[Log version] 1
[Session] b543e0b8-188a-459a-992a-214f77b93f61
UTC time stamps
17:02:22.208 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
17:02:22.208 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
17:02:22.208 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
17:02:22.208 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
17:02:22.208 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
17:02:22.208 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
17:02:22.221 [RazerChroma] Setup Razer Chroma resources
17:02:22.222 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
17:02:22.243 [Window] Window => active
17:02:22.300 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
17:02:22.327 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
17:02:22.910 [EAC] Init client 11000010593901b
17:02:22.910 [EAC] EAC client initialized
17:02:22.910 warning: [EAC] Failed to initialize localization
17:02:22.911 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
17:02:22.917 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER)
17:02:24.576 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
17:02:24.607 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
17:02:25.114 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
17:02:25.116 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
17:02:25.216 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
17:02:25.216 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
17:02:25.216 [Save] Save dir: `C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2`
17:02:25.216 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
17:02:25.216 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
17:02:25.352 [RazerChroma] Setup Razer Chroma
17:02:25.822 [LightFX ] Loaded DLL.
17:02:25.822 [LightFX ] Init()
17:02:25.826 [LightFX ] LightFX failed to initialize
17:02:25.835 [Lua] boot.lua start, os clock: 5.9960000000000004
17:02:25.835 [Lua] LUA IS STRIPPED!
17:02:25.835 [Lua] Boot:setup() entered. time: 0 os-clock: 5.9960000000000004
17:02:25.835 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 10932MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46611
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
17:02:25.836 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
17:02:25.848 [SteamStats] RequestCurrentStats success: true
17:02:30.318 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.1502815391868353 os-clock: 10.479000000000001
17:02:30.319 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
17:02:30.319 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
17:02:30.319 [Lua] Flushing: resource_packages/strings [ResourcePackage]
17:02:30.319 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
17:02:30.320 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
17:02:30.320 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
17:02:30.320 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
17:02:30.320 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
17:02:30.320 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
17:02:30.320 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
17:02:30.320 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
17:02:30.320 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
17:02:30.321 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
17:02:30.321 [Lua] Development.init_application_parameters
17:02:30.321 [Lua] -----------------------------------------------------------------
17:02:30.321 [Lua] -- Application parameters --
17:02:30.321 [Lua] -----------------------------------------------------------------
17:02:30.321 [Lua] *****************************************************************
17:02:30.321 [Lua] ** Initial contents of script_data **
17:02:30.321 [Lua] script_data.beta_level_progression = false
17:02:30.321 [Lua] script_data.build_identifier = cd937a0ba267
17:02:30.321 [Lua] script_data.debug_interactions = false
17:02:30.321 [Lua] script_data.disable_debug_draw = true
17:02:30.321 [Lua] script_data.disable_intro_trailer = false
17:02:30.321 [Lua] script_data.disable_store = false
17:02:30.321 [Lua] script_data.disable_tutorial_at_start = true
17:02:30.321 [Lua] script_data.eac-untrusted = false
17:02:30.321 [Lua] script_data.enable_detailed_tooltips = false
17:02:30.321 [Lua] script_data.force_debug_disabled = true
17:02:30.321 [Lua] script_data.force_steam = true
17:02:30.321 [Lua] script_data.hide_fps = true
17:02:30.321 [Lua] script_data.hide_version_info = true
17:02:30.321 [Lua] script_data.matchmaking_debug = true
17:02:30.321 [Lua] script_data.network_debug = true
17:02:30.321 [Lua] script_data.package_debug = true
17:02:30.321 [Lua] script_data.packaged_build = true
17:02:30.321 [Lua] script_data.settings = { }
17:02:30.321 [Lua] script_data.show_fps = false
17:02:30.321 [Lua] script_data.spawn_empty_chest = true
17:02:30.321 [Lua] script_data.telemetry_log_interval = 600
17:02:30.321 [Lua] script_data.tobii_button = false
17:02:30.321 [Lua] script_data.use_beta_overlay = false
17:02:30.321 [Lua] script_data.use_local_backend = false
17:02:30.321 [Lua] script_data.use_tech_telemetry = true
17:02:30.321 [Lua] script_data.use_telemetry = true
17:02:30.321 [Lua] *****************************************************************
17:02:30.321 [Lua] [Boot] use baked enemy meshes: false
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
17:02:30.321 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
17:02:30.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
17:02:30.368 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
17:02:30.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
17:02:30.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
17:02:30.501 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
17:02:30.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
17:02:30.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
17:02:30.602 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
17:02:30.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
17:02:30.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
17:02:30.835 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
17:02:30.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
17:02:30.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
17:02:30.985 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
17:02:30.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
17:02:31.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
17:02:31.220 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
17:02:31.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
17:02:31.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
17:02:31.302 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
17:02:31.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
17:02:31.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
17:02:31.468 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
17:02:31.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
17:02:32.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
17:02:32.001 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
17:02:32.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
17:02:32.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
17:02:32.051 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
17:02:32.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
17:02:32.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
17:02:32.119 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
17:02:32.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
17:02:32.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
17:02:32.235 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
17:02:32.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
17:02:32.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
17:02:32.651 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
17:02:32.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
17:02:32.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
17:02:32.718 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
17:02:32.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
17:02:32.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
17:02:32.785 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
17:02:32.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
17:02:32.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
17:02:32.852 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
17:02:32.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
17:02:32.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
17:02:32.919 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
17:02:32.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
17:02:32.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
17:02:32.985 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
17:02:32.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
17:02:33.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
17:02:33.152 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
17:02:33.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
17:02:33.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
17:02:33.251 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
17:02:33.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
17:02:33.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
17:02:33.319 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
17:02:33.339 [Lua] settings.steam: nil
17:02:33.339 [Lua] Steam: table: 00000000000625D0
17:02:33.339 [Lua] force_steam: true
17:02:33.339 [Lua] BUILD: release
17:02:33.339 [Lua] test_backend: nil
17:02:33.339 [Lua] DEDICATED_SERVER: false
17:02:33.339 [Lua] Using app_id '552500' to define backend
17:02:33.340 [Lua] PlayFab Title ID: 5107
17:02:33.402 [Lua] [1] = chaos_dummy_troll (string)
17:02:33.402 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
17:02:33.402 [Lua] [3] = skaven_rat_ogre (string)
17:02:33.402 [Lua] [4] = critter_rat (string)
17:02:33.402 [Lua] [5] = chaos_troll (string)
17:02:33.402 [Lua] [6] = beastmen_minotaur (string)
17:02:33.402 [Lua] [7] = skaven_storm_vermin_warlord (string)
17:02:33.402 [Lua] [8] = skaven_stormfiend (string)
17:02:33.402 [Lua] [9] = chaos_greed_pinata (string)
17:02:33.402 [Lua] [10] = skaven_stormfiend_demo (string)
17:02:33.402 [Lua] [11] = chaos_plague_wave_spawner (string)
17:02:33.402 [Lua] [12] = chaos_vortex (string)
17:02:33.402 [Lua] [13] = skaven_stormfiend_boss (string)
17:02:33.402 [Lua] [14] = chaos_spawn (string)
17:02:33.402 [Lua] [15] = skaven_storm_vermin_champion (string)
17:02:33.402 [Lua] [16] = chaos_tentacle (string)
17:02:33.402 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
17:02:33.402 [Lua] [18] = skaven_grey_seer (string)
17:02:33.402 [Lua] [19] = skaven_explosive_loot_rat (string)
17:02:33.402 [Lua] [20] = skaven_loot_rat (string)
17:02:33.402 [Lua] [21] = critter_pig (string)
17:02:33.402 [Lua] [22] = chaos_dummy_sorcerer (string)
17:02:33.402 [Lua] [23] = chaos_mutator_sorcerer (string)
17:02:33.402 [Lua] [24] = skaven_gutter_runner (string)
17:02:33.402 [Lua] [25] = skaven_pack_master (string)
17:02:33.402 [Lua] [26] = chaos_exalted_sorcerer (string)
17:02:33.402 [Lua] [27] = chaos_vortex_sorcerer (string)
17:02:33.402 [Lua] [28] = skaven_poison_wind_globadier (string)
17:02:33.402 [Lua] [29] = chaos_corruptor_sorcerer (string)
17:02:33.402 [Lua] [30] = chaos_warrior (string)
17:02:33.402 [Lua] [31] = skaven_warpfire_thrower (string)
17:02:33.402 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
17:02:33.402 [Lua] [33] = chaos_plague_sorcerer (string)
17:02:33.402 [Lua] [34] = curse_mutator_sorcerer (string)
17:02:33.402 [Lua] [35] = chaos_exalted_champion_warcamp (string)
17:02:33.402 [Lua] [36] = chaos_tentacle_sorcerer (string)
17:02:33.402 [Lua] [37] = skaven_ratling_gunner (string)
17:02:33.402 [Lua] [38] = chaos_exalted_champion_norsca (string)
17:02:33.402 [Lua] [39] = chaos_raider (string)
17:02:33.402 [Lua] [40] = chaos_berzerker (string)
17:02:33.402 [Lua] [41] = beastmen_ungor_dummy (string)
17:02:33.402 [Lua] [42] = skaven_storm_vermin (string)
17:02:33.402 [Lua] [43] = beastmen_standard_bearer_crater (string)
17:02:33.402 [Lua] [44] = chaos_raider_tutorial (string)
17:02:33.402 [Lua] [45] = beastmen_gor_dummy (string)
17:02:33.402 [Lua] [46] = beastmen_bestigor_dummy (string)
17:02:33.402 [Lua] [47] = skaven_storm_vermin_with_shield (string)
17:02:33.402 [Lua] [48] = beastmen_ungor (string)
17:02:33.402 [Lua] [49] = skaven_storm_vermin_commander (string)
17:02:33.402 [Lua] [50] = beastmen_ungor_archer (string)
17:02:33.402 [Lua] [51] = beastmen_standard_bearer (string)
17:02:33.402 [Lua] [52] = beastmen_gor (string)
17:02:33.402 [Lua] [53] = beastmen_bestigor (string)
17:02:33.402 [Lua] [54] = skaven_plague_monk (string)
17:02:33.402 [Lua] [55] = chaos_marauder (string)
17:02:33.402 [Lua] [56] = skaven_dummy_clan_rat (string)
17:02:33.402 [Lua] [57] = chaos_marauder_tutorial (string)
17:02:33.402 [Lua] [58] = skaven_clan_rat (string)
17:02:33.402 [Lua] [59] = chaos_zombie (string)
17:02:33.402 [Lua] [60] = chaos_fanatic (string)
17:02:33.402 [Lua] [61] = skaven_clan_rat_tutorial (string)
17:02:33.402 [Lua] [62] = chaos_marauder_with_shield (string)
17:02:33.402 [Lua] [63] = skaven_clan_rat_with_shield (string)
17:02:33.402 [Lua] [64] = skaven_slave (string)
17:02:33.402 [Lua] [65] = skaven_dummy_slave (string)
17:02:33.444 [Lua] [UIRenderer] Loading
17:02:33.447 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
17:02:33.447 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
17:02:33.447 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
17:02:33.447 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
17:02:33.447 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
17:02:33.447 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
17:02:33.459 [Lua] level display name warcamp
17:02:33.459 [Lua] level display name prologue
17:02:33.459 [Lua] level display name military
17:02:33.459 [Lua] level display name skaven_stronghold
17:02:33.459 [Lua] level display name ussingen
17:02:33.459 [Lua] level display name fort
17:02:33.459 [Lua] level display name ground_zero
17:02:33.459 [Lua] level display name elven_ruins
17:02:33.459 [Lua] level display name farmlands
17:02:33.459 [Lua] level display name plaza
17:02:33.459 [Lua] level display name mines
17:02:33.459 [Lua] level display name magnus
17:02:33.459 [Lua] level display name crater
17:02:33.459 [Lua] level display name bell
17:02:33.459 [Lua] level display name dlc_bastion
17:02:33.459 [Lua] level display name skittergate
17:02:33.459 [Lua] level display name dlc_bogenhafen_city
17:02:33.459 [Lua] level display name dlc_bogenhafen_slum
17:02:33.459 [Lua] level display name cemetery
17:02:33.459 [Lua] level display name dlc_castle
17:02:33.459 [Lua] level display name forest_ambush
17:02:33.459 [Lua] level display name nurgle
17:02:33.459 [Lua] level display name catacombs
17:02:33.459 [Lua] level display name dlc_portals
17:02:33.504 [Lua] TIME: 0.023
17:02:34.530 [Lua] [ConflictSettings] Contained breeds generated in: 0.98399999999999999
17:02:34.611 [Lua] <>realm = official<>
17:02:34.612 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.612 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.612 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.632 warning: [ModManager] Mod with id 1406006290ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.632 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.633 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.633 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.633 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.633 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.685 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.686 warning: [ModManager] Mod with id 1529868962ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.686 warning: [ModManager] Mod with id 2400898149ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2400898149\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.686 warning: [ModManager] Mod with id 1405086221ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405086221\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.686 warning: [ModManager] Mod with id 1672222699ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.689 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.689 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.690 warning: [ModManager] Mod with id 2137934287ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2137934287\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.690 warning: [ModManager] Mod with id 1417461746ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.690 warning: [ModManager] Mod with id 1423536193ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.690 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.690 warning: [ModManager] Mod with id 1944062122ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1944062122\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.690 warning: [ModManager] Mod with id 1408858726ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.690 warning: [ModManager] Mod with id 1687843693ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.690 warning: [ModManager] Mod with id 2113204803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.690 warning: [ModManager] Mod with id 2117206350ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping
17:02:34.972 [Lua]
17:02:34.972 [Lua] [1] = table
17:02:34.972 [Lua] [download_pending] = false (boolean)
17:02:34.972 [Lua] [id] = 1369573612 (string)
17:02:34.972 [Lua] [banned] = false (boolean)
17:02:34.972 [Lua] [author_id] = 58813412 (number)
17:02:34.972 [Lua] [tags] = table
17:02:34.972 [Lua] [1] = Tools (string)
17:02:34.972 [Lua] [2] = approved (string)
17:02:34.972 [Lua] [author] = bIbIbI(rus) (string)
17:02:34.972 [Lua] [sanctioned] = true (boolean)
17:02:34.972 [Lua] [out_of_date] = false (boolean)
17:02:34.972 [Lua] [downloading] = false (boolean)
17:02:34.972 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
17:02:34.972 [Lua] [num_children] = 0 (number)
17:02:34.972 [Lua] [ugc_status] = 3 (number)
17:02:34.972 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
17:02:34.972 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
17:02:34.972 [Lua] [installed] = true (boolean)
17:02:34.972 [Lua] [enabled] = true (boolean)
17:02:34.972 [Lua] [name] = Vermintide Mod Framework (string)
17:02:34.972 [Lua] [dependency_error] = (string)
17:02:34.972 [Lua] [2] = table
17:02:34.972 [Lua] [download_pending] = false (boolean)
17:02:34.972 [Lua] [id] = 1389872347 (string)
17:02:34.972 [Lua] [children] = table
17:02:34.972 [Lua] [1] = 1369573612 (string)
17:02:34.972 [Lua] [banned] = false (boolean)
17:02:34.972 [Lua] [author_id] = 4821406 (number)
17:02:34.972 [Lua] [tags] = table
17:02:34.972 [Lua] [1] = approved (string)
17:02:34.972 [Lua] [2] = UI (string)
17:02:34.972 [Lua] [author] = grasmann (string)
17:02:34.972 [Lua] [sanctioned] = true (boolean)
17:02:34.972 [Lua] [out_of_date] = false (boolean)
17:02:34.972 [Lua] [downloading] = false (boolean)
17:02:34.972 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
17:02:34.972 [Lua] [num_children] = 1 (number)
17:02:34.972 [Lua] [ugc_status] = 3 (number)
17:02:34.972 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
17:02:34.972 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
17:02:34.972 [Lua] [installed] = true (boolean)
17:02:34.972 [Lua] [enabled] = true (boolean)
17:02:34.972 [Lua] [name] = Simple UI (string)
17:02:34.972 [Lua] [dependency_error] = (string)
17:02:34.972 [Lua] [3] = table
17:02:34.972 [Lua] [download_pending] = false (boolean)
17:02:34.972 [Lua] [id] = 1374248490 (string)
17:02:34.972 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 45268594 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [1] = approved (string)
17:02:34.977 [Lua] [author] = prop joe (string)
17:02:34.977 [Lua] [sanctioned] = true (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
