[Log version] 1 [Session] b0ea83a7-0181-463c-a82b-259c0b782247 UTC time stamps 23:36:42.269 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2501 23:36:42.269 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2513 23:36:42.269 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2516 23:36:42.269 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2521 23:36:42.269 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2524 23:36:42.270 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2526 23:36:42.274 [RazerChroma] Setup Razer Chroma resources 23:36:42.274 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2534 23:36:42.381 [Window] Window => active 23:36:42.411 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2553 23:36:42.429 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2558 23:36:42.714 [EAC] Init client 1100001022bf5e1 23:36:42.714 [EAC] EAC client initialized 23:36:42.714 warning: [EAC] Failed to initialize localization 23:36:42.714 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2564 23:36:42.762 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2070) 23:36:42.929 [AFTERMATH] Initialized Aftermath 23:36:42.941 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2569 23:36:43.002 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2575 23:36:43.400 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2577 23:36:43.402 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2580 23:36:43.422 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2582 23:36:43.422 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584 23:36:43.423 [Save] Save dir: `C:\Users\serbi\AppData\Roaming\fatshark\Vermintide 2` 23:36:43.423 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2598 23:36:43.423 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2617 23:36:43.456 [LightFX ] Loaded DLL. 23:36:43.456 [LightFX ] Init() 23:36:43.459 [LightFX ] LightFX failed to initialize 23:36:43.460 [Lua] boot.lua start, os clock: 1.998 23:36:43.460 [Lua] Boot:setup() entered. time: 0 os-clock: 1.9990000000000001 23:36:43.460 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000111 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16298MB Available: 12477MB --- OS Windows version 10.0 build 17763, 64 bit Windows 10 Machine ID ef9c96a2-2d5d-4c0b-9190-2eb948518a2e --- Graphics Graphics card: NVIDIA GeForce RTX 2070 (DirectX 11.0, 8031MB) Driver version: 43160 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: TAP-ProtonVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): SteelSeries Rival Input device: Generic (17.0): Rival Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G105 Input device: Generic (17.0): Usb2I2C HID Device Input device: Generic (17.0): AURA LED Controller 23:36:43.461 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2933 23:36:43.464 [SteamStats] RequestCurrentStats success: true 23:36:44.355 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.7290639251586981 os-clock: 2.8930000000000002 23:36:44.355 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 23:36:44.355 [Lua] Flushing: resource_packages/strings [ResourcePackage] 23:36:44.355 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 23:36:44.356 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 23:36:44.356 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 23:36:44.356 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 23:36:44.356 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 23:36:44.356 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 23:36:44.356 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 23:36:44.356 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 23:36:44.356 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 23:36:44.356 [Lua] ***************************************************************** 23:36:44.356 [Lua] ** Initial contents of script_data ** 23:36:44.356 [Lua] script_data.beta_level_progression = false 23:36:44.356 [Lua] script_data.build_identifier = b88a289d1769 23:36:44.356 [Lua] script_data.debug_interactions = false 23:36:44.356 [Lua] script_data.disable_debug_draw = true 23:36:44.356 [Lua] script_data.disable_intro_trailer = false 23:36:44.356 [Lua] script_data.disable_tutorial_at_start = false 23:36:44.356 [Lua] script_data.enable_detailed_tooltips = false 23:36:44.356 [Lua] script_data.force_debug_disabled = true 23:36:44.356 [Lua] script_data.force_steam = true 23:36:44.356 [Lua] script_data.hide_fps = true 23:36:44.356 [Lua] script_data.hide_version_info = true 23:36:44.356 [Lua] script_data.matchmaking_debug = true 23:36:44.356 [Lua] script_data.network_debug = true 23:36:44.356 [Lua] script_data.package_debug = true 23:36:44.356 [Lua] script_data.packaged_build = true 23:36:44.356 [Lua] script_data.settings = { } 23:36:44.356 [Lua] script_data.show_fps = false 23:36:44.356 [Lua] script_data.spawn_empty_chest = true 23:36:44.356 [Lua] script_data.telemetry_log_interval = 600 23:36:44.356 [Lua] script_data.test_backend = stage_steam_playfab 23:36:44.356 [Lua] script_data.tobii_button = false 23:36:44.356 [Lua] script_data.use_beta_overlay = false 23:36:44.356 [Lua] script_data.use_local_backend = false 23:36:44.356 [Lua] script_data.use_tech_telemetry = true 23:36:44.356 [Lua] script_data.use_telemetry = true 23:36:44.356 [Lua] ***************************************************************** 23:36:44.356 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 23:36:44.356 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 23:36:44.356 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 23:36:44.356 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 23:36:44.356 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 23:36:44.356 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 23:36:44.356 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 23:36:44.356 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 23:36:44.356 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 23:36:44.356 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 23:36:44.356 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 23:36:44.356 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 23:36:44.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 23:36:44.359 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 23:36:44.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 23:36:44.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 23:36:44.401 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 23:36:44.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 23:36:44.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 23:36:44.442 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 23:36:44.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 23:36:44.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 23:36:44.575 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 23:36:44.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 23:36:44.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 23:36:44.637 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 23:36:44.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 23:36:44.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 23:36:44.639 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 23:36:44.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 23:36:44.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 23:36:44.641 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 23:36:44.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 23:36:44.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 23:36:44.749 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 23:36:44.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 23:36:44.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 23:36:44.752 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 23:36:44.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 23:36:44.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 23:36:44.912 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 23:36:44.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 23:36:44.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 23:36:44.925 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 23:36:44.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 23:36:45.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 23:36:45.426 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 23:36:45.429 [Lua] Using test backend: stage_steam_playfab 23:36:45.429 [Lua] nil 23:36:45.429 [Lua] table: 000000000005EA50 23:36:45.469 [Lua] [1] = beastmen_minotaur (string) 23:36:45.469 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string) 23:36:45.469 [Lua] [3] = chaos_dummy_sorcerer (string) 23:36:45.469 [Lua] [4] = chaos_vortex (string) 23:36:45.469 [Lua] [5] = skaven_stormfiend_demo (string) 23:36:45.469 [Lua] [6] = skaven_loot_rat (string) 23:36:45.469 [Lua] [7] = chaos_troll (string) 23:36:45.469 [Lua] [8] = chaos_tentacle (string) 23:36:45.469 [Lua] [9] = skaven_stormfiend (string) 23:36:45.469 [Lua] [10] = skaven_rat_ogre (string) 23:36:45.469 [Lua] [11] = chaos_dummy_troll (string) 23:36:45.469 [Lua] [12] = skaven_stormfiend_boss (string) 23:36:45.469 [Lua] [13] = critter_rat (string) 23:36:45.469 [Lua] [14] = skaven_grey_seer (string) 23:36:45.469 [Lua] [15] = skaven_storm_vermin_champion (string) 23:36:45.469 [Lua] [16] = chaos_spawn (string) 23:36:45.469 [Lua] [17] = skaven_explosive_loot_rat (string) 23:36:45.469 [Lua] [18] = skaven_storm_vermin_warlord (string) 23:36:45.469 [Lua] [19] = critter_pig (string) 23:36:45.469 [Lua] [20] = chaos_plague_wave_spawner (string) 23:36:45.469 [Lua] [21] = chaos_exalted_sorcerer (string) 23:36:45.469 [Lua] [22] = chaos_corruptor_sorcerer (string) 23:36:45.469 [Lua] [23] = skaven_poison_wind_globadier (string) 23:36:45.469 [Lua] [24] = chaos_tentacle_sorcerer (string) 23:36:45.469 [Lua] [25] = chaos_exalted_champion_norsca (string) 23:36:45.469 [Lua] [26] = chaos_exalted_champion_warcamp (string) 23:36:45.469 [Lua] [27] = chaos_vortex_sorcerer (string) 23:36:45.469 [Lua] [28] = chaos_plague_sorcerer (string) 23:36:45.469 [Lua] [29] = chaos_warrior (string) 23:36:45.469 [Lua] [30] = skaven_pack_master (string) 23:36:45.469 [Lua] [31] = skaven_gutter_runner (string) 23:36:45.469 [Lua] [32] = skaven_ratling_gunner (string) 23:36:45.469 [Lua] [33] = skaven_warpfire_thrower (string) 23:36:45.469 [Lua] [34] = beastmen_bestigor (string) 23:36:45.469 [Lua] [35] = skaven_storm_vermin_with_shield (string) 23:36:45.469 [Lua] [36] = skaven_plague_monk (string) 23:36:45.469 [Lua] [37] = chaos_raider_tutorial (string) 23:36:45.469 [Lua] [38] = beastmen_gor (string) 23:36:45.469 [Lua] [39] = chaos_raider (string) 23:36:45.469 [Lua] [40] = beastmen_standard_bearer (string) 23:36:45.469 [Lua] [41] = beastmen_ungor_archer (string) 23:36:45.469 [Lua] [42] = beastmen_ungor (string) 23:36:45.469 [Lua] [43] = skaven_storm_vermin (string) 23:36:45.469 [Lua] [44] = beastmen_ungor_dummy (string) 23:36:45.469 [Lua] [45] = beastmen_gor_dummy (string) 23:36:45.469 [Lua] [46] = beastmen_bestigor_dummy (string) 23:36:45.469 [Lua] [47] = chaos_berzerker (string) 23:36:45.469 [Lua] [48] = skaven_storm_vermin_commander (string) 23:36:45.469 [Lua] [49] = beastmen_standard_bearer_crater (string) 23:36:45.469 [Lua] [50] = skaven_clan_rat_tutorial (string) 23:36:45.469 [Lua] [51] = chaos_marauder_tutorial (string) 23:36:45.469 [Lua] [52] = skaven_dummy_clan_rat (string) 23:36:45.469 [Lua] [53] = chaos_marauder_with_shield (string) 23:36:45.469 [Lua] [54] = chaos_marauder (string) 23:36:45.469 [Lua] [55] = skaven_clan_rat_with_shield (string) 23:36:45.469 [Lua] [56] = chaos_fanatic (string) 23:36:45.469 [Lua] [57] = chaos_zombie (string) 23:36:45.469 [Lua] [58] = skaven_clan_rat (string) 23:36:45.469 [Lua] [59] = skaven_dummy_slave (string) 23:36:45.469 [Lua] [60] = skaven_slave (string) 23:36:45.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 23:36:45.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 23:36:45.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 23:36:45.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 23:36:45.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 23:36:45.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 23:36:45.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 23:36:45.504 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 23:36:45.509 [Lua] level display name prologue 23:36:45.509 [Lua] level display name dlc_bogenhafen_city 23:36:45.509 [Lua] level display name dlc_bogenhafen_slum 23:36:45.509 [Lua] level display name cemetery 23:36:45.509 [Lua] level display name forest_ambush 23:36:45.509 [Lua] level display name mines 23:36:45.509 [Lua] level display name nurgle 23:36:45.509 [Lua] level display name dlc_celebrate_crawl 23:36:45.509 [Lua] level display name magnus 23:36:45.509 [Lua] level display name ussingen 23:36:45.509 [Lua] level display name crater 23:36:45.509 [Lua] level display name warcamp 23:36:45.509 [Lua] level display name skittergate 23:36:45.509 [Lua] level display name military 23:36:45.509 [Lua] level display name skaven_stronghold 23:36:45.509 [Lua] level display name elven_ruins 23:36:45.509 [Lua] level display name catacombs 23:36:45.509 [Lua] level display name fort 23:36:45.509 [Lua] level display name farmlands 23:36:45.509 [Lua] level display name plaza 23:36:45.509 [Lua] level display name ground_zero 23:36:45.509 [Lua] level display name bell 23:36:45.776 [Lua] [ConflictSettings] Contained breeds generated in: 0.23800000000000043 23:36:45.858 warning: [ModManager] Mod with id 1423536193ll and path D:\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 23:36:45.859 warning: [ModManager] Mod with id 1422758813ll and path D:\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 23:36:45.861 warning: [ModManager] Mod with id 1593460250ll and path D:\Steam\steamapps\workshop\content\552500\1593460250\mod.bin can't be added as mod hash catalog to EAC, skipping 23:36:45.867 warning: [ModManager] Mod with id 1582230400ll and path D:\Steam\steamapps\workshop\content\552500\1582230400\mod.bin can't be added as mod hash catalog to EAC, skipping 23:36:45.868 warning: [ModManager] Mod with id 1387894846ll and path D:\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 23:36:45.868 warning: [ModManager] Mod with id 1520662731ll and path D:\Steam\steamapps\workshop\content\552500\1520662731\mod.bin can't be added as mod hash catalog to EAC, skipping 23:36:45.868 warning: [ModManager] Mod with id 1460857124ll and path D:\Steam\steamapps\workshop\content\552500\1460857124\mod.bin can't be added as mod hash catalog to EAC, skipping 23:36:45.870 warning: [ModManager] Mod with id 1497861728ll and path D:\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 23:36:45.887 warning: [ModManager] Mod with id 1388882435ll and path D:\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 23:36:45.887 warning: [ModManager] Mod with id 1388991228ll and path D:\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 23:36:45.887 warning: [ModManager] Mod with id 1394625178ll and path D:\Steam\steamapps\workshop\content\552500\1394625178\mod.bin can't be added as mod hash catalog to EAC, skipping 23:36:45.887 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 23:36:45.888 warning: [ModManager] Mod with id 1760625272ll and path D:\Steam\steamapps\workshop\content\552500\1760625272\mod.bin can't be added as mod hash catalog to EAC, skipping 23:36:45.888 warning: [ModManager] Mod with id 1406004015ll and path D:\Steam\steamapps\workshop\content\552500\1406004015\mod.bin can't be added as mod hash catalog to EAC, skipping 23:36:46.009 [Lua] 23:36:46.009 [Lua] [1] = table 23:36:46.009 [Lua] [download_pending] = false (boolean) 23:36:46.009 [Lua] [id] = 1369573612 (string) 23:36:46.009 [Lua] [banned] = false (boolean) 23:36:46.009 [Lua] [author_id] = 58813412 (number) 23:36:46.009 [Lua] [tags] = table 23:36:46.009 [Lua] [1] = Tools (string) 23:36:46.009 [Lua] [2] = approved (string) 23:36:46.009 [Lua] [author] = bIbIbI(rus) (string) 23:36:46.009 [Lua] [sanctioned] = true (boolean) 23:36:46.009 [Lua] [out_of_date] = false (boolean) 23:36:46.009 [Lua] [downloading] = false (boolean) 23:36:46.009 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 23:36:46.009 [Lua] [num_children] = 0 (number) 23:36:46.009 [Lua] [ugc_status] = 3 (number) 23:36:46.009 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b] The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 23:36:46.009 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string) 23:36:46.009 [Lua] [installed] = true (boolean) 23:36:46.009 [Lua] [enabled] = true (boolean) 23:36:46.009 [Lua] [name] = Vermintide Mod Framework (string) 23:36:46.009 [Lua] [dependency_error] = (string) 23:36:46.009 [Lua] [2] = table 23:36:46.009 [Lua] [download_pending] = false (boolean) 23:36:46.009 [Lua] [id] = 1459917022 (string) 23:36:46.009 [Lua] [children] = table 23:36:46.009 [Lua] [1] = 1369573612 (string) 23:36:46.009 [Lua] [banned] = false (boolean) 23:36:46.009 [Lua] [author_id] = 155839973 (number) 23:36:46.009 [Lua] [tags] = table 23:36:46.009 [Lua] [1] = UI (string) 23:36:46.009 [Lua] [2] = QoL (string) 23:36:46.009 [Lua] [3] = approved (string) 23:36:46.009 [Lua] [author] = Gohas (string) 23:36:46.009 [Lua] [sanctioned] = true (boolean) 23:36:46.009 [Lua] [out_of_date] = false (boolean) 23:36:46.009 [Lua] [downloading] = false (boolean) 23:36:46.009 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 23:36:46.009 [Lua] [num_children] = 1 (number) 23:36:46.009 [Lua] [ugc_status] = 3 (number) 23:36:46.009 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 23:36:46.009 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 23:36:46.009 [Lua] [installed] = true (boolean) 23:36:46.009 [Lua] [enabled] = true (boolean) 23:36:46.009 [Lua] [name] = Parry Indicator (string) 23:36:46.009 [Lua] [dependency_error] = (string) 23:36:46.009 [Lua] [3] = table 23:36:46.009 [Lua] [download_pending] = false (boolean) 23:36:46.009 [Lua] [id] = 1395655171 (string) 23:36:46.009 [Lua] [children] = table 23:36:46.009 [Lua] [1] = 1369573612 (string) 23:36:46.009 [Lua] [banned] = false (boolean) 23:36:46.009 [Lua] [author_id] = 59593500 (number) 23:36:46.009 [Lua] [tags] = table 23:36:46.009 [Lua] [1] = approved (string) 23:36:46.009 [Lua] [2] = QoL (string) 23:36:46.009 [Lua] [3] = Balance/Tweaks (string) 23:36:46.009 [Lua] [author] = Grimalackt (string) 23:36:46.009 [Lua] [sanctioned] = true (boolean) 23:36:46.009 [Lua] [out_of_date] = false (boolean) 23:36:46.009 [Lua] [downloading] = false (boolean) 23:36:46.009 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 23:36:46.009 [Lua] [num_children] = 1 (number) 23:36:46.009 [Lua] [ugc_status] = 3 (number) 23:36:46.009 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 23:36:46.009 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string) 23:36:46.009 [Lua] [installed] = true (boolean) 23:36:46.009 [Lua] [enabled] = false (boolean) 23:36:46.009 [Lua] [name] = Bot Improvements - Combat (string) 23:36:46.009 [Lua] [dependency_error] = (string) 23:36:46.009 [Lua] [4] = table 23:36:46.009 [Lua] [download_pending] = false (boolean) 23:36:46.009 [Lua] [id] = 1516618647 (string) 23:36:46.009 [Lua] [children] = table 23:36:46.009 [Lua] [1] = 1369573612 (string) 23:36:46.009 [Lua] [banned] = false (boolean) 23:36:46.009 [Lua] [author_id] = 96578995 (number) 23:36:46.009 [Lua] [tags] = table 23:36:46.009 [Lua] [1] = UI (string) 23:36:46.009 [Lua] [2] = QoL (string) 23:36:46.009 [Lua] [3] = approved (string) 23:36:46.009 [Lua] [author] = (string) 23:36:46.009 [Lua] [sanctioned] = true (boolean) 23:36:46.009 [Lua] [out_of_date] = false (boolean) 23:36:46.009 [Lua] [downloading] = false (boolean) 23:36:46.009 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 23:36:46.009 [Lua] [num_children] = 1 (number) 23:36:46.009 [Lua] [ugc_status] = 3 (number) 23:36:46.009 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the damage indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 23:36:46.009 [Lua] [last_updated] = 2/18/2019 6:14:12 PM (string) 23:36:46.009 [Lua] [installed] = true (boolean) 23:36:46.009 [Lua] [enabled] = true (boolean) 23:36:46.009 [Lua] [name] = Damage Indicator Tweaks (string) 23:36:46.009 [Lua] [dependency_error] = (string) 23:36:46.009 [Lua] [5] = table 23:36:46.009 [Lua] [download_pending] = false (boolean) 23:36:46.009 [Lua] [id] = 1487862316 (string) 23:36:46.009 [Lua] [children] = table 23:36:46.009 [Lua] [1] = 1369573612 (string) 23:36:46.009 [Lua] [banned] = false (boolean) 23:36:46.009 [Lua] [author_id] = 45268594 (number) 23:36:46.009 [Lua] [tags] = table 23:36:46.009 [Lua] [1] = approved (string) 23:36:46.009 [Lua] [2] = UI (string) 23:36:46.009 [Lua] [3] = QoL (string) 23:36:46.009 [Lua] [author] = prop joe (string) 23:36:46.009 [Lua] [sanctioned] = true (boolean) 23:36:46.009 [Lua] [out_of_date] = false (boolean) 23:36:46.009 [Lua] [downloading] = false (boolean) 23:36:46.009 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 23:36:46.009 [Lua] [num_children] = 1 (number) 23:36:46.009 [Lua] [ugc_status] = 3 (number) 23:36:46.009 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:36:46.009 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 23:36:46.009 [Lua] [installed] = true (boolean) 23:36:46.009 [Lua] [enabled] = true (boolean) 23:36:46.009 [Lua] [name] = Reroll Improvements (string) 23:36:46.009 [Lua] [dependency_error] = (string) 23:36:46.009 [Lua] [6] = table 23:36:46.009 [Lua] [download_pending] = false (boolean) 23:36:46.009 [Lua] [id] = 