07:17:40.347 [Crash Reporter] LOGGER OPEN
07:17:40.360 [Crash Reporter] Extracting zip file C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_report.zip
07:17:40.397 [Crash Reporter] Loading CrashReport from: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache
07:17:40.436 [Crash Reporter] Creating Crash Detail Dialog...
07:17:44.220 [Crash Reporter] Uploading crash to uploader...
07:17:44.229 [Crash Reporter] Checking for CrashifyUploader.exe in D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe
07:17:44.229 [Crash Reporter] Starting uploader process...
07:17:44.910 [Crash Reporter] Upload to crashify DB successfull
07:17:44.910 [Crash Reporter] Uploaded to crashify, guid: 6007c329-8081-49d3-a57c-26a5f759a705
07:17:44.910 [Crash Reporter] Creating Crash Link Dialog...
07:17:44.911 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\
07:17:48.659 [Crash Reporter] LOGGER CLOSE
07:17:48.659 [Crash Reporter]
07:17:54.869 [Launcher] LOGGER OPEN
07:17:54.869 [Launcher] Launcher version: Launcher: 1.0.271.0
07:17:54.871 [Launcher] Local time: 02.12.2022 20:17:54
07:17:54.942 [Launcher] Steam name: Walter
07:17:54.943 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\
07:17:54.943 [Launcher] [Main Window] Base Directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\
07:17:54.944 [Launcher] [Main Window] [Parse Arguments] Steam is initialized.
07:17:54.945 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default')
07:17:54.949 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod'
07:17:54.950 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle
07:17:54.950 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini
07:17:54.950 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini
07:17:54.950 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.22621
07:17:54.950 [Launcher] [Main Window] OS Architecture: X64
07:17:54.950 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.9105.0
07:17:55.036 [Launcher] [Main Window] Launcher was started by: steam(18324)
07:17:55.037 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\launcher.config
07:17:55.066 [Launcher] [Main Window] [Load Settings] Load settings successful
07:17:56.865 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3080) OutputId: 0 CurrentResolution: 5120x1440
| Processor
| Manufacturer: GenuineIntel
| Name: 12th Gen Intel(R) Core(TM) i7-12700K
| Caption: Intel64 Family 6 Model 151 Stepping 2
| Maxclock: 3600
| Total Memory: 0
| Available Memory:0
07:17:56.885 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe
| File: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe
| InternalName: Darktide.exe
| OriginalFilename: Darktide.exe
| FileVersion: 1.3.244.673
| FileDescription:
| Product: Warhammer 40,000: Darktide
| ProductVersion: 0.0.3.0 (e244673)
| Debug: False
| Patched: False
| PreRelease: False
| PrivateBuild: False
| SpecialBuild: False
| Language: Sprachneutral
|
07:17:56.885 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe
07:17:56.886 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log
07:17:56.886 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\console_logs
07:17:56.886 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_dumps
07:17:56.886 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath:
07:17:56.886 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\chris\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps
07:17:56.886 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini
07:17:56.887 [Launcher] [Main Window] Content revision: 68488
07:17:56.888 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini
07:17:56.888 [Launcher] [Main Window] Crash project: Bishop
07:17:56.888 [Launcher] [Main Window] Crashes, console log path C:\Users\chris\AppData\Roaming\Fatshark\Darktide\console_logs
07:17:56.888 [Launcher] [Main Window] Crashes, console dump path C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_dumps
07:17:56.888 [Launcher] [Main Window] Machine ID: 5d5e1ac0-d387-4365-a691-65f6f08225d9
07:17:56.889 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\console_logs
07:17:56.889 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_dumps
07:17:56.889 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps
07:17:56.890 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\chris\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps
07:17:56.896 [Launcher] Current language: english
07:17:56.983 [Launcher] Hooking up Fixed Version WebView2 Environment
07:17:56.993 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47
07:17:56.993 [Launcher] Initializing WebView2
07:17:57.214 [Launcher] WebView2 setting up settings
07:17:57.217 [Launcher] WebView2 settings setup completed
07:17:57.217 [Launcher] WebView2 Initialized
07:17:57.657 [Launcher] WebView2 Navigation Completed
07:17:57.692 [Launcher] Running OnWebpageLoaded
07:17:57.693 [Launcher] OnWebpageLoaded completed
07:17:57.693 [Launcher] OnLauncherReady
07:17:57.742 [Launcher] [Quality Settings] Verifying Quality Settings
07:17:57.743 [Launcher] [Quality Settings] Main window enabled
07:17:57.743 [Launcher] [Quality Settings] UI Enabled
07:17:57.743 [Launcher] [Quality Settings] Quality Settings Completed
07:17:57.749 [Launcher] [Quality Settings] Quality Settings Saved
07:18:07.631 [Launcher] [Launch Game] Steam is initialized.
