[Log version] 1
[Session] 781bb3d7-38bc-45e2-91de-7af8346c5a57
UTC time stamps
00:14:59.317 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
00:14:59.317 [Application] Setting process priority to high
00:14:59.317 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
00:14:59.317 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
00:14:59.317 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
00:14:59.317 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
00:14:59.318 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
00:14:59.361 [RazerChroma] Setup Razer Chroma resources
00:14:59.361 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
00:14:59.379 [Window] Window => active
00:14:59.384 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
00:14:59.407 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
00:15:00.314 [EAC] Init client 1100001030229fa
00:15:00.314 [EAC] EAC client initialized
00:15:00.314 warning: [EAC] Failed to initialize localization
00:15:00.315 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
00:15:00.379 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 680)
00:15:00.772 [AFTERMATH] Initialized Aftermath
00:15:00.775 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
00:15:00.847 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
00:15:01.393 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
00:15:01.395 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
00:15:01.541 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
00:15:01.541 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
00:15:01.541 [Save] Save dir: `C:\Users\Alex.000\AppData\Roaming\fatshark\Vermintide 2`
00:15:01.542 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
00:15:01.542 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
00:15:01.669 [RazerChroma] Setup Razer Chroma
00:15:01.748 [LightFX ] Loaded DLL.
00:15:01.748 [LightFX ] Init()
00:15:01.752 [LightFX ] LightFX failed to initialize
00:15:01.760 [Lua] boot.lua start, os clock: 4.1370000000000005
00:15:01.760 [Lua] Boot:setup() entered. time: 0 os-clock: 4.1370000000000005
00:15:01.760 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 2:10
Type: 0, Stepping: 7
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 00011111 10011010 11100011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16351MB
Available: 12957MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID cde0d82a-4b79-4738-b7cc-2321449e5b8d
--- Graphics
Graphics card: NVIDIA GeForce GTX 680 (DirectX 11.0, 2007MB) Driver version: 44187
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: VPN Client Adapter - VPN (IPv4, IPv6)
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: Realtek PCIe GBE Family Controller #2 (IPv4, IPv6)
Network interface: Windscribe VPN (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Мышь
Input device: Keyboard (19.4): Клавиатура
Input device: Generic (17.0): USB Device
Input device: Generic (17.0): Sennheiser 3D G4ME1
00:15:01.760 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
00:15:01.767 [SteamStats] RequestCurrentStats success: true
00:15:03.139 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1973759002867155 os-clock: 5.516
00:15:03.140 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
00:15:03.141 [Lua] Flushing: resource_packages/strings [ResourcePackage]
00:15:03.141 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
00:15:03.142 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
00:15:03.142 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
00:15:03.142 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
00:15:03.142 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
00:15:03.142 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
00:15:03.143 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
00:15:03.144 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
00:15:03.145 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
00:15:03.145 [Lua] *****************************************************************
00:15:03.145 [Lua] ** Initial contents of script_data **
00:15:03.145 [Lua] script_data.beta_level_progression = false
00:15:03.145 [Lua] script_data.build_identifier = 21be6a16b9a9
00:15:03.145 [Lua] script_data.debug_interactions = false
00:15:03.145 [Lua] script_data.disable_debug_draw = true
00:15:03.145 [Lua] script_data.disable_intro_trailer = false
00:15:03.145 [Lua] script_data.disable_tutorial_at_start = false
00:15:03.145 [Lua] script_data.enable_detailed_tooltips = false
00:15:03.145 [Lua] script_data.force_debug_disabled = true
00:15:03.145 [Lua] script_data.force_steam = true
00:15:03.145 [Lua] script_data.hide_fps = true
00:15:03.145 [Lua] script_data.hide_version_info = true
00:15:03.145 [Lua] script_data.matchmaking_debug = true
00:15:03.145 [Lua] script_data.network_debug = true
00:15:03.145 [Lua] script_data.package_debug = true
00:15:03.145 [Lua] script_data.packaged_build = true
00:15:03.145 [Lua] script_data.settings = { }
00:15:03.145 [Lua] script_data.show_fps = false
00:15:03.145 [Lua] script_data.spawn_empty_chest = true
00:15:03.145 [Lua] script_data.telemetry_log_interval = 600
00:15:03.145 [Lua] script_data.test_backend = stage_steam_playfab
00:15:03.145 [Lua] script_data.tobii_button = false
00:15:03.145 [Lua] script_data.use_beta_overlay = false
00:15:03.145 [Lua] script_data.use_local_backend = false
00:15:03.145 [Lua] script_data.use_tech_telemetry = true
00:15:03.145 [Lua] script_data.use_telemetry = true
00:15:03.145 [Lua] *****************************************************************
00:15:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
00:15:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
00:15:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
00:15:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
00:15:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
00:15:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
00:15:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
00:15:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
00:15:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
00:15:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
00:15:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
00:15:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
00:15:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
00:15:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
00:15:03.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
00:15:03.157 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
00:15:03.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
00:15:03.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
00:15:03.268 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
00:15:03.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
00:15:03.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
00:15:03.281 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
00:15:03.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
00:15:03.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
00:15:03.480 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
00:15:03.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
00:15:03.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
00:15:03.615 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
00:15:03.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
00:15:03.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
00:15:03.682 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
00:15:03.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
00:15:03.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
00:15:03.763 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
00:15:03.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
00:15:03.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
00:15:03.950 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
00:15:03.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
00:15:03.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
00:15:03.959 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
00:15:03.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
00:15:04.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
00:15:04.003 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
00:15:04.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
00:15:04.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
00:15:04.018 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
00:15:04.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
00:15:04.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
00:15:04.022 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
00:15:04.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
00:15:04.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
00:15:04.049 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
00:15:04.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
00:15:04.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
00:15:04.085 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
00:15:04.089 [Lua] Using test backend: stage_steam_playfab
00:15:04.089 [Lua] nil
00:15:04.089 [Lua] table: 000000000005F9C0
00:15:04.137 [Lua] [1] = beastmen_minotaur (string)
00:15:04.137 [Lua] [2] = critter_rat (string)
00:15:04.137 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string)
00:15:04.137 [Lua] [4] = critter_pig (string)
00:15:04.137 [Lua] [5] = chaos_vortex (string)
00:15:04.137 [Lua] [6] = chaos_dummy_troll (string)
00:15:04.137 [Lua] [7] = chaos_dummy_sorcerer (string)
00:15:04.137 [Lua] [8] = chaos_tentacle (string)
00:15:04.137 [Lua] [9] = skaven_loot_rat (string)
00:15:04.137 [Lua] [10] = skaven_storm_vermin_warlord (string)
00:15:04.137 [Lua] [11] = chaos_plague_wave_spawner (string)
00:15:04.137 [Lua] [12] = skaven_rat_ogre (string)
00:15:04.137 [Lua] [13] = skaven_grey_seer (string)
00:15:04.137 [Lua] [14] = skaven_stormfiend_demo (string)
00:15:04.137 [Lua] [15] = skaven_storm_vermin_champion (string)
00:15:04.137 [Lua] [16] = skaven_stormfiend_boss (string)
00:15:04.137 [Lua] [17] = chaos_spawn (string)
00:15:04.137 [Lua] [18] = chaos_troll (string)
00:15:04.137 [Lua] [19] = skaven_explosive_loot_rat (string)
00:15:04.137 [Lua] [20] = skaven_stormfiend (string)
00:15:04.137 [Lua] [21] = chaos_exalted_champion_norsca (string)
00:15:04.137 [Lua] [22] = skaven_poison_wind_globadier (string)
00:15:04.137 [Lua] [23] = chaos_exalted_champion_warcamp (string)
00:15:04.137 [Lua] [24] = skaven_warpfire_thrower (string)
00:15:04.137 [Lua] [25] = skaven_pack_master (string)
00:15:04.137 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
00:15:04.137 [Lua] [27] = chaos_plague_sorcerer (string)
00:15:04.137 [Lua] [28] = skaven_ratling_gunner (string)
00:15:04.137 [Lua] [29] = chaos_mutator_sorcerer (string)
00:15:04.137 [Lua] [30] = chaos_vortex_sorcerer (string)
00:15:04.137 [Lua] [31] = skaven_gutter_runner (string)
00:15:04.137 [Lua] [32] = chaos_exalted_sorcerer (string)
00:15:04.137 [Lua] [33] = chaos_warrior (string)
00:15:04.137 [Lua] [34] = chaos_corruptor_sorcerer (string)
00:15:04.137 [Lua] [35] = chaos_tentacle_sorcerer (string)
00:15:04.137 [Lua] [36] = skaven_plague_monk (string)
00:15:04.137 [Lua] [37] = chaos_berzerker (string)
00:15:04.137 [Lua] [38] = beastmen_gor (string)
00:15:04.137 [Lua] [39] = beastmen_ungor_archer (string)
00:15:04.137 [Lua] [40] = skaven_storm_vermin (string)
00:15:04.137 [Lua] [41] = beastmen_standard_bearer_crater (string)
00:15:04.137 [Lua] [42] = skaven_storm_vermin_commander (string)
00:15:04.137 [Lua] [43] = beastmen_standard_bearer (string)
00:15:04.137 [Lua] [44] = beastmen_ungor (string)
00:15:04.137 [Lua] [45] = beastmen_ungor_dummy (string)
00:15:04.137 [Lua] [46] = chaos_raider_tutorial (string)
00:15:04.137 [Lua] [47] = chaos_raider (string)
00:15:04.137 [Lua] [48] = beastmen_gor_dummy (string)
00:15:04.137 [Lua] [49] = beastmen_bestigor_dummy (string)
00:15:04.137 [Lua] [50] = beastmen_bestigor (string)
00:15:04.137 [Lua] [51] = skaven_storm_vermin_with_shield (string)
00:15:04.137 [Lua] [52] = skaven_clan_rat_tutorial (string)
00:15:04.137 [Lua] [53] = chaos_marauder (string)
00:15:04.137 [Lua] [54] = skaven_dummy_clan_rat (string)
00:15:04.137 [Lua] [55] = chaos_marauder_tutorial (string)
00:15:04.137 [Lua] [56] = chaos_zombie (string)
00:15:04.137 [Lua] [57] = chaos_fanatic (string)
00:15:04.137 [Lua] [58] = chaos_marauder_with_shield (string)
00:15:04.137 [Lua] [59] = skaven_clan_rat_with_shield (string)
00:15:04.138 [Lua] [60] = skaven_clan_rat (string)
00:15:04.138 [Lua] [61] = skaven_dummy_slave (string)
00:15:04.138 [Lua] [62] = skaven_slave (string)
00:15:04.179 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
00:15:04.179 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
00:15:04.179 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
00:15:04.179 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
00:15:04.179 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
00:15:04.186 [Lua] level display name dlc_bogenhafen_city
00:15:04.186 [Lua] level display name cemetery
00:15:04.186 [Lua] level display name forest_ambush
00:15:04.186 [Lua] level display name mines
00:15:04.186 [Lua] level display name nurgle
00:15:04.186 [Lua] level display name warcamp
00:15:04.186 [Lua] level display name dlc_celebrate_crawl
00:15:04.186 [Lua] level display name bell
00:15:04.186 [Lua] level display name magnus
00:15:04.186 [Lua] level display name skittergate
00:15:04.186 [Lua] level display name prologue
00:15:04.186 [Lua] level display name military
00:15:04.186 [Lua] level display name skaven_stronghold
00:15:04.186 [Lua] level display name fort
00:15:04.186 [Lua] level display name ground_zero
00:15:04.186 [Lua] level display name elven_ruins
00:15:04.186 [Lua] level display name farmlands
00:15:04.186 [Lua] level display name ussingen
00:15:04.186 [Lua] level display name dlc_portals
00:15:04.186 [Lua] level display name crater
00:15:04.186 [Lua] level display name catacombs
00:15:04.186 [Lua] level display name plaza
00:15:04.186 [Lua] level display name dlc_bogenhafen_slum
00:15:04.223 [Lua] TIME: 0.028
00:15:04.724 [Lua] [ConflictSettings] Contained breeds generated in: 0.45800000000000018
00:15:04.806 [Lua] <>realm = official<>
00:15:05.262 [Lua] <>project = vermintide 2<>
00:15:05.262 [Lua] <>build = release<>
00:15:05.262 [Lua] <>platform = win32<>
00:15:05.262 [Lua] <>title_id = 5107<>
00:15:05.262 [Lua] <>content_revision = 5803<>
00:15:05.262 [Lua] <>engine_revision = 21be6a16b9a9<>
00:15:05.262 [Lua] <>release_version = 2.2<>
00:15:05.262 [Lua] <>rendering_backend = dx11<>
00:15:05.262 [Lua] <>teamcity_build_id = 55936<>
00:15:05.263 [Lua] <>steam_id = 1100001030229fa<>
00:15:05.263 [Lua] <>steam_profile_name = Rhizone<>
00:15:05.263 [Lua] <>machine_id = cde0d82a-4b79-4738-b7cc-2321449e5b8d<>
00:15:05.263 [Lua] [Boot] Application build: release
00:15:05.263 [Lua] [Boot] Content revision: 5803
00:15:05.263 [Lua] [Boot] Engine revision: 21be6a16b9a9
00:15:05.263 [Lua] [Boot] Release version: 2.2
00:15:05.263 [Lua] [Boot] User ID: 1100001030229fa Rhizone
00:15:05.267 [Lua] [SmokeTest] Disabled
00:15:05.267 [Lua] initializing mechanism to: adventure
00:15:05.267 [Lua] Game:setup() total time: 0.0049999999999999
00:15:05.267 [Lua] handle rev info: 0
00:15:05.267 [Lua] handle gfx quality: 0
00:15:05.267 [Lua] default settings: 0
00:15:05.267 [Lua] user settings: 0
00:15:05.267 [Lua] set frame times: 0
00:15:05.267 [Lua] init random: 0
00:15:05.268 [Lua] managers: 0.0049999999999998934
00:15:05.268 [Lua]
00:15:05.268 [Lua] unaccounted: 0
00:15:05.268 [Lua] [Boot] use baked enemy meshes: false
00:15:05.268 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
00:15:05.268 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
00:15:05.268 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
00:15:05.268 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
00:15:05.268 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
00:15:05.268 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
00:15:05.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
