adapter_index = 0 allow_occupied_hero_lobbies = true ambient_light_quality = "high" animation_lod_distance_multiplier = 1 ao_quality = "high" aspect_ratio = -1 blood_enabled = true borderless_fullscreen = false camera_shake = true char_texture_quality = "high" chat_enabled = true chat_font_size = 32 deadlock_timeout = 15 dismemberment_enabled = true double_tap_dodge = false double_tap_dodge_threshold = 0.25 dynamic_range_sound = "medium" enable_gamepad_acceleration = true enabled_crosshairs = "all" env_texture_quality = "high" fullscreen = true fullscreen_minimize_on_alt_tab = true fullscreen_output = 0 gamepad_auto_aim_enabled = true gamepad_layout = "default" gamepad_left_handed = false gamepad_look_invert_y = false gamepad_look_sensitivity = 0 gamepad_look_sensitivity_y = 0 gamepad_rumble_enabled = true gamepad_use_ps4_style_input_icons = false gamepad_zoom_sensitivity = 0 gamepad_zoom_sensitivity_y = 0 give_on_defend = true graphics_quality = "custom" head_bob = true hud_clamp_ui_scaling = true hud_scale = 100 input_buffer = 0.5 language_id = "en" lightfx = { } local_light_shadow_quality = "medium" master_bus_volume = 50 max_fps = 90 max_quick_play_search_range = "medium" max_stacking_frames = 1 max_upload_speed = 512 max_worker_threads = 5 mod_settings = { auto_disable_unsanctioned = true developer_mode = false disable_pcalls = false log_level = 1 } mods = [ { author = "bIbIbI(rus)" author_id = 58813412 banned = false dependency_error = "" description = "The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]." download_pending = false downloading = false enabled = true id = "1369573612" installed = true last_updated = "10/23/2019 12:36:46 PM" name = "Vermintide Mod Framework" num_children = 0 out_of_date = false sanctioned = true tags = [ "approved" "Tools" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" ] dependency_error = "" description = "A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url]" download_pending = false downloading = false enabled = true id = "1374248490" installed = true last_updated = "8/29/2018 8:03:32 PM" name = "Penlight Lua Libraries" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/" } { author = "unknown" author_id = 33103900 banned = true children = [ "1369573612" ] dependency_error = "" description = "" download_pending = false downloading = false enabled = false id = "1402835022" installed = false last_updated = "" name = "StickyGrim" num_children = 1 out_of_date = false sanctioned = true tags = [ "applied" "approved" "QoL" ] ugc_status = 2 url = "" } { author = "RIP AND TEAR" author_id = 96578995 banned = false children = [ "1369573612" ] dependency_error = "" description = " Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url]" download_pending = false downloading = false enabled = true id = "1502859403" installed = true last_updated = "6/25/2020 11:55:26 AM" name = "Notice Key Pickup" num_children = 1 out_of_date = false sanctioned = true tags = [ "QoL" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/" } { author = "Tomoko 👿" author_id = 38300192 banned = false children = [ "1369573612" ] dependency_error = "" description = "[WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> " download_pending = false downloading = false enabled = true id = "1402971136" installed = true last_updated = "7/27/2018 5:38:16 PM" name = "Needii" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/" } { author = "Squatting Bear" author_id = 38895286 banned = false dependency_error = "" description = "[b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] " download_pending = false downloading = false enabled = true id = "1455893647" installed = true last_updated = "7/25/2020 12:24:21 AM" name = "Player List Plus" num_children = 0 out_of_date = false sanctioned = true tags = [ "UI" "QoL" "Approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/" } { author = "grasmann" author_id = 4821406 banned = false children = [ "1369573612" ] dependency_error = "" description = "[b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url]" download_pending = false downloading = false enabled = true id = "1388911015" installed = true last_updated = "4/6/2019 11:15:24 AM" name = "Chat Block" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/" } { author = "Skwuruhl" author_id = 81851809 banned = false children = [ "1369573612" ] dependency_error = "" description = "Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723" download_pending = false downloading = false enabled = true id = "1569650837" installed = true last_updated = "12/11/2018 6:49:00 PM" name = "Crosshairs Fix" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/" } { author = "RIP AND TEAR" author_id = 96578995 banned = false children = [ "1369573612" ] dependency_error = "" description = "Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] " download_pending = false downloading = false enabled = true id = "1516618647" installed = true last_updated = "8/9/2019 11:15:28 AM" name = "Friendly Fire Indicator" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/" } { author = "grasmann" author_id = 4821406 banned = false children = [ "1369573612" ] dependency_error = "" description = "[b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url]" download_pending = false downloading = false enabled = true id = "1389872347" installed = true last_updated = "10/31/2019 9:17:26 AM" name = "Simple UI" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" "UI" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/" } { author = "Necrossin" author_id = 26572404 banned = false children = [ "1369573612" ] dependency_error = "" description = "[b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating \"last life\" and \"Natural Bond\" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out \"Mod Options\" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI " download_pending = false downloading = false enabled = true id = "1397265260" installed = true last_updated = "8/12/2019 4:32:46 PM" name = "Numeric UI" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" "1374248490" "1389872347" ] dependency_error = "" description = "Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url]" download_pending = false downloading = false enabled = true id = "1467751760" installed = true last_updated = "10/31/2019 12:36:46 PM" name = "UI Tweaks" num_children = 3 out_of_date = false sanctioned = true tags = [ "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" "1374248490" ] dependency_error = "" description = "Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url]" download_pending = false downloading = false enabled = true id = "1383452616" installed = true last_updated = "8/19/2019 8:58:36 AM" name = "Killfeed Tweaks" num_children = 2 out_of_date = false sanctioned = true tags = [ "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" ] dependency_error = "" description = "Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url]" download_pending = false downloading = false enabled = true id = "1487862316" installed = true last_updated = "12/11/2018 6:10:34 PM" name = "Reroll Improvements" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/" } { author = "th-om" author_id = 75308424 banned = false children = [ "1369573612" ] dependency_error = "" description = "Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled." download_pending = false downloading = false enabled = true id = "1421155919" installed = true last_updated = "10/29/2019 7:17:56 PM" name = "Mission timer" num_children = 1 out_of_date = false sanctioned = true tags = [ "applied" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" "1374248490" ] dependency_error = "" description = "Adds a \"Friendly Fire\" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url]" download_pending = false downloading = false enabled = true id = "1393343095" installed = true last_updated = "9/6/2018 9:26:51 AM" name = "Scoreboard Tweaks" num_children = 2 out_of_date = false sanctioned = true tags = [ "approved" "UI" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/" } { author = "pixaal" author_id = 84308322 banned = false children = [ "1369573612" ] dependency_error = "" description = "Tired of accidentally joining international lobbies with a high ping, even though you set the filter to \"Near\"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing \"/country UK\" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods" download_pending = false downloading = false enabled = true id = "1498992606" installed = true last_updated = "1/16/2019 4:37:39 PM" name = "Countries in Lobby Browser" num_children = 1 out_of_date = false sanctioned = true tags = [ "applied" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/" } { author = "V | Fracticality" author_id = 14284923 banned = false children = [ "1369573612" ] dependency_error = "" description = "Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.1.0" download_pending = false downloading = false enabled = false id = "1431393962" installed = true last_updated = "1/14/2020 8:07:35 PM" name = "Bestiary" num_children = 1 out_of_date = false sanctioned = true tags = [ "approved" "UI" "Misc" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/" } { author = "RIP AND TEAR" author_id = 96578995 banned = false children = [ "1369573612" ] dependency_error = "" description = " Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Feb 02, 2020] [/h1] * updated for game version 2.1.0 [h1] Update [Aug 09, 2019] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] " download_pending = false downloading = false enabled = false id = "1460327284" installed = true last_updated = "2/15/2020 9:39:18 PM" name = "BossKillTimer" num_children = 1 out_of_date = false sanctioned = true tags = [ "applied" "approved" "UI" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/" } { author = "bIbIbI(rus)" author_id = 58813412 banned = false children = [ "1369573612" ] dependency_error = "" description = "We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it." download_pending = false downloading = false enabled = true id = "1395453301" installed = true last_updated = "12/6/2019 11:35:09 AM" name = "Skip Intro" num_children = 1 out_of_date = false sanctioned = true tags = [ "applied" "approved" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/" } ] mods_settings = { ChatBlock = { mode = "animation" } HideBuffs = { AMMO_COUNTER_AMMO_CLIP_ALIGNMENT = 4 AMMO_COUNTER_AMMO_CLIP_FONT_SIZE = 72 AMMO_COUNTER_AMMO_CLIP_OFFSET_X = 0 AMMO_COUNTER_AMMO_CLIP_OFFSET_Y = 0 AMMO_COUNTER_AMMO_DIVIDER_FONT_SIZE = 40 AMMO_COUNTER_AMMO_DIVIDER_OFFSET_X = 0 AMMO_COUNTER_AMMO_DIVIDER_OFFSET_Y = 0 AMMO_COUNTER_AMMO_REMAINING_ALIGNMENT = 3 AMMO_COUNTER_AMMO_REMAINING_FONT_SIZE = 40 AMMO_COUNTER_AMMO_REMAINING_OFFSET_X = 0 AMMO_COUNTER_AMMO_REMAINING_OFFSET_Y = 0 AMMO_COUNTER_BG_LAYER = 0 AMMO_COUNTER_BG_OPACITY = 200 AMMO_COUNTER_OFFSET_X = -1800 AMMO_COUNTER_OFFSET_Y = -70 BARDIN_IRONBREAKER_ACTIVATED_ABILITY = true BARDIN_RANGER_ACTIVATED_ABILITY = true BARDIN_SLAYER_ACTIVATED_ABILITY = true BARKSKIN = true BARRAGE = true BH_CRIT_PASSIVE = true BUFFS_ADJUST_SPACING = -5 BUFFS_ALPHA = 255 BUFFS_DISABLE_ALIGN_ANIMATION = false BUFFS_FLOW_VERTICALLY = false BUFFS_OFFSET_X = 1920 BUFFS_OFFSET_Y = 0 BUFFS_PRESERVE_ORDER = false BUFFS_SIZE_ADJUST_X = -5 BUFFS_SIZE_ADJUST_Y = -5 BW_BURNOUT = true BW_TRANQUILITY = true BW_WORLD_AFLAME = false CDR_POT = true CENTERED_BUFFS = false CENTERED_BUFFS_REALIGN = false CHAT_BG_ALPHA = 100 CHAT_OFFSET_X = 1920 CHAT_OFFSET_Y = 0 DISABLE_LEVEL_INTRO_AUDIO = false DISABLE_OLESYA_UBERSREIK_AUDIO = false DMG_POT = true FASTER_CHEST_OPENING = true GROMRIL = true HIDE_BOSS_HP_BAR = false HIDE_HUD_HOTKEY = [ ] HIDE_HUD_WHEN_INSPECTING = false HIDE_LOADING_SCREEN_SUBTITLES = false HIDE_LOADING_SCREEN_TIPS = false HIDE_NEW_AREA_TEXT = false HIDE_OTHER_OUTLINES = false HIDE_PICKUP_OUTLINES = false HIDE_SHADE_GRIMOIRE_POWER_BUFF = false HIDE_TWITCH_MODE_ON_ICON = false HIDE_WAITING_FOR_RESCUE = false HIDE_WEAPON_SLOTS = false HIDE_WHC_GRIMOIRE_POWER_BUFF = false HIDE_ZEALOT_HOLY_CRUSADER_BUFF = false HUNTER = true HUNTSMAN_HS_CRIT_BUFF = true HUNTSMAN_HS_RELOAD_SPEED_BUFF = true IB_MINERS_RHYTHM = false KERILLIAN_SHADE_ACTIVATED_ABILITY = true KNIGHT_BUILD_MOMENTUM = false KNIGHT_ULT_BLOCK = true KNIGHT_ULT_POWER = true MARKUS_HUNTSMAN_ACTIVATED_ABILITY = true MAX_NUMBER_OF_BUFFS = 8 MERC_BLADE_BARRIER = false MERC_MORE_MERRIER = true MERC_REIKLAND_REAPER = false MINI_HUD_PRESET = false OTHER_ELEMENTS_BOSS_HP_BAR_OFFSET_X = 0 OTHER_ELEMENTS_BOSS_HP_BAR_OFFSET_Y = 0 OTHER_ELEMENTS_HEAT_BAR_OFFSET_X = 0 OTHER_ELEMENTS_HEAT_BAR_OFFSET_Y = 0 OTHER_ELEMENTS_SUBTITLES_OFFSET_X = 0 OTHER_ELEMENTS_SUBTITLES_OFFSET_Y = 0 OTHER_ELEMENTS_TWITCH_VOTE_OFFSET_X = 0 OTHER_ELEMENTS_TWITCH_VOTE_OFFSET_Y = 0 PACED_STRIKES = true PERSISTENT_AMMO_COUNTER = true PLAYER_AMMO_BAR = false PLAYER_AMMO_BAR_ALPHA = 255 PLAYER_AMMO_BAR_HEIGHT = 2 PLAYER_ITEM_SLOTS_OFFSET_X = 0 PLAYER_ITEM_SLOTS_OFFSET_Y = 0 PLAYER_ITEM_SLOTS_SIZE = 40 PLAYER_ITEM_SLOTS_SPACING = 0 PLAYER_NUMERIC_UI_HP_FONT_SIZE = 17 PLAYER_NUMERIC_UI_HP_OFFSET_X = 0 PLAYER_NUMERIC_UI_HP_OFFSET_Y = 0 PLAYER_NUMERIC_UI_ULT_CD_FONT_SIZE = 16 PLAYER_NUMERIC_UI_ULT_CD_OFFSET_X = 0 PLAYER_NUMERIC_UI_ULT_CD_OFFSET_Y = 0 PLAYER_RECT_LAYOUT = false PLAYER_UI_CUSTOM_BUFFS_AMMO = false PLAYER_UI_CUSTOM_BUFFS_AMMO_DURATION = 15 PLAYER_UI_CUSTOM_BUFFS_DMG_TAKEN = false PLAYER_UI_CUSTOM_BUFFS_DMG_TAKEN_DURATION = 15 PLAYER_UI_CUSTOM_BUFFS_DPS = false PLAYER_UI_CUSTOM_BUFFS_DPS_HOTKEY = [ ] PLAYER_UI_CUSTOM_BUFFS_DPS_TIMED = false PLAYER_UI_CUSTOM_BUFFS_DPS_TIMED_DURATION = 15 PLAYER_UI_CUSTOM_BUFFS_DPS_TIMED_HOTKEY = [ ] PLAYER_UI_CUSTOM_BUFFS_TEMP_HP = false PLAYER_UI_CUSTOM_BUFFS_TEMP_HP_DURATION = 15 PLAYER_UI_CUSTOM_BUFFS_WOUNDED = true PLAYER_UI_OFFSET_X = 0 PLAYER_UI_OFFSET_Y = 0 PLAYER_UI_PLAYER_PORTRAIT_OFFSET_X = 1920 PLAYER_UI_PLAYER_PORTRAIT_OFFSET_Y = 0 PLAYER_UI_PLAYER_ULT_SKULL_OFFSET_X = 0 PLAYER_UI_PLAYER_ULT_SKULL_OFFSET_Y = 0 PLAYER_UI_PLAYER_ULT_SKULL_OPACITY = 255 PLAYER_UI_SHOW_CLIP_ON_LONG_RELOAD_WEAPONS = false PLAYER_UI_SHOW_CLIP_USE_GREY_COLOR = true PLAYER_UI_SHOW_CLIP_USING_OVERCHARGE = false PLAYER_UI_WIDTH_SCALE = 100 PLAYER_ULT_BAR_HEIGHT = 9 PRIORITY_BUFFS_DISABLE_ALIGN_ANIMATION = true PRIORITY_BUFFS_PRESERVE_ORDER = false REPOSITION_WEAPON_SLOTS = -1 REVERSE_BUFF_DIRECTION = false SECOND_BUFF_BAR = false SECOND_BUFF_BAR_DISABLE_BUFF_POPUPS = false SECOND_BUFF_BAR_OFFSET_X = 0 SECOND_BUFF_BAR_OFFSET_Y = 0 SECOND_BUFF_BAR_SIZE_ADJUST_X = -5 SECOND_BUFF_BAR_SIZE_ADJUST_Y = -5 SECOND_BUFF_BAR_SIZE_ALPHA = 255 SHIELDS_FADED_OPACITY = 0 SHIELDS_OFFSET_X = 0 SHIELDS_OFFSET_Y = 0 SHIELDS_OPACITY = 255 SHIELDS_SIZE_ADJUST = 0 SHIELDS_SPACING = 30 SHOW_BUFFS_MANAGER_UI = true SHOW_PRESETS_ADDED_WELCOME_MSG = false SHOW_PRESETS_UI = false SHOW_PRESETS_UI_OUTSIDE_KEEP = false SHOW_RELOAD_REMINDER = true SLAYER_MOVING_TARGET = false SLAYER_TROPHY_HUNTER = false SPEED_POT = true STOP_WHITE_HP_FLASHING = false SWIFT_SLAYING = true TEAM_UI_AMMO_BAR = false TEAM_UI_AMMO_HIDE_INDICATOR = false TEAM_UI_AMMO_SHOW_HEAT = false TEAM_UI_FLOWS_HORIZONTALLY = false TEAM_UI_HP_BAR_OFFSET_X = 0 TEAM_UI_HP_BAR_OFFSET_Y = 0 TEAM_UI_HP_BAR_SCALE_HEIGHT = 140 TEAM_UI_HP_BAR_SCALE_WIDTH = 100 TEAM_UI_ICONS_ALPHA = 200 TEAM_UI_ICONS_GROUP = true TEAM_UI_ICONS_HAND_OF_SHALLYA = true TEAM_UI_ICONS_HEALSHARE = true TEAM_UI_ICONS_NATURAL_BOND = true TEAM_UI_ICONS_OFFSET_X = 0 TEAM_UI_ICONS_OFFSET_Y = 4 TEAM_UI_ITEM_SLOTS_ALPHA = 100 TEAM_UI_ITEM_SLOTS_FILLED_ALPHA = 255 TEAM_UI_ITEM_SLOTS_OFFSET_X = 0 TEAM_UI_ITEM_SLOTS_OFFSET_Y = 0 TEAM_UI_ITEM_SLOTS_SIZE = 25 TEAM_UI_ITEM_SLOTS_SPACING = 35 TEAM_UI_ITEM_SLOTS_VERTICAL_FLOW = false TEAM_UI_KEEP_AMMO_ICON_VISIBLE = false TEAM_UI_NAME_OFFSET_X = 0 TEAM_UI_NAME_OFFSET_Y = 0 TEAM_UI_NUMERIC_UI_AMMO_FONT_SIZE = 22 TEAM_UI_NUMERIC_UI_AMMO_OFFSET_X = -15 TEAM_UI_NUMERIC_UI_AMMO_OFFSET_Y = -112 TEAM_UI_NUMERIC_UI_HP_FONT_SIZE = 16 TEAM_UI_NUMERIC_UI_HP_OFFSET_X = -91 TEAM_UI_NUMERIC_UI_HP_OFFSET_Y = -111 TEAM_UI_NUMERIC_UI_ULT_CD_FONT_SIZE = 17 TEAM_UI_NUMERIC_UI_ULT_CD_OFFSET_X = -22 TEAM_UI_NUMERIC_UI_ULT_CD_OFFSET_Y = -45 TEAM_UI_OFFSET_X = 1920 TEAM_UI_OFFSET_Y = 10 TEAM_UI_PLAYER_NAME_ALIGNMENT = 5 TEAM_UI_PLAYER_NAME_FONT_SIZE = 16 TEAM_UI_PLAYER_NAME_OPACITY = 255 TEAM_UI_PORTRAIT_ALPHA = 255 TEAM_UI_PORTRAIT_ICONS = 1 TEAM_UI_PORTRAIT_OFFSET_X = 0 TEAM_UI_PORTRAIT_OFFSET_Y = 0 TEAM_UI_PORTRAIT_SCALE = 100 TEAM_UI_SPACING = 210 TWITCH_BUFFS = true UNCHAINED_FEURBACHS_FURY = false UNOBTRUSIVE_FLOATING_OBJECTIVE = false UNOBTRUSIVE_MISSION_TOOLTIP = false VICTOR_ZEALOT_ACTIVATED_ABILITY = true WHC_PING_AS = true WHC_PING_CRIT = true WHC_ULT = true ZEALOT_FIERY_FAITH = false ZEALOT_HOLY_CRUSADER = false ZEALOT_INVULNERABLE_ACTIVE = false ZEALOT_INVULNERABLE_ON_CD = false ZEALOT_NO_SURRENDER = false custom_dmg_taken_buff = false custom_dps_buff = false custom_dps_timed_buff = false custom_scavenger_buff = false custom_temp_hp_buff = false custom_wounded_buff = false force_default_frame = false grimoire_health_debuff = false hide_frames = false hide_hotkeys = true hide_levels = false hide_player_portrait = false kerillian_maidenguard_passive_stamina_regen_buff = false kerillian_waywatcher_passive = false markus_huntsman_passive_crit_aura_buff = false markus_knight_passive_defence_aura = false no_mission_objective = false no_tutorial_ui = false victor_bountyhunter_passive_infinite_ammo_buff = false } "Mission timer" = { ingame_timer = true } Needii = { countBots = true useCareerIcons = true } NumericUI = { cooldown_timer = 1 player_health = 1 player_maxhp = true teammate_ammo = 2 teammate_deaths_door = true teammate_health = 1 teammate_maxhp = true teammate_nb = true } PositiveReinforcementTweaks = { beastmen_bestigor = false beastmen_standard_bearer = false chaos_berzerker = false chaos_corruptor_sorcerer = false chaos_raider = false chaos_vortex_sorcerer = false chaos_warrior = false horizontal_alignment = 4 offset_x = -1920 offset_y = 0 reverse_flow = false show_duration = 4 skaven_gutter_runner = false skaven_loot_rat = false skaven_pack_master = false skaven_plague_monk = false skaven_poison_wind_globadier = false skaven_ratling_gunner = false skaven_storm_vermin = false skaven_storm_vermin_with_shield = false skaven_warpfire_thrower = false vertical_alignment = 1 } VMF = { chat_history = [ "i literally got him up" ":/" "the bar finished" "fuck off" "i got lucky and got the whole works xD" "it's pretty grim ngl" "xD" "you don't need to hear me dying" "yeah not using mic 'cus covid" "you still need another lord? if so, which one?" "it's like the animations get slowed down for attacking or something" "i'm having almost like lag but not quite... got ~90 fps and ~90 ping" "anyone else having issues with the game since patch 3.3?" "xD" "i thought it was one of those \"forever beta\" games?" "?" "it has a release date" "he might have to restart his game too" "\"it just works\"" "if only fatshark had apple's motto" "xD" "you need to restart your game" "yeah it's broken" "xD" "but he's still running around and all" "said ender left too" "fight*" "didn't put up a figut" "^ the way he obviously likes it" "xD" "how did you die? the boss was only alive 6 seconds" "xD" "literally had the heal bar maxed" "literal firing squad" "well you got well and truely fucked there" "xD" "straight in the face" "xD" "that ff" "rofl" "i'm going to call you