[Log version] 1 [Session] 23d163ee-372e-41a9-b098-58900232cbac UTC time stamps 06:38:36.006 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3571 06:38:36.006 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3583 06:38:36.006 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3586 06:38:36.006 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3591 06:38:36.006 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3594 06:38:36.009 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3610 06:38:36.051 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3636 06:38:36.065 [HTTP Cache] Initialized cache: C:\Users\viola\AppData\Roaming\Fatshark\Darktide\http_cache.db 06:38:36.065 [HTTP Cache] Cache file size: 4916 kB 06:38:36.065 [Backend] Created 06:38:36.065 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3641 06:38:36.315 [Steam] Steam systems will be disabled. 06:38:36.315 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3662 06:38:36.333 [EOS] Overlay will not load, because it was explicitly disabled when creating the platform 06:38:36.360 [EOS] [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. 06:38:36.360 [EOS] Failed to get EAC client, make sure the game is started from the EAC bootstrapper 06:38:36.360 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3670 06:38:36.414 warning: [D3D12_RENDER_DEVICE] SL Error: '[19.02.2023 00-38-36][streamline][error]commonentry.cpp:878[updateEmbeddedJSON] Win10 or higher is required to use SL - all features will be disabled ' 06:38:36.433 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3080 Ti) 06:38:36.650 warning: [D3D12_RENDER_DEVICE] SL Error: '[19.02.2023 00-38-36][streamline][error]reflexentry.cpp:282[slOnPluginStartup] Cannot obtain `registerEvaluateCallbacks` interface - check that sl.common was initialized correctly ' 06:38:36.652 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 06:38:36.652 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 06:38:36.948 [d3d12 pipeline state] Adapter or driver version have changed, creating a new pso library 06:38:37.042 [Application] --- CPU CPU: 13th Gen Intel(R) Core(TM) i9-13900K Vendor: GenuineIntel Logical processors: 32 Family: 0:6, Model: 11:7 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 10000000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 65276MB Available: 56579MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID b45bd639-648f-4d43-bac4-fb4c74c7a375 <>os_build = 9200<> --- Network Network interface: Intel(R) Ethernet Controller I226-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6E AX210 160MHz (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: XInput Device #1 --- Volume Volume for path 'C:\Program Files (x86)\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD --- Graphics Graphics card: NVIDIA GeForce RTX 3080 Ti (DirectX 12.1, 12100MB) Driver version: 52849 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) <>graphics_card = NVIDIA GeForce RTX 3080 Ti<> <>driver = 52849<> 06:38:37.042 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3674 06:38:37.046 [Window] Window => active 06:38:37.054 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3685 06:38:37.056 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3691 06:38:37.058 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3694 06:38:37.320 warning: [D3D12_RENDER_DEVICE] SL Error: '[19.02.2023 00-38-37][streamline][error]sl.cpp:211[slSetFeatureEnabled] SL not initialized or no plugins found - please make sure to include all required plugins including sl.common ' 06:38:37.538 warning: [D3D12_RENDER_DEVICE] SL Error: '[19.02.2023 00-38-37][streamline][error]sl.cpp:363[slEvaluateFeature] SL not initialized or no plugins found - please make sure to include all required plugins including sl.common ' 06:38:37.552 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 06:38:37.552 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 06:38:37.552 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 06:38:37.552 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 06:38:37.552 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 06:38:37.553 warning: [D3D12_RENDER_DEVICE] SL Error: '[19.02.2023 00-38-37][streamline][error]sl.cpp:173[slIsFeatureSupported] SL not initialized or no plugins found - please make sure to include all required plugins including sl.common ' 06:38:37.553 warning: [D3D12_RENDER_DEVICE] SL Error: '[19.02.2023 00-38-37][streamline][error]sl.cpp:293[slGetFeatureSettings] SL not initialized or no plugins found - please make sure to include all required plugins including sl.common ' 06:38:37.554 [DLSS] DLSS Auto selecting Performance mode 06:38:39.252 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 06:38:39.252 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 06:38:39.258 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3697 06:38:39.463 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3699 06:38:39.463 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3701 