1387440934 (string) 23:36:46.009 [Lua] [children] = table 23:36:46.009 [Lua] [1] = 1369573612 (string) 23:36:46.009 [Lua] [banned] = false (boolean) 23:36:46.009 [Lua] [author_id] = 4821406 (number) 23:36:46.009 [Lua] [tags] = table 23:36:46.009 [Lua] [1] = Cosmetic (string) 23:36:46.009 [Lua] [2] = QoL (string) 23:36:46.009 [Lua] [3] = applied (string) 23:36:46.009 [Lua] [4] = approved (string) 23:36:46.009 [Lua] [author] = grasmann (string) 23:36:46.009 [Lua] [sanctioned] = true (boolean) 23:36:46.009 [Lua] [out_of_date] = false (boolean) 23:36:46.009 [Lua] [downloading] = false (boolean) 23:36:46.009 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 23:36:46.009 [Lua] [num_children] = 1 (number) 23:36:46.009 [Lua] [ugc_status] = 3 (number) 23:36:46.009 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 23:36:46.009 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 23:36:46.009 [Lua] [installed] = true (boolean) 23:36:46.009 [Lua] [enabled] = false (boolean) 23:36:46.009 [Lua] [name] = Third Person Equipment (string) 23:36:46.009 [Lua] [dependency_error] = (string) 23:36:46.009 [Lua] [7] = table 23:36:46.009 [Lua] [download_pending] = false (boolean) 23:36:46.009 [Lua] [id] = 1464907434 (string) 23:36:46.009 [Lua] [children] = table 23:36:46.009 [Lua] [1] = 1369573612 (string) 23:36:46.009 [Lua] [banned] = false (boolean) 23:36:46.009 [Lua] [author_id] = 14284923 (number) 23:36:46.009 [Lua] [tags] = table 23:36:46.009 [Lua] [1] = UI (string) 23:36:46.009 [Lua] [2] = Misc (string) 23:36:46.009 [Lua] [3] = approved (string) 23:36:46.009 [Lua] [author] = Fracticality (string) 23:36:46.009 [Lua] [sanctioned] = true (boolean) 23:36:46.009 [Lua] [out_of_date] = false (boolean) 23:36:46.009 [Lua] [downloading] = false (boolean) 23:36:46.009 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 23:36:46.011 [Lua] [num_children] = 1 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = [h1]Deprecated[/h1] The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica. As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback! -------------------------------------------------------------------------------- - Updated for 1.4 (Back to Ubersreik)! - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 23:36:46.011 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = false (boolean) 23:36:46.011 [Lua] [name] = Armory (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [8] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1498992606 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 84308322 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = applied (string) 23:36:46.011 [Lua] [2] = approved (string) 23:36:46.011 [Lua] [author] = pixaal (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 23:36:46.011 [Lua] [num_children] = 1 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 23:36:46.011 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = false (boolean) 23:36:46.011 [Lua] [name] = Countries in Lobby Browser (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [9] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1495937978 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 96578995 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = QoL (string) 23:36:46.011 [Lua] [2] = approved (string) 23:36:46.011 [Lua] [author] = (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 23:36:46.011 [Lua] [num_children] = 1 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = ======================================================================= The option to host private quick play games had to be removed for the mod to get sanctioned. ======================================================================= Allows you to host a quick play session even if you are playing solo. Other players might still join your lobby. type [b]/host_toggle[/b] to toggle on and off. [h1] Update [/h1] - Added option to use a hotkey to toggle the mod on and off. - You can now host the weekly challenges with this mod. [h1] Important [/h1] As the purpose of the quick play function is to fill open lobbies you will have to actively enable the solo-host-function by typing '/host_toggle' [b] every time you start up [/b] your game (game != lobby). Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 23:36:46.011 [Lua] [last_updated] = 3/4/2019 7:46:29 PM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = false (boolean) 23:36:46.011 [Lua] [name] = Host Your Own Games (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [10] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1502859403 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 96578995 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = QoL (string) 23:36:46.011 [Lua] [2] = applied (string) 23:36:46.011 [Lua] [3] = approved (string) 23:36:46.011 [Lua] [author] = (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 23:36:46.011 [Lua] [num_children] = 1 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 23:36:46.011 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = true (boolean) 23:36:46.011 [Lua] [name] = Notice Key Pickup (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [11] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1388911015 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 4821406 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = approved (string) 23:36:46.011 [Lua] [author] = grasmann (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 23:36:46.011 [Lua] [num_children] = 1 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 23:36:46.011 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = true (boolean) 23:36:46.011 [Lua] [name] = Chat Block (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [12] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1374248490 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 45268594 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = approved (string) 23:36:46.011 [Lua] [author] = prop joe (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 23:36:46.011 [Lua] [num_children] = 1 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 23:36:46.011 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = true (boolean) 23:36:46.011 [Lua] [name] = Penlight Lua Libraries (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [13] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1393343095 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [2] = 1374248490 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 45268594 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = approved (string) 23:36:46.011 [Lua] [2] = UI (string) 23:36:46.011 [Lua] [author] = prop joe (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 23:36:46.011 [Lua] [num_children] = 2 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:36:46.011 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = false (boolean) 23:36:46.011 [Lua] [name] = Scoreboard Tweaks (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [14] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1455893647 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 38895286 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = UI (string) 23:36:46.011 [Lua] [2] = QoL (string) 23:36:46.011 [Lua] [3] = applied (string) 23:36:46.011 [Lua] [4] = approved (string) 23:36:46.011 [Lua] [author] = Squatting Bear (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 23:36:46.011 [Lua] [num_children] = 0 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.0 Changelist: 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 23:36:46.011 [Lua] [last_updated] = 2/22/2019 9:27:39 PM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = false (boolean) 23:36:46.011 [Lua] [name] = Player List Plus (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [15] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1445717962 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [2] = 1389872347 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 38895286 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = UI (string) 23:36:46.011 [Lua] [2] = QoL (string) 23:36:46.011 [Lua] [3] = applied (string) 23:36:46.011 [Lua] [4] = approved (string) 23:36:46.011 [Lua] [author] = Squatting Bear (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 23:36:46.011 [Lua] [num_children] = 2 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.0 Changelist: 1.1.1: Fix for breakage caused by patch 1.5 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 23:36:46.011 [Lua] [last_updated] = 2/25/2019 8:43:27 AM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = false (boolean) 23:36:46.011 [Lua] [name] = Loadout Manager (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [16] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1384094638 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [2] = 1374248490 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 45268594 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = UI (string) 23:36:46.011 [Lua] [2] = QoL (string) 23:36:46.011 [Lua] [3] = approved (string) 23:36:46.011 [Lua] [author] = prop joe (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 23:36:46.011 [Lua] [num_children] = 2 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:36:46.011 [Lua] [last_updated] = 3/4/2019 5:29:44 PM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = true (boolean) 23:36:46.011 [Lua] [name] = Crosshair Customization (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [17] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1383452616 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [2] = 1374248490 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 45268594 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = UI (string) 23:36:46.011 [Lua] [2] = QoL (string) 23:36:46.011 [Lua] [3] = approved (string) 23:36:46.011 [Lua] [author] = prop joe (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 23:36:46.011 [Lua] [num_children] = 2 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:36:46.011 [Lua] [last_updated] = 3/4/2019 5:29:31 PM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = false (boolean) 23:36:46.011 [Lua] [name] = Killfeed Tweaks (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [18] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1479520507 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 18741013 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = UI (string) 23:36:46.011 [Lua] [2] = QoL (string) 23:36:46.011 [Lua] [3] = Misc (string) 23:36:46.011 [Lua] [4] = applied (string) 23:36:46.011 [Lua] [5] = approved (string) 23:36:46.011 [Lua] [author] = 🔰SkacikPL🗾 (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 23:36:46.011 [Lua] [num_children] = 1 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 23:36:46.011 [Lua] [last_updated] = 2/4/2019 3:01:47 PM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = true (boolean) 23:36:46.011 [Lua] [name] = My Hero (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [19] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1431393962 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 14284923 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = UI (string) 23:36:46.011 [Lua] [2] = Misc (string) 23:36:46.011 [Lua] [3] = approved (string) 23:36:46.011 [Lua] [author] = Fracticality (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 23:36:46.011 [Lua] [num_children] = 1 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = [h1]Deprecated[/h1] The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url] has arrived! Soon, all the features found in Bestiary will be present in Vermitannica. As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback! ------------------------------------------------------------------------------------ - Updated for 1.4 (Back to Ubersreik) - Added zooming via scroll-wheel and camera height panning via shift + left-drag ------------------------------------------------------------------------------------ Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 23:36:46.011 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = false (boolean) 23:36:46.011 [Lua] [name] = Bestiary (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [20] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1397265260 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 26572404 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = UI (string) 23:36:46.011 [Lua] [2] = QoL (string) 23:36:46.011 [Lua] [3] = approved (string) 23:36:46.011 [Lua] [author] = Necrossin (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 23:36:46.011 [Lua] [num_children] = 1 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 23:36:46.011 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = true (boolean) 23:36:46.011 [Lua] [name] = Numeric UI (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [21] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1402971136 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 38300192 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = approved (string) 23:36:46.011 [Lua] [2] = UI (string) 23:36:46.011 [Lua] [3] = QoL (string) 23:36:46.011 [Lua] [author] = Tomoko 👿 (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 23:36:46.011 [Lua] [num_children] = 1 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 23:36:46.011 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = true (boolean) 23:36:46.011 [Lua] [name] = Needii (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [22] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1402835022 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 33103900 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = QoL (string) 23:36:46.011 [Lua] [2] = applied (string) 23:36:46.011 [Lua] [3] = approved (string) 23:36:46.011 [Lua] [author] = Badwin (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 23:36:46.011 [Lua] [num_children] = 1 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 23:36:46.011 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = true (boolean) 23:36:46.011 [Lua] [name] = StickyGrim (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [23] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1391228174 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 4821406 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = UI (string) 23:36:46.011 [Lua] [2] = QoL (string) 23:36:46.011 [Lua] [3] = approved (string) 23:36:46.011 [Lua] [author] = grasmann (string) 23:36:46.011 [Lua] [sanctioned] = true (boolean) 23:36:46.011 [Lua] [out_of_date] = false (boolean) 23:36:46.011 [Lua] [downloading] = false (boolean) 23:36:46.011 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 23:36:46.011 [Lua] [num_children] = 1 (number) 23:36:46.011 [Lua] [ugc_status] = 3 (number) 23:36:46.011 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.8.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 23:36:46.011 [Lua] [last_updated] = 3/5/2019 12:50:16 PM (string) 23:36:46.011 [Lua] [installed] = true (boolean) 23:36:46.011 [Lua] [enabled] = true (boolean) 23:36:46.011 [Lua] [name] = UI Improvements (string) 23:36:46.011 [Lua] [dependency_error] = (string) 23:36:46.011 [Lua] [24] = table 23:36:46.011 [Lua] [download_pending] = false (boolean) 23:36:46.011 [Lua] [id] = 1402962846 (string) 23:36:46.011 [Lua] [children] = table 23:36:46.011 [Lua] [1] = 1369573612 (string) 23:36:46.011 [Lua] [banned] = false (boolean) 23:36:46.011 [Lua] [author_id] = 33103900 (number) 23:36:46.011 [Lua] [tags] = table 23:36:46.011 [Lua] [1] = UI (string) 23:36:46.012 [Lua] [2] = QoL (string) 23:36:46.012 [Lua] [3] = applied (string) 23:36:46.012 [Lua] [4] = approved (string) 23:36:46.012 [Lua] [author] = Badwin (string) 23:36:46.012 [Lua] [sanctioned] = true (boolean) 23:36:46.012 [Lua] [out_of_date] = false (boolean) 23:36:46.012 [Lua] [downloading] = false (boolean) 23:36:46.012 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string) 23:36:46.012 [Lua] [num_children] = 1 (number) 23:36:46.012 [Lua] [ugc_status] = 3 (number) 23:36:46.012 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string) 23:36:46.012 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string) 23:36:46.012 [Lua] [installed] = true (boolean) 23:36:46.012 [Lua] [enabled] = true (boolean) 23:36:46.012 [Lua] [name] = LockedAndLoaded (string) 23:36:46.012 [Lua] [dependency_error] = (string) 23:36:46.012 [Lua] [25] = table 23:36:46.012 [Lua] [download_pending] = false (boolean) 23:36:46.012 [Lua] [id] = 1395453301 (string) 23:36:46.012 [Lua] [children] = table 23:36:46.012 [Lua] [1] = 1369573612 (string) 23:36:46.012 [Lua] [banned] = false (boolean) 23:36:46.012 [Lua] [author_id] = 58813412 (number) 23:36:46.012 [Lua] [tags] = table 23:36:46.012 [Lua] [1] = approved (string) 23:36:46.012 [Lua] [2] = QoL (string) 23:36:46.012 [Lua] [author] = bIbIbI(rus) (string) 23:36:46.012 [Lua] [sanctioned] = true (boolean) 23:36:46.012 [Lua] [out_of_date] = false (boolean) 23:36:46.012 [Lua] [downloading] = false (boolean) 23:36:46.012 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 23:36:46.012 [Lua] [num_children] = 1 (number) 23:36:46.012 [Lua] [ugc_status] = 3 (number) 23:36:46.012 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 23:36:46.012 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 23:36:46.012 [Lua] [installed] = true (boolean) 23:36:46.012 [Lua] [enabled] = true (boolean) 23:36:46.012 [Lua] [name] = Skip Intro (string) 23:36:46.012 [Lua] [dependency_error] = (string) 23:36:46.012 [Lua] 23:36:46.012 [Lua] 23:36:46.012 [Lua] [1479520507] = 16 (number) 23:36:46.012 [Lua] [1459917022] = 0 (number) 23:36:46.012 [Lua] [1388911015] = 9 (number) 23:36:46.012 [Lua] [1516618647] = 2 (number) 23:36:46.012 [Lua] [1395655171] = 1 (number) 23:36:46.012 [Lua] [1455893647] = 12 (number) 23:36:46.012 [Lua] [1402971136] = 19 (number) 23:36:46.012 [Lua] [1431393962] = 17 (number) 23:36:46.012 [Lua] [1369573612] = 24 (number) 23:36:46.012 [Lua] [1495937978] = 7 (number) 23:36:46.012 [Lua] [1395453301] = 23 (number) 23:36:46.012 [Lua] [1374248490] = 10 (number) 23:36:46.012 [Lua] [1391228174] = 21 (number) 23:36:46.012 [Lua] [1487862316] = 3 (number) 23:36:46.012 [Lua] [1402835022] = 20 (number) 23:36:46.012 [Lua] [1502859403] = 8 (number) 23:36:46.012 [Lua] [1498992606] = 6 (number) 23:36:46.012 [Lua] [1464907434] = 5 (number) 23:36:46.012 [Lua] [1384094638] = 14 (number) 23:36:46.012 [Lua] [1387440934] = 4 (number) 23:36:46.012 [Lua] [1445717962] = 13 (number) 23:36:46.012 [Lua] [1402962846] = 22 (number) 23:36:46.012 [Lua] [1397265260] = 18 (number) 23:36:46.012 [Lua] [1393343095] = 11 (number) 23:36:46.012 [Lua] [1383452616] = 15 (number) 23:36:46.012 [Lua] 23:36:46.018 [Lua] 23:36:46.018 [Lua] [1479520507] = 16 (number) 23:36:46.018 [Lua] [1459917022] = 0 (number) 23:36:46.018 [Lua] [1388911015] = 9 (number) 23:36:46.018 [Lua] [1516618647] = 2 (number) 23:36:46.018 [Lua] [1395655171] = 1 (number) 23:36:46.018 [Lua] [1455893647] = 12 (number) 23:36:46.018 [Lua] [1402971136] = 19 (number) 23:36:46.018 [Lua] [1431393962] = 17 (number) 23:36:46.018 [Lua] [1369573612] = 24 (number) 23:36:46.018 [Lua] [1495937978] = 7 (number) 23:36:46.018 [Lua] [1395453301] = 23 (number) 23:36:46.018 [Lua] [1374248490] = 10 (number) 23:36:46.018 [Lua] [1391228174] = 21 (number) 23:36:46.018 [Lua] [1487862316] = 3 (number) 23:36:46.018 [Lua] [1402835022] = 20 (number) 23:36:46.018 [Lua] [1502859403] = 8 (number) 23:36:46.018 [Lua] [1498992606] = 6 (number) 23:36:46.018 [Lua] [1464907434] = 5 (number) 23:36:46.018 [Lua] [1384094638] = 14 (number) 23:36:46.018 [Lua] [1387440934] = 4 (number) 23:36:46.018 [Lua] [1445717962] = 13 (number) 23:36:46.018 [Lua] [1402962846] = 22 (number) 23:36:46.018 [Lua] [1397265260] = 18 (number) 23:36:46.018 [Lua] [1393343095] = 11 (number) 23:36:46.018 [Lua] [1383452616] = 15 (number) 23:36:46.018 [Lua] 23:36:46.018 [Lua] <>modded = true<> 23:36:46.018 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 23:36:46.078 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 23:36:46.086 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 23:36:46.087 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 23:36:46.087 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 23:36:46.087 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0a834480) 23:36:46.087 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0a8345a0) 23:36:46.087 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0233efc0) 23:36:46.087 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0233f150) 23:36:46.087 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0adc7580) 23:36:46.087 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0adc7770) 23:36:46.087 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c8520a0) 23:36:46.087 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c852250) 23:36:46.087 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c89b0) 23:36:46.087 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:36:46.087 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:36:46.087 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ae88d60) 23:36:46.088 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7b870) 23:36:46.088 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0b9e6210) 23:36:46.088 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7b910) 23:36:46.088 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7b850) 23:36:46.088 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:36:46.088 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cb96050) 23:36:46.088 [Lua] <>modded = true<> 23:36:46.088 [Lua] <>Mod:1459917022:Parry Indicator = true<> 