06:15:00.535 [Crash Reporter] LOGGER OPEN 06:15:00.559 [Crash Reporter] Extracting zip file C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_report.zip 06:15:00.622 [Crash Reporter] Loading CrashReport from: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 06:15:00.683 [Crash Reporter] Uploading crash to uploader... 06:15:00.704 [Crash Reporter] Checking for CrashifyUploader.exe in D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 06:15:00.704 [Crash Reporter] Starting uploader process... 06:15:04.924 [Crash Reporter] Could not read log from uploader Object reference not set to an instance of an object. 06:15:04.924 [Crash Reporter] Upload to crashify DB successfull 06:15:04.924 [Crash Reporter] Uploaded to crashify, guid: 9d744b82-efc0-49ba-8277-db009cefa4fd 06:15:04.924 [Crash Reporter] LOGGER CLOSE 06:15:04.924 [Crash Reporter] 10:45:38.993 [Launcher] LOGGER OPEN 10:45:38.994 [Launcher] Launcher version: Launcher: 1.0.248.0 10:45:38.998 [Launcher] Local time: 2022-11-24 11:45:38 10:45:39.147 [Launcher] Steam name: omgbambi 10:45:39.148 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 10:45:39.148 [Launcher] [Main Window] Base Directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\ 10:45:39.150 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 10:45:39.151 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 10:45:39.156 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 10:45:39.157 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 10:45:39.157 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 10:45:39.157 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 10:45:39.159 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.22623 10:45:39.159 [Launcher] [Main Window] OS Architecture: X64 10:45:39.159 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.9105.0 10:45:39.309 [Launcher] [Main Window] Launcher was started by: steam(15764) 10:45:39.310 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\launcher.config 10:45:39.358 [Launcher] [Main Window] [Load Settings] Load settings successful 10:45:40.560 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 2080 SUPER) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 2080 SUPER) OutputId: 1 CurrentResolution: 2560x1440 | Processor | Manufacturer: AuthenticAMD | Name: AMD Ryzen 5 3600 6-Core Processor | Caption: AMD64 Family 23 Model 113 Stepping 0 | Maxclock: 3600 | Total Memory: 0 | Available Memory:0 10:45:40.633 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.238.663 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e238663) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 10:45:40.634 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 10:45:40.634 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 10:45:40.634 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 10:45:40.634 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 10:45:40.634 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 10:45:40.634 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\mp1c\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 10:45:40.634 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 10:45:40.637 [Launcher] [Main Window] Content revision: 67317 10:45:40.638 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 10:45:40.638 [Launcher] [Main Window] Crash project: Bishop 10:45:40.639 [Launcher] [Main Window] Crashes, console log path C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 10:45:40.639 [Launcher] [Main Window] Crashes, console dump path C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 10:45:40.639 [Launcher] [Main Window] Machine ID: 4d25e6e2-4aa8-4dfb-b034-5e3b1ef18ffc 10:45:40.640 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 10:45:40.641 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 10:45:40.641 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 10:45:40.641 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 10:45:40.652 [Launcher] Current language: english 10:45:40.926 [Launcher] Hooking up Fixed Version WebView2 Environment 10:45:40.974 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 10:45:40.974 [Launcher] Initializing WebView2 10:45:41.808 [Launcher] WebView2 setting up settings 10:45:41.813 [Launcher] WebView2 settings setup completed 10:45:41.813 [Launcher] WebView2 Initialized 10:45:42.183 [Launcher] WebView2 Navigation Completed 10:45:42.254 [Launcher] Running OnWebpageLoaded 10:45:42.256 [Launcher] OnWebpageLoaded completed 10:45:42.256 [Launcher] OnLauncherReady 10:45:42.329 [Launcher] [Quality Settings] Verifying Quality Settings 10:45:42.337 [Launcher] [Quality Settings] Main window enabled 10:45:42.337 [Launcher] [Quality Settings] UI Enabled 10:45:42.337 [Launcher] [Quality Settings] Quality Settings Completed 10:45:42.350 [Launcher] [Quality Settings] Quality Settings Saved 10:45:46.746 [Launcher] [Launch Game] Steam is initialized. 10:45:46.746 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 10:45:46.746 [Launcher] [Launch Game] Using backend 'prod' 10:45:46.747 [Launcher] [Launch Game] Launching Game 10:45:46.747 [Launcher] [Launch Game] Executable: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe 10:45:46.747 [Launcher] [Launch Game] Arguments: -eac_launcher_settings settings.json --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 10:45:46.747 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 4 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_low_latency = 2 | ray_tracing_quality = "low" | rt_reflections_quality = "low" | rtxgi_quality = "off" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 21 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = true | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "balanced" | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 2560 | 1440 | ] | sound = { | } | sound_settings = { | voice_chat = 2 | } | threads = { | } | vsync = false 10:45:46.814 [Launcher] [Launch Game] Running shader cache builder 10:45:46.820 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 10:45:47.231 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 10:45:47.231 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 10:45:47.231 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 10:45:47.231 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 10:45:47.231 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 10:45:47.231 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 10:45:47.231 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 10:45:47.231 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 10:45:47.231 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 10:45:47.231 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 2080 SUPER 10:45:47.231 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 10:45:47.231 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 10:45:47.231 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 10:45:48.219 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid 10:45:48.227 [Launcher] [Launch Game] Shader cache builder completed. 