[Log version] 1 [Session] 24ed4774-b5c7-4f0f-8558-b94044d243bb UTC time stamps 20:07:20.215 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 20:07:20.215 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 20:07:20.215 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 20:07:20.215 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 20:07:20.215 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 20:07:20.216 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 20:07:20.294 [RazerChroma] Setup Razer Chroma resources 20:07:20.294 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 20:07:20.320 [Window] Window => active 20:07:20.613 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 20:07:20.641 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 20:07:21.576 [EAC] Init client 11000010365b93e 20:07:21.576 [EAC] EAC client initialized 20:07:21.577 warning: [EAC] Failed to initialize localization 20:07:21.577 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 20:07:21.649 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970) 20:07:22.182 [AFTERMATH] Initialized Aftermath 20:07:22.186 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 20:07:22.230 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 20:07:23.001 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 20:07:23.003 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 20:07:23.355 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 20:07:23.355 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 20:07:23.356 [Save] Save dir: `C:\Users\Meliboule\AppData\Roaming\fatshark\Vermintide 2` 20:07:23.356 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 20:07:23.356 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 20:07:23.611 [RazerChroma] Setup Razer Chroma 20:07:23.702 [LightFX ] Loaded DLL. 20:07:23.702 [LightFX ] Init() 20:07:23.707 [LightFX ] LightFX failed to initialize 20:07:23.736 [Lua] boot.lua start, os clock: 6.1509999999999998 20:07:23.736 [Lua] LUA IS STRIPPED! 20:07:23.736 [Lua] Boot:setup() entered. time: 0 os-clock: 6.1520000000000001 20:07:23.736 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16286MB Available: 7191MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID e3845935-88f5-4497-9a78-fa19641cf4b2 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 4043MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): Wacom Tablet Input device: Generic (17.0): Turtle Beach PX22 Input device: Generic (17.0): Controller (XBOX 360 For Windows) 20:07:23.737 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 20:07:23.751 [SteamStats] RequestCurrentStats success: true 20:07:33.476 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 10.310571280133445 os-clock: 15.891999999999999 20:07:33.477 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:07:33.477 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 20:07:33.481 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:07:33.481 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:07:33.486 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:07:33.486 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:07:33.486 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:07:33.486 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:07:33.486 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:07:33.489 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:07:33.489 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 20:07:33.491 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 20:07:33.494 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 20:07:33.494 [Lua] Development.init_application_parameters 20:07:33.494 [Lua] ----------------------------------------------------------------- 20:07:33.494 [Lua] -- Application parameters -- 20:07:33.494 [Lua] ----------------------------------------------------------------- 20:07:33.494 [Lua] ***************************************************************** 20:07:33.494 [Lua] ** Initial contents of script_data ** 20:07:33.494 [Lua] script_data.beta_level_progression = false 20:07:33.494 [Lua] script_data.build_identifier = 72af77cbc050 20:07:33.494 [Lua] script_data.debug_interactions = false 20:07:33.494 [Lua] script_data.disable_debug_draw = true 20:07:33.494 [Lua] script_data.disable_intro_trailer = false 20:07:33.494 [Lua] script_data.disable_store = false 20:07:33.494 [Lua] script_data.disable_tutorial_at_start = true 20:07:33.494 [Lua] script_data.eac-untrusted = false 20:07:33.494 [Lua] script_data.enable_detailed_tooltips = false 20:07:33.494 [Lua] script_data.force_debug_disabled = true 20:07:33.494 [Lua] script_data.force_steam = true 20:07:33.494 [Lua] script_data.hide_fps = true 20:07:33.494 [Lua] script_data.hide_version_info = true 20:07:33.494 [Lua] script_data.matchmaking_debug = true 20:07:33.494 [Lua] script_data.network_debug = true 20:07:33.494 [Lua] script_data.package_debug = true 20:07:33.494 [Lua] script_data.packaged_build = true 20:07:33.494 [Lua] script_data.settings = { } 20:07:33.494 [Lua] script_data.show_fps = false 20:07:33.494 [Lua] script_data.spawn_empty_chest = true 20:07:33.494 [Lua] script_data.telemetry_log_interval = 600 20:07:33.494 [Lua] script_data.tobii_button = false 20:07:33.494 [Lua] script_data.use_beta_overlay = false 20:07:33.494 [Lua] script_data.use_local_backend = false 20:07:33.494 [Lua] script_data.use_tech_telemetry = true 20:07:33.494 [Lua] script_data.use_telemetry = true 20:07:33.494 [Lua] ***************************************************************** 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:07:34.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:07:34.316 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:07:34.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:07:35.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:07:35.621 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:07:35.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 20:07:35.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 20:07:35.749 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 20:07:35.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:07:36.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:07:36.537 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:07:36.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:07:37.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:07:37.276 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:07:37.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:07:38.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:07:38.191 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:07:38.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:07:39.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:07:39.579 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:07:39.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 20:07:39.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 20:07:39.811 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 20:07:39.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:07:40.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:07:40.955 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:07:40.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:07:41.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:07:41.985 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:07:41.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 20:07:42.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 20:07:42.283 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 20:07:42.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:07:43.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:07:43.850 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:07:43.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:07:45.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:07:45.199 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:07:45.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 20:07:45.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 20:07:45.359 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 20:07:45.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:07:45.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:07:45.981 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:07:45.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:07:46.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:07:46.765 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:07:46.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:07:48.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:07:48.664 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:07:48.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:07:49.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:07:49.589 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:07:49.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:07:51.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:07:51.314 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:07:51.321 [Lua] settings.steam: nil 20:07:51.321 [Lua] Steam: table: 0000000000062420 20:07:51.321 [Lua] force_steam: true 20:07:51.321 [Lua] BUILD: release 20:07:51.321 [Lua] test_backend: nil 20:07:51.321 [Lua] DEDICATED_SERVER: false 20:07:51.321 [Lua] Using app_id '552500' to define backend 20:07:51.322 [Lua] PlayFab Title ID: 5107 20:07:51.384 [Lua] [1] = beastmen_minotaur (string) 20:07:51.384 [Lua] [2] = skaven_storm_vermin_champion (string) 20:07:51.384 [Lua] [3] = chaos_dummy_troll (string) 20:07:51.384 [Lua] [4] = skaven_grey_seer (string) 20:07:51.384 [Lua] [5] = chaos_plague_wave_spawner (string) 20:07:51.384 [Lua] [6] = chaos_vortex (string) 20:07:51.384 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 20:07:51.384 [Lua] [8] = chaos_dummy_sorcerer (string) 20:07:51.384 [Lua] [9] = chaos_tentacle (string) 20:07:51.384 [Lua] [10] = skaven_loot_rat (string) 20:07:51.384 [Lua] [11] = skaven_stormfiend_demo (string) 20:07:51.384 [Lua] [12] = critter_rat (string) 20:07:51.384 [Lua] [13] = skaven_explosive_loot_rat (string) 20:07:51.384 [Lua] [14] = chaos_spawn (string) 20:07:51.384 [Lua] [15] = skaven_stormfiend_boss (string) 20:07:51.384 [Lua] [16] = critter_pig (string) 20:07:51.384 [Lua] [17] = chaos_troll (string) 20:07:51.384 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:07:51.384 [Lua] [19] = skaven_rat_ogre (string) 20:07:51.384 [Lua] [20] = skaven_stormfiend (string) 20:07:51.384 [Lua] [21] = skaven_storm_vermin_warlord (string) 20:07:51.384 [Lua] [22] = skaven_warpfire_thrower (string) 20:07:51.384 [Lua] [23] = chaos_plague_sorcerer (string) 20:07:51.384 [Lua] [24] = chaos_exalted_champion_warcamp (string) 20:07:51.384 [Lua] [25] = skaven_pack_master (string) 20:07:51.384 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 20:07:51.384 [Lua] [27] = skaven_ratling_gunner (string) 20:07:51.384 [Lua] [28] = chaos_mutator_sorcerer (string) 20:07:51.384 [Lua] [29] = skaven_poison_wind_globadier (string) 20:07:51.384 [Lua] [30] = chaos_tentacle_sorcerer (string) 20:07:51.384 [Lua] [31] = chaos_exalted_champion_norsca (string) 20:07:51.384 [Lua] [32] = chaos_warrior (string) 20:07:51.384 [Lua] [33] = chaos_exalted_sorcerer (string) 20:07:51.384 [Lua] [34] = skaven_gutter_runner (string) 20:07:51.384 [Lua] [35] = chaos_corruptor_sorcerer (string) 20:07:51.384 [Lua] [36] = chaos_vortex_sorcerer (string) 20:07:51.384 [Lua] [37] = skaven_plague_monk (string) 20:07:51.384 [Lua] [38] = chaos_berzerker (string) 20:07:51.384 [Lua] [39] = beastmen_gor (string) 20:07:51.384 [Lua] [40] = beastmen_ungor_archer (string) 20:07:51.384 [Lua] [41] = beastmen_ungor_dummy (string) 20:07:51.384 [Lua] [42] = beastmen_standard_bearer_crater (string) 20:07:51.384 [Lua] [43] = skaven_storm_vermin_commander (string) 20:07:51.384 [Lua] [44] = beastmen_standard_bearer (string) 20:07:51.384 [Lua] [45] = skaven_storm_vermin (string) 20:07:51.384 [Lua] [46] = beastmen_ungor (string) 20:07:51.384 [Lua] [47] = chaos_raider_tutorial (string) 20:07:51.384 [Lua] [48] = chaos_raider (string) 20:07:51.384 [Lua] [49] = beastmen_gor_dummy (string) 20:07:51.384 [Lua] [50] = skaven_storm_vermin_with_shield (string) 20:07:51.384 [Lua] [51] = beastmen_bestigor (string) 20:07:51.384 [Lua] [52] = beastmen_bestigor_dummy (string) 20:07:51.384 [Lua] [53] = skaven_clan_rat_tutorial (string) 20:07:51.384 [Lua] [54] = chaos_marauder (string) 20:07:51.384 [Lua] [55] = skaven_dummy_clan_rat (string) 20:07:51.384 [Lua] [56] = chaos_fanatic (string) 20:07:51.384 [Lua] [57] = chaos_marauder_with_shield (string) 20:07:51.384 [Lua] [58] = chaos_zombie (string) 20:07:51.384 [Lua] [59] = skaven_clan_rat (string) 20:07:51.384 [Lua] [60] = skaven_clan_rat_with_shield (string) 20:07:51.384 [Lua] [61] = chaos_marauder_tutorial (string) 20:07:51.384 [Lua] [62] = skaven_dummy_slave (string) 20:07:51.384 [Lua] [63] = skaven_slave (string) 20:07:51.441 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:07:51.441 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:07:51.441 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 20:07:51.441 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:07:51.441 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:07:51.441 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:07:51.452 [Lua] level display name dlc_bogenhafen_city 20:07:51.453 [Lua] level display name cemetery 20:07:51.453 [Lua] level display name forest_ambush 20:07:51.453 [Lua] level display name mines 20:07:51.453 [Lua] level display name nurgle 20:07:51.453 [Lua] level display name warcamp 20:07:51.453 [Lua] level display name bell 20:07:51.453 [Lua] level display name skittergate 20:07:51.453 [Lua] level display name prologue 20:07:51.453 [Lua] level display name dlc_celebrate_crawl 20:07:51.453 [Lua] level display name military 20:07:51.453 [Lua] level display name magnus 20:07:51.453 [Lua] level display name skaven_stronghold 20:07:51.453 [Lua] level display name fort 20:07:51.453 [Lua] level display name ground_zero 20:07:51.453 [Lua] level display name elven_ruins 20:07:51.453 [Lua] level display name farmlands 20:07:51.453 [Lua] level display name ussingen 20:07:51.453 [Lua] level display name dlc_portals 20:07:51.453 [Lua] level display name dlc_castle 20:07:51.453 [Lua] level display name catacombs 20:07:51.453 [Lua] level display name crater 20:07:51.453 [Lua] level display name plaza 20:07:51.453 [Lua] level display name dlc_bogenhafen_slum 20:07:51.453 [Lua] level display name dlc_bastion 20:07:51.501 [Lua] TIME: 0.033000000000001 20:07:52.306 [Lua] [ConflictSettings] Contained breeds generated in: 0.75 20:07:52.416 [Lua] <>realm = official<> 20:07:52.753 [Lua] <>project = vermintide 2<> 20:07:52.753 [Lua] <>build = release<> 20:07:52.753 [Lua] <>platform = win32<> 20:07:52.753 [Lua] <>dedicated_server = false<> 20:07:52.753 [Lua] <>title_id = 5107<> 20:07:52.753 [Lua] <>content_revision = 17502<> 20:07:52.753 [Lua] <>engine_revision = 72af77cbc050<> 20:07:52.753 [Lua] <>release_version = 4.0.0<> 20:07:52.753 [Lua] <>rendering_backend = dx11<> 20:07:52.753 [Lua] <>teamcity_build_id = 79856<> 20:07:52.753 [Lua] <>steam_id = 11000010365b93e<> 20:07:52.754 [Lua] <>steam_profile_name = Melibellule<> 20:07:52.754 [Lua] <>machine_id = e3845935-88f5-4497-9a78-fa19641cf4b2<> 20:07:52.754 [Lua] [Boot] Application build: release 20:07:52.754 [Lua] [Boot] Content revision: 17502 20:07:52.754 [Lua] [Boot] Engine revision: 72af77cbc050 20:07:52.754 [Lua] [Boot] Release version: 4.0.0 20:07:52.754 [Lua] [Boot] User ID: 11000010365b93e Melibellule 20:07:52.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 20:07:52.762 [Lua] initializing mechanism to: adventure 20:07:52.762 [Lua] Game:setup() total time: 0.0079999999999956 20:07:52.762 [Lua] handle rev info: 0 20:07:52.762 [Lua] handle gfx quality: 0 20:07:52.762 [Lua] default settings: 0 20:07:52.762 [Lua] user settings: 0 20:07:52.762 [Lua] set frame times: 0 20:07:52.762 [Lua] init random: 0 20:07:52.762 [Lua] managers: 0.0079999999999955662 20:07:52.762 [Lua] 20:07:52.762 [Lua] unaccounted: 0 20:07:52.762 [Lua] [Boot] use baked enemy meshes: false 20:07:52.762 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:07:52.762 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:07:52.762 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:07:52.762 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:07:52.762 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:07:52.762 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:07:52.762 [Lua] [Testify] Ready! 20:07:53.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:07:53.938 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:07:53.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:07:56.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:07:56.400 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:07:56.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:07:56.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:07:56.860 [Lua] [PackageManager] Force_load: resource_packages/menu 20:07:56.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:07:57.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:07:57.285 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:07:57.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:07:59.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:07:59.474 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:07:59.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:08:00.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:08:00.220 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:08:00.221 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:08:01.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:08:01.203 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:08:01.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:08:02.221 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:08:02.221 [Lua] [Gamestate] Enter StateTitleScreen 20:08:02.223 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:08:02.223 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:08:02.223 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:08:02.223 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:08:02.223 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:08:02.237 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:08:02.237 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:08:02.237 [Save] Loading `save_data` 20:08:02.244 [Save] Load done 20:08:02.254 [Lua] [BackendManagerPlayFab] Backend Enabled 20:08:02.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:08:02.678 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:08:02.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:08:03.628 [Lua] <>playfab_id = 946782D9FA54780E<> 20:08:04.712 [Window] Window => inactive 20:08:05.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:08:05.153 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:08:05.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:08:06.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:08:06.918 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:08:06.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:08:08.664 [Lua] steam item server: requesting user inventory 20:08:08.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:08:08.764 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:08:08.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:08:09.155 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 20:08:09.155 [Lua] ISI-> GET_ALL_ITEMS! 20:08:09.155 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 20:08:09.155 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 20:08:09.155 [Lua] 20:08:09.155 [Lua] 20:08:09.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 20:08:09.375 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 20:08:09.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 20:08:09.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 20:08:09.375 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 20:08:09.375 [Lua] [SteamManager] request_item_prices 20:08:09.377 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 20:08:09.596 [Lua] Player statistics loaded! 20:08:09.917 [Lua] [SteamManager] on_price_result 1 EUR 20:08:09.917 [Lua] _refresh_steam_item_prices_cb 20:08:09.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:08:09.934 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:08:09.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:08:10.070 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 20:08:10.087 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 20:08:10.277 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 20:08:10.280 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 394 item(s) to the peddler stock 20:08:10.289 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 20:08:10.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 20:08:10.510 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 20:08:10.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 20:08:10.731 [Lua] [UnlockManager] All unlocks ready 20:08:10.747 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:08:11.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:08:11.779 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:08:11.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:08:11.782 [Lua] [Managers] Destroying manager group: 20:08:11.782 [Lua] [Gamestate] Enter state StateLoading 20:08:11.783 [Lua] [StateLoading] Auto Skip: nil 20:08:11.784 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:08:11.784 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:08:11.784 [Lua] [LobbyManager] Setting up network options 20:08:11.784 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:08:11.784 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:08:11.784 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:08:11.784 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:08:11.784 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:08:11.784 [Lua] LobbyManager:setup_network_options server_port: 27015 20:08:11.784 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:08:11.790 [Lua] registering RPCs 20:08:11.790 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:08:11.790 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:08:11.790 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:08:11.790 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:08:11.790 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:08:11.790 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:08:11.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:08:11.790 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:08:11.790 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:08:11.790 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:08:11.790 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:08:11.791 [SteamVoip] Creating room 175a70a074866b7f 20:08:11.791 [SteamVoip] Joining room 175a70a074866b7f 20:08:11.792 [EAC] EAC server 11000010365b93e is initializing 20:08:11.796 [EAC] Server is also client 11000010365b93e 20:08:11.796 [EACServer] [21:08:11:795][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6184F8FE0 LogLevel: Info. 20:08:11.796 [Lua] ### Created peer state machine for 11000010365b93e 20:08:11.796 [Lua] [PeerSM] 11000010365b93e :: on_enter Connecting 20:08:11.796 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:08:11.798 warning: [Application] Application.update_render_world is deprecated. 20:08:11.805 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:08:11.805 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:08:11.805 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:08:11.805 [Lua] Set lobby begin: 20:08:11.805 [Lua] Set lobby end. 20:08:13.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:08:13.067 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:08:13.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 20:08:13.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:08:13.202 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:08:13.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:08:13.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:08:13.996 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:08:13.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:08:15.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:08:15.328 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:08:15.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:08:15.902 [Window] Window => active 20:08:17.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:08:17.588 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:08:17.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:08:18.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:08:18.748 [Lua] [PackageManager] Force_load: resource_packages/careers 20:08:18.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:08:18.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:08:18.831 [Lua] [PackageManager] Force_load: resource_packages/decals 20:08:18.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:08:20.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:08:20.160 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:08:20.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:08:22.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:08:22.707 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:08:22.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:08:25.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:08:25.792 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:08:25.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:08:27.784 [Window] Window => inactive 20:08:29.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:08:29.118 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:08:29.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:08:32.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:08:32.428 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:08:32.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:08:33.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:08:33.442 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:08:33.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:08:33.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:08:33.686 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:08:33.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:08:33.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:08:33.804 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:08:33.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil" 20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil" 20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil" 20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil" 20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil" 20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil" 20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil" 20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil" 20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil" 20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil" 20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil" 20:08:33.805 [Lua] [LobbyHost] Changed state from 0 to joined 20:08:33.805 [Lua] [PartyManager] Leader is set to 11000010365b93e 20:08:33.806 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010365b93e my_peer_id:11000010365b93e 20:08:33.806 [Lua] [ChatManager] Registering channel 1 20:08:33.806 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010365b93e, own_peer_id=11000010365b93e) 20:08:33.806 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010365b93e, own_peer_id=11000010365b93e) 20:08:33.806 [Lua] [PartyManager] network_context_created (server_peer_id=11000010365b93e, own_peer_id=11000010365b93e) 20:08:33.822 [Lua] player (11000010365b93e,1) was put into party 0 20:08:33.822 [Lua] [PeerSM] 11000010365b93e :: on_exit Connecting 20:08:33.822 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading 20:08:33.822 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e inn_level 0 20:08:33.822 warning: [Lua] Following data will be uploaded to Crashify: <> 20:08:33.822 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010365b93e "Melibellule" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010365b93e \"Melibellule\"" [2] self = table: 0000000002B67280; previous_state = Connecting; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 736060; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000283C670 [3] _ = table: 0000000002B67280; new_state = Loading; old_state = Connecting [4] self = table: 0000000002B67340; dt = 0.01694769412279129; state_data = table: 0000000002B67280; new_state = Loading [5] self = table: 00000000024F3820; dt = 0.01694769412279129; peer_state_machines = table: 00000000029B6070; joined_peers = table: 00000000029B77D0; game_session = nil; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340 [6] self = table: 00000000024F4C60; dt = 0.01694769412279129 [7] self = table: 00000000024F4C60; dt = 0.01694769412279129; t = 41.020782600913662 [8] self = table: 0000000002517F00; dt = 0.01694769412279129; t = 41.020782600913662 [9] self = table: 0000000000097070; real_world_dt = 0.01694769412279129; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.01694769412279129; t = 41.020782600913662 [10] dt = 0.01694769412279129 [2] server = table: 00000000024F3820; wanted_career_index = 1; resend_post_game_timer = 0.15492353588342667; game_started = false; num_players = 1; wanted_profile_index = 4; resend_timer = 0.15492353588342667; peer_id = "11000010365b93e"; [4] current_state = Loading; function_memoize = table: 0000000002B67310; state_data = table: 0000000002B67280; [5] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000027CF030; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000029C44E0; _input_manager = table: 00000000024F8620; _viewport_name = "loading_viewport"; _machine = table: 00000000027CB000; _network_event_delegate = table: 00000000027CF030; _registered_rpcs = true; _wanted_state = table: 00000000103E6080; _loading_view = table: 0000000002E0CF80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000024F3820; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025D3B50; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029B8D10; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000283A8F0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000029C44E0; _input_manager = table: 00000000024F8620; _viewport_name = "loading_viewport"; _machine = table: 00000000027CB000; _network_event_delegate = table: 00000000027CF030; _registered_rpcs = true; _wanted_state = table: 00000000103E6080; _loading_view = table: 0000000002E0CF80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000024F3820; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025D3B50; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029B8D10; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000283A8F0; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000024F4C60; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002516FA0; <> 20:08:33.822 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000002B67280; previous_state = Connecting; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 736060; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000283C670 [3] _ = table: 0000000002B67280; new_state = Loading; old_state = Connecting [4] self = table: 0000000002B67340; dt = 0.01694769412279129; state_data = table: 0000000002B67280; new_state = Loading [5] self = table: 00000000024F3820; dt = 0.01694769412279129; peer_state_machines = table: 00000000029B6070; joined_peers = table: 00000000029B77D0; game_session = nil; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340 [6] self = table: 00000000024F4C60; dt = 0.01694769412279129 [7] self = table: 00000000024F4C60; dt = 0.01694769412279129; t = 41.020782600913662 [8] self = table: 0000000002517F00; dt = 0.01694769412279129; t = 41.020782600913662 [9] self = table: 0000000000097070; real_world_dt = 0.01694769412279129; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.01694769412279129; t = 41.020782600913662 [10] dt = 0.01694769412279129 [2] server = table: 00000000024F3820; wanted_career_index = 1; resend_post_game_timer = 0.15492353588342667; game_started = false; num_players = 1; wanted_profile_index = 4; resend_timer = 0.15492353588342667; peer_id = "11000010365b93e"; [4] current_state = Loading; function_memoize = table: 0000000002B67310; state_data = table: 0000000002B67280; [5] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000027CF030; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000029C44E0; _input_manager = table: 00000000024F8620; _viewport_name = "loading_viewport"; _machine = table: 00000000027CB000; _network_event_delegate = table: 00000000027CF030; _registered_rpcs = true; _wanted_state = table: 00000000103E6080; _loading_view = table: 0000000002E0CF80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000024F3820; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025D3B50; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029B8D10; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000283A8F0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000029C44E0; _input_manager = table: 00000000024F8620; _viewport_name = "loading_viewport"; _machine = table: 00000000027CB000; _network_event_delegate = table: 00000000027CF030; _registered_rpcs = true; _wanted_state = table: 00000000103E6080; _loading_view = table: 0000000002E0CF80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000024F3820; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025D3B50; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029B8D10; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000283A8F0; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000024F4C60; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002516FA0; <> <> 20:08:33.822 [Lua] [NetworkServer] Changing num_players from nil to 1 20:08:33.822 [Lua] Players: 1 20:08:33.822 [Lua] Set lobby begin: 20:08:33.822 [Lua] Lobby data num_players = 1 20:08:33.822 [Lua] Lobby data level_key = inn_level 20:08:33.822 [Lua] Lobby data game_mode = 3 20:08:33.822 [Lua] Lobby data matchmaking = false 20:08:33.822 [Lua] Set lobby end. 20:08:33.823 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:08:35.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:08:35.071 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:08:35.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:08:35.306 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:08:35.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:08:35.357 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:08:35.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:08:49.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:08:49.674 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:08:49.687 [Lua] [LevelTransitionHandler] Level load completed! 20:08:49.687 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 736060 - use_random_directors: true - overriden_conflict: nil 20:08:49.691 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:08:49.691 [Lua] checking dlc's against conflict directors 20:08:49.691 [Lua] number of factions to include 2 20:08:49.691 [Lua] Updated list weights for random: 20:08:49.691 [Lua] skaven, 0.42 (0.00-0.42) 20:08:49.691 [Lua] chaos, 0.42 (0.42-0.83) 20:08:49.691 [Lua] beastmen, 0.17 (0.83-1.00) 20:08:49.691 [Lua] Rolled random faction: 0.69195294380187988 chaos 20:08:49.691 [Lua] Updated list weights for random: 20:08:49.691 [Lua] skaven, 0.71 (0.00-0.71) 20:08:49.691 [Lua] beastmen, 0.29 (0.71-1.00) 20:08:49.691 [Lua] Rolled random faction: 0.19047217071056366 skaven 20:08:49.691 [Lua] number of factions added 2 20:08:49.691 [Lua] --- --- --- 20:08:49.691 [Lua] Starting... difficulty 'normal' 20:08:49.691 [Lua] These are the starting conflict directors: 20:08:49.691 [Lua] inn_level 20:08:49.691 [Lua] --- --- --- 20:08:49.691 [Lua] 20:08:49.691 [Lua] DONE! Found the following directors: 20:08:49.691 [Lua] (free: 35), Master hash is: 20:08:49.691 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:08:49.691 [Lua] load_startup_enemy_packages: -------------- 20:08:49.691 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:08:49.691 [Lua] critter_rat 20:08:49.704 [Lua] ### Sending rpc_level_loaded 20:08:49.704 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 50 20:08:49.704 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded 20:08:49.721 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading 20:08:49.721 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages 20:08:49.721 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:0 my_peer_id:11000010365b93e 20:08:49.722 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:0 my_peer_id:11000010365b93e 20:08:49.737 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:08:49.737 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages 20:08:49.737 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame 20:08:49.737 [Lua] ### Sending rpc_level_loaded 20:08:49.737 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 50 20:08:50.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:08:50.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:08:50.701 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:08:50.701 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:08:50.701 [Lua] Starting async level spawning of levels/inn/world 20:08:50.702 [Umbra] Init version: 3.4.15 :: 16 threads 20:08:50.973 [Lua] Async level spawning done 20:08:50.973 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:08:51.888 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:08:51.888 [Lua] Set lobby begin: 20:08:51.888 [Lua] Lobby data host = 11000010365b93e 20:08:51.888 [Lua] Lobby data level_key = inn_level 20:08:51.888 [Lua] Lobby data game_mode = 3 20:08:51.889 [Lua] Lobby data country_code = FR 20:08:51.889 [Lua] Lobby data unique_server_name = Melibellule 20:08:51.889 [Lua] Lobby data num_players = 1 20:08:51.889 [Lua] Lobby data matchmaking = false 20:08:51.889 [Lua] Set lobby end. 20:08:51.889 [Lua] [Managers] Destroying manager group: 20:08:51.889 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:08:51.889 [Lua] [Gamestate] Enter StateIngame HOST 20:08:51.889 [Lua] [Managers] Calling function on all managers: 20:08:51.890 [Lua] <>level = inn_level<> 20:08:51.890 [Lua] Set lobby begin: 20:08:51.890 [Lua] Lobby data host = 11000010365b93e 20:08:51.890 [Lua] Lobby data level_key = inn_level 20:08:51.890 [Lua] Lobby data game_mode = 3 20:08:51.890 [Lua] Lobby data selected_level_key = inn_level 20:08:51.890 [Lua] Lobby data country_code = FR 20:08:51.890 [Lua] Lobby data unique_server_name = Melibellule 20:08:51.890 [Lua] Lobby data num_players = 1 20:08:51.890 [Lua] Lobby data matchmaking = false 20:08:51.890 [Lua] Set lobby end. 20:08:51.891 [Lua] [StateIngame] Server ingame 20:08:51.895 [Lua] Set lobby begin: 20:08:51.895 [Lua] Lobby data level_key = inn_level 20:08:51.895 [Lua] Lobby data selected_level_key = inn_level 20:08:51.896 [Lua] Lobby data unique_server_name = Melibellule 20:08:51.896 [Lua] Lobby data matchmaking = false 20:08:51.896 [Lua] Lobby data host = 11000010365b93e 20:08:51.896 [Lua] Lobby data country_code = FR 20:08:51.896 [Lua] Lobby data game_mode = 3 20:08:51.896 [Lua] Lobby data difficulty_tweak = 0 20:08:51.896 [Lua] Lobby data difficulty = normal 20:08:51.896 [Lua] Lobby data num_players = 1 20:08:51.896 [Lua] Set lobby end. 20:08:51.897 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 20:08:51.897 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:08:51.897 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:08:51.897 [Lua] [Matchmaking] initializing 20:08:51.897 [Lua] [Matchmaking] my_peer_id: 11000010365b93e, I am server 20:08:51.897 [Lua] [Matchmaking] register rpcs 20:08:51.897 [Lua] GameNetworkManager:init... creating game session 20:08:51.897 [Lua] Host GameSession.make_game_session_host with session: 20:08:51.897 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:08:51.897 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e 20:08:51.897 [Lua] [GameNetworkManager] self.is_server = true 20:08:51.897 [Network] Setting artificial MTU limit to 65536 20:08:51.897 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:08:51.906 [Lua] Switching ConflictSettings: to: inn_level 20:08:51.906 [Lua] pacing=disabled 20:08:51.906 [Lua] roaming=nil 20:08:51.906 [Lua] disabled=false 20:08:51.906 [Lua] pack_spawning=disabled 20:08:51.906 [Lua] contained_breeds=nil 20:08:51.906 [Lua] boss=disabled 20:08:51.906 [Lua] horde=disabled 20:08:51.906 [Lua] specials=disabled 20:08:51.906 [Lua] name=inn_level 20:08:51.906 [Lua] intensity=disabled 20:08:51.906 [Lua] --- 20:08:51.907 [Lua] [LevelAnalysis] set_random_seed( 736060) 20:08:51.912 [Lua] [AIInterestPointSystem] Level Seed: 736060 20:08:51.912 [Lua] 20:08:51.912 [Lua] [entity_system_bag] = table 20:08:51.912 [Lua] [entity_system_bag] = metatable 20:08:51.912 [Lua] [startup_data] = table 20:08:51.912 [Lua] [entity_manager] = table 20:08:51.912 [Lua] [entity_manager] = metatable 20:08:51.912 [Lua] [unit_spawner] = table 20:08:51.912 [Lua] [unit_spawner] = metatable 20:08:51.912 [Lua] [unit_storage] = table 20:08:51.912 [Lua] [unit_storage] = metatable 20:08:51.912 [Lua] [dice_keeper] = table 20:08:51.912 [Lua] [dice_keeper] = metatable 20:08:51.912 [Lua] [is_server] = true (boolean) 20:08:51.912 [Lua] [world] = [World] 20:08:51.912 [Lua] [system_api] = table 20:08:51.912 [Lua] [entity_system] = table 20:08:51.912 [Lua] [entity_system] = metatable 20:08:51.912 [Lua] [network_lobby] = table 20:08:51.912 [Lua] [network_lobby] = metatable 20:08:51.912 [Lua] [profile_synchronizer] = table 20:08:51.912 [Lua] [profile_synchronizer] = metatable 20:08:51.912 [Lua] [level_transition_handler] = table 20:08:51.912 [Lua] [level_transition_handler] = metatable 20:08:51.912 [Lua] [num_local_human_players] = 1 (number) 20:08:51.912 [Lua] [statistics_db] = table 20:08:51.912 [Lua] [statistics_db] = metatable 20:08:51.912 [Lua] [network_server] = table 20:08:51.912 [Lua] [network_server] = metatable 20:08:51.912 [Lua] [input_manager] = table 20:08:51.912 [Lua] [input_manager] = metatable 20:08:51.912 [Lua] [network_clock] = table 20:08:51.912 [Lua] [network_clock] = metatable 20:08:51.912 [Lua] [network_transmit] = table 20:08:51.912 [Lua] [network_transmit] = metatable 20:08:51.912 [Lua] [free_flight_manager] = table 20:08:51.912 [Lua] [free_flight_manager] = metatable 20:08:51.912 [Lua] [network_manager] = table 20:08:51.912 [Lua] [network_manager] = metatable 20:08:51.912 [Lua] [network_event_delegate] = table 20:08:51.912 [Lua] [network_event_delegate] = metatable 20:08:51.912 [Lua] 20:08:51.912 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:08:51.912 [Lua] ignoring extension VersusInteractObjectiveExtension 20:08:51.912 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:08:51.912 [Lua] ignoring extension VersusSocketObjectiveExtension 20:08:51.912 [Lua] ignoring extension VersusTargetObjectiveExtension 20:08:51.912 [Lua] ignoring extension VersusMissionObjectiveExtension 20:08:51.913 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:08:51.916 [Lua] [AchievementManager] Achievements using the steam platform 20:08:51.970 [Lua] [StateIngame] Level seed: 736060 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 20:08:51.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 20:08:51.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 20:08:51.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 20:08:51.983 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 20:08:51.986 [Lua] [LevelAnalysis] set_random_seed( 736060) 20:08:51.992 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 20:08:51.993 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 20:08:51.993 [Lua] [IngameUI] init 20:08:52.013 [SteamVoipClient] select_out(11000010365b93e, off) 20:08:52.019 [Lua] cb_razer_chroma_setup 20:08:52.051 [Lua] [Matchmaking] Cancelling matchmaking 20:08:52.051 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:08:52.051 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:08:52.051 [Lua] Set lobby begin: 20:08:52.051 [Lua] Lobby data level_key = inn_level 20:08:52.051 [Lua] Lobby data power_level = 0 20:08:52.051 [Lua] Lobby data selected_level_key = inn_level 20:08:52.051 [Lua] Lobby data unique_server_name = Melibellule 20:08:52.051 [Lua] Lobby data matchmaking = false 20:08:52.051 [Lua] Lobby data host = 11000010365b93e 20:08:52.051 [Lua] Lobby data country_code = FR 20:08:52.051 [Lua] Lobby data game_mode = 3 20:08:52.051 [Lua] Lobby data difficulty_tweak = 0 20:08:52.051 [Lua] Lobby data difficulty = normal 20:08:52.052 [Lua] Lobby data num_players = 1 20:08:52.052 [Lua] Set lobby end. 20:08:52.052 [Flow] complete_skittergate_legend false 20:08:52.052 [Flow] complete_all_helmgart_levels_recruit true 20:08:52.053 [Flow] WitchHunterLevel:1 20:08:52.053 [Flow] LeaderYes 20:08:52.053 [Flow] ALL PC XP:60850 20:08:52.053 [Flow] WH XP:0 20:08:52.053 [Flow] Number of crafted items:143 20:08:52.053 [Flow] Sum of Powe Levels:1328 20:08:52.053 [Flow] lodestone diff 1:false 20:08:52.054 [Lua] CurrentConflictSettings inn_level 20:08:52.054 [Lua] [ConflictDirector] conflict_director is ai_ready 20:08:52.054 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:08:52.054 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:08:52.056 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:08:52.056 [Lua] Forming navigation groups in one frame 20:08:52.056 [Lua] Forming navigation groups 20:08:52.079 [Lua] NavigationGroupManager -> calulation time A: 0.022999999999996135 20:08:52.080 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999056399 20:08:52.080 [Lua] number of nav groups: 41 20:08:52.081 [Lua] number of refined nav groups : 23 20:08:52.084 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000048885 20:08:52.084 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:08:52.084 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:08:52.084 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:08:52.088 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:08:52.088 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:08:52.088 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:08:52.088 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 20:08:52.088 [Lua] [Managers] Calling function on all managers: 20:08:52.228 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame 20:08:52.228 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync 20:08:52.467 [Lua] player (11000010365b93e,1) was put into party 1 20:08:52.467 [Lua] [IngamePlayerListUI] - Destroy 20:08:52.467 [Lua] [EquipmentUI] - Destroy 20:08:52.467 [Lua] [AbilityUI] - Destroy 20:08:52.467 [Lua] [GamePadAbilityUI] - Destroy 20:08:52.467 [Lua] [GamePadEquipmentUI] - Destroy 20:08:52.476 [Lua] Assigning peer(11000010365b93e:1) to profile(4) career(1) 20:08:52.476 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010365b93e) local_player_id(1) profile_index(4) career_index(1) 20:08:52.476 [Lua] Set lobby begin: 20:08:52.476 [Lua] Lobby data player_slot_1 = 0:0 20:08:52.476 [Lua] Lobby data level_key = inn_level 20:08:52.476 [Lua] Lobby data power_level = 0 20:08:52.476 [Lua] Lobby data selected_level_key = inn_level 20:08:52.476 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:08:52.476 [Lua] Lobby data difficulty = normal 20:08:52.476 [Lua] Lobby data unique_server_name = Melibellule 20:08:52.476 [Lua] Lobby data matchmaking = false 20:08:52.476 [Lua] Lobby data host = 11000010365b93e 20:08:52.477 [Lua] Lobby data country_code = FR 20:08:52.477 [Lua] Lobby data game_mode = 3 20:08:52.477 [Lua] Lobby data player_slot_5 = 0:0 20:08:52.477 [Lua] Lobby data player_slot_2 = 0:0 20:08:52.477 [Lua] Lobby data difficulty_tweak = 0 20:08:52.477 [Lua] Lobby data player_slot_3 = 0:0 20:08:52.477 [Lua] Lobby data num_players = 1 20:08:52.477 [Lua] Set lobby end. 20:08:52.477 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010365b93e | dr:0 | bw:0 | es:0 20:08:52.478 [Lua] 20:08:52.478 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09] = false (boolean) 20:08:52.478 [Lua] [wwise/one_handed_swords] = false (boolean) 20:08:52.478 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 20:08:52.478 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:08:52.478 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:08:52.478 [Lua] [wwise/bow] = false (boolean) 20:08:52.478 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 20:08:52.478 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 20:08:52.478 [Lua] 20:08:52.478 [Lua] 20:08:52.478 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09] = false (boolean) 20:08:52.478 [Lua] [wwise/one_handed_swords] = false (boolean) 20:08:52.478 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:08:52.478 [Lua] [wwise/bow] = false (boolean) 20:08:52.478 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:08:52.478 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:08:52.478 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:08:52.478 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 20:08:52.478 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 20:08:52.478 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 20:08:52.478 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean) 20:08:52.478 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 20:08:52.478 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 20:08:52.478 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean) 20:08:52.478 [Lua] 20:08:52.478 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync 20:08:52.478 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers 20:08:52.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:1 my_peer_id:11000010365b93e 20:08:52.539 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers 20:08:52.539 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame 20:08:52.666 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:1 my_peer_id:11000010365b93e 20:08:52.666 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, InventoryPackageSynchronizerClient, async-read, 20:08:52.666 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:08:52.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:08:52.666 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 20:08:52.666 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:08:52.666 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:08:52.666 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 20:08:52.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:08:52.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:08:52.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 20:08:52.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 20:08:52.666 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:08:52.666 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:08:52.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 20:08:53.369 [Flow] DISABLE 20:08:56.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 20:08:56.328 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 20:08:56.329 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:08:57.326 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:08:57.326 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:08:57.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:08:57.627 [Lua] PlayFabMirrorBase:_commit_internal 1 20:08:57.627 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:08:57.631 [Lua] generate_backend_stats 11000010365b93e:1 20:08:57.655 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:08:57.655 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:08:57.655 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 20:08:57.655 [Lua] Set lobby begin: 20:08:57.655 [Lua] Lobby data player_slot_1 = 0:0 20:08:57.655 [Lua] Lobby data level_key = inn_level 20:08:57.655 [Lua] Lobby data power_level = 797 20:08:57.655 [Lua] Lobby data selected_level_key = inn_level 20:08:57.655 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:08:57.656 [Lua] Lobby data difficulty = normal 20:08:57.656 [Lua] Lobby data unique_server_name = Melibellule 20:08:57.656 [Lua] Lobby data matchmaking = false 20:08:57.656 [Lua] Lobby data host = 11000010365b93e 20:08:57.656 [Lua] Lobby data country_code = FR 20:08:57.656 [Lua] Lobby data game_mode = 3 20:08:57.656 [Lua] Lobby data player_slot_5 = 0:0 20:08:57.656 [Lua] Lobby data player_slot_2 = 0:0 20:08:57.656 [Lua] Lobby data difficulty_tweak = 0 20:08:57.656 [Lua] Lobby data player_slot_3 = 0:0 20:08:57.656 [Lua] Lobby data num_players = 1 20:08:57.656 [Lua] Set lobby end. 20:08:57.660 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 20:08:57.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 20:08:57.883 [Lua] commit result success 1 20:08:57.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:08:57.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:08:57.972 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:08:58.683 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:08:58.683 [Lua] [PackageManager] Force_load: wwise/bow 20:08:58.684 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:08:59.578 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:08:59.578 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:08:59.579 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:09:01.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:09:01.502 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:09:01.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 20:09:02.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 20:09:02.404 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 20:09:02.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:09:03.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:09:03.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:09:03.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:09:05.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:09:05.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:09:05.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:09:06.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:09:06.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:09:06.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 20:09:08.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 20:09:08.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 20:09:08.095 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 20:09:10.606 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 20:09:10.606 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 20:09:10.609 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 20:09:11.714 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 20:09:11.714 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 20:09:11.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 20:09:13.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 20:09:13.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 20:09:13.565 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:09:13.926 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:09:13.926 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:09:13.926 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:09:14.006 [Lua] Players are leaving the safe zone 20:09:14.384 [Lua] StateInGameRunning:_game_actually_starts() 20:09:14.384 [Lua] [IngameUI] menu view on_enter start_menu_view 20:09:14.385 [Lua] hero_fullscreen_menu_on_enter 20:09:14.385 [Lua] ################################################################################################################# 20:09:14.385 [Lua] [Loading Time]: 00:01:01 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:09:14.385 [Lua] ################################################################################################################# 20:09:14.385 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 20:09:14.395 [Lua] [IngameUI] menu view post_update_on_enter table: 0x012854e0 20:09:14.397 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:09:14.402 [SteamVoipClient] select_out(11000010365b93e, off) 20:09:14.407 [Lua] cb_razer_chroma_setup 20:09:14.413 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 20:09:14.443 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:14.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:14.444 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 20:09:14.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:14.444 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0008), because equipped skin(skin_ww_default) wants to hide it 20:09:14.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:14.651 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 20:09:14.651 [Lua] Commit load time data 20:09:15.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x1287, position: 0 20:09:15.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x1287, position: 27249 20:09:27.166 [Window] Window => active 20:09:29.818 [Lua] [IngameUI] menu view on_exit start_menu_view 20:09:29.818 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:09:29.818 [Lua] hero_fullscreen_menu_on_exit 20:09:29.822 [Lua] [IngameUI] menu view post_update_on_exit table: 0x012854e0 20:09:29.833 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:49.987 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:09:49.987 [Lua] Players: 2 20:09:49.987 [Lua] Set lobby begin: 20:09:49.987 [Lua] Lobby data player_slot_1 = 0:0 20:09:49.987 [Lua] Lobby data level_key = inn_level 20:09:49.987 [Lua] Lobby data power_level = 797 20:09:49.988 [Lua] Lobby data selected_level_key = inn_level 20:09:49.988 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:09:49.988 [Lua] Lobby data difficulty = normal 20:09:49.988 [Lua] Lobby data unique_server_name = Melibellule 20:09:49.988 [Lua] Lobby data matchmaking = false 20:09:49.988 [Lua] Lobby data host = 11000010365b93e 20:09:49.988 [Lua] Lobby data country_code = FR 20:09:49.988 [Lua] Lobby data game_mode = 3 20:09:49.988 [Lua] Lobby data player_slot_5 = 0:0 20:09:49.988 [Lua] Lobby data player_slot_2 = 0:0 20:09:49.988 [Lua] Lobby data difficulty_tweak = 0 20:09:49.988 [Lua] Lobby data player_slot_3 = 0:0 20:09:49.988 [Lua] Lobby data num_players = 2 20:09:49.988 [Lua] Set lobby end. 20:09:49.988 [Lua] [LobbyMembers] Member joined 11000010244a017 20:09:52.364 [Lua] GOT approve_channel 1 11000010244a017 18600000390675f 20:09:52.364 [EAC] EAC server has client 11000010244a017 and channel 1 (and owner 11000010244a017) 20:09:52.387 [EACServer] [21:09:52:387][Windows][EAC Server] [Info][RegisterClient] Client: 011000010244A017 PlayerGUID: 76561197998317591 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998317591 PlayerName: lichen 20:09:52.388 [Lua] Client with peer_id 11000010244a017 got APPROVED by server 20:09:52.388 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010244a017' 20:09:52.388 [Lua] [PeerSM] 11000010244a017 :: on_enter Connecting 20:09:52.388 [Lua] [ChatManager][1]System: lichen rejoint la partie 20:09:52.460 [EACServer] [21:09:52:460][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 20:09:52.496 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:09:52.496 [Lua] [Matchmaking] Got a handshake request from 11000010244a017 with user name 'lichen' 20:09:52.547 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000390675f from 11000010244a017, replying lobby_ok 20:09:52.614 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010244a017 REPLY wh:0 | we:11000010365b93e | dr:0 | bw:0 | es:0 20:09:52.699 [Lua] Set lobby begin: 20:09:52.699 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:09:52.699 [Lua] Lobby data level_key = inn_level 20:09:52.700 [Lua] Lobby data power_level = 797 20:09:52.700 [Lua] Lobby data selected_level_key = inn_level 20:09:52.700 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:09:52.701 [Lua] Lobby data difficulty = normal 20:09:52.701 [Lua] Lobby data unique_server_name = Melibellule 20:09:52.701 [Lua] Lobby data matchmaking = false 20:09:52.701 [Lua] Lobby data host = 11000010365b93e 20:09:52.701 [Lua] Lobby data country_code = FR 20:09:52.701 [Lua] Lobby data game_mode = 3 20:09:52.701 [Lua] Lobby data player_slot_5 = 0:0 20:09:52.701 [Lua] Lobby data player_slot_2 = 0:0 20:09:52.701 [Lua] Lobby data difficulty_tweak = 0 20:09:52.701 [Lua] Lobby data player_slot_3 = 0:0 20:09:52.701 [Lua] Lobby data num_players = 2 20:09:52.701 [Lua] Set lobby end. 20:09:52.701 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010244a017 20:09:52.701 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:0 | bw:0 | es:0 20:09:55.021 [Lua] ### CLEARING PEER STATE FOR 11000010244a017 20:09:55.021 [Lua] [PeerSM] 11000010244a017 :: on_exit Connecting 20:09:55.021 [Lua] [PeerSM] 11000010244a017 :: on_enter Connecting 20:09:55.089 [Lua] [PSM] Peer 11000010244a017 joined. Want to use profile index "1" and join party "0" 20:09:55.089 [Lua] Mechanism says: a client joined the game! 11000010244a017 20:09:55.089 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010244a017, connection_key=0) 20:09:55.089 [Lua] Sync dynamic to client: 20:09:55.668 [SteamVoipClient] select_out(11000010244a017, on) 20:09:55.782 [SteamVoipClient] select_out(11000010244a017, on) 20:09:55.782 [SteamVoipClient] select_in(11000010244a017, on) 20:09:55.782 [SteamVoipClient] select_out(11000010244a017, off) 20:09:56.205 [EACServer] [21:09:56:205][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010244A017 Session: 1 Status: Client Authenticated Message: Client authenticated. 20:09:56.206 [EAC] Peer 11000010244a017 switched EAC state to ClientAuthenticatedLocal 20:09:56.918 [EACServer] [21:09:56:918][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010244A017. 20:09:57.218 [EACServer] [21:09:57:218][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010244A017 20:09:57.218 [EACServer] [21:09:57:218][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010244A017 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:09:57.220 [EAC] Peer 11000010244a017 switched EAC state to ClientAuthenticatedRemote 20:09:57.251 [Lua] player (11000010244a017,1) was put into party 0 20:09:57.251 [Lua] [PeerSM] 11000010244a017 :: on_exit Connecting 20:09:57.251 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:09:57.251 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0 20:09:57.251 warning: [Lua] Following data will be uploaded to Crashify: <> 20:09:57.251 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 11000010365b93e "Melibellule" <> 20:09:57.252 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000373DE10; previous_state = Connecting; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 736060; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000283C670 [3] _ = table: 000000000373DE10; new_state = Loading; old_state = Connecting [4] self = table: 0000000010606F80; dt = 0.01697169616818428; state_data = table: 000000000373DE10; new_state = Loading [5] self = table: 00000000024F3820; dt = 0.01697169616818428; peer_state_machines = table: 00000000029B6070; joined_peers = table: 00000000029B77D0; game_session = [GameSession]; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80 [6] self = table: 00000000105D4110; dt = 0.01697169616818428; t = 62.91051066853106; network_manager = table: 000000001063F980 [7] self = table: 0000000002517F00; dt = 0.01697169616818428; t = 121.88156328332843 [8] self = table: 0000000000097070; real_world_dt = 0.01697169616818428; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01697169616818428; t = 121.88156328332843 [9] dt = 0.01697169616818428 [2] server = table: 00000000024F3820; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122; clan_tag = "0"; peer_id = "11000010244a017"; [4] current_state = Loading; function_memoize = table: 000000000374C210; state_data = table: 000000000373DE10; [5] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; game_network_manager = table: 000000001063F980; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000029F470; [6] world_name = "level_world"; entity_system_bag = table: 000000000014D5E0; network_server = table: 00000000024F3820; entity_system = table: 00000000036F92F0; parent = table: 0000000000097070; _level_flow_events = table: 0000000002EC0CF0; statistics_db = table: 0000000010D6B540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000024D0930; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000EFB9B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000029F470; world = [World]; dt = 0.016960576176643372; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 00000000002455B0; machines = table: 0000000001723130; viewport_name = "player_1"; _camera_carrier = table: 000000000B5BDD10; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000001063F800; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000001537530; _quit_game = false; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [8] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002639A10; <> <> 20:09:57.318 [Lua] ### Sending rpc_level_loaded 20:09:57.318 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50 20:09:57.318 [Lua] Peer 11000010244a017 has loaded the level but not all enemies, so we wait 20:09:57.504 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010244a017, connection_key=0) 20:09:57.504 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 20:09:57.504 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 20:09:57.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:1 my_peer_id:11000010365b93e 20:09:59.233 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 20:09:59.233 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 20:10:00.536 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:10:00.536 [Lua] [Matchmaking] Got a handshake request from 11000010244a017 with user name 'lichen' 20:10:00.537 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 20:10:00.537 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 20:10:00.557 [Lua] Breedfreezer (server) starting a hot join sync 20:10:00.557 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 20:10:00.558 [Lua] RemotePlayer:create_game_object( ) 44 20:10:00.575 [Lua] player (11000010244a017,1) was put into party 1 20:10:00.575 [Lua] Assigning peer(11000010244a017:1) to profile(1) career(3) 20:10:00.575 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010244a017) local_player_id(1) profile_index(1) career_index(3) 20:10:00.575 [Lua] Set lobby begin: 20:10:00.575 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:10:00.575 [Lua] Lobby data level_key = inn_level 20:10:00.575 [Lua] Lobby data power_level = 797 20:10:00.575 [Lua] Lobby data selected_level_key = inn_level 20:10:00.575 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:10:00.576 [Lua] Lobby data difficulty = normal 20:10:00.576 [Lua] Lobby data unique_server_name = Melibellule 20:10:00.576 [Lua] Lobby data matchmaking = false 20:10:00.576 [Lua] Lobby data host = 11000010365b93e 20:10:00.576 [Lua] Lobby data country_code = FR 20:10:00.576 [Lua] Lobby data game_mode = 3 20:10:00.576 [Lua] Lobby data player_slot_5 = 0:0 20:10:00.576 [Lua] Lobby data player_slot_2 = 0:0 20:10:00.576 [Lua] Lobby data difficulty_tweak = 0 20:10:00.576 [Lua] Lobby data player_slot_3 = 0:0 20:10:00.576 [Lua] Lobby data num_players = 2 20:10:00.576 [Lua] Set lobby end. 20:10:00.576 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:0 | bw:0 | es:0 20:10:00.576 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 20:10:00.576 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 20:10:00.582 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 20:10:00.582 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 20:10:00.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read, 20:10:00.869 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:10:00.869 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1 20:10:00.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:2 my_peer_id:11000010365b93e 20:10:00.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:2 my_peer_id:11000010365b93e 20:10:00.870 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017 20:10:00.874 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:2 my_peer_id:11000010365b93e 20:10:00.874 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 20:10:00.874 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:10:00.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:10:00.874 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:10:00.874 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 20:10:00.874 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 20:10:00.874 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient, async-read, 20:10:00.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:10:00.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:10:00.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:10:01.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 20:10:01.517 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 20:10:01.518 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 20:10:01.922 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:10:01.922 [Lua] [PackageManager] Force_load: wwise/crossbow 20:10:01.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 20:10:03.396 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 20:10:03.396 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 20:10:03.399 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:10:04.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:10:04.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:10:04.264 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:10:04.573 [Lua] Set lobby begin: 20:10:04.573 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:10:04.573 [Lua] Lobby data level_key = inn_level 20:10:04.573 [Lua] Lobby data power_level = 398 20:10:04.573 [Lua] Lobby data selected_level_key = inn_level 20:10:04.573 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:10:04.574 [Lua] Lobby data difficulty = normal 20:10:04.574 [Lua] Lobby data unique_server_name = Melibellule 20:10:04.575 [Lua] Lobby data matchmaking = false 20:10:04.575 [Lua] Lobby data host = 11000010365b93e 20:10:04.575 [Lua] Lobby data country_code = FR 20:10:04.575 [Lua] Lobby data game_mode = 3 20:10:04.575 [Lua] Lobby data player_slot_5 = 0:0 20:10:04.575 [Lua] Lobby data player_slot_2 = 0:0 20:10:04.575 [Lua] Lobby data difficulty_tweak = 0 20:10:04.575 [Lua] Lobby data player_slot_3 = 0:0 20:10:04.576 [Lua] Lobby data num_players = 2 20:10:04.576 [Lua] Set lobby end. 20:10:04.706 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:10:04.706 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:10:04.707 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:10:05.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:10:05.366 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:10:05.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 20:10:05.722 [Lua] PlayFabMirrorBase:_commit_internal 2 20:10:05.722 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:10:05.726 [Lua] generate_backend_stats 11000010365b93e:1 20:10:05.752 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:10:05.752 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:10:05.752 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 20:10:05.759 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 20:10:05.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 20:10:06.004 [Lua] commit result success 2 20:10:06.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 20:10:06.086 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 20:10:06.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 20:10:06.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 20:10:06.832 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 20:10:06.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:10:07.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:10:07.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:10:07.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 20:10:09.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 20:10:09.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 20:10:09.017 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 20:10:09.812 [Lua] Set lobby begin: 20:10:09.812 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:10:09.812 [Lua] Lobby data level_key = inn_level 20:10:09.812 [Lua] Lobby data power_level = 816 20:10:09.812 [Lua] Lobby data selected_level_key = inn_level 20:10:09.812 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:10:09.812 [Lua] Lobby data difficulty = normal 20:10:09.812 [Lua] Lobby data unique_server_name = Melibellule 20:10:09.813 [Lua] Lobby data matchmaking = false 20:10:09.813 [Lua] Lobby data host = 11000010365b93e 20:10:09.813 [Lua] Lobby data country_code = FR 20:10:09.813 [Lua] Lobby data game_mode = 3 20:10:09.813 [Lua] Lobby data player_slot_5 = 0:0 20:10:09.813 [Lua] Lobby data player_slot_2 = 0:0 20:10:09.813 [Lua] Lobby data difficulty_tweak = 0 20:10:09.813 [Lua] Lobby data player_slot_3 = 0:0 20:10:09.813 [Lua] Lobby data num_players = 2 20:10:09.813 [Lua] Set lobby end. 20:10:10.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 20:10:10.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 20:10:10.342 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 20:10:10.458 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:10:10.459 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 20:10:10.460 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:10:22.075 [Lua] [IngameUI] menu view on_enter start_game_view 20:10:22.078 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00a6e560 20:10:22.078 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:10:22.080 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 20:10:22.080 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 20:10:22.081 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 20:10:22.081 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 20:10:22.094 [Lua] normal 20:10:26.433 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 20:10:26.433 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 20:10:26.433 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 20:10:26.435 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 20:10:47.847 [Lua] [IngameUI] menu view on_exit start_game_view 20:10:47.847 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:10:47.847 [Save] Saving `save_data` 20:10:47.847 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 20:10:47.847 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 20:10:47.847 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 20:10:47.847 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 20:10:47.851 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00a6e560 20:10:47.854 [Save] Save done 20:11:38.679 [Lua] [IngameUI] menu view on_enter hero_view 20:11:38.685 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02334fa0 20:11:38.685 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 20:11:38.701 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 20:11:38.701 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 20:11:38.701 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_1, async-read, 20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_2, async-read, 20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_3, async-read, 20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_4, async-read, 20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_5, async-read, 20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_6, async-read, 20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_7, async-read, 20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_8, async-read, 20:11:38.705 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_9, async-read, 20:11:38.705 [Lua] hero_fullscreen_menu_on_enter 20:11:38.