on that" "xD" "after that i'm done with it" "the only reason i'll run it in future is for the 120 second achivement" "i really do hate that map" "xD" "suits me" "first to die wins?" "i don't mind what we do" "i thought ender needed it" ] chat_history_buffer_size = 50 chat_history_commands_only = false chat_history_enable = true chat_history_remove_dups = false chat_history_remove_dups_mode = "last" chat_history_save = true developer_mode = false disabled_mods_list = [ ] log_ui_renderers_info = false logging_mode = "default" open_vmf_options = [ "f4" ] options_menu_collapsed_mods = { Needii = true NumericUI = true PositiveReinforcementTweaks = true VMF = true ffindicator = true } options_menu_collapsed_widgets = { HideBuffs = { CHAT_GROUP = true HIDE_UI_ELEMENTS_GROUP = true PRIORITY_BUFFS_GROUP = true SHIELDS_GROUP = true } PositiveReinforcementTweaks = { BREEDS_GROUP = true } } options_menu_favorite_mods = [ ] output_mode_debug = 0 output_mode_echo = 3 output_mode_error = 3 output_mode_info = 1 output_mode_warning = 3 show_developer_console = false show_network_debug_info = false toggle_developer_console = [ ] vmf_initialized = true vmf_options_scrolling_speed = 100 } bestiary = { difficulty_index = 4 official_list = { aidings = 1583 bogenhafen_city_all_wine_collected = 1 chaos_spawn_killed_while_grabbing = 1 chaos_spawn_killed_without_having_grabbed = 15 chaos_troll_killed_without_bile_damage = 16 chaos_troll_killed_without_regen = 10 collected_painting_scraps_bell = 8 collected_painting_scraps_catacombs = 7 collected_painting_scraps_cemetery = 6 collected_painting_scraps_crater = 5 collected_painting_scraps_dlc_bastion = 9 collected_painting_scraps_dlc_bogenhafen_city = 2 collected_painting_scraps_dlc_bogenhafen_slum = 4 collected_painting_scraps_dlc_portals = 3 collected_painting_scraps_elven_ruins = 7 collected_painting_scraps_farmlands = 9 collected_painting_scraps_forest_ambush = 1 collected_painting_scraps_fort = 7 collected_painting_scraps_generic = 141 collected_painting_scraps_ground_zero = 6 collected_painting_scraps_magnus = 4 collected_painting_scraps_military = 4 collected_painting_scraps_mines = 5 collected_painting_scraps_nurgle = 12 collected_painting_scraps_skaven_stronghold = 1 collected_painting_scraps_skittergate = 10 collected_painting_scraps_unlimited = 141 collected_painting_scraps_ussingen = 4 collected_painting_scraps_warcamp = 10 completed_career_levels_bw_adept_ground_zero_harder = 1 completed_career_levels_bw_adept_ground_zero_hardest = 1 completed_career_levels_bw_adept_military_harder = 1 completed_career_levels_bw_adept_mines_hardest = 1 completed_career_levels_bw_adept_skaven_stronghold_hardest = 1 completed_career_levels_bw_scholar_bell_harder = 1 completed_career_levels_bw_scholar_farmlands_harder = 1 completed_career_levels_bw_scholar_forest_ambush_harder = 1 completed_career_levels_bw_scholar_ground_zero_harder = 1 completed_career_levels_bw_scholar_military_hard = 1 completed_career_levels_bw_scholar_mines_hardest = 1 completed_career_levels_bw_scholar_ussingen_harder = 1 completed_career_levels_bw_scholar_warcamp_harder = 1 completed_career_levels_bw_unchained_skittergate_harder = 1 completed_career_levels_dr_ironbreaker_bell_hardest = 2 completed_career_levels_dr_ironbreaker_catacombs_hardest = 2 completed_career_levels_dr_ironbreaker_cemetery_hardest = 2 completed_career_levels_dr_ironbreaker_crater_hardest = 1 completed_career_levels_dr_ironbreaker_dlc_bastion_hardest = 2 completed_career_levels_dr_ironbreaker_dlc_bogenhafen_city_hardest = 1 completed_career_levels_dr_ironbreaker_dlc_bogenhafen_slum_hardest = 1 completed_career_levels_dr_ironbreaker_elven_ruins_hardest = 1 completed_career_levels_dr_ironbreaker_farmlands_hardest = 2 completed_career_levels_dr_ironbreaker_ground_zero_hardest = 4 completed_career_levels_dr_ironbreaker_military_hardest = 1 completed_career_levels_dr_ironbreaker_nurgle_hardest = 1 completed_career_levels_dr_ironbreaker_skaven_stronghold_hardest = 3 completed_career_levels_dr_ironbreaker_skittergate_hardest = 4 completed_career_levels_dr_ironbreaker_ussingen_hardest = 1 completed_career_levels_dr_ironbreaker_warcamp_hardest = 3 completed_career_levels_es_knight_dlc_bastion_hardest = 1 completed_career_levels_es_knight_dlc_bogenhafen_city_hardest = 1 completed_career_levels_es_knight_elven_ruins_hardest = 1 completed_career_levels_es_knight_military_hardest = 1 completed_career_levels_es_knight_warcamp_hardest = 1 completed_career_levels_we_waywatcher_crater_harder = 1 completed_career_levels_wh_captain_ussingen_hardest = 1 completed_career_levels_wh_zealot_bell_hardest = 2 completed_career_levels_wh_zealot_catacombs_hardest = 1 completed_career_levels_wh_zealot_cemetery_hardest = 2 completed_career_levels_wh_zealot_dlc_bastion_hard = 1 completed_career_levels_wh_zealot_dlc_bogenhafen_slum_hardest = 1 completed_career_levels_wh_zealot_dlc_portals_hardest = 1 completed_career_levels_wh_zealot_elven_ruins_hardest = 1 completed_career_levels_wh_zealot_farmlands_hardest = 1 completed_career_levels_wh_zealot_fort_hardest = 2 completed_career_levels_wh_zealot_ground_zero_hardest = 1 completed_career_levels_wh_zealot_magnus_hardest = 1 completed_career_levels_wh_zealot_military_hardest = 2 completed_career_levels_wh_zealot_mines_hardest = 2 completed_career_levels_wh_zealot_nurgle_hardest = 3 completed_career_levels_wh_zealot_skaven_stronghold_hardest = 2 completed_career_levels_wh_zealot_skittergate_hardest = 1 completed_career_levels_wh_zealot_warcamp_hardest = 3 completed_daily_quests = 14 completed_heroic_deeds = 6 completed_levels_bell = 5 completed_levels_bright_wizard_bell = 1 completed_levels_bright_wizard_farmlands = 1 completed_levels_bright_wizard_forest_ambush = 1 completed_levels_bright_wizard_ground_zero = 3 completed_levels_bright_wizard_military = 2 completed_levels_bright_wizard_mines = 2 completed_levels_bright_wizard_skaven_stronghold = 1 completed_levels_bright_wizard_skittergate = 1 completed_levels_bright_wizard_ussingen = 1 completed_levels_bright_wizard_warcamp = 1 completed_levels_catacombs = 3 completed_levels_cemetery = 4 completed_levels_crater = 2 completed_levels_dlc_bastion = 4 completed_levels_dlc_bogenhafen_city = 2 completed_levels_dlc_bogenhafen_slum = 2 completed_levels_dlc_portals = 1 completed_levels_dwarf_ranger_bell = 2 completed_levels_dwarf_ranger_catacombs = 2 completed_levels_dwarf_ranger_cemetery = 2 completed_levels_dwarf_ranger_crater = 1 