10:45:48.229 [Launcher] [Launch Game] Using EAC: True 10:45:48.345 [Launcher] [Launch Game] Game starting... 10:54:57.892 [Launcher] [Launch Game] [Process Exit] Exit code: 0xFA718003 10:54:57.893 [Launcher] [Launch Game] [Process Exit] Start time: 11/24/2022 10:45:48 AM 10:54:57.893 [Launcher] [Launch Game] [Process Exit] Exit time: 11/24/2022 10:54:57 AM 10:54:57.893 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 5818720256 10:54:57.893 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 11571396608 10:54:57.893 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 103430021120 10:54:57.894 [Launcher] [Launch Game] Creating crash report 10:54:57.895 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 4 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_low_latency = 2 | ray_tracing_quality = "low" | rt_reflections_quality = "low" | rtxgi_quality = "off" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 21 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = true | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "balanced" | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 2560 | 1440 | ] | sound = { | } | sound_settings = { | voice_chat = 2 | } | threads = { | } | vsync = false 10:54:57.969 [Launcher] [Launch Game] Crash report created 10:54:57.970 [Launcher] [Launch Game] LOGGER CLOSE 10:54:57.970 [Launcher] [Launch Game] 10:54:58.104 [Crash Reporter] LOGGER OPEN 10:54:58.134 [Crash Reporter] Extracting zip file C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_report.zip 10:54:58.210 [Crash Reporter] Loading CrashReport from: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 10:54:58.286 [Crash Reporter] Creating Crash Detail Dialog... 10:55:02.633 [Crash Reporter] Uploading crash to uploader... 10:55:02.655 [Crash Reporter] Checking for CrashifyUploader.exe in D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 10:55:02.656 [Crash Reporter] Starting uploader process... 10:55:04.528 [Crash Reporter] Could not read log from uploader Object reference not set to an instance of an object. 10:55:04.528 [Crash Reporter] Upload to crashify DB successfull 10:55:04.528 [Crash Reporter] Uploaded to crashify, guid: 6ccf5012-e2ac-41d4-83a2-593bf2aed981 10:55:04.529 [Crash Reporter] Creating Crash Link Dialog... 10:55:04.529 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 10:55:09.042 [Crash Reporter] LOGGER CLOSE 10:55:09.042 [Crash Reporter] 01:23:05.737 [Launcher] LOGGER OPEN 01:23:05.738 [Launcher] Launcher version: Launcher: 1.0.248.0 01:23:05.742 [Launcher] Local time: 2022-11-24 14:23:05 01:23:05.852 [Launcher] Steam name: omgbambi 01:23:05.854 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 01:23:05.854 [Launcher] [Main Window] Base Directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\ 01:23:05.856 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 01:23:05.856 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 01:23:05.862 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 01:23:05.863 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 01:23:05.863 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 01:23:05.863 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 01:23:05.865 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.22623 01:23:05.865 [Launcher] [Main Window] OS Architecture: X64 01:23:05.865 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.9105.0 01:23:06.009 [Launcher] [Main Window] Launcher was started by: steam(15764) 01:23:06.010 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\launcher.config 01:23:06.056 [Launcher] [Main Window] [Load Settings] Load settings successful 01:23:07.254 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 2080 SUPER) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 2080 SUPER) OutputId: 1 CurrentResolution: 2560x1440 | Processor | Manufacturer: AuthenticAMD | Name: AMD Ryzen 5 3600 6-Core Processor | Caption: AMD64 Family 23 Model 113 Stepping 0 | Maxclock: 3600 | Total Memory: 0 | Available Memory:0 01:23:07.291 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.238.663 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e238663) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 01:23:07.293 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 01:23:07.293 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 01:23:07.293 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 01:23:07.293 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 01:23:07.293 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 01:23:07.293 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\mp1c\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 01:23:07.294 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 01:23:07.296 [Launcher] [Main Window] Content revision: 67317 01:23:07.298 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 01:23:07.298 [Launcher] [Main Window] Crash project: Bishop 01:23:07.298 [Launcher] [Main Window] Crashes, console log path C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 01:23:07.298 [Launcher] [Main Window] Crashes, console dump path C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 01:23:07.298 [Launcher] [Main Window] Machine ID: 4d25e6e2-4aa8-4dfb-b034-5e3b1ef18ffc 01:23:07.300 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 01:23:07.301 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 01:23:07.301 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 01:23:07.301 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 01:23:07.319 [Launcher] Current language: english 01:23:07.646 [Launcher] Hooking up Fixed Version WebView2 Environment 01:23:07.676 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 01:23:07.676 [Launcher] Initializing WebView2 01:23:08.589 [Launcher] WebView2 setting up settings 01:23:08.595 [Launcher] WebView2 settings setup completed 01:23:08.596 [Launcher] WebView2 Initialized 01:23:09.304 [Launcher] WebView2 Navigation Completed 01:23:09.380 [Launcher] Running OnWebpageLoaded 01:23:09.382 [Launcher] OnWebpageLoaded completed 01:23:09.382 [Launcher] OnLauncherReady 01:23:09.459 [Launcher] [Quality Settings] Verifying Quality Settings 01:23:09.465 [Launcher] [Quality Settings] Main window enabled 01:23:09.466 [Launcher] [Quality Settings] UI Enabled 01:23:09.466 [Launcher] [Quality Settings] Quality Settings Completed 01:23:09.476 [Launcher] [Quality Settings] Quality Settings Saved 01:23:10.993 [Launcher] [Launch Game] Steam is initialized. 