07:18:07.631 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default')
07:18:07.631 [Launcher] [Launch Game] Using backend 'prod'
07:18:07.632 [Launcher] [Launch Game] Launching Game
07:18:07.632 [Launcher] [Launch Game] Executable: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe
07:18:07.632 [Launcher] [Launch Game] Arguments: --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud
07:18:07.632 [Launcher] [Launch Game] Game Settings At Startup:
| adapter_index = 0
| aspect_ratio = -1
| borderless_fullscreen = false
| detected_user_settings = {
| adapter_index = 0
| borderless_fullscreen = false
| fullscreen = true
| fullscreen_output = 0
| language_id = "en"
| master_render_settings = {
| anti_aliasing_solution = 0
| dlss = 1
| dlss_g = 0
| dlss_master = "on"
| fsr = 0
| fsr2 = 0
| graphics_quality = "high"
| nv_reflex_low_latency = 1
| ray_tracing_quality = "medium"
| }
| max_worker_threads = 17
| screen_mode = "fullscreen"
| screen_resolution = [
| 5120
| 1440
| ]
| vsync = false
| }
| fullscreen = true
| fullscreen_output = 0
| gamma = 0
| gore_settings = {
| }
| language_id = "en"
| launcher_overrides = {
| }
| master_render_settings = {
| ambient_occlusion_quality = "high"
| anti_aliasing_solution = 0
| dlss = 1
| dlss_g = 0
| dlss_master = "on"
| dof_quality = "high"
| fsr = 0
| fsr2 = 0
| gi_quality = "high"
| graphics_quality = "custom"
| lens_flare_quality = "all_lights"
| light_quality = "high"
| nv_reflex_low_latency = 1
| ray_tracing_quality = "medium"
| rt_reflections_quality = "low"
| rtxgi_quality = "high"
| ssr_quality = "high"
| volumetric_fog_quality = "high"
| }
| max_worker_threads = 6
| performance_settings = {
| decal_lifetime = 40
| max_blood_decals = 50
| max_impact_decals = 50
| max_ragdolls = 12
| }
| render_settings = {
| ao_enabled = true
| baked_ddgi = false
| bloom_enabled = true
| cacao_downsampled = false
| cacao_quality = 4
| decals_enabled = true
| display_noise_enabled = true
| dlss_enabled = true
| dlss_g_enabled = false
| dof_enabled = true
| dof_high_quality = true
| dxr = true
| fsr_enabled = false
| fsr_quality = 0
| fsr2_enabled = false
| fxaa_enabled = false
| gamma = 2.2
| hdr_rgb_format = "R11G11B10F"
| jitter_enabled = true
| lens_flares_enabled = true
| lens_quality_color_fringe_enabled = true
| lens_quality_distortion_enabled = true
| lens_quality_enabled = true
| light_shafts_enabled = true
| local_lights_max_dynamic_shadow_distance = 50
| local_lights_max_non_shadow_casting_distance = 0
| local_lights_max_static_shadow_distance = 100
| local_lights_shadow_atlas_size = [
| 2048
| 2048
| ]
| local_lights_shadow_map_filter_quality = "high"
| local_lights_shadows_enabled = true
| lod_object_multiplier = 1
| lod_scatter_density = 1
| motion_blur_enabled = true
| nv_framerate_cap = 0
| nv_low_latency_boost = false
| nv_low_latency_markers = true
| nv_low_latency_mode = true
| outline_enabled = true
| particles_capacity_multiplier = 1
| particles_simulation_lod = 0
| rough_transparency_enabled = true
| rt_checkerboard_reflections = true
| rt_light_quality = "high"
| rt_mixed_reflections = true
| rt_particle_reflections_enabled = false
| rt_reflections_enabled = true
| rt_shadow_ray_multiplier = 2
| rt_transparent_reflections_enabled = false
| rtxgi_enabled = true
| rtxgi_scale = 1
| sharpen_enabled = true
| skin_material_enabled = true
| ssr_enabled = true
| ssr_high_quality = true
| static_sun_shadow_map_size = [
| 2048
| 2048
| ]
| static_sun_shadows = true
| sun_flare_enabled = true
| sun_shadow_map_filter_quality = "high"
| sun_shadow_map_size = [
| 2048
| 2048
| ]
| sun_shadows = true
| taa_enabled = false
| ui_bloom_enabled = false
| upscaling_enabled = true