00:15:05.403 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
00:15:05.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
00:15:05.439 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
00:15:05.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
00:15:05.739 [Lua] [PackageManager] Force_load: resource_packages/title_screen
00:15:05.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
00:15:05.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
00:15:05.790 [Lua] [PackageManager] Force_load: resource_packages/menu
00:15:05.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
00:15:05.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
00:15:05.874 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
00:15:05.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
00:15:06.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
00:15:06.364 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
00:15:06.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
00:15:06.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
00:15:06.449 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
00:15:06.450 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
00:15:06.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
00:15:06.500 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
00:15:06.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
00:15:06.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
00:15:06.855 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
00:15:06.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
00:15:06.940 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
00:15:07.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
00:15:07.465 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
00:15:07.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
00:15:08.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
00:15:08.076 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
00:15:08.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
00:15:08.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
00:15:08.601 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
00:15:08.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:15:08.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:15:08.861 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:15:08.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
00:15:09.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
00:15:09.099 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
00:15:09.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
00:15:09.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
00:15:09.184 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
00:15:09.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
00:15:09.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
00:15:09.252 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
00:15:09.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
00:15:09.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
00:15:09.507 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
00:15:09.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
00:15:09.509 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
00:15:09.509 [Lua] [Gamestate] Enter StateTitleScreen
00:15:09.510 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:15:09.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:15:09.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:15:09.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:15:09.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:15:09.513 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:15:09.513 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:15:09.514 [Save] Loading `save_data`
00:15:09.514 [Save] Load done
00:15:09.531 [Lua] [BackendManagerPlayFab] Backend Enabled
00:15:09.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
00:15:09.600 [Lua] [PackageManager] Force_load: resource_packages/inventory
00:15:09.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
00:15:09.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
00:15:09.650 [Lua] [PackageManager] Force_load: resource_packages/careers
00:15:09.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
00:15:09.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
00:15:09.699 [Lua] [PackageManager] Force_load: resource_packages/decals
00:15:09.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
00:15:09.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
00:15:09.784 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
00:15:09.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
00:15:10.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
00:15:10.350 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
00:15:10.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
00:15:11.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
00:15:11.206 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
00:15:11.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
00:15:11.683 [Lua] <>playfab_id = 75D5FBA2AA1648B5<>
00:15:11.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
00:15:11.951 [Lua] [PackageManager] Force_load: resource_packages/ingame
00:15:11.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
00:15:12.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
00:15:12.729 [Lua] [PackageManager] Force_load: resource_packages/pickups
00:15:12.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
00:15:12.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
00:15:12.814 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
00:15:12.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
00:15:12.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
00:15:12.865 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
00:15:12.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
00:15:12.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
00:15:12.918 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
00:15:17.435 [Lua] Populating data for character 1 15
00:15:17.673 [Lua] Requesting character data for index 2 15
00:15:17.673 [Lua] Populating data for character 2 15
00:15:17.926 [Lua] Requesting character data for index 3 15
00:15:17.926 [Lua] Populating data for character 3 15
00:15:18.164 [Lua] Requesting character data for index 4 15
00:15:18.164 [Lua] Populating data for character 4 15
00:15:18.418 [Lua] Requesting character data for index 5 15
00:15:18.418 [Lua] Populating data for character 5 15
00:15:18.673 [Lua] Requesting character data for index 6 15
00:15:18.673 [Lua] Populating data for character 6 15
00:15:18.910 [Lua] Requesting character data for index 7 15
00:15:18.910 [Lua] Populating data for character 7 15
00:15:19.149 [Lua] Requesting character data for index 8 15
00:15:19.149 [Lua] Populating data for character 8 15
00:15:19.403 [Lua] Requesting character data for index 9 15
00:15:19.403 [Lua] Populating data for character 9 15
00:15:19.657 [Lua] Requesting character data for index 10 15
00:15:19.657 [Lua] Populating data for character 10 15
00:15:19.895 [Lua] Requesting character data for index 11 15
00:15:19.895 [Lua] Populating data for character 11 15
00:15:20.149 [Lua] Requesting character data for index 12 15
00:15:20.149 [Lua] Populating data for character 12 15
00:15:20.387 [Lua] Requesting character data for index 13 15
00:15:20.387 [Lua] Populating data for character 13 15
00:15:20.640 [Lua] Requesting character data for index 14 15
00:15:20.640 [Lua] Populating data for character 14 15
00:15:20.892 [Lua] Requesting character data for index 15 15
00:15:20.892 [Lua] Populating data for character 15 15
00:15:21.147 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
00:15:21.147 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
00:15:21.147 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
00:15:21.147 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
00:15:21.147 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
00:15:21.148 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
00:15:21.437 [Lua] Player statistics loaded!
00:15:22.010 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
00:15:22.026 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
00:15:22.246 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
00:15:22.262 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
00:15:22.506 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
00:15:22.510 [Lua] [BackendInterfacePeddlerPlayFab] Added 317 item(s) to the peddler stock
00:15:22.517 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
00:15:22.788 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
00:15:22.805 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
00:15:23.145 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
00:15:23.145 [Lua] [UnlockManager] All unlocks ready
00:15:23.161 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:15:24.181 [Lua] [Managers] Destroying state managers...
00:15:24.181 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0
00:15:24.181 [Lua] [Gamestate] Enter state StateLoading
00:15:24.182 [Lua] [StateLoading] Auto Skip: nil
00:15:24.183 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
00:15:24.183 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:15:24.183 [Lua] [LobbyManager] Setting up network options
00:15:24.183 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:15:24.183 [Lua] registering RPCs
00:15:24.183 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
00:15:24.183 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer
00:15:24.183 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:15:24.183 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
00:15:24.183 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:15:24.183 [Lua] [LevelTransitionHandler] load_level inn_level
00:15:24.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
00:15:24.183 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
00:15:24.183 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:15:24.183 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
00:15:24.183 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:15:24.183 [SteamVoipRoom] Creating room b0d1dfbcaf9837eb
00:15:24.183 [SteamVoipRoom] Joining room b0d1dfbcaf9837eb
00:15:24.185 [EAC] EAC server 1100001030229fa is initializing
00:15:24.193 [EAC] Server is also client 1100001030229fa
00:15:24.193 [EACServer] [02:15:24:192][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF675D94300 LogLevel: Info.
00:15:24.193 [Lua] ### Created peer state machine for 1100001030229fa
00:15:24.193 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
00:15:24.193 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0
00:15:24.194 warning: [Application] Application.update_render_world is deprecated.
00:15:24.198 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:15:24.198 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:15:24.198 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
00:15:24.198 [Lua] Set lobby begin:
00:15:24.198 [Lua] Set lobby end.
00:15:24.198 [Lua] [PSM] Peer 1100001030229fa joined. Want to use profile index "3"
00:15:24.198 [Lua] [LobbyHost] Changed state from 0 to creating
00:15:24.198 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0
00:15:24.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:15:24.209 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:15:24.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:15:24.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:15:24.351 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:15:24.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
00:15:24.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
00:15:24.358 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
00:15:24.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:15:24.506 [SteamLobby] Detected added member 1100001030229fa
00:15:24.508 [Lua] [LobbyHost] Changed state from creating to joined
00:15:24.508 [Lua] [PartyManager] Leader is set to 1100001030229fa
00:15:24.508 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001030229fa my_peer_id:1100001030229fa
00:15:24.508 [Lua] [ChatManager] Registering channel 1
00:15:24.508 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001030229fa, own_peer_id=1100001030229fa)
00:15:24.508 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001030229fa, own_peer_id=1100001030229fa)
00:15:24.508 [Lua] [PartyManager] network_context_created (server_peer_id=1100001030229fa, own_peer_id=1100001030229fa)
00:15:24.510 [Lua] [NetworkServer] Changing num_players from nil to 1
00:15:24.510 [Lua] Players: 1
00:15:24.510 [Lua] Set lobby begin:
00:15:24.510 [Lua] Lobby data num_players = 1
00:15:24.510 [Lua] Lobby data level_key = inn_level
00:15:24.510 [Lua] Lobby data game_mode = 3
00:15:24.510 [Lua] Lobby data matchmaking = false
00:15:24.510 [Lua] Set lobby end.
00:15:26.151 [Lua] player (1100001030229fa,1) was put into party 0
00:15:26.151 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa
00:15:26.151 [Lua] [StateLoading] got rpc_load_level 50 inn_level
00:15:31.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:15:31.766 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:15:31.770 [Lua] [LevelTransitionHandler] Level load completed!
00:15:31.770 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 695028 - weave: nil
00:15:31.770 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:15:31.770 [Lua] ### Sending rpc_level_loaded
00:15:31.770 [Lua] #### Has state machine: true, sender: 1100001030229fa, level_id: 50
00:15:31.770 [Lua] Peer 1100001030229fa has loaded the level and all enemies are loaded
00:15:31.770 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
00:15:31.770 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:15:31.772 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:0 my_peer_id:1100001030229fa
00:15:31.772 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:0 my_peer_id:1100001030229fa
00:15:31.773 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
00:15:31.774 [Lua] ### Sending rpc_level_loaded
00:15:31.774 [Lua] #### Has state machine: false, sender: 1100001030229fa, level_id: 50
00:15:31.774 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:15:32.777 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:15:32.777 [Lua] Set lobby begin:
00:15:32.777 [Lua] Lobby data host = 1100001030229fa
00:15:32.777 [Lua] Lobby data level_key = inn_level
00:15:32.778 [Lua] Lobby data game_mode = 3
00:15:32.778 [Lua] Lobby data country_code = UA
00:15:32.778 [Lua] Lobby data unique_server_name = Rhizone
00:15:32.778 [Lua] Lobby data num_players = 1
00:15:32.778 [Lua] Lobby data matchmaking = false
00:15:32.778 [Lua] Set lobby end.
00:15:32.778 [Lua] [Managers] Destroying state managers...
00:15:32.778 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:15:32.778 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0
00:15:32.778 [Lua] [Gamestate] Enter StateIngame HOST
00:15:32.779 [Lua] <>level = inn_level<>
00:15:32.779 [Lua] Set lobby begin:
00:15:32.779 [Lua] Lobby data host = 1100001030229fa
00:15:32.779 [Lua] Lobby data level_key = inn_level
00:15:32.779 [Lua] Lobby data game_mode = 3
00:15:32.779 [Lua] Lobby data selected_level_key = inn_level
00:15:32.779 [Lua] Lobby data country_code = UA
00:15:32.779 [Lua] Lobby data unique_server_name = Rhizone
00:15:32.779 [Lua] Lobby data num_players = 1
00:15:32.779 [Lua] Lobby data matchmaking = false
00:15:32.779 [Lua] Set lobby end.
00:15:32.779 [Lua] [StateIngame] Server ingame
00:15:32.784 [Lua] Set lobby begin:
00:15:32.784 [Lua] Lobby data level_key = inn_level
00:15:32.784 [Lua] Lobby data selected_level_key = inn_level
00:15:32.784 [Lua] Lobby data unique_server_name = Rhizone
00:15:32.784 [Lua] Lobby data matchmaking = false
00:15:32.784 [Lua] Lobby data host = 1100001030229fa
00:15:32.784 [Lua] Lobby data country_code = UA
00:15:32.784 [Lua] Lobby data game_mode = 3
00:15:32.784 [Lua] Lobby data difficulty = normal
00:15:32.784 [Lua] Lobby data num_players = 1
00:15:32.784 [Lua] Set lobby end.
