = true (string)
02:24:55.620 [Lua]
02:24:55.620 [Lua] =======================Found valid lobby!
02:24:55.620 [Lua]
02:24:55.620 [Lua] [twitch_enabled] = false (string)
02:24:55.620 [Lua] [power_level] = 835 (string)
02:24:55.620 [Lua] [id] = 186000006d1f401 (string)
02:24:55.620 [Lua] [num_players] = 3 (string)
02:24:55.620 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.620 [Lua] [host] = 110000105c9cc97 (string)
02:24:55.620 [Lua] [game_mode] = 2 (string)
02:24:55.620 [Lua] [is_private] = false (string)
02:24:55.620 [Lua] [level_key] = dlc_castle (string)
02:24:55.620 [Lua] [name] = Lobby 186000006d1f401 (string)
02:24:55.620 [Lua] [country_code] = CA (string)
02:24:55.620 [Lua] [difficulty] = hardest (string)
02:24:55.620 [Lua] [match_started] = true (string)
02:24:55.620 [Lua] [selected_level_key] = dlc_castle (string)
02:24:55.620 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.620 [Lua] [quick_game] = true (string)
02:24:55.620 [Lua] [unique_server_name] = Gnarled (string)
02:24:55.620 [Lua] [matchmaking] = true (string)
02:24:55.620 [Lua] [player_slot_1] = 11000011054229c:1 (string)
02:24:55.620 [Lua] [player_slot_4] = 110000109d5f5de:1 (string)
02:24:55.620 [Lua] [mechanism] = adventure (string)
02:24:55.620 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.620 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.620 [Lua] [weave_name] = false (string)
02:24:55.620 [Lua] [player_slot_3] = 110000105c9cc97:1 (string)
02:24:55.620 [Lua] [eac_authorized] = true (string)
02:24:55.620 [Lua]
02:24:55.620 [Lua] =======================Found valid lobby!
02:24:55.621 [Lua]
02:24:55.621 [Lua] [twitch_enabled] = false (string)
02:24:55.621 [Lua] [power_level] = 653 (string)
02:24:55.621 [Lua] [id] = 186000006d360a4 (string)
02:24:55.621 [Lua] [num_players] = 2 (string)
02:24:55.621 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.621 [Lua] [host] = 11000010032e1fc (string)
02:24:55.621 [Lua] [game_mode] = 2 (string)
02:24:55.621 [Lua] [is_private] = false (string)
02:24:55.621 [Lua] [level_key] = dlc_bogenhafen_slum (string)
02:24:55.621 [Lua] [name] = Lobby 186000006d360a4 (string)
02:24:55.621 [Lua] [country_code] = CA (string)
02:24:55.621 [Lua] [difficulty] = harder (string)
02:24:55.621 [Lua] [match_started] = true (string)
02:24:55.621 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
02:24:55.621 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.621 [Lua] [quick_game] = true (string)
02:24:55.621 [Lua] [unique_server_name] = Harn (string)
02:24:55.621 [Lua] [matchmaking] = true (string)
02:24:55.621 [Lua] [player_slot_1] = 11000010032e1fc:1 (string)
02:24:55.621 [Lua] [player_slot_4] = 1100001000d4636:1 (string)
02:24:55.621 [Lua] [mechanism] = adventure (string)
02:24:55.621 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.621 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.621 [Lua] [weave_name] = false (string)
02:24:55.621 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.621 [Lua] [eac_authorized] = true (string)
02:24:55.621 [Lua]
02:24:55.621 [Lua] =======================Found valid lobby!
02:24:55.621 [Lua]
02:24:55.621 [Lua] [twitch_enabled] = false (string)
02:24:55.621 [Lua] [power_level] = 835 (string)
02:24:55.621 [Lua] [id] = 186000006d2fb8b (string)
02:24:55.621 [Lua] [num_players] = 3 (string)
02:24:55.621 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.621 [Lua] [host] = 110000103f2cc9a (string)
02:24:55.621 [Lua] [game_mode] = 2 (string)
02:24:55.621 [Lua] [is_private] = false (string)
02:24:55.621 [Lua] [level_key] = military (string)
02:24:55.621 [Lua] [name] = Lobby 186000006d2fb8b (string)
02:24:55.621 [Lua] [country_code] = CA (string)
02:24:55.621 [Lua] [difficulty] = hardest (string)
02:24:55.621 [Lua] [match_started] = true (string)
02:24:55.621 [Lua] [selected_level_key] = military (string)
02:24:55.621 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.621 [Lua] [quick_game] = false (string)
02:24:55.621 [Lua] [unique_server_name] = The Positive Reinforcement (string)
02:24:55.621 [Lua] [matchmaking] = true (string)
02:24:55.621 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.621 [Lua] [player_slot_4] = 11000011896c998:1 (string)
02:24:55.621 [Lua] [mechanism] = adventure (string)
02:24:55.621 [Lua] [player_slot_5] = 11000010a4b5ff4:1 (string)
02:24:55.621 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.621 [Lua] [weave_name] = false (string)
02:24:55.621 [Lua] [player_slot_3] = 110000103f2cc9a:1 (string)
02:24:55.621 [Lua] [eac_authorized] = true (string)
02:24:55.621 [Lua]
02:24:55.621 [Lua] =======================Found valid lobby!
02:24:55.622 [Lua]
02:24:55.622 [Lua] [twitch_enabled] = false (string)
02:24:55.622 [Lua] [power_level] = 497 (string)
02:24:55.622 [Lua] [id] = 186000006d20f94 (string)
02:24:55.622 [Lua] [num_players] = 2 (string)
02:24:55.622 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.622 [Lua] [host] = 11000010548bb52 (string)
02:24:55.622 [Lua] [game_mode] = 2 (string)
02:24:55.622 [Lua] [is_private] = false (string)
02:24:55.622 [Lua] [current_level_key] = inn_level (string)
02:24:55.622 [Lua] [name] = Lobby 186000006d20f94 (string)
02:24:55.622 [Lua] [level_key] = fort (string)
02:24:55.622 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.622 [Lua] [difficulty] = normal (string)
02:24:55.622 [Lua] [match_started] = true (string)
02:24:55.622 [Lua] [selected_level_key] = fort (string)
02:24:55.622 [Lua] [weave_name] = false (string)
02:24:55.622 [Lua] [quick_game] = false (string)
02:24:55.622 [Lua] [country_code] = CA (string)
02:24:55.622 [Lua] [matchmaking] = true (string)
02:24:55.622 [Lua] [mechanism] = adventure (string)
02:24:55.622 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.622 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.622 [Lua] [player_slot_5] = 11000010548bb52:1 (string)
02:24:55.622 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.622 [Lua] [unique_server_name] = Grumpy Duckling (string)
02:24:55.622 [Lua] [player_slot_3] = 1100001023e9777:1 (string)
02:24:55.622 [Lua] [eac_authorized] = true (string)
02:24:55.622 [Lua]
02:24:55.622 [Lua] =======================Found valid lobby!
02:24:55.622 [Lua]
02:24:55.622 [Lua] [twitch_enabled] = false (string)
02:24:55.622 [Lua] [power_level] = 835 (string)
02:24:55.622 [Lua] [id] = 186000006d38e47 (string)
02:24:55.622 [Lua] [num_players] = 1 (string)
02:24:55.622 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.622 [Lua] [host] = 110000114470296 (string)
02:24:55.622 [Lua] [game_mode] = 2 (string)
02:24:55.622 [Lua] [is_private] = false (string)
02:24:55.622 [Lua] [level_key] = inn_level (string)
02:24:55.622 [Lua] [name] = Lobby 186000006d38e47 (string)
02:24:55.622 [Lua] [country_code] = CA (string)
02:24:55.622 [Lua] [difficulty] = cataclysm (string)
02:24:55.622 [Lua] [match_started] = true (string)
02:24:55.622 [Lua] [selected_level_key] = bell (string)
02:24:55.622 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.622 [Lua] [quick_game] = false (string)
02:24:55.622 [Lua] [unique_server_name] = Dr.AnalGape,MD,PHd (string)
02:24:55.622 [Lua] [matchmaking] = true (string)
02:24:55.622 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.622 [Lua] [player_slot_4] = 110000114470296:1 (string)
02:24:55.622 [Lua] [mechanism] = adventure (string)
02:24:55.622 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.622 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.622 [Lua] [weave_name] = false (string)
02:24:55.622 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.622 [Lua] [eac_authorized] = true (string)
02:24:55.622 [Lua]
02:24:55.622 [Lua] =======================Found valid lobby!
02:24:55.623 [Lua]
02:24:55.623 [Lua] [twitch_enabled] = false (string)
02:24:55.623 [Lua] [power_level] = 292 (string)
02:24:55.623 [Lua] [id] = 186000006d064f8 (string)
02:24:55.623 [Lua] [num_players] = 2 (string)
02:24:55.623 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.623 [Lua] [host] = 11000013606cd92 (string)
02:24:55.623 [Lua] [game_mode] = 2 (string)
02:24:55.623 [Lua] [is_private] = false (string)
02:24:55.623 [Lua] [level_key] = nurgle (string)
02:24:55.623 [Lua] [name] = Lobby 186000006d064f8 (string)
02:24:55.623 [Lua] [country_code] = US (string)
02:24:55.623 [Lua] [difficulty] = normal (string)
02:24:55.623 [Lua] [match_started] = true (string)
02:24:55.623 [Lua] [selected_level_key] = nurgle (string)
02:24:55.623 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.623 [Lua] [quick_game] = false (string)
02:24:55.623 [Lua] [unique_server_name] = Jansolo (string)
02:24:55.623 [Lua] [matchmaking] = true (string)
02:24:55.623 [Lua] [player_slot_1] = 1100001473a1945:1 (string)
02:24:55.623 [Lua] [player_slot_4] = 11000013606cd92:1 (string)
02:24:55.623 [Lua] [mechanism] = adventure (string)
02:24:55.623 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.623 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.623 [Lua] [weave_name] = false (string)
02:24:55.623 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.623 [Lua] [eac_authorized] = true (string)
02:24:55.623 [Lua]
02:24:55.623 [Lua] =======================Found valid lobby!
02:24:55.623 [Lua]
02:24:55.623 [Lua] [twitch_enabled] = false (string)
02:24:55.623 [Lua] [power_level] = 0 (string)
02:24:55.623 [Lua] [id] = 186000006d399a3 (string)
02:24:55.623 [Lua] [num_players] = 1 (string)
02:24:55.623 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.623 [Lua] [host] = 11000011aa6e9a0 (string)
02:24:55.623 [Lua] [time_of_search] = 1617762280 (string)
02:24:55.623 [Lua] [game_mode] = 9 (string)
02:24:55.623 [Lua] [is_private] = false (string)
02:24:55.623 [Lua] [unique_server_name] = PandaMonium24 (string)
02:24:55.623 [Lua] [name] = Lobby 186000006d399a3 (string)
02:24:55.623 [Lua] [country_code] = US (string)
02:24:55.623 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.623 [Lua] [difficulty] = hard (string)
02:24:55.623 [Lua] [match_started] = true (string)
02:24:55.623 [Lua] [selected_level_key] = dlc_scorpion_pit_beasts (string)
02:24:55.623 [Lua] [weave_index] = 78 (string)
02:24:55.623 [Lua] [quick_game] = true (string)
02:24:55.623 [Lua] [player_slot_1] = 11000011aa6e9a0:1 (string)
02:24:55.623 [Lua] [matchmaking] = true (string)
02:24:55.623 [Lua] [mechanism] = adventure (string)
02:24:55.623 [Lua] [player_slot_4] = 0:0 (string)
02:24:55.623 [Lua] [level_key] = dlc_scorpion_pit_beasts (string)
02:24:55.623 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.623 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.623 [Lua] [weave_name] = weave_78 (string)
02:24:55.623 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.623 [Lua] [eac_authorized] = true (string)
02:24:55.623 [Lua]
02:24:55.623 [Lua] =======================Found valid lobby!
02:24:55.624 [Lua]
02:24:55.624 [Lua] [twitch_enabled] = false (string)
02:24:55.624 [Lua] [power_level] = 430 (string)
02:24:55.624 [Lua] [id] = 186000006d04a94 (string)
02:24:55.624 [Lua] [num_players] = 2 (string)
02:24:55.624 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.624 [Lua] [host] = 110000105b46637 (string)
02:24:55.624 [Lua] [game_mode] = 2 (string)
02:24:55.624 [Lua] [is_private] = false (string)
02:24:55.624 [Lua] [level_key] = skittergate (string)
02:24:55.624 [Lua] [name] = Lobby 186000006d04a94 (string)
02:24:55.624 [Lua] [country_code] = US (string)
02:24:55.624 [Lua] [difficulty] = normal (string)
02:24:55.624 [Lua] [match_started] = true (string)
02:24:55.624 [Lua] [selected_level_key] = skittergate (string)
02:24:55.624 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.624 [Lua] [quick_game] = false (string)
02:24:55.624 [Lua] [unique_server_name] = Dentyo (string)
02:24:55.624 [Lua] [matchmaking] = true (string)
02:24:55.624 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.624 [Lua] [player_slot_4] = 110000105b46637:1 (string)
02:24:55.624 [Lua] [mechanism] = adventure (string)
02:24:55.624 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.624 [Lua] [player_slot_2] = 110000102ea0628:1 (string)
02:24:55.624 [Lua] [weave_name] = false (string)
02:24:55.624 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.624 [Lua] [eac_authorized] = true (string)
02:24:55.624 [Lua]
02:24:55.624 [Lua] =======================Found valid lobby!
02:24:55.624 [Lua]
02:24:55.624 [Lua] [twitch_enabled] = false (string)
02:24:55.624 [Lua] [power_level] = 674 (string)
02:24:55.624 [Lua] [id] = 186000006d0efe0 (string)
02:24:55.624 [Lua] [num_players] = 2 (string)
02:24:55.624 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.624 [Lua] [host] = 110000102ac3b68 (string)
02:24:55.624 [Lua] [game_mode] = 2 (string)
02:24:55.624 [Lua] [is_private] = false (string)
02:24:55.624 [Lua] [level_key] = dlc_bastion (string)
02:24:55.624 [Lua] [name] = Lobby 186000006d0efe0 (string)
02:24:55.624 [Lua] [country_code] = US (string)
02:24:55.624 [Lua] [difficulty] = hard (string)
02:24:55.624 [Lua] [match_started] = true (string)
02:24:55.624 [Lua] [selected_level_key] = dlc_bastion (string)
02:24:55.624 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.624 [Lua] [quick_game] = true (string)
02:24:55.624 [Lua] [unique_server_name] = Peruvian Primarch (string)
02:24:55.624 [Lua] [matchmaking] = true (string)
02:24:55.624 [Lua] [player_slot_1] = 110000100ca9562:1 (string)
02:24:55.624 [Lua] [player_slot_4] = 110000102ac3b68:1 (string)
02:24:55.624 [Lua] [mechanism] = adventure (string)
02:24:55.624 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.624 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.624 [Lua] [weave_name] = false (string)
02:24:55.624 [Lua] [player_slot_3] = 0:0 (string)
02:24:55.624 [Lua] [eac_authorized] = true (string)
02:24:55.624 [Lua]
02:24:55.624 [Lua] =======================Found valid lobby!
02:24:55.625 [Lua]
02:24:55.625 [Lua] [twitch_enabled] = true (string)
02:24:55.625 [Lua] [power_level] = 835 (string)
02:24:55.625 [Lua] [id] = 186000006d12334 (string)
02:24:55.625 [Lua] [num_players] = 2 (string)
02:24:55.625 [Lua] [difficulty_tweak] = 0 (string)
02:24:55.625 [Lua] [host] = 110000105d1b9d1 (string)
02:24:55.625 [Lua] [game_mode] = 2 (string)
02:24:55.625 [Lua] [is_private] = false (string)
02:24:55.625 [Lua] [level_key] = dlc_castle (string)
02:24:55.625 [Lua] [name] = Lobby 186000006d12334 (string)
02:24:55.625 [Lua] [country_code] = US (string)
02:24:55.625 [Lua] [difficulty] = hardest (string)
02:24:55.625 [Lua] [match_started] = true (string)
02:24:55.625 [Lua] [selected_level_key] = dlc_castle (string)
02:24:55.625 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:55.625 [Lua] [quick_game] = true (string)
02:24:55.625 [Lua] [unique_server_name] = DoctorPepperOwns (string)
02:24:55.625 [Lua] [matchmaking] = true (string)
02:24:55.625 [Lua] [player_slot_1] = 0:0 (string)
02:24:55.625 [Lua] [player_slot_4] = 11000010b656dc9:1 (string)
02:24:55.625 [Lua] [mechanism] = adventure (string)
02:24:55.625 [Lua] [player_slot_5] = 0:0 (string)
02:24:55.625 [Lua] [player_slot_2] = 0:0 (string)
02:24:55.625 [Lua] [weave_name] = false (string)
02:24:55.625 [Lua] [player_slot_3] = 110000105d1b9d1:1 (string)
02:24:55.625 [Lua] [eac_authorized] = true (string)
02:24:55.625 [Lua]
02:24:55.625 [Lua] =======================Found valid lobby!
02:24:55.975 [Lua] [Matchmaking] Filter: Free slots = 1
02:24:55.975 [Lua] [Matchmaking] Filter: Distance = world
02:24:55.975 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=df2f13d1457f7c2c
02:24:55.975 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
02:24:55.975 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
02:24:55.975 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
02:24:55.975 [Lua] ===========LobbyFinder:refresh() _refresing=false
02:24:56.150 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
02:24:56.151 [Lua]
02:24:56.151 [Lua] [twitch_enabled] = false (string)
02:24:56.151 [Lua] [power_level] = 544 (string)
02:24:56.151 [Lua] [id] = 186000006d0cfef (string)
02:24:56.151 [Lua] [num_players] = 3 (string)
02:24:56.151 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.151 [Lua] [host] = 11000010b51bc6c (string)
02:24:56.151 [Lua] [game_mode] = 6 (string)
02:24:56.151 [Lua] [is_private] = false (string)
02:24:56.151 [Lua] [level_key] = ussingen (string)
02:24:56.151 [Lua] [name] = Lobby 186000006d0cfef (string)
02:24:56.151 [Lua] [country_code] = US (string)
02:24:56.151 [Lua] [difficulty] = hard (string)
02:24:56.151 [Lua] [match_started] = true (string)
02:24:56.151 [Lua] [selected_level_key] = ussingen (string)
02:24:56.151 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.151 [Lua] [quick_game] = false (string)
02:24:56.151 [Lua] [unique_server_name] = wissel3 (string)
02:24:56.151 [Lua] [matchmaking] = true (string)
02:24:56.151 [Lua] [player_slot_1] = 11000010b51bc6c:1 (string)
02:24:56.151 [Lua] [player_slot_4] = 110000146aa55d7:1 (string)
02:24:56.151 [Lua] [mechanism] = adventure (string)
02:24:56.151 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.151 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.151 [Lua] [weave_name] = false (string)
02:24:56.151 [Lua] [player_slot_3] = 110000119e1a7c6:1 (string)
02:24:56.151 [Lua] [eac_authorized] = true (string)
02:24:56.151 [Lua]
02:24:56.151 [Lua] =======================Found valid lobby!
02:24:56.152 [Lua]
02:24:56.152 [Lua] [twitch_enabled] = false (string)
02:24:56.152 [Lua] [power_level] = 729 (string)
02:24:56.152 [Lua] [id] = 186000006d10fdb (string)
02:24:56.152 [Lua] [num_players] = 2 (string)
02:24:56.152 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.152 [Lua] [host] = 110000103fa5da3 (string)
02:24:56.152 [Lua] [game_mode] = 2 (string)
02:24:56.152 [Lua] [is_private] = false (string)
02:24:56.152 [Lua] [level_key] = dlc_bogenhafen_slum (string)
02:24:56.152 [Lua] [name] = Lobby 186000006d10fdb (string)
02:24:56.152 [Lua] [country_code] = US (string)
02:24:56.152 [Lua] [difficulty] = normal (string)
02:24:56.152 [Lua] [match_started] = true (string)
02:24:56.152 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
02:24:56.152 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.152 [Lua] [quick_game] = true (string)
02:24:56.152 [Lua] [unique_server_name] = Pale_Rider (string)
02:24:56.152 [Lua] [matchmaking] = true (string)
02:24:56.152 [Lua] [player_slot_1] = 110000105f2e746:1 (string)
02:24:56.152 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.152 [Lua] [mechanism] = adventure (string)
02:24:56.152 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.152 [Lua] [player_slot_2] = 110000103fa5da3:1 (string)
02:24:56.152 [Lua] [weave_name] = false (string)
02:24:56.152 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.152 [Lua] [eac_authorized] = true (string)
02:24:56.152 [Lua]
02:24:56.152 [Lua] =======================Found valid lobby!
02:24:56.152 [Lua]
02:24:56.152 [Lua] [twitch_enabled] = false (string)
02:24:56.152 [Lua] [power_level] = 664 (string)
02:24:56.152 [Lua] [id] = 186000006cfa4ea (string)
02:24:56.152 [Lua] [num_players] = 3 (string)
02:24:56.152 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.153 [Lua] [host] = 110000105ce16ca (string)
02:24:56.153 [Lua] [game_mode] = 2 (string)
02:24:56.153 [Lua] [is_private] = false (string)
02:24:56.153 [Lua] [level_key] = ussingen (string)
02:24:56.153 [Lua] [name] = Lobby 186000006cfa4ea (string)
02:24:56.153 [Lua] [country_code] = US (string)
02:24:56.153 [Lua] [difficulty] = hard (string)
02:24:56.153 [Lua] [match_started] = true (string)
02:24:56.153 [Lua] [selected_level_key] = ussingen (string)
02:24:56.153 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.153 [Lua] [quick_game] = true (string)
02:24:56.153 [Lua] [unique_server_name] = Every Villain is Lemons (string)
02:24:56.153 [Lua] [matchmaking] = true (string)
02:24:56.153 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.153 [Lua] [player_slot_4] = 110000105ce16ca:1 (string)
02:24:56.153 [Lua] [mechanism] = adventure (string)
02:24:56.153 [Lua] [player_slot_5] = 110000102b5261b:1 (string)
02:24:56.153 [Lua] [player_slot_2] = 1100001068cefda:1 (string)
02:24:56.153 [Lua] [weave_name] = false (string)
02:24:56.153 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.153 [Lua] [eac_authorized] = true (string)
02:24:56.153 [Lua]
02:24:56.153 [Lua] =======================Found valid lobby!
02:24:56.153 [Lua]
02:24:56.153 [Lua] [twitch_enabled] = false (string)
02:24:56.153 [Lua] [power_level] = 736 (string)
02:24:56.153 [Lua] [id] = 186000006d2c9c3 (string)
02:24:56.153 [Lua] [num_players] = 2 (string)
02:24:56.153 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.153 [Lua] [host] = 1100001021c6973 (string)
02:24:56.153 [Lua] [game_mode] = 6 (string)
02:24:56.153 [Lua] [is_private] = false (string)
02:24:56.153 [Lua] [level_key] = dlc_bogenhafen_city (string)
02:24:56.153 [Lua] [name] = Lobby 186000006d2c9c3 (string)
02:24:56.153 [Lua] [country_code] = US (string)
02:24:56.153 [Lua] [difficulty] = hard (string)
02:24:56.153 [Lua] [match_started] = true (string)
02:24:56.153 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
02:24:56.153 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.153 [Lua] [quick_game] = false (string)
02:24:56.153 [Lua] [unique_server_name] = G.C._madGin (string)
02:24:56.153 [Lua] [matchmaking] = true (string)
02:24:56.153 [Lua] [player_slot_1] = 1100001021c6973:1 (string)
02:24:56.153 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.153 [Lua] [mechanism] = adventure (string)
02:24:56.153 [Lua] [player_slot_5] = 110000102418246:1 (string)
02:24:56.153 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.153 [Lua] [weave_name] = false (string)
02:24:56.153 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.153 [Lua] [eac_authorized] = true (string)
02:24:56.153 [Lua]
02:24:56.153 [Lua] =======================Found valid lobby!
02:24:56.154 [Lua]
02:24:56.154 [Lua] [twitch_enabled] = false (string)
02:24:56.154 [Lua] [power_level] = 0 (string)
02:24:56.154 [Lua] [id] = 186000006cef693 (string)
02:24:56.154 [Lua] [num_players] = 2 (string)
02:24:56.154 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.154 [Lua] [host] = 110000145e32fbb (string)
02:24:56.154 [Lua] [game_mode] = 9 (string)
02:24:56.154 [Lua] [is_private] = false (string)
02:24:56.154 [Lua] [level_key] = dlc_scorpion_arena_void_life (string)
02:24:56.154 [Lua] [name] = Lobby 186000006cef693 (string)
02:24:56.154 [Lua] [country_code] = US (string)
02:24:56.154 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.154 [Lua] [difficulty] = hard (string)
02:24:56.154 [Lua] [match_started] = true (string)
02:24:56.154 [Lua] [selected_level_key] = dlc_scorpion_river_life (string)
02:24:56.154 [Lua] [player_slot_4] = 110000145e32fbb:1 (string)
02:24:56.154 [Lua] [quick_game] = true (string)
02:24:56.154 [Lua] [player_slot_1] = 110000142c0db97:1 (string)
02:24:56.154 [Lua] [matchmaking] = true (string)
02:24:56.154 [Lua] [mechanism] = adventure (string)
02:24:56.154 [Lua] [weave_index] = 27 (string)
02:24:56.154 [Lua] [weave_name] = weave_27 (string)
02:24:56.154 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.154 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.154 [Lua] [unique_server_name] = Procloa (string)
02:24:56.154 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.154 [Lua] [eac_authorized] = true (string)
02:24:56.154 [Lua]
02:24:56.154 [Lua] =======================Found valid lobby!
02:24:56.154 [Lua]
02:24:56.154 [Lua] [twitch_enabled] = false (string)
02:24:56.155 [Lua] [power_level] = 200 (string)
02:24:56.155 [Lua] [id] = 186000006d334db (string)
02:24:56.155 [Lua] [num_players] = 1 (string)
02:24:56.155 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.155 [Lua] [host] = 110000106a5d035 (string)
02:24:56.155 [Lua] [time_of_search] = 1617761712 (string)
02:24:56.155 [Lua] [game_mode] = 2 (string)
02:24:56.155 [Lua] [is_private] = false (string)
02:24:56.155 [Lua] [level_key] = military (string)
02:24:56.155 [Lua] [name] = Lobby 186000006d334db (string)
02:24:56.155 [Lua] [country_code] = US (string)
02:24:56.155 [Lua] [difficulty] = normal (string)
02:24:56.155 [Lua] [match_started] = true (string)
02:24:56.155 [Lua] [selected_level_key] = military (string)
02:24:56.155 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.155 [Lua] [quick_game] = false (string)
02:24:56.155 [Lua] [unique_server_name] = Vanamun (string)
02:24:56.155 [Lua] [matchmaking] = true (string)
02:24:56.155 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.155 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.155 [Lua] [mechanism] = adventure (string)
02:24:56.155 [Lua] [player_slot_5] = 110000106a5d035:1 (string)
02:24:56.155 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.155 [Lua] [weave_name] = false (string)
02:24:56.155 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.155 [Lua] [eac_authorized] = true (string)
02:24:56.155 [Lua]
02:24:56.155 [Lua] =======================Found valid lobby!
02:24:56.155 [Lua]
02:24:56.155 [Lua] [twitch_enabled] = false (string)
02:24:56.155 [Lua] [power_level] = 740 (string)
02:24:56.155 [Lua] [id] = 186000006d2afb4 (string)
02:24:56.155 [Lua] [num_players] = 3 (string)
02:24:56.155 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.155 [Lua] [host] = 110000103b81d73 (string)
02:24:56.155 [Lua] [game_mode] = 2 (string)
02:24:56.155 [Lua] [is_private] = false (string)
02:24:56.155 [Lua] [level_key] = magnus (string)
02:24:56.155 [Lua] [name] = Lobby 186000006d2afb4 (string)
02:24:56.155 [Lua] [country_code] = US (string)
02:24:56.155 [Lua] [difficulty] = harder (string)
02:24:56.155 [Lua] [match_started] = true (string)
02:24:56.155 [Lua] [selected_level_key] = magnus (string)
02:24:56.155 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.155 [Lua] [quick_game] = true (string)
02:24:56.155 [Lua] [unique_server_name] = Robed Wanderer (string)
02:24:56.155 [Lua] [matchmaking] = true (string)
02:24:56.155 [Lua] [player_slot_1] = 110000103b81d73:1 (string)
02:24:56.155 [Lua] [player_slot_4] = 1100001472dd5d0:1 (string)
02:24:56.155 [Lua] [mechanism] = adventure (string)
02:24:56.155 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.155 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.155 [Lua] [weave_name] = false (string)
02:24:56.155 [Lua] [player_slot_3] = 1100001031a1195:1 (string)
02:24:56.155 [Lua] [eac_authorized] = true (string)
02:24:56.155 [Lua]
02:24:56.155 [Lua] =======================Found valid lobby!
02:24:56.155 [Lua]
02:24:56.155 [Lua] [twitch_enabled] = false (string)
02:24:56.155 [Lua] [power_level] = 669 (string)
02:24:56.155 [Lua] [id] = 186000006d36a70 (string)
02:24:56.155 [Lua] [num_players] = 3 (string)
02:24:56.155 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.155 [Lua] [host] = 110000105b8a442 (string)
02:24:56.155 [Lua] [game_mode] = 2 (string)
02:24:56.155 [Lua] [is_private] = false (string)
02:24:56.155 [Lua] [level_key] = dlc_portals (string)
02:24:56.155 [Lua] [name] = Lobby 186000006d36a70 (string)
02:24:56.155 [Lua] [country_code] = US (string)
02:24:56.155 [Lua] [difficulty] = hard (string)
02:24:56.155 [Lua] [match_started] = true (string)
02:24:56.155 [Lua] [selected_level_key] = dlc_portals (string)
02:24:56.155 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.155 [Lua] [quick_game] = true (string)
02:24:56.155 [Lua] [unique_server_name] = Fashend (string)
02:24:56.155 [Lua] [matchmaking] = true (string)
02:24:56.155 [Lua] [player_slot_1] = 110000105b8a442:1 (string)
02:24:56.155 [Lua] [player_slot_4] = 110000115bbd06f:1 (string)
02:24:56.155 [Lua] [mechanism] = adventure (string)
02:24:56.155 [Lua] [player_slot_5] = 1100001085c7376:1 (string)
02:24:56.155 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.155 [Lua] [weave_name] = false (string)
02:24:56.155 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.155 [Lua] [eac_authorized] = true (string)
02:24:56.155 [Lua]
02:24:56.155 [Lua] =======================Found valid lobby!
02:24:56.156 [Lua]
02:24:56.156 [Lua] [twitch_enabled] = false (string)
02:24:56.156 [Lua] [power_level] = 760 (string)
02:24:56.156 [Lua] [id] = 186000006d239d4 (string)
02:24:56.156 [Lua] [num_players] = 2 (string)
02:24:56.156 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.156 [Lua] [host] = 110000108d29543 (string)
02:24:56.156 [Lua] [time_of_search] = 1617760594 (string)
02:24:56.156 [Lua] [game_mode] = 2 (string)
02:24:56.156 [Lua] [is_private] = false (string)
02:24:56.156 [Lua] [level_key] = dlc_bastion (string)
02:24:56.156 [Lua] [name] = Lobby 186000006d239d4 (string)
02:24:56.156 [Lua] [country_code] = US (string)
02:24:56.156 [Lua] [difficulty] = harder (string)
02:24:56.156 [Lua] [match_started] = true (string)
02:24:56.156 [Lua] [selected_level_key] = dlc_bastion (string)
02:24:56.156 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.156 [Lua] [quick_game] = true (string)
02:24:56.156 [Lua] [unique_server_name] = joyconbro (string)
02:24:56.156 [Lua] [matchmaking] = true (string)
02:24:56.156 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.156 [Lua] [player_slot_4] = 110000108d29543:1 (string)
02:24:56.156 [Lua] [mechanism] = adventure (string)
02:24:56.156 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.156 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.156 [Lua] [weave_name] = false (string)
02:24:56.156 [Lua] [player_slot_3] = 1100001013c711a:1 (string)
02:24:56.156 [Lua] [eac_authorized] = true (string)
02:24:56.156 [Lua]
02:24:56.156 [Lua] =======================Found valid lobby!
02:24:56.156 [Lua]
02:24:56.156 [Lua] [twitch_enabled] = false (string)
02:24:56.156 [Lua] [power_level] = 395 (string)
02:24:56.156 [Lua] [id] = 186000006d1a5f2 (string)
02:24:56.156 [Lua] [num_players] = 3 (string)
02:24:56.156 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.156 [Lua] [host] = 11000010e1a44ab (string)
02:24:56.156 [Lua] [game_mode] = 2 (string)
02:24:56.156 [Lua] [is_private] = false (string)
02:24:56.156 [Lua] [level_key] = farmlands (string)
02:24:56.156 [Lua] [name] = Lobby 186000006d1a5f2 (string)
02:24:56.156 [Lua] [country_code] = US (string)
02:24:56.156 [Lua] [difficulty] = normal (string)
02:24:56.156 [Lua] [match_started] = true (string)
02:24:56.156 [Lua] [selected_level_key] = farmlands (string)
02:24:56.156 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.157 [Lua] [quick_game] = true (string)
02:24:56.157 [Lua] [unique_server_name] = Zetsword (string)
02:24:56.157 [Lua] [matchmaking] = true (string)
02:24:56.157 [Lua] [player_slot_1] = 11000010e1a44ab:1 (string)
02:24:56.157 [Lua] [player_slot_4] = 110000142c94951:1 (string)
02:24:56.157 [Lua] [mechanism] = adventure (string)
02:24:56.157 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.157 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.157 [Lua] [weave_name] = false (string)
02:24:56.157 [Lua] [player_slot_3] = 1100001000f6121:1 (string)
02:24:56.157 [Lua] [eac_authorized] = true (string)
02:24:56.157 [Lua]
02:24:56.157 [Lua] =======================Found valid lobby!
02:24:56.157 [Lua]
02:24:56.157 [Lua] [twitch_enabled] = false (string)
02:24:56.157 [Lua] [power_level] = 668 (string)
02:24:56.157 [Lua] [id] = 186000006cdbcae (string)
02:24:56.157 [Lua] [num_players] = 3 (string)
02:24:56.157 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.157 [Lua] [host] = 11000010797c97b (string)
02:24:56.157 [Lua] [game_mode] = 6 (string)
02:24:56.157 [Lua] [is_private] = false (string)
02:24:56.157 [Lua] [level_key] = dlc_bogenhafen_city (string)
02:24:56.157 [Lua] [name] = Lobby 186000006cdbcae (string)
02:24:56.157 [Lua] [country_code] = US (string)
02:24:56.157 [Lua] [difficulty] = hard (string)
02:24:56.157 [Lua] [match_started] = true (string)
02:24:56.157 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
02:24:56.157 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.157 [Lua] [quick_game] = false (string)
02:24:56.157 [Lua] [unique_server_name] = Zaddartha (string)
02:24:56.157 [Lua] [matchmaking] = true (string)
02:24:56.157 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.157 [Lua] [player_slot_4] = 11000010216f14f:1 (string)
02:24:56.157 [Lua] [mechanism] = adventure (string)
02:24:56.157 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.157 [Lua] [player_slot_2] = 110000101fff7f2:1 (string)
02:24:56.157 [Lua] [weave_name] = false (string)
02:24:56.157 [Lua] [player_slot_3] = 11000010797c97b:1 (string)
02:24:56.157 [Lua] [eac_authorized] = true (string)
02:24:56.157 [Lua]
02:24:56.157 [Lua] =======================Found valid lobby!
02:24:56.158 [Lua]
02:24:56.158 [Lua] [twitch_enabled] = false (string)
02:24:56.158 [Lua] [power_level] = 347 (string)
02:24:56.158 [Lua] [id] = 186000006cdf333 (string)
02:24:56.158 [Lua] [num_players] = 3 (string)
02:24:56.158 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.158 [Lua] [host] = 11000010824bc67 (string)
02:24:56.158 [Lua] [game_mode] = 2 (string)
02:24:56.158 [Lua] [is_private] = false (string)
02:24:56.158 [Lua] [level_key] = farmlands (string)
02:24:56.158 [Lua] [name] = Lobby 186000006cdf333 (string)
02:24:56.158 [Lua] [country_code] = US (string)
02:24:56.158 [Lua] [difficulty] = normal (string)
02:24:56.158 [Lua] [match_started] = true (string)
02:24:56.158 [Lua] [selected_level_key] = farmlands (string)
02:24:56.158 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.158 [Lua] [quick_game] = false (string)
02:24:56.158 [Lua] [unique_server_name] = caillou ren (string)
02:24:56.158 [Lua] [matchmaking] = true (string)
02:24:56.158 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.158 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.158 [Lua] [mechanism] = adventure (string)
02:24:56.158 [Lua] [player_slot_5] = 1100001064b9b8a:1 (string)
02:24:56.158 [Lua] [player_slot_2] = 11000010524c56e:1 (string)
02:24:56.158 [Lua] [weave_name] = false (string)
02:24:56.158 [Lua] [player_slot_3] = 11000010824bc67:1 (string)
02:24:56.158 [Lua] [eac_authorized] = true (string)
02:24:56.158 [Lua]
02:24:56.158 [Lua] =======================Found valid lobby!
02:24:56.158 [Lua]
02:24:56.158 [Lua] [twitch_enabled] = false (string)
02:24:56.158 [Lua] [power_level] = 551 (string)
02:24:56.158 [Lua] [id] = 186000006cf68ae (string)
02:24:56.158 [Lua] [num_players] = 2 (string)
02:24:56.158 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.158 [Lua] [host] = 1100001432015ff (string)
02:24:56.158 [Lua] [time_of_search] = 1617754868 (string)
02:24:56.158 [Lua] [game_mode] = 2 (string)
02:24:56.158 [Lua] [is_private] = false (string)
02:24:56.158 [Lua] [level_key] = dlc_bogenhafen_slum (string)
02:24:56.158 [Lua] [name] = Lobby 186000006cf68ae (string)
02:24:56.158 [Lua] [country_code] = US (string)
02:24:56.158 [Lua] [difficulty] = normal (string)
02:24:56.158 [Lua] [match_started] = true (string)
02:24:56.158 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
02:24:56.158 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.158 [Lua] [quick_game] = false (string)
02:24:56.158 [Lua] [unique_server_name] = Mirai (string)
02:24:56.158 [Lua] [matchmaking] = true (string)
02:24:56.158 [Lua] [player_slot_1] = 1100001432015ff:1 (string)
02:24:56.158 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.158 [Lua] [mechanism] = adventure (string)
02:24:56.158 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.158 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.158 [Lua] [weave_name] = false (string)
02:24:56.158 [Lua] [player_slot_3] = 110000105181824:1 (string)
02:24:56.158 [Lua] [eac_authorized] = true (string)
02:24:56.158 [Lua]
02:24:56.158 [Lua] =======================Found valid lobby!
02:24:56.159 [Lua]
02:24:56.159 [Lua] [twitch_enabled] = false (string)
02:24:56.159 [Lua] [power_level] = 770 (string)
02:24:56.159 [Lua] [id] = 186000006d248fd (string)
02:24:56.159 [Lua] [num_players] = 2 (string)
02:24:56.159 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.159 [Lua] [host] = 1100001001c8344 (string)
02:24:56.159 [Lua] [time_of_search] = 1617760238 (string)
02:24:56.159 [Lua] [game_mode] = 2 (string)
02:24:56.159 [Lua] [is_private] = false (string)
02:24:56.159 [Lua] [level_key] = catacombs (string)
02:24:56.159 [Lua] [name] = Lobby 186000006d248fd (string)
02:24:56.159 [Lua] [country_code] = US (string)
02:24:56.159 [Lua] [difficulty] = harder (string)
02:24:56.159 [Lua] [match_started] = true (string)
02:24:56.159 [Lua] [selected_level_key] = catacombs (string)
02:24:56.159 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.159 [Lua] [quick_game] = false (string)
02:24:56.159 [Lua] [unique_server_name] = comie (string)
02:24:56.159 [Lua] [matchmaking] = true (string)
02:24:56.159 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.159 [Lua] [player_slot_4] = 1100001049999bd:1 (string)
02:24:56.159 [Lua] [mechanism] = adventure (string)
02:24:56.159 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.159 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.159 [Lua] [weave_name] = false (string)
02:24:56.159 [Lua] [player_slot_3] = 1100001001c8344:1 (string)
02:24:56.159 [Lua] [eac_authorized] = true (string)
02:24:56.159 [Lua]
02:24:56.159 [Lua] =======================Found valid lobby!
02:24:56.159 [Lua]
02:24:56.159 [Lua] [twitch_enabled] = false (string)
02:24:56.159 [Lua] [power_level] = 494 (string)
02:24:56.159 [Lua] [id] = 186000006d107b3 (string)
02:24:56.159 [Lua] [num_players] = 3 (string)
02:24:56.159 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.159 [Lua] [host] = 110000107c8cde0 (string)
02:24:56.159 [Lua] [game_mode] = 2 (string)
02:24:56.159 [Lua] [is_private] = false (string)
02:24:56.159 [Lua] [level_key] = fort (string)
02:24:56.159 [Lua] [name] = Lobby 186000006d107b3 (string)
02:24:56.159 [Lua] [country_code] = US (string)
02:24:56.159 [Lua] [difficulty] = hard (string)
02:24:56.159 [Lua] [match_started] = true (string)
02:24:56.159 [Lua] [selected_level_key] = fort (string)
02:24:56.159 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.159 [Lua] [quick_game] = true (string)
02:24:56.159 [Lua] [unique_server_name] = White Claw (string)
02:24:56.159 [Lua] [matchmaking] = true (string)
02:24:56.159 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.159 [Lua] [player_slot_4] = 11000010b6fa282:1 (string)
02:24:56.159 [Lua] [mechanism] = adventure (string)
02:24:56.159 [Lua] [player_slot_5] = 11000010302a8b4:1 (string)
02:24:56.159 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.159 [Lua] [weave_name] = false (string)
02:24:56.159 [Lua] [player_slot_3] = 110000107c8cde0:1 (string)
02:24:56.159 [Lua] [eac_authorized] = true (string)
02:24:56.159 [Lua]
02:24:56.159 [Lua] =======================Found valid lobby!