01:23:10.994 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 01:23:10.994 [Launcher] [Launch Game] Using backend 'prod' 01:23:10.995 [Launcher] [Launch Game] Launching Game 01:23:10.995 [Launcher] [Launch Game] Executable: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe 01:23:10.995 [Launcher] [Launch Game] Arguments: -eac_launcher_settings settings.json --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 01:23:10.995 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 4 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_low_latency = 2 | ray_tracing_quality = "low" | rt_reflections_quality = "low" | rtxgi_quality = "off" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 21 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = true | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "balanced" | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 2560 | 1440 | ] | sound = { | } | sound_settings = { | voice_chat = 2 | } | threads = { | } | vsync = false 01:23:11.088 [Launcher] [Launch Game] Running shader cache builder 01:23:11.092 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 01:23:11.547 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 01:23:11.547 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 01:23:11.547 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 01:23:11.547 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 01:23:11.547 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 01:23:11.547 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 01:23:11.547 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 01:23:11.547 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 01:23:11.547 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 01:23:11.547 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 2080 SUPER 01:23:11.547 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 01:23:11.547 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 01:23:11.547 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 01:23:12.627 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid 01:23:12.633 [Launcher] [Launch Game] Shader cache builder completed. 01:23:12.634 [Launcher] [Launch Game] Using EAC: True 01:23:12.709 [Launcher] [Launch Game] Game starting... 01:30:43.074 [Launcher] [Launch Game] [Process Exit] Exit code: 0x00000000 01:30:43.074 [Launcher] [Launch Game] [Process Exit] Start time: 11/24/2022 1:23:12 PM 01:30:43.074 [Launcher] [Launch Game] [Process Exit] Exit time: 11/24/2022 1:30:42 PM 01:30:43.074 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 5109035008 01:30:43.074 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 12220014592 01:30:43.074 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 92365111296 01:30:43.075 [Launcher] [Launch Game] LOGGER CLOSE 01:30:43.075 [Launcher] [Launch Game] 02:04:10.226 [Launcher] LOGGER OPEN 02:04:10.226 [Launcher] Launcher version: Launcher: 1.0.248.0 02:04:10.230 [Launcher] Local time: 2022-11-24 15:04:10 02:04:10.381 [Launcher] Steam name: omgbambi 02:04:10.383 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 02:04:10.383 [Launcher] [Main Window] Base Directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\ 02:04:10.385 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 02:04:10.385 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 02:04:10.392 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 02:04:10.393 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 02:04:10.393 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 02:04:10.393 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 02:04:10.394 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.22623 02:04:10.394 [Launcher] [Main Window] OS Architecture: X64 02:04:10.394 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.9105.0 02:04:10.540 [Launcher] [Main Window] Launcher was started by: steam(15764) 02:04:10.541 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\launcher.config 02:04:10.609 [Launcher] [Main Window] [Load Settings] Load settings successful 02:04:11.865 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 2080 SUPER) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 2080 SUPER) OutputId: 1 CurrentResolution: 2560x1440 | Processor | Manufacturer: AuthenticAMD | Name: AMD Ryzen 5 3600 6-Core Processor | Caption: AMD64 Family 23 Model 113 Stepping 0 | Maxclock: 3600 | Total Memory: 0 | Available Memory:0 02:04:11.932 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.238.663 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e238663) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 02:04:11.933 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 02:04:11.933 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 02:04:11.933 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 02:04:11.933 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:04:11.933 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 02:04:11.933 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\mp1c\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 02:04:11.934 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 02:04:11.936 [Launcher] [Main Window] Content revision: 67317 02:04:11.937 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 02:04:11.937 [Launcher] [Main Window] Crash project: Bishop 02:04:11.937 [Launcher] [Main Window] Crashes, console log path C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 02:04:11.937 [Launcher] [Main Window] Crashes, console dump path C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:04:11.937 [Launcher] [Main Window] Machine ID: 4d25e6e2-4aa8-4dfb-b034-5e3b1ef18ffc 