17:02:34.977 [Lua] [num_children] = 1 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
17:02:34.977 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = true (boolean)
17:02:34.977 [Lua] [name] = Penlight Lua Libraries (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [4] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1397265260 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 26572404 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [1] = UI (string)
17:02:34.977 [Lua] [2] = QoL (string)
17:02:34.977 [Lua] [3] = approved (string)
17:02:34.977 [Lua] [author] = Necrossin (string)
17:02:34.977 [Lua] [sanctioned] = true (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
17:02:34.977 [Lua] [num_children] = 1 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
17:02:34.977 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = true (boolean)
17:02:34.977 [Lua] [name] = Numeric UI (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [5] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1445717962 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [2] = 1389872347 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 38895286 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [1] = UI (string)
17:02:34.977 [Lua] [2] = QoL (string)
17:02:34.977 [Lua] [3] = Approved (string)
17:02:34.977 [Lua] [author] = Squatting Bear (string)
17:02:34.977 [Lua] [sanctioned] = true (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
17:02:34.977 [Lua] [num_children] = 2 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
17:02:34.977 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = true (boolean)
17:02:34.977 [Lua] [name] = Loadout Manager (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [6] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1395453301 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 58813412 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [1] = Approved (string)
17:02:34.977 [Lua] [2] = QoL (string)
17:02:34.977 [Lua] [author] = bIbIbI(rus) (string)
17:02:34.977 [Lua] [sanctioned] = true (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
17:02:34.977 [Lua] [num_children] = 1 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
17:02:34.977 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = true (boolean)
17:02:34.977 [Lua] [name] = Skip Intro (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [7] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1495937978 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 96578995 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [1] = approved (string)
17:02:34.977 [Lua] [2] = QoL (string)
17:02:34.977 [Lua] [author] = NonzeroGeoduck7 (string)
17:02:34.977 [Lua] [sanctioned] = true (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
17:02:34.977 [Lua] [num_children] = 1 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
17:02:34.977 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = true (boolean)
17:02:34.977 [Lua] [name] = Host your own game (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [8] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1448714756 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 18741013 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [1] = approved (string)
17:02:34.977 [Lua] [2] = QoL (string)
17:02:34.977 [Lua] [3] = Misc (string)
17:02:34.977 [Lua] [author] = SkacikPL (string)
17:02:34.977 [Lua] [sanctioned] = true (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
17:02:34.977 [Lua] [num_children] = 1 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
17:02:34.977 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = true (boolean)
17:02:34.977 [Lua] [name] = No Wobble (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [9] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1459917022 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 155839973 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [1] = approved (string)
17:02:34.977 [Lua] [2] = UI (string)
17:02:34.977 [Lua] [3] = QoL (string)
17:02:34.977 [Lua] [author] = Gohas (string)
17:02:34.977 [Lua] [sanctioned] = true (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
17:02:34.977 [Lua] [num_children] = 1 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
17:02:34.977 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = true (boolean)
17:02:34.977 [Lua] [name] = Parry Indicator (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [10] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1383542440 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 45268594 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [1] = approved (string)
17:02:34.977 [Lua] [2] = UI (string)
17:02:34.977 [Lua] [author] = prop joe (string)
17:02:34.977 [Lua] [sanctioned] = true (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
17:02:34.977 [Lua] [num_children] = 1 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:02:34.977 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = true (boolean)
17:02:34.977 [Lua] [name] = Weapon Kill Counter (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [11] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1516618647 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 96578995 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [1] = approved (string)
17:02:34.977 [Lua] [2] = UI (string)
17:02:34.977 [Lua] [3] = QoL (string)
17:02:34.977 [Lua] [author] = NonzeroGeoduck7 (string)
17:02:34.977 [Lua] [sanctioned] = true (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
17:02:34.977 [Lua] [num_children] = 1 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
17:02:34.977 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = true (boolean)
17:02:34.977 [Lua] [name] = Friendly Fire Indicator (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [12] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1498992606 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 84308322 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [author] = pixaal (string)
17:02:34.977 [Lua] [sanctioned] = false (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
17:02:34.977 [Lua] [num_children] = 1 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
17:02:34.977 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = false (boolean)
17:02:34.977 [Lua] [name] = Countries in Lobby Browser (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [13] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1391228174 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 4821406 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [1] = UI (string)
17:02:34.977 [Lua] [2] = QoL (string)
17:02:34.977 [Lua] [3] = Approved (string)
17:02:34.977 [Lua] [author] = grasmann (string)
17:02:34.977 [Lua] [sanctioned] = true (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
17:02:34.977 [Lua] [num_children] = 1 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
17:02:34.977 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = false (boolean)
17:02:34.977 [Lua] [name] = UI Improvements (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [14] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1393343095 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [2] = 1374248490 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 45268594 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [1] = UI (string)
17:02:34.977 [Lua] [author] = prop joe (string)
17:02:34.977 [Lua] [sanctioned] = false (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
17:02:34.977 [Lua] [num_children] = 2 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:02:34.977 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = true (boolean)
17:02:34.977 [Lua] [name] = Scoreboard Tweaks (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [15] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1569650837 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 81851809 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [1] = approved (string)
17:02:34.977 [Lua] [2] = UI (string)
17:02:34.977 [Lua] [3] = QoL (string)
17:02:34.977 [Lua] [author] = Skwuruhl (string)
17:02:34.977 [Lua] [sanctioned] = true (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
17:02:34.977 [Lua] [num_children] = 1 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
17:02:34.977 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = true (boolean)
17:02:34.977 [Lua] [name] = Crosshairs Fix (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [16] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1487862316 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 45268594 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [1] = approved (string)
17:02:34.977 [Lua] [2] = UI (string)
17:02:34.977 [Lua] [3] = QoL (string)
17:02:34.977 [Lua] [author] = prop joe (string)
17:02:34.977 [Lua] [sanctioned] = true (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
17:02:34.977 [Lua] [num_children] = 1 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:02:34.977 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = true (boolean)
17:02:34.977 [Lua] [name] = Reroll Improvements (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [17] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1502859403 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 96578995 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [1] = QoL (string)
17:02:34.977 [Lua] [2] = approved (string)
17:02:34.977 [Lua] [author] = NonzeroGeoduck7 (string)
17:02:34.977 [Lua] [sanctioned] = true (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
17:02:34.977 [Lua] [num_children] = 1 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
17:02:34.977 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = true (boolean)
17:02:34.977 [Lua] [name] = Notice Key Pickup (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [18] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1422758813 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 65038749 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [author] = Aussiemon (string)
17:02:34.977 [Lua] [sanctioned] = false (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
17:02:34.977 [Lua] [num_children] = 1 (number)
17:02:34.977 [Lua] [ugc_status] = 3 (number)
17:02:34.977 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
17:02:34.977 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
17:02:34.977 [Lua] [installed] = true (boolean)
17:02:34.977 [Lua] [enabled] = true (boolean)
17:02:34.977 [Lua] [name] = More Items Library (string)
17:02:34.977 [Lua] [dependency_error] = (string)
17:02:34.977 [Lua] [19] = table
17:02:34.977 [Lua] [download_pending] = false (boolean)
17:02:34.977 [Lua] [id] = 1425249043 (string)
17:02:34.977 [Lua] [children] = table
17:02:34.977 [Lua] [1] = 1369573612 (string)
17:02:34.977 [Lua] [2] = 1374248490 (string)
17:02:34.977 [Lua] [3] = 1389872347 (string)
17:02:34.977 [Lua] [4] = 1422758813 (string)
17:02:34.977 [Lua] [banned] = false (boolean)
17:02:34.977 [Lua] [author_id] = 45268594 (number)
17:02:34.977 [Lua] [tags] = table
17:02:34.977 [Lua] [author] = prop joe (string)
17:02:34.977 [Lua] [sanctioned] = false (boolean)
17:02:34.977 [Lua] [out_of_date] = false (boolean)
17:02:34.977 [Lua] [downloading] = false (boolean)
17:02:34.977 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
17:02:34.978 [Lua] [num_children] = 4 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:02:34.978 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = false (boolean)
17:02:34.978 [Lua] [name] = Give Weapon (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [20] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1687843693 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [2] = 1422758813 (string)
17:02:34.978 [Lua] [3] = 1425249043 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 33965734 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [author] = Zero (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string)
17:02:34.978 [Lua] [num_children] = 3 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings.
IMPORTANT: Make sure to put this mod after the required items in your mod launcher.
Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F).
It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod.
Chat commands are included to offer some control over saved items.
Command list:
- /sw_save_last (saves last created unsaved weapon)
- /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you)
- /sw_delete_last (deletes last created item)
- /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing)
- /sw_undo (undoes the last deletion in case you messed up)
Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config
Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to.
Source Code: https://github.com/Zeropathic/SaveWeapon
Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string)
17:02:34.978 [Lua] [last_updated] = 4/5/2021 12:32:55 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = false (boolean)
17:02:34.978 [Lua] [name] = Save Weapon (Give Weapon supplement) (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [21] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1391113873 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 65038749 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [1] = applied (string)
17:02:34.978 [Lua] [author] = Aussiemon (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
17:02:34.978 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = More Hats (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [22] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1406006290 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 65038749 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [author] = Aussiemon (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string)
17:02:34.978 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = Flight (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [23] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1393694530 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [2] = 1374248490 (string)
17:02:34.978 [Lua] [3] = 1389872347 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 45268594 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [author] = prop joe (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
17:02:34.978 [Lua] [num_children] = 3 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:02:34.978 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = Spawn Tweaks (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [24] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1694820325 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 40660875 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [1] = Area (string)
17:02:34.978 [Lua] [2] = Level (string)
17:02:34.978 [Lua] [3] = Misc (string)
17:02:34.978 [Lua] [author] = I stot I (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
17:02:34.978 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = false (boolean)
17:02:34.978 [Lua] [name] = A Quiet Drink (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [25] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1391114686 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 65038749 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [1] = denied (string)
17:02:34.978 [Lua] [author] = Aussiemon (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
17:02:34.978 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = Skip Cutscenes (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [26] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1529868962 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 14284923 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [1] = QoL (string)
17:02:34.978 [Lua] [author] = Fracticality (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/940581457938789936/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = Allows the lobby host to immediately start a game.
- Bridge of Shadows not required
- Skips Countdown (string)
17:02:34.978 [Lua] [last_updated] = 12/9/2018 6:20:39 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = Ready Up! (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [27] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 2400898149 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 73983654 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [author] = Ic∑Ωlator (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1756937728999330638/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
17:02:34.978 [Lua] [num_children] = 0 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = More Boss Variety description (string)
17:02:34.978 [Lua] [last_updated] = 2/19/2021 1:59:48 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = More Boss Variety (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [28] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1405086221 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 45268594 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [author] = prop joe (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/920304477974833484/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = /restart to retry the map. (string)
17:02:34.978 [Lua] [last_updated] = 2/19/2019 9:41:51 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = Restart Level Command (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [29] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1672222699 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 71964233 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [author] = raindish (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string)
17:02:34.978 [Lua] [num_children] = 0 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = /die - A chat command to kill youself (string)
17:02:34.978 [Lua] [last_updated] = 4/9/2019 7:07:17 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = Suicide (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [30] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1393616748 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 45268594 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [author] = prop joe (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:02:34.978 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = false (boolean)
17:02:34.978 [Lua] [name] = Deed Mutators Selector (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [31] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1391975678 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [2] = 1374248490 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 45268594 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [author] = prop joe (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
17:02:34.978 [Lua] [num_children] = 2 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
17:02:34.978 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = Item Spawner (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [32] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 2113204803 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 71964233 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [author] = raindish (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562496748/07504BD8D8C5D13F5B986CC42C9B8A9B0FA9CF15/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = Play with more than 4 people!
Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage!
[b]NOTE:[/b]
[list]
[*] Defund the police
[*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players
[*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])
[/list]
[b]Recommended companion mods:[b]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url]
[/list]
[b]Patchnotes:[/b]
[code]
2021-04-23
- Fixed crash on start up and inability to choose duplicate characters
- Bots are now Iron Breaker lol
2021-02-05
- Fix a crash when loading into a map with a large party
2021-02-02
- Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config!