06:38:39.463 [Save] Save dir: `C:\Users\viola\AppData\Roaming\Fatshark\Darktide` 06:38:39.463 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3740 06:38:39.472 [Lua] [ParameterResolver] Resolving Game Parameters 06:38:39.472 [Lua] [ParameterResolver] Resolving Development Parameters 06:38:39.473 [Lua] [GameStateMachine] Init state StateBoot 06:38:39.473 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 06:38:39.473 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 4162 06:38:39.474 [EOS] Updating Platform SDK Config, Time: 3.113384 06:38:39.475 [Lua] [RenderSettings] Time to save settings: 0.4ms 06:38:39.475 [Lua] [RenderSettings] Time to parse setting [baked_ddgi] with new value (true): 0.0ms. 06:38:39.475 [Application] apply_user_settings 06:38:39.749 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 06:38:39.749 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 06:38:39.749 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 06:38:39.749 [DLSS] DLSS Auto selecting Performance mode 06:38:39.833 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 06:38:39.833 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 06:38:39.837 [Lua] [RenderSettings] Time to apply settings: 362.5ms 06:38:39.838 [Lua] [RenderSettings] Time to save settings: 0.3ms 06:38:39.838 [Application] apply_user_settings 06:38:40.039 warning: [D3D12_RENDER_DEVICE] SL Error: '[19.02.2023 00-38-40][streamline][error]sl.cpp:340[slFreeResources] SL not initialized or no plugins found - please make sure to include all required plugins including sl.common ' 06:38:40.044 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 06:38:40.044 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 06:38:40.044 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 06:38:40.044 [DLSS] DLSS Auto selecting Performance mode 06:38:40.137 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 06:38:40.137 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 06:38:40.141 [Lua] [RenderSettings] Time to apply settings: 303.4ms 06:38:40.141 [Lua] [RenderSettings] Time to save settings: 0.3ms 06:38:40.141 [Application] apply_user_settings 06:38:40.352 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 06:38:40.352 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 06:38:40.352 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 06:38:40.352 [DLSS] DLSS Auto selecting Performance mode 06:38:40.445 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 06:38:40.445 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 06:38:40.449 [Lua] [RenderSettings] Time to apply settings: 308.1ms 06:38:40.450 [Lua] [RenderSettings] Time to save settings: 0.3ms 06:38:40.450 [Lua] [RenderSettings] Time to save settings: 0.1ms 06:38:40.450 [Application] apply_user_settings 06:38:40.662 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 06:38:40.662 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 06:38:40.662 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 06:38:40.662 [DLSS] DLSS Auto selecting Performance mode 06:38:40.753 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 06:38:40.753 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 06:38:40.756 [Lua] [RenderSettings] Time to apply settings: 306.6ms 06:38:40.757 [Lua] [RenderSettings] Time to save settings: 0.3ms 06:38:40.758 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 06:38:40.763 [d3d12 pipeline state] creating pipeline state for #ID[ca953035] 06:38:41.032 [EOS] SDK Config Platform Update Request Successful, Time: 4.670215 06:38:41.037 [EOS] Start Session (User: ...) 06:38:41.037 warning: [EOS] EOS SDK Analytics disabled for route [1]. 06:38:41.040 [EOS] Updating Product SDK Config, Time: 4.671162 06:38:41.213 [EOS] Start Session (User: ...) 06:38:41.531 [EOS] SDK Config Product Update Request Successful, Time: 5.169317 06:38:41.540 [EOS] SDK Config Data - Watermark: -934553538 06:38:41.540 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5.169317, Update Interval: 333.791321 06:38:41.546 [Lua] [LocalizationManager] Setup localizers 06:38:43.194 [Lua] [GameStateMachine] Changing state to StateRequireScripts 06:38:43.194 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 06:38:43.194 [Lua] INFO [Log Internal] Global log level set to: 2 06:38:43.194 [Lua] <>project = bishop<> 06:38:43.194 [Lua] <>project_branch = rel_2022_12_05_patch1.0.2x_external<> 06:38:43.194 [Lua] <>build = release<> 06:38:43.194 [Lua] <>platform = win32<> 06:38:43.194 [Lua] <>title_id = 4711<> 06:38:43.194 [Lua] <>content_revision = 71412<> 06:38:43.194 [Lua] <>engine_revision = 37b47f5faf3463bfdebeac7721eff78d7eb5a25f<> 06:38:43.194 [Lua] <>rendering_backend = dx12<> 06:38:43.194 [Lua] <>teamcity_build_id = 261315<> 06:38:43.194 [Lua] <>server = false<> 06:38:43.194 [Lua] <>backend_env = dev<> 06:38:43.194 [Lua] <>machine_id = b45bd639-648f-4d43-bac4-fb4c74c7a375<> 06:38:43.194 [Lua] INFO [Testify] Ready! 