| upscaling_mode = "dlss"
| upscaling_quality = "auto"
| volumetric_data_size = [
| 128
| 96
| 160
| ]
| volumetric_extrapolation_high_quality = true
| volumetric_extrapolation_volumetric_shadows = false
| volumetric_lighting_local_lights = true
| volumetric_reprojection_amount = 0
| volumetric_volumes_enabled = true
| world_interaction_size = [
| 512
| 512
| ]
| world_space_motion_vectors = true
| }
| screen_mode = "fullscreen"
| screen_resolution = [
| 5120
| 1440
| ]
| sound = {
| }
| sound_settings = {
| mix_preset = 0
| option_master_slider = 50
| }
| threads = {
| }
| version = 2
| vsync = false
07:18:07.643 [Launcher] [Launch Game] Running shader cache builder
07:18:07.645 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\chris\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0
07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] =======================================================
07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder
07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] =======================================================
07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder}
07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder}
07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default}
07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file
07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file
07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for
07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3080
07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache
07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid
07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders
07:18:08.079 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid
07:18:08.088 [Launcher] [Launch Game] Shader cache builder completed.
07:18:08.088 [Launcher] [Launch Game] Using EAC: True
07:18:08.118 [Launcher] [Launch Game] Game starting...
08:24:09.005 [Launcher] [Launch Game] [Process Exit] Exit code: 0xFA718003
08:24:09.006 [Launcher] [Launch Game] [Process Exit] Start time: 12/2/2022 7:18:08 PM
08:24:09.006 [Launcher] [Launch Game] [Process Exit] Exit time: 12/2/2022 8:24:08 PM
08:24:09.006 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 7967006720
08:24:09.006 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 15927205888
08:24:09.006 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 114215342080
08:24:09.008 [Launcher] [Launch Game] Creating crash report
08:24:09.043 [Launcher] [Launch Game] Game Settings After Crash:
| adapter_index = 0
| aspect_ratio = -1
| borderless_fullscreen = false
| detected_user_settings = {
| adapter_index = 0
| borderless_fullscreen = false
| fullscreen = true
| fullscreen_output = 0
| language_id = "en"
| master_render_settings = {
| anti_aliasing_solution = 0
| dlss = 1
| dlss_g = 0
| dlss_master = "on"
| fsr = 0
| fsr2 = 0
| graphics_quality = "high"
| nv_reflex_low_latency = 1
| ray_tracing_quality = "medium"
| }
| max_worker_threads = 17
| screen_mode = "fullscreen"
| screen_resolution = [
| 5120
| 1440
| ]
| vsync = false
| }
| fullscreen = true
| fullscreen_output = 0
| gamma = 0
| gore_settings = {
| }
| language_id = "en"
| launcher_overrides = {
| }
| master_render_settings = {
| ambient_occlusion_quality = "high"
| anti_aliasing_solution = 0
| dlss = 1
| dlss_g = 0
| dlss_master = "on"
| dof_quality = "high"
| fsr = 0
| fsr2 = 0
| gi_quality = "high"
| graphics_quality = "custom"
| lens_flare_quality = "all_lights"
| light_quality = "high"
| nv_reflex_framerate_cap = 3
| nv_reflex_low_latency = 1
| ray_tracing_quality = "medium"
| rt_reflections_quality = "low"
| rtxgi_quality = "high"