2020-09-07
- Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1
2020-06-23
- Fix for Grail Knight Quest UI
2020-06-22
- Add configurable max number of players, let me know if you have bugs
- Update to show correct details for BTMP in lobby browser
2020-06-21
- Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir
- Show held items in Player List
- Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW)
2020-06-16
- Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives
- beam staff fix and another projectile hit_zone fix
2020-06-15
- oops. removed the bots
- increase the number of weapons able to be transmit over the network
- everyone just calls it BTMP so i'll rename it to BTMP
- disable aura buffs for now
2020-06-14
- fix for playing joining during end game screen
- fix for twitch vote ui
- fix intermittent error in temp hp lookup
- fix a crash when finishing a map with more than 8 players
- fix for clients when someone changes career
- add option to use mmo names colors
- fix logging error for clients when beastmen banner is placed
2020-06-07
- address issue with client side vote
- fix intermittent error in hp percent lookup
- another fix for projectiles
2020-06-06
- fixed scoreboard bugs
- added some protection around too many server controlled buffs issue
- attempt to fix issue with ratling gun bullets
- fix beastmen banner placement crash
- fix one immediate crash when entering weaves
- add some safety around accessing game object fields for users that have left
or are changing character
- new custom ui
[/code]
Thanks to Zaphio and IamLupo for their help and prior art!
(string)
17:02:34.978 [Lua] [last_updated] = 4/23/2021 4:45:05 AM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = false (boolean)
17:02:34.978 [Lua] [name] = [BETA] BTMP (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [33] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 2117206350 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 71964233 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [1] = applied (string)
17:02:34.978 [Lua] [author] = raindish (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562504500/5136D3C12291D679FC3DA57DFB5DFEBD128D508F/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = [h1]See players names above their heads![/h1]
[b]Customisable options![/b]
[list]
[*] 3 font included in the game
[*] Min and Max font size: how much it shrinks or grows with distance
[*] Min and Max render distance: how far or close the player has to be to show their name
[*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option)
[*] View players health in percent
[*] View players Career icon
[*] Override Colours: set everyone's colour to the one you select for yourself
[/list]
[code]
2020-06-26
- Fix positioning on different resolutions and with Limit UI Scaling enabled
2020-06-25
- Fix colour picker
2020-06-20
- Fixed distance calculation to use spectated unit while you're dead
- Fixed not seeing names while you're dead before you respawn
- Fixed not seeing own name while waiting to be revived
2020-06-14
- Added ability to turn off player names
- Added integration with BTMP for name colours
2020-06-11:
- Fixed being able to see your own name in first person
[/code]
(string)
17:02:34.978 [Lua] [last_updated] = 4/23/2021 5:02:12 AM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = false (boolean)
17:02:34.978 [Lua] [name] = MMO Names (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [34] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1455893647 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 38895286 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [1] = UI (string)
17:02:34.978 [Lua] [2] = QoL (string)
17:02:34.978 [Lua] [3] = Approved (string)
17:02:34.978 [Lua] [author] = Squatting Bear (string)
17:02:34.978 [Lua] [sanctioned] = true (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
17:02:34.978 [Lua] [num_children] = 0 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
17:02:34.978 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = false (boolean)
17:02:34.978 [Lua] [name] = Player List Plus (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [35] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1395132559 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 65038749 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [author] = Aussiemon (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
17:02:34.978 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = Creature Spawner (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [36] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1388882435 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 4821406 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [1] = applied (string)
17:02:34.978 [Lua] [author] = grasmann (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
17:02:34.978 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = Show Damage (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [37] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1408858726 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 33011433 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [author] = ThePageMan (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919178911760382624/4053789F47E12205695DCD924AF3F61D37F2A261/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = [h1]This mod requires the Vermintide Mod Framework to be loaded above this mod.[/h1]
This mod removes the cooldown for all ultimates, ensuring that purple bar is full at all times!
Cooldowns can be enabled/disabled or their length modified in the mod menu.
Note: The cooldown length won't go any higher than their vanilla cooldowns (e.g. setting 100 seconds on Waystalker's ult defaults down to vanilla 70 seconds). I can change this to allow longer cooldowns if people really want this feature as well.
While optional, I also suggest subscribing to "Neuter Ult Effects" by prop joe if you don't want to lag your computer when spamming certain ults: https://steamcommunity.com/sharedfiles/filedetails/?id=1384066089 (string)
17:02:34.978 [Lua] [last_updated] = 11/26/2019 9:06:57 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = No Ult Cooldown [Patch 2.2.2] (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [38] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1944062122 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 85924760 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [1] = Misc (string)
17:02:34.978 [Lua] [2] = Tools (string)
17:02:34.978 [Lua] [author] = veg (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/775114553529447998/66BA85249E1F175D9957514F09A4C7C15BCAA7E6/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = Grant yourself and your party a buff.
Use hotkeys and mod options to cycle through buffs and apply them to your team. I've tried to set the flow up similar to Spawn Creature and Give Item.
You may also type in a buff template name (e.g. 'speed_boost_potion') and you'll get that buff, including the sound and screen effects.
You may optionally submit "true" as a second argument to apply the buff to the whole party.
Usage: /givebuff
For a list of buffs, submit "list" as the template.
In this case, the second argument can be an absolute file path to save the list to.
If no path is given, the command will output to chat.
E.G.: /givebuff list D:/cool_things/templates.txt
Source is available on [url=https://github.com/Flintlocket/vermintide-mods]Git[/url] (string)
17:02:34.978 [Lua] [last_updated] = 9/4/2020 1:38:41 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = false (boolean)
17:02:34.978 [Lua] [name] = Give Me the Buff (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [39] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1388991228 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 4821406 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [1] = applied (string)
17:02:34.978 [Lua] [author] = grasmann (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
17:02:34.978 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = Healthbars (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [40] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1423536193 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [2] = 1422758813 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 45268594 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [author] = prop joe (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
17:02:34.978 [Lua] [num_children] = 2 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
17:02:34.978 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = Give All Hats, Skins And Paintings (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [41] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1417461746 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [2] = 1374248490 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 45268594 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [author] = prop joe (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
17:02:34.978 [Lua] [num_children] = 2 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
17:02:34.978 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = false (boolean)
17:02:34.978 [Lua] [name] = Any Weapon (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [42] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 1619024877 (string)
17:02:34.978 [Lua] [children] = table
17:02:34.978 [Lua] [1] = 1369573612 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 59593500 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [1] = Game Modes (string)
17:02:34.978 [Lua] [2] = applied (string)
17:02:34.978 [Lua] [author] = Grimalackt (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
17:02:34.978 [Lua] [num_children] = 1 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
17:02:34.978 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = true (boolean)
17:02:34.978 [Lua] [name] = Onslaught (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua] [43] = table
17:02:34.978 [Lua] [download_pending] = false (boolean)
17:02:34.978 [Lua] [id] = 2137934287 (string)
17:02:34.978 [Lua] [banned] = false (boolean)
17:02:34.978 [Lua] [author_id] = 71964233 (number)
17:02:34.978 [Lua] [tags] = table
17:02:34.978 [Lua] [author] = raindish (string)
17:02:34.978 [Lua] [sanctioned] = false (boolean)
17:02:34.978 [Lua] [out_of_date] = false (boolean)
17:02:34.978 [Lua] [downloading] = false (boolean)
17:02:34.978 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342881624061022/A4A298C19BC7E2722A805F002B904289D0443F36/ (string)
17:02:34.978 [Lua] [num_children] = 0 (number)
17:02:34.978 [Lua] [ugc_status] = 3 (number)
17:02:34.978 [Lua] [description] = Chaos magic is inteferring with the Bridge of Shadows... Something may go wrong with the teleport, but it should clear itself up on the return journey.
A custom weekly mutator inspired by Twitch Plus. Keep your eyes no your team mates because once in a while you'll take their place and they'll take yours! (string)
17:02:34.978 [Lua] [last_updated] = 4/26/2021 3:19:31 AM (string)
17:02:34.978 [Lua] [installed] = true (boolean)
17:02:34.978 [Lua] [enabled] = false (boolean)
17:02:34.978 [Lua] [name] = Mutator: Unstable Teleport (string)
17:02:34.978 [Lua] [dependency_error] = (string)
17:02:34.978 [Lua]
17:02:34.978 [Lua]
17:02:34.978 [Lua] [1459917022] = 4 (number)
17:02:34.978 [Lua] [1391228174] = 8 (number)
17:02:34.978 [Lua] [1516618647] = 6 (number)
17:02:34.978 [Lua] [1389872347] = 9 (number)
17:02:34.978 [Lua] [1569650837] = 13 (number)
17:02:34.978 [Lua] [1383542440] = 5 (number)
17:02:34.978 [Lua] [1495937978] = 2 (number)
17:02:34.978 [Lua] [1487862316] = 11 (number)
17:02:34.978 [Lua] [1502859403] = 15 (number)
17:02:34.978 [Lua] [1448714756] = 3 (number)
17:02:34.978 [Lua] [1395453301] = 14 (number)
17:02:34.978 [Lua] [1393343095] = 7 (number)
17:02:34.978 [Lua] [1498992606] = 17 (number)
17:02:34.978 [Lua] [1445717962] = 0 (number)
17:02:34.978 [Lua] [1369573612] = 16 (number)
17:02:34.978 [Lua] [1397265260] = 10 (number)
17:02:34.978 [Lua] [1374248490] = 1 (number)
17:02:34.978 [Lua] [1455893647] = 12 (number)
17:02:34.978 [Lua]
17:02:34.995 [Lua]
17:02:34.995 [Lua] [1459917022] = 4 (number)
17:02:34.995 [Lua] [1391228174] = 8 (number)
17:02:34.995 [Lua] [1516618647] = 6 (number)
17:02:34.995 [Lua] [1389872347] = 9 (number)
17:02:34.995 [Lua] [1569650837] = 13 (number)
17:02:34.995 [Lua] [1383542440] = 5 (number)
17:02:34.995 [Lua] [1495937978] = 2 (number)
17:02:34.995 [Lua] [1487862316] = 11 (number)
17:02:34.995 [Lua] [1502859403] = 15 (number)
17:02:34.995 [Lua] [1448714756] = 3 (number)
17:02:34.995 [Lua] [1395453301] = 14 (number)
17:02:34.995 [Lua] [1393343095] = 7 (number)
17:02:34.995 [Lua] [1498992606] = 17 (number)
17:02:34.995 [Lua] [1445717962] = 0 (number)
17:02:34.995 [Lua] [1369573612] = 16 (number)
17:02:34.995 [Lua] [1397265260] = 10 (number)
17:02:34.995 [Lua] [1374248490] = 1 (number)
17:02:34.995 [Lua] [1455893647] = 12 (number)
17:02:34.995 [Lua]
17:02:34.996 [Lua] <>modded = true<>
17:02:34.996 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
17:02:35.060 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
17:02:35.095 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
17:02:35.095 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d170a0)
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d171c0)
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318b720)
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318b8b0)
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00639140)
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647180)
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad1dd00)
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad1e030)
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad1dee0)
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d5930)
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f9e640)
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f909f0)
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c088e0)
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f90a30)
17:02:35.096 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f909d0)
17:02:35.097 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
17:02:35.097 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0f47d0)
17:02:35.097 [Lua] <>modded = true<>
17:02:35.097 [Lua] <>Mod:1389872347:Simple UI = true<>
17:02:35.129 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
17:02:35.163 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
17:02:35.163 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
17:02:35.163 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
17:02:35.163 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1896bc40)
17:02:35.163 [Lua] <>modded = true<>
17:02:35.163 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
17:02:35.196 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
17:02:35.233 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
17:02:35.233 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
17:02:35.234 [Lua] <>modded = true<>
17:02:35.234 [Lua] <>Mod:1397265260:Numeric UI = true<>
17:02:35.267 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
17:02:35.286 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
17:02:35.286 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
17:02:35.286 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
17:02:35.287 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190795d0)
17:02:35.287 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x19079960)
17:02:35.288 [Lua] <>modded = true<>
17:02:35.288 [Lua] <>Mod:1445717962:Loadout Manager = true<>
17:02:35.320 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
17:02:35.336 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
17:02:35.336 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
17:02:35.337 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
17:02:35.337 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x19c79620)
17:02:35.337 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
17:02:35.337 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
17:02:35.337 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
17:02:35.337 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil'
17:02:35.337 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x19c79a90)
17:02:35.337 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x049a01f0)
17:02:35.337 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x049a02b0)
17:02:35.337 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x011d4b90)
17:02:35.337 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00e9b0b0)
17:02:35.337 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
17:02:35.337 [Lua] <>modded = true<>
17:02:35.337 [Lua] <>Mod:1395453301:Skip Intro = true<>
17:02:35.370 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
17:02:35.386 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
17:02:35.386 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
17:02:35.387 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x031520d0)
17:02:35.387 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x03152180)
17:02:35.387 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
17:02:35.387 [Lua] <>modded = true<>
17:02:35.387 [Lua] <>Mod:1495937978:Host your own game = true<>
17:02:35.420 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
17:02:35.437 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
17:02:35.437 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
17:02:35.437 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x1896bef0)
17:02:35.437 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a173d30)
17:02:35.438 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a173ef0)
17:02:35.438 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a173eb0)
17:02:35.438 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a173e60)
17:02:35.438 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ea2d0)
17:02:35.438 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ea4b0)
17:02:35.438 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ea600)
17:02:35.438 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ea360)
17:02:35.438 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x1a1c28a0)
17:02:35.438 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x1a1c2ae0)
17:02:35.438 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
17:02:35.438 [Lua] <>modded = true<>
17:02:35.438 [Lua] <>Mod:1448714756:No Wobble = true<>
17:02:35.470 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
17:02:35.487 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
17:02:35.487 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
17:02:35.487 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
17:02:35.487 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0495ec30)
17:02:35.487 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
17:02:35.487 [Lua] <>modded = true<>
17:02:35.487 [Lua] <>Mod:1459917022:Parry Indicator = true<>
17:02:35.520 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
17:02:35.536 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
17:02:35.537 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x191d7de0)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01b312c0)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01b31150)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01b311d0)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x02503b90)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x02503e60)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x02503e90)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0250ee70)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0250f640)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126f370] (Origin: function: 0x0126f2a0)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126f370] (Origin: function: 0x0126f3e0)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126f370] (Origin: function: 0x0126f400)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126f800] (Origin: function: 0x0126f730)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126f800] (Origin: function: 0x0126f870)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126f800] (Origin: function: 0x0126f890)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x01270150] (Origin: function: 0x01270080)
17:02:35.537 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x01270150] (Origin: function: 0x012701c0)
17:02:35.538 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x01270150] (Origin: function: 0x012701e0)
17:02:35.538 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
17:02:35.538 [Lua] <>modded = true<>
17:02:35.538 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
17:02:35.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
17:02:35.587 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
17:02:35.587 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
17:02:35.587 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x0355aa20)
17:02:35.587 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x03213e90] (Origin: function: 0x03213f80)
17:02:35.587 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
17:02:35.588 [Lua] <>modded = true<>
17:02:35.588 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
17:02:35.620 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
17:02:35.636 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
17:02:35.636 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
17:02:35.637 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x19166c50)