02:04:11.938 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 02:04:11.940 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:04:11.940 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 02:04:11.940 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 02:04:11.949 [Launcher] Current language: english 02:04:12.207 [Launcher] Hooking up Fixed Version WebView2 Environment 02:04:12.242 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 02:04:12.242 [Launcher] Initializing WebView2 02:04:13.059 [Launcher] WebView2 setting up settings 02:04:13.064 [Launcher] WebView2 settings setup completed 02:04:13.064 [Launcher] WebView2 Initialized 02:04:13.431 [Launcher] WebView2 Navigation Completed 02:04:13.507 [Launcher] Running OnWebpageLoaded 02:04:13.509 [Launcher] OnWebpageLoaded completed 02:04:13.509 [Launcher] OnLauncherReady 02:04:13.581 [Launcher] [Quality Settings] Verifying Quality Settings 02:04:13.587 [Launcher] [Quality Settings] Main window enabled 02:04:13.587 [Launcher] [Quality Settings] UI Enabled 02:04:13.587 [Launcher] [Quality Settings] Quality Settings Completed 02:04:13.597 [Launcher] [Quality Settings] Quality Settings Saved 02:05:04.794 [Launcher] [Launch Game] Steam is initialized. 02:05:04.794 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 02:05:04.794 [Launcher] [Launch Game] Using backend 'prod' 02:05:04.795 [Launcher] [Launch Game] Launching Game 02:05:04.795 [Launcher] [Launch Game] Executable: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe 02:05:04.795 [Launcher] [Launch Game] Arguments: -eac_launcher_settings settings.json --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 02:05:04.796 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 4 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_low_latency = 2 | ray_tracing_quality = "low" | rt_reflections_quality = "low" | rtxgi_quality = "off" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 21 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = true | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "balanced" | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 2560 | 1440 | ] | sound = { | } | sound_settings = { | voice_chat = 2 | } | threads = { | } | vsync = false 02:05:05.109 [Launcher] [Launch Game] Running shader cache builder 02:05:05.116 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 02:05:05.619 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 02:05:05.619 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 02:05:05.620 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 02:05:05.620 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 02:05:05.620 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 02:05:05.620 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 02:05:05.620 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 02:05:05.620 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 02:05:05.620 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 02:05:05.620 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 2080 SUPER 02:05:05.620 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 02:05:05.620 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 02:05:05.620 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 02:05:08.636 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid 02:05:08.754 [Launcher] [Launch Game] Shader cache builder completed. 02:05:08.766 [Launcher] [Launch Game] Using EAC: True 02:05:09.097 [Launcher] [Launch Game] Game starting... 02:08:46.488 [Launcher] [Launch Game] [Process Exit] Exit code: 0xFA718003 02:08:46.488 [Launcher] [Launch Game] [Process Exit] Start time: 11/24/2022 2:05:08 PM 02:08:46.488 [Launcher] [Launch Game] [Process Exit] Exit time: 11/24/2022 2:08:46 PM 02:08:46.488 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 4970283008 02:08:46.488 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 9907138560 02:08:46.488 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 77124882432 02:08:46.489 [Launcher] [Launch Game] Creating crash report 02:08:46.490 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 4 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_low_latency = 2 | ray_tracing_quality = "low" | rt_reflections_quality = "low" | rtxgi_quality = "off" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 21 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = true | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "balanced" | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 2560 | 1440 | ] | sound = { | } | sound_settings = { | voice_chat = 2 | } | threads = { | } | vsync = false 02:08:46.551 [Launcher] [Launch Game] Crash report created 02:08:46.552 [Launcher] [Launch Game] LOGGER CLOSE 02:08:46.552 [Launcher] [Launch Game] 02:08:46.666 [Crash Reporter] LOGGER OPEN 02:08:46.688 [Crash Reporter] Extracting zip file C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_report.zip 02:08:46.747 [Crash Reporter] Loading CrashReport from: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 02:08:46.801 [Crash Reporter] Creating Crash Detail Dialog... 02:08:50.444 [Crash Reporter] Uploading crash to uploader... 02:08:50.470 [Crash Reporter] Checking for CrashifyUploader.exe in D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 02:08:50.471 [Crash Reporter] Starting uploader process... 02:08:52.416 [Crash Reporter] Could not read log from uploader Object reference not set to an instance of an object. 02:08:52.416 [Crash Reporter] Upload to crashify DB successfull 02:08:52.416 [Crash Reporter] Uploaded to crashify, guid: 3ded9a52-d081-46b7-a410-7adbd943d36a 02:08:52.417 [Crash Reporter] Creating Crash Link Dialog... 