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05 20:11:38.792 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05 20:11:38.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02 20:11:38.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02 20:11:38.877 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02 20:11:38.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03 20:11:38.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03 20:11:38.944 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03 20:11:38.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05 20:11:39.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05 20:11:39.028 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05 20:11:39.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03 20:11:39.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03 20:11:39.095 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03 20:11:39.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05 20:11:39.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05 20:11:39.146 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05 20:11:39.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05 20:11:39.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05 20:11:39.196 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05 20:11:39.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03 20:11:39.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03 20:11:39.281 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03 20:11:39.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07 20:11:39.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07 20:11:39.348 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07 20:11:42.460 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 20:11:42.460 [Lua] [HeroViewWindow] Enter Substate StoreWindowPathTitle 20:11:42.460 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryList 20:11:42.460 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryItemList 20:11:42.508 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_10, async-read, 20:11:42.508 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_11, async-read, 20:11:42.508 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_12, async-read, 20:11:42.508 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_13, async-read, 20:11:42.508 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_14, async-read, 20:11:42.508 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_15, async-read, 20:11:42.509 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_16, async-read, 20:11:42.509 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_17, async-read, 20:11:42.509 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_18, async-read, 20:11:42.509 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_19, async-read, 20:11:42.509 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_20, async-read, 20:11:42.509 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_21, async-read, 20:11:42.509 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_22, async-read, 20:11:42.510 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_23, async-read, 20:11:42.510 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_24, async-read, 20:11:42.510 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_25, async-read, 20:11:42.510 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_26, async-read, 20:11:42.510 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_27, async-read, 20:11:42.510 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_28, async-read, 20:11:42.510 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_29, async-read, 20:11:42.511 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_30, async-read, 20:11:42.511 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_31, async-read, 20:11:42.511 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_32, async-read, 20:11:42.511 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_33, async-read, 20:11:42.511 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_34, async-read, 20:11:42.511 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_35, async-read, 20:11:42.511 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_36, async-read, 20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_37, async-read, 20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_38, async-read, 20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_39, async-read, 20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_40, async-read, 20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_41, async-read, 20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_42, async-read, 20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_43, async-read, 20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_44, async-read, 20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_45, async-read, 20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_46, async-read, 20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_47, async-read, 20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_48, async-read, 20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_49, async-read, 20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_50, async-read, 20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_51, async-read, 20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_52, async-read, 20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_53, async-read, 20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_54, async-read, 20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_55, async-read, 20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_56, async-read, 20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_57, async-read, 20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_58, async-read, 20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_59, async-read, 20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_60, async-read, 20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_61, async-read, 20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_62, async-read, 20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_63, async-read, 20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_64, async-read, 20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_65, async-read, 20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_66, async-read, 20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_67, async-read, 20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_68, async-read, 20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_69, async-read, 20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_70, async-read, 20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_71, async-read, 20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_72, async-read, 20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_73, async-read, 20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_74, async-read, 20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_75, async-read, 20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_76, async-read, 20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_77, async-read, 20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_78, async-read, 20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_79, async-read, 20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_80, async-read, 20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_81, async-read, 20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_82, async-read, 20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_83, async-read, 20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_84, async-read, 20:11:42.518 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_85, async-read, 20:11:42.518 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_86, async-read, 20:11:42.518 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_87, async-read, 20:11:42.518 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_88, async-read, 20:11:42.518 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_89, async-read, 20:11:42.518 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_90, async-read, 20:11:42.518 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_91, async-read, 20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_92, async-read, 20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_93, async-read, 20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_94, async-read, 20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_95, async-read, 20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_96, async-read, 20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_97, async-read, 20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_98, async-read, 20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_99, async-read, 20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_100, async-read, 20:11:42.520 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_101, async-read, 20:11:42.520 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_102, async-read, 20:11:42.520 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_103, async-read, 20:11:42.520 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_104, async-read, 20:11:42.520 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_105, async-read, 20:11:42.520 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_106, async-read, 20:11:42.520 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_107, async-read, 20:11:42.521 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_108, async-read, 20:11:42.521 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_109, async-read, 20:11:42.521 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_110, async-read, 20:11:42.521 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_111, async-read, 20:11:42.521 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_112, async-read, 20:11:42.521 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_113, async-read, 20:11:42.521 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_114, async-read, 20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_115, async-read, 20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_116, async-read, 20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_117, async-read, 20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_118, async-read, 20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_119, async-read, 20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_120, async-read, 20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_121, async-read, 20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_122, async-read, 20:11:42.523 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_123, async-read, 20:11:42.523 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_124, async-read, 20:11:42.523 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_125, async-read, 20:11:42.523 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_126, async-read, 20:11:42.523 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_127, async-read, 20:11:42.523 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_128, async-read, 20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_129, async-read, 20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_130, async-read, 20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_131, async-read, 20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_132, async-read, 20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_133, async-read, 20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_134, async-read, 20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_135, async-read, 20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_136, async-read, 20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_137, async-read, 20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_138, async-read, 20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_139, async-read, 20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_140, async-read, 20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_141, async-read, 20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_142, async-read, 20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_143, async-read, 20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_144, async-read, 20:11:42.526 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_145, async-read, 20:11:42.526 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_146, async-read, 20:11:42.526 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_147, async-read, 20:11:42.526 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_148, async-read, 20:11:42.526 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_149, async-read, 20:11:42.526 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_150, async-read, 20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_151, async-read, 20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_152, async-read, 20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_153, async-read, 20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_154, async-read, 20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_155, async-read, 20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_156, async-read, 20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_157, async-read, 20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_158, async-read, 20:11:42.528 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_159, async-read, 20:11:42.528 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_160, async-read, 20:11:42.528 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_161, async-read, 20:11:42.528 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_162, async-read, 20:11:42.528 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_163, async-read, 20:11:42.528 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_164, async-read, 20:11:42.529 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_165, async-read, 20:11:42.529 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_166, async-read, 20:11:42.529 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_167, async-read, 20:11:42.529 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_168, async-read, 20:11:42.529 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_169, async-read, 20:11:42.529 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_170, async-read, 20:11:42.529 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_171, async-read, 20:11:42.530 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_172, async-read, 20:11:42.530 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_173, async-read, 20:11:42.530 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_174, async-read, 20:11:42.530 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_175, async-read, 20:11:42.530 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_176, async-read, 20:11:42.530 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_177, async-read, 20:11:42.530 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_178, async-read, 20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_179, async-read, 20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_180, async-read, 20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_181, async-read, 20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_182, async-read, 20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_183, async-read, 20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_184, async-read, 20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_185, async-read, 20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_186, async-read, 20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_187, async-read, 20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_188, async-read, 20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_189, async-read, 20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_190, async-read, 20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_191, async-read, 20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_192, async-read, 20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_193, async-read, 20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_194, async-read, 20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_195, async-read, 20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_196, async-read, 20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_197, async-read, 20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_198, async-read, 20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_199, async-read, 20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_200, async-read, 20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_201, async-read, 20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_202, async-read, 20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_203, async-read, 20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_204, async-read, 20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_205, async-read, 20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_206, async-read, 20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_207, async-read, 20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_208, async-read, 20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_209, async-read, 20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_210, async-read, 20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_211, async-read, 20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_212, async-read, 20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_213, async-read, 20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_214, async-read, 20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_215, async-read, 20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_216, async-read, 20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_217, async-read, 20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_218, async-read, 20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_219, async-read, 20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_220, async-read, 20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_221, async-read, 20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_222, async-read, 20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_223, async-read, 20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_224, async-read, 20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_225, async-read, 20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_226, async-read, 20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_227, async-read, 20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_228, async-read, 20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_229, async-read, 20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_230, async-read, 20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_231, async-read, 20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_232, async-read, 20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_233, async-read, 20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_234, async-read, 20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_235, async-read, 20:11:42.538 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_236, async-read, 20:11:42.538 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_237, async-read, 20:11:42.538 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_238, async-read, 20:11:42.538 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_239, async-read, 20:11:42.538 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_240, async-read, 20:11:42.538 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_241, async-read, 20:11:42.538 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_242, async-read, 20:11:42.539 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_243, async-read, 20:11:42.539 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_244, async-read, 20:11:42.539 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_245, async-read, 20:11:42.539 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_246, async-read, 20:11:42.539 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_247, async-read, 20:11:42.539 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_248, async-read, 20:11:42.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_249, async-read, 20:11:42.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_250, async-read, 20:11:42.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_251, async-read, 20:11:42.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_252, async-read, 20:11:42.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_253, async-read, 20:11:42.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_254, async-read, 20:11:42.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_255, async-read, 20:11:42.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_256, async-read, 20:11:42.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_257, async-read, 20:11:42.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_258, async-read, 20:11:42.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_259, async-read, 20:11:42.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_260, async-read, 20:11:42.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_261, async-read, 20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_262, async-read, 20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_263, async-read, 20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_264, async-read, 20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_265, async-read, 20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_266, async-read, 20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_267, async-read, 20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_268, async-read, 20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_269, async-read, 20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_270, async-read, 20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_271, async-read, 20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_272, async-read, 20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_273, async-read, 20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_274, async-read, 20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_275, async-read, 20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_276, async-read, 20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_277, async-read, 20:11:42.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_278, async-read, 20:11:42.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_279, async-read, 20:11:42.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_280, async-read, 20:11:42.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_281, async-read, 20:11:42.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_282, async-read, 20:11:42.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_283, async-read, 20:11:42.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_284, async-read, 20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_285, async-read, 20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_286, async-read, 20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_287, async-read, 20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_288, async-read, 20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_289, async-read, 20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_290, async-read, 20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_291, async-read, 20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_292, async-read, 20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_293, async-read, 20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_294, async-read, 20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_295, async-read, 20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_296, async-read, 20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_297, async-read, 20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_298, async-read, 20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_299, async-read, 20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_300, async-read, 20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_301, async-read, 20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_302, async-read, 20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_303, async-read, 20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_304, async-read, 20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_305, async-read, 20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_306, async-read, 20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_307, async-read, 20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_308, async-read, 20:11:42.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_309, async-read, 20:11:42.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_310, async-read, 20:11:42.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_311, async-read, 20:11:42.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_312, async-read, 20:11:42.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_313, async-read, 20:11:42.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_314, async-read, 20:11:42.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_315, async-read, 20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_316, async-read, 20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_317, async-read, 20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_318, async-read, 20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_319, async-read, 20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_320, async-read, 20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_321, async-read, 20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_322, async-read, 20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_323, async-read, 20:11:42.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_324, async-read, 20:11:42.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_325, async-read, 20:11:42.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_326, async-read, 20:11:42.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_327, async-read, 20:11:42.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_328, async-read, 20:11:42.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_329, async-read, 20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_330, async-read, 20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_331, async-read, 20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_332, async-read, 20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_333, async-read, 20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_334, async-read, 20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_335, async-read, 20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_336, async-read, 20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_337, async-read, 20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_338, async-read, 20:11:42.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_339, async-read, 20:11:42.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_340, async-read, 20:11:42.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_341, async-read, 20:11:42.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_342, async-read, 20:11:42.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_343, async-read, 20:11:42.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_344, async-read, 20:11:42.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_345, async-read, 20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_346, async-read, 20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_347, async-read, 20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_348, async-read, 20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_349, async-read, 20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_350, async-read, 20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_351, async-read, 20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_352, async-read, 20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_353, async-read, 20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_354, async-read, 20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_355, async-read, 20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_356, async-read, 20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_357, async-read, 20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_358, async-read, 20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_359, async-read, 20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_360, async-read, 20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_361, async-read, 20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_362, async-read, 20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_363, async-read, 20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_364, async-read, 20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_365, async-read, 20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_366, async-read, 20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_367, async-read, 20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_368, async-read, 20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_369, async-read, 20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_370, async-read, 20:11:42.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_371, async-read, 20:11:42.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_372, async-read, 20:11:42.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_373, async-read, 20:11:42.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_374, async-read, 20:11:42.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_375, async-read, 20:11:42.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_376, async-read, 20:11:42.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_377, async-read, 20:11:42.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_378, async-read, 20:11:42.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_379, async-read, 20:11:42.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_380, async-read, 20:11:42.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_381, async-read, 20:11:42.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_382, async-read, 20:11:42.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_383, async-read, 20:11:42.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_384, async-read, 20:11:42.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_385, async-read, 20:11:42.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_386, async-read, 20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_387, async-read, 20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_388, async-read, 20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_389, async-read, 20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_390, async-read, 20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_391, async-read, 20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_392, async-read, 20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_393, async-read, 20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_394, async-read, 20:11:42.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_395, async-read, 20:11:42.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_396, async-read, 20:11:42.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_397, async-read, 20:11:42.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_398, async-read, 20:11:42.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_399, async-read, 20:11:42.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_400, async-read, 20:11:42.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_401, async-read, 20:11:42.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_402, async-read, 20:11:42.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_403, async-read, 20:11:42.564 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_5 -> Package still referenced, NOT unloaded: 20:11:42.579 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_3 -> Package still referenced, NOT unloaded: 20:11:42.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001 20:11:42.586 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001 20:11:42.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007 20:11:42.597 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_4 -> Package still referenced, NOT unloaded: 20:11:42.614 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_9 -> Package still referenced, NOT unloaded: 20:11:42.630 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_8 -> Package still referenced, NOT unloaded: 20:11:42.644 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_1 -> Package still referenced, NOT unloaded: 20:11:42.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007 20:11:42.650 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007 20:11:42.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009 20:11:42.662 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_6 -> Package still referenced, NOT unloaded: 20:11:42.676 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_7 -> Package still referenced, NOT unloaded: 20:11:42.691 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_2 -> Package still referenced, NOT unloaded: 20:11:42.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009 20:11:42.700 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009 20:11:42.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005 20:11:42.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005 20:11:42.769 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005 20:11:42.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0001 20:11:42.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0001 20:11:42.854 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0001 20:11:42.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002 20:11:42.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002 20:11:42.923 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002 20:11:42.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0002 20:11:42.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0002 20:11:42.973 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0002 20:11:42.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010 20:11:43.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010 20:11:43.057 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010 20:11:43.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001 20:11:43.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001 20:11:43.126 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001 20:11:43.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002 20:11:43.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002 20:11:43.176 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002 20:11:43.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0009 20:11:43.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0009 20:11:43.232 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009 20:11:43.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003 20:11:43.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003 20:11:43.316 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003 20:11:43.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0001 20:11:43.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0001 20:11:43.367 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001 20:11:43.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009 20:11:43.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009 20:11:43.503 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009 20:11:43.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002 20:11:43.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002 20:11:43.587 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002 20:11:43.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011 20:11:43.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011 20:11:43.657 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011 20:11:43.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006 20:11:43.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006 20:11:43.725 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006 20:11:43.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006 20:11:43.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006 20:11:43.776 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006 20:11:43.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008 20:11:43.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008 20:11:43.824 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008 20:11:43.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0006 20:11:43.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0006 20:11:43.875 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0006 20:11:43.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009 20:11:43.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009 20:11:43.943 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009 20:11:43.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007 20:11:43.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007 20:11:43.992 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007 20:11:43.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003 20:11:44.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003 20:11:44.045 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003 20:11:44.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0010 20:11:44.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0010 20:11:44.114 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010 20:11:44.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005 20:11:44.134 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryList 20:11:44.134 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryList 20:11:44.155 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_404, async-read, 20:11:44.155 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_405, async-read, 20:11:44.155 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_406, async-read, 20:11:44.155 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_407, async-read, 20:11:44.155 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_408, async-read, 20:11:44.155 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_409, async-read, 20:11:44.156 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_410, async-read, 20:11:44.156 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_411, async-read, 20:11:44.156 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_412, async-read, 20:11:44.156 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_413, async-read, 20:11:44.156 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_414, async-read, 20:11:44.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_415, async-read, 20:11:44.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_416, async-read, 20:11:44.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_417, async-read, 20:11:44.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_418, async-read, 20:11:44.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_419, async-read, 20:11:44.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_420, async-read, 20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_421, async-read, 20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_422, async-read, 20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_423, async-read, 20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_424, async-read, 20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_425, async-read, 20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_426, async-read, 20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_427, async-read, 20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_428, async-read, 20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_429, async-read, 20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_430, async-read, 20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_431, async-read, 20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_432, async-read, 20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_433, async-read, 20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_434, async-read, 20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_435, async-read, 20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_436, async-read, 20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_437, async-read, 20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_438, async-read, 20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_439, async-read, 20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_440, async-read, 20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_441, async-read, 20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_442, async-read, 20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_443, async-read, 20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_444, async-read, 20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_445, async-read, 20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_446, async-read, 20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_447, async-read, 20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_448, async-read, 20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_449, async-read, 20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_450, async-read, 20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_451, async-read, 20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_452, async-read, 20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_453, async-read, 20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_454, async-read, 20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_455, async-read, 20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_456, async-read, 20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_457, async-read, 20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_458, async-read, 20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_459, async-read, 20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_460, async-read, 20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_461, async-read, 20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_462, async-read, 20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_463, async-read, 20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_464, async-read, 20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_465, async-read, 20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_466, async-read, 20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_467, async-read, 20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_468, async-read, 20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_469, async-read, 20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_470, async-read, 20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_471, async-read, 20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_472, async-read, 20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_473, async-read, 20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_474, async-read, 20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_475, async-read, 20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_476, async-read, 20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_477, async-read, 20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_478, async-read, 20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_479, async-read, 20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_480, async-read, 20:11:44.165 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_481, async-read, 20:11:44.165 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_482, async-read, 20:11:44.165 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_483, async-read, 20:11:44.165 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_484, async-read, 20:11:44.165 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_485, async-read, 20:11:44.165 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_486, async-read, 20:11:44.165 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_487, async-read, 20:11:44.166 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_488, async-read, 20:11:44.166 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_489, async-read, 20:11:44.166 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_490, async-read, 20:11:44.166 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_491, async-read, 20:11:44.166 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_492, async-read, 20:11:44.166 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_493, async-read, 20:11:44.166 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_494, async-read, 20:11:44.168 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_77 20:11:44.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005 20:11:44.171 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005 20:11:44.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006 20:11:44.179 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_148 20:11:44.194 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_264 20:11:44.211 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_329 -> Package still referenced, NOT unloaded: 20:11:44.228 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_164 20:11:44.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006 20:11:44.238 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006 20:11:44.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003 20:11:44.245 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_323 -> Package still referenced, NOT unloaded: 20:11:44.261 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_143 20:11:44.278 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_251 20:11:44.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003 20:11:44.288 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003 20:11:44.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007 20:11:44.295 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_174 20:11:44.312 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_89 20:11:44.330 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_152 20:11:44.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_145 20:11:44.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007 20:11:44.361 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007 20:11:44.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005 20:11:44.370 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_112 20:11:44.384 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_119 20:11:44.400 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_149 20:11:44.417 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_81 20:11:44.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005 20:11:44.424 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005 20:11:44.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002 20:11:44.434 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_207 20:11:44.450 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_19 20:11:44.464 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_131 20:11:44.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002 20:11:44.474 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002 20:11:44.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001 20:11:44.481 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_206 20:11:44.498 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_310 -> Package still referenced, NOT unloaded: 20:11:44.516 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_120 20:11:44.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001 20:11:44.525 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001 20:11:44.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005 20:11:44.532 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_161 20:11:44.551 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_62 20:11:44.566 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_185 20:11:44.582 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_262 20:11:44.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005 20:11:44.593 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005 20:11:44.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012 20:11:44.600 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_142 20:11:44.617 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_31 20:11:44.634 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_76 -> Package still referenced, NOT unloaded: 20:11:44.650 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_134 -> Package still referenced, NOT unloaded: 20:11:44.670 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_255 20:11:44.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012 20:11:44.677 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012 20:11:44.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010 20:11:44.687 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_113 20:11:44.703 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_254 20:11:44.721 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_224 20:11:44.737 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_104 -> Package still referenced, NOT unloaded: 20:11:44.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010 20:11:44.745 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010 20:11:44.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004 20:11:44.752 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_13 -> Package still referenced, NOT unloaded: 20:11:44.771 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_64 -> Package still referenced, NOT unloaded: 20:11:44.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_341 20:11:44.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004 20:11:44.795 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004 20:11:44.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004 20:11:44.802 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_281 20:11:44.819 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_389 -> Package still referenced, NOT unloaded: 20:11:44.837 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_322 -> Package still referenced, NOT unloaded: 20:11:44.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004 20:11:44.847 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004 20:11:44.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0009 20:11:44.854 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_93 20:11:44.871 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_253 20:11:44.887 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_94 -> Package still referenced, NOT unloaded: 20:11:44.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0009 20:11:44.898 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0009 20:11:44.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0004 20:11:44.905 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_187 20:11:44.922 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_138 20:11:44.938 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_155 20:11:44.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0004 20:11:44.948 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0004 20:11:44.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005 20:11:44.957 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_73 20:11:44.973 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_68 20:11:44.992 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_259 20:11:45.007 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_305 20:11:45.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005 20:11:45.015 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005 20:11:45.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 20:11:45.024 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_178 20:11:45.039 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_96 20:11:45.055 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_136 20:11:45.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 20:11:45.065 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 20:11:45.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007 20:11:45.072 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_20 -> Package still referenced, NOT unloaded: 20:11:45.089 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_376 -> Package still referenced, NOT unloaded: 20:11:45.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_221 20:11:45.122 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_299 20:11:45.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007 20:11:45.131 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007 20:11:45.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005 20:11:45.138 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_126 20:11:45.155 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_150 20:11:45.175 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_122 20:11:45.191 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_403 -> Package still referenced, NOT unloaded: 20:11:45.206 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_55 20:11:45.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005 20:11:45.216 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005 20:11:45.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010 20:11:45.223 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_402 -> Package still referenced, NOT unloaded: 20:11:45.241 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_328 -> Package still referenced, NOT unloaded: 20:11:45.258 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_401 -> Package still referenced, NOT unloaded: 20:11:45.274 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_400 -> Package still referenced, NOT unloaded: 20:11:45.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010 20:11:45.283 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010 20:11:45.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010 20:11:45.292 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_399 -> Package still referenced, NOT unloaded: 20:11:45.308 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_398 -> Package still referenced, NOT unloaded: 20:11:45.325 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_257 20:11:45.340 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_397 -> Package still referenced, NOT unloaded: 20:11:45.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010 20:11:45.351 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010 20:11:45.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004 20:11:45.357 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_396 -> Package still referenced, NOT unloaded: 20:11:45.375 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_285 20:11:45.391 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_394 -> Package still referenced, NOT unloaded: 20:11:45.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004 20:11:45.402 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004 20:11:45.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009 20:11:45.409 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_393 -> Package still referenced, NOT unloaded: 20:11:45.426 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_390 -> Package still referenced, NOT unloaded: 20:11:45.442 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_392 -> Package still referenced, NOT unloaded: 20:11:45.459 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_70 20:11:45.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009 20:11:45.469 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009 20:11:45.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008 20:11:45.477 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_391 -> Package still referenced, NOT unloaded: 20:11:45.494 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_53 20:11:45.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008 20:11:45.503 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008 20:11:45.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0004 20:11:45.510 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_387 -> Package still referenced, NOT unloaded: 20:11:45.530 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_162 20:11:45.546 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_386 -> Package still referenced, NOT unloaded: 20:11:45.564 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_385 -> Package still referenced, NOT unloaded: 20:11:45.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0004 20:11:45.571 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0004 20:11:45.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008 20:11:45.580 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_384 -> Package still referenced, NOT unloaded: 20:11:45.597 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_109 20:11:45.612 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_222 20:11:45.628 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_382 -> Package still referenced, NOT unloaded: 20:11:45.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008 20:11:45.638 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008 20:11:45.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003 20:11:45.645 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_381 -> Package still referenced, NOT unloaded: 20:11:45.663 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_380 -> Package still referenced, NOT unloaded: 20:11:45.679 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_92 20:11:45.696 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_379 -> Package still referenced, NOT unloaded: 20:11:45.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_378 -> Package still referenced, NOT unloaded: 20:11:45.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003 20:11:45.724 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003 20:11:45.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001 20:11:45.731 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_377 -> Package still referenced, NOT unloaded: 20:11:45.750 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_375 20:11:45.765 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_374 20:11:45.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001 20:11:45.774 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001 20:11:45.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006 20:11:45.781 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_373 20:11:45.797 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_372 20:11:45.817 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_371 20:11:45.835 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_370 20:11:45.850 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_369 20:11:45.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006 20:11:45.858 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006 20:11:45.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003 20:11:45.867 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_368 20:11:45.883 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_333 -> Package still referenced, NOT unloaded: 20:11:45.898 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_180 20:11:45.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003 20:11:45.908 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003 20:11:45.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003 20:11:45.915 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_366 20:11:45.934 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_365 20:11:45.949 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_364 20:11:45.966 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_363 20:11:45.982 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_362 20:11:45.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003 20:11:45.993 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003 20:11:45.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003 20:11:45.999 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_361 20:11:46.016 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_242 20:11:46.033 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_360 20:11:46.050 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_359 20:11:46.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003 20:11:46.060 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003 20:11:46.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006 20:11:46.067 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_282 20:11:46.085 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_358 20:11:46.103 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_357 20:11:46.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006 20:11:46.110 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006 20:11:46.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001 20:11:46.121 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_356 20:11:46.142 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_158 20:11:46.157 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_115 20:11:46.173 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_355 20:11:46.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001 20:11:46.181 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001 20:11:46.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001 20:11:46.187 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_166 -> Package still referenced, NOT unloaded: 20:11:46.205 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_59 20:11:46.221 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_354 20:11:46.238 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_140 20:11:46.255 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_353 20:11:46.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001 20:11:46.265 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001 20:11:46.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009 20:11:46.271 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_352 20:11:46.289 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_351 20:11:46.306 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_350 20:11:46.323 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_349 20:11:46.339 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_348 20:11:46.357 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_23 20:11:46.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009 20:11:46.366 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009 20:11:46.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002 20:11:46.373 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_347 20:11:46.392 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_346 20:11:46.409 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_345 20:11:46.427 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_344 20:11:46.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002 20:11:46.434 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002 20:11:46.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008 20:11:46.444 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_343 20:11:46.461 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_342 20:11:46.475 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_101 20:11:46.493 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_340 -> Package still referenced, NOT unloaded: 20:11:46.509 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_339 -> Package still referenced, NOT unloaded: 20:11:46.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008 20:11:46.520 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008 20:11:46.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011 20:11:46.527 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_338 -> Package still referenced, NOT unloaded: 20:11:46.543 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_324 -> Package still referenced, NOT unloaded: 20:11:46.561 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_263 20:11:46.578 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_337 -> Package still referenced, NOT unloaded: 20:11:46.594 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_232 20:11:46.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011 20:11:46.604 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011 20:11:46.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002 20:11:46.611 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_335 -> Package still referenced, NOT unloaded: 20:11:46.628 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_189 20:11:46.646 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_334 -> Package still referenced, NOT unloaded: 20:11:46.662 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_332 -> Package still referenced, NOT unloaded: 20:11:46.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002 20:11:46.671 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002 20:11:46.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012 20:11:46.682 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_67 20:11:46.698 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_330 -> Package still referenced, NOT unloaded: 20:11:46.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_327 -> Package still referenced, NOT unloaded: 20:11:46.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012 20:11:46.721 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012 20:11:46.