07:17:40.347 [Crash Reporter] LOGGER OPEN 07:17:40.360 [Crash Reporter] Extracting zip file C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_report.zip 07:17:40.397 [Crash Reporter] Loading CrashReport from: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 07:17:40.436 [Crash Reporter] Creating Crash Detail Dialog... 07:17:44.220 [Crash Reporter] Uploading crash to uploader... 07:17:44.229 [Crash Reporter] Checking for CrashifyUploader.exe in D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 07:17:44.229 [Crash Reporter] Starting uploader process... 07:17:44.910 [Crash Reporter] Upload to crashify DB successfull 07:17:44.910 [Crash Reporter] Uploaded to crashify, guid: 6007c329-8081-49d3-a57c-26a5f759a705 07:17:44.910 [Crash Reporter] Creating Crash Link Dialog... 07:17:44.911 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 07:17:48.659 [Crash Reporter] LOGGER CLOSE 07:17:48.659 [Crash Reporter] 07:17:54.869 [Launcher] LOGGER OPEN 07:17:54.869 [Launcher] Launcher version: Launcher: 1.0.271.0 07:17:54.871 [Launcher] Local time: 02.12.2022 20:17:54 07:17:54.942 [Launcher] Steam name: Walter 07:17:54.943 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 07:17:54.943 [Launcher] [Main Window] Base Directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\ 07:17:54.944 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 07:17:54.945 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 07:17:54.949 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 07:17:54.950 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 07:17:54.950 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 07:17:54.950 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 07:17:54.950 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.22621 07:17:54.950 [Launcher] [Main Window] OS Architecture: X64 07:17:54.950 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.9105.0 07:17:55.036 [Launcher] [Main Window] Launcher was started by: steam(18324) 07:17:55.037 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\launcher.config 07:17:55.066 [Launcher] [Main Window] [Load Settings] Load settings successful 07:17:56.865 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3080) OutputId: 0 CurrentResolution: 5120x1440 | Processor | Manufacturer: GenuineIntel | Name: 12th Gen Intel(R) Core(TM) i7-12700K | Caption: Intel64 Family 6 Model 151 Stepping 2 | Maxclock: 3600 | Total Memory: 0 | Available Memory:0 07:17:56.885 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.244.673 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e244673) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Sprachneutral | 07:17:56.885 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 07:17:56.886 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 07:17:56.886 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\console_logs 07:17:56.886 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_dumps 07:17:56.886 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 07:17:56.886 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\chris\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 07:17:56.886 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 07:17:56.887 [Launcher] [Main Window] Content revision: 68488 07:17:56.888 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 07:17:56.888 [Launcher] [Main Window] Crash project: Bishop 07:17:56.888 [Launcher] [Main Window] Crashes, console log path C:\Users\chris\AppData\Roaming\Fatshark\Darktide\console_logs 07:17:56.888 [Launcher] [Main Window] Crashes, console dump path C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_dumps 07:17:56.888 [Launcher] [Main Window] Machine ID: 5d5e1ac0-d387-4365-a691-65f6f08225d9 07:17:56.889 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\console_logs 07:17:56.889 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_dumps 07:17:56.889 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 07:17:56.890 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\chris\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 07:17:56.896 [Launcher] Current language: english 07:17:56.983 [Launcher] Hooking up Fixed Version WebView2 Environment 07:17:56.993 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 07:17:56.993 [Launcher] Initializing WebView2 07:17:57.214 [Launcher] WebView2 setting up settings 07:17:57.217 [Launcher] WebView2 settings setup completed 07:17:57.217 [Launcher] WebView2 Initialized 07:17:57.657 [Launcher] WebView2 Navigation Completed 07:17:57.692 [Launcher] Running OnWebpageLoaded 07:17:57.693 [Launcher] OnWebpageLoaded completed 07:17:57.693 [Launcher] OnLauncherReady 07:17:57.742 [Launcher] [Quality Settings] Verifying Quality Settings 07:17:57.743 [Launcher] [Quality Settings] Main window enabled 07:17:57.743 [Launcher] [Quality Settings] UI Enabled 07:17:57.743 [Launcher] [Quality Settings] Quality Settings Completed 07:17:57.749 [Launcher] [Quality Settings] Quality Settings Saved 07:18:07.631 [Launcher] [Launch Game] Steam is initialized. 