| ssr_quality = "high"
| volumetric_fog_quality = "high"
| }
| max_worker_threads = 6
| performance_settings = {
| decal_lifetime = 40
| max_blood_decals = 50
| max_impact_decals = 50
| max_ragdolls = 12
| }
| render_settings = {
| ao_enabled = true
| baked_ddgi = false
| bloom_enabled = false
| cacao_downsampled = false
| cacao_quality = 4
| decals_enabled = true
| display_noise_enabled = true
| dlss_enabled = true
| dlss_g_enabled = false
| dof_enabled = true
| dof_high_quality = true
| dxr = true
| fsr_enabled = false
| fsr_quality = 0
| fsr2_enabled = false
| fxaa_enabled = false
| gamma = 2.2
| hdr_rgb_format = "R11G11B10F"
| jitter_enabled = true
| lens_flares_enabled = true
| lens_quality_color_fringe_enabled = true
| lens_quality_distortion_enabled = true
| lens_quality_enabled = true
| light_shafts_enabled = true
| local_lights_max_dynamic_shadow_distance = 50
| local_lights_max_non_shadow_casting_distance = 0
| local_lights_max_static_shadow_distance = 100
| local_lights_shadow_atlas_size = [
| 2048
| 2048
| ]
| local_lights_shadow_map_filter_quality = "high"
| local_lights_shadows_enabled = true
| lod_object_multiplier = 1
| lod_scatter_density = 1
| motion_blur_enabled = false
| nv_framerate_cap = 120
| nv_low_latency_boost = false
| nv_low_latency_markers = true
| nv_low_latency_mode = true
| outline_enabled = true
| particles_capacity_multiplier = 1
| particles_simulation_lod = 0
| rough_transparency_enabled = true
| rt_checkerboard_reflections = true
| rt_light_quality = "high"
| rt_mixed_reflections = true
| rt_particle_reflections_enabled = false
| rt_reflections_enabled = true
| rt_shadow_ray_multiplier = 2
| rt_transparent_reflections_enabled = false
| rtxgi_enabled = true
| rtxgi_scale = 1
| sharpen_enabled = true
| skin_material_enabled = true
| ssr_enabled = true
| ssr_high_quality = true
| static_sun_shadow_map_size = [
| 2048
| 2048
| ]
| static_sun_shadows = true
| sun_flare_enabled = true
| sun_shadow_map_filter_quality = "high"
| sun_shadow_map_size = [
| 2048
| 2048
| ]
| sun_shadows = true
| taa_enabled = false
| ui_bloom_enabled = false
| upscaling_enabled = true
| upscaling_mode = "dlss"
| upscaling_quality = "auto"
| vertical_fov = 85
| volumetric_data_size = [
| 128
| 96
| 160
| ]
| volumetric_extrapolation_high_quality = true
| volumetric_extrapolation_volumetric_shadows = false
| volumetric_lighting_local_lights = true
| volumetric_reprojection_amount = 0
| volumetric_volumes_enabled = true
| world_interaction_size = [
| 512
| 512
| ]
| world_space_motion_vectors = true
| }
| screen_mode = "fullscreen"
| screen_resolution = [
| 5120
| 1440
| ]
| sound = {
| }
| sound_settings = {
| mix_preset = 0
| option_master_slider = 50
| }
| threads = {
| }
| version = 2
| vsync = false
08:24:09.088 [Launcher] [Launch Game] Crash report created in C:\Users\chris\AppData\Roaming\Fatshark\Darktide
08:24:09.088 [Launcher] [Launch Game] Starting CrashReporter.exe
08:24:09.088 [Launcher] [Launch Game] LOGGER CLOSE
08:24:09.088 [Launcher] [Launch Game]
08:24:09.128 [Crash Reporter] LOGGER OPEN
08:24:09.143 [Crash Reporter] Extracting zip file C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_report.zip
08:24:09.177 [Crash Reporter] Loading CrashReport from: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache
08:24:09.211 [Crash Reporter] Creating Crash Detail Dialog...
08:24:45.522 [Crash Reporter] <>Crashed after finishing Mission. Got into Hub and CTD.<>
08:24:45.522 [Crash Reporter] Uploading crash to uploader...
08:24:45.532 [Crash Reporter] Checking for CrashifyUploader.exe in D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe
08:24:45.532 [Crash Reporter] Starting uploader process...