completed_levels_dwarf_ranger_dlc_bastion = 2 completed_levels_dwarf_ranger_dlc_bogenhafen_city = 1 completed_levels_dwarf_ranger_dlc_bogenhafen_slum = 1 completed_levels_dwarf_ranger_elven_ruins = 1 completed_levels_dwarf_ranger_farmlands = 2 completed_levels_dwarf_ranger_ground_zero = 4 completed_levels_dwarf_ranger_military = 1 completed_levels_dwarf_ranger_nurgle = 1 completed_levels_dwarf_ranger_skaven_stronghold = 3 completed_levels_dwarf_ranger_skittergate = 4 completed_levels_dwarf_ranger_ussingen = 1 completed_levels_dwarf_ranger_warcamp = 3 completed_levels_elven_ruins = 3 completed_levels_empire_soldier_dlc_bastion = 1 completed_levels_empire_soldier_dlc_bogenhafen_city = 1 completed_levels_empire_soldier_elven_ruins = 1 completed_levels_empire_soldier_military = 1 completed_levels_empire_soldier_warcamp = 1 completed_levels_farmlands = 4 completed_levels_forest_ambush = 1 completed_levels_fort = 2 completed_levels_ground_zero = 8 completed_levels_magnus = 1 completed_levels_military = 6 completed_levels_mines = 4 completed_levels_nurgle = 4 completed_levels_skaven_stronghold = 6 completed_levels_skittergate = 6 completed_levels_ussingen = 3 completed_levels_warcamp = 8 completed_levels_witch_hunter_bell = 2 completed_levels_witch_hunter_catacombs = 1 completed_levels_witch_hunter_cemetery = 2 completed_levels_witch_hunter_dlc_bastion = 1 completed_levels_witch_hunter_dlc_bogenhafen_slum = 1 completed_levels_witch_hunter_dlc_portals = 1 completed_levels_witch_hunter_elven_ruins = 1 completed_levels_witch_hunter_farmlands = 1 completed_levels_witch_hunter_fort = 2 completed_levels_witch_hunter_ground_zero = 1 completed_levels_witch_hunter_magnus = 1 completed_levels_witch_hunter_military = 2 completed_levels_witch_hunter_mines = 2 completed_levels_witch_hunter_nurgle = 3 completed_levels_witch_hunter_skaven_stronghold = 2 completed_levels_witch_hunter_skittergate = 1 completed_levels_witch_hunter_ussingen = 1 completed_levels_witch_hunter_warcamp = 3 completed_levels_wood_elf_crater = 1 completed_weekly_event_difficulty_harder = 1 completed_weekly_event_difficulty_hardest = 1 completed_weekly_quests = 13 corruptor_dodged_attack = 20 corruptor_killed_at_teleport_time = 75 corruptor_killed_while_grabbing = 14 crafted_items = 273 damage_dealt = 4896070 damage_dealt_per_breed_beastmen_bestigor = 85280.4 damage_dealt_per_breed_beastmen_gor = 501005 damage_dealt_per_breed_beastmen_minotaur = 44010.4 damage_dealt_per_breed_beastmen_standard_bearer = 18188.1 damage_dealt_per_breed_beastmen_standard_bearer_crater = 419.5 damage_dealt_per_breed_beastmen_ungor = 141404 damage_dealt_per_breed_beastmen_ungor_archer = 31043.8 damage_dealt_per_breed_chaos_berzerker = 49127.6 damage_dealt_per_breed_chaos_corruptor_sorcerer = 48407.9 damage_dealt_per_breed_chaos_dummy_exalted_sorcerer_drachenfels = 0 damage_dealt_per_breed_chaos_dummy_sorcerer = 0 damage_dealt_per_breed_chaos_dummy_troll = 31.75 damage_dealt_per_breed_chaos_exalted_champion_norsca = 7476 damage_dealt_per_breed_chaos_exalted_champion_warcamp = 16100 damage_dealt_per_breed_chaos_exalted_sorcerer = 21119.6 damage_dealt_per_breed_chaos_fanatic = 542947 damage_dealt_per_breed_chaos_marauder = 678000 damage_dealt_per_breed_chaos_marauder_with_shield = 80252.4 damage_dealt_per_breed_chaos_raider = 262292 damage_dealt_per_breed_chaos_spawn = 138492 damage_dealt_per_breed_chaos_spawn_exalted_champion_norsca = 6543.55 damage_dealt_per_breed_chaos_troll = 108236 damage_dealt_per_breed_chaos_vortex_sorcerer = 36711.4 damage_dealt_per_breed_chaos_warrior = 163317 damage_dealt_per_breed_critter_pig = 84 damage_dealt_per_breed_critter_rat = 117.75 damage_dealt_per_breed_skaven_clan_rat = 389460 damage_dealt_per_breed_skaven_clan_rat_with_shield = 24151.6 damage_dealt_per_breed_skaven_grey_seer = 8543.75 damage_dealt_per_breed_skaven_gutter_runner = 39404.6 damage_dealt_per_breed_skaven_loot_rat = 3965.5 damage_dealt_per_breed_skaven_pack_master = 95162.1 damage_dealt_per_breed_skaven_plague_monk = 71452.9 damage_dealt_per_breed_skaven_poison_wind_globadier = 65527.4 damage_dealt_per_breed_skaven_rat_ogre = 58179.1 damage_dealt_per_breed_skaven_ratling_gunner = 25567.3 damage_dealt_per_breed_skaven_slave = 690663 damage_dealt_per_breed_skaven_storm_vermin = 32359.3 damage_dealt_per_breed_skaven_storm_vermin_commander = 253499 damage_dealt_per_breed_skaven_storm_vermin_warlord = 8989.5 damage_dealt_per_breed_skaven_storm_vermin_with_shield = 30664.8 damage_dealt_per_breed_skaven_stormfiend = 53255.6 damage_dealt_per_breed_skaven_stormfiend_boss = 10154 damage_dealt_per_breed_skaven_warpfire_thrower = 35257.6 damage_received_per_breed_beastmen_bestigor = 2622.75 damage_received_per_breed_beastmen_gor = 13617.5 damage_received_per_breed_beastmen_minotaur = 1408 damage_received_per_breed_beastmen_standard_bearer = 524.5 damage_received_per_breed_beastmen_ungor = 2946.5 damage_received_per_breed_beastmen_ungor_archer = 707.75 damage_received_per_breed_chaos_berzerker = 3241 damage_received_per_breed_chaos_corruptor_sorcerer = 666.25 damage_received_per_breed_chaos_dummy_exalted_sorcerer_drachenfels = 5.5 damage_received_per_breed_chaos_exalted_champion_norsca = 36 damage_received_per_breed_chaos_exalted_champion_warcamp = 392.5 damage_received_per_breed_chaos_exalted_sorcerer = 59 damage_received_per_breed_chaos_fanatic = 4534.75 damage_received_per_breed_chaos_marauder = 10877 damage_received_per_breed_chaos_marauder_with_shield = 464 damage_received_per_breed_chaos_raider = 4287.25 damage_received_per_breed_chaos_spawn = 3601.75 damage_received_per_breed_chaos_spawn_exalted_champion_norsca = 62 damage_received_per_breed_chaos_troll = 1281.75 damage_received_per_breed_chaos_vortex_sorcerer = 742.75 damage_received_per_breed_chaos_warrior = 5041.25 damage_received_per_breed_hero_bw_adept = 248.5 damage_received_per_breed_hero_bw_scholar = 501.75 damage_received_per_breed_hero_bw_unchained = 718.75 damage_received_per_breed_hero_dr_ironbreaker = 554.75 damage_received_per_breed_hero_dr_ranger = 342.25 damage_received_per_breed_hero_dr_slayer = 23.75 damage_received_per_breed_hero_es_huntsman = 133.25 damage_received_per_breed_hero_es_knight = 76.25 damage_received_per_breed_hero_es_mercenary = 168.75 damage_received_per_breed_hero_we_maidenguard = 156 damage_received_per_breed_hero_we_shade = 179 damage_received_per_breed_hero_we_waywatcher = 720.75 damage_received_per_breed_hero_wh_bountyhunter = 68.75 damage_received_per_breed_hero_wh_captain = 114.75 damage_received_per_breed_hero_wh_zealot = 547.5 damage_received_per_breed_skaven_clan_rat = 4657 damage_received_per_breed_skaven_clan_rat_with_shield = 321.75 damage_received_per_breed_skaven_grey_seer = 65.25 damage_received_per_breed_skaven_gutter_runner = 1587 damage_received_per_breed_skaven_pack_master = 324.75 damage_received_per_breed_skaven_plague_monk = 2671.5 damage_received_per_breed_skaven_poison_wind_globadier = 2166.25 damage_received_per_breed_skaven_rat_ogre = 1483 damage_received_per_breed_skaven_ratling_gunner = 1022 damage_received_per_breed_skaven_slave = 13007.8 damage_received_per_breed_skaven_storm_vermin = 1624.75 damage_received_per_breed_skaven_storm_vermin_commander = 7343.25 damage_received_per_breed_skaven_storm_vermin_warlord = 145 damage_received_per_breed_skaven_storm_vermin_with_shield = 214.25 damage_received_per_breed_skaven_stormfiend = 756.75 damage_received_per_breed_skaven_stormfiend_boss = 225 damage_received_per_breed_skaven_warpfire_thrower = 1052.5 damage_taken = 495314 damage_taken_from_ratling_gunner = 4803.75 dynamic_objects_destroyed = 318 ff = 12629.5 forest_fort_kill_cannonball = 1 globadier_enemies_killed_by_poison = 22 globadier_enemies_suffocated = 364 globadier_kill_before_throwing = 70 globadier_kill_during_suicide = 90 gutter_runner_killed_on_pounce = 22 gutter_runner_push_on_pounce = 11 gutter_runner_push_on_target_pounced = 9 halescourge_tornado_enemies = 1 headshots = 67643 headshots_per_breed_melee_beastmen_bestigor = 45 headshots_per_breed_melee_beastmen_gor = 690 headshots_per_breed_melee_beastmen_standard_bearer = 15 headshots_per_breed_melee_beastmen_ungor = 350 headshots_per_breed_melee_beastmen_ungor_archer = 62 headshots_per_breed_melee_chaos_berzerker = 25 headshots_per_breed_melee_chaos_corruptor_sorcerer = 10 headshots_per_breed_melee_chaos_fanatic = 927 headshots_per_breed_melee_chaos_marauder = 478 headshots_per_breed_melee_chaos_marauder_with_shield = 40 headshots_per_breed_melee_chaos_raider = 37 headshots_per_breed_melee_chaos_troll = 2 headshots_per_breed_melee_chaos_vortex_sorcerer = 1 headshots_per_breed_melee_chaos_warrior = 6 headshots_per_breed_melee_skaven_clan_rat = 852 headshots_per_breed_melee_skaven_clan_rat_with_shield = 64 headshots_per_breed_melee_skaven_gutter_runner = 19 headshots_per_breed_melee_skaven_loot_rat = 1 headshots_per_breed_melee_skaven_pack_master = 11 headshots_per_breed_melee_skaven_plague_monk = 42 headshots_per_breed_melee_skaven_poison_wind_globadier = 1 headshots_per_breed_melee_skaven_rat_ogre = 1 headshots_per_breed_melee_skaven_ratling_gunner = 1 headshots_per_breed_melee_skaven_slave = 3135 headshots_per_breed_melee_skaven_storm_vermin = 25 headshots_per_breed_melee_skaven_storm_vermin_commander = 184 headshots_per_breed_melee_skaven_storm_vermin_with_shield = 26 headshots_per_breed_melee_skaven_warpfire_thrower = 4 headshots_per_breed_ranged_beastmen_bestigor = 27 headshots_per_breed_ranged_beastmen_gor = 26 headshots_per_breed_ranged_beastmen_standard_bearer = 15 headshots_per_breed_ranged_beastmen_ungor = 12 headshots_per_breed_ranged_beastmen_ungor_archer = 37 headshots_per_breed_ranged_chaos_berzerker = 4 headshots_per_breed_ranged_chaos_corruptor_sorcerer = 40 headshots_per_breed_ranged_chaos_fanatic = 18 headshots_per_breed_ranged_chaos_marauder = 38 headshots_per_breed_ranged_chaos_marauder_with_shield = 4 headshots_per_breed_ranged_chaos_raider = 9 headshots_per_breed_ranged_chaos_vortex_sorcerer = 19 headshots_per_breed_ranged_chaos_warrior = 5 headshots_per_breed_ranged_skaven_clan_rat = 49 headshots_per_breed_ranged_skaven_clan_rat_with_shield = 1 headshots_per_breed_ranged_skaven_grey_seer = 1 headshots_per_breed_ranged_skaven_gutter_runner = 17 headshots_per_breed_ranged_skaven_loot_rat = 1 headshots_per_breed_ranged_skaven_pack_master = 31 headshots_per_breed_ranged_skaven_plague_monk = 13 headshots_per_breed_ranged_skaven_poison_wind_globadier = 40 headshots_per_breed_ranged_skaven_ratling_gunner = 26 headshots_per_breed_ranged_skaven_slave = 90 headshots_per_breed_ranged_skaven_storm_vermin = 3 headshots_per_breed_ranged_skaven_storm_vermin_commander = 98 headshots_per_breed_ranged_skaven_storm_vermin_with_shield = 4 headshots_per_breed_ranged_skaven_warpfire_thrower = 26 holly_cemetery_bones = 2 holly_cemetery_synchronized_chains = 1 holly_cemetery_synchronized_chains_hardest = 1 holly_kills_bw_1h_crowbill = 3479 holly_kills_dr_dual_wield_hammers = 3258 holly_kills_es_dual_wield_hammer_sword = 1667 holly_kills_we_1h_axe = 687 holly_kills_wh_dual_wield_axe_falchion = 5556 kill_assists_per_breed_beastmen_bestigor = 3597 kill_assists_per_breed_beastmen_minotaur = 48 kill_assists_per_breed_chaos_berzerker = 2358 kill_assists_per_breed_chaos_exalted_champion_warcamp = 24 kill_assists_per_breed_chaos_exalted_sorcerer = 24 kill_assists_per_breed_chaos_raider = 7239 kill_assists_per_breed_chaos_spawn = 141 kill_assists_per_breed_chaos_spawn_exalted_champion_norsca = 21 kill_assists_per_breed_chaos_troll = 84 kill_assists_per_breed_chaos_warrior = 3081 kill_assists_per_breed_skaven_grey_seer = 18 kill_assists_per_breed_skaven_plague_monk = 3570 kill_assists_per_breed_skaven_rat_ogre = 72 kill_assists_per_breed_skaven_storm_vermin = 1590 kill_assists_per_breed_skaven_storm_vermin_commander = 14262 kill_assists_per_breed_skaven_storm_vermin_warlord = 18 kill_assists_per_breed_skaven_storm_vermin_with_shield = 1722 kill_assists_per_breed_skaven_stormfiend = 90 kill_assists_per_breed_skaven_stormfiend_boss = 18 kills_critter_total = 533 kills_melee = 109941 kills_per_breed_beastmen_bestigor = 1199 kills_per_breed_beastmen_gor = 12257 kills_per_breed_beastmen_minotaur = 16 kills_per_breed_beastmen_standard_bearer = 231 kills_per_breed_beastmen_standard_bearer_crater = 6 kills_per_breed_beastmen_ungor = 6813 kills_per_breed_beastmen_ungor_archer = 1508 kills_per_breed_chaos_berzerker = 786 kills_per_breed_chaos_corruptor_sorcerer = 727 kills_per_breed_chaos_dummy_troll = 2 kills_per_breed_chaos_exalted_champion_warcamp = 8 kills_per_breed_chaos_exalted_sorcerer = 8 kills_per_breed_chaos_fanatic = 21355 kills_per_breed_chaos_marauder = 13296 kills_per_breed_chaos_marauder_with_shield = 1571 kills_per_breed_chaos_raider = 2413 kills_per_breed_chaos_spawn = 47 kills_per_breed_chaos_spawn_exalted_champion_norsca = 7 kills_per_breed_chaos_troll = 28 kills_per_breed_chaos_vortex_sorcerer = 540 kills_per_breed_chaos_warrior = 1027 