23:36:46.089 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 23:36:46.090 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 23:36:46.090 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0af5a2a0) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x010ddfe0) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x010de000) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x010de080) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0178c5a0) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0178c6a0) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0178c890) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x017965a0) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01796e40) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d01a0] (Origin: function: 0x001d01d0) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d01a0] (Origin: function: 0x001d01f0) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d01a0] (Origin: function: 0x001d0210) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0620] (Origin: function: 0x001d0650) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0620] (Origin: function: 0x001d0670) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0620] (Origin: function: 0x001d0690) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0f90] (Origin: function: 0x001d0fc0) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0f90] (Origin: function: 0x001d0fe0) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0f90] (Origin: function: 0x001d1000) 23:36:46.090 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 23:36:46.090 [Lua] <>modded = true<> 23:36:46.090 [Lua] <>Mod:1516618647:Damage Indicator Tweaks = true<> 23:36:46.092 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 23:36:46.092 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 23:36:46.092 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Damage Indicator Tweaks', workshop_id: 1516618647] 23:36:46.092 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0b06e1e0) 23:36:46.092 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 23:36:46.092 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 23:36:46.092 [Lua] <>modded = true<> 23:36:46.093 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 23:36:46.094 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 23:36:46.094 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 23:36:46.094 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 23:36:46.094 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 23:36:46.094 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b424960) 23:36:46.094 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b424940) 23:36:46.095 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b4248e0) 23:36:46.095 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b424700) 23:36:46.095 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b4083d0) 23:36:46.095 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b4083b0) 23:36:46.095 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b408350) 23:36:46.095 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b408170) 23:36:46.095 [Lua] <>modded = true<> 23:36:46.095 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 23:36:46.096 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 23:36:46.097 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 23:36:46.097 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 23:36:46.097 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 23:36:46.097 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0115f670) 23:36:46.097 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0115f5a0) 23:36:46.097 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 23:36:46.097 [Lua] <>modded = true<> 23:36:46.097 [Lua] <>Mod:1388911015:Chat Block = true<> 23:36:46.098 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 23:36:46.099 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 23:36:46.099 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 23:36:46.099 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01a7c720) 23:36:46.099 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 23:36:46.099 [Lua] <>modded = true<> 23:36:46.099 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 23:36:46.101 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 23:36:46.102 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 23:36:46.102 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 23:36:46.102 [Lua] <>modded = true<> 23:36:46.102 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 23:36:46.104 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 23:36:46.104 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 23:36:46.104 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 23:36:46.104 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 23:36:46.105 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0af92470) 23:36:46.105 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af92610) 23:36:46.105 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af925f0) 23:36:46.105 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af92760) 23:36:46.105 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af925b0) 23:36:46.105 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af92590) 23:36:46.105 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af925d0) 23:36:46.105 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0af92450) 23:36:46.105 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02216570) 23:36:46.105 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0af92430) 23:36:46.105 [Lua] <>modded = true<> 23:36:46.105 [Lua] <>Mod:1479520507:My Hero = true<> 23:36:46.106 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 23:36:46.107 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 23:36:46.107 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 23:36:46.108 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0b2b70f0) 23:36:46.108 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c389230) 23:36:46.108 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c389250) 23:36:46.108 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0c42d9b0) 23:36:46.108 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0c3891f0) 23:36:46.108 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 23:36:46.108 [Lua] <>modded = true<> 23:36:46.108 [Lua] <>Mod:1397265260:Numeric UI = true<> 23:36:46.109 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 23:36:46.111 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 23:36:46.111 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 23:36:46.111 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 23:36:46.111 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b0a1930) 23:36:46.111 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b0a2bf0) 23:36:46.111 [Lua] <>modded = true<> 23:36:46.111 [Lua] <>Mod:1402971136:Needii = true<> 23:36:46.112 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 23:36:46.113 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 23:36:46.113 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 23:36:46.113 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 23:36:46.113 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0b0d3a50) 23:36:46.113 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 23:36:46.113 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 23:36:46.113 [Lua] <>modded = true<> 23:36:46.113 [Lua] <>Mod:1402835022:StickyGrim = true<> 23:36:46.114 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 23:36:46.115 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 23:36:46.115 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022] 23:36:46.115 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod. 23:36:46.115 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x017bc750) 23:36:46.115 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 23:36:46.115 [Lua] <>modded = true<> 23:36:46.115 [Lua] <>Mod:1391228174:UI Improvements = true<> 23:36:46.116 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 23:36:46.118 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 23:36:46.118 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0b3c08f0) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0b3c01e0) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0b3c0910) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0b3c0340) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0b3c0380) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0ba55ba0) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0ba55b40) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x023cd9a0] (Origin: function: 0x023cdb10) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0b2bd950) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b66e7d0) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b66eb80) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0b4bc470) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0b4bc7e0) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0b4bc630) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0b4bc610) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0b4bc5d0) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0b4bc3f0) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0b4bc760) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0b55b060) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b5e8cc0) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b5e9110) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0baf66d0) 23:36:46.118 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c04fe40) 23:36:46.119 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c04fec0) 23:36:46.119 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c050010) 23:36:46.119 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c050060) 23:36:46.119 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0bc8a6b0) 23:36:46.119 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bc8a6e0) 23:36:46.119 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0bc8a720) 23:36:46.119 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0bc89f20) 23:36:46.119 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0bc8a780) 23:36:46.119 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bc89fa0) 23:36:46.119 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0bdb8470) 23:36:46.119 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0ba554f0) 23:36:46.119 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0bdb7fb0) 23:36:46.119 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0bdb84f0) 23:36:46.119 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 23:36:46.119 [Lua] <>modded = true<> 23:36:46.119 [Lua] <>Mod:1402962846:LockedAndLoaded = true<> 23:36:46.120 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0d8836592d9c1e0a]` 23:36:46.124 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0d8836592d9c1e0a].#ID[3fcdd69156a46417]` 23:36:46.124 [Lua] Init VMF mod 'LockedAndLoaded' [workshop_name: 'LockedAndLoaded', workshop_id: 1402962846] 23:36:46.124 [Lua] [MOD][LockedAndLoaded][INFO] Using deprecated widget definitions. Please, update your mod. 23:36:46.124 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0a4ed740) 23:36:46.124 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x0a742b90) 23:36:46.124 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'event_game_started' from [StateInGameRunning] (Origin: function: 0x0a742bb0) 23:36:46.124 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded 23:36:46.124 [Lua] <>modded = true<> 23:36:46.124 [Lua] <>Mod:1395453301:Skip Intro = true<> 23:36:46.126 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 23:36:46.126 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 23:36:46.126 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 23:36:46.126 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02306f60) 23:36:46.126 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02307110) 23:36:46.126 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 23:36:46.127 [Lua] <>project = vermintide 2<> 23:36:46.127 [Lua] <>build = release<> 23:36:46.127 [Lua] <>platform = win32<> 23:36:46.127 [Lua] <>title_id = 5107<> 23:36:46.127 [Lua] <>content_revision = 137132<> 23:36:46.127 [Lua] <>engine_revision = b88a289d1769<> 23:36:46.127 [Lua] <>release_version = 2.0.2<> 23:36:46.127 [Lua] <>rendering_backend = dx11<> 23:36:46.127 [Lua] <>teamcity_build_id = 45263<> 23:36:46.127 [Lua] <>steam_id = 1100001022bf5e1<> 23:36:46.127 [Lua] <>steam_profile_name = Angerblaze<> 23:36:46.127 [Lua] <>machine_id = ef9c96a2-2d5d-4c0b-9190-2eb948518a2e<> 23:36:46.127 [Lua] [Boot] Application build: release 23:36:46.127 [Lua] [Boot] Content revision: 137132 23:36:46.127 [Lua] [Boot] Engine revision: b88a289d1769 23:36:46.127 [Lua] [Boot] Release version: 2.0.2 23:36:46.133 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0049999999999999 23:36:46.133 [Lua] save: 0.0049999999999998934 23:36:46.133 [Lua] 23:36:46.133 [Lua] unaccounted: 0 23:36:46.133 [Lua] [Boot] User ID: 1100001022bf5e1 Angerblaze 23:36:46.135 [Lua] [SmokeTest] Disabled 23:36:46.135 [Lua] initializing mechanism to: adventure 23:36:46.135 [Lua] Game:setup() total time: 0.0090000000000003 23:36:46.135 [Lua] handle rev info: 0.001000000000000334 23:36:46.135 [Lua] handle gfx quality: 0.0049999999999998934 23:36:46.135 [Lua] default settings: 0 23:36:46.135 [Lua] user settings: 0 23:36:46.135 [Lua] set frame times: 0 23:36:46.135 [Lua] init random: 0 23:36:46.135 [Lua] managers: 0.0030000000000001137 23:36:46.135 [Lua] 23:36:46.135 [Lua] unaccounted: 0 23:36:46.135 [Lua] [Boot] use baked enemy meshes: false 23:36:46.136 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 23:36:46.136 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 23:36:46.136 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 23:36:46.136 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 23:36:46.136 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 23:36:46.136 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 23:36:46.136 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 23:36:46.141 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 23:36:46.141 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:36:46.141 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:36:46.141 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:36:46.141 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 23:36:46.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 23:36:46.228 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 23:36:46.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 23:36:46.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 23:36:46.429 [Lua] [PackageManager] Force_load: resource_packages/title_screen 23:36:46.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 23:36:46.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 23:36:46.478 [Lua] [PackageManager] Force_load: resource_packages/menu 23:36:46.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 23:36:46.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 23:36:46.562 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 23:36:46.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 23:36:46.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 23:36:46.782 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 23:36:46.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 23:36:46.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 23:36:46.864 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 23:36:46.864 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 23:36:46.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 23:36:46.898 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 23:36:46.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 23:36:47.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 23:36:47.099 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 23:36:47.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 23:36:47.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 23:36:47.366 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 23:36:47.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 23:36:47.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 23:36:47.601 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 23:36:47.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 23:36:47.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 23:36:47.868 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 23:36:47.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:36:48.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:36:48.001 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:36:48.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 23:36:48.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 23:36:48.135 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 23:36:48.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 23:36:48.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 23:36:48.219 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 23:36:48.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 23:36:48.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 23:36:48.286 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 23:36:48.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 23:36:48.373 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 23:36:48.374 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 23:36:48.374 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0bad1180) 23:36:48.374 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x028b4ba0) 23:36:48.374 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x028b4300) 23:36:48.374 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0bd9e8f0) 23:36:48.374 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 23:36:48.374 [Lua] [Gamestate] Enter StateTitleScreen 23:36:48.375 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 23:36:48.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 23:36:48.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 23:36:48.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 23:36:48.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 23:36:48.376 warning: [Lua] CHAT FONT SIZE DISABLED 23:36:48.376 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 23:36:48.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 23:36:48.456 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 23:36:48.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 23:36:48.456 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 23:36:48.456 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 23:36:48.456 [Save] Loading `save_data` 23:36:48.457 [Save] Load done 23:36:48.477 [Lua] [BackendManagerPlayFab] Backend Enabled 23:36:48.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 23:36:48.511 [Lua] [PackageManager] Force_load: resource_packages/inventory 23:36:48.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 23:36:48.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 23:36:48.559 [Lua] [PackageManager] Force_load: resource_packages/careers 23:36:48.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 23:36:48.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 23:36:48.608 [Lua] [PackageManager] Force_load: resource_packages/decals 23:36:48.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 23:36:48.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 23:36:48.675 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 23:36:48.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 23:36:49.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 23:36:49.115 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 23:36:49.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 23:36:49.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 23:36:49.780 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 23:36:49.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 23:36:50.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 23:36:50.303 [Lua] [PackageManager] Force_load: resource_packages/ingame 23:36:50.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 23:36:50.526 [Lua] <>playfab_id = 4EBB1DE96EBB408<> 23:36:50.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 23:36:50.861 [Lua] [PackageManager] Force_load: resource_packages/pickups 23:36:50.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 23:36:50.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 23:36:50.929 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 23:36:50.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 23:36:50.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 23:36:50.979 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 23:36:50.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 23:36:51.