[Log version] 1
[Session] 23d163ee-372e-41a9-b098-58900232cbac
UTC time stamps
06:38:36.006 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3571
06:38:36.006 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3583
06:38:36.006 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3586
06:38:36.006 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3591
06:38:36.006 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3594
06:38:36.009 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3610
06:38:36.051 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3636
06:38:36.065 [HTTP Cache] Initialized cache: C:\Users\viola\AppData\Roaming\Fatshark\Darktide\http_cache.db
06:38:36.065 [HTTP Cache] Cache file size: 4916 kB
06:38:36.065 [Backend] Created
06:38:36.065 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3641
06:38:36.315 [Steam] Steam systems will be disabled.
06:38:36.315 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3662
06:38:36.333 [EOS] Overlay will not load, because it was explicitly disabled when creating the platform
06:38:36.360 [EOS] [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
06:38:36.360 [EOS] Failed to get EAC client, make sure the game is started from the EAC bootstrapper
06:38:36.360 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3670
06:38:36.414 warning: [D3D12_RENDER_DEVICE] SL Error: '[19.02.2023 00-38-36][streamline][error]commonentry.cpp:878[updateEmbeddedJSON] Win10 or higher is required to use SL - all features will be disabled
'
06:38:36.433 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3080 Ti)
06:38:36.650 warning: [D3D12_RENDER_DEVICE] SL Error: '[19.02.2023 00-38-36][streamline][error]reflexentry.cpp:282[slOnPluginStartup] Cannot obtain `registerEvaluateCallbacks` interface - check that sl.common was initialized correctly
'
06:38:36.652 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
06:38:36.652 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
06:38:36.948 [d3d12 pipeline state] Adapter or driver version have changed, creating a new pso library
06:38:37.042 [Application] --- CPU
CPU: 13th Gen Intel(R) Core(TM) i9-13900K
Vendor: GenuineIntel
Logical processors: 32
Family: 0:6, Model: 11:7
Type: 0, Stepping: 1
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 10000000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 65276MB
Available: 56579MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID b45bd639-648f-4d43-bac4-fb4c74c7a375
<>os_build = 9200<>
--- Network
Network interface: Intel(R) Ethernet Controller I226-V (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Intel(R) Wi-Fi 6E AX210 160MHz (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: XInput Device #1
--- Volume
Volume for path 'C:\Program Files (x86)\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD
--- Graphics
Graphics card: NVIDIA GeForce RTX 3080 Ti (DirectX 12.1, 12100MB) Driver version: 52849
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
<>graphics_card = NVIDIA GeForce RTX 3080 Ti<>
<>driver = 52849<>
06:38:37.042 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3674
06:38:37.046 [Window] Window => active
06:38:37.054 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3685
06:38:37.056 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3691
06:38:37.058 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3694
06:38:37.320 warning: [D3D12_RENDER_DEVICE] SL Error: '[19.02.2023 00-38-37][streamline][error]sl.cpp:211[slSetFeatureEnabled] SL not initialized or no plugins found - please make sure to include all required plugins including sl.common
'
06:38:37.538 warning: [D3D12_RENDER_DEVICE] SL Error: '[19.02.2023 00-38-37][streamline][error]sl.cpp:363[slEvaluateFeature] SL not initialized or no plugins found - please make sure to include all required plugins including sl.common
'
06:38:37.552 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
06:38:37.552 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
06:38:37.552 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
06:38:37.552 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
06:38:37.552 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
06:38:37.553 warning: [D3D12_RENDER_DEVICE] SL Error: '[19.02.2023 00-38-37][streamline][error]sl.cpp:173[slIsFeatureSupported] SL not initialized or no plugins found - please make sure to include all required plugins including sl.common
'
06:38:37.553 warning: [D3D12_RENDER_DEVICE] SL Error: '[19.02.2023 00-38-37][streamline][error]sl.cpp:293[slGetFeatureSettings] SL not initialized or no plugins found - please make sure to include all required plugins including sl.common
'
06:38:37.554 [DLSS] DLSS Auto selecting Performance mode
06:38:39.252 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]'
06:38:39.252 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
06:38:39.258 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3697
06:38:39.463 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3699
06:38:39.463 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3701
06:38:39.463 [Save] Save dir: `C:\Users\viola\AppData\Roaming\Fatshark\Darktide`
06:38:39.463 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 3740
06:38:39.472 [Lua] [ParameterResolver] Resolving Game Parameters
06:38:39.472 [Lua] [ParameterResolver] Resolving Development Parameters
06:38:39.473 [Lua] [GameStateMachine] Init state StateBoot
06:38:39.473 [Lua] [GameStateMachine] Init state StateLoadRenderSettings
06:38:39.473 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_12_05_Patch1.0.2x\runtime\application\application.cpp, Line: 4162
06:38:39.474 [EOS] Updating Platform SDK Config, Time: 3.113384
06:38:39.475 [Lua] [RenderSettings] Time to save settings: 0.4ms
06:38:39.475 [Lua] [RenderSettings] Time to parse setting [baked_ddgi] with new value (true): 0.0ms.