00:15:32.784 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer
00:15:32.784 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer
00:15:32.784 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:15:32.784 [Lua] [Matchmaking] initializing
00:15:32.784 [Lua] [Matchmaking] my_peer_id: 1100001030229fa, I am server
00:15:32.784 [Lua] [Matchmaking] register rpcs
00:15:32.784 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:15:32.784 [Lua] [GameNetworkManager] My own peer_id = 1100001030229fa
00:15:32.784 [Lua] [GameNetworkManager] self.is_server = true
00:15:32.784 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
00:15:32.784 [Network] Setting artificial MTU limit to 65536
00:15:32.793 [Lua] Switching ConflictSettings: to: disabled
00:15:32.793 [Lua] pacing=disabled
00:15:32.793 [Lua] roaming=nil
00:15:32.793 [Lua] specials=disabled
00:15:32.793 [Lua] debug_color=black
00:15:32.793 [Lua] pack_spawning=disabled
00:15:32.793 [Lua] contained_breeds=nil
00:15:32.793 [Lua] disabled=true
00:15:32.793 [Lua] boss=disabled
00:15:32.793 [Lua] horde=disabled
00:15:32.793 [Lua] name=disabled
00:15:32.793 [Lua] intensity=disabled
00:15:32.793 [Lua] ---
00:15:32.793 [Lua] [LevelAnalysis] set_random_seed( 695028)
00:15:32.799 [Lua] [AIInterestPointSystem] Level Seed: 695028
00:15:32.799 [Lua]
00:15:32.799 [Lua] [entity_system_bag] = table
00:15:32.799 [Lua] [entity_system_bag] = metatable
00:15:32.799 [Lua] [startup_data] = table
00:15:32.799 [Lua] [entity_manager] = table
00:15:32.799 [Lua] [entity_manager] = metatable
00:15:32.799 [Lua] [unit_spawner] = table
00:15:32.799 [Lua] [unit_spawner] = metatable
00:15:32.799 [Lua] [unit_storage] = table
00:15:32.799 [Lua] [unit_storage] = metatable
00:15:32.799 [Lua] [dice_keeper] = table
00:15:32.799 [Lua] [dice_keeper] = metatable
00:15:32.799 [Lua] [is_server] = true (boolean)
00:15:32.799 [Lua] [world] = [World]
00:15:32.799 [Lua] [system_api] = table
00:15:32.799 [Lua] [entity_system] = table
00:15:32.799 [Lua] [entity_system] = metatable
00:15:32.799 [Lua] [network_lobby] = table
00:15:32.799 [Lua] [network_lobby] = metatable
00:15:32.799 [Lua] [profile_synchronizer] = table
00:15:32.799 [Lua] [profile_synchronizer] = metatable
00:15:32.799 [Lua] [level_transition_handler] = table
00:15:32.799 [Lua] [level_transition_handler] = metatable
00:15:32.799 [Lua] [num_local_human_players] = 1 (number)
00:15:32.799 [Lua] [statistics_db] = table
00:15:32.799 [Lua] [statistics_db] = metatable
00:15:32.799 [Lua] [network_server] = table
00:15:32.799 [Lua] [network_server] = metatable
00:15:32.799 [Lua] [input_manager] = table
00:15:32.799 [Lua] [input_manager] = metatable
00:15:32.799 [Lua] [network_clock] = table
00:15:32.799 [Lua] [network_clock] = metatable
00:15:32.799 [Lua] [network_transmit] = table
00:15:32.799 [Lua] [network_transmit] = metatable
00:15:32.799 [Lua] [free_flight_manager] = table
00:15:32.799 [Lua] [free_flight_manager] = metatable
00:15:32.799 [Lua] [network_manager] = table
00:15:32.799 [Lua] [network_manager] = metatable
00:15:32.799 [Lua] [network_event_delegate] = table
00:15:32.799 [Lua] [network_event_delegate] = metatable
00:15:32.799 [Lua]
00:15:32.799 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:15:32.799 [Lua] ignoring extension VersusInteractObjectiveExtension
00:15:32.799 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:15:32.799 [Lua] ignoring extension VersusSocketObjectiveExtension
00:15:32.799 [Lua] ignoring extension VersusTargetObjectiveExtension
00:15:32.799 [Lua] ignoring extension VersusMissionObjectiveExtension
00:15:32.800 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:15:32.803 [Lua] [AchievementManager] Achievements using the steam platform
00:15:32.803 [Lua] [StateIngame] Level seed: 695028
00:15:32.803 [World] Spawning level.
00:15:32.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
00:15:32.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
00:15:32.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
00:15:32.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
00:15:32.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
00:15:32.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
00:15:32.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
00:15:32.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
00:15:32.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
00:15:32.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
00:15:32.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
00:15:32.950 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_5, async-read,
00:15:32.950 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read,
00:15:32.950 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_2, async-read,
00:15:32.950 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1, async-read,
00:15:32.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
00:15:32.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
00:15:32.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
00:15:32.951 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read,
00:15:32.953 [Lua] [LevelAnalysis] set_random_seed( 695028)
00:15:32.953 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
00:15:32.968 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
00:15:32.968 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15
00:15:32.968 [Lua] [IngameUI] init
00:15:32.979 [SteamVoipClient] select_out(1100001030229fa, off)
00:15:32.982 [Lua] cb_razer_chroma_setup
00:15:33.013 [Lua] [Matchmaking] Cancelling matchmaking
00:15:33.013 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:15:33.013 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:15:33.014 [Lua] Set lobby begin:
00:15:33.014 [Lua] Lobby data level_key = inn_level
00:15:33.014 [Lua] Lobby data power_level = 0
00:15:33.014 [Lua] Lobby data selected_level_key = inn_level
00:15:33.014 [Lua] Lobby data unique_server_name = Rhizone
00:15:33.014 [Lua] Lobby data matchmaking = false
00:15:33.014 [Lua] Lobby data host = 1100001030229fa
00:15:33.014 [Lua] Lobby data country_code = UA
00:15:33.014 [Lua] Lobby data game_mode = 3
00:15:33.014 [Lua] Lobby data difficulty = normal
00:15:33.014 [Lua] Lobby data num_players = 1
00:15:33.014 [Lua] Set lobby end.
00:15:33.015 [Flow] complete_skittergate_legend true
00:15:33.016 [Flow] complete_all_helmgart_levels_recruit true
00:15:33.016 [Flow] WitchHunterLevel:35
00:15:33.016 [Flow] LeaderYes
00:15:33.016 [Flow] ALL PC XP:304250
00:15:33.016 [Flow] WH XP:60850
00:15:33.016 [Flow] Number of crafted items:2527
00:15:33.016 [Flow] Sum of Powe Levels:1500
00:15:33.016 [Flow] lodestone diff 1:false
00:15:33.017 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:15:33.018 [Lua] CurrentConflictSettings disabled
00:15:33.018 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:15:33.021 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:15:33.021 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:15:33.021 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:15:33.022 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36
00:15:33.037 [Lua] MUSIC: nil -> explore
00:15:33.058 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
00:15:33.288 [Lua] player (1100001030229fa,1) was put into party 1
00:15:33.288 [Lua] Assigning peer(1100001030229fa:1) to profile(3) career(3)
00:15:33.288 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001030229fa) local_player_id(1) profile_index(3) career_index(3)
00:15:33.288 [Lua] Set lobby begin:
00:15:33.288 [Lua] Lobby data level_key = inn_level
00:15:33.289 [Lua] Lobby data power_level = 0
00:15:33.289 [Lua] Lobby data selected_level_key = inn_level
00:15:33.289 [Lua] Lobby data difficulty = normal
00:15:33.289 [Lua] Lobby data player_slot_4 = 0:0
00:15:33.289 [Lua] Lobby data unique_server_name = Rhizone
00:15:33.289 [Lua] Lobby data matchmaking = false
00:15:33.289 [Lua] Lobby data host = 1100001030229fa
00:15:33.289 [Lua] Lobby data country_code = UA
00:15:33.289 [Lua] Lobby data game_mode = 3
00:15:33.289 [Lua] Lobby data player_slot_5 = 0:0
00:15:33.289 [Lua] Lobby data player_slot_2 = 0:0
00:15:33.289 [Lua] Lobby data player_slot_1 = 0:0
00:15:33.289 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:15:33.289 [Lua] Lobby data num_players = 1
00:15:33.289 [Lua] Set lobby end.
00:15:33.289 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001030229fa | bw:0 | es:0
00:15:33.289 [Lua]
00:15:33.289 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05] = false (boolean)
00:15:33.289 [Lua] [resource_packages/careers/dr_slayer] = false (boolean)
00:15:33.289 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean)
00:15:33.289 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean)
00:15:33.289 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean)
00:15:33.289 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03] = false (boolean)
00:15:33.289 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p] = false (boolean)
00:15:33.289 [Lua] [wwise/throwing_axe] = false (boolean)
00:15:33.289 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes] = false (boolean)
00:15:33.289 [Lua] [wwise/two_handed_axes] = false (boolean)
00:15:33.289 [Lua]
00:15:33.289 [Lua]
00:15:33.289 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean)
00:15:33.289 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05] = false (boolean)
00:15:33.289 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1] = false (boolean)
00:15:33.290 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean)
00:15:33.290 [Lua] [resource_packages/careers/dr_slayer] = false (boolean)
00:15:33.290 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03] = false (boolean)
00:15:33.290 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:15:33.290 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01] = false (boolean)
00:15:33.290 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:15:33.290 [Lua] [wwise/throwing_axe] = false (boolean)
00:15:33.290 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean)
00:15:33.290 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean)
00:15:33.290 [Lua] [wwise/two_handed_axes] = false (boolean)
00:15:33.290 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean)
00:15:33.290 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes] = false (boolean)
00:15:33.290 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p] = false (boolean)
00:15:33.290 [Lua]
00:15:33.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
00:15:33.290 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
00:15:33.290 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
00:15:33.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
00:15:33.297 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
00:15:33.298 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:1 my_peer_id:1100001030229fa
00:15:33.320 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:1 my_peer_id:1100001030229fa
00:15:33.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read,
00:15:33.320 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
00:15:33.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
00:15:33.457 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
00:15:33.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
00:15:33.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
00:15:33.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
00:15:33.521 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
00:15:33.522 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
00:15:33.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:15:33.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:15:33.576 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:15:33.577 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
00:15:33.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
00:15:33.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
00:15:33.630 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
00:15:33.631 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
00:15:33.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
00:15:33.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
00:15:33.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
00:15:33.831 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
00:15:34.458 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
00:15:34.458 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
00:15:34.459 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
00:15:34.540 [Flow] DISABLE
00:15:34.650 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
00:15:34.650 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
00:15:34.651 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
00:15:34.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
00:15:34.784 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
00:15:34.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
00:15:34.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
00:15:34.878 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
00:15:34.878 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
00:15:34.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
00:15:34.939 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
00:15:34.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
00:15:35.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
00:15:35.163 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
00:15:35.163 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
00:15:35.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
00:15:35.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
00:15:35.497 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
00:15:35.564 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
00:15:35.564 [Lua] [PackageManager] Force_load: wwise/throwing_axe
00:15:35.564 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
00:15:35.699 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
00:15:35.699 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
00:15:35.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
00:15:35.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
00:15:35.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
00:15:35.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon
00:15:35.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon
00:15:35.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon
00:15:35.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
00:15:36.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
00:15:36.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
00:15:36.037 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
00:15:36.419 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
00:15:36.419 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
00:15:36.420 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
00:15:36.594 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
00:15:36.594 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
00:15:36.595 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
00:15:36.671 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
00:15:36.671 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
00:15:36.690 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
00:15:36.717 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:15:36.717 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:15:36.717 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
00:15:37.032 [Lua] StateInGameRunning:_game_actually_starts()
00:15:37.032 [Lua] [IngameUI] menu view on_enter start_menu_view
00:15:37.033 [Lua] hero_fullscreen_menu_on_enter
00:15:37.033 [Lua] #################################################################################################################
00:15:37.033 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:15:37.033 [Lua] #################################################################################################################
00:15:37.033 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
00:15:37.039 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00cf4080
00:15:37.039 [World] Spawning level.
00:15:37.047 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
00:15:37.051 [SteamVoipClient] select_out(1100001030229fa, off)
00:15:37.054 [Lua] cb_razer_chroma_setup
00:15:37.060 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
00:15:37.066 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A75A0, async-read, prioritized
00:15:37.066 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 00000000025A75A0, async-read, prioritized
00:15:37.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000025A75A0, async-read, prioritized
00:15:37.067 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000025A75A0, async-read, prioritized
00:15:37.067 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000025A75A0, async-read, prioritized
00:15:37.482 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
00:15:37.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000025A75A0
00:15:37.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000025A75A0, async-read, prioritized
00:15:37.482 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000025A75A0
00:15:37.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
00:15:37.608 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000025A75A0
00:15:37.608 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 00000000025A75A0, async-read, prioritized
00:15:37.608 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 00000000025A75A0, async-read, prioritized
00:15:37.616 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
00:15:37.616 [Lua] Commit load time data
00:15:37.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
00:15:37.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
00:15:38.057 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x34f, position: 0
00:15:38.625 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x34f, position: 27249
00:15:38.998 [Lua] PlayFabMirror:_commit_internal 1
00:15:38.998 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:15:39.000 [Lua] generate_backend_stats 1100001030229fa:1
00:15:39.012 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:15:39.012 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
00:15:39.012 [Lua] Set lobby begin:
00:15:39.012 [Lua] Lobby data level_key = inn_level
00:15:39.012 [Lua] Lobby data power_level = 835
00:15:39.012 [Lua] Lobby data selected_level_key = inn_level
00:15:39.012 [Lua] Lobby data difficulty = normal
00:15:39.012 [Lua] Lobby data player_slot_4 = 0:0
00:15:39.012 [Lua] Lobby data unique_server_name = Rhizone
00:15:39.012 [Lua] Lobby data matchmaking = false
00:15:39.012 [Lua] Lobby data host = 1100001030229fa
00:15:39.012 [Lua] Lobby data country_code = UA
00:15:39.012 [Lua] Lobby data game_mode = 3
00:15:39.012 [Lua] Lobby data player_slot_5 = 0:0
00:15:39.012 [Lua] Lobby data player_slot_2 = 0:0
00:15:39.012 [Lua] Lobby data player_slot_1 = 0:0
00:15:39.012 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:15:39.013 [Lua] Lobby data num_players = 1
00:15:39.013 [Lua] Set lobby end.