02:24:56.160 [Lua]
02:24:56.160 [Lua] [twitch_enabled] = false (string)
02:24:56.160 [Lua] [power_level] = 407 (string)
02:24:56.160 [Lua] [id] = 186000006d35624 (string)
02:24:56.160 [Lua] [num_players] = 2 (string)
02:24:56.160 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.160 [Lua] [host] = 11000010dad4185 (string)
02:24:56.160 [Lua] [time_of_search] = 1617761894 (string)
02:24:56.160 [Lua] [game_mode] = 2 (string)
02:24:56.160 [Lua] [is_private] = false (string)
02:24:56.160 [Lua] [level_key] = skaven_stronghold (string)
02:24:56.160 [Lua] [name] = Lobby 186000006d35624 (string)
02:24:56.160 [Lua] [country_code] = US (string)
02:24:56.160 [Lua] [difficulty] = hard (string)
02:24:56.160 [Lua] [match_started] = true (string)
02:24:56.160 [Lua] [selected_level_key] = skaven_stronghold (string)
02:24:56.160 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.160 [Lua] [quick_game] = false (string)
02:24:56.160 [Lua] [unique_server_name] = Trateler (string)
02:24:56.160 [Lua] [matchmaking] = true (string)
02:24:56.160 [Lua] [player_slot_1] = 11000010dad4185:1 (string)
02:24:56.160 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.160 [Lua] [mechanism] = adventure (string)
02:24:56.160 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.160 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.160 [Lua] [weave_name] = false (string)
02:24:56.160 [Lua] [player_slot_3] = 1100001022a9658:1 (string)
02:24:56.160 [Lua] [eac_authorized] = true (string)
02:24:56.160 [Lua]
02:24:56.160 [Lua] =======================Found valid lobby!
02:24:56.161 [Lua]
02:24:56.161 [Lua] [twitch_enabled] = false (string)
02:24:56.161 [Lua] [power_level] = 810 (string)
02:24:56.161 [Lua] [id] = 186000006d33374 (string)
02:24:56.161 [Lua] [num_players] = 2 (string)
02:24:56.161 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.161 [Lua] [host] = 110000119fe1432 (string)
02:24:56.161 [Lua] [game_mode] = 1 (string)
02:24:56.161 [Lua] [is_private] = false (string)
02:24:56.161 [Lua] [level_key] = inn_level (string)
02:24:56.161 [Lua] [name] = Lobby 186000006d33374 (string)
02:24:56.161 [Lua] [country_code] = US (string)
02:24:56.161 [Lua] [difficulty] = harder (string)
02:24:56.161 [Lua] [match_started] = true (string)
02:24:56.161 [Lua] [selected_level_key] = inn_level (string)
02:24:56.161 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.161 [Lua] [quick_game] = true (string)
02:24:56.161 [Lua] [unique_server_name] = BlackBird (string)
02:24:56.161 [Lua] [matchmaking] = true (string)
02:24:56.161 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.161 [Lua] [player_slot_4] = 110000119fe1432:1 (string)
02:24:56.161 [Lua] [mechanism] = adventure (string)
02:24:56.161 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.161 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.161 [Lua] [weave_name] = false (string)
02:24:56.161 [Lua] [player_slot_3] = 110000105623b38:1 (string)
02:24:56.161 [Lua] [eac_authorized] = true (string)
02:24:56.161 [Lua]
02:24:56.161 [Lua] =======================Found valid lobby!
02:24:56.161 [Lua]
02:24:56.161 [Lua] [twitch_enabled] = false (string)
02:24:56.161 [Lua] [power_level] = 541 (string)
02:24:56.161 [Lua] [id] = 186000006d21870 (string)
02:24:56.161 [Lua] [num_players] = 3 (string)
02:24:56.161 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.161 [Lua] [host] = 110000111aa17af (string)
02:24:56.161 [Lua] [game_mode] = 2 (string)
02:24:56.161 [Lua] [is_private] = false (string)
02:24:56.161 [Lua] [level_key] = mines (string)
02:24:56.161 [Lua] [name] = Lobby 186000006d21870 (string)
02:24:56.161 [Lua] [country_code] = US (string)
02:24:56.161 [Lua] [difficulty] = hard (string)
02:24:56.161 [Lua] [match_started] = true (string)
02:24:56.161 [Lua] [selected_level_key] = mines (string)
02:24:56.161 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.161 [Lua] [quick_game] = true (string)
02:24:56.161 [Lua] [unique_server_name] = Warm Wind (string)
02:24:56.161 [Lua] [matchmaking] = true (string)
02:24:56.161 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.161 [Lua] [player_slot_4] = 110000143801e89:1 (string)
02:24:56.161 [Lua] [mechanism] = adventure (string)
02:24:56.161 [Lua] [player_slot_5] = 110000111aa17af:1 (string)
02:24:56.161 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.161 [Lua] [weave_name] = false (string)
02:24:56.161 [Lua] [player_slot_3] = 110000106b362eb:1 (string)
02:24:56.161 [Lua] [eac_authorized] = true (string)
02:24:56.161 [Lua]
02:24:56.161 [Lua] =======================Found valid lobby!
02:24:56.162 [Lua]
02:24:56.162 [Lua] [twitch_enabled] = false (string)
02:24:56.162 [Lua] [power_level] = 406 (string)
02:24:56.162 [Lua] [id] = 186000006d35793 (string)
02:24:56.162 [Lua] [num_players] = 1 (string)
02:24:56.162 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.162 [Lua] [host] = 11000010697d5ab (string)
02:24:56.162 [Lua] [time_of_search] = 1617761973 (string)
02:24:56.162 [Lua] [game_mode] = 2 (string)
02:24:56.162 [Lua] [is_private] = false (string)
02:24:56.162 [Lua] [level_key] = warcamp (string)
02:24:56.162 [Lua] [name] = Lobby 186000006d35793 (string)
02:24:56.162 [Lua] [country_code] = US (string)
02:24:56.162 [Lua] [difficulty] = normal (string)
02:24:56.162 [Lua] [match_started] = true (string)
02:24:56.162 [Lua] [selected_level_key] = warcamp (string)
02:24:56.162 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.162 [Lua] [quick_game] = true (string)
02:24:56.162 [Lua] [unique_server_name] = ☭SovietSloth☭ (string)
02:24:56.162 [Lua] [matchmaking] = true (string)
02:24:56.162 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.162 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.162 [Lua] [mechanism] = adventure (string)
02:24:56.162 [Lua] [player_slot_5] = 11000010697d5ab:1 (string)
02:24:56.162 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.162 [Lua] [weave_name] = false (string)
02:24:56.162 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.162 [Lua] [eac_authorized] = true (string)
02:24:56.162 [Lua]
02:24:56.162 [Lua] =======================Found valid lobby!
02:24:56.162 [Lua]
02:24:56.162 [Lua] [twitch_enabled] = false (string)
02:24:56.162 [Lua] [power_level] = 351 (string)
02:24:56.162 [Lua] [id] = 186000006d15775 (string)
02:24:56.162 [Lua] [num_players] = 3 (string)
02:24:56.162 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.162 [Lua] [host] = 11000010324981f (string)
02:24:56.162 [Lua] [game_mode] = 2 (string)
02:24:56.162 [Lua] [is_private] = false (string)
02:24:56.162 [Lua] [level_key] = farmlands (string)
02:24:56.162 [Lua] [name] = Lobby 186000006d15775 (string)
02:24:56.162 [Lua] [country_code] = US (string)
02:24:56.162 [Lua] [difficulty] = hard (string)
02:24:56.162 [Lua] [match_started] = true (string)
02:24:56.162 [Lua] [selected_level_key] = farmlands (string)
02:24:56.162 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.162 [Lua] [quick_game] = true (string)
02:24:56.162 [Lua] [unique_server_name] = Clearly Misunderstood (string)
02:24:56.162 [Lua] [matchmaking] = true (string)
02:24:56.162 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.162 [Lua] [player_slot_4] = 110000102157c66:1 (string)
02:24:56.162 [Lua] [mechanism] = adventure (string)
02:24:56.162 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.162 [Lua] [player_slot_2] = 11000010324981f:1 (string)
02:24:56.162 [Lua] [weave_name] = false (string)
02:24:56.162 [Lua] [player_slot_3] = 1100001021ab680:1 (string)
02:24:56.162 [Lua] [eac_authorized] = true (string)
02:24:56.162 [Lua]
02:24:56.162 [Lua] =======================Found valid lobby!
02:24:56.162 [Lua]
02:24:56.162 [Lua] [twitch_enabled] = false (string)
02:24:56.162 [Lua] [power_level] = 835 (string)
02:24:56.162 [Lua] [id] = 186000006d2e7dc (string)
02:24:56.162 [Lua] [num_players] = 2 (string)
02:24:56.162 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.162 [Lua] [host] = 110000102a448cd (string)
02:24:56.162 [Lua] [game_mode] = 2 (string)
02:24:56.162 [Lua] [is_private] = false (string)
02:24:56.162 [Lua] [level_key] = ussingen (string)
02:24:56.162 [Lua] [name] = Lobby 186000006d2e7dc (string)
02:24:56.163 [Lua] [country_code] = US (string)
02:24:56.163 [Lua] [difficulty] = hardest (string)
02:24:56.163 [Lua] [match_started] = true (string)
02:24:56.163 [Lua] [selected_level_key] = ussingen (string)
02:24:56.163 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.163 [Lua] [quick_game] = true (string)
02:24:56.163 [Lua] [unique_server_name] = Terrtiary (string)
02:24:56.163 [Lua] [matchmaking] = true (string)
02:24:56.163 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.163 [Lua] [player_slot_4] = 1100001050aa2af:1 (string)
02:24:56.163 [Lua] [mechanism] = adventure (string)
02:24:56.163 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.163 [Lua] [player_slot_2] = 110000102a448cd:1 (string)
02:24:56.163 [Lua] [weave_name] = false (string)
02:24:56.163 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.163 [Lua] [eac_authorized] = true (string)
02:24:56.163 [Lua]
02:24:56.163 [Lua] =======================Found valid lobby!
02:24:56.163 [Lua]
02:24:56.163 [Lua] [twitch_enabled] = false (string)
02:24:56.163 [Lua] [power_level] = 327 (string)
02:24:56.163 [Lua] [id] = 186000006d349c4 (string)
02:24:56.163 [Lua] [num_players] = 2 (string)
02:24:56.163 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.163 [Lua] [host] = 11000010ad825d8 (string)
02:24:56.163 [Lua] [time_of_search] = 1617761842 (string)
02:24:56.163 [Lua] [game_mode] = 2 (string)
02:24:56.163 [Lua] [is_private] = false (string)
02:24:56.163 [Lua] [level_key] = ussingen (string)
02:24:56.163 [Lua] [name] = Lobby 186000006d349c4 (string)
02:24:56.163 [Lua] [country_code] = US (string)
02:24:56.163 [Lua] [difficulty] = normal (string)
02:24:56.163 [Lua] [match_started] = true (string)
02:24:56.163 [Lua] [selected_level_key] = ussingen (string)
02:24:56.163 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.163 [Lua] [quick_game] = true (string)
02:24:56.163 [Lua] [unique_server_name] = wWw (string)
02:24:56.163 [Lua] [matchmaking] = true (string)
02:24:56.163 [Lua] [player_slot_1] = 11000010ad825d8:1 (string)
02:24:56.163 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.163 [Lua] [mechanism] = adventure (string)
02:24:56.163 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.163 [Lua] [player_slot_2] = 110000104353877:1 (string)
02:24:56.163 [Lua] [weave_name] = false (string)
02:24:56.163 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.163 [Lua] [eac_authorized] = true (string)
02:24:56.163 [Lua]
02:24:56.163 [Lua] =======================Found valid lobby!
02:24:56.164 [Lua]
02:24:56.164 [Lua] [twitch_enabled] = false (string)
02:24:56.164 [Lua] [power_level] = 518 (string)
02:24:56.164 [Lua] [id] = 186000006d31ad5 (string)
02:24:56.164 [Lua] [num_players] = 3 (string)
02:24:56.164 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.164 [Lua] [host] = 11000010653f0dc (string)
02:24:56.164 [Lua] [game_mode] = 2 (string)
02:24:56.164 [Lua] [is_private] = false (string)
02:24:56.164 [Lua] [level_key] = forest_ambush (string)
02:24:56.164 [Lua] [name] = Lobby 186000006d31ad5 (string)
02:24:56.164 [Lua] [country_code] = US (string)
02:24:56.164 [Lua] [difficulty] = hardest (string)
02:24:56.164 [Lua] [match_started] = true (string)
02:24:56.164 [Lua] [selected_level_key] = forest_ambush (string)
02:24:56.164 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.164 [Lua] [quick_game] = true (string)
02:24:56.164 [Lua] [unique_server_name] = andrew (string)
02:24:56.164 [Lua] [matchmaking] = true (string)
02:24:56.164 [Lua] [player_slot_1] = 110000102eea44e:1 (string)
02:24:56.164 [Lua] [player_slot_4] = 1100001074eddd8:1 (string)
02:24:56.164 [Lua] [mechanism] = adventure (string)
02:24:56.164 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.164 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.164 [Lua] [weave_name] = false (string)
02:24:56.164 [Lua] [player_slot_3] = 11000010653f0dc:1 (string)
02:24:56.164 [Lua] [eac_authorized] = true (string)
02:24:56.164 [Lua]
02:24:56.164 [Lua] =======================Found valid lobby!
02:24:56.164 [Lua]
02:24:56.164 [Lua] [twitch_enabled] = false (string)
02:24:56.164 [Lua] [power_level] = 770 (string)
02:24:56.164 [Lua] [id] = 186000006d363fe (string)
02:24:56.164 [Lua] [num_players] = 3 (string)
02:24:56.164 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.164 [Lua] [host] = 110000105af67bb (string)
02:24:56.164 [Lua] [game_mode] = 2 (string)
02:24:56.164 [Lua] [is_private] = false (string)
02:24:56.164 [Lua] [level_key] = skittergate (string)
02:24:56.164 [Lua] [name] = Lobby 186000006d363fe (string)
02:24:56.164 [Lua] [country_code] = US (string)
02:24:56.164 [Lua] [difficulty] = harder (string)
02:24:56.164 [Lua] [match_started] = true (string)
02:24:56.164 [Lua] [selected_level_key] = skittergate (string)
02:24:56.164 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.164 [Lua] [quick_game] = true (string)
02:24:56.164 [Lua] [unique_server_name] = Perturabo (string)
02:24:56.164 [Lua] [matchmaking] = true (string)
02:24:56.164 [Lua] [player_slot_1] = 11000010e8e6fdb:1 (string)
02:24:56.164 [Lua] [player_slot_4] = 1100001008238f6:1 (string)
02:24:56.164 [Lua] [mechanism] = adventure (string)
02:24:56.164 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.164 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.164 [Lua] [weave_name] = false (string)
02:24:56.164 [Lua] [player_slot_3] = 110000105af67bb:1 (string)
02:24:56.164 [Lua] [eac_authorized] = true (string)
02:24:56.164 [Lua]
02:24:56.164 [Lua] =======================Found valid lobby!
02:24:56.165 [Lua]
02:24:56.165 [Lua] [twitch_enabled] = false (string)
02:24:56.165 [Lua] [power_level] = 835 (string)
02:24:56.165 [Lua] [id] = 186000006d16a66 (string)
02:24:56.165 [Lua] [num_players] = 3 (string)
02:24:56.165 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.165 [Lua] [host] = 1100001012df96c (string)
02:24:56.165 [Lua] [game_mode] = 2 (string)
02:24:56.165 [Lua] [is_private] = false (string)
02:24:56.165 [Lua] [level_key] = catacombs (string)
02:24:56.165 [Lua] [name] = Lobby 186000006d16a66 (string)
02:24:56.165 [Lua] [country_code] = US (string)
02:24:56.165 [Lua] [difficulty] = hardest (string)
02:24:56.165 [Lua] [match_started] = true (string)
02:24:56.165 [Lua] [selected_level_key] = catacombs (string)
02:24:56.165 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.165 [Lua] [quick_game] = true (string)
02:24:56.165 [Lua] [unique_server_name] = [GetEmWet] Shaggy (string)
02:24:56.165 [Lua] [matchmaking] = true (string)
02:24:56.165 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.165 [Lua] [player_slot_4] = 1100001012df96c:1 (string)
02:24:56.165 [Lua] [mechanism] = adventure (string)
02:24:56.165 [Lua] [player_slot_5] = 1100001054edfc4:1 (string)
02:24:56.165 [Lua] [player_slot_2] = 110000100a80c2f:1 (string)
02:24:56.165 [Lua] [weave_name] = false (string)
02:24:56.165 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.165 [Lua] [eac_authorized] = true (string)
02:24:56.165 [Lua]
02:24:56.165 [Lua] =======================Found valid lobby!
02:24:56.165 [Lua]
02:24:56.165 [Lua] [twitch_enabled] = false (string)
02:24:56.165 [Lua] [power_level] = 835 (string)
02:24:56.165 [Lua] [id] = 186000006d37967 (string)
02:24:56.165 [Lua] [num_players] = 1 (string)
02:24:56.165 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.165 [Lua] [host] = 11000010378e476 (string)
02:24:56.165 [Lua] [time_of_search] = 1617762293 (string)
02:24:56.165 [Lua] [game_mode] = 2 (string)
02:24:56.165 [Lua] [is_private] = false (string)
02:24:56.165 [Lua] [level_key] = inn_level (string)
02:24:56.165 [Lua] [name] = Lobby 186000006d37967 (string)
02:24:56.165 [Lua] [country_code] = US (string)
02:24:56.165 [Lua] [difficulty] = hardest (string)
02:24:56.165 [Lua] [match_started] = true (string)
02:24:56.165 [Lua] [selected_level_key] = skittergate (string)
02:24:56.165 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.165 [Lua] [quick_game] = false (string)
02:24:56.165 [Lua] [unique_server_name] = Stupid Goblin (string)
02:24:56.165 [Lua] [matchmaking] = true (string)
02:24:56.165 [Lua] [player_slot_1] = 11000010378e476:1 (string)
02:24:56.165 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.165 [Lua] [mechanism] = adventure (string)
02:24:56.165 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.165 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.165 [Lua] [weave_name] = false (string)
02:24:56.165 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.165 [Lua] [eac_authorized] = true (string)
02:24:56.165 [Lua]
02:24:56.165 [Lua] =======================Found valid lobby!
02:24:56.166 [Lua]
02:24:56.166 [Lua] [twitch_enabled] = false (string)
02:24:56.166 [Lua] [power_level] = 834 (string)
02:24:56.166 [Lua] [id] = 186000006d3700d (string)
02:24:56.166 [Lua] [num_players] = 3 (string)
02:24:56.166 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.166 [Lua] [host] = 11000010219bba0 (string)
02:24:56.166 [Lua] [time_of_search] = 1617761998 (string)
02:24:56.166 [Lua] [game_mode] = 2 (string)
02:24:56.166 [Lua] [is_private] = false (string)
02:24:56.166 [Lua] [level_key] = warcamp (string)
02:24:56.166 [Lua] [name] = Lobby 186000006d3700d (string)
02:24:56.166 [Lua] [country_code] = US (string)
02:24:56.166 [Lua] [difficulty] = hardest (string)
02:24:56.166 [Lua] [match_started] = true (string)
02:24:56.166 [Lua] [selected_level_key] = warcamp (string)
02:24:56.166 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.166 [Lua] [quick_game] = false (string)
02:24:56.166 [Lua] [unique_server_name] = Rockout (string)
02:24:56.166 [Lua] [matchmaking] = true (string)
02:24:56.166 [Lua] [player_slot_1] = 11000010c84105d:1 (string)
02:24:56.166 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.166 [Lua] [mechanism] = adventure (string)
02:24:56.166 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.166 [Lua] [player_slot_2] = 11000013674f607:1 (string)
02:24:56.166 [Lua] [weave_name] = false (string)
02:24:56.166 [Lua] [player_slot_3] = 11000010219bba0:1 (string)
02:24:56.166 [Lua] [eac_authorized] = true (string)
02:24:56.166 [Lua]
02:24:56.166 [Lua] =======================Found valid lobby!
02:24:56.166 [Lua]
02:24:56.166 [Lua] [twitch_enabled] = false (string)
02:24:56.166 [Lua] [power_level] = 726 (string)
02:24:56.166 [Lua] [id] = 186000006d35615 (string)
02:24:56.166 [Lua] [num_players] = 2 (string)
02:24:56.166 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.166 [Lua] [host] = 110000107851a58 (string)
02:24:56.166 [Lua] [game_mode] = 2 (string)
02:24:56.166 [Lua] [is_private] = false (string)
02:24:56.166 [Lua] [level_key] = dlc_bogenhafen_slum (string)
02:24:56.166 [Lua] [name] = Lobby 186000006d35615 (string)
02:24:56.166 [Lua] [country_code] = US (string)
02:24:56.166 [Lua] [difficulty] = hardest (string)
02:24:56.166 [Lua] [match_started] = true (string)
02:24:56.166 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
02:24:56.166 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.166 [Lua] [quick_game] = true (string)
02:24:56.166 [Lua] [unique_server_name] = Daniel Fortesque (string)
02:24:56.166 [Lua] [matchmaking] = true (string)
02:24:56.166 [Lua] [player_slot_1] = 110000107851a58:1 (string)
02:24:56.166 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.166 [Lua] [mechanism] = adventure (string)
02:24:56.166 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.166 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.166 [Lua] [weave_name] = false (string)
02:24:56.166 [Lua] [player_slot_3] = 11000013543de7e:1 (string)
02:24:56.166 [Lua] [eac_authorized] = true (string)
02:24:56.166 [Lua]
02:24:56.166 [Lua] =======================Found valid lobby!
02:24:56.167 [Lua]
02:24:56.167 [Lua] [twitch_enabled] = false (string)
02:24:56.167 [Lua] [power_level] = 516 (string)
02:24:56.167 [Lua] [id] = 186000006d0728c (string)
02:24:56.167 [Lua] [num_players] = 2 (string)
02:24:56.167 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.167 [Lua] [host] = 110000102fcce57 (string)
02:24:56.167 [Lua] [game_mode] = 2 (string)
02:24:56.167 [Lua] [is_private] = false (string)
02:24:56.167 [Lua] [current_level_key] = inn_level (string)
02:24:56.167 [Lua] [name] = Lobby 186000006d0728c (string)
02:24:56.167 [Lua] [level_key] = catacombs (string)
02:24:56.167 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.167 [Lua] [difficulty] = hard (string)
02:24:56.167 [Lua] [match_started] = true (string)
02:24:56.167 [Lua] [selected_level_key] = catacombs (string)
02:24:56.167 [Lua] [weave_name] = false (string)
02:24:56.167 [Lua] [quick_game] = true (string)
02:24:56.167 [Lua] [country_code] = US (string)
02:24:56.167 [Lua] [matchmaking] = true (string)
02:24:56.167 [Lua] [mechanism] = adventure (string)
02:24:56.167 [Lua] [player_slot_4] = 110000108499045:1 (string)
02:24:56.167 [Lua] [player_slot_1] = 110000102fcce57:1 (string)
02:24:56.167 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.167 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.167 [Lua] [unique_server_name] = Castle Drachenfels (string)
02:24:56.167 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.167 [Lua] [eac_authorized] = true (string)
02:24:56.167 [Lua]
02:24:56.167 [Lua] =======================Found valid lobby!
02:24:56.167 [Lua]
02:24:56.167 [Lua] [twitch_enabled] = false (string)
02:24:56.167 [Lua] [power_level] = 759 (string)
02:24:56.167 [Lua] [id] = 186000006d169ad (string)
02:24:56.167 [Lua] [num_players] = 2 (string)
02:24:56.167 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.167 [Lua] [host] = 11000011a17e048 (string)
02:24:56.167 [Lua] [game_mode] = 2 (string)
02:24:56.167 [Lua] [is_private] = false (string)
02:24:56.167 [Lua] [level_key] = ussingen (string)
02:24:56.167 [Lua] [name] = Lobby 186000006d169ad (string)
02:24:56.167 [Lua] [country_code] = US (string)
02:24:56.167 [Lua] [difficulty] = normal (string)
02:24:56.167 [Lua] [match_started] = true (string)
02:24:56.167 [Lua] [selected_level_key] = ussingen (string)
02:24:56.167 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.167 [Lua] [quick_game] = false (string)
02:24:56.167 [Lua] [unique_server_name] = Kelso (string)
02:24:56.167 [Lua] [matchmaking] = true (string)
02:24:56.167 [Lua] [player_slot_1] = 1100001070b7bc4:1 (string)
02:24:56.167 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.167 [Lua] [mechanism] = adventure (string)
02:24:56.167 [Lua] [player_slot_5] = 11000011a17e048:1 (string)
02:24:56.167 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.167 [Lua] [weave_name] = false (string)
02:24:56.167 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.167 [Lua] [eac_authorized] = true (string)
02:24:56.167 [Lua]
02:24:56.167 [Lua] =======================Found valid lobby!
02:24:56.168 [Lua]
02:24:56.168 [Lua] [twitch_enabled] = false (string)
02:24:56.168 [Lua] [power_level] = 822 (string)
02:24:56.168 [Lua] [id] = 186000006d35ce1 (string)
02:24:56.168 [Lua] [num_players] = 3 (string)
02:24:56.168 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.168 [Lua] [host] = 110000102cd4637 (string)
02:24:56.168 [Lua] [game_mode] = 2 (string)
02:24:56.168 [Lua] [is_private] = false (string)
02:24:56.168 [Lua] [level_key] = warcamp (string)
02:24:56.168 [Lua] [name] = Lobby 186000006d35ce1 (string)
02:24:56.168 [Lua] [country_code] = US (string)
02:24:56.168 [Lua] [difficulty] = hardest (string)
02:24:56.168 [Lua] [match_started] = true (string)
02:24:56.168 [Lua] [selected_level_key] = warcamp (string)
02:24:56.168 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.168 [Lua] [quick_game] = true (string)
02:24:56.168 [Lua] [unique_server_name] = Lo Pan (string)
02:24:56.168 [Lua] [matchmaking] = true (string)
02:24:56.168 [Lua] [player_slot_1] = 110000102cd4637:1 (string)
02:24:56.168 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.168 [Lua] [mechanism] = adventure (string)
02:24:56.168 [Lua] [player_slot_5] = 11000010812ddcf:1 (string)
02:24:56.168 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.168 [Lua] [weave_name] = false (string)
02:24:56.168 [Lua] [player_slot_3] = 1100001009d64f8:1 (string)
02:24:56.168 [Lua] [eac_authorized] = true (string)
02:24:56.168 [Lua]
02:24:56.168 [Lua] =======================Found valid lobby!
02:24:56.168 [Lua]
02:24:56.168 [Lua] [twitch_enabled] = false (string)
02:24:56.168 [Lua] [power_level] = 805 (string)
02:24:56.168 [Lua] [id] = 186000006d2dae6 (string)
02:24:56.168 [Lua] [num_players] = 1 (string)
02:24:56.168 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.168 [Lua] [host] = 1100001122cc2c0 (string)
02:24:56.168 [Lua] [time_of_search] = 1617760882 (string)
02:24:56.168 [Lua] [game_mode] = 6 (string)
02:24:56.168 [Lua] [is_private] = false (string)
02:24:56.168 [Lua] [level_key] = cemetery (string)
02:24:56.168 [Lua] [name] = Lobby 186000006d2dae6 (string)
02:24:56.168 [Lua] [country_code] = US (string)
02:24:56.168 [Lua] [difficulty] = harder (string)
02:24:56.168 [Lua] [match_started] = true (string)
02:24:56.168 [Lua] [selected_level_key] = cemetery (string)
02:24:56.168 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.168 [Lua] [quick_game] = false (string)
02:24:56.168 [Lua] [unique_server_name] = BYRNINATOR (string)
02:24:56.168 [Lua] [matchmaking] = true (string)
02:24:56.168 [Lua] [player_slot_1] = 1100001122cc2c0:1 (string)
02:24:56.168 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.168 [Lua] [mechanism] = adventure (string)
02:24:56.168 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.168 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.168 [Lua] [weave_name] = false (string)
02:24:56.168 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.168 [Lua] [eac_authorized] = true (string)
02:24:56.168 [Lua]
02:24:56.168 [Lua] =======================Found valid lobby!
02:24:56.169 [Lua]
02:24:56.169 [Lua] [twitch_enabled] = false (string)
02:24:56.169 [Lua] [power_level] = 502 (string)
02:24:56.169 [Lua] [id] = 186000006d1a18e (string)
02:24:56.169 [Lua] [num_players] = 3 (string)
02:24:56.169 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.169 [Lua] [host] = 11000010198ca46 (string)
02:24:56.169 [Lua] [game_mode] = 6 (string)
02:24:56.169 [Lua] [is_private] = false (string)
02:24:56.169 [Lua] [level_key] = farmlands (string)
02:24:56.169 [Lua] [name] = Lobby 186000006d1a18e (string)
02:24:56.169 [Lua] [country_code] = US (string)
02:24:56.169 [Lua] [difficulty] = normal (string)
02:24:56.169 [Lua] [match_started] = true (string)
02:24:56.169 [Lua] [selected_level_key] = farmlands (string)
02:24:56.169 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.169 [Lua] [quick_game] = false (string)
02:24:56.169 [Lua] [unique_server_name] = RadicalSandwich (string)
02:24:56.169 [Lua] [matchmaking] = true (string)
02:24:56.169 [Lua] [player_slot_1] = 1100001027d807e:1 (string)
02:24:56.169 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.169 [Lua] [mechanism] = adventure (string)
02:24:56.169 [Lua] [player_slot_5] = 110000101c50a56:1 (string)
02:24:56.169 [Lua] [player_slot_2] = 11000010198ca46:1 (string)
02:24:56.169 [Lua] [weave_name] = false (string)
02:24:56.169 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.169 [Lua] [eac_authorized] = true (string)
02:24:56.169 [Lua]
02:24:56.169 [Lua] =======================Found valid lobby!
02:24:56.169 [Lua]
02:24:56.169 [Lua] [twitch_enabled] = false (string)
02:24:56.169 [Lua] [power_level] = 835 (string)
02:24:56.169 [Lua] [id] = 186000006d387b4 (string)
02:24:56.169 [Lua] [num_players] = 2 (string)
02:24:56.169 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.169 [Lua] [host] = 110000101fc35dc (string)
02:24:56.169 [Lua] [game_mode] = 1 (string)
02:24:56.169 [Lua] [is_private] = false (string)
02:24:56.169 [Lua] [level_key] = inn_level (string)
02:24:56.169 [Lua] [name] = Lobby 186000006d387b4 (string)
02:24:56.169 [Lua] [country_code] = US (string)
02:24:56.169 [Lua] [difficulty] = hardest (string)
02:24:56.169 [Lua] [match_started] = true (string)
02:24:56.169 [Lua] [selected_level_key] = inn_level (string)
02:24:56.169 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.169 [Lua] [quick_game] = true (string)
02:24:56.169 [Lua] [unique_server_name] = Tanicius (string)
02:24:56.169 [Lua] [matchmaking] = true (string)
02:24:56.169 [Lua] [player_slot_1] = 11000011cd6e296:1 (string)
02:24:56.169 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.169 [Lua] [mechanism] = adventure (string)
02:24:56.169 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.169 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.169 [Lua] [weave_name] = false (string)
02:24:56.169 [Lua] [player_slot_3] = 110000101fc35dc:1 (string)
02:24:56.169 [Lua] [eac_authorized] = true (string)
02:24:56.169 [Lua]
02:24:56.169 [Lua] =======================Found valid lobby!
02:24:56.170 [Lua]
02:24:56.170 [Lua] [twitch_enabled] = false (string)
02:24:56.170 [Lua] [power_level] = 711 (string)
02:24:56.170 [Lua] [id] = 186000006d35862 (string)
02:24:56.170 [Lua] [num_players] = 2 (string)
02:24:56.170 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.170 [Lua] [host] = 110000115c67e2e (string)
02:24:56.170 [Lua] [game_mode] = 2 (string)
02:24:56.170 [Lua] [is_private] = false (string)
02:24:56.170 [Lua] [level_key] = dlc_bastion (string)
02:24:56.170 [Lua] [name] = Lobby 186000006d35862 (string)
02:24:56.170 [Lua] [country_code] = US (string)
02:24:56.170 [Lua] [difficulty] = hardest (string)
02:24:56.170 [Lua] [match_started] = true (string)
02:24:56.170 [Lua] [selected_level_key] = dlc_bastion (string)
02:24:56.170 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.170 [Lua] [quick_game] = true (string)
02:24:56.170 [Lua] [unique_server_name] = SuperYooperLIVE (string)
02:24:56.170 [Lua] [matchmaking] = true (string)
02:24:56.170 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.170 [Lua] [player_slot_4] = 110000104b57e89:1 (string)
02:24:56.170 [Lua] [mechanism] = adventure (string)
02:24:56.170 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.170 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.170 [Lua] [weave_name] = false (string)
02:24:56.170 [Lua] [player_slot_3] = 110000115c67e2e:1 (string)
02:24:56.170 [Lua] [eac_authorized] = true (string)
02:24:56.170 [Lua]
02:24:56.170 [Lua] =======================Found valid lobby!
02:24:56.170 [Lua]
02:24:56.170 [Lua] [twitch_enabled] = false (string)
02:24:56.170 [Lua] [power_level] = 761 (string)
02:24:56.170 [Lua] [id] = 186000006d2ece1 (string)
02:24:56.170 [Lua] [num_players] = 3 (string)
02:24:56.170 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.170 [Lua] [host] = 11000010290b293 (string)
02:24:56.170 [Lua] [game_mode] = 2 (string)
02:24:56.170 [Lua] [is_private] = false (string)
02:24:56.170 [Lua] [level_key] = mines (string)
02:24:56.170 [Lua] [name] = Lobby 186000006d2ece1 (string)
02:24:56.170 [Lua] [country_code] = US (string)
02:24:56.170 [Lua] [difficulty] = hard (string)
02:24:56.170 [Lua] [match_started] = true (string)
02:24:56.170 [Lua] [selected_level_key] = mines (string)
02:24:56.170 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.170 [Lua] [quick_game] = false (string)
02:24:56.170 [Lua] [unique_server_name] = Perkis (string)
02:24:56.170 [Lua] [matchmaking] = true (string)
02:24:56.170 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.170 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.170 [Lua] [mechanism] = adventure (string)
02:24:56.170 [Lua] [player_slot_5] = 11000010290b293:1 (string)
02:24:56.170 [Lua] [player_slot_2] = 110000102eda871:1 (string)
02:24:56.170 [Lua] [weave_name] = false (string)
02:24:56.170 [Lua] [player_slot_3] = 1100001021bd841:1 (string)
02:24:56.170 [Lua] [eac_authorized] = true (string)
02:24:56.170 [Lua]
02:24:56.170 [Lua] =======================Found valid lobby!
02:24:56.171 [Lua]
02:24:56.171 [Lua] [twitch_enabled] = false (string)
02:24:56.171 [Lua] [power_level] = 775 (string)
02:24:56.171 [Lua] [id] = 186000006d38864 (string)
02:24:56.171 [Lua] [num_players] = 2 (string)
02:24:56.171 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.171 [Lua] [host] = 110000105b83eff (string)
02:24:56.171 [Lua] [game_mode] = 1 (string)
02:24:56.171 [Lua] [is_private] = false (string)
02:24:56.171 [Lua] [level_key] = inn_level (string)
02:24:56.171 [Lua] [name] = Lobby 186000006d38864 (string)
02:24:56.171 [Lua] [country_code] = US (string)
02:24:56.171 [Lua] [difficulty] = hard (string)
02:24:56.171 [Lua] [match_started] = true (string)
02:24:56.171 [Lua] [selected_level_key] = inn_level (string)
02:24:56.171 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.171 [Lua] [quick_game] = true (string)
02:24:56.171 [Lua] [unique_server_name] = pettepid (string)
02:24:56.171 [Lua] [matchmaking] = true (string)
02:24:56.171 [Lua] [player_slot_1] = 1100001037faf32:1 (string)
02:24:56.171 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.171 [Lua] [mechanism] = adventure (string)
02:24:56.171 [Lua] [player_slot_5] = 110000105b83eff:1 (string)
02:24:56.171 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.171 [Lua] [weave_name] = false (string)
02:24:56.171 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.171 [Lua] [eac_authorized] = true (string)
02:24:56.171 [Lua]
02:24:56.171 [Lua] =======================Found valid lobby!
02:24:56.171 [Lua]
02:24:56.171 [Lua] [twitch_enabled] = false (string)
02:24:56.171 [Lua] [power_level] = 709 (string)
02:24:56.171 [Lua] [id] = 186000006cf507d (string)
02:24:56.171 [Lua] [num_players] = 2 (string)
02:24:56.171 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.171 [Lua] [host] = 110000134f02149 (string)
02:24:56.171 [Lua] [game_mode] = 2 (string)
02:24:56.171 [Lua] [is_private] = false (string)
02:24:56.171 [Lua] [level_key] = crater (string)
02:24:56.171 [Lua] [name] = Lobby 186000006cf507d (string)
02:24:56.171 [Lua] [country_code] = US (string)
02:24:56.171 [Lua] [difficulty] = hard (string)
02:24:56.171 [Lua] [match_started] = true (string)
02:24:56.171 [Lua] [selected_level_key] = crater (string)
02:24:56.171 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.171 [Lua] [quick_game] = false (string)
02:24:56.171 [Lua] [unique_server_name] = ProwlinPanda (string)
02:24:56.171 [Lua] [matchmaking] = true (string)
02:24:56.171 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.171 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.171 [Lua] [mechanism] = adventure (string)
02:24:56.171 [Lua] [player_slot_5] = 1100001044503b2:1 (string)
02:24:56.171 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.171 [Lua] [weave_name] = false (string)
02:24:56.171 [Lua] [player_slot_3] = 110000134f02149:1 (string)
02:24:56.171 [Lua] [eac_authorized] = true (string)
02:24:56.171 [Lua]
02:24:56.171 [Lua] =======================Found valid lobby!
02:24:56.172 [Lua]
02:24:56.172 [Lua] [twitch_enabled] = false (string)
02:24:56.172 [Lua] [power_level] = 621 (string)
02:24:56.172 [Lua] [id] = 186000006d25901 (string)
02:24:56.172 [Lua] [num_players] = 3 (string)
02:24:56.172 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.172 [Lua] [host] = 1100001037a6bdf (string)
02:24:56.172 [Lua] [game_mode] = 2 (string)
02:24:56.172 [Lua] [is_private] = false (string)
02:24:56.172 [Lua] [level_key] = military (string)
02:24:56.172 [Lua] [name] = Lobby 186000006d25901 (string)
02:24:56.172 [Lua] [country_code] = CA (string)
02:24:56.172 [Lua] [difficulty] = hard (string)
02:24:56.172 [Lua] [match_started] = true (string)
02:24:56.172 [Lua] [selected_level_key] = military (string)
02:24:56.172 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.172 [Lua] [quick_game] = false (string)
02:24:56.172 [Lua] [unique_server_name] = Vradek (string)
02:24:56.172 [Lua] [matchmaking] = true (string)
02:24:56.172 [Lua] [player_slot_1] = 110000100c20c20:1 (string)
02:24:56.172 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.172 [Lua] [mechanism] = adventure (string)
02:24:56.172 [Lua] [player_slot_5] = 110000134d799b1:1 (string)
02:24:56.172 [Lua] [player_slot_2] = 1100001037a6bdf:1 (string)
02:24:56.172 [Lua] [weave_name] = false (string)
02:24:56.172 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.172 [Lua] [eac_authorized] = true (string)
02:24:56.172 [Lua]
02:24:56.172 [Lua] =======================Found valid lobby!
02:24:56.172 [Lua]
02:24:56.172 [Lua] [twitch_enabled] = false (string)
02:24:56.172 [Lua] [power_level] = 579 (string)
02:24:56.172 [Lua] [id] = 186000006d076d2 (string)
02:24:56.172 [Lua] [num_players] = 2 (string)
02:24:56.172 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.172 [Lua] [host] = 11000010283b532 (string)
02:24:56.172 [Lua] [game_mode] = 2 (string)
02:24:56.172 [Lua] [is_private] = false (string)
02:24:56.172 [Lua] [level_key] = warcamp (string)
02:24:56.172 [Lua] [name] = Lobby 186000006d076d2 (string)
02:24:56.172 [Lua] [country_code] = CA (string)
02:24:56.172 [Lua] [difficulty] = hard (string)
02:24:56.172 [Lua] [match_started] = true (string)
02:24:56.172 [Lua] [selected_level_key] = warcamp (string)
02:24:56.172 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.172 [Lua] [quick_game] = false (string)
02:24:56.172 [Lua] [unique_server_name] = drscholl41 (string)
02:24:56.172 [Lua] [matchmaking] = true (string)
02:24:56.172 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.172 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.172 [Lua] [mechanism] = adventure (string)
02:24:56.172 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.172 [Lua] [player_slot_2] = 110000103938a54:1 (string)
02:24:56.172 [Lua] [weave_name] = false (string)
02:24:56.172 [Lua] [player_slot_3] = 11000010283b532:1 (string)
02:24:56.172 [Lua] [eac_authorized] = true (string)
02:24:56.172 [Lua]
02:24:56.172 [Lua] =======================Found valid lobby!
02:24:56.173 [Lua]
02:24:56.173 [Lua] [twitch_enabled] = false (string)
02:24:56.173 [Lua] [power_level] = 835 (string)
02:24:56.173 [Lua] [id] = 186000006d1f401 (string)
02:24:56.173 [Lua] [num_players] = 3 (string)
02:24:56.173 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.173 [Lua] [host] = 110000105c9cc97 (string)
02:24:56.173 [Lua] [game_mode] = 2 (string)
02:24:56.173 [Lua] [is_private] = false (string)
02:24:56.173 [Lua] [level_key] = dlc_castle (string)
02:24:56.173 [Lua] [name] = Lobby 186000006d1f401 (string)
02:24:56.173 [Lua] [country_code] = CA (string)
02:24:56.173 [Lua] [difficulty] = hardest (string)
02:24:56.173 [Lua] [match_started] = true (string)
02:24:56.173 [Lua] [selected_level_key] = dlc_castle (string)
02:24:56.173 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.173 [Lua] [quick_game] = true (string)
02:24:56.173 [Lua] [unique_server_name] = Gnarled (string)
02:24:56.173 [Lua] [matchmaking] = true (string)
02:24:56.173 [Lua] [player_slot_1] = 11000011054229c:1 (string)
02:24:56.173 [Lua] [player_slot_4] = 110000109d5f5de:1 (string)
02:24:56.173 [Lua] [mechanism] = adventure (string)
02:24:56.173 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.173 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.173 [Lua] [weave_name] = false (string)
02:24:56.173 [Lua] [player_slot_3] = 110000105c9cc97:1 (string)
02:24:56.173 [Lua] [eac_authorized] = true (string)
02:24:56.173 [Lua]
02:24:56.173 [Lua] =======================Found valid lobby!