17:02:35.637 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
17:02:35.637 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
17:02:35.637 [Lua] <>modded = true<>
17:02:35.637 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
17:02:35.670 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
17:02:35.703 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
17:02:35.703 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
17:02:35.703 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec030)
17:02:35.704 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1ade2300)
17:02:35.704 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01d6f480)
17:02:35.704 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1ade25d0)
17:02:35.704 [Lua] <>modded = true<>
17:02:35.704 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
17:02:35.736 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
17:02:35.753 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
17:02:35.753 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
17:02:35.753 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
17:02:35.753 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x191cbf20)
17:02:35.753 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc200)
17:02:35.753 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc030)
17:02:35.753 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc050)
17:02:35.753 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc070)
17:02:35.753 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x191cc0d0)
17:02:35.753 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x191cc0f0)
17:02:35.753 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
17:02:35.754 [Lua] <>modded = true<>
17:02:35.754 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
17:02:35.786 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
17:02:35.803 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
17:02:35.803 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
17:02:35.803 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
17:02:35.803 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x19636540)
17:02:35.803 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x19636520)
17:02:35.803 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x196364c0)
17:02:35.803 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x19636300)
17:02:35.803 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19619d30)
17:02:35.804 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19619d10)
17:02:35.804 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19619cb0)
17:02:35.804 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19619af0)
17:02:35.804 [Lua] <>modded = true<>
17:02:35.804 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
17:02:35.837 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
17:02:35.853 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
17:02:35.853 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
17:02:35.853 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
17:02:35.853 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
17:02:35.854 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01dd0690)
17:02:35.854 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01dd05c0)
17:02:35.854 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
17:02:35.854 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x191bf130)
17:02:35.854 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
17:02:35.870 [Lua] <>project = vermintide 2<>
17:02:35.870 [Lua] <>build = release<>
17:02:35.870 [Lua] <>platform = win32<>
17:02:35.870 [Lua] <>dedicated_server = false<>
17:02:35.870 [Lua] <>title_id = 5107<>
17:02:35.870 [Lua] <>content_revision = 22116<>
17:02:35.870 [Lua] <>engine_revision = cd937a0ba267<>
17:02:35.870 [Lua] <>release_version = 4.3.0<>
17:02:35.870 [Lua] <>rendering_backend = dx12<>
17:02:35.870 [Lua] <>teamcity_build_id = 91686<>
17:02:35.870 [Lua] <>steam_id = 11000010593901b<>
17:02:35.870 [Lua] <>steam_profile_name = Harridas<>
17:02:35.870 [Lua] <>machine_id = e3117b1d-7819-459a-b4f8-bdcefbf94f7a<>
17:02:35.870 [Lua] [Boot] Application build: release
17:02:35.870 [Lua] [Boot] Content revision: 22116
17:02:35.870 [Lua] [Boot] Engine revision: cd937a0ba267
17:02:35.870 [Lua] [Boot] Release version: 4.3.0
17:02:35.871 [Lua] [Boot] User ID: 11000010593901b Harridas
17:02:35.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
17:02:35.878 [Lua] initializing mechanism to: adventure
17:02:35.878 [Lua] Game:setup() total time: 0.0080000000000027
17:02:35.878 [Lua] handle rev info: 0
17:02:35.878 [Lua] handle gfx quality: 0
17:02:35.878 [Lua] default settings: 0
17:02:35.878 [Lua] user settings: 0
17:02:35.878 [Lua] set frame times: 0
17:02:35.878 [Lua] init random: 0.0010000000000012221
17:02:35.878 [Lua] managers: 0.0070000000000014495
17:02:35.878 [Lua]
17:02:35.878 [Lua] unaccounted: 0
17:02:35.879 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
17:02:35.879 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
17:02:35.879 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
17:02:35.879 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
17:02:35.879 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
17:02:35.879 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
17:02:35.879 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
17:02:35.879 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
17:02:35.879 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
17:02:35.879 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
17:02:35.879 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
17:02:35.879 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
17:02:35.879 [Lua] [Testify] Ready!
17:02:35.879 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9500)
17:02:35.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
17:02:35.971 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
17:02:35.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
17:02:36.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
17:02:36.211 [Lua] [PackageManager] Force_load: resource_packages/title_screen
17:02:36.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
17:02:36.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
17:02:36.261 [Lua] [PackageManager] Force_load: resource_packages/menu
17:02:36.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
17:02:36.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
17:02:36.330 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
17:02:36.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
17:02:36.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
17:02:36.669 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
17:02:36.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
17:02:36.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
17:02:36.753 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
17:02:36.753 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
17:02:36.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
17:02:36.803 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
17:02:36.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
17:02:37.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
17:02:37.023 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
17:02:37.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
17:02:37.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
17:02:37.224 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
17:02:37.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
17:02:37.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
17:02:37.494 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
17:02:37.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
17:02:37.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
17:02:37.781 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
17:02:37.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
17:02:37.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
17:02:37.934 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
17:02:37.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
17:02:38.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
17:02:38.086 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
17:02:38.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
17:02:38.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
17:02:38.170 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
17:02:38.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
17:02:38.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
17:02:38.237 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
17:02:38.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
17:02:38.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
17:02:38.722 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
17:02:38.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
17:02:38.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
17:02:38.800 [Lua] [PackageManager] Force_load: resource_packages/inventory
17:02:38.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
17:02:38.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
17:02:38.842 [Lua] [PackageManager] Force_load: resource_packages/careers
17:02:38.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
17:02:38.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
17:02:38.892 [Lua] [PackageManager] Force_load: resource_packages/decals
17:02:38.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
17:02:38.943 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
17:02:38.943 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
17:02:38.943 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
17:02:38.943 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x189a0510)
17:02:38.943 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x036a42f0)
17:02:38.943 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x191cc130)
17:02:38.943 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0032f380)
17:02:38.954 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
17:02:38.954 [Lua] [Gamestate] Enter StateTitleScreen
17:02:38.955 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
17:02:38.955 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
17:02:38.955 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
17:02:38.955 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
17:02:38.955 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
17:02:38.956 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
17:02:38.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
17:02:38.960 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
17:02:38.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
17:02:38.961 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
17:02:38.961 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
17:02:38.961 [Save] Loading `save_data`
17:02:38.974 [Save] Load done
17:02:38.977 [Lua] [BackendManagerPlayFab] Backend Enabled
17:02:39.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
17:02:39.540 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
17:02:39.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
17:02:40.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
17:02:40.417 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
17:02:40.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
17:02:40.441 [Lua] <>playfab_id = 64FF6F49AC5ECDBC<>
17:02:40.671 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
17:02:40.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
17:02:41.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
17:02:41.195 [Lua] [PackageManager] Force_load: resource_packages/ingame
17:02:41.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
17:02:41.245 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
17:02:41.246 [Save] Saving `save_data`
17:02:41.247 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
17:02:41.250 [Save] Save done
17:02:41.250 [Save] Saving `save_data`
17:02:41.253 [Save] Save done
17:02:41.261 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
17:02:41.464 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
17:02:41.464 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
17:02:42.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
17:02:42.004 [Lua] [PackageManager] Force_load: resource_packages/pickups
17:02:42.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
17:02:42.005 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
17:02:42.005 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
17:02:42.020 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
17:02:42.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
17:02:42.087 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
17:02:42.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
17:02:42.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
17:02:42.120 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
17:02:42.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
17:02:42.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
17:02:42.154 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
17:02:42.188 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
17:02:42.188 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
17:02:42.205 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
17:02:42.459 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
17:02:42.459 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
17:02:42.475 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
17:02:42.680 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
17:02:42.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
17:02:42.697 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
17:02:43.155 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
17:02:43.156 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
17:02:43.171 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
17:02:43.462 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
17:02:43.462 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
17:02:43.479 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
17:02:43.649 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
17:02:43.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
17:02:43.665 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
17:02:43.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
17:02:43.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
17:02:43.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
17:02:44.061 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
17:02:44.062 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
17:02:44.071 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
17:02:44.240 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
17:02:44.240 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
17:02:44.257 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
17:02:44.629 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
17:02:44.629 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
17:02:44.645 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
17:02:44.815 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
17:02:44.815 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
17:02:44.831 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
17:02:45.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
17:02:45.004 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
17:02:45.019 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
17:02:45.319 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
17:02:45.323 [Lua] steam item server: requesting user inventory
17:02:45.849 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
17:02:45.849 [Lua] ISI-> GET_ALL_ITEMS!
17:02:45.849 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
17:02:45.849 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
17:02:45.849 [Lua] Steam Item: mercenary_hat_1002 122 2fa5ea907115944e 0 1
17:02:45.849 [Lua] Steam Item: skin_es_mercenary_1001 123 2fa5ea907115944f 0 1
17:02:45.849 [Lua] Steam Item: bountyhunter_hat_1002 124 2fa5ea907118e720 0 1
17:02:45.849 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 2fa5ea907118e721 0 1
17:02:45.849 [Lua] Steam Item: skin_ww_shade_1001 121 2fa5ea907118e9d1 0 1
17:02:45.849 [Lua] Steam Item: shade_hat_1002 103 2fa5ea907118e9d2 0 1
17:02:45.849 [Lua] Steam Item: ironbreaker_hat_1004 126 2fa5ea907118eb60 0 1
17:02:45.849 [Lua] Steam Item: skin_dr_irondrake 127 2fa5ea907118eb61 0 1
17:02:45.849 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
17:02:45.849 [Lua]
17:02:45.849 [Lua] [1] = 122 (number)
17:02:45.849 [Lua] [2] = 2fa5ea907115944e (string)
17:02:45.849 [Lua] [3] = 0 (number)
17:02:45.849 [Lua] [4] = 1 (number)
17:02:45.849 [Lua] [5] = 123 (number)
17:02:45.849 [Lua] [6] = 2fa5ea907115944f (string)
17:02:45.849 [Lua] [7] = 0 (number)
17:02:45.849 [Lua] [8] = 1 (number)
17:02:45.849 [Lua] [9] = 124 (number)
17:02:45.849 [Lua] [10] = 2fa5ea907118e720 (string)
17:02:45.849 [Lua] [11] = 0 (number)
17:02:45.849 [Lua] [12] = 1 (number)
17:02:45.849 [Lua] [13] = 125 (number)
17:02:45.849 [Lua] [14] = 2fa5ea907118e721 (string)
17:02:45.849 [Lua] [15] = 0 (number)
17:02:45.849 [Lua] [16] = 1 (number)
17:02:45.850 [Lua] [17] = 121 (number)
17:02:45.850 [Lua] [18] = 2fa5ea907118e9d1 (string)
17:02:45.850 [Lua] [19] = 0 (number)
17:02:45.850 [Lua] [20] = 1 (number)
17:02:45.850 [Lua] [21] = 103 (number)
17:02:45.850 [Lua] [22] = 2fa5ea907118e9d2 (string)
17:02:45.850 [Lua] [23] = 0 (number)
17:02:45.850 [Lua] [24] = 1 (number)
17:02:45.850 [Lua] [25] = 126 (number)
17:02:45.850 [Lua] [26] = 2fa5ea907118eb60 (string)
17:02:45.850 [Lua] [27] = 0 (number)
17:02:45.850 [Lua] [28] = 1 (number)
17:02:45.850 [Lua] [29] = 127 (number)
17:02:45.850 [Lua] [30] = 2fa5ea907118eb61 (string)
17:02:45.850 [Lua] [31] = 0 (number)
17:02:45.850 [Lua] [32] = 1 (number)
17:02:45.850 [Lua]
17:02:45.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
17:02:46.070 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
17:02:46.086 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
17:02:46.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
17:02:46.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
17:02:46.087 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
17:02:46.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
17:02:46.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
17:02:46.087 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
17:02:46.087 [Lua] [SteamManager] request_item_prices
17:02:46.088 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
17:02:46.696 [Lua] [SteamManager] on_price_result 1 EUR
17:02:46.697 [Lua] _refresh_steam_item_prices_cb
17:02:46.701 [Lua] Missing item masterlist item for steam_itemdefid: 30
17:02:46.769 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
17:02:46.769 [Lua] Player statistics loaded!
17:02:46.780 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
17:02:46.950 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
17:02:46.967 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
17:02:47.137 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
17:02:47.153 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
17:02:47.327 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
17:02:47.340 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
17:02:47.341 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
17:02:47.613 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
17:02:47.630 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
17:02:47.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
17:02:47.851 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
17:02:48.881 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
17:02:48.882 [Lua] [Managers] Destroying manager group:
17:02:48.882 [Lua] [Gamestate] Enter state StateLoading
17:02:48.883 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
17:02:48.883 [Lua] [LobbyManager] Setting up network options
17:02:48.883 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
17:02:48.883 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
17:02:48.883 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
17:02:48.883 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
17:02:48.883 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
17:02:48.883 [Lua] LobbyManager:setup_network_options server_port: 27015
17:02:48.883 [Lua] state_loading_restart_network JOIN VIA STEAM 0
17:02:48.888 [Lua] registering RPCs
17:02:48.888 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
17:02:48.888 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
17:02:48.888 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
17:02:48.888 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2
17:02:48.889 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
17:02:48.889 [Lua] [LevelTransitionHandler] promote_next_level_data
17:02:48.889 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
17:02:48.889 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
17:02:48.889 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
17:02:48.889 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
17:02:48.889 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
17:02:48.889 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
17:02:48.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
17:02:48.889 [SteamVoip] Creating room 4693cf53f5a68c96
17:02:48.890 [EAC] EAC server 11000010593901b is initializing
17:02:48.895 [EAC] Server is also client 11000010593901b
17:02:48.895 [EACServer] [19:02:48:894][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF77B0B7380 LogLevel: Info.