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 23:36:51.180 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 23:36:56.355 [Lua] Populating data for character 1 15 23:36:56.622 [Lua] Requesting character data for index 2 15 23:36:56.622 [Lua] Populating data for character 2 15 23:36:56.890 [Lua] Requesting character data for index 3 15 23:36:56.890 [Lua] Populating data for character 3 15 23:36:57.157 [Lua] Requesting character data for index 4 15 23:36:57.157 [Lua] Populating data for character 4 15 23:36:57.407 [Lua] Requesting character data for index 5 15 23:36:57.407 [Lua] Populating data for character 5 15 23:36:57.674 [Lua] Requesting character data for index 6 15 23:36:57.674 [Lua] Populating data for character 6 15 23:36:57.924 [Lua] Requesting character data for index 7 15 23:36:57.924 [Lua] Populating data for character 7 15 23:36:58.192 [Lua] Requesting character data for index 8 15 23:36:58.192 [Lua] Populating data for character 8 15 23:36:58.459 [Lua] Requesting character data for index 9 15 23:36:58.459 [Lua] Populating data for character 9 15 23:36:58.726 [Lua] Requesting character data for index 10 15 23:36:58.726 [Lua] Populating data for character 10 15 23:36:58.993 [Lua] Requesting character data for index 11 15 23:36:58.993 [Lua] Populating data for character 11 15 23:36:59.260 [Lua] Requesting character data for index 12 15 23:36:59.260 [Lua] Populating data for character 12 15 23:36:59.527 [Lua] Requesting character data for index 13 15 23:36:59.527 [Lua] Populating data for character 13 15 23:36:59.777 [Lua] Requesting character data for index 14 15 23:36:59.777 [Lua] Populating data for character 14 15 23:37:00.045 [Lua] Requesting character data for index 15 15 23:37:00.045 [Lua] Populating data for character 15 15 23:37:00.682 [Lua] Player statistics loaded! 23:37:00.696 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 23:37:01.714 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 23:37:01.714 [Lua] [Managers] Destroying state managers... 23:37:01.714 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 23:37:01.714 [Lua] [Gamestate] Enter state StateLoading 23:37:01.721 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 23:37:01.721 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 23:37:01.721 [Lua] [LobbyManager] Setting up network options 23:37:01.721 [Lua] state_loading_restart_network JOIN VIA STEAM 0 23:37:01.721 [Lua] registering RPCs 23:37:01.721 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 23:37:01.721 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:37:01.721 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:37:01.721 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 23:37:01.721 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:37:01.721 [Lua] [LevelTransitionHandler] load_level inn_level 23:37:01.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 23:37:01.721 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 23:37:01.721 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 23:37:01.721 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 23:37:01.721 [SteamVoipRoom] Creating room fe786b339b3db6f6 23:37:01.721 [SteamVoipRoom] Joining room fe786b339b3db6f6 23:37:01.723 [EAC] EAC server 1100001022bf5e1 is initializing 23:37:01.728 [EAC] Server is also client 1100001022bf5e1 23:37:01.728 [EACServer] [SetLogCallback] Procedure: 00007FF7E922B750 LogLevel: Info. 23:37:01.728 [Lua] ### Created peer state machine for 1100001022bf5e1 23:37:01.728 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 23:37:01.728 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 23:37:01.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 23:37:01.728 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:37:01.729 warning: [Application] Application.update_render_world is deprecated. 23:37:01.732 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 23:37:01.732 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:37:01.732 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:37:01.732 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 23:37:01.732 [Lua] Set lobby begin: 23:37:01.732 [Lua] Set lobby end. 23:37:01.732 [Lua] [PSM] Peer 1100001022bf5e1 joined. Want to use profile index "5" 23:37:01.732 [Lua] [LobbyHost] Changed state from 0 to creating 23:37:01.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:37:01.765 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:37:01.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:37:01.766 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 23:37:01.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:37:01.799 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:37:01.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:37:01.834 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:37:02.002 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 23:37:02.102 [SteamLobby] Detected added member 1100001022bf5e1 23:37:02.103 [Lua] [LobbyHost] Changed state from creating to joined 23:37:02.103 [Lua] [PartyManager] Leader is set to 1100001022bf5e1 23:37:02.103 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001022bf5e1 my_peer_id:1100001022bf5e1 23:37:02.103 [Lua] [ChatManager] Registering channel 1 23:37:02.103 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1) 23:37:02.103 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1) 23:37:02.103 [Lua] [PartyManager] network_context_created (server_peer_id=1100001022bf5e1, own_peer_id=1100001022bf5e1) 23:37:02.119 [Lua] [NetworkServer] Changing num_players from nil to 1 23:37:02.119 [Lua] Players: 1 23:37:02.119 [Lua] Set lobby begin: 23:37:02.119 [Lua] Lobby data num_players = 1 23:37:02.119 [Lua] Lobby data level_key = inn_level 23:37:02.119 [Lua] Lobby data game_mode = 3 23:37:02.119 [Lua] Lobby data matchmaking = false 23:37:02.119 [Lua] Set lobby end. 23:37:03.732 [Lua] player (1100001022bf5e1,1) was put into party 0 23:37:03.732 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001022bf5e1 23:37:03.732 [Lua] [StateLoading] got rpc_load_level 49 inn_level 23:37:06.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:37:06.857 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:37:06.872 [Lua] [LevelTransitionHandler] Level load completed! 23:37:06.872 [Lua] [EnemyPackageLoader] setup_startup_enemies 23:37:06.872 [Lua] [EnemyPackageLoader] Load no enemies on this level 23:37:06.873 [Lua] ### Sending rpc_level_loaded 23:37:06.873 [Lua] #### Has state machine: true, sender: 1100001022bf5e1, level_id: 49 23:37:06.873 [Lua] Peer 1100001022bf5e1 has loaded the level and all enemies are loaded 23:37:06.873 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 23:37:06.873 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:37:06.889 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001022bf5e1 inventory_sync_id:0 my_peer_id:1100001022bf5e1 23:37:06.889 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001022bf5e1 inventory_sync_id:0 my_peer_id:1100001022bf5e1 23:37:06.906 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 23:37:06.906 [Lua] ### Sending rpc_level_loaded 23:37:06.906 [Lua] #### Has state machine: false, sender: 1100001022bf5e1, level_id: 49 23:37:06.906 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:37:07.909 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:37:07.909 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:37:07.909 [Lua] Set lobby begin: 23:37:07.909 [Lua] Lobby data host = 1100001022bf5e1 23:37:07.909 [Lua] Lobby data level_key = inn_level 23:37:07.909 [Lua] Lobby data game_mode = 3 23:37:07.909 [Lua] Lobby data country_code = RS 23:37:07.909 [Lua] Lobby data unique_server_name = Angerblaze 23:37:07.909 [Lua] Lobby data num_players = 1 23:37:07.909 [Lua] Lobby data matchmaking = false 23:37:07.909 [Lua] Set lobby end. 23:37:07.909 [Lua] [Managers] Destroying state managers... 23:37:07.910 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:37:07.910 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 23:37:07.910 [Lua] [Gamestate] Enter StateIngame HOST 23:37:07.910 [Lua] <>level = inn_level<> 23:37:07.910 [Lua] Set lobby begin: 23:37:07.910 [Lua] Lobby data host = 1100001022bf5e1 23:37:07.910 [Lua] Lobby data level_key = inn_level 23:37:07.910 [Lua] Lobby data game_mode = 3 23:37:07.910 [Lua] Lobby data selected_level_key = inn_level 23:37:07.910 [Lua] Lobby data country_code = RS 23:37:07.910 [Lua] Lobby data unique_server_name = Angerblaze 23:37:07.910 [Lua] Lobby data num_players = 1 23:37:07.910 [Lua] Lobby data matchmaking = false 23:37:07.910 [Lua] Set lobby end. 23:37:07.910 [Umbra] Init version: 3.4.15 :: 16 threads 23:37:07.910 [Lua] [StateIngame] Server ingame 23:37:07.913 [Lua] Set lobby begin: 23:37:07.913 [Lua] Lobby data level_key = inn_level 23:37:07.913 [Lua] Lobby data selected_level_key = inn_level 23:37:07.913 [Lua] Lobby data unique_server_name = Angerblaze 23:37:07.913 [Lua] Lobby data matchmaking = false 23:37:07.913 [Lua] Lobby data host = 1100001022bf5e1 23:37:07.913 [Lua] Lobby data country_code = RS 23:37:07.913 [Lua] Lobby data game_mode = 3 23:37:07.913 [Lua] Lobby data difficulty = normal 23:37:07.913 [Lua] Lobby data num_players = 1 23:37:07.913 [Lua] Set lobby end. 23:37:07.913 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:37:07.913 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:37:07.913 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:37:07.913 [Lua] [Matchmaking] initializing 23:37:07.913 [Lua] [Matchmaking] my_peer_id: 1100001022bf5e1, I am server 23:37:07.913 [Lua] [Matchmaking] register rpcs 23:37:07.913 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:37:07.914 [Lua] [GameNetworkManager] My own peer_id = 1100001022bf5e1 23:37:07.914 [Lua] [GameNetworkManager] self.is_server = true 23:37:07.914 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 23:37:07.914 [Network] Setting artificial MTU limit to 65536 23:37:07.917 [Lua] Switching ConflictSettings: to: disabled 23:37:07.917 [Lua] pacing=disabled 23:37:07.917 [Lua] roaming=nil 23:37:07.917 [Lua] specials=disabled 23:37:07.917 [Lua] debug_color=black 23:37:07.917 [Lua] pack_spawning=disabled 23:37:07.917 [Lua] contained_breeds=nil 23:37:07.917 [Lua] disabled=true 23:37:07.917 [Lua] boss=disabled 23:37:07.917 [Lua] horde=disabled 23:37:07.917 [Lua] name=disabled 23:37:07.917 [Lua] intensity=disabled 23:37:07.917 [Lua] --- 23:37:07.917 [Lua] [LevelAnalysis] set_random_seed( 329021) 23:37:07.921 [Lua] [AIInterestPointSystem] Level Seed: 329021 23:37:07.921 [Lua] 23:37:07.921 [Lua] [entity_system_bag] = table 23:37:07.921 [Lua] [entity_system_bag] = metatable 23:37:07.921 [Lua] [startup_data] = table 23:37:07.921 [Lua] [entity_manager] = table 23:37:07.921 [Lua] [entity_manager] = metatable 23:37:07.921 [Lua] [unit_spawner] = table 23:37:07.921 [Lua] [unit_spawner] = metatable 23:37:07.921 [Lua] [unit_storage] = table 23:37:07.921 [Lua] [unit_storage] = metatable 23:37:07.921 [Lua] [dice_keeper] = table 23:37:07.921 [Lua] [dice_keeper] = metatable 23:37:07.921 [Lua] [is_server] = true (boolean) 23:37:07.921 [Lua] [world] = [World] 23:37:07.921 [Lua] [system_api] = table 23:37:07.921 [Lua] [entity_system] = table 23:37:07.921 [Lua] [entity_system] = metatable 23:37:07.921 [Lua] [network_lobby] = table 23:37:07.921 [Lua] [network_lobby] = metatable 23:37:07.921 [Lua] [profile_synchronizer] = table 23:37:07.921 [Lua] [profile_synchronizer] = metatable 23:37:07.921 [Lua] [level_transition_handler] = table 23:37:07.921 [Lua] [level_transition_handler] = metatable 23:37:07.921 [Lua] [num_local_human_players] = 1 (number) 23:37:07.921 [Lua] [statistics_db] = table 23:37:07.921 [Lua] [statistics_db] = metatable 23:37:07.921 [Lua] [network_server] = table 23:37:07.921 [Lua] [network_server] = metatable 23:37:07.921 [Lua] [input_manager] = table 23:37:07.921 [Lua] [input_manager] = metatable 23:37:07.921 [Lua] [network_clock] = table 23:37:07.921 [Lua] [network_clock] = metatable 23:37:07.921 [Lua] [network_transmit] = table 23:37:07.921 [Lua] [network_transmit] = metatable 23:37:07.921 [Lua] [free_flight_manager] = table 23:37:07.921 [Lua] [free_flight_manager] = metatable 23:37:07.921 [Lua] [network_manager] = table 23:37:07.921 [Lua] [network_manager] = metatable 23:37:07.921 [Lua] [network_event_delegate] = table 23:37:07.921 [Lua] [network_event_delegate] = metatable 23:37:07.921 [Lua] 23:37:07.921 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:37:07.923 [Lua] [AchievementManager] Achievements using the steam platform 23:37:07.924 [Lua] [StateIngame] Level seed: 329021 23:37:07.924 [World] Spawning level. 23:37:08.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:37:08.056 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 23:37:08.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:37:08.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:37:08.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:37:08.056 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read, 23:37:08.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:37:08.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 23:37:08.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 23:37:08.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 23:37:08.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 23:37:08.057 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5, async-read, 23:37:08.057 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4, async-read, 23:37:08.057 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2, async-read, 23:37:08.057 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_1, async-read, 23:37:08.057 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 23:37:08.057 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 23:37:08.057 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 23:37:08.057 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 23:37:08.058 [Lua] [LevelAnalysis] set_random_seed( 329021) 23:37:08.067 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 23:37:08.067 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 23:37:08.067 [Lua] [IngameUI] init 23:37:08.077 [SteamVoipClient] select_out(1100001022bf5e1, off) 23:37:08.102 [Lua] [Matchmaking] Cancelling matchmaking 23:37:08.102 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:37:08.102 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:37:08.102 [Lua] Set lobby begin: 23:37:08.102 [Lua] Lobby data level_key = inn_level 23:37:08.102 [Lua] Lobby data power_level = 0 23:37:08.102 [Lua] Lobby data selected_level_key = inn_level 23:37:08.102 [Lua] Lobby data unique_server_name = Angerblaze 23:37:08.102 [Lua] Lobby data matchmaking = false 23:37:08.102 [Lua] Lobby data host = 1100001022bf5e1 23:37:08.102 [Lua] Lobby data country_code = RS 23:37:08.102 [Lua] Lobby data game_mode = 3 23:37:08.102 [Lua] Lobby data difficulty = normal 23:37:08.102 [Lua] Lobby data num_players = 1 23:37:08.102 [Lua] Set lobby end. 23:37:08.103 [Flow] complete_skittergate_legend true 23:37:08.103 [Flow] complete_all_helmgart_levels_recruit true 23:37:08.104 [Flow] WitchHunterLevel:30 23:37:08.104 [Flow] LeaderYes 23:37:08.104 [Flow] ALL PC XP:208937 23:37:08.104 [Flow] Has "bogenhafen" DLC:true 23:37:08.104 [Flow] WH XP:44850 23:37:08.104 [Flow] Number of crafted items:2495 23:37:08.104 [Flow] Has "pre_order" DLC:true 23:37:08.104 [Flow] Sum of Powe Levels:1500 23:37:08.104 [Flow] lodestone diff 1:false 23:37:08.104 [Flow] cemetery and forest activated 23:37:08.104 [Flow] cemetery and forest activated 23:37:08.104 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:37:08.105 [Lua] CurrentConflictSettings disabled 23:37:08.105 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:37:08.107 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:37:08.107 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:37:08.107 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:37:08.107 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 23:37:08.107 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:37:08.126 [Lua] MUSIC: nil -> explore 23:37:08.589 [Lua] player (1100001022bf5e1,1) was put into party 1 23:37:08.589 [Lua] Assigning peer(1100001022bf5e1:1) to profile(5) career(3) 23:37:08.589 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022bf5e1) local_player_id(1) profile_index(5) career_index(3) 23:37:08.589 [Lua] Set lobby begin: 23:37:08.589 [Lua] Lobby data level_key = inn_level 23:37:08.589 [Lua] Lobby data power_level = 0 23:37:08.589 [Lua] Lobby data selected_level_key = inn_level 23:37:08.589 [Lua] Lobby data difficulty = normal 23:37:08.590 [Lua] Lobby data player_slot_4 = 0:0 23:37:08.590 [Lua] Lobby data unique_server_name = Angerblaze 23:37:08.590 [Lua] Lobby data matchmaking = false 23:37:08.590 [Lua] Lobby data host = 1100001022bf5e1 23:37:08.590 [Lua] Lobby data country_code = RS 23:37:08.590 [Lua] Lobby data game_mode = 3 23:37:08.590 [Lua] Lobby data player_slot_5 = 1100001022bf5e1:1 23:37:08.590 [Lua] Lobby data player_slot_2 = 0:0 23:37:08.590 [Lua] Lobby data player_slot_1 = 0:0 23:37:08.590 [Lua] Lobby data player_slot_3 = 0:0 23:37:08.590 [Lua] Lobby data num_players = 1 23:37:08.590 [Lua] Set lobby end. 23:37:08.590 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001022bf5e1 23:37:08.590 [Lua] 23:37:08.590 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 23:37:08.590 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 23:37:08.590 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 23:37:08.590 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 23:37:08.590 [Lua] [resource_packages/careers/es_knight] = false (boolean) 23:37:08.590 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean) 23:37:08.590 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean) 23:37:08.590 [Lua] 23:37:08.590 [Lua] 23:37:08.590 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05] = false (boolean) 23:37:08.590 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 23:37:08.590 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 23:37:08.590 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 23:37:08.590 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 23:37:08.590 [Lua] [resource_packages/careers/es_knight] = false (boolean) 23:37:08.590 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean) 23:37:08.590 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 23:37:08.590 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 23:37:08.590 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01] = false (boolean) 23:37:08.590 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 23:37:08.590 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 23:37:08.590 [Lua] [units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p] = false (boolean) 23:37:08.590 [Lua] 23:37:08.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:37:08.590 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:37:08.590 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 23:37:08.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 23:37:08.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001022bf5e1 inventory_sync_id:1 my_peer_id:1100001022bf5e1 23:37:08.619 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001022bf5e1 inventory_sync_id:1 my_peer_id:1100001022bf5e1 23:37:08.619 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read, 23:37:08.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:37:08.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:37:08.619 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 23:37:08.619 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 23:37:08.619 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 23:37:08.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:37:08.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:37:08.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 23:37:08.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:37:08.619 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:37:08.619 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read, 23:37:08.619 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:37:08.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 23:37:08.681 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 23:37:08.682 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:37:08.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:37:08.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:37:08.739 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:37:08.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:37:08.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 23:37:08.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 23:37:08.774 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 23:37:08.775 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:37:08.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:37:08.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:37:08.805 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:37:08.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:37:08.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:37:08.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:37:08.835 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:37:08.835 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:37:08.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:37:08.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:37:08.864 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:37:08.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:37:08.864 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:37:08.870 [Flow] DISABLE 23:37:08.891 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:37:08.891 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 23:37:08.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:37:08.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:37:08.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:37:08.928 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:37:08.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:37:08.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:37:08.992 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:37:09.132 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:37:09.132 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:37:09.132 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:37:09.