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002 20:11:46.731 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_326 -> Package still referenced, NOT unloaded: 20:11:46.748 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_195 20:11:46.748 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryList 20:11:46.748 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryList 20:11:46.811 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_495, async-read, 20:11:46.811 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_496, async-read, 20:11:46.811 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_497, async-read, 20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_498, async-read, 20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_499, async-read, 20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_500, async-read, 20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_501, async-read, 20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_502, async-read, 20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_503, async-read, 20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_504, async-read, 20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_505, async-read, 20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_506, async-read, 20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_507, async-read, 20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_508, async-read, 20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_509, async-read, 20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_510, async-read, 20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_511, async-read, 20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_512, async-read, 20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_513, async-read, 20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_514, async-read, 20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_515, async-read, 20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_516, async-read, 20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_517, async-read, 20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_518, async-read, 20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_519, async-read, 20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_520, async-read, 20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_521, async-read, 20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_522, async-read, 20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_523, async-read, 20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_524, async-read, 20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_525, async-read, 20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_526, async-read, 20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_527, async-read, 20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_528, async-read, 20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_529, async-read, 20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_530, async-read, 20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_531, async-read, 20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_532, async-read, 20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_533, async-read, 20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_534, async-read, 20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_535, async-read, 20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_536, async-read, 20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_537, async-read, 20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_538, async-read, 20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_539, async-read, 20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_540, async-read, 20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_541, async-read, 20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_542, async-read, 20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_543, async-read, 20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_544, async-read, 20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_545, async-read, 20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_546, async-read, 20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_547, async-read, 20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_548, async-read, 20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_549, async-read, 20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_550, async-read, 20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_551, async-read, 20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_552, async-read, 20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_553, async-read, 20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_554, async-read, 20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_555, async-read, 20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_556, async-read, 20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_557, async-read, 20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_558, async-read, 20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_559, async-read, 20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_560, async-read, 20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_561, async-read, 20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_562, async-read, 20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_563, async-read, 20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_564, async-read, 20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_565, async-read, 20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_566, async-read, 20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_567, async-read, 20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_568, async-read, 20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_569, async-read, 20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_570, async-read, 20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_571, async-read, 20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_572, async-read, 20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_573, async-read, 20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_574, async-read, 20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_575, async-read, 20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_576, async-read, 20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_577, async-read, 20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_578, async-read, 20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_579, async-read, 20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_580, async-read, 20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_581, async-read, 20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_582, async-read, 20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_583, async-read, 20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_584, async-read, 20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_585, async-read, 20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_586, async-read, 20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_587, async-read, 20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_588, async-read, 20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_589, async-read, 20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_590, async-read, 20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_591, async-read, 20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_592, async-read, 20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_593, async-read, 20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_594, async-read, 20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_595, async-read, 20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_596, async-read, 20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_597, async-read, 20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_598, async-read, 20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_599, async-read, 20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_600, async-read, 20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_601, async-read, 20:11:46.824 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_602, async-read, 20:11:46.824 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_603, async-read, 20:11:46.824 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_604, async-read, 20:11:46.824 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_605, async-read, 20:11:46.824 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_606, async-read, 20:11:46.824 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_607, async-read, 20:11:46.824 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_608, async-read, 20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_609, async-read, 20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_610, async-read, 20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_611, async-read, 20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_612, async-read, 20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_613, async-read, 20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_614, async-read, 20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_615, async-read, 20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_616, async-read, 20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_617, async-read, 20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_618, async-read, 20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_619, async-read, 20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_620, async-read, 20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_621, async-read, 20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_622, async-read, 20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_623, async-read, 20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_624, async-read, 20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_625, async-read, 20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_626, async-read, 20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_627, async-read, 20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_628, async-read, 20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_629, async-read, 20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_630, async-read, 20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_631, async-read, 20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_632, async-read, 20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_633, async-read, 20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_634, async-read, 20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_635, async-read, 20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_636, async-read, 20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_637, async-read, 20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_638, async-read, 20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_639, async-read, 20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_640, async-read, 20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_641, async-read, 20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_642, async-read, 20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_643, async-read, 20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_644, async-read, 20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_645, async-read, 20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_646, async-read, 20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_647, async-read, 20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_648, async-read, 20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_649, async-read, 20:11:46.830 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_650, async-read, 20:11:46.830 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_651, async-read, 20:11:46.830 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_652, async-read, 20:11:46.830 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_653, async-read, 20:11:46.830 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_654, async-read, 20:11:46.830 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_655, async-read, 20:11:46.830 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_656, async-read, 20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_657, async-read, 20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_658, async-read, 20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_659, async-read, 20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_660, async-read, 20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_661, async-read, 20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_662, async-read, 20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_663, async-read, 20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_664, async-read, 20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_665, async-read, 20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_666, async-read, 20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_667, async-read, 20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_668, async-read, 20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_669, async-read, 20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_670, async-read, 20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_671, async-read, 20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_672, async-read, 20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_673, async-read, 20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_674, async-read, 20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_675, async-read, 20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_676, async-read, 20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_677, async-read, 20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_678, async-read, 20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_679, async-read, 20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_680, async-read, 20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_681, async-read, 20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_682, async-read, 20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_683, async-read, 20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_684, async-read, 20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_685, async-read, 20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_686, async-read, 20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_687, async-read, 20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_688, async-read, 20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_689, async-read, 20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_690, async-read, 20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_691, async-read, 20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_692, async-read, 20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_693, async-read, 20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_694, async-read, 20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_695, async-read, 20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_696, async-read, 20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_697, async-read, 20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_698, async-read, 20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_699, async-read, 20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_700, async-read, 20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_701, async-read, 20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_702, async-read, 20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_703, async-read, 20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_704, async-read, 20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_705, async-read, 20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_706, async-read, 20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_707, async-read, 20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_708, async-read, 20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_709, async-read, 20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_710, async-read, 20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_711, async-read, 20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_712, async-read, 20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_713, async-read, 20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_714, async-read, 20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_715, async-read, 20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_716, async-read, 20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_717, async-read, 20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_718, async-read, 20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_719, async-read, 20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_720, async-read, 20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_721, async-read, 20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_722, async-read, 20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_723, async-read, 20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_724, async-read, 20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_725, async-read, 20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_726, async-read, 20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_727, async-read, 20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_728, async-read, 20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_729, async-read, 20:11:46.839 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_730, async-read, 20:11:46.839 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_731, async-read, 20:11:46.839 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_732, async-read, 20:11:46.839 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_733, async-read, 20:11:46.839 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_734, async-read, 20:11:46.839 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_735, async-read, 20:11:46.839 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_736, async-read, 20:11:46.840 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_737, async-read, 20:11:46.840 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_738, async-read, 20:11:46.840 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_739, async-read, 20:11:46.840 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_740, async-read, 20:11:46.840 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_741, async-read, 20:11:46.840 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_742, async-read, 20:11:46.840 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_743, async-read, 20:11:46.841 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_744, async-read, 20:11:46.841 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_745, async-read, 20:11:46.841 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_746, async-read, 20:11:46.841 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_747, async-read, 20:11:46.841 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_748, async-read, 20:11:46.841 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_749, async-read, 20:11:46.841 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_750, async-read, 20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_751, async-read, 20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_752, async-read, 20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_753, async-read, 20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_754, async-read, 20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_755, async-read, 20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_756, async-read, 20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_757, async-read, 20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_758, async-read, 20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_759, async-read, 20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_760, async-read, 20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_761, async-read, 20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_762, async-read, 20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_763, async-read, 20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_764, async-read, 20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_765, async-read, 20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_766, async-read, 20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_767, async-read, 20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_768, async-read, 20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_769, async-read, 20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_770, async-read, 20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_771, async-read, 20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_772, async-read, 20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_773, async-read, 20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_774, async-read, 20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_775, async-read, 20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_776, async-read, 20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_777, async-read, 20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_778, async-read, 20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_779, async-read, 20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_780, async-read, 20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_781, async-read, 20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_782, async-read, 20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_783, async-read, 20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_784, async-read, 20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_785, async-read, 20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_786, async-read, 20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_787, async-read, 20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_788, async-read, 20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_789, async-read, 20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_790, async-read, 20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_791, async-read, 20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_792, async-read, 20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_793, async-read, 20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_794, async-read, 20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_795, async-read, 20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_796, async-read, 20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_797, async-read, 20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_798, async-read, 20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_799, async-read, 20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_800, async-read, 20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_801, async-read, 20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_802, async-read, 20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_803, async-read, 20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_804, async-read, 20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_805, async-read, 20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_806, async-read, 20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_807, async-read, 20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_808, async-read, 20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_809, async-read, 20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_810, async-read, 20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_811, async-read, 20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_812, async-read, 20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_813, async-read, 20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_814, async-read, 20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_815, async-read, 20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_816, async-read, 20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_817, async-read, 20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_818, async-read, 20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_819, async-read, 20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_820, async-read, 20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_821, async-read, 20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_822, async-read, 20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_823, async-read, 20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_824, async-read, 20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_825, async-read, 20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_826, async-read, 20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_827, async-read, 20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_828, async-read, 20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_829, async-read, 20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_830, async-read, 20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_831, async-read, 20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_832, async-read, 20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_833, async-read, 20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_834, async-read, 20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_835, async-read, 20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_836, async-read, 20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_837, async-read, 20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_838, async-read, 20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_839, async-read, 20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_840, async-read, 20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_841, async-read, 20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_842, async-read, 20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_843, async-read, 20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_844, async-read, 20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_845, async-read, 20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_846, async-read, 20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_847, async-read, 20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_848, async-read, 20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_849, async-read, 20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_850, async-read, 20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_851, async-read, 20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_852, async-read, 20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_853, async-read, 20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_854, async-read, 20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_855, async-read, 20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_856, async-read, 20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_857, async-read, 20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_858, async-read, 20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_859, async-read, 20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_860, async-read, 20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_861, async-read, 20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_862, async-read, 20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_863, async-read, 20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_864, async-read, 20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_865, async-read, 20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_866, async-read, 20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_867, async-read, 20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_868, async-read, 20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_869, async-read, 20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_870, async-read, 20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_871, async-read, 20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_872, async-read, 20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_873, async-read, 20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_874, async-read, 20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_875, async-read, 20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_876, async-read, 20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_877, async-read, 20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_878, async-read, 20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_879, async-read, 20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_880, async-read, 20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_881, async-read, 20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_882, async-read, 20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_883, async-read, 20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_884, async-read, 20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_885, async-read, 20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_886, async-read, 20:11:46.857 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_887, async-read, 20:11:46.857 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_888, async-read, 20:11:46.860 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_455 -> Package still referenced, NOT unloaded: 20:11:46.870 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_449 -> Package still referenced, NOT unloaded: 20:11:46.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002 20:11:46.879 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002 20:11:46.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006 20:11:46.887 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_436 -> Package still referenced, NOT unloaded: 20:11:46.903 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_414 -> Package still referenced, NOT unloaded: 20:11:46.920 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_426 -> Package still referenced, NOT unloaded: 20:11:46.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006 20:11:46.930 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006 20:11:46.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0004 20:11:46.937 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_421 -> Package still referenced, NOT unloaded: 20:11:46.954 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_404 -> Package still referenced, NOT unloaded: 20:11:46.978 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_412 -> Package still referenced, NOT unloaded: 20:11:46.992 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_480 -> Package still referenced, NOT unloaded: 20:11:46.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0004 20:11:46.999 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0004 20:11:46.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004 20:11:47.009 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_448 -> Package still referenced, NOT unloaded: 20:11:47.028 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_418 -> Package still referenced, NOT unloaded: 20:11:47.042 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_405 -> Package still referenced, NOT unloaded: 20:11:47.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004 20:11:47.050 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004 20:11:47.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009 20:11:47.058 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_467 -> Package still referenced, NOT unloaded: 20:11:47.074 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_494 -> Package still referenced, NOT unloaded: 20:11:47.090 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_493 -> Package still referenced, NOT unloaded: 20:11:47.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_454 -> Package still referenced, NOT unloaded: 20:11:47.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009 20:11:47.116 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009 20:11:47.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011 20:11:47.123 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_492 -> Package still referenced, NOT unloaded: 20:11:47.143 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_491 -> Package still referenced, NOT unloaded: 20:11:47.158 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_490 -> Package still referenced, NOT unloaded: 20:11:47.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x1e8e, position: 0 20:11:47.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x1e8e, position: 0 20:11:47.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x1e8e, position: 0 20:11:47.174 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_489 -> Package still referenced, NOT unloaded: 20:11:47.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011 20:11:47.183 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011 20:11:47.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005 20:11:47.191 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_488 -> Package still referenced, NOT unloaded: 20:11:47.208 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_487 -> Package still referenced, NOT unloaded: 20:11:47.226 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_485 -> Package still referenced, NOT unloaded: 20:11:47.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005 20:11:47.234 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005 20:11:47.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010 20:11:47.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x1e8e, position: 3032 20:11:47.242 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_484 -> Package still referenced, NOT unloaded: 20:11:47.262 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_481 -> Package still referenced, NOT unloaded: 20:11:47.278 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_483 -> Package still referenced, NOT unloaded: 20:11:47.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010 20:11:47.285 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010 20:11:47.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0009 20:11:47.296 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_482 -> Package still referenced, NOT unloaded: 20:11:47.312 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_478 -> Package still referenced, NOT unloaded: 20:11:47.328 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_477 -> Package still referenced, NOT unloaded: 20:11:47.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0009 20:11:47.335 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0009 20:11:47.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008 20:11:47.343 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_476 -> Package still referenced, NOT unloaded: 20:11:47.358 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_475 -> Package still referenced, NOT unloaded: 20:11:47.373 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_473 -> Package still referenced, NOT unloaded: 20:11:47.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008 20:11:47.383 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008 20:11:47.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007 20:11:47.391 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_472 -> Package still referenced, NOT unloaded: 20:11:47.407 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_471 -> Package still referenced, NOT unloaded: 20:11:47.424 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_470 -> Package still referenced, NOT unloaded: 20:11:47.442 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_469 -> Package still referenced, NOT unloaded: 20:11:47.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007 20:11:47.451 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007 20:11:47.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010 20:11:47.459 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_468 -> Package still referenced, NOT unloaded: 20:11:47.476 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_459 -> Package still referenced, NOT unloaded: 20:11:47.493 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_432 -> Package still referenced, NOT unloaded: 20:11:47.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010 20:11:47.504 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010 20:11:47.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007 20:11:47.511 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_466 -> Package still referenced, NOT unloaded: 20:11:47.527 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_465 -> Package still referenced, NOT unloaded: 20:11:47.546 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_464 -> Package still referenced, NOT unloaded: 20:11:47.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007 20:11:47.553 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007 20:11:47.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004 20:11:47.563 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_450 -> Package still referenced, NOT unloaded: 20:11:47.581 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_463 -> Package still referenced, NOT unloaded: 20:11:47.597 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_462 -> Package still referenced, NOT unloaded: 20:11:47.614 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_460 -> Package still referenced, NOT unloaded: 20:11:47.628 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_458 -> Package still referenced, NOT unloaded: 20:11:47.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004 20:11:47.637 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004 20:11:47.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0005 20:11:47.646 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_456 -> Package still referenced, NOT unloaded: 20:11:47.662 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_453 -> Package still referenced, NOT unloaded: 20:11:47.679 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_452 -> Package still referenced, NOT unloaded: 20:11:47.695 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_407 -> Package still referenced, NOT unloaded: 20:11:47.695 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_16 -> Package still referenced, NOT unloaded: 20:11:47.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0005 20:11:47.705 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005 20:11:47.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002 20:11:47.706 [Lua] [IngameUI] menu view on_exit hero_view 20:11:47.710 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02334fa0 20:11:47.710 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 20:11:47.710 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 20:11:47.710 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 20:11:47.711 [Lua] [HeroViewWindow] Exit Substate StoreWindowPathTitle 20:11:47.711 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryList 20:11:47.711 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryItemList 20:11:47.711 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_495 -> Package still referenced, NOT unloaded: 20:11:47.711 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_496 -> Package still referenced, NOT unloaded: 20:11:47.711 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_497 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_498 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_499 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_500 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_501 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_502 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_503 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_504 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_505 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_506 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_507 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_508 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_509 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_510 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_511 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_512 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_513 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_514 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_515 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_516 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_517 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_518 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_519 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_520 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_521 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_522 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_523 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_524 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_525 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_526 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_527 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_528 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_529 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_530 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_531 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_532 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_533 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_534 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_535 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_536 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_537 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_538 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_539 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_540 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_541 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_542 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_543 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_544 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_545 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_546 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_547 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_548 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_549 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_550 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_551 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_552 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_553 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_554 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_555 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_556 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_557 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_558 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_559 -> Package still referenced, NOT unloaded: 20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_560 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_561 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_562 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_563 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_564 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_565 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_566 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_567 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_568 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_569 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_570 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_571 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_572 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_573 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_574 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_575 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_576 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_577 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_578 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_579 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_580 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_581 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_582 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_583 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_584 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_585 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_586 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_587 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_588 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_589 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_590 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_591 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_592 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_593 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_594 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_595 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_596 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_597 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_598 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_599 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_600 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_601 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_602 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_603 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_604 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_605 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_606 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_607 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_608 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_609 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_610 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_611 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_612 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_613 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_614 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_615 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_616 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_617 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_618 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_619 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_620 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_621 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_622 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_623 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_624 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_625 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_626 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_627 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_628 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_629 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_630 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_631 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_632 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_633 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_634 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_635 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_636 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_637 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_638 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_639 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_640 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_641 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_642 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_643 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_644 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_645 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_646 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_647 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_648 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_649 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_650 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_651 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_652 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_653 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_654 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_655 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_656 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_657 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_658 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_659 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_660 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_661 -> Package still referenced, NOT unloaded: 20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_662 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_663 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_664 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_665 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_666 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_667 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_668 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_669 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_670 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_671 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_672 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_673 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_674 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_675 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_676 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_677 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_678 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_679 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_680 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_681 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_682 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_683 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_684 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_685 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_686 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_687 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_688 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_689 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_690 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_691 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_692 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_693 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_694 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_695 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_696 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_697 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_698 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_699 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_700 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_701 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_702 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_703 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_704 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_705 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_706 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_707 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_708 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_709 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_710 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_711 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_712 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_713 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_714 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_715 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_716 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_717 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_718 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_719 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_720 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_721 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_722 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_723 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_724 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_725 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_726 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_727 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_728 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_729 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_730 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_731 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_732 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_733 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_734 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_735 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_736 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_737 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_738 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_739 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_740 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_741 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_742 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_743 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_744 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_745 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_746 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_747 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_748 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_749 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_750 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_751 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_752 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_753 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_754 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_755 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_756 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_757 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_758 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_759 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_760 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_761 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_762 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_763 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_764 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_765 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_766 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_767 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_768 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_769 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_770 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_771 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_772 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_773 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_774 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_775 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_776 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_777 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_778 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_779 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_780 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_781 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_782 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_783 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_784 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_785 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_786 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_787 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_788 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_789 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_790 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_791 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_792 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_793 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_794 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_795 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_796 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_797 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_798 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_799 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_800 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_801 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_802 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_803 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_804 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_805 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_806 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_807 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_808 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_809 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_810 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_811 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_812 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_813 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_814 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_815 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_816 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_817 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_818 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_819 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_820 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_821 -> Package still referenced, NOT unloaded: 20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_822 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_823 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_824 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_825 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_826 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_827 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_828 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_829 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_830 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_831 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_832 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_833 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_834 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_835 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_836 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_837 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_838 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_839 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_840 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_841 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_842 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_843 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_844 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_845 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_846 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_847 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_848 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_849 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_850 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_851 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_852 -> Package still referenced, NOT unloaded: 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_853 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_854 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_855 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_856 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_857 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_858 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_859 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_860 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_861 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_862 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_863 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_864 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_865 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_866 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_867 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_868 -> Package still referenced, NOT unloaded: 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_869 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_870 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_871 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_872 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_873 -> Package still referenced, NOT unloaded: 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_874 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_875 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_876 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_877 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_878 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_879 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_880 -> Package still referenced, NOT unloaded: 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_881 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_882 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_883 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_884 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_885 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_886 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_887 20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_888 20:11:47.716 [Lua] hero_fullscreen_menu_on_exit 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_325 -> Package still referenced, NOT unloaded: 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_451 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_447 -> Package still referenced, NOT unloaded: 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_321 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_446 -> Package still referenced, NOT unloaded: 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_320 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_191 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_252 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_319 -> Package still referenced, NOT unloaded: 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_445 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_318 -> Package still referenced, NOT unloaded: 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_444 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_317 -> Package still referenced, NOT unloaded: 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_443 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_316 -> Package still referenced, NOT unloaded: 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_442 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_315 -> Package still referenced, NOT unloaded: 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_441 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_194 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_314 -> Package still referenced, NOT unloaded: 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_440 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_439 -> Package still referenced, NOT unloaded: 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_313 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_438 -> Package still referenced, NOT unloaded: 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_312 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_38 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_435 -> Package still referenced, NOT unloaded: 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_309 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_284 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_307 -> Package still referenced, NOT unloaded: 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_433 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_90 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_304 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_303 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_302 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_48 20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_209 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_52 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_32 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_296 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_289 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_295 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_294 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_293 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_292 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_427 -> Package still referenced, NOT unloaded: 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_137 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_84 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_291 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_290 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_288 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_287 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_286 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_486 -> Package still referenced, NOT unloaded: 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_395 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_434 -> Package still referenced, NOT unloaded: 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_308 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_283 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_280 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_279 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_278 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_50 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_277 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_151 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_276 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_41 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_275 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_30 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_132 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_274 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_273 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_133 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_272 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_99 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_271 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_270 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_85 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_268 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_267 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_218 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_266 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_258 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_127 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_37 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_125 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_144 -> Package still referenced, NOT unloaded: 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_429 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_124 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_424 -> Package still referenced, NOT unloaded: 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_123 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_97 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_248 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_22 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_114 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_117 -> Package still referenced, NOT unloaded: 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_423 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_431 -> Package still referenced, NOT unloaded: 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_167 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_61 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_34 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_437 -> Package still referenced, NOT unloaded: 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_311 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_236 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_71 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_111 -> Package still referenced, NOT unloaded: 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_420 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_474 -> Package still referenced, NOT unloaded: 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_383 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_261 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_118 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_65 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_186 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_239 20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_95 -> Package still referenced, NOT unloaded: 20:11:47.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015 20:11:47.785 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_419 20:11:47.785 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_57 20:11:47.785 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_28 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_46 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_105 -> Package still referenced, NOT unloaded: 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_422 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_182 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_103 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_107 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_416 -> Package still referenced, NOT unloaded: 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_83 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_60 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_184 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_235 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_157 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_250 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_21 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_25 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_203 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_256 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_69 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_42 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_91 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_63 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_88 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_87 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_11 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_66 -> Package still referenced, NOT unloaded: 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_411 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_269 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_12 20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_297 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_43 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_198 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_79 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_75 -> Package still referenced, NOT unloaded: 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_415 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_100 -> Package still referenced, NOT unloaded: 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_417 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_233 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_35 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_51 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_213 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_36 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_17 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_163 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_102 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_425 -> Package still referenced, NOT unloaded: 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_129 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_210 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_56 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_18 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_24 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_106 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_172 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_121 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_165 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_260 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_15 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_40 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_72 -> Package still referenced, NOT unloaded: 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_413 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_47 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_408 -> Package still referenced, NOT unloaded: 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_45 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_181 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_80 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_29 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_54 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_49 -> Package still referenced, NOT unloaded: 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_409 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_14 20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_44 20:11:47.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_98 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_479 -> Package still referenced, NOT unloaded: 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_388 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_223 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_141 -> Package still referenced, NOT unloaded: 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_428 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_146 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_39 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_78 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_410 -> Package still referenced, NOT unloaded: 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_58 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_27 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_128 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_135 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_139 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_110 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_234 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_33 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_147 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_298 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_153 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_197 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_82 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_200 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_26 -> Package still referenced, NOT unloaded: 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_406 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_265 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_168 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_169 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_301 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_171 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_175 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_177 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_176 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_227 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_367 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_217 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_10 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_190 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_226 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_179 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_229 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_196 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_220 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_306 20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_247 20:11:47.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_108 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_156 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_173 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_159 -> Package still referenced, NOT unloaded: 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_430 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_201 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_202 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_199 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_331 -> Package still referenced, NOT unloaded: 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_457 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_130 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_204 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_86 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_74 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_205 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_461 -> Package still referenced, NOT unloaded: 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_336 20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_300 20:11:47.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_116 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_211 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_212 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_208 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_214 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_215 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_216 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_183 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_219 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_225 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_192 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_160 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_228 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_193 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_230 20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_231 20:11:47.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04 20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_154 20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_237 20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_238 20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_240 20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_241 20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_243 20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_244 20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_245 20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_246 20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_249 20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_188 20:11:47.920 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_170 20:11:49.704 [Lua] [IngameUI] menu view on_enter hero_view 20:11:49.709 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02334fa0 20:11:49.709 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 20:11:52.126 [Lua] [IngameUI] menu view on_exit hero_view 20:11:52.129 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02334fa0 20:11:52.129 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 20:11:52.972 [Lua] PlayFabMirrorBase:_commit_internal 3 20:11:52.972 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:11:52.975 [Lua] generate_backend_stats 11000010365b93e:1 20:11:52.999 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:11:52.999 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:11:53.005 [Lua] commit result success 3 20:12:18.190 [Lua] [IngameUI] menu view on_enter start_game_view 20:12:18.194 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00a6e560 20:12:18.194 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:12:18.196 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 20:12:18.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 20:12:18.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 20:12:18.