02:24:56.173 [Lua]
02:24:56.173 [Lua] [twitch_enabled] = false (string)
02:24:56.173 [Lua] [power_level] = 653 (string)
02:24:56.173 [Lua] [id] = 186000006d360a4 (string)
02:24:56.173 [Lua] [num_players] = 2 (string)
02:24:56.173 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.173 [Lua] [host] = 11000010032e1fc (string)
02:24:56.173 [Lua] [game_mode] = 2 (string)
02:24:56.173 [Lua] [is_private] = false (string)
02:24:56.173 [Lua] [level_key] = dlc_bogenhafen_slum (string)
02:24:56.173 [Lua] [name] = Lobby 186000006d360a4 (string)
02:24:56.173 [Lua] [country_code] = CA (string)
02:24:56.173 [Lua] [difficulty] = harder (string)
02:24:56.173 [Lua] [match_started] = true (string)
02:24:56.173 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
02:24:56.173 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.173 [Lua] [quick_game] = true (string)
02:24:56.173 [Lua] [unique_server_name] = Harn (string)
02:24:56.173 [Lua] [matchmaking] = true (string)
02:24:56.173 [Lua] [player_slot_1] = 11000010032e1fc:1 (string)
02:24:56.173 [Lua] [player_slot_4] = 1100001000d4636:1 (string)
02:24:56.173 [Lua] [mechanism] = adventure (string)
02:24:56.173 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.173 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.173 [Lua] [weave_name] = false (string)
02:24:56.173 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.173 [Lua] [eac_authorized] = true (string)
02:24:56.173 [Lua]
02:24:56.173 [Lua] =======================Found valid lobby!
02:24:56.174 [Lua]
02:24:56.174 [Lua] [twitch_enabled] = false (string)
02:24:56.174 [Lua] [power_level] = 835 (string)
02:24:56.174 [Lua] [id] = 186000006d2fb8b (string)
02:24:56.174 [Lua] [num_players] = 3 (string)
02:24:56.174 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.174 [Lua] [host] = 110000103f2cc9a (string)
02:24:56.174 [Lua] [game_mode] = 2 (string)
02:24:56.174 [Lua] [is_private] = false (string)
02:24:56.174 [Lua] [level_key] = military (string)
02:24:56.174 [Lua] [name] = Lobby 186000006d2fb8b (string)
02:24:56.174 [Lua] [country_code] = CA (string)
02:24:56.174 [Lua] [difficulty] = hardest (string)
02:24:56.174 [Lua] [match_started] = true (string)
02:24:56.174 [Lua] [selected_level_key] = military (string)
02:24:56.174 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.174 [Lua] [quick_game] = false (string)
02:24:56.174 [Lua] [unique_server_name] = The Positive Reinforcement (string)
02:24:56.174 [Lua] [matchmaking] = true (string)
02:24:56.174 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.174 [Lua] [player_slot_4] = 11000011896c998:1 (string)
02:24:56.174 [Lua] [mechanism] = adventure (string)
02:24:56.174 [Lua] [player_slot_5] = 11000010a4b5ff4:1 (string)
02:24:56.174 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.174 [Lua] [weave_name] = false (string)
02:24:56.174 [Lua] [player_slot_3] = 110000103f2cc9a:1 (string)
02:24:56.174 [Lua] [eac_authorized] = true (string)
02:24:56.174 [Lua]
02:24:56.174 [Lua] =======================Found valid lobby!
02:24:56.174 [Lua]
02:24:56.174 [Lua] [twitch_enabled] = false (string)
02:24:56.174 [Lua] [power_level] = 497 (string)
02:24:56.174 [Lua] [id] = 186000006d20f94 (string)
02:24:56.174 [Lua] [num_players] = 2 (string)
02:24:56.174 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.174 [Lua] [host] = 11000010548bb52 (string)
02:24:56.174 [Lua] [game_mode] = 2 (string)
02:24:56.174 [Lua] [is_private] = false (string)
02:24:56.174 [Lua] [current_level_key] = inn_level (string)
02:24:56.174 [Lua] [name] = Lobby 186000006d20f94 (string)
02:24:56.174 [Lua] [level_key] = fort (string)
02:24:56.174 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.174 [Lua] [difficulty] = normal (string)
02:24:56.174 [Lua] [match_started] = true (string)
02:24:56.174 [Lua] [selected_level_key] = fort (string)
02:24:56.174 [Lua] [weave_name] = false (string)
02:24:56.174 [Lua] [quick_game] = false (string)
02:24:56.174 [Lua] [country_code] = CA (string)
02:24:56.174 [Lua] [matchmaking] = true (string)
02:24:56.174 [Lua] [mechanism] = adventure (string)
02:24:56.174 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.174 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.174 [Lua] [player_slot_5] = 11000010548bb52:1 (string)
02:24:56.174 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.174 [Lua] [unique_server_name] = Grumpy Duckling (string)
02:24:56.174 [Lua] [player_slot_3] = 1100001023e9777:1 (string)
02:24:56.174 [Lua] [eac_authorized] = true (string)
02:24:56.174 [Lua]
02:24:56.174 [Lua] =======================Found valid lobby!
02:24:56.175 [Lua]
02:24:56.175 [Lua] [twitch_enabled] = false (string)
02:24:56.175 [Lua] [power_level] = 835 (string)
02:24:56.175 [Lua] [id] = 186000006d38e47 (string)
02:24:56.175 [Lua] [num_players] = 1 (string)
02:24:56.175 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.175 [Lua] [host] = 110000114470296 (string)
02:24:56.175 [Lua] [game_mode] = 2 (string)
02:24:56.175 [Lua] [is_private] = false (string)
02:24:56.175 [Lua] [level_key] = inn_level (string)
02:24:56.175 [Lua] [name] = Lobby 186000006d38e47 (string)
02:24:56.175 [Lua] [country_code] = CA (string)
02:24:56.175 [Lua] [difficulty] = cataclysm (string)
02:24:56.175 [Lua] [match_started] = true (string)
02:24:56.175 [Lua] [selected_level_key] = bell (string)
02:24:56.175 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.175 [Lua] [quick_game] = false (string)
02:24:56.175 [Lua] [unique_server_name] = Dr.AnalGape,MD,PHd (string)
02:24:56.175 [Lua] [matchmaking] = true (string)
02:24:56.175 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.175 [Lua] [player_slot_4] = 110000114470296:1 (string)
02:24:56.175 [Lua] [mechanism] = adventure (string)
02:24:56.175 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.175 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.175 [Lua] [weave_name] = false (string)
02:24:56.175 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.175 [Lua] [eac_authorized] = true (string)
02:24:56.175 [Lua]
02:24:56.175 [Lua] =======================Found valid lobby!
02:24:56.175 [Lua]
02:24:56.175 [Lua] [twitch_enabled] = false (string)
02:24:56.175 [Lua] [power_level] = 292 (string)
02:24:56.175 [Lua] [id] = 186000006d064f8 (string)
02:24:56.175 [Lua] [num_players] = 2 (string)
02:24:56.175 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.175 [Lua] [host] = 11000013606cd92 (string)
02:24:56.175 [Lua] [game_mode] = 2 (string)
02:24:56.175 [Lua] [is_private] = false (string)
02:24:56.175 [Lua] [level_key] = nurgle (string)
02:24:56.175 [Lua] [name] = Lobby 186000006d064f8 (string)
02:24:56.175 [Lua] [country_code] = US (string)
02:24:56.175 [Lua] [difficulty] = normal (string)
02:24:56.175 [Lua] [match_started] = true (string)
02:24:56.175 [Lua] [selected_level_key] = nurgle (string)
02:24:56.175 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.175 [Lua] [quick_game] = false (string)
02:24:56.175 [Lua] [unique_server_name] = Jansolo (string)
02:24:56.175 [Lua] [matchmaking] = true (string)
02:24:56.175 [Lua] [player_slot_1] = 1100001473a1945:1 (string)
02:24:56.175 [Lua] [player_slot_4] = 11000013606cd92:1 (string)
02:24:56.175 [Lua] [mechanism] = adventure (string)
02:24:56.175 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.175 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.175 [Lua] [weave_name] = false (string)
02:24:56.175 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.175 [Lua] [eac_authorized] = true (string)
02:24:56.175 [Lua]
02:24:56.175 [Lua] =======================Found valid lobby!
02:24:56.176 [Lua]
02:24:56.176 [Lua] [twitch_enabled] = false (string)
02:24:56.176 [Lua] [power_level] = 0 (string)
02:24:56.176 [Lua] [id] = 186000006d399a3 (string)
02:24:56.176 [Lua] [num_players] = 1 (string)
02:24:56.176 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.176 [Lua] [host] = 11000011aa6e9a0 (string)
02:24:56.176 [Lua] [time_of_search] = 1617762280 (string)
02:24:56.176 [Lua] [game_mode] = 9 (string)
02:24:56.176 [Lua] [is_private] = false (string)
02:24:56.176 [Lua] [unique_server_name] = PandaMonium24 (string)
02:24:56.176 [Lua] [name] = Lobby 186000006d399a3 (string)
02:24:56.176 [Lua] [country_code] = US (string)
02:24:56.176 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.176 [Lua] [difficulty] = hard (string)
02:24:56.176 [Lua] [match_started] = true (string)
02:24:56.176 [Lua] [selected_level_key] = dlc_scorpion_pit_beasts (string)
02:24:56.176 [Lua] [weave_index] = 78 (string)
02:24:56.176 [Lua] [quick_game] = true (string)
02:24:56.176 [Lua] [player_slot_1] = 11000011aa6e9a0:1 (string)
02:24:56.176 [Lua] [matchmaking] = true (string)
02:24:56.176 [Lua] [mechanism] = adventure (string)
02:24:56.176 [Lua] [player_slot_4] = 0:0 (string)
02:24:56.176 [Lua] [level_key] = dlc_scorpion_pit_beasts (string)
02:24:56.176 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.176 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.176 [Lua] [weave_name] = weave_78 (string)
02:24:56.176 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.176 [Lua] [eac_authorized] = true (string)
02:24:56.176 [Lua]
02:24:56.176 [Lua] =======================Found valid lobby!
02:24:56.176 [Lua]
02:24:56.176 [Lua] [twitch_enabled] = false (string)
02:24:56.176 [Lua] [power_level] = 430 (string)
02:24:56.176 [Lua] [id] = 186000006d04a94 (string)
02:24:56.176 [Lua] [num_players] = 2 (string)
02:24:56.176 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.176 [Lua] [host] = 110000105b46637 (string)
02:24:56.176 [Lua] [game_mode] = 2 (string)
02:24:56.176 [Lua] [is_private] = false (string)
02:24:56.176 [Lua] [level_key] = skittergate (string)
02:24:56.176 [Lua] [name] = Lobby 186000006d04a94 (string)
02:24:56.176 [Lua] [country_code] = US (string)
02:24:56.176 [Lua] [difficulty] = normal (string)
02:24:56.176 [Lua] [match_started] = true (string)
02:24:56.176 [Lua] [selected_level_key] = skittergate (string)
02:24:56.176 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.176 [Lua] [quick_game] = false (string)
02:24:56.176 [Lua] [unique_server_name] = Dentyo (string)
02:24:56.176 [Lua] [matchmaking] = true (string)
02:24:56.176 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.176 [Lua] [player_slot_4] = 110000105b46637:1 (string)
02:24:56.176 [Lua] [mechanism] = adventure (string)
02:24:56.176 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.176 [Lua] [player_slot_2] = 110000102ea0628:1 (string)
02:24:56.176 [Lua] [weave_name] = false (string)
02:24:56.176 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.176 [Lua] [eac_authorized] = true (string)
02:24:56.176 [Lua]
02:24:56.176 [Lua] =======================Found valid lobby!
02:24:56.177 [Lua]
02:24:56.177 [Lua] [twitch_enabled] = false (string)
02:24:56.177 [Lua] [power_level] = 674 (string)
02:24:56.177 [Lua] [id] = 186000006d0efe0 (string)
02:24:56.177 [Lua] [num_players] = 2 (string)
02:24:56.177 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.177 [Lua] [host] = 110000102ac3b68 (string)
02:24:56.177 [Lua] [game_mode] = 2 (string)
02:24:56.177 [Lua] [is_private] = false (string)
02:24:56.177 [Lua] [level_key] = dlc_bastion (string)
02:24:56.177 [Lua] [name] = Lobby 186000006d0efe0 (string)
02:24:56.177 [Lua] [country_code] = US (string)
02:24:56.177 [Lua] [difficulty] = hard (string)
02:24:56.177 [Lua] [match_started] = true (string)
02:24:56.177 [Lua] [selected_level_key] = dlc_bastion (string)
02:24:56.177 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.177 [Lua] [quick_game] = true (string)
02:24:56.177 [Lua] [unique_server_name] = Peruvian Primarch (string)
02:24:56.177 [Lua] [matchmaking] = true (string)
02:24:56.177 [Lua] [player_slot_1] = 110000100ca9562:1 (string)
02:24:56.177 [Lua] [player_slot_4] = 110000102ac3b68:1 (string)
02:24:56.177 [Lua] [mechanism] = adventure (string)
02:24:56.177 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.177 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.177 [Lua] [weave_name] = false (string)
02:24:56.177 [Lua] [player_slot_3] = 0:0 (string)
02:24:56.177 [Lua] [eac_authorized] = true (string)
02:24:56.177 [Lua]
02:24:56.177 [Lua] =======================Found valid lobby!
02:24:56.177 [Lua]
02:24:56.177 [Lua] [twitch_enabled] = true (string)
02:24:56.177 [Lua] [power_level] = 835 (string)
02:24:56.177 [Lua] [id] = 186000006d12334 (string)
02:24:56.177 [Lua] [num_players] = 2 (string)
02:24:56.177 [Lua] [difficulty_tweak] = 0 (string)
02:24:56.177 [Lua] [host] = 110000105d1b9d1 (string)
02:24:56.177 [Lua] [game_mode] = 2 (string)
02:24:56.177 [Lua] [is_private] = false (string)
02:24:56.177 [Lua] [level_key] = dlc_castle (string)
02:24:56.177 [Lua] [name] = Lobby 186000006d12334 (string)
02:24:56.177 [Lua] [country_code] = US (string)
02:24:56.177 [Lua] [difficulty] = hardest (string)
02:24:56.177 [Lua] [match_started] = true (string)
02:24:56.177 [Lua] [selected_level_key] = dlc_castle (string)
02:24:56.177 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:56.177 [Lua] [quick_game] = true (string)
02:24:56.177 [Lua] [unique_server_name] = DoctorPepperOwns (string)
02:24:56.177 [Lua] [matchmaking] = true (string)
02:24:56.177 [Lua] [player_slot_1] = 0:0 (string)
02:24:56.177 [Lua] [player_slot_4] = 11000010b656dc9:1 (string)
02:24:56.177 [Lua] [mechanism] = adventure (string)
02:24:56.177 [Lua] [player_slot_5] = 0:0 (string)
02:24:56.177 [Lua] [player_slot_2] = 0:0 (string)
02:24:56.177 [Lua] [weave_name] = false (string)
02:24:56.177 [Lua] [player_slot_3] = 110000105d1b9d1:1 (string)
02:24:56.177 [Lua] [eac_authorized] = true (string)
02:24:56.177 [Lua]
02:24:56.177 [Lua] =======================Found valid lobby!
02:24:57.019 [Lua] [Matchmaking] Filter: Free slots = 1
02:24:57.019 [Lua] [Matchmaking] Filter: Distance = world
02:24:57.019 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=df2f13d1457f7c2c
02:24:57.019 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
02:24:57.019 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
02:24:57.019 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
02:24:57.019 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
02:24:57.019 [Lua] ===========LobbyFinder:refresh() _refresing=false
02:24:57.195 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 8
02:24:57.196 [Lua]
02:24:57.196 [Lua] [twitch_enabled] = false (string)
02:24:57.196 [Lua] [power_level] = 835 (string)
02:24:57.196 [Lua] [id] = 186000006d38e47 (string)
02:24:57.196 [Lua] [num_players] = 1 (string)
02:24:57.196 [Lua] [difficulty_tweak] = 0 (string)
02:24:57.196 [Lua] [host] = 110000114470296 (string)
02:24:57.196 [Lua] [game_mode] = 2 (string)
02:24:57.196 [Lua] [is_private] = false (string)
02:24:57.196 [Lua] [level_key] = inn_level (string)
02:24:57.196 [Lua] [name] = Lobby 186000006d38e47 (string)
02:24:57.196 [Lua] [country_code] = CA (string)
02:24:57.196 [Lua] [difficulty] = cataclysm (string)
02:24:57.196 [Lua] [match_started] = true (string)
02:24:57.196 [Lua] [selected_level_key] = bell (string)
02:24:57.196 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:57.196 [Lua] [quick_game] = false (string)
02:24:57.196 [Lua] [unique_server_name] = Dr.AnalGape,MD,PHd (string)
02:24:57.196 [Lua] [matchmaking] = true (string)
02:24:57.196 [Lua] [player_slot_1] = 0:0 (string)
02:24:57.196 [Lua] [player_slot_4] = 110000114470296:1 (string)
02:24:57.196 [Lua] [mechanism] = adventure (string)
02:24:57.196 [Lua] [player_slot_5] = 0:0 (string)
02:24:57.196 [Lua] [player_slot_2] = 0:0 (string)
02:24:57.196 [Lua] [weave_name] = false (string)
02:24:57.196 [Lua] [player_slot_3] = 0:0 (string)
02:24:57.196 [Lua] [eac_authorized] = true (string)
02:24:57.196 [Lua]
02:24:57.196 [Lua] =======================Found valid lobby!
02:24:57.197 [Lua]
02:24:57.197 [Lua] [twitch_enabled] = false (string)
02:24:57.197 [Lua] [power_level] = 835 (string)
02:24:57.197 [Lua] [id] = 186000006d3505f (string)
02:24:57.197 [Lua] [num_players] = 3 (string)
02:24:57.197 [Lua] [difficulty_tweak] = 0 (string)
02:24:57.197 [Lua] [host] = 110000100bea12a (string)
02:24:57.197 [Lua] [time_of_search] = 1617761723 (string)
02:24:57.197 [Lua] [game_mode] = 2 (string)
02:24:57.197 [Lua] [is_private] = false (string)
02:24:57.197 [Lua] [level_key] = warcamp (string)
02:24:57.197 [Lua] [name] = Lobby 186000006d3505f (string)
02:24:57.197 [Lua] [country_code] = US (string)
02:24:57.197 [Lua] [difficulty] = cataclysm (string)
02:24:57.197 [Lua] [match_started] = true (string)
02:24:57.197 [Lua] [selected_level_key] = warcamp (string)
02:24:57.197 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:57.197 [Lua] [quick_game] = true (string)
02:24:57.197 [Lua] [unique_server_name] = SpaceButler (string)
02:24:57.197 [Lua] [matchmaking] = true (string)
02:24:57.197 [Lua] [player_slot_1] = 110000101d71182:1 (string)
02:24:57.197 [Lua] [player_slot_4] = 110000102e8d71b:1 (string)
02:24:57.197 [Lua] [mechanism] = adventure (string)
02:24:57.197 [Lua] [player_slot_5] = 110000100bea12a:1 (string)
02:24:57.197 [Lua] [player_slot_2] = 0:0 (string)
02:24:57.197 [Lua] [weave_name] = false (string)
02:24:57.197 [Lua] [player_slot_3] = 0:0 (string)
02:24:57.197 [Lua] [eac_authorized] = true (string)
02:24:57.197 [Lua]
02:24:57.197 [Lua] =======================Found valid lobby!
02:24:57.197 [Lua]
02:24:57.197 [Lua] [twitch_enabled] = false (string)
02:24:57.197 [Lua] [power_level] = 835 (string)
02:24:57.197 [Lua] [id] = 186000006d38ced (string)
02:24:57.197 [Lua] [num_players] = 3 (string)
02:24:57.197 [Lua] [difficulty_tweak] = 0 (string)
02:24:57.197 [Lua] [host] = 110000107728ecb (string)
02:24:57.197 [Lua] [time_of_search] = 1617762214 (string)
02:24:57.197 [Lua] [game_mode] = 1 (string)
02:24:57.197 [Lua] [is_private] = false (string)
02:24:57.197 [Lua] [level_key] = inn_level (string)
02:24:57.197 [Lua] [name] = Lobby 186000006d38ced (string)
02:24:57.197 [Lua] [country_code] = CA (string)
02:24:57.197 [Lua] [difficulty] = cataclysm (string)
02:24:57.197 [Lua] [match_started] = true (string)
02:24:57.197 [Lua] [selected_level_key] = inn_level (string)
02:24:57.197 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:57.197 [Lua] [quick_game] = true (string)
02:24:57.197 [Lua] [unique_server_name] = elinix (string)
02:24:57.197 [Lua] [matchmaking] = true (string)
02:24:57.197 [Lua] [player_slot_1] = 0:0 (string)
02:24:57.197 [Lua] [player_slot_4] = 0:0 (string)
02:24:57.197 [Lua] [mechanism] = adventure (string)
02:24:57.197 [Lua] [player_slot_5] = 110000100fcb820:1 (string)
02:24:57.197 [Lua] [player_slot_2] = 110000104c4b94d:1 (string)
02:24:57.197 [Lua] [weave_name] = false (string)
02:24:57.197 [Lua] [player_slot_3] = 110000107728ecb:1 (string)
02:24:57.197 [Lua] [eac_authorized] = true (string)
02:24:57.197 [Lua]
02:24:57.197 [Lua] =======================Found valid lobby!
02:24:57.198 [Lua]
02:24:57.198 [Lua] [twitch_enabled] = false (string)
02:24:57.198 [Lua] [power_level] = 835 (string)
02:24:57.198 [Lua] [id] = 186000006d371c8 (string)
02:24:57.198 [Lua] [num_players] = 1 (string)
02:24:57.198 [Lua] [difficulty_tweak] = 0 (string)
02:24:57.198 [Lua] [host] = 1100001025a6b32 (string)
02:24:57.198 [Lua] [game_mode] = 2 (string)
02:24:57.198 [Lua] [is_private] = false (string)
02:24:57.198 [Lua] [level_key] = warcamp (string)
02:24:57.198 [Lua] [name] = Lobby 186000006d371c8 (string)
02:24:57.198 [Lua] [country_code] = DK (string)
02:24:57.198 [Lua] [difficulty] = cataclysm (string)
02:24:57.198 [Lua] [match_started] = true (string)
02:24:57.198 [Lua] [selected_level_key] = warcamp (string)
02:24:57.198 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:57.198 [Lua] [quick_game] = true (string)
02:24:57.198 [Lua] [unique_server_name] = Subi.. (string)
02:24:57.198 [Lua] [matchmaking] = true (string)
02:24:57.198 [Lua] [player_slot_1] = 0:0 (string)
02:24:57.198 [Lua] [player_slot_4] = 0:0 (string)
02:24:57.198 [Lua] [mechanism] = adventure (string)
02:24:57.198 [Lua] [player_slot_5] = 1100001025a6b32:1 (string)
02:24:57.198 [Lua] [player_slot_2] = 0:0 (string)
02:24:57.198 [Lua] [weave_name] = false (string)
02:24:57.198 [Lua] [player_slot_3] = 0:0 (string)
02:24:57.198 [Lua] [eac_authorized] = true (string)
02:24:57.198 [Lua]
02:24:57.198 [Lua] =======================Found valid lobby!
02:24:57.198 [Lua]
02:24:57.198 [Lua] [twitch_enabled] = false (string)
02:24:57.198 [Lua] [power_level] = 835 (string)
02:24:57.198 [Lua] [id] = 186000006d17e39 (string)
02:24:57.198 [Lua] [num_players] = 3 (string)
02:24:57.198 [Lua] [difficulty_tweak] = 0 (string)
02:24:57.198 [Lua] [host] = 110000103d6d871 (string)
02:24:57.198 [Lua] [game_mode] = 1 (string)
02:24:57.198 [Lua] [is_private] = false (string)
02:24:57.198 [Lua] [level_key] = inn_level (string)
02:24:57.198 [Lua] [name] = Lobby 186000006d17e39 (string)
02:24:57.198 [Lua] [country_code] = DE (string)
02:24:57.198 [Lua] [difficulty] = cataclysm (string)
02:24:57.198 [Lua] [match_started] = true (string)
02:24:57.198 [Lua] [selected_level_key] = inn_level (string)
02:24:57.198 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:57.198 [Lua] [quick_game] = true (string)
02:24:57.198 [Lua] [unique_server_name] = Razzewatz (string)
02:24:57.198 [Lua] [matchmaking] = true (string)
02:24:57.198 [Lua] [player_slot_1] = 110000103d6d871:1 (string)
02:24:57.198 [Lua] [player_slot_4] = 11000010413d1e5:1 (string)
02:24:57.198 [Lua] [mechanism] = adventure (string)
02:24:57.198 [Lua] [player_slot_5] = 110000105e78ebb:1 (string)
02:24:57.198 [Lua] [player_slot_2] = 0:0 (string)
02:24:57.198 [Lua] [weave_name] = false (string)
02:24:57.198 [Lua] [player_slot_3] = 110000104c20255:1 (string)
02:24:57.198 [Lua] [eac_authorized] = true (string)
02:24:57.198 [Lua]
02:24:57.198 [Lua] =======================Found valid lobby!
02:24:57.199 [Lua]
02:24:57.199 [Lua] [twitch_enabled] = false (string)
02:24:57.199 [Lua] [power_level] = 835 (string)
02:24:57.199 [Lua] [id] = 186000006d312c1 (string)
02:24:57.199 [Lua] [num_players] = 3 (string)
02:24:57.199 [Lua] [difficulty_tweak] = 0 (string)
02:24:57.199 [Lua] [host] = 110000107eebd81 (string)
02:24:57.199 [Lua] [game_mode] = 2 (string)
02:24:57.199 [Lua] [is_private] = false (string)
02:24:57.199 [Lua] [level_key] = farmlands (string)
02:24:57.199 [Lua] [name] = Lobby 186000006d312c1 (string)
02:24:57.199 [Lua] [country_code] = RU (string)
02:24:57.199 [Lua] [difficulty] = cataclysm (string)
02:24:57.199 [Lua] [match_started] = true (string)
02:24:57.199 [Lua] [selected_level_key] = farmlands (string)
02:24:57.199 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:57.199 [Lua] [quick_game] = true (string)
02:24:57.199 [Lua] [unique_server_name] = Heike (string)
02:24:57.199 [Lua] [matchmaking] = true (string)
02:24:57.199 [Lua] [player_slot_1] = 0:0 (string)
02:24:57.199 [Lua] [player_slot_4] = 110000105ae0d7b:1 (string)
02:24:57.199 [Lua] [mechanism] = adventure (string)
02:24:57.199 [Lua] [player_slot_5] = 110000105f9d157:1 (string)
02:24:57.199 [Lua] [player_slot_2] = 0:0 (string)
02:24:57.199 [Lua] [weave_name] = false (string)
02:24:57.199 [Lua] [player_slot_3] = 110000107eebd81:1 (string)
02:24:57.199 [Lua] [eac_authorized] = true (string)
02:24:57.199 [Lua]
02:24:57.199 [Lua] =======================Found valid lobby!
02:24:57.200 [Lua]
02:24:57.200 [Lua] [twitch_enabled] = false (string)
02:24:57.200 [Lua] [power_level] = 835 (string)
02:24:57.200 [Lua] [id] = 186000006d288eb (string)
02:24:57.200 [Lua] [num_players] = 3 (string)
02:24:57.200 [Lua] [difficulty_tweak] = 0 (string)
02:24:57.200 [Lua] [host] = 11000010430d3a9 (string)
02:24:57.200 [Lua] [game_mode] = 2 (string)
02:24:57.200 [Lua] [is_private] = false (string)
02:24:57.200 [Lua] [level_key] = dlc_portals (string)
02:24:57.200 [Lua] [name] = Lobby 186000006d288eb (string)
02:24:57.200 [Lua] [country_code] = AR (string)
02:24:57.200 [Lua] [difficulty] = cataclysm (string)
02:24:57.200 [Lua] [match_started] = true (string)
02:24:57.200 [Lua] [selected_level_key] = dlc_portals (string)
02:24:57.200 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:57.200 [Lua] [quick_game] = true (string)
02:24:57.200 [Lua] [unique_server_name] = caco (string)
02:24:57.200 [Lua] [matchmaking] = true (string)
02:24:57.200 [Lua] [player_slot_1] = 0:0 (string)
02:24:57.200 [Lua] [player_slot_4] = 11000010327e603:1 (string)
02:24:57.200 [Lua] [mechanism] = adventure (string)
02:24:57.200 [Lua] [player_slot_5] = 11000010430d3a9:1 (string)
02:24:57.200 [Lua] [player_slot_2] = 0:0 (string)
02:24:57.200 [Lua] [weave_name] = false (string)
02:24:57.200 [Lua] [player_slot_3] = 11000010955b51a:1 (string)
02:24:57.200 [Lua] [eac_authorized] = true (string)
02:24:57.200 [Lua]
02:24:57.200 [Lua] =======================Found valid lobby!
02:24:57.200 [Lua]
02:24:57.200 [Lua] [twitch_enabled] = true (string)
02:24:57.200 [Lua] [power_level] = 835 (string)
02:24:57.200 [Lua] [id] = 186000006cdf012 (string)
02:24:57.200 [Lua] [num_players] = 3 (string)
02:24:57.200 [Lua] [difficulty_tweak] = 0 (string)
02:24:57.200 [Lua] [host] = 11000010fc7994c (string)
02:24:57.200 [Lua] [time_of_search] = 1617753160 (string)
02:24:57.200 [Lua] [game_mode] = 2 (string)
02:24:57.200 [Lua] [is_private] = false (string)
02:24:57.200 [Lua] [level_key] = dlc_portals (string)
02:24:57.200 [Lua] [name] = Lobby 186000006cdf012 (string)
02:24:57.200 [Lua] [country_code] = TW (string)
02:24:57.200 [Lua] [difficulty] = cataclysm (string)
02:24:57.200 [Lua] [match_started] = true (string)
02:24:57.200 [Lua] [selected_level_key] = dlc_portals (string)
02:24:57.200 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:24:57.200 [Lua] [quick_game] = true (string)
02:24:57.200 [Lua] [unique_server_name] = KKbear (string)
02:24:57.200 [Lua] [matchmaking] = true (string)
02:24:57.200 [Lua] [player_slot_1] = 110000109330b51:1 (string)
02:24:57.200 [Lua] [player_slot_4] = 0:0 (string)
02:24:57.200 [Lua] [mechanism] = adventure (string)
02:24:57.200 [Lua] [player_slot_5] = 0:0 (string)
02:24:57.200 [Lua] [player_slot_2] = 11000010fc7994c:1 (string)
02:24:57.200 [Lua] [weave_name] = false (string)
02:24:57.200 [Lua] [player_slot_3] = 110000108d8ca6c:1 (string)
02:24:57.200 [Lua] [eac_authorized] = true (string)
02:24:57.200 [Lua]
02:24:57.200 [Lua] =======================Found valid lobby!
02:25:05.865 [Lua] [Matchmaking] Filter: Free slots = 1
02:25:05.865 [Lua] [Matchmaking] Filter: Distance = world
02:25:05.865 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=df2f13d1457f7c2c
02:25:05.865 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
02:25:05.865 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
02:25:05.865 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
02:25:05.865 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
02:25:05.865 [Lua] ===========LobbyFinder:refresh() _refresing=false
02:25:06.057 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 49
02:25:06.057 [Lua]
02:25:06.057 [Lua] [twitch_enabled] = false (string)
02:25:06.057 [Lua] [power_level] = 835 (string)
02:25:06.057 [Lua] [id] = 186000006d2e7dc (string)
02:25:06.057 [Lua] [num_players] = 3 (string)
02:25:06.057 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.057 [Lua] [host] = 110000102a448cd (string)
02:25:06.057 [Lua] [game_mode] = 2 (string)
02:25:06.057 [Lua] [is_private] = false (string)
02:25:06.057 [Lua] [level_key] = ussingen (string)
02:25:06.057 [Lua] [name] = Lobby 186000006d2e7dc (string)
02:25:06.057 [Lua] [country_code] = US (string)
02:25:06.057 [Lua] [difficulty] = hardest (string)
02:25:06.057 [Lua] [match_started] = true (string)
02:25:06.057 [Lua] [selected_level_key] = ussingen (string)
02:25:06.057 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.057 [Lua] [quick_game] = true (string)
02:25:06.057 [Lua] [unique_server_name] = Terrtiary (string)
02:25:06.057 [Lua] [matchmaking] = true (string)
02:25:06.057 [Lua] [player_slot_1] = 1100001045d05c7:1 (string)
02:25:06.057 [Lua] [player_slot_4] = 1100001050aa2af:1 (string)
02:25:06.057 [Lua] [mechanism] = adventure (string)
02:25:06.057 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.057 [Lua] [player_slot_2] = 110000102a448cd:1 (string)
02:25:06.057 [Lua] [weave_name] = false (string)
02:25:06.057 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.057 [Lua] [eac_authorized] = true (string)
02:25:06.057 [Lua]
02:25:06.057 [Lua] =======================Found valid lobby!
02:25:06.058 [Lua]
02:25:06.058 [Lua] [twitch_enabled] = false (string)
02:25:06.058 [Lua] [power_level] = 796 (string)
02:25:06.058 [Lua] [id] = 186000006d31ad5 (string)
02:25:06.058 [Lua] [num_players] = 3 (string)
02:25:06.058 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.058 [Lua] [host] = 11000010653f0dc (string)
02:25:06.058 [Lua] [game_mode] = 2 (string)
02:25:06.058 [Lua] [is_private] = false (string)
02:25:06.058 [Lua] [level_key] = forest_ambush (string)
02:25:06.058 [Lua] [name] = Lobby 186000006d31ad5 (string)
02:25:06.058 [Lua] [country_code] = US (string)
02:25:06.058 [Lua] [difficulty] = hardest (string)
02:25:06.058 [Lua] [match_started] = true (string)
02:25:06.058 [Lua] [selected_level_key] = forest_ambush (string)
02:25:06.058 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.058 [Lua] [quick_game] = true (string)
02:25:06.058 [Lua] [unique_server_name] = andrew (string)
02:25:06.058 [Lua] [matchmaking] = true (string)
02:25:06.058 [Lua] [player_slot_1] = 110000102eea44e:1 (string)
02:25:06.058 [Lua] [player_slot_4] = 1100001074eddd8:1 (string)
02:25:06.058 [Lua] [mechanism] = adventure (string)
02:25:06.058 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.058 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.058 [Lua] [weave_name] = false (string)
02:25:06.058 [Lua] [player_slot_3] = 11000010653f0dc:1 (string)
02:25:06.058 [Lua] [eac_authorized] = true (string)
02:25:06.058 [Lua]
02:25:06.058 [Lua] =======================Found valid lobby!
02:25:06.058 [Lua]
02:25:06.058 [Lua] [twitch_enabled] = false (string)
02:25:06.058 [Lua] [power_level] = 835 (string)
02:25:06.058 [Lua] [id] = 186000006d37967 (string)
02:25:06.058 [Lua] [num_players] = 3 (string)
02:25:06.058 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.058 [Lua] [host] = 11000010378e476 (string)
02:25:06.058 [Lua] [time_of_search] = 1617762293 (string)
02:25:06.058 [Lua] [game_mode] = 2 (string)
02:25:06.058 [Lua] [is_private] = false (string)
02:25:06.058 [Lua] [level_key] = inn_level (string)
02:25:06.058 [Lua] [name] = Lobby 186000006d37967 (string)
02:25:06.058 [Lua] [country_code] = US (string)
02:25:06.058 [Lua] [difficulty] = hardest (string)
02:25:06.058 [Lua] [match_started] = true (string)
02:25:06.058 [Lua] [selected_level_key] = skittergate (string)
02:25:06.058 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.058 [Lua] [quick_game] = false (string)
02:25:06.058 [Lua] [unique_server_name] = Stupid Goblin (string)
02:25:06.058 [Lua] [matchmaking] = true (string)
02:25:06.058 [Lua] [player_slot_1] = 11000010378e476:1 (string)
02:25:06.058 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.058 [Lua] [mechanism] = adventure (string)
02:25:06.058 [Lua] [player_slot_5] = 1100001199977c4:1 (string)
02:25:06.058 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.058 [Lua] [weave_name] = false (string)
02:25:06.058 [Lua] [player_slot_3] = 110000103f01f3d:1 (string)
02:25:06.058 [Lua] [eac_authorized] = true (string)
02:25:06.058 [Lua]
02:25:06.058 [Lua] =======================Found valid lobby!
02:25:06.059 [Lua]
02:25:06.059 [Lua] [twitch_enabled] = false (string)
02:25:06.059 [Lua] [power_level] = 834 (string)
02:25:06.059 [Lua] [id] = 186000006d3700d (string)
02:25:06.059 [Lua] [num_players] = 3 (string)
02:25:06.059 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.059 [Lua] [host] = 11000010219bba0 (string)
02:25:06.059 [Lua] [time_of_search] = 1617761998 (string)
02:25:06.059 [Lua] [game_mode] = 2 (string)
02:25:06.059 [Lua] [is_private] = false (string)
02:25:06.059 [Lua] [level_key] = warcamp (string)
02:25:06.059 [Lua] [name] = Lobby 186000006d3700d (string)
02:25:06.059 [Lua] [country_code] = US (string)
02:25:06.059 [Lua] [difficulty] = hardest (string)
02:25:06.059 [Lua] [match_started] = true (string)
02:25:06.059 [Lua] [selected_level_key] = warcamp (string)
02:25:06.059 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.059 [Lua] [quick_game] = false (string)
02:25:06.059 [Lua] [unique_server_name] = Rockout (string)
02:25:06.059 [Lua] [matchmaking] = true (string)
02:25:06.059 [Lua] [player_slot_1] = 11000010c84105d:1 (string)
02:25:06.059 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.059 [Lua] [mechanism] = adventure (string)
02:25:06.059 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.059 [Lua] [player_slot_2] = 11000013674f607:1 (string)
02:25:06.059 [Lua] [weave_name] = false (string)
02:25:06.059 [Lua] [player_slot_3] = 11000010219bba0:1 (string)
02:25:06.059 [Lua] [eac_authorized] = true (string)
02:25:06.059 [Lua]
02:25:06.059 [Lua] =======================Found valid lobby!
02:25:06.059 [Lua]
02:25:06.059 [Lua] [twitch_enabled] = false (string)
02:25:06.059 [Lua] [power_level] = 726 (string)
02:25:06.059 [Lua] [id] = 186000006d35615 (string)
02:25:06.059 [Lua] [num_players] = 2 (string)
02:25:06.059 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.059 [Lua] [host] = 110000107851a58 (string)
02:25:06.059 [Lua] [game_mode] = 2 (string)
02:25:06.059 [Lua] [is_private] = false (string)
02:25:06.059 [Lua] [level_key] = dlc_bogenhafen_slum (string)
02:25:06.059 [Lua] [name] = Lobby 186000006d35615 (string)
02:25:06.059 [Lua] [country_code] = US (string)
02:25:06.059 [Lua] [difficulty] = hardest (string)
02:25:06.059 [Lua] [match_started] = true (string)
02:25:06.059 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string)
02:25:06.059 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.059 [Lua] [quick_game] = true (string)
02:25:06.059 [Lua] [unique_server_name] = Daniel Fortesque (string)
02:25:06.059 [Lua] [matchmaking] = true (string)
02:25:06.059 [Lua] [player_slot_1] = 110000107851a58:1 (string)
02:25:06.059 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.059 [Lua] [mechanism] = adventure (string)
02:25:06.059 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.059 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.059 [Lua] [weave_name] = false (string)
02:25:06.059 [Lua] [player_slot_3] = 11000013543de7e:1 (string)
02:25:06.059 [Lua] [eac_authorized] = true (string)
02:25:06.059 [Lua]
02:25:06.059 [Lua] =======================Found valid lobby!
02:25:06.060 [Lua]
02:25:06.060 [Lua] [twitch_enabled] = false (string)
02:25:06.060 [Lua] [power_level] = 822 (string)
02:25:06.060 [Lua] [id] = 186000006d35ce1 (string)
02:25:06.060 [Lua] [num_players] = 3 (string)
02:25:06.060 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.060 [Lua] [host] = 110000102cd4637 (string)
02:25:06.060 [Lua] [game_mode] = 2 (string)
02:25:06.060 [Lua] [is_private] = false (string)
02:25:06.060 [Lua] [level_key] = warcamp (string)
02:25:06.060 [Lua] [name] = Lobby 186000006d35ce1 (string)
02:25:06.060 [Lua] [country_code] = US (string)
02:25:06.060 [Lua] [difficulty] = hardest (string)
02:25:06.060 [Lua] [match_started] = true (string)
02:25:06.060 [Lua] [selected_level_key] = warcamp (string)
02:25:06.060 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.060 [Lua] [quick_game] = true (string)
02:25:06.060 [Lua] [unique_server_name] = Lo Pan (string)
02:25:06.060 [Lua] [matchmaking] = true (string)
02:25:06.060 [Lua] [player_slot_1] = 110000102cd4637:1 (string)
02:25:06.060 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.060 [Lua] [mechanism] = adventure (string)
02:25:06.060 [Lua] [player_slot_5] = 11000010812ddcf:1 (string)
02:25:06.060 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.060 [Lua] [weave_name] = false (string)
02:25:06.060 [Lua] [player_slot_3] = 1100001009d64f8:1 (string)
02:25:06.060 [Lua] [eac_authorized] = true (string)
02:25:06.060 [Lua]
02:25:06.060 [Lua] =======================Found valid lobby!
02:25:06.060 [Lua]
02:25:06.060 [Lua] [twitch_enabled] = false (string)
02:25:06.060 [Lua] [power_level] = 835 (string)
02:25:06.060 [Lua] [id] = 186000006d387b4 (string)
02:25:06.060 [Lua] [num_players] = 2 (string)
02:25:06.060 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.060 [Lua] [host] = 110000101fc35dc (string)
02:25:06.060 [Lua] [game_mode] = 1 (string)
02:25:06.060 [Lua] [is_private] = false (string)
02:25:06.060 [Lua] [level_key] = inn_level (string)
02:25:06.060 [Lua] [name] = Lobby 186000006d387b4 (string)
02:25:06.060 [Lua] [country_code] = US (string)
02:25:06.060 [Lua] [difficulty] = hardest (string)
02:25:06.060 [Lua] [match_started] = true (string)
02:25:06.060 [Lua] [selected_level_key] = inn_level (string)
02:25:06.060 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.060 [Lua] [quick_game] = true (string)
02:25:06.060 [Lua] [unique_server_name] = Tanicius (string)
02:25:06.060 [Lua] [matchmaking] = true (string)
02:25:06.060 [Lua] [player_slot_1] = 11000011cd6e296:1 (string)
02:25:06.060 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.060 [Lua] [mechanism] = adventure (string)
02:25:06.060 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.060 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.060 [Lua] [weave_name] = false (string)
02:25:06.060 [Lua] [player_slot_3] = 110000101fc35dc:1 (string)
02:25:06.060 [Lua] [eac_authorized] = true (string)
02:25:06.060 [Lua]
02:25:06.060 [Lua] =======================Found valid lobby!