00:15:39.019 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
00:15:39.255 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
00:15:39.260 [Lua] commit result success 1
00:15:44.719 [Lua] [GameNetworkManager] Network caps: min/peer 341 kbps, total 1024 kbps
00:15:44.719 [Network] Setting artificial MTU limit to 65536
00:15:44.719 [Save] Saving `save_data`
00:15:44.728 [Save] Save done
00:16:07.788 warning: [Lua] Following data will be uploaded to Crashify:
<>
00:16:07.789 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 1100001030229fa "Rhizone"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/ui/views/options_view.lua:1477: in function on_exit
[3] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:588: in function exit_current_view
[4] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:564: in function exit
[5] @scripts/ui/views/options_view.lua:2591: in function on_exit_pressed
[6] @scripts/ui/views/options_view.lua:2556: in function update
[7] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:186: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update
[10] @scripts/ui/views/ingame_ui.lua:570: in function update
[11] @scripts/game_state/state_ingame_running.lua:926: in function update_ui
[12] @scripts/game_state/state_ingame.lua:617:in function
[13] =[C]: in function update_animations_with_callback
[14] @foundation/scripts/util/script_world.lua:358: in function update
[15] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[16] @scripts/boot.lua:796: in function game_update
[17] @scripts/boot.lua:552:in function
[1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 1100001030229fa \"Rhizone\""
[2] self = table: 000000000CE780C0
[3] self = table: 0000000003350AC0; active_view = "options_view"; views = table: 0000000001B73DC0
[5] self = table: 000000000CE780C0
[6] self = table: 000000000CE780C0; dt = 0.010845299810171127; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 000000000C32F600; ui_scenegraph = table: 0000000007D59400; input_manager = table: 00000000000D69A0; input_service = table: 000000000CEAD150; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 000000000C344F00
[7] self = table: 0000000003350AC0; dt = 0.010845299810171127; t = 68.467801943654194; active_view = "options_view"
[8] self = table: 0000000003350A50; dt = 0.010845299810171127; t = 68.467801943654194
[9] self = table: 0000000000CF4080; dt = 0.010845299810171127; t = 68.467801943654194; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 00000000000D69A0; gamepad_active = false; input_blocked = nil; input_service = table: 0000000000CF40B0; transitioning = false
[10] self = table: 000000000C32F8D0; dt = 0.010845299810171127; t = 68.467801943654194; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000002CCC0B0; is_in_inn = true; input_service = table: 0000000000C475E0; end_screen_active = nil; ingame_hud = table: 0000000000C47040; transition_manager = table: 0000000000D25020; end_screen = table: 0000000001FC9C60; disable_toggle_menu = false; current_view = "start_menu_view"
[11] self = table: 0000000001408270; t = 68.467801943654194; dt = 0.010845299810171127; disable_ingame_ui = nil; ingame_ui = table: 000000000C32F8D0; level_end_view_wrapper = nil; level_end_view = nil
[12] i = 1; machine = table: 000000000CE55800
[14] world = [World]; dt = 0.010838889516890049; anim_callback = [function]; scene_callback = [function]
[15] self = table: 00000000000A5DD0; dt = 0.010838889516890049; t = 61.172123055090196; _ = 2; world = [World]
[16] self = table: 0000000000091C50; real_world_dt = 0.010838889516890049; dt = 0.010838889516890049; t = 61.172123055090196
[17] dt = 0.010838889516890049
[2] active = true; original_keymaps = table: 0000000000377920; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000E0A6E00; voip = table: 000000000330EA40; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000C32F600; apply_button = table: 000000000CF08BD0; ui_animations = table: 000000000D9048A0; input_manager = table: 00000000000D69A0; controller_cooldown = 0; changed_user_settings = table: 000000000111F850; render_settings = table: 000000000CE9C810; original_user_settings = table: 0000000000B87CD0; scroll_field_widget = table: 000000000D004E70; exit_button = table: 0000000000C43920; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000002D4AB40; selected_settings_list = table: 0000000007D59300; disable_all_input = false; original_render_settings = table: 0000000002908B10; session_keymaps = table: 0000000000AFB160; original_bot_spawn_priority = table: 00000000032DEE30; _input_functions = table: 000000000078E750; ui_top_renderer = table: 0000000002DB0500; menu_input_description = table: 0000000006831C70; ui_calibration_view = table: 000000000682FF30; selected_title = 6; ingame_ui = table: 000000000C32F8D0; reset_to_default = table: 0000000002A1A910; settings_lists = table: 000000000E9349C0; safe_rect_widget = table: 000000000E934880; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000C27D9E0; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000001054800; session_bot_spawn_priority = table: 0000000001DEA800; title_buttons = table: 0000000000D753B0; level_transition_handler = table: 00000000029EF7E0; ui_scenegraph = table: 0000000007D59400; background_widgets = table: 0000000002228950;
[3] _ui_animations = table: 0000000000A1D480; _active_view = "options_view"; _console_cursor = table: 000000000072CB80; local_player = table: 000000000DD22CD0; local_player_id = 1; career_index = 3; parent = table: 0000000000CF4080; _stats_id = "1100001030229fa:1"; _animations = table: 0000000002C23590; statistics_db = table: 0000000000357EB0; is_server = true; world_previewer = table: 0000000000CF4580; _hero_name = "dwarf_ranger"; ui_top_renderer = table: 0000000002DB0500; ingame_ui_context = table: 000000000C32F8A0; peer_id = "1100001030229fa"; _views = table: 0000000001B73DC0; ui_renderer = table: 000000000C32F600; ui_animator = table: 000000000072CE00; render_settings = table: 00000000023B6A30; input_manager = table: 00000000000D69A0; profile_synchronizer = table: 000000000330D520; wwise_world = [WwiseWorld]; _widgets = table: 000000000079FA60; menu_input_description = table: 000000000078E970; use_user_skins = true; player_manager = table: 0000000002F4ED20; platform = "win32"; _available_profiles = table: 00000000022541A0; _player_portrait_widget = table: 000000000072E570; ui_scenegraph = table: 000000000079ADF0; _widgets_by_name = table: 000000000079FA90;
[5] active = true; original_keymaps = table: 0000000000377920; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000E0A6E00; voip = table: 000000000330EA40; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000C32F600; apply_button = table: 000000000CF08BD0; ui_animations = table: 000000000D9048A0; input_manager = table: 00000000000D69A0; controller_cooldown = 0; changed_user_settings = table: 000000000111F850; render_settings = table: 000000000CE9C810; original_user_settings = table: 0000000000B87CD0; scroll_field_widget = table: 000000000D004E70; exit_button = table: 0000000000C43920; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000002D4AB40; selected_settings_list = table: 0000000007D59300; disable_all_input = false; original_render_settings = table: 0000000002908B10; session_keymaps = table: 0000000000AFB160; original_bot_spawn_priority = table: 00000000032DEE30; _input_functions = table: 000000000078E750; ui_top_renderer = table: 0000000002DB0500; menu_input_description = table: 0000000006831C70; ui_calibration_view = table: 000000000682FF30; selected_title = 6; ingame_ui = table: 000000000C32F8D0; reset_to_default = table: 0000000002A1A910; settings_lists = table: 000000000E9349C0; safe_rect_widget = table: 000000000E934880; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000C27D9E0; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000001054800; session_bot_spawn_priority = table: 0000000001DEA800; title_buttons = table: 0000000000D753B0; level_transition_handler = table: 00000000029EF7E0; ui_scenegraph = table: 0000000007D59400; background_widgets = table: 0000000002228950;
[6] active = true; original_keymaps = table: 0000000000377920; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000E0A6E00; voip = table: 000000000330EA40; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000C32F600; apply_button = table: 000000000CF08BD0; ui_animations = table: 000000000D9048A0; input_manager = table: 00000000000D69A0; controller_cooldown = 0; changed_user_settings = table: 000000000111F850; render_settings = table: 000000000CE9C810; original_user_settings = table: 0000000000B87CD0; scroll_field_widget = table: 000000000D004E70; exit_button = table: 0000000000C43920; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000002D4AB40; selected_settings_list = table: 0000000007D59300; disable_all_input = false; original_render_settings = table: 0000000002908B10; session_keymaps = table: 0000000000AFB160; original_bot_spawn_priority = table: 00000000032DEE30; _input_functions = table: 000000000078E750; ui_top_renderer = table: 0000000002DB0500; menu_input_description = table: 0000000006831C70; ui_calibration_view = table: 000000000682FF30; selected_title = 6; ingame_ui = table: 000000000C32F8D0; reset_to_default = table: 0000000002A1A910; settings_lists = table: 000000000E9349C0; safe_rect_widget = table: 000000000E934880; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000C27D9E0; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000001054800; session_bot_spawn_priority = table: 0000000001DEA800; title_buttons = table: 0000000000D753B0; level_transition_handler = table: 00000000029EF7E0; ui_scenegraph = table: 0000000007D59400; background_widgets = table: 0000000002228950;
[7] _ui_animations = table: 0000000000A1D480; _active_view = "options_view"; _console_cursor = table: 000000000072CB80; local_player = table: 000000000DD22CD0; local_player_id = 1; career_index = 3; parent = table: 0000000000CF4080; _stats_id = "1100001030229fa:1"; _animations = table: 0000000002C23590; statistics_db = table: 0000000000357EB0; is_server = true; world_previewer = table: 0000000000CF4580; _hero_name = "dwarf_ranger"; ui_top_renderer = table: 0000000002DB0500; ingame_ui_context = table: 000000000C32F8A0; peer_id = "1100001030229fa"; _views = table: 0000000001B73DC0; ui_renderer = table: 000000000C32F600; ui_animator = table: 000000000072CE00; render_settings = table: 00000000023B6A30; input_manager = table: 00000000000D69A0; profile_synchronizer = table: 000000000330D520; wwise_world = [WwiseWorld]; _widgets = table: 000000000079FA60; menu_input_description = table: 000000000078E970; use_user_skins = true; player_manager = table: 0000000002F4ED20; platform = "win32"; _available_profiles = table: 00000000022541A0; _player_portrait_widget = table: 000000000072E570; ui_scenegraph = table: 000000000079ADF0; _widgets_by_name = table: 000000000079FA90;
[8] _params = table: 000000000D2F4B90; _profiling_debugging_enabled = false; _parent = table: 0000000000CF4080; _state = table: 0000000003350AC0;
[9] _draw_menu_world = true; _machine = table: 0000000003350A50; _exit_button_widget = table: 0000000000234810; local_player_id = 1; viewport_widget = table: 000000000012D160; profile_synchronizer = table: 000000000330D520; world_manager = table: 00000000000A5DD0; _hero_name = "dwarf_ranger"; units = table: 000000000D2F4D00; ui_animator = table: 00000000003AE5F0; _console_cursor_widget = table: 00000000003A91B0; ui_top_renderer = table: 0000000002DB0500; ingame_ui_context = table: 000000000C32F8A0; peer_id = "1100001030229fa"; _static_widgets = table: 0000000000179F60; ui_renderer = table: 000000000C32F600; ingame_ui = table: 000000000C32F8D0; ui_animations = table: 000000000D2F50A0; _state_machine_params = table: 000000000D2F4B90; attachment_units = table: 000000000D2F4D30; wwise_world = [WwiseWorld]; is_server = true; exit_to_game = true; is_in_inn = true; player_manager = table: 0000000002F4ED20; input_manager = table: 00000000000D69A0; unit_states = table: 000000000D2F4D60; world_previewer = table: 0000000000CF4580; ui_scenegraph = table: 000000000059E0B0;
[10] fps = 0; world_manager = table: 00000000000A5DD0; ingame_hud = table: 0000000000C47040; is_server = true; last_resolution_x = 2560; initial_profile_view = true; top_world = [World]; ui_renderer = table: 000000000C32F600; telemetry_time_view_enter = 0; input_manager = table: 00000000000D69A0; profile_synchronizer = table: 000000000330D520; blocked_transitions = table: 000000000E6E1E30; motd_ui = table: 0000000002083A40; cutscene_system = table: 00000000001A7BC0; text_popup_ui = table: 0000000001FD1EE0; local_player_id = 1; unlock_manager = table: 0000000002B64480; _previous_transition = "initial_start_menu_view_force"; last_resolution_y = 1440; ui_top_renderer = table: 0000000002DB0500; ingame_ui_context = table: 000000000C32F8A0; motd_loading = false; end_screen = table: 0000000001FC9C60; world = [World]; peer_id = "1100001030229fa"; current_view = "start_menu_view"; _profile_requester = table: 000000000330EA10; motd_backend = table: 000000000331C010; camera_manager = table: 00000000005DDB30; views = table: 0000000002CCC0B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 000000000059E050; is_in_inn = true; _player = table: 000000000DD22CD0; hotkey_mapping = table: 000000000E6E0D70; weave_onboarding = table: 0000000001FC36B0; upsell_popup_handler = table: 000000000216D0F0; network_event_delegate = table: 0000000000099A00;
[11] world_name = "level_world"; network_server = table: 0000000003305CA0; _t = 68.456956643844023; parent = table: 00000000030F9BC0; statistics_db = table: 0000000000357EB0; _conflict_directory_is_ready = true; _network_options = table: 000000000C512B70; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000169B450; profile_synchronizer = table: 000000000330D520; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000169B3B0; player = table: 000000000DD22CD0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000C32F8D0; is_server = true; _lobby_host = table: 00000000032F8AF0; _game_started_current_frame = false; free_flight_manager = table: 0000000002E83410; is_quickplay = false; game_mode_key = "inn"; is_in_inn = true; ingame_ui_context = table: 000000000C32F8A0; input_manager = table: 00000000000D69A0; _game_has_started = true; level_transition_handler = table: 00000000029EF7E0; viewport_name = "player_1"; network_event_delegate = table: 0000000000099A00;
[15] locked = true; _scene_update_callbacks = table: 000000000009AB50; _worlds = table: 00000000000CE4A0; _update_queue = table: 0000000002F1EE60; _disabled_worlds = table: 00000000000A10F0; _wwise_worlds = table: 0000000000099C90; _queued_worlds_to_release = table: 0000000000099C30; _anim_update_callbacks = table: 000000000009AAE0;
[16] startup_package_handles = table: 0000000000093D10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000093C80; flow_return_table = table: 0000000000091C80; _machine = table: 000000000D36E650; startup_timer = 4.0204653861001134; has_booted = true; loading_context = table: 00000000031515E0;
<>
00:16:08.924 [Lua] [IngameUI] menu view on_exit start_menu_view
00:16:08.924 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
00:16:08.924 [Lua] hero_fullscreen_menu_on_exit
00:16:08.930 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00cf4080
00:16:08.930 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A75A0 -> Package still referenced, NOT unloaded:
00:16:08.930 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 00000000025A75A0 -> Package still referenced, NOT unloaded:
00:16:08.930 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 00000000025A75A0 -> Package still referenced, NOT unloaded:
00:16:08.930 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 00000000025A75A0 -> Package still referenced, NOT unloaded:
00:16:08.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000025A75A0
00:16:10.928 [Lua] [IngameUI] menu view on_enter start_game_view
00:16:10.933 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d2f50d0
00:16:10.933 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
00:16:10.935 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
00:16:10.935 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
00:16:10.936 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
00:16:10.936 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
00:16:12.104 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
00:16:12.104 [Lua] ............................................................................................................