06:38:39.475 [Application] apply_user_settings
06:38:39.749 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
06:38:39.749 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
06:38:39.749 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
06:38:39.749 [DLSS] DLSS Auto selecting Performance mode
06:38:39.833 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]'
06:38:39.833 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
06:38:39.837 [Lua] [RenderSettings] Time to apply settings: 362.5ms
06:38:39.838 [Lua] [RenderSettings] Time to save settings: 0.3ms
06:38:39.838 [Application] apply_user_settings
06:38:40.039 warning: [D3D12_RENDER_DEVICE] SL Error: '[19.02.2023 00-38-40][streamline][error]sl.cpp:340[slFreeResources] SL not initialized or no plugins found - please make sure to include all required plugins including sl.common
'
06:38:40.044 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
06:38:40.044 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
06:38:40.044 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
06:38:40.044 [DLSS] DLSS Auto selecting Performance mode
06:38:40.137 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]'
06:38:40.137 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
06:38:40.141 [Lua] [RenderSettings] Time to apply settings: 303.4ms
06:38:40.141 [Lua] [RenderSettings] Time to save settings: 0.3ms
06:38:40.141 [Application] apply_user_settings
06:38:40.352 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
06:38:40.352 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
06:38:40.352 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
06:38:40.352 [DLSS] DLSS Auto selecting Performance mode
06:38:40.445 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]'
06:38:40.445 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
06:38:40.449 [Lua] [RenderSettings] Time to apply settings: 308.1ms
06:38:40.450 [Lua] [RenderSettings] Time to save settings: 0.3ms
06:38:40.450 [Lua] [RenderSettings] Time to save settings: 0.1ms
06:38:40.450 [Application] apply_user_settings
06:38:40.662 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
06:38:40.662 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
06:38:40.662 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
06:38:40.662 [DLSS] DLSS Auto selecting Performance mode
06:38:40.753 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]'
06:38:40.753 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
06:38:40.756 [Lua] [RenderSettings] Time to apply settings: 306.6ms
06:38:40.757 [Lua] [RenderSettings] Time to save settings: 0.3ms
06:38:40.758 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets
06:38:40.763 [d3d12 pipeline state] creating pipeline state for #ID[ca953035]
06:38:41.032 [EOS] SDK Config Platform Update Request Successful, Time: 4.670215
06:38:41.037 [EOS] Start Session (User: ...)
06:38:41.037 warning: [EOS] EOS SDK Analytics disabled for route [1].
06:38:41.040 [EOS] Updating Product SDK Config, Time: 4.671162
06:38:41.213 [EOS] Start Session (User: ...)
06:38:41.531 [EOS] SDK Config Product Update Request Successful, Time: 5.169317
06:38:41.540 [EOS] SDK Config Data - Watermark: -934553538
06:38:41.540 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5.169317, Update Interval: 333.791321
06:38:41.546 [Lua] [LocalizationManager] Setup localizers
06:38:43.194 [Lua] [GameStateMachine] Changing state to StateRequireScripts
06:38:43.194 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
06:38:43.194 [Lua] INFO [Log Internal] Global log level set to: 2
06:38:43.194 [Lua] <>project = bishop<>
06:38:43.194 [Lua] <>project_branch = rel_2022_12_05_patch1.0.2x_external<>
06:38:43.194 [Lua] <>build = release<>
06:38:43.194 [Lua] <>platform = win32<>
06:38:43.194 [Lua] <>title_id = 4711<>
06:38:43.194 [Lua] <>content_revision = 71412<>
06:38:43.194 [Lua] <>engine_revision = 37b47f5faf3463bfdebeac7721eff78d7eb5a25f<>
06:38:43.194 [Lua] <>rendering_backend = dx12<>
06:38:43.194 [Lua] <>teamcity_build_id = 261315<>
06:38:43.194 [Lua] <>server = false<>
06:38:43.194 [Lua] <>backend_env = dev<>
06:38:43.194 [Lua] <>machine_id = b45bd639-648f-4d43-bac4-fb4c74c7a375<>
06:38:43.194 [Lua] INFO [Testify] Ready!