17:02:48.895 [Lua] ### Created peer state machine for 11000010593901b
17:02:48.895 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting
17:02:48.895 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
17:02:48.895 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:02:48.895 warning: [Application] Application.update_render_world is deprecated.
17:02:48.900 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:02:48.900 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:02:48.900 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
17:02:48.900 [Lua] Set lobby begin:
17:02:48.900 [Lua] Set lobby end.
17:02:48.900 [Lua] [PSM] Peer 11000010593901b joined. Want to use profile index "2" and join party "nil"
17:02:48.900 [Lua] [LobbyHost] Changed state from 0 to creating
17:02:48.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
17:02:48.933 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
17:02:48.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
17:02:49.147 [Lua] [LobbyHost] Changed state from creating to joined
17:02:49.148 [Lua] [PartyManager] Leader is set to 11000010593901b
17:02:49.148 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010593901b my_peer_id:11000010593901b
17:02:49.148 [Lua] [ChatManager] Registering channel 1
17:02:49.148 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
17:02:49.148 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
17:02:49.148 [Lua] [PartyManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
17:02:49.163 [Lua] [NetworkServer] Changing num_players from nil to 1
17:02:49.163 [Lua] Players: 1
17:02:49.163 [Lua] Set lobby begin:
17:02:49.163 [Lua] Lobby data mission_id = inn_level
17:02:49.163 [Lua] Lobby data mechanism = adventure
17:02:49.163 [Lua] Lobby data matchmaking_type = 3
17:02:49.163 [Lua] Lobby data eac_authorized = true
17:02:49.163 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
17:02:49.163 [Lua] Lobby data selected_mission_id = inn_level
17:02:49.163 [Lua] Lobby data num_players = 1
17:02:49.163 [Lua] Lobby data matchmaking = false
17:02:49.163 [Lua] Set lobby end.
17:02:50.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
17:02:50.434 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
17:02:50.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
17:02:50.915 [Lua] player (11000010593901b,1) was put into party 0
17:02:50.915 [Lua] [ProfileSynchronizer] Peer 11000010593901b entered session
17:02:50.915 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010593901b
17:02:50.915 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting
17:02:50.915 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
17:02:50.933 [Lua] Mechanism says: a client joined the game! 11000010593901b
17:02:51.724 [Lua] Got invite to lobby from 110000112aa99ca
17:02:55.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
17:02:55.118 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
17:02:55.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
17:02:55.135 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
17:02:55.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
17:02:55.186 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
17:02:55.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:02:55.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:02:55.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:02:55.304 [Lua] [LevelTransitionHandler] Level load completed!
17:02:55.304 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
17:02:55.305 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:02:55.305 [Lua] checking dlc's against conflict directors
17:02:55.305 [Lua] number of factions to include 2
17:02:55.305 [Lua] Updated list weights for random:
17:02:55.305 [Lua] skaven, 0.42 (0.00-0.42)
17:02:55.305 [Lua] chaos, 0.42 (0.42-0.83)
17:02:55.305 [Lua] beastmen, 0.17 (0.83-1.00)
17:02:55.305 [Lua] Rolled random faction: 0.27856689691543579 skaven
17:02:55.305 [Lua] Updated list weights for random:
17:02:55.305 [Lua] beastmen, 0.29 (0.00-0.29)
17:02:55.305 [Lua] chaos, 0.71 (0.29-1.00)
17:02:55.305 [Lua] Rolled random faction: 0.81953376531600952 chaos
17:02:55.305 [Lua] number of factions added 2
17:02:55.305 [Lua] --- --- ---
17:02:55.305 [Lua] Starting... difficulty 'normal'
17:02:55.305 [Lua] These are the starting conflict directors:
17:02:55.305 [Lua] inn_level
17:02:55.305 [Lua] --- --- ---
17:02:55.305 [Lua]
17:02:55.305 [Lua] DONE! Found the following directors:
17:02:55.305 [Lua] (free: 35), Master hash is:
17:02:55.305 [Lua] [EnemyPackageLoader] breed_lookup: {
}
17:02:55.306 [Lua] load_startup_enemy_packages: --------------
17:02:55.306 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
17:02:55.306 [Lua] critter_rat
17:02:55.321 [Lua] ### Sending rpc_level_loaded
17:02:55.321 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 78
17:02:55.321 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
17:02:55.338 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
17:02:55.338 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
17:02:55.354 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
17:02:55.354 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
17:02:55.355 [Lua] ### Sending rpc_level_loaded
17:02:55.355 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 78
17:02:55.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
17:02:55.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
17:02:55.372 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
17:02:55.372 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
17:02:55.372 [Lua] Starting async level spawning of levels/inn/world
17:02:55.372 [Umbra] Init version: 3.4.15 :: 16 threads
17:02:55.878 [Lua] Async level spawning done
17:02:55.878 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:02:56.853 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:02:56.853 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:02:56.854 [Lua] Set lobby begin:
17:02:56.854 [Lua] Lobby data selected_mission_id = inn_level
17:02:56.854 [Lua] Lobby data num_players = 1
17:02:56.854 [Lua] Lobby data matchmaking = false
17:02:56.854 [Lua] Lobby data host = 11000010593901b
17:02:56.854 [Lua] Lobby data mission_id = inn_level
17:02:56.854 [Lua] Lobby data matchmaking_type = 3
17:02:56.854 [Lua] Lobby data country_code = BE
17:02:56.854 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
17:02:56.855 [Lua] Lobby data unique_server_name = Harridas
17:02:56.855 [Lua] Lobby data mechanism = adventure
17:02:56.855 [Lua] Lobby data eac_authorized = true
17:02:56.855 [Lua] Set lobby end.
17:02:56.855 [Lua] [Managers] Destroying manager group:
17:02:56.868 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
17:02:56.868 [Lua] [Gamestate] Enter StateIngame HOST
17:02:56.869 [Lua] [Managers] Calling function on all managers:
17:02:56.869 [Lua] <>level = inn_level<>
17:02:56.869 [Lua] Set lobby begin:
17:02:56.869 [Lua] Lobby data selected_mission_id = inn_level
17:02:56.869 [Lua] Lobby data num_players = 1
17:02:56.869 [Lua] Lobby data matchmaking = false
17:02:56.869 [Lua] Lobby data host = 11000010593901b
17:02:56.869 [Lua] Lobby data mission_id = inn_level
17:02:56.869 [Lua] Lobby data matchmaking_type = 3
17:02:56.870 [Lua] Lobby data country_code = BE
17:02:56.870 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
17:02:56.870 [Lua] Lobby data unique_server_name = Harridas
17:02:56.870 [Lua] Lobby data mechanism = adventure
17:02:56.870 [Lua] Lobby data eac_authorized = true
17:02:56.870 [Lua] Set lobby end.
17:02:56.870 [Lua] [StateIngame] Server ingame
17:02:56.873 [Lua] Set lobby begin:
17:02:56.873 [Lua] Lobby data difficulty = normal
17:02:56.874 [Lua] Lobby data selected_mission_id = inn_level
17:02:56.874 [Lua] Lobby data difficulty_tweak = 0
17:02:56.874 [Lua] Lobby data num_players = 1
17:02:56.874 [Lua] Lobby data matchmaking = false
17:02:56.874 [Lua] Lobby data host = 11000010593901b
17:02:56.874 [Lua] Lobby data mission_id = inn_level
17:02:56.874 [Lua] Lobby data matchmaking_type = 3
17:02:56.874 [Lua] Lobby data country_code = BE
17:02:56.874 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
17:02:56.875 [Lua] Lobby data unique_server_name = Harridas
17:02:56.875 [Lua] Lobby data mechanism = adventure
17:02:56.875 [Lua] Lobby data eac_authorized = true
17:02:56.875 [Lua] Set lobby end.
17:02:56.875 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
17:02:56.875 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2
17:02:56.875 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
17:02:56.875 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
17:02:56.875 [Lua] [Matchmaking] initializing
17:02:56.875 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am server
17:02:56.875 [Lua] [Matchmaking] register rpcs
17:02:56.875 [Lua] GameNetworkManager:init... creating game session
17:02:56.875 [Lua] Host GameSession.make_game_session_host with session:
17:02:56.875 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:02:56.875 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
17:02:56.875 [Lua] [GameNetworkManager] self.is_server = true
17:02:56.875 [Network] Setting artificial MTU limit to 65536
17:02:56.884 [Lua] Switching ConflictSettings: to: inn_level
17:02:56.884 [Lua] pacing=disabled
17:02:56.884 [Lua] roaming=nil
17:02:56.884 [Lua] disabled=false
17:02:56.884 [Lua] pack_spawning=disabled
17:02:56.884 [Lua] contained_breeds=nil
17:02:56.884 [Lua] boss=disabled
17:02:56.884 [Lua] horde=disabled
17:02:56.884 [Lua] specials=disabled
17:02:56.884 [Lua] name=inn_level
17:02:56.884 [Lua] intensity=disabled
17:02:56.884 [Lua] ---
17:02:56.885 [Lua] [LevelAnalysis] set_random_seed( 0)
17:02:56.889 [Lua] [AIInterestPointSystem] Level Seed: 0
17:02:56.889 [Lua]
17:02:56.889 [Lua] [entity_system_bag] = table
17:02:56.889 [Lua] [entity_system_bag] = metatable
17:02:56.889 [Lua] [startup_data] = table
17:02:56.889 [Lua] [entity_manager] = table
17:02:56.889 [Lua] [entity_manager] = metatable
17:02:56.889 [Lua] [unit_spawner] = table
17:02:56.889 [Lua] [unit_spawner] = metatable
17:02:56.889 [Lua] [unit_storage] = table
17:02:56.889 [Lua] [unit_storage] = metatable
17:02:56.889 [Lua] [dice_keeper] = table
17:02:56.889 [Lua] [dice_keeper] = metatable
17:02:56.889 [Lua] [is_server] = true (boolean)
17:02:56.889 [Lua] [world] = [World]
17:02:56.889 [Lua] [system_api] = table
17:02:56.889 [Lua] [entity_system] = table
17:02:56.889 [Lua] [entity_system] = metatable
17:02:56.889 [Lua] [network_lobby] = table
17:02:56.889 [Lua] [network_lobby] = metatable
17:02:56.889 [Lua] [profile_synchronizer] = table
17:02:56.889 [Lua] [profile_synchronizer] = metatable
17:02:56.889 [Lua] [level_transition_handler] = table
17:02:56.889 [Lua] [level_transition_handler] = metatable
17:02:56.889 [Lua] [num_local_human_players] = 1 (number)
17:02:56.889 [Lua] [statistics_db] = table
17:02:56.889 [Lua] [statistics_db] = metatable
17:02:56.889 [Lua] [network_server] = table
17:02:56.889 [Lua] [network_server] = metatable
17:02:56.889 [Lua] [input_manager] = table
17:02:56.889 [Lua] [input_manager] = metatable
17:02:56.889 [Lua] [network_clock] = table
17:02:56.889 [Lua] [network_clock] = metatable
17:02:56.889 [Lua] [network_transmit] = table
17:02:56.889 [Lua] [network_transmit] = metatable
17:02:56.889 [Lua] [free_flight_manager] = table
17:02:56.889 [Lua] [free_flight_manager] = metatable
17:02:56.889 [Lua] [network_manager] = table
17:02:56.889 [Lua] [network_manager] = metatable
17:02:56.889 [Lua] [network_event_delegate] = table
17:02:56.889 [Lua] [network_event_delegate] = metatable
17:02:56.889 [Lua]
17:02:56.889 [Lua] ignoring extension VersusVolumeObjectiveExtension
17:02:56.889 [Lua] ignoring extension VersusInteractObjectiveExtension
17:02:56.889 [Lua] ignoring extension VersusPayloadObjectiveExtension
17:02:56.889 [Lua] ignoring extension VersusSocketObjectiveExtension
17:02:56.889 [Lua] ignoring extension VersusTargetObjectiveExtension
17:02:56.889 [Lua] ignoring extension VersusMissionObjectiveExtension
17:02:56.890 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:02:56.895 [Lua] [AchievementManager] Achievements using the steam platform
17:02:56.895 [Lua] PlayerManager:add_player player_1
17:02:56.936 [Lua] [StateIngame] Level seed: 0
17:02:56.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
17:02:56.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
17:02:56.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
17:02:56.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
17:02:56.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
17:02:56.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
17:02:56.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
17:02:56.944 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
17:02:56.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
17:02:56.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
17:02:56.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
17:02:56.944 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read,
17:02:56.944 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_4, async-read,
17:02:56.944 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
17:02:56.944 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41, keep_hall_painting_wood_base_1, async-read,
17:02:56.944 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_2, async-read,
17:02:56.944 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
17:02:56.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
17:02:56.945 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read,
17:02:56.948 [Lua] [LevelAnalysis] set_random_seed( 0)
17:02:56.952 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
17:02:56.952 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=11
17:02:56.953 [Lua] [IngameUI] init
17:02:56.976 [Lua] cb_razer_chroma_setup
17:02:56.995 [Save] Saving `save_data`
17:02:56.998 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000203E3B0; node_def = table: 0000000001F1E2B0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000203DF10; scenegraph_def = table: 0000000001F1A540; name = "sg_aligner"; node_def = table: 0000000001F1E2B0; parent_name = "sg_root"; parent = table: 000000000203E000; parent_world_position = table: 000000000203E030; local_position = table: 000000000203E320; size = table: 000000000203E370; node = table: 000000000203E3B0
[3] scenegraph = table: 000000000203DF10; scenegraph_def = table: 0000000001F1A540; name = "sg_background_settings_list"; node_def = table: 0000000001F41D10; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000203DF10; scenegraph_def = table: 0000000001F1A540; name = "sg_settings_list_mask"; node_def = table: 0000000001FC9300; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001F1A540; scenegraph = table: 000000000203DF10; name = "sg_settings_list_mask"; node = table: 0000000001FC9300
[6] self = table: 0000000001437790
[7] self = table: 0000000001437790; ingame_ui_context = table: 000000001AD028C0; input_manager = table: 0000000002FBA5B0; world = [World]
[8] self = table: 000000000257FF70; object = table: 0000000001437790
[10] mod = table: 0000000000DEA530; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000001E492F0; mod = table: 0000000000DEA530; init_view_function = [function]; transitions = table: 0000000002584D50; blocked_transitions = table: 0000000002584C60
[13] mod = table: 000000001AD028F0; error_prefix_data = table: 0000000001437750; func = [function]
[14] self = table: 000000001AD028F0; view_name = "vmf_options_view"; _ = table: 0000000001E48A70
[16] mod = table: 0000000000DEA530; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000001437670; safe_hooks = table: 0000000003E42010; i = 1
[19] self = table: 000000001AD1DBB0; object = table: 000000001AD028F0
[20] self = table: 00000000194D6A00; ingame_ui_context = table: 000000001AD028C0
[21] self = table: 00000000194D6A00; params = table: 000000000221ABC0; viewport_name = "player_1"; input_manager = table: 0000000002FBA5B0; input_source = table: 00000000020337B0; player_manager = table: 0000000000DFEB70; peer_id = "11000010593901b"; local_player_id = 1; player = table: 000000001AF131A0; stats_id = "11000010593901b:1"; entity_manager = table: 00000000027B2E80; camera_system = table: 0000000003982D90; outline_system = table: 00000000021A3720; fade_system = table: 0000000003C80EA0; sound_sector_system = table: 00000000034E4720; sound_environment_system = table: 0000000003E3EEC0; event_manager = table: 0000000001DA4AA0; level_key = "inn_level"; world_manager = table: 0000000004834800; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001AD028C0