00:16:12.104 [Lua] ............................................................................................................
00:16:12.104 [Lua] GAME START SETTINGS -> Level: skaven_stronghold | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
00:16:12.104 [Lua] ............................................................................................................
00:16:12.104 [Lua] ............................................................................................................
00:16:12.104 [Lua] [Matchmaking] Cancelling matchmaking
00:16:12.104 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:16:12.118 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
00:16:12.118 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
00:16:12.120 [Lua] Set lobby begin:
00:16:12.120 [Lua] Lobby data level_key = inn_level
00:16:12.120 [Lua] Lobby data power_level = 835
00:16:12.120 [Lua] Lobby data selected_level_key = inn_level
00:16:12.121 [Lua] Lobby data difficulty = hardest
00:16:12.121 [Lua] Lobby data player_slot_4 = 0:0
00:16:12.121 [Lua] Lobby data unique_server_name = Rhizone
00:16:12.121 [Lua] Lobby data matchmaking = false
00:16:12.121 [Lua] Lobby data host = 1100001030229fa
00:16:12.121 [Lua] Lobby data country_code = UA
00:16:12.121 [Lua] Lobby data game_mode = 3
00:16:12.121 [Lua] Lobby data player_slot_5 = 0:0
00:16:12.121 [Lua] Lobby data player_slot_2 = 0:0
00:16:12.121 [Lua] Lobby data player_slot_1 = 0:0
00:16:12.121 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:16:12.121 [Lua] Lobby data num_players = 1
00:16:12.121 [Lua] Set lobby end.
00:16:12.121 [Lua] [PartyManager] Leader is set to 1100001030229fa
00:16:12.121 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
00:16:12.121 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
00:16:12.121 [Lua] Set lobby begin:
00:16:12.121 [Lua] Lobby data twitch_enabled = false
00:16:12.121 [Lua] Lobby data power_level = 835
00:16:12.121 [Lua] Lobby data num_players = 1
00:16:12.121 [Lua] Lobby data weave_name = false
00:16:12.121 [Lua] Lobby data game_mode = 2
00:16:12.121 [Lua] Lobby data mechanism = adventure
00:16:12.122 [Lua] Lobby data level_key = inn_level
00:16:12.122 [Lua] Lobby data player_slot_1 = 0:0
00:16:12.122 [Lua] Lobby data selected_level_key = skaven_stronghold
00:16:12.122 [Lua] Lobby data unique_server_name = Rhizone
00:16:12.122 [Lua] Lobby data quick_game = false
00:16:12.122 [Lua] Lobby data matchmaking = true
00:16:12.122 [Lua] Lobby data difficulty = hardest
00:16:12.122 [Lua] Lobby data country_code = UA
00:16:12.122 [Lua] Lobby data host = 1100001030229fa
00:16:12.122 [Lua] Lobby data player_slot_5 = 0:0
00:16:12.122 [Lua] Lobby data player_slot_2 = 0:0
00:16:12.122 [Lua] Lobby data player_slot_4 = 0:0
00:16:12.122 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:16:12.122 [Lua] Lobby data eac_authorized = true
00:16:12.122 [Lua] Set lobby end.
00:16:12.122 [Lua] Set lobby begin:
00:16:12.122 [Lua] Lobby data twitch_enabled = false
00:16:12.122 [Lua] Lobby data power_level = 835
00:16:12.122 [Lua] Lobby data num_players = 1
00:16:12.122 [Lua] Lobby data weave_name = false
00:16:12.122 [Lua] Lobby data game_mode = 2
00:16:12.122 [Lua] Lobby data is_private = false
00:16:12.122 [Lua] Lobby data mechanism = adventure
00:16:12.122 [Lua] Lobby data level_key = inn_level
00:16:12.122 [Lua] Lobby data player_slot_1 = 0:0
00:16:12.122 [Lua] Lobby data selected_level_key = skaven_stronghold
00:16:12.122 [Lua] Lobby data unique_server_name = Rhizone
00:16:12.123 [Lua] Lobby data quick_game = false
00:16:12.123 [Lua] Lobby data matchmaking = true
00:16:12.123 [Lua] Lobby data difficulty = hardest
00:16:12.123 [Lua] Lobby data country_code = UA
00:16:12.123 [Lua] Lobby data host = 1100001030229fa
00:16:12.123 [Lua] Lobby data player_slot_5 = 0:0
00:16:12.123 [Lua] Lobby data player_slot_2 = 0:0
00:16:12.123 [Lua] Lobby data player_slot_4 = 0:0
00:16:12.123 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:16:12.123 [Lua] Lobby data eac_authorized = true
00:16:12.123 [Lua] Set lobby end.
00:16:12.125 [Lua] [ChatManager][1]System: Начинается созданная игра...
00:16:12.125 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
00:16:12.125 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
00:16:12.205 [Lua] [IngameUI] menu view on_exit start_game_view
00:16:12.205 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
00:16:12.206 [Save] Saving `save_data`
00:16:12.206 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
00:16:12.206 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
00:16:12.206 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
00:16:12.212 [Save] Save done
00:16:12.214 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d2f50d0
00:16:17.395 [Lua] [IngameUI] menu view on_enter hero_view
00:16:17.401 [Lua] [IngameUI] menu view post_update_on_enter table: 0x010fe500
00:16:17.401 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
00:16:17.408 [World] Spawning level.
00:16:19.119 [Lua] [IngameUI] menu view on_exit hero_view
00:16:19.124 [Lua] [IngameUI] menu view post_update_on_exit table: 0x010fe500
00:16:19.124 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
00:16:23.495 [Lua] [IngameUI] menu view on_enter hero_view
00:16:23.501 [Lua] [IngameUI] menu view post_update_on_enter table: 0x010fe500
00:16:23.501 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:16:23.518 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:16:23.519 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:16:23.520 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:16:23.520 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:16:23.528 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:16:23.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:16:23.942 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:16:23.951 [World] Spawning level.
00:16:23.975 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:16:23.975 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:16:24.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:16:24.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:16:24.016 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:16:24.016 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:16:24.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:16:24.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:16:24.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:16:24.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:16:24.386 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:16:24.387 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:16:24.387 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:16:24.387 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:16:24.387 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:16:24.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:16:24.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:16:24.396 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:16:24.396 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
00:16:24.398 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:16:24.398 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:16:29.289 [Lua] PlayFabMirror:_commit_internal 2
00:16:29.289 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:16:29.292 [Lua] generate_backend_stats 1100001030229fa:1
00:16:29.302 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:16:29.311 [Lua] commit result success 2
00:16:38.313 [Lua] [IngameUI] menu view on_exit hero_view
00:16:38.318 [Lua] [IngameUI] menu view post_update_on_exit table: 0x010fe500
00:16:38.318 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:16:38.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:16:38.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
00:16:40.669 [SteamLobby] Detected added member 1100001052c7f44
00:16:40.669 [Lua] [NetworkServer] Changing num_players from 1 to 2
00:16:40.669 [Lua] Players: 2
00:16:40.669 [Lua] Set lobby begin:
00:16:40.669 [Lua] Lobby data twitch_enabled = false
00:16:40.669 [Lua] Lobby data power_level = 835
00:16:40.669 [Lua] Lobby data num_players = 2
00:16:40.669 [Lua] Lobby data weave_name = false
00:16:40.669 [Lua] Lobby data game_mode = 2
00:16:40.669 [Lua] Lobby data is_private = false
00:16:40.669 [Lua] Lobby data mechanism = adventure
00:16:40.669 [Lua] Lobby data level_key = inn_level
00:16:40.669 [Lua] Lobby data player_slot_1 = 0:0
00:16:40.669 [Lua] Lobby data selected_level_key = skaven_stronghold
00:16:40.669 [Lua] Lobby data unique_server_name = Rhizone
00:16:40.669 [Lua] Lobby data quick_game = false
00:16:40.669 [Lua] Lobby data matchmaking = true
00:16:40.669 [Lua] Lobby data difficulty = hardest
00:16:40.669 [Lua] Lobby data country_code = UA
00:16:40.669 [Lua] Lobby data host = 1100001030229fa
00:16:40.669 [Lua] Lobby data player_slot_5 = 0:0
00:16:40.669 [Lua] Lobby data player_slot_2 = 0:0
00:16:40.669 [Lua] Lobby data player_slot_4 = 0:0
00:16:40.669 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:16:40.669 [Lua] Lobby data eac_authorized = true
00:16:40.670 [Lua] Set lobby end.
00:16:40.670 [Lua] [LobbyMembers] Member joined 1100001052c7f44
00:16:40.680 [Connection] Creating endpoint 1100001052c7f44 - reliable message sent
00:16:40.682 [Connection] Setting transport socket buffer size to 19200 for 1024.0 kbps, this may cause a buffer latency of 0.150 s
00:16:40.693 [SteamAuthenticator] Sent ticket request to 1100001052c7f44
00:16:40.694 [Lua] [ChatManager][1]System: xedisari вступает в игру
00:16:46.056 [SteamAuthenticator] Got ticket from 1100001052c7f44
00:16:46.056 [SteamAuthenticator] BeginAuthSession 1100001052c7f44
00:16:46.056 [SteamAuthenticator] Authenticating 1100001052c7f44
00:16:46.076 [SteamAuthenticator] Got ticket request from 1100001052c7f44
00:16:46.076 [SteamAuthenticator] GetAuthSessionTicket 1100001052c7f44
00:16:46.076 [SteamAuthenticator] Sent ticket to 1100001052c7f44
00:16:46.407 [SteamAuthenticator] Steam validation for 1100001052c7f44 with response 0
00:16:46.535 [Connection] New session id 232 to 1100001052c7f44.
00:16:46.641 [Connection] Established a connection <232.238> to 1100001052c7f44
00:16:46.641 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:16:46.641 [Lua] [Matchmaking] Got a handshake request from 1100001052c7f44 with user name 'xedisari'
00:16:46.753 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000007442937 from 1100001052c7f44, replying lobby_ok
00:16:46.907 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001052c7f44 REPLY wh:0 | we:0 | dr:1100001030229fa | bw:0 | es:0
00:16:47.018 [Lua] Set lobby begin:
00:16:47.018 [Lua] Lobby data twitch_enabled = false
00:16:47.018 [Lua] Lobby data power_level = 835
00:16:47.018 [Lua] Lobby data num_players = 2
00:16:47.019 [Lua] Lobby data weave_name = false
00:16:47.019 [Lua] Lobby data game_mode = 2
00:16:47.019 [Lua] Lobby data is_private = false
00:16:47.019 [Lua] Lobby data mechanism = adventure
00:16:47.019 [Lua] Lobby data level_key = inn_level
00:16:47.019 [Lua] Lobby data player_slot_1 = 0:0
00:16:47.019 [Lua] Lobby data selected_level_key = skaven_stronghold
00:16:47.019 [Lua] Lobby data unique_server_name = Rhizone
00:16:47.019 [Lua] Lobby data quick_game = false
00:16:47.019 [Lua] Lobby data matchmaking = true
00:16:47.019 [Lua] Lobby data difficulty = hardest
00:16:47.019 [Lua] Lobby data country_code = UA
00:16:47.019 [Lua] Lobby data host = 1100001030229fa
00:16:47.019 [Lua] Lobby data player_slot_5 = 0:0
00:16:47.019 [Lua] Lobby data player_slot_2 = 0:0
00:16:47.019 [Lua] Lobby data player_slot_4 = 1100001052c7f44:1
00:16:47.019 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:16:47.019 [Lua] Lobby data eac_authorized = true
00:16:47.019 [Lua] Set lobby end.
00:16:47.019 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001052c7f44
00:16:47.019 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001052c7f44 | dr:1100001030229fa | bw:0 | es:0
00:16:48.275 [Lua] PlayFabMirror:_commit_internal 3
00:16:48.275 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 9
00:16:48.275 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:16:48.277 [Lua] generate_backend_stats 1100001030229fa:1
00:16:48.286 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:16:48.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 9
00:16:48.545 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 9
00:16:48.547 [Lua] commit result success 3
00:16:49.454 [Lua] ### CLEARING PEER STATE FOR 1100001052c7f44
00:16:49.583 [Lua] [PSM] Peer 1100001052c7f44 joined. Want to use profile index "4"
00:16:49.583 [Lua] Mechanism says: a client joined the game! 1100001052c7f44
00:16:49.583 [EAC] EAC server has client 1100001052c7f44 (and owner 1100001052c7f44)
00:16:49.583 [EACServer] [02:16:49:583][Windows][EAC Server] [Info][RegisterClient] Client: 01100001052C7F44 PlayerGUID: 76561198047067972 PlayerIP: 0.0.0.0 OwnerGUID: 76561198047067972 PlayerName: Rhizone
00:16:49.583 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001052c7f44, connection_key=0)
00:16:49.771 [EACServer] [02:16:49:771][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
00:16:49.989 [EACServer] [02:16:49:988][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001052C7F44 Session: 1 Status: Client Authenticated Message: Client authenticated.