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:37:09.339 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:37:09.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 23:37:09.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 23:37:09.388 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 23:37:09.388 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:37:09.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:37:09.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:37:09.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:37:09.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:37:09.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:37:09.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:37:09.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:37:09.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:37:09.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:37:10.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:37:10.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 23:37:10.016 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 23:37:10.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 23:37:10.119 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 23:37:10.119 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:37:10.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:37:10.166 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 23:37:10.167 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:37:10.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:37:10.475 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 23:37:10.489 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 23:37:10.508 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:37:10.508 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:37:10.508 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 23:37:10.791 [Lua] ################################################################################################################# 23:37:10.791 [Lua] [Loading Time]: 00:00:09 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:37:10.791 [Lua] ################################################################################################################# 23:37:10.791 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2 23:37:10.802 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2 23:37:10.804 [Lua] [IngameUI] menu view on_enter start_menu_view 23:37:10.804 [Lua] hero_fullscreen_menu_on_enter 23:37:10.807 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ae83600 23:37:10.807 [World] Spawning level. 23:37:10.812 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 23:37:10.816 [SteamVoipClient] select_out(1100001022bf5e1, off) 23:37:10.826 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000237BB30, async-read, prioritized 23:37:10.826 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewertable: 000000000237BB30, async-read, prioritized 23:37:10.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000000237BB30, async-read, prioritized 23:37:10.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000237BB30, async-read, prioritized 23:37:10.827 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000237BB30, async-read, prioritized 23:37:10.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000000237BB30 -> Package still referenced, NOT unloaded: 23:37:10.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000237BB30 -> Package still referenced, NOT unloaded: 23:37:10.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000000237BB30, async-read, prioritized 23:37:10.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000237BB30, async-read, prioritized 23:37:11.052 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2 23:37:11.052 [Lua] Commit load time data 23:37:11.816 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x2c9, position: 0 23:37:12.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x2c9, position: 27249 23:37:13.063 [Lua] PlayFabMirror:_commit_internal 1 23:37:13.063 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:37:13.064 [Lua] generate_backend_stats 1100001022bf5e1:1 23:37:13.070 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:37:13.070 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3 23:37:13.070 [Lua] Set lobby begin: 23:37:13.070 [Lua] Lobby data level_key = inn_level 23:37:13.070 [Lua] Lobby data power_level = 785 23:37:13.070 [Lua] Lobby data selected_level_key = inn_level 23:37:13.070 [Lua] Lobby data difficulty = normal 23:37:13.070 [Lua] Lobby data player_slot_4 = 0:0 23:37:13.070 [Lua] Lobby data unique_server_name = Angerblaze 23:37:13.070 [Lua] Lobby data matchmaking = false 23:37:13.070 [Lua] Lobby data host = 1100001022bf5e1 23:37:13.070 [Lua] Lobby data country_code = RS 23:37:13.070 [Lua] Lobby data game_mode = 3 23:37:13.070 [Lua] Lobby data player_slot_5 = 1100001022bf5e1:1 23:37:13.070 [Lua] Lobby data player_slot_2 = 0:0 23:37:13.070 [Lua] Lobby data player_slot_1 = 0:0 23:37:13.070 [Lua] Lobby data player_slot_3 = 0:0 23:37:13.070 [Lua] Lobby data num_players = 1 23:37:13.070 [Lua] Set lobby end. 23:37:13.074 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3 23:37:13.325 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3 23:37:13.332 [Lua] commit result success 1 23:37:14.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1, async-read, 23:37:14.345 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:37:14.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read, 23:37:14.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:37:20.632 [Lua] [IngameUI] menu view on_exit start_menu_view 23:37:20.632 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 23:37:20.632 [Lua] hero_fullscreen_menu_on_exit 23:37:20.636 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ae83600 23:37:20.636 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000237BB30 -> Package still referenced, NOT unloaded: 23:37:20.636 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewertable: 000000000237BB30 -> Package still referenced, NOT unloaded: 23:37:20.636 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewertable: 000000000237BB30 -> Package still referenced, NOT unloaded: 23:37:20.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, MenuWorldPreviewertable: 000000000237BB30 -> Package still referenced, NOT unloaded: 23:37:20.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000237BB30 -> Package still referenced, NOT unloaded: 23:37:30.971 [Lua] [IngameUI] menu view on_enter start_game_view 23:37:30.973 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ae85010 23:37:30.973 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:37:30.975 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 23:37:30.975 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 23:37:30.975 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 23:37:30.975 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 23:37:32.372 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 23:37:32.372 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 23:37:32.372 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 23:37:32.373 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:37:32.373 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:37:32.373 [Lua] 23:37:32.373 [Lua] [1] = table 23:37:32.373 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 23:37:32.373 [Lua] [difficulties] = table 23:37:32.373 [Lua] [1] = normal (string) 23:37:32.373 [Lua] [2] = hard (string) 23:37:32.373 [Lua] [3] = harder (string) 23:37:32.373 [Lua] [4] = hardest (string) 23:37:32.373 [Lua] [5] = cataclysm (string) 23:37:32.373 [Lua] [6] = any (string) 23:37:32.373 [Lua] [levels] = table 23:37:32.373 [Lua] [1] = dlc_bogenhafen_city (string) 23:37:32.373 [Lua] [2] = elven_ruins (string) 23:37:32.373 [Lua] [3] = skaven_stronghold (string) 23:37:32.373 [Lua] [4] = military (string) 23:37:32.373 [Lua] [5] = skittergate (string) 23:37:32.373 [Lua] [6] = catacombs (string) 23:37:32.373 [Lua] [7] = farmlands (string) 23:37:32.373 [Lua] [8] = fort (string) 23:37:32.373 [Lua] [9] = plaza (string) 23:37:32.373 [Lua] [10] = ground_zero (string) 23:37:32.373 [Lua] [11] = warcamp (string) 23:37:32.373 [Lua] [12] = magnus (string) 23:37:32.373 [Lua] [13] = cemetery (string) 23:37:32.373 [Lua] [14] = dlc_bogenhafen_slum (string) 23:37:32.373 [Lua] [15] = ussingen (string) 23:37:32.373 [Lua] [16] = forest_ambush (string) 23:37:32.373 [Lua] [17] = nurgle (string) 23:37:32.373 [Lua] [18] = mines (string) 23:37:32.373 [Lua] [19] = dlc_celebrate_crawl (string) 23:37:32.373 [Lua] [20] = bell (string) 23:37:32.373 [Lua] [21] = any (string) 23:37:32.373 [Lua] [game_mode_key] = adventure (string) 23:37:32.373 [Lua] [2] = table 23:37:32.373 [Lua] [game_mode_key] = adventure (string) 23:37:32.373 [Lua] [difficulties] = table 23:37:32.373 [Lua] [1] = normal (string) 23:37:32.373 [Lua] [2] = hard (string) 23:37:32.373 [Lua] [3] = harder (string) 23:37:32.373 [Lua] [4] = hardest (string) 23:37:32.373 [Lua] [5] = cataclysm (string) 23:37:32.373 [Lua] [6] = any (string) 23:37:32.373 [Lua] [levels] = table 23:37:32.373 [Lua] [1] = dlc_bogenhafen_city (string) 23:37:32.373 [Lua] [2] = elven_ruins (string) 23:37:32.373 [Lua] [3] = skaven_stronghold (string) 23:37:32.373 [Lua] [4] = military (string) 23:37:32.373 [Lua] [5] = skittergate (string) 23:37:32.373 [Lua] [6] = catacombs (string) 23:37:32.373 [Lua] [7] = farmlands (string) 23:37:32.373 [Lua] [8] = fort (string) 23:37:32.373 [Lua] [9] = plaza (string) 23:37:32.373 [Lua] [10] = ground_zero (string) 23:37:32.373 [Lua] [11] = warcamp (string) 23:37:32.373 [Lua] [12] = magnus (string) 23:37:32.373 [Lua] [13] = cemetery (string) 23:37:32.373 [Lua] [14] = dlc_bogenhafen_slum (string) 23:37:32.373 [Lua] [15] = ussingen (string) 23:37:32.373 [Lua] [16] = forest_ambush (string) 23:37:32.373 [Lua] [17] = nurgle (string) 23:37:32.373 [Lua] [18] = mines (string) 23:37:32.373 [Lua] [19] = dlc_celebrate_crawl (string) 23:37:32.373 [Lua] [20] = bell (string) 23:37:32.373 [Lua] [21] = any (string) 23:37:32.373 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 23:37:32.373 [Lua] [5] = table 23:37:32.373 [Lua] [game_mode_key] = adventure (string) 23:37:32.373 [Lua] [difficulties] = table 23:37:32.373 [Lua] [1] = normal (string) 23:37:32.373 [Lua] [2] = hard (string) 23:37:32.373 [Lua] [3] = harder (string) 23:37:32.373 [Lua] [4] = hardest (string) 23:37:32.373 [Lua] [5] = cataclysm (string) 23:37:32.373 [Lua] [6] = any (string) 23:37:32.373 [Lua] [levels] = table 23:37:32.373 [Lua] [1] = dlc_bogenhafen_city (string) 23:37:32.373 [Lua] [2] = elven_ruins (string) 23:37:32.373 [Lua] [3] = skaven_stronghold (string) 23:37:32.373 [Lua] [4] = military (string) 23:37:32.373 [Lua] [5] = skittergate (string) 23:37:32.373 [Lua] [6] = catacombs (string) 23:37:32.373 [Lua] [7] = farmlands (string) 23:37:32.373 [Lua] [8] = fort (string) 23:37:32.373 [Lua] [9] = plaza (string) 23:37:32.373 [Lua] [10] = ground_zero (string) 23:37:32.373 [Lua] [11] = warcamp (string) 23:37:32.373 [Lua] [12] = magnus (string) 23:37:32.373 [Lua] [13] = cemetery (string) 23:37:32.373 [Lua] [14] = dlc_bogenhafen_slum (string) 23:37:32.373 [Lua] [15] = ussingen (string) 23:37:32.373 [Lua] [16] = forest_ambush (string) 23:37:32.373 [Lua] [17] = nurgle (string) 23:37:32.373 [Lua] [18] = mines (string) 23:37:32.373 [Lua] [19] = dlc_celebrate_crawl (string) 23:37:32.373 [Lua] [20] = bell (string) 23:37:32.373 [Lua] [21] = any (string) 23:37:32.373 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 23:37:32.373 [Lua] 23:37:32.375 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 23:37:32.375 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 23:37:32.386 [Lua] [Matchmaking] Filter: Free slots = 1 23:37:32.386 [Lua] [Matchmaking] Filter: Distance = medium 23:37:32.386 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:37:32.386 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:37:32.386 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:37:33.499 [Lua] [Matchmaking] Filter: Free slots = 1 23:37:33.499 [Lua] [Matchmaking] Filter: Distance = medium 23:37:33.499 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:37:33.499 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 23:37:33.499 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:37:33.499 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:37:33.615 [Lua] [Matchmaking] Filter: Free slots = 1 23:37:33.616 [Lua] [Matchmaking] Filter: Distance = medium 23:37:33.616 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:37:33.616 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 23:37:33.616 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:37:33.616 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:37:33.780 [Lua] [Matchmaking] Filter: Free slots = 1 23:37:33.780 [Lua] [Matchmaking] Filter: Distance = medium 23:37:33.780 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:37:33.780 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 23:37:33.780 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:37:33.780 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:37:33.896 [Lua] [Matchmaking] Filter: Free slots = 1 23:37:33.896 [Lua] [Matchmaking] Filter: Distance = medium 23:37:33.896 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:37:33.896 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 23:37:33.896 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:37:33.896 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:37:34.853 [Lua] [Matchmaking] Filter: Free slots = 1 23:37:34.853 [Lua] [Matchmaking] Filter: Distance = medium 23:37:34.853 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=19e2005e23f3fd 23:37:34.853 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 23:37:34.853 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 23:37:34.853 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 23:37:49.946 [Lua] [Matchmaking] Joining lobby table: 0000000002AC8F20 from lobby browser. 23:37:49.946 [Lua] 23:37:49.946 [Lua] [join_by_lobby_browser] = true (boolean) 23:37:49.946 [Lua] [join_lobby_data] = table 23:37:49.946 [Lua] [twitch_enabled] = false (string) 23:37:49.946 [Lua] [power_level] = 788 (string) 23:37:49.946 [Lua] [id] = 1860000014bbd78 (string) 23:37:49.946 [Lua] [unique_server_name] = brainfelloff (string) 23:37:49.946 [Lua] [host] = 110000108dc48c8 (string) 23:37:49.946 [Lua] [game_mode] = 2 (string) 23:37:49.946 [Lua] [is_private] = false (string) 23:37:49.946 [Lua] [player_slot_3] = 0:0 (string) 23:37:49.946 [Lua] [level_key] = fort (string) 23:37:49.946 [Lua] [player_slot_1] = 0:0 (string) 23:37:49.946 [Lua] [selected_level_key] = fort (string) 23:37:49.946 [Lua] [country_code] = GB (string) 23:37:49.946 [Lua] [quick_game] = false (string) 23:37:49.946 [Lua] [valid] = true (boolean) 23:37:49.946 [Lua] [matchmaking] = true (string) 23:37:49.946 [Lua] [network_hash] = 19e2005e23f3fd (string) 23:37:49.946 [Lua] [player_slot_4] = 110000108dc48c8:1 (string) 23:37:49.946 [Lua] [difficulty] = hardest (string) 23:37:49.946 [Lua] [player_slot_5] = 0:0 (string) 23:37:49.946 [Lua] [player_slot_2] = 1100001070656ff:1 (string) 23:37:49.946 [Lua] [num_players] = 3 (string) 23:37:49.946 [Lua] [name] = Lobby 1860000014bbd78 (string) 23:37:49.946 [Lua] [eac_authorized] = true (string) 23:37:49.946 [Lua] 23:37:49.946 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:37:49.946 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 23:37:49.946 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:37:49.946 [Lua] [ChatManager][1]System: Connecting to game session. 23:37:49.953 [Lua] [LobbyClient] Changed state from nil to joining 23:37:50.293 [SteamLobby] Detected added member 110000108dc48c8 23:37:50.294 [SteamLobby] Detected added member 1100001070656ff 23:37:50.294 [SteamLobby] Detected added member 11000010032f6d8 23:37:50.294 [SteamLobby] Detected added member 1100001022bf5e1 23:37:50.295 [Lua] [LobbyClient] Changed state from joining to joined 23:37:50.295 [Lua] [PartyManager] Leader is set to 110000108dc48c8 23:37:50.295 [Lua] [Matchmaking] Joined lobby, checking network hash... 23:37:50.307 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'brainfelloff'... 23:37:50.754 [Steam] Accepted session request from 110000108dc48c8 23:37:54.604 [Connection] Creating endpoint 110000108dc48c8 - inbound message 23:37:54.604 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 23:37:54.604 [SteamAuthenticator] Got ticket request from 110000108dc48c8 23:37:54.604 [SteamAuthenticator] GetAuthSessionTicket 110000108dc48c8 23:37:54.605 [SteamAuthenticator] Sent ticket to 110000108dc48c8 23:37:54.616 [SteamAuthenticator] Sent ticket request to 110000108dc48c8 23:37:54.699 [SteamAuthenticator] Got ticket from 110000108dc48c8 23:37:54.699 [SteamAuthenticator] BeginAuthSession 110000108dc48c8 23:37:54.699 [SteamAuthenticator] Authenticating 110000108dc48c8 23:37:55.096 [SteamAuthenticator] Steam validation for 110000108dc48c8 with response 0 23:37:55.167 [Connection] New session id 95 to 110000108dc48c8. 23:37:55.179 [Connection] Established a connection <95.203> to 110000108dc48c8 23:37:55.180 [Lua] [Matchmaking] Connected, starting handshake... 23:37:55.180 [Lua] [Matchmaking] Starting handshake with host 110000108dc48c8 using client cookie HSC-0000634005-client-[1100001022bf5e1] 23:37:55.308 [Lua] [Matchmaking] Handshake successful (110000108dc48c8) (HSC-0000634005-client-[1100001022bf5e1]) (HSC-0000725494-host-[110000108dc48c8]) 23:37:55.309 [Lua] [Matchmaking] Handshake done, requesting to join game... 23:37:55.309 [Lua] bogenhafen 23:37:55.309 [Lua] celebrate 23:37:55.309 [Lua] holly 23:37:55.309 [Lua] scorpion_beta_extended_access 23:37:55.309 [Lua] pre_order 23:37:55.309 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000108dc48c8 23:37:55.414 [Lua] [Matchmaking] Successfully joined game after 0.11 seconds: lobby_id=1860000014bbd78 host_id:brainfelloff 23:37:55.414 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 23:37:55.414 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 23:37:55.414 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000108dc48c8 23:37:55.414 [Lua] [ChatManager][1]System: Requesting profiles 23:37:55.508 [Lua] [Matchmaking] PROFILES DATA REPLY BY 110000108dc48c8 REPLY wh:0 | we:1100001070656ff | dr:0 | bw:110000108dc48c8 | es:0 23:37:55.509 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 23:37:55.509 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 23:37:55.509 [Lua] [Matchmaking] HERO 5 IS AVAILABLE 23:37:55.509 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000108dc48c8 23:37:55.509 [Lua] [ChatManager][1]System: Acquiring profiles 23:37:55.614 [Lua] [ChatManager][1]System: Joining game... 23:37:55.617 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 23:37:55.617 [Lua] TRANSITION start_lobby table: 00000000015FA560 nil 23:37:55.617 [Lua] [GameNetworkManager] Leaving game... 23:37:55.617 [Lua] [GameNetworkManager] Shutting down game session host. 23:37:55.617 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:37:55.617 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:37:55.617 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=49.53 23:37:55.617 [Lua] [IngameUI] menu view on_exit start_game_view 23:37:55.617 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:37:55.617 [Save] Saving `save_data` 23:37:55.617 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 23:37:55.619 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ae85010 23:37:55.619 [Save] Save done 23:37:55.627 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:37:56.457 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 23:37:57.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:37:57.613 [Lua] Clearing all global lookup lists 23:37:57.613 [Lua] [IngamePlayerListUI] - Destroy 23:37:57.613 [Lua] [EquipmentUI] - Destroy 23:37:57.613 [Lua] [AbilityUI] - Destroy 23:37:57.613 [Lua] [GamePadEquipmentUI] - Destroy 23:37:57.613 [Lua] [GamePadAbilityUI] - Destroy 23:37:57.614 [Lua] [IngameUI] destroy 23:37:57.623 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_sienna_painting_wood_base_1 23:37:57.623 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 23:37:57.623 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5 23:37:57.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4 23:37:57.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2 23:37:57.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_1 23:37:57.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 23:37:57.670 [Lua] [Managers] Destroying state managers... 23:37:57.674 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:37:57.674 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001022bf5e1 23:37:57.674 [Lua] [Matchmaking] unregister rpcs 23:37:57.675 [Lua] [Matchmaking] destroying 23:37:57.675 [Lua] [ChatManager] Unregistering channel 1 23:37:57.675 [Lua] [EnemyPackageLoader] network_context_destroyed 23:37:57.675 [Lua] [PartyManager] network_context_destroyed 23:37:57.675 [Lua] [GameMechanismManager] network_context_destroyed 23:37:57.675 [Lua] initializing mechanism to: adventure 23:37:57.675 [EACServer] [Destroy] Called 23:37:57.677 [SteamVoipRoom] Leaving room fe786b339b3db6f6 23:37:57.677 [SteamVoipRoom] Destroying room fe786b339b3db6f6 23:37:57.732 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient 23:37:57.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 23:37:57.