[22] self = table: 000000000221ABF0; new_state = table: 0000000018BDAD70; params = table: 000000000221ABC0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000221ABF0; new_state = table: 0000000018BDAD70; notify = nil; old_state = nil
[24] self = table: 000000000221ABF0; parent = table: 000000000321A650; start_state = table: 0000000018BDAD70; params = table: 000000000221ABC0; profiling_debugging_enabled = true
[25] self = table: 000000000221ABF0; parent = table: 000000000321A650; start_state = table: 0000000018BDAD70; params = table: 000000000221ABC0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000027F3CB0; ingame_ui = table: 000000001AD028F0; definitions = table: 0000000001437800; input_manager = table: 0000000002FBA5B0; max_setting_list_offset_y = 2410; wwise_world = [WwiseWorld]; render_settings = table: 0000000001437940; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3410; settings_list_size_y = 3410; settings_list_widgets = table: 000000001AF37970; menu_widgets = table: 00000000014385F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000027F3CB0; ingame_ui = table: 000000001AD028F0; definitions = table: 0000000001437800; input_manager = table: 0000000002FBA5B0; max_setting_list_offset_y = 2410; wwise_world = [WwiseWorld]; render_settings = table: 0000000001437940; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3410; settings_list_size_y = 3410; settings_list_widgets = table: 000000001AF37970; menu_widgets = table: 00000000014385F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 000000000257FF70;
[14] fps = 0; world_manager = table: 0000000004834800; ingame_hud = table: 0000000001187300; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000027F3CB0; telemetry_time_view_enter = 0; input_manager = table: 0000000002FBA5B0; profile_synchronizer = table: 00000000005FDBA0; blocked_transitions = table: 000000001AD1DA40; motd_ui = table: 0000000001430750; cutscene_system = table: 00000000025C9BE0; text_popup_ui = table: 0000000002C24E50; local_player_id = 1; unlock_manager = table: 0000000000DFB350; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002B79EF0; world = [World]; camera_manager = table: 000000000028F4D0; _profile_requester = table: 00000000005FDE30; ingame_ui_context = table: 000000001AD028C0; _fps_cooldown = 0; views = table: 0000000003A97E00; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001949D8D0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C960; _player = table: 000000001AF131A0; weave_onboarding = table: 0000000004DAAA90; popup_handler = table: 0000000002C24CA0; peer_id = "11000010593901b"; network_event_delegate = table: 0000000000FF0C00;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBB0;
[20] world_name = "level_world"; network_server = table: 00000000005FA160; local_player_id = 1; parent = table: 000000000321A650; _booted_eac_untrusted = false; statistics_db = table: 0000000002FA9770; is_server = true; _lobby_host = table: 00000000005F7C70; world = [World]; _network_options = table: 0000000018D2F350; is_in_tutorial = false; input_manager = table: 0000000002FBA5B0; profile_synchronizer = table: 00000000005FDBA0; is_in_inn = true; ingame_ui_context = table: 000000001AD028C0; end_conditions_met = false; player = table: 000000001AF131A0; free_flight_manager = table: 0000000000DFEFD0; viewport_name = "player_1"; network_event_delegate = table: 0000000000FF0C00;
[21] world_name = "level_world"; network_server = table: 00000000005FA160; local_player_id = 1; parent = table: 000000000321A650; _booted_eac_untrusted = false; statistics_db = table: 0000000002FA9770; is_server = true; _lobby_host = table: 00000000005F7C70; world = [World]; _network_options = table: 0000000018D2F350; is_in_tutorial = false; input_manager = table: 0000000002FBA5B0; profile_synchronizer = table: 00000000005FDBA0; is_in_inn = true; ingame_ui_context = table: 000000001AD028C0; end_conditions_met = false; player = table: 000000001AF131A0; free_flight_manager = table: 0000000000DFEFD0; viewport_name = "player_1"; network_event_delegate = table: 0000000000FF0C00;
[22] _params = table: 000000000221ABC0; _profiling_debugging_enabled = true; _parent = table: 000000000321A650; _state = table: 00000000194D6A00;
[23] _params = table: 000000000221ABC0; _profiling_debugging_enabled = true; _parent = table: 000000000321A650; _state = table: 00000000194D6A00;
[24] _params = table: 000000000221ABC0; _profiling_debugging_enabled = true; _parent = table: 000000000321A650; _state = table: 00000000194D6A00;
[25] _params = table: 000000000221ABC0; _profiling_debugging_enabled = true; _parent = table: 000000000321A650; _state = table: 00000000194D6A00;
[26] ___is_class_metatable___ = true; __index = table: 0000000003129070; super = table: 00000000000B2C90;
[27] world_name = "level_world"; entity_system_bag = table: 00000000005FE9A0; network_server = table: 00000000005FA160; entity_system = table: 000000000499C940; parent = table: 0000000000094F20; _level_flow_events = table: 00000000194D66A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000002FBA5B0; profile_synchronizer = table: 00000000005FDBA0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000018CE7160; machines = table: 000000000221AB90; network_event_delegate = table: 0000000000FF0C00; free_flight_manager = table: 0000000000DFEFD0; network_transmit = table: 00000000005FE7D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002FA9770; _lobby_host = table: 00000000005F7C70; dice_keeper = table: 00000000018B9D90; network_clock = table: 00000000190957C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000000FE2440; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000321A650;
[29] _params = table: 0000000000FE2440; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000321A650;
[30] _params = table: 0000000000FE2440; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000321A650;
[31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000FE2510; startup_timer = 10.063578622415662; has_booted = true; loading_context = table: 000000000023D110;
17:02:56.999 [Save] Save done
17:02:56.999 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000204B3F0; node_def = table: 000000000203DD30; k = "offset"; v = table: 000000000203DDF0
[2] scenegraph = table: 000000000204B370; scenegraph_def = table: 00000000014378A0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000203DD30; parent_name = nil; local_position = table: 000000000204B3A0; node = table: 000000000204B3F0
[3] scenegraph_def = table: 00000000014378A0; scenegraph = table: 000000000204B370; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000203DD30
[4] self = table: 0000000001437790
[5] self = table: 0000000001437790; ingame_ui_context = table: 000000001AD028C0; input_manager = table: 0000000002FBA5B0; world = [World]
[6] self = table: 000000000257FF70; object = table: 0000000001437790
[8] mod = table: 0000000000DEA530; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000001E492F0; mod = table: 0000000000DEA530; init_view_function = [function]; transitions = table: 0000000002584D50; blocked_transitions = table: 0000000002584C60
[11] mod = table: 000000001AD028F0; error_prefix_data = table: 0000000001437750; func = [function]
[12] self = table: 000000001AD028F0; view_name = "vmf_options_view"; _ = table: 0000000001E48A70
[14] mod = table: 0000000000DEA530; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000001437670; safe_hooks = table: 0000000003E42010; i = 1
[17] self = table: 000000001AD1DBB0; object = table: 000000001AD028F0
[18] self = table: 00000000194D6A00; ingame_ui_context = table: 000000001AD028C0
[19] self = table: 00000000194D6A00; params = table: 000000000221ABC0; viewport_name = "player_1"; input_manager = table: 0000000002FBA5B0; input_source = table: 00000000020337B0; player_manager = table: 0000000000DFEB70; peer_id = "11000010593901b"; local_player_id = 1; player = table: 000000001AF131A0; stats_id = "11000010593901b:1"; entity_manager = table: 00000000027B2E80; camera_system = table: 0000000003982D90; outline_system = table: 00000000021A3720; fade_system = table: 0000000003C80EA0; sound_sector_system = table: 00000000034E4720; sound_environment_system = table: 0000000003E3EEC0; event_manager = table: 0000000001DA4AA0; level_key = "inn_level"; world_manager = table: 0000000004834800; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001AD028C0
[20] self = table: 000000000221ABF0; new_state = table: 0000000018BDAD70; params = table: 000000000221ABC0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000221ABF0; new_state = table: 0000000018BDAD70; notify = nil; old_state = nil
[22] self = table: 000000000221ABF0; parent = table: 000000000321A650; start_state = table: 0000000018BDAD70; params = table: 000000000221ABC0; profiling_debugging_enabled = true
[23] self = table: 000000000221ABF0; parent = table: 000000000321A650; start_state = table: 0000000018BDAD70; params = table: 000000000221ABC0; profiling_debugging_enabled = true
[24] self = table: 0000000003129070; object = table: 000000000221ABF0
[25] self = table: 000000000321A650; loading_context = table: 000000000023D110; is_server = true; assert_on_leak = true; input_manager = table: 0000000002FBA5B0; level_key = "inn_level"; level_setting = table: 0000000000495140; db = table: 0000000002FA9770; world = [World]; network_event_delegate = table: 0000000000FF0C00; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000762330; level_transition_handler = table: 0000000000E28EE0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000001DA4AA0; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "11000010593901b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F350; params = table: 000000000221ABC0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000014385F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000027F3CB0; ingame_ui = table: 000000001AD028F0; definitions = table: 0000000001437800; input_manager = table: 0000000002FBA5B0; wwise_world = [WwiseWorld]; render_settings = table: 0000000001437940; original_settings_list_size_y = 3410; max_setting_list_offset_y = 2410; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001AF37970; settings_list_size_y = 3410; ui_scenegraph = table: 000000000203DF10; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000014385F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000027F3CB0; ingame_ui = table: 000000001AD028F0; definitions = table: 0000000001437800; input_manager = table: 0000000002FBA5B0; wwise_world = [WwiseWorld]; render_settings = table: 0000000001437940; original_settings_list_size_y = 3410; max_setting_list_offset_y = 2410; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001AF37970; settings_list_size_y = 3410; ui_scenegraph = table: 000000000203DF10; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 000000000257FF70;
[12] fps = 0; world_manager = table: 0000000004834800; ingame_hud = table: 0000000001187300; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000027F3CB0; telemetry_time_view_enter = 0; input_manager = table: 0000000002FBA5B0; profile_synchronizer = table: 00000000005FDBA0; blocked_transitions = table: 000000001AD1DA40; motd_ui = table: 0000000001430750; cutscene_system = table: 00000000025C9BE0; text_popup_ui = table: 0000000002C24E50; local_player_id = 1; unlock_manager = table: 0000000000DFB350; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002B79EF0; world = [World]; camera_manager = table: 000000000028F4D0; _profile_requester = table: 00000000005FDE30; ingame_ui_context = table: 000000001AD028C0; _fps_cooldown = 0; views = table: 0000000003A97E00; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001949D8D0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C960; _player = table: 000000001AF131A0; weave_onboarding = table: 0000000004DAAA90; popup_handler = table: 0000000002C24CA0; peer_id = "11000010593901b"; network_event_delegate = table: 0000000000FF0C00;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBB0;
[18] world_name = "level_world"; network_server = table: 00000000005FA160; local_player_id = 1; parent = table: 000000000321A650; _booted_eac_untrusted = false; statistics_db = table: 0000000002FA9770; is_server = true; _lobby_host = table: 00000000005F7C70; world = [World]; _network_options = table: 0000000018D2F350; is_in_tutorial = false; input_manager = table: 0000000002FBA5B0; profile_synchronizer = table: 00000000005FDBA0; is_in_inn = true; ingame_ui_context = table: 000000001AD028C0; end_conditions_met = false; player = table: 000000001AF131A0; free_flight_manager = table: 0000000000DFEFD0; viewport_name = "player_1"; network_event_delegate = table: 0000000000FF0C00;
[19] world_name = "level_world"; network_server = table: 00000000005FA160; local_player_id = 1; parent = table: 000000000321A650; _booted_eac_untrusted = false; statistics_db = table: 0000000002FA9770; is_server = true; _lobby_host = table: 00000000005F7C70; world = [World]; _network_options = table: 0000000018D2F350; is_in_tutorial = false; input_manager = table: 0000000002FBA5B0; profile_synchronizer = table: 00000000005FDBA0; is_in_inn = true; ingame_ui_context = table: 000000001AD028C0; end_conditions_met = false; player = table: 000000001AF131A0; free_flight_manager = table: 0000000000DFEFD0; viewport_name = "player_1"; network_event_delegate = table: 0000000000FF0C00;
[20] _params = table: 000000000221ABC0; _profiling_debugging_enabled = true; _parent = table: 000000000321A650; _state = table: 00000000194D6A00;
[21] _params = table: 000000000221ABC0; _profiling_debugging_enabled = true; _parent = table: 000000000321A650; _state = table: 00000000194D6A00;
[22] _params = table: 000000000221ABC0; _profiling_debugging_enabled = true; _parent = table: 000000000321A650; _state = table: 00000000194D6A00;
[23] _params = table: 000000000221ABC0; _profiling_debugging_enabled = true; _parent = table: 000000000321A650; _state = table: 00000000194D6A00;
[24] ___is_class_metatable___ = true; __index = table: 0000000003129070; super = table: 00000000000B2C90;
[25] world_name = "level_world"; entity_system_bag = table: 00000000005FE9A0; network_server = table: 00000000005FA160; entity_system = table: 000000000499C940; parent = table: 0000000000094F20; _level_flow_events = table: 00000000194D66A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000002FBA5B0; profile_synchronizer = table: 00000000005FDBA0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000018CE7160; machines = table: 000000000221AB90; network_event_delegate = table: 0000000000FF0C00; free_flight_manager = table: 0000000000DFEFD0; network_transmit = table: 00000000005FE7D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002FA9770; _lobby_host = table: 00000000005F7C70; dice_keeper = table: 00000000018B9D90; network_clock = table: 00000000190957C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000000FE2440; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000321A650;
[27] _params = table: 0000000000FE2440; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000321A650;
[28] _params = table: 0000000000FE2440; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000321A650;
[29] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000FE2510; startup_timer = 10.063578622415662; has_booted = true; loading_context = table: 000000000023D110;
17:02:57.004 [Lua] completed
17:02:57.004 [Lua] completed
17:02:57.004 [Lua] completed
17:02:57.012 [Lua] completed
17:02:57.012 [Lua] [Matchmaking] Cancelling matchmaking
17:02:57.012 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:02:57.012 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:02:57.013 [Lua] Set lobby begin:
17:02:57.013 [Lua] Lobby data difficulty = normal
17:02:57.013 [Lua] Lobby data selected_mission_id = inn_level
17:02:57.013 [Lua] Lobby data power_level = 0
17:02:57.013 [Lua] Lobby data difficulty_tweak = 0
17:02:57.013 [Lua] Lobby data num_players = 1
17:02:57.013 [Lua] Lobby data matchmaking = false
17:02:57.013 [Lua] Lobby data host = 11000010593901b
17:02:57.013 [Lua] Lobby data mission_id = inn_level
17:02:57.013 [Lua] Lobby data matchmaking_type = 3
17:02:57.013 [Lua] Lobby data country_code = BE
17:02:57.013 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
17:02:57.013 [Lua] Lobby data unique_server_name = Harridas
17:02:57.013 [Lua] Lobby data mechanism = adventure
17:02:57.013 [Lua] Lobby data eac_authorized = true
17:02:57.013 [Lua] Set lobby end.