02:25:06.061 [Lua]
02:25:06.061 [Lua] [twitch_enabled] = false (string)
02:25:06.061 [Lua] [power_level] = 711 (string)
02:25:06.061 [Lua] [id] = 186000006d35862 (string)
02:25:06.061 [Lua] [num_players] = 2 (string)
02:25:06.061 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.061 [Lua] [host] = 110000115c67e2e (string)
02:25:06.061 [Lua] [game_mode] = 2 (string)
02:25:06.061 [Lua] [is_private] = false (string)
02:25:06.061 [Lua] [level_key] = dlc_bastion (string)
02:25:06.061 [Lua] [name] = Lobby 186000006d35862 (string)
02:25:06.061 [Lua] [country_code] = US (string)
02:25:06.061 [Lua] [difficulty] = hardest (string)
02:25:06.061 [Lua] [match_started] = true (string)
02:25:06.061 [Lua] [selected_level_key] = dlc_bastion (string)
02:25:06.061 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.061 [Lua] [quick_game] = true (string)
02:25:06.061 [Lua] [unique_server_name] = SuperYooperLIVE (string)
02:25:06.061 [Lua] [matchmaking] = true (string)
02:25:06.061 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.061 [Lua] [player_slot_4] = 110000104b57e89:1 (string)
02:25:06.061 [Lua] [mechanism] = adventure (string)
02:25:06.061 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.061 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.061 [Lua] [weave_name] = false (string)
02:25:06.061 [Lua] [player_slot_3] = 110000115c67e2e:1 (string)
02:25:06.061 [Lua] [eac_authorized] = true (string)
02:25:06.061 [Lua]
02:25:06.061 [Lua] =======================Found valid lobby!
02:25:06.061 [Lua]
02:25:06.061 [Lua] [twitch_enabled] = false (string)
02:25:06.061 [Lua] [power_level] = 835 (string)
02:25:06.061 [Lua] [id] = 186000006d1f401 (string)
02:25:06.061 [Lua] [num_players] = 3 (string)
02:25:06.061 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.061 [Lua] [host] = 110000105c9cc97 (string)
02:25:06.061 [Lua] [game_mode] = 2 (string)
02:25:06.061 [Lua] [is_private] = false (string)
02:25:06.061 [Lua] [level_key] = dlc_castle (string)
02:25:06.061 [Lua] [name] = Lobby 186000006d1f401 (string)
02:25:06.061 [Lua] [country_code] = CA (string)
02:25:06.061 [Lua] [difficulty] = hardest (string)
02:25:06.061 [Lua] [match_started] = true (string)
02:25:06.061 [Lua] [selected_level_key] = dlc_castle (string)
02:25:06.061 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.061 [Lua] [quick_game] = true (string)
02:25:06.061 [Lua] [unique_server_name] = Gnarled (string)
02:25:06.061 [Lua] [matchmaking] = true (string)
02:25:06.061 [Lua] [player_slot_1] = 11000011054229c:1 (string)
02:25:06.061 [Lua] [player_slot_4] = 110000109d5f5de:1 (string)
02:25:06.061 [Lua] [mechanism] = adventure (string)
02:25:06.061 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.061 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.061 [Lua] [weave_name] = false (string)
02:25:06.061 [Lua] [player_slot_3] = 110000105c9cc97:1 (string)
02:25:06.061 [Lua] [eac_authorized] = true (string)
02:25:06.061 [Lua]
02:25:06.061 [Lua] =======================Found valid lobby!
02:25:06.062 [Lua]
02:25:06.062 [Lua] [twitch_enabled] = false (string)
02:25:06.062 [Lua] [power_level] = 835 (string)
02:25:06.062 [Lua] [id] = 186000006d2fb8b (string)
02:25:06.062 [Lua] [num_players] = 3 (string)
02:25:06.062 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.062 [Lua] [host] = 110000103f2cc9a (string)
02:25:06.062 [Lua] [game_mode] = 2 (string)
02:25:06.062 [Lua] [is_private] = false (string)
02:25:06.062 [Lua] [level_key] = military (string)
02:25:06.062 [Lua] [name] = Lobby 186000006d2fb8b (string)
02:25:06.062 [Lua] [country_code] = CA (string)
02:25:06.062 [Lua] [difficulty] = hardest (string)
02:25:06.062 [Lua] [match_started] = true (string)
02:25:06.062 [Lua] [selected_level_key] = military (string)
02:25:06.062 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.062 [Lua] [quick_game] = false (string)
02:25:06.062 [Lua] [unique_server_name] = The Positive Reinforcement (string)
02:25:06.062 [Lua] [matchmaking] = true (string)
02:25:06.062 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.062 [Lua] [player_slot_4] = 11000011896c998:1 (string)
02:25:06.062 [Lua] [mechanism] = adventure (string)
02:25:06.062 [Lua] [player_slot_5] = 11000010a4b5ff4:1 (string)
02:25:06.062 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.062 [Lua] [weave_name] = false (string)
02:25:06.062 [Lua] [player_slot_3] = 110000103f2cc9a:1 (string)
02:25:06.062 [Lua] [eac_authorized] = true (string)
02:25:06.062 [Lua]
02:25:06.062 [Lua] =======================Found valid lobby!
02:25:06.063 [Lua]
02:25:06.063 [Lua] [twitch_enabled] = true (string)
02:25:06.063 [Lua] [power_level] = 835 (string)
02:25:06.063 [Lua] [id] = 186000006d12334 (string)
02:25:06.063 [Lua] [num_players] = 2 (string)
02:25:06.063 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.063 [Lua] [host] = 110000105d1b9d1 (string)
02:25:06.063 [Lua] [game_mode] = 2 (string)
02:25:06.063 [Lua] [is_private] = false (string)
02:25:06.063 [Lua] [level_key] = dlc_castle (string)
02:25:06.063 [Lua] [name] = Lobby 186000006d12334 (string)
02:25:06.063 [Lua] [country_code] = US (string)
02:25:06.063 [Lua] [difficulty] = hardest (string)
02:25:06.063 [Lua] [match_started] = true (string)
02:25:06.063 [Lua] [selected_level_key] = dlc_castle (string)
02:25:06.063 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.063 [Lua] [quick_game] = true (string)
02:25:06.063 [Lua] [unique_server_name] = DoctorPepperOwns (string)
02:25:06.063 [Lua] [matchmaking] = true (string)
02:25:06.063 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.063 [Lua] [player_slot_4] = 11000010b656dc9:1 (string)
02:25:06.063 [Lua] [mechanism] = adventure (string)
02:25:06.063 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.063 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.063 [Lua] [weave_name] = false (string)
02:25:06.063 [Lua] [player_slot_3] = 110000105d1b9d1:1 (string)
02:25:06.063 [Lua] [eac_authorized] = true (string)
02:25:06.063 [Lua]
02:25:06.063 [Lua] =======================Found valid lobby!
02:25:06.063 [Lua]
02:25:06.063 [Lua] [twitch_enabled] = false (string)
02:25:06.063 [Lua] [power_level] = 835 (string)
02:25:06.063 [Lua] [id] = 186000006d21b76 (string)
02:25:06.063 [Lua] [num_players] = 3 (string)
02:25:06.063 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.063 [Lua] [host] = 11000010159daf0 (string)
02:25:06.063 [Lua] [game_mode] = 2 (string)
02:25:06.063 [Lua] [is_private] = false (string)
02:25:06.063 [Lua] [level_key] = dlc_bogenhafen_city (string)
02:25:06.063 [Lua] [name] = Lobby 186000006d21b76 (string)
02:25:06.063 [Lua] [country_code] = US (string)
02:25:06.063 [Lua] [difficulty] = hardest (string)
02:25:06.063 [Lua] [match_started] = true (string)
02:25:06.063 [Lua] [selected_level_key] = dlc_bogenhafen_city (string)
02:25:06.063 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.063 [Lua] [quick_game] = true (string)
02:25:06.063 [Lua] [unique_server_name] = Marowi (string)
02:25:06.063 [Lua] [matchmaking] = true (string)
02:25:06.063 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.063 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.063 [Lua] [mechanism] = adventure (string)
02:25:06.063 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.063 [Lua] [player_slot_2] = 110000101f6994e:1 (string)
02:25:06.063 [Lua] [weave_name] = false (string)
02:25:06.063 [Lua] [player_slot_3] = 11000010159daf0:1 (string)
02:25:06.063 [Lua] [eac_authorized] = true (string)
02:25:06.063 [Lua]
02:25:06.063 [Lua] =======================Found valid lobby!
02:25:06.063 [Lua]
02:25:06.063 [Lua] [twitch_enabled] = true (string)
02:25:06.063 [Lua] [power_level] = 835 (string)
02:25:06.063 [Lua] [id] = 186000006d229e5 (string)
02:25:06.063 [Lua] [num_players] = 2 (string)
02:25:06.063 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.063 [Lua] [host] = 110000103d2519b (string)
02:25:06.063 [Lua] [game_mode] = 2 (string)
02:25:06.063 [Lua] [is_private] = false (string)
02:25:06.063 [Lua] [level_key] = ground_zero (string)
02:25:06.063 [Lua] [name] = Lobby 186000006d229e5 (string)
02:25:06.063 [Lua] [country_code] = US (string)
02:25:06.063 [Lua] [difficulty] = hardest (string)
02:25:06.063 [Lua] [match_started] = true (string)
02:25:06.064 [Lua] [selected_level_key] = ground_zero (string)
02:25:06.064 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.064 [Lua] [quick_game] = true (string)
02:25:06.064 [Lua] [unique_server_name] = Leonard Nintendo (string)
02:25:06.064 [Lua] [matchmaking] = true (string)
02:25:06.064 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.064 [Lua] [player_slot_4] = 110000103d2519b:1 (string)
02:25:06.064 [Lua] [mechanism] = adventure (string)
02:25:06.064 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.064 [Lua] [player_slot_2] = 11000010254a731:1 (string)
02:25:06.064 [Lua] [weave_name] = false (string)
02:25:06.064 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.064 [Lua] [eac_authorized] = true (string)
02:25:06.064 [Lua]
02:25:06.064 [Lua] =======================Found valid lobby!
02:25:06.064 [Lua]
02:25:06.064 [Lua] [twitch_enabled] = false (string)
02:25:06.064 [Lua] [power_level] = 791 (string)
02:25:06.064 [Lua] [id] = 186000006d254ba (string)
02:25:06.064 [Lua] [num_players] = 3 (string)
02:25:06.064 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.064 [Lua] [host] = 11000011874ad4c (string)
02:25:06.064 [Lua] [game_mode] = 2 (string)
02:25:06.064 [Lua] [is_private] = false (string)
02:25:06.064 [Lua] [level_key] = forest_ambush (string)
02:25:06.064 [Lua] [name] = Lobby 186000006d254ba (string)
02:25:06.064 [Lua] [country_code] = US (string)
02:25:06.064 [Lua] [difficulty] = hardest (string)
02:25:06.064 [Lua] [match_started] = true (string)
02:25:06.064 [Lua] [selected_level_key] = forest_ambush (string)
02:25:06.064 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.064 [Lua] [quick_game] = false (string)
02:25:06.064 [Lua] [unique_server_name] = dudegoose (string)
02:25:06.064 [Lua] [matchmaking] = true (string)
02:25:06.064 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.064 [Lua] [player_slot_4] = 1100001064e1e99:1 (string)
02:25:06.064 [Lua] [mechanism] = adventure (string)
02:25:06.064 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.064 [Lua] [player_slot_2] = 11000011874ad4c:1 (string)
02:25:06.064 [Lua] [weave_name] = false (string)
02:25:06.064 [Lua] [player_slot_3] = 110000103e079f5:1 (string)
02:25:06.064 [Lua] [eac_authorized] = true (string)
02:25:06.064 [Lua]
02:25:06.064 [Lua] =======================Found valid lobby!
02:25:06.064 [Lua]
02:25:06.064 [Lua] [twitch_enabled] = false (string)
02:25:06.064 [Lua] [power_level] = 835 (string)
02:25:06.064 [Lua] [id] = 186000006d338c1 (string)
02:25:06.064 [Lua] [num_players] = 3 (string)
02:25:06.064 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.064 [Lua] [host] = 1100001023e3df2 (string)
02:25:06.064 [Lua] [game_mode] = 2 (string)
02:25:06.064 [Lua] [is_private] = false (string)
02:25:06.064 [Lua] [level_key] = forest_ambush (string)
02:25:06.064 [Lua] [name] = Lobby 186000006d338c1 (string)
02:25:06.064 [Lua] [country_code] = US (string)
02:25:06.064 [Lua] [difficulty] = hardest (string)
02:25:06.064 [Lua] [match_started] = true (string)
02:25:06.064 [Lua] [selected_level_key] = forest_ambush (string)
02:25:06.064 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.064 [Lua] [quick_game] = true (string)
02:25:06.064 [Lua] [unique_server_name] = Gurh (string)
02:25:06.064 [Lua] [matchmaking] = true (string)
02:25:06.064 [Lua] [player_slot_1] = 1100001020a03d8:1 (string)
02:25:06.064 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.064 [Lua] [mechanism] = adventure (string)
02:25:06.064 [Lua] [player_slot_5] = 11000010666d509:1 (string)
02:25:06.064 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.064 [Lua] [weave_name] = false (string)
02:25:06.064 [Lua] [player_slot_3] = 1100001023e3df2:1 (string)
02:25:06.064 [Lua] [eac_authorized] = true (string)
02:25:06.064 [Lua]
02:25:06.064 [Lua] =======================Found valid lobby!
02:25:06.065 [Lua]
02:25:06.065 [Lua] [twitch_enabled] = false (string)
02:25:06.065 [Lua] [power_level] = 801 (string)
02:25:06.065 [Lua] [id] = 186000006cdd4e4 (string)
02:25:06.065 [Lua] [num_players] = 3 (string)
02:25:06.065 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.065 [Lua] [host] = 110000104049bba (string)
02:25:06.065 [Lua] [game_mode] = 2 (string)
02:25:06.065 [Lua] [is_private] = false (string)
02:25:06.065 [Lua] [level_key] = magnus (string)
02:25:06.065 [Lua] [name] = Lobby 186000006cdd4e4 (string)
02:25:06.065 [Lua] [country_code] = US (string)
02:25:06.065 [Lua] [difficulty] = hardest (string)
02:25:06.065 [Lua] [match_started] = true (string)
02:25:06.065 [Lua] [selected_level_key] = magnus (string)
02:25:06.065 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.065 [Lua] [quick_game] = false (string)
02:25:06.065 [Lua] [unique_server_name] = MercuriousX (string)
02:25:06.065 [Lua] [matchmaking] = true (string)
02:25:06.065 [Lua] [player_slot_1] = 110000113a00a7a:1 (string)
02:25:06.065 [Lua] [player_slot_4] = 110000104049bba:1 (string)
02:25:06.065 [Lua] [mechanism] = adventure (string)
02:25:06.065 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.065 [Lua] [player_slot_2] = 110000105f47c75:1 (string)
02:25:06.065 [Lua] [weave_name] = false (string)
02:25:06.065 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.065 [Lua] [eac_authorized] = true (string)
02:25:06.065 [Lua]
02:25:06.065 [Lua] =======================Found valid lobby!
02:25:06.065 [Lua]
02:25:06.065 [Lua] [twitch_enabled] = false (string)
02:25:06.065 [Lua] [power_level] = 835 (string)
02:25:06.065 [Lua] [id] = 186000006d338e6 (string)
02:25:06.065 [Lua] [num_players] = 1 (string)
02:25:06.065 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.065 [Lua] [host] = 110000100a7a5dd (string)
02:25:06.065 [Lua] [time_of_search] = 1617761577 (string)
02:25:06.065 [Lua] [game_mode] = 6 (string)
02:25:06.065 [Lua] [is_private] = false (string)
02:25:06.065 [Lua] [level_key] = crater (string)
02:25:06.065 [Lua] [name] = Lobby 186000006d338e6 (string)
02:25:06.065 [Lua] [country_code] = US (string)
02:25:06.065 [Lua] [difficulty] = hardest (string)
02:25:06.065 [Lua] [match_started] = true (string)
02:25:06.065 [Lua] [selected_level_key] = crater (string)
02:25:06.065 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.065 [Lua] [quick_game] = false (string)
02:25:06.065 [Lua] [unique_server_name] = Thick McRunfast (string)
02:25:06.065 [Lua] [matchmaking] = true (string)
02:25:06.065 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.065 [Lua] [player_slot_4] = 110000100a7a5dd:1 (string)
02:25:06.065 [Lua] [mechanism] = adventure (string)
02:25:06.065 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.065 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.065 [Lua] [weave_name] = false (string)
02:25:06.065 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.065 [Lua] [eac_authorized] = true (string)
02:25:06.065 [Lua]
02:25:06.065 [Lua] =======================Found valid lobby!
02:25:06.066 [Lua]
02:25:06.066 [Lua] [twitch_enabled] = false (string)
02:25:06.066 [Lua] [power_level] = 835 (string)
02:25:06.066 [Lua] [id] = 186000006d341d1 (string)
02:25:06.066 [Lua] [num_players] = 1 (string)
02:25:06.066 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.066 [Lua] [host] = 110000100bdf069 (string)
02:25:06.066 [Lua] [time_of_search] = 1617761630 (string)
02:25:06.066 [Lua] [game_mode] = 2 (string)
02:25:06.066 [Lua] [is_private] = false (string)
02:25:06.066 [Lua] [level_key] = skaven_stronghold (string)
02:25:06.066 [Lua] [name] = Lobby 186000006d341d1 (string)
02:25:06.066 [Lua] [country_code] = US (string)
02:25:06.066 [Lua] [difficulty] = hardest (string)
02:25:06.066 [Lua] [match_started] = true (string)
02:25:06.066 [Lua] [selected_level_key] = skaven_stronghold (string)
02:25:06.066 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.066 [Lua] [quick_game] = false (string)
02:25:06.066 [Lua] [unique_server_name] = Maalevolent (string)
02:25:06.066 [Lua] [matchmaking] = true (string)
02:25:06.066 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.066 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.066 [Lua] [mechanism] = adventure (string)
02:25:06.066 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.066 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.066 [Lua] [weave_name] = false (string)
02:25:06.066 [Lua] [player_slot_3] = 110000100bdf069:1 (string)
02:25:06.066 [Lua] [eac_authorized] = true (string)
02:25:06.066 [Lua]
02:25:06.066 [Lua] =======================Found valid lobby!
02:25:06.066 [Lua]
02:25:06.066 [Lua] [twitch_enabled] = false (string)
02:25:06.066 [Lua] [power_level] = 835 (string)
02:25:06.066 [Lua] [id] = 186000006d2b39a (string)
02:25:06.066 [Lua] [num_players] = 1 (string)
02:25:06.066 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.066 [Lua] [host] = 110000107877440 (string)
02:25:06.066 [Lua] [game_mode] = 2 (string)
02:25:06.066 [Lua] [is_private] = false (string)
02:25:06.066 [Lua] [level_key] = dlc_portals (string)
02:25:06.066 [Lua] [name] = Lobby 186000006d2b39a (string)
02:25:06.066 [Lua] [country_code] = US (string)
02:25:06.066 [Lua] [difficulty] = hardest (string)
02:25:06.066 [Lua] [match_started] = true (string)
02:25:06.066 [Lua] [selected_level_key] = dlc_portals (string)
02:25:06.066 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.066 [Lua] [quick_game] = true (string)
02:25:06.066 [Lua] [unique_server_name] = DuneGoon (string)
02:25:06.066 [Lua] [matchmaking] = true (string)
02:25:06.066 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.066 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.066 [Lua] [mechanism] = adventure (string)
02:25:06.066 [Lua] [player_slot_5] = 110000107877440:1 (string)
02:25:06.066 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.066 [Lua] [weave_name] = false (string)
02:25:06.066 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.066 [Lua] [eac_authorized] = true (string)
02:25:06.066 [Lua]
02:25:06.066 [Lua] =======================Found valid lobby!
02:25:06.067 [Lua]
02:25:06.067 [Lua] [twitch_enabled] = false (string)
02:25:06.067 [Lua] [power_level] = 835 (string)
02:25:06.067 [Lua] [id] = 186000006d18c00 (string)
02:25:06.067 [Lua] [num_players] = 2 (string)
02:25:06.067 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.067 [Lua] [host] = 11000010586eeef (string)
02:25:06.067 [Lua] [game_mode] = 2 (string)
02:25:06.067 [Lua] [is_private] = false (string)
02:25:06.067 [Lua] [level_key] = ground_zero (string)
02:25:06.067 [Lua] [name] = Lobby 186000006d18c00 (string)
02:25:06.067 [Lua] [country_code] = CA (string)
02:25:06.067 [Lua] [difficulty] = hardest (string)
02:25:06.067 [Lua] [match_started] = true (string)
02:25:06.067 [Lua] [selected_level_key] = ground_zero (string)
02:25:06.067 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.067 [Lua] [quick_game] = false (string)
02:25:06.067 [Lua] [unique_server_name] = Massive Disappointment (string)
02:25:06.067 [Lua] [matchmaking] = true (string)
02:25:06.067 [Lua] [player_slot_1] = 11000010586eeef:1 (string)
02:25:06.067 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.067 [Lua] [mechanism] = adventure (string)
02:25:06.067 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.067 [Lua] [player_slot_2] = 1100001042d71c5:1 (string)
02:25:06.067 [Lua] [weave_name] = false (string)
02:25:06.067 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.067 [Lua] [eac_authorized] = true (string)
02:25:06.067 [Lua]
02:25:06.067 [Lua] =======================Found valid lobby!
02:25:06.067 [Lua]
02:25:06.067 [Lua] [twitch_enabled] = false (string)
02:25:06.067 [Lua] [power_level] = 823 (string)
02:25:06.067 [Lua] [id] = 186000006ce3916 (string)
02:25:06.067 [Lua] [num_players] = 3 (string)
02:25:06.067 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.067 [Lua] [host] = 1100001003035db (string)
02:25:06.067 [Lua] [game_mode] = 2 (string)
02:25:06.067 [Lua] [is_private] = false (string)
02:25:06.067 [Lua] [level_key] = cemetery (string)
02:25:06.067 [Lua] [name] = Lobby 186000006ce3916 (string)
02:25:06.067 [Lua] [country_code] = CA (string)
02:25:06.067 [Lua] [difficulty] = hardest (string)
02:25:06.067 [Lua] [match_started] = true (string)
02:25:06.067 [Lua] [selected_level_key] = cemetery (string)
02:25:06.067 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.067 [Lua] [quick_game] = true (string)
02:25:06.067 [Lua] [unique_server_name] = Kookamater (string)
02:25:06.067 [Lua] [matchmaking] = true (string)
02:25:06.067 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.067 [Lua] [player_slot_4] = 1100001003035db:1 (string)
02:25:06.067 [Lua] [mechanism] = adventure (string)
02:25:06.067 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.067 [Lua] [player_slot_2] = 1100001017af369:1 (string)
02:25:06.067 [Lua] [weave_name] = false (string)
02:25:06.067 [Lua] [player_slot_3] = 1100001025a417e:1 (string)
02:25:06.067 [Lua] [eac_authorized] = true (string)
02:25:06.067 [Lua]
02:25:06.067 [Lua] =======================Found valid lobby!
02:25:06.068 [Lua]
02:25:06.068 [Lua] [twitch_enabled] = true (string)
02:25:06.068 [Lua] [power_level] = 834 (string)
02:25:06.068 [Lua] [id] = 186000006d36560 (string)
02:25:06.068 [Lua] [num_players] = 3 (string)
02:25:06.068 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.068 [Lua] [host] = 1100001075bef70 (string)
02:25:06.068 [Lua] [game_mode] = 2 (string)
02:25:06.068 [Lua] [is_private] = false (string)
02:25:06.068 [Lua] [level_key] = military (string)
02:25:06.068 [Lua] [name] = Lobby 186000006d36560 (string)
02:25:06.068 [Lua] [country_code] = CA (string)
02:25:06.068 [Lua] [difficulty] = hardest (string)
02:25:06.068 [Lua] [match_started] = true (string)
02:25:06.068 [Lua] [selected_level_key] = military (string)
02:25:06.068 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.068 [Lua] [quick_game] = false (string)
02:25:06.068 [Lua] [unique_server_name] = Triplicant (string)
02:25:06.068 [Lua] [matchmaking] = true (string)
02:25:06.068 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.068 [Lua] [player_slot_4] = 110000118cfa983:1 (string)
02:25:06.068 [Lua] [mechanism] = adventure (string)
02:25:06.068 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.068 [Lua] [player_slot_2] = 110000101181ae6:1 (string)
02:25:06.068 [Lua] [weave_name] = false (string)
02:25:06.068 [Lua] [player_slot_3] = 1100001075bef70:1 (string)
02:25:06.068 [Lua] [eac_authorized] = true (string)
02:25:06.068 [Lua]
02:25:06.068 [Lua] =======================Found valid lobby!
02:25:06.068 [Lua]
02:25:06.068 [Lua] [twitch_enabled] = false (string)
02:25:06.068 [Lua] [power_level] = 821 (string)
02:25:06.068 [Lua] [id] = 186000006d1b0c0 (string)
02:25:06.068 [Lua] [num_players] = 3 (string)
02:25:06.068 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.068 [Lua] [host] = 110000104c28e46 (string)
02:25:06.068 [Lua] [game_mode] = 2 (string)
02:25:06.068 [Lua] [is_private] = false (string)
02:25:06.068 [Lua] [level_key] = bell (string)
02:25:06.068 [Lua] [name] = Lobby 186000006d1b0c0 (string)
02:25:06.068 [Lua] [country_code] = CA (string)
02:25:06.068 [Lua] [difficulty] = hardest (string)
02:25:06.068 [Lua] [match_started] = true (string)
02:25:06.068 [Lua] [selected_level_key] = bell (string)
02:25:06.068 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.068 [Lua] [quick_game] = true (string)
02:25:06.068 [Lua] [unique_server_name] = Captain_Tightpants (string)
02:25:06.068 [Lua] [matchmaking] = true (string)
02:25:06.068 [Lua] [player_slot_1] = 1100001043d193c:1 (string)
02:25:06.068 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.068 [Lua] [mechanism] = adventure (string)
02:25:06.068 [Lua] [player_slot_5] = 1100001041487e5:1 (string)
02:25:06.068 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.068 [Lua] [weave_name] = false (string)
02:25:06.068 [Lua] [player_slot_3] = 110000104c28e46:1 (string)
02:25:06.068 [Lua] [eac_authorized] = true (string)
02:25:06.068 [Lua]
02:25:06.068 [Lua] =======================Found valid lobby!
02:25:06.069 [Lua]
02:25:06.069 [Lua] [twitch_enabled] = false (string)
02:25:06.069 [Lua] [power_level] = 835 (string)
02:25:06.069 [Lua] [id] = 186000006d1f1b9 (string)
02:25:06.069 [Lua] [num_players] = 3 (string)
02:25:06.069 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.069 [Lua] [host] = 110000113a0f310 (string)
02:25:06.069 [Lua] [game_mode] = 2 (string)
02:25:06.069 [Lua] [is_private] = false (string)
02:25:06.069 [Lua] [level_key] = catacombs (string)
02:25:06.069 [Lua] [name] = Lobby 186000006d1f1b9 (string)
02:25:06.069 [Lua] [country_code] = CA (string)
02:25:06.069 [Lua] [difficulty] = hardest (string)
02:25:06.069 [Lua] [match_started] = true (string)
02:25:06.069 [Lua] [selected_level_key] = catacombs (string)
02:25:06.069 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.069 [Lua] [quick_game] = false (string)
02:25:06.069 [Lua] [unique_server_name] = PlantOfWisdom (string)
02:25:06.069 [Lua] [matchmaking] = true (string)
02:25:06.069 [Lua] [player_slot_1] = 110000105e2374c:1 (string)
02:25:06.069 [Lua] [player_slot_4] = 110000113a0f310:1 (string)
02:25:06.069 [Lua] [mechanism] = adventure (string)
02:25:06.069 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.069 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.069 [Lua] [weave_name] = false (string)
02:25:06.069 [Lua] [player_slot_3] = 11000010926646b:1 (string)
02:25:06.069 [Lua] [eac_authorized] = true (string)
02:25:06.069 [Lua]
02:25:06.069 [Lua] =======================Found valid lobby!
02:25:06.069 [Lua]
02:25:06.069 [Lua] [twitch_enabled] = false (string)
02:25:06.069 [Lua] [power_level] = 835 (string)
02:25:06.069 [Lua] [id] = 186000006d39925 (string)
02:25:06.069 [Lua] [num_players] = 1 (string)
02:25:06.069 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.069 [Lua] [host] = 11000010c8c61a5 (string)
02:25:06.069 [Lua] [game_mode] = 2 (string)
02:25:06.069 [Lua] [is_private] = false (string)
02:25:06.069 [Lua] [level_key] = inn_level (string)
02:25:06.069 [Lua] [name] = Lobby 186000006d39925 (string)
02:25:06.069 [Lua] [country_code] = CA (string)
02:25:06.069 [Lua] [difficulty] = hardest (string)
02:25:06.069 [Lua] [match_started] = true (string)
02:25:06.069 [Lua] [selected_level_key] = warcamp (string)
02:25:06.069 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.069 [Lua] [quick_game] = false (string)
02:25:06.069 [Lua] [unique_server_name] = jayledestructeur1 (string)
02:25:06.069 [Lua] [matchmaking] = true (string)
02:25:06.069 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.069 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.069 [Lua] [mechanism] = adventure (string)
02:25:06.069 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.069 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.069 [Lua] [weave_name] = false (string)
02:25:06.069 [Lua] [player_slot_3] = 11000010c8c61a5:1 (string)
02:25:06.069 [Lua] [eac_authorized] = true (string)
02:25:06.069 [Lua]
02:25:06.069 [Lua] =======================Found valid lobby!
02:25:06.070 [Lua]
02:25:06.070 [Lua] [twitch_enabled] = false (string)
02:25:06.070 [Lua] [power_level] = 835 (string)
02:25:06.070 [Lua] [id] = 186000006d2b6de (string)
02:25:06.070 [Lua] [num_players] = 3 (string)
02:25:06.070 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.070 [Lua] [host] = 110000106ae3a0c (string)
02:25:06.070 [Lua] [game_mode] = 2 (string)
02:25:06.070 [Lua] [is_private] = false (string)
02:25:06.070 [Lua] [level_key] = forest_ambush (string)
02:25:06.070 [Lua] [name] = Lobby 186000006d2b6de (string)
02:25:06.070 [Lua] [country_code] = GB (string)
02:25:06.070 [Lua] [difficulty] = hardest (string)
02:25:06.070 [Lua] [match_started] = true (string)
02:25:06.070 [Lua] [selected_level_key] = forest_ambush (string)
02:25:06.070 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.070 [Lua] [quick_game] = true (string)
02:25:06.070 [Lua] [unique_server_name] = Neebs (string)
02:25:06.070 [Lua] [matchmaking] = true (string)
02:25:06.070 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.070 [Lua] [player_slot_4] = 110000114aead8f:1 (string)
02:25:06.070 [Lua] [mechanism] = adventure (string)
02:25:06.070 [Lua] [player_slot_5] = 11000010509bef2:1 (string)
02:25:06.070 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.070 [Lua] [weave_name] = false (string)
02:25:06.070 [Lua] [player_slot_3] = 110000106ae3a0c:1 (string)
02:25:06.070 [Lua] [eac_authorized] = true (string)
02:25:06.070 [Lua]
02:25:06.070 [Lua] =======================Found valid lobby!
02:25:06.070 [Lua]
02:25:06.070 [Lua] [twitch_enabled] = false (string)
02:25:06.070 [Lua] [power_level] = 835 (string)
02:25:06.070 [Lua] [id] = 186000006d38098 (string)
02:25:06.070 [Lua] [num_players] = 2 (string)
02:25:06.070 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.070 [Lua] [host] = 1100001037eece3 (string)
02:25:06.070 [Lua] [game_mode] = 2 (string)
02:25:06.070 [Lua] [is_private] = false (string)
02:25:06.070 [Lua] [level_key] = skaven_stronghold (string)
02:25:06.070 [Lua] [name] = Lobby 186000006d38098 (string)
02:25:06.070 [Lua] [country_code] = CA (string)
02:25:06.070 [Lua] [difficulty] = hardest (string)
02:25:06.070 [Lua] [match_started] = true (string)
02:25:06.070 [Lua] [selected_level_key] = skaven_stronghold (string)
02:25:06.070 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.070 [Lua] [quick_game] = false (string)
02:25:06.070 [Lua] [unique_server_name] = VoLcaNoTurTle (string)
02:25:06.070 [Lua] [matchmaking] = true (string)
02:25:06.070 [Lua] [player_slot_1] = 11000010160d99b:1 (string)
02:25:06.070 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.070 [Lua] [mechanism] = adventure (string)
02:25:06.070 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.070 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.070 [Lua] [weave_name] = false (string)
02:25:06.070 [Lua] [player_slot_3] = 1100001037eece3:1 (string)
02:25:06.070 [Lua] [eac_authorized] = true (string)
02:25:06.070 [Lua]
02:25:06.070 [Lua] =======================Found valid lobby!
02:25:06.071 [Lua]
02:25:06.071 [Lua] [twitch_enabled] = false (string)
02:25:06.071 [Lua] [power_level] = 835 (string)
02:25:06.071 [Lua] [id] = 186000006d3076a (string)
02:25:06.071 [Lua] [num_players] = 2 (string)
02:25:06.071 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.071 [Lua] [host] = 11000010530b6cb (string)
02:25:06.071 [Lua] [game_mode] = 2 (string)
02:25:06.071 [Lua] [is_private] = false (string)
02:25:06.071 [Lua] [level_key] = nurgle (string)
02:25:06.071 [Lua] [name] = Lobby 186000006d3076a (string)
02:25:06.071 [Lua] [country_code] = CA (string)
02:25:06.071 [Lua] [difficulty] = hardest (string)
02:25:06.071 [Lua] [match_started] = true (string)
02:25:06.071 [Lua] [selected_level_key] = nurgle (string)
02:25:06.071 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.071 [Lua] [quick_game] = true (string)
02:25:06.071 [Lua] [unique_server_name] = firestorm79 (string)
02:25:06.071 [Lua] [matchmaking] = true (string)
02:25:06.071 [Lua] [player_slot_1] = 11000010530b6cb:1 (string)
02:25:06.071 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.071 [Lua] [mechanism] = adventure (string)
02:25:06.071 [Lua] [player_slot_5] = 110000100c15b8b:1 (string)
02:25:06.071 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.071 [Lua] [weave_name] = false (string)
02:25:06.071 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.071 [Lua] [eac_authorized] = true (string)
02:25:06.071 [Lua]
02:25:06.071 [Lua] =======================Found valid lobby!
02:25:06.071 [Lua]
02:25:06.071 [Lua] [twitch_enabled] = false (string)
02:25:06.071 [Lua] [power_level] = 835 (string)
02:25:06.071 [Lua] [id] = 186000006d35af9 (string)
02:25:06.071 [Lua] [num_players] = 2 (string)
02:25:06.071 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.071 [Lua] [host] = 110000105bff6eb (string)
02:25:06.071 [Lua] [game_mode] = 2 (string)
02:25:06.071 [Lua] [is_private] = false (string)
02:25:06.071 [Lua] [level_key] = cemetery (string)
02:25:06.071 [Lua] [name] = Lobby 186000006d35af9 (string)
02:25:06.071 [Lua] [country_code] = NL (string)
02:25:06.071 [Lua] [difficulty] = hardest (string)
02:25:06.071 [Lua] [match_started] = true (string)
02:25:06.071 [Lua] [selected_level_key] = cemetery (string)
02:25:06.071 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.071 [Lua] [quick_game] = true (string)
02:25:06.071 [Lua] [unique_server_name] = AsurParagon (string)
02:25:06.071 [Lua] [matchmaking] = true (string)
02:25:06.071 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.071 [Lua] [player_slot_4] = 110000105bff6eb:1 (string)
02:25:06.071 [Lua] [mechanism] = adventure (string)
02:25:06.071 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.071 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.071 [Lua] [weave_name] = false (string)
02:25:06.071 [Lua] [player_slot_3] = 110000106581b22:1 (string)
02:25:06.071 [Lua] [eac_authorized] = true (string)
02:25:06.071 [Lua]
02:25:06.071 [Lua] =======================Found valid lobby!
02:25:06.071 [Lua]
02:25:06.072 [Lua] [twitch_enabled] = false (string)
02:25:06.072 [Lua] [power_level] = 835 (string)
02:25:06.072 [Lua] [id] = 186000006d323ed (string)
02:25:06.072 [Lua] [num_players] = 3 (string)
02:25:06.072 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.072 [Lua] [host] = 110000105abdf0b (string)
02:25:06.072 [Lua] [game_mode] = 2 (string)
02:25:06.072 [Lua] [is_private] = false (string)
02:25:06.072 [Lua] [level_key] = mines (string)
02:25:06.072 [Lua] [name] = Lobby 186000006d323ed (string)
02:25:06.072 [Lua] [country_code] = GB (string)
02:25:06.072 [Lua] [difficulty] = hardest (string)
02:25:06.072 [Lua] [match_started] = true (string)
02:25:06.072 [Lua] [selected_level_key] = mines (string)
02:25:06.072 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.072 [Lua] [quick_game] = false (string)
02:25:06.072 [Lua] [unique_server_name] = accidentalworkplacedecapitation (string)
02:25:06.072 [Lua] [matchmaking] = true (string)
02:25:06.072 [Lua] [player_slot_1] = 11000010898f998:1 (string)
02:25:06.072 [Lua] [player_slot_4] = 11000010d0c1c4a:1 (string)
02:25:06.072 [Lua] [mechanism] = adventure (string)
02:25:06.072 [Lua] [player_slot_5] = 110000105abdf0b:1 (string)
02:25:06.072 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.072 [Lua] [weave_name] = false (string)
02:25:06.072 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.072 [Lua] [eac_authorized] = true (string)
02:25:06.072 [Lua]
02:25:06.072 [Lua] =======================Found valid lobby!
02:25:06.072 [Lua]
02:25:06.072 [Lua] [twitch_enabled] = false (string)
02:25:06.072 [Lua] [power_level] = 835 (string)
02:25:06.072 [Lua] [id] = 186000006cd97eb (string)
02:25:06.072 [Lua] [num_players] = 2 (string)
02:25:06.072 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.072 [Lua] [host] = 1100001044b9ada (string)
02:25:06.072 [Lua] [game_mode] = 2 (string)
02:25:06.072 [Lua] [is_private] = false (string)
02:25:06.072 [Lua] [level_key] = dlc_castle (string)
02:25:06.072 [Lua] [name] = Lobby 186000006cd97eb (string)
02:25:06.072 [Lua] [country_code] = GB (string)
02:25:06.072 [Lua] [difficulty] = hardest (string)
02:25:06.072 [Lua] [match_started] = true (string)
02:25:06.072 [Lua] [selected_level_key] = dlc_castle (string)
02:25:06.072 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.072 [Lua] [quick_game] = true (string)
02:25:06.072 [Lua] [unique_server_name] = Frank lobster :) (string)
02:25:06.072 [Lua] [matchmaking] = true (string)
02:25:06.072 [Lua] [player_slot_1] = 11000010a42033b:1 (string)
02:25:06.072 [Lua] [player_slot_4] = 1100001044b9ada:1 (string)
02:25:06.072 [Lua] [mechanism] = adventure (string)
02:25:06.072 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.072 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.072 [Lua] [weave_name] = false (string)
02:25:06.072 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.072 [Lua] [eac_authorized] = true (string)
02:25:06.072 [Lua]
02:25:06.072 [Lua] =======================Found valid lobby!
02:25:06.072 [Lua]
02:25:06.072 [Lua] [twitch_enabled] = false (string)
02:25:06.072 [Lua] [power_level] = 808 (string)
02:25:06.072 [Lua] [id] = 186000006d2d755 (string)
02:25:06.072 [Lua] [num_players] = 3 (string)
02:25:06.072 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.072 [Lua] [host] = 11000011975be16 (string)
02:25:06.072 [Lua] [time_of_search] = 1617760895 (string)
02:25:06.072 [Lua] [game_mode] = 2 (string)
02:25:06.072 [Lua] [is_private] = false (string)
02:25:06.072 [Lua] [level_key] = nurgle (string)
02:25:06.072 [Lua] [name] = Lobby 186000006d2d755 (string)
02:25:06.072 [Lua] [country_code] = GB (string)
02:25:06.072 [Lua] [difficulty] = hardest (string)
02:25:06.072 [Lua] [match_started] = true (string)
02:25:06.072 [Lua] [selected_level_key] = nurgle (string)
02:25:06.072 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.072 [Lua] [quick_game] = false (string)
02:25:06.072 [Lua] [unique_server_name] = Scrumptious (string)
02:25:06.072 [Lua] [matchmaking] = true (string)
02:25:06.072 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.072 [Lua] [player_slot_4] = 1100001056e60ab:1 (string)
02:25:06.072 [Lua] [mechanism] = adventure (string)
02:25:06.072 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.072 [Lua] [player_slot_2] = 11000011975be16:1 (string)
02:25:06.072 [Lua] [weave_name] = false (string)
02:25:06.072 [Lua] [player_slot_3] = 110000101c64ce8:1 (string)
02:25:06.072 [Lua] [eac_authorized] = true (string)
02:25:06.072 [Lua]
02:25:06.072 [Lua] =======================Found valid lobby!
02:25:06.073 [Lua]
02:25:06.073 [Lua] [twitch_enabled] = false (string)
02:25:06.073 [Lua] [power_level] = 835 (string)
02:25:06.073 [Lua] [id] = 186000006d0d8b1 (string)
02:25:06.073 [Lua] [num_players] = 3 (string)
02:25:06.073 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.073 [Lua] [host] = 1100001081babee (string)
02:25:06.073 [Lua] [time_of_search] = 1617757457 (string)
02:25:06.073 [Lua] [game_mode] = 2 (string)
02:25:06.073 [Lua] [is_private] = false (string)
02:25:06.073 [Lua] [level_key] = magnus (string)
02:25:06.073 [Lua] [name] = Lobby 186000006d0d8b1 (string)
02:25:06.073 [Lua] [country_code] = DE (string)
02:25:06.073 [Lua] [difficulty] = hardest (string)
02:25:06.073 [Lua] [match_started] = true (string)
02:25:06.073 [Lua] [selected_level_key] = magnus (string)
02:25:06.073 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.073 [Lua] [quick_game] = true (string)
02:25:06.073 [Lua] [unique_server_name] = C3iRiX (string)
02:25:06.073 [Lua] [matchmaking] = true (string)
02:25:06.073 [Lua] [player_slot_1] = 110000115caae6b:1 (string)
02:25:06.073 [Lua] [player_slot_4] = 11000010bf624cc:1 (string)
02:25:06.073 [Lua] [mechanism] = adventure (string)
02:25:06.073 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.073 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.073 [Lua] [weave_name] = false (string)
02:25:06.073 [Lua] [player_slot_3] = 1100001081babee:1 (string)
02:25:06.073 [Lua] [eac_authorized] = true (string)
02:25:06.073 [Lua]
02:25:06.073 [Lua] =======================Found valid lobby!