00:16:49.990 [EAC] Peer 1100001052c7f44 switched EAC state to ClientAuthenticatedLocal
00:16:50.737 [EACServer] [02:16:50:736][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001052C7F44.
00:16:51.037 [EACServer] [02:16:51:036][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001052C7F44
00:16:51.037 [EACServer] [02:16:51:036][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001052C7F44 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
00:16:51.038 [EAC] Peer 1100001052c7f44 switched EAC state to ClientAuthenticatedRemote
00:16:51.583 [Lua] player (1100001052c7f44,1) was put into party 0
00:16:51.583 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001052c7f44
00:16:51.690 [Lua] ### Sending rpc_level_loaded
00:16:51.690 [Lua] #### Has state machine: true, sender: 1100001052c7f44, level_id: 50
00:16:51.690 [Lua] Peer 1100001052c7f44 has loaded the level but not all enemies, so we wait
00:16:51.723 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001052c7f44, connection_key=0)
00:16:51.724 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001052c7f44 inventory_sync_id:1 my_peer_id:1100001030229fa
00:16:53.651 [SteamVoipClient] select_out(1100001052c7f44, on)
00:16:53.651 [SteamVoipClient] select_in(1100001052c7f44, on)
00:16:53.651 [SteamVoipClient] select_out(1100001052c7f44, off)
00:16:54.602 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:16:54.602 [Lua] [Matchmaking] Got a handshake request from 1100001052c7f44 with user name 'xedisari'
00:16:54.613 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50
00:16:54.613 [Lua] RemotePlayer:create_game_object( ) 50
00:16:54.625 [Lua] player (1100001052c7f44,1) was put into party 1
00:16:54.625 [Lua] Assigning peer(1100001052c7f44:1) to profile(4) career(1)
00:16:54.625 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001052c7f44) local_player_id(1) profile_index(4) career_index(1)
00:16:54.625 [Lua] Set lobby begin:
00:16:54.625 [Lua] Lobby data twitch_enabled = false
00:16:54.625 [Lua] Lobby data power_level = 835
00:16:54.625 [Lua] Lobby data num_players = 2
00:16:54.625 [Lua] Lobby data weave_name = false
00:16:54.625 [Lua] Lobby data game_mode = 2
00:16:54.625 [Lua] Lobby data is_private = false
00:16:54.625 [Lua] Lobby data mechanism = adventure
00:16:54.625 [Lua] Lobby data level_key = inn_level
00:16:54.625 [Lua] Lobby data player_slot_1 = 0:0
00:16:54.625 [Lua] Lobby data selected_level_key = skaven_stronghold
00:16:54.625 [Lua] Lobby data unique_server_name = Rhizone
00:16:54.625 [Lua] Lobby data quick_game = false
00:16:54.625 [Lua] Lobby data matchmaking = true
00:16:54.625 [Lua] Lobby data difficulty = hardest
00:16:54.625 [Lua] Lobby data country_code = UA
00:16:54.625 [Lua] Lobby data host = 1100001030229fa
00:16:54.625 [Lua] Lobby data player_slot_5 = 0:0
00:16:54.625 [Lua] Lobby data player_slot_2 = 0:0
00:16:54.625 [Lua] Lobby data player_slot_4 = 1100001052c7f44:1
00:16:54.626 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:16:54.626 [Lua] Lobby data eac_authorized = true
00:16:54.626 [Lua] Set lobby end.
00:16:54.626 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001052c7f44 | dr:1100001030229fa | bw:0 | es:0
00:16:54.814 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001052c7f44 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:16:54.814 [Lua] Adding player sync data to peer=1100001052c7f44 local_player_id=1
00:16:54.814 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001030229fa inventory_sync_id:2 my_peer_id:1100001030229fa
00:16:54.814 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001052c7f44 inventory_sync_id:2 my_peer_id:1100001030229fa
00:16:54.815 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001052c7f44
00:16:54.821 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001030229fa inventory_sync_id:2 my_peer_id:1100001030229fa
00:16:54.821 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
00:16:54.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:16:54.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:16:54.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
00:16:54.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
00:16:54.821 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read,
00:16:54.821 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
00:16:54.821 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
00:16:54.821 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
00:16:54.821 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
00:16:55.765 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base
00:16:55.765 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base
00:16:55.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:16:55.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:16:55.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:16:55.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
00:16:56.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
00:16:56.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
00:16:56.286 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
00:16:56.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
00:16:56.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
00:16:56.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
00:16:57.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
00:16:57.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
00:16:57.131 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
00:16:57.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
00:16:57.262 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
00:16:57.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
00:16:57.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
00:16:57.499 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
00:16:57.500 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
00:16:57.549 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
00:16:57.549 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
00:16:57.550 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
00:16:57.663 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
00:16:57.663 [Lua] [PackageManager] Force_load: wwise/bow
00:16:57.663 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
00:16:57.721 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
00:16:57.721 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
00:16:57.730 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
00:16:58.879 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001052c7f44 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:16:58.881 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
00:16:58.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:16:59.735 [Lua] [IngameUI] menu view on_enter hero_view
00:16:59.740 [Lua] [IngameUI] menu view post_update_on_enter table: 0x010fe500
00:16:59.740 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:16:59.753 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:16:59.754 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:16:59.755 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:16:59.755 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:16:59.760 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:17:00.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:17:00.104 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:17:00.115 [World] Spawning level.
00:17:00.140 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:00.140 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:00.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:00.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:00.180 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:00.180 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:00.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:00.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:00.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:00.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:00.732 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:17:00.732 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:00.732 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:00.732 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:00.732 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:00.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:00.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:00.742 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:17:00.742 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
00:17:00.743 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:17:00.743 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:17:04.640 [Lua] [IngameUI] menu view on_exit hero_view
00:17:04.645 [Lua] [IngameUI] menu view post_update_on_exit table: 0x010fe500
00:17:04.645 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:17:04.645 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:17:04.645 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
00:17:09.857 [Lua] PlayFabMirror:_commit_internal 4
00:17:09.857 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 10
00:17:09.857 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:17:09.859 [Lua] generate_backend_stats 1100001030229fa:1
00:17:09.868 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:17:09.868 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11
00:17:09.876 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 10
00:17:10.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 10
00:17:10.174 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11
00:17:10.415 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11
00:17:10.418 [Lua] commit result success 4
00:17:23.851 [Lua] [IngameUI] menu view on_enter hero_view
00:17:23.856 [Lua] [IngameUI] menu view post_update_on_enter table: 0x010fe500
00:17:23.856 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:17:23.870 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:17:23.870 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:17:23.871 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:17:23.871 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:17:23.876 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:17:24.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:17:24.220 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:17:24.229 [World] Spawning level.
00:17:24.252 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:24.252 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:24.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:24.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:24.287 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:24.287 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:24.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:24.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:24.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:24.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D7889F0, async-read, prioritized
00:17:25.329 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:17:25.329 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:25.329 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:25.329 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:25.329 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:25.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:25.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000D7889F0 -> Package still referenced, NOT unloaded:
00:17:25.339 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:17:25.339 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
00:17:25.340 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:17:25.340 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:17:28.292 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001052c7f44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:17:28.769 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001052c7f44
00:17:28.885 [Lua] [IngameUI] menu view on_exit hero_view
00:17:28.891 [Lua] [IngameUI] menu view post_update_on_exit table: 0x010fe500
00:17:28.891 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:17:28.891 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:17:28.891 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
00:17:29.367 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001052c7f44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:17:29.807 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001052c7f44
00:17:30.465 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001052c7f44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:17:30.897 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001052c7f44
00:17:31.537 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001052c7f44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:17:32.055 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001052c7f44
00:17:32.587 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001052c7f44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:17:33.031 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001052c7f44
00:17:33.587 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001052c7f44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:17:34.022 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001052c7f44
00:17:38.088 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001052c7f44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:17:38.492 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001052c7f44
00:17:39.089 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001052c7f44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:17:39.475 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001052c7f44
00:17:40.010 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001052c7f44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:17:40.390 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001052c7f44
00:17:40.939 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001052c7f44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:17:41.346 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001052c7f44
00:17:49.089 [Lua] PlayFabMirror:_commit_internal 5
00:17:49.089 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 12
00:17:49.089 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:17:49.091 [Lua] generate_backend_stats 1100001030229fa:1
00:17:49.102 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:17:49.116 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 12
00:17:49.384 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 12
00:17:49.389 [Lua] commit result success 5
00:17:52.736 [Lua] [IngameUI] menu view on_enter hero_view
00:17:52.742 [Lua] [IngameUI] menu view post_update_on_enter table: 0x010fe500
00:17:52.742 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
00:17:52.749 [World] Spawning level.
00:17:54.348 [Lua] [IngameUI] menu view on_exit hero_view
00:17:54.354 [Lua] [IngameUI] menu view post_update_on_exit table: 0x010fe500
00:17:54.354 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
00:18:10.005 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
00:18:10.008 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
00:18:10.008 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
00:18:10.008 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
00:18:10.008 [Lua] Set lobby begin:
00:18:10.008 [Lua] Lobby data twitch_enabled = false
00:18:10.008 [Lua] Lobby data power_level = 835
00:18:10.008 [Lua] Lobby data num_players = 2
00:18:10.008 [Lua] Lobby data weave_name = false
00:18:10.008 [Lua] Lobby data game_mode = 2
00:18:10.008 [Lua] Lobby data is_private = false
00:18:10.008 [Lua] Lobby data mechanism = adventure
00:18:10.008 [Lua] Lobby data level_key = inn_level
00:18:10.008 [Lua] Lobby data player_slot_1 = 0:0
00:18:10.008 [Lua] Lobby data selected_level_key = skaven_stronghold
00:18:10.008 [Lua] Lobby data unique_server_name = Rhizone
00:18:10.008 [Lua] Lobby data quick_game = false
00:18:10.008 [Lua] Lobby data matchmaking = true
00:18:10.008 [Lua] Lobby data difficulty = hardest
00:18:10.008 [Lua] Lobby data country_code = UA
00:18:10.008 [Lua] Lobby data host = 1100001030229fa
00:18:10.009 [Lua] Lobby data player_slot_5 = 0:0
00:18:10.009 [Lua] Lobby data player_slot_2 = 0:0
00:18:10.009 [Lua] Lobby data player_slot_4 = 1100001052c7f44:1
00:18:10.009 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:18:10.009 [Lua] Lobby data eac_authorized = true
00:18:10.009 [Lua] Set lobby end.
00:18:10.011 [Lua] Set lobby begin:
00:18:10.011 [Lua] Lobby data twitch_enabled = false
00:18:10.011 [Lua] Lobby data power_level = 835
00:18:10.011 [Lua] Lobby data num_players = 2
00:18:10.011 [Lua] Lobby data weave_name = false
00:18:10.011 [Lua] Lobby data game_mode = 2
00:18:10.011 [Lua] Lobby data is_private = false
00:18:10.011 [Lua] Lobby data mechanism = adventure
00:18:10.011 [Lua] Lobby data level_key = inn_level
00:18:10.011 [Lua] Lobby data player_slot_1 = 0:0
00:18:10.011 [Lua] Lobby data selected_level_key = skaven_stronghold
00:18:10.011 [Lua] Lobby data unique_server_name = Rhizone
00:18:10.011 [Lua] Lobby data quick_game = false
00:18:10.012 [Lua] Lobby data matchmaking = true
00:18:10.012 [Lua] Lobby data difficulty = hardest
00:18:10.012 [Lua] Lobby data country_code = UA
00:18:10.012 [Lua] Lobby data host = 1100001030229fa
00:18:10.012 [Lua] Lobby data player_slot_5 = 0:0
00:18:10.012 [Lua] Lobby data player_slot_2 = 0:0
00:18:10.012 [Lua] Lobby data player_slot_4 = 1100001052c7f44:1
00:18:10.012 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:18:10.012 [Lua] Lobby data eac_authorized = true
00:18:10.012 [Lua] Set lobby end.
00:18:10.012 [Lua] Complete level triggered.
00:18:10.014 [Save] Saving `save_data`
00:18:10.014 [Lua] gm_event_end_conditions_met false false
00:18:10.014 [Lua] FORCE COMMIT 6
00:18:10.014 [Lua] PlayFabMirror:_commit_internal 6
00:18:10.014 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:18:10.016 [Lua] generate_backend_stats 1100001030229fa:1
00:18:10.017 [Save] Save done
00:18:10.017 [Save] Saving `save_data`
00:18:10.023 [Save] Save done
00:18:10.029 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:18:10.029 [Save] Saving `save_data`
00:18:10.029 [Lua] TRANSITION nil nil skaven_stronghold
00:18:10.029 [Lua] Transition type "skaven_stronghold", is server: true
00:18:10.029 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:18:10.029 [Lua] [GameNetworkManager] Leaving game...
00:18:10.029 [Lua] [GameNetworkManager] Shutting down game session host.