08:24:46.355 [Crash Reporter] Upload to crashify DB successfull
08:24:46.355 [Crash Reporter] Uploaded to crashify, guid: 215d8b3e-fbf0-4fb2-a356-4b070dc0e028
08:24:46.356 [Crash Reporter] Creating Crash Link Dialog...
08:24:46.356 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\
08:26:09.741 [Crash Reporter] LOGGER CLOSE
08:26:09.741 [Crash Reporter]
08:27:00.796 [Launcher] LOGGER OPEN
08:27:00.797 [Launcher] Launcher version: Launcher: 1.0.271.0
08:27:00.798 [Launcher] Local time: 02.12.2022 21:27:00
08:27:00.863 [Launcher] Steam name: Walter
08:27:00.864 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\
08:27:00.864 [Launcher] [Main Window] Base Directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\
08:27:00.866 [Launcher] [Main Window] [Parse Arguments] Steam is initialized.
08:27:00.866 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default')
08:27:00.870 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod'
08:27:00.870 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle
08:27:00.870 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini
08:27:00.870 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini
08:27:00.871 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.22621
08:27:00.871 [Launcher] [Main Window] OS Architecture: X64
08:27:00.871 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.9105.0
08:27:00.958 [Launcher] [Main Window] Launcher was started by: steam(18324)
08:27:00.960 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\launcher.config
08:27:00.988 [Launcher] [Main Window] [Load Settings] Load settings successful
08:27:02.782 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3080) OutputId: 0 CurrentResolution: 5120x1440
| Processor
| Manufacturer: GenuineIntel
| Name: 12th Gen Intel(R) Core(TM) i7-12700K
| Caption: Intel64 Family 6 Model 151 Stepping 2
| Maxclock: 3600
| Total Memory: 0
| Available Memory:0
08:27:02.801 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe
| File: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe
| InternalName: Darktide.exe
| OriginalFilename: Darktide.exe
| FileVersion: 1.3.244.673
| FileDescription:
| Product: Warhammer 40,000: Darktide
| ProductVersion: 0.0.3.0 (e244673)
| Debug: False
| Patched: False
| PreRelease: False
| PrivateBuild: False
| SpecialBuild: False
| Language: Sprachneutral
|
08:27:02.802 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe
08:27:02.802 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log
08:27:02.802 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\console_logs
08:27:02.802 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_dumps
08:27:02.802 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath:
08:27:02.802 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\chris\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps
08:27:02.802 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini
08:27:02.804 [Launcher] [Main Window] Content revision: 68488
08:27:02.804 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini
08:27:02.804 [Launcher] [Main Window] Crash project: Bishop
08:27:02.804 [Launcher] [Main Window] Crashes, console log path C:\Users\chris\AppData\Roaming\Fatshark\Darktide\console_logs
08:27:02.804 [Launcher] [Main Window] Crashes, console dump path C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_dumps
08:27:02.805 [Launcher] [Main Window] Machine ID: 5d5e1ac0-d387-4365-a691-65f6f08225d9
08:27:02.805 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\console_logs
08:27:02.806 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_dumps
08:27:02.806 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps
08:27:02.806 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\chris\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps
08:27:02.815 [Launcher] Current language: english
08:27:02.875 [Launcher] Hooking up Fixed Version WebView2 Environment
08:27:02.886 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47
08:27:02.886 [Launcher] Initializing WebView2
08:27:03.076 [Launcher] WebView2 setting up settings
08:27:03.079 [Launcher] WebView2 settings setup completed
08:27:03.079 [Launcher] WebView2 Initialized
08:27:03.477 [Launcher] WebView2 Navigation Completed
08:27:03.512 [Launcher] Running OnWebpageLoaded
08:27:03.513 [Launcher] OnWebpageLoaded completed
08:27:03.513 [Launcher] OnLauncherReady
08:27:03.570 [Launcher] [Quality Settings] Verifying Quality Settings
08:27:03.571 [Launcher] [Quality Settings] Main window enabled
08:27:03.571 [Launcher] [Quality Settings] UI Enabled
08:27:03.572 [Launcher] [Quality Settings] Quality Settings Completed
08:27:03.577 [Launcher] [Quality Settings] Quality Settings Saved
08:31:58.961 [Launcher] [Launch Game] Steam is initialized.