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 20:12:18.205 [Lua] normal 20:12:21.357 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 20:12:21.357 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 20:12:21.357 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 20:12:21.359 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 20:12:32.233 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 20:12:32.331 [Lua] [Matchmaking] Cancelling matchmaking 20:12:32.331 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:12:32.332 [Lua] [IngameUI] menu view on_exit start_game_view 20:12:32.332 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:12:32.332 [Save] Saving `save_data` 20:12:32.332 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 20:12:32.332 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 20:12:32.332 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 20:12:32.332 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 20:12:32.336 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00a6e560 20:12:32.339 [Save] Save done 20:12:53.249 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:12:53.249 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:12:53.251 [Lua] Set lobby begin: 20:12:53.251 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:12:53.251 [Lua] Lobby data level_key = inn_level 20:12:53.251 [Lua] Lobby data power_level = 816 20:12:53.252 [Lua] Lobby data selected_level_key = inn_level 20:12:53.252 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:12:53.252 [Lua] Lobby data difficulty = normal 20:12:53.252 [Lua] Lobby data unique_server_name = Melibellule 20:12:53.252 [Lua] Lobby data matchmaking = false 20:12:53.252 [Lua] Lobby data host = 11000010365b93e 20:12:53.252 [Lua] Lobby data country_code = FR 20:12:53.252 [Lua] Lobby data game_mode = 3 20:12:53.252 [Lua] Lobby data player_slot_5 = 0:0 20:12:53.252 [Lua] Lobby data player_slot_2 = 0:0 20:12:53.252 [Lua] Lobby data difficulty_tweak = 0 20:12:53.252 [Lua] Lobby data player_slot_3 = 0:0 20:12:53.252 [Lua] Lobby data num_players = 2 20:12:53.252 [Lua] Set lobby end. 20:12:53.252 [Lua] [PartyManager] Leader is set to 11000010365b93e 20:12:53.252 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_light 0 20:12:53.252 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_light, 0 ) 20:12:53.252 [Lua] Set lobby begin: 20:12:53.252 [Lua] Lobby data twitch_enabled = false 20:12:53.252 [Lua] Lobby data power_level = 816 20:12:53.252 [Lua] Lobby data unique_server_name = Melibellule 20:12:53.253 [Lua] Lobby data difficulty_tweak = 0 20:12:53.253 [Lua] Lobby data host = 11000010365b93e 20:12:53.253 [Lua] Lobby data game_mode = 9 20:12:53.253 [Lua] Lobby data match_started = true 20:12:53.253 [Lua] Lobby data mechanism = adventure 20:12:53.253 [Lua] Lobby data level_key = inn_level 20:12:53.253 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:12:53.253 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:12:53.253 [Lua] Lobby data difficulty = normal 20:12:53.253 [Lua] Lobby data quick_game = false 20:12:53.253 [Lua] Lobby data weave_index = 1 20:12:53.253 [Lua] Lobby data matchmaking = true 20:12:53.253 [Lua] Lobby data weave_name = weave_1 20:12:53.253 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:12:53.253 [Lua] Lobby data num_players = 2 20:12:53.253 [Lua] Lobby data player_slot_5 = 0:0 20:12:53.253 [Lua] Lobby data player_slot_2 = 0:0 20:12:53.253 [Lua] Lobby data country_code = FR 20:12:53.253 [Lua] Lobby data player_slot_3 = 0:0 20:12:53.253 [Lua] Lobby data eac_authorized = true 20:12:53.254 [Lua] Set lobby end. 20:12:53.254 [Lua] Set lobby begin: 20:12:53.254 [Lua] Lobby data twitch_enabled = false 20:12:53.254 [Lua] Lobby data power_level = 816 20:12:53.254 [Lua] Lobby data unique_server_name = Melibellule 20:12:53.254 [Lua] Lobby data difficulty_tweak = 0 20:12:53.254 [Lua] Lobby data host = 11000010365b93e 20:12:53.254 [Lua] Lobby data game_mode = 9 20:12:53.254 [Lua] Lobby data is_private = false 20:12:53.254 [Lua] Lobby data match_started = true 20:12:53.254 [Lua] Lobby data mechanism = adventure 20:12:53.254 [Lua] Lobby data level_key = inn_level 20:12:53.254 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:12:53.254 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:12:53.254 [Lua] Lobby data difficulty = normal 20:12:53.254 [Lua] Lobby data quick_game = false 20:12:53.254 [Lua] Lobby data weave_index = 1 20:12:53.254 [Lua] Lobby data matchmaking = true 20:12:53.254 [Lua] Lobby data weave_name = weave_1 20:12:53.254 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:12:53.254 [Lua] Lobby data num_players = 2 20:12:53.254 [Lua] Lobby data player_slot_5 = 0:0 20:12:53.255 [Lua] Lobby data player_slot_2 = 0:0 20:12:53.255 [Lua] Lobby data country_code = FR 20:12:53.255 [Lua] Lobby data player_slot_3 = 0:0 20:12:53.255 [Lua] Lobby data eac_authorized = true 20:12:53.255 [Lua] Set lobby end. 20:12:53.255 [Lua] [ChatManager][1]System: Début de l'hébergement de la partie... 20:12:53.255 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:12:53.255 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:12:57.171 [Lua] Set lobby begin: 20:12:57.171 [Lua] Lobby data twitch_enabled = false 20:12:57.171 [Lua] Lobby data power_level = 747 20:12:57.171 [Lua] Lobby data unique_server_name = Melibellule 20:12:57.171 [Lua] Lobby data difficulty_tweak = 0 20:12:57.171 [Lua] Lobby data host = 11000010365b93e 20:12:57.171 [Lua] Lobby data game_mode = 9 20:12:57.172 [Lua] Lobby data is_private = false 20:12:57.172 [Lua] Lobby data match_started = true 20:12:57.172 [Lua] Lobby data mechanism = adventure 20:12:57.172 [Lua] Lobby data level_key = inn_level 20:12:57.172 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:12:57.172 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:12:57.172 [Lua] Lobby data difficulty = normal 20:12:57.172 [Lua] Lobby data quick_game = false 20:12:57.172 [Lua] Lobby data weave_index = 1 20:12:57.172 [Lua] Lobby data matchmaking = true 20:12:57.172 [Lua] Lobby data weave_name = weave_1 20:12:57.172 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:12:57.173 [Lua] Lobby data num_players = 2 20:12:57.173 [Lua] Lobby data player_slot_5 = 0:0 20:12:57.173 [Lua] Lobby data player_slot_2 = 0:0 20:12:57.173 [Lua] Lobby data country_code = FR 20:12:57.173 [Lua] Lobby data player_slot_3 = 0:0 20:12:57.173 [Lua] Lobby data eac_authorized = true 20:12:57.173 [Lua] Set lobby end. 20:13:20.035 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:13:20.035 [Lua] Players: 3 20:13:20.035 [Lua] Set lobby begin: 20:13:20.035 [Lua] Lobby data twitch_enabled = false 20:13:20.035 [Lua] Lobby data power_level = 747 20:13:20.035 [Lua] Lobby data unique_server_name = Melibellule 20:13:20.035 [Lua] Lobby data difficulty_tweak = 0 20:13:20.035 [Lua] Lobby data host = 11000010365b93e 20:13:20.035 [Lua] Lobby data game_mode = 9 20:13:20.035 [Lua] Lobby data is_private = false 20:13:20.035 [Lua] Lobby data match_started = true 20:13:20.035 [Lua] Lobby data mechanism = adventure 20:13:20.035 [Lua] Lobby data level_key = inn_level 20:13:20.035 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:13:20.036 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:13:20.036 [Lua] Lobby data difficulty = normal 20:13:20.036 [Lua] Lobby data quick_game = false 20:13:20.036 [Lua] Lobby data weave_index = 1 20:13:20.036 [Lua] Lobby data matchmaking = true 20:13:20.036 [Lua] Lobby data weave_name = weave_1 20:13:20.036 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:13:20.036 [Lua] Lobby data num_players = 3 20:13:20.036 [Lua] Lobby data player_slot_5 = 0:0 20:13:20.036 [Lua] Lobby data player_slot_2 = 0:0 20:13:20.036 [Lua] Lobby data country_code = FR 20:13:20.036 [Lua] Lobby data player_slot_3 = 0:0 20:13:20.036 [Lua] Lobby data eac_authorized = true 20:13:20.036 [Lua] Set lobby end. 20:13:20.036 [Lua] [LobbyMembers] Member joined 1100001034119bf 20:13:22.351 [Lua] GOT approve_channel 4 1100001034119bf 18600000390675f 20:13:22.351 [EAC] EAC server has client 1100001034119bf and channel 4 (and owner 1100001034119bf) 20:13:22.351 [Lua] Client with peer_id 1100001034119bf got APPROVED by server 20:13:22.351 [EACServer] [21:13:22:350][Windows][EAC Server] [Info][RegisterClient] Client: 01100001034119BF PlayerGUID: 76561198014863807 PlayerIP: 0.0.0.0 OwnerGUID: 76561198014863807 PlayerName: Jean-Marc Gueney 20:13:22.352 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001034119bf' 20:13:22.352 [Lua] [PeerSM] 1100001034119bf :: on_enter Connecting 20:13:22.352 [Lua] [ChatManager][1]System: Jean-Marc Gueney rejoint la partie 20:13:22.436 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:13:22.437 [Lua] [Matchmaking] Got a handshake request from 1100001034119bf with user name 'Jean-Marc Gueney' 20:13:22.505 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000390675f from 1100001034119bf, replying lobby_ok 20:13:22.572 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001034119bf REPLY wh:11000010244a017 | we:11000010365b93e | dr:0 | bw:0 | es:0 20:13:30.134 [Lua] Set lobby begin: 20:13:30.134 [Lua] Lobby data twitch_enabled = false 20:13:30.134 [Lua] Lobby data power_level = 747 20:13:30.134 [Lua] Lobby data unique_server_name = Melibellule 20:13:30.134 [Lua] Lobby data difficulty_tweak = 0 20:13:30.134 [Lua] Lobby data host = 11000010365b93e 20:13:30.134 [Lua] Lobby data game_mode = 9 20:13:30.134 [Lua] Lobby data is_private = false 20:13:30.134 [Lua] Lobby data match_started = true 20:13:30.134 [Lua] Lobby data mechanism = adventure 20:13:30.134 [Lua] Lobby data level_key = inn_level 20:13:30.134 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:13:30.134 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:13:30.134 [Lua] Lobby data difficulty = normal 20:13:30.134 [Lua] Lobby data quick_game = false 20:13:30.135 [Lua] Lobby data weave_index = 1 20:13:30.135 [Lua] Lobby data matchmaking = true 20:13:30.135 [Lua] Lobby data weave_name = weave_1 20:13:30.135 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:13:30.135 [Lua] Lobby data num_players = 3 20:13:30.135 [Lua] Lobby data player_slot_5 = 0:0 20:13:30.135 [Lua] Lobby data player_slot_2 = 0:0 20:13:30.135 [Lua] Lobby data country_code = FR 20:13:30.135 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:13:30.135 [Lua] Lobby data eac_authorized = true 20:13:30.135 [Lua] Set lobby end. 20:13:30.135 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001034119bf 20:13:30.135 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:1100001034119bf | bw:0 | es:0 20:13:32.559 [Lua] ### CLEARING PEER STATE FOR 1100001034119bf 20:13:32.559 [Lua] [PeerSM] 1100001034119bf :: on_exit Connecting 20:13:32.559 [Lua] [PeerSM] 1100001034119bf :: on_enter Connecting 20:13:32.660 [Lua] [PSM] Peer 1100001034119bf joined. Want to use profile index "3" and join party "0" 20:13:32.660 [Lua] Mechanism says: a client joined the game! 1100001034119bf 20:13:32.660 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001034119bf, connection_key=1) 20:13:32.660 [Lua] Sync dynamic to client: 20:13:34.162 [EACServer] [21:13:34:162][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001034119BF Session: 2 Status: Client Authenticated Message: Client authenticated. 20:13:34.163 [EAC] Peer 1100001034119bf switched EAC state to ClientAuthenticatedLocal 20:13:34.310 [EACServer] [21:13:34:310][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001034119BF. 20:13:34.603 [Lua] player (1100001034119bf,1) was put into party 0 20:13:34.603 [Lua] [PeerSM] 1100001034119bf :: on_exit Connecting 20:13:34.603 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading 20:13:34.603 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf inn_level 0 20:13:34.603 warning: [Lua] Following data will be uploaded to Crashify: <> 20:13:34.604 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 11000010365b93e "Melibellule" <> 20:13:34.604 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000041C0C0; previous_state = Connecting; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 736060; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000283C670 [3] _ = table: 000000000041C0C0; new_state = Loading; old_state = Connecting [4] self = table: 000000000082D480; dt = 0.016810256987810135; state_data = table: 000000000041C0C0; new_state = Loading [5] self = table: 00000000024F3820; dt = 0.016810256987810135; peer_state_machines = table: 00000000029B6070; joined_peers = table: 00000000029B77D0; game_session = [GameSession]; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480 [6] self = table: 00000000105D4110; dt = 0.016810256987810135; t = 277.48569900542498; network_manager = table: 000000001063F980 [7] self = table: 0000000002517F00; dt = 0.016810256987810135; t = 336.45675162022235 [8] self = table: 0000000000097070; real_world_dt = 0.016810256987810135; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016810256987810135; t = 336.45675162022235 [9] dt = 0.016810256987810135 [2] server = table: 00000000024F3820; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; wanted_profile_index = 3; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471; clan_tag = "0"; peer_id = "1100001034119bf"; [4] current_state = Loading; function_memoize = table: 0000000000838910; state_data = table: 000000000041C0C0; [5] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000001063F980; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000029F470; [6] world_name = "level_world"; entity_system_bag = table: 000000000014D5E0; network_server = table: 00000000024F3820; entity_system = table: 00000000036F92F0; parent = table: 0000000000097070; _level_flow_events = table: 0000000002EC0CF0; statistics_db = table: 0000000010D6B540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000024D0930; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000EFB9B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000029F470; world = [World]; dt = 0.016805384308099747; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 00000000002455B0; machines = table: 0000000001723130; viewport_name = "player_1"; _camera_carrier = table: 000000000B5BDD10; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000001063F800; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000001537530; _quit_game = false; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [8] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002639A10; <> <> 20:13:34.611 [EACServer] [21:13:34:611][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001034119BF 20:13:34.611 [EACServer] [21:13:34:611][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001034119BF Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:13:34.618 [EAC] Peer 1100001034119bf switched EAC state to ClientAuthenticatedRemote 20:13:34.668 [Lua] ### Sending rpc_level_loaded 20:13:34.668 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 50 20:13:34.668 [Lua] Peer 1100001034119bf has loaded the level but not all enemies, so we wait 20:13:45.547 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001034119bf, connection_key=1) 20:13:45.548 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading 20:13:45.548 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages 20:13:45.548 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:2 my_peer_id:11000010365b93e 20:13:59.620 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages 20:13:59.620 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame 20:13:59.941 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:13:59.941 [Lua] Players: 4 20:13:59.941 [Lua] Set lobby begin: 20:13:59.941 [Lua] Lobby data twitch_enabled = false 20:13:59.941 [Lua] Lobby data power_level = 747 20:13:59.941 [Lua] Lobby data unique_server_name = Melibellule 20:13:59.941 [Lua] Lobby data difficulty_tweak = 0 20:13:59.941 [Lua] Lobby data host = 11000010365b93e 20:13:59.941 [Lua] Lobby data game_mode = 9 20:13:59.941 [Lua] Lobby data is_private = false 20:13:59.941 [Lua] Lobby data match_started = true 20:13:59.941 [Lua] Lobby data mechanism = adventure 20:13:59.941 [Lua] Lobby data level_key = inn_level 20:13:59.942 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:13:59.942 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:13:59.942 [Lua] Lobby data difficulty = normal 20:13:59.942 [Lua] Lobby data quick_game = false 20:13:59.942 [Lua] Lobby data weave_index = 1 20:13:59.942 [Lua] Lobby data matchmaking = true 20:13:59.942 [Lua] Lobby data weave_name = weave_1 20:13:59.942 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:13:59.942 [Lua] Lobby data num_players = 4 20:13:59.942 [Lua] Lobby data player_slot_5 = 0:0 20:13:59.942 [Lua] Lobby data player_slot_2 = 0:0 20:13:59.942 [Lua] Lobby data country_code = FR 20:13:59.942 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:13:59.942 [Lua] Lobby data eac_authorized = true 20:13:59.942 [Lua] Set lobby end. 20:13:59.942 [Lua] [LobbyMembers] Member joined 110000144571a67 20:14:00.872 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:14:00.872 [Lua] [Matchmaking] Got a handshake request from 1100001034119bf with user name 'Jean-Marc Gueney' 20:14:00.873 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame 20:14:00.873 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync 20:14:00.892 [Lua] Breedfreezer (server) starting a hot join sync 20:14:00.893 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 20:14:00.893 [Lua] RemotePlayer:create_game_object( ) 46 20:14:00.908 [Lua] player (1100001034119bf,1) was put into party 1 20:14:00.908 [Lua] Assigning peer(1100001034119bf:1) to profile(3) career(3) 20:14:00.908 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001034119bf) local_player_id(1) profile_index(3) career_index(3) 20:14:00.908 [Lua] Set lobby begin: 20:14:00.908 [Lua] Lobby data twitch_enabled = false 20:14:00.908 [Lua] Lobby data power_level = 747 20:14:00.908 [Lua] Lobby data unique_server_name = Melibellule 20:14:00.908 [Lua] Lobby data difficulty_tweak = 0 20:14:00.908 [Lua] Lobby data host = 11000010365b93e 20:14:00.908 [Lua] Lobby data game_mode = 9 20:14:00.908 [Lua] Lobby data is_private = false 20:14:00.908 [Lua] Lobby data match_started = true 20:14:00.909 [Lua] Lobby data mechanism = adventure 20:14:00.909 [Lua] Lobby data level_key = inn_level 20:14:00.909 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:14:00.909 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:14:00.909 [Lua] Lobby data difficulty = normal 20:14:00.909 [Lua] Lobby data quick_game = false 20:14:00.909 [Lua] Lobby data weave_index = 1 20:14:00.909 [Lua] Lobby data matchmaking = true 20:14:00.909 [Lua] Lobby data weave_name = weave_1 20:14:00.909 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:14:00.909 [Lua] Lobby data num_players = 4 20:14:00.909 [Lua] Lobby data player_slot_5 = 0:0 20:14:00.909 [Lua] Lobby data player_slot_2 = 0:0 20:14:00.909 [Lua] Lobby data country_code = FR 20:14:00.909 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:14:00.909 [Lua] Lobby data eac_authorized = true 20:14:00.909 [Lua] Set lobby end. 20:14:00.909 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:1100001034119bf | bw:0 | es:0 20:14:00.909 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync 20:14:00.909 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers 20:14:00.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read, 20:14:00.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:14:00.916 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers 20:14:00.916 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame 20:14:01.152 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read, 20:14:01.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:14:01.152 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read, 20:14:01.152 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:14:01.152 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1 20:14:01.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:3 my_peer_id:11000010365b93e 20:14:01.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:3 my_peer_id:11000010365b93e 20:14:01.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:3 my_peer_id:11000010365b93e 20:14:01.153 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf 20:14:01.157 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:3 my_peer_id:11000010365b93e 20:14:01.157 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 20:14:01.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read, 20:14:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:14:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:14:01.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:14:01.157 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 20:14:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 20:14:01.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read, 20:14:01.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read, 20:14:01.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:14:01.847 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:14:01.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 20:14:02.288 [Lua] GOT approve_channel 5 110000144571a67 18600000390675f 20:14:02.288 [EAC] EAC server has client 110000144571a67 and channel 5 (and owner 110000144571a67) 20:14:02.288 [EACServer] [21:14:02:287][Windows][EAC Server] [Info][RegisterClient] Client: 0110000144571A67 PlayerGUID: 76561199106824807 PlayerIP: 0.0.0.0 OwnerGUID: 76561199106824807 PlayerName: R1ZZ 20:14:02.288 [Lua] Client with peer_id 110000144571a67 got APPROVED by server 20:14:02.290 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000144571a67' 20:14:02.290 [Lua] [PeerSM] 110000144571a67 :: on_enter Connecting 20:14:02.290 [Lua] [ChatManager][1]System: R1ZZ rejoint la partie 20:14:02.457 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:14:02.457 [Lua] [Matchmaking] Got a handshake request from 110000144571a67 with user name 'R1ZZ' 20:14:02.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 20:14:02.526 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 20:14:02.527 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 20:14:02.576 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000390675f from 110000144571a67, replying lobby_ok 20:14:02.728 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000144571a67 REPLY wh:11000010244a017 | we:11000010365b93e | dr:1100001034119bf | bw:0 | es:0 20:14:02.863 [Lua] Set lobby begin: 20:14:02.863 [Lua] Lobby data twitch_enabled = false 20:14:02.863 [Lua] Lobby data power_level = 747 20:14:02.863 [Lua] Lobby data unique_server_name = Melibellule 20:14:02.863 [Lua] Lobby data difficulty_tweak = 0 20:14:02.863 [Lua] Lobby data host = 11000010365b93e 20:14:02.863 [Lua] Lobby data game_mode = 9 20:14:02.863 [Lua] Lobby data is_private = false 20:14:02.863 [Lua] Lobby data match_started = true 20:14:02.863 [Lua] Lobby data mechanism = adventure 20:14:02.863 [Lua] Lobby data level_key = inn_level 20:14:02.864 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:14:02.864 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:14:02.864 [Lua] Lobby data difficulty = normal 20:14:02.864 [Lua] Lobby data quick_game = false 20:14:02.864 [Lua] Lobby data weave_index = 1 20:14:02.864 [Lua] Lobby data matchmaking = true 20:14:02.864 [Lua] Lobby data weave_name = weave_1 20:14:02.864 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:14:02.864 [Lua] Lobby data num_players = 4 20:14:02.864 [Lua] Lobby data player_slot_5 = 0:0 20:14:02.864 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:14:02.864 [Lua] Lobby data country_code = FR 20:14:02.864 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:14:02.864 [Lua] Lobby data eac_authorized = true 20:14:02.864 [Lua] Set lobby end. 20:14:02.864 [Lua] [Matchmaking] Assigning profile slot 2 to 110000144571a67 20:14:02.864 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:1100001034119bf | bw:110000144571a67 | es:0 20:14:02.915 [Lua] Set lobby begin: 20:14:02.915 [Lua] Lobby data twitch_enabled = false 20:14:02.915 [Lua] Lobby data power_level = 498 20:14:02.915 [Lua] Lobby data unique_server_name = Melibellule 20:14:02.915 [Lua] Lobby data difficulty_tweak = 0 20:14:02.915 [Lua] Lobby data host = 11000010365b93e 20:14:02.915 [Lua] Lobby data game_mode = 9 20:14:02.915 [Lua] Lobby data is_private = false 20:14:02.915 [Lua] Lobby data match_started = true 20:14:02.915 [Lua] Lobby data mechanism = adventure 20:14:02.915 [Lua] Lobby data level_key = inn_level 20:14:02.915 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:14:02.915 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:14:02.915 [Lua] Lobby data difficulty = normal 20:14:02.915 [Lua] Lobby data quick_game = false 20:14:02.915 [Lua] Lobby data weave_index = 1 20:14:02.915 [Lua] Lobby data matchmaking = true 20:14:02.915 [Lua] Lobby data weave_name = weave_1 20:14:02.916 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:14:02.916 [Lua] Lobby data num_players = 4 20:14:02.916 [Lua] Lobby data player_slot_5 = 0:0 20:14:02.916 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:14:02.916 [Lua] Lobby data country_code = FR 20:14:02.916 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:14:02.916 [Lua] Lobby data eac_authorized = true 20:14:02.916 [Lua] Set lobby end. 20:14:03.218 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 20:14:03.218 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 20:14:03.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 20:14:04.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 20:14:04.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 20:14:04.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:14:05.417 [Lua] ### CLEARING PEER STATE FOR 110000144571a67 20:14:05.417 [Lua] [PeerSM] 110000144571a67 :: on_exit Connecting 20:14:05.417 [Lua] [PeerSM] 110000144571a67 :: on_enter Connecting 20:14:05.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:14:05.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:14:05.437 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 20:14:05.536 [Lua] [PSM] Peer 110000144571a67 joined. Want to use profile index "2" and join party "0" 20:14:05.536 [Lua] Mechanism says: a client joined the game! 110000144571a67 20:14:05.536 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000144571a67, connection_key=2) 20:14:05.536 [Lua] Sync dynamic to client: 20:14:05.910 [SteamVoipClient] select_out(110000144571a67, on) 20:14:05.929 [SteamVoipClient] select_out(110000144571a67, on) 20:14:05.929 [SteamVoipClient] select_in(110000144571a67, on) 20:14:05.929 [SteamVoipClient] select_out(110000144571a67, off) 20:14:05.935 [Lua] PlayFabMirrorBase:_commit_internal 4 20:14:05.935 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:14:05.938 [Lua] generate_backend_stats 11000010365b93e:1 20:14:05.964 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:14:05.964 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:14:05.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 20:14:05.972 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 20:14:06.428 [EACServer] [21:14:06:428][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000144571A67 Session: 3 Status: Client Authenticated Message: Client authenticated. 20:14:06.429 [EAC] Peer 110000144571a67 switched EAC state to ClientAuthenticatedLocal 20:14:06.587 [EACServer] [21:14:06:587][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000144571A67. 20:14:06.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 20:14:06.724 [Lua] commit result success 4 20:14:06.889 [EACServer] [21:14:06:889][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000144571A67 20:14:06.889 [EACServer] [21:14:06:889][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000144571A67 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:14:06.911 [EAC] Peer 110000144571a67 switched EAC state to ClientAuthenticatedRemote 20:14:07.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 20:14:07.349 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 20:14:07.352 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 20:14:07.601 [Lua] player (110000144571a67,1) was put into party 0 20:14:07.601 [Lua] [PeerSM] 110000144571a67 :: on_exit Connecting 20:14:07.601 [Lua] [PeerSM] 110000144571a67 :: on_enter Loading 20:14:07.601 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000144571a67 inn_level 0 20:14:07.601 warning: [Lua] Following data will be uploaded to Crashify: <> 20:14:07.601 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 11000010365b93e "Melibellule" <> 20:14:07.602 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000ED2420; previous_state = Connecting; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000144571a67"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 736060; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000283C670 [3] _ = table: 0000000000ED2420; new_state = Loading; old_state = Connecting [4] self = table: 0000000000ED23B0; dt = 0.016838695853948593; state_data = table: 0000000000ED2420; new_state = Loading [5] self = table: 00000000024F3820; dt = 0.016838695853948593; peer_state_machines = table: 00000000029B6070; joined_peers = table: 00000000029B77D0; game_session = [GameSession]; peer_id = "110000144571a67"; peer_state_machine = table: 0000000000ED23B0 [6] self = table: 00000000105D4110; dt = 0.016838695853948593; t = 310.16264366358519; network_manager = table: 000000001063F980 [7] self = table: 0000000002517F00; dt = 0.016838695853948593; t = 369.13369627838256 [8] self = table: 0000000000097070; real_world_dt = 0.016838695853948593; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016838695853948593; t = 369.13369627838256 [9] dt = 0.016838695853948593 [2] server = table: 00000000024F3820; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000144571a67"; wanted_profile_index = 2; resend_timer = 1.8818309381604195; resend_post_game_timer = 1.8990389872342348; clan_tag = "0"; peer_id = "110000144571a67"; [4] current_state = Loading; function_memoize = table: 0000000000ED2380; state_data = table: 0000000000ED2420; [5] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000001063F980; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000029F470; [6] world_name = "level_world"; entity_system_bag = table: 000000000014D5E0; network_server = table: 00000000024F3820; entity_system = table: 00000000036F92F0; parent = table: 0000000000097070; _level_flow_events = table: 0000000002EC0CF0; statistics_db = table: 0000000010D6B540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000024D0930; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000EFB9B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000029F470; world = [World]; dt = 0.016835318878293037; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 00000000002455B0; machines = table: 0000000001723130; viewport_name = "player_1"; _camera_carrier = table: 000000000B5BDD10; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000001063F800; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000001537530; _quit_game = false; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [8] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002639A10; <> <> 20:14:07.634 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 20:14:07.634 [Lua] [PackageManager] Force_load: wwise/throwing_axe 20:14:07.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 20:14:07.718 [Lua] ### Sending rpc_level_loaded 20:14:07.718 [Lua] #### Has state machine: true, peer_id: 110000144571a67, level_id: 50 20:14:07.718 [Lua] Peer 110000144571a67 has loaded the level but not all enemies, so we wait 20:14:07.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 20:14:07.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 20:14:07.840 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 20:14:08.007 [Lua] Set lobby begin: 20:14:08.007 [Lua] Lobby data twitch_enabled = false 20:14:08.007 [Lua] Lobby data power_level = 865 20:14:08.007 [Lua] Lobby data unique_server_name = Melibellule 20:14:08.007 [Lua] Lobby data difficulty_tweak = 0 20:14:08.007 [Lua] Lobby data host = 11000010365b93e 20:14:08.007 [Lua] Lobby data game_mode = 9 20:14:08.007 [Lua] Lobby data is_private = false 20:14:08.007 [Lua] Lobby data match_started = true 20:14:08.007 [Lua] Lobby data mechanism = adventure 20:14:08.007 [Lua] Lobby data level_key = inn_level 20:14:08.007 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:14:08.007 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:14:08.007 [Lua] Lobby data difficulty = normal 20:14:08.007 [Lua] Lobby data quick_game = false 20:14:08.008 [Lua] Lobby data weave_index = 1 20:14:08.008 [Lua] Lobby data matchmaking = true 20:14:08.008 [Lua] Lobby data weave_name = weave_1 20:14:08.008 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:14:08.008 [Lua] Lobby data num_players = 4 20:14:08.008 [Lua] Lobby data player_slot_5 = 0:0 20:14:08.008 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:14:08.008 [Lua] Lobby data country_code = FR 20:14:08.008 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:14:08.008 [Lua] Lobby data eac_authorized = true 20:14:08.008 [Lua] Set lobby end. 20:14:08.638 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 20:14:08.638 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 20:14:08.639 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 20:14:09.477 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 20:14:09.477 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 20:14:09.493 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 20:14:10.783 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000144571a67, connection_key=2) 20:14:10.783 [Lua] [PeerSM] 110000144571a67 :: on_exit Loading 20:14:10.783 [Lua] [PeerSM] 110000144571a67 :: on_enter LoadingProfilePackages 20:14:10.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:3 my_peer_id:11000010365b93e 20:14:14.998 [Lua] [PeerSM] 110000144571a67 :: on_exit LoadingProfilePackages 20:14:14.998 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForEnterGame 20:14:15.064 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 20:14:15.065 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 20:14:15.066 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:14:16.483 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:14:16.483 [Lua] [Matchmaking] Got a handshake request from 110000144571a67 with user name 'R1ZZ' 20:14:16.484 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForEnterGame 20:14:16.484 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForGameObjectSync 20:14:16.504 [Lua] Breedfreezer (server) starting a hot join sync 20:14:16.505 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 20:14:16.505 [Lua] RemotePlayer:create_game_object( ) 48 20:14:16.521 [Lua] player (110000144571a67,1) was put into party 1 20:14:16.522 [Lua] Assigning peer(110000144571a67:1) to profile(2) career(2) 20:14:16.522 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000144571a67) local_player_id(1) profile_index(2) career_index(2) 20:14:16.522 [Lua] Set lobby begin: 20:14:16.522 [Lua] Lobby data twitch_enabled = false 20:14:16.522 [Lua] Lobby data power_level = 865 20:14:16.522 [Lua] Lobby data unique_server_name = Melibellule 20:14:16.522 [Lua] Lobby data difficulty_tweak = 0 20:14:16.522 [Lua] Lobby data host = 11000010365b93e 20:14:16.522 [Lua] Lobby data game_mode = 9 20:14:16.522 [Lua] Lobby data is_private = false 20:14:16.522 [Lua] Lobby data match_started = true 20:14:16.522 [Lua] Lobby data mechanism = adventure 20:14:16.523 [Lua] Lobby data level_key = inn_level 20:14:16.523 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:14:16.523 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:14:16.523 [Lua] Lobby data difficulty = normal 20:14:16.523 [Lua] Lobby data quick_game = false 20:14:16.523 [Lua] Lobby data weave_index = 1 20:14:16.523 [Lua] Lobby data matchmaking = true 20:14:16.523 [Lua] Lobby data weave_name = weave_1 20:14:16.523 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:14:16.523 [Lua] Lobby data num_players = 4 20:14:16.523 [Lua] Lobby data player_slot_5 = 0:0 20:14:16.523 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:14:16.523 [Lua] Lobby data country_code = FR 20:14:16.523 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:14:16.523 [Lua] Lobby data eac_authorized = true 20:14:16.523 [Lua] Set lobby end. 20:14:16.523 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:1100001034119bf | bw:110000144571a67 | es:0 20:14:16.523 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForGameObjectSync 20:14:16.523 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForPlayers 20:14:16.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read, 20:14:16.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:14:16.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read, 20:14:16.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:14:16.531 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForPlayers 20:14:16.531 [Lua] [PeerSM] 110000144571a67 :: on_enter InGame 20:14:16.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read, 20:14:16.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:14:16.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_2, async-read, 20:14:16.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1, async-read, 20:14:16.739 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000144571a67 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:14:16.739 [Lua] Adding player sync data to peer=110000144571a67 local_player_id=1 20:14:16.739 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:4 my_peer_id:11000010365b93e 20:14:16.739 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:4 my_peer_id:11000010365b93e 20:14:16.739 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:4 my_peer_id:11000010365b93e 20:14:16.739 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:4 my_peer_id:11000010365b93e 20:14:16.741 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000144571a67 20:14:16.746 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:4 my_peer_id:11000010365b93e 20:14:16.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:14:16.746 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 20:14:16.746 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 20:14:16.746 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 20:14:16.746 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:14:16.746 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, InventoryPackageSynchronizerClient, async-read, 20:14:16.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:14:16.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:14:16.746 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, InventoryPackageSynchronizerClient, async-read, 20:14:17.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:14:17.127 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:14:17.128 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:14:17.128 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 20:14:18.072 [Lua] Set lobby begin: 20:14:18.072 [Lua] Lobby data twitch_enabled = false 20:14:18.072 [Lua] Lobby data power_level = 648 20:14:18.072 [Lua] Lobby data unique_server_name = Melibellule 20:14:18.072 [Lua] Lobby data difficulty_tweak = 0 20:14:18.072 [Lua] Lobby data host = 11000010365b93e 20:14:18.072 [Lua] Lobby data game_mode = 9 20:14:18.072 [Lua] Lobby data is_private = false 20:14:18.073 [Lua] Lobby data match_started = true 20:14:18.073 [Lua] Lobby data mechanism = adventure 20:14:18.073 [Lua] Lobby data level_key = inn_level 20:14:18.073 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:14:18.073 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:14:18.073 [Lua] Lobby data difficulty = normal 20:14:18.073 [Lua] Lobby data quick_game = false 20:14:18.073 [Lua] Lobby data weave_index = 1 20:14:18.073 [Lua] Lobby data matchmaking = true 20:14:18.073 [Lua] Lobby data weave_name = weave_1 20:14:18.073 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:14:18.073 [Lua] Lobby data num_players = 4 20:14:18.073 [Lua] Lobby data player_slot_5 = 0:0 20:14:18.073 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:14:18.073 [Lua] Lobby data country_code = FR 20:14:18.073 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:14:18.073 [Lua] Lobby data eac_authorized = true 20:14:18.073 [Lua] Set lobby end. 20:14:18.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 20:14:18.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 20:14:18.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 20:14:19.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 20:14:19.427 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 20:14:19.429 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 20:14:20.020 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 20:14:20.020 [Lua] [PackageManager] Force_load: wwise/staff 20:14:20.022 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 20:14:20.459 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 20:14:20.459 [Lua] [PackageManager] Force_load: wwise/flail 20:14:20.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 20:14:22.324 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 20:14:22.324 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 20:14:22.327 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 20:14:23.066 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 20:14:23.066 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 20:14:23.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:14:23.131 [Lua] Set lobby begin: 20:14:23.131 [Lua] Lobby data twitch_enabled = false 20:14:23.131 [Lua] Lobby data power_level = 923 20:14:23.131 [Lua] Lobby data unique_server_name = Melibellule 20:14:23.132 [Lua] Lobby data difficulty_tweak = 0 20:14:23.132 [Lua] Lobby data host = 11000010365b93e 20:14:23.132 [Lua] Lobby data game_mode = 9 20:14:23.132 [Lua] Lobby data is_private = false 20:14:23.132 [Lua] Lobby data match_started = true 20:14:23.132 [Lua] Lobby data mechanism = adventure 20:14:23.132 [Lua] Lobby data level_key = inn_level 20:14:23.132 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:14:23.132 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:14:23.132 [Lua] Lobby data difficulty = normal 20:14:23.132 [Lua] Lobby data quick_game = false 20:14:23.132 [Lua] Lobby data weave_index = 1 20:14:23.132 [Lua] Lobby data matchmaking = true 20:14:23.132 [Lua] Lobby data weave_name = weave_1 20:14:23.132 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:14:23.132 [Lua] Lobby data num_players = 4 20:14:23.132 [Lua] Lobby data player_slot_5 = 0:0 20:14:23.132 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:14:23.133 [Lua] Lobby data country_code = FR 20:14:23.133 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:14:23.133 [Lua] Lobby data eac_authorized = true 20:14:23.133 [Lua] Set lobby end. 20:14:23.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:14:23.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:14:23.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:14:24.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:14:24.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:14:24.707 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07 20:14:26.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07 20:14:26.059 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07 20:14:26.074 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 20:14:26.588 [Lua] PlayFabMirrorBase:_commit_internal 5 20:14:26.588 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:14:26.591 [Lua] generate_backend_stats 11000010365b93e:1 20:14:26.616 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:14:26.616 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:14:26.616 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 20:14:26.624 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 20:14:26.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 20:14:26.864 [Lua] commit result success 5 20:14:33.711 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:34.117 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:14:34.303 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:34.682 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:14:34.820 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:35.238 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:14:44.984 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:45.493 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:14:46.022 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:46.526 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:14:47.400 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:47.863 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:14:48.637 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000144571a67 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:14:48.638 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 20:14:48.639 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:15:00.929 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:01.294 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:15:01.658 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:02.064 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:15:02.231 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:02.620 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:15:06.492 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000144571a67 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:08.948 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:09.305 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:15:09.642 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:10.069 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:15:10.352 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:10.759 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:15:12.935 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:15:12.935 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:15:13.072 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_light 0 20:15:13.072 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_light, 0 ) 20:15:13.072 [Lua] Set lobby begin: 20:15:13.072 [Lua] Lobby data twitch_enabled = false 20:15:13.072 [Lua] Lobby data power_level = 923 20:15:13.072 [Lua] Lobby data unique_server_name = Melibellule 20:15:13.072 [Lua] Lobby data difficulty_tweak = 0 20:15:13.072 [Lua] Lobby data host = 11000010365b93e 20:15:13.073 [Lua] Lobby data game_mode = 9 20:15:13.073 [Lua] Lobby data is_private = false 20:15:13.073 [Lua] Lobby data match_started = true 20:15:13.073 [Lua] Lobby data mechanism = adventure 20:15:13.073 [Lua] Lobby data level_key = inn_level 20:15:13.073 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:15:13.073 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:15:13.073 [Lua] Lobby data difficulty = normal 20:15:13.073 [Lua] Lobby data quick_game = false 20:15:13.073 [Lua] Lobby data weave_index = 1 20:15:13.073 [Lua] Lobby data matchmaking = false 20:15:13.073 [Lua] Lobby data weave_name = weave_1 20:15:13.073 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:15:13.073 [Lua] Lobby data num_players = 4 20:15:13.073 [Lua] Lobby data player_slot_5 = 0:0 20:15:13.073 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:15:13.073 [Lua] Lobby data country_code = FR 20:15:13.073 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:15:13.073 [Lua] Lobby data eac_authorized = true 20:15:13.073 [Lua] Set lobby end. 20:15:13.076 [Lua] Set lobby begin: 20:15:13.076 [Lua] Lobby data twitch_enabled = false 20:15:13.076 [Lua] Lobby data power_level = 923 20:15:13.076 [Lua] Lobby data unique_server_name = Melibellule 20:15:13.076 [Lua] Lobby data difficulty_tweak = 0 20:15:13.076 [Lua] Lobby data host = 11000010365b93e 20:15:13.076 [Lua] Lobby data game_mode = 9 20:15:13.076 [Lua] Lobby data is_private = false 20:15:13.076 [Lua] Lobby data match_started = true 20:15:13.078 [Lua] Lobby data mechanism = adventure 20:15:13.078 [Lua] Lobby data level_key = inn_level 20:15:13.078 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:15:13.078 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:15:13.078 [Lua] Lobby data difficulty = normal 20:15:13.078 [Lua] Lobby data quick_game = false 20:15:13.078 [Lua] Lobby data weave_index = 1 20:15:13.079 [Lua] Lobby data matchmaking = false 20:15:13.079 [Lua] Lobby data weave_name = weave_1 20:15:13.079 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:15:13.079 [Lua] Lobby data num_players = 4 20:15:13.079 [Lua] Lobby data player_slot_5 = 0:0 20:15:13.079 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:15:13.079 [Lua] Lobby data country_code = FR 20:15:13.079 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:15:13.079 [Lua] Lobby data eac_authorized = true 20:15:13.079 [Lua] Set lobby end. 20:15:13.079 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame 20:15:13.079 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame 20:15:13.079 [Lua] [PeerSM] 110000144571a67 :: on_exit InGame 20:15:13.079 [Lua] [PeerSM] 110000144571a67 :: on_enter InPostGame 20:15:13.079 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame 20:15:13.079 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame 20:15:13.079 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 20:15:13.079 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 20:15:13.079 [Lua] Complete level triggered. 20:15:13.081 [Save] Saving `save_data` 20:15:13.081 [Lua] gm_event_end_conditions_met false false 20:15:13.082 [Lua] PlayFabMirrorBase:_commit_internal nil 20:15:13.082 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:15:13.085 [Lua] generate_backend_stats 11000010365b93e:1 20:15:13.089 [Save] Save done 20:15:13.089 [Save] Saving `save_data` 20:15:13.093 [Save] Save done 20:15:13.110 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:15:13.110 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:15:13.110 [Save] Saving `save_data` 20:15:13.110 [Lua] TRANSITION nil nil dlc_scorpion_wall_light 20:15:13.110 [Lua] Transition type "dlc_scorpion_wall_light", is server: true 20:15:13.110 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:15:13.110 [Lua] [GameNetworkManager] Leaving game... 20:15:13.110 [Lua] [GameNetworkManager] Shutting down game session host. 20:15:13.110 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:15:13.110 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:15:13.110 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=376.91 20:15:13.113 [Save] Save done 20:15:13.115 [Connection] Packet 1953 chunk for system game_session from 1100001034119bf had no listener 20:15:13.115 [Connection] Packet 9346 chunk for system game_session from 11000010244a017 had no listener 20:15:13.115 [Connection] Packet 1954 chunk for system game_session from 1100001034119bf had no listener 20:15:13.115 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:15:13.115 [Lua] commit result success 6 20:15:13.132 [Connection] Packet 1719 chunk for system game_session from 110000144571a67 had no listener 20:15:13.132 [Connection] Packet 1955 chunk for system game_session from 1100001034119bf had no listener 20:15:13.132 [Connection] Packet 9347 chunk for system game_session from 11000010244a017 had no listener 20:15:13.168 [Connection] Packet 9348 chunk for system game_session from 11000010244a017 had no listener 20:15:13.184 [Connection] Packet 1720 chunk for system game_session from 110000144571a67 had no listener 20:15:13.878 [Lua] [PlayerSyncData] Game session is not initialized 20:15:13.878 [Lua] [PlayerSyncData] Game session is not initialized 20:15:13.878 [Lua] [PlayerSyncData] Game session is not initialized 20:15:13.878 [Lua] Set lobby begin: 20:15:13.878 [Lua] Lobby data twitch_enabled = false 20:15:13.878 [Lua] Lobby data power_level = 0 20:15:13.878 [Lua] Lobby data unique_server_name = Melibellule 20:15:13.878 [Lua] Lobby data difficulty_tweak = 0 20:15:13.878 [Lua] Lobby data host = 11000010365b93e 20:15:13.878 [Lua] Lobby data game_mode = 9 20:15:13.878 [Lua] Lobby data is_private = false 20:15:13.878 [Lua] Lobby data match_started = true 20:15:13.878 [Lua] Lobby data mechanism = adventure 20:15:13.878 [Lua] Lobby data level_key = inn_level 20:15:13.878 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:15:13.878 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:15:13.878 [Lua] Lobby data difficulty = normal 20:15:13.878 [Lua] Lobby data quick_game = false 20:15:13.878 [Lua] Lobby data weave_index = 1 20:15:13.878 [Lua] Lobby data matchmaking = false 20:15:13.878 [Lua] Lobby data weave_name = weave_1 20:15:13.879 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:15:13.879 [Lua] Lobby data num_players = 4 20:15:13.879 [Lua] Lobby data player_slot_5 = 0:0 20:15:13.879 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:15:13.879 [Lua] Lobby data country_code = FR 20:15:13.879 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:15:13.879 [Lua] Lobby data eac_authorized = true 20:15:13.879 [Lua] Set lobby end. 20:15:15.115 [Lua] [Managers] Calling function on all managers: 20:15:15.115 [Lua] Clearing all global lookup lists 20:15:15.115 [Lua] [IngamePlayerListUI] - Destroy 20:15:15.115 [Lua] [EquipmentUI] - Destroy 20:15:15.115 [Lua] [AbilityUI] - Destroy 20:15:15.115 [Lua] [GamePadAbilityUI] - Destroy 20:15:15.116 [Lua] [GamePadEquipmentUI] - Destroy 20:15:15.116 [Lua] [IngameUI] destroy 20:15:15.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 20:15:15.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_2 20:15:15.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1 20:15:15.200 [Lua] [Managers] Destroying manager group: 20:15:15.221 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:15:15.292 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:15:15.292 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame 20:15:15.292 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading 20:15:15.292 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e dlc_scorpion_wall_light 0 20:15:15.292 warning: [Lua] Following data will be uploaded to Crashify: <> 20:15:15.293 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_light", Num ocurrencies: 5, User: 11000010365b93e "Melibellule" <> 20:15:15.293 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_light" [2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "dlc_scorpion_wall_light"; environment_variation_id = 0; level_seed = 5074260; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B7E92D0 [3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame [5] self = table: 00000000105D4110; application_shutdown = nil; unit_spawner = table: 000000000152A630; world = [World]; unit_storage = table: 00000000014BF220; units = table: 00000000012BFB20; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 00000000105D4110 [8] self = table: 0000000002517F00; dt = 0.016782583668828011; t = 435.8834841454518; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016782583668828011; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016782583668828011; t = 435.8834841454518 [10] dt = 0.016782583668828011 [2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "inn_level"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e"; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000001063F980; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_wall_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000029F470; [5] world_name = "level_world"; entity_system_bag = table: 000000000014D5E0; network_server = table: 00000000024F3820; entity_system = table: 00000000036F92F0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000002EC0CF0; statistics_db = table: 0000000010D6B540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 375.12483700811862; input_manager = table: 00000000024D0930; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000EFB9B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000029F470; world = [World]; dt = 0.016782583668828011; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 376.90794498473406; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000001537530; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002639A10; <> <> 20:15:15.293 [Lua] [PeerSM] 110000144571a67 :: on_exit InPostGame 20:15:15.293 [Lua] [PeerSM] 110000144571a67 :: on_enter Loading 20:15:15.293 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000144571a67 dlc_scorpion_wall_light 0 20:15:15.293 warning: [Lua] Following data will be uploaded to Crashify: <> 20:15:15.294 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_light", Num ocurrencies: 6, User: 11000010365b93e "Melibellule" <> 20:15:15.294 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_light" [2] self = table: 0000000000ED2420; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000144571a67"; level_key = "dlc_scorpion_wall_light"; environment_variation_id = 0; level_seed = 5074260; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B7E92D0 [3] _ = table: 0000000000ED2420; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000144571a67"; peer_state_machine = table: 0000000000ED23B0; current_state = InPostGame [5] self = table: 00000000105D4110; application_shutdown = nil; unit_spawner = table: 000000000152A630; world = [World]; unit_storage = table: 00000000014BF220; units = table: 00000000012BFB20; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 00000000105D4110 [8] self = table: 0000000002517F00; dt = 0.016782583668828011; t = 435.8834841454518; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016782583668828011; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016782583668828011; t = 435.8834841454518 [10] dt = 0.016782583668828011 [2] server = table: 00000000024F3820; wanted_career_index = 2; game_started = false; peer_id = "110000144571a67"; num_players = 1; wanted_party_index = 0; account_id = "110000144571a67"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8818309381604195; loaded_level = "inn_level"; resend_post_game_timer = 1.8990389872342348; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000001063F980; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_wall_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000029F470; [5] world_name = "level_world"; entity_system_bag = table: 000000000014D5E0; network_server = table: 00000000024F3820; entity_system = table: 00000000036F92F0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000002EC0CF0; statistics_db = table: 0000000010D6B540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 375.12483700811862; input_manager = table: 00000000024D0930; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000EFB9B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000029F470; world = [World]; dt = 0.016782583668828011; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 376.90794498473406; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000001537530; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002639A10; <> <> 20:15:15.294 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame 20:15:15.294 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading 20:15:15.294 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf dlc_scorpion_wall_light 0 20:15:15.294 warning: [Lua] Following data will be uploaded to Crashify: <> 20:15:15.295 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_light", Num ocurrencies: 7, User: 11000010365b93e "Melibellule" <> 20:15:15.295 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_light" [2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "dlc_scorpion_wall_light"; environment_variation_id = 0; level_seed = 5074260; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B7E92D0 [3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame [5] self = table: 00000000105D4110; application_shutdown = nil; unit_spawner = table: 000000000152A630; world = [World]; unit_storage = table: 00000000014BF220; units = table: 00000000012BFB20; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 00000000105D4110 [8] self = table: 0000000002517F00; dt = 0.016782583668828011; t = 435.8834841454518; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016782583668828011; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016782583668828011; t = 435.8834841454518 [10] dt = 0.016782583668828011 [2] server = table: 00000000024F3820; wanted_career_index = 3; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8992192149162292; loaded_level = "inn_level"; resend_post_game_timer = 1.9663900006562471; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000001063F980; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_wall_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000029F470; [5] world_name = "level_world"; entity_system_bag = table: 000000000014D5E0; network_server = table: 00000000024F3820; entity_system = table: 00000000036F92F0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000002EC0CF0; statistics_db = table: 0000000010D6B540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 375.12483700811862; input_manager = table: 00000000024D0930; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000EFB9B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000029F470; world = [World]; dt = 0.016782583668828011; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 376.90794498473406; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000001537530; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002639A10; <> <> 20:15:15.295 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 20:15:15.295 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:15:15.295 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 dlc_scorpion_wall_light 0 20:15:15.295 warning: [Lua] Following data will be uploaded to Crashify: <> 20:15:15.295 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_light", Num ocurrencies: 8, User: 11000010365b93e "Melibellule" <> 20:15:15.296 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_light" [2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "dlc_scorpion_wall_light"; environment_variation_id = 0; level_seed = 5074260; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B7E92D0 [3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame [5] self = table: 00000000105D4110; application_shutdown = nil; unit_spawner = table: 000000000152A630; world = [World]; unit_storage = table: 00000000014BF220; units = table: 00000000012BFB20; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 00000000105D4110 [8] self = table: 0000000002517F00; dt = 0.016782583668828011; t = 435.8834841454518; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016782583668828011; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016782583668828011; t = 435.8834841454518 [10] dt = 0.016782583668828011 [2] server = table: 00000000024F3820; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; loaded_level = "inn_level"; resend_post_game_timer = 1.9322271645069122; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000001063F980; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_wall_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000029F470; [5] world_name = "level_world"; entity_system_bag = table: 000000000014D5E0; network_server = table: 00000000024F3820; entity_system = table: 00000000036F92F0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000002EC0CF0; statistics_db = table: 0000000010D6B540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 375.12483700811862; input_manager = table: 00000000024D0930; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000EFB9B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000029F470; world = [World]; dt = 0.016782583668828011; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 376.90794498473406; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000001537530; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002639A10; <> <> 20:15:15.296 [Lua] [Matchmaking] unregister rpcs 20:15:15.296 [Lua] ############### UNLOADING PACKAGES ############### 20:15:15.296 [Lua] [Managers] Calling function on all managers: 20:15:15.296 [Lua] [Managers] Destroying manager group: 20:15:15.296 [Lua] [Gamestate] Enter state StateLoading 20:15:15.297 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:15:15.297 [Lua] [Matchmaking] register rpcs 20:15:15.298 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:15:15.298 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:15:15.298 [Lua] registering RPCs 20:15:15.298 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:15:15.298 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:15:15.298 [Lua] Set lobby begin: 20:15:15.298 [Lua] Lobby data twitch_enabled = false 20:15:15.298 [Lua] Lobby data power_level = 0 20:15:15.298 [Lua] Lobby data unique_server_name = Melibellule 20:15:15.298 [Lua] Lobby data difficulty_tweak = 0 20:15:15.298 [Lua] Lobby data host = 11000010365b93e 20:15:15.298 [Lua] Lobby data game_mode = 9 20:15:15.298 [Lua] Lobby data is_private = false 20:15:15.299 [Lua] Lobby data match_started = true 20:15:15.299 [Lua] Lobby data mechanism = adventure 20:15:15.299 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:15:15.299 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:15:15.299 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:15:15.299 [Lua] Lobby data difficulty = normal 20:15:15.299 [Lua] Lobby data quick_game = false 20:15:15.299 [Lua] Lobby data weave_index = 1 20:15:15.300 [Lua] Lobby data matchmaking = false 20:15:15.300 [Lua] Lobby data weave_name = weave_1 20:15:15.300 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:15:15.300 [Lua] Lobby data num_players = 4 20:15:15.300 [Lua] Lobby data player_slot_5 = 0:0 20:15:15.300 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:15:15.300 [Lua] Lobby data country_code = FR 20:15:15.300 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:15:15.301 [Lua] Lobby data eac_authorized = true 20:15:15.301 [Lua] Set lobby end. 20:15:15.305 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_light, global_loading_screens, async-read, prioritized 20:15:15.305 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_light] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:15:15.305 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_light 0 20:15:15.316 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:15:15.317 [Umbra] Unload tome 20:15:15.317 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:15:15.456 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:15:15.456 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_light, async-read, 20:15:15.456 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_light, async-read, 20:15:15.456 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_light" 20:15:15.456 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/wall_light" Meta package name: "nil" 20:15:15.456 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_light, LevelTransitionHandler, async-read, 20:15:15.456 [Lua] [StateLoading] got rpc_load_level 115 dlc_scorpion_wall_light 20:15:15.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_light 20:15:15.754 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_light 20:15:15.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall 20:15:21.898 [Lua] ### Sending rpc_level_loaded 20:15:21.898 [Lua] #### Has state machine: true, peer_id: 110000144571a67, level_id: 115 20:15:21.898 [Lua] Peer 110000144571a67 has loaded the level and all enemies are loaded 20:15:21.899 [Lua] [PeerSM] 110000144571a67 :: on_exit Loading 20:15:21.899 [Lua] [PeerSM] 110000144571a67 :: on_enter LoadingProfilePackages 20:15:21.911 [Lua] [PeerSM] 110000144571a67 :: on_exit LoadingProfilePackages 20:15:21.911 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForEnterGame 20:15:22.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall 20:15:22.197 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall 20:15:22.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:15:23.008 [Lua] ### Sending rpc_level_loaded 20:15:23.008 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 115 20:15:23.008 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 20:15:23.010 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 20:15:23.010 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 20:15:23.026 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 20:15:23.026 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 20:15:23.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:15:23.939 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:15:23.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_light 20:15:24.545 [Umbra] Loading umbra tome '#ID[1fff68a040e7c4fd]' 20:15:25.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_light 20:15:25.053 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_light 20:15:25.071 [Lua] [LevelTransitionHandler] Level load completed! 20:15:25.071 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_wall_light - level_seed: 5074260 - use_random_directors: false - overriden_conflict: default_weave_light 20:15:25.083 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:15:25.084 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_warrior=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, chaos_marauder=true, skaven_storm_vermin_with_shield=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_storm_vermin_commander=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 20:15:25.084 [Lua] load_startup_enemy_packages: -------------- 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] chaos_spawn 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] chaos_troll 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] skaven_rat_ogre 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] skaven_stormfiend 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] beastmen_minotaur 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] chaos_plague_sorcerer 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] chaos_corruptor_sorcerer 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] skaven_gutter_runner 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] skaven_pack_master 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] skaven_poison_wind_globadier 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] skaven_ratling_gunner 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] skaven_warpfire_thrower 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] chaos_vortex_sorcerer 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] beastmen_standard_bearer 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] chaos_vortex 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] critter_rat 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] critter_pig 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] beastmen_gor 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] chaos_warrior 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] beastmen_ungor 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] skaven_clan_rat 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] skaven_slave 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] chaos_fanatic 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] chaos_raider 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] chaos_marauder_with_shield 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] chaos_marauder 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] skaven_storm_vermin_with_shield 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] chaos_berzerker 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] skaven_storm_vermin 20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:15:25.084 [Lua] skaven_plague_monk 20:15:25.088 [Lua] ### Sending rpc_level_loaded 20:15:25.088 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 115 20:15:25.088 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded 20:15:25.104 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading 20:15:25.104 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages 20:15:25.121 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages 20:15:25.121 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame 20:15:25.122 [Lua] ### Sending rpc_level_loaded 20:15:25.122 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 115 20:15:26.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:15:26.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:15:26.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:15:28.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:15:28.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:15:28.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:15:28.960 [Lua] ### Sending rpc_level_loaded 20:15:28.960 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 115 20:15:28.960 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded 20:15:28.962 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading 20:15:28.962 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages 20:15:28.978 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages 20:15:28.978 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame 20:15:29.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:15:29.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:15:29.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:15:31.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:15:31.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:15:31.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:15:32.253 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:5 my_peer_id:11000010365b93e 20:15:32.253 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:5 my_peer_id:11000010365b93e 20:15:32.253 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:5 my_peer_id:11000010365b93e 20:15:32.253 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:5 my_peer_id:11000010365b93e 20:15:32.255 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:5 my_peer_id:11000010365b93e 20:15:32.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:15:32.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:15:32.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 20:15:32.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient 20:15:34.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:15:34.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:15:34.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:15:35.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:15:35.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:15:35.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:15:36.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:15:36.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:15:36.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:15:38.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:15:38.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:15:38.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:15:39.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:6 my_peer_id:11000010365b93e 20:15:39.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:6 my_peer_id:11000010365b93e 20:15:39.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:6 my_peer_id:11000010365b93e 20:15:39.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:6 my_peer_id:11000010365b93e 20:15:39.513 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:6 my_peer_id:11000010365b93e 20:15:39.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:15:39.513 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 20:15:39.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:15:39.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:15:39.565 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 20:15:39.