00:18:10.029 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:18:10.029 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:18:10.029 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=156.69
00:18:10.032 [Save] Save done
00:18:10.040 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:18:10.040 [Lua] commit result success 6
00:18:10.540 [Lua] [PlayerSyncData] Game session is not initialized
00:18:10.540 [Lua] Set lobby begin:
00:18:10.540 [Lua] Lobby data twitch_enabled = false
00:18:10.540 [Lua] Lobby data power_level = 0
00:18:10.540 [Lua] Lobby data num_players = 2
00:18:10.540 [Lua] Lobby data weave_name = false
00:18:10.540 [Lua] Lobby data game_mode = 2
00:18:10.540 [Lua] Lobby data is_private = false
00:18:10.540 [Lua] Lobby data mechanism = adventure
00:18:10.540 [Lua] Lobby data level_key = inn_level
00:18:10.540 [Lua] Lobby data player_slot_1 = 0:0
00:18:10.541 [Lua] Lobby data selected_level_key = skaven_stronghold
00:18:10.541 [Lua] Lobby data unique_server_name = Rhizone
00:18:10.541 [Lua] Lobby data quick_game = false
00:18:10.541 [Lua] Lobby data matchmaking = true
00:18:10.541 [Lua] Lobby data difficulty = hardest
00:18:10.541 [Lua] Lobby data country_code = UA
00:18:10.541 [Lua] Lobby data host = 1100001030229fa
00:18:10.541 [Lua] Lobby data player_slot_5 = 0:0
00:18:10.541 [Lua] Lobby data player_slot_2 = 0:0
00:18:10.541 [Lua] Lobby data player_slot_4 = 1100001052c7f44:1
00:18:10.541 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:18:10.541 [Lua] Lobby data eac_authorized = true
00:18:10.541 [Lua] Set lobby end.
00:18:12.034 [Lua] Clearing all global lookup lists
00:18:12.034 [Lua] [IngamePlayerListUI] - Destroy
00:18:12.034 [Lua] [EquipmentUI] - Destroy
00:18:12.034 [Lua] [GamePadEquipmentUI] - Destroy
00:18:12.034 [Lua] [AbilityUI] - Destroy
00:18:12.034 [Lua] [GamePadAbilityUI] - Destroy
00:18:12.035 [Lua] [IngameUI] destroy
00:18:12.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_5
00:18:12.049 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4
00:18:12.049 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_2
00:18:12.049 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1
00:18:12.049 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3
00:18:12.105 [Lua] [Managers] Destroying state managers...
00:18:12.110 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:18:12.110 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001052c7f44
00:18:12.110 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001030229fa
00:18:12.110 [Lua] [Matchmaking] unregister rpcs
00:18:12.110 [Lua] ############### UNLOADING PACKAGES ###############
00:18:12.110 [Lua] [Gamestate] Enter state StateLoading
00:18:12.112 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:18:12.112 [Lua] [Matchmaking] register rpcs
00:18:12.112 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
00:18:12.112 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
00:18:12.112 [Lua] registering RPCs
00:18:12.112 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:18:12.112 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:18:12.112 [Lua] Set lobby begin:
00:18:12.112 [Lua] Lobby data twitch_enabled = false
00:18:12.112 [Lua] Lobby data power_level = 0
00:18:12.112 [Lua] Lobby data num_players = 2
00:18:12.112 [Lua] Lobby data weave_name = false
00:18:12.112 [Lua] Lobby data game_mode = 2
00:18:12.112 [Lua] Lobby data is_private = false
00:18:12.112 [Lua] Lobby data mechanism = adventure
00:18:12.112 [Lua] Lobby data level_key = skaven_stronghold
00:18:12.112 [Lua] Lobby data player_slot_1 = 0:0
00:18:12.112 [Lua] Lobby data selected_level_key = skaven_stronghold
00:18:12.112 [Lua] Lobby data unique_server_name = Rhizone
00:18:12.113 [Lua] Lobby data quick_game = false
00:18:12.113 [Lua] Lobby data matchmaking = true
00:18:12.113 [Lua] Lobby data difficulty = hardest
00:18:12.113 [Lua] Lobby data country_code = UA
00:18:12.113 [Lua] Lobby data host = 1100001030229fa
00:18:12.113 [Lua] Lobby data player_slot_5 = 0:0
00:18:12.113 [Lua] Lobby data player_slot_2 = 0:0
00:18:12.113 [Lua] Lobby data player_slot_4 = 1100001052c7f44:1
00:18:12.113 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:18:12.113 [Lua] Lobby data eac_authorized = true
00:18:12.113 [Lua] Set lobby end.
00:18:12.113 [Lua] MUSIC MANAGER unmute_all_world_sounds 38268 0
00:18:12.116 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized
00:18:12.116 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil]
00:18:12.116 [Lua] [LevelTransitionHandler] load_level skaven_stronghold
00:18:12.254 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:18:12.255 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
00:18:12.255 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
00:18:12.255 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold"
00:18:12.255 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold"
00:18:12.255 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read,
00:18:12.255 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold
00:18:12.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3
00:18:12.366 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3
00:18:12.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold
00:18:12.370 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_01 38269 0
00:18:12.370 [Lua] MUSIC MANAGER Play_loading_screen_music 38270 0
00:18:12.709 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]'
00:18:18.529 [Lua] ### Sending rpc_level_loaded
00:18:18.529 [Lua] #### Has state machine: true, sender: 1100001052c7f44, level_id: 74
00:18:18.529 [Lua] Peer 1100001052c7f44 has loaded the level and all enemies are loaded
00:18:19.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold
00:18:19.966 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold
00:18:19.983 [Lua] [LevelTransitionHandler] Level load completed!
00:18:19.983 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 2014588 - weave: nil
00:18:19.993 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
00:18:19.993 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11
00:18:19.993 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10
00:18:19.993 [Lua] checking dlc's against conflict directors
00:18:19.993 [Lua] --- --- ---
00:18:19.993 [Lua] Starting... difficulty 'hardest'
00:18:19.993 [Lua] These are the starting conflict directors:
00:18:19.993 [Lua] skaven
00:18:19.993 [Lua] --- --- ---
00:18:19.993 [Lua]
00:18:19.993 [Lua] DONE! Found the following directors:
00:18:19.993 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:18:19.993 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:18:19.994 [Lua] ### Sending rpc_level_loaded
00:18:19.994 [Lua] #### Has state machine: true, sender: 1100001030229fa, level_id: 74
00:18:19.994 [Lua] Peer 1100001030229fa has loaded the level and all enemies are loaded
00:18:20.017 [Lua] ### Sending rpc_level_loaded
00:18:20.017 [Lua] #### Has state machine: false, sender: 1100001030229fa, level_id: 74
00:18:20.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:18:20.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:18:20.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:18:21.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:18:21.270 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:18:21.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:18:21.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:18:21.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:18:21.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:18:22.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:18:22.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:18:22.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:18:24.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:18:24.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:18:24.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:18:24.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:18:24.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:18:24.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:18:24.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:18:24.894 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:18:24.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:18:25.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:18:25.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:18:25.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:18:25.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:18:25.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:18:25.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:18:26.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:18:26.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:18:26.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:18:26.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:18:26.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:18:26.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:18:27.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:18:27.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:18:27.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:18:28.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:18:28.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:18:28.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:18:29.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:18:29.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:18:29.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:18:30.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:18:30.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:18:30.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
00:18:30.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
00:18:30.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
00:18:30.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:18:31.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:18:31.352 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:18:31.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:18:31.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:18:31.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:18:31.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
00:18:32.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
00:18:32.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
00:18:32.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
00:18:59.324 [Window] Window => inactive
00:19:01.348 [SteamLobby] Detected added member 110000102f9b8e3
00:19:01.348 [Lua] [NetworkServer] Changing num_players from 2 to 3
00:19:01.348 [Lua] Players: 3
00:19:01.348 [Lua] Set lobby begin:
00:19:01.348 [Lua] Lobby data twitch_enabled = false
00:19:01.348 [Lua] Lobby data power_level = 0
00:19:01.348 [Lua] Lobby data num_players = 3
00:19:01.348 [Lua] Lobby data weave_name = false
00:19:01.348 [Lua] Lobby data game_mode = 2
00:19:01.348 [Lua] Lobby data is_private = false
00:19:01.348 [Lua] Lobby data mechanism = adventure
00:19:01.348 [Lua] Lobby data level_key = skaven_stronghold
00:19:01.348 [Lua] Lobby data player_slot_1 = 0:0
00:19:01.348 [Lua] Lobby data selected_level_key = skaven_stronghold
00:19:01.348 [Lua] Lobby data unique_server_name = Rhizone
00:19:01.348 [Lua] Lobby data quick_game = false
00:19:01.348 [Lua] Lobby data matchmaking = true
00:19:01.348 [Lua] Lobby data difficulty = hardest
00:19:01.349 [Lua] Lobby data country_code = UA
00:19:01.349 [Lua] Lobby data host = 1100001030229fa
00:19:01.349 [Lua] Lobby data player_slot_5 = 0:0
00:19:01.349 [Lua] Lobby data player_slot_2 = 0:0
00:19:01.349 [Lua] Lobby data player_slot_4 = 1100001052c7f44:1
00:19:01.349 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:19:01.349 [Lua] Lobby data eac_authorized = true
00:19:01.349 [Lua] Set lobby end.
00:19:01.349 [Lua] [LobbyMembers] Member joined 110000102f9b8e3
00:19:01.350 [Lua] [LoadTimeManager] Member Joined
00:19:01.365 [Connection] Creating endpoint 110000102f9b8e3 - reliable message sent
00:19:01.365 [Connection] Setting transport socket buffer size to 19200 for 1024.0 kbps, this may cause a buffer latency of 0.150 s
00:19:01.381 [SteamAuthenticator] Sent ticket request to 110000102f9b8e3
00:19:01.382 [Lua] [ChatManager][1]System: Stormseer вступает в игру
00:19:02.768 [Window] Window => active
00:19:02.769 [Window] Window => active
00:19:05.647 [SteamAuthenticator] Got ticket from 110000102f9b8e3
00:19:05.647 [SteamAuthenticator] BeginAuthSession 110000102f9b8e3
00:19:05.647 [SteamAuthenticator] Authenticating 110000102f9b8e3
00:19:05.664 [SteamAuthenticator] Got ticket request from 110000102f9b8e3
00:19:05.664 [SteamAuthenticator] GetAuthSessionTicket 110000102f9b8e3
00:19:05.664 [SteamAuthenticator] Sent ticket to 110000102f9b8e3
00:19:06.004 [SteamAuthenticator] Steam validation for 110000102f9b8e3 with response 0
00:19:06.072 [Connection] New session id 164 to 110000102f9b8e3.
00:19:06.173 [Connection] Established a connection <164.226> to 110000102f9b8e3
00:19:06.173 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:19:06.173 [Lua] [Matchmaking] Got a handshake request from 110000102f9b8e3 with user name 'Stormseer'
00:19:06.276 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000007442937 from 110000102f9b8e3, replying lobby_ok
00:19:06.343 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102f9b8e3 REPLY wh:0 | we:1100001052c7f44 | dr:1100001030229fa | bw:0 | es:0
00:19:06.428 [Lua] Set lobby begin:
00:19:06.428 [Lua] Lobby data twitch_enabled = false
00:19:06.428 [Lua] Lobby data power_level = 0
00:19:06.428 [Lua] Lobby data num_players = 3
00:19:06.428 [Lua] Lobby data weave_name = false
00:19:06.428 [Lua] Lobby data game_mode = 2
00:19:06.429 [Lua] Lobby data is_private = false
00:19:06.429 [Lua] Lobby data mechanism = adventure
00:19:06.429 [Lua] Lobby data level_key = skaven_stronghold
00:19:06.429 [Lua] Lobby data player_slot_1 = 0:0
00:19:06.429 [Lua] Lobby data selected_level_key = skaven_stronghold
00:19:06.429 [Lua] Lobby data unique_server_name = Rhizone
00:19:06.429 [Lua] Lobby data quick_game = false
00:19:06.429 [Lua] Lobby data matchmaking = true
00:19:06.429 [Lua] Lobby data difficulty = hardest
00:19:06.429 [Lua] Lobby data country_code = UA
00:19:06.429 [Lua] Lobby data host = 1100001030229fa
00:19:06.429 [Lua] Lobby data player_slot_5 = 110000102f9b8e3:1
00:19:06.429 [Lua] Lobby data player_slot_2 = 0:0
00:19:06.429 [Lua] Lobby data player_slot_4 = 1100001052c7f44:1
00:19:06.429 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:19:06.429 [Lua] Lobby data eac_authorized = true
00:19:06.429 [Lua] Set lobby end.
00:19:06.429 [Lua] [Matchmaking] Assigning profile slot 5 to 110000102f9b8e3
00:19:06.429 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001052c7f44 | dr:1100001030229fa | bw:0 | es:110000102f9b8e3
00:19:08.670 [Lua] ### CLEARING PEER STATE FOR 110000102f9b8e3
00:19:08.772 [Lua] [PSM] Peer 110000102f9b8e3 joined. Want to use profile index "5"
00:19:08.772 [Lua] Mechanism says: a client joined the game! 110000102f9b8e3
00:19:08.772 [EAC] EAC server has client 110000102f9b8e3 (and owner 110000102f9b8e3)
00:19:08.772 [EACServer] [02:19:08:771][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102F9B8E3 PlayerGUID: 76561198010185955 PlayerIP: 0.0.0.0 OwnerGUID: 76561198010185955 PlayerName: Rhizone
00:19:08.772 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102f9b8e3, connection_key=1)
00:19:09.059 [EACServer] [02:19:09:059][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102F9B8E3 Session: 2 Status: Client Authenticated Message: Client authenticated.