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:37:57.733 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 23:37:57.740 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 23:37:57.740 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 23:37:57.745 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:37:57.746 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient 23:37:57.746 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:37:57.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient 23:37:57.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 23:37:57.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 23:37:57.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:37:57.749 [Lua] [LobbyHost] Destroying 23:37:57.750 [Lua] ############### UNLOADING PACKAGES ############### 23:37:57.750 [Lua] [Gamestate] Enter state StateLoading 23:37:57.751 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:37:57.751 [Lua] registering RPCs 23:37:57.751 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 00000000015FA560 23:37:57.751 warning: [Lua] Setting up network client 23:37:57.752 [EAC] Connection reset 23:37:57.756 [EAC] Set platform user auth ticket 23:37:57.756 [Lua] [ChatManager] Setting up network context, host_peer_id:110000108dc48c8 my_peer_id:1100001022bf5e1 23:37:57.756 [Lua] [ChatManager] Registering channel 1 23:37:57.756 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000108dc48c8, own_peer_id=1100001022bf5e1) 23:37:57.756 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000108dc48c8, own_peer_id=1100001022bf5e1) 23:37:57.756 [Lua] [PartyManager] network_context_created (server_peer_id=110000108dc48c8, own_peer_id=1100001022bf5e1) 23:37:57.756 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 23:37:57.756 [Lua] MUSIC MANAGER unmute_all_world_sounds 14296 0 23:37:57.756 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 4 23:37:57.756 [Lua] [PartyManager] Leader is set to 110000108dc48c8 23:37:57.756 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:37:57.758 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 4 23:37:57.859 [EAC] Set host peer 110000108dc48c8 to state undetermined 23:37:57.859 [EAC] Validating host 110000108dc48c8 23:37:57.943 [Lua] Server sends mechanism to client adventure 23:37:57.943 [Lua] initializing mechanism to: adventure 23:37:57.943 [Lua] Received new state from server ingame 23:37:57.943 [Lua] [EnemyPackageLoader] New connection established (110000108dc48c8) (key=2) 23:37:57.943 [SteamVoipRoom] Joining room 53e8085ac3553bf1 23:37:57.994 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 4 23:37:58.218 [EAC] EAC host 110000108dc48c8 validated and trusted 23:37:59.993 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000108dc48c8 110000108dc48c8 1 1 1 23:37:59.993 [Lua] player (110000108dc48c8,1) was put into party 1 23:37:59.993 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000108dc48c8 1100001070656ff 1 1 2 23:37:59.993 [Lua] player (1100001070656ff,1) was put into party 1 23:37:59.993 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000108dc48c8 110000108dc48c8 3 1 4 23:37:59.993 [Lua] player (110000108dc48c8,3) was put into party 1 23:37:59.993 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000108dc48c8 11000010032f6d8 1 1 3 23:37:59.993 [Lua] player (11000010032f6d8,1) was put into party 1 23:37:59.993 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000108dc48c8 1100001022bf5e1 1 0 1 23:37:59.993 [Lua] player (1100001022bf5e1,1) was put into party 0 23:37:59.993 [Lua] [StateLoading] got rpc_load_level 92 fort 23:37:59.993 [Lua] GameMechanismManager setting level seed: 9551861 23:37:59.993 [Lua] [NetworkClient] Setting difficulty to: hardest, level_seed to: 9551861 23:37:59.993 [Lua] [LevelTransitionHandler] set_next_level( fort ) 23:37:59.993 [Lua] [LevelTransitionHandler] prepare_load_level : fort seed: 9551861. New level, resetting package load status. 23:37:59.994 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_8, global_loading_screens, async-read, prioritized 23:37:59.994 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[fort] self.picked_level_key=[fort] 23:37:59.994 [Lua] [LevelTransitionHandler] load_level fort 23:37:59.994 [Umbra] Unload tome 23:38:00.075 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 23:38:00.075 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 23:38:00.075 [Lua] [LevelTransitionHandler] Loading level: "fort" 23:38:00.075 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/fort" 23:38:00.076 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort, LevelTransitionHandler, async-read, 23:38:00.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_8 23:38:00.125 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_8 23:38:00.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort 23:38:00.153 [Umbra] Loading umbra tome '#ID[46820f0134bd316f]' 23:38:00.432 [Lua] MUSIC MANAGER nik_loading_screen_fort_01 14297 0 23:38:00.436 [Lua] MUSIC MANAGER Play_loading_screen_music 14298 0 23:38:01.492 [Steam] Accepted session request from 1100001070656ff 23:38:02.297 [Steam] Accepted session request from 11000010032f6d8 23:38:03.134 [SteamVoipClient] select_out(110000108dc48c8, on) 23:38:03.134 [SteamVoipClient] select_in(110000108dc48c8, on) 23:38:03.134 [SteamVoipClient] select_out(110000108dc48c8, off) 23:38:03.134 [SteamVoipClient] select_out(11000010032f6d8, on) 23:38:03.134 [SteamVoipClient] select_in(11000010032f6d8, on) 23:38:03.134 [SteamVoipClient] select_out(11000010032f6d8, off) 23:38:03.134 [SteamVoipClient] select_out(1100001070656ff, on) 23:38:03.134 [SteamVoipClient] select_in(1100001070656ff, on) 23:38:03.134 [SteamVoipClient] select_out(1100001070656ff, off) 23:38:04.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort 23:38:04.083 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort 23:38:04.101 [Lua] [LevelTransitionHandler] Level load completed! 23:38:04.101 [Lua] [EnemyPackageLoader] setup_startup_enemies 23:38:04.123 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 23:38:04.123 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 23:38:04.123 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4 23:38:04.123 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 23:38:04.123 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 23:38:04.123 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 23:38:04.123 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 23:38:04.123 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 23:38:04.123 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 23:38:04.123 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3 23:38:04.123 [Lua] checking dlc's against conflict directors 23:38:04.123 [Lua] - removing conflict director 'chaos_beastmen' 23:38:04.123 [Lua] - removing conflict director 'skaven_beastmen' 23:38:04.123 [Lua] - removing conflict director 'beastmen' 23:38:04.123 [Lua] --- --- --- 23:38:04.123 [Lua] Starting... difficulty 'hardest' 23:38:04.123 [Lua] These are the starting conflict directors: 23:38:04.123 [Lua] skaven 23:38:04.123 [Lua] --- --- --- 23:38:04.123 [Lua] 23:38:04.123 [Lua] Looking for a new director: 23:38:04.123 [Lua] (free: 19) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 23:38:04.123 [Lua] ->trying director: chaos 23:38:04.123 [Lua] --> success! 23:38:04.123 [Lua] --> Added these breeds: chaos_warrior chaos_troll chaos_spawn chaos_vortex_sorcerer 23:38:04.123 [Lua] 23:38:04.123 [Lua] Looking for a new director: 23:38:04.123 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 23:38:04.123 [Lua] ->trying director: skaven 23:38:04.123 [Lua] --> success! 23:38:04.123 [Lua] --> re-used the same breeds 23:38:04.123 [Lua] 23:38:04.123 [Lua] Looking for a new director: 23:38:04.123 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 23:38:04.123 [Lua] ->trying director: skaven 23:38:04.123 [Lua] --> success! 23:38:04.123 [Lua] --> re-used the same breeds 23:38:04.123 [Lua] 23:38:04.123 [Lua] Looking for a new director: 23:38:04.123 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 23:38:04.123 [Lua] ->trying director: chaos 23:38:04.123 [Lua] --> success! 23:38:04.123 [Lua] --> re-used the same breeds 23:38:04.123 [Lua] 23:38:04.123 [Lua] Looking for a new director: 23:38:04.123 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 23:38:04.123 [Lua] ->trying director: chaos 23:38:04.123 [Lua] --> success! 23:38:04.123 [Lua] --> re-used the same breeds 23:38:04.123 [Lua] 23:38:04.123 [Lua] Looking for a new director: 23:38:04.123 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 23:38:04.123 [Lua] ->trying director: default 23:38:04.123 [Lua] --> success! 23:38:04.123 [Lua] --> re-used the same breeds 23:38:04.123 [Lua] 23:38:04.123 [Lua] Looking for a new director: 23:38:04.123 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 23:38:04.123 [Lua] ->trying director: default 23:38:04.123 [Lua] --> success! 23:38:04.123 [Lua] --> re-used the same breeds 23:38:04.123 [Lua] 23:38:04.123 [Lua] DONE! Found the following directors: 23:38:04.123 [Lua] chaos 23:38:04.123 [Lua] skaven 23:38:04.123 [Lua] skaven 23:38:04.123 [Lua] chaos 23:38:04.123 [Lua] chaos 23:38:04.123 [Lua] default 23:38:04.123 [Lua] default 23:38:04.123 [Lua] (free: 15), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 23:38:04.123 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 23:38:04.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:38:04.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:38:04.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:38:04.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:38:04.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:38:04.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:38:04.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:38:04.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:38:04.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:38:04.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:38:04.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:38:04.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:38:05.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:38:05.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:38:05.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:38:05.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:38:05.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:38:05.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:38:05.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:38:05.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:38:05.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:38:05.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:38:05.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:38:05.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:38:05.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:38:05.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:38:05.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:38:05.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:38:05.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:38:05.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:38:05.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:38:05.894 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:38:05.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:38:06.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:38:06.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:38:06.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:38:06.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:38:06.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:38:06.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:38:06.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:38:06.549 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:38:06.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:38:06.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:38:06.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:38:06.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:38:07.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:38:07.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:38:07.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:38:07.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:38:07.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:38:07.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:38:07.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:38:07.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:38:07.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:38:07.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:38:07.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:38:07.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:38:07.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:38:07.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:38:07.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:38:08.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:38:08.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:38:08.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:38:08.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:38:08.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:38:08.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:38:08.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:38:08.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:38:08.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 23:38:08.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 23:38:08.723 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 23:38:08.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:38:08.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:38:08.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:38:08.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:38:09.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:38:09.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:38:09.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:38:09.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:38:09.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:38:09.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:38:09.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:38:09.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:38:09.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:38:09.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:38:09.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:38:09.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:38:09.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:38:09.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:38:09.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 23:38:09.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 23:38:09.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 23:38:09.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 23:38:10.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 23:38:10.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 23:38:10.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 23:38:10.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 23:38:10.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 23:38:10.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 23:38:10.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 23:38:10.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 23:38:10.863 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 23:38:10.864 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 23:38:10.864 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: fort game_mode: custom 23:38:10.864 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:38:10.947 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001070656ff) local_player_id(1) profile_index(2) career_index(3) 23:38:10.947 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000108dc48c8) local_player_id(3) profile_index(3) career_index(2) 23:38:10.947 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000108dc48c8) local_player_id(1) profile_index(4) career_index(1) 23:38:10.947 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010032f6d8) local_player_id(1) profile_index(5) career_index(3) 23:38:10.947 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000108dc48c8 inventory_sync_id:8 my_peer_id:1100001022bf5e1 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:10.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:38:10.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:38:10.980 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 23:38:11.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 23:38:11.014 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 23:38:11.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 23:38:11.082 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 23:38:11.082 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 23:38:11.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 23:38:11.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 23:38:11.216 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 23:38:11.216 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 23:38:11.266 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 23:38:11.266 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 23:38:11.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 23:38:11.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 23:38:11.350 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 23:38:11.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:38:11.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:38:11.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:38:11.435 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 23:38:11.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 23:38:11.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 23:38:11.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 23:38:11.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 23:38:11.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 23:38:11.669 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 23:38:11.957 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 23:38:11.957 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 23:38:11.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p 23:38:12.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p 23:38:12.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p 23:38:12.040 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 23:38:12.377 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 23:38:12.377 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 23:38:12.377 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 23:38:12.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 23:38:12.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 23:38:12.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06 23:38:12.511 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06 23:38:12.511 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_06 23:38:12.511 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 23:38:12.812 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 23:38:12.812 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 23:38:12.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 23:38:12.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 23:38:12.930 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 23:38:12.930 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 23:38:12.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 23:38:12.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 23:38:12.997 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 23:38:13.149 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 23:38:13.149 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 23:38:13.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 23:38:13.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 23:38:13.198 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 23:38:13.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 23:38:13.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 23:38:13.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 23:38:13.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:38:13.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:38:13.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 23:38:13.315 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:38:13.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:38:13.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 23:38:13.399 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 23:38:13.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 23:38:13.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 23:38:13.482 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 23:38:13.567 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 23:38:13.567 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 23:38:13.567 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 23:38:13.669 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 23:38:13.669 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 23:38:13.669 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 23:38:13.787 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 23:38:13.787 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 23:38:13.787 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 23:38:13.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 23:38:13.