06:38:43.258 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 06:38:43.261 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_heavy 06:38:43.348 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings 06:38:43.372 [Lua] INFO [GameStateMachine] Changing state to StateGame 06:38:43.372 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 06:38:43.372 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 06:38:43.372 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 06:38:43.372 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 06:38:43.372 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 06:38:43.373 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 06:38:43.373 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 06:38:43.373 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 06:38:43.373 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 06:38:43.373 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1 06:38:43.373 [Lua] INFO [Input Manager] Init device: mouse, 1 06:38:43.373 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 06:38:43.373 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 06:38:43.373 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 06:38:43.373 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 06:38:43.373 [Lua] INFO [Input Manager] Init device: keyboard, 1 06:38:43.373 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 06:38:43.373 [Lua] INFO [Input Manager] Using input from: keyboard(1) 06:38:43.373 [Lua] INFO [MechanismManager] Initialized without mechanism 06:38:43.373 [Lua] INFO [ConnectionManager] Combined hash: 70e8207b3204ea48 06:38:43.373 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1 06:38:43.373 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 06:38:43.373 [Lua] INFO [AccountManager] Using base account manager 06:38:43.379 [Save] Loading `default` 06:38:43.379 [Lua] INFO [GameStateMachine] Init state StateSplash 06:38:43.379 warning: [Save] Missing filename `default` 06:38:43.380 [Lua] INFO [Input Manager] Created a InputService of type [View] 06:38:43.380 [Lua] INFO [ConstantElementLoading] State changed nil -> 06:38:43.380 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 06:38:43.486 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 06:38:43.486 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 06:38:45.089 [Lua] INFO [Input Manager] Using input from: xbox_controller(1), it being the latest having a button pressed 06:38:45.223 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 06:38:45.223 [Lua] INFO [Input Manager] Using input from: keyboard(1) 06:38:45.369 [d3d12 pipeline state] creating pipeline state for #ID[6e8c619d] 06:38:45.574 [Lua] INFO [Input Manager] Using input from: xbox_controller(1), it being the latest having a button pressed 06:38:47.911 [Lua] INFO [GameStateMachine] Changing state to StateTitle 06:38:47.911 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 06:38:47.911 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 06:38:48.052 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 06:38:48.337 [d3d12 pipeline state] creating pipeline state for #ID[20e55ecf] 06:38:48.337 [d3d12 pipeline state] creating pipeline state for #ID[134a87ca] 06:38:48.337 [d3d12 pipeline state] creating pipeline state for #ID[b47adc73] 06:38:48.338 [d3d12 pipeline state] creating pipeline state for #ID[2ba62d3e] 06:38:48.338 [d3d12 pipeline state] creating pipeline state for #ID[b8bab0b8] 06:38:48.338 [d3d12 pipeline state] creating pipeline state for #ID[3e2fdedc] 06:38:48.338 [d3d12 pipeline state] creating pipeline state for #ID[fa453d18] 06:38:48.348 [d3d12 pipeline state] creating pipeline state for #ID[1910637d] 06:38:48.352 [d3d12 pipeline state] creating pipeline state for #ID[059e6afa] 06:38:48.352 [d3d12 pipeline state] creating pipeline state for #ID[a9fa20db] 06:38:48.361 [d3d12 pipeline state] creating pipeline state for #ID[93c90c46] 06:38:48.368 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc] 06:38:48.369 [d3d12 pipeline state] creating pipeline state for #ID[0414e04a] 06:38:48.369 [d3d12 pipeline state] creating pipeline state for #ID[d3da334f] 06:38:48.373 [d3d12 pipeline state] creating pipeline state for #ID[7bbd7502] 06:38:48.374 [d3d12 pipeline state] creating pipeline state for #ID[0e0bb1a4] 06:38:48.387 [d3d12 pipeline state] creating pipeline state for #ID[801f167e] 06:38:48.393 [d3d12 pipeline state] creating pipeline state for #ID[af934157] 06:38:48.403 [d3d12 pipeline state] creating pipeline state for #ID[4a3119de] 06:38:48.405 [d3d12 pipeline state] creating pipeline state for #ID[81866f8b] 06:38:48.416 [d3d12 pipeline state] creating pipeline state for #ID[1fbd5443] 06:38:48.429 [d3d12 pipeline state] creating pipeline state for #ID[08736870] 06:38:48.430 [d3d12 pipeline state] creating pipeline state for #ID[bb627525] 06:38:48.430 [d3d12 pipeline state] creating pipeline state for #ID[d6076321] 06:38:48.444 [d3d12 pipeline state] creating pipeline state for #ID[bbb302ba] 06:38:48.454 [d3d12 pipeline state] creating pipeline state