06:38:43.258 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
06:38:43.261 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_heavy
06:38:43.348 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings
06:38:43.372 [Lua] INFO [GameStateMachine] Changing state to StateGame
06:38:43.372 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
06:38:43.372 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
06:38:43.372 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
06:38:43.372 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
06:38:43.372 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
06:38:43.373 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
06:38:43.373 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
06:38:43.373 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
06:38:43.373 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
06:38:43.373 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1
06:38:43.373 [Lua] INFO [Input Manager] Init device: mouse, 1
06:38:43.373 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
06:38:43.373 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
06:38:43.373 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
06:38:43.373 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
06:38:43.373 [Lua] INFO [Input Manager] Init device: keyboard, 1
06:38:43.373 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
06:38:43.373 [Lua] INFO [Input Manager] Using input from: keyboard(1)
06:38:43.373 [Lua] INFO [MechanismManager] Initialized without mechanism
06:38:43.373 [Lua] INFO [ConnectionManager] Combined hash: 70e8207b3204ea48
06:38:43.373 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1
06:38:43.373 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
06:38:43.373 [Lua] INFO [AccountManager] Using base account manager
06:38:43.379 [Save] Loading `default`
06:38:43.379 [Lua] INFO [GameStateMachine] Init state StateSplash
06:38:43.379 warning: [Save] Missing filename `default`
06:38:43.380 [Lua] INFO [Input Manager] Created a InputService of type [View]
06:38:43.380 [Lua] INFO [ConstantElementLoading] State changed nil ->
06:38:43.380 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
06:38:43.486 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
06:38:43.486 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
06:38:45.089 [Lua] INFO [Input Manager] Using input from: xbox_controller(1), it being the latest having a button pressed
06:38:45.223 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
06:38:45.223 [Lua] INFO [Input Manager] Using input from: keyboard(1)
06:38:45.369 [d3d12 pipeline state] creating pipeline state for #ID[6e8c619d]
06:38:45.574 [Lua] INFO [Input Manager] Using input from: xbox_controller(1), it being the latest having a button pressed
06:38:47.911 [Lua] INFO [GameStateMachine] Changing state to StateTitle
06:38:47.911 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
06:38:47.911 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
06:38:48.052 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
06:38:48.337 [d3d12 pipeline state] creating pipeline state for #ID[20e55ecf]
06:38:48.337 [d3d12 pipeline state] creating pipeline state for #ID[134a87ca]
06:38:48.337 [d3d12 pipeline state] creating pipeline state for #ID[b47adc73]
06:38:48.338 [d3d12 pipeline state] creating pipeline state for #ID[2ba62d3e]
06:38:48.338 [d3d12 pipeline state] creating pipeline state for #ID[b8bab0b8]
06:38:48.338 [d3d12 pipeline state] creating pipeline state for #ID[3e2fdedc]
06:38:48.338 [d3d12 pipeline state] creating pipeline state for #ID[fa453d18]
06:38:48.348 [d3d12 pipeline state] creating pipeline state for #ID[1910637d]
06:38:48.352 [d3d12 pipeline state] creating pipeline state for #ID[059e6afa]
06:38:48.352 [d3d12 pipeline state] creating pipeline state for #ID[a9fa20db]
06:38:48.361 [d3d12 pipeline state] creating pipeline state for #ID[93c90c46]
06:38:48.368 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc]
06:38:48.369 [d3d12 pipeline state] creating pipeline state for #ID[0414e04a]
06:38:48.369 [d3d12 pipeline state] creating pipeline state for #ID[d3da334f]
06:38:48.373 [d3d12 pipeline state] creating pipeline state for #ID[7bbd7502]
06:38:48.374 [d3d12 pipeline state] creating pipeline state for #ID[0e0bb1a4]
06:38:48.387 [d3d12 pipeline state] creating pipeline state for #ID[801f167e]
06:38:48.393 [d3d12 pipeline state] creating pipeline state for #ID[af934157]
06:38:48.403 [d3d12 pipeline state] creating pipeline state for #ID[4a3119de]
06:38:48.405 [d3d12 pipeline state] creating pipeline state for #ID[81866f8b]
06:38:48.416 [d3d12 pipeline state] creating pipeline state for #ID[1fbd5443]
06:38:48.429 [d3d12 pipeline state] creating pipeline state for #ID[08736870]
06:38:48.430 [d3d12 pipeline state] creating pipeline state for #ID[bb627525]
06:38:48.430 [d3d12 pipeline state] creating pipeline state for #ID[d6076321]
06:38:48.444 [d3d12 pipeline state] creating pipeline state for #ID[bbb302ba]
06:38:48.454 [d3d12 pipeline state] creating pipeline state for #ID[0fd67c4b]
06:38:48.466 [d3d12 pipeline state] creating pipeline state for #ID[e8a38d0a]