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 23:38:13.855 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 23:38:14.124 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 23:38:14.124 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 23:38:14.124 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red 23:38:14.208 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red 23:38:14.208 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/red/chr_empire_soldier_knight_red 23:38:14.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 23:38:14.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 23:38:14.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 23:38:14.275 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 23:38:14.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 23:38:14.342 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 23:38:14.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 23:38:14.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 23:38:14.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 23:38:14.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 23:38:14.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 23:38:14.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 23:38:14.493 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 23:38:14.577 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:38:15.593 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:38:15.593 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:38:15.593 [Lua] [Managers] Destroying state managers... 23:38:15.594 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_8, global_loading_screens 23:38:15.594 [Lua] MUSIC MANAGER Stop_loading_screen_music 14302 0 23:38:15.594 [Lua] [Gamestate] Enter StateIngame CLIENT 23:38:15.594 [Lua] <>level = fort<> 23:38:15.594 [Umbra] Init version: 3.4.15 :: 16 threads 23:38:15.595 [Lua] [StateIngame] Client ingame 23:38:15.597 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:38:15.597 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 23:38:15.597 [Lua] [Matchmaking] Starting handshake with host 110000108dc48c8 using client cookie HSC-0000711101-client-[1100001022bf5e1] 23:38:15.597 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:38:15.597 [Lua] [Matchmaking] initializing 23:38:15.597 [Lua] [Matchmaking] my_peer_id: 1100001022bf5e1, I am client 23:38:15.597 [Lua] [Matchmaking] register rpcs 23:38:15.597 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:38:15.597 [Lua] [GameNetworkManager] My own peer_id = 1100001022bf5e1 23:38:15.597 [Lua] [GameNetworkManager] self.is_server = false 23:38:15.597 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps 23:38:15.597 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 23:38:15.597 [Network] Setting artificial MTU limit to 65536 23:38:15.601 [Lua] Switching ConflictSettings: to: default 23:38:15.601 [Lua] pacing=default 23:38:15.601 [Lua] roaming=nil 23:38:15.601 [Lua] specials=default 23:38:15.601 [Lua] debug_color=maroon 23:38:15.601 [Lua] pack_spawning=default 23:38:15.601 [Lua] contained_breeds=nil 23:38:15.601 [Lua] disabled=false 23:38:15.601 [Lua] boss=default 23:38:15.601 [Lua] horde=default 23:38:15.601 [Lua] name=default 23:38:15.601 [Lua] intensity=default 23:38:15.601 [Lua] --- 23:38:15.601 [Lua] [LevelAnalysis] set_random_seed( 9551861) 23:38:15.608 [Lua] [AIInterestPointSystem] Level Seed: 9551861 23:38:15.608 [Lua] 23:38:15.608 [Lua] [network_manager] = table 23:38:15.608 [Lua] [network_manager] = metatable 23:38:15.608 [Lua] [startup_data] = table 23:38:15.608 [Lua] [entity_manager] = table 23:38:15.608 [Lua] [entity_manager] = metatable 23:38:15.608 [Lua] [unit_spawner] = table 23:38:15.608 [Lua] [unit_spawner] = metatable 23:38:15.608 [Lua] [unit_storage] = table 23:38:15.608 [Lua] [unit_storage] = metatable 23:38:15.608 [Lua] [dice_keeper] = table 23:38:15.608 [Lua] [dice_keeper] = metatable 23:38:15.608 [Lua] [is_server] = false (boolean) 23:38:15.608 [Lua] [world] = [World] 23:38:15.608 [Lua] [system_api] = table 23:38:15.608 [Lua] [input_manager] = table 23:38:15.608 [Lua] [input_manager] = metatable 23:38:15.608 [Lua] [profile_synchronizer] = table 23:38:15.608 [Lua] [profile_synchronizer] = metatable 23:38:15.608 [Lua] [entity_system] = table 23:38:15.608 [Lua] [entity_system] = metatable 23:38:15.608 [Lua] [level_transition_handler] = table 23:38:15.608 [Lua] [level_transition_handler] = metatable 23:38:15.608 [Lua] [num_local_human_players] = 1 (number) 23:38:15.608 [Lua] [statistics_db] = table 23:38:15.608 [Lua] [statistics_db] = metatable 23:38:15.608 [Lua] [entity_system_bag] = table 23:38:15.608 [Lua] [entity_system_bag] = metatable 23:38:15.608 [Lua] [network_lobby] = table 23:38:15.608 [Lua] [network_lobby] = metatable 23:38:15.608 [Lua] [network_transmit] = table 23:38:15.608 [Lua] [network_transmit] = metatable 23:38:15.608 [Lua] [network_clock] = table 23:38:15.608 [Lua] [network_clock] = metatable 23:38:15.608 [Lua] [free_flight_manager] = table 23:38:15.608 [Lua] [free_flight_manager] = metatable 23:38:15.608 [Lua] [network_event_delegate] = table 23:38:15.608 [Lua] [network_event_delegate] = metatable 23:38:15.608 [Lua] 23:38:15.610 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:38:15.623 [Lua] [AchievementManager] Achievements using the steam platform 23:38:15.624 [Lua] [StateIngame] Level seed: 9551861 23:38:15.624 [World] Spawning level. 23:38:15.846 [Lua] respawn_unit_spawned with group id: respawn_end_event 23:38:15.846 [Lua] respawn_unit_spawned with group id: respawn_end_event 23:38:15.846 [Lua] respawn_unit_spawned with group id: respawn_end_event 23:38:15.876 [Flow] interaction enabled 23:38:15.890 [Lua] [IngameUI] init 23:38:15.899 [SteamVoipClient] select_out(11000010032f6d8, off) 23:38:15.899 [SteamVoipClient] select_out(1100001022bf5e1, off) 23:38:15.899 [SteamVoipClient] select_out(1100001070656ff, off) 23:38:15.899 [SteamVoipClient] select_out(110000108dc48c8, off) 23:38:15.918 [Flow] crossroads_B2_true 23:38:15.919 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:38:16.141 [Lua] [Matchmaking] Invalid client cookie HSC-0000634005-client-[1100001022bf5e1] 23:38:16.444 [Lua] [Matchmaking] Handshake successful (110000108dc48c8) (HSC-0000711101-client-[1100001022bf5e1]) (HSC-0000725494-host-[110000108dc48c8]) 23:38:16.444 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000108dc48c8 go_type=player go_created_func_name=game_object_created_player 23:38:16.444 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000108dc48c8 peer_id=110000108dc48c8 23:38:16.444 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000108dc48c8, self.peer_id = 1100001022bf5e1 23:38:16.444 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000108dc48c8 23:38:16.451 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000108dc48c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:38:16.451 [Lua] Adding player sync data to peer=110000108dc48c8 local_player_id=1 23:38:16.451 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.452 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.452 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.452 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.452 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.452 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.452 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.452 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.452 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.452 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.452 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.452 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.452 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.452 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.453 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.453 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.453 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.453 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.453 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.453 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.453 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000108dc48c8 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:16.453 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000108dc48c8 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:16.453 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000108dc48c8 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:16.453 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.453 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.453 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.453 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.453 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.454 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.455 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.455 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.455 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000108dc48c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:38:16.455 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000108dc48c8 go_type=music_states go_created_func_name=game_object_created_music_states 23:38:16.455 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000108dc48c8 go_type=player go_created_func_name=game_object_created_player 23:38:16.455 [Lua] [GameNetworkManager] game_object_created_player, go_id=58, owner_peer_id=110000108dc48c8 peer_id=1100001070656ff 23:38:16.455 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 58, peer_id = 1100001070656ff, self.peer_id = 1100001022bf5e1 23:38:16.455 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001070656ff 23:38:16.455 [Connection] Creating endpoint 1100001070656ff - reliable message sent 23:38:16.455 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 23:38:16.461 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000108dc48c8 go_type=player go_created_func_name=game_object_created_player 23:38:16.461 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=110000108dc48c8 peer_id=110000108dc48c8 23:38:16.461 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 60, peer_id = 110000108dc48c8, self.peer_id = 1100001022bf5e1 23:38:16.461 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000108dc48c8 23:38:16.467 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001070656ff go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:38:16.467 [Lua] Adding player sync data to peer=1100001070656ff local_player_id=1 23:38:16.467 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000108dc48c8 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 23:38:16.469 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000108dc48c8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:38:16.469 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000108dc48c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:38:16.470 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000108dc48c8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:38:16.470 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:38:16.470 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001070656ff go_type=player_unit go_created_func_name=game_object_created_player_unit 23:38:16.471 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000108dc48c8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:38:16.471 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:38:16.472 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:38:16.473 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:38:16.473 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:38:16.474 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:38:16.475 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:38:16.475 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:38:16.476 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:38:16.476 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:38:16.477 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000108dc48c8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:38:16.477 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000108dc48c8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:38:16.477 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.478 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000108dc48c8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:38:16.478 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.478 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000108dc48c8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:38:16.478 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000108dc48c8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:38:16.478 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.479 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.480 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000108dc48c8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:38:16.480 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.481 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.481 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000108dc48c8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:38:16.481 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.482 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.483 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.483 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.484 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000108dc48c8 go_type=player go_created_func_name=game_object_created_player 23:38:16.484 [Lua] [GameNetworkManager] game_object_created_player, go_id=167, owner_peer_id=110000108dc48c8 peer_id=11000010032f6d8 23:38:16.484 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 167, peer_id = 11000010032f6d8, self.peer_id = 1100001022bf5e1 23:38:16.484 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010032f6d8 23:38:16.484 [Connection] Creating endpoint 11000010032f6d8 - reliable message sent 23:38:16.484 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 23:38:16.492 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010032f6d8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:38:16.492 [Lua] Adding player sync data to peer=11000010032f6d8 local_player_id=1 23:38:16.492 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010032f6d8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:38:16.493 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000108dc48c8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:38:16.493 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.493 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.494 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.494 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.495 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.495 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.496 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.496 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.496 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.497 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.497 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.498 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.498 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.499 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.499 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.499 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.500 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.500 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.501 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.501 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.502 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.502 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.502 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.503 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.503 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.504 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.504 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.505 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.505 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.506 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.506 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.506 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.507 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.507 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.508 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.508 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.509 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.509 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.509 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.510 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.510 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.511 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.511 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.512 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.512 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.513 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.513 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.513 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.514 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.514 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.515 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.515 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.516 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.516 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.517 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.517 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.518 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.518 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.519 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.519 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.519 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.520 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.520 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.521 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.521 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.521 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.522 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.522 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.523 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000108dc48c8 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 23:38:16.523 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 23:38:16.523 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 23:38:16.523 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000108dc48c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:16.523 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000108dc48c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:16.523 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=110000108dc48c8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:38:16.523 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:38:16.530 [Flow] crossroads_B1_true 23:38:16.534 [Lua] Breedfreezer (client) received breed syncs num_breeds:12, total_units:67 23:38:16.534 [Lua] --> got 6 of chaos_marauder 23:38:16.534 [Lua] --> got 7 of skaven_clan_rat 23:38:16.534 [Lua] --> got 0 of skaven_storm_vermin 23:38:16.534 [Lua] --> got 50 of skaven_slave 23:38:16.534 [Lua] --> got 2 of chaos_fanatic 23:38:16.534 [Lua] --> got 0 of beastmen_bestigor 23:38:16.534 [Lua] --> got 0 of beastmen_gor 23:38:16.534 [Lua] --> got 0 of chaos_berzerker 23:38:16.534 [Lua] --> got 0 of chaos_warrior 23:38:16.534 [Lua] --> got 0 of beastmen_ungor 23:38:16.534 [Lua] --> got 0 of skaven_plague_monk 23:38:16.534 [Lua] --> got 2 of chaos_raider 23:38:16.534 [Lua] Breed freezer counts: 12 12 23:38:16.534 [Lua] Comitting breed freezer frozen units 23:38:16.540 error: [Lua] SETTING ROUND ID 23:38:16.540 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=110000108dc48c8 go_type=player go_created_func_name=game_object_created_player 23:38:16.540 [Lua] [GameNetworkManager] game_object_created_player, go_id=307, owner_peer_id=110000108dc48c8 peer_id=1100001022bf5e1 23:38:16.540 [Lua] [GameNetworkManager] PLAYER is local player 23:38:16.540 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 23:38:16.540 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 23:38:16.540 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001022bf5e1) local_player_id(1) profile_index(1) career_index(1) 23:38:16.541 [Lua] 23:38:16.541 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 23:38:16.541 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 23:38:16.541 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 23:38:16.541 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 23:38:16.541 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean) 23:38:16.541 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 23:38:16.541 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 23:38:16.541 [Lua] 23:38:16.541 [Lua] 23:38:16.541 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 23:38:16.541 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 23:38:16.541 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean) 23:38:16.541 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 23:38:16.541 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 23:38:16.541 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 23:38:16.541 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 23:38:16.541 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean) 23:38:16.541 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 23:38:16.541 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 23:38:16.541 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 23:38:16.541 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 23:38:16.541 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 23:38:16.541 [Lua] 23:38:16.541 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=60 owner_peer_id=110000108dc48c8 peer_id=110000108dc48c8 23:38:16.541 [Lua] [GameNetworkManager] removing peer_id=110000108dc48c8 local_player_id=3 23:38:16.541 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000108dc48c8 23:38:16.541 [Lua] PartyManager:rpc_remove_peer_from_party() 110000108dc48c8 110000108dc48c8 3 1 23:38:16.541 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000108dc48c8 1100001022bf5e1 1 1 4 23:38:16.541 [Lua] player (1100001022bf5e1,1) was put into party 1 23:38:16.541 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000108dc48c8 23:38:16.541 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:16.541 [SteamAuthenticator] Got ticket request from 1100001070656ff 23:38:16.541 [SteamAuthenticator] GetAuthSessionTicket 1100001070656ff 23:38:16.541 [SteamAuthenticator] Sent ticket to 1100001070656ff 23:38:16.544 [Flow] 1 23:38:16.545 [Flow] 2 23:38:16.545 [Flow] 3 23:38:16.555 [Flow] 2 23:38:16.555 [Flow] dddddd 23:38:16.555 [Flow] 2 23:38:16.555 [Flow] dddddd 23:38:16.555 [Flow] 2 23:38:16.555 [Flow] dddddd 23:38:16.557 [SteamAuthenticator] Sent ticket request to 1100001070656ff 23:38:16.557 [SteamAuthenticator] Sent ticket request to 11000010032f6d8 23:38:16.643 [SteamAuthenticator] Got ticket from 1100001070656ff 23:38:16.643 [SteamAuthenticator] BeginAuthSession 1100001070656ff 23:38:16.643 [SteamAuthenticator] Authenticating 1100001070656ff 23:38:16.664 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000108dc48c8 inventory_sync_id:9 my_peer_id:1100001022bf5e1 23:38:16.664 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:38:16.664 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:38:16.