07:18:07.631 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 07:18:07.631 [Launcher] [Launch Game] Using backend 'prod' 07:18:07.632 [Launcher] [Launch Game] Launching Game 07:18:07.632 [Launcher] [Launch Game] Executable: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe 07:18:07.632 [Launcher] [Launch Game] Arguments: --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 07:18:07.632 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = false | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | graphics_quality = "high" | nv_reflex_low_latency = 1 | ray_tracing_quality = "medium" | } | max_worker_threads = 17 | screen_mode = "fullscreen" | screen_resolution = [ | 5120 | 1440 | ] | vsync = false | } | fullscreen = true | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | launcher_overrides = { | } | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_low_latency = 1 | ray_tracing_quality = "medium" | rt_reflections_quality = "low" | rtxgi_quality = "high" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 6 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = false | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = true | nv_framerate_cap = 0 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = true | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "auto" | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "fullscreen" | screen_resolution = [ | 5120 | 1440 | ] | sound = { | } | sound_settings = { | mix_preset = 0 | option_master_slider = 50 | } | threads = { | } | version = 2 | vsync = false 07:18:07.643 [Launcher] [Launch Game] Running shader cache builder 07:18:07.645 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\chris\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3080 07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 07:18:07.839 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 07:18:08.079 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid 07:18:08.088 [Launcher] [Launch Game] Shader cache builder completed. 07:18:08.088 [Launcher] [Launch Game] Using EAC: True 07:18:08.118 [Launcher] [Launch Game] Game starting... 08:24:09.005 [Launcher] [Launch Game] [Process Exit] Exit code: 0xFA718003 08:24:09.006 [Launcher] [Launch Game] [Process Exit] Start time: 12/2/2022 7:18:08 PM 08:24:09.006 [Launcher] [Launch Game] [Process Exit] Exit time: 12/2/2022 8:24:08 PM 08:24:09.006 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 7967006720 08:24:09.006 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 15927205888 08:24:09.006 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 114215342080 08:24:09.008 [Launcher] [Launch Game] Creating crash report 08:24:09.043 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = false | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | graphics_quality = "high" | nv_reflex_low_latency = 1 | ray_tracing_quality = "medium" | } | max_worker_threads = 17 | screen_mode = "fullscreen" | screen_resolution = [ | 5120 | 1440 | ] | vsync = false | } | fullscreen = true | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | launcher_overrides = { | } | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "medium" | rt_reflections_quality = "low" | rtxgi_quality = "high" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 6 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = false | bloom_enabled = false | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = true | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "auto" | vertical_fov = 85 | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "fullscreen" | screen_resolution = [ | 5120 | 1440 | ] | sound = { | } | sound_settings = { | mix_preset = 0 | option_master_slider = 50 | } | threads = { | } | version = 2 | vsync = false 08:24:09.088 [Launcher] [Launch Game] Crash report created in C:\Users\chris\AppData\Roaming\Fatshark\Darktide 08:24:09.088 [Launcher] [Launch Game] Starting CrashReporter.exe 08:24:09.088 [Launcher] [Launch Game] LOGGER CLOSE 08:24:09.088 [Launcher] [Launch Game] 08:24:09.128 [Crash Reporter] LOGGER OPEN 08:24:09.143 [Crash Reporter] Extracting zip file C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_report.zip 08:24:09.177 [Crash Reporter] Loading CrashReport from: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 08:24:09.211 [Crash Reporter] Creating Crash Detail Dialog... 08:24:45.522 [Crash Reporter] <>Crashed after finishing Mission. Got into Hub and CTD.<> 08:24:45.522 [Crash Reporter] Uploading crash to uploader... 08:24:45.532 [Crash Reporter] Checking for CrashifyUploader.exe in D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 08:24:45.532 [Crash Reporter] Starting uploader process... 08:24:46.355 [Crash Reporter] Upload to crashify DB successfull 08:24:46.355 [Crash Reporter] Uploaded to crashify, guid: 215d8b3e-fbf0-4fb2-a356-4b070dc0e028 08:24:46.356 [Crash Reporter] Creating Crash Link Dialog... 