02:08:52.417 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 02:08:54.722 [Crash Reporter] LOGGER CLOSE 02:08:54.722 [Crash Reporter] 02:09:44.649 [Launcher] LOGGER OPEN 02:09:44.649 [Launcher] Launcher version: Launcher: 1.0.248.0 02:09:44.654 [Launcher] Local time: 2022-11-24 15:09:44 02:09:44.788 [Launcher] Steam name: omgbambi 02:09:44.790 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 02:09:44.790 [Launcher] [Main Window] Base Directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\ 02:09:44.792 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 02:09:44.793 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 02:09:44.800 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 02:09:44.801 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 02:09:44.801 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 02:09:44.801 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 02:09:44.802 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.22623 02:09:44.802 [Launcher] [Main Window] OS Architecture: X64 02:09:44.802 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.9105.0 02:09:44.912 [Launcher] [Main Window] Launcher was started by: steam(15764) 02:09:44.914 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\launcher.config 02:09:44.957 [Launcher] [Main Window] [Load Settings] Load settings successful 02:09:46.114 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 2080 SUPER) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 2080 SUPER) OutputId: 1 CurrentResolution: 2560x1440 | Processor | Manufacturer: AuthenticAMD | Name: AMD Ryzen 5 3600 6-Core Processor | Caption: AMD64 Family 23 Model 113 Stepping 0 | Maxclock: 3600 | Total Memory: 0 | Available Memory:0 02:09:46.145 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.238.663 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e238663) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 02:09:46.146 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 02:09:46.147 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 02:09:46.147 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 02:09:46.147 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:09:46.147 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 02:09:46.147 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\mp1c\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 02:09:46.147 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 02:09:46.149 [Launcher] [Main Window] Content revision: 67317 02:09:46.150 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 02:09:46.150 [Launcher] [Main Window] Crash project: Bishop 02:09:46.150 [Launcher] [Main Window] Crashes, console log path C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 02:09:46.150 [Launcher] [Main Window] Crashes, console dump path C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:09:46.150 [Launcher] [Main Window] Machine ID: 4d25e6e2-4aa8-4dfb-b034-5e3b1ef18ffc 02:09:46.151 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 02:09:46.153 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:09:46.153 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 02:09:46.153 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 02:09:46.163 [Launcher] Current language: english 02:09:46.393 [Launcher] Hooking up Fixed Version WebView2 Environment 02:09:46.417 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 02:09:46.417 [Launcher] Initializing WebView2 02:09:47.118 [Launcher] WebView2 setting up settings 02:09:47.124 [Launcher] WebView2 settings setup completed 02:09:47.124 [Launcher] WebView2 Initialized 02:09:47.485 [Launcher] WebView2 Navigation Completed 02:09:47.586 [Launcher] Running OnWebpageLoaded 02:09:47.587 [Launcher] OnWebpageLoaded completed 02:09:47.587 [Launcher] OnLauncherReady 02:09:47.660 [Launcher] [Quality Settings] Verifying Quality Settings 02:09:47.663 [Launcher] [Quality Settings] Main window enabled 02:09:47.663 [Launcher] [Quality Settings] UI Enabled 02:09:47.663 [Launcher] [Quality Settings] Quality Settings Completed 02:09:47.673 [Launcher] [Quality Settings] Quality Settings Saved 02:10:07.715 [Launcher] [Launch Game] Steam is initialized. 02:10:07.715 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 02:10:07.715 [Launcher] [Launch Game] Using backend 'prod' 02:10:07.717 [Launcher] [Launch Game] Launching Game 02:10:07.717 [Launcher] [Launch Game] Executable: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe 02:10:07.717 [Launcher] [Launch Game] Arguments: -eac_launcher_settings settings.json --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 02:10:07.717 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 4 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_low_latency = 2 | ray_tracing_quality = "low" | rt_reflections_quality = "low" | rtxgi_quality = "off" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 21 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = true | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "balanced" | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 2560 | 1440 | ] | sound = { | } | sound_settings = { | voice_chat = 2 | } | threads = { | } | vsync = false 02:10:07.754 [Launcher] [Launch Game] Running shader cache builder 02:10:07.758 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 02:10:08.152 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 02:10:08.152 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 02:10:08.152 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 02:10:08.152 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 02:10:08.152 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 02:10:08.152 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 02:10:08.152 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 02:10:08.152 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 02:10:08.152 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 02:10:08.152 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 2080 SUPER 02:10:08.152 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 02:10:08.152 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 02:10:08.152 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 02:10:08.948 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid 02:10:08.953 [Launcher] [Launch Game] Shader cache builder completed. 02:10:08.953 [Launcher] [Launch Game] Using EAC: True 02:10:09.019 [Launcher] [Launch Game] Game starting... 