kills_per_breed_critter_pig = 28 kills_per_breed_critter_rat = 118 kills_per_breed_skaven_clan_rat = 15209 kills_per_breed_skaven_clan_rat_with_shield = 988 kills_per_breed_skaven_grey_seer = 6 kills_per_breed_skaven_gutter_runner = 1006 kills_per_breed_skaven_loot_rat = 54 kills_per_breed_skaven_pack_master = 1155 kills_per_breed_skaven_plague_monk = 1190 kills_per_breed_skaven_poison_wind_globadier = 1016 kills_per_breed_skaven_rat_ogre = 24 kills_per_breed_skaven_ratling_gunner = 658 kills_per_breed_skaven_slave = 55238 kills_per_breed_skaven_storm_vermin = 530 kills_per_breed_skaven_storm_vermin_commander = 4754 kills_per_breed_skaven_storm_vermin_warlord = 6 kills_per_breed_skaven_storm_vermin_with_shield = 574 kills_per_breed_skaven_stormfiend = 30 kills_per_breed_skaven_stormfiend_boss = 6 kills_per_breed_skaven_warpfire_thrower = 895 kills_per_race_beastmen = 22030 kills_per_race_chaos = 41815 kills_per_race_critter = 146 kills_per_race_skaven = 83339 kills_ranged = 21656 kills_total = 147330 pack_master_dodged_attack = 15 pack_master_kill_abducting_ally = 33 penny_bastion_journal = 3 penny_bastion_overstay = 3 penny_bastion_sprinter = 1 penny_bastion_torch = 2 penny_bastion_yorick = 2 penny_portals_hideout = 2 played_difficulty_hard = 2 played_difficulty_harder = 10 played_difficulty_hardest = 67 played_levels_quickplay_bell = 6 played_levels_quickplay_catacombs = 4 played_levels_quickplay_cemetery = 6 played_levels_quickplay_crater = 6 played_levels_quickplay_dlc_bastion = 3 played_levels_quickplay_dlc_bogenhafen_city = 4 played_levels_quickplay_dlc_bogenhafen_slum = 3 played_levels_quickplay_dlc_portals = 3 played_levels_quickplay_elven_ruins = 5 played_levels_quickplay_farmlands = 5 played_levels_quickplay_forest_ambush = 3 played_levels_quickplay_fort = 2 played_levels_quickplay_ground_zero = 4 played_levels_quickplay_magnus = 5 played_levels_quickplay_military = 3 played_levels_quickplay_mines = 4 played_levels_quickplay_nurgle = 5 played_levels_quickplay_skaven_stronghold = 3 played_levels_quickplay_skittergate = 3 played_levels_quickplay_ussingen = 3 played_levels_quickplay_warcamp = 5 played_levels_weekly_event_military = 1 played_levels_weekly_event_skaven_stronghold = 1 quest_statistics_daily_quest_1_stat_1 = 787 quest_statistics_daily_quest_2_stat_1 = 36 quest_statistics_daily_quest_3_stat_1 = 808 quest_statistics_weekly_quest_1_stat_1 = 6 quest_statistics_weekly_quest_2_stat_1 = 2 quest_statistics_weekly_quest_3_stat_1 = 31 quest_statistics_weekly_quest_4_stat_1 = 35 quest_statistics_weekly_quest_5_stat_1 = 918 quest_statistics_weekly_quest_6_stat_1 = 1771 quest_statistics_weekly_quest_7_stat_1 = 48 rat_ogre_killed_without_dealing_damage = 6 ratling_gunner_blocked_shot = 58 ratling_gunner_killed_by_melee = 5 ratling_gunner_killed_while_shooting = 50 revives = 637 saves = 132 scorpion_bestigor_charge_chaos_warrior = 12 scorpion_crater_ambush = 1 scorpion_crater_dark_tongue_2 = 1 scorpion_crater_detour = 1 scorpion_kills_bw_1h_flail_flaming = 3946 scorpion_kills_dr_1h_throwing_axes = 611 scorpion_kills_es_2h_heavy_spear = 3597 scorpion_kills_we_1h_spears_shield = 280 scorpion_kills_wh_2h_billhook = 7656 scorpion_slay_gors_warpfire_damage = 9 slain_per_breed_beastmen_bestigor = 256 slain_per_breed_beastmen_bestigor_dummy = 0 slain_per_breed_beastmen_gor = 2636 slain_per_breed_beastmen_gor_dummy = 0 slain_per_breed_beastmen_minotaur = 3 slain_per_breed_beastmen_standard_bearer = 55 slain_per_breed_beastmen_standard_bearer_crater = 1 slain_per_breed_beastmen_ungor = 1640 slain_per_breed_beastmen_ungor_archer = 327 slain_per_breed_beastmen_ungor_dummy = 0 slain_per_breed_chaos_berzerker = 147 slain_per_breed_chaos_corruptor_sorcerer = 158 slain_per_breed_chaos_dummy_sorcerer = 0 slain_per_breed_chaos_dummy_troll = 0 slain_per_breed_chaos_exalted_champion_norsca = 0 slain_per_breed_chaos_exalted_champion_warcamp = 2 slain_per_breed_chaos_exalted_sorcerer = 1 slain_per_breed_chaos_exalted_sorcerer_drachenfels = 0 slain_per_breed_chaos_fanatic = 4863 slain_per_breed_chaos_marauder = 2933 slain_per_breed_chaos_marauder_tutorial = 0 slain_per_breed_chaos_marauder_with_shield = 369 slain_per_breed_chaos_mutator_sorcerer = 0 slain_per_breed_chaos_plague_sorcerer = 0 slain_per_breed_chaos_plague_wave_spawner = 0 slain_per_breed_chaos_raider = 517 slain_per_breed_chaos_raider_tutorial = 0 slain_per_breed_chaos_spawn = 8 slain_per_breed_chaos_spawn_exalted_champion_norsca = 0 slain_per_breed_chaos_tentacle = 0 slain_per_breed_chaos_tentacle_sorcerer = 0 slain_per_breed_chaos_troll = 6 slain_per_breed_chaos_vortex = 0 slain_per_breed_chaos_vortex_sorcerer = 88 slain_per_breed_chaos_warrior = 129 slain_per_breed_chaos_zombie = 0 slain_per_breed_critter_pig = 7 slain_per_breed_critter_rat = 12 slain_per_breed_skaven_clan_rat = 3303 slain_per_breed_skaven_clan_rat_tutorial = 0 slain_per_breed_skaven_clan_rat_with_shield = 243 slain_per_breed_skaven_dummy_clan_rat = 0 slain_per_breed_skaven_dummy_slave = 0 slain_per_breed_skaven_explosive_loot_rat = 0 slain_per_breed_skaven_grey_seer = 1 slain_per_breed_skaven_gutter_runner = 209 slain_per_breed_skaven_loot_rat = 14 slain_per_breed_skaven_pack_master = 214 slain_per_breed_skaven_plague_monk = 212 slain_per_breed_skaven_poison_wind_globadier = 212 slain_per_breed_skaven_rat_ogre = 3 slain_per_breed_skaven_ratling_gunner = 149 slain_per_breed_skaven_slave = 13670 slain_per_breed_skaven_storm_vermin = 109 slain_per_breed_skaven_storm_vermin_champion = 0 slain_per_breed_skaven_storm_vermin_commander = 737 slain_per_breed_skaven_storm_vermin_warlord = 1 slain_per_breed_skaven_storm_vermin_with_shield = 105 slain_per_breed_skaven_stormfiend = 5 slain_per_breed_skaven_stormfiend_boss = 0 slain_per_breed_skaven_stormfiend_demo = 0 slain_per_breed_skaven_warpfire_thrower = 159 stormfiend_killed_on_controller = 1 stormfiend_killed_without_burn_damage = 3 times_downed_per_breed_beastmen_bestigor = 3 times_downed_per_breed_beastmen_gor = 26 times_downed_per_breed_beastmen_minotaur = 2 times_downed_per_breed_beastmen_ungor = 2 times_downed_per_breed_chaos_berzerker = 3 times_downed_per_breed_chaos_corruptor_sorcerer = 1 times_downed_per_breed_chaos_exalted_champion_warcamp = 1 times_downed_per_breed_chaos_fanatic = 2 times_downed_per_breed_chaos_marauder = 6 times_downed_per_breed_chaos_raider = 4 times_downed_per_breed_chaos_spawn = 4 times_downed_per_breed_chaos_troll = 1 times_downed_per_breed_chaos_vortex_sorcerer = 2 