for #ID[0fd67c4b] 06:38:48.466 [d3d12 pipeline state] creating pipeline state for #ID[e8a38d0a] 06:38:48.497 [d3d12 pipeline state] creating pipeline state for #ID[aebcdbb4] 06:38:48.542 [d3d12 pipeline state] creating pipeline state for #ID[8b171f69] 06:38:48.546 [d3d12 pipeline state] creating pipeline state for #ID[18135cd3] 06:38:48.562 [d3d12 pipeline state] creating pipeline state for #ID[9eb71a45] 06:38:48.582 [d3d12 pipeline state] creating pipeline state for #ID[ea35659c] 06:38:48.582 [d3d12 pipeline state] creating pipeline state for #ID[9a3aabb2] 06:38:48.617 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen 06:38:49.291 [Lua] INFO [StateTitle] Changing state idle -> signing_in 06:38:49.307 warning: [Backend] steam auth not available due to steam core not set 06:38:49.307 warning: [Backend] Backend authentication platform (1) not available 06:38:49.324 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:113: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:174: in function , message: { __locals = " [1] x = Backend error: Code: 1001 Description: Backend authentication platform (1) not available Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:174: in function <><>@scripts/managers/data_service/services/account_service.lua:85 @scripts/game_states/game/state_title.lua:477<>; [2] (*temporary) = function: 0x02a5e9a0; [3] q = table: 0x02a13620; i = 1; obj = table: 0x02a217c0; [4] dt = 0.016666700008867; t = 5.9854890107382; async = function: 0x00e23b10; [5] self = table: 0x001264d0; dt = 0.016666700008867; network_is_active = false; t = 5.9854890107382; [6] self = table: 0x00163490; dt = 0.016666700008867; t = nil; [7] self = table: 0x00013e20; dt = 0.016666700008867; [8] dt = 0.016666700008867; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:174: in function <><>@scripts/managers/data_service/services/account_service.lua:85 @scripts/game_states/game/state_title.lua:477<>", code = 1001, description = "Backend authentication platform (1) not available", } 06:38:49.324 [Lua] INFO [StateTitle] Changing state signing_in -> error 06:38:49.329 [d3d12 pipeline state] creating pipeline state for #ID[55d4da08] 06:38:49.556 [d3d12 pipeline state] creating pipeline state for #ID[fadf776e] 06:38:49.571 [d3d12 pipeline state] creating pipeline state for #ID[b3afe5b3] 06:38:51.384 [Lua] INFO [StateTitle] Changing state error -> idle 06:38:52.720 [Lua] INFO [StateTitle] Changing state idle -> signing_in 06:38:52.737 warning: [Backend] steam auth not available due to steam core not set 06:38:52.737 warning: [Backend] Backend authentication platform (1) not available 06:38:52.754 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:113: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:174: in function , message: { __locals = " [1] x = Backend error: Code: 1001 Description: Backend authentication platform (1) not available Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:174: in function <><>@scripts/managers/data_service/services/account_service.lua:85 @scripts/game_states/game/state_title.lua:477<>; [2] (*temporary) = function: 0x02a35f90; [3] q = table: 0x029cb280; i = 1; obj = table: 0x029d2530; [4] dt = 0.016666699971973; t = 9.4150157039148; async = function: 0x00bbb930; [5] self = table: 0x001264d0; dt = 0.016666699971973; network_is_active = false; t = 9.4150157039148; [6] self = table: 0x00163490; dt = 0.016666699971973; t = nil; [7] self = table: 0x00013e20; dt = 0.016666699971973; [8] dt = 0.016666699971973; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:174: in function <><>@scripts/managers/data_service/services/account_service.lua:85 @scripts/game_states/game/state_title.lua:477<>", code = 1001, description = "Backend authentication platform (1) not available", } 06:38:52.754 [Lua] INFO [StateTitle] Changing state signing_in -> error 06:38:53.570 [Lua] INFO [StateTitle] Changing state error -> idle 06:38:56.700 [Lua] INFO [Input Manager] Using input from: keyboard(1), it being the latest having a button pressed 06:38:56.700 [Lua] INFO [Input Manager] Using input from: mouse(1) 06:38:58.813 [Window] Window => inactive 06:38:58.828 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 06:38:58.881 [DLSS] DLSS Auto selecting Performance mode 06:38:58.930 [DLSS] DLSS Auto selecting Quality mode 06:39:00.702 [Window] Window => active 06:39:00.704 [Window] Window => active 06:39:00.704 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 06:39:00.706 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 06:39:00.752 [DLSS] DLSS Auto selecting Performance mode 06:39:00.831 [DLSS] DLSS Auto selecting Performance mode 06:39:01.331 [DLSS] DLSS Auto selecting Performance mode 06:39:01.424 [DLSS] DLSS Auto selecting Performance mode 06:39:02.111 [Window] Window => inactive 06:39:02.319 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 06:39:02.331 [DLSS] DLSS Auto selecting Quality mode 06:39:21.063 [Lua] <>shutdown = true<> 06:39:21.063 [Application] Window signals application exit.