08:31:58.961 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default')
08:31:58.961 [Launcher] [Launch Game] Using backend 'prod'
08:31:58.962 [Launcher] [Launch Game] Launching Game
08:31:58.962 [Launcher] [Launch Game] Executable: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe
08:31:58.962 [Launcher] [Launch Game] Arguments: --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud
08:31:58.962 [Launcher] [Launch Game] Game Settings At Startup:
| adapter_index = 0
| aspect_ratio = -1
| borderless_fullscreen = false
| detected_user_settings = {
| adapter_index = 0
| borderless_fullscreen = false
| fullscreen = true
| fullscreen_output = 0
| language_id = "en"
| master_render_settings = {
| anti_aliasing_solution = 0
| dlss = 1
| dlss_g = 0
| dlss_master = "on"
| fsr = 0
| fsr2 = 0
| graphics_quality = "high"
| nv_reflex_low_latency = 1
| ray_tracing_quality = "medium"
| }
| max_worker_threads = 17
| screen_mode = "fullscreen"
| screen_resolution = [
| 5120
| 1440
| ]
| vsync = false
| }
| fullscreen = true
| fullscreen_output = 0
| gamma = 0
| gore_settings = {
| }
| language_id = "en"
| launcher_overrides = {
| }
| master_render_settings = {
| ambient_occlusion_quality = "high"
| anti_aliasing_solution = 0
| dlss = 1
| dlss_g = 0
| dlss_master = "on"
| dof_quality = "high"
| fsr = 0
| fsr2 = 0
| gi_quality = "high"
| graphics_quality = "custom"
| lens_flare_quality = "all_lights"
| light_quality = "high"
| nv_reflex_framerate_cap = 3
| nv_reflex_low_latency = 1
| ray_tracing_quality = "medium"
| rt_reflections_quality = "low"
| rtxgi_quality = "high"
| ssr_quality = "high"
| volumetric_fog_quality = "high"
| }
| max_worker_threads = 6
| performance_settings = {
| decal_lifetime = 40
| max_blood_decals = 50
| max_impact_decals = 50
| max_ragdolls = 12
| }
| render_settings = {
| ao_enabled = true
| baked_ddgi = false
| bloom_enabled = false
| cacao_downsampled = false
| cacao_quality = 4
| decals_enabled = true
| display_noise_enabled = true
| dlss_enabled = true
| dlss_g_enabled = false
| dof_enabled = true
| dof_high_quality = true
| dxr = true
| fsr_enabled = false
| fsr_quality = 0
| fsr2_enabled = false
| fxaa_enabled = false
| gamma = 2.2
| hdr_rgb_format = "R11G11B10F"
| jitter_enabled = true
| lens_flares_enabled = true
| lens_quality_color_fringe_enabled = true
| lens_quality_distortion_enabled = true
| lens_quality_enabled = true
| light_shafts_enabled = true
| local_lights_max_dynamic_shadow_distance = 50
| local_lights_max_non_shadow_casting_distance = 0
| local_lights_max_static_shadow_distance = 100
| local_lights_shadow_atlas_size = [
| 2048
| 2048
| ]
| local_lights_shadow_map_filter_quality = "high"
| local_lights_shadows_enabled = true
| lod_object_multiplier = 1
| lod_scatter_density = 1
| motion_blur_enabled = false
| nv_framerate_cap = 120
| nv_low_latency_boost = false
| nv_low_latency_markers = true
| nv_low_latency_mode = true
| outline_enabled = true
| particles_capacity_multiplier = 1
| particles_simulation_lod = 0
| rough_transparency_enabled = true
| rt_checkerboard_reflections = true
| rt_light_quality = "high"
| rt_mixed_reflections = true
| rt_particle_reflections_enabled = false
| rt_reflections_enabled = true
| rt_shadow_ray_multiplier = 2
| rt_transparent_reflections_enabled = false
| rtxgi_enabled = true
| rtxgi_scale = 1
| sharpen_enabled = true
| skin_material_enabled = true
| ssr_enabled = true
| ssr_high_quality = true
| static_sun_shadow_map_size = [
| 2048
| 2048
| ]
| static_sun_shadows = true
| sun_flare_enabled = true
| sun_shadow_map_filter_quality = "high"
| sun_shadow_map_size = [
| 2048
| 2048
| ]
| sun_shadows = true
| taa_enabled = false
| ui_bloom_enabled = false
| upscaling_enabled = true
| upscaling_mode = "dlss"
| upscaling_quality = "auto"
| vertical_fov = 85
| volumetric_data_size = [
| 128