times_downed_per_breed_chaos_warrior = 6 times_downed_per_breed_hero_bw_adept = 1 times_downed_per_breed_hero_bw_unchained = 1 times_downed_per_breed_skaven_clan_rat = 2 times_downed_per_breed_skaven_pack_master = 1 times_downed_per_breed_skaven_plague_monk = 3 times_downed_per_breed_skaven_poison_wind_globadier = 1 times_downed_per_breed_skaven_rat_ogre = 1 times_downed_per_breed_skaven_slave = 17 times_downed_per_breed_skaven_storm_vermin = 3 times_downed_per_breed_skaven_storm_vermin_commander = 9 times_friend_healed = 189 times_revived = 637 total_collected_dice = 208 total_collected_grimoires = 111 total_collected_tomes = 218 vortex_sorcerer_killed_by_melee = 5 vortex_sorcerer_killed_while_ally_in_vortex = 2 vortex_sorcerer_killed_while_summoning = 32 warpfire_enemies_incinerated = 4 warpfire_kill_before_shooting = 79 warpfire_kill_on_power_cell = 30 warpfire_killed_gors = 14 } open_bestiary_view = [ ] remember_customizations = false stats_initialized = true } ffindicator = { advancedOptions = true dmgIndicatorColor = 1 ffIndicatorColor = 2 noArtilleryIndicatorName = true noHagbaneIndicatorName = true noOverchargeIndicatorName = true noPackmasterIndicatorName = true noPlagueFaceIndicatorName = true noPlagueGroundIndicatorName = true noPushIndicatorName = true } keyPickupMessage = { bottle = true brick = true candle = true extended_notification = true key = true text_drachenfels_wine_bottle = true text_interaction_brick = true text_interaction_candle = true text_interaction_key = true text_interaction_wine = true } } mouse_look_invert_y = false mouse_look_sensitivity = 0 music_bus_volume = 30 num_blood_decals = 100 overcharge_opacity = 75 particles_quality = "high" play_intro_cinematic = false player_outlines = "always_on" priority_input_buffer = 1 process_priority = "high" profanity_check = false ragdoll_enabled = true render_api = "dx12" render_settings = { ao_enabled = true ao_high_quality = false ao_secondary_enabled = true async_fog = false async_ssr = false bloom_enabled = true cached_local_lights_shadow_atlas_size = [ 2048 2048 ] capture_cubemap = false clear_back_buffer_enabled = false clustered_shading_enabled = false debug_rendering = false deferred_local_lights_cast_shadows = true dof_enabled = true eye_adaptation_speed = 0.7 forward_local_lights_cast_shadows = true fov = 105 fxaa_enabled = false gamma = 2.4 gui_bloom = true hdr = false hdr_rgb_format = "R11G11B10F" lens_flares_enabled = false lens_quality_enabled = true lens_quality_high_quality = true light_shafts_enabled = true local_lights = true local_lights_distance_culling = false local_lights_distance_culling_cut_distance = 50 local_lights_distance_culling_fade_distance = 30 local_lights_shadow_atlas_size = [ 2048 2048 ] local_lights_shadow_map_filter_quality = "medium" local_probes_enabled = true lod_decoration_density = 1 lod_object_multiplier = 1 lod_scatter_density = 1 low_res_transparency = false max_shadow_casting_lights = 5 mixed_resolution_rendering_size = [ 1280 720 ] motion_blur_enabled = false outline_enabled = true particles_capacity_multiplier = 0.75 particles_cast_shadows = true particles_distance_culling = true particles_local_lighting = true particles_receive_shadows = false particles_simulation_lod = 0 particles_tessellation = true render_heatmap_enabled = false shadow_fade_in_speed = 4 shadow_fade_out_speed = 2 sharpen_enabled = true skin_material_enabled = true specular_aa = false ssr_enabled = true ssr_high_quality = false static_sun_shadow_map_size = [ 2048 2048 ] static_sun_shadows = true sun_flare_enabled = true sun_shadow_map_filter_quality = "medium" sun_shadow_map_size = [ 1024 1024 ] sun_shadows = true taa_enabled = true ui_bloom_enabled = true volumetric_data_size = [ 128 96 160 ] volumetric_extrapolation_high_quality = true volumetric_extrapolation_volumetric_shadows = false volumetric_lighting_local_lights = true volumetric_lighting_local_shadows = true volumetric_reprojection_amount = 0 volumetric_volumes_enabled = true world_interaction_size = [ 1920 1080 ] } root_scale_x = 1 root_scale_y = 1 screen_blood_enabled = true screen_resolution = [ 5760 1080 ] sfx_bus_volume = 100 show_numerical_latency = true small_network_packets = true social_wheel_delay = 0.12 social_wheel_gamepad_layout = "auto" sound = { } sound_channel_configuration = 3 sound_panning_rule = "speakers" sound_quality = "high" subtitles_background_opacity = 20 subtitles_font_size = 20 sun_shadow_quality = "medium" texture_settings = { "texture_categories/character_df" = 0 "texture_categories/character_df_1p" = 0 "texture_categories/character_dfa" = 0 "texture_categories/character_ma" = 0 "texture_categories/character_ma_1p" = 0 "texture_categories/character_nm" = 0 "texture_categories/character_nm_1p" = 0 "texture_categories/environment_df" = 0 "texture_categories/environment_dfa" = 0 "texture_categories/environment_dfa1" = 0 "texture_categories/environment_gsm" = 0 "texture_categories/environment_hm" = 0 "texture_categories/environment_hma" = 0 "texture_categories/environment_nm" = 0 "texture_categories/environment_streamable_df" = 0 "texture_categories/environment_streamable_dfa" = 0 "texture_categories/environment_streamable_ma" = 0 "texture_categories/environment_streamable_nm" = 0 "texture_categories/weapon_df" = 0 "texture_categories/weapon_df_3p" = 0 "texture_categories/weapon_dfa" = 0 "texture_categories/weapon_ma" = 0 "texture_categories/weapon_ma_3p" = 0 "texture_categories/weapon_mae" = 0 "texture_categories/weapon_nm" = 0 "texture_categories/weapon_nm_3p" = 0 } tobii_aim_at_gaze = true tobii_clean_ui = true tobii_extended_view = true tobii_extended_view_sensitivity = 50 tobii_extended_view_use_head_tracking = false tobii_eyetracking = true tobii_fire_at_gaze = true toggle_alternate_attack = false toggle_crouch = false toggle_stationary_dodge = false tutorials_enabled = true twitch_difficulty = 50 twitch_disable_mutators = false twitch_disable_positive_votes = "enable_positive_votes" twitch_mutator_duration = 1 twitch_spawn_amount = 1 twitch_time_between_votes = 30 twitch_vote_time = 45 use_alien_fx = false use_baked_enemy_meshes = false use_custom_hud_scale = true use_gamepad_hud_layout = "auto" use_gamepad_menu_layout = false use_high_quality_fur = true use_physic_debris = true use_razer_chroma = false use_subtitles = true voice_bus_volume = 100 voip_bus_volume = 100 voip_is_enabled = true voip_push_to_talk = true volumetric_fog_quality = "high" vsync = false weapon_scroll_type = "scroll_wrap"