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 20:15:39.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient 20:15:39.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:15:39.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:15:40.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:15:40.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:15:40.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:15:42.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:15:42.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:15:42.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:15:43.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:15:43.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:15:43.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:15:45.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:15:45.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:15:45.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:15:47.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:15:47.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:15:47.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:15:50.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:15:50.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:15:50.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:15:50.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:15:50.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:15:50.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:15:50.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:15:50.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:15:50.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:15:51.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:15:51.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:15:51.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:15:55.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:15:55.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:15:55.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:15:57.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:15:57.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:15:57.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:15:59.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:7 my_peer_id:11000010365b93e 20:15:59.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:7 my_peer_id:11000010365b93e 20:15:59.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:7 my_peer_id:11000010365b93e 20:15:59.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:7 my_peer_id:11000010365b93e 20:15:59.778 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:7 my_peer_id:11000010365b93e 20:15:59.778 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:15:59.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:15:59.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:15:59.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:15:59.828 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 20:15:59.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 20:15:59.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:15:59.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:15:59.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:15:59.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:16:01.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:16:01.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:16:01.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:16:02.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:16:02.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:16:02.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:16:04.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:16:04.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:16:04.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:16:05.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:16:05.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:16:05.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:16:07.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:16:07.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:16:07.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:16:08.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:16:08.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:16:08.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:16:10.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:16:10.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:16:10.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:16:11.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:16:11.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:16:11.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:16:13.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:16:13.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:16:13.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:16:15.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:16:15.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:16:15.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:16:15.577 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_light game_mode: weave 20:16:15.577 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:16:15.578 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:16:15.592 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:8 my_peer_id:11000010365b93e 20:16:15.592 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:8 my_peer_id:11000010365b93e 20:16:15.592 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:8 my_peer_id:11000010365b93e 20:16:15.592 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:8 my_peer_id:11000010365b93e 20:16:15.609 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:8 my_peer_id:11000010365b93e 20:16:15.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 20:16:15.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01, InventoryPackageSynchronizerClient, async-read, 20:16:15.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:16:15.609 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 20:16:15.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:16:15.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 20:16:15.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:16:15.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:16:15.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient 20:16:15.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 20:16:15.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 20:16:17.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:16:17.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:16:17.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p 20:16:19.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p 20:16:19.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p 20:16:19.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:16:20.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:16:20.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 20:16:20.566 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 20:16:21.080 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 20:16:21.080 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 20:16:21.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:16:22.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:16:22.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 20:16:22.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 20:16:24.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 20:16:24.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 20:16:24.050 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:16:25.166 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:16:25.166 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:16:25.167 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 20:16:26.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 20:16:26.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 20:16:26.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 20:16:28.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 20:16:28.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 20:16:28.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 20:16:29.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 20:16:29.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01 20:16:29.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01 20:16:31.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01 20:16:31.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01 20:16:31.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 20:16:32.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 20:16:32.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 20:16:32.642 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:16:33.002 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:16:33.002 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:16:33.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:16:34.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:16:34.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:16:34.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01 20:16:36.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01 20:16:36.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01 20:16:36.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 20:16:37.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 20:16:37.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 20:16:37.594 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 20:16:37.595 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:16:37.595 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/wall/light/world 20:16:37.595 [Umbra] Init version: 3.4.15 :: 16 threads 20:16:37.904 [Lua] Async level spawning done 20:16:37.904 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:16:38.888 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:16:38.888 [Lua] [Matchmaking] unregister rpcs 20:16:38.888 [Lua] Set lobby begin: 20:16:38.888 [Lua] Lobby data twitch_enabled = false 20:16:38.888 [Lua] Lobby data power_level = 0 20:16:38.888 [Lua] Lobby data unique_server_name = Melibellule 20:16:38.888 [Lua] Lobby data difficulty_tweak = 0 20:16:38.888 [Lua] Lobby data host = 11000010365b93e 20:16:38.888 [Lua] Lobby data game_mode = 9 20:16:38.888 [Lua] Lobby data is_private = false 20:16:38.888 [Lua] Lobby data match_started = true 20:16:38.889 [Lua] Lobby data mechanism = adventure 20:16:38.889 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:16:38.889 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:16:38.889 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:16:38.889 [Lua] Lobby data difficulty = normal 20:16:38.889 [Lua] Lobby data quick_game = false 20:16:38.889 [Lua] Lobby data weave_index = 1 20:16:38.889 [Lua] Lobby data matchmaking = false 20:16:38.889 [Lua] Lobby data weave_name = weave_1 20:16:38.889 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:16:38.889 [Lua] Lobby data num_players = 4 20:16:38.889 [Lua] Lobby data player_slot_5 = 0:0 20:16:38.889 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:16:38.889 [Lua] Lobby data country_code = FR 20:16:38.889 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:16:38.889 [Lua] Lobby data eac_authorized = true 20:16:38.889 [Lua] Set lobby end. 20:16:38.889 [Lua] [Managers] Destroying manager group: 20:16:38.890 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_light, global_loading_screens 20:16:38.890 [Lua] [Gamestate] Enter StateIngame HOST 20:16:38.890 [Lua] [Managers] Calling function on all managers: 20:16:38.891 [Lua] <>level = dlc_scorpion_wall_light<> 20:16:38.891 [Lua] Set lobby begin: 20:16:38.891 [Lua] Lobby data twitch_enabled = false 20:16:38.891 [Lua] Lobby data power_level = 0 20:16:38.891 [Lua] Lobby data unique_server_name = Melibellule 20:16:38.891 [Lua] Lobby data difficulty_tweak = 0 20:16:38.891 [Lua] Lobby data host = 11000010365b93e 20:16:38.891 [Lua] Lobby data game_mode = 9 20:16:38.891 [Lua] Lobby data is_private = false 20:16:38.891 [Lua] Lobby data match_started = true 20:16:38.891 [Lua] Lobby data mechanism = adventure 20:16:38.891 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:16:38.891 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:16:38.891 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:16:38.891 [Lua] Lobby data difficulty = normal 20:16:38.891 [Lua] Lobby data quick_game = false 20:16:38.892 [Lua] Lobby data weave_index = 1 20:16:38.892 [Lua] Lobby data matchmaking = false 20:16:38.892 [Lua] Lobby data weave_name = weave_1 20:16:38.892 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:16:38.892 [Lua] Lobby data num_players = 4 20:16:38.892 [Lua] Lobby data player_slot_5 = 0:0 20:16:38.892 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:16:38.892 [Lua] Lobby data country_code = FR 20:16:38.892 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:16:38.892 [Lua] Lobby data eac_authorized = true 20:16:38.892 [Lua] Set lobby end. 20:16:38.892 [Lua] [StateIngame] Server ingame 20:16:38.895 [Lua] Set lobby begin: 20:16:38.895 [Lua] Lobby data twitch_enabled = false 20:16:38.895 [Lua] Lobby data power_level = 0 20:16:38.895 [Lua] Lobby data unique_server_name = Melibellule 20:16:38.896 [Lua] Lobby data difficulty_tweak = 0 20:16:38.896 [Lua] Lobby data host = 11000010365b93e 20:16:38.896 [Lua] Lobby data game_mode = 9 20:16:38.896 [Lua] Lobby data is_private = false 20:16:38.896 [Lua] Lobby data match_started = true 20:16:38.896 [Lua] Lobby data mechanism = adventure 20:16:38.896 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:16:38.896 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:16:38.896 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:16:38.896 [Lua] Lobby data difficulty = normal 20:16:38.896 [Lua] Lobby data quick_game = false 20:16:38.896 [Lua] Lobby data weave_index = 1 20:16:38.896 [Lua] Lobby data matchmaking = false 20:16:38.896 [Lua] Lobby data weave_name = weave_1 20:16:38.896 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:16:38.896 [Lua] Lobby data num_players = 4 20:16:38.896 [Lua] Lobby data player_slot_5 = 0:0 20:16:38.896 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:16:38.897 [Lua] Lobby data country_code = FR 20:16:38.897 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:16:38.897 [Lua] Lobby data eac_authorized = true 20:16:38.897 [Lua] Set lobby end. 20:16:38.897 [Lua] [Matchmaking] register rpcs 20:16:38.897 [Lua] GameNetworkManager:init... creating game session 20:16:38.897 [Lua] Host GameSession.make_game_session_host with session: 20:16:38.897 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:16:38.897 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e 20:16:38.897 [Lua] [GameNetworkManager] self.is_server = true 20:16:38.897 [Network] Setting artificial MTU limit to 65536 20:16:38.897 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 10 20:16:38.897 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:16:38.897 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:16:38.906 [Lua] Switching ConflictSettings: to: default_weave_light 20:16:38.906 [Lua] pacing=disabled 20:16:38.906 [Lua] roaming=nil 20:16:38.906 [Lua] specials=disabled 20:16:38.906 [Lua] debug_color=maroon 20:16:38.906 [Lua] pack_spawning=default_light 20:16:38.906 [Lua] contained_breeds=nil 20:16:38.906 [Lua] disabled=false 20:16:38.906 [Lua] boss=disabled 20:16:38.906 [Lua] horde=disabled 20:16:38.906 [Lua] name=default_weave_light 20:16:38.906 [Lua] intensity=disabled 20:16:38.906 [Lua] --- 20:16:38.907 [Lua] [LevelAnalysis] set_random_seed( 45982256) 20:16:38.910 warning: [GwNav] NavData resource not loaded 20:16:38.910 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/light/world 20:16:38.910 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world 20:16:38.913 [Lua] [AIInterestPointSystem] Level Seed: 45982256 20:16:38.913 [Lua] 20:16:38.913 [Lua] [entity_system_bag] = table 20:16:38.913 [Lua] [entity_system_bag] = metatable 20:16:38.913 [Lua] [startup_data] = table 20:16:38.913 [Lua] [entity_manager] = table 20:16:38.913 [Lua] [entity_manager] = metatable 20:16:38.913 [Lua] [unit_spawner] = table 20:16:38.913 [Lua] [unit_spawner] = metatable 20:16:38.913 [Lua] [unit_storage] = table 20:16:38.913 [Lua] [unit_storage] = metatable 20:16:38.913 [Lua] [dice_keeper] = table 20:16:38.913 [Lua] [dice_keeper] = metatable 20:16:38.913 [Lua] [is_server] = true (boolean) 20:16:38.913 [Lua] [world] = [World] 20:16:38.913 [Lua] [system_api] = table 20:16:38.913 [Lua] [entity_system] = table 20:16:38.913 [Lua] [entity_system] = metatable 20:16:38.913 [Lua] [network_lobby] = table 20:16:38.913 [Lua] [network_lobby] = metatable 20:16:38.913 [Lua] [profile_synchronizer] = table 20:16:38.913 [Lua] [profile_synchronizer] = metatable 20:16:38.913 [Lua] [level_transition_handler] = table 20:16:38.913 [Lua] [level_transition_handler] = metatable 20:16:38.913 [Lua] [num_local_human_players] = 1 (number) 20:16:38.913 [Lua] [statistics_db] = table 20:16:38.913 [Lua] [statistics_db] = metatable 20:16:38.913 [Lua] [network_server] = table 20:16:38.913 [Lua] [network_server] = metatable 20:16:38.913 [Lua] [input_manager] = table 20:16:38.913 [Lua] [input_manager] = metatable 20:16:38.913 [Lua] [network_clock] = table 20:16:38.913 [Lua] [network_clock] = metatable 20:16:38.913 [Lua] [network_transmit] = table 20:16:38.913 [Lua] [network_transmit] = metatable 20:16:38.913 [Lua] [free_flight_manager] = table 20:16:38.913 [Lua] [free_flight_manager] = metatable 20:16:38.913 [Lua] [network_manager] = table 20:16:38.913 [Lua] [network_manager] = metatable 20:16:38.913 [Lua] [network_event_delegate] = table 20:16:38.913 [Lua] [network_event_delegate] = metatable 20:16:38.913 [Lua] 20:16:38.914 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:16:38.914 [Lua] ignoring extension VersusInteractObjectiveExtension 20:16:38.914 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:16:38.914 [Lua] ignoring extension VersusSocketObjectiveExtension 20:16:38.914 [Lua] ignoring extension VersusTargetObjectiveExtension 20:16:38.914 [Lua] ignoring extension VersusMissionObjectiveExtension 20:16:38.914 [Lua] ignoring extension KeepDecorationPaintingExtension 20:16:38.915 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:16:38.934 [Lua] [AchievementManager] Achievements using the steam platform 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822) 20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423) 20:16:38.977 [Lua] [StateIngame] Level seed: 45982256 20:16:38.998 [Lua] [LevelAnalysis] set_random_seed( 45982256) 20:16:39.004 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:16:39.004 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:16:39.004 [Lua] [IngameUI] init 20:16:39.017 [SteamVoipClient] select_out(11000010244a017, off) 20:16:39.017 [SteamVoipClient] select_out(11000010365b93e, off) 20:16:39.017 [SteamVoipClient] select_out(110000144571a67, off) 20:16:39.022 [Lua] cb_razer_chroma_setup 20:16:39.041 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:16:39.041 [Lua] Set lobby begin: 20:16:39.041 [Lua] Lobby data twitch_enabled = false 20:16:39.042 [Lua] Lobby data power_level = 395 20:16:39.042 [Lua] Lobby data unique_server_name = Melibellule 20:16:39.042 [Lua] Lobby data difficulty_tweak = 0 20:16:39.042 [Lua] Lobby data host = 11000010365b93e 20:16:39.042 [Lua] Lobby data game_mode = 9 20:16:39.042 [Lua] Lobby data is_private = false 20:16:39.042 [Lua] Lobby data match_started = true 20:16:39.042 [Lua] Lobby data mechanism = adventure 20:16:39.043 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:16:39.043 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:16:39.043 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:16:39.043 [Lua] Lobby data difficulty = normal 20:16:39.043 [Lua] Lobby data quick_game = false 20:16:39.043 [Lua] Lobby data weave_index = 1 20:16:39.043 [Lua] Lobby data matchmaking = false 20:16:39.043 [Lua] Lobby data weave_name = weave_1 20:16:39.043 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:16:39.043 [Lua] Lobby data num_players = 4 20:16:39.043 [Lua] Lobby data player_slot_5 = 0:0 20:16:39.043 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:16:39.044 [Lua] Lobby data country_code = FR 20:16:39.044 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:16:39.044 [Lua] Lobby data eac_authorized = true 20:16:39.044 [Lua] Set lobby end. 20:16:39.044 [Lua] CurrentConflictSettings default_weave_light 20:16:39.044 [Lua] [ConflictDirector] conflict_director is ai_ready 20:16:39.044 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:16:39.044 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:16:39.049 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:16:39.049 [Lua] Forming navigation groups in one frame 20:16:39.049 [Lua] Forming navigation groups 20:16:39.107 [Lua] NavigationGroupManager -> calulation time A: 0.058999999999969077 20:16:39.152 [Lua] NavigationGroupManager -> calulation time B: 0.04399999999998272 20:16:39.152 [Lua] number of nav groups: 136 20:16:39.152 [Lua] number of refined nav groups : 107 20:16:39.161 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 20:16:39.161 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.006926694139835 Normalized coefficient: 1.3117428298856042 20:16:39.163 [Lua] -------------> JOW Perfect-density 2.25 Sum density 3.2328474789857866 Normalized coefficient: 0.69598086969010775 20:16:39.168 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:16:39.173 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:16:39.174 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:16:39.176 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 20:16:39.176 [Lua] [Managers] Calling function on all managers: 20:16:39.412 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame 20:16:39.412 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync 20:16:39.412 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForEnterGame 20:16:39.412 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForGameObjectSync 20:16:39.412 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame 20:16:39.412 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync 20:16:39.412 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 20:16:39.412 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 20:16:39.412 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 10 20:16:39.415 [Lua] FIRST UPDATE @0.067323379218578 20:16:39.549 [Lua] Set lobby begin: 20:16:39.549 [Lua] Lobby data twitch_enabled = false 20:16:39.549 [Lua] Lobby data power_level = 395 20:16:39.550 [Lua] Lobby data unique_server_name = Melibellule 20:16:39.550 [Lua] Lobby data difficulty_tweak = 0 20:16:39.550 [Lua] Lobby data host = 11000010365b93e 20:16:39.550 [Lua] Lobby data game_mode = 9 20:16:39.550 [Lua] Lobby data is_private = false 20:16:39.550 [Lua] Lobby data match_started = true 20:16:39.550 [Lua] Lobby data mechanism = adventure 20:16:39.550 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:16:39.550 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:16:39.550 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:16:39.550 [Lua] Lobby data difficulty = normal 20:16:39.550 [Lua] Lobby data quick_game = false 20:16:39.550 [Lua] Lobby data weave_index = 1 20:16:39.550 [Lua] Lobby data matchmaking = false 20:16:39.550 [Lua] Lobby data weave_name = weave_1 20:16:39.550 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:16:39.551 [Lua] Lobby data num_players = 4 20:16:39.551 [Lua] Lobby data player_slot_5 = 0:0 20:16:39.551 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:16:39.551 [Lua] Lobby data country_code = FR 20:16:39.551 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:16:39.551 [Lua] Lobby data eac_authorized = true 20:16:39.551 [Lua] Set lobby end. 20:16:39.551 [Lua] [Matchmaking] Assigned player 110000144571a67 to slot 2 when hot join syncing 20:16:39.551 [Lua] Breedfreezer (server) starting a hot join sync 20:16:39.551 [Lua] packing 0 units of breed chaos_marauder 20:16:39.551 [Lua] packing 0 units of breed skaven_clan_rat 20:16:39.551 [Lua] packing 0 units of breed skaven_storm_vermin 20:16:39.551 [Lua] packing 0 units of breed skaven_slave 20:16:39.551 [Lua] packing 0 units of breed chaos_fanatic 20:16:39.551 [Lua] packing 0 units of breed chaos_raider 20:16:39.551 [Lua] packing 0 units of breed chaos_warrior 20:16:39.551 [Lua] packing 0 units of breed chaos_berzerker 20:16:39.551 [Lua] packing 0 units of breed beastmen_ungor 20:16:39.551 [Lua] packing 0 units of breed skaven_plague_monk 20:16:39.551 [Lua] packing 0 units of breed beastmen_gor 20:16:39.551 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:16:39.551 [Lua] 20:16:39.551 [Lua] [1] = 1 (number) 20:16:39.551 [Lua] [2] = 0 (number) 20:16:39.551 [Lua] [3] = 1 (number) 20:16:39.551 [Lua] [4] = 0 (number) 20:16:39.551 [Lua] [5] = 1 (number) 20:16:39.551 [Lua] [6] = 0 (number) 20:16:39.551 [Lua] [7] = 1 (number) 20:16:39.551 [Lua] [8] = 0 (number) 20:16:39.551 [Lua] [9] = 1 (number) 20:16:39.551 [Lua] [10] = 0 (number) 20:16:39.551 [Lua] [11] = 1 (number) 20:16:39.551 [Lua] [12] = 0 (number) 20:16:39.551 [Lua] [13] = 1 (number) 20:16:39.551 [Lua] [14] = 0 (number) 20:16:39.551 [Lua] [15] = 1 (number) 20:16:39.551 [Lua] [16] = 0 (number) 20:16:39.551 [Lua] [17] = 1 (number) 20:16:39.551 [Lua] [18] = 0 (number) 20:16:39.551 [Lua] [19] = 1 (number) 20:16:39.551 [Lua] [20] = 0 (number) 20:16:39.551 [Lua] [21] = 1 (number) 20:16:39.551 [Lua] [22] = 0 (number) 20:16:39.551 [Lua] 20:16:39.551 [Lua] 20:16:39.551 [Lua] 20:16:39.552 [Lua] Set lobby begin: 20:16:39.552 [Lua] Lobby data twitch_enabled = false 20:16:39.553 [Lua] Lobby data power_level = 395 20:16:39.553 [Lua] Lobby data unique_server_name = Melibellule 20:16:39.553 [Lua] Lobby data difficulty_tweak = 0 20:16:39.553 [Lua] Lobby data host = 11000010365b93e 20:16:39.553 [Lua] Lobby data game_mode = 9 20:16:39.553 [Lua] Lobby data is_private = false 20:16:39.553 [Lua] Lobby data match_started = true 20:16:39.554 [Lua] Lobby data mechanism = adventure 20:16:39.554 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:16:39.554 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:16:39.554 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:16:39.554 [Lua] Lobby data difficulty = normal 20:16:39.554 [Lua] Lobby data quick_game = false 20:16:39.554 [Lua] Lobby data weave_index = 1 20:16:39.554 [Lua] Lobby data matchmaking = false 20:16:39.554 [Lua] Lobby data weave_name = weave_1 20:16:39.554 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:16:39.554 [Lua] Lobby data num_players = 4 20:16:39.554 [Lua] Lobby data player_slot_5 = 0:0 20:16:39.554 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:16:39.554 [Lua] Lobby data country_code = FR 20:16:39.554 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:16:39.555 [Lua] Lobby data eac_authorized = true 20:16:39.555 [Lua] Set lobby end. 20:16:39.555 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 3 when hot join syncing 20:16:39.555 [Lua] Breedfreezer (server) starting a hot join sync 20:16:39.555 [Lua] packing 0 units of breed chaos_marauder 20:16:39.555 [Lua] packing 0 units of breed skaven_clan_rat 20:16:39.555 [Lua] packing 0 units of breed skaven_storm_vermin 20:16:39.555 [Lua] packing 0 units of breed skaven_slave 20:16:39.555 [Lua] packing 0 units of breed chaos_fanatic 20:16:39.555 [Lua] packing 0 units of breed chaos_raider 20:16:39.555 [Lua] packing 0 units of breed chaos_warrior 20:16:39.555 [Lua] packing 0 units of breed chaos_berzerker 20:16:39.555 [Lua] packing 0 units of breed beastmen_ungor 20:16:39.555 [Lua] packing 0 units of breed skaven_plague_monk 20:16:39.555 [Lua] packing 0 units of breed beastmen_gor 20:16:39.555 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:16:39.555 [Lua] 20:16:39.555 [Lua] [1] = 1 (number) 20:16:39.555 [Lua] [2] = 0 (number) 20:16:39.555 [Lua] [3] = 1 (number) 20:16:39.555 [Lua] [4] = 0 (number) 20:16:39.555 [Lua] [5] = 1 (number) 20:16:39.555 [Lua] [6] = 0 (number) 20:16:39.555 [Lua] [7] = 1 (number) 20:16:39.555 [Lua] [8] = 0 (number) 20:16:39.555 [Lua] [9] = 1 (number) 20:16:39.555 [Lua] [10] = 0 (number) 20:16:39.555 [Lua] [11] = 1 (number) 20:16:39.555 [Lua] [12] = 0 (number) 20:16:39.555 [Lua] [13] = 1 (number) 20:16:39.555 [Lua] [14] = 0 (number) 20:16:39.555 [Lua] [15] = 1 (number) 20:16:39.555 [Lua] [16] = 0 (number) 20:16:39.555 [Lua] [17] = 1 (number) 20:16:39.555 [Lua] [18] = 0 (number) 20:16:39.555 [Lua] [19] = 1 (number) 20:16:39.555 [Lua] [20] = 0 (number) 20:16:39.555 [Lua] [21] = 1 (number) 20:16:39.555 [Lua] [22] = 0 (number) 20:16:39.555 [Lua] 20:16:39.555 [Lua] 20:16:39.555 [Lua] 20:16:39.556 [Lua] Set lobby begin: 20:16:39.556 [Lua] Lobby data twitch_enabled = false 20:16:39.556 [Lua] Lobby data power_level = 395 20:16:39.556 [Lua] Lobby data unique_server_name = Melibellule 20:16:39.556 [Lua] Lobby data difficulty_tweak = 0 20:16:39.556 [Lua] Lobby data host = 11000010365b93e 20:16:39.556 [Lua] Lobby data game_mode = 9 20:16:39.556 [Lua] Lobby data is_private = false 20:16:39.556 [Lua] Lobby data match_started = true 20:16:39.557 [Lua] Lobby data mechanism = adventure 20:16:39.557 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:16:39.557 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:16:39.557 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:16:39.557 [Lua] Lobby data difficulty = normal 20:16:39.557 [Lua] Lobby data quick_game = false 20:16:39.557 [Lua] Lobby data weave_index = 1 20:16:39.557 [Lua] Lobby data matchmaking = false 20:16:39.557 [Lua] Lobby data weave_name = weave_1 20:16:39.557 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:16:39.557 [Lua] Lobby data num_players = 4 20:16:39.557 [Lua] Lobby data player_slot_5 = 0:0 20:16:39.557 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:16:39.557 [Lua] Lobby data country_code = FR 20:16:39.557 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:16:39.557 [Lua] Lobby data eac_authorized = true 20:16:39.557 [Lua] Set lobby end. 20:16:39.557 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing 20:16:39.557 [Lua] Breedfreezer (server) starting a hot join sync 20:16:39.557 [Lua] packing 0 units of breed chaos_marauder 20:16:39.557 [Lua] packing 0 units of breed skaven_clan_rat 20:16:39.557 [Lua] packing 0 units of breed skaven_storm_vermin 20:16:39.557 [Lua] packing 0 units of breed skaven_slave 20:16:39.557 [Lua] packing 0 units of breed chaos_fanatic 20:16:39.557 [Lua] packing 0 units of breed chaos_raider 20:16:39.557 [Lua] packing 0 units of breed chaos_warrior 20:16:39.557 [Lua] packing 0 units of breed chaos_berzerker 20:16:39.557 [Lua] packing 0 units of breed beastmen_ungor 20:16:39.557 [Lua] packing 0 units of breed skaven_plague_monk 20:16:39.557 [Lua] packing 0 units of breed beastmen_gor 20:16:39.557 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:16:39.557 [Lua] 20:16:39.557 [Lua] [1] = 1 (number) 20:16:39.557 [Lua] [2] = 0 (number) 20:16:39.557 [Lua] [3] = 1 (number) 20:16:39.557 [Lua] [4] = 0 (number) 20:16:39.557 [Lua] [5] = 1 (number) 20:16:39.557 [Lua] [6] = 0 (number) 20:16:39.557 [Lua] [7] = 1 (number) 20:16:39.557 [Lua] [8] = 0 (number) 20:16:39.557 [Lua] [9] = 1 (number) 20:16:39.557 [Lua] [10] = 0 (number) 20:16:39.557 [Lua] [11] = 1 (number) 20:16:39.557 [Lua] [12] = 0 (number) 20:16:39.557 [Lua] [13] = 1 (number) 20:16:39.557 [Lua] [14] = 0 (number) 20:16:39.557 [Lua] [15] = 1 (number) 20:16:39.557 [Lua] [16] = 0 (number) 20:16:39.557 [Lua] [17] = 1 (number) 20:16:39.557 [Lua] [18] = 0 (number) 20:16:39.557 [Lua] [19] = 1 (number) 20:16:39.557 [Lua] [20] = 0 (number) 20:16:39.557 [Lua] [21] = 1 (number) 20:16:39.557 [Lua] [22] = 0 (number) 20:16:39.557 [Lua] 20:16:39.557 [Lua] 20:16:39.557 [Lua] 20:16:39.558 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync 20:16:39.558 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers 20:16:39.558 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:16:39.558 [Lua] RemotePlayer:create_game_object( ) 27 20:16:39.574 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForGameObjectSync 20:16:39.574 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForPlayers 20:16:39.574 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 20:16:39.574 [Lua] RemotePlayer:create_game_object( ) 28 20:16:39.589 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync 20:16:39.589 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers 20:16:39.589 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 20:16:39.589 [Lua] RemotePlayer:create_game_object( ) 29 20:16:39.604 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 20:16:39.604 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 20:16:39.604 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf 20:16:39.604 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000144571a67 20:16:39.604 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017 20:16:39.612 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers 20:16:39.612 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame 20:16:39.612 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForPlayers 20:16:39.612 [Lua] [PeerSM] 110000144571a67 :: on_enter InGame 20:16:39.612 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers 20:16:39.612 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame 20:16:39.612 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 20:16:39.612 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 20:16:39.626 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:39.626 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:39.626 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 20:16:39.647 [Lua] Players are leaving the safe zone 20:16:39.733 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:16:39.733 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1 20:16:39.733 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 20:16:39.735 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 20:16:39.735 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:39.736 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:16:39.736 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1 20:16:39.736 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:16:39.738 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 20:16:39.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:39.868 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000144571a67 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:16:39.868 [Lua] Adding player sync data to peer=110000144571a67 local_player_id=1 20:16:39.869 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000144571a67 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:16:39.870 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 20:16:39.871 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:39.918 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow (seed: 0) 20:16:40.104 [Lua] StateInGameRunning:_game_actually_starts() 20:16:40.104 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 20:16:40.104 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43 20:16:40.104 [Lua] ################################################################################################################# 20:16:40.104 [Lua] [Loading Time]: 00:01:25 [Transition]: inn_level-dlc_scorpion_wall_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:16:40.104 [Lua] ################################################################################################################# 20:16:40.104 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11 20:16:40.337 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 10 20:16:40.347 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11 20:16:40.547 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11 20:16:40.547 [Lua] Commit load time data 20:16:42.669 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:16:44.295 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000144571a67 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:16:44.857 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:16:45.042 [Lua] Set lobby begin: 20:16:45.042 [Lua] Lobby data twitch_enabled = false 20:16:45.042 [Lua] Lobby data power_level = 923 20:16:45.042 [Lua] Lobby data unique_server_name = Melibellule 20:16:45.042 [Lua] Lobby data difficulty_tweak = 0 20:16:45.042 [Lua] Lobby data host = 11000010365b93e 20:16:45.042 [Lua] Lobby data game_mode = 9 20:16:45.042 [Lua] Lobby data is_private = false 20:16:45.042 [Lua] Lobby data match_started = true 20:16:45.043 [Lua] Lobby data mechanism = adventure 20:16:45.043 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:16:45.043 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:16:45.043 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:16:45.043 [Lua] Lobby data difficulty = normal 20:16:45.043 [Lua] Lobby data quick_game = false 20:16:45.043 [Lua] Lobby data weave_index = 1 20:16:45.043 [Lua] Lobby data matchmaking = false 20:16:45.043 [Lua] Lobby data weave_name = weave_1 20:16:45.043 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:16:45.043 [Lua] Lobby data num_players = 4 20:16:45.043 [Lua] Lobby data player_slot_5 = 0:0 20:16:45.043 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:16:45.043 [Lua] Lobby data country_code = FR 20:16:45.043 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:16:45.044 [Lua] Lobby data eac_authorized = true 20:16:45.044 [Lua] Set lobby end. 20:16:45.330 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:16:45.516 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:16:46.259 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:16:47.654 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000144571a67 20:16:49.045 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:16:49.079 [Flow] 1 20:16:49.079 [Flow] 2 20:16:49.079 [Flow] 3 20:16:49.128 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:16:52.386 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 31293) 20:16:52.405 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_medium (seed: 31293) 20:16:52.416 [Lua] setting up ambush-horde 20:16:52.416 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 20:16:52.416 [Lua] -> spawning: 7 20:16:52.416 [Lua] horde crated with id 1 of type ambush 20:16:52.416 [Lua] ambush horde has started 20:16:52.434 [Lua] setting up ambush-horde 20:16:52.434 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 20:16:52.434 [Lua] -> spawning: 1 20:16:52.434 [Lua] horde crated with id 2 of type ambush 20:16:52.434 [Lua] ambush horde has started 20:16:55.886 [Lua] replace_hidden_spawners -> first try found: 1 cover points 20:16:55.886 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:16:55.886 [Lua] ->moving spawner 20:16:55.886 [Lua] ->moving spawner 20:16:55.886 [Lua] ->moving spawner 20:16:55.904 [Lua] replace_hidden_spawners -> first try found: 1 cover points 20:16:55.904 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:16:55.904 [Lua] ->moving spawner 20:16:56.009 [Lua] Init group template: horde 20:16:56.024 [Lua] Init group template: horde 20:17:02.253 [Flow] 1 20:17:02.253 [Flow] 2 20:17:02.253 [Flow] 3 20:17:02.309 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:02.309 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:17:03.192 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:17:04.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x112fb, position: 0 20:17:04.492 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:17:05.055 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:05.781 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:06.170 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:06.798 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:07.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:17:07.423 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:07.443 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:07.512 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:07.774 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928 20:17:07.774 [Lua] Horde killed: ? 20:17:09.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:17:09.956 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:09.974 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:17:10.009 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:10.024 [Lua] setting up ambush-horde 20:17:10.024 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:17:10.025 [Lua] -> spawning: 10 20:17:10.025 [Lua] horde crated with id 3 of type ambush 20:17:10.025 [Lua] ambush horde has started 20:17:10.114 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:10.168 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:17:10.952 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:12.360 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:12.391 [Lua] Spawn type: roam Score: 0.19654088050314 Score Multiplier: 0.039308176100628929 20:17:13.700 [Lua] Init group template: horde 20:17:13.805 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:13.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:17:13.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x117ca, position: 0 20:17:13.959 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:14.936 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:17:15.022 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:16.522 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:17:17.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x11947, position: 0 20:17:17.661 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:17.761 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:17:18.856 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short (seed: 31293) 20:17:18.873 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_medium (seed: 31293) 20:17:18.883 [Lua] setting up ambush-horde 20:17:18.883 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 20:17:18.883 [Lua] -> spawning: 2 20:17:18.883 [Lua] horde crated with id 4 of type ambush 20:17:18.883 [Lua] ambush horde has started 20:17:18.884 [Lua] setting up ambush-horde 20:17:18.884 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:17:18.884 [Lua] -> spawning: 1 20:17:18.884 [Lua] horde crated with id 5 of type ambush 20:17:18.884 [Lua] ambush horde has started 20:17:19.935 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:20.229 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:21.273 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:22.391 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:22.391 [Lua] Horde killed: ? 20:17:22.408 [Lua] Init group template: horde 20:17:22.422 [Lua] Init group template: horde 20:17:24.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:17:26.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:17:26.206 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:26.770 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:27.229 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:28.273 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:28.686 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:28.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:17:30.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:17:32.827 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:33.689 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:34.801 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 20:17:34.801 [Lua] Horde killed: ? 20:17:35.924 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:35.996 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:17:36.381 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:36.756 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:37.243 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_medium_short (seed: 31293) 20:17:37.261 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_medium (seed: 31293) 20:17:37.271 [Lua] setting up ambush-horde 20:17:37.271 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain' 20:17:37.271 [Lua] -> spawning: 23 20:17:37.271 [Lua] horde crated with id 6 of type ambush 20:17:37.271 [Lua] ambush horde has started 20:17:37.280 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_chaos_long (seed: 31293) 20:17:37.287 [Lua] setting up ambush-horde 20:17:37.287 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 20:17:37.287 [Lua] -> spawning: 1 20:17:37.287 [Lua] horde crated with id 7 of type ambush 20:17:37.287 [Lua] ambush horde has started 20:17:40.272 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:40.304 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:40.733 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:40.798 [Lua] replace_hidden_spawners -> first try found: 10 cover points 20:17:40.798 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.798 [Lua] ->moving spawner 20:17:40.815 [Lua] replace_hidden_spawners -> first try found: 7 cover points 20:17:40.815 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:17:40.815 [Lua] ->moving spawner 20:17:40.815 [Lua] ->moving spawner 20:17:40.815 [Lua] ->moving spawner 20:17:40.815 [Lua] ->moving spawner 20:17:40.815 [Lua] ->moving spawner 20:17:40.815 [Lua] ->moving spawner 20:17:40.815 [Lua] ->moving spawner 20:17:40.815 [Lua] ->moving spawner 20:17:40.815 [Lua] ->moving spawner 20:17:40.815 [Lua] ->moving spawner 20:17:40.815 [Lua] ->moving spawner 20:17:40.815 [Lua] ->moving spawner 20:17:40.815 [Lua] ->moving spawner 20:17:40.815 [Lua] ->moving spawner 20:17:40.815 [Lua] replace_hidden_spawners -> first try found: 10 cover points 20:17:40.815 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:17:40.815 [Lua] ->moving spawner 20:17:40.832 [Lua] replace_hidden_spawners -> first try found: 11 cover points 20:17:40.832 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:17:40.832 [Lua] ->moving spawner 20:17:40.832 [Lua] ->moving spawner 20:17:40.832 [Lua] ->moving spawner 20:17:40.832 [Lua] ->moving spawner 20:17:40.832 [Lua] ->moving spawner 20:17:40.832 [Lua] ->moving spawner 20:17:40.832 [Lua] ->moving spawner 20:17:40.832 [Lua] ->moving spawner 20:17:40.832 [Lua] ->moving spawner 20:17:40.832 [Lua] ->moving spawner 20:17:40.832 [Lua] ->moving spawner 20:17:40.853 [Lua] replace_hidden_spawners -> first try found: 7 cover points 20:17:40.853 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:17:40.853 [Lua] ->moving spawner 20:17:40.853 [Lua] ->moving spawner 20:17:40.853 [Lua] ->moving spawner 20:17:40.853 [Lua] ->moving spawner 20:17:40.853 [Lua] ->moving spawner 20:17:40.853 [Lua] ->moving spawner 20:17:40.853 [Lua] ->moving spawner 20:17:40.853 [Lua] ->moving spawner 20:17:40.853 [Lua] ->moving spawner 20:17:40.853 [Lua] ->moving spawner 20:17:40.853 [Lua] ->moving spawner 20:17:41.022 [Lua] Init group template: horde 20:17:41.211 [Lua] Init group template: horde 20:17:41.309 [Lua] setting up ambush-horde 20:17:41.309 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:17:41.310 [Lua] -> spawning: 5 20:17:41.310 [Lua] horde crated with id 8 of type ambush 20:17:41.310 [Lua] ambush horde has started 20:17:42.412 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000144571a67 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:17:42.517 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:42.630 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928 20:17:42.910 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000144571a67 20:17:43.510 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:17:43.689 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 20:17:43.850 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:17:44.202 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:44.423 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:17:44.839 [Lua] Spawn type: unknown Score: 3.1446540880503 Score Multiplier: 0.39308176100628928 20:17:44.908 [Lua] Init group template: horde 20:17:45.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:17:46.267 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:46.879 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:17:47.435 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:17:47.663 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:47.763 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:47.785 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:17:47.804 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:17:47.976 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:48.347 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:48.347 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:17:48.486 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:49.729 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x12d45, position: 0 20:17:49.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x12d58, position: 0 20:17:50.306 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:50.306 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:51.820 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:53.145 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:53.145 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:53.163 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:54.139 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:17:54.507 [Lua] Spawn type: horde Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:17:54.712 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:54.712 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:54.735 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:54.821 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:54.821 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:55.313 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:17:55.993 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:17:56.342 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:17:56.635 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:17:56.673 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:17:56.813 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_medium_short (seed: 31293) 20:17:56.832 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 31293) 20:17:56.837 [Lua] setting up ambush-horde 20:17:56.837 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 20:17:56.838 [Lua] -> spawning: 1 20:17:56.838 [Lua] horde crated with id 9 of type ambush 20:17:56.838 [Lua] ambush horde has started 20:17:56.838 [Lua] setting up ambush-horde 20:17:56.838 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 20:17:56.838 [Lua] -> spawning: 20 20:17:56.838 [Lua] horde crated with id 10 of type ambush 20:17:56.838 [Lua] ambush horde has started 20:17:57.010 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:57.010 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:17:57.028 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:17:57.949 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 20:17:57.949 [Lua] Horde killed: ? 20:17:58.966 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:17:59.336 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:17:59.387 [Flow] 1 20:17:59.387 [Flow] 2 20:17:59.573 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:17:59.590 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:17:59.756 [Flow] 3 20:17:59.757 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:17:59.807 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:17:59.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:17:59.977 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:00.010 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:00.341 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:00.355 [Lua] replace_hidden_spawners -> first try found: 1 cover points 20:18:00.355 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:18:00.355 [Lua] ->moving spawner 20:18:00.355 [Lua] ->moving spawner 20:18:00.355 [Lua] ->moving spawner 20:18:00.355 [Lua] ->moving spawner 20:18:00.355 [Lua] ->moving spawner 20:18:00.355 [Lua] ->moving spawner 20:18:00.355 [Lua] ->moving spawner 20:18:00.355 [Lua] ->moving spawner 20:18:00.355 [Lua] ->moving spawner 20:18:00.359 [Lua] Init group template: horde 20:18:00.376 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:00.706 [Lua] Init group template: horde 20:18:01.229 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:01.667 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:18:01.865 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:02.084 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:18:02.384 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:02.779 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:18:02.849 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:18:02.849 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:02.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 152, name: `unknown` 20:18:03.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 152, name: `unknown` 20:18:03.213 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:03.283 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:03.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 113, name: `unknown` 20:18:03.814 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:03.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 152, name: `unknown` 20:18:04.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 152, name: `unknown` 20:18:04.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 152, name: `unknown` 20:18:05.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 58, name: `unknown` 20:18:05.297 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 20:18:05.529 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:05.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 152, name: `unknown` 20:18:06.152 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:06.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 44, name: `unknown` 20:18:06.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 152, name: `unknown` 20:18:06.670 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:06.821 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:06.848 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:07.716 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:18:07.917 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:08.204 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:08.482 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:08.542 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:08.647 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:08.861 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:08.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_a_drastic` for object id: 152, name: `unknown` 20:18:08.884 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:09.215 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:09.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 152, name: `unknown` 20:18:10.160 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:10.369 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:10.671 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:11.083 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:11.185 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:11.352 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:18:11.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 59, name: `unknown` 20:18:12.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:18:12.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_short_puff_vce` for object id: 69, name: `unknown` 20:18:13.031 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:13.031 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:13.442 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:13.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:18:13.613 [Lua] Spawn type: unknown Score: 3.9308176100629 Score Multiplier: 0.39308176100628928 20:18:13.679 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:13.716 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 20:18:13.881 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:14.071 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:14.444 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:14.548 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:15.005 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:15.629 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:15.733 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:15.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_short_puff_vce` for object id: 156, name: `unknown` 20:18:15.945 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:18:16.283 [Lua] Spawn type: horde Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:16.444 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:16.830 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:17.406 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:17.705 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:17.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:18:18.337 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_long (seed: 31293) 20:18:18.354 [Lua] TerrorEventMixer.start_event: main_path_standard_mixed_medium_long (seed: 31293) 20:18:18.380 [Lua] setting up ambush-horde 20:18:18.380 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 20:18:18.380 [Lua] -> spawning: 20 20:18:18.380 [Lua] horde crated with id 11 of type ambush 20:18:18.380 [Lua] ambush horde has started 20:18:19.165 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:21.174 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:18:21.588 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:18:21.928 [Lua] replace_hidden_spawners -> first try found: 4 cover points 20:18:21.928 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:18:21.928 [Lua] ->moving spawner 20:18:21.932 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:21.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:18:22.289 [Lua] Init group template: horde 20:18:22.445 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:22.478 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:18:22.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:18:22.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_short_puff_vce` for object id: 58, name: `unknown` 20:18:23.083 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:23.428 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:23.428 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:23.475 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source. 20:18:24.836 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:24.836 [Lua] Horde killed: ? 20:18:24.854 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928 20:18:24.854 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 20:18:24.854 [Lua] Horde killed: ? 20:18:24.854 [Lua] Horde killed: ? 20:18:24.872 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:24.925 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:25.069 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:25.139 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:25.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 110, name: `unknown` 20:18:25.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 110, name: `unknown` 20:18:25.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 110, name: `unknown` 20:18:25.506 [Lua] Spawn type: unknown Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 20:18:25.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 110, name: `unknown` 20:18:25.834 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 20:18:25.986 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:26.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:18:28.977 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:29.067 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:29.326 [Lua] Spawn type: unknown Score: 3.1446540880503 Score Multiplier: 0.39308176100628928 20:18:29.662 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:29.678 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:30.069 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:32.232 [Lua] Spawn type: unknown Score: 3.9308176100629 Score Multiplier: 0.39308176100628928 20:18:32.722 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000144571a67 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:18:32.831 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:18:32.831 [Lua] Horde killed: ? 20:18:32.961 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:18:32.961 [Lua] Horde killed: ? 20:18:32.975 [Lua] setting up ambush-horde 20:18:32.975 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain' 20:18:32.975 [Lua] -> spawning: 23 20:18:32.975 [Lua] horde crated with id 12 of type ambush 20:18:32.975 [Lua] ambush horde has started 20:18:33.315 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:33.402 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:33.434 [Lua] Spawn type: unknown Score: 3.9308176100629 Score Multiplier: 0.39308176100628928 20:18:33.620 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:33.795 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:33.909 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:35.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:18:35.722 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:36.448 [Lua] replace_hidden_spawners -> first try found: 2 cover points 20:18:36.448 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:18:36.448 [Lua] ->moving spawner 20:18:36.448 [Lua] ->moving spawner 20:18:36.448 [Lua] ->moving spawner 20:18:36.448 [Lua] ->moving spawner 20:18:36.448 [Lua] ->moving spawner 20:18:36.448 [Lua] ->moving spawner 20:18:36.448 [Lua] ->moving spawner 20:18:36.448 [Lua] ->moving spawner 20:18:36.448 [Lua] ->moving spawner 20:18:36.448 [Lua] ->moving spawner 20:18:36.448 [Lua] ->moving spawner 20:18:36.448 [Lua] ->moving spawner 20:18:36.448 [Lua] ->moving spawner 20:18:36.448 [Lua] ->moving spawner 20:18:36.637 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:36.723 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:36.824 [Lua] Init group template: horde 20:18:37.114 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:37.114 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:37.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:18:38.080 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:39.506 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:41.205 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:41.618 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:41.926 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:41.926 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:42.543 [Lua] setting up ambush-horde 20:18:42.543 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain' 20:18:42.544 [Lua] -> spawning: 1 20:18:42.544 [Lua] horde crated with id 13 of type ambush 20:18:42.544 [Lua] ambush horde has started 20:18:43.166 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000144571a67 20:18:43.203 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:43.781 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:45.558 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 32 20:18:46.035 [Lua] Init group template: horde 20:18:46.221 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:46.630 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:46.955 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:48.155 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:48.375 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:48.494 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:48.494 [Lua] Horde killed: ? 20:18:48.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:18:49.052 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:49.459 [Lua] Spawn type: horde Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:49.832 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928 20:18:49.847 [Lua] setting up ambush-horde 20:18:49.847 [Lua] Composing horde 'weave_event_medium' .. using variant 'plain' 20:18:49.847 [Lua] -> spawning: 33 20:18:49.847 [Lua] horde crated with id 14 of type ambush 20:18:49.847 [Lua] ambush horde has started 20:18:52.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:18:53.900 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 20:18:53.947 [Lua] Init group template: horde 20:18:54.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:19:02.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:19:04.916 [Lua] Horde killed: ? 20:19:09.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:19:10.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:19:12.813 [Lua] Horde killed: ? 20:19:18.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown` 20:19:22.247 [Lua] Complete level triggered. 20:19:22.248 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_void_light, 0 ) 20:19:22.248 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame 20:19:22.248 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame 20:19:22.248 [Lua] [PeerSM] 110000144571a67 :: on_exit InGame 20:19:22.248 [Lua] [PeerSM] 110000144571a67 :: on_enter InPostGame 20:19:22.248 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame 20:19:22.248 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame 20:19:22.248 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 20:19:22.248 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 20:19:22.248 [Save] Saving `save_data` 20:19:22.248 [Lua] gm_event_end_conditions_met true false 20:19:22.248 [Lua] Game won 20:19:22.248 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:19:22.251 [Lua] generate_backend_stats 11000010365b93e:1 20:19:22.255 [Save] Save done 20:19:22.256 [Save] Saving `save_data` 20:19:22.259 [Save] Save done 20:19:22.275 [Lua] PlayFabMirrorBase:_commit_internal nil 20:19:22.275 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12 20:19:22.278 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:19:22.278 [Save] Saving `save_data` 20:19:22.281 [Save] Save done 20:19:22.286 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 1 20:19:22.288 [Lua] Complete level triggered. 20:19:22.305 [Lua] Complete level triggered. 20:19:22.323 [Lua] Complete level triggered. 20:19:22.339 [Lua] Complete level triggered. 20:19:22.357 [Lua] Complete level triggered. 20:19:22.377 [Lua] Complete level triggered. 20:19:22.388 [Lua] Complete level triggered. 20:19:22.408 [Lua] Complete level triggered. 20:19:22.427 [Lua] Complete level triggered. 20:19:22.442 [Lua] Complete level triggered. 20:19:22.458 [Lua] Complete level triggered. 20:19:22.475 [Lua] Complete level triggered. 20:19:23.017 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 20:19:23.017 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12 20:19:23.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12 20:19:23.489 [Lua] commit result success 7 20:19:24.705 [Lua] ConflictDirector - destroy all units 20:19:24.710 [Lua] Horde killed: ? 20:19:24.710 [Lua] Horde killed: ? 20:19:25.178 [Lua] TRANSITION nil nil dlc_scorpion_arena_void_light 20:19:25.178 [Lua] Transition type "dlc_scorpion_arena_void_light", is server: true 20:19:25.178 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:19:25.178 [Lua] [GameNetworkManager] Leaving game... 20:19:25.178 [Lua] [GameNetworkManager] Shutting down game session host. 20:19:25.178 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:19:25.178 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:19:25.179 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=164.51 20:19:25.195 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:19:25.211 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 6f60 or from non-session peer 110000144571a67 20:19:27.192 [Lua] [Managers] Calling function on all managers: 20:19:27.192 [Lua] Clearing all global lookup lists 20:19:27.192 [Lua] [IngamePlayerListUI] - Destroy 20:19:27.192 [Lua] [EquipmentUI] - Destroy 20:19:27.192 [Lua] [AbilityUI] - Destroy 20:19:27.192 [Lua] [GamePadAbilityUI] - Destroy 20:19:27.192 [Lua] [GamePadEquipmentUI] - Destroy 20:19:27.193 [Lua] [IngameUI] destroy 20:19:27.267 [Lua] [Managers] Destroying manager group: 20:19:27.276 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:19:27.372 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:19:27.378 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:19:27.378 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:19:27.380 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:19:27.381 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:19:27.388 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:19:27.393 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:19:27.394 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:19:27.394 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:19:27.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:19:27.398 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:19:27.402 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:19:27.404 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:19:27.409 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:19:27.411 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:19:27.416 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:19:27.417 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:19:27.419 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:19:27.424 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:19:27.