08:24:46.356 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 08:26:09.741 [Crash Reporter] LOGGER CLOSE 08:26:09.741 [Crash Reporter] 08:27:00.796 [Launcher] LOGGER OPEN 08:27:00.797 [Launcher] Launcher version: Launcher: 1.0.271.0 08:27:00.798 [Launcher] Local time: 02.12.2022 21:27:00 08:27:00.863 [Launcher] Steam name: Walter 08:27:00.864 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 08:27:00.864 [Launcher] [Main Window] Base Directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\ 08:27:00.866 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 08:27:00.866 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 08:27:00.870 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 08:27:00.870 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 08:27:00.870 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 08:27:00.870 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 08:27:00.871 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.22621 08:27:00.871 [Launcher] [Main Window] OS Architecture: X64 08:27:00.871 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.9105.0 08:27:00.958 [Launcher] [Main Window] Launcher was started by: steam(18324) 08:27:00.960 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\launcher.config 08:27:00.988 [Launcher] [Main Window] [Load Settings] Load settings successful 08:27:02.782 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce RTX 3080) OutputId: 0 CurrentResolution: 5120x1440 | Processor | Manufacturer: GenuineIntel | Name: 12th Gen Intel(R) Core(TM) i7-12700K | Caption: Intel64 Family 6 Model 151 Stepping 2 | Maxclock: 3600 | Total Memory: 0 | Available Memory:0 08:27:02.801 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.244.673 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e244673) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Sprachneutral | 08:27:02.802 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 08:27:02.802 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 08:27:02.802 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\console_logs 08:27:02.802 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_dumps 08:27:02.802 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 08:27:02.802 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\chris\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 08:27:02.802 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 08:27:02.804 [Launcher] [Main Window] Content revision: 68488 08:27:02.804 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 08:27:02.804 [Launcher] [Main Window] Crash project: Bishop 08:27:02.804 [Launcher] [Main Window] Crashes, console log path C:\Users\chris\AppData\Roaming\Fatshark\Darktide\console_logs 08:27:02.804 [Launcher] [Main Window] Crashes, console dump path C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_dumps 08:27:02.805 [Launcher] [Main Window] Machine ID: 5d5e1ac0-d387-4365-a691-65f6f08225d9 08:27:02.805 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\console_logs 08:27:02.806 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_dumps 08:27:02.806 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 08:27:02.806 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\chris\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 08:27:02.815 [Launcher] Current language: english 08:27:02.875 [Launcher] Hooking up Fixed Version WebView2 Environment 08:27:02.886 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 08:27:02.886 [Launcher] Initializing WebView2 08:27:03.076 [Launcher] WebView2 setting up settings 08:27:03.079 [Launcher] WebView2 settings setup completed 08:27:03.079 [Launcher] WebView2 Initialized 08:27:03.477 [Launcher] WebView2 Navigation Completed 08:27:03.512 [Launcher] Running OnWebpageLoaded 08:27:03.513 [Launcher] OnWebpageLoaded completed 08:27:03.513 [Launcher] OnLauncherReady 08:27:03.570 [Launcher] [Quality Settings] Verifying Quality Settings 08:27:03.571 [Launcher] [Quality Settings] Main window enabled 08:27:03.571 [Launcher] [Quality Settings] UI Enabled 08:27:03.572 [Launcher] [Quality Settings] Quality Settings Completed 08:27:03.577 [Launcher] [Quality Settings] Quality Settings Saved 08:31:58.961 [Launcher] [Launch Game] Steam is initialized. 