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:38:16.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:38:16.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:16.664 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 23:38:16.664 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 23:38:16.664 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 23:38:16.664 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 23:38:16.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:38:16.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 23:38:16.664 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 23:38:16.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 23:38:16.665 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 23:38:16.665 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:38:16.665 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 23:38:16.665 [SteamAuthenticator] Got ticket from 11000010032f6d8 23:38:16.665 [SteamAuthenticator] BeginAuthSession 11000010032f6d8 23:38:16.665 [SteamAuthenticator] Authenticating 11000010032f6d8 23:38:16.666 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 23:38:16.708 [SteamAuthenticator] Got ticket request from 11000010032f6d8 23:38:16.709 [SteamAuthenticator] GetAuthSessionTicket 11000010032f6d8 23:38:16.709 [SteamAuthenticator] Sent ticket to 11000010032f6d8 23:38:16.746 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=110000108dc48c8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:38:17.057 [SteamAuthenticator] Steam validation for 1100001070656ff with response 0 23:38:17.057 [SteamAuthenticator] Steam validation for 11000010032f6d8 with response 0 23:38:17.131 [Connection] New session id 35 to 1100001070656ff. 23:38:17.132 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:38:17.132 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:38:17.132 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:38:17.142 [Connection] Established a connection <35.138> to 1100001070656ff 23:38:17.227 [Lua] [MOD][VMF][INFO] Added 1100001070656ff to the VMF users list. 23:38:17.238 [Connection] New session id 134 to 11000010032f6d8. 23:38:17.248 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:38:17.248 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:38:17.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:38:17.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:38:17.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:38:17.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 23:38:17.360 [Connection] Established a connection <25.134> to 11000010032f6d8 23:38:17.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 23:38:17.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 23:38:17.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 23:38:17.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 23:38:17.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 23:38:17.574 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 23:38:17.596 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 23:38:17.596 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 23:38:17.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 23:38:17.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 23:38:17.619 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 23:38:17.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:38:17.758 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:38:17.758 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:38:17.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 23:38:17.814 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 23:38:17.814 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 23:38:17.814 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 23:38:17.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 23:38:17.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 23:38:17.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:38:18.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:38:18.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:38:18.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:38:18.188 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:38:18.188 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:38:18.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 23:38:18.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 23:38:18.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 23:38:18.339 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 23:38:18.542 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=110000108dc48c8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:38:18.543 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:18.553 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=110000108dc48c8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:38:18.689 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:18.690 [Lua] ################################################################################################################# 23:38:18.690 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-fort [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 23:38:18.690 [Lua] ################################################################################################################# 23:38:18.690 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 23:38:18.690 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 23:38:18.698 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 23:38:18.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 23:38:18.707 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 23:38:18.787 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:18.825 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:18.952 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 23:38:18.952 [Lua] Commit load time data 23:38:19.091 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:19.120 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:19.120 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:19.187 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:19.286 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:19.355 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=110000108dc48c8 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:19.355 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=110000108dc48c8 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:19.355 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=110000108dc48c8 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:19.819 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=110000108dc48c8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:38:19.819 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=110000108dc48c8 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 23:38:19.820 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:19.820 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:19.852 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:19.852 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:19.988 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:20.134 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=110000108dc48c8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:38:20.135 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:23.018 [Flow] time 23:38:24.234 [Flow] time 23:38:27.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x3a9a, position: 0 23:38:28.212 [Flow] time 23:38:28.706 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=110000108dc48c8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:38:29.039 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=110000108dc48c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:29.433 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:29.474 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:30.001 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=110000108dc48c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:30.072 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=110000108dc48c8 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 23:38:30.102 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:30.118 [Flow] time 23:38:30.481 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001070656ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:30.767 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=110000108dc48c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:31.170 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:31.248 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070656ff 23:38:31.730 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=110000108dc48c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:31.857 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001070656ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:32.146 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:32.463 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001070656ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:32.505 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=110000108dc48c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:32.673 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070656ff 23:38:32.922 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:33.120 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001070656ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:33.120 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070656ff 23:38:33.239 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=110000108dc48c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:33.625 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:33.752 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001070656ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:33.943 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070656ff 23:38:34.153 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070656ff 23:38:34.346 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001070656ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:38:34.427 [Lua] [ChatManager][1]System: Symbul picked up a piece of Ravaged Art 23:38:34.967 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070656ff 23:38:35.519 [Flow] time 23:38:35.935 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:36.513 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:36.575 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:36.617 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:37.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x3dc2, position: 0 23:38:38.749 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108dc48c8 23:38:39.308 <>scripts/mods/ffindicator/ffindicator.lua:96: bad argument #1 to 'ipairs' (table expected, got nil)<> <> {00007ff7e8e70000, 009d8000, 5d493a6c, 754ec95d-f086-40c0-bb6b-f92e644e96d4, 00000001, E:\agent-work\tmp-builds\engine_release_wom_2019_07_08\engine\win64\release\vermintide2.pdb} {00007fff7b650000, 001ed000, 0f1b8afd, c85a720b-bd22-5b9a-e333-6d09875094df, 00000001, ntdll.pdb} {00007fff79230000, 000b3000, 250a0626, 07efa046-5afb-4214-cbd5-328b0b5ed084, 00000001, kernel32.pdb} {00007fff673f0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff7e8e70000:0x00000000002bc950 0x00007ff7e8e70000:0x00000000002be282 0x00007ff7e8e70000:0x00000000002be53b 0x00007ff7e8e70000:0x00000000002bafa0 0x00007ff7e8e70000:0x000000000030a894 0x00007ff7e8e70000:0x00000000000834b7 0x00007ff7e8e70000:0x000000000013dae7 0x00007ff7e8e70000:0x000000000007b668 0x00007ff7e8e70000:0x000000000013dbf7 0x00007fff673f0000:0x000000000000286e 0x00007fff673f0000:0x000000000000bb8d lua_pcall 0x00007ff7e8e70000:0x000000000030a229 0x00007ff7e8e70000:0x000000000002f5a9 0x00007ff7e8e70000:0x000000000002effb 0x00007ff7e8e70000:0x0000000000021656 0x00007ff7e8e70000:0x0000000000021c69 0x00007ff7e8e70000:0x0000000000021d72 0x00007ff7e8e70000:0x00000000004660c7 0x00007fff79230000:0x0000000000017974 BaseThreadInitThunk 0x00007fff7b650000:0x000000000006a271 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>b88a289d1769<> <>release<> <>Developer Build (1.3.0.0)<> <>b0ea83a7-0181-463c-a82b-259c0b782247<> <>--- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000111 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16298MB Available: 12477MB --- OS Windows version 10.0 build 17763, 64 bit Windows 10 Machine ID ef9c96a2-2d5d-4c0b-9190-2eb948518a2e --- Graphics Graphics card: NVIDIA GeForce RTX 2070 (DirectX 11.0, 8031MB) Driver version: 43160 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: TAP-ProtonVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): SteelSeries Rival Input device: Generic (17.0): Rival Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G105 Input device: Generic (17.0): Usb2I2C HID Device Input device: Generic (17.0): AURA LED Controller <> <>C:\Users\serbi\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-08-06-23.36.42-b0ea83a7-0181-463c-a82b-259c0b782247.log<> <>C:\Users\serbi\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-08-06-23.36.42-b0ea83a7-0181-463c-a82b-259c0b782247.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] [C]: in function ipairs [2] scripts/mods/ffindicator/ffindicator.lua:96: in function hook_chain [3] scripts/mods/vmf/modules/core/hooks.lua:180: in function update [4] scripts/ui/views/ingame_hud.lua:158: in function update [5] scripts/ui/views/ingame_ui.lua:623: in function update [6] scripts/game_state/state_ingame_running.lua:883: in function update_ui [7] scripts/game_state/state_ingame.lua:617:in function [8] [C]: in function update_animations_with_callback [9] foundation/scripts/util/script_world.lua:358: in function update [10] foundation/scripts/managers/world/world_manager.lua:102: in function update [11] scripts/boot.lua:772: in function game_update [12] scripts/boot.lua:528:in function <> <> [2] func = [function]; self = table: 0000000007EAFE20; dt = 0.01195560023188591; indicator_widgets = table: 0000000007EB02B0; peer_id = "1100001022bf5e1"; my_player = table: 000000000833E560; player_unit = [Unit \'#ID[603456073f7ec0ee]\']; health_extension = table: 00000000040A8490; strided_array = table: 00000000040A8730; array_length = 14; indicator_positions = table: 0000000007EB02E0; i = 1; index = 0; attacker = [Unit \'#ID[603456073f7ec0ee]\']; damage_type = "heal"; show_direction = false; ff = false [3] hook_chain = [function] [4] self = table: 00000000080E9970; dt = 0.01195560023188591; t = 116.78783222148195; peer_id = "1100001022bf5e1"; player_manager = table: 00000000004DB170; player = table: 000000000833E560; currently_visible_components = table: 00000000080E99A0; components_array = table: 00000000080E9C60; use_custom_hud_scale = false; hud_scale_applied = false; i = 16; component = table: 0000000007EAFE20; component_name = "DamageIndicatorGui" [5] self = table: 00000000080E5640; dt = 0.01195560023188591; t = 116.78783222148195; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000007F41920; is_in_inn = nil; input_service = table: 00000000080E93A0; end_screen_active = nil; ingame_hud = table: 00000000080E9970; transition_manager = table: 000000000133F7A0; end_screen = table: 0000000006C03F50 [6] self = table: 00000000080CB410; t = 116.78783222148195; dt = 0.01195560023188591; disable_ingame_ui = nil; ingame_ui = table: 00000000080E5640; level_end_view_wrapper = nil; level_end_view = nil [7] i = 1; machine = table: 000000000835B040 [9] world = [World]; dt = 0.011417764239013195; anim_callback = [function]; scene_callback = [function] [10] self = table: 00000000020DA7F0; dt = 0.011417764239013195; t = 112.73944604810094; _ = 2; world = [World] [11] self = table: 00000000000136D0; real_world_dt = 0.011417764239013195; dt = 0.011417764239013195; t = 112.73944604810094 [12] dt = 0.011417764239013195 <> <> [2] ui_renderer = table: 00000000080E6CD0; input_manager = table: 000000000A875BB0; _parent = table: 00000000080E9970; name = "DamageIndicatorGui"; player_manager = table: 00000000004DB170; peer_id = "1100001022bf5e1"; indicator_positions = table: 0000000007EB02E0; indicator_widgets = table: 0000000007EB02B0; ui_scenegraph = table: 0000000007EAFE50; num_active_indicators = 0; [4] _definitions = table: 000000000B172BB0; _crosshair_position_x = 960; _had_tobii = false; _components_array = table: 00000000080E9C60; _crosshair_position_y = 540; _parent = table: 00000000080E5640; _is_own_player_dead = false; _peer_id = "1100001022bf5e1"; _current_group_name = "alive"; _currently_visible_components = table: 00000000080E99A0; _clean_ui = table: 00000000080E99D0; _tobii_clean_ui_is_enabled = false; _components = table: 00000000080E9C30; _ingame_ui_context = table: 00000000080E5300; [5] fps = 0; world_manager = table: 00000000020DA7F0; ingame_hud = table: 00000000080E9970; is_server = false; ingame_ui_context = table: 00000000080E5300; top_world = [World]; ui_renderer = table: 00000000080E6CD0; telemetry_time_view_enter = 0; input_manager = table: 000000000A875BB0; profile_synchronizer = table: 00000000022DFE60; blocked_transitions = table: 000000000C851F70; motd_ui = table: 0000000006A73870; cutscene_system = table: 0000000006652120; text_popup_ui = table: 0000000006C1A9A0; local_player_id = 1; unlock_manager = table: 00000000004D8B10; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000006C03F50; ui_top_renderer = table: 00000000080E8940; peer_id = "1100001022bf5e1"; _profile_requester = table: 0000000000940DC0; views = table: 0000000007F41920; wwise_world = [WwiseWorld]; camera_manager = table: 000000000C8B6720; _fps_cooldown = 0; world = [World]; hotkey_mapping = table: 000000000C850EB0; weave_onboarding = table: 0000000006C04B50; upsell_popup_handler = table: 0000000006C1A850; last_resolution_x = 2560; network_event_delegate = table: 000000000AABF720; [6] world_name = "level_world"; _game_started_current_frame = false; rewards = table: 000000000687DD90; local_player_id = 1; _t = 116.77587662125006; parent = table: 00000000013322E0; _spawn_initialized = true; network_client = table: 0000000002E34CA0; statistics_db = table: 000000000547B010; _is_initial_spawn = false; _lobby_client = table: 000000000149C4E0; world = [World]; _network_options = table: 000000000A854A70; level_transition_handler = table: 000000000C438FA0; is_in_tutorial = false; viewport_name = "player_1"; _ui_update_initialized = true; input_manager = table: 000000000A875BB0; mood_timers = table: 000000000687DDC0; profile_synchronizer = table: 00000000022DFE60; player = table: 000000000833E560; ingame_ui_context = table: 00000000080E5300; game_mode_key = "adventure"; is_quickplay = false; end_conditions_met = false; ingame_ui = table: 00000000080E5640; free_flight_manager = table: 00000000004DB590; is_server = false; network_event_delegate = table: 000000000AABF720; [10] locked = true; _scene_update_callbacks = table: 00000000020E0AB0; _worlds = table: 00000000020DC600; _update_queue = table: 000000000B23B0E0; _disabled_worlds = table: 00000000020DDC60; _wwise_worlds = table: 00000000020E3F00; _queued_worlds_to_release = table: 00000000020E3730; _anim_update_callbacks = table: 00000000020DF150; [11] startup_package_handles = table: 000000000008EBE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000008EB50; flow_return_table = table: 0000000000013780; _machine = table: 00000000004EC9D0; startup_timer = 3.7743001963244751; has_booted = true; loading_context = table: 0000000001767FA0; <> [Log end]