02:11:56.076 [Launcher] [Launch Game] [Process Exit] Exit code: 0xFA718003 02:11:56.076 [Launcher] [Launch Game] [Process Exit] Start time: 11/24/2022 2:10:08 PM 02:11:56.076 [Launcher] [Launch Game] [Process Exit] Exit time: 11/24/2022 2:11:55 PM 02:11:56.077 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 5098168320 02:11:56.077 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 9638187008 02:11:56.077 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 76932149248 02:11:56.077 [Launcher] [Launch Game] Creating crash report 02:11:56.078 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 4 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_low_latency = 2 | ray_tracing_quality = "low" | rt_reflections_quality = "low" | rtxgi_quality = "off" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 21 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = true | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "balanced" | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 2560 | 1440 | ] | sound = { | } | sound_settings = { | voice_chat = 2 | } | threads = { | } | vsync = false 02:11:56.144 [Launcher] [Launch Game] Crash report created 02:11:56.144 [Launcher] [Launch Game] LOGGER CLOSE 02:11:56.144 [Launcher] [Launch Game] 02:11:56.259 [Crash Reporter] LOGGER OPEN 02:11:56.284 [Crash Reporter] Extracting zip file C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_report.zip 02:11:56.346 [Crash Reporter] Loading CrashReport from: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 02:11:56.402 [Crash Reporter] Creating Crash Detail Dialog... 02:12:10.799 [Crash Reporter] <>Crashed when loading new mission...<> 02:12:10.799 [Crash Reporter] Uploading crash to uploader... 02:12:10.818 [Crash Reporter] Checking for CrashifyUploader.exe in D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 02:12:10.819 [Crash Reporter] Starting uploader process... 02:12:12.471 [Crash Reporter] Could not read log from uploader Object reference not set to an instance of an object. 02:12:12.471 [Crash Reporter] Upload to crashify DB successfull 02:12:12.471 [Crash Reporter] Uploaded to crashify, guid: df48d9ed-2a5b-4433-88f8-475549dbaa09 02:12:12.472 [Crash Reporter] Creating Crash Link Dialog... 02:12:12.472 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 02:12:26.975 [Crash Reporter] LOGGER CLOSE 02:12:26.975 [Crash Reporter] 02:12:33.148 [Launcher] LOGGER OPEN 02:12:33.149 [Launcher] Launcher version: Launcher: 1.0.248.0 02:12:33.153 [Launcher] Local time: 2022-11-24 15:12:33 02:12:33.318 [Launcher] Steam name: omgbambi 02:12:33.319 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 02:12:33.319 [Launcher] [Main Window] Base Directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\ 02:12:33.321 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 02:12:33.322 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 02:12:33.327 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 02:12:33.328 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 02:12:33.328 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 02:12:33.328 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 02:12:33.329 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.22623 02:12:33.329 [Launcher] [Main Window] OS Architecture: X64 02:12:33.329 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.9105.0 02:12:33.446 [Launcher] [Main Window] Launcher was started by: steam(15764) 02:12:33.448 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\launcher.config 02:12:33.495 [Launcher] [Main Window] [Load Settings] Load settings successful 02:12:34.662 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 2080 SUPER) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 2080 SUPER) OutputId: 1 CurrentResolution: 2560x1440 | Processor | Manufacturer: AuthenticAMD | Name: AMD Ryzen 5 3600 6-Core Processor | Caption: AMD64 Family 23 Model 113 Stepping 0 | Maxclock: 3600 | Total Memory: 0 | Available Memory:0 02:12:34.690 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.238.663 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e238663) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 02:12:34.691 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 02:12:34.691 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 02:12:34.691 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 02:12:34.691 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:12:34.691 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 02:12:34.691 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\mp1c\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 02:12:34.692 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 02:12:34.694 [Launcher] [Main Window] Content revision: 67317 02:12:34.694 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 02:12:34.695 [Launcher] [Main Window] Crash project: Bishop 02:12:34.695 [Launcher] [Main Window] Crashes, console log path C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 02:12:34.695 [Launcher] [Main Window] Crashes, console dump path C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:12:34.695 [Launcher] [Main Window] Machine ID: 4d25e6e2-4aa8-4dfb-b034-5e3b1ef18ffc 02:12:34.696 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 02:12:34.697 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:12:34.697 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 02:12:34.697 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 02:12:34.706 [Launcher] Current language: english 02:12:34.925 [Launcher] Hooking up Fixed Version WebView2 Environment 02:12:34.947 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 02:12:34.947 [Launcher] Initializing WebView2 02:12:35.603 [Launcher] WebView2 setting up settings 02:12:35.607 [Launcher] WebView2 settings setup completed 02:12:35.607 [Launcher] WebView2 Initialized 02:12:35.988 [Launcher] WebView2 Navigation Completed 02:12:36.069 [Launcher] Running OnWebpageLoaded 02:12:36.071 [Launcher] OnWebpageLoaded completed 02:12:36.071 [Launcher] OnLauncherReady 02:12:36.150 [Launcher] [Quality Settings] Verifying Quality Settings 02:12:36.153 [Launcher] [Quality Settings] Main window enabled 02:12:36.154 [Launcher] [Quality Settings] UI Enabled 02:12:36.154 [Launcher] [Quality Settings] Quality Settings Completed 02:12:36.164 [Launcher] [Quality Settings] Quality Settings Saved 02:12:57.627 [Launcher] [Launch Game] Steam is initialized. 