02:25:06.073 [Lua]
02:25:06.073 [Lua] [twitch_enabled] = false (string)
02:25:06.073 [Lua] [power_level] = 0 (string)
02:25:06.073 [Lua] [id] = 186000006d38aab (string)
02:25:06.073 [Lua] [num_players] = 2 (string)
02:25:06.073 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.073 [Lua] [host] = 11000010584c1ad (string)
02:25:06.073 [Lua] [game_mode] = 2 (string)
02:25:06.073 [Lua] [is_private] = false (string)
02:25:06.073 [Lua] [level_key] = fort (string)
02:25:06.073 [Lua] [name] = Lobby 186000006d38aab (string)
02:25:06.073 [Lua] [country_code] = FI (string)
02:25:06.073 [Lua] [difficulty] = hardest (string)
02:25:06.073 [Lua] [match_started] = true (string)
02:25:06.073 [Lua] [selected_level_key] = fort (string)
02:25:06.073 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.073 [Lua] [quick_game] = true (string)
02:25:06.073 [Lua] [unique_server_name] = Ruuska (string)
02:25:06.073 [Lua] [matchmaking] = true (string)
02:25:06.073 [Lua] [player_slot_1] = 11000010584c1ad:1 (string)
02:25:06.073 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.073 [Lua] [mechanism] = adventure (string)
02:25:06.073 [Lua] [player_slot_5] = 110000103ca9560:1 (string)
02:25:06.073 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.073 [Lua] [weave_name] = false (string)
02:25:06.073 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.073 [Lua] [eac_authorized] = true (string)
02:25:06.073 [Lua]
02:25:06.073 [Lua] =======================Found valid lobby!
02:25:06.074 [Lua]
02:25:06.074 [Lua] [twitch_enabled] = false (string)
02:25:06.074 [Lua] [power_level] = 835 (string)
02:25:06.074 [Lua] [id] = 186000006d31e69 (string)
02:25:06.074 [Lua] [num_players] = 2 (string)
02:25:06.074 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.074 [Lua] [host] = 11000011a3e72dd (string)
02:25:06.074 [Lua] [game_mode] = 2 (string)
02:25:06.074 [Lua] [is_private] = false (string)
02:25:06.074 [Lua] [current_level_key] = inn_level (string)
02:25:06.074 [Lua] [name] = Lobby 186000006d31e69 (string)
02:25:06.074 [Lua] [level_key] = mines (string)
02:25:06.074 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.074 [Lua] [difficulty] = hardest (string)
02:25:06.074 [Lua] [match_started] = true (string)
02:25:06.074 [Lua] [selected_level_key] = mines (string)
02:25:06.074 [Lua] [weave_name] = false (string)
02:25:06.074 [Lua] [quick_game] = true (string)
02:25:06.074 [Lua] [country_code] = CZ (string)
02:25:06.074 [Lua] [matchmaking] = true (string)
02:25:06.074 [Lua] [mechanism] = adventure (string)
02:25:06.074 [Lua] [player_slot_4] = 110000104862657:1 (string)
02:25:06.074 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.074 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.074 [Lua] [player_slot_2] = 11000011a3e72dd:1 (string)
02:25:06.074 [Lua] [unique_server_name] = AlexKlar (string)
02:25:06.074 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.074 [Lua] [eac_authorized] = true (string)
02:25:06.074 [Lua]
02:25:06.074 [Lua] =======================Found valid lobby!
02:25:06.074 [Lua]
02:25:06.074 [Lua] [twitch_enabled] = false (string)
02:25:06.074 [Lua] [power_level] = 835 (string)
02:25:06.074 [Lua] [id] = 186000006d0740b (string)
02:25:06.074 [Lua] [num_players] = 3 (string)
02:25:06.074 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.074 [Lua] [host] = 110000112516be4 (string)
02:25:06.074 [Lua] [game_mode] = 2 (string)
02:25:06.074 [Lua] [is_private] = false (string)
02:25:06.074 [Lua] [level_key] = inn_level (string)
02:25:06.074 [Lua] [name] = Lobby 186000006d0740b (string)
02:25:06.074 [Lua] [country_code] = LT (string)
02:25:06.074 [Lua] [difficulty] = hardest (string)
02:25:06.074 [Lua] [match_started] = true (string)
02:25:06.074 [Lua] [selected_level_key] = crater (string)
02:25:06.074 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.074 [Lua] [quick_game] = false (string)
02:25:06.074 [Lua] [unique_server_name] = itinkisvinkis (string)
02:25:06.074 [Lua] [matchmaking] = true (string)
02:25:06.074 [Lua] [player_slot_1] = 110000105fced04:1 (string)
02:25:06.074 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.074 [Lua] [mechanism] = adventure (string)
02:25:06.074 [Lua] [player_slot_5] = 110000112516be4:1 (string)
02:25:06.074 [Lua] [player_slot_2] = 110000103d76c53:1 (string)
02:25:06.074 [Lua] [weave_name] = false (string)
02:25:06.074 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.074 [Lua] [eac_authorized] = true (string)
02:25:06.074 [Lua]
02:25:06.074 [Lua] =======================Found valid lobby!
02:25:06.075 [Lua]
02:25:06.075 [Lua] [twitch_enabled] = false (string)
02:25:06.075 [Lua] [power_level] = 776 (string)
02:25:06.075 [Lua] [id] = 186000006d120b5 (string)
02:25:06.075 [Lua] [num_players] = 3 (string)
02:25:06.075 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.075 [Lua] [host] = 110000109782605 (string)
02:25:06.075 [Lua] [time_of_search] = 1617758714 (string)
02:25:06.075 [Lua] [game_mode] = 2 (string)
02:25:06.075 [Lua] [is_private] = false (string)
02:25:06.075 [Lua] [current_level_key] = inn_level (string)
02:25:06.075 [Lua] [name] = Lobby 186000006d120b5 (string)
02:25:06.075 [Lua] [level_key] = skaven_stronghold (string)
02:25:06.075 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.075 [Lua] [difficulty] = hardest (string)
02:25:06.075 [Lua] [match_started] = true (string)
02:25:06.075 [Lua] [selected_level_key] = skaven_stronghold (string)
02:25:06.075 [Lua] [player_slot_4] = 110000103d3529f:1 (string)
02:25:06.075 [Lua] [quick_game] = true (string)
02:25:06.075 [Lua] [unique_server_name] = Batataum (string)
02:25:06.075 [Lua] [matchmaking] = true (string)
02:25:06.075 [Lua] [mechanism] = adventure (string)
02:25:06.075 [Lua] [country_code] = BR (string)
02:25:06.075 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.075 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.075 [Lua] [player_slot_2] = 1100001040e7187:1 (string)
02:25:06.075 [Lua] [weave_name] = false (string)
02:25:06.075 [Lua] [player_slot_3] = 110000109782605:1 (string)
02:25:06.075 [Lua] [eac_authorized] = true (string)
02:25:06.075 [Lua]
02:25:06.075 [Lua] =======================Found valid lobby!
02:25:06.075 [Lua]
02:25:06.075 [Lua] [twitch_enabled] = false (string)
02:25:06.075 [Lua] [power_level] = 0 (string)
02:25:06.075 [Lua] [id] = 186000006d37cbf (string)
02:25:06.075 [Lua] [num_players] = 2 (string)
02:25:06.075 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.075 [Lua] [host] = 11000010734a805 (string)
02:25:06.075 [Lua] [game_mode] = 2 (string)
02:25:06.075 [Lua] [is_private] = false (string)
02:25:06.075 [Lua] [level_key] = bell (string)
02:25:06.075 [Lua] [name] = Lobby 186000006d37cbf (string)
02:25:06.075 [Lua] [country_code] = BR (string)
02:25:06.075 [Lua] [difficulty] = hardest (string)
02:25:06.075 [Lua] [match_started] = true (string)
02:25:06.075 [Lua] [selected_level_key] = bell (string)
02:25:06.075 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.075 [Lua] [quick_game] = true (string)
02:25:06.075 [Lua] [unique_server_name] = Leandro (string)
02:25:06.075 [Lua] [matchmaking] = true (string)
02:25:06.075 [Lua] [player_slot_1] = 11000010734a805:1 (string)
02:25:06.075 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.075 [Lua] [mechanism] = adventure (string)
02:25:06.075 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.075 [Lua] [player_slot_2] = 11000010705c331:1 (string)
02:25:06.075 [Lua] [weave_name] = false (string)
02:25:06.075 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.075 [Lua] [eac_authorized] = true (string)
02:25:06.075 [Lua]
02:25:06.075 [Lua] =======================Found valid lobby!
02:25:06.076 [Lua]
02:25:06.076 [Lua] [twitch_enabled] = false (string)
02:25:06.076 [Lua] [power_level] = 835 (string)
02:25:06.076 [Lua] [id] = 186000006d2290d (string)
02:25:06.076 [Lua] [num_players] = 2 (string)
02:25:06.076 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.076 [Lua] [host] = 11000010bd9e21c (string)
02:25:06.076 [Lua] [time_of_search] = 1617761692 (string)
02:25:06.076 [Lua] [game_mode] = 2 (string)
02:25:06.076 [Lua] [is_private] = false (string)
02:25:06.076 [Lua] [level_key] = farmlands (string)
02:25:06.076 [Lua] [name] = Lobby 186000006d2290d (string)
02:25:06.076 [Lua] [country_code] = AR (string)
02:25:06.076 [Lua] [difficulty] = hardest (string)
02:25:06.076 [Lua] [match_started] = true (string)
02:25:06.076 [Lua] [selected_level_key] = farmlands (string)
02:25:06.076 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.076 [Lua] [quick_game] = false (string)
02:25:06.076 [Lua] [unique_server_name] = Ross (string)
02:25:06.076 [Lua] [matchmaking] = true (string)
02:25:06.076 [Lua] [player_slot_1] = 11000010bd9e21c:1 (string)
02:25:06.076 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.076 [Lua] [mechanism] = adventure (string)
02:25:06.076 [Lua] [player_slot_5] = 1100001035509ce:1 (string)
02:25:06.076 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.076 [Lua] [weave_name] = false (string)
02:25:06.076 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.076 [Lua] [eac_authorized] = true (string)
02:25:06.076 [Lua]
02:25:06.076 [Lua] =======================Found valid lobby!
02:25:06.076 [Lua]
02:25:06.076 [Lua] [twitch_enabled] = false (string)
02:25:06.076 [Lua] [power_level] = 835 (string)
02:25:06.076 [Lua] [id] = 186000006d3804e (string)
02:25:06.076 [Lua] [num_players] = 2 (string)
02:25:06.076 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.076 [Lua] [host] = 110000134c4aeb1 (string)
02:25:06.076 [Lua] [game_mode] = 2 (string)
02:25:06.076 [Lua] [is_private] = false (string)
02:25:06.076 [Lua] [level_key] = mines (string)
02:25:06.076 [Lua] [name] = Lobby 186000006d3804e (string)
02:25:06.076 [Lua] [country_code] = AR (string)
02:25:06.076 [Lua] [difficulty] = hardest (string)
02:25:06.076 [Lua] [match_started] = true (string)
02:25:06.076 [Lua] [selected_level_key] = mines (string)
02:25:06.076 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.076 [Lua] [quick_game] = false (string)
02:25:06.076 [Lua] [unique_server_name] = TM Dax (string)
02:25:06.076 [Lua] [matchmaking] = true (string)
02:25:06.076 [Lua] [player_slot_1] = 110000134c4aeb1:1 (string)
02:25:06.076 [Lua] [player_slot_4] = 110000118817bca:1 (string)
02:25:06.076 [Lua] [mechanism] = adventure (string)
02:25:06.076 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.076 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.076 [Lua] [weave_name] = false (string)
02:25:06.076 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.076 [Lua] [eac_authorized] = true (string)
02:25:06.076 [Lua]
02:25:06.076 [Lua] =======================Found valid lobby!
02:25:06.077 [Lua]
02:25:06.077 [Lua] [twitch_enabled] = false (string)
02:25:06.077 [Lua] [power_level] = 835 (string)
02:25:06.077 [Lua] [id] = 186000006d2489e (string)
02:25:06.077 [Lua] [num_players] = 3 (string)
02:25:06.077 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.077 [Lua] [host] = 11000010255148c (string)
02:25:06.077 [Lua] [time_of_search] = 1617760166 (string)
02:25:06.077 [Lua] [game_mode] = 2 (string)
02:25:06.077 [Lua] [is_private] = false (string)
02:25:06.077 [Lua] [level_key] = ussingen (string)
02:25:06.077 [Lua] [name] = Lobby 186000006d2489e (string)
02:25:06.077 [Lua] [country_code] = AU (string)
02:25:06.077 [Lua] [difficulty] = hardest (string)
02:25:06.077 [Lua] [match_started] = true (string)
02:25:06.077 [Lua] [selected_level_key] = ussingen (string)
02:25:06.077 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.077 [Lua] [quick_game] = false (string)
02:25:06.077 [Lua] [unique_server_name] = Marshall (string)
02:25:06.077 [Lua] [matchmaking] = true (string)
02:25:06.077 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.077 [Lua] [player_slot_4] = 11000010a13b7a5:1 (string)
02:25:06.077 [Lua] [mechanism] = adventure (string)
02:25:06.077 [Lua] [player_slot_5] = 110000107e4f5f0:1 (string)
02:25:06.077 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.077 [Lua] [weave_name] = false (string)
02:25:06.077 [Lua] [player_slot_3] = 11000010255148c:1 (string)
02:25:06.077 [Lua] [eac_authorized] = true (string)
02:25:06.077 [Lua]
02:25:06.077 [Lua] =======================Found valid lobby!
02:25:06.077 [Lua]
02:25:06.077 [Lua] [twitch_enabled] = false (string)
02:25:06.077 [Lua] [power_level] = 835 (string)
02:25:06.077 [Lua] [id] = 186000006d348a2 (string)
02:25:06.077 [Lua] [num_players] = 3 (string)
02:25:06.077 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.077 [Lua] [host] = 110000111867831 (string)
02:25:06.077 [Lua] [game_mode] = 2 (string)
02:25:06.077 [Lua] [is_private] = false (string)
02:25:06.077 [Lua] [level_key] = skittergate (string)
02:25:06.077 [Lua] [name] = Lobby 186000006d348a2 (string)
02:25:06.077 [Lua] [country_code] = KR (string)
02:25:06.077 [Lua] [difficulty] = hardest (string)
02:25:06.077 [Lua] [match_started] = true (string)
02:25:06.077 [Lua] [selected_level_key] = skittergate (string)
02:25:06.077 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.077 [Lua] [quick_game] = true (string)
02:25:06.077 [Lua] [unique_server_name] = Moozom (string)
02:25:06.077 [Lua] [matchmaking] = true (string)
02:25:06.077 [Lua] [player_slot_1] = 110000111867831:1 (string)
02:25:06.077 [Lua] [player_slot_4] = 11000013ef4e478:1 (string)
02:25:06.077 [Lua] [mechanism] = adventure (string)
02:25:06.077 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.077 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.077 [Lua] [weave_name] = false (string)
02:25:06.077 [Lua] [player_slot_3] = 1100001063cf255:1 (string)
02:25:06.077 [Lua] [eac_authorized] = true (string)
02:25:06.077 [Lua]
02:25:06.077 [Lua] =======================Found valid lobby!
02:25:06.078 [Lua]
02:25:06.078 [Lua] [twitch_enabled] = false (string)
02:25:06.078 [Lua] [power_level] = 835 (string)
02:25:06.078 [Lua] [id] = 186000006d38d1d (string)
02:25:06.078 [Lua] [num_players] = 2 (string)
02:25:06.078 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.078 [Lua] [host] = 11000011a412590 (string)
02:25:06.078 [Lua] [time_of_search] = 1617762159 (string)
02:25:06.078 [Lua] [game_mode] = 2 (string)
02:25:06.078 [Lua] [is_private] = false (string)
02:25:06.078 [Lua] [level_key] = dlc_castle (string)
02:25:06.078 [Lua] [name] = Lobby 186000006d38d1d (string)
02:25:06.078 [Lua] [country_code] = KR (string)
02:25:06.078 [Lua] [difficulty] = hardest (string)
02:25:06.078 [Lua] [match_started] = true (string)
02:25:06.078 [Lua] [selected_level_key] = dlc_castle (string)
02:25:06.078 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.078 [Lua] [quick_game] = true (string)
02:25:06.078 [Lua] [unique_server_name] = Rose301 (string)
02:25:06.078 [Lua] [matchmaking] = true (string)
02:25:06.078 [Lua] [player_slot_1] = 11000010f5b4640:1 (string)
02:25:06.078 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.078 [Lua] [mechanism] = adventure (string)
02:25:06.078 [Lua] [player_slot_5] = 0:0 (string)
02:25:06.078 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.078 [Lua] [weave_name] = false (string)
02:25:06.078 [Lua] [player_slot_3] = 11000011a412590:1 (string)
02:25:06.078 [Lua] [eac_authorized] = true (string)
02:25:06.078 [Lua]
02:25:06.078 [Lua] =======================Found valid lobby!
02:25:06.078 [Lua]
02:25:06.078 [Lua] [twitch_enabled] = false (string)
02:25:06.078 [Lua] [power_level] = 835 (string)
02:25:06.078 [Lua] [id] = 186000006d35ea5 (string)
02:25:06.078 [Lua] [num_players] = 3 (string)
02:25:06.078 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.078 [Lua] [host] = 11000013f4ff149 (string)
02:25:06.078 [Lua] [game_mode] = 2 (string)
02:25:06.078 [Lua] [is_private] = false (string)
02:25:06.078 [Lua] [level_key] = farmlands (string)
02:25:06.078 [Lua] [name] = Lobby 186000006d35ea5 (string)
02:25:06.078 [Lua] [country_code] = CN (string)
02:25:06.078 [Lua] [difficulty] = hardest (string)
02:25:06.078 [Lua] [match_started] = true (string)
02:25:06.078 [Lua] [selected_level_key] = farmlands (string)
02:25:06.078 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.078 [Lua] [quick_game] = true (string)
02:25:06.078 [Lua] [unique_server_name] = 西格玛神选 (string)
02:25:06.078 [Lua] [matchmaking] = true (string)
02:25:06.078 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.078 [Lua] [player_slot_4] = 11000011503ce2c:1 (string)
02:25:06.078 [Lua] [mechanism] = adventure (string)
02:25:06.078 [Lua] [player_slot_5] = 11000013f4ff149:1 (string)
02:25:06.078 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.078 [Lua] [weave_name] = false (string)
02:25:06.078 [Lua] [player_slot_3] = 11000013dbc2f75:1 (string)
02:25:06.078 [Lua] [eac_authorized] = true (string)
02:25:06.078 [Lua]
02:25:06.078 [Lua] =======================Found valid lobby!
02:25:06.079 [Lua]
02:25:06.079 [Lua] [twitch_enabled] = false (string)
02:25:06.079 [Lua] [power_level] = 818 (string)
02:25:06.079 [Lua] [id] = 186000006d246d0 (string)
02:25:06.079 [Lua] [num_players] = 3 (string)
02:25:06.079 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.079 [Lua] [host] = 110000111a59878 (string)
02:25:06.079 [Lua] [game_mode] = 2 (string)
02:25:06.079 [Lua] [is_private] = false (string)
02:25:06.079 [Lua] [level_key] = magnus (string)
02:25:06.079 [Lua] [name] = Lobby 186000006d246d0 (string)
02:25:06.079 [Lua] [country_code] = CN (string)
02:25:06.079 [Lua] [difficulty] = hardest (string)
02:25:06.079 [Lua] [match_started] = true (string)
02:25:06.079 [Lua] [selected_level_key] = magnus (string)
02:25:06.079 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.079 [Lua] [quick_game] = true (string)
02:25:06.079 [Lua] [unique_server_name] = 大威天龙 (string)
02:25:06.079 [Lua] [matchmaking] = true (string)
02:25:06.079 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.079 [Lua] [player_slot_4] = 110000111a59878:1 (string)
02:25:06.079 [Lua] [mechanism] = adventure (string)
02:25:06.079 [Lua] [player_slot_5] = 1100001350d079f:1 (string)
02:25:06.079 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.079 [Lua] [weave_name] = false (string)
02:25:06.079 [Lua] [player_slot_3] = 1100001181d65ab:1 (string)
02:25:06.079 [Lua] [eac_authorized] = true (string)
02:25:06.079 [Lua]
02:25:06.079 [Lua] =======================Found valid lobby!
02:25:06.079 [Lua]
02:25:06.079 [Lua] [twitch_enabled] = false (string)
02:25:06.079 [Lua] [power_level] = 835 (string)
02:25:06.079 [Lua] [id] = 186000006d382c9 (string)
02:25:06.079 [Lua] [num_players] = 1 (string)
02:25:06.079 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.079 [Lua] [host] = 11000010a23acd9 (string)
02:25:06.079 [Lua] [game_mode] = 2 (string)
02:25:06.079 [Lua] [is_private] = false (string)
02:25:06.079 [Lua] [level_key] = magnus (string)
02:25:06.079 [Lua] [name] = Lobby 186000006d382c9 (string)
02:25:06.079 [Lua] [country_code] = CN (string)
02:25:06.079 [Lua] [difficulty] = hardest (string)
02:25:06.079 [Lua] [match_started] = true (string)
02:25:06.079 [Lua] [selected_level_key] = magnus (string)
02:25:06.079 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.079 [Lua] [quick_game] = true (string)
02:25:06.079 [Lua] [unique_server_name] = GAKG (string)
02:25:06.079 [Lua] [matchmaking] = true (string)
02:25:06.079 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.079 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.079 [Lua] [mechanism] = adventure (string)
02:25:06.079 [Lua] [player_slot_5] = 11000010a23acd9:1 (string)
02:25:06.079 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.079 [Lua] [weave_name] = false (string)
02:25:06.079 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.079 [Lua] [eac_authorized] = true (string)
02:25:06.079 [Lua]
02:25:06.079 [Lua] =======================Found valid lobby!
02:25:06.080 [Lua]
02:25:06.080 [Lua] [twitch_enabled] = false (string)
02:25:06.080 [Lua] [power_level] = 835 (string)
02:25:06.080 [Lua] [id] = 186000006d32ce2 (string)
02:25:06.080 [Lua] [num_players] = 1 (string)
02:25:06.080 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.080 [Lua] [host] = 110000112140ce1 (string)
02:25:06.080 [Lua] [time_of_search] = 1617762069 (string)
02:25:06.080 [Lua] [game_mode] = 2 (string)
02:25:06.080 [Lua] [is_private] = false (string)
02:25:06.080 [Lua] [current_level_key] = inn_level (string)
02:25:06.080 [Lua] [name] = Lobby 186000006d32ce2 (string)
02:25:06.080 [Lua] [level_key] = mines (string)
02:25:06.080 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.080 [Lua] [difficulty] = hardest (string)
02:25:06.080 [Lua] [match_started] = true (string)
02:25:06.080 [Lua] [selected_level_key] = mines (string)
02:25:06.080 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.080 [Lua] [quick_game] = true (string)
02:25:06.080 [Lua] [unique_server_name] = Yorshkascale (string)
02:25:06.080 [Lua] [matchmaking] = true (string)
02:25:06.080 [Lua] [mechanism] = adventure (string)
02:25:06.080 [Lua] [country_code] = CN (string)
02:25:06.080 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.080 [Lua] [player_slot_5] = 110000112140ce1:1 (string)
02:25:06.080 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.080 [Lua] [weave_name] = false (string)
02:25:06.080 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.080 [Lua] [eac_authorized] = true (string)
02:25:06.080 [Lua]
02:25:06.080 [Lua] =======================Found valid lobby!
02:25:06.080 [Lua]
02:25:06.080 [Lua] [twitch_enabled] = false (string)
02:25:06.080 [Lua] [power_level] = 0 (string)
02:25:06.080 [Lua] [id] = 186000006d20b90 (string)
02:25:06.080 [Lua] [num_players] = 3 (string)
02:25:06.080 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.080 [Lua] [host] = 11000010856ada2 (string)
02:25:06.080 [Lua] [time_of_search] = 1617760782 (string)
02:25:06.080 [Lua] [game_mode] = 2 (string)
02:25:06.080 [Lua] [is_private] = false (string)
02:25:06.080 [Lua] [level_key] = catacombs (string)
02:25:06.080 [Lua] [name] = Lobby 186000006d20b90 (string)
02:25:06.080 [Lua] [country_code] = CN (string)
02:25:06.080 [Lua] [difficulty] = hardest (string)
02:25:06.080 [Lua] [match_started] = true (string)
02:25:06.080 [Lua] [selected_level_key] = catacombs (string)
02:25:06.080 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.080 [Lua] [quick_game] = false (string)
02:25:06.080 [Lua] [unique_server_name] = Leo (string)
02:25:06.080 [Lua] [matchmaking] = true (string)
02:25:06.080 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.080 [Lua] [player_slot_4] = 1100001142c2fc8:1 (string)
02:25:06.080 [Lua] [mechanism] = adventure (string)
02:25:06.080 [Lua] [player_slot_5] = 11000011d360025:1 (string)
02:25:06.080 [Lua] [player_slot_2] = 0:0 (string)
02:25:06.080 [Lua] [weave_name] = false (string)
02:25:06.080 [Lua] [player_slot_3] = 11000010856ada2:1 (string)
02:25:06.080 [Lua] [eac_authorized] = true (string)
02:25:06.080 [Lua]
02:25:06.080 [Lua] =======================Found valid lobby!
02:25:06.081 [Lua]
02:25:06.081 [Lua] [twitch_enabled] = false (string)
02:25:06.081 [Lua] [power_level] = 835 (string)
02:25:06.081 [Lua] [id] = 186000006d31d16 (string)
02:25:06.081 [Lua] [num_players] = 2 (string)
02:25:06.081 [Lua] [difficulty_tweak] = 0 (string)
02:25:06.081 [Lua] [host] = 110000109b6b4c9 (string)
02:25:06.081 [Lua] [game_mode] = 2 (string)
02:25:06.081 [Lua] [is_private] = false (string)
02:25:06.081 [Lua] [level_key] = nurgle (string)
02:25:06.081 [Lua] [name] = Lobby 186000006d31d16 (string)
02:25:06.081 [Lua] [country_code] = MX (string)
02:25:06.081 [Lua] [difficulty] = hardest (string)
02:25:06.081 [Lua] [match_started] = true (string)
02:25:06.081 [Lua] [selected_level_key] = nurgle (string)
02:25:06.081 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:06.081 [Lua] [quick_game] = false (string)
02:25:06.081 [Lua] [unique_server_name] = LordGuz (string)
02:25:06.081 [Lua] [matchmaking] = true (string)
02:25:06.081 [Lua] [player_slot_1] = 0:0 (string)
02:25:06.081 [Lua] [player_slot_4] = 0:0 (string)
02:25:06.081 [Lua] [mechanism] = adventure (string)
02:25:06.081 [Lua] [player_slot_5] = 110000109b6b4c9:1 (string)
02:25:06.081 [Lua] [player_slot_2] = 110000112b6426c:1 (string)
02:25:06.081 [Lua] [weave_name] = false (string)
02:25:06.081 [Lua] [player_slot_3] = 0:0 (string)
02:25:06.081 [Lua] [eac_authorized] = true (string)
02:25:06.081 [Lua]
02:25:06.081 [Lua] =======================Found valid lobby!
02:25:07.436 [Lua] [Matchmaking] Filter: Free slots = 1
02:25:07.436 [Lua] [Matchmaking] Filter: Distance = world
02:25:07.436 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=df2f13d1457f7c2c
02:25:07.436 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
02:25:07.436 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
02:25:07.436 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
02:25:07.436 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
02:25:07.436 [Lua] ===========LobbyFinder:refresh() _refresing=false
02:25:07.599 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 9
02:25:07.600 [Lua]
02:25:07.600 [Lua] [twitch_enabled] = false (string)
02:25:07.600 [Lua] [power_level] = 835 (string)
02:25:07.600 [Lua] [id] = 186000006d38e47 (string)
02:25:07.600 [Lua] [num_players] = 1 (string)
02:25:07.600 [Lua] [difficulty_tweak] = 0 (string)
02:25:07.600 [Lua] [host] = 110000114470296 (string)
02:25:07.600 [Lua] [game_mode] = 2 (string)
02:25:07.600 [Lua] [is_private] = false (string)
02:25:07.600 [Lua] [level_key] = inn_level (string)
02:25:07.600 [Lua] [name] = Lobby 186000006d38e47 (string)
02:25:07.600 [Lua] [country_code] = CA (string)
02:25:07.600 [Lua] [difficulty] = cataclysm (string)
02:25:07.600 [Lua] [match_started] = true (string)
02:25:07.600 [Lua] [selected_level_key] = bell (string)
02:25:07.600 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:07.600 [Lua] [quick_game] = false (string)
02:25:07.600 [Lua] [unique_server_name] = Dr.AnalGape,MD,PHd (string)
02:25:07.600 [Lua] [matchmaking] = true (string)
02:25:07.600 [Lua] [player_slot_1] = 0:0 (string)
02:25:07.600 [Lua] [player_slot_4] = 110000114470296:1 (string)
02:25:07.600 [Lua] [mechanism] = adventure (string)
02:25:07.600 [Lua] [player_slot_5] = 0:0 (string)
02:25:07.600 [Lua] [player_slot_2] = 0:0 (string)
02:25:07.600 [Lua] [weave_name] = false (string)
02:25:07.600 [Lua] [player_slot_3] = 0:0 (string)
02:25:07.600 [Lua] [eac_authorized] = true (string)
02:25:07.600 [Lua]
02:25:07.600 [Lua] =======================Found valid lobby!
02:25:07.601 [Lua]
02:25:07.601 [Lua] [twitch_enabled] = false (string)
02:25:07.601 [Lua] [power_level] = 835 (string)
02:25:07.601 [Lua] [id] = 186000006d3505f (string)
02:25:07.601 [Lua] [num_players] = 3 (string)
02:25:07.601 [Lua] [difficulty_tweak] = 0 (string)
02:25:07.601 [Lua] [host] = 110000100bea12a (string)
02:25:07.601 [Lua] [time_of_search] = 1617761723 (string)
02:25:07.601 [Lua] [game_mode] = 2 (string)
02:25:07.601 [Lua] [is_private] = false (string)
02:25:07.601 [Lua] [level_key] = warcamp (string)
02:25:07.601 [Lua] [name] = Lobby 186000006d3505f (string)
02:25:07.601 [Lua] [country_code] = US (string)
02:25:07.601 [Lua] [difficulty] = cataclysm (string)
02:25:07.601 [Lua] [match_started] = true (string)
02:25:07.601 [Lua] [selected_level_key] = warcamp (string)
02:25:07.601 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:07.601 [Lua] [quick_game] = true (string)
02:25:07.601 [Lua] [unique_server_name] = SpaceButler (string)
02:25:07.601 [Lua] [matchmaking] = true (string)
02:25:07.601 [Lua] [player_slot_1] = 110000101d71182:1 (string)
02:25:07.601 [Lua] [player_slot_4] = 110000102e8d71b:1 (string)
02:25:07.601 [Lua] [mechanism] = adventure (string)
02:25:07.601 [Lua] [player_slot_5] = 110000100bea12a:1 (string)
02:25:07.601 [Lua] [player_slot_2] = 0:0 (string)
02:25:07.601 [Lua] [weave_name] = false (string)
02:25:07.601 [Lua] [player_slot_3] = 0:0 (string)
02:25:07.601 [Lua] [eac_authorized] = true (string)
02:25:07.601 [Lua]
02:25:07.601 [Lua] =======================Found valid lobby!
02:25:07.602 [Lua]
02:25:07.602 [Lua] [twitch_enabled] = false (string)
02:25:07.602 [Lua] [power_level] = 835 (string)
02:25:07.602 [Lua] [id] = 186000006d38ced (string)
02:25:07.602 [Lua] [num_players] = 3 (string)
02:25:07.602 [Lua] [difficulty_tweak] = 0 (string)
02:25:07.602 [Lua] [host] = 110000107728ecb (string)
02:25:07.602 [Lua] [time_of_search] = 1617762214 (string)
02:25:07.602 [Lua] [game_mode] = 1 (string)
02:25:07.602 [Lua] [is_private] = false (string)
02:25:07.602 [Lua] [level_key] = inn_level (string)
02:25:07.602 [Lua] [name] = Lobby 186000006d38ced (string)
02:25:07.602 [Lua] [country_code] = CA (string)
02:25:07.602 [Lua] [difficulty] = cataclysm (string)
02:25:07.602 [Lua] [match_started] = true (string)
02:25:07.602 [Lua] [selected_level_key] = inn_level (string)
02:25:07.602 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:07.602 [Lua] [quick_game] = true (string)
02:25:07.602 [Lua] [unique_server_name] = elinix (string)
02:25:07.602 [Lua] [matchmaking] = true (string)
02:25:07.602 [Lua] [player_slot_1] = 0:0 (string)
02:25:07.602 [Lua] [player_slot_4] = 0:0 (string)
02:25:07.602 [Lua] [mechanism] = adventure (string)
02:25:07.602 [Lua] [player_slot_5] = 110000100fcb820:1 (string)
02:25:07.602 [Lua] [player_slot_2] = 110000104c4b94d:1 (string)
02:25:07.602 [Lua] [weave_name] = false (string)
02:25:07.602 [Lua] [player_slot_3] = 110000107728ecb:1 (string)
02:25:07.602 [Lua] [eac_authorized] = true (string)
02:25:07.602 [Lua]
02:25:07.602 [Lua] =======================Found valid lobby!
02:25:07.602 [Lua]
02:25:07.602 [Lua] [twitch_enabled] = false (string)
02:25:07.602 [Lua] [power_level] = 835 (string)
02:25:07.602 [Lua] [id] = 186000006cff9a2 (string)
02:25:07.602 [Lua] [num_players] = 3 (string)
02:25:07.602 [Lua] [difficulty_tweak] = 0 (string)
02:25:07.602 [Lua] [host] = 110000103771a85 (string)
02:25:07.602 [Lua] [game_mode] = 2 (string)
02:25:07.602 [Lua] [is_private] = false (string)
02:25:07.602 [Lua] [level_key] = dlc_castle (string)
02:25:07.602 [Lua] [name] = Lobby 186000006cff9a2 (string)
02:25:07.602 [Lua] [country_code] = FR (string)
02:25:07.602 [Lua] [difficulty] = cataclysm (string)
02:25:07.602 [Lua] [match_started] = true (string)
02:25:07.602 [Lua] [selected_level_key] = dlc_castle (string)
02:25:07.602 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:07.602 [Lua] [quick_game] = false (string)
02:25:07.602 [Lua] [unique_server_name] = Kjellthyr (string)
02:25:07.602 [Lua] [matchmaking] = true (string)
02:25:07.602 [Lua] [player_slot_1] = 110000106500605:1 (string)
02:25:07.602 [Lua] [player_slot_4] = 110000103771a85:1 (string)
02:25:07.602 [Lua] [mechanism] = adventure (string)
02:25:07.602 [Lua] [player_slot_5] = 0:0 (string)
02:25:07.602 [Lua] [player_slot_2] = 0:0 (string)
02:25:07.602 [Lua] [weave_name] = false (string)
02:25:07.602 [Lua] [player_slot_3] = 11000010408bef7:1 (string)
02:25:07.602 [Lua] [eac_authorized] = true (string)
02:25:07.602 [Lua]
02:25:07.602 [Lua] =======================Found valid lobby!
02:25:07.603 [Lua]
02:25:07.603 [Lua] [twitch_enabled] = false (string)
02:25:07.603 [Lua] [power_level] = 835 (string)
02:25:07.603 [Lua] [id] = 186000006d371c8 (string)
02:25:07.603 [Lua] [num_players] = 1 (string)
02:25:07.603 [Lua] [difficulty_tweak] = 0 (string)
02:25:07.603 [Lua] [host] = 1100001025a6b32 (string)
02:25:07.603 [Lua] [game_mode] = 2 (string)
02:25:07.603 [Lua] [is_private] = false (string)
02:25:07.603 [Lua] [level_key] = warcamp (string)
02:25:07.603 [Lua] [name] = Lobby 186000006d371c8 (string)
02:25:07.603 [Lua] [country_code] = DK (string)
02:25:07.603 [Lua] [difficulty] = cataclysm (string)
02:25:07.603 [Lua] [match_started] = true (string)
02:25:07.603 [Lua] [selected_level_key] = warcamp (string)
02:25:07.603 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:07.603 [Lua] [quick_game] = true (string)
02:25:07.603 [Lua] [unique_server_name] = Subi.. (string)
02:25:07.603 [Lua] [matchmaking] = true (string)
02:25:07.603 [Lua] [player_slot_1] = 0:0 (string)
02:25:07.603 [Lua] [player_slot_4] = 0:0 (string)
02:25:07.603 [Lua] [mechanism] = adventure (string)
02:25:07.603 [Lua] [player_slot_5] = 1100001025a6b32:1 (string)
02:25:07.603 [Lua] [player_slot_2] = 0:0 (string)
02:25:07.603 [Lua] [weave_name] = false (string)
02:25:07.603 [Lua] [player_slot_3] = 0:0 (string)
02:25:07.603 [Lua] [eac_authorized] = true (string)
02:25:07.603 [Lua]
02:25:07.603 [Lua] =======================Found valid lobby!
02:25:07.603 [Lua]
02:25:07.603 [Lua] [twitch_enabled] = false (string)
02:25:07.603 [Lua] [power_level] = 835 (string)
02:25:07.603 [Lua] [id] = 186000006d17e39 (string)
02:25:07.603 [Lua] [num_players] = 3 (string)
02:25:07.603 [Lua] [difficulty_tweak] = 0 (string)
02:25:07.603 [Lua] [host] = 110000103d6d871 (string)
02:25:07.603 [Lua] [game_mode] = 1 (string)
02:25:07.603 [Lua] [is_private] = false (string)
02:25:07.603 [Lua] [level_key] = inn_level (string)
02:25:07.603 [Lua] [name] = Lobby 186000006d17e39 (string)
02:25:07.603 [Lua] [country_code] = DE (string)
02:25:07.603 [Lua] [difficulty] = cataclysm (string)
02:25:07.603 [Lua] [match_started] = true (string)
02:25:07.603 [Lua] [selected_level_key] = inn_level (string)
02:25:07.603 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:07.603 [Lua] [quick_game] = true (string)
02:25:07.603 [Lua] [unique_server_name] = Razzewatz (string)
02:25:07.603 [Lua] [matchmaking] = true (string)
02:25:07.603 [Lua] [player_slot_1] = 110000103d6d871:1 (string)
02:25:07.603 [Lua] [player_slot_4] = 0:0 (string)
02:25:07.603 [Lua] [mechanism] = adventure (string)
02:25:07.603 [Lua] [player_slot_5] = 110000105e78ebb:1 (string)
02:25:07.603 [Lua] [player_slot_2] = 0:0 (string)
02:25:07.603 [Lua] [weave_name] = false (string)
02:25:07.603 [Lua] [player_slot_3] = 110000104c20255:1 (string)
02:25:07.603 [Lua] [eac_authorized] = true (string)
02:25:07.603 [Lua]
02:25:07.603 [Lua] =======================Found valid lobby!
02:25:07.604 [Lua]
02:25:07.604 [Lua] [twitch_enabled] = false (string)
02:25:07.604 [Lua] [power_level] = 835 (string)
02:25:07.604 [Lua] [id] = 186000006d312c1 (string)
02:25:07.604 [Lua] [num_players] = 3 (string)
02:25:07.604 [Lua] [difficulty_tweak] = 0 (string)
02:25:07.604 [Lua] [host] = 110000107eebd81 (string)
02:25:07.604 [Lua] [game_mode] = 2 (string)
02:25:07.604 [Lua] [is_private] = false (string)
02:25:07.604 [Lua] [level_key] = farmlands (string)
02:25:07.604 [Lua] [name] = Lobby 186000006d312c1 (string)
02:25:07.604 [Lua] [country_code] = RU (string)
02:25:07.604 [Lua] [difficulty] = cataclysm (string)
02:25:07.604 [Lua] [match_started] = true (string)
02:25:07.604 [Lua] [selected_level_key] = farmlands (string)
02:25:07.604 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:07.604 [Lua] [quick_game] = true (string)
02:25:07.604 [Lua] [unique_server_name] = Heike (string)
02:25:07.604 [Lua] [matchmaking] = true (string)
02:25:07.604 [Lua] [player_slot_1] = 0:0 (string)
02:25:07.604 [Lua] [player_slot_4] = 110000105ae0d7b:1 (string)
02:25:07.604 [Lua] [mechanism] = adventure (string)
02:25:07.604 [Lua] [player_slot_5] = 110000105f9d157:1 (string)
02:25:07.604 [Lua] [player_slot_2] = 0:0 (string)
02:25:07.604 [Lua] [weave_name] = false (string)
02:25:07.604 [Lua] [player_slot_3] = 110000107eebd81:1 (string)
02:25:07.604 [Lua] [eac_authorized] = true (string)
02:25:07.604 [Lua]
02:25:07.604 [Lua] =======================Found valid lobby!
02:25:07.605 [Lua]
02:25:07.605 [Lua] [twitch_enabled] = false (string)
02:25:07.605 [Lua] [power_level] = 835 (string)
02:25:07.605 [Lua] [id] = 186000006d288eb (string)
02:25:07.605 [Lua] [num_players] = 3 (string)
02:25:07.605 [Lua] [difficulty_tweak] = 0 (string)
02:25:07.605 [Lua] [host] = 11000010430d3a9 (string)
02:25:07.605 [Lua] [game_mode] = 2 (string)
02:25:07.605 [Lua] [is_private] = false (string)
02:25:07.605 [Lua] [level_key] = dlc_portals (string)
02:25:07.605 [Lua] [name] = Lobby 186000006d288eb (string)
02:25:07.605 [Lua] [country_code] = AR (string)
02:25:07.605 [Lua] [difficulty] = cataclysm (string)
02:25:07.605 [Lua] [match_started] = true (string)
02:25:07.605 [Lua] [selected_level_key] = dlc_portals (string)
02:25:07.605 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:07.605 [Lua] [quick_game] = true (string)
02:25:07.605 [Lua] [unique_server_name] = caco (string)
02:25:07.605 [Lua] [matchmaking] = true (string)
02:25:07.605 [Lua] [player_slot_1] = 0:0 (string)
02:25:07.605 [Lua] [player_slot_4] = 11000010327e603:1 (string)
02:25:07.605 [Lua] [mechanism] = adventure (string)
02:25:07.605 [Lua] [player_slot_5] = 11000010430d3a9:1 (string)
02:25:07.605 [Lua] [player_slot_2] = 0:0 (string)
02:25:07.605 [Lua] [weave_name] = false (string)
02:25:07.605 [Lua] [player_slot_3] = 11000010955b51a:1 (string)
02:25:07.605 [Lua] [eac_authorized] = true (string)
02:25:07.605 [Lua]
02:25:07.605 [Lua] =======================Found valid lobby!