06:38:48.497 [d3d12 pipeline state] creating pipeline state for #ID[aebcdbb4]
06:38:48.542 [d3d12 pipeline state] creating pipeline state for #ID[8b171f69]
06:38:48.546 [d3d12 pipeline state] creating pipeline state for #ID[18135cd3]
06:38:48.562 [d3d12 pipeline state] creating pipeline state for #ID[9eb71a45]
06:38:48.582 [d3d12 pipeline state] creating pipeline state for #ID[ea35659c]
06:38:48.582 [d3d12 pipeline state] creating pipeline state for #ID[9a3aabb2]
06:38:48.617 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen
06:38:49.291 [Lua] INFO [StateTitle] Changing state idle -> signing_in
06:38:49.307 warning: [Backend] steam auth not available due to steam core not set
06:38:49.307 warning: [Backend] Backend authentication platform (1) not available
06:38:49.324 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:113: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:518: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:174: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 1001
Description: Backend authentication platform (1) not available
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:518: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:174: in function <><>@scripts/managers/data_service/services/account_service.lua:85
@scripts/game_states/game/state_title.lua:477<>;
[2] (*temporary) = function: 0x02a5e9a0;
[3] q = table: 0x02a13620; i = 1; obj = table: 0x02a217c0;
[4] dt = 0.016666700008867; t = 5.9854890107382; async = function: 0x00e23b10;
[5] self = table: 0x001264d0; dt = 0.016666700008867; network_is_active = false; t = 5.9854890107382;
[6] self = table: 0x00163490; dt = 0.016666700008867; t = nil;
[7] self = table: 0x00013e20; dt = 0.016666700008867;
[8] dt = 0.016666700008867; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:518: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:174: in function <><>@scripts/managers/data_service/services/account_service.lua:85
@scripts/game_states/game/state_title.lua:477<>",
code = 1001,
description = "Backend authentication platform (1) not available",
}
06:38:49.324 [Lua] INFO [StateTitle] Changing state signing_in -> error
06:38:49.329 [d3d12 pipeline state] creating pipeline state for #ID[55d4da08]
06:38:49.556 [d3d12 pipeline state] creating pipeline state for #ID[fadf776e]
06:38:49.571 [d3d12 pipeline state] creating pipeline state for #ID[b3afe5b3]
06:38:51.384 [Lua] INFO [StateTitle] Changing state error -> idle
06:38:52.720 [Lua] INFO [StateTitle] Changing state idle -> signing_in
06:38:52.737 warning: [Backend] steam auth not available due to steam core not set
06:38:52.737 warning: [Backend] Backend authentication platform (1) not available
06:38:52.754 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:113: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:518: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:174: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 1001
Description: Backend authentication platform (1) not available
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:518: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:174: in function <><>@scripts/managers/data_service/services/account_service.lua:85
@scripts/game_states/game/state_title.lua:477<>;
[2] (*temporary) = function: 0x02a35f90;
[3] q = table: 0x029cb280; i = 1; obj = table: 0x029d2530;
[4] dt = 0.016666699971973; t = 9.4150157039148; async = function: 0x00bbb930;
[5] self = table: 0x001264d0; dt = 0.016666699971973; network_is_active = false; t = 9.4150157039148;
[6] self = table: 0x00163490; dt = 0.016666699971973; t = nil;
[7] self = table: 0x00013e20; dt = 0.016666699971973;
[8] dt = 0.016666699971973; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:518: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:174: in function <><>@scripts/managers/data_service/services/account_service.lua:85
@scripts/game_states/game/state_title.lua:477<>",
code = 1001,
description = "Backend authentication platform (1) not available",
}
06:38:52.754 [Lua] INFO [StateTitle] Changing state signing_in -> error
06:38:53.570 [Lua] INFO [StateTitle] Changing state error -> idle
06:38:56.700 [Lua] INFO [Input Manager] Using input from: keyboard(1), it being the latest having a button pressed
06:38:56.700 [Lua] INFO [Input Manager] Using input from: mouse(1)
06:38:58.813 [Window] Window => inactive
06:38:58.828 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
06:38:58.881 [DLSS] DLSS Auto selecting Performance mode
06:38:58.930 [DLSS] DLSS Auto selecting Quality mode
06:39:00.702 [Window] Window => active
06:39:00.704 [Window] Window => active
06:39:00.704 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
06:39:00.706 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
06:39:00.752 [DLSS] DLSS Auto selecting Performance mode
06:39:00.831 [DLSS] DLSS Auto selecting Performance mode
06:39:01.331 [DLSS] DLSS Auto selecting Performance mode
06:39:01.424 [DLSS] DLSS Auto selecting Performance mode
06:39:02.111 [Window] Window => inactive
06:39:02.319 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
06:39:02.331 [DLSS] DLSS Auto selecting Quality mode
06:39:21.063 [Lua] <>shutdown = true<>
06:39:21.063 [Application] Window signals application exit.