02:12:57.628 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 02:12:57.628 [Launcher] [Launch Game] Using backend 'prod' 02:12:57.629 [Launcher] [Launch Game] Launching Game 02:12:57.629 [Launcher] [Launch Game] Executable: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe 02:12:57.629 [Launcher] [Launch Game] Arguments: -eac_launcher_settings settings.json --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 02:12:57.629 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 4 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_low_latency = 2 | ray_tracing_quality = "low" | rt_reflections_quality = "low" | rtxgi_quality = "off" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 21 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = true | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "balanced" | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 2560 | 1440 | ] | sound = { | } | sound_settings = { | voice_chat = 2 | } | threads = { | } | vsync = false 02:12:57.681 [Launcher] [Launch Game] Running shader cache builder 02:12:57.684 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 02:12:58.014 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 02:12:58.014 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 02:12:58.014 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 02:12:58.014 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 02:12:58.014 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 02:12:58.014 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 02:12:58.014 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 02:12:58.014 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 02:12:58.014 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 02:12:58.014 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 2080 SUPER 02:12:58.014 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 02:12:58.014 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 02:12:58.014 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 02:12:58.738 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid 02:12:58.743 [Launcher] [Launch Game] Shader cache builder completed. 02:12:58.744 [Launcher] [Launch Game] Using EAC: True 02:12:58.811 [Launcher] [Launch Game] Game starting... 02:13:44.263 [Launcher] [Launch Game] [Process Exit] Exit code: 0xFA718003 02:13:44.263 [Launcher] [Launch Game] [Process Exit] Start time: 11/24/2022 2:12:58 PM 02:13:44.263 [Launcher] [Launch Game] [Process Exit] Exit time: 11/24/2022 2:13:44 PM 02:13:44.263 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 3134464000 02:13:44.263 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 5873856512 02:13:44.263 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 79428415488 02:13:44.264 [Launcher] [Launch Game] Creating crash report 02:13:44.265 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 4 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_low_latency = 2 | ray_tracing_quality = "low" | rt_reflections_quality = "low" | rtxgi_quality = "off" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 21 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = true | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "balanced" | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 2560 | 1440 | ] | sound = { | } | sound_settings = { | voice_chat = 2 | } | threads = { | } | vsync = false 02:13:44.323 [Launcher] [Launch Game] Crash report created 02:13:44.323 [Launcher] [Launch Game] LOGGER CLOSE 02:13:44.323 [Launcher] [Launch Game] 02:13:44.399 [Crash Reporter] LOGGER OPEN 02:13:44.423 [Crash Reporter] Extracting zip file C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_report.zip 02:13:44.480 [Crash Reporter] Loading CrashReport from: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 02:13:44.537 [Crash Reporter] Creating Crash Detail Dialog... 02:13:49.056 [Crash Reporter] Uploading crash to uploader... 02:13:49.073 [Crash Reporter] Checking for CrashifyUploader.exe in D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 02:13:49.073 [Crash Reporter] Starting uploader process... 02:13:50.349 [Crash Reporter] Could not read log from uploader Object reference not set to an instance of an object. 02:13:50.349 [Crash Reporter] Upload to crashify DB successfull 02:13:50.349 [Crash Reporter] Uploaded to crashify, guid: 85824365-c131-40ec-9a26-3576b621ea47 02:13:50.349 [Crash Reporter] Creating Crash Link Dialog... 02:13:50.350 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 02:14:55.151 [Crash Reporter] LOGGER CLOSE 02:14:55.151 [Crash Reporter] 02:15:28.923 [Launcher] LOGGER OPEN 02:15:28.923 [Launcher] Launcher version: Launcher: 1.0.248.0 02:15:28.929 [Launcher] Local time: 2022-11-24 15:15:28 02:15:29.099 [Launcher] Steam name: omgbambi 02:15:29.101 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 02:15:29.101 [Launcher] [Main Window] Base Directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\ 02:15:29.103 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 02:15:29.103 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 02:15:29.110 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 02:15:29.111 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 02:15:29.111 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 02:15:29.111 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 02:15:29.112 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.22623 02:15:29.112 [Launcher] [Main Window] OS Architecture: X64 02:15:29.112 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.9105.0 02:15:29.223 [Launcher] [Main Window] Launcher was started by: steam(15764) 02:15:29.225 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\launcher.config 02:15:29.272 [Launcher] [Main Window] [Load Settings] Load settings successful 02:15:30.441 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 2080 SUPER) OutputId: 0 CurrentResolution: 2560x1440 | AdapterId: 0 (NVIDIA GeForce RTX 2080 SUPER) OutputId: 1 CurrentResolution: 2560x1440 | Processor | Manufacturer: AuthenticAMD | Name: AMD Ryzen 5 3600 6-Core Processor | Caption: AMD64 Family 23 Model 113 Stepping 0 | Maxclock: 3600 | Total Memory: 0 | Available Memory:0 02:15:30.473 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.238.663 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e238663) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 02:15:30.474 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 02:15:30.474 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 02:15:30.474 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 02:15:30.474 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:15:30.474 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 02:15:30.474 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\mp1c\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 02:15:30.475 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 02:15:30.476 [Launcher] [Main Window] Content revision: 67317 02:15:30.477 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 02:15:30.477 [Launcher] [Main Window] Crash project: Bishop 02:15:30.477 [Launcher] [Main Window] Crashes, console log path C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 02:15:30.477 [Launcher] [Main Window] Crashes, console dump path C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:15:30.477 [Launcher] [Main Window] Machine ID: 4d25e6e2-4aa8-4dfb-b034-5e3b1ef18ffc 02:15:30.478 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\console_logs 02:15:30.480 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_dumps 02:15:30.480 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 02:15:30.480 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\mp1c\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 02:15:30.488 [Launcher] Current language: english 02:15:30.699 [Launcher] Hooking up Fixed Version WebView2 Environment 02:15:30.719 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 02:15:30.719 [Launcher] Initializing WebView2 02:15:31.116 [Launcher] WebView2 setting up settings 02:15:31.120 [Launcher] WebView2 settings setup completed 02:15:31.120 [Launcher] WebView2 Initialized 02:15:31.435 [Launcher] WebView2 Navigation Completed 02:15:31.506 [Launcher] Running OnWebpageLoaded 02:15:31.507 [Launcher] OnWebpageLoaded completed 02:15:31.507 [Launcher] OnLauncherReady 02:15:31.574 [Launcher] [Quality Settings] Verifying Quality Settings 02:15:31.577 [Launcher] [Quality Settings] Main window enabled 02:15:31.577 [Launcher] [Quality Settings] UI Enabled 02:15:31.577 [Launcher] [Quality Settings] Quality Settings Completed 02:15:31.586 [Launcher] [Quality Settings] Quality Settings Saved 02:15:40.329 [Launcher] [Launch Game] Steam is initialized. 02:15:40.329 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 02:15:40.329 [Launcher] [Launch Game] Using backend 'prod' 02:15:40.330 [Launcher] [Launch Game] Launching Game 02:15:40.330 [Launcher] [Launch Game] Executable: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe 02:15:40.330 [Launcher] [Launch Game] Arguments: -eac_launcher_settings settings.json --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 02:15:40.330 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 4 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_low_latency = 2 | ray_tracing_quality = "low" | rt_reflections_quality = "low" | rtxgi_quality = "off" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 21 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = true | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "balanced" | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 2560 | 1440 | ] | sound = { | } | sound_settings = { | voice_chat = 2 | } | threads = { | } | vsync = false 02:15:40.367 [Launcher] [Launch Game] Running shader cache builder 02:15:40.369 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 02:15:40.687 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 02:15:40.687 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 02:15:40.687 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 02:15:40.687 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 02:15:40.687 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 02:15:40.687 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 02:15:40.687 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 02:15:40.687 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 02:15:40.687 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 02:15:40.687 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 2080 SUPER 02:15:40.687 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 02:15:40.687 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 02:15:40.687 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 02:15:41.376 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid 02:15:41.384 [Launcher] [Launch Game] Shader cache builder completed. 02:15:41.385 [Launcher] [Launch Game] Using EAC: True 02:15:41.444 [Launcher] [Launch Game] Game starting... 02:17:24.694 [Launcher] [Launch Game] [Process Exit] Exit code: 0xFA718003 02:17:24.694 [Launcher] [Launch Game] [Process Exit] Start time: 11/24/2022 2:15:41 PM 02:17:24.694 [Launcher] [Launch Game] [Process Exit] Exit time: 11/24/2022 2:17:24 PM 02:17:24.694 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 4771377152 02:17:24.694 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 9613709312 02:17:24.694 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 76834168832 02:17:24.696 [Launcher] [Launch Game] Creating crash report 02:17:24.696 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 4 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_low_latency = 2 | ray_tracing_quality = "low" | rt_reflections_quality = "low" | rtxgi_quality = "off" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 21 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = true | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = true | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = false | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "balanced" | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 2560 | 1440 | ] | sound = { | } | sound_settings = { | voice_chat = 2 | } | threads = { | } | vsync = false 02:17:24.758 [Launcher] [Launch Game] Crash report created 02:17:24.759 [Launcher] [Launch Game] LOGGER CLOSE 02:17:24.759 [Launcher] [Launch Game] 02:17:24.862 [Crash Reporter] LOGGER OPEN 02:17:24.887 [Crash Reporter] Extracting zip file C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_report.zip 02:17:24.950 [Crash Reporter] Loading CrashReport from: C:\Users\mp1c\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 02:17:25.008 [Crash Reporter] Creating Crash Detail Dialog... 02:17:27.508 [Crash Reporter] Uploading crash to uploader... 02:17:27.531 [Crash Reporter] Checking for CrashifyUploader.exe in D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 02:17:27.531 [Crash Reporter] Starting uploader process... 02:17:28.996 [Crash Reporter] Could not read log from uploader Object reference not set to an instance of an object. 02:17:28.996 [Crash Reporter] Upload to crashify DB successfull 02:17:28.996 [Crash Reporter] Uploaded to crashify, guid: 5b79917f-73eb-44b5-8ed7-395ddd800139 02:17:28.997 [Crash Reporter] Creating Crash Link Dialog... 02:17:28.997 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 02:17:30.846 [Crash Reporter] LOGGER CLOSE 02:17:30.846 [Crash Reporter]