02:25:07.605 [Lua]
02:25:07.605 [Lua] [twitch_enabled] = true (string)
02:25:07.605 [Lua] [power_level] = 835 (string)
02:25:07.605 [Lua] [id] = 186000006cdf012 (string)
02:25:07.605 [Lua] [num_players] = 3 (string)
02:25:07.605 [Lua] [difficulty_tweak] = 0 (string)
02:25:07.605 [Lua] [host] = 11000010fc7994c (string)
02:25:07.605 [Lua] [time_of_search] = 1617753160 (string)
02:25:07.605 [Lua] [game_mode] = 2 (string)
02:25:07.605 [Lua] [is_private] = false (string)
02:25:07.605 [Lua] [level_key] = dlc_portals (string)
02:25:07.605 [Lua] [name] = Lobby 186000006cdf012 (string)
02:25:07.605 [Lua] [country_code] = TW (string)
02:25:07.605 [Lua] [difficulty] = cataclysm (string)
02:25:07.605 [Lua] [match_started] = true (string)
02:25:07.605 [Lua] [selected_level_key] = dlc_portals (string)
02:25:07.605 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:07.605 [Lua] [quick_game] = true (string)
02:25:07.605 [Lua] [unique_server_name] = KKbear (string)
02:25:07.605 [Lua] [matchmaking] = true (string)
02:25:07.605 [Lua] [player_slot_1] = 110000109330b51:1 (string)
02:25:07.605 [Lua] [player_slot_4] = 0:0 (string)
02:25:07.605 [Lua] [mechanism] = adventure (string)
02:25:07.605 [Lua] [player_slot_5] = 0:0 (string)
02:25:07.605 [Lua] [player_slot_2] = 11000010fc7994c:1 (string)
02:25:07.605 [Lua] [weave_name] = false (string)
02:25:07.605 [Lua] [player_slot_3] = 110000108d8ca6c:1 (string)
02:25:07.605 [Lua] [eac_authorized] = true (string)
02:25:07.605 [Lua]
02:25:07.605 [Lua] =======================Found valid lobby!
02:25:08.065 [Lua] [Matchmaking] Filter: Free slots = 1
02:25:08.065 [Lua] [Matchmaking] Filter: Distance = world
02:25:08.065 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=df2f13d1457f7c2c
02:25:08.065 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
02:25:08.065 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
02:25:08.065 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
02:25:08.065 [Lua] ===========LobbyFinder:refresh() _refresing=false
02:25:08.254 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 11
02:25:08.255 [Lua]
02:25:08.255 [Lua] [twitch_enabled] = false (string)
02:25:08.255 [Lua] [power_level] = 835 (string)
02:25:08.255 [Lua] [id] = 186000006d38e47 (string)
02:25:08.255 [Lua] [num_players] = 1 (string)
02:25:08.255 [Lua] [difficulty_tweak] = 0 (string)
02:25:08.255 [Lua] [host] = 110000114470296 (string)
02:25:08.255 [Lua] [game_mode] = 2 (string)
02:25:08.255 [Lua] [is_private] = false (string)
02:25:08.255 [Lua] [level_key] = inn_level (string)
02:25:08.255 [Lua] [name] = Lobby 186000006d38e47 (string)
02:25:08.255 [Lua] [country_code] = CA (string)
02:25:08.255 [Lua] [difficulty] = cataclysm (string)
02:25:08.255 [Lua] [match_started] = true (string)
02:25:08.255 [Lua] [selected_level_key] = bell (string)
02:25:08.255 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:08.255 [Lua] [quick_game] = false (string)
02:25:08.255 [Lua] [unique_server_name] = Dr.AnalGape,MD,PHd (string)
02:25:08.255 [Lua] [matchmaking] = true (string)
02:25:08.255 [Lua] [player_slot_1] = 0:0 (string)
02:25:08.255 [Lua] [player_slot_4] = 110000114470296:1 (string)
02:25:08.255 [Lua] [mechanism] = adventure (string)
02:25:08.255 [Lua] [player_slot_5] = 0:0 (string)
02:25:08.255 [Lua] [player_slot_2] = 0:0 (string)
02:25:08.255 [Lua] [weave_name] = false (string)
02:25:08.255 [Lua] [player_slot_3] = 0:0 (string)
02:25:08.255 [Lua] [eac_authorized] = true (string)
02:25:08.255 [Lua]
02:25:08.255 [Lua] =======================Found valid lobby!
02:25:08.255 [Lua]
02:25:08.255 [Lua] [twitch_enabled] = false (string)
02:25:08.255 [Lua] [power_level] = 835 (string)
02:25:08.255 [Lua] [id] = 186000006d3505f (string)
02:25:08.255 [Lua] [num_players] = 3 (string)
02:25:08.255 [Lua] [difficulty_tweak] = 0 (string)
02:25:08.255 [Lua] [host] = 110000100bea12a (string)
02:25:08.255 [Lua] [time_of_search] = 1617761723 (string)
02:25:08.255 [Lua] [game_mode] = 2 (string)
02:25:08.255 [Lua] [is_private] = false (string)
02:25:08.255 [Lua] [level_key] = warcamp (string)
02:25:08.255 [Lua] [name] = Lobby 186000006d3505f (string)
02:25:08.255 [Lua] [country_code] = US (string)
02:25:08.255 [Lua] [difficulty] = cataclysm (string)
02:25:08.255 [Lua] [match_started] = true (string)
02:25:08.255 [Lua] [selected_level_key] = warcamp (string)
02:25:08.255 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:08.255 [Lua] [quick_game] = true (string)
02:25:08.255 [Lua] [unique_server_name] = SpaceButler (string)
02:25:08.255 [Lua] [matchmaking] = true (string)
02:25:08.255 [Lua] [player_slot_1] = 110000101d71182:1 (string)
02:25:08.255 [Lua] [player_slot_4] = 110000102e8d71b:1 (string)
02:25:08.255 [Lua] [mechanism] = adventure (string)
02:25:08.255 [Lua] [player_slot_5] = 110000100bea12a:1 (string)
02:25:08.255 [Lua] [player_slot_2] = 0:0 (string)
02:25:08.255 [Lua] [weave_name] = false (string)
02:25:08.255 [Lua] [player_slot_3] = 0:0 (string)
02:25:08.255 [Lua] [eac_authorized] = true (string)
02:25:08.255 [Lua]
02:25:08.255 [Lua] =======================Found valid lobby!
02:25:08.256 [Lua]
02:25:08.256 [Lua] [twitch_enabled] = false (string)
02:25:08.256 [Lua] [power_level] = 835 (string)
02:25:08.256 [Lua] [id] = 186000006d38ced (string)
02:25:08.256 [Lua] [num_players] = 3 (string)
02:25:08.256 [Lua] [difficulty_tweak] = 0 (string)
02:25:08.256 [Lua] [host] = 110000107728ecb (string)
02:25:08.256 [Lua] [time_of_search] = 1617762214 (string)
02:25:08.256 [Lua] [game_mode] = 1 (string)
02:25:08.256 [Lua] [is_private] = false (string)
02:25:08.256 [Lua] [level_key] = inn_level (string)
02:25:08.256 [Lua] [name] = Lobby 186000006d38ced (string)
02:25:08.256 [Lua] [country_code] = CA (string)
02:25:08.256 [Lua] [difficulty] = cataclysm (string)
02:25:08.256 [Lua] [match_started] = true (string)
02:25:08.256 [Lua] [selected_level_key] = inn_level (string)
02:25:08.256 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:08.256 [Lua] [quick_game] = true (string)
02:25:08.256 [Lua] [unique_server_name] = elinix (string)
02:25:08.256 [Lua] [matchmaking] = true (string)
02:25:08.256 [Lua] [player_slot_1] = 0:0 (string)
02:25:08.256 [Lua] [player_slot_4] = 0:0 (string)
02:25:08.256 [Lua] [mechanism] = adventure (string)
02:25:08.256 [Lua] [player_slot_5] = 110000100fcb820:1 (string)
02:25:08.256 [Lua] [player_slot_2] = 110000104c4b94d:1 (string)
02:25:08.256 [Lua] [weave_name] = false (string)
02:25:08.256 [Lua] [player_slot_3] = 110000107728ecb:1 (string)
02:25:08.256 [Lua] [eac_authorized] = true (string)
02:25:08.256 [Lua]
02:25:08.256 [Lua] =======================Found valid lobby!
02:25:08.256 [Lua]
02:25:08.256 [Lua] [twitch_enabled] = false (string)
02:25:08.256 [Lua] [power_level] = 835 (string)
02:25:08.256 [Lua] [id] = 186000006cff9a2 (string)
02:25:08.256 [Lua] [num_players] = 3 (string)
02:25:08.256 [Lua] [difficulty_tweak] = 0 (string)
02:25:08.256 [Lua] [host] = 110000103771a85 (string)
02:25:08.256 [Lua] [game_mode] = 2 (string)
02:25:08.256 [Lua] [is_private] = false (string)
02:25:08.256 [Lua] [level_key] = dlc_castle (string)
02:25:08.256 [Lua] [name] = Lobby 186000006cff9a2 (string)
02:25:08.256 [Lua] [country_code] = FR (string)
02:25:08.256 [Lua] [difficulty] = cataclysm (string)
02:25:08.256 [Lua] [match_started] = true (string)
02:25:08.256 [Lua] [selected_level_key] = dlc_castle (string)
02:25:08.256 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:08.256 [Lua] [quick_game] = false (string)
02:25:08.256 [Lua] [unique_server_name] = Kjellthyr (string)
02:25:08.256 [Lua] [matchmaking] = true (string)
02:25:08.256 [Lua] [player_slot_1] = 110000106500605:1 (string)
02:25:08.256 [Lua] [player_slot_4] = 110000103771a85:1 (string)
02:25:08.256 [Lua] [mechanism] = adventure (string)
02:25:08.256 [Lua] [player_slot_5] = 0:0 (string)
02:25:08.256 [Lua] [player_slot_2] = 0:0 (string)
02:25:08.256 [Lua] [weave_name] = false (string)
02:25:08.256 [Lua] [player_slot_3] = 11000010408bef7:1 (string)
02:25:08.256 [Lua] [eac_authorized] = true (string)
02:25:08.256 [Lua]
02:25:08.256 [Lua] =======================Found valid lobby!
02:25:08.257 [Lua]
02:25:08.257 [Lua] [twitch_enabled] = false (string)
02:25:08.257 [Lua] [power_level] = 835 (string)
02:25:08.257 [Lua] [id] = 186000006d371c8 (string)
02:25:08.257 [Lua] [num_players] = 1 (string)
02:25:08.257 [Lua] [difficulty_tweak] = 0 (string)
02:25:08.257 [Lua] [host] = 1100001025a6b32 (string)
02:25:08.257 [Lua] [game_mode] = 2 (string)
02:25:08.257 [Lua] [is_private] = false (string)
02:25:08.257 [Lua] [level_key] = warcamp (string)
02:25:08.257 [Lua] [name] = Lobby 186000006d371c8 (string)
02:25:08.257 [Lua] [country_code] = DK (string)
02:25:08.257 [Lua] [difficulty] = cataclysm (string)
02:25:08.257 [Lua] [match_started] = true (string)
02:25:08.257 [Lua] [selected_level_key] = warcamp (string)
02:25:08.257 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:08.257 [Lua] [quick_game] = true (string)
02:25:08.257 [Lua] [unique_server_name] = Subi.. (string)
02:25:08.257 [Lua] [matchmaking] = true (string)
02:25:08.257 [Lua] [player_slot_1] = 0:0 (string)
02:25:08.257 [Lua] [player_slot_4] = 0:0 (string)
02:25:08.257 [Lua] [mechanism] = adventure (string)
02:25:08.257 [Lua] [player_slot_5] = 1100001025a6b32:1 (string)
02:25:08.257 [Lua] [player_slot_2] = 0:0 (string)
02:25:08.257 [Lua] [weave_name] = false (string)
02:25:08.257 [Lua] [player_slot_3] = 0:0 (string)
02:25:08.257 [Lua] [eac_authorized] = true (string)
02:25:08.257 [Lua]
02:25:08.257 [Lua] =======================Found valid lobby!
02:25:08.257 [Lua]
02:25:08.257 [Lua] [twitch_enabled] = false (string)
02:25:08.257 [Lua] [power_level] = 835 (string)
02:25:08.257 [Lua] [id] = 186000006d17e39 (string)
02:25:08.257 [Lua] [num_players] = 3 (string)
02:25:08.257 [Lua] [difficulty_tweak] = 0 (string)
02:25:08.257 [Lua] [host] = 110000103d6d871 (string)
02:25:08.257 [Lua] [game_mode] = 1 (string)
02:25:08.257 [Lua] [is_private] = false (string)
02:25:08.257 [Lua] [level_key] = inn_level (string)
02:25:08.257 [Lua] [name] = Lobby 186000006d17e39 (string)
02:25:08.257 [Lua] [country_code] = DE (string)
02:25:08.257 [Lua] [difficulty] = cataclysm (string)
02:25:08.257 [Lua] [match_started] = true (string)
02:25:08.257 [Lua] [selected_level_key] = inn_level (string)
02:25:08.257 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:08.257 [Lua] [quick_game] = true (string)
02:25:08.257 [Lua] [unique_server_name] = Razzewatz (string)
02:25:08.257 [Lua] [matchmaking] = true (string)
02:25:08.257 [Lua] [player_slot_1] = 110000103d6d871:1 (string)
02:25:08.257 [Lua] [player_slot_4] = 0:0 (string)
02:25:08.257 [Lua] [mechanism] = adventure (string)
02:25:08.257 [Lua] [player_slot_5] = 110000105e78ebb:1 (string)
02:25:08.257 [Lua] [player_slot_2] = 0:0 (string)
02:25:08.257 [Lua] [weave_name] = false (string)
02:25:08.257 [Lua] [player_slot_3] = 110000104c20255:1 (string)
02:25:08.257 [Lua] [eac_authorized] = true (string)
02:25:08.257 [Lua]
02:25:08.257 [Lua] =======================Found valid lobby!
02:25:08.257 [Lua]
02:25:08.257 [Lua] [twitch_enabled] = false (string)
02:25:08.257 [Lua] [power_level] = 835 (string)
02:25:08.257 [Lua] [id] = 186000006d312c1 (string)
02:25:08.257 [Lua] [num_players] = 3 (string)
02:25:08.257 [Lua] [difficulty_tweak] = 0 (string)
02:25:08.257 [Lua] [host] = 110000107eebd81 (string)
02:25:08.257 [Lua] [game_mode] = 2 (string)
02:25:08.257 [Lua] [is_private] = false (string)
02:25:08.257 [Lua] [level_key] = farmlands (string)
02:25:08.257 [Lua] [name] = Lobby 186000006d312c1 (string)
02:25:08.257 [Lua] [country_code] = RU (string)
02:25:08.257 [Lua] [difficulty] = cataclysm (string)
02:25:08.257 [Lua] [match_started] = true (string)
02:25:08.257 [Lua] [selected_level_key] = farmlands (string)
02:25:08.258 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:08.258 [Lua] [quick_game] = true (string)
02:25:08.258 [Lua] [unique_server_name] = Heike (string)
02:25:08.258 [Lua] [matchmaking] = true (string)
02:25:08.258 [Lua] [player_slot_1] = 0:0 (string)
02:25:08.258 [Lua] [player_slot_4] = 110000105ae0d7b:1 (string)
02:25:08.258 [Lua] [mechanism] = adventure (string)
02:25:08.258 [Lua] [player_slot_5] = 110000105f9d157:1 (string)
02:25:08.258 [Lua] [player_slot_2] = 0:0 (string)
02:25:08.258 [Lua] [weave_name] = false (string)
02:25:08.258 [Lua] [player_slot_3] = 110000107eebd81:1 (string)
02:25:08.258 [Lua] [eac_authorized] = true (string)
02:25:08.258 [Lua]
02:25:08.258 [Lua] =======================Found valid lobby!
02:25:08.258 [Lua]
02:25:08.258 [Lua] [twitch_enabled] = false (string)
02:25:08.258 [Lua] [power_level] = 834 (string)
02:25:08.258 [Lua] [id] = 186000006cd956e (string)
02:25:08.258 [Lua] [num_players] = 1 (string)
02:25:08.258 [Lua] [difficulty_tweak] = 0 (string)
02:25:08.258 [Lua] [host] = 1100001141b3065 (string)
02:25:08.258 [Lua] [game_mode] = 3 (string)
02:25:08.258 [Lua] [is_private] = true (string)
02:25:08.258 [Lua] [level_key] = inn_level (string)
02:25:08.258 [Lua] [name] = Lobby 186000006cd956e (string)
02:25:08.258 [Lua] [country_code] = BR (string)
02:25:08.258 [Lua] [difficulty] = cataclysm (string)
02:25:08.258 [Lua] [match_started] = true (string)
02:25:08.258 [Lua] [selected_level_key] = inn_level (string)
02:25:08.258 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:08.258 [Lua] [quick_game] = false (string)
02:25:08.258 [Lua] [unique_server_name] = t4skm4ster (string)
02:25:08.258 [Lua] [matchmaking] = false (string)
02:25:08.258 [Lua] [player_slot_1] = 1100001141b3065:1 (string)
02:25:08.258 [Lua] [player_slot_4] = 0:0 (string)
02:25:08.258 [Lua] [mechanism] = adventure (string)
02:25:08.258 [Lua] [player_slot_5] = 0:0 (string)
02:25:08.258 [Lua] [player_slot_2] = 0:0 (string)
02:25:08.258 [Lua] [weave_name] = false (string)
02:25:08.258 [Lua] [player_slot_3] = 0:0 (string)
02:25:08.258 [Lua] [eac_authorized] = true (string)
02:25:08.258 [Lua]
02:25:08.258 [Lua] =======================Found valid lobby!
02:25:08.259 [Lua]
02:25:08.259 [Lua] [twitch_enabled] = false (string)
02:25:08.259 [Lua] [power_level] = 835 (string)
02:25:08.259 [Lua] [id] = 186000006d288eb (string)
02:25:08.259 [Lua] [num_players] = 3 (string)
02:25:08.259 [Lua] [difficulty_tweak] = 0 (string)
02:25:08.259 [Lua] [host] = 11000010430d3a9 (string)
02:25:08.259 [Lua] [game_mode] = 2 (string)
02:25:08.259 [Lua] [is_private] = false (string)
02:25:08.259 [Lua] [level_key] = dlc_portals (string)
02:25:08.259 [Lua] [name] = Lobby 186000006d288eb (string)
02:25:08.259 [Lua] [country_code] = AR (string)
02:25:08.259 [Lua] [difficulty] = cataclysm (string)
02:25:08.259 [Lua] [match_started] = true (string)
02:25:08.259 [Lua] [selected_level_key] = dlc_portals (string)
02:25:08.259 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:08.259 [Lua] [quick_game] = true (string)
02:25:08.259 [Lua] [unique_server_name] = caco (string)
02:25:08.259 [Lua] [matchmaking] = true (string)
02:25:08.259 [Lua] [player_slot_1] = 0:0 (string)
02:25:08.259 [Lua] [player_slot_4] = 11000010327e603:1 (string)
02:25:08.259 [Lua] [mechanism] = adventure (string)
02:25:08.259 [Lua] [player_slot_5] = 11000010430d3a9:1 (string)
02:25:08.259 [Lua] [player_slot_2] = 0:0 (string)
02:25:08.259 [Lua] [weave_name] = false (string)
02:25:08.259 [Lua] [player_slot_3] = 11000010955b51a:1 (string)
02:25:08.259 [Lua] [eac_authorized] = true (string)
02:25:08.259 [Lua]
02:25:08.259 [Lua] =======================Found valid lobby!
02:25:08.259 [Lua]
02:25:08.259 [Lua] [twitch_enabled] = true (string)
02:25:08.259 [Lua] [power_level] = 835 (string)
02:25:08.259 [Lua] [id] = 186000006cdf012 (string)
02:25:08.259 [Lua] [num_players] = 3 (string)
02:25:08.259 [Lua] [difficulty_tweak] = 0 (string)
02:25:08.259 [Lua] [host] = 11000010fc7994c (string)
02:25:08.259 [Lua] [time_of_search] = 1617753160 (string)
02:25:08.259 [Lua] [game_mode] = 2 (string)
02:25:08.259 [Lua] [is_private] = false (string)
02:25:08.259 [Lua] [level_key] = dlc_portals (string)
02:25:08.259 [Lua] [name] = Lobby 186000006cdf012 (string)
02:25:08.259 [Lua] [country_code] = TW (string)
02:25:08.259 [Lua] [difficulty] = cataclysm (string)
02:25:08.259 [Lua] [match_started] = true (string)
02:25:08.259 [Lua] [selected_level_key] = dlc_portals (string)
02:25:08.259 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:08.259 [Lua] [quick_game] = true (string)
02:25:08.259 [Lua] [unique_server_name] = KKbear (string)
02:25:08.259 [Lua] [matchmaking] = true (string)
02:25:08.259 [Lua] [player_slot_1] = 110000109330b51:1 (string)
02:25:08.259 [Lua] [player_slot_4] = 0:0 (string)
02:25:08.259 [Lua] [mechanism] = adventure (string)
02:25:08.259 [Lua] [player_slot_5] = 0:0 (string)
02:25:08.259 [Lua] [player_slot_2] = 11000010fc7994c:1 (string)
02:25:08.259 [Lua] [weave_name] = false (string)
02:25:08.259 [Lua] [player_slot_3] = 110000108d8ca6c:1 (string)
02:25:08.259 [Lua] [eac_authorized] = true (string)
02:25:08.259 [Lua]
02:25:08.259 [Lua] =======================Found valid lobby!
02:25:08.260 [Lua]
02:25:08.260 [Lua] [twitch_enabled] = false (string)
02:25:08.260 [Lua] [power_level] = 835 (string)
02:25:08.260 [Lua] [id] = 186000006d24565 (string)
02:25:08.260 [Lua] [num_players] = 1 (string)
02:25:08.260 [Lua] [difficulty_tweak] = 0 (string)
02:25:08.260 [Lua] [host] = 11000010a294638 (string)
02:25:08.260 [Lua] [game_mode] = 2 (string)
02:25:08.260 [Lua] [is_private] = true (string)
02:25:08.260 [Lua] [level_key] = skaven_stronghold (string)
02:25:08.260 [Lua] [name] = Lobby 186000006d24565 (string)
02:25:08.260 [Lua] [country_code] = CN (string)
02:25:08.260 [Lua] [difficulty] = cataclysm (string)
02:25:08.260 [Lua] [match_started] = true (string)
02:25:08.260 [Lua] [selected_level_key] = skaven_stronghold (string)
02:25:08.260 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:08.260 [Lua] [quick_game] = false (string)
02:25:08.260 [Lua] [unique_server_name] = IzayoiSakuya Walabulishbyhord (string)
02:25:08.260 [Lua] [matchmaking] = false (string)
02:25:08.260 [Lua] [player_slot_1] = 0:0 (string)
02:25:08.260 [Lua] [player_slot_4] = 11000010a294638:1 (string)
02:25:08.260 [Lua] [mechanism] = adventure (string)
02:25:08.260 [Lua] [player_slot_5] = 0:0 (string)
02:25:08.260 [Lua] [player_slot_2] = 0:0 (string)
02:25:08.260 [Lua] [weave_name] = false (string)
02:25:08.260 [Lua] [player_slot_3] = 0:0 (string)
02:25:08.260 [Lua] [eac_authorized] = true (string)
02:25:08.260 [Lua]
02:25:08.260 [Lua] =======================Found valid lobby!
02:25:22.737 [Lua] [Matchmaking] Joining lobby table: 000000000B3CD500.
02:25:22.737 [Lua]
02:25:22.737 [Lua] [join_by_lobby_browser] = true (boolean)
02:25:22.737 [Lua] [join_lobby_data] = table
02:25:22.737 [Lua] [twitch_enabled] = false (string)
02:25:22.737 [Lua] [power_level] = 835 (string)
02:25:22.737 [Lua] [id] = 186000006d38ced (string)
02:25:22.737 [Lua] [num_players] = 3 (string)
02:25:22.737 [Lua] [difficulty_tweak] = 0 (string)
02:25:22.737 [Lua] [host] = 110000107728ecb (string)
02:25:22.737 [Lua] [time_of_search] = 1617762214 (string)
02:25:22.737 [Lua] [game_mode] = 1 (string)
02:25:22.737 [Lua] [is_private] = false (string)
02:25:22.737 [Lua] [unique_server_name] = elinix (string)
02:25:22.737 [Lua] [level_key] = inn_level (string)
02:25:22.737 [Lua] [name] = Lobby 186000006d38ced (string)
02:25:22.737 [Lua] [country_code] = CA (string)
02:25:22.737 [Lua] [difficulty] = cataclysm (string)
02:25:22.737 [Lua] [match_started] = true (string)
02:25:22.737 [Lua] [selected_level_key] = inn_level (string)
02:25:22.737 [Lua] [network_hash] = df2f13d1457f7c2c (string)
02:25:22.737 [Lua] [quick_game] = true (string)
02:25:22.737 [Lua] [valid] = true (boolean)
02:25:22.737 [Lua] [matchmaking] = true (string)
02:25:22.737 [Lua] [player_slot_1] = 0:0 (string)
02:25:22.737 [Lua] [player_slot_4] = 0:0 (string)
02:25:22.737 [Lua] [mechanism] = adventure (string)
02:25:22.737 [Lua] [player_slot_5] = 110000100fcb820:1 (string)
02:25:22.737 [Lua] [player_slot_2] = 110000104c4b94d:1 (string)
02:25:22.737 [Lua] [weave_name] = false (string)
02:25:22.737 [Lua] [player_slot_3] = 110000107728ecb:1 (string)
02:25:22.737 [Lua] [eac_authorized] = true (string)
02:25:22.737 [Lua]
02:25:22.737 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:25:22.737 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
02:25:22.738 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer
02:25:22.738 [Lua] [ChatManager][1]System: Connecting to game session.
02:25:22.747 [Lua] [LobbyClient] Changed state from nil to joining
02:25:22.906 [Lua] [LobbyClient] Changed state from joining to joined
02:25:22.906 [Lua] [PartyManager] Leader is set to 110000107728ecb
02:25:22.906 [Lua] [LobbyClient] connected to lobby, id: 186000006d38ced
02:25:22.906 [Lua] ====== Looking for host: 110000107728ecb
02:25:23.109 [Lua] LobbyInternal.open_channel lobby: userdata: 0x01e03358, to peer: 110000107728ecb channel: 1
02:25:23.109 [Lua] Connected to host: 110000107728ecb, using channel: 1
02:25:23.110 [Lua] [Matchmaking] Joined lobby, checking network hash...
02:25:23.121 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'elinix'...
02:25:24.753 [Lua] [Matchmaking] Connected, starting handshake...
02:25:24.753 [Lua] [Matchmaking] Starting handshake with host 110000107728ecb using client cookie HSC-0000175326-client-[110000115ceca71]
02:25:24.845 [Lua] [Matchmaking] Handshake successful (110000107728ecb) (HSC-0000175326-client-[110000115ceca71]) (HSC-0000742339-host-[110000107728ecb])
02:25:24.846 [Lua] [Matchmaking] Handshake done, requesting to join game...
02:25:24.847 [Lua] bogenhafen
02:25:24.847 [Lua] vermintide_1
02:25:24.847 [Lua] lake_upgrade
02:25:24.847 [Lua] holly
02:25:24.847 [Lua] pre_order
02:25:24.847 [Lua] wom_beta
02:25:24.847 [Lua] cog_upgrade
02:25:24.847 [Lua] lake
02:25:24.847 [Lua] cog
02:25:24.847 [Lua] scorpion
02:25:24.847 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000107728ecb
02:25:24.945 [Lua] [Matchmaking] Successfully joined game after 0.09 seconds: lobby_id=186000006d38ced host_id:elinix
02:25:24.945 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
02:25:24.945 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
02:25:24.945 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000107728ecb
02:25:24.945 [Lua] [ChatManager][1]System: Requesting profiles
02:25:25.042 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:110000104c4b94d | dr:110000107728ecb | bw:0 | es:110000100fcb820
02:25:25.043 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
02:25:25.043 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
02:25:25.043 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000107728ecb
02:25:25.043 [Lua] [ChatManager][1]System: Acquiring profiles
02:25:25.151 [Lua] [ChatManager][1]System: Joining game...
02:25:25.153 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
02:25:25.153 [Lua] TRANSITION start_lobby table: 0000000001E6A570 nil
02:25:25.153 [Lua] [GameNetworkManager] Leaving game...
02:25:25.153 [Lua] [GameNetworkManager] Shutting down game session host.
02:25:25.153 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:25:25.153 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:25:25.153 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=1253.17
02:25:25.154 [Lua] [IngameUI] menu view on_exit start_game_view
02:25:25.154 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:25:25.154 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
02:25:25.154 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
02:25:25.154 [Save] Saving `save_data`
02:25:25.157 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021e7760
02:25:25.163 [Save] Save done
02:25:25.165 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:25:25.453 [Lua] Set lobby begin:
02:25:25.453 [Lua] Lobby data player_slot_1 = 0:0
02:25:25.453 [Lua] Lobby data level_key = inn_level
02:25:25.453 [Lua] Lobby data power_level = 0
02:25:25.453 [Lua] Lobby data selected_level_key = inn_level
02:25:25.453 [Lua] Lobby data player_slot_4 = 110000115ceca71:1
02:25:25.453 [Lua] Lobby data difficulty = normal
02:25:25.453 [Lua] Lobby data unique_server_name = lavag1rL
02:25:25.453 [Lua] Lobby data matchmaking = false
02:25:25.453 [Lua] Lobby data host = 110000115ceca71
02:25:25.453 [Lua] Lobby data country_code = US
02:25:25.453 [Lua] Lobby data game_mode = 3
02:25:25.453 [Lua] Lobby data player_slot_5 = 0:0
02:25:25.453 [Lua] Lobby data player_slot_2 = 0:0
02:25:25.453 [Lua] Lobby data difficulty_tweak = 0
02:25:25.454 [Lua] Lobby data player_slot_3 = 0:0
02:25:25.454 [Lua] Lobby data num_players = 1
02:25:25.454 [Lua] Set lobby end.
02:25:26.736 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
02:25:27.187 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:25:27.187 [Lua] [Managers] Calling function on all managers:
02:25:27.187 [Lua] Clearing all global lookup lists
02:25:27.187 [Lua] [IngamePlayerListUI] - Destroy
02:25:27.188 [Lua] [EquipmentUI] - Destroy
02:25:27.188 [Lua] [AbilityUI] - Destroy
02:25:27.188 [Lua] [GamePadAbilityUI] - Destroy
02:25:27.188 [Lua] [GamePadEquipmentUI] - Destroy
02:25:27.188 [Lua] [IngameUI] destroy
02:25:27.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_sienna_painting_wood_base_2
02:25:27.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_sienna_painting_wood_base_1
02:25:27.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2
02:25:27.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_salty_painting_wood_base_1
02:25:27.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kruber_painting_wood_base_2
02:25:27.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1
02:25:27.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2
02:25:27.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1
02:25:27.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
02:25:27.200 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_4
02:25:27.200 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_2
02:25:27.200 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1
02:25:27.200 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bardin_painting_wood_base_2
02:25:27.200 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne04, keep_bardin_painting_wood_base_1
02:25:27.200 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bugmans_painting_wood_base_1
02:25:27.200 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_3
02:25:27.232 [Lua] [Managers] Destroying manager group:
02:25:27.237 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:25:27.290 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:25:27.290 [Lua] [PeerSM] 110000115ceca71 :: on_exit InGame
02:25:27.290 [Lua] [PeerSM] 110000115ceca71 :: on_enter Loading
02:25:27.290 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000115ceca71 inn_level 0
02:25:27.290 [Lua] [Matchmaking] unregister rpcs
02:25:27.290 [Lua] [Matchmaking] destroying
02:25:27.290 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
02:25:27.290 [Lua] [ChatManager] Unregistering channel 1
02:25:27.290 [Lua] [EnemyPackageLoader] network_context_destroyed
02:25:27.290 [Lua] [PartyManager] network_context_destroyed
02:25:27.290 [Lua] [GameMechanismManager] network_context_destroyed
02:25:27.290 [SteamVoip] Leaving room abb034cf51a31be2
02:25:27.290 [SteamVoipClient] select_out(110000115ceca71, off)
02:25:27.291 [SteamVoip] Destroying room abb034cf51a31be2
02:25:27.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient
02:25:27.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
02:25:27.294 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, InventoryPackageSynchronizerClient
02:25:27.295 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
02:25:27.296 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
02:25:27.296 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
02:25:27.303 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
02:25:27.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
02:25:27.304 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
02:25:27.304 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:25:27.309 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:25:27.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient
02:25:27.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient
02:25:27.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:25:27.311 [EACServer] [22:25:27:310][Windows][EAC Server] [Info][Destroy] Called
02:25:27.312 [Lua] [LobbyHost] Destroying
02:25:27.313 [Lua] ############### UNLOADING PACKAGES ###############
02:25:27.313 [Lua] [Managers] Calling function on all managers:
02:25:27.313 [Lua] [Managers] Destroying manager group:
02:25:27.313 [Lua] [Gamestate] Enter state StateLoading
02:25:27.314 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:25:27.314 [Lua] registering RPCs
02:25:27.314 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000001E6A570
02:25:27.314 warning: [Lua] Setting up network client
02:25:27.315 [EAC] Connection reset
02:25:27.315 [EAC] Set platform user auth ticket
02:25:27.315 [Lua] [ChatManager] Setting up network context, host_peer_id:110000107728ecb my_peer_id:110000115ceca71
02:25:27.315 [Lua] [ChatManager] Registering channel 1
02:25:27.315 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000107728ecb, own_peer_id=110000115ceca71)
02:25:27.315 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000107728ecb, own_peer_id=110000115ceca71)
02:25:27.315 [Lua] [PartyManager] network_context_created (server_peer_id=110000107728ecb, own_peer_id=110000115ceca71)
02:25:27.315 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
02:25:27.315 [Lua] [PartyManager] Leader is set to 110000107728ecb
02:25:27.315 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:25:27.401 [EAC] Set host peer 110000107728ecb to state undetermined
02:25:27.401 [EAC] Validating host 110000107728ecb
02:25:27.401 [Lua] EAC debug check 2 nil
02:25:27.518 [Lua] Server sends mechanism to client adventure
02:25:27.518 [Lua] initializing mechanism to: adventure
02:25:27.518 [Lua] Received new state from server inn
02:25:27.518 [Lua] [EnemyPackageLoader] New connection established (1) (key=2)
02:25:27.518 [SteamVoip] Joining room 45df55be247e0205
02:25:27.552 [Lua] RPC not registered "rpc_ping"
02:25:27.652 [SteamVoipClient] select_out(110000100fcb820, on)
02:25:27.653 [SteamVoipClient] select_out(110000104c4b94d, on)
02:25:27.653 [SteamVoipClient] select_out(110000107728ecb, on)
02:25:27.653 [SteamVoipClient] select_out(110000104c4b94d, on)
02:25:27.653 [SteamVoipClient] select_in(110000104c4b94d, on)
02:25:27.653 [SteamVoipClient] select_out(110000107728ecb, on)
02:25:27.653 [SteamVoipClient] select_in(110000107728ecb, on)
02:25:27.653 [SteamVoipClient] select_out(110000100fcb820, on)
02:25:27.653 [SteamVoipClient] select_in(110000100fcb820, on)
02:25:29.017 [EAC] EAC host 110000107728ecb validated and trusted
02:25:29.564 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000107728ecb 1 1 1
02:25:29.564 [Lua] player (110000107728ecb,1) was put into party 1
02:25:29.564 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000104c4b94d 1 1 2
02:25:29.564 [Lua] player (110000104c4b94d,1) was put into party 1
02:25:29.564 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000100fcb820 1 1 3
02:25:29.564 [Lua] player (110000100fcb820,1) was put into party 1
02:25:29.564 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000115ceca71 1 0 1
02:25:29.564 [Lua] player (110000115ceca71,1) was put into party 0
02:25:29.564 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:25:29.564 [Lua] GameMechanismManager setting level seed: 574627
02:25:29.564 [Lua] [NetworkClient] Setting difficulty to: cataclysm, difficulty_tweak to: 0, level_seed to: 574627, environment_variation_id to: 0
02:25:29.564 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
02:25:29.564 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 574627 environment 0. Same level as previously, NOT resetting package load status.