| 96
| 160
| ]
| volumetric_extrapolation_high_quality = true
| volumetric_extrapolation_volumetric_shadows = false
| volumetric_lighting_local_lights = true
| volumetric_reprojection_amount = 0
| volumetric_volumes_enabled = true
| world_interaction_size = [
| 512
| 512
| ]
| world_space_motion_vectors = true
| }
| screen_mode = "fullscreen"
| screen_resolution = [
| 5120
| 1440
| ]
| sound = {
| }
| sound_settings = {
| mix_preset = 0
| option_master_slider = 50
| }
| threads = {
| }
| version = 2
| vsync = false
08:31:58.975 [Launcher] [Launch Game] Running shader cache builder
08:31:58.978 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\chris\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0
08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] =======================================================
08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder
08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] =======================================================
08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder}
08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder}
08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default}
08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file
08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file
08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for
08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3080
08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache
08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid
08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders
08:31:59.536 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid
08:31:59.543 [Launcher] [Launch Game] Shader cache builder completed.
08:31:59.544 [Launcher] [Launch Game] Using EAC: True
08:31:59.579 [Launcher] [Launch Game] Game starting...
08:59:01.317 [Launcher] [Launch Game] [Process Exit] Exit code: 0xFA718003
08:59:01.317 [Launcher] [Launch Game] [Process Exit] Start time: 12/2/2022 8:31:59 PM
08:59:01.317 [Launcher] [Launch Game] [Process Exit] Exit time: 12/2/2022 8:59:01 PM
08:59:01.317 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 7303147520
08:59:01.317 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 14407368704
08:59:01.317 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 108576092160
08:59:01.318 [Launcher] [Launch Game] Creating crash report
08:59:01.318 [Launcher] [Launch Game] Game Settings After Crash:
| adapter_index = 0
| aspect_ratio = -1
| borderless_fullscreen = false
| detected_user_settings = {
| adapter_index = 0
| borderless_fullscreen = false
| fullscreen = true
| fullscreen_output = 0
| language_id = "en"
| master_render_settings = {
| anti_aliasing_solution = 0
| dlss = 1
| dlss_g = 0
| dlss_master = "on"
| fsr = 0
| fsr2 = 0
| graphics_quality = "high"
| nv_reflex_low_latency = 1
| ray_tracing_quality = "medium"
| }
| max_worker_threads = 17
| screen_mode = "fullscreen"
| screen_resolution = [
| 5120
| 1440
| ]
| vsync = false
| }
| fullscreen = true
| fullscreen_output = 0
| gamma = 0
| gore_settings = {
| }
| language_id = "en"
| launcher_overrides = {
| }
| master_render_settings = {
| ambient_occlusion_quality = "high"
| anti_aliasing_solution = 0
| dlss = 1
| dlss_g = 0
| dlss_master = "on"
| dof_quality = "high"
| fsr = 0
| fsr2 = 0
| gi_quality = "high"
| graphics_quality = "custom"
| lens_flare_quality = "all_lights"
| light_quality = "high"
| nv_reflex_framerate_cap = 3
| nv_reflex_low_latency = 1
| ray_tracing_quality = "medium"
| rt_reflections_quality = "low"
| rtxgi_quality = "high"
| ssr_quality = "high"
| volumetric_fog_quality = "high"
| }
| max_worker_threads = 6
| performance_settings = {
| decal_lifetime = 40
| max_blood_decals = 50
| max_impact_decals = 50
| max_ragdolls = 12
| }
| render_settings = {
| ao_enabled = true