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:19:27.433 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:19:27.437 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:19:27.439 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:19:27.440 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:19:27.443 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:19:27.447 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:19:27.451 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:19:27.455 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:19:27.458 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:19:27.473 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:19:27.473 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame 20:19:27.473 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading 20:19:27.473 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e dlc_scorpion_arena_void_light 0 20:19:27.473 warning: [Lua] Following data will be uploaded to Crashify: <> 20:19:27.473 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_light", Num ocurrencies: 9, User: 11000010365b93e "Melibellule" <> 20:19:27.474 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_void_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_light" [2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "dlc_scorpion_arena_void_light"; environment_variation_id = 0; level_seed = 45982256; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000BDF6FF0 [3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame [5] self = table: 000000000015D020; application_shutdown = nil; unit_spawner = table: 000000000B5BDEC0; world = [World]; unit_storage = table: 000000001206BC90; units = table: 000000001206BD20; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000015D020 [8] self = table: 0000000002517F00; dt = 0.01691865362226963; t = 684.17309080419363; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.01691865362226963; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01691865362226963; t = 684.17309080419363 [10] dt = 0.01691865362226963 [2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "dlc_scorpion_wall_light"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e"; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; game_network_manager = table: 0000000001501230; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_arena_void_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000001C6D760; [5] world_name = "level_world"; entity_system_bag = table: 0000000002696030; network_server = table: 00000000024F3820; entity_system = table: 0000000002CE9CA0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B7C84A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 159.83802249543368; input_manager = table: 0000000000179E00; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B7EA250; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01691865362226963; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000001C6D760; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_wall_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 164.50761411339045; dice_keeper = table: 000000000B5BDD10; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000B51F560; <> <> 20:19:27.474 [Lua] [PeerSM] 110000144571a67 :: on_exit InPostGame 20:19:27.474 [Lua] [PeerSM] 110000144571a67 :: on_enter Loading 20:19:27.474 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000144571a67 dlc_scorpion_arena_void_light 0 20:19:27.474 warning: [Lua] Following data will be uploaded to Crashify: <> 20:19:27.474 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_light", Num ocurrencies: 10, User: 11000010365b93e "Melibellule" <> 20:19:27.474 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_void_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_light" [2] self = table: 0000000000ED2420; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000144571a67"; level_key = "dlc_scorpion_arena_void_light"; environment_variation_id = 0; level_seed = 45982256; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000BDF6FF0 [3] _ = table: 0000000000ED2420; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000144571a67"; peer_state_machine = table: 0000000000ED23B0; current_state = InPostGame [5] self = table: 000000000015D020; application_shutdown = nil; unit_spawner = table: 000000000B5BDEC0; world = [World]; unit_storage = table: 000000001206BC90; units = table: 000000001206BD20; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000015D020 [8] self = table: 0000000002517F00; dt = 0.01691865362226963; t = 684.17309080419363; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.01691865362226963; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01691865362226963; t = 684.17309080419363 [10] dt = 0.01691865362226963 [2] server = table: 00000000024F3820; loaded_level = "dlc_scorpion_wall_light"; wanted_career_index = 2; game_started = false; peer_id = "110000144571a67"; num_players = 1; wanted_party_index = 0; account_id = "110000144571a67"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8818309381604195; resend_post_game_timer = 1.8990389872342348; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; game_network_manager = table: 0000000001501230; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_arena_void_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000001C6D760; [5] world_name = "level_world"; entity_system_bag = table: 0000000002696030; network_server = table: 00000000024F3820; entity_system = table: 0000000002CE9CA0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B7C84A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 159.83802249543368; input_manager = table: 0000000000179E00; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B7EA250; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01691865362226963; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000001C6D760; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_wall_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 164.50761411339045; dice_keeper = table: 000000000B5BDD10; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000B51F560; <> <> 20:19:27.474 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame 20:19:27.474 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading 20:19:27.474 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf dlc_scorpion_arena_void_light 0 20:19:27.474 warning: [Lua] Following data will be uploaded to Crashify: <> 20:19:27.475 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_light", Num ocurrencies: 11, User: 11000010365b93e "Melibellule" <> 20:19:27.475 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_void_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_light" [2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "dlc_scorpion_arena_void_light"; environment_variation_id = 0; level_seed = 45982256; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000BDF6FF0 [3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame [5] self = table: 000000000015D020; application_shutdown = nil; unit_spawner = table: 000000000B5BDEC0; world = [World]; unit_storage = table: 000000001206BC90; units = table: 000000001206BD20; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000015D020 [8] self = table: 0000000002517F00; dt = 0.01691865362226963; t = 684.17309080419363; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.01691865362226963; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01691865362226963; t = 684.17309080419363 [10] dt = 0.01691865362226963 [2] server = table: 00000000024F3820; loaded_level = "dlc_scorpion_wall_light"; wanted_career_index = 3; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; game_network_manager = table: 0000000001501230; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_arena_void_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000001C6D760; [5] world_name = "level_world"; entity_system_bag = table: 0000000002696030; network_server = table: 00000000024F3820; entity_system = table: 0000000002CE9CA0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B7C84A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 159.83802249543368; input_manager = table: 0000000000179E00; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B7EA250; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01691865362226963; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000001C6D760; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_wall_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 164.50761411339045; dice_keeper = table: 000000000B5BDD10; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000B51F560; <> <> 20:19:27.475 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 20:19:27.475 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:19:27.475 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 dlc_scorpion_arena_void_light 0 20:19:27.475 warning: [Lua] Following data will be uploaded to Crashify: <> 20:19:27.475 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_light", Num ocurrencies: 12, User: 11000010365b93e "Melibellule" <> 20:19:27.475 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_void_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_light" [2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "dlc_scorpion_arena_void_light"; environment_variation_id = 0; level_seed = 45982256; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000BDF6FF0 [3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame [5] self = table: 000000000015D020; application_shutdown = nil; unit_spawner = table: 000000000B5BDEC0; world = [World]; unit_storage = table: 000000001206BC90; units = table: 000000001206BD20; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000015D020 [8] self = table: 0000000002517F00; dt = 0.01691865362226963; t = 684.17309080419363; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.01691865362226963; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01691865362226963; t = 684.17309080419363 [10] dt = 0.01691865362226963 [2] server = table: 00000000024F3820; loaded_level = "dlc_scorpion_wall_light"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; game_network_manager = table: 0000000001501230; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_arena_void_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000001C6D760; [5] world_name = "level_world"; entity_system_bag = table: 0000000002696030; network_server = table: 00000000024F3820; entity_system = table: 0000000002CE9CA0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B7C84A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 159.83802249543368; input_manager = table: 0000000000179E00; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B7EA250; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01691865362226963; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000001C6D760; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_wall_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 164.50761411339045; dice_keeper = table: 000000000B5BDD10; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000B51F560; <> <> 20:19:27.476 [Lua] [Matchmaking] unregister rpcs 20:19:27.476 [Lua] ############### UNLOADING PACKAGES ############### 20:19:27.476 [Lua] [Gamestate] Enter state StateLoading 20:19:27.477 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:19:27.477 [Lua] [Matchmaking] register rpcs 20:19:27.477 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:19:27.477 [Lua] Set lobby begin: 20:19:27.477 [Lua] Lobby data twitch_enabled = false 20:19:27.478 [Lua] Lobby data power_level = 0 20:19:27.478 [Lua] Lobby data unique_server_name = Melibellule 20:19:27.478 [Lua] Lobby data difficulty_tweak = 0 20:19:27.478 [Lua] Lobby data host = 11000010365b93e 20:19:27.478 [Lua] Lobby data game_mode = 9 20:19:27.478 [Lua] Lobby data is_private = false 20:19:27.478 [Lua] Lobby data match_started = true 20:19:27.478 [Lua] Lobby data mechanism = adventure 20:19:27.478 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:19:27.478 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:19:27.478 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:19:27.478 [Lua] Lobby data difficulty = normal 20:19:27.478 [Lua] Lobby data quick_game = false 20:19:27.478 [Lua] Lobby data weave_index = 1 20:19:27.478 [Lua] Lobby data matchmaking = false 20:19:27.479 [Lua] Lobby data weave_name = weave_1 20:19:27.479 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:19:27.479 [Lua] Lobby data num_players = 4 20:19:27.479 [Lua] Lobby data player_slot_5 = 0:0 20:19:27.479 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:19:27.479 [Lua] Lobby data country_code = FR 20:19:27.479 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:19:27.479 [Lua] Lobby data eac_authorized = true 20:19:27.479 [Lua] Set lobby end. 20:19:27.479 [Lua] registering RPCs 20:19:27.479 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:19:27.479 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:19:27.479 [Lua] Set lobby begin: 20:19:27.479 [Lua] Lobby data twitch_enabled = false 20:19:27.479 [Lua] Lobby data power_level = 0 20:19:27.479 [Lua] Lobby data unique_server_name = Melibellule 20:19:27.479 [Lua] Lobby data difficulty_tweak = 0 20:19:27.479 [Lua] Lobby data host = 11000010365b93e 20:19:27.479 [Lua] Lobby data game_mode = 9 20:19:27.480 [Lua] Lobby data is_private = false 20:19:27.480 [Lua] Lobby data match_started = true 20:19:27.480 [Lua] Lobby data mechanism = adventure 20:19:27.480 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 20:19:27.480 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:19:27.480 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:19:27.480 [Lua] Lobby data difficulty = normal 20:19:27.480 [Lua] Lobby data quick_game = false 20:19:27.480 [Lua] Lobby data weave_index = 1 20:19:27.480 [Lua] Lobby data matchmaking = false 20:19:27.480 [Lua] Lobby data weave_name = weave_1 20:19:27.480 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:19:27.480 [Lua] Lobby data num_players = 4 20:19:27.481 [Lua] Lobby data player_slot_5 = 0:0 20:19:27.481 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:19:27.481 [Lua] Lobby data country_code = FR 20:19:27.481 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:19:27.481 [Lua] Lobby data eac_authorized = true 20:19:27.481 [Lua] Set lobby end. 20:19:27.485 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 20:19:27.485 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_void_light] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:19:27.485 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_void_light 0 20:19:27.551 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_light 20:19:27.570 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_light 20:19:27.570 [Umbra] Unload tome 20:19:27.580 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_light, LevelTransitionHandler 20:19:27.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_light, async-read, 20:19:27.580 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_light, async-read, 20:19:27.580 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_void_light" 20:19:27.580 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_void_light" Meta package name: "nil" 20:19:27.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void_light, LevelTransitionHandler, async-read, 20:19:27.581 [Lua] [StateLoading] got rpc_load_level 127 dlc_scorpion_arena_void_light 20:19:27.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 20:19:27.799 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 20:19:27.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void 20:19:29.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void 20:19:29.849 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void 20:19:29.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:19:30.220 [Lua] ### Sending rpc_level_loaded 20:19:30.220 [Lua] #### Has state machine: true, peer_id: 110000144571a67, level_id: 127 20:19:30.220 [Lua] Peer 110000144571a67 has loaded the level and all enemies are loaded 20:19:30.221 [Lua] [PeerSM] 110000144571a67 :: on_exit Loading 20:19:30.221 [Lua] [PeerSM] 110000144571a67 :: on_enter LoadingProfilePackages 20:19:30.237 [Lua] [PeerSM] 110000144571a67 :: on_exit LoadingProfilePackages 20:19:30.237 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForEnterGame 20:19:30.491 [Lua] ### Sending rpc_level_loaded 20:19:30.491 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 127 20:19:30.491 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 20:19:30.491 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 20:19:30.491 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 20:19:30.509 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 20:19:30.509 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 20:19:30.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:19:30.728 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:19:30.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void_light 20:19:31.996 [Umbra] Loading umbra tome '#ID[8131f8819acb4c11]' 20:19:32.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void_light 20:19:32.351 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void_light 20:19:32.370 [Lua] [LevelTransitionHandler] Level load completed! 20:19:32.370 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_void_light - level_seed: 45982256 - use_random_directors: false - overriden_conflict: weave_disabled 20:19:32.371 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:19:32.371 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_bestigor=true, chaos_fanatic=true, skaven_storm_vermin_commander=true, chaos_troll=true, } 20:19:32.372 [Lua] load_startup_enemy_packages: -------------- 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] chaos_spawn 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] chaos_troll 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] skaven_rat_ogre 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] skaven_stormfiend 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] beastmen_minotaur 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] chaos_plague_sorcerer 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] chaos_corruptor_sorcerer 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] skaven_gutter_runner 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] skaven_pack_master 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] skaven_poison_wind_globadier 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] skaven_ratling_gunner 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] skaven_warpfire_thrower 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] chaos_vortex_sorcerer 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] beastmen_standard_bearer 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] chaos_vortex 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] critter_rat 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] critter_pig 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] beastmen_bestigor 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] chaos_fanatic 20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:19:32.372 [Lua] skaven_storm_vermin 20:19:32.387 [Lua] ### Sending rpc_level_loaded 20:19:32.387 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 127 20:19:32.387 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded 20:19:32.404 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading 20:19:32.404 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages 20:19:32.421 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages 20:19:32.421 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame 20:19:32.422 [Lua] ### Sending rpc_level_loaded 20:19:32.422 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 127 20:19:32.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:19:32.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:19:32.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:19:33.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:19:33.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:19:33.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:19:33.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:19:33.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:19:33.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:19:33.753 [Lua] ### Sending rpc_level_loaded 20:19:33.753 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 127 20:19:33.753 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded 20:19:33.754 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading 20:19:33.754 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages 20:19:33.771 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages 20:19:33.771 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame 20:19:34.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:19:34.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:19:34.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:19:35.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:19:35.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:19:35.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:19:35.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:19:35.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:19:35.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:36.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:36.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:36.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:19:36.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:19:36.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:19:36.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:19:37.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:19:37.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:19:37.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:19:37.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:19:37.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:19:37.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:19:38.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:19:38.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:19:38.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:19:38.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:19:38.901 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:19:38.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:19:39.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:19:39.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:19:39.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:19:40.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:19:40.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:19:40.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:19:40.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:19:40.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:19:40.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:19:40.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:19:40.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:19:40.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:19:40.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:19:40.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:19:40.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:19:43.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:19:43.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:19:43.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:19:43.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:19:43.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:19:43.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:19:44.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:19:44.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:19:44.645 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_void_light game_mode: weave 20:19:44.645 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:19:44.645 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_void/light/world 20:19:44.645 [Umbra] Init version: 3.4.15 :: 16 threads 20:19:44.653 [Lua] Async level spawning done 20:19:44.653 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:19:45.656 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:19:45.656 [Lua] [Matchmaking] unregister rpcs 20:19:45.657 [Lua] Set lobby begin: 20:19:45.657 [Lua] Lobby data twitch_enabled = false 20:19:45.657 [Lua] Lobby data power_level = 0 20:19:45.657 [Lua] Lobby data unique_server_name = Melibellule 20:19:45.657 [Lua] Lobby data difficulty_tweak = 0 20:19:45.657 [Lua] Lobby data host = 11000010365b93e 20:19:45.657 [Lua] Lobby data game_mode = 9 20:19:45.657 [Lua] Lobby data is_private = false 20:19:45.657 [Lua] Lobby data match_started = true 20:19:45.657 [Lua] Lobby data mechanism = adventure 20:19:45.657 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 20:19:45.657 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:19:45.658 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:19:45.658 [Lua] Lobby data difficulty = normal 20:19:45.658 [Lua] Lobby data quick_game = false 20:19:45.658 [Lua] Lobby data weave_index = 1 20:19:45.658 [Lua] Lobby data matchmaking = false 20:19:45.658 [Lua] Lobby data weave_name = weave_1 20:19:45.658 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:19:45.658 [Lua] Lobby data num_players = 4 20:19:45.659 [Lua] Lobby data player_slot_5 = 0:0 20:19:45.659 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:19:45.659 [Lua] Lobby data country_code = FR 20:19:45.659 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:19:45.659 [Lua] Lobby data eac_authorized = true 20:19:45.659 [Lua] Set lobby end. 20:19:45.659 [Lua] [Managers] Destroying manager group: 20:19:45.660 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 20:19:45.660 [Lua] [Gamestate] Enter StateIngame HOST 20:19:45.660 [Lua] <>level = dlc_scorpion_arena_void_light<> 20:19:45.660 [Lua] Set lobby begin: 20:19:45.660 [Lua] Lobby data twitch_enabled = false 20:19:45.661 [Lua] Lobby data power_level = 0 20:19:45.661 [Lua] Lobby data unique_server_name = Melibellule 20:19:45.661 [Lua] Lobby data difficulty_tweak = 0 20:19:45.661 [Lua] Lobby data host = 11000010365b93e 20:19:45.661 [Lua] Lobby data game_mode = 9 20:19:45.661 [Lua] Lobby data is_private = false 20:19:45.661 [Lua] Lobby data match_started = true 20:19:45.661 [Lua] Lobby data mechanism = adventure 20:19:45.661 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 20:19:45.662 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:19:45.662 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 20:19:45.662 [Lua] Lobby data difficulty = normal 20:19:45.662 [Lua] Lobby data quick_game = false 20:19:45.662 [Lua] Lobby data weave_index = 1 20:19:45.662 [Lua] Lobby data matchmaking = false 20:19:45.662 [Lua] Lobby data weave_name = weave_1 20:19:45.662 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:19:45.663 [Lua] Lobby data num_players = 4 20:19:45.663 [Lua] Lobby data player_slot_5 = 0:0 20:19:45.663 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:19:45.663 [Lua] Lobby data country_code = FR 20:19:45.663 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:19:45.663 [Lua] Lobby data eac_authorized = true 20:19:45.663 [Lua] Set lobby end. 20:19:45.663 [Lua] [StateIngame] Server ingame 20:19:45.666 [Lua] Set lobby begin: 20:19:45.666 [Lua] Lobby data twitch_enabled = false 20:19:45.666 [Lua] Lobby data power_level = 0 20:19:45.666 [Lua] Lobby data unique_server_name = Melibellule 20:19:45.667 [Lua] Lobby data difficulty_tweak = 0 20:19:45.667 [Lua] Lobby data host = 11000010365b93e 20:19:45.667 [Lua] Lobby data game_mode = 9 20:19:45.667 [Lua] Lobby data is_private = false 20:19:45.667 [Lua] Lobby data match_started = true 20:19:45.667 [Lua] Lobby data mechanism = adventure 20:19:45.667 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 20:19:45.667 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:19:45.667 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 20:19:45.667 [Lua] Lobby data difficulty = normal 20:19:45.668 [Lua] Lobby data quick_game = false 20:19:45.669 [Lua] Lobby data weave_index = 1 20:19:45.669 [Lua] Lobby data matchmaking = false 20:19:45.669 [Lua] Lobby data weave_name = weave_1 20:19:45.669 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:19:45.669 [Lua] Lobby data num_players = 4 20:19:45.669 [Lua] Lobby data player_slot_5 = 0:0 20:19:45.669 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:19:45.670 [Lua] Lobby data country_code = FR 20:19:45.670 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:19:45.670 [Lua] Lobby data eac_authorized = true 20:19:45.670 [Lua] Set lobby end. 20:19:45.670 [Lua] [Matchmaking] register rpcs 20:19:45.670 [Lua] GameNetworkManager:init... creating game session 20:19:45.670 [Lua] Host GameSession.make_game_session_host with session: 20:19:45.670 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:19:45.670 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e 20:19:45.670 [Lua] [GameNetworkManager] self.is_server = true 20:19:45.670 [Network] Setting artificial MTU limit to 65536 20:19:45.670 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:19:45.670 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:19:45.680 [Lua] Switching ConflictSettings: to: weave_disabled 20:19:45.680 [Lua] pacing=disabled 20:19:45.680 [Lua] roaming=nil 20:19:45.680 [Lua] specials=disabled 20:19:45.680 [Lua] debug_color=maroon 20:19:45.680 [Lua] pack_spawning=disabled 20:19:45.680 [Lua] contained_breeds=nil 20:19:45.680 [Lua] disabled=false 20:19:45.680 [Lua] boss=disabled 20:19:45.680 [Lua] horde=disabled 20:19:45.680 [Lua] name=weave_disabled 20:19:45.680 [Lua] intensity=disabled 20:19:45.680 [Lua] --- 20:19:45.680 [Lua] [LevelAnalysis] set_random_seed( 389090) 20:19:45.682 warning: [GwNav] NavData resource not loaded 20:19:45.682 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_void/light/world 20:19:45.682 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_void/world 20:19:45.683 [Lua] [AIInterestPointSystem] Level Seed: 389090 20:19:45.683 [Lua] 20:19:45.683 [Lua] [entity_system_bag] = table 20:19:45.683 [Lua] [entity_system_bag] = metatable 20:19:45.683 [Lua] [startup_data] = table 20:19:45.683 [Lua] [entity_manager] = table 20:19:45.683 [Lua] [entity_manager] = metatable 20:19:45.683 [Lua] [unit_spawner] = table 20:19:45.683 [Lua] [unit_spawner] = metatable 20:19:45.683 [Lua] [unit_storage] = table 20:19:45.683 [Lua] [unit_storage] = metatable 20:19:45.683 [Lua] [dice_keeper] = table 20:19:45.683 [Lua] [dice_keeper] = metatable 20:19:45.683 [Lua] [is_server] = true (boolean) 20:19:45.683 [Lua] [world] = [World] 20:19:45.683 [Lua] [system_api] = table 20:19:45.683 [Lua] [entity_system] = table 20:19:45.683 [Lua] [entity_system] = metatable 20:19:45.683 [Lua] [network_lobby] = table 20:19:45.683 [Lua] [network_lobby] = metatable 20:19:45.683 [Lua] [profile_synchronizer] = table 20:19:45.683 [Lua] [profile_synchronizer] = metatable 20:19:45.683 [Lua] [level_transition_handler] = table 20:19:45.683 [Lua] [level_transition_handler] = metatable 20:19:45.683 [Lua] [num_local_human_players] = 1 (number) 20:19:45.683 [Lua] [statistics_db] = table 20:19:45.683 [Lua] [statistics_db] = metatable 20:19:45.683 [Lua] [network_server] = table 20:19:45.683 [Lua] [network_server] = metatable 20:19:45.683 [Lua] [input_manager] = table 20:19:45.683 [Lua] [input_manager] = metatable 20:19:45.683 [Lua] [network_clock] = table 20:19:45.683 [Lua] [network_clock] = metatable 20:19:45.683 [Lua] [network_transmit] = table 20:19:45.683 [Lua] [network_transmit] = metatable 20:19:45.683 [Lua] [free_flight_manager] = table 20:19:45.683 [Lua] [free_flight_manager] = metatable 20:19:45.683 [Lua] [network_manager] = table 20:19:45.683 [Lua] [network_manager] = metatable 20:19:45.683 [Lua] [network_event_delegate] = table 20:19:45.683 [Lua] [network_event_delegate] = metatable 20:19:45.683 [Lua] 20:19:45.683 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:19:45.683 [Lua] ignoring extension VersusInteractObjectiveExtension 20:19:45.683 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:19:45.683 [Lua] ignoring extension VersusSocketObjectiveExtension 20:19:45.683 [Lua] ignoring extension VersusTargetObjectiveExtension 20:19:45.683 [Lua] ignoring extension VersusMissionObjectiveExtension 20:19:45.684 [Lua] ignoring extension KeepDecorationPaintingExtension 20:19:45.684 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:19:45.699 [Lua] [AchievementManager] Achievements using the steam platform 20:19:45.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-1.02312, 23.0232, 1.60812) 20:19:45.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.53732, -9.24523, 1.44064) 20:19:45.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-22.2495, 9.13137, 1.35697) 20:19:45.723 [Lua] [StateIngame] Level seed: 389090 20:19:45.724 [Lua] [LevelAnalysis] set_random_seed( 389090) 20:19:45.725 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:19:45.725 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:19:45.725 [Lua] [IngameUI] init 20:19:45.739 [SteamVoipClient] select_out(11000010244a017, off) 20:19:45.739 [SteamVoipClient] select_out(11000010365b93e, off) 20:19:45.739 [SteamVoipClient] select_out(110000144571a67, off) 20:19:45.745 [Lua] cb_razer_chroma_setup 20:19:45.767 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:19:45.767 [Lua] Set lobby begin: 20:19:45.767 [Lua] Lobby data twitch_enabled = false 20:19:45.767 [Lua] Lobby data power_level = 395 20:19:45.767 [Lua] Lobby data unique_server_name = Melibellule 20:19:45.768 [Lua] Lobby data difficulty_tweak = 0 20:19:45.768 [Lua] Lobby data host = 11000010365b93e 20:19:45.768 [Lua] Lobby data game_mode = 9 20:19:45.768 [Lua] Lobby data is_private = false 20:19:45.768 [Lua] Lobby data match_started = true 20:19:45.768 [Lua] Lobby data mechanism = adventure 20:19:45.768 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 20:19:45.768 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:19:45.768 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 20:19:45.768 [Lua] Lobby data difficulty = normal 20:19:45.768 [Lua] Lobby data quick_game = false 20:19:45.769 [Lua] Lobby data weave_index = 1 20:19:45.769 [Lua] Lobby data matchmaking = false 20:19:45.769 [Lua] Lobby data weave_name = weave_1 20:19:45.769 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:19:45.769 [Lua] Lobby data num_players = 4 20:19:45.769 [Lua] Lobby data player_slot_5 = 0:0 20:19:45.769 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:19:45.769 [Lua] Lobby data country_code = FR 20:19:45.769 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:19:45.769 [Lua] Lobby data eac_authorized = true 20:19:45.769 [Lua] Set lobby end. 20:19:45.769 [Lua] CurrentConflictSettings weave_disabled 20:19:45.769 [Lua] [ConflictDirector] conflict_director is ai_ready 20:19:45.769 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:19:45.769 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:19:45.770 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:19:45.770 [Lua] Forming navigation groups in one frame 20:19:45.770 [Lua] Forming navigation groups 20:19:45.777 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999999718057 20:19:45.783 [Lua] NavigationGroupManager -> calulation time B: 0.0059999999999718057 20:19:45.783 [Lua] number of nav groups: 14 20:19:45.783 [Lua] number of refined nav groups : 7 20:19:45.784 [Lua] NavigationGroupManager -> calulation time C: 0.00100000000009004 20:19:45.784 [Lua] roaming spawning is disabled 20:19:45.784 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:19:45.785 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:19:45.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:19:45.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:19:45.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:19:45.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 20:19:45.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:19:45.785 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 20:19:45.785 [Lua] [Managers] Calling function on all managers: 20:19:45.797 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame 20:19:45.797 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync 20:19:45.797 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForEnterGame 20:19:45.797 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForGameObjectSync 20:19:45.797 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 20:19:45.797 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 20:19:45.864 [Lua] Set lobby begin: 20:19:45.864 [Lua] Lobby data twitch_enabled = false 20:19:45.864 [Lua] Lobby data power_level = 395 20:19:45.864 [Lua] Lobby data unique_server_name = Melibellule 20:19:45.864 [Lua] Lobby data difficulty_tweak = 0 20:19:45.864 [Lua] Lobby data host = 11000010365b93e 20:19:45.864 [Lua] Lobby data game_mode = 9 20:19:45.864 [Lua] Lobby data is_private = false 20:19:45.864 [Lua] Lobby data match_started = true 20:19:45.865 [Lua] Lobby data mechanism = adventure 20:19:45.865 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 20:19:45.865 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:19:45.865 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 20:19:45.865 [Lua] Lobby data difficulty = normal 20:19:45.865 [Lua] Lobby data quick_game = false 20:19:45.865 [Lua] Lobby data weave_index = 1 20:19:45.865 [Lua] Lobby data matchmaking = false 20:19:45.865 [Lua] Lobby data weave_name = weave_1 20:19:45.865 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:19:45.865 [Lua] Lobby data num_players = 4 20:19:45.865 [Lua] Lobby data player_slot_5 = 0:0 20:19:45.865 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:19:45.866 [Lua] Lobby data country_code = FR 20:19:45.866 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:19:45.866 [Lua] Lobby data eac_authorized = true 20:19:45.866 [Lua] Set lobby end. 20:19:45.866 [Lua] [Matchmaking] Assigned player 110000144571a67 to slot 2 when hot join syncing 20:19:45.866 [Lua] Breedfreezer (server) starting a hot join sync 20:19:45.866 [Lua] packing 0 units of breed skaven_storm_vermin 20:19:45.866 [Lua] packing 0 units of breed chaos_fanatic 20:19:45.866 [Lua] packing 0 units of breed beastmen_bestigor 20:19:45.866 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:19:45.866 [Lua] 20:19:45.866 [Lua] [1] = 1 (number) 20:19:45.866 [Lua] [2] = 0 (number) 20:19:45.866 [Lua] [3] = 1 (number) 20:19:45.866 [Lua] [4] = 0 (number) 20:19:45.866 [Lua] [5] = 1 (number) 20:19:45.866 [Lua] [6] = 0 (number) 20:19:45.866 [Lua] 20:19:45.866 [Lua] 20:19:45.866 [Lua] 20:19:45.867 [Lua] Set lobby begin: 20:19:45.867 [Lua] Lobby data twitch_enabled = false 20:19:45.867 [Lua] Lobby data power_level = 395 20:19:45.867 [Lua] Lobby data unique_server_name = Melibellule 20:19:45.867 [Lua] Lobby data difficulty_tweak = 0 20:19:45.867 [Lua] Lobby data host = 11000010365b93e 20:19:45.867 [Lua] Lobby data game_mode = 9 20:19:45.867 [Lua] Lobby data is_private = false 20:19:45.868 [Lua] Lobby data match_started = true 20:19:45.868 [Lua] Lobby data mechanism = adventure 20:19:45.868 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 20:19:45.868 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:19:45.868 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 20:19:45.868 [Lua] Lobby data difficulty = normal 20:19:45.868 [Lua] Lobby data quick_game = false 20:19:45.868 [Lua] Lobby data weave_index = 1 20:19:45.869 [Lua] Lobby data matchmaking = false 20:19:45.869 [Lua] Lobby data weave_name = weave_1 20:19:45.869 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:19:45.869 [Lua] Lobby data num_players = 4 20:19:45.869 [Lua] Lobby data player_slot_5 = 0:0 20:19:45.869 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:19:45.869 [Lua] Lobby data country_code = FR 20:19:45.869 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:19:45.869 [Lua] Lobby data eac_authorized = true 20:19:45.869 [Lua] Set lobby end. 20:19:45.869 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing 20:19:45.869 [Lua] Breedfreezer (server) starting a hot join sync 20:19:45.869 [Lua] packing 0 units of breed skaven_storm_vermin 20:19:45.869 [Lua] packing 0 units of breed chaos_fanatic 20:19:45.869 [Lua] packing 0 units of breed beastmen_bestigor 20:19:45.869 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:19:45.869 [Lua] 20:19:45.869 [Lua] [1] = 1 (number) 20:19:45.869 [Lua] [2] = 0 (number) 20:19:45.869 [Lua] [3] = 1 (number) 20:19:45.869 [Lua] [4] = 0 (number) 20:19:45.869 [Lua] [5] = 1 (number) 20:19:45.869 [Lua] [6] = 0 (number) 20:19:45.869 [Lua] 20:19:45.869 [Lua] 20:19:45.869 [Lua] 20:19:45.870 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync 20:19:45.870 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers 20:19:45.870 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 20:19:45.870 [Lua] RemotePlayer:create_game_object( ) 5 20:19:45.884 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForGameObjectSync 20:19:45.884 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForPlayers 20:19:45.884 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 20:19:45.884 [Lua] RemotePlayer:create_game_object( ) 6 20:19:45.899 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 20:19:45.899 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 20:19:45.899 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000144571a67 20:19:45.899 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017 20:19:46.024 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:19:46.024 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1 20:19:46.192 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000144571a67 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:19:46.192 [Lua] Adding player sync data to peer=110000144571a67 local_player_id=1 20:19:47.002 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame 20:19:47.002 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync 20:19:47.021 [Lua] Set lobby begin: 20:19:47.021 [Lua] Lobby data twitch_enabled = false 20:19:47.021 [Lua] Lobby data power_level = 395 20:19:47.021 [Lua] Lobby data unique_server_name = Melibellule 20:19:47.021 [Lua] Lobby data difficulty_tweak = 0 20:19:47.021 [Lua] Lobby data host = 11000010365b93e 20:19:47.021 [Lua] Lobby data game_mode = 9 20:19:47.021 [Lua] Lobby data is_private = false 20:19:47.021 [Lua] Lobby data match_started = true 20:19:47.021 [Lua] Lobby data mechanism = adventure 20:19:47.021 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 20:19:47.021 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:19:47.022 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 20:19:47.022 [Lua] Lobby data difficulty = normal 20:19:47.022 [Lua] Lobby data quick_game = false 20:19:47.022 [Lua] Lobby data weave_index = 1 20:19:47.022 [Lua] Lobby data matchmaking = false 20:19:47.022 [Lua] Lobby data weave_name = weave_1 20:19:47.022 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:19:47.022 [Lua] Lobby data num_players = 4 20:19:47.022 [Lua] Lobby data player_slot_5 = 0:0 20:19:47.022 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:19:47.022 [Lua] Lobby data country_code = FR 20:19:47.022 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:19:47.022 [Lua] Lobby data eac_authorized = true 20:19:47.022 [Lua] Set lobby end. 20:19:47.022 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 3 when hot join syncing 20:19:47.022 [Lua] Breedfreezer (server) starting a hot join sync 20:19:47.022 [Lua] packing 0 units of breed skaven_storm_vermin 20:19:47.022 [Lua] packing 0 units of breed chaos_fanatic 20:19:47.022 [Lua] packing 0 units of breed beastmen_bestigor 20:19:47.022 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:19:47.022 [Lua] 20:19:47.022 [Lua] [1] = 1 (number) 20:19:47.022 [Lua] [2] = 0 (number) 20:19:47.022 [Lua] [3] = 1 (number) 20:19:47.022 [Lua] [4] = 0 (number) 20:19:47.022 [Lua] [5] = 1 (number) 20:19:47.022 [Lua] [6] = 0 (number) 20:19:47.022 [Lua] 20:19:47.022 [Lua] 20:19:47.022 [Lua] 20:19:47.023 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 20:19:47.023 [Lua] RemotePlayer:create_game_object( ) 7 20:19:47.038 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync 20:19:47.038 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers 20:19:47.038 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 20:19:47.038 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 20:19:47.038 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf 20:19:47.048 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers 20:19:47.048 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame 20:19:47.048 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForPlayers 20:19:47.048 [Lua] [PeerSM] 110000144571a67 :: on_enter InGame 20:19:47.048 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers 20:19:47.048 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame 20:19:47.084 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.47074468085106386) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.93000000000000005) 20:19:47.084 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.47074468085106386) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.93000000000000005) 20:19:47.084 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 20:19:47.109 [Lua] Players are leaving the safe zone 20:19:47.112 [Lua] TerrorEventMixer.start_event: boss_01 (seed: 23094) 20:19:47.192 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:19:47.193 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 20:19:47.193 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.87136929460580914) temporary_health_percentage (0.10995850622406639) melee slot ammo (1) ranged slot ammo (1) 20:19:47.208 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:19:47.208 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1 20:19:47.208 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 20:19:47.210 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 20:19:47.210 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:19:47.222 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000144571a67 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:19:47.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12 20:19:47.224 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.91503267973856206) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:19:47.408 [Lua] StateInGameRunning:_game_actually_starts() 20:19:47.408 [Lua] ################################################################################################################# 20:19:47.408 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_scorpion_wall_light-dlc_scorpion_arena_void_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:19:47.408 [Lua] ################################################################################################################# 20:19:47.408 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13 20:19:47.424 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13 20:19:47.629 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13 20:19:47.629 [Lua] Commit load time data 20:19:50.773 [Lua] Set lobby begin: 20:19:50.773 [Lua] Lobby data twitch_enabled = false 20:19:50.773 [Lua] Lobby data power_level = 648 20:19:50.773 [Lua] Lobby data unique_server_name = Melibellule 20:19:50.773 [Lua] Lobby data difficulty_tweak = 0 20:19:50.773 [Lua] Lobby data host = 11000010365b93e 20:19:50.773 [Lua] Lobby data game_mode = 9 20:19:50.773 [Lua] Lobby data is_private = false 20:19:50.773 [Lua] Lobby data match_started = true 20:19:50.773 [Lua] Lobby data mechanism = adventure 20:19:50.774 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 20:19:50.774 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:19:50.774 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 20:19:50.774 [Lua] Lobby data difficulty = normal 20:19:50.774 [Lua] Lobby data quick_game = false 20:19:50.774 [Lua] Lobby data weave_index = 1 20:19:50.774 [Lua] Lobby data matchmaking = false 20:19:50.774 [Lua] Lobby data weave_name = weave_1 20:19:50.774 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:19:50.774 [Lua] Lobby data num_players = 4 20:19:50.774 [Lua] Lobby data player_slot_5 = 0:0 20:19:50.774 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:19:50.774 [Lua] Lobby data country_code = FR 20:19:50.774 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:19:50.774 [Lua] Lobby data eac_authorized = true 20:19:50.774 [Lua] Set lobby end. 20:19:55.795 [Lua] Set lobby begin: 20:19:55.795 [Lua] Lobby data twitch_enabled = false 20:19:55.795 [Lua] Lobby data power_level = 923 20:19:55.795 [Lua] Lobby data unique_server_name = Melibellule 20:19:55.795 [Lua] Lobby data difficulty_tweak = 0 20:19:55.795 [Lua] Lobby data host = 11000010365b93e 20:19:55.796 [Lua] Lobby data game_mode = 9 20:19:55.796 [Lua] Lobby data is_private = false 20:19:55.796 [Lua] Lobby data match_started = true 20:19:55.796 [Lua] Lobby data mechanism = adventure 20:19:55.796 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 20:19:55.796 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:19:55.796 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 20:19:55.796 [Lua] Lobby data difficulty = normal 20:19:55.796 [Lua] Lobby data quick_game = false 20:19:55.796 [Lua] Lobby data weave_index = 1 20:19:55.796 [Lua] Lobby data matchmaking = false 20:19:55.796 [Lua] Lobby data weave_name = weave_1 20:19:55.796 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:19:55.796 [Lua] Lobby data num_players = 4 20:19:55.796 [Lua] Lobby data player_slot_5 = 0:0 20:19:55.796 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:19:55.796 [Lua] Lobby data country_code = FR 20:19:55.797 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:19:55.797 [Lua] Lobby data eac_authorized = true 20:19:55.797 [Lua] Set lobby end. 20:20:05.927 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000144571a67 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:06.585 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000144571a67 20:20:12.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 20:20:16.001 [Lua] chaos troll died! 20:20:16.202 [Lua] event horde ends! 20:20:20.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 155, name: `unknown` 20:20:20.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 132, name: `unknown` 20:20:21.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 155, name: `unknown` 20:20:22.251 [Lua] event horde ends! 20:20:22.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 98, name: `unknown` 20:20:23.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 114, name: `unknown` 20:20:24.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 29, name: `unknown` 20:20:25.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 98, name: `unknown` 20:20:26.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 12, name: `unknown` 20:20:26.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 12, name: `unknown` 20:20:27.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 98, name: `unknown` 20:20:27.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 98, name: `unknown` 20:20:28.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 98, name: `unknown` 20:20:28.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 52, name: `unknown` 20:20:29.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x17662, position: 2094545 20:20:32.980 [Lua] Complete level triggered. 20:20:39.011 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:20:39.011 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame 20:20:39.011 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame 20:20:39.011 [Lua] [PeerSM] 110000144571a67 :: on_exit InGame 20:20:39.011 [Lua] [PeerSM] 110000144571a67 :: on_enter InPostGame 20:20:39.011 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame 20:20:39.011 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame 20:20:39.011 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 20:20:39.011 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 20:20:39.011 [Save] Saving `save_data` 20:20:39.011 [Lua] gm_event_end_conditions_met true false 20:20:39.011 [Lua] Game won 20:20:39.011 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:20:39.014 [Lua] generate_backend_stats 11000010365b93e:1 20:20:39.018 [Save] Save done 20:20:39.018 [Save] Saving `save_data` 20:20:39.021 [Save] Save done 20:20:39.039 [Lua] PlayFabMirrorBase:_commit_internal nil 20:20:39.039 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 14 20:20:39.043 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:20:39.043 [Save] Saving `save_data` 20:20:39.046 [Save] Save done 20:20:39.049 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 14 2 20:20:39.254 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 20:20:39.254 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 14 20:20:39.692 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 14 20:20:39.707 [Lua] commit result success 8 20:20:39.707 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 15 20:20:39.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:20:39.707 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 16 20:20:39.707 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 20:20:40.428 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 15 3 20:20:41.189 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 20:20:41.189 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 15 20:20:41.625 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 15 20:20:41.640 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 16 4 20:20:41.845 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 20:20:41.845 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 16 20:20:42.403 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 16 20:20:42.403 [Save] Saving `save_data` 20:20:42.406 [Save] Save done 20:20:42.418 [Lua] ### Adding saved score for "kills_total": 38 ID: 11000010365b93e:1 20:20:42.418 [Lua] ### Adding saved score for "kills_elites": 4 ID: 11000010365b93e:1 20:20:42.418 [Lua] ### Adding saved score for "kills_ranged": 14 ID: 11000010365b93e:1 20:20:42.418 [Lua] ### Adding saved score for "kills_melee": 23 ID: 11000010365b93e:1 20:20:42.418 [Lua] ### Adding saved score for "damage_dealt": 363 ID: 11000010365b93e:1 20:20:42.418 [Lua] ### Adding saved score for "damage_taken": 51 ID: 11000010365b93e:1 20:20:42.418 [Lua] ### Adding saved score for "headshots": 33 ID: 11000010365b93e:1 20:20:42.418 [Lua] ### Adding saved score for "kills_total": 75 ID: 11000010244a017:1 20:20:42.419 [Lua] ### Adding saved score for "kills_specials": 2 ID: 11000010244a017:1 20:20:42.419 [Lua] ### Adding saved score for "kills_melee": 73 ID: 11000010244a017:1 20:20:42.419 [Lua] ### Adding saved score for "damage_dealt": 794 ID: 11000010244a017:1 20:20:42.419 [Lua] ### Adding saved score for "damage_taken": 72 ID: 11000010244a017:1 20:20:42.419 [Lua] ### Adding saved score for "headshots": 27 ID: 11000010244a017:1 20:20:42.419 [Lua] ### Adding saved score for "kills_total": 49 ID: 110000144571a67:1 20:20:42.419 [Lua] ### Adding saved score for "kills_specials": 2 ID: 110000144571a67:1 20:20:42.419 [Lua] ### Adding saved score for "kills_elites": 2 ID: 110000144571a67:1 20:20:42.419 [Lua] ### Adding saved score for "kills_ranged": 25 ID: 110000144571a67:1 20:20:42.419 [Lua] ### Adding saved score for "kills_melee": 24 ID: 110000144571a67:1 20:20:42.419 [Lua] ### Adding saved score for "damage_dealt": 398 ID: 110000144571a67:1 20:20:42.419 [Lua] ### Adding saved score for "damage_taken": 20 ID: 110000144571a67:1 20:20:42.419 [Lua] ### Adding saved score for "headshots": 25 ID: 110000144571a67:1 20:20:42.419 [Lua] ### Adding saved score for "kills_total": 80 ID: 1100001034119bf:1 20:20:42.419 [Lua] ### Adding saved score for "kills_specials": 2 ID: 1100001034119bf:1 20:20:42.419 [Lua] ### Adding saved score for "kills_elites": 2 ID: 1100001034119bf:1 20:20:42.419 [Lua] ### Adding saved score for "kills_melee": 79 ID: 1100001034119bf:1 20:20:42.419 [Lua] ### Adding saved score for "damage_dealt": 726 ID: 1100001034119bf:1 20:20:42.419 [Lua] ### Adding saved score for "damage_taken": 26 ID: 1100001034119bf:1 20:20:42.419 [Lua] ### Adding saved score for "headshots": 22 ID: 1100001034119bf:1 20:20:48.135 [Lua] ConflictDirector - destroy all units 20:20:49.436 [Lua] TRANSITION nil nil inn_level 20:20:49.436 [Lua] Transition type "inn_level", is server: true 20:20:49.436 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:20:49.436 [Lua] [GameNetworkManager] Leaving game... 20:20:49.436 [Lua] [GameNetworkManager] Shutting down game session host. 20:20:49.436 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:20:49.436 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:20:49.436 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=64.77 20:20:49.452 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:20:51.450 [Lua] [Managers] Calling function on all managers: 20:20:51.451 [Lua] Clearing all global lookup lists 20:20:51.451 [Lua] [IngamePlayerListUI] - Destroy 20:20:51.451 [Lua] [EquipmentUI] - Destroy 20:20:51.451 [Lua] [AbilityUI] - Destroy 20:20:51.451 [Lua] [GamePadAbilityUI] - Destroy 20:20:51.451 [Lua] [GamePadEquipmentUI] - Destroy 20:20:51.451 [Lua] [IngameUI] destroy 20:20:51.460 [Lua] [Managers] Destroying manager group: 20:20:51.462 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:20:51.475 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:20:51.478 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:20:51.480 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:20:51.480 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:20:51.485 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:20:51.490 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:20:51.493 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:20:51.493 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:20:51.496 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:20:51.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:20:51.499 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:20:51.505 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:20:51.508 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:20:51.509 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:20:51.510 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:20:51.515 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:20:51.520 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:20:51.525 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:20:51.529 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:20:51.542 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:20:51.542 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame 20:20:51.542 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading 20:20:51.542 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e inn_level 0 20:20:51.542 warning: [Lua] Following data will be uploaded to Crashify: <> 20:20:51.543 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 11000010365b93e "Melibellule" <> 20:20:51.543 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9060620; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000009425B20 [3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame [5] self = table: 0000000009862E40; application_shutdown = nil; unit_spawner = table: 000000000BE2DCC0; world = [World]; unit_storage = table: 000000000BE45280; units = table: 000000000BE2DD90; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009862E40 [8] self = table: 0000000002517F00; dt = 0.016894452273845673; t = 767.41508249548497; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016894452273845673; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894452273845673; t = 767.41508249548497 [10] dt = 0.016894452273845673 [2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "dlc_scorpion_arena_void_light"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e"; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000000B7FF860; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000010485230; [5] world_name = "level_world"; entity_system_bag = table: 000000000090B3A0; network_server = table: 00000000024F3820; entity_system = table: 000000000069F460; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000F019C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 53.313347029313448; input_manager = table: 000000000BA77780; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B004A90; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016894452273845673; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000010485230; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_arena_void_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 64.767918396741152; dice_keeper = table: 000000000BE29A00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BD61100; <> <> 20:20:51.543 [Lua] [PeerSM] 110000144571a67 :: on_exit InPostGame 20:20:51.543 [Lua] [PeerSM] 110000144571a67 :: on_enter Loading 20:20:51.543 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000144571a67 inn_level 0 20:20:51.543 warning: [Lua] Following data will be uploaded to Crashify: <> 20:20:51.543 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 14, User: 11000010365b93e "Melibellule" <> 20:20:51.544 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000ED2420; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000144571a67"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9060620; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000009425B20 [3] _ = table: 0000000000ED2420; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000144571a67"; peer_state_machine = table: 0000000000ED23B0; current_state = InPostGame [5] self = table: 0000000009862E40; application_shutdown = nil; unit_spawner = table: 000000000BE2DCC0; world = [World]; unit_storage = table: 000000000BE45280; units = table: 000000000BE2DD90; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009862E40 [8] self = table: 0000000002517F00; dt = 0.016894452273845673; t = 767.41508249548497; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016894452273845673; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894452273845673; t = 767.41508249548497 [10] dt = 0.016894452273845673 [2] server = table: 00000000024F3820; loaded_level = "dlc_scorpion_arena_void_light"; wanted_career_index = 2; game_started = false; peer_id = "110000144571a67"; num_players = 1; wanted_party_index = 0; account_id = "110000144571a67"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8818309381604195; resend_post_game_timer = 1.8990389872342348; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000000B7FF860; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000010485230; [5] world_name = "level_world"; entity_system_bag = table: 000000000090B3A0; network_server = table: 00000000024F3820; entity_system = table: 000000000069F460; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000F019C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 53.313347029313448; input_manager = table: 000000000BA77780; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B004A90; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016894452273845673; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000010485230; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_arena_void_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 64.767918396741152; dice_keeper = table: 000000000BE29A00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BD61100; <> <> 20:20:51.544 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame 20:20:51.544 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading 20:20:51.544 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf inn_level 0 20:20:51.544 warning: [Lua] Following data will be uploaded to Crashify: <> 20:20:51.544 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 11000010365b93e "Melibellule" <> 20:20:51.544 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9060620; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000009425B20 [3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame [5] self = table: 0000000009862E40; application_shutdown = nil; unit_spawner = table: 000000000BE2DCC0; world = [World]; unit_storage = table: 000000000BE45280; units = table: 000000000BE2DD90; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009862E40 [8] self = table: 0000000002517F00; dt = 0.016894452273845673; t = 767.41508249548497; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016894452273845673; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894452273845673; t = 767.41508249548497 [10] dt = 0.016894452273845673 [2] server = table: 00000000024F3820; loaded_level = "dlc_scorpion_arena_void_light"; wanted_career_index = 3; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000000B7FF860; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000010485230; [5] world_name = "level_world"; entity_system_bag = table: 000000000090B3A0; network_server = table: 00000000024F3820; entity_system = table: 000000000069F460; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000F019C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 53.313347029313448; input_manager = table: 000000000BA77780; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B004A90; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016894452273845673; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000010485230; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_arena_void_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 64.767918396741152; dice_keeper = table: 000000000BE29A00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BD61100; <> <> 20:20:51.544 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 20:20:51.544 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:20:51.544 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0 20:20:51.544 warning: [Lua] Following data will be uploaded to Crashify: <> 20:20:51.544 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 16, User: 11000010365b93e "Melibellule" <> 20:20:51.545 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9060620; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000009425B20 [3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame [5] self = table: 0000000009862E40; application_shutdown = nil; unit_spawner = table: 000000000BE2DCC0; world = [World]; unit_storage = table: 000000000BE45280; units = table: 000000000BE2DD90; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009862E40 [8] self = table: 0000000002517F00; dt = 0.016894452273845673; t = 767.41508249548497; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016894452273845673; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894452273845673; t = 767.41508249548497 [10] dt = 0.016894452273845673 [2] server = table: 00000000024F3820; loaded_level = "dlc_scorpion_arena_void_light"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000000B7FF860; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000010485230; [5] world_name = "level_world"; entity_system_bag = table: 000000000090B3A0; network_server = table: 00000000024F3820; entity_system = table: 000000000069F460; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000F019C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 53.313347029313448; input_manager = table: 000000000BA77780; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B004A90; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016894452273845673; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000010485230; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_arena_void_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 64.767918396741152; dice_keeper = table: 000000000BE29A00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BD61100; <> <> 20:20:51.545 [Lua] [Matchmaking] unregister rpcs 20:20:51.545 [Lua] ############### UNLOADING PACKAGES ############### 20:20:51.545 [Lua] [Managers] Calling function on all managers: 20:20:51.545 [Lua] [Managers] Destroying manager group: 20:20:51.545 [Lua] [Gamestate] Enter state StateLoading 20:20:51.550 [Lua] Found camera: end_screen_camera 20:20:51.550 [Lua] [PlayState] Enter Substate EndViewStateWeave 20:20:51.552 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:20:51.552 [Lua] [Matchmaking] register rpcs 20:20:51.552 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:20:51.552 [Lua] Set lobby begin: 20:20:51.552 [Lua] Lobby data twitch_enabled = false 20:20:51.552 [Lua] Lobby data power_level = 0 20:20:51.552 [Lua] Lobby data unique_server_name = Melibellule 20:20:51.552 [Lua] Lobby data difficulty_tweak = 0 20:20:51.552 [Lua] Lobby data host = 11000010365b93e 20:20:51.552 [Lua] Lobby data game_mode = 9 20:20:51.552 [Lua] Lobby data is_private = false 20:20:51.552 [Lua] Lobby data match_started = true 20:20:51.552 [Lua] Lobby data mechanism = adventure 20:20:51.552 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light 20:20:51.552 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:20:51.552 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 20:20:51.552 [Lua] Lobby data difficulty = normal 20:20:51.552 [Lua] Lobby data quick_game = false 20:20:51.552 [Lua] Lobby data weave_index = 1 20:20:51.552 [Lua] Lobby data matchmaking = false 20:20:51.552 [Lua] Lobby data weave_name = weave_1 20:20:51.553 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:20:51.553 [Lua] Lobby data num_players = 4 20:20:51.553 [Lua] Lobby data player_slot_5 = 0:0 20:20:51.553 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:20:51.553 [Lua] Lobby data country_code = FR 20:20:51.553 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:20:51.553 [Lua] Lobby data eac_authorized = true 20:20:51.553 [Lua] Set lobby end. 20:20:51.553 [Lua] registering RPCs 20:20:51.553 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:20:51.553 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:20:51.553 [Lua] Set lobby begin: 20:20:51.553 [Lua] Lobby data twitch_enabled = false 20:20:51.553 [Lua] Lobby data power_level = 0 20:20:51.553 [Lua] Lobby data unique_server_name = Melibellule 20:20:51.553 [Lua] Lobby data difficulty_tweak = 0 20:20:51.553 [Lua] Lobby data host = 11000010365b93e 20:20:51.553 [Lua] Lobby data game_mode = 3 20:20:51.553 [Lua] Lobby data is_private = false 20:20:51.553 [Lua] Lobby data match_started = true 20:20:51.553 [Lua] Lobby data mechanism = adventure 20:20:51.553 [Lua] Lobby data level_key = inn_level 20:20:51.554 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:20:51.554 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 20:20:51.554 [Lua] Lobby data difficulty = normal 20:20:51.554 [Lua] Lobby data quick_game = false 20:20:51.554 [Lua] Lobby data weave_index = 1 20:20:51.554 [Lua] Lobby data matchmaking = false 20:20:51.554 [Lua] Lobby data weave_name = weave_1 20:20:51.554 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:20:51.554 [Lua] Lobby data num_players = 4 20:20:51.554 [Lua] Lobby data player_slot_5 = 0:0 20:20:51.554 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:20:51.554 [Lua] Lobby data country_code = FR 20:20:51.554 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:20:51.554 [Lua] Lobby data eac_authorized = true 20:20:51.554 [Lua] Set lobby end. 20:20:51.562 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:20:51.562 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:20:51.562 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:20:51.606 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_light 20:20:51.622 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_light 20:20:51.627 [Umbra] Unload tome 20:20:51.628 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void_light, LevelTransitionHandler 20:20:51.628 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:20:51.628 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:20:51.628 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:20:51.628 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:20:51.628 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:20:51.628 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:20:51.639 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:20:51.639 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:20:51.639 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, HeroPreviewer, async-read, prioritized 20:20:51.639 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:20:51.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x180f7, position: 0 20:20:51.640 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0008), because equipped skin(skin_ww_default) wants to hide it 20:20:51.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, HeroPreviewer, async-read, prioritized 20:20:51.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, HeroPreviewer, async-read, prioritized 20:20:51.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:20:51.640 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:20:51.640 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, HeroPreviewer, async-read, prioritized 20:20:51.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:20:51.698 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:20:51.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 20:20:54.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 20:20:54.050 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 20:20:54.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:20:54.054 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, HeroPreviewer, async-read, prioritized 20:20:54.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 20:20:54.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, HeroPreviewer, async-read, prioritized 20:20:54.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 20:20:54.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, HeroPreviewer, async-read, prioritized 20:20:54.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:20:54.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:20:55.708 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:20:55.708 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:20:55.710 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:20:55.712 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, HeroPreviewer, async-read, prioritized 20:20:55.712 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, HeroPreviewer, async-read, prioritized 20:20:55.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:20:55.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:20:55.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:20:57.319 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:20:57.319 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:20:57.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:20:57.323 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, HeroPreviewer, async-read, prioritized 20:20:57.323 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, HeroPreviewer, async-read, prioritized 20:20:57.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:20:57.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:20:57.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:20:57.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:20:57.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:20:57.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:20:57.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:20:57.522 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:20:57.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:20:57.605 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:20:57.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:20:57.655 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:20:57.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:20:58.120 [Lua] [PlayState] Exit Substate EndViewStateWeave 20:20:58.120 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:21:02.732 [Lua] ### Sending rpc_level_loaded 20:21:02.732 [Lua] #### Has state machine: true, peer_id: 110000144571a67, level_id: 50 20:21:02.732 [Lua] Peer 110000144571a67 has loaded the level and all enemies are loaded 20:21:02.733 [Lua] [PeerSM] 110000144571a67 :: on_exit Loading 20:21:02.733 [Lua] [PeerSM] 110000144571a67 :: on_enter LoadingProfilePackages 20:21:02.750 [Lua] [PeerSM] 110000144571a67 :: on_exit LoadingProfilePackages 20:21:02.750 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForEnterGame 20:21:02.799 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:9 my_peer_id:11000010365b93e 20:21:02.799 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:9 my_peer_id:11000010365b93e 20:21:02.799 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:9 my_peer_id:11000010365b93e 20:21:02.799 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:9 my_peer_id:11000010365b93e 20:21:02.801 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:9 my_peer_id:11000010365b93e 20:21:02.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:21:02.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:21:02.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p, InventoryPackageSynchronizerClient 20:21:04.548 [Lua] ### Sending rpc_level_loaded 20:21:04.549 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50 20:21:04.549 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 20:21:04.549 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 20:21:04.549 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 20:21:04.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:10 my_peer_id:11000010365b93e 20:21:04.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:10 my_peer_id:11000010365b93e 20:21:04.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:10 my_peer_id:11000010365b93e 20:21:04.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:10 my_peer_id:11000010365b93e 20:21:04.871 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:10 my_peer_id:11000010365b93e 20:21:04.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:21:04.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:21:04.871 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 20:21:04.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:21:04.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:21:04.922 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 20:21:04.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:21:06.175 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:21:06.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:21:06.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:21:06.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:21:08.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:21:08.371 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:21:08.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 20:21:08.388 [Lua] [LevelTransitionHandler] Level load completed! 20:21:08.388 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9060620 - use_random_directors: true - overriden_conflict: nil 20:21:08.392 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:21:08.392 [Lua] checking dlc's against conflict directors 20:21:08.392 [Lua] number of factions to include 2 20:21:08.392 [Lua] Updated list weights for random: 20:21:08.392 [Lua] skaven, 0.42 (0.00-0.42) 20:21:08.392 [Lua] chaos, 0.42 (0.42-0.83) 20:21:08.392 [Lua] beastmen, 0.17 (0.83-1.00) 20:21:08.392 [Lua] Rolled random faction: 0.62727987766265869 chaos 20:21:08.392 [Lua] Updated list weights for random: 20:21:08.392 [Lua] skaven, 0.71 (0.00-0.71) 20:21:08.392 [Lua] beastmen, 0.29 (0.71-1.00) 20:21:08.392 [Lua] Rolled random faction: 0.28606098890304565 skaven 20:21:08.392 [Lua] number of factions added 2 20:21:08.392 [Lua] --- --- --- 20:21:08.392 [Lua] Starting... difficulty 'normal' 20:21:08.392 [Lua] These are the starting conflict directors: 20:21:08.392 [Lua] inn_level 20:21:08.392 [Lua] --- --- --- 20:21:08.392 [Lua] 20:21:08.392 [Lua] DONE! Found the following directors: 20:21:08.392 [Lua] (free: 35), Master hash is: 20:21:08.392 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:21:08.392 [Lua] load_startup_enemy_packages: -------------- 20:21:08.392 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:21:08.392 [Lua] critter_rat 20:21:08.407 [Lua] ### Sending rpc_level_loaded 20:21:08.407 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 50 20:21:08.407 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded 20:21:08.422 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading 20:21:08.422 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages 20:21:08.