02:25:29.564 [Lua] RPC not registered "rpc_ping"
02:25:29.565 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:25:29.565 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
02:25:29.565 [Lua] [LevelTransitionHandler] load_level inn_level 0
02:25:29.565 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
02:25:29.565 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:25:29.565 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:25:29.565 [Lua] Starting async level spawning of levels/inn/world
02:25:29.565 [Umbra] Init version: 3.4.15 :: 16 threads
02:25:29.587 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 574627 - use_random_directors: true - overriden_conflict: nil
02:25:29.591 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:25:29.591 [Lua] checking dlc's against conflict directors
02:25:29.591 [Lua] number of factions to include 1
02:25:29.591 [Lua] Updated list weights for random:
02:25:29.591 [Lua] skaven, 0.42 (0.00-0.42)
02:25:29.591 [Lua] chaos, 0.42 (0.42-0.83)
02:25:29.591 [Lua] beastmen, 0.17 (0.83-1.00)
02:25:29.591 [Lua] Rolled random faction: 0.11103133857250214 skaven
02:25:29.591 [Lua] number of factions added 1
02:25:29.591 [Lua] --- --- ---
02:25:29.591 [Lua] Starting... difficulty 'cataclysm'
02:25:29.591 [Lua] These are the starting conflict directors:
02:25:29.591 [Lua] inn_level
02:25:29.591 [Lua] --- --- ---
02:25:29.591 [Lua]
02:25:29.591 [Lua] DONE! Found the following directors:
02:25:29.591 [Lua] (free: 35), Master hash is:
02:25:29.591 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:25:29.591 [Lua] load_startup_enemy_packages: --------------
02:25:29.591 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:25:29.591 [Lua] critter_rat
02:25:29.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:25:29.619 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:25:29.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:25:29.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:25:29.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:25:29.711 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
02:25:29.748 [Lua] Async level spawning done
02:25:29.805 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104c4b94d) local_player_id(1) profile_index(2) career_index(1)
02:25:29.805 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107728ecb) local_player_id(1) profile_index(3) career_index(3)
02:25:29.805 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100fcb820) local_player_id(1) profile_index(5) career_index(1)
02:25:29.805 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000107728ecb inventory_sync_id:4 my_peer_id:110000115ceca71
02:25:29.805 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_02, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read,
02:25:29.805 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
02:25:29.872 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
02:25:29.872 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
02:25:29.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
02:25:30.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
02:25:30.228 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
02:25:30.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
02:25:30.381 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
02:25:30.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p
02:25:30.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
02:25:30.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
02:25:30.481 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
02:25:30.482 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04
02:25:30.550 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04
02:25:30.550 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04
02:25:30.551 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
02:25:31.241 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
02:25:31.241 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
02:25:31.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
02:25:31.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
02:25:31.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
02:25:31.479 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
02:25:31.546 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
02:25:31.546 [Lua] [PackageManager] Force_load: wwise/coghammer
02:25:31.546 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_02
02:25:31.581 [Lua] RPC not registered "rpc_ping"
02:25:31.683 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_02
02:25:31.683 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_02
02:25:31.684 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
02:25:32.190 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
02:25:32.190 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
02:25:32.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
02:25:32.191 [Lua] PlayFabMirrorBase:_commit_internal 2
02:25:32.191 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:25:32.191 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:25:32.207 [Lua] commit result success 2
02:25:32.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
02:25:32.291 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
02:25:32.292 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
02:25:32.444 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
02:25:32.444 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
02:25:32.444 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
02:25:32.596 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
02:25:32.596 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
02:25:32.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
02:25:32.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
02:25:32.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
02:25:32.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
02:25:32.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
02:25:32.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
02:25:32.902 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
02:25:33.036 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
02:25:33.036 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
02:25:33.037 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
02:25:33.187 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
02:25:33.187 [Lua] [PackageManager] Force_load: wwise/staff
02:25:33.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
02:25:33.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
02:25:33.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
02:25:33.254 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
02:25:33.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
02:25:33.395 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
02:25:33.396 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
02:25:33.505 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
02:25:33.505 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
02:25:33.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
02:25:33.622 [Lua] RPC not registered "rpc_ping"
02:25:33.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
02:25:33.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
02:25:33.640 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
02:25:33.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
02:25:33.740 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
02:25:33.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p
02:25:33.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p
02:25:33.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p
02:25:33.908 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
02:25:34.465 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
02:25:34.465 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
02:25:34.467 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
02:25:34.617 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
02:25:34.617 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
02:25:34.617 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
02:25:34.717 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
02:25:34.717 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
02:25:34.718 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
02:25:34.836 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:25:35.655 [Lua] RPC not registered "rpc_ping"
02:25:35.839 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:25:35.839 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:25:35.839 [Lua] [Managers] Destroying manager group:
02:25:35.840 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:25:35.840 [Lua] [Gamestate] Enter StateIngame CLIENT
02:25:35.840 [Lua] [Managers] Calling function on all managers:
02:25:35.840 [Lua] <>level = inn_level<>
02:25:35.840 [Lua] [StateIngame] Client ingame
02:25:35.843 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer
02:25:35.843 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
02:25:35.843 [Lua] [Matchmaking] Starting handshake with host 110000107728ecb using client cookie HSC-0000741081-client-[110000115ceca71]
02:25:35.843 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:25:35.843 [Lua] [Matchmaking] initializing
02:25:35.843 [Lua] [Matchmaking] my_peer_id: 110000115ceca71, I am client
02:25:35.843 [Lua] [Matchmaking] register rpcs
02:25:35.843 [Lua] GameNetworkManager:init... creating game session
02:25:35.843 [Lua] Joning GameSession userdata: 0x004440f8 as a client through channel_id 1
02:25:35.843 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:25:35.844 [Lua] [GameNetworkManager] My own peer_id = 110000115ceca71
02:25:35.844 [Lua] [GameNetworkManager] self.is_server = false
02:25:35.844 [Network] Setting artificial MTU limit to 65536
02:25:35.844 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
02:25:35.851 [Lua] Switching ConflictSettings: to: inn_level
02:25:35.851 [Lua] pacing=disabled
02:25:35.851 [Lua] roaming=nil
02:25:35.851 [Lua] disabled=false
02:25:35.851 [Lua] pack_spawning=disabled
02:25:35.851 [Lua] contained_breeds=nil
02:25:35.851 [Lua] boss=disabled
02:25:35.851 [Lua] horde=disabled
02:25:35.851 [Lua] specials=disabled
02:25:35.851 [Lua] name=inn_level
02:25:35.851 [Lua] intensity=disabled
02:25:35.851 [Lua] ---
02:25:35.851 [Lua] [LevelAnalysis] set_random_seed( 574627)
02:25:35.854 [Lua] [AIInterestPointSystem] Level Seed: 574627
02:25:35.854 [Lua]
02:25:35.854 [Lua] [network_manager] = table
02:25:35.854 [Lua] [network_manager] = metatable
02:25:35.854 [Lua] [startup_data] = table
02:25:35.854 [Lua] [entity_manager] = table
02:25:35.854 [Lua] [entity_manager] = metatable
02:25:35.854 [Lua] [unit_spawner] = table
02:25:35.854 [Lua] [unit_spawner] = metatable
02:25:35.854 [Lua] [unit_storage] = table
02:25:35.854 [Lua] [unit_storage] = metatable
02:25:35.854 [Lua] [dice_keeper] = table
02:25:35.854 [Lua] [dice_keeper] = metatable
02:25:35.854 [Lua] [is_server] = false (boolean)
02:25:35.854 [Lua] [world] = [World]
02:25:35.854 [Lua] [system_api] = table
02:25:35.854 [Lua] [input_manager] = table
02:25:35.854 [Lua] [input_manager] = metatable
02:25:35.854 [Lua] [profile_synchronizer] = table
02:25:35.854 [Lua] [profile_synchronizer] = metatable
02:25:35.854 [Lua] [entity_system] = table
02:25:35.854 [Lua] [entity_system] = metatable
02:25:35.854 [Lua] [level_transition_handler] = table
02:25:35.854 [Lua] [level_transition_handler] = metatable
02:25:35.854 [Lua] [num_local_human_players] = 1 (number)
02:25:35.854 [Lua] [statistics_db] = table
02:25:35.854 [Lua] [statistics_db] = metatable
02:25:35.854 [Lua] [entity_system_bag] = table
02:25:35.854 [Lua] [entity_system_bag] = metatable
02:25:35.854 [Lua] [network_lobby] = table
02:25:35.854 [Lua] [network_lobby] = metatable
02:25:35.854 [Lua] [network_transmit] = table
02:25:35.854 [Lua] [network_transmit] = metatable
02:25:35.854 [Lua] [network_clock] = table
02:25:35.854 [Lua] [network_clock] = metatable
02:25:35.854 [Lua] [free_flight_manager] = table
02:25:35.854 [Lua] [free_flight_manager] = metatable
02:25:35.854 [Lua] [network_event_delegate] = table
02:25:35.854 [Lua] [network_event_delegate] = metatable
02:25:35.854 [Lua]
02:25:35.854 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:25:35.854 [Lua] ignoring extension VersusInteractObjectiveExtension
02:25:35.854 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:25:35.854 [Lua] ignoring extension VersusSocketObjectiveExtension
02:25:35.854 [Lua] ignoring extension VersusTargetObjectiveExtension
02:25:35.854 [Lua] ignoring extension VersusMissionObjectiveExtension
02:25:35.855 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:25:35.856 [Lua] [AchievementManager] Achievements using the steam platform
02:25:35.892 [Lua] [StateIngame] Level seed: 574627
02:25:35.902 [Lua] [IngameUI] init
02:25:35.915 [SteamVoipClient] select_out(110000100fcb820, on)
02:25:35.915 [SteamVoipClient] select_out(110000104c4b94d, on)
02:25:35.915 [SteamVoipClient] select_out(110000107728ecb, on)
02:25:35.915 [SteamVoipClient] select_out(110000115ceca71, on)
02:25:35.917 [Lua] cb_razer_chroma_setup
02:25:35.956 [Flow] LeaderNo
02:25:35.956 [Flow] lodestone diff 1:false
02:25:35.957 [Lua] [Managers] Calling function on all managers:
02:25:35.957 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:25:36.170 [Lua] [Matchmaking] Handshake successful (110000107728ecb) (HSC-0000741081-client-[110000115ceca71]) (HSC-0000742339-host-[110000107728ecb])
02:25:36.170 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.170 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.170 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.170 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.170 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.170 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.170 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.170 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.170 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
02:25:36.170 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2, async-read,
02:25:36.170 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.170 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.171 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.171 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.171 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000107728ecb go_type=player go_created_func_name=game_object_created_player
02:25:36.171 [Lua] [GameNetworkManager] game_object_created_player, go_id=14, owner_peer_id=110000107728ecb peer_id=110000107728ecb
02:25:36.171 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 14, peer_id = 110000107728ecb, self.peer_id = 110000115ceca71
02:25:36.171 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000107728ecb
02:25:36.183 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000107728ecb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:25:36.183 [Lua] Adding player sync data to peer=110000107728ecb local_player_id=1
02:25:36.183 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.184 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.184 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.184 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.184 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.184 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000107728ecb go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
02:25:36.184 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000107728ecb go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
02:25:36.184 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000107728ecb go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000107728ecb go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000107728ecb go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000107728ecb go_type=music_states go_created_func_name=game_object_created_music_states
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5, async-read,
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_hall_painting_wood_base_4, async-read,
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_2, async-read,
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_1, async-read,
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000107728ecb go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
02:25:36.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_3, async-read,
02:25:36.185 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000107728ecb go_type=player_unit go_created_func_name=game_object_created_player_unit
02:25:36.187 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000107728ecb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
02:25:36.187 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000107728ecb go_type=player go_created_func_name=game_object_created_player
02:25:36.187 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=110000107728ecb peer_id=110000104c4b94d
02:25:36.187 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 46, peer_id = 110000104c4b94d, self.peer_id = 110000115ceca71
02:25:36.187 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104c4b94d
02:25:36.199 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104c4b94d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:25:36.199 [Lua] Adding player sync data to peer=110000104c4b94d local_player_id=1
02:25:36.199 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104c4b94d go_type=player_unit go_created_func_name=game_object_created_player_unit
02:25:36.200 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000107728ecb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
02:25:36.200 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000107728ecb go_type=player go_created_func_name=game_object_created_player
02:25:36.200 [Lua] [GameNetworkManager] game_object_created_player, go_id=48, owner_peer_id=110000107728ecb peer_id=110000100fcb820
02:25:36.200 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 48, peer_id = 110000100fcb820, self.peer_id = 110000115ceca71
02:25:36.200 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100fcb820
02:25:36.214 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100fcb820 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:25:36.214 [Lua] Adding player sync data to peer=110000100fcb820 local_player_id=1
02:25:36.214 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100fcb820 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:25:36.215 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000107728ecb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
02:25:36.245 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:25:36.246 [Flow] magnus and cemetery
02:25:36.246 [Flow] magnus and cemetery
02:25:36.246 [Flow] magnus and forest activated
02:25:36.246 [Flow] cemetery and forest activated
02:25:36.246 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:25:36.246 [Flow] ALL RUNES ACTIVATED
02:25:36.246 [Flow] magnus and forest activated
02:25:36.246 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:25:36.246 [Flow] ALL RUNES ACTIVATED
02:25:36.246 [Flow] magnus and cemetery
02:25:36.246 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:25:36.246 [Flow] ALL RUNES ACTIVATED
02:25:36.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
02:25:36.246 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
02:25:36.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
02:25:36.275 [Lua] [TelemetryRPCListener] Receiving session id from server d9221090-dd1e-42e5-b62f-c3727fb46627
02:25:36.275 error: [Lua] SETTING ROUND ID
02:25:36.275 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000107728ecb go_type=player go_created_func_name=game_object_created_player
02:25:36.275 [Lua] [GameNetworkManager] game_object_created_player, go_id=50, owner_peer_id=110000107728ecb peer_id=110000115ceca71
02:25:36.275 [Lua] [GameNetworkManager] PLAYER is local player
02:25:36.275 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072
02:25:36.278 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
02:25:36.278 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000115ceca71 1 1 4
02:25:36.278 [Lua] player (110000115ceca71,1) was put into party 1
02:25:36.278 [Lua] [IngamePlayerListUI] - Destroy
02:25:36.279 [Lua] [EquipmentUI] - Destroy
02:25:36.279 [Lua] [AbilityUI] - Destroy
02:25:36.279 [Lua] [GamePadAbilityUI] - Destroy
02:25:36.279 [Lua] [GamePadEquipmentUI] - Destroy
02:25:36.288 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000115ceca71) local_player_id(1) profile_index(4) career_index(1)
02:25:36.288 [Lua]
02:25:36.288 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
02:25:36.288 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p] = false (boolean)
02:25:36.288 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
02:25:36.288 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13] = false (boolean)
02:25:36.288 [Lua] [wwise/one_handed_daggers] = false (boolean)
02:25:36.288 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
02:25:36.288 [Lua] [wwise/bow] = false (boolean)
02:25:36.288 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
02:25:36.288 [Lua]
02:25:36.288 [Lua]
02:25:36.288 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1] = false (boolean)
02:25:36.288 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean)
02:25:36.288 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13] = false (boolean)
02:25:36.288 [Lua] [wwise/one_handed_daggers] = false (boolean)
02:25:36.288 [Lua] [wwise/bow] = false (boolean)
02:25:36.288 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:25:36.288 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:25:36.288 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p] = false (boolean)
02:25:36.288 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
02:25:36.288 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
02:25:36.288 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean)
02:25:36.288 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
02:25:36.288 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
02:25:36.288 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
02:25:36.288 [Lua]
02:25:36.332 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
02:25:36.332 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:25:36.332 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
02:25:36.350 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read,
02:25:36.374 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read,
02:25:36.388 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000107728ecb inventory_sync_id:5 my_peer_id:110000115ceca71
02:25:36.388 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:25:36.388 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
02:25:36.388 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, InventoryPackageSynchronizerClient, async-read,
02:25:36.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:25:36.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:25:36.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient, async-read,
02:25:36.388 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
02:25:36.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
02:25:36.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read,
02:25:36.388 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
02:25:36.388 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
02:25:36.388 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:25:36.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:25:36.463 [Lua] [MOD][VMF][INFO] Added 110000104c4b94d to the VMF users list.
02:25:36.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
02:25:36.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
02:25:36.464 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:25:36.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
02:25:36.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
02:25:36.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60
02:25:36.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
02:25:36.529 [Lua] [MOD][VMF][INFO] Added 110000100fcb820 to the VMF users list.
02:25:36.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
02:25:36.568 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
02:25:36.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
02:25:36.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
02:25:36.652 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
02:25:36.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
02:25:36.667 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
02:25:36.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
02:25:36.745 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
02:25:36.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:25:36.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:25:36.814 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:25:36.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
02:25:36.861 [Flow] DISABLE
02:25:36.923 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
02:25:36.923 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
02:25:36.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
02:25:37.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
02:25:37.013 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
02:25:37.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
02:25:37.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
02:25:37.048 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
02:25:37.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
02:25:37.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
02:25:37.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
02:25:37.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
02:25:37.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
02:25:37.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
02:25:37.183 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
02:25:37.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
02:25:37.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
02:25:37.399 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
02:25:37.634 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
02:25:37.634 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
02:25:37.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
02:25:37.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
02:25:37.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
02:25:37.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
02:25:37.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
02:25:37.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
02:25:37.920 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
02:25:38.001 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
02:25:38.001 [Lua] [PackageManager] Force_load: wwise/bow
02:25:38.002 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
02:25:38.332 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
02:25:38.332 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
02:25:38.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
02:25:38.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
02:25:38.696 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base
02:25:38.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
02:25:38.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
02:25:38.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
02:25:38.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
02:25:38.767 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
02:25:38.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
02:25:38.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
02:25:38.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
02:25:45.209 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000107728ecb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
02:25:45.329 [Lua] StateInGameRunning:_game_actually_starts()
02:25:45.329 [Lua] #################################################################################################################
02:25:45.329 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
02:25:45.329 [Lua] #################################################################################################################
02:25:45.329 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
02:25:45.343 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
02:25:45.456 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
02:25:45.456 [Lua] Commit load time data
02:26:03.160 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient
02:26:03.161 [Lua] Received new state from server ingame
02:26:03.161 [Save] Saving `save_data`
02:26:03.161 [Lua] gm_event_end_conditions_met false false
02:26:03.161 [Lua] PlayFabMirrorBase:_commit_internal nil
02:26:03.161 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:26:03.165 [Lua] generate_backend_stats 110000115ceca71:1
02:26:03.168 [Save] Save done
02:26:03.168 [Save] Saving `save_data`
02:26:03.171 [Save] Save done
02:26:03.183 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:26:03.183 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:26:03.183 [Lua] GameMechanismManager setting level seed: 2792567
02:26:03.183 [Lua] [NetworkClient] Setting difficulty to: cataclysm, difficulty_tweak to: 0, level_seed to: 2792567, environment_variation_id to: 0
02:26:03.183 [Lua] [LevelTransitionHandler] set_next_level( crater, 0 )
02:26:03.183 [Lua] [LevelTransitionHandler] prepare_load_level : crater seed: 2792567 environment 0. New level, resetting package load status.
02:26:03.183 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=50 owner_peer_id=110000107728ecb peer_id=110000115ceca71
02:26:03.183 [Lua] [GameNetworkManager] not removing peer_id=110000115ceca71 local_player_id=1
02:26:03.183 [Lua] destroyed player game object with id 50 callback
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100fcb820
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100fcb820
02:26:03.183 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=48 owner_peer_id=110000107728ecb peer_id=110000100fcb820
02:26:03.183 [Lua] [MOD][VMF][INFO] Removed 110000100fcb820 from the VMF users list.
02:26:03.183 [Lua] [GameNetworkManager] removing peer_id=110000100fcb820 local_player_id=1
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104c4b94d
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104c4b94d
02:26:03.183 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=110000107728ecb peer_id=110000104c4b94d
02:26:03.183 [Lua] [MOD][VMF][INFO] Removed 110000104c4b94d from the VMF users list.
02:26:03.183 [Lua] [GameNetworkManager] removing peer_id=110000104c4b94d local_player_id=1
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] MUSIC object destroyed
02:26:03.183 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=14 owner_peer_id=110000107728ecb peer_id=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] removing peer_id=110000107728ecb local_player_id=1
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.183 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.184 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.184 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000107728ecb
02:26:03.184 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
02:26:03.185 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:26:03.185 [Lua] commit result success 3
02:26:03.186 [Lua] TRANSITION nil nil crater
02:26:03.186 [Lua] Transition type "crater", is server: false
02:26:03.186 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=28.84
02:26:05.192 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:26:05.192 [Lua] [Managers] Calling function on all managers:
02:26:05.192 [Lua] Clearing all global lookup lists
02:26:05.192 [Lua] [IngamePlayerListUI] - Destroy
02:26:05.192 [Lua] [EquipmentUI] - Destroy
02:26:05.192 [Lua] [AbilityUI] - Destroy
02:26:05.192 [Lua] [GamePadAbilityUI] - Destroy
02:26:05.193 [Lua] [GamePadEquipmentUI] - Destroy
02:26:05.193 [Lua] [IngameUI] destroy
02:26:05.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3
02:26:05.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2
02:26:05.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1
02:26:05.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_5
02:26:05.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_hall_painting_wood_base_4
02:26:05.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_2
02:26:05.197 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_1
02:26:05.197 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_3
02:26:05.229 [Lua] [Managers] Destroying manager group:
02:26:05.234 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:26:05.287 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:26:05.287 [Lua] [Matchmaking] unregister rpcs
02:26:05.287 [Lua] ############### UNLOADING PACKAGES ###############
02:26:05.287 [Lua] [Managers] Calling function on all managers:
02:26:05.287 [Lua] [Managers] Destroying manager group:
02:26:05.287 [Lua] [Gamestate] Enter state StateLoading
02:26:05.289 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:26:05.289 [Lua] [Matchmaking] register rpcs
02:26:05.289 [Lua] registering RPCs
02:26:05.289 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:26:05.289 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:26:05.289 [Lua] [PartyManager] Leader is set to 110000107728ecb
02:26:05.289 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:26:05.291 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized
02:26:05.291 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[crater] self.picked_environment_id=[0]
02:26:05.291 [Lua] [LevelTransitionHandler] load_level crater 0
02:26:05.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
02:26:05.293 [Umbra] Unload tome
02:26:05.293 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
02:26:05.373 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:26:05.374 [Lua] [LevelTransitionHandler] Loading level: "crater"
02:26:05.374 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/crater" Meta package name: "nil"
02:26:05.374 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read,
02:26:05.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23
02:26:05.553 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23
02:26:05.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater
02:26:05.553 [Lua] [StateLoading] got rpc_load_level 153 crater
02:26:05.553 [Lua] GameMechanismManager setting level seed: 2792567
02:26:05.553 [Lua] [NetworkClient] Setting difficulty to: cataclysm, difficulty_tweak to: 0, level_seed to: 2792567, environment_variation_id to: 0
02:26:05.553 [Lua] [LevelTransitionHandler] set_next_level( crater, 0 )
02:26:05.553 [Lua] [LevelTransitionHandler] prepare_load_level : crater seed: 2792567 environment 0. Same level as previously, NOT resetting package load status.
02:26:05.554 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[crater] self.picked_environment_id=[0]
02:26:05.554 [Lua] [LevelTransitionHandler] load_level crater 0
02:26:06.934 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]'
02:26:10.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater
02:26:10.910 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater
02:26:10.928 [Lua] [LevelTransitionHandler] Level load completed!
02:26:10.928 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: crater - level_seed: 2792567 - use_random_directors: true - overriden_conflict: nil
02:26:10.964 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:26:10.964 [Lua] checking dlc's against conflict directors
02:26:10.964 [Lua] number of factions to include 2
02:26:10.964 [Lua] number of factions added 2
02:26:10.964 [Lua] --- --- ---
02:26:10.964 [Lua] Starting... difficulty 'cataclysm'
02:26:10.964 [Lua] These are the starting conflict directors:
02:26:10.964 [Lua] skaven_beastmen
02:26:10.964 [Lua] skaven
02:26:10.964 [Lua] beastmen
02:26:10.964 [Lua] --- --- ---
02:26:10.964 [Lua]
02:26:10.964 [Lua] DONE! Found the following directors:
02:26:10.964 [Lua] (free: 5), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy
02:26:10.964 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
chaos_vortex_sorcerer=true,
skaven_rat_ogre=true,
skaven_slave=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
chaos_berzerker=true,
chaos_marauder=true,
beastmen_ungor=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_loot_rat=true,
beastmen_gor_dummy=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
beastmen_bestigor_dummy=true,
beastmen_ungor_dummy=true,
}
02:26:10.964 [Lua] load_startup_enemy_packages: --------------
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] chaos_spawn
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] chaos_troll
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] skaven_rat_ogre
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] skaven_stormfiend
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] beastmen_minotaur
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] chaos_plague_sorcerer
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] chaos_corruptor_sorcerer
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] skaven_gutter_runner
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] skaven_pack_master
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] skaven_poison_wind_globadier
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] skaven_ratling_gunner
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] skaven_warpfire_thrower
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] chaos_vortex_sorcerer
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] beastmen_standard_bearer
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] chaos_vortex
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] critter_rat
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] critter_pig
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] beastmen_gor
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] skaven_storm_vermin
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] beastmen_ungor_archer
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] skaven_slave
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] skaven_plague_monk
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] skaven_storm_vermin_with_shield
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] chaos_berzerker
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] chaos_marauder
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] beastmen_ungor
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] skaven_clan_rat
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] chaos_raider
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] skaven_loot_rat
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] skaven_clan_rat_with_shield
02:26:10.964 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
02:26:10.964 [Lua] beastmen_bestigor
02:26:11.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:26:11.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:26:11.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:26:11.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:26:11.694 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:26:11.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:26:12.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:26:12.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:26:12.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:26:12.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:26:12.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:26:12.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:26:13.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:26:13.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:26:13.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:26:13.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:26:13.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:26:13.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:26:13.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:26:13.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:26:13.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:26:13.900 [Window] Window => inactive
02:26:14.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:26:14.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:26:14.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:26:14.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:26:14.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:26:14.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:26:14.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:26:14.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:26:14.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:26:15.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:26:15.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:26:15.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:26:15.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:26:15.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:26:15.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:26:15.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:26:15.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:26:15.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:26:16.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:26:16.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:26:16.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:26:16.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:26:16.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:26:16.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:26:16.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:26:16.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:26:16.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:26:17.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:26:17.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:26:17.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
02:26:18.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
02:26:18.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
02:26:18.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
02:26:18.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
02:26:18.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
02:26:18.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
02:26:19.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
02:26:19.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
02:26:19.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
02:26:19.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
02:26:19.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
02:26:19.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:26:20.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:26:20.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:26:20.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:26:20.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:26:20.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
02:26:20.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:26:21.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:26:21.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:26:21.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:26:21.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:26:21.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:26:21.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
02:26:22.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
02:26:22.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
02:26:22.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
02:26:22.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
02:26:22.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
02:26:22.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:26:22.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:26:22.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:26:22.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:26:23.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:26:23.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:26:23.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
02:26:23.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
02:26:23.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
02:26:23.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
02:26:24.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
02:26:24.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
02:26:24.415 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom
02:26:24.415 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:26:24.415 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/crater/world
02:26:24.416 [Umbra] Init version: 3.4.15 :: 16 threads
02:26:24.933 [Lua] Async level spawning done
02:26:24.933 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:26:25.910 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:26:25.910 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:26:25.910 [Lua] [Matchmaking] unregister rpcs
02:26:25.910 [Lua] [Managers] Destroying manager group:
02:26:25.910 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens
02:26:25.910 [Lua] [Gamestate] Enter StateIngame CLIENT
02:26:25.910 [Lua] [Managers] Calling function on all managers:
02:26:25.911 [Lua] <>level = crater<>
02:26:25.911 [Lua] [StateIngame] Client ingame
02:26:25.915 [Lua] [Matchmaking] register rpcs
02:26:25.915 [Lua] GameNetworkManager:init... creating game session
02:26:25.915 [Lua] Joning GameSession userdata: 0x0c0023a8 as a client through channel_id 1
02:26:25.915 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:26:25.915 [Lua] [GameNetworkManager] My own peer_id = 110000115ceca71
02:26:25.915 [Lua] [GameNetworkManager] self.is_server = false
02:26:25.915 [Network] Setting artificial MTU limit to 65536
02:26:25.915 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8
02:26:25.915 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
02:26:25.926 [Lua] Switching ConflictSettings: to: beastmen
02:26:25.926 [Lua] pacing=beastmen
02:26:25.926 [Lua] locked_func_name=beastmen
02:26:25.926 [Lua] roaming=nil
02:26:25.926 [Lua] specials=beastmen
02:26:25.926 [Lua] debug_color=purple
02:26:25.926 [Lua] contained_breeds=nil
02:26:25.926 [Lua] pack_spawning=beastmen
02:26:25.926 [Lua] disabled=false
02:26:25.926 [Lua] factions=nil
02:26:25.926 [Lua] boss=beastmen
02:26:25.926 [Lua] horde=beastmen
02:26:25.926 [Lua] name=beastmen
02:26:25.926 [Lua] intensity=default
02:26:25.926 [Lua] ---
02:26:25.926 [Lua] [LevelAnalysis] set_random_seed( 2792567)
02:26:25.938 [Lua] [AIInterestPointSystem] Level Seed: 2792567
02:26:25.938 [Lua]
02:26:25.938 [Lua] [network_manager] = table
02:26:25.938 [Lua] [network_manager] = metatable
02:26:25.938 [Lua] [startup_data] = table
02:26:25.938 [Lua] [entity_manager] = table
02:26:25.938 [Lua] [entity_manager] = metatable
02:26:25.938 [Lua] [unit_spawner] = table
02:26:25.938 [Lua] [unit_spawner] = metatable
02:26:25.938 [Lua] [unit_storage] = table
02:26:25.938 [Lua] [unit_storage] = metatable
02:26:25.938 [Lua] [dice_keeper] = table
02:26:25.938 [Lua] [dice_keeper] = metatable
02:26:25.938 [Lua] [is_server] = false (boolean)
02:26:25.939 [Lua] [world] = [World]
02:26:25.939 [Lua] [system_api] = table
02:26:25.939 [Lua] [input_manager] = table
02:26:25.939 [Lua] [input_manager] = metatable
02:26:25.939 [Lua] [profile_synchronizer] = table
02:26:25.939 [Lua] [profile_synchronizer] = metatable
02:26:25.939 [Lua] [entity_system] = table
02:26:25.939 [Lua] [entity_system] = metatable
02:26:25.939 [Lua] [level_transition_handler] = table
02:26:25.939 [Lua] [level_transition_handler] = metatable
02:26:25.939 [Lua] [num_local_human_players] = 1 (number)
02:26:25.939 [Lua] [statistics_db] = table
02:26:25.939 [Lua] [statistics_db] = metatable
02:26:25.939 [Lua] [entity_system_bag] = table
02:26:25.939 [Lua] [entity_system_bag] = metatable
02:26:25.939 [Lua] [network_lobby] = table
02:26:25.939 [Lua] [network_lobby] = metatable
02:26:25.939 [Lua] [network_transmit] = table
02:26:25.939 [Lua] [network_transmit] = metatable
02:26:25.939 [Lua] [network_clock] = table
02:26:25.939 [Lua] [network_clock] = metatable
02:26:25.939 [Lua] [free_flight_manager] = table
02:26:25.939 [Lua] [free_flight_manager] = metatable
02:26:25.939 [Lua] [network_event_delegate] = table
02:26:25.939 [Lua] [network_event_delegate] = metatable
02:26:25.939 [Lua]
02:26:25.939 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:26:25.939 [Lua] ignoring extension VersusInteractObjectiveExtension
02:26:25.939 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:26:25.939 [Lua] ignoring extension VersusSocketObjectiveExtension
02:26:25.939 [Lua] ignoring extension VersusTargetObjectiveExtension
02:26:25.939 [Lua] ignoring extension VersusMissionObjectiveExtension
02:26:25.941 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:26:25.958 [Lua] [AchievementManager] Achievements using the steam platform
02:26:26.001 [Lua] [StateIngame] Level seed: 2792567
02:26:26.022 [Lua] [IngameUI] init
02:26:26.033 [SteamVoipClient] select_out(110000100fcb820, on)
02:26:26.033 [SteamVoipClient] select_out(110000104c4b94d, on)
02:26:26.033 [SteamVoipClient] select_out(110000107728ecb, on)
02:26:26.033 [SteamVoipClient] select_out(110000115ceca71, on)
02:26:26.035 [Lua] cb_razer_chroma_setup
02:26:26.064 [Flow] Spawned:c_barrel_socket
02:26:26.064 [Flow] Spawned:c_barrel_socket
02:26:26.064 [Lua] [Managers] Calling function on all managers:
02:26:26.064 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:26:26.082 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8
02:26:26.196 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8
02:26:26.314 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000107728ecb go_type=player go_created_func_name=game_object_created_player
02:26:26.314 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000107728ecb peer_id=110000107728ecb
02:26:26.314 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000107728ecb, self.peer_id = 110000115ceca71
02:26:26.314 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000107728ecb
02:26:26.325 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000107728ecb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:26:26.325 [Lua] Adding player sync data to peer=110000107728ecb local_player_id=1
02:26:26.325 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.326 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000107728ecb go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:26.326 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000107728ecb go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:26.326 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.326 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.326 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.326 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.326 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.326 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.326 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.326 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.326 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.327 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000107728ecb go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000107728ecb go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000107728ecb go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000107728ecb go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000107728ecb go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000107728ecb go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:26.328 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.329 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.330 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.330 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.330 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.330 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.330 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.330 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.330 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:26.330 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000107728ecb go_type=music_states go_created_func_name=game_object_created_music_states
02:26:26.335 [Lua] Breedfreezer (client) received breed syncs num_breeds:11, total_units:0
02:26:26.335 [Lua] --> got 0 of chaos_marauder
02:26:26.335 [Lua] --> got 0 of skaven_clan_rat
02:26:26.335 [Lua] --> got 0 of skaven_storm_vermin
02:26:26.335 [Lua] --> got 0 of skaven_slave
02:26:26.335 [Lua] --> got 0 of beastmen_ungor_archer
02:26:26.335 [Lua] --> got 0 of chaos_raider
02:26:26.335 [Lua] --> got 0 of chaos_berzerker
02:26:26.335 [Lua] --> got 0 of beastmen_bestigor
02:26:26.335 [Lua] --> got 0 of beastmen_ungor
02:26:26.335 [Lua] --> got 0 of skaven_plague_monk
02:26:26.335 [Lua] --> got 0 of beastmen_gor
02:26:26.335 [Lua] Breed freezer counts: 11 11
02:26:26.335 [Lua] Comitting breed freezer frozen units
02:26:26.335 [Lua] [TelemetryRPCListener] Receiving session id from server c5675a4c-0e63-44ad-a6a8-80cfcce701f7
02:26:26.335 error: [Lua] SETTING ROUND ID
02:26:26.335 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000107728ecb go_type=player go_created_func_name=game_object_created_player
02:26:26.335 [Lua] [GameNetworkManager] game_object_created_player, go_id=78, owner_peer_id=110000107728ecb peer_id=110000115ceca71
02:26:26.335 [Lua] [GameNetworkManager] PLAYER is local player
02:26:26.335 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
02:26:26.337 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
02:26:26.337 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
02:26:26.337 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there
02:26:26.788 [Flow] DISABLE
02:27:09.514 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000107728ecb go_type=player go_created_func_name=game_object_created_player
02:27:09.514 [Lua] [GameNetworkManager] game_object_created_player, go_id=79, owner_peer_id=110000107728ecb peer_id=110000100fcb820
02:27:09.514 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 79, peer_id = 110000100fcb820, self.peer_id = 110000115ceca71
02:27:09.514 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100fcb820
02:27:09.882 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100fcb820 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:27:09.882 [Lua] Adding player sync data to peer=110000100fcb820 local_player_id=1
02:27:09.983 [Lua] [MOD][VMF][INFO] Added 110000100fcb820 to the VMF users list.
02:27:18.464 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000107728ecb go_type=player go_created_func_name=game_object_created_player
02:27:18.464 [Lua] [GameNetworkManager] game_object_created_player, go_id=80, owner_peer_id=110000107728ecb peer_id=110000104c4b94d
02:27:18.464 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 80, peer_id = 110000104c4b94d, self.peer_id = 110000115ceca71
02:27:18.464 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104c4b94d
02:27:18.480 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000107728ecb go_type=player_unit go_created_func_name=game_object_created_player_unit
02:27:18.481 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000107728ecb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
02:27:18.727 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000107728ecb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
02:27:18.727 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:27:18.728 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:18.761 [Lua] StateInGameRunning:_game_actually_starts()
02:27:18.761 [Lua] #################################################################################################################
02:27:18.761 [Lua] [Loading Time]: 00:01:13 [Transition]: inn_level-crater [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
02:27:18.761 [Lua] #################################################################################################################
02:27:18.761 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9
02:27:18.761 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
02:27:18.772 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100fcb820 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:27:18.773 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000107728ecb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
02:27:18.774 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9
02:27:18.888 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9
02:27:18.888 [Lua] Commit load time data
02:27:19.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
02:27:19.014 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
02:27:19.692 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104c4b94d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:27:19.692 [Lua] Adding player sync data to peer=110000104c4b94d local_player_id=1
02:27:19.692 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104c4b94d go_type=player_unit go_created_func_name=game_object_created_player_unit
02:27:19.693 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000107728ecb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
02:27:19.693 [Lua] [MOD][VMF][INFO] Added 110000104c4b94d to the VMF users list.