| baked_ddgi = false
| bloom_enabled = false
| cacao_downsampled = false
| cacao_quality = 4
| decals_enabled = true
| display_noise_enabled = true
| dlss_enabled = true
| dlss_g_enabled = false
| dof_enabled = true
| dof_high_quality = true
| dxr = true
| fsr_enabled = false
| fsr_quality = 0
| fsr2_enabled = false
| fxaa_enabled = false
| gamma = 2.2
| hdr_rgb_format = "R11G11B10F"
| jitter_enabled = true
| lens_flares_enabled = true
| lens_quality_color_fringe_enabled = true
| lens_quality_distortion_enabled = true
| lens_quality_enabled = true
| light_shafts_enabled = true
| local_lights_max_dynamic_shadow_distance = 50
| local_lights_max_non_shadow_casting_distance = 0
| local_lights_max_static_shadow_distance = 100
| local_lights_shadow_atlas_size = [
| 2048
| 2048
| ]
| local_lights_shadow_map_filter_quality = "high"
| local_lights_shadows_enabled = true
| lod_object_multiplier = 1
| lod_scatter_density = 1
| motion_blur_enabled = false
| nv_framerate_cap = 120
| nv_low_latency_boost = false
| nv_low_latency_markers = true
| nv_low_latency_mode = true
| outline_enabled = true
| particles_capacity_multiplier = 1
| particles_simulation_lod = 0
| rough_transparency_enabled = true
| rt_checkerboard_reflections = true
| rt_light_quality = "high"
| rt_mixed_reflections = true
| rt_particle_reflections_enabled = false
| rt_reflections_enabled = true
| rt_shadow_ray_multiplier = 2
| rt_transparent_reflections_enabled = false
| rtxgi_enabled = true
| rtxgi_scale = 1
| sharpen_enabled = true
| skin_material_enabled = true
| ssr_enabled = true
| ssr_high_quality = true
| static_sun_shadow_map_size = [
| 2048
| 2048
| ]
| static_sun_shadows = true
| sun_flare_enabled = true
| sun_shadow_map_filter_quality = "high"
| sun_shadow_map_size = [
| 2048
| 2048
| ]
| sun_shadows = true
| taa_enabled = false
| ui_bloom_enabled = false
| upscaling_enabled = true
| upscaling_mode = "dlss"
| upscaling_quality = "auto"
| vertical_fov = 85
| volumetric_data_size = [
| 128
| 96
| 160
| ]
| volumetric_extrapolation_high_quality = true
| volumetric_extrapolation_volumetric_shadows = false
| volumetric_lighting_local_lights = true
| volumetric_reprojection_amount = 0
| volumetric_volumes_enabled = true
| world_interaction_size = [
| 512
| 512
| ]
| world_space_motion_vectors = true
| }
| screen_mode = "fullscreen"
| screen_resolution = [
| 5120
| 1440
| ]
| sound = {
| }
| sound_settings = {
| mix_preset = 0
| option_master_slider = 50
| }
| threads = {
| }
| version = 2
| vsync = false
08:59:01.362 [Launcher] [Launch Game] Crash report created in C:\Users\chris\AppData\Roaming\Fatshark\Darktide
08:59:01.362 [Launcher] [Launch Game] Starting CrashReporter.exe
08:59:01.363 [Launcher] [Launch Game] LOGGER CLOSE
08:59:01.363 [Launcher] [Launch Game]
08:59:01.403 [Crash Reporter] LOGGER OPEN
08:59:01.415 [Crash Reporter] Extracting zip file C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_report.zip
08:59:01.449 [Crash Reporter] Loading CrashReport from: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache
08:59:01.483 [Crash Reporter] Creating Crash Detail Dialog...
08:59:34.105 [Crash Reporter] <>again.... just finished mission and after loadingscreen to hub it crashed again<>
08:59:34.106 [Crash Reporter] Uploading crash to uploader...
08:59:34.113 [Crash Reporter] Checking for CrashifyUploader.exe in D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe
08:59:34.113 [Crash Reporter] Starting uploader process...
08:59:34.768 [Crash Reporter] Upload to crashify DB successfull
08:59:34.768 [Crash Reporter] Uploaded to crashify, guid: 9cc850d8-af7b-4275-b106-91cd379443d2
08:59:34.769 [Crash Reporter] Creating Crash Link Dialog...
08:59:34.769 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\
08:59:54.080 [Crash Reporter] LOGGER CLOSE
08:59:54.080 [Crash Reporter]