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 20:21:08.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 20:21:08.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:21:08.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:21:08.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:21:08.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:21:08.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:21:08.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:21:08.777 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 20:21:09.012 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 20:21:09.012 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 20:21:09.013 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 20:21:09.142 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:21:09.142 [Lua] [PackageManager] Force_load: wwise/crossbow 20:21:09.143 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 20:21:09.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 20:21:09.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 20:21:09.262 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:21:09.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:21:09.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:21:09.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:21:09.313 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 20:21:09.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:21:09.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:21:09.381 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 20:21:09.381 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:21:09.381 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:21:09.381 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:21:09.381 [Lua] Starting async level spawning of levels/inn/world 20:21:09.381 [Umbra] Init version: 3.4.15 :: 16 threads 20:21:09.407 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:11 my_peer_id:11000010365b93e 20:21:09.407 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:11 my_peer_id:11000010365b93e 20:21:09.407 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:11 my_peer_id:11000010365b93e 20:21:09.407 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:11 my_peer_id:11000010365b93e 20:21:09.435 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:11 my_peer_id:11000010365b93e 20:21:09.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:21:09.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 20:21:09.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:21:09.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 20:21:09.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01, InventoryPackageSynchronizerClient 20:21:09.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient 20:21:09.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient 20:21:09.549 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 20:21:09.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:21:09.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01, InventoryPackageSynchronizerClient 20:21:09.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:21:09.644 [Lua] Async level spawning done 20:21:09.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 20:21:09.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 20:21:09.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:21:10.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:21:10.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:21:10.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 20:21:10.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 20:21:10.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 20:21:10.283 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 20:21:11.679 [Lua] ### Sending rpc_level_loaded 20:21:11.679 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 50 20:21:11.679 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded 20:21:11.680 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading 20:21:11.680 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages 20:21:12.981 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages 20:21:12.981 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame 20:21:12.981 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages 20:21:12.981 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame 20:21:12.981 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 20:21:12.981 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 20:21:12.982 [Lua] ### Sending rpc_level_loaded 20:21:12.982 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 50 20:21:12.982 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:21:13.097 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:12 my_peer_id:11000010365b93e 20:21:13.097 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:12 my_peer_id:11000010365b93e 20:21:13.097 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:12 my_peer_id:11000010365b93e 20:21:13.097 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:12 my_peer_id:11000010365b93e 20:21:13.098 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:12 my_peer_id:11000010365b93e 20:21:13.098 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 20:21:13.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:21:13.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:21:13.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 20:21:13.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:21:13.150 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:21:13.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 20:21:13.171 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 20:21:13.171 [Lua] [PackageManager] Force_load: wwise/throwing_axe 20:21:13.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 20:21:13.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 20:21:13.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 20:21:13.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:21:13.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:21:13.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:21:13.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 20:21:13.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 20:21:13.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 20:21:13.502 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 20:21:13.992 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:21:13.992 [Lua] [Matchmaking] unregister rpcs 20:21:13.992 [Lua] Set lobby begin: 20:21:13.992 [Lua] Lobby data twitch_enabled = false 20:21:13.993 [Lua] Lobby data power_level = 0 20:21:13.993 [Lua] Lobby data unique_server_name = Melibellule 20:21:13.993 [Lua] Lobby data difficulty_tweak = 0 20:21:13.993 [Lua] Lobby data host = 11000010365b93e 20:21:13.993 [Lua] Lobby data game_mode = 3 20:21:13.993 [Lua] Lobby data is_private = false 20:21:13.993 [Lua] Lobby data match_started = true 20:21:13.994 [Lua] Lobby data mechanism = adventure 20:21:13.994 [Lua] Lobby data level_key = inn_level 20:21:13.994 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:21:13.994 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light 20:21:13.994 [Lua] Lobby data difficulty = normal 20:21:13.994 [Lua] Lobby data quick_game = false 20:21:13.994 [Lua] Lobby data weave_index = 1 20:21:13.994 [Lua] Lobby data matchmaking = false 20:21:13.994 [Lua] Lobby data weave_name = weave_1 20:21:13.994 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:21:13.994 [Lua] Lobby data num_players = 4 20:21:13.995 [Lua] Lobby data player_slot_5 = 0:0 20:21:13.995 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:21:13.995 [Lua] Lobby data country_code = FR 20:21:13.995 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:21:13.995 [Lua] Lobby data eac_authorized = true 20:21:13.995 [Lua] Set lobby end. 20:21:13.995 [Lua] [Managers] Destroying manager group: 20:21:13.995 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:21:13.995 [Lua] [Gamestate] Enter StateIngame HOST 20:21:13.995 [Lua] [Managers] Calling function on all managers: 20:21:13.996 [Lua] <>level = inn_level<> 20:21:13.996 [Lua] Set lobby begin: 20:21:13.996 [Lua] Lobby data twitch_enabled = false 20:21:13.996 [Lua] Lobby data power_level = 0 20:21:13.996 [Lua] Lobby data unique_server_name = Melibellule 20:21:13.996 [Lua] Lobby data difficulty_tweak = 0 20:21:13.996 [Lua] Lobby data host = 11000010365b93e 20:21:13.996 [Lua] Lobby data game_mode = 3 20:21:13.996 [Lua] Lobby data is_private = false 20:21:13.996 [Lua] Lobby data match_started = true 20:21:13.996 [Lua] Lobby data mechanism = adventure 20:21:13.996 [Lua] Lobby data level_key = inn_level 20:21:13.996 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:21:13.996 [Lua] Lobby data selected_level_key = inn_level 20:21:13.996 [Lua] Lobby data difficulty = normal 20:21:13.996 [Lua] Lobby data quick_game = false 20:21:13.997 [Lua] Lobby data weave_index = 1 20:21:13.997 [Lua] Lobby data matchmaking = false 20:21:13.997 [Lua] Lobby data weave_name = weave_1 20:21:13.997 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:21:13.997 [Lua] Lobby data num_players = 4 20:21:13.997 [Lua] Lobby data player_slot_5 = 0:0 20:21:13.997 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:21:13.997 [Lua] Lobby data country_code = FR 20:21:13.997 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:21:13.997 [Lua] Lobby data eac_authorized = true 20:21:13.997 [Lua] Set lobby end. 20:21:13.997 [Lua] [StateIngame] Server ingame 20:21:14.000 [Lua] Set lobby begin: 20:21:14.000 [Lua] Lobby data twitch_enabled = false 20:21:14.001 [Lua] Lobby data power_level = 0 20:21:14.001 [Lua] Lobby data unique_server_name = Melibellule 20:21:14.001 [Lua] Lobby data difficulty_tweak = 0 20:21:14.001 [Lua] Lobby data host = 11000010365b93e 20:21:14.001 [Lua] Lobby data game_mode = 3 20:21:14.001 [Lua] Lobby data is_private = false 20:21:14.001 [Lua] Lobby data match_started = true 20:21:14.002 [Lua] Lobby data mechanism = adventure 20:21:14.002 [Lua] Lobby data level_key = inn_level 20:21:14.002 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:21:14.002 [Lua] Lobby data selected_level_key = inn_level 20:21:14.002 [Lua] Lobby data difficulty = normal 20:21:14.002 [Lua] Lobby data quick_game = false 20:21:14.002 [Lua] Lobby data weave_index = 1 20:21:14.002 [Lua] Lobby data matchmaking = false 20:21:14.002 [Lua] Lobby data weave_name = weave_1 20:21:14.003 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:21:14.003 [Lua] Lobby data num_players = 4 20:21:14.003 [Lua] Lobby data player_slot_5 = 0:0 20:21:14.003 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:21:14.003 [Lua] Lobby data country_code = FR 20:21:14.003 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:21:14.003 [Lua] Lobby data eac_authorized = true 20:21:14.003 [Lua] Set lobby end. 20:21:14.003 [Lua] [Matchmaking] register rpcs 20:21:14.003 [Lua] GameNetworkManager:init... creating game session 20:21:14.003 [Lua] Host GameSession.make_game_session_host with session: 20:21:14.003 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:21:14.004 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e 20:21:14.004 [Lua] [GameNetworkManager] self.is_server = true 20:21:14.004 [Network] Setting artificial MTU limit to 65536 20:21:14.004 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:21:14.014 [Lua] Switching ConflictSettings: to: inn_level 20:21:14.014 [Lua] pacing=disabled 20:21:14.014 [Lua] roaming=nil 20:21:14.014 [Lua] disabled=false 20:21:14.014 [Lua] pack_spawning=disabled 20:21:14.014 [Lua] contained_breeds=nil 20:21:14.014 [Lua] boss=disabled 20:21:14.014 [Lua] horde=disabled 20:21:14.014 [Lua] specials=disabled 20:21:14.014 [Lua] name=inn_level 20:21:14.014 [Lua] intensity=disabled 20:21:14.014 [Lua] --- 20:21:14.014 [Lua] [LevelAnalysis] set_random_seed( 9060620) 20:21:14.017 [Lua] [AIInterestPointSystem] Level Seed: 9060620 20:21:14.017 [Lua] 20:21:14.017 [Lua] [entity_system_bag] = table 20:21:14.017 [Lua] [entity_system_bag] = metatable 20:21:14.017 [Lua] [startup_data] = table 20:21:14.017 [Lua] [entity_manager] = table 20:21:14.017 [Lua] [entity_manager] = metatable 20:21:14.017 [Lua] [unit_spawner] = table 20:21:14.017 [Lua] [unit_spawner] = metatable 20:21:14.017 [Lua] [unit_storage] = table 20:21:14.017 [Lua] [unit_storage] = metatable 20:21:14.017 [Lua] [dice_keeper] = table 20:21:14.017 [Lua] [dice_keeper] = metatable 20:21:14.017 [Lua] [is_server] = true (boolean) 20:21:14.017 [Lua] [world] = [World] 20:21:14.017 [Lua] [system_api] = table 20:21:14.017 [Lua] [entity_system] = table 20:21:14.017 [Lua] [entity_system] = metatable 20:21:14.017 [Lua] [network_lobby] = table 20:21:14.017 [Lua] [network_lobby] = metatable 20:21:14.017 [Lua] [profile_synchronizer] = table 20:21:14.017 [Lua] [profile_synchronizer] = metatable 20:21:14.017 [Lua] [level_transition_handler] = table 20:21:14.017 [Lua] [level_transition_handler] = metatable 20:21:14.017 [Lua] [num_local_human_players] = 1 (number) 20:21:14.017 [Lua] [statistics_db] = table 20:21:14.017 [Lua] [statistics_db] = metatable 20:21:14.017 [Lua] [network_server] = table 20:21:14.017 [Lua] [network_server] = metatable 20:21:14.017 [Lua] [input_manager] = table 20:21:14.017 [Lua] [input_manager] = metatable 20:21:14.017 [Lua] [network_clock] = table 20:21:14.017 [Lua] [network_clock] = metatable 20:21:14.017 [Lua] [network_transmit] = table 20:21:14.017 [Lua] [network_transmit] = metatable 20:21:14.017 [Lua] [free_flight_manager] = table 20:21:14.017 [Lua] [free_flight_manager] = metatable 20:21:14.017 [Lua] [network_manager] = table 20:21:14.017 [Lua] [network_manager] = metatable 20:21:14.017 [Lua] [network_event_delegate] = table 20:21:14.017 [Lua] [network_event_delegate] = metatable 20:21:14.017 [Lua] 20:21:14.017 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:21:14.017 [Lua] ignoring extension VersusInteractObjectiveExtension 20:21:14.017 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:21:14.017 [Lua] ignoring extension VersusSocketObjectiveExtension 20:21:14.017 [Lua] ignoring extension VersusTargetObjectiveExtension 20:21:14.017 [Lua] ignoring extension VersusMissionObjectiveExtension 20:21:14.018 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:21:14.020 [Lua] [AchievementManager] Achievements using the steam platform 20:21:14.085 [Lua] [StateIngame] Level seed: 9060620 20:21:14.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:21:14.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 20:21:14.094 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 20:21:14.097 [Lua] [LevelAnalysis] set_random_seed( 9060620) 20:21:14.102 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 20:21:14.102 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 20:21:14.103 [Lua] [IngameUI] init 20:21:14.117 [SteamVoipClient] select_out(11000010244a017, off) 20:21:14.117 [SteamVoipClient] select_out(11000010365b93e, off) 20:21:14.117 [SteamVoipClient] select_out(110000144571a67, off) 20:21:14.123 [Lua] cb_razer_chroma_setup 20:21:14.150 [Lua] [Matchmaking] Cancelling matchmaking 20:21:14.150 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:21:14.151 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:21:14.151 [Lua] Set lobby begin: 20:21:14.151 [Lua] Lobby data twitch_enabled = false 20:21:14.151 [Lua] Lobby data power_level = 797 20:21:14.151 [Lua] Lobby data unique_server_name = Melibellule 20:21:14.151 [Lua] Lobby data difficulty_tweak = 0 20:21:14.151 [Lua] Lobby data host = 11000010365b93e 20:21:14.151 [Lua] Lobby data game_mode = 3 20:21:14.152 [Lua] Lobby data is_private = false 20:21:14.152 [Lua] Lobby data match_started = true 20:21:14.152 [Lua] Lobby data mechanism = adventure 20:21:14.152 [Lua] Lobby data level_key = inn_level 20:21:14.152 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:21:14.152 [Lua] Lobby data selected_level_key = inn_level 20:21:14.152 [Lua] Lobby data difficulty = normal 20:21:14.153 [Lua] Lobby data quick_game = false 20:21:14.153 [Lua] Lobby data weave_index = 1 20:21:14.153 [Lua] Lobby data matchmaking = false 20:21:14.153 [Lua] Lobby data weave_name = weave_1 20:21:14.153 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:21:14.153 [Lua] Lobby data num_players = 4 20:21:14.154 [Lua] Lobby data player_slot_5 = 0:0 20:21:14.154 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:21:14.154 [Lua] Lobby data country_code = FR 20:21:14.154 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:21:14.154 [Lua] Lobby data eac_authorized = true 20:21:14.154 [Lua] Set lobby end. 20:21:14.155 [Flow] complete_skittergate_legend false 20:21:14.155 [Flow] complete_all_helmgart_levels_recruit true 20:21:14.155 [Flow] WitchHunterLevel:1 20:21:14.155 [Flow] LeaderYes 20:21:14.155 [Flow] ALL PC XP:60850 20:21:14.155 [Flow] WH XP:0 20:21:14.155 [Flow] Number of crafted items:143 20:21:14.155 [Flow] Sum of Powe Levels:1328 20:21:14.155 [Flow] lodestone diff 1:false 20:21:14.156 [Lua] CurrentConflictSettings inn_level 20:21:14.156 [Lua] [ConflictDirector] conflict_director is ai_ready 20:21:14.156 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:21:14.157 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:21:14.159 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:21:14.159 [Lua] Forming navigation groups in one frame 20:21:14.159 [Lua] Forming navigation groups 20:21:14.180 [Lua] NavigationGroupManager -> calulation time A: 0.020999999999958163 20:21:14.181 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 20:21:14.181 [Lua] number of nav groups: 41 20:21:14.181 [Lua] number of refined nav groups : 23 20:21:14.183 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463 20:21:14.183 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:21:14.183 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:21:14.183 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:21:14.186 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:21:14.186 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:21:14.186 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:21:14.186 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 20:21:14.187 [Lua] [Managers] Calling function on all managers: 20:21:14.214 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame 20:21:14.214 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync 20:21:14.214 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForEnterGame 20:21:14.214 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForGameObjectSync 20:21:14.369 [Lua] Set lobby begin: 20:21:14.369 [Lua] Lobby data twitch_enabled = false 20:21:14.369 [Lua] Lobby data power_level = 797 20:21:14.369 [Lua] Lobby data unique_server_name = Melibellule 20:21:14.369 [Lua] Lobby data difficulty_tweak = 0 20:21:14.369 [Lua] Lobby data host = 11000010365b93e 20:21:14.369 [Lua] Lobby data game_mode = 3 20:21:14.369 [Lua] Lobby data is_private = false 20:21:14.369 [Lua] Lobby data match_started = true 20:21:14.369 [Lua] Lobby data mechanism = adventure 20:21:14.369 [Lua] Lobby data level_key = inn_level 20:21:14.369 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:21:14.369 [Lua] Lobby data selected_level_key = inn_level 20:21:14.369 [Lua] Lobby data difficulty = normal 20:21:14.370 [Lua] Lobby data quick_game = false 20:21:14.370 [Lua] Lobby data weave_index = 1 20:21:14.370 [Lua] Lobby data matchmaking = false 20:21:14.370 [Lua] Lobby data weave_name = weave_1 20:21:14.370 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:21:14.370 [Lua] Lobby data num_players = 4 20:21:14.370 [Lua] Lobby data player_slot_5 = 0:0 20:21:14.370 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:21:14.370 [Lua] Lobby data country_code = FR 20:21:14.370 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:21:14.370 [Lua] Lobby data eac_authorized = true 20:21:14.370 [Lua] Set lobby end. 20:21:14.370 [Lua] [Matchmaking] Assigned player 110000144571a67 to slot 2 when hot join syncing 20:21:14.370 [Lua] Breedfreezer (server) starting a hot join sync 20:21:14.371 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync 20:21:14.371 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers 20:21:14.371 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 20:21:14.371 [Lua] RemotePlayer:create_game_object( ) 42 20:21:14.387 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForGameObjectSync 20:21:14.387 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForPlayers 20:21:14.387 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 20:21:14.387 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 20:21:14.387 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000144571a67 20:21:14.397 [Lua] Set lobby begin: 20:21:14.397 [Lua] Lobby data twitch_enabled = false 20:21:14.398 [Lua] Lobby data power_level = 797 20:21:14.398 [Lua] Lobby data unique_server_name = Melibellule 20:21:14.398 [Lua] Lobby data difficulty_tweak = 0 20:21:14.398 [Lua] Lobby data host = 11000010365b93e 20:21:14.398 [Lua] Lobby data game_mode = 3 20:21:14.398 [Lua] Lobby data is_private = false 20:21:14.398 [Lua] Lobby data match_started = true 20:21:14.398 [Lua] Lobby data mechanism = adventure 20:21:14.398 [Lua] Lobby data level_key = inn_level 20:21:14.398 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:21:14.398 [Lua] Lobby data selected_level_key = inn_level 20:21:14.398 [Lua] Lobby data difficulty = normal 20:21:14.398 [Lua] Lobby data quick_game = false 20:21:14.398 [Lua] Lobby data weave_index = 1 20:21:14.398 [Lua] Lobby data matchmaking = false 20:21:14.399 [Lua] Lobby data weave_name = weave_1 20:21:14.399 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:21:14.399 [Lua] Lobby data num_players = 4 20:21:14.399 [Lua] Lobby data player_slot_5 = 0:0 20:21:14.399 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:21:14.399 [Lua] Lobby data country_code = FR 20:21:14.399 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:21:14.399 [Lua] Lobby data eac_authorized = true 20:21:14.399 [Lua] Set lobby end. 20:21:14.399 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing 20:21:14.399 [Lua] Breedfreezer (server) starting a hot join sync 20:21:14.400 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 20:21:14.400 [Lua] RemotePlayer:create_game_object( ) 43 20:21:14.415 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 20:21:14.415 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 20:21:14.415 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017 20:21:14.497 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame 20:21:14.497 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync 20:21:14.543 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_3, async-read, 20:21:14.543 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000144571a67 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:21:14.543 [Lua] Adding player sync data to peer=110000144571a67 local_player_id=1 20:21:14.547 [Lua] Set lobby begin: 20:21:14.547 [Lua] Lobby data twitch_enabled = false 20:21:14.547 [Lua] Lobby data power_level = 797 20:21:14.547 [Lua] Lobby data unique_server_name = Melibellule 20:21:14.548 [Lua] Lobby data difficulty_tweak = 0 20:21:14.548 [Lua] Lobby data host = 11000010365b93e 20:21:14.548 [Lua] Lobby data game_mode = 3 20:21:14.548 [Lua] Lobby data is_private = false 20:21:14.548 [Lua] Lobby data match_started = true 20:21:14.548 [Lua] Lobby data mechanism = adventure 20:21:14.548 [Lua] Lobby data level_key = inn_level 20:21:14.548 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:21:14.548 [Lua] Lobby data selected_level_key = inn_level 20:21:14.548 [Lua] Lobby data difficulty = normal 20:21:14.548 [Lua] Lobby data quick_game = false 20:21:14.548 [Lua] Lobby data weave_index = 1 20:21:14.548 [Lua] Lobby data matchmaking = false 20:21:14.548 [Lua] Lobby data weave_name = weave_1 20:21:14.548 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:21:14.548 [Lua] Lobby data num_players = 4 20:21:14.548 [Lua] Lobby data player_slot_5 = 0:0 20:21:14.548 [Lua] Lobby data player_slot_2 = 110000144571a67:1 20:21:14.549 [Lua] Lobby data country_code = FR 20:21:14.549 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:21:14.549 [Lua] Lobby data eac_authorized = true 20:21:14.549 [Lua] Set lobby end. 20:21:14.549 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 3 when hot join syncing 20:21:14.549 [Lua] Breedfreezer (server) starting a hot join sync 20:21:14.550 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 20:21:14.550 [Lua] RemotePlayer:create_game_object( ) 44 20:21:14.566 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync 20:21:14.566 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers 20:21:14.566 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 20:21:14.566 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 20:21:14.566 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf 20:21:14.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_2, async-read, 20:21:14.572 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:21:14.572 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1 20:21:14.572 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers 20:21:14.572 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame 20:21:14.572 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForPlayers 20:21:14.572 [Lua] [PeerSM] 110000144571a67 :: on_enter InGame 20:21:14.572 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers 20:21:14.572 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame 20:21:14.584 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3a608538] 20:21:14.584 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3a608538] 20:21:14.585 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:14.585 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:14.585 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 20:21:14.615 [Lua] Players are leaving the safe zone 20:21:14.682 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:21:14.683 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 20:21:14.684 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:14.715 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1, async-read, 20:21:14.715 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:21:14.715 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1 20:21:14.732 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 20:21:14.733 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 20:21:14.735 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:14.736 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000144571a67 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:21:14.737 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 20:21:14.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:14.933 [Lua] StateInGameRunning:_game_actually_starts() 20:21:14.933 [Lua] ################################################################################################################# 20:21:14.933 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_scorpion_arena_void_light-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:21:14.933 [Lua] ################################################################################################################# 20:21:14.933 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 17 20:21:14.952 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 17 20:21:15.149 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 17 20:21:15.149 [Lua] Commit load time data 20:21:15.163 [Flow] DISABLE 20:21:17.984 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000144571a67 20:21:17.984 [Lua] [ChatManager][1]System: R1ZZ a quitté la partie 20:21:17.984 [Lua] [PeerSM] 110000144571a67 :: on_exit InGame 20:21:17.984 [Lua] [PeerSM] 110000144571a67 :: on_enter Disconnecting 20:21:17.984 [Lua] [PSM] Disconnecting peer 110000144571a67 20:21:17.984 [Lua] [PSM] Disconnected peer 110000144571a67 is being removed from session. 20:21:17.984 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000144571a67 20:21:17.985 [Lua] [GameNetworkManager] destroying game object with go_id=42 20:21:17.985 [Lua] [PeerSM] 110000144571a67 :: on_exit Disconnecting 20:21:17.985 [Lua] [PeerSM] 110000144571a67 :: on_enter Disconnected 20:21:17.985 [Lua] Set lobby begin: 20:21:17.985 [Lua] Lobby data twitch_enabled = false 20:21:17.985 [Lua] Lobby data power_level = 797 20:21:17.985 [Lua] Lobby data unique_server_name = Melibellule 20:21:17.985 [Lua] Lobby data difficulty_tweak = 0 20:21:17.985 [Lua] Lobby data host = 11000010365b93e 20:21:17.985 [Lua] Lobby data game_mode = 3 20:21:17.985 [Lua] Lobby data is_private = false 20:21:17.985 [Lua] Lobby data match_started = true 20:21:17.985 [Lua] Lobby data mechanism = adventure 20:21:17.985 [Lua] Lobby data level_key = inn_level 20:21:17.985 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:21:17.985 [Lua] Lobby data selected_level_key = inn_level 20:21:17.985 [Lua] Lobby data difficulty = normal 20:21:17.985 [Lua] Lobby data quick_game = false 20:21:17.985 [Lua] Lobby data weave_index = 1 20:21:17.986 [Lua] Lobby data matchmaking = false 20:21:17.986 [Lua] Lobby data weave_name = weave_1 20:21:17.986 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:21:17.986 [Lua] Lobby data num_players = 4 20:21:17.986 [Lua] Lobby data player_slot_5 = 0:0 20:21:17.986 [Lua] Lobby data player_slot_2 = 0:0 20:21:17.986 [Lua] Lobby data country_code = FR 20:21:17.986 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:21:17.986 [Lua] Lobby data eac_authorized = true 20:21:17.986 [Lua] Set lobby end. 20:21:17.986 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000144571a67) 20:21:17.986 [EAC] EAC server lost client 110000144571a67 20:21:17.986 [EACServer] [21:21:17:986][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000144571A67 PlayerGUID: 76561199106824807 20:21:17.986 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0283ab88, channel: 5 20:21:17.986 [SteamVoipClient] select_out(110000144571a67, off) 20:21:17.986 [SteamVoipClient] select_in(110000144571a67, off) 20:21:17.986 [Lua] [GameNetworkManager] destroying game object with go_id=49 20:21:18.036 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.109 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.140 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.190 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.241 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.297 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.344 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.351 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.389 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.439 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.456 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.495 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.528 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.579 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.612 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.645 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.679 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.730 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.747 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.781 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.833 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.853 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.883 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.936 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.952 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:18.986 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate 20:21:19.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:21:19.121 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:21:19.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:21:19.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read, 20:21:19.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read, 20:21:19.273 [Lua] Set lobby begin: 20:21:19.273 [Lua] Lobby data twitch_enabled = false 20:21:19.273 [Lua] Lobby data power_level = 265 20:21:19.273 [Lua] Lobby data unique_server_name = Melibellule 20:21:19.273 [Lua] Lobby data difficulty_tweak = 0 20:21:19.273 [Lua] Lobby data host = 11000010365b93e 20:21:19.273 [Lua] Lobby data game_mode = 3 20:21:19.273 [Lua] Lobby data is_private = false 20:21:19.273 [Lua] Lobby data match_started = true 20:21:19.273 [Lua] Lobby data mechanism = adventure 20:21:19.273 [Lua] Lobby data level_key = inn_level 20:21:19.274 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:21:19.274 [Lua] Lobby data selected_level_key = inn_level 20:21:19.274 [Lua] Lobby data difficulty = normal 20:21:19.274 [Lua] Lobby data quick_game = false 20:21:19.274 [Lua] Lobby data weave_index = 1 20:21:19.274 [Lua] Lobby data matchmaking = false 20:21:19.274 [Lua] Lobby data weave_name = weave_1 20:21:19.274 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:21:19.274 [Lua] Lobby data num_players = 4 20:21:19.274 [Lua] Lobby data player_slot_5 = 0:0 20:21:19.274 [Lua] Lobby data player_slot_2 = 0:0 20:21:19.274 [Lua] Lobby data country_code = FR 20:21:19.274 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:21:19.274 [Lua] Lobby data eac_authorized = true 20:21:19.274 [Lua] Set lobby end. 20:21:19.274 [Lua] [Matchmaking] Handshake host removing client 110000144571a67 20:21:20.054 [Handshaker] Lost connection 131 to 110000144571a67 20:21:20.540 [Lua] [NetworkServer] Changing num_players from 4 to 3 20:21:20.540 [Lua] Players: 3 20:21:20.540 [Lua] Set lobby begin: 20:21:20.540 [Lua] Lobby data twitch_enabled = false 20:21:20.541 [Lua] Lobby data power_level = 265 20:21:20.541 [Lua] Lobby data unique_server_name = Melibellule 20:21:20.541 [Lua] Lobby data difficulty_tweak = 0 20:21:20.541 [Lua] Lobby data host = 11000010365b93e 20:21:20.541 [Lua] Lobby data game_mode = 3 20:21:20.541 [Lua] Lobby data is_private = false 20:21:20.541 [Lua] Lobby data match_started = true 20:21:20.541 [Lua] Lobby data mechanism = adventure 20:21:20.541 [Lua] Lobby data level_key = inn_level 20:21:20.541 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:21:20.541 [Lua] Lobby data selected_level_key = inn_level 20:21:20.542 [Lua] Lobby data difficulty = normal 20:21:20.542 [Lua] Lobby data quick_game = false 20:21:20.542 [Lua] Lobby data weave_index = 1 20:21:20.542 [Lua] Lobby data matchmaking = false 20:21:20.542 [Lua] Lobby data weave_name = weave_1 20:21:20.542 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:21:20.542 [Lua] Lobby data num_players = 3 20:21:20.542 [Lua] Lobby data player_slot_5 = 0:0 20:21:20.542 [Lua] Lobby data player_slot_2 = 0:0 20:21:20.542 [Lua] Lobby data country_code = FR 20:21:20.542 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:21:20.542 [Lua] Lobby data eac_authorized = true 20:21:20.542 [Lua] Set lobby end. 20:21:20.542 [Lua] [LobbyMembers] Member left 110000144571a67 20:21:22.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:21:22.122 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:21:22.123 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:21:22.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 20:21:22.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 20:21:22.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 20:21:22.305 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_3 20:21:22.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 20:21:24.423 [Lua] PlayFabMirrorBase:_commit_internal 9 20:21:24.423 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:21:24.427 [Lua] generate_backend_stats 11000010365b93e:1 20:21:24.453 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:21:24.453 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:21:24.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 18 20:21:24.459 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 18 20:21:24.459 [Lua] Set lobby begin: 20:21:24.459 [Lua] Lobby data twitch_enabled = false 20:21:24.460 [Lua] Lobby data power_level = 822 20:21:24.460 [Lua] Lobby data unique_server_name = Melibellule 20:21:24.460 [Lua] Lobby data difficulty_tweak = 0 20:21:24.460 [Lua] Lobby data host = 11000010365b93e 20:21:24.460 [Lua] Lobby data game_mode = 3 20:21:24.460 [Lua] Lobby data is_private = false 20:21:24.460 [Lua] Lobby data match_started = true 20:21:24.460 [Lua] Lobby data mechanism = adventure 20:21:24.460 [Lua] Lobby data level_key = inn_level 20:21:24.460 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:21:24.460 [Lua] Lobby data selected_level_key = inn_level 20:21:24.460 [Lua] Lobby data difficulty = normal 20:21:24.460 [Lua] Lobby data quick_game = false 20:21:24.460 [Lua] Lobby data weave_index = 1 20:21:24.460 [Lua] Lobby data matchmaking = false 20:21:24.460 [Lua] Lobby data weave_name = weave_1 20:21:24.460 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:21:24.460 [Lua] Lobby data num_players = 3 20:21:24.461 [Lua] Lobby data player_slot_5 = 0:0 20:21:24.461 [Lua] Lobby data player_slot_2 = 0:0 20:21:24.461 [Lua] Lobby data country_code = FR 20:21:24.461 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:21:24.461 [Lua] Lobby data eac_authorized = true 20:21:24.461 [Lua] Set lobby end. 20:21:24.674 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 18 20:21:24.688 [Lua] commit result success 9 20:21:26.203 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:26.743 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:27.651 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:28.090 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:28.529 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:28.966 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:36.068 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:36.513 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:36.900 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:37.342 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:37.713 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:38.111 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:41.939 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:21:41.939 [Lua] Players: 4 20:21:41.939 [Lua] Set lobby begin: 20:21:41.939 [Lua] Lobby data twitch_enabled = false 20:21:41.939 [Lua] Lobby data power_level = 822 20:21:41.939 [Lua] Lobby data unique_server_name = Melibellule 20:21:41.939 [Lua] Lobby data difficulty_tweak = 0 20:21:41.939 [Lua] Lobby data host = 11000010365b93e 20:21:41.939 [Lua] Lobby data game_mode = 3 20:21:41.939 [Lua] Lobby data is_private = false 20:21:41.940 [Lua] Lobby data match_started = true 20:21:41.940 [Lua] Lobby data mechanism = adventure 20:21:41.940 [Lua] Lobby data level_key = inn_level 20:21:41.940 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:21:41.940 [Lua] Lobby data selected_level_key = inn_level 20:21:41.940 [Lua] Lobby data difficulty = normal 20:21:41.940 [Lua] Lobby data quick_game = false 20:21:41.940 [Lua] Lobby data weave_index = 1 20:21:41.940 [Lua] Lobby data matchmaking = false 20:21:41.940 [Lua] Lobby data weave_name = weave_1 20:21:41.940 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:21:41.940 [Lua] Lobby data num_players = 4 20:21:41.940 [Lua] Lobby data player_slot_5 = 0:0 20:21:41.940 [Lua] Lobby data player_slot_2 = 0:0 20:21:41.940 [Lua] Lobby data country_code = FR 20:21:41.940 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:21:41.940 [Lua] Lobby data eac_authorized = true 20:21:41.940 [Lua] Set lobby end. 20:21:41.941 [Lua] [LobbyMembers] Member joined 110000100b4f2eb 20:21:41.942 [Lua] [IngameUI] menu view on_enter hero_view 20:21:41.947 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0eb455a0 20:21:41.948 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 20:21:41.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 20:21:41.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:21:41.965 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 20:21:41.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:21:41.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:21:41.969 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:21:41.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, LootItemUnitPreviewer, async-read, 20:21:41.970 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[46c44de4] 20:21:41.970 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[46c44de4] 20:21:42.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 20:21:42.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 20:21:42.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:21:42.810 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:42.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:21:42.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:21:42.864 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:21:43.405 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:43.969 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:44.003 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:44.325 [Lua] GOT approve_channel 8 110000100b4f2eb 18600000390675f 20:21:44.325 [EAC] EAC server has client 110000100b4f2eb and channel 8 (and owner 110000100b4f2eb) 20:21:44.325 [EACServer] [21:21:44:325][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100B4F2EB PlayerGUID: 76561197972124395 PlayerIP: 0.0.0.0 OwnerGUID: 76561197972124395 PlayerName: Jean-Baptiste Le Marchand 20:21:44.325 [Lua] Client with peer_id 110000100b4f2eb got APPROVED by server 20:21:44.326 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100b4f2eb' 20:21:44.326 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Connecting 20:21:44.326 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand rejoint la partie 20:21:44.377 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:21:44.377 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:21:44.385 [Lua] cb_unit_spawned_unit_preview table: 000000000F4386A0 units/ui/pup_weave_amulet/pup_weave_amulet 20:21:44.410 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:21:44.410 [Lua] [Matchmaking] Got a handshake request from 110000100b4f2eb with user name 'Jean-Baptiste Le Marchand' 20:21:44.461 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000390675f from 110000100b4f2eb, replying lobby_ok 20:21:44.512 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100b4f2eb REPLY wh:11000010244a017 | we:11000010365b93e | dr:1100001034119bf | bw:0 | es:0 20:21:45.931 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:46.418 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:47.649 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:48.023 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:48.225 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:48.619 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:48.756 [Lua] [IngameUI] menu view on_exit hero_view 20:21:48.760 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0eb455a0 20:21:48.760 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 20:21:48.760 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 20:21:48.760 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:21:48.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:21:48.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer 20:21:48.761 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:21:48.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded: 20:21:48.762 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 20:21:48.822 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:49.193 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:52.086 [Lua] [IngameUI] menu view on_enter start_game_view 20:21:52.090 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ebb0930 20:21:52.090 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:21:52.091 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 20:21:52.091 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 20:21:52.092 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 20:21:52.092 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 20:21:52.104 [Lua] normal 20:21:53.116 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:53.555 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:53.793 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:54.229 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:54.380 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:54.785 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:21:56.631 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 20:21:56.631 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 20:21:56.631 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 20:21:56.633 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 20:21:58.802 [Lua] PlayFabMirrorBase:_commit_internal 10 20:21:58.802 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:21:58.805 [Lua] generate_backend_stats 11000010365b93e:1 20:21:58.829 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:21:58.829 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:21:58.838 [Lua] commit result success 10 20:21:59.563 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:00.004 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:22:00.274 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:00.680 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:22:01.050 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:01.470 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:22:01.472 [Lua] [IngameUI] menu view on_exit start_game_view 20:22:01.472 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:22:01.472 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 20:22:01.472 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 20:22:01.472 [Save] Saving `save_data` 20:22:01.472 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 20:22:01.472 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 20:22:01.479 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ebb0930 20:22:01.479 [Save] Save done 20:22:04.670 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000100b4f2eb' 20:22:04.885 [Lua] [NetworkServer] Changing num_players from 4 to 3 20:22:04.885 [Lua] Players: 3 20:22:04.885 [Lua] Set lobby begin: 20:22:04.885 [Lua] Lobby data twitch_enabled = false 20:22:04.885 [Lua] Lobby data power_level = 822 20:22:04.885 [Lua] Lobby data unique_server_name = Melibellule 20:22:04.885 [Lua] Lobby data difficulty_tweak = 0 20:22:04.885 [Lua] Lobby data host = 11000010365b93e 20:22:04.885 [Lua] Lobby data game_mode = 3 20:22:04.885 [Lua] Lobby data is_private = false 20:22:04.885 [Lua] Lobby data match_started = true 20:22:04.885 [Lua] Lobby data mechanism = adventure 20:22:04.885 [Lua] Lobby data level_key = inn_level 20:22:04.885 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:22:04.885 [Lua] Lobby data selected_level_key = inn_level 20:22:04.885 [Lua] Lobby data difficulty = normal 20:22:04.886 [Lua] Lobby data quick_game = false 20:22:04.886 [Lua] Lobby data weave_index = 1 20:22:04.886 [Lua] Lobby data matchmaking = false 20:22:04.886 [Lua] Lobby data weave_name = weave_1 20:22:04.886 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:22:04.886 [Lua] Lobby data num_players = 3 20:22:04.886 [Lua] Lobby data player_slot_5 = 0:0 20:22:04.886 [Lua] Lobby data player_slot_2 = 0:0 20:22:04.886 [Lua] Lobby data country_code = FR 20:22:04.886 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:22:04.886 [Lua] Lobby data eac_authorized = true 20:22:04.886 [Lua] Set lobby end. 20:22:04.886 [Lua] [LobbyMembers] Member left 110000100b4f2eb 20:22:05.653 [Steam] Connection 7c7fce9e to remote 110000100b4f2eb rejected, reason 1000 20:22:05.696 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000100b4f2eb' 20:22:05.696 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a quitté la partie 20:22:05.696 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100b4f2eb) 20:22:05.696 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Connecting 20:22:05.696 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Disconnecting 20:22:05.696 [Lua] [PSM] Disconnecting peer 110000100b4f2eb 20:22:05.696 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Disconnecting 20:22:05.696 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Disconnected 20:22:05.696 [Lua] Set lobby begin: 20:22:05.696 [Lua] Lobby data twitch_enabled = false 20:22:05.696 [Lua] Lobby data power_level = 822 20:22:05.697 [Lua] Lobby data unique_server_name = Melibellule 20:22:05.697 [Lua] Lobby data difficulty_tweak = 0 20:22:05.697 [Lua] Lobby data host = 11000010365b93e 20:22:05.697 [Lua] Lobby data game_mode = 3 20:22:05.697 [Lua] Lobby data is_private = false 20:22:05.697 [Lua] Lobby data match_started = true 20:22:05.697 [Lua] Lobby data mechanism = adventure 20:22:05.697 [Lua] Lobby data level_key = inn_level 20:22:05.697 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:22:05.697 [Lua] Lobby data selected_level_key = inn_level 20:22:05.697 [Lua] Lobby data difficulty = normal 20:22:05.697 [Lua] Lobby data quick_game = false 20:22:05.697 [Lua] Lobby data weave_index = 1 20:22:05.697 [Lua] Lobby data matchmaking = false 20:22:05.697 [Lua] Lobby data weave_name = weave_1 20:22:05.697 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:22:05.697 [Lua] Lobby data num_players = 3 20:22:05.697 [Lua] Lobby data player_slot_5 = 0:0 20:22:05.697 [Lua] Lobby data player_slot_2 = 0:0 20:22:05.697 [Lua] Lobby data country_code = FR 20:22:05.697 [Lua] Lobby data player_slot_3 = 1100001034119bf:1 20:22:05.698 [Lua] Lobby data eac_authorized = true 20:22:05.698 [Lua] Set lobby end. 20:22:05.698 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100b4f2eb) 20:22:05.698 [EAC] EAC server lost client 110000100b4f2eb 20:22:05.698 [EACServer] [21:22:05:697][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100B4F2EB PlayerGUID: 76561197972124395 20:22:05.698 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0283ab88, channel: 8 20:22:05.891 [Lua] [Matchmaking] Handshake host removing client 110000100b4f2eb 20:22:06.644 [Handshaker] Lost connection 132 to 110000100b4f2eb 20:22:10.023 [Lua] Assigning peer(1100001034119bf:1) to profile(2) career(1) 20:22:10.023 [Lua] Set lobby begin: 20:22:10.023 [Lua] Lobby data twitch_enabled = false 20:22:10.023 [Lua] Lobby data power_level = 822 20:22:10.023 [Lua] Lobby data unique_server_name = Melibellule 20:22:10.024 [Lua] Lobby data difficulty_tweak = 0 20:22:10.024 [Lua] Lobby data host = 11000010365b93e 20:22:10.024 [Lua] Lobby data game_mode = 3 20:22:10.024 [Lua] Lobby data is_private = false 20:22:10.024 [Lua] Lobby data match_started = true 20:22:10.024 [Lua] Lobby data mechanism = adventure 20:22:10.024 [Lua] Lobby data level_key = inn_level 20:22:10.024 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:22:10.024 [Lua] Lobby data selected_level_key = inn_level 20:22:10.024 [Lua] Lobby data difficulty = normal 20:22:10.024 [Lua] Lobby data quick_game = false 20:22:10.024 [Lua] Lobby data weave_index = 1 20:22:10.024 [Lua] Lobby data matchmaking = false 20:22:10.024 [Lua] Lobby data weave_name = weave_1 20:22:10.024 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:22:10.024 [Lua] Lobby data num_players = 3 20:22:10.024 [Lua] Lobby data player_slot_5 = 0:0 20:22:10.024 [Lua] Lobby data player_slot_2 = 0:0 20:22:10.024 [Lua] Lobby data country_code = FR 20:22:10.025 [Lua] Lobby data player_slot_3 = 0:0 20:22:10.025 [Lua] Lobby data eac_authorized = true 20:22:10.025 [Lua] Set lobby end. 20:22:10.025 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001034119bf) local_player_id(1) profile_index(2) career_index(1) 20:22:10.025 [Lua] Set lobby begin: 20:22:10.025 [Lua] Lobby data twitch_enabled = false 20:22:10.025 [Lua] Lobby data power_level = 822 20:22:10.025 [Lua] Lobby data unique_server_name = Melibellule 20:22:10.025 [Lua] Lobby data difficulty_tweak = 0 20:22:10.025 [Lua] Lobby data host = 11000010365b93e 20:22:10.025 [Lua] Lobby data game_mode = 3 20:22:10.025 [Lua] Lobby data is_private = false 20:22:10.025 [Lua] Lobby data match_started = true 20:22:10.025 [Lua] Lobby data mechanism = adventure 20:22:10.025 [Lua] Lobby data level_key = inn_level 20:22:10.025 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:22:10.025 [Lua] Lobby data selected_level_key = inn_level 20:22:10.026 [Lua] Lobby data difficulty = normal 20:22:10.026 [Lua] Lobby data quick_game = false 20:22:10.026 [Lua] Lobby data weave_index = 1 20:22:10.026 [Lua] Lobby data matchmaking = false 20:22:10.026 [Lua] Lobby data weave_name = weave_1 20:22:10.026 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:22:10.026 [Lua] Lobby data num_players = 3 20:22:10.026 [Lua] Lobby data player_slot_5 = 0:0 20:22:10.026 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:22:10.026 [Lua] Lobby data country_code = FR 20:22:10.026 [Lua] Lobby data player_slot_3 = 0:0 20:22:10.026 [Lua] Lobby data eac_authorized = true 20:22:10.026 [Lua] Set lobby end. 20:22:10.026 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:0 | bw:1100001034119bf | es:0 20:22:10.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:13 my_peer_id:11000010365b93e 20:22:10.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:13 my_peer_id:11000010365b93e 20:22:10.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:13 my_peer_id:11000010365b93e 20:22:10.108 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001034119bf 20:22:10.109 [Lua] [GameNetworkManager] destroying game object with go_id=48 20:22:10.114 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:13 my_peer_id:11000010365b93e 20:22:10.114 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:22:10.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 20:22:10.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 20:22:10.114 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 20:22:10.114 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:22:10.114 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read, 20:22:10.168 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 20:22:10.168 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:22:10.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 20:22:10.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:22:10.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:22:10.169 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:22:10.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient 20:22:10.170 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:22:10.172 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:22:10.172 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 20:22:10.172 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:22:10.174 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:22:10.174 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 20:22:10.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 20:22:10.174 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:22:10.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 20:22:10.832 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 20:22:10.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 20:22:12.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 20:22:12.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p 20:22:12.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 20:22:12.598 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:22:12.598 [Lua] Players: 4 20:22:12.598 [Lua] Set lobby begin: 20:22:12.598 [Lua] Lobby data twitch_enabled = false 20:22:12.598 [Lua] Lobby data power_level = 822 20:22:12.599 [Lua] Lobby data unique_server_name = Melibellule 20:22:12.599 [Lua] Lobby data difficulty_tweak = 0 20:22:12.599 [Lua] Lobby data host = 11000010365b93e 20:22:12.599 [Lua] Lobby data game_mode = 3 20:22:12.599 [Lua] Lobby data is_private = false 20:22:12.599 [Lua] Lobby data match_started = true 20:22:12.599 [Lua] Lobby data mechanism = adventure 20:22:12.599 [Lua] Lobby data level_key = inn_level 20:22:12.599 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:22:12.599 [Lua] Lobby data selected_level_key = inn_level 20:22:12.599 [Lua] Lobby data difficulty = normal 20:22:12.599 [Lua] Lobby data quick_game = false 20:22:12.599 [Lua] Lobby data weave_index = 1 20:22:12.599 [Lua] Lobby data matchmaking = false 20:22:12.600 [Lua] Lobby data weave_name = weave_1 20:22:12.600 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:22:12.600 [Lua] Lobby data num_players = 4 20:22:12.600 [Lua] Lobby data player_slot_5 = 0:0 20:22:12.600 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:22:12.600 [Lua] Lobby data country_code = FR 20:22:12.600 [Lua] Lobby data player_slot_3 = 0:0 20:22:12.600 [Lua] Lobby data eac_authorized = true 20:22:12.600 [Lua] Set lobby end. 20:22:12.601 [Lua] [LobbyMembers] Member joined 110000100b4f2eb 20:22:13.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 20:22:13.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 20:22:13.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:22:14.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 92, name: `unknown` 20:22:14.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:22:14.344 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:22:14.345 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:22:14.737 [Lua] GOT approve_channel 9 110000100b4f2eb 18600000390675f 20:22:14.737 [EAC] EAC server has client 110000100b4f2eb and channel 9 (and owner 110000100b4f2eb) 20:22:14.737 [EACServer] [21:22:14:737][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100B4F2EB PlayerGUID: 76561197972124395 PlayerIP: 0.0.0.0 OwnerGUID: 76561197972124395 PlayerName: Jean-Baptiste Le Marchand 20:22:14.737 [Lua] Client with peer_id 110000100b4f2eb got APPROVED by server 20:22:14.738 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100b4f2eb' 20:22:14.738 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Connecting 20:22:14.738 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand rejoint la partie 20:22:14.824 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:22:14.824 [Lua] [Matchmaking] Got a handshake request from 110000100b4f2eb with user name 'Jean-Baptiste Le Marchand' 20:22:14.876 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000390675f from 110000100b4f2eb, replying lobby_ok 20:22:14.928 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100b4f2eb REPLY wh:11000010244a017 | we:11000010365b93e | dr:0 | bw:1100001034119bf | es:0 20:22:14.980 [Lua] Set lobby begin: 20:22:14.980 [Lua] Lobby data twitch_enabled = false 20:22:14.980 [Lua] Lobby data power_level = 822 20:22:14.980 [Lua] Lobby data unique_server_name = Melibellule 20:22:14.980 [Lua] Lobby data difficulty_tweak = 0 20:22:14.980 [Lua] Lobby data host = 11000010365b93e 20:22:14.980 [Lua] Lobby data game_mode = 3 20:22:14.980 [Lua] Lobby data is_private = false 20:22:14.980 [Lua] Lobby data match_started = true 20:22:14.980 [Lua] Lobby data mechanism = adventure 20:22:14.980 [Lua] Lobby data level_key = inn_level 20:22:14.980 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:22:14.980 [Lua] Lobby data selected_level_key = inn_level 20:22:14.980 [Lua] Lobby data difficulty = normal 20:22:14.981 [Lua] Lobby data quick_game = false 20:22:14.981 [Lua] Lobby data weave_index = 1 20:22:14.981 [Lua] Lobby data matchmaking = false 20:22:14.981 [Lua] Lobby data weave_name = weave_1 20:22:14.981 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:22:14.981 [Lua] Lobby data num_players = 4 20:22:14.981 [Lua] Lobby data player_slot_5 = 0:0 20:22:14.981 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:22:14.981 [Lua] Lobby data country_code = FR 20:22:14.981 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:22:14.981 [Lua] Lobby data eac_authorized = true 20:22:14.981 [Lua] Set lobby end. 20:22:14.981 [Lua] [Matchmaking] Assigning profile slot 3 to 110000100b4f2eb 20:22:14.981 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:110000100b4f2eb | bw:1100001034119bf | es:0 20:22:16.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:22:16.224 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:22:16.226 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 20:22:17.120 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 20:22:17.120 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 20:22:17.137 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 20:22:17.257 [Lua] ### CLEARING PEER STATE FOR 110000100b4f2eb 20:22:17.257 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Connecting 20:22:17.257 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Connecting 20:22:17.305 [Lua] [PSM] Peer 110000100b4f2eb joined. Want to use profile index "3" and join party "0" 20:22:17.305 [Lua] Mechanism says: a client joined the game! 110000100b4f2eb 20:22:17.305 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100b4f2eb, connection_key=3) 20:22:17.305 [Lua] Sync dynamic to client: 20:22:17.526 [SteamVoipClient] select_out(110000100b4f2eb, on) 20:22:17.545 [SteamVoipClient] select_out(110000100b4f2eb, on) 20:22:17.545 [SteamVoipClient] select_in(110000100b4f2eb, on) 20:22:17.545 [SteamVoipClient] select_out(110000100b4f2eb, off) 20:22:18.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 131, name: `unknown` 20:22:18.243 [EACServer] [21:22:18:243][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100B4F2EB Session: 5 Status: Client Authenticated Message: Client authenticated. 20:22:18.244 [EAC] Peer 110000100b4f2eb switched EAC state to ClientAuthenticatedLocal 20:22:18.370 [EACServer] [21:22:18:369][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100B4F2EB. 20:22:18.670 [EACServer] [21:22:18:669][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100B4F2EB 20:22:18.670 [EACServer] [21:22:18:669][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100B4F2EB Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:22:18.675 [EAC] Peer 110000100b4f2eb switched EAC state to ClientAuthenticatedRemote 20:22:18.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 131, name: `unknown` 20:22:19.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 131, name: `unknown` 20:22:19.374 [Lua] player (110000100b4f2eb,1) was put into party 0 20:22:19.374 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Connecting 20:22:19.374 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading 20:22:19.374 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb inn_level 0 20:22:19.374 warning: [Lua] Following data will be uploaded to Crashify: <> 20:22:19.374 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 17, User: 11000010365b93e "Melibellule" <> 20:22:19.375 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000BC5EC0; previous_state = Connecting; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9060620; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000009425B20 [3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = Connecting [4] self = table: 000000000B565C90; dt = 0.016967818140983582; state_data = table: 0000000000BC5EC0; new_state = Loading [5] self = table: 00000000024F3820; dt = 0.016967818140983582; peer_state_machines = table: 00000000029B6070; joined_peers = table: 00000000029B77D0; game_session = [GameSession]; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90 [6] self = table: 000000000F3CE6D0; dt = 0.016967818140983582; t = 64.322081113234162; network_manager = table: 0000000007E7D380 [7] self = table: 0000000002517F00; dt = 0.016967818140983582; t = 854.28109185566427 [8] self = table: 0000000000097070; real_world_dt = 0.016967818140983582; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016967818140983582; t = 854.28109185566427 [9] dt = 0.016967818140983582 [2] server = table: 00000000024F3820; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275; clan_tag = "0"; peer_id = "110000100b4f2eb"; [4] current_state = Loading; function_memoize = table: 000000001074C930; state_data = table: 0000000000BC5EC0; [5] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007E7D380; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000094FAB00; [6] world_name = "level_world"; entity_system_bag = table: 000000000B5DE6D0; network_server = table: 00000000024F3820; entity_system = table: 000000000B580990; parent = table: 0000000000097070; _level_flow_events = table: 0000000001151430; statistics_db = table: 0000000007E55060; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000007E556A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000112955D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000094FAB00; world = [World]; dt = 0.01696169376373291; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 0000000002EB31D0; machines = table: 000000000B531100; viewport_name = "player_1"; _camera_carrier = table: 000000000C0C7D10; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000007E7D060; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000000824620; _quit_game = false; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0; [8] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DE49920; <> <> 20:22:19.475 [Lua] ### Sending rpc_level_loaded 20:22:19.475 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 50 20:22:19.475 [Lua] Peer 110000100b4f2eb has loaded the level but not all enemies, so we wait 20:22:19.599 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100b4f2eb, connection_key=3) 20:22:19.600 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading 20:22:19.600 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages 20:22:19.600 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:13 my_peer_id:11000010365b93e 20:22:23.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 107, name: `unknown` 20:22:24.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 131, name: `unknown` 20:22:24.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 142, name: `unknown` 20:22:28.035 [Window] Window => inactive 20:22:30.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 131, name: `unknown` 20:22:31.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 107, name: `unknown` 20:22:31.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 79, name: `unknown` 20:22:40.344 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages 20:22:40.344 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame 20:22:40.413 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 20:22:40.414 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 20:22:40.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:22:41.584 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:22:41.584 [Lua] [Matchmaking] Got a handshake request from 110000100b4f2eb with user name 'Jean-Baptiste Le Marchand' 20:22:41.584 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame 20:22:41.584 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync 20:22:41.604 [Lua] Breedfreezer (server) starting a hot join sync 20:22:41.605 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=67 20:22:41.605 [Lua] RemotePlayer:create_game_object( ) 67 20:22:41.625 [Lua] player (110000100b4f2eb,1) was put into party 1 20:22:41.625 [Lua] Assigning peer(110000100b4f2eb:1) to profile(3) career(2) 20:22:41.625 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100b4f2eb) local_player_id(1) profile_index(3) career_index(2) 20:22:41.625 [Lua] Set lobby begin: 20:22:41.625 [Lua] Lobby data twitch_enabled = false 20:22:41.625 [Lua] Lobby data power_level = 822 20:22:41.625 [Lua] Lobby data unique_server_name = Melibellule 20:22:41.625 [Lua] Lobby data difficulty_tweak = 0 20:22:41.625 [Lua] Lobby data host = 11000010365b93e 20:22:41.625 [Lua] Lobby data game_mode = 3 20:22:41.625 [Lua] Lobby data is_private = false 20:22:41.625 [Lua] Lobby data match_started = true 20:22:41.625 [Lua] Lobby data mechanism = adventure 20:22:41.625 [Lua] Lobby data level_key = inn_level 20:22:41.625 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:22:41.625 [Lua] Lobby data selected_level_key = inn_level 20:22:41.626 [Lua] Lobby data difficulty = normal 20:22:41.626 [Lua] Lobby data quick_game = false 20:22:41.626 [Lua] Lobby data weave_index = 1 20:22:41.626 [Lua] Lobby data matchmaking = false 20:22:41.626 [Lua] Lobby data weave_name = weave_1 20:22:41.626 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:22:41.626 [Lua] Lobby data num_players = 4 20:22:41.626 [Lua] Lobby data player_slot_5 = 0:0 20:22:41.626 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:22:41.626 [Lua] Lobby data country_code = FR 20:22:41.626 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:22:41.626 [Lua] Lobby data eac_authorized = true 20:22:41.626 [Lua] Set lobby end. 20:22:41.626 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:110000100b4f2eb | bw:1100001034119bf | es:0 20:22:41.626 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync 20:22:41.626 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers 20:22:41.628 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read, 20:22:41.628 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:22:41.628 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read, 20:22:41.628 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:22:41.634 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers 20:22:41.634 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame 20:22:41.803 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read, 20:22:41.803 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:22:41.806 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 20:22:41.806 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1, async-read, 20:22:41.806 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:22:41.806 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1 20:22:41.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:14 my_peer_id:11000010365b93e 20:22:41.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:14 my_peer_id:11000010365b93e 20:22:41.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:14 my_peer_id:11000010365b93e 20:22:41.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:14 my_peer_id:11000010365b93e 20:22:41.807 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb 20:22:41.813 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:14 my_peer_id:11000010365b93e 20:22:41.813 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:22:41.813 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 20:22:41.813 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 20:22:41.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:22:41.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:22:41.813 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 20:22:41.813 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 20:22:41.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:22:41.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:22:41.856 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:22:46.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:22:46.062 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:22:46.064 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 20:22:46.110 [Lua] Set lobby begin: 20:22:46.110 [Lua] Lobby data twitch_enabled = false 20:22:46.110 [Lua] Lobby data power_level = 616 20:22:46.110 [Lua] Lobby data unique_server_name = Melibellule 20:22:46.110 [Lua] Lobby data difficulty_tweak = 0 20:22:46.110 [Lua] Lobby data host = 11000010365b93e 20:22:46.110 [Lua] Lobby data game_mode = 3 20:22:46.110 [Lua] Lobby data is_private = false 20:22:46.111 [Lua] Lobby data match_started = true 20:22:46.111 [Lua] Lobby data mechanism = adventure 20:22:46.111 [Lua] Lobby data level_key = inn_level 20:22:46.111 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:22:46.111 [Lua] Lobby data selected_level_key = inn_level 20:22:46.111 [Lua] Lobby data difficulty = normal 20:22:46.111 [Lua] Lobby data quick_game = false 20:22:46.111 [Lua] Lobby data weave_index = 1 20:22:46.111 [Lua] Lobby data matchmaking = false 20:22:46.111 [Lua] Lobby data weave_name = weave_1 20:22:46.111 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:22:46.111 [Lua] Lobby data num_players = 4 20:22:46.111 [Lua] Lobby data player_slot_5 = 0:0 20:22:46.111 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:22:46.111 [Lua] Lobby data country_code = FR 20:22:46.111 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:22:46.111 [Lua] Lobby data eac_authorized = true 20:22:46.111 [Lua] Set lobby end. 20:22:46.619 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:22:46.619 [Lua] [PackageManager] Force_load: wwise/drakegun 20:22:46.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:22:47.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:22:47.868 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:22:47.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 20:22:48.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 20:22:48.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 20:22:48.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 20:22:49.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 20:22:49.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 20:22:49.016 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:22:49.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:22:49.940 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:22:49.941 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 20:22:50.044 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 20:22:50.044 [Lua] [PackageManager] Force_load: wwise/coghammer 20:22:50.060 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 20:22:51.162 [Lua] Set lobby begin: 20:22:51.162 [Lua] Lobby data twitch_enabled = false 20:22:51.162 [Lua] Lobby data power_level = 824 20:22:51.162 [Lua] Lobby data unique_server_name = Melibellule 20:22:51.162 [Lua] Lobby data difficulty_tweak = 0 20:22:51.162 [Lua] Lobby data host = 11000010365b93e 20:22:51.162 [Lua] Lobby data game_mode = 3 20:22:51.162 [Lua] Lobby data is_private = false 20:22:51.162 [Lua] Lobby data match_started = true 20:22:51.162 [Lua] Lobby data mechanism = adventure 20:22:51.162 [Lua] Lobby data level_key = inn_level 20:22:51.162 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:22:51.162 [Lua] Lobby data selected_level_key = inn_level 20:22:51.162 [Lua] Lobby data difficulty = normal 20:22:51.162 [Lua] Lobby data quick_game = false 20:22:51.162 [Lua] Lobby data weave_index = 1 20:22:51.162 [Lua] Lobby data matchmaking = false 20:22:51.162 [Lua] Lobby data weave_name = weave_1 20:22:51.162 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:22:51.163 [Lua] Lobby data num_players = 4 20:22:51.163 [Lua] Lobby data player_slot_5 = 0:0 20:22:51.163 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:22:51.163 [Lua] Lobby data country_code = FR 20:22:51.163 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:22:51.163 [Lua] Lobby data eac_authorized = true 20:22:51.163 [Lua] Set lobby end. 20:22:56.961 [Lua] PlayFabMirrorBase:_commit_internal 11 20:22:56.961 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:22:56.964 [Lua] generate_backend_stats 11000010365b93e:1 20:22:56.991 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 19 20:22:56.996 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:22:56.996 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 20 20:22:57.005 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 19 5 20:22:57.220 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 20:22:57.220 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 19 20:22:57.