02:27:29.854 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:27:29.854 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:27:29.857 [Lua] ConflictDirector - destroy all units
02:27:32.908 [Window] Window => active
02:27:48.266 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:48.266 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:48.267 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:48.718 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:48.718 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:53.766 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:53.768 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:53.768 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:53.833 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:53.833 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:54.097 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:54.098 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:54.098 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:54.568 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:54.568 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:54.569 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:54.570 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:57.129 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:57.129 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:57.185 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:57.186 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:57.186 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:57.459 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:57.459 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:57.460 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:57.878 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:58.695 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:27:59.293 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:59.339 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:59.520 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:59.521 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:00.331 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:00.469 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:00.878 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:01.064 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:01.064 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:01.064 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:01.250 [Lua] cutting
02:28:01.361 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:01.509 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:01.845 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:02.471 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:02.516 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:02.656 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:02.689 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:02.690 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:06.336 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:06.800 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:07.150 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:08.368 [Lua] temporary_health_degen
02:28:08.628 [Lua] temporary_health_degen
02:28:08.854 [Lua] temporary_health_degen
02:28:09.142 [Lua] temporary_health_degen
02:28:09.397 [Lua] temporary_health_degen
02:28:09.650 [Lua] temporary_health_degen
02:28:09.894 [Lua] temporary_health_degen
02:28:10.155 [Lua] temporary_health_degen
02:28:10.420 [Lua] temporary_health_degen
02:28:10.728 [Lua] temporary_health_degen
02:28:10.728 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:10.751 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:10.958 [Lua] temporary_health_degen
02:28:11.114 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:11.114 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:11.240 [Lua] temporary_health_degen
02:28:11.495 [Lua] temporary_health_degen
02:28:11.495 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:11.727 [Lua] temporary_health_degen
02:28:11.808 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:11.808 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:11.969 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:12.014 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:12.015 [Lua] temporary_health_degen
02:28:12.255 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:12.288 [Lua] temporary_health_degen
02:28:12.518 [Lua] temporary_health_degen
02:28:12.818 [Lua] temporary_health_degen
02:28:13.025 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:13.048 [Lua] temporary_health_degen
02:28:13.048 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:13.048 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:13.299 [Lua] temporary_health_degen
02:28:13.501 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:13.501 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:13.668 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:13.668 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:13.726 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:13.922 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:13.922 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:14.620 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:15.228 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:15.822 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:15.867 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:15.867 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:16.118 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:16.118 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:16.705 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:17.402 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:18.495 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:19.134 [Lua] temporary_health_degen
02:28:19.284 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:19.412 [Lua] temporary_health_degen
02:28:19.662 [Lua] temporary_health_degen
02:28:19.927 [Lua] temporary_health_degen
02:28:20.178 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:20.179 [Lua] temporary_health_degen
02:28:20.394 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:20.462 [Lua] temporary_health_degen
02:28:20.654 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:20.742 [Lua] temporary_health_degen
02:28:20.849 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:21.019 [Lua] temporary_health_degen
02:28:21.101 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:21.265 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:21.265 [Lua] temporary_health_degen
02:28:21.427 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:21.494 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:21.531 [Lua] temporary_health_degen
02:28:21.688 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:21.807 [Lua] temporary_health_degen
02:28:21.894 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:21.954 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:22.023 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:22.058 [Lua] temporary_health_degen
02:28:22.097 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:22.162 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:22.322 [Lua] temporary_health_degen
02:28:22.582 [Lua] temporary_health_degen
02:28:22.739 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:22.818 [Lua] temporary_health_degen
02:28:22.979 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:23.080 [Lua] temporary_health_degen
02:28:23.340 [Lua] temporary_health_degen
02:28:23.571 [Lua] temporary_health_degen
02:28:23.833 [Lua] temporary_health_degen
02:28:24.069 [Lua] temporary_health_degen
02:28:24.345 [Lua] temporary_health_degen
02:28:24.614 [Lua] temporary_health_degen
02:28:24.846 [Lua] temporary_health_degen
02:28:25.132 [Lua] temporary_health_degen
02:28:25.204 [Lua] cutting
02:28:25.379 [Lua] temporary_health_degen
02:28:25.660 [Lua] temporary_health_degen
02:28:25.941 [Lua] temporary_health_degen
02:28:26.184 [Lua] temporary_health_degen
02:28:26.462 [Lua] temporary_health_degen
02:28:26.720 [Lua] temporary_health_degen
02:28:26.971 [Lua] temporary_health_degen
02:28:26.971 [Lua] cutting
02:28:27.213 [Lua] temporary_health_degen
02:28:27.486 [Lua] temporary_health_degen
02:28:27.749 [Lua] temporary_health_degen
02:28:27.817 [Lua] cutting
02:28:27.992 [Lua] temporary_health_degen
02:28:28.248 [Lua] temporary_health_degen
02:28:28.503 [Lua] temporary_health_degen
02:28:30.950 [Lua] temporary_health_degen
02:28:31.237 [Lua] temporary_health_degen
02:28:31.501 [Lua] temporary_health_degen
02:28:31.739 [Lua] temporary_health_degen
02:28:31.979 [Lua] temporary_health_degen
02:28:32.247 [Lua] temporary_health_degen
02:28:32.283 [Lua] temporary_health_degen
02:28:32.525 [Lua] temporary_health_degen
02:28:32.525 [Lua] temporary_health_degen
02:28:32.756 [Lua] temporary_health_degen
02:28:32.790 [Lua] temporary_health_degen
02:28:33.021 [Lua] temporary_health_degen
02:28:33.021 [Lua] temporary_health_degen
02:28:33.188 [Lua] temporary_health_degen
02:28:33.284 [Lua] temporary_health_degen
02:28:33.285 [Lua] temporary_health_degen
02:28:33.451 [Lua] temporary_health_degen
02:28:33.566 [Lua] temporary_health_degen
02:28:33.725 [Lua] temporary_health_degen
02:28:33.799 [Lua] temporary_health_degen
02:28:33.974 [Lua] temporary_health_degen
02:28:34.074 [Lua] temporary_health_degen
02:28:34.257 [Lua] temporary_health_degen
02:28:34.505 [Lua] temporary_health_degen
02:28:34.783 [Lua] temporary_health_degen
02:28:35.006 [Lua] temporary_health_degen
02:28:35.187 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:35.283 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:35.494 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:35.665 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:36.040 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:36.040 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:36.352 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:36.545 [Lua] temporary_health_degen
02:28:36.806 [Lua] temporary_health_degen
02:28:36.845 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:37.085 [Lua] temporary_health_degen
02:28:37.355 [Lua] temporary_health_degen
02:28:37.381 [Lua] temporary_health_degen
02:28:37.483 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:37.601 [Lua] temporary_health_degen
02:28:37.635 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:37.635 [Lua] temporary_health_degen
02:28:37.852 [Lua] temporary_health_degen
02:28:37.896 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:37.896 [Lua] temporary_health_degen
02:28:37.964 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:38.003 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:38.119 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:38.146 [Lua] temporary_health_degen
02:28:38.404 [Lua] temporary_health_degen
02:28:38.404 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:38.438 [Lua] arrow_sniper
02:28:38.519 [Lua] arrow_sniper
02:28:38.599 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:38.644 [Lua] temporary_health_degen
02:28:38.912 [Lua] temporary_health_degen
02:28:39.164 [Lua] temporary_health_degen
02:28:39.445 [Lua] temporary_health_degen
02:28:39.685 [Lua] temporary_health_degen
02:28:39.953 [Lua] temporary_health_degen
02:28:40.206 [Lua] temporary_health_degen
02:28:42.752 [Lua] cutting_berserker
02:28:43.305 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:43.327 [Lua] cutting_berserker
02:28:43.984 [Lua] [IngameUI] menu view on_enter ingame_menu
02:28:44.014 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:45.440 [Window] Window => inactive
02:28:45.478 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:46.836 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:48.121 [Lua] temporary_health_degen
02:28:48.290 [Window] Window => active
02:28:48.392 [Lua] temporary_health_degen
02:28:48.648 [Lua] temporary_health_degen
02:28:48.896 [Lua] temporary_health_degen
02:28:49.040 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000107728ecb go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
02:28:49.144 [Lua] temporary_health_degen
02:28:49.401 [Lua] temporary_health_degen
02:28:49.639 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:49.673 [Lua] temporary_health_degen
02:28:49.923 [Lua] temporary_health_degen
02:28:50.380 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:50.549 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000107728ecb go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
02:28:50.630 [Lua] [IngameUI] menu view on_exit ingame_menu
02:28:50.630 [Lua] [IngameUI] menu view on_enter options_view
02:28:51.337 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:52.380 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:53.009 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:54.016 [Network] Setting artificial MTU limit to 65536
02:28:54.016 [Save] Saving `save_data`
02:28:54.019 [Save] Save done
02:28:54.072 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:54.458 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:54.627 [Lua] [IngameUI] menu view on_exit options_view
02:28:54.627 [Lua] [IngameUI] menu view on_enter ingame_menu
02:28:54.661 [Lua] [IngameUI] menu view on_exit ingame_menu
02:28:55.165 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:55.200 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:55.201 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:55.226 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:55.735 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000107728ecb go_type=ai_unit go_created_func_name=game_object_created_network_unit
02:28:55.766 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:55.925 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:56.162 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:56.197 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:56.197 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:56.230 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:56.231 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:56.356 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:56.356 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:56.553 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:56.587 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:56.649 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:56.708 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:28:56.809 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:57.055 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:28:59.789 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000107728ecb go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
02:29:00.266 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:00.893 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:01.001 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:01.244 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:01.244 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:01.429 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:01.511 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:01.708 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:01.851 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:03.478 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000107728ecb go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
02:29:04.058 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:05.333 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:06.138 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:07.397 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:08.014 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:08.609 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:29:08.609 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000107728ecb go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:29:08.977 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:09.126 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:09.255 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:09.798 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:10.460 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:14.400 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:16.092 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:19.830 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:22.592 [Lua] [ChatManager][1]System: Sidd picked up a Loot Die (1)
02:29:22.592 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:24.677 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:28.440 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:28.441 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:28.472 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:28.473 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:28.474 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:28.475 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:28.945 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:28.991 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:28.993 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:28.993 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:28.994 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:28.995 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:28.995 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:29.023 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:29.481 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:29.481 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:29.483 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:29.515 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:29.515 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:29.516 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:29.992 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:29.993 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:30.037 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:30.038 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:30.039 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:30.039 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:30.255 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:30.564 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:30.566 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:30.566 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:30.567 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:30.596 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:30.597 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:30.994 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:31.084 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:31.085 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:31.086 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:31.118 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:31.119 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:31.120 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:31.145 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:31.446 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:31.585 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:31.623 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:31.624 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:31.625 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:31.662 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:31.663 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:31.664 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:31.903 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:32.124 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:32.149 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:32.150 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:32.151 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:32.180 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:32.181 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:32.477 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:32.621 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:32.683 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:29:32.684 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:32.991 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:33.239 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:33.239 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:33.617 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:33.705 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:34.129 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:34.450 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:34.598 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:34.660 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:34.660 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:35.004 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:35.737 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:36.349 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:36.896 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:38.215 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:38.586 [Lua] cutting
02:29:38.634 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:39.560 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000107728ecb go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
02:29:40.290 [Lua] piercing
02:29:42.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x56516, position: 0
02:29:43.003 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000107728ecb go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
02:29:45.758 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:47.300 [Lua] temporary_health_degen
02:29:47.574 [Lua] temporary_health_degen
02:29:47.709 [Lua] temporary_health_degen
02:29:47.836 [Lua] temporary_health_degen
02:29:47.957 [Lua] temporary_health_degen
02:29:48.211 [Lua] temporary_health_degen
02:29:48.495 [Lua] temporary_health_degen
02:29:48.765 [Lua] temporary_health_degen
02:29:49.044 [Lua] temporary_health_degen
02:29:49.258 [Lua] temporary_health_degen
02:29:49.411 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:49.534 [Lua] temporary_health_degen
02:29:49.793 [Lua] temporary_health_degen
02:29:50.087 [Lua] temporary_health_degen
02:29:50.316 [Lua] temporary_health_degen
02:29:50.605 [Lua] temporary_health_degen
02:29:50.872 [Lua] temporary_health_degen
02:29:51.009 [Lua] temporary_health_degen
02:29:51.044 [Lua] temporary_health_degen
02:29:51.115 [Lua] temporary_health_degen
02:29:51.276 [Lua] temporary_health_degen
02:29:51.310 [Lua] temporary_health_degen
02:29:51.378 [Lua] temporary_health_degen
02:29:51.520 [Lua] temporary_health_degen
02:29:51.554 [Lua] temporary_health_degen
02:29:51.601 [Lua] temporary_health_degen
02:29:51.636 [Lua] temporary_health_degen
02:29:51.799 [Lua] temporary_health_degen
02:29:51.799 [Lua] temporary_health_degen
02:29:51.845 [Lua] temporary_health_degen
02:29:51.876 [Lua] temporary_health_degen
02:29:52.058 [Lua] temporary_health_degen
02:29:52.082 [Lua] temporary_health_degen
02:29:52.126 [Lua] temporary_health_degen
02:29:52.149 [Lua] temporary_health_degen
02:29:52.322 [Lua] temporary_health_degen
02:29:52.344 [Lua] temporary_health_degen
02:29:52.378 [Lua] temporary_health_degen
02:29:52.401 [Lua] temporary_health_degen
02:29:52.553 [Lua] temporary_health_degen
02:29:52.582 [Lua] temporary_health_degen
02:29:52.614 [Lua] temporary_health_degen
02:29:52.675 [Lua] temporary_health_degen
02:29:52.838 [Lua] temporary_health_degen
02:29:52.867 [Lua] temporary_health_degen
02:29:52.868 [Lua] temporary_health_degen
02:29:52.923 [Lua] temporary_health_degen
02:29:53.076 [Lua] temporary_health_degen
02:29:53.123 [Lua] temporary_health_degen
02:29:53.145 [Lua] temporary_health_degen
02:29:53.182 [Lua] temporary_health_degen
02:29:53.268 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:53.345 [Lua] temporary_health_degen
02:29:53.367 [Lua] temporary_health_degen
02:29:53.416 [Lua] temporary_health_degen
02:29:53.438 [Lua] temporary_health_degen
02:29:53.627 [Lua] temporary_health_degen
02:29:53.650 [Lua] temporary_health_degen
02:29:53.650 [Lua] temporary_health_degen
02:29:53.684 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:29:53.720 [Lua] temporary_health_degen
02:29:53.874 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:53.874 [Lua] temporary_health_degen
02:29:53.910 [Lua] temporary_health_degen
02:29:53.945 [Lua] temporary_health_degen
02:29:53.979 [Lua] temporary_health_degen
02:29:54.117 [Lua] temporary_health_degen
02:29:54.142 [Lua] temporary_health_degen
02:29:54.174 [Lua] temporary_health_degen
02:29:54.174 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:29:54.211 [Lua] temporary_health_degen
02:29:54.385 [Lua] temporary_health_degen
02:29:54.419 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:54.419 [Lua] temporary_health_degen
02:29:54.456 [Lua] temporary_health_degen
02:29:54.491 [Lua] temporary_health_degen
02:29:54.626 [Lua] temporary_health_degen
02:29:54.671 [Lua] temporary_health_degen
02:29:54.708 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:29:54.709 [Lua] temporary_health_degen
02:29:54.768 [Lua] temporary_health_degen
02:29:54.912 [Lua] temporary_health_degen
02:29:54.946 [Lua] temporary_health_degen
02:29:54.990 [Lua] temporary_health_degen
02:29:55.020 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:55.051 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:55.152 [Lua] temporary_health_degen
02:29:55.188 [Lua] temporary_health_degen
02:29:55.237 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:29:55.238 [Lua] temporary_health_degen
02:29:55.411 [Lua] temporary_health_degen
02:29:55.446 [Lua] temporary_health_degen
02:29:55.491 [Lua] temporary_health_degen
02:29:55.685 [Lua] temporary_health_degen
02:29:55.686 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:55.686 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:55.742 [Lua] temporary_health_degen
02:29:55.742 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:29:55.765 [Lua] temporary_health_degen
02:29:55.935 [Lua] temporary_health_degen
02:29:55.958 [Lua] temporary_health_degen
02:29:55.992 [Lua] temporary_health_degen
02:29:56.175 [Lua] temporary_health_degen
02:29:56.208 [Lua] temporary_health_degen
02:29:56.242 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:29:56.243 [Lua] temporary_health_degen
02:29:56.332 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:56.367 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:56.423 [Lua] temporary_health_degen
02:29:56.459 [Lua] temporary_health_degen
02:29:56.492 [Lua] temporary_health_degen
02:29:56.686 [Lua] temporary_health_degen
02:29:56.724 [Lua] temporary_health_degen
02:29:56.724 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:29:56.758 [Lua] temporary_health_degen
02:29:56.948 [Lua] temporary_health_degen
02:29:56.986 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:56.986 [Lua] temporary_health_degen
02:29:57.021 [Lua] temporary_health_degen
02:29:57.021 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:57.213 [Lua] temporary_health_degen
02:29:57.247 [Lua] temporary_health_degen
02:29:57.292 [Lua] temporary_health_degen
02:29:57.432 [Lua] temporary_health_degen
02:29:57.511 [Lua] temporary_health_degen
02:29:57.511 [Lua] temporary_health_degen
02:29:57.590 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:57.628 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:57.721 [Lua] temporary_health_degen
02:29:57.799 [Lua] temporary_health_degen
02:29:57.994 [Lua] temporary_health_degen
02:29:58.063 [Lua] temporary_health_degen
02:29:58.234 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:29:58.268 [Lua] temporary_health_degen
02:29:58.338 [Lua] temporary_health_degen
02:29:58.504 [Lua] temporary_health_degen
02:29:58.571 [Lua] temporary_health_degen
02:29:58.757 [Lua] temporary_health_degen
02:29:59.028 [Lua] temporary_health_degen
02:29:59.304 [Lua] temporary_health_degen
02:29:59.549 [Lua] temporary_health_degen
02:29:59.632 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:29:59.819 [Lua] temporary_health_degen
02:30:00.089 [Lua] temporary_health_degen
02:30:01.150 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:01.801 [Lua] temporary_health_degen
02:30:01.801 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:30:02.060 [Lua] temporary_health_degen
02:30:02.312 [Lua] temporary_health_degen
02:30:02.567 [Lua] temporary_health_degen
02:30:02.817 [Lua] overcharge
02:30:02.852 [Lua] temporary_health_degen
02:30:03.113 [Lua] temporary_health_degen
02:30:03.363 [Lua] temporary_health_degen
02:30:03.638 [Lua] temporary_health_degen
02:30:03.876 [Lua] temporary_health_degen
02:30:03.950 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:04.134 [Lua] temporary_health_degen
02:30:04.168 [Lua] temporary_health_degen
02:30:04.405 [Lua] temporary_health_degen
02:30:04.430 [Lua] temporary_health_degen
02:30:04.430 [Lua] temporary_health_degen
02:30:04.693 [Lua] temporary_health_degen
02:30:04.709 [Lua] temporary_health_degen
02:30:04.709 [Lua] temporary_health_degen
02:30:04.926 [Lua] temporary_health_degen
02:30:04.948 [Lua] temporary_health_degen
02:30:04.948 [Lua] temporary_health_degen
02:30:05.181 [Lua] temporary_health_degen
02:30:05.225 [Lua] temporary_health_degen
02:30:05.225 [Lua] temporary_health_degen
02:30:05.450 [Lua] temporary_health_degen
02:30:05.483 [Lua] temporary_health_degen
02:30:05.483 [Lua] temporary_health_degen
02:30:05.711 [Lua] temporary_health_degen
02:30:05.737 [Lua] temporary_health_degen
02:30:05.737 [Lua] temporary_health_degen
02:30:05.830 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:30:05.830 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:30:05.972 [Lua] temporary_health_degen
02:30:06.008 [Lua] temporary_health_degen
02:30:06.008 [Lua] temporary_health_degen
02:30:06.227 [Lua] temporary_health_degen
02:30:06.259 [Lua] temporary_health_degen
02:30:06.259 [Lua] temporary_health_degen
02:30:06.491 [Lua] temporary_health_degen
02:30:06.513 [Lua] temporary_health_degen
02:30:06.513 [Lua] temporary_health_degen
02:30:06.742 [Lua] temporary_health_degen
02:30:06.764 [Lua] temporary_health_degen
02:30:06.787 [Lua] temporary_health_degen
02:30:07.017 [Lua] temporary_health_degen
02:30:07.017 [Lua] temporary_health_degen
02:30:07.052 [Lua] temporary_health_degen
02:30:07.278 [Lua] temporary_health_degen
02:30:07.278 [Lua] temporary_health_degen
02:30:07.323 [Lua] temporary_health_degen
02:30:07.549 [Lua] temporary_health_degen
02:30:07.549 [Lua] temporary_health_degen
02:30:07.572 [Lua] temporary_health_degen
02:30:07.816 [Lua] temporary_health_degen
02:30:07.816 [Lua] temporary_health_degen
02:30:07.846 [Lua] temporary_health_degen
02:30:08.073 [Lua] temporary_health_degen
02:30:08.073 [Lua] temporary_health_degen
02:30:08.118 [Lua] temporary_health_degen
02:30:08.335 [Lua] temporary_health_degen
02:30:08.335 [Lua] temporary_health_degen
02:30:08.364 [Lua] temporary_health_degen
02:30:08.579 [Lua] temporary_health_degen
02:30:08.621 [Lua] temporary_health_degen
02:30:08.621 [Lua] temporary_health_degen
02:30:08.839 [Lua] temporary_health_degen
02:30:08.884 [Lua] temporary_health_degen
02:30:08.884 [Lua] temporary_health_degen
02:30:09.104 [Lua] temporary_health_degen
02:30:09.150 [Lua] temporary_health_degen
02:30:09.150 [Lua] temporary_health_degen
02:30:09.377 [Lua] temporary_health_degen
02:30:09.377 [Lua] temporary_health_degen
02:30:09.401 [Lua] temporary_health_degen
02:30:09.617 [Lua] temporary_health_degen
02:30:09.651 [Lua] temporary_health_degen
02:30:09.685 [Lua] temporary_health_degen
02:30:09.897 [Lua] temporary_health_degen
02:30:09.897 [Lua] temporary_health_degen
02:30:09.931 [Lua] temporary_health_degen
02:30:10.170 [Lua] temporary_health_degen
02:30:10.171 [Lua] temporary_health_degen
02:30:10.194 [Lua] temporary_health_degen
02:30:10.393 [Lua] temporary_health_degen
02:30:10.429 [Lua] temporary_health_degen
02:30:10.455 [Lua] temporary_health_degen
02:30:10.659 [Lua] temporary_health_degen
02:30:10.695 [Lua] temporary_health_degen
02:30:10.718 [Lua] temporary_health_degen
02:30:10.901 [Lua] temporary_health_degen
02:30:10.934 [Lua] temporary_health_degen
02:30:10.968 [Lua] temporary_health_degen
02:30:11.186 [Lua] temporary_health_degen
02:30:11.220 [Lua] temporary_health_degen
02:30:11.220 [Lua] temporary_health_degen
02:30:11.436 [Lua] temporary_health_degen
02:30:11.470 [Lua] temporary_health_degen
02:30:11.470 [Lua] temporary_health_degen
02:30:11.705 [Lua] temporary_health_degen
02:30:11.738 [Lua] temporary_health_degen
02:30:11.738 [Lua] temporary_health_degen
02:30:11.964 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000107728ecb go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
02:30:11.964 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
02:30:11.965 [Lua] temporary_health_degen
02:30:11.994 [Lua] temporary_health_degen
02:30:11.994 [Lua] temporary_health_degen
02:30:12.207 [Lua] temporary_health_degen
02:30:12.249 [Lua] temporary_health_degen
02:30:12.249 [Lua] temporary_health_degen
02:30:12.486 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000107728ecb go_type=ai_unit go_created_func_name=game_object_created_network_unit
02:30:12.487 [Lua] temporary_health_degen
02:30:12.488 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:30:12.488 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:30:12.550 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:30:12.551 [Lua] temporary_health_degen
02:30:12.581 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:30:12.583 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:30:12.627 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:30:12.629 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:30:12.630 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:30:12.631 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:30:12.668 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.669 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.670 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.671 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.707 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.708 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.709 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.710 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.749 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.750 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.751 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.752 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.833 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.834 [Lua] temporary_health_degen
02:30:12.834 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.835 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:12.863 [Lua] temporary_health_degen
02:30:12.893 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:30:13.051 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000107728ecb go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
02:30:13.066 [Lua] temporary_health_degen
02:30:13.106 [Lua] temporary_health_degen
02:30:13.335 [Lua] temporary_health_degen
02:30:13.372 [Lua] temporary_health_degen
02:30:13.393 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:30:13.584 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:30:13.585 [Lua] temporary_health_degen
02:30:13.626 [Lua] temporary_health_degen
02:30:13.838 [Lua] temporary_health_degen
02:30:13.868 [Lua] temporary_health_degen
02:30:14.143 [Lua] temporary_health_degen
02:30:14.183 [Lua] temporary_health_degen
02:30:14.251 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:14.289 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:14.290 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000107728ecb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:30:14.405 [Lua] temporary_health_degen
02:30:14.445 [Lua] temporary_health_degen
02:30:14.645 [Lua] temporary_health_degen
02:30:14.894 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:30:14.932 [Lua] temporary_health_degen
02:30:15.104 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:30:15.177 [Lua] temporary_health_degen
02:30:15.418 [Lua] temporary_health_degen
02:30:15.682 [Lua] temporary_health_degen
02:30:15.949 [Lua] temporary_health_degen
02:30:16.225 [Lua] temporary_health_degen
02:30:16.486 [Lua] temporary_health_degen
02:30:16.675 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000107728ecb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:30:16.740 [Lua] temporary_health_degen
02:30:17.011 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:30:17.013 [Lua] temporary_health_degen
02:30:17.117 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:17.267 [Lua] temporary_health_degen
02:30:17.507 [Lua] temporary_health_degen
02:30:17.718 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:17.791 [Lua] temporary_health_degen
02:30:18.044 [Lua] temporary_health_degen
02:30:18.044 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:30:18.114 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:30:18.114 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000107728ecb go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
02:30:18.142 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:30:18.280 [Lua] temporary_health_degen
02:30:18.562 [Lua] temporary_health_degen
02:30:18.817 [Lua] temporary_health_degen
02:30:19.088 [Lua] temporary_health_degen
02:30:19.348 [Lua] temporary_health_degen
02:30:19.614 [Lua] temporary_health_degen
02:30:19.802 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:19.878 [Lua] temporary_health_degen
02:30:20.140 [Lua] temporary_health_degen
02:30:20.402 [Lua] temporary_health_degen
02:30:20.549 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:30:20.662 [Lua] temporary_health_degen
02:30:20.939 [Lua] temporary_health_degen
02:30:21.161 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:30:21.195 [Lua] temporary_health_degen
02:30:21.450 [Lua] temporary_health_degen
02:30:21.708 [Lua] temporary_health_degen
02:30:21.977 [Lua] temporary_health_degen
02:30:22.064 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:22.064 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000107728ecb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:30:22.241 [Lua] temporary_health_degen
02:30:22.545 [Lua] temporary_health_degen
02:30:22.569 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:22.664 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:22.664 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:30:22.781 [Lua] temporary_health_degen
02:30:22.915 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:22.948 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:30:23.067 [Lua] temporary_health_degen
02:30:23.158 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:30:23.326 [Lua] temporary_health_degen
02:30:23.360 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:30:23.574 [Lua] temporary_health_degen
02:30:23.842 [Lua] temporary_health_degen
02:30:23.926 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000107728ecb go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
02:30:24.088 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:24.088 [Lua] temporary_health_degen
02:30:24.800 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:25.575 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000104c4b94d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:25.935 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c4b94d
02:30:26.339 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:30.449 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000107728ecb go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
02:30:38.345 [Lua] [IngameUI] menu view on_enter ingame_menu
02:30:39.354 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
02:30:39.558 [Lua] PopupManager:query_result returned result: leave_game
02:30:39.569 [Lua] [Matchmaking] Doing transition leave_game from UI
02:30:39.569 [Lua] TRANSITION leave_game nil nil
02:30:39.569 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon
02:30:39.569 [Lua] [Matchmaking] Adding broken lobby: 186000006d38ced Due to bad connection or something: true, ignoring it for 120 seconds
02:30:39.569 [Lua] [GameNetworkManager] Leaving game...
02:30:39.569 [Lua] despawning player lavag1rL
02:30:39.569 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=251.26
02:30:39.569 [Lua] [IngameUI] menu view on_exit ingame_menu
02:30:39.580 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[f8e96d2016c66fa4]']]
02:30:39.581 [Lua] [Matchmaking] Removing broken lobby 186000006d38ced, perhaps it will now work again?!
02:30:39.813 [Window] Window => inactive
02:30:40.811 [SteamTransport] Failed to send a message to 110000107728ecb with error code 3
02:30:40.811 [Connection] Connection to 110000107728ecb broken in transport layer.
02:30:40.811 [SteamTransport] Failed to send a message to 110000107728ecb because there is no connection
02:30:40.811 [Connection] Connection to 110000107728ecb broken in transport layer.
02:30:40.817 [Steam] Connection 6efc6fa4 to remote 110000107728ecb rejected, reason 1000
02:30:40.884 [Steam] Connection 17d24e98 to remote 110000104c4b94d rejected, reason 1000
02:30:41.031 [Steam] Connection 2818f687 to remote 110000100fcb820 rejected, reason 1000
02:30:41.826 [Handshaker] Lost connection 110 to 110000107728ecb
02:30:41.826 [Lua] broken_connection to 110000107728ecb
02:30:41.826 [Application] set exit code policy to silent_limited
02:30:41.826 [Application] setting exit code to 0xfa730001
02:30:41.827 [Lua] <>
<>Disconnected<>
<>broken connection to server: internal_error<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:289: in function _update_connections
[3] @scripts/network/network_client.lua:301: in function update
[4] @scripts/game_state/state_ingame.lua:836: in function pre_update
[5] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[6] @scripts/boot.lua:830: in function game_update
[7] @scripts/boot.lua:615:in function
[1] system = "Disconnected"; message = "broken connection to server: internal_error"
[2] self = table: 000000000B364BC0; channel_id = 1; channel_state = "disconnected"; reason = "internal_error"
[3] self = table: 000000000B364BC0; dt = 0.011193417944014072
[4] self = table: 0000000000DA17C0; dt = 0.011193417944014072; t = 251.49617891199887; network_manager = table: 000000000C0022F0
[5] self = table: 0000000003709030; dt = 0.011193417944014072; t = 1679.7951533063315
[6] self = table: 0000000000097EA0; real_world_dt = 0.011193417944014072; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011193417944014072; t = 1679.7951533063315
[7] dt = 0.011193417944014072
[2] server_peer_id = "110000107728ecb"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000ADF09F0; fail_reason = "internal_error"; host_to_migrate_to = table: 000000000F9FE7C0; _network_event_delegate = table: 00000000023B3100; last_level_index = 50; _profile_requester = table: 000000000B33D740; slot_allocator = table: 0000000001D9D200; lobby_client = table: 0000000000898A40; _notification_sent = true; profile_synchronizer = table: 0000000010D8CB30; connecting_timeout = 0.20636961795389652; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 1; state = "game_started"; level_transition_handler = table: 0000000002F01830; _eac_has_set_host = true; _eac_can_play = true;
[3] server_peer_id = "110000107728ecb"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000ADF09F0; fail_reason = "internal_error"; host_to_migrate_to = table: 000000000F9FE7C0; _network_event_delegate = table: 00000000023B3100; last_level_index = 50; _profile_requester = table: 000000000B33D740; slot_allocator = table: 0000000001D9D200; lobby_client = table: 0000000000898A40; _notification_sent = true; profile_synchronizer = table: 0000000010D8CB30; connecting_timeout = 0.20636961795389652; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 1; state = "game_started"; level_transition_handler = table: 0000000002F01830; _eac_has_set_host = true; _eac_can_play = true;
[4] world_name = "level_world"; entity_system_bag = table: 00000000006CC4F0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000006CD0A0; parent = table: 0000000000097EA0; network_client = table: 000000000B364BC0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000000898A40; is_in_tutorial = false; input_manager = table: 000000000FFA3830; profile_synchronizer = table: 0000000010D8CB30; _debug_gui = [Gui]; network_transmit = table: 00000000094C9BE0; _max_local_players = 4; _fps_reporter = table: 000000000F9FECD0; num_local_human_players = 1; _ping_reporter = table: 000000000F9FEE00; _gm_event_end_conditions_met = false; statistics_db = table: 0000000000FA0E60; world = [World]; dt = 0.011195322498679161; peer_id = "110000115ceca71"; level = [Level]; network_timer_handler = table: 00000000006CA670; exit_type = "left_game"; machines = table: 000000000B925E40; _camera_carrier = table: 000000000F9FE730; _level_flow_events = table: 000000000B925D60; _quit_game = false; level_transition_handler = table: 0000000002F01830; _onclose_called = false; network_clock = table: 000000000BFBF540; game_mode_key = "adventure"; exit_time = 251.25704966951162; level_key = "crater"; free_flight_manager = table: 0000000002EB3F00; dice_keeper = table: 0000000001EFB2D0; network_event_delegate = table: 00000000023B3100;
[5] _params = table: 0000000003708EB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097EA0; _state = table: 0000000000DA17C0;
[6] startup_package_handles = table: 000000000009BA30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009B990; flow_return_table = table: 0000000000097ED0; _machine = table: 0000000003709030; startup_timer = 4.5893277667928487; has_booted = true; loading_context = table: 00000000101813D0;
<>
<>
02:30:41.834 [SteamVoipClient] select_out(110000100fcb820, off)
02:30:41.834 [SteamVoipClient] select_out(110000104c4b94d, off)
02:30:41.834 [SteamVoipClient] select_out(110000107728ecb, off)
02:30:41.834 [SteamVoipClient] select_out(110000115ceca71, off)
02:30:41.834 warning: [Lua] [STEAM VOIP]: Connection to host "110000107728ecb" broken. Leaving room.
02:30:41.834 [SteamVoip] Leaving room 45df55be247e0205
02:30:41.893 [Handshaker] Lost connection 111 to 110000104c4b94d
02:30:42.039 [Handshaker] Lost connection 112 to 110000100fcb820
02:30:43.211 [Window] Window => active
02:30:44.023 [Window] Window => inactive
02:30:45.641 [Lua] Session leave timeout reached, force disconnecting
02:30:45.641 [Lua] [GameNetworkManager] Forcing disconnect_from_host()
02:30:45.649 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.649 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.650 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104c4b94d
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104c4b94d
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100fcb820
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=80 owner_peer_id=110000107728ecb peer_id=110000104c4b94d
02:30:45.651 [Lua] [MOD][VMF][INFO] Removed 110000104c4b94d from the VMF users list.
02:30:45.651 [Lua] [GameNetworkManager] removing peer_id=110000104c4b94d local_player_id=1
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100fcb820
02:30:45.651 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=79 owner_peer_id=110000107728ecb peer_id=110000100fcb820
02:30:45.651 [Lua] [MOD][VMF][INFO] Removed 110000100fcb820 from the VMF users list.
02:30:45.651 [Lua] [GameNetworkManager] removing peer_id=110000100fcb820 local_player_id=1
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=78 owner_peer_id=110000107728ecb peer_id=110000115ceca71
02:30:45.651 [Lua] [GameNetworkManager] not removing peer_id=110000115ceca71 local_player_id=1
02:30:45.651 [Lua] destroyed player game object with id 78 callback
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] MUSIC object destroyed
02:30:45.651 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000107728ecb peer_id=110000107728ecb
02:30:45.651 [Lua] [GameNetworkManager] removing peer_id=110000107728ecb local_player_id=1
02:30:45.651 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000107728ecb
02:30:45.652 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
02:30:45.672 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:30:45.672 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
02:30:45.672 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
02:30:45.672 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:30:45.672 [Lua] [Managers] Calling function on all managers:
02:30:45.684 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
02:30:45.684 [Lua] Clearing all global lookup lists
02:30:45.684 [Lua] [IngamePlayerListUI] - Destroy
02:30:45.684 [Lua] [EquipmentUI] - Destroy
02:30:45.684 [Lua] [AbilityUI] - Destroy
02:30:45.684 [Lua] [GamePadAbilityUI] - Destroy
02:30:45.684 [Lua] [GamePadEquipmentUI] - Destroy
02:30:45.685 [Lua] [IngameUI] destroy
02:30:45.778 [Lua] [Managers] Destroying manager group:
02:30:45.785 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:30:45.889 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:30:45.899 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
02:30:45.899 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
02:30:45.900 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:30:45.900 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:30:45.905 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:30:45.909 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:30:45.910 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
02:30:45.912 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:30:45.912 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:30:45.912 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
02:30:45.914 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:30:45.914 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:30:45.916 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:30:45.919 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
02:30:45.921 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:30:45.923 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
02:30:45.926 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:30:45.927 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:30:45.929 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
02:30:45.931 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
02:30:45.933 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:30:45.934 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:30:45.935 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:30:45.935 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:30:45.938 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:30:45.942 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:30:45.945 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
02:30:45.948 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:30:45.951 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:30:45.959 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:30:45.960 [Lua] [Matchmaking] unregister rpcs
02:30:45.960 [Lua] [Matchmaking] destroying
02:30:45.960 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
02:30:45.960 [Lua] [ChatManager] Unregistering channel 1
02:30:45.960 [Lua] [EnemyPackageLoader] network_context_destroyed
02:30:45.960 [Lua] [PartyManager] network_context_destroyed
02:30:45.960 [Lua] [GameMechanismManager] network_context_destroyed
02:30:45.960 [EAC] Connection reset
02:30:45.961 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:30:45.961 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
02:30:45.963 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:30:45.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
02:30:45.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
02:30:45.965 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, InventoryPackageSynchronizerClient
02:30:45.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
02:30:45.965 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
02:30:45.966 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
02:30:45.967 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient
02:30:45.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
02:30:45.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, InventoryPackageSynchronizerClient
02:30:45.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient
02:30:45.969 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
02:30:45.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient
02:30:45.970 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
02:30:45.973 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
02:30:45.973 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
02:30:45.973 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_04, InventoryPackageSynchronizerClient
02:30:45.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:30:45.980 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
02:30:45.980 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:30:45.985 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:30:45.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient
02:30:45.989 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
02:30:45.995 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:30:45.995 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_02, InventoryPackageSynchronizerClient
02:30:45.996 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
02:30:45.996 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
02:30:45.996 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient
02:30:46.007 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
02:30:46.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient
02:30:46.014 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:30:46.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
02:30:46.019 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient
02:30:46.019 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
02:30:46.020 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
02:30:46.021 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient
02:30:46.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
02:30:46.021 [Lua] LobbyClient close server channel 1 to 110000107728ecb
02:30:46.021 [Lua] LobbyInternal.close_channel lobby: userdata: 0x01e03358, channel: 1
02:30:46.022 [Lua] ############### UNLOADING PACKAGES ###############
02:30:46.022 [Lua] [Managers] Calling function on all managers:
02:30:46.022 [Lua] [Managers] Destroying manager group:
02:30:46.022 [Lua] [Gamestate] Enter state StateLoading
02:30:46.024 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
02:30:46.024 [Lua] [LobbyManager] Setting up network options
02:30:46.024 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
02:30:46.024 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
02:30:46.024 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
02:30:46.024 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
02:30:46.024 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
02:30:46.024 [Lua] LobbyManager:setup_network_options server_port: 27015
02:30:46.024 [Lua] registering RPCs
02:30:46.024 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
02:30:46.024 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer
02:30:46.024 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:30:46.024 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:30:46.024 [Lua] [LevelTransitionHandler] load_level inn_level 0
02:30:46.069 [Umbra] Unload tome
02:30:46.087 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler
02:30:46.087 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
02:30:46.087 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
02:30:46.087 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:30:46.087 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
02:30:46.087 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:30:46.087 [SteamVoip] Creating room f100a8c237a6d139
02:30:46.087 [SteamVoip] Joining room f100a8c237a6d139
02:30:46.088 [EAC] EAC server 110000115ceca71 is initializing
02:30:46.091 [EAC] Server is also client 110000115ceca71
02:30:46.091 [EACServer] [22:30:46:091][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF64D90BE00 LogLevel: Info.
02:30:46.091 [Lua] ### Created peer state machine for 110000115ceca71
02:30:46.091 [Lua] [PeerSM] 110000115ceca71 :: on_enter Connecting
02:30:46.091 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
02:30:46.091 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:30:46.104 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:30:46.104 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:30:46.104 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
02:30:46.104 [Lua] Set lobby begin:
02:30:46.104 [Lua] Set lobby end.
02:30:46.104 [Lua] [PSM] Peer 110000115ceca71 joined. Want to use profile index "4" and join party "nil"
02:30:46.104 [Lua] [LobbyHost] Changed state from 0 to creating
02:30:46.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:30:46.364 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:30:46.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:30:46.365 [Lua] [LobbyHost] Changed state from creating to joined
02:30:46.365 [Lua] [PartyManager] Leader is set to 110000115ceca71
02:30:46.365 [Lua] [ChatManager] Setting up network context, host_peer_id:110000115ceca71 my_peer_id:110000115ceca71
02:30:46.365 [Lua] [ChatManager] Registering channel 1
02:30:46.365 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000115ceca71, own_peer_id=110000115ceca71)
02:30:46.366 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000115ceca71, own_peer_id=110000115ceca71)
02:30:46.366 [Lua] [PartyManager] network_context_created (server_peer_id=110000115ceca71, own_peer_id=110000115ceca71)
02:30:46.368 [Lua] [NetworkServer] Changing num_players from nil to 1
02:30:46.368 [Lua] Players: 1
02:30:46.368 [Lua] Set lobby begin:
02:30:46.368 [Lua] Lobby data num_players = 1
02:30:46.368 [Lua] Lobby data level_key = inn_level
02:30:46.368 [Lua] Lobby data game_mode = 3
02:30:46.369 [Lua] Lobby data matchmaking = false
02:30:46.369 [Lua] Set lobby end.
02:30:46.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:30:46.486 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:30:46.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:30:46.520 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:30:46.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:30:46.570 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:30:46.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:30:47.680 [Lua] player (110000115ceca71,1) was put into party 0
02:30:47.680 [Lua] [PeerSM] 110000115ceca71 :: on_exit Connecting
02:30:47.680 [Lua] [PeerSM] 110000115ceca71 :: on_enter Loading
02:30:47.680 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000115ceca71 inn_level 0
02:30:47.681 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:30:53.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:30:53.178 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:30:53.194 [Lua] [LevelTransitionHandler] Level load completed!
02:30:53.194 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2211670 - use_random_directors: true - overriden_conflict: nil
02:30:53.196 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:30:53.196 [Lua] checking dlc's against conflict directors
02:30:53.196 [Lua] number of factions to include 2
02:30:53.196 [Lua] Updated list weights for random:
02:30:53.196 [Lua] skaven, 0.42 (0.00-0.42)
02:30:53.196 [Lua] chaos, 0.42 (0.42-0.83)
02:30:53.196 [Lua] beastmen, 0.17 (0.83-1.00)
02:30:53.196 [Lua] Rolled random faction: 0.074865400791168213 skaven
02:30:53.196 [Lua] Updated list weights for random:
02:30:53.196 [Lua] beastmen, 0.29 (0.00-0.29)
02:30:53.196 [Lua] chaos, 0.71 (0.29-1.00)
02:30:53.196 [Lua] Rolled random faction: 0.56421947479248047 chaos
02:30:53.196 [Lua] number of factions added 2
02:30:53.196 [Lua] --- --- ---
02:30:53.196 [Lua] Starting... difficulty 'cataclysm'
02:30:53.196 [Lua] These are the starting conflict directors:
02:30:53.196 [Lua] inn_level
02:30:53.196 [Lua] --- --- ---
02:30:53.196 [Lua]
02:30:53.196 [Lua] DONE! Found the following directors:
02:30:53.196 [Lua] (free: 35), Master hash is:
02:30:53.196 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:30:53.196 [Lua] load_startup_enemy_packages: --------------
02:30:53.197 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:30:53.197 [Lua] critter_rat
02:30:53.211 [Lua] ### Sending rpc_level_loaded
02:30:53.211 [Lua] #### Has state machine: true, peer_id: 110000115ceca71, level_id: 50
02:30:53.211 [Lua] Peer 110000115ceca71 has loaded the level and all enemies are loaded
02:30:53.227 [Lua] [PeerSM] 110000115ceca71 :: on_exit Loading
02:30:53.227 [Lua] [PeerSM] 110000115ceca71 :: on_enter LoadingProfilePackages
02:30:53.227 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000115ceca71 inventory_sync_id:0 my_peer_id:110000115ceca71
02:30:53.227 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000115ceca71 inventory_sync_id:0 my_peer_id:110000115ceca71
02:30:53.244 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
02:30:53.244 [Lua] [PeerSM] 110000115ceca71 :: on_exit LoadingProfilePackages
02:30:53.244 [Lua] [PeerSM] 110000115ceca71 :: on_enter WaitingForEnterGame
02:30:53.245 [Lua] ### Sending rpc_level_loaded
02:30:53.245 [Lua] #### Has state machine: false, peer_id: 110000115ceca71, level_id: 50
02:30:53.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:30:53.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:30:53.262 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:30:53.262 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:30:53.262 [Lua] Starting async level spawning of levels/inn/world
02:30:53.263 [Umbra] Init version: 3.4.15 :: 16 threads
02:30:53.447 [Lua] Async level spawning done
02:30:53.447 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:30:54.425 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:30:54.425 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:30:54.425 [Lua] Set lobby begin:
02:30:54.425 [Lua] Lobby data host = 110000115ceca71
02:30:54.425 [Lua] Lobby data level_key = inn_level
02:30:54.425 [Lua] Lobby data game_mode = 3
02:30:54.425 [Lua] Lobby data country_code = US
02:30:54.425 [Lua] Lobby data unique_server_name = lavag1rL
02:30:54.425 [Lua] Lobby data num_players = 1
02:30:54.425 [Lua] Lobby data matchmaking = false
02:30:54.425 [Lua] Set lobby end.
02:30:54.425 [Lua] [Managers] Destroying manager group:
02:30:54.426 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:30:54.426 [Lua] [Gamestate] Enter StateIngame HOST
02:30:54.426 [Lua] [Managers] Calling function on all managers:
02:30:54.426 [Lua] <>level = inn_level<>
02:30:54.426 [Lua] Set lobby begin:
02:30:54.426 [Lua] Lobby data host = 110000115ceca71
02:30:54.426 [Lua] Lobby data level_key = inn_level
02:30:54.426 [Lua] Lobby data game_mode = 3
02:30:54.426 [Lua] Lobby data selected_level_key = inn_level
02:30:54.426 [Lua] Lobby data country_code = US
02:30:54.426 [Lua] Lobby data unique_server_name = lavag1rL
02:30:54.426 [Lua] Lobby data num_players = 1
02:30:54.426 [Lua] Lobby data matchmaking = false
02:30:54.426 [Lua] Set lobby end.
02:30:54.426 [Lua] [StateIngame] Server ingame
02:30:54.430 [Lua] Set lobby begin:
02:30:54.430 [Lua] Lobby data level_key = inn_level
02:30:54.430 [Lua] Lobby data selected_level_key = inn_level
02:30:54.430 [Lua] Lobby data unique_server_name = lavag1rL
02:30:54.430 [Lua] Lobby data matchmaking = false
02:30:54.430 [Lua] Lobby data host = 110000115ceca71
02:30:54.430 [Lua] Lobby data country_code = US
02:30:54.430 [Lua] Lobby data game_mode = 3
02:30:54.430 [Lua] Lobby data difficulty_tweak = 0
02:30:54.430 [Lua] Lobby data difficulty = cataclysm
02:30:54.430 [Lua] Lobby data num_players = 1
02:30:54.430 [Lua] Set lobby end.
02:30:54.430 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer
02:30:54.430 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
02:30:54.430 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:30:54.430 [Lua] [Matchmaking] initializing
02:30:54.430 [Lua] [Matchmaking] my_peer_id: 110000115ceca71, I am server
02:30:54.430 [Lua] [Matchmaking] register rpcs
02:30:54.430 [Lua] GameNetworkManager:init... creating game session
02:30:54.430 [Lua] Host GameSession.make_game_session_host with session:
02:30:54.430 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:30:54.430 [Lua] [GameNetworkManager] My own peer_id = 110000115ceca71
02:30:54.430 [Lua] [GameNetworkManager] self.is_server = true
02:30:54.430 [Network] Setting artificial MTU limit to 65536
02:30:54.430 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
02:30:54.439 [Lua] Switching ConflictSettings: to: inn_level
02:30:54.439 [Lua] pacing=disabled
02:30:54.439 [Lua] roaming=nil
02:30:54.439 [Lua] disabled=false
02:30:54.439 [Lua] pack_spawning=disabled
02:30:54.439 [Lua] contained_breeds=nil
02:30:54.439 [Lua] boss=disabled
02:30:54.439 [Lua] horde=disabled
02:30:54.439 [Lua] specials=disabled
02:30:54.439 [Lua] name=inn_level
02:30:54.439 [Lua] intensity=disabled
02:30:54.439 [Lua] ---
02:30:54.439 [Lua] [LevelAnalysis] set_random_seed( 2211670)
02:30:54.442 [Lua] [AIInterestPointSystem] Level Seed: 2211670
02:30:54.443 [Lua]
02:30:54.443 [Lua] [entity_system_bag] = table
02:30:54.443 [Lua] [entity_system_bag] = metatable
02:30:54.443 [Lua] [startup_data] = table
02:30:54.443 [Lua] [entity_manager] = table
02:30:54.443 [Lua] [entity_manager] = metatable
02:30:54.443 [Lua] [unit_spawner] = table
02:30:54.443 [Lua] [unit_spawner] = metatable
02:30:54.443 [Lua] [unit_storage] = table
02:30:54.443 [Lua] [unit_storage] = metatable
02:30:54.443 [Lua] [dice_keeper] = table
02:30:54.443 [Lua] [dice_keeper] = metatable
02:30:54.443 [Lua] [is_server] = true (boolean)
02:30:54.443 [Lua] [world] = [World]
02:30:54.443 [Lua] [system_api] = table
02:30:54.443 [Lua] [entity_system] = table
02:30:54.443 [Lua] [entity_system] = metatable
02:30:54.443 [Lua] [network_lobby] = table
02:30:54.443 [Lua] [network_lobby] = metatable
02:30:54.443 [Lua] [profile_synchronizer] = table
02:30:54.443 [Lua] [profile_synchronizer] = metatable
02:30:54.443 [Lua] [level_transition_handler] = table
02:30:54.443 [Lua] [level_transition_handler] = metatable
02:30:54.443 [Lua] [num_local_human_players] = 1 (number)
02:30:54.443 [Lua] [statistics_db] = table
02:30:54.443 [Lua] [statistics_db] = metatable
02:30:54.443 [Lua] [network_server] = table
02:30:54.443 [Lua] [network_server] = metatable
02:30:54.443 [Lua] [input_manager] = table
02:30:54.443 [Lua] [input_manager] = metatable
02:30:54.443 [Lua] [network_clock] = table
02:30:54.443 [Lua] [network_clock] = metatable
02:30:54.443 [Lua] [network_transmit] = table
02:30:54.443 [Lua] [network_transmit] = metatable
02:30:54.443 [Lua] [free_flight_manager] = table
02:30:54.443 [Lua] [free_flight_manager] = metatable
02:30:54.443 [Lua] [network_manager] = table
02:30:54.443 [Lua] [network_manager] = metatable
02:30:54.443 [Lua] [network_event_delegate] = table
02:30:54.443 [Lua] [network_event_delegate] = metatable
02:30:54.443 [Lua]
02:30:54.443 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:30:54.443 [Lua] ignoring extension VersusInteractObjectiveExtension
02:30:54.443 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:30:54.443 [Lua] ignoring extension VersusSocketObjectiveExtension
02:30:54.443 [Lua] ignoring extension VersusTargetObjectiveExtension
02:30:54.443 [Lua] ignoring extension VersusMissionObjectiveExtension
02:30:54.443 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:30:54.445 [Lua] [AchievementManager] Achievements using the steam platform
02:30:54.484 [Lua] [StateIngame] Level seed: 2211670
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_sienna_painting_wood_base_2, async-read,
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_sienna_painting_wood_base_1, async-read,
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_salty_painting_wood_base_1, async-read,
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kruber_painting_wood_base_2, async-read,
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read,
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read,
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
02:30:54.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:30:54.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:30:54.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_hall_painting_wood_base_4, async-read,
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_2, async-read,
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_1, async-read,
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bardin_painting_wood_base_2, async-read,
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne04, keep_bardin_painting_wood_base_1, async-read,
02:30:54.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bugmans_painting_wood_base_1, async-read,
02:30:54.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_60, keep_hall_painting_wood_base_3, async-read,
02:30:54.495 [Lua] [LevelAnalysis] set_random_seed( 2211670)
02:30:54.499 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
02:30:54.499 [Lua] [GameNetworkManager] Created game object of type 'playe