00:19:09.061 [EAC] Peer 110000102f9b8e3 switched EAC state to ClientAuthenticatedLocal
00:19:09.846 [EACServer] [02:19:09:845][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102F9B8E3.
00:19:10.147 [EACServer] [02:19:10:146][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102F9B8E3
00:19:10.147 [EACServer] [02:19:10:146][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102F9B8E3 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
00:19:10.164 [EAC] Peer 110000102f9b8e3 switched EAC state to ClientAuthenticatedRemote
00:19:10.741 [Lua] player (110000102f9b8e3,1) was put into party 0
00:19:10.741 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f9b8e3
00:19:13.545 [SteamVoipClient] select_out(110000102f9b8e3, on)
00:19:13.545 [SteamVoipClient] select_in(110000102f9b8e3, on)
00:19:13.545 [SteamVoipClient] select_out(110000102f9b8e3, off)
00:19:18.063 [Lua] ### Sending rpc_level_loaded
00:19:18.063 [Lua] #### Has state machine: true, sender: 110000102f9b8e3, level_id: 74
00:19:18.063 [Lua] Peer 110000102f9b8e3 has loaded the level but not all enemies, so we wait
00:19:29.190 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102f9b8e3, connection_key=1)
00:19:29.190 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f9b8e3 inventory_sync_id:2 my_peer_id:1100001030229fa
00:19:34.711 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:19:34.711 [Lua] [Matchmaking] Got a handshake request from 110000102f9b8e3 with user name 'Stormseer'
00:20:26.302 warning: [Steam] Session connect failed 1100001052c7f44, error: 4
00:20:26.457 [SteamTransport] Session state error: 4
00:20:26.457 [Connection] Connection to 1100001052c7f44 broken in transport layer.
00:20:26.473 [Lua] [ChatManager][1]System: xedisari покидает игру
00:20:26.473 [Lua] [PSM] Disconnecting peer 1100001052c7f44
00:20:26.473 [Lua] Set lobby begin:
00:20:26.473 [Lua] Lobby data twitch_enabled = false
00:20:26.473 [Lua] Lobby data power_level = 0
00:20:26.473 [Lua] Lobby data num_players = 3
00:20:26.473 [Lua] Lobby data weave_name = false
00:20:26.473 [Lua] Lobby data game_mode = 2
00:20:26.473 [Lua] Lobby data is_private = false
00:20:26.473 [Lua] Lobby data mechanism = adventure
00:20:26.473 [Lua] Lobby data level_key = skaven_stronghold
00:20:26.473 [Lua] Lobby data player_slot_1 = 0:0
00:20:26.473 [Lua] Lobby data selected_level_key = skaven_stronghold
00:20:26.473 [Lua] Lobby data unique_server_name = Rhizone
00:20:26.473 [Lua] Lobby data quick_game = false
00:20:26.473 [Lua] Lobby data matchmaking = true
00:20:26.473 [Lua] Lobby data difficulty = hardest
00:20:26.473 [Lua] Lobby data country_code = UA
00:20:26.474 [Lua] Lobby data host = 1100001030229fa
00:20:26.474 [Lua] Lobby data player_slot_5 = 110000102f9b8e3:1
00:20:26.474 [Lua] Lobby data player_slot_2 = 0:0
00:20:26.474 [Lua] Lobby data player_slot_4 = 0:0
00:20:26.474 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:20:26.474 [Lua] Lobby data eac_authorized = true
00:20:26.474 [Lua] Set lobby end.
00:20:26.474 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001052c7f44)
00:20:26.474 [EAC] EAC server lost client 1100001052c7f44
00:20:26.474 [EACServer] [02:20:26:473][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001052C7F44 PlayerGUID: 76561198047067972
00:20:26.474 [SteamVoipClient] select_out(1100001052c7f44, off)
00:20:26.474 [SteamVoipClient] select_in(1100001052c7f44, off)
00:20:26.898 [Lua] [Matchmaking] Handshake host removing client 1100001052c7f44
00:20:34.710 [SteamLobby] Detected removed member 1100001052c7f44
00:20:34.710 [Connection] Destroying endpoint 1100001052c7f44 - explicit request
00:20:34.712 [SteamAuthenticator] CancelAuthTicket 1100001052c7f44
00:20:34.712 [SteamAuthenticator] EndAuthSession 1100001052c7f44
00:20:34.712 [Lua] [NetworkServer] Changing num_players from 3 to 2
00:20:34.712 [Lua] Players: 2
00:20:34.712 [Lua] Set lobby begin:
00:20:34.712 [Lua] Lobby data twitch_enabled = false
00:20:34.712 [Lua] Lobby data power_level = 0
00:20:34.712 [Lua] Lobby data num_players = 2
00:20:34.712 [Lua] Lobby data weave_name = false
00:20:34.712 [Lua] Lobby data game_mode = 2
00:20:34.712 [Lua] Lobby data is_private = false
00:20:34.712 [Lua] Lobby data mechanism = adventure
00:20:34.712 [Lua] Lobby data level_key = skaven_stronghold
00:20:34.712 [Lua] Lobby data player_slot_1 = 0:0
00:20:34.712 [Lua] Lobby data selected_level_key = skaven_stronghold
00:20:34.712 [Lua] Lobby data unique_server_name = Rhizone
00:20:34.712 [Lua] Lobby data quick_game = false
00:20:34.712 [Lua] Lobby data matchmaking = true
00:20:34.712 [Lua] Lobby data difficulty = hardest
00:20:34.712 [Lua] Lobby data country_code = UA
00:20:34.712 [Lua] Lobby data host = 1100001030229fa
00:20:34.712 [Lua] Lobby data player_slot_5 = 110000102f9b8e3:1
00:20:34.712 [Lua] Lobby data player_slot_2 = 0:0
00:20:34.712 [Lua] Lobby data player_slot_4 = 0:0
00:20:34.712 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:20:34.712 [Lua] Lobby data eac_authorized = true
00:20:34.712 [Lua] Set lobby end.
00:20:34.713 [Lua] [LobbyMembers] Member left 1100001052c7f44
00:20:34.713 [Lua] [LoadTimeManager] Member left
00:20:52.553 [SteamLobby] Detected added member 110000108ef7acc
00:20:52.553 [Lua] [NetworkServer] Changing num_players from 2 to 3
00:20:52.553 [Lua] Players: 3
00:20:52.553 [Lua] Set lobby begin:
00:20:52.553 [Lua] Lobby data twitch_enabled = false
00:20:52.553 [Lua] Lobby data power_level = 0
00:20:52.553 [Lua] Lobby data num_players = 3
00:20:52.553 [Lua] Lobby data weave_name = false
00:20:52.553 [Lua] Lobby data game_mode = 2
00:20:52.553 [Lua] Lobby data is_private = false
00:20:52.553 [Lua] Lobby data mechanism = adventure
00:20:52.553 [Lua] Lobby data level_key = skaven_stronghold
00:20:52.553 [Lua] Lobby data player_slot_1 = 0:0
00:20:52.553 [Lua] Lobby data selected_level_key = skaven_stronghold
00:20:52.553 [Lua] Lobby data unique_server_name = Rhizone
00:20:52.553 [Lua] Lobby data quick_game = false
00:20:52.553 [Lua] Lobby data matchmaking = true
00:20:52.553 [Lua] Lobby data difficulty = hardest
00:20:52.553 [Lua] Lobby data country_code = UA
00:20:52.553 [Lua] Lobby data host = 1100001030229fa
00:20:52.553 [Lua] Lobby data player_slot_5 = 110000102f9b8e3:1
00:20:52.553 [Lua] Lobby data player_slot_2 = 0:0
00:20:52.553 [Lua] Lobby data player_slot_4 = 0:0
00:20:52.553 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:20:52.553 [Lua] Lobby data eac_authorized = true
00:20:52.553 [Lua] Set lobby end.
00:20:52.554 [Lua] [LobbyMembers] Member joined 110000108ef7acc
00:20:52.554 [Lua] [LoadTimeManager] Member Joined
00:20:52.569 [Connection] Creating endpoint 110000108ef7acc - reliable message sent
00:20:52.570 [Connection] Setting transport socket buffer size to 19200 for 1024.0 kbps, this may cause a buffer latency of 0.150 s
00:20:52.586 [SteamAuthenticator] Sent ticket request to 110000108ef7acc
00:20:52.587 [Lua] [ChatManager][1]System: Shakti вступает в игру
00:20:57.072 [SteamAuthenticator] Got ticket from 110000108ef7acc
00:20:57.072 [SteamAuthenticator] BeginAuthSession 110000108ef7acc
00:20:57.072 [SteamAuthenticator] Authenticating 110000108ef7acc
00:20:57.089 [SteamAuthenticator] Got ticket request from 110000108ef7acc
00:20:57.089 [SteamAuthenticator] GetAuthSessionTicket 110000108ef7acc
00:20:57.089 [SteamAuthenticator] Sent ticket to 110000108ef7acc
00:20:57.463 [SteamAuthenticator] Steam validation for 110000108ef7acc with response 0
00:20:57.548 [Connection] New session id 168 to 110000108ef7acc.
00:20:57.667 [Connection] Established a connection <168.245> to 110000108ef7acc
00:20:57.667 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:20:57.668 [Lua] [Matchmaking] Got a handshake request from 110000108ef7acc with user name 'Shakti'
00:20:57.804 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000007442937 from 110000108ef7acc, replying lobby_ok
00:20:57.939 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000108ef7acc REPLY wh:0 | we:0 | dr:1100001030229fa | bw:0 | es:110000102f9b8e3
00:20:58.058 [Lua] Set lobby begin:
00:20:58.058 [Lua] Lobby data twitch_enabled = false
00:20:58.058 [Lua] Lobby data power_level = 0
00:20:58.058 [Lua] Lobby data num_players = 3
00:20:58.058 [Lua] Lobby data weave_name = false
00:20:58.059 [Lua] Lobby data game_mode = 2
00:20:58.059 [Lua] Lobby data is_private = false
00:20:58.059 [Lua] Lobby data mechanism = adventure
00:20:58.059 [Lua] Lobby data level_key = skaven_stronghold
00:20:58.059 [Lua] Lobby data player_slot_1 = 110000108ef7acc:1
00:20:58.059 [Lua] Lobby data selected_level_key = skaven_stronghold
00:20:58.059 [Lua] Lobby data unique_server_name = Rhizone
00:20:58.059 [Lua] Lobby data quick_game = false
00:20:58.059 [Lua] Lobby data matchmaking = true
00:20:58.059 [Lua] Lobby data difficulty = hardest
00:20:58.059 [Lua] Lobby data country_code = UA
00:20:58.059 [Lua] Lobby data host = 1100001030229fa
00:20:58.059 [Lua] Lobby data player_slot_5 = 110000102f9b8e3:1
00:20:58.059 [Lua] Lobby data player_slot_2 = 0:0
00:20:58.059 [Lua] Lobby data player_slot_4 = 0:0
00:20:58.059 [Lua] Lobby data player_slot_3 = 1100001030229fa:1
00:20:58.059 [Lua] Lobby data eac_authorized = true
00:20:58.059 [Lua] Set lobby end.
00:20:58.059 [Lua] [Matchmaking] Assigning profile slot 1 to 110000108ef7acc
00:20:58.059 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000108ef7acc | we:0 | dr:1100001030229fa | bw:0 | es:110000102f9b8e3
00:21:00.250 [Lua] ### CLEARING PEER STATE FOR 110000108ef7acc
00:21:00.386 [Lua] [PSM] Peer 110000108ef7acc joined. Want to use profile index "1"
00:21:00.386 [Lua] Mechanism says: a client joined the game! 110000108ef7acc
00:21:00.386 [EAC] EAC server has client 110000108ef7acc (and owner 110000108ef7acc)
00:21:00.386 [EACServer] [02:21:00:385][Windows][EAC Server] [Info][RegisterClient] Client: 0110000108EF7ACC PlayerGUID: 76561198110177996 PlayerIP: 0.0.0.0 OwnerGUID: 76561198110177996 PlayerName: Rhizone
00:21:00.386 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000108ef7acc, connection_key=2)
00:21:00.793 [EACServer] [02:21:00:793][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000108EF7ACC Session: 3 Status: Client Authenticated Message: Client authenticated.
00:21:00.794 [EAC] Peer 110000108ef7acc switched EAC state to ClientAuthenticatedLocal
00:21:00.935 [EACServer] [02:21:00:935][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000108EF7ACC.
00:21:01.235 [EACServer] [02:21:01:234][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000108EF7ACC
00:21:01.235 [EACServer] [02:21:01:234][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000108EF7ACC Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
00:21:01.236 [EAC] Peer 110000108ef7acc switched EAC state to ClientAuthenticatedRemote
00:21:02.337 [Lua] player (110000108ef7acc,1) was put into party 0
00:21:02.337 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108ef7acc
00:21:05.307 [SteamVoipClient] select_out(110000108ef7acc, on)
00:21:05.307 [SteamVoipClient] select_in(110000108ef7acc, on)
00:21:05.307 [SteamVoipClient] select_out(110000108ef7acc, off)
00:21:07.209 [Lua] ### Sending rpc_level_loaded
00:21:07.209 [Lua] #### Has state machine: true, sender: 110000108ef7acc, level_id: 74
00:21:07.209 [Lua] Peer 110000108ef7acc has loaded the level but not all enemies, so we wait
00:21:10.810 [Application] Window signals application exit.