08:31:58.961 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 08:31:58.961 [Launcher] [Launch Game] Using backend 'prod' 08:31:58.962 [Launcher] [Launch Game] Launching Game 08:31:58.962 [Launcher] [Launch Game] Executable: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe 08:31:58.962 [Launcher] [Launch Game] Arguments: --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 08:31:58.962 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = false | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | graphics_quality = "high" | nv_reflex_low_latency = 1 | ray_tracing_quality = "medium" | } | max_worker_threads = 17 | screen_mode = "fullscreen" | screen_resolution = [ | 5120 | 1440 | ] | vsync = false | } | fullscreen = true | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | launcher_overrides = { | } | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "medium" | rt_reflections_quality = "low" | rtxgi_quality = "high" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 6 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = false | bloom_enabled = false | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = true | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "auto" | vertical_fov = 85 | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "fullscreen" | screen_resolution = [ | 5120 | 1440 | ] | sound = { | } | sound_settings = { | mix_preset = 0 | option_master_slider = 50 | } | threads = { | } | version = 2 | vsync = false 08:31:58.975 [Launcher] [Launch Game] Running shader cache builder 08:31:58.978 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\chris\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce RTX 3080 08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 08:31:59.190 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 08:31:59.536 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid 08:31:59.543 [Launcher] [Launch Game] Shader cache builder completed. 08:31:59.544 [Launcher] [Launch Game] Using EAC: True 08:31:59.579 [Launcher] [Launch Game] Game starting... 08:59:01.317 [Launcher] [Launch Game] [Process Exit] Exit code: 0xFA718003 08:59:01.317 [Launcher] [Launch Game] [Process Exit] Start time: 12/2/2022 8:31:59 PM 08:59:01.317 [Launcher] [Launch Game] [Process Exit] Exit time: 12/2/2022 8:59:01 PM 08:59:01.317 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 7303147520 08:59:01.317 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 14407368704 08:59:01.317 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 108576092160 08:59:01.318 [Launcher] [Launch Game] Creating crash report 08:59:01.318 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = false | detected_user_settings = { | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | fsr2 = 0 | graphics_quality = "high" | nv_reflex_low_latency = 1 | ray_tracing_quality = "medium" | } | max_worker_threads = 17 | screen_mode = "fullscreen" | screen_resolution = [ | 5120 | 1440 | ] | vsync = false | } | fullscreen = true | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | launcher_overrides = { | } | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | dof_quality = "high" | fsr = 0 | fsr2 = 0 | gi_quality = "high" | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_framerate_cap = 3 | nv_reflex_low_latency = 1 | ray_tracing_quality = "medium" | rt_reflections_quality = "low" | rtxgi_quality = "high" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 6 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = false | bloom_enabled = false | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = true | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = true | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 120 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = true | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = true | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "dlss" | upscaling_quality = "auto" | vertical_fov = 85 | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "fullscreen" | screen_resolution = [ | 5120 | 1440 | ] | sound = { | } | sound_settings = { | mix_preset = 0 | option_master_slider = 50 | } | threads = { | } | version = 2 | vsync = false 08:59:01.362 [Launcher] [Launch Game] Crash report created in C:\Users\chris\AppData\Roaming\Fatshark\Darktide 08:59:01.362 [Launcher] [Launch Game] Starting CrashReporter.exe 08:59:01.363 [Launcher] [Launch Game] LOGGER CLOSE 08:59:01.363 [Launcher] [Launch Game] 08:59:01.403 [Crash Reporter] LOGGER OPEN 08:59:01.415 [Crash Reporter] Extracting zip file C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_report.zip 08:59:01.449 [Crash Reporter] Loading CrashReport from: C:\Users\chris\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 08:59:01.483 [Crash Reporter] Creating Crash Detail Dialog... 08:59:34.105 [Crash Reporter] <>again.... just finished mission and after loadingscreen to hub it crashed again<> 08:59:34.106 [Crash Reporter] Uploading crash to uploader... 08:59:34.113 [Crash Reporter] Checking for CrashifyUploader.exe in D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 08:59:34.113 [Crash Reporter] Starting uploader process... 08:59:34.768 [Crash Reporter] Upload to crashify DB successfull 08:59:34.768 [Crash Reporter] Uploaded to crashify, guid: 9cc850d8-af7b-4275-b106-91cd379443d2 08:59:34.769 [Crash Reporter] Creating Crash Link Dialog... 08:59:34.769 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 08:59:54.080 [Crash Reporter] LOGGER CLOSE 08:59:54.080 [Crash Reporter]