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 19 20:22:57.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 20 20:22:57.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 20 20:22:57.887 [Lua] commit result success 11 20:23:15.865 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:16.269 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:23:19.237 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:19.609 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:23:21.230 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:21.669 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:23:22.211 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:22.602 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:23:22.922 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:23.292 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:23:36.142 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit 20:23:36.143 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 20:23:36.144 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:23:49.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:15 my_peer_id:11000010365b93e 20:23:49.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:15 my_peer_id:11000010365b93e 20:23:49.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:15 my_peer_id:11000010365b93e 20:23:49.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:15 my_peer_id:11000010365b93e 20:23:49.363 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:15 my_peer_id:11000010365b93e 20:23:49.363 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:23:49.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient 20:23:50.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 20:23:50.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 20:23:50.528 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 20:23:54.803 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:55.429 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:23:55.802 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:56.381 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:23:56.989 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:57.553 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:15.626 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:16.695 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:17.140 [Window] Window => active 20:24:18.027 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:18.827 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:20.631 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:21.372 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:22.624 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:23.331 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:23.570 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:23.931 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:24.000 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:24.530 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:24.598 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:25.196 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:25.197 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:25.788 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:28.894 [Window] Window => inactive 20:24:31.309 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:32.164 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:33.423 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:34.028 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:34.122 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:34.646 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:34.726 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:35.289 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:35.363 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:35.980 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:39.854 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:40.511 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:40.810 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:41.525 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:41.657 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:42.154 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:42.575 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:42.821 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:43.520 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:43.579 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:44.154 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:44.660 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:44.812 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:44.813 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:45.220 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:45.443 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:46.117 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:46.623 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:46.721 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:46.942 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:47.255 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:47.389 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:47.481 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:48.064 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:48.084 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:48.784 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:48.843 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:49.512 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:49.546 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:24:50.187 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:03.523 [Window] Window => active 20:25:12.092 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:12.699 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:12.799 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:13.372 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:13.405 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:13.996 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:14.063 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:14.635 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:14.669 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:15.160 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:22.502 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:23.093 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:23.229 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:23.920 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:24.512 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:24.748 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:25.221 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:25.675 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:25.775 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:26.281 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:26.483 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:26.953 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:27.187 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:27.545 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:27.879 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:28.249 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:28.555 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:28.941 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:29.209 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:29.445 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:29.882 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:29.885 [Lua] [IngameUI] menu view on_enter start_game_view 20:25:29.888 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ebb0930 20:25:29.888 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard 20:25:29.889 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 21 20:25:29.900 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 21 20:25:30.086 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:30.606 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:30.747 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 21 20:25:30.943 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:31.346 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:31.399 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 22 20:25:31.414 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 22 20:25:31.616 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:31.776 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 22 20:25:32.087 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:32.357 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:32.915 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 23 20:25:32.930 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 23 20:25:33.047 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:33.258 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 23 20:25:33.821 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:34.429 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 24 20:25:34.445 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 24 20:25:34.842 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 24 20:25:35.949 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 25 20:25:35.965 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 25 20:25:36.294 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 25 20:25:37.453 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 26 20:25:37.468 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 26 20:25:40.003 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 26 20:25:40.020 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 27 20:25:40.033 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 27 20:25:41.848 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 27 20:25:41.860 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 28 20:25:41.875 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 28 20:25:42.079 [Lua] [IngameUI] menu view on_exit start_game_view 20:25:42.079 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard 20:25:42.083 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ebb0930 20:25:42.219 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 28 20:25:42.821 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:44.087 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:44.205 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:44.652 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:45.409 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:45.915 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:46.152 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:46.305 [Lua] [IngameUI] menu view on_enter start_game_view 20:25:46.308 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ebb0930 20:25:46.308 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard 20:25:46.310 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 29 20:25:46.320 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 29 20:25:46.438 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:46.630 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 29 20:25:46.851 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:47.120 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:47.547 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:47.815 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 30 20:25:47.830 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 30 20:25:47.847 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:48.162 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 30 20:25:48.319 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:48.574 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:48.846 [Lua] [IngameUI] menu view on_exit start_game_view 20:25:48.846 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard 20:25:48.851 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ebb0930 20:25:49.114 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:49.215 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:50.051 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:50.556 [Lua] [IngameUI] menu view on_enter hero_view 20:25:50.562 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0eb455a0 20:25:50.562 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 20:25:50.577 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 20:25:50.577 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:25:50.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 20:25:50.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:25:50.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:25:50.579 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:25:50.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, LootItemUnitPreviewer, async-read, 20:25:50.840 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:25:51.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 20:25:51.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 20:25:51.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:25:51.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:25:51.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:25:51.635 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:25:52.274 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:25:52.274 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:25:52.280 [Lua] cb_unit_spawned_unit_preview table: 000000000EFE30E0 units/ui/pup_weave_amulet/pup_weave_amulet 20:25:52.594 [Lua] [IngameUI] menu view on_exit hero_view 20:25:52.598 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0eb455a0 20:25:52.598 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 20:25:52.598 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 20:25:52.598 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:25:52.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:25:52.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer 20:25:52.600 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:25:52.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded: 20:25:52.600 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 20:25:56.410 [Lua] [IngameUI] menu view on_enter start_game_view 20:25:56.413 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ebb0930 20:25:56.413 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:25:56.415 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 20:25:56.415 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 20:25:56.416 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 20:25:56.416 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 20:25:56.428 [Lua] normal 20:25:57.606 [Lua] PlayFabMirrorBase:_commit_internal 12 20:25:57.606 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:25:57.610 [Lua] generate_backend_stats 11000010365b93e:1 20:25:57.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31 20:25:57.639 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:25:57.646 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 6 20:25:57.853 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 20:25:57.853 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31 20:25:58.274 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31 20:25:58.288 [Lua] commit result success 12 20:26:01.963 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:02.603 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:26:02.653 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:03.296 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:26:03.330 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:04.003 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:26:04.289 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:06.080 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 20:26:06.080 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 20:26:06.080 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 20:26:06.082 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 20:26:06.126 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:26:07.573 [Lua] [Matchmaking] Cancelling matchmaking 20:26:07.573 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:26:07.676 [Lua] [IngameUI] menu view on_exit start_game_view 20:26:07.676 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:26:07.676 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 20:26:07.676 [Save] Saving `save_data` 20:26:07.676 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 20:26:07.676 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 20:26:07.676 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 20:26:07.679 [Save] Save done 20:26:07.682 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ebb0930 20:26:10.681 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:26:10.681 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:26:10.683 [Lua] Set lobby begin: 20:26:10.683 [Lua] Lobby data twitch_enabled = false 20:26:10.683 [Lua] Lobby data power_level = 824 20:26:10.683 [Lua] Lobby data unique_server_name = Melibellule 20:26:10.683 [Lua] Lobby data difficulty_tweak = 0 20:26:10.683 [Lua] Lobby data host = 11000010365b93e 20:26:10.683 [Lua] Lobby data game_mode = 3 20:26:10.683 [Lua] Lobby data is_private = false 20:26:10.683 [Lua] Lobby data match_started = true 20:26:10.683 [Lua] Lobby data mechanism = adventure 20:26:10.683 [Lua] Lobby data level_key = inn_level 20:26:10.684 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:26:10.684 [Lua] Lobby data selected_level_key = inn_level 20:26:10.684 [Lua] Lobby data difficulty = hardest 20:26:10.684 [Lua] Lobby data quick_game = false 20:26:10.684 [Lua] Lobby data weave_index = 1 20:26:10.684 [Lua] Lobby data matchmaking = false 20:26:10.684 [Lua] Lobby data weave_name = weave_1 20:26:10.684 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:26:10.684 [Lua] Lobby data num_players = 4 20:26:10.684 [Lua] Lobby data player_slot_5 = 0:0 20:26:10.684 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:26:10.684 [Lua] Lobby data country_code = FR 20:26:10.684 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:26:10.684 [Lua] Lobby data eac_authorized = true 20:26:10.684 [Lua] Set lobby end. 20:26:10.684 [Lua] [PartyManager] Leader is set to 11000010365b93e 20:26:10.685 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 20:26:10.685 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 20:26:10.685 [Lua] Set lobby begin: 20:26:10.685 [Lua] Lobby data twitch_enabled = false 20:26:10.685 [Lua] Lobby data power_level = 824 20:26:10.685 [Lua] Lobby data unique_server_name = Melibellule 20:26:10.685 [Lua] Lobby data difficulty_tweak = 0 20:26:10.685 [Lua] Lobby data host = 11000010365b93e 20:26:10.685 [Lua] Lobby data game_mode = 1 20:26:10.685 [Lua] Lobby data is_private = false 20:26:10.685 [Lua] Lobby data match_started = true 20:26:10.685 [Lua] Lobby data mechanism = adventure 20:26:10.685 [Lua] Lobby data level_key = inn_level 20:26:10.685 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:26:10.685 [Lua] Lobby data selected_level_key = inn_level 20:26:10.685 [Lua] Lobby data difficulty = hardest 20:26:10.685 [Lua] Lobby data quick_game = true 20:26:10.685 [Lua] Lobby data matchmaking = true 20:26:10.685 [Lua] Lobby data weave_name = false 20:26:10.685 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:26:10.686 [Lua] Lobby data num_players = 4 20:26:10.686 [Lua] Lobby data player_slot_5 = 0:0 20:26:10.686 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:26:10.686 [Lua] Lobby data country_code = FR 20:26:10.686 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:26:10.686 [Lua] Lobby data eac_authorized = true 20:26:10.686 [Lua] Set lobby end. 20:26:10.686 [Lua] Set lobby begin: 20:26:10.686 [Lua] Lobby data twitch_enabled = false 20:26:10.686 [Lua] Lobby data power_level = 824 20:26:10.686 [Lua] Lobby data unique_server_name = Melibellule 20:26:10.686 [Lua] Lobby data difficulty_tweak = 0 20:26:10.686 [Lua] Lobby data host = 11000010365b93e 20:26:10.686 [Lua] Lobby data game_mode = 1 20:26:10.686 [Lua] Lobby data is_private = false 20:26:10.686 [Lua] Lobby data match_started = true 20:26:10.686 [Lua] Lobby data mechanism = adventure 20:26:10.686 [Lua] Lobby data level_key = inn_level 20:26:10.686 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:26:10.686 [Lua] Lobby data selected_level_key = inn_level 20:26:10.686 [Lua] Lobby data difficulty = hardest 20:26:10.686 [Lua] Lobby data quick_game = true 20:26:10.686 [Lua] Lobby data matchmaking = true 20:26:10.687 [Lua] Lobby data weave_name = false 20:26:10.687 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:26:10.687 [Lua] Lobby data num_players = 4 20:26:10.687 [Lua] Lobby data player_slot_5 = 0:0 20:26:10.687 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:26:10.687 [Lua] Lobby data country_code = FR 20:26:10.687 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:26:10.687 [Lua] Lobby data eac_authorized = true 20:26:10.687 [Lua] Set lobby end. 20:26:10.687 [Lua] [ChatManager][1]System: Début de l'hébergement de la partie... 20:26:10.687 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:26:10.687 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:26:20.706 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:21.173 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:26:31.653 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:31.990 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:26:32.142 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:32.481 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:26:32.802 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:33.174 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:26:33.511 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:33.849 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:26:34.188 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:34.540 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:26:34.877 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:35.215 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:26:35.552 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:35.855 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:26:36.163 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:36.536 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:26:36.843 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:37.248 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:26:37.566 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:38.348 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:38.381 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:26:38.686 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:26:39.123 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:39.224 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:26:39.224 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:26:39.224 [Lua] MatchmakingStateStartGame preferred_level_keys nil 20:26:39.224 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals 0 20:26:39.224 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals, 0 ) 20:26:39.224 [Lua] Set lobby begin: 20:26:39.224 [Lua] Lobby data twitch_enabled = false 20:26:39.224 [Lua] Lobby data power_level = 824 20:26:39.224 [Lua] Lobby data unique_server_name = Melibellule 20:26:39.224 [Lua] Lobby data difficulty_tweak = 0 20:26:39.225 [Lua] Lobby data host = 11000010365b93e 20:26:39.225 [Lua] Lobby data game_mode = 2 20:26:39.225 [Lua] Lobby data is_private = false 20:26:39.225 [Lua] Lobby data match_started = true 20:26:39.225 [Lua] Lobby data mechanism = adventure 20:26:39.225 [Lua] Lobby data level_key = inn_level 20:26:39.225 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:26:39.225 [Lua] Lobby data selected_level_key = dlc_portals 20:26:39.225 [Lua] Lobby data difficulty = hardest 20:26:39.225 [Lua] Lobby data quick_game = true 20:26:39.225 [Lua] Lobby data matchmaking = true 20:26:39.225 [Lua] Lobby data weave_name = false 20:26:39.225 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:26:39.225 [Lua] Lobby data num_players = 4 20:26:39.225 [Lua] Lobby data player_slot_5 = 0:0 20:26:39.225 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:26:39.225 [Lua] Lobby data country_code = FR 20:26:39.225 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:26:39.225 [Lua] Lobby data eac_authorized = true 20:26:39.226 [Lua] Set lobby end. 20:26:39.228 [Lua] Set lobby begin: 20:26:39.228 [Lua] Lobby data twitch_enabled = false 20:26:39.228 [Lua] Lobby data power_level = 824 20:26:39.228 [Lua] Lobby data unique_server_name = Melibellule 20:26:39.228 [Lua] Lobby data difficulty_tweak = 0 20:26:39.228 [Lua] Lobby data host = 11000010365b93e 20:26:39.228 [Lua] Lobby data game_mode = 2 20:26:39.228 [Lua] Lobby data is_private = false 20:26:39.228 [Lua] Lobby data match_started = true 20:26:39.228 [Lua] Lobby data mechanism = adventure 20:26:39.228 [Lua] Lobby data level_key = inn_level 20:26:39.228 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:26:39.228 [Lua] Lobby data selected_level_key = dlc_portals 20:26:39.228 [Lua] Lobby data difficulty = hardest 20:26:39.228 [Lua] Lobby data quick_game = true 20:26:39.228 [Lua] Lobby data matchmaking = true 20:26:39.228 [Lua] Lobby data weave_name = false 20:26:39.228 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:26:39.228 [Lua] Lobby data num_players = 4 20:26:39.228 [Lua] Lobby data player_slot_5 = 0:0 20:26:39.229 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:26:39.229 [Lua] Lobby data country_code = FR 20:26:39.229 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:26:39.229 [Lua] Lobby data eac_authorized = true 20:26:39.229 [Lua] Set lobby end. 20:26:39.229 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame 20:26:39.229 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame 20:26:39.229 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame 20:26:39.229 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame 20:26:39.229 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 20:26:39.229 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 20:26:39.229 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame 20:26:39.229 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame 20:26:39.229 [Lua] Complete level triggered. 20:26:39.231 [Save] Saving `save_data` 20:26:39.231 [Lua] gm_event_end_conditions_met false false 20:26:39.231 [Lua] PlayFabMirrorBase:_commit_internal nil 20:26:39.231 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:26:39.234 [Lua] generate_backend_stats 11000010365b93e:1 20:26:39.237 [Save] Save done 20:26:39.237 [Save] Saving `save_data` 20:26:39.240 [Save] Save done 20:26:39.259 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:26:39.259 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:26:39.259 [Save] Saving `save_data` 20:26:39.259 [Lua] TRANSITION nil nil dlc_portals 20:26:39.259 [Lua] Transition type "dlc_portals", is server: true 20:26:39.259 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:26:39.259 [Lua] [GameNetworkManager] Leaving game... 20:26:39.259 [Lua] [GameNetworkManager] Shutting down game session host. 20:26:39.259 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:26:39.259 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:26:39.259 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=323.11 20:26:39.262 [Save] Save done 20:26:39.268 [Connection] Packet 7210 chunk for system game_session from 110000100b4f2eb had no listener 20:26:39.268 [Connection] Packet 29207 chunk for system game_session from 11000010244a017 had no listener 20:26:39.269 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:26:39.269 [Lua] commit result success 13 20:26:39.302 [Connection] Packet 7211 chunk for system game_session from 110000100b4f2eb had no listener 20:26:41.284 [Lua] [Managers] Calling function on all managers: 20:26:41.284 [Lua] Clearing all global lookup lists 20:26:41.284 [Lua] [IngamePlayerListUI] - Destroy 20:26:41.284 [Lua] [EquipmentUI] - Destroy 20:26:41.284 [Lua] [AbilityUI] - Destroy 20:26:41.284 [Lua] [GamePadAbilityUI] - Destroy 20:26:41.284 [Lua] [GamePadEquipmentUI] - Destroy 20:26:41.285 [Lua] [IngameUI] destroy 20:26:41.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 20:26:41.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1 20:26:41.332 [Lua] [Managers] Destroying manager group: 20:26:41.338 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:26:41.406 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:26:41.406 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame 20:26:41.406 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading 20:26:41.406 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e dlc_portals 0 20:26:41.406 warning: [Lua] Following data will be uploaded to Crashify: <> 20:26:41.406 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 18, User: 11000010365b93e "Melibellule" <> 20:26:41.407 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_portals<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals" [2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 12611850; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000BD80990 [3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame [5] self = table: 000000000F3CE6D0; application_shutdown = nil; unit_spawner = table: 000000000E9C3470; world = [World]; unit_storage = table: 000000000B7E6010; units = table: 000000000B7E60E0; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000F3CE6D0 [8] self = table: 0000000002517F00; dt = 0.016763780266046524; t = 1113.0884659456206; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016763780266046524; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016763780266046524; t = 1113.0884659456206 [10] dt = 0.016763780266046524 [2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "inn_level"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e"; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007E7D380; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_portals"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000094FAB00; [5] world_name = "level_world"; entity_system_bag = table: 000000000B5DE6D0; network_server = table: 00000000024F3820; entity_system = table: 000000000B580990; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000001151430; statistics_db = table: 0000000007E55060; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 321.33099475950002; input_manager = table: 0000000007E556A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000112955D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000094FAB00; world = [World]; dt = 0.016763780266046524; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 323.11420085653663; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000000824620; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DE49920; <> <> 20:26:41.407 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame 20:26:41.407 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading 20:26:41.407 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb dlc_portals 0 20:26:41.407 warning: [Lua] Following data will be uploaded to Crashify: <> 20:26:41.407 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 19, User: 11000010365b93e "Melibellule" <> 20:26:41.407 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_portals<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals" [2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 12611850; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000BD80990 [3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame [5] self = table: 000000000F3CE6D0; application_shutdown = nil; unit_spawner = table: 000000000E9C3470; world = [World]; unit_storage = table: 000000000B7E6010; units = table: 000000000B7E60E0; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000F3CE6D0 [8] self = table: 0000000002517F00; dt = 0.016763780266046524; t = 1113.0884659456206; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016763780266046524; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016763780266046524; t = 1113.0884659456206 [10] dt = 0.016763780266046524 [2] server = table: 00000000024F3820; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; loaded_level = "inn_level"; resend_post_game_timer = 1.9152306243777275; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007E7D380; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_portals"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000094FAB00; [5] world_name = "level_world"; entity_system_bag = table: 000000000B5DE6D0; network_server = table: 00000000024F3820; entity_system = table: 000000000B580990; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000001151430; statistics_db = table: 0000000007E55060; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 321.33099475950002; input_manager = table: 0000000007E556A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000112955D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000094FAB00; world = [World]; dt = 0.016763780266046524; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 323.11420085653663; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000000824620; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DE49920; <> <> 20:26:41.407 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 20:26:41.407 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:26:41.407 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 dlc_portals 0 20:26:41.407 warning: [Lua] Following data will be uploaded to Crashify: <> 20:26:41.407 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 20, User: 11000010365b93e "Melibellule" <> 20:26:41.408 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_portals<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals" [2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 12611850; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000BD80990 [3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame [5] self = table: 000000000F3CE6D0; application_shutdown = nil; unit_spawner = table: 000000000E9C3470; world = [World]; unit_storage = table: 000000000B7E6010; units = table: 000000000B7E60E0; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000F3CE6D0 [8] self = table: 0000000002517F00; dt = 0.016763780266046524; t = 1113.0884659456206; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016763780266046524; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016763780266046524; t = 1113.0884659456206 [10] dt = 0.016763780266046524 [2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007E7D380; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_portals"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000094FAB00; [5] world_name = "level_world"; entity_system_bag = table: 000000000B5DE6D0; network_server = table: 00000000024F3820; entity_system = table: 000000000B580990; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000001151430; statistics_db = table: 0000000007E55060; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 321.33099475950002; input_manager = table: 0000000007E556A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000112955D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000094FAB00; world = [World]; dt = 0.016763780266046524; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 323.11420085653663; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000000824620; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DE49920; <> <> 20:26:41.408 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame 20:26:41.408 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading 20:26:41.408 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf dlc_portals 0 20:26:41.408 warning: [Lua] Following data will be uploaded to Crashify: <> 20:26:41.408 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 21, User: 11000010365b93e "Melibellule" <> 20:26:41.408 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_portals<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals" [2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 12611850; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000BD80990 [3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame [5] self = table: 000000000F3CE6D0; application_shutdown = nil; unit_spawner = table: 000000000E9C3470; world = [World]; unit_storage = table: 000000000B7E6010; units = table: 000000000B7E60E0; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000F3CE6D0 [8] self = table: 0000000002517F00; dt = 0.016763780266046524; t = 1113.0884659456206; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016763780266046524; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016763780266046524; t = 1113.0884659456206 [10] dt = 0.016763780266046524 [2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007E7D380; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_portals"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000094FAB00; [5] world_name = "level_world"; entity_system_bag = table: 000000000B5DE6D0; network_server = table: 00000000024F3820; entity_system = table: 000000000B580990; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000001151430; statistics_db = table: 0000000007E55060; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 321.33099475950002; input_manager = table: 0000000007E556A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000112955D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000094FAB00; world = [World]; dt = 0.016763780266046524; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 323.11420085653663; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000000824620; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DE49920; <> <> 20:26:41.408 [Lua] [Matchmaking] unregister rpcs 20:26:41.408 [Lua] ############### UNLOADING PACKAGES ############### 20:26:41.408 [Lua] [Managers] Calling function on all managers: 20:26:41.408 [Lua] [Managers] Destroying manager group: 20:26:41.408 [Lua] [Gamestate] Enter state StateLoading 20:26:41.410 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:26:41.410 [Lua] [Matchmaking] register rpcs 20:26:41.410 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:26:41.410 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:26:41.410 [Lua] Set lobby begin: 20:26:41.410 [Lua] Lobby data twitch_enabled = false 20:26:41.410 [Lua] Lobby data power_level = 0 20:26:41.410 [Lua] Lobby data unique_server_name = Melibellule 20:26:41.411 [Lua] Lobby data difficulty_tweak = 0 20:26:41.411 [Lua] Lobby data host = 11000010365b93e 20:26:41.411 [Lua] Lobby data game_mode = 2 20:26:41.411 [Lua] Lobby data is_private = false 20:26:41.411 [Lua] Lobby data match_started = true 20:26:41.411 [Lua] Lobby data mechanism = adventure 20:26:41.411 [Lua] Lobby data level_key = inn_level 20:26:41.411 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:26:41.411 [Lua] Lobby data selected_level_key = dlc_portals 20:26:41.411 [Lua] Lobby data difficulty = hardest 20:26:41.411 [Lua] Lobby data quick_game = true 20:26:41.411 [Lua] Lobby data matchmaking = true 20:26:41.411 [Lua] Lobby data weave_name = false 20:26:41.411 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:26:41.411 [Lua] Lobby data num_players = 4 20:26:41.411 [Lua] Lobby data player_slot_5 = 0:0 20:26:41.411 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:26:41.411 [Lua] Lobby data country_code = FR 20:26:41.411 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:26:41.412 [Lua] Lobby data eac_authorized = true 20:26:41.412 [Lua] Set lobby end. 20:26:41.412 [Lua] registering RPCs 20:26:41.412 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:26:41.412 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:26:41.412 [Lua] Set lobby begin: 20:26:41.412 [Lua] Lobby data twitch_enabled = false 20:26:41.412 [Lua] Lobby data power_level = 0 20:26:41.412 [Lua] Lobby data unique_server_name = Melibellule 20:26:41.412 [Lua] Lobby data difficulty_tweak = 0 20:26:41.412 [Lua] Lobby data host = 11000010365b93e 20:26:41.412 [Lua] Lobby data game_mode = 2 20:26:41.412 [Lua] Lobby data is_private = false 20:26:41.412 [Lua] Lobby data match_started = true 20:26:41.412 [Lua] Lobby data mechanism = adventure 20:26:41.412 [Lua] Lobby data level_key = dlc_portals 20:26:41.412 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:26:41.412 [Lua] Lobby data selected_level_key = dlc_portals 20:26:41.412 [Lua] Lobby data difficulty = hardest 20:26:41.412 [Lua] Lobby data quick_game = true 20:26:41.412 [Lua] Lobby data matchmaking = true 20:26:41.412 [Lua] Lobby data weave_name = false 20:26:41.412 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:26:41.413 [Lua] Lobby data num_players = 4 20:26:41.413 [Lua] Lobby data player_slot_5 = 0:0 20:26:41.413 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:26:41.413 [Lua] Lobby data country_code = FR 20:26:41.413 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:26:41.413 [Lua] Lobby data eac_authorized = true 20:26:41.413 [Lua] Set lobby end. 20:26:41.418 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized 20:26:41.418 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_portals] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:26:41.418 [Lua] [LevelTransitionHandler] load_level dlc_portals 0 20:26:41.419 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:26:41.419 [Umbra] Unload tome 20:26:41.420 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:26:41.541 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:26:41.541 [Lua] [LevelTransitionHandler] Loading level: "dlc_portals" 20:26:41.541 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/penny/dlc_portals" Meta package name: "nil" 20:26:41.541 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler, async-read, 20:26:41.541 [Lua] [StateLoading] got rpc_load_level 109 dlc_portals 20:26:41.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27 20:26:41.820 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27 20:26:41.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals 20:26:42.757 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]' 20:26:48.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals 20:26:48.855 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals 20:26:48.857 [Lua] ### Sending rpc_level_loaded 20:26:48.857 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 109 20:26:48.857 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 20:26:48.858 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 20:26:48.858 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 20:26:48.867 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 20:26:48.867 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 20:26:48.867 [Lua] [LevelTransitionHandler] Level load completed! 20:26:48.867 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 12611850 - use_random_directors: true - overriden_conflict: nil 20:26:48.910 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:26:48.910 [Lua] checking dlc's against conflict directors 20:26:48.910 [Lua] number of factions to include 2 20:26:48.910 [Lua] number of factions added 2 20:26:48.910 [Lua] --- --- --- 20:26:48.910 [Lua] Starting... difficulty 'hardest' 20:26:48.910 [Lua] These are the starting conflict directors: 20:26:48.910 [Lua] default 20:26:48.910 [Lua] --- --- --- 20:26:48.910 [Lua] 20:26:48.910 [Lua] Looking for a new director: 20:26:48.910 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 20:26:48.910 [Lua] ->trying director: default 20:26:48.910 [Lua] --> success! 20:26:48.910 [Lua] --> re-used the same breeds 20:26:48.910 [Lua] 20:26:48.910 [Lua] Looking for a new director: 20:26:48.910 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 20:26:48.910 [Lua] ->trying director: chaos 20:26:48.910 [Lua] --> success! 20:26:48.910 [Lua] --> re-used the same breeds 20:26:48.910 [Lua] 20:26:48.910 [Lua] Looking for a new director: 20:26:48.910 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 20:26:48.910 [Lua] ->trying director: chaos 20:26:48.910 [Lua] --> success! 20:26:48.910 [Lua] --> re-used the same breeds 20:26:48.910 [Lua] 20:26:48.910 [Lua] Looking for a new director: 20:26:48.910 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 20:26:48.910 [Lua] ->trying director: default 20:26:48.910 [Lua] --> success! 20:26:48.910 [Lua] --> re-used the same breeds 20:26:48.910 [Lua] 20:26:48.910 [Lua] DONE! Found the following directors: 20:26:48.910 [Lua] default 20:26:48.910 [Lua] chaos 20:26:48.910 [Lua] chaos 20:26:48.910 [Lua] default 20:26:48.910 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 20:26:48.910 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_berzerker=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_vortex_sorcerer=true, skaven_plague_monk=true, chaos_raider=true, chaos_marauder=true, } 20:26:48.910 [Lua] load_startup_enemy_packages: -------------- 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] chaos_spawn 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] chaos_troll 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] skaven_rat_ogre 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] skaven_stormfiend 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] beastmen_minotaur 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] chaos_plague_sorcerer 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] chaos_corruptor_sorcerer 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] skaven_gutter_runner 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] skaven_pack_master 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] skaven_poison_wind_globadier 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] skaven_ratling_gunner 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] skaven_warpfire_thrower 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] chaos_vortex_sorcerer 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] beastmen_standard_bearer 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] chaos_vortex 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] critter_rat 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] critter_pig 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] skaven_storm_vermin 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] chaos_warrior 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] chaos_berzerker 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] skaven_clan_rat 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] skaven_clan_rat_with_shield 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] skaven_slave 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] chaos_fanatic 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] skaven_loot_rat 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] chaos_marauder_with_shield 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] skaven_storm_vermin_with_shield 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] skaven_plague_monk 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] chaos_raider 20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:26:48.910 [Lua] chaos_marauder 20:26:48.914 [Lua] ### Sending rpc_level_loaded 20:26:48.914 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 109 20:26:48.914 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded 20:26:48.932 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading 20:26:48.932 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages 20:26:48.949 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages 20:26:48.949 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame 20:26:48.949 [Lua] ### Sending rpc_level_loaded 20:26:48.949 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 109 20:26:49.033 [Lua] ### Sending rpc_level_loaded 20:26:49.033 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 109 20:26:49.033 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded 20:26:49.033 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading 20:26:49.033 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages 20:26:49.051 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages 20:26:49.051 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame 20:26:49.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:26:49.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:26:49.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:26:49.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:26:49.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:26:49.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:26:50.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:26:50.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:26:50.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:26:50.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:26:50.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:26:50.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:26:51.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:26:51.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:26:51.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:26:52.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:26:52.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:26:52.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:26:52.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:26:52.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:26:52.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:26:52.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:26:52.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:26:52.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:26:53.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:26:53.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:26:53.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:26:53.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:26:53.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:26:53.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:26:53.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:26:53.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:26:53.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:26:54.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:26:54.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:26:54.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:26:54.412 [Lua] ### Sending rpc_level_loaded 20:26:54.412 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 109 20:26:54.412 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded 20:26:54.412 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading 20:26:54.412 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages 20:26:54.429 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages 20:26:54.429 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame 20:26:54.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:26:54.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:26:54.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:26:55.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:26:55.925 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:26:55.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:26:55.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:26:55.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:26:55.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:26:56.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:26:56.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:26:56.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:26:56.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:26:56.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:26:56.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:26:56.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:26:56.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:26:56.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:26:57.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:26:57.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:26:57.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:26:57.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:26:57.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:26:57.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:26:58.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:26:58.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:26:58.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:26:59.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:26:59.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:26:59.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:27:00.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:27:00.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:27:00.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:27:00.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:27:00.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:27:00.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:27:01.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:27:01.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:27:01.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:27:02.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:27:02.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:27:02.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:27:03.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:27:03.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:27:03.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:27:03.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:27:03.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:27:03.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:27:03.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:27:03.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:27:03.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:27:04.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:27:04.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:27:04.352 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: custom 20:27:04.352 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:27:04.352 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_portals/world 20:27:04.353 [Umbra] Init version: 3.4.15 :: 16 threads 20:27:05.510 [Lua] Async level spawning done 20:27:05.510 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:27:06.478 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:27:06.478 [Lua] [Matchmaking] unregister rpcs 20:27:06.478 [Lua] Set lobby begin: 20:27:06.478 [Lua] Lobby data twitch_enabled = false 20:27:06.479 [Lua] Lobby data power_level = 0 20:27:06.479 [Lua] Lobby data unique_server_name = Melibellule 20:27:06.479 [Lua] Lobby data difficulty_tweak = 0 20:27:06.479 [Lua] Lobby data host = 11000010365b93e 20:27:06.479 [Lua] Lobby data game_mode = 2 20:27:06.479 [Lua] Lobby data is_private = false 20:27:06.479 [Lua] Lobby data match_started = true 20:27:06.480 [Lua] Lobby data mechanism = adventure 20:27:06.480 [Lua] Lobby data level_key = dlc_portals 20:27:06.480 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:27:06.480 [Lua] Lobby data selected_level_key = dlc_portals 20:27:06.480 [Lua] Lobby data difficulty = hardest 20:27:06.480 [Lua] Lobby data quick_game = true 20:27:06.480 [Lua] Lobby data matchmaking = true 20:27:06.480 [Lua] Lobby data weave_name = false 20:27:06.480 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:27:06.481 [Lua] Lobby data num_players = 4 20:27:06.481 [Lua] Lobby data player_slot_5 = 0:0 20:27:06.481 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:27:06.481 [Lua] Lobby data country_code = FR 20:27:06.481 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:27:06.481 [Lua] Lobby data eac_authorized = true 20:27:06.481 [Lua] Set lobby end. 20:27:06.481 [Lua] [Managers] Destroying manager group: 20:27:06.482 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens 20:27:06.482 [Lua] [Gamestate] Enter StateIngame HOST 20:27:06.482 [Lua] [Managers] Calling function on all managers: 20:27:06.482 [Lua] <>level = dlc_portals<> 20:27:06.482 [Lua] Set lobby begin: 20:27:06.482 [Lua] Lobby data twitch_enabled = false 20:27:06.482 [Lua] Lobby data power_level = 0 20:27:06.482 [Lua] Lobby data unique_server_name = Melibellule 20:27:06.482 [Lua] Lobby data difficulty_tweak = 0 20:27:06.482 [Lua] Lobby data host = 11000010365b93e 20:27:06.482 [Lua] Lobby data game_mode = 2 20:27:06.482 [Lua] Lobby data is_private = false 20:27:06.482 [Lua] Lobby data match_started = true 20:27:06.483 [Lua] Lobby data mechanism = adventure 20:27:06.483 [Lua] Lobby data level_key = dlc_portals 20:27:06.483 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:27:06.483 [Lua] Lobby data selected_level_key = dlc_portals 20:27:06.483 [Lua] Lobby data difficulty = hardest 20:27:06.483 [Lua] Lobby data quick_game = true 20:27:06.483 [Lua] Lobby data matchmaking = true 20:27:06.483 [Lua] Lobby data weave_name = false 20:27:06.483 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:27:06.483 [Lua] Lobby data num_players = 4 20:27:06.483 [Lua] Lobby data player_slot_5 = 0:0 20:27:06.483 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:27:06.483 [Lua] Lobby data country_code = FR 20:27:06.483 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:27:06.483 [Lua] Lobby data eac_authorized = true 20:27:06.483 [Lua] Set lobby end. 20:27:06.483 [Lua] [StateIngame] Server ingame 20:27:06.486 [Lua] Set lobby begin: 20:27:06.486 [Lua] Lobby data twitch_enabled = false 20:27:06.486 [Lua] Lobby data power_level = 0 20:27:06.487 [Lua] Lobby data unique_server_name = Melibellule 20:27:06.487 [Lua] Lobby data difficulty_tweak = 0 20:27:06.487 [Lua] Lobby data host = 11000010365b93e 20:27:06.487 [Lua] Lobby data game_mode = 2 20:27:06.487 [Lua] Lobby data is_private = false 20:27:06.487 [Lua] Lobby data match_started = true 20:27:06.487 [Lua] Lobby data mechanism = adventure 20:27:06.487 [Lua] Lobby data level_key = dlc_portals 20:27:06.488 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:27:06.488 [Lua] Lobby data selected_level_key = dlc_portals 20:27:06.488 [Lua] Lobby data difficulty = hardest 20:27:06.488 [Lua] Lobby data quick_game = true 20:27:06.488 [Lua] Lobby data matchmaking = true 20:27:06.488 [Lua] Lobby data weave_name = false 20:27:06.488 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:27:06.488 [Lua] Lobby data num_players = 4 20:27:06.488 [Lua] Lobby data player_slot_5 = 0:0 20:27:06.488 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:27:06.489 [Lua] Lobby data country_code = FR 20:27:06.489 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:27:06.489 [Lua] Lobby data eac_authorized = true 20:27:06.489 [Lua] Set lobby end. 20:27:06.489 [Lua] [Matchmaking] register rpcs 20:27:06.489 [Lua] GameNetworkManager:init... creating game session 20:27:06.489 [Lua] Host GameSession.make_game_session_host with session: 20:27:06.489 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:27:06.489 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e 20:27:06.489 [Lua] [GameNetworkManager] self.is_server = true 20:27:06.489 [Network] Setting artificial MTU limit to 65536 20:27:06.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 32 20:27:06.489 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 20:27:06.500 [Lua] Switching ConflictSettings: to: default 20:27:06.500 [Lua] pacing=default 20:27:06.500 [Lua] roaming=nil 20:27:06.500 [Lua] specials=default 20:27:06.500 [Lua] debug_color=maroon 20:27:06.500 [Lua] contained_breeds=nil 20:27:06.500 [Lua] pack_spawning=default 20:27:06.500 [Lua] disabled=false 20:27:06.500 [Lua] factions=nil 20:27:06.500 [Lua] boss=default 20:27:06.500 [Lua] horde=default 20:27:06.500 [Lua] name=default 20:27:06.500 [Lua] intensity=default 20:27:06.500 [Lua] --- 20:27:06.500 [Lua] [LevelAnalysis] set_random_seed( 12611850) 20:27:06.513 [Lua] [AIInterestPointSystem] Level Seed: 12611850 20:27:06.513 [Lua] 20:27:06.513 [Lua] [entity_system_bag] = table 20:27:06.513 [Lua] [entity_system_bag] = metatable 20:27:06.513 [Lua] [startup_data] = table 20:27:06.513 [Lua] [entity_manager] = table 20:27:06.513 [Lua] [entity_manager] = metatable 20:27:06.513 [Lua] [unit_spawner] = table 20:27:06.513 [Lua] [unit_spawner] = metatable 20:27:06.513 [Lua] [unit_storage] = table 20:27:06.513 [Lua] [unit_storage] = metatable 20:27:06.513 [Lua] [dice_keeper] = table 20:27:06.513 [Lua] [dice_keeper] = metatable 20:27:06.513 [Lua] [is_server] = true (boolean) 20:27:06.513 [Lua] [world] = [World] 20:27:06.513 [Lua] [system_api] = table 20:27:06.513 [Lua] [entity_system] = table 20:27:06.513 [Lua] [entity_system] = metatable 20:27:06.513 [Lua] [network_lobby] = table 20:27:06.513 [Lua] [network_lobby] = metatable 20:27:06.513 [Lua] [profile_synchronizer] = table 20:27:06.513 [Lua] [profile_synchronizer] = metatable 20:27:06.513 [Lua] [level_transition_handler] = table 20:27:06.513 [Lua] [level_transition_handler] = metatable 20:27:06.513 [Lua] [num_local_human_players] = 1 (number) 20:27:06.513 [Lua] [statistics_db] = table 20:27:06.513 [Lua] [statistics_db] = metatable 20:27:06.513 [Lua] [network_server] = table 20:27:06.513 [Lua] [network_server] = metatable 20:27:06.513 [Lua] [input_manager] = table 20:27:06.513 [Lua] [input_manager] = metatable 20:27:06.513 [Lua] [network_clock] = table 20:27:06.513 [Lua] [network_clock] = metatable 20:27:06.513 [Lua] [network_transmit] = table 20:27:06.513 [Lua] [network_transmit] = metatable 20:27:06.513 [Lua] [free_flight_manager] = table 20:27:06.513 [Lua] [free_flight_manager] = metatable 20:27:06.513 [Lua] [network_manager] = table 20:27:06.513 [Lua] [network_manager] = metatable 20:27:06.513 [Lua] [network_event_delegate] = table 20:27:06.513 [Lua] [network_event_delegate] = metatable 20:27:06.513 [Lua] 20:27:06.513 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:27:06.513 [Lua] ignoring extension VersusInteractObjectiveExtension 20:27:06.513 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:27:06.513 [Lua] ignoring extension VersusSocketObjectiveExtension 20:27:06.513 [Lua] ignoring extension VersusTargetObjectiveExtension 20:27:06.513 [Lua] ignoring extension VersusMissionObjectiveExtension 20:27:06.516 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:27:06.534 [Lua] [AchievementManager] Achievements using the steam platform 20:27:06.615 [Lua] respawn_unit_spawned with group id: temple_respawns 20:27:06.615 [Lua] respawn_unit_spawned with group id: temple_respawns 20:27:06.615 [Lua] respawn_unit_spawned with group id: temple_respawns 20:27:06.615 [Lua] respawn_unit_spawned with group id: temple_respawns 20:27:06.615 [Lua] respawn_unit_spawned with group id: temple_respawns 20:27:06.615 [Lua] respawn_unit_spawned with group id: temple_respawns 20:27:06.615 [Lua] respawn_unit_spawned with group id: temple_respawns 20:27:06.615 [Lua] respawn_unit_spawned with group id: respawns_crypt 20:27:06.615 [Lua] respawn_unit_spawned with group id: respawns_crypt 20:27:06.632 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 20:27:06.632 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 20:27:06.632 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 20:27:06.632 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 20:27:06.632 [Lua] respawn_unit_spawned with group id: end_respawns 20:27:06.632 [Lua] respawn_unit_spawned with group id: end_respawns 20:27:06.632 [Lua] respawn_unit_spawned with group id: end_respawns 20:27:06.633 [Lua] respawn_unit_spawned with group id: end_respawns 20:27:06.634 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 20:27:06.634 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 20:27:06.634 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 20:27:06.634 [Lua] [StateIngame] Level seed: 12611850 20:27:06.670 [Lua] [LevelAnalysis] set_random_seed( 12611850) 20:27:06.678 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:27:06.678 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:27:06.679 [Lua] [IngameUI] init 20:27:06.691 [SteamVoipClient] select_out(110000100b4f2eb, off) 20:27:06.691 [SteamVoipClient] select_out(11000010244a017, off) 20:27:06.691 [SteamVoipClient] select_out(11000010365b93e, off) 20:27:06.698 [Lua] cb_razer_chroma_setup 20:27:06.718 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:27:06.718 [Lua] Set lobby begin: 20:27:06.718 [Lua] Lobby data twitch_enabled = false 20:27:06.719 [Lua] Lobby data power_level = 797 20:27:06.719 [Lua] Lobby data unique_server_name = Melibellule 20:27:06.719 [Lua] Lobby data difficulty_tweak = 0 20:27:06.719 [Lua] Lobby data host = 11000010365b93e 20:27:06.719 [Lua] Lobby data game_mode = 2 20:27:06.719 [Lua] Lobby data is_private = false 20:27:06.719 [Lua] Lobby data match_started = true 20:27:06.719 [Lua] Lobby data mechanism = adventure 20:27:06.720 [Lua] Lobby data level_key = dlc_portals 20:27:06.720 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:27:06.720 [Lua] Lobby data selected_level_key = dlc_portals 20:27:06.720 [Lua] Lobby data difficulty = hardest 20:27:06.720 [Lua] Lobby data quick_game = true 20:27:06.720 [Lua] Lobby data matchmaking = true 20:27:06.720 [Lua] Lobby data weave_name = false 20:27:06.721 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:27:06.721 [Lua] Lobby data num_players = 4 20:27:06.721 [Lua] Lobby data player_slot_5 = 0:0 20:27:06.721 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:27:06.721 [Lua] Lobby data country_code = FR 20:27:06.721 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:27:06.721 [Lua] Lobby data eac_authorized = true 20:27:06.721 [Lua] Set lobby end. 20:27:06.722 [Lua] Override Player Respawning inside_temple_spawn false 20:27:06.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:27:06.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:27:06.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:27:06.724 [Lua] CurrentConflictSettings default 20:27:06.724 [Lua] [ConflictDirector] conflict_director is ai_ready 20:27:06.725 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:27:06.726 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:27:06.732 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:27:06.732 [Lua] Forming navigation groups in one frame 20:27:06.732 [Lua] Forming navigation groups 20:27:06.767 [Lua] NavigationGroupManager -> calulation time A: 0.033999999999878128 20:27:07.071 [Lua] NavigationGroupManager -> calulation time B: 0.30500000000006366 20:27:07.071 [Lua] number of nav groups: 358 20:27:07.075 [Lua] number of refined nav groups : 228 20:27:07.080 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 20:27:07.081 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.265597859025007 Normalized coefficient: 1.2840792744897604 20:27:07.086 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.165166828036309 Normalized coefficient: 1.7184629909649467 20:27:07.089 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.394531521201138 Normalized coefficient: 1.5152198026313746 20:27:07.092 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.032583847641943 Normalized coefficient: 1.4275894221611853 20:27:07.101 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 20:27:07.101 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:27:07.101 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 20:27:07.101 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 20:27:07.101 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 20:27:07.101 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 20:27:07.101 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 20:27:07.119 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals 20:27:07.119 [Lua] [LevelAnalysis] This level has a total main-path length of 1476.259 meters. 20:27:07.119 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:27:07.119 [Lua] [LevelAnalysis] 20:27:07.119 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:27:07.119 [Lua] [LevelAnalysis] 20:27:07.119 [Lua] [LevelAnalysis] Terror events added: 20:27:07.119 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 20:27:07.119 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 20:27:07.119 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 20:27:07.119 [Lua] NORMAL PATROL MAIN PATH 929.2911376953125 20:27:07.119 [Lua] [waypoints] = table 20:27:07.119 [Lua] [astar_points] = table 20:27:07.119 [Lua] [travel_dist] = 929.29114693403244 (number) 20:27:07.119 [Lua] [one_directional] = true (boolean) 20:27:07.119 [Lua] [id] = boss_8 (string) 20:27:07.119 [Lua] ----> using boss spline path! 20:27:07.119 [Lua] Adding main path event: Vector3Box(30.6522, -28.1147, 8.603) boss_event_spline_patrol 45 table: 000000000AA26540 20:27:07.119 [Lua] [LevelAnalysis] num_event_places_f: 0.95083906841278076 , num_event_places: 0 , trailing_event_fraction: 0.95083906841278076 , num_events: 1 20:27:07.119 [Lua] [LevelAnalysis] Level path distance: 1476.2586026191711 20:27:07.119 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1476.2586026191711 forbidden_dist: -1376.2586026191711 20:27:07.119 [Lua] [LevelAnalysis] wanted_distance: 1104.382250923303 20:27:07.119 [Lua] [LevelAnalysis] Terror events added: 20:27:07.119 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:27:07.119 [Lua] Adding main path event: Vector3Box(55.9284, 79.4412, 29.3496) rare_event_loot_rat 45 table: 000000000AA26F10 20:27:07.119 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:27:07.123 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:27:07.126 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:27:07.128 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:27:07.129 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:27:07.132 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:27:07.133 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:27:07.133 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=76 20:27:07.133 [Lua] [Managers] Calling function on all managers: 20:27:07.163 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame 20:27:07.163 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync 20:27:07.163 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 20:27:07.163 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 20:27:07.163 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 32 20:27:07.401 [Lua] Set lobby begin: 20:27:07.401 [Lua] Lobby data twitch_enabled = false 20:27:07.401 [Lua] Lobby data power_level = 797 20:27:07.401 [Lua] Lobby data unique_server_name = Melibellule 20:27:07.401 [Lua] Lobby data difficulty_tweak = 0 20:27:07.401 [Lua] Lobby data host = 11000010365b93e 20:27:07.401 [Lua] Lobby data game_mode = 2 20:27:07.401 [Lua] Lobby data is_private = false 20:27:07.401 [Lua] Lobby data match_started = true 20:27:07.401 [Lua] Lobby data mechanism = adventure 20:27:07.401 [Lua] Lobby data level_key = dlc_portals 20:27:07.401 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:27:07.401 [Lua] Lobby data selected_level_key = dlc_portals 20:27:07.401 [Lua] Lobby data difficulty = hardest 20:27:07.401 [Lua] Lobby data quick_game = true 20:27:07.402 [Lua] Lobby data matchmaking = true 20:27:07.402 [Lua] Lobby data weave_name = false 20:27:07.402 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:27:07.402 [Lua] Lobby data num_players = 4 20:27:07.402 [Lua] Lobby data player_slot_5 = 0:0 20:27:07.402 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:27:07.402 [Lua] Lobby data country_code = FR 20:27:07.402 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:27:07.402 [Lua] Lobby data eac_authorized = true 20:27:07.402 [Lua] Set lobby end. 20:27:07.402 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing 20:27:07.402 [Lua] Breedfreezer (server) starting a hot join sync 20:27:07.402 [Lua] packing 0 units of breed chaos_marauder 20:27:07.402 [Lua] packing 0 units of breed skaven_clan_rat 20:27:07.402 [Lua] packing 0 units of breed skaven_storm_vermin 20:27:07.402 [Lua] packing 0 units of breed skaven_slave 20:27:07.402 [Lua] packing 0 units of breed chaos_fanatic 20:27:07.402 [Lua] packing 0 units of breed chaos_raider 20:27:07.402 [Lua] packing 0 units of breed chaos_warrior 20:27:07.402 [Lua] packing 0 units of breed chaos_berzerker 20:27:07.402 [Lua] packing 0 units of breed skaven_plague_monk 20:27:07.402 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:27:07.402 [Lua] 20:27:07.402 [Lua] [1] = 1 (number) 20:27:07.402 [Lua] [2] = 0 (number) 20:27:07.402 [Lua] [3] = 1 (number) 20:27:07.402 [Lua] [4] = 0 (number) 20:27:07.402 [Lua] [5] = 1 (number) 20:27:07.402 [Lua] [6] = 0 (number) 20:27:07.402 [Lua] [7] = 1 (number) 20:27:07.402 [Lua] [8] = 0 (number) 20:27:07.402 [Lua] [9] = 1 (number) 20:27:07.402 [Lua] [10] = 0 (number) 20:27:07.402 [Lua] [11] = 1 (number) 20:27:07.402 [Lua] [12] = 0 (number) 20:27:07.402 [Lua] [13] = 1 (number) 20:27:07.402 [Lua] [14] = 0 (number) 20:27:07.402 [Lua] [15] = 1 (number) 20:27:07.402 [Lua] [16] = 0 (number) 20:27:07.402 [Lua] [17] = 1 (number) 20:27:07.402 [Lua] [18] = 0 (number) 20:27:07.402 [Lua] 20:27:07.402 [Lua] 20:27:07.402 [Lua] 20:27:07.403 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync 20:27:07.403 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers 20:27:07.403 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77 20:27:07.403 [Lua] RemotePlayer:create_game_object( ) 77 20:27:07.418 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 20:27:07.418 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 20:27:07.419 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017 20:27:07.423 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 32 20:27:07.511 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:27:07.511 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1 20:27:10.193 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame 20:27:10.193 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync 20:27:10.212 [Lua] Set lobby begin: 20:27:10.212 [Lua] Lobby data twitch_enabled = false 20:27:10.212 [Lua] Lobby data power_level = 797 20:27:10.212 [Lua] Lobby data unique_server_name = Melibellule 20:27:10.212 [Lua] Lobby data difficulty_tweak = 0 20:27:10.212 [Lua] Lobby data host = 11000010365b93e 20:27:10.212 [Lua] Lobby data game_mode = 2 20:27:10.213 [Lua] Lobby data is_private = false 20:27:10.213 [Lua] Lobby data match_started = true 20:27:10.213 [Lua] Lobby data mechanism = adventure 20:27:10.213 [Lua] Lobby data level_key = dlc_portals 20:27:10.213 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:27:10.213 [Lua] Lobby data selected_level_key = dlc_portals