17:02:57.014 [Flow] complete_skittergate_legend true
17:02:57.014 [Flow] complete_all_helmgart_levels_recruit true
17:02:57.015 [Flow] WitchHunterLevel:35
17:02:57.015 [Flow] LeaderYes
17:02:57.015 [Flow] ALL PC XP:304250
17:02:57.015 [Flow] Has "bogenhafen" DLC:true
17:02:57.015 [Flow] WH XP:60850
17:02:57.015 [Flow] Number of crafted items:4477
17:02:57.015 [Flow] Sum of Powe Levels:1500
17:02:57.015 [Flow] lodestone diff 1:false
17:02:57.015 [Flow] magnus and forest activated
17:02:57.015 [Flow] magnus and forest activated
17:02:57.015 [Flow] cemetery and forest activated
17:02:57.015 [Flow] magnus and cemetery
17:02:57.016 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:02:57.016 [Flow] ALL RUNES ACTIVATED
17:02:57.016 [Flow] magnus and forest activated
17:02:57.016 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:02:57.016 [Flow] ALL RUNES ACTIVATED
17:02:57.016 [Flow] cemetery and forest activated
17:02:57.016 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:02:57.016 [Flow] ALL RUNES ACTIVATED
17:02:57.016 [Flow] magnus and forest activated
17:02:57.016 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:02:57.016 [Flow] ALL RUNES ACTIVATED
17:02:57.016 [Flow] magnus and cemetery
17:02:57.016 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:02:57.016 [Flow] ALL RUNES ACTIVATED
17:02:57.016 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:02:57.017 [Lua] CurrentConflictSettings inn_level
17:02:57.017 [Lua] [ConflictDirector] conflict_director is ai_ready
17:02:57.018 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
17:02:57.018 [Lua] [MainPathSpawningGenerator] Injecting travel distances
17:02:57.020 [Lua] SpecialsPacing:remove_unwanted_breeds:
17:02:57.020 [Lua] Forming navigation groups in one frame
17:02:57.020 [Lua] Forming navigation groups
17:02:57.038 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
17:02:57.039 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
17:02:57.039 [Lua] number of nav groups: 42
17:02:57.039 [Lua] number of refined nav groups : 23
17:02:57.041 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
17:02:57.041 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
17:02:57.041 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
17:02:57.041 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
17:02:57.044 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:02:57.044 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:02:57.044 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
17:02:57.044 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=32
17:02:57.044 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
17:02:57.044 [Lua] [Managers] Calling function on all managers:
17:02:57.044 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:02:57.074 [Lua] [UnlockManager] All unlocks ready
17:02:57.082 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
17:02:57.082 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
17:02:57.682 [Lua] player (11000010593901b,1) was put into party 1
17:02:57.682 [Lua] [IngamePlayerListUI] - Destroy
17:02:57.682 [Lua] [GamePadEquipmentUI] - Destroy
17:02:57.682 [Lua] [EquipmentUI] - Destroy
17:02:57.682 [Lua] [GamePadAbilityUI] - Destroy
17:02:57.682 [Lua] [AbilityUI] - Destroy
17:02:57.690 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010593901b
17:02:57.690 [Lua] Set lobby begin:
17:02:57.690 [Lua] Lobby data selected_mission_id = inn_level
17:02:57.690 [Lua] Lobby data num_players = 1
17:02:57.691 [Lua] Lobby data difficulty_tweak = 0
17:02:57.691 [Lua] Lobby data host = 11000010593901b
17:02:57.691 [Lua] Lobby data matchmaking_type = 3
17:02:57.691 [Lua] Lobby data difficulty = normal
17:02:57.691 [Lua] Lobby data player_slot_1 = 0:0
17:02:57.691 [Lua] Lobby data unique_server_name = Harridas
17:02:57.691 [Lua] Lobby data player_slot_4 = 0:0
17:02:57.691 [Lua] Lobby data country_code = BE
17:02:57.691 [Lua] Lobby data matchmaking = false
17:02:57.691 [Lua] Lobby data power_level = 0
17:02:57.691 [Lua] Lobby data mission_id = inn_level
17:02:57.691 [Lua] Lobby data mechanism = adventure
17:02:57.691 [Lua] Lobby data player_slot_5 = 0:0
17:02:57.691 [Lua] Lobby data player_slot_2 = 11000010593901b:1
17:02:57.691 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
17:02:57.691 [Lua] Lobby data player_slot_3 = 0:0
17:02:57.691 [Lua] Lobby data eac_authorized = true
17:02:57.691 [Lua] Set lobby end.
17:02:57.691 [Lua] [ProfileSynchronizer] Assigning peer(11000010593901b:1) to profile(2) career(1)
17:02:57.692 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
17:02:57.692 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
17:02:57.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
17:02:57.692 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
17:02:57.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
17:02:57.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:02:57.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
17:02:57.701 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
17:02:57.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
17:02:57.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, ProfileSynchronizer, async-read,
17:02:57.701 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
17:02:57.701 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
17:02:57.701 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
17:02:57.701 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
17:02:57.701 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read,
17:02:57.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer, async-read,
17:02:57.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01, ProfileSynchronizer, async-read,
17:02:57.701 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer, async-read,
17:02:57.701 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
17:02:57.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
17:02:57.701 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
17:02:57.702 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
17:02:57.703 [Lua] [Matchmaking] Joining lobby table: 00000000192284A0.
17:02:57.703 [Lua]
17:02:57.703 [Lua] [join_by_lobby_browser] = true (boolean)
17:02:57.703 [Lua] [join_lobby_data] = table
17:02:57.703 [Lua] [id] = 186000003bd892d (string)
17:02:57.703 [Lua] [is_server_invite] = false (boolean)
17:02:57.703 [Lua] [friend_join] = true (boolean)
17:02:57.703 [Lua]
17:02:57.703 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
17:02:57.703 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
17:02:57.703 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
17:02:57.703 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2
17:02:57.703 [Lua] [ChatManager][1]System: Connecting to game session.
17:02:57.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:02:57.874 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
17:02:57.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
17:02:57.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
17:02:57.875 [Lua] [LobbyClient] Changed state from nil to joining
17:02:57.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
17:02:57.943 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
17:02:57.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
17:02:57.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
17:02:57.999 [Lua] [LobbyClient] Changed state from joining to joined
17:02:57.999 [Lua] [PartyManager] Leader is set to 110000112aa99ca
17:02:57.999 [Lua] [LobbyClient] connected to lobby, id: 186000003bd892d
17:02:57.999 [Lua] ====== Looking for host: 110000112aa99ca
17:02:58.306 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0ae317d8, to peer: 110000112aa99ca channel: 1
17:02:58.306 [Lua] Connected to host: 110000112aa99ca, using channel: 1
17:02:58.307 [Lua] [Matchmaking] Joined lobby, checking network hash...
17:02:58.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
17:02:58.313 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
17:02:58.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
17:02:58.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
17:02:58.313 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name '123'...
17:02:58.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
17:02:58.368 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
17:02:58.368 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
17:02:58.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41
17:02:58.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41
17:02:58.415 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41
17:02:58.415 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
17:02:58.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
17:02:58.419 [Flow] DISABLE
17:02:58.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
17:02:58.450 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
17:02:58.450 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
17:02:58.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
17:02:58.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
17:02:58.496 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
17:02:58.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
17:02:58.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
17:02:58.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
17:02:58.529 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
17:02:58.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
17:02:58.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
17:02:58.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
17:02:58.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
17:02:58.616 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
17:02:58.684 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
17:02:58.684 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
17:02:58.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
17:02:58.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
17:02:58.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
17:02:58.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
17:02:58.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
17:02:58.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
17:02:58.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
17:02:59.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
17:02:59.202 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
17:02:59.202 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
17:02:59.499 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
17:02:59.499 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
17:02:59.500 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
17:02:59.905 [Lua] [Matchmaking] Connected, requesting to join game...
17:02:59.905 [Lua] bogenhafen
17:02:59.905 [Lua] vermintide_1
17:02:59.905 [Lua] holly
17:02:59.905 [Lua] lake_upgrade
17:02:59.905 [Lua] grass
17:02:59.905 [Lua] morris
17:02:59.905 [Lua] lake
17:02:59.905 [Lua] cog_upgrade
17:02:59.905 [Lua] cog
17:02:59.905 [Lua] scorpion
17:02:59.973 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=186000003bd892d host_id:123
17:02:59.973 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
17:02:59.973 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
17:02:59.973 [Lua] [ChatManager][1]System: Requesting profiles
17:03:00.025 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:110000112aa99ca | dr:0 | bw:0 | es:0
17:03:00.026 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
17:03:00.026 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
17:03:00.026 [Lua] [ChatManager][1]System: Acquiring profiles
17:03:00.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
17:03:00.058 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
17:03:00.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
17:03:00.384 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
17:03:00.384 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
17:03:00.384 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01
17:03:00.450 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01
17:03:00.450 [Lua] [PackageManager] Force_load: wwise/bw_deus_01
17:03:00.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
17:03:00.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
17:03:00.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
17:03:00.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01
17:03:00.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01
17:03:00.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01
17:03:00.703 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
17:03:00.753 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
17:03:00.753 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
17:03:00.753 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
17:03:00.855 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
17:03:00.855 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
17:03:00.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
17:03:00.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
17:03:00.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
17:03:00.943 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
17:03:00.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:03:00.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:03:00.945 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
17:03:00.946 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
17:03:00.981 [Lua] Players are leaving the safe zone
17:03:01.352 [Lua] StateInGameRunning:_game_actually_starts()
17:03:01.352 [Lua] [IngameUI] menu view on_enter start_menu_view
17:03:01.352 [Lua] hero_fullscreen_menu_on_enter
17:03:01.353 [Lua] #################################################################################################################
17:03:01.353 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
17:03:01.353 [Lua] #################################################################################################################
17:03:01.353 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23
17:03:01.357 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0429a910
17:03:01.359 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
17:03:01.366 [Lua] cb_razer_chroma_setup
17:03:01.371 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23
17:03:01.375 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:03:01.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:03:01.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:03:01.376 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:03:01.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
17:03:01.386 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
17:03:01.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView
17:03:01.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:03:01.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:03:01.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
17:03:01.389 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView
17:03:01.389 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerStartMenuView, async-read, prioritized
17:03:01.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
17:03:01.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
17:03:01.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23
17:03:01.557 [Lua] Commit load time data
17:03:01.835 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
17:03:01.858 [Lua] PlayFabMirrorBase:_commit_internal 1
17:03:01.858 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:03:01.865 [Lua] generate_backend_stats 11000010593901b:1
17:03:01.899 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:03:01.899 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
17:03:01.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
17:03:01.900 [Lua] Set lobby begin:
17:03:01.900 [Lua] Lobby data selected_mission_id = inn_level
17:03:01.900 [Lua] Lobby data num_players = 1
17:03:01.900 [Lua] Lobby data difficulty_tweak = 0
17:03:01.900 [Lua] Lobby data host = 11000010593901b
17:03:01.900 [Lua] Lobby data matchmaking_type = 3
17:03:01.900 [Lua] Lobby data difficulty = normal
17:03:01.900 [Lua] Lobby data player_slot_1 = 0:0
17:03:01.900 [Lua] Lobby data unique_server_name = Harridas
17:03:01.901 [Lua] Lobby data player_slot_4 = 0:0
17:03:01.901 [Lua] Lobby data country_code = BE
17:03:01.901 [Lua] Lobby data matchmaking = false
17:03:01.901 [Lua] Lobby data power_level = 835
17:03:01.901 [Lua] Lobby data mission_id = inn_level
17:03:01.901 [Lua] Lobby data mechanism = adventure
17:03:01.901 [Lua] Lobby data player_slot_5 = 0:0
17:03:01.901 [Lua] Lobby data player_slot_2 = 11000010593901b:1
17:03:01.901 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
17:03:01.901 [Lua] Lobby data player_slot_3 = 0:0
17:03:01.901 [Lua] Lobby data eac_authorized = true
17:03:01.901 [Lua] Set lobby end.
17:03:01.907 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
17:03:02.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
17:03:02.112 [Lua] commit result success 1
17:03:02.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
17:03:02.129 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
17:03:02.300 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
17:03:02.369 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x321, position: 0
17:03:02.395 [Lua] [ChatManager][1]System: Connecting to game session.
17:03:02.633 [Lua] [NetworkServer] Changing num_players from 1 to 2
17:03:02.633 [Lua] Players: 2
17:03:02.633 [Lua] Set lobby begin:
17:03:02.633 [Lua] Lobby data selected_mission_id = inn_level
17:03:02.633 [Lua] Lobby data num_players = 2
17:03:02.633 [Lua] Lobby data difficulty_tweak = 0
17:03:02.633 [Lua] Lobby data host = 11000010593901b
17:03:02.633 [Lua] Lobby data matchmaking_type = 3
17:03:02.634 [Lua] Lobby data difficulty = normal
17:03:02.634 [Lua] Lobby data player_slot_1 = 0:0
17:03:02.634 [Lua] Lobby data unique_server_name = Harridas
17:03:02.634 [Lua] Lobby data player_slot_4 = 0:0
17:03:02.634 [Lua] Lobby data country_code = BE
17:03:02.634 [Lua] Lobby data matchmaking = false
17:03:02.634 [Lua] Lobby data power_level = 835
17:03:02.634 [Lua] Lobby data mission_id = inn_level
17:03:02.634 [Lua] Lobby data mechanism = adventure
17:03:02.634 [Lua] Lobby data player_slot_5 = 0:0
17:03:02.634 [Lua] Lobby data player_slot_2 = 11000010593901b:1
17:03:02.634 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
17:03:02.634 [Lua] Lobby data player_slot_3 = 0:0
17:03:02.634 [Lua] Lobby data eac_authorized = true
17:03:02.634 [Lua] Set lobby end.
17:03:02.635 [Lua] [LobbyMembers] Member joined 110000112aa99ca
17:03:02.649 [Lua] GOT approve_channel 2 110000112aa99ca 186000003bd8a45
17:03:02.649 [EAC] EAC server has client 110000112aa99ca and channel 2 (and owner 110000112aa99ca)
17:03:02.649 [EACServer] [19:03:02:649][Windows][EAC Server] [Info][RegisterClient] Client: 0110000112AA99CA PlayerGUID: 76561198273436106 PlayerIP: 0.0.0.0 OwnerGUID: 76561198273436106 PlayerName: 123
17:03:02.649 [Lua] Client with peer_id 110000112aa99ca got APPROVED by server
17:03:02.650 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000112aa99ca'
17:03:02.650 [Lua] [ChatManager][1]System: 123 is joining the game
17:03:02.650 [Lua] [NetworkServer] Peer 110000112aa99ca joined server lobby.
17:03:02.650 [Lua] [NetworkServer] Creating peer info.
17:03:02.650 [Lua] [PeerSM] 110000112aa99ca :: on_enter Connecting
17:03:02.650 [Lua] PopupManager:queue_default_popup: You can't exit the game while player(s) are joining your game. Error ok Ok
17:03:02.651 [Lua] [Matchmaking] Cancelling matchmaking
17:03:02.651 [Lua] LobbyClient close server channel 1 to 110000112aa99ca
17:03:02.651 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0ae317d8, channel: 1
17:03:02.651 [Lua] [Matchmaking] Exiting state MatchmakingStateJoinGame with on_exit()
17:03:02.651 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
17:03:02.651 [Lua] Set lobby begin:
17:03:02.651 [Lua] Lobby data selected_mission_id = inn_level
17:03:02.651 [Lua] Lobby data num_players = 2
17:03:02.651 [Lua] Lobby data difficulty_tweak = 0
17:03:02.651 [Lua] Lobby data host = 11000010593901b
17:03:02.651 [Lua] Lobby data matchmaking_type = 3
17:03:02.651 [Lua] Lobby data difficulty = normal
17:03:02.651 [Lua] Lobby data player_slot_1 = 0:0
17:03:02.651 [Lua] Lobby data unique_server_name = Harridas
17:03:02.651 [Lua] Lobby data player_slot_4 = 0:0
17:03:02.651 [Lua] Lobby data country_code = BE
17:03:02.651 [Lua] Lobby data matchmaking = false
17:03:02.651 [Lua] Lobby data power_level = 835
17:03:02.652 [Lua] Lobby data mission_id = inn_level
17:03:02.652 [Lua] Lobby data mechanism = adventure
17:03:02.652 [Lua] Lobby data player_slot_5 = 0:0
17:03:02.652 [Lua] Lobby data player_slot_2 = 11000010593901b:1
17:03:02.652 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
17:03:02.652 [Lua] Lobby data player_slot_3 = 0:0
17:03:02.652 [Lua] Lobby data eac_authorized = true
17:03:02.652 [Lua] Set lobby end.
17:03:02.654 [Lua] Set lobby begin:
17:03:02.654 [Lua] Lobby data selected_mission_id = inn_level
17:03:02.654 [Lua] Lobby data num_players = 2
17:03:02.654 [Lua] Lobby data difficulty_tweak = 0
17:03:02.654 [Lua] Lobby data host = 11000010593901b
17:03:02.654 [Lua] Lobby data matchmaking_type = 3
17:03:02.654 [Lua] Lobby data difficulty = normal
17:03:02.654 [Lua] Lobby data player_slot_1 = 0:0
17:03:02.654 [Lua] Lobby data unique_server_name = Harridas
17:03:02.654 [Lua] Lobby data player_slot_4 = 0:0
17:03:02.654 [Lua] Lobby data country_code = BE
17:03:02.654 [Lua] Lobby data matchmaking = false
17:03:02.654 [Lua] Lobby data power_level = 835
17:03:02.654 [Lua] Lobby data mission_id = inn_level
17:03:02.654 [Lua] Lobby data mechanism = adventure
17:03:02.654 [Lua] Lobby data player_slot_5 = 0:0
17:03:02.654 [Lua] Lobby data player_slot_2 = 11000010593901b:1
17:03:02.654 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
17:03:02.654 [Lua] Lobby data player_slot_3 = 0:0
17:03:02.655 [Lua] Lobby data eac_authorized = true
17:03:02.655 [Lua] Set lobby end.
17:03:02.655 [Lua] [PartyManager] Leader is set to 11000010593901b
17:03:02.701 [EACServer] [19:03:02:701][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
17:03:02.733 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003bd8a45 from 110000112aa99ca, replying lobby_ok
17:03:03.171 <>scripts/network/network_transmit.lua:124: Channel must be an integer<>
<>
{00007ff77acf0000, 00cfa000, 607ef86f, 894a279a-d49b-4287-8906-138eaac822d3, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffce4e20000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff77acf0000:0x00000000002d9dad
0x00007ff77acf0000:0x000000000032afeb
0x00007ff77acf0000:0x00000000000bb6a4
0x00007ff77acf0000:0x00000000001a0e75
0x00007ff77acf0000:0x00000000000d89b0
0x00007ff77acf0000:0x00000000000d8934
0x00007ff77acf0000:0x00000000000d12ab
0x00007ff77acf0000:0x00000000000d17d9
0x00007ff77acf0000:0x00000000000ceb24
0x00007ff77acf0000:0x00000000000d88bd
0x00007ff77acf0000:0x00000000000d77f3
0x00007ff77acf0000:0x00000000001a1b76
0x00007ffce4e20000:0x000000000000286e
0x00007ffce4e20000:0x000000000000bb8d lua_pcall
0x00007ff77acf0000:0x000000000032a989
0x00007ff77acf0000:0x0000000000030fee
0x00007ff77acf0000:0x00000000000309b8
0x00007ff77acf0000:0x0000000000021d55
0x00007ff77acf0000:0x00000000000223e9
0x00007ff77acf0000:0x00000000000225a2
<>
<>1<>
<>main<>
<>win32<>
<>cd937a0ba267<>
<>release<>
<>Developer Build (1.3.6717.0)<>
<>b543e0b8-188a-459a-992a-214f77b93f61<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 10932MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46611
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
<>
<>C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-04-26-17.02.22-b543e0b8-188a-459a-992a-214f77b93f61.log<>
<>C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-04-26-17.02.22-b543e0b8-188a-459a-992a-214f77b93f61.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
RPC rpc_matchmaking_request_join_lobby
RPC rpc_matchmaking_request_join_lobby_reply
<>
<>
<> [1] =[C]: in function rpc
[2] @scripts/network/network_transmit.lua:124: in function send_rpc
[3] @scripts/managers/matchmaking/matchmaking_manager.lua:1410:in function
[4] @scripts/network/network_event_delegate.lua:52:in function
[5] =[C]: in function update_receive
[6] @scripts/managers/network/game_network_manager.lua:178: in function update_receive
[7] @scripts/game_state/state_ingame.lua:857: in function pre_update
[8] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[9] @scripts/boot.lua:843: in function game_update
[10] @scripts/boot.lua:628:in function
<>
<> [2] self = table: 00000000005FE7D0; rpc_name = "rpc_matchmaking_request_join_lobby_reply"; peer_id = "110000112aa99ca"; rpc = [function]; channel_id = nil
[3] self = table: 0000000000176A80; channel_id = 2; lobby_id = "186000003bd8a45"; friend_join = false; client_dlc_unlocked_array = table: 0000000003BB98A0; id = "186000003bd8a45"; reply = "lobby_ok"; reply_variable = 1; lobby_id_match = true; peer_id = "110000112aa99ca"; client_unlocked_dlcs = table: 0000000003AED1B0; game_mode_manager = table: 0000000001301930; difficulty_manager = table: 0000000018991C20; mechanism_manager = table: 0000000000E3A1E0; game_mode_key = "inn"; difficulty_key = "normal"; is_venture_over = false; is_searching_for_players = false; is_searching_for_dedicated_server = false; matchmaking = "false"; lobby_matchmaking_type_id = "3"; lobby_matchmaking_type_index = 3; lobby_matchmaking_type = "n/a"; lobby_mechanism = "adventure"; lobby_difficulty = "normal"; is_friend = true; user_blocked = false; missing_dlc = nil; mechanism = table: 0000000000E36270; reply_id = 1
[4] event_table = table: 0000000003EA3E10; registered_objects = table: 00000000020D3A80; num_registered_objects = 1; i = 1; object = table: 0000000000176A80
[6] self = table: 00000000190B3160; dt = 0.016862202435731888
[7] self = table: 000000000321A650; dt = 0.016862202435731888; t = 5.8868572078645229; network_manager = table: 00000000190B3160
[8] self = table: 0000000000FE2510; dt = 0.016862202435731888; t = 26.901359938085079
[9] self = table: 0000000000094F20; real_world_dt = 0.016862202435731888; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016862202435731888; t = 26.901359938085079
[10] dt = 0.016862202435731888
<>
<> [2] server_peer_id = "11000010593901b"; local_rpc_buffer_index = 2; local_rpc_queue_n = table: 0000000001818AB0; game_session = [GameSession]; local_rpc_queue = table: 00000000005FE6B0; is_server = true; peer_ignore_list = table: 00000000005FE610; peer_id = "11000010593901b"; network_event_delegate = table: 0000000000FF0C00;
[3] network_event_delegate = table: 0000000000FF0C00; network_server = table: 00000000005FA160; statistics_db = table: 0000000002FA9770; is_server = true; _host_matchmaking_data = table: 0000000000DD0C30; _state = table: 0000000004113A90; peers_to_sync = table: 00000000002161F0; _power_level_timer = 31.05844441242516; lobby_finder = table: 0000000000242DA0; _level_weights = table: 0000000000DD0100; _ingame_ui = table: 000000001AD028F0; countdown_has_finished = false; peer_id = "11000010593901b"; lobby_finder_timer = 0; lobby = table: 00000000005F7C70; profile_update_time = 0; params = table: 0000000000DD07E0; profile_synchronizer = table: 00000000005FDBA0; debug = table: 0000000018FA9030; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000041138D0; started_matchmaking_t = 21.179321836680174; network_transmit = table: 00000000005FE7D0; _network_hash = "67ccc6d4ca12d694"; difficulty_manager = table: 0000000018991C20; party_owned_dlcs = table: 0000000000DD0A50;
[6] _left_game = false; unit_spawner = table: 00000000018B9F40; _world = [World]; unit_storage = table: 00000000018BA0E0; _game_object_disconnect_callbacks = table: 00000000191711B0; entity_system = table: 000000000499C940; game_session = [GameSession]; matchmaking_manager = table: 0000000000176A80; _lobby = table: 00000000005F7C70; game_mode = table: 0000000001301930; _lobby_host = "11000010593901b"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 00000000190E77B0; peer_id = "11000010593901b"; network_server = table: 00000000005FA160; _session_id = "93bd0bcf-1c45-4c89-8f09-7205513801d8"; _event_delegate = table: 0000000000FF0C00; statistics_db = table: 0000000002FA9770; profile_synchronizer = table: 00000000005FDBA0; voting_manager = table: 0000000001A851D0; _game_session_host = "11000010593901b"; player_manager = table: 0000000000DFEB70; _game_object_types = table: 00000000190B31C0; spawn_manager = table: 00000000049BBB50; networked_flow_state = table: 00000000002AD1B0; network_transmit = table: 00000000005FE7D0; network_clock = table: 00000000190957C0; difficulty_manager = table: 0000000018991C20; weave_manager = table: 0000000000DFDEB0;
[7] world_name = "level_world"; entity_system_bag = table: 00000000005FE9A0; network_server = table: 00000000005FA160; entity_system = table: 000000000499C940; parent = table: 0000000000094F20; _level_flow_events = table: 00000000194D66A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002FBA5B0; profile_synchronizer = table: 00000000005FDBA0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001493030; num_local_human_players = 1; _ping_reporter = table: 000000000B105E50; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016864193603396416; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000018CE7160; network_event_delegate = table: 0000000000FF0C00; machines = table: 000000000221AB90; _camera_carrier = table: 000000000B1052C0; free_flight_manager = table: 0000000000DFEFD0; network_transmit = table: 00000000005FE7D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002FA9770; _lobby_host = table: 00000000005F7C70; dice_keeper = table: 00000000018B9D90; network_clock = table: 00000000190957C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[8] _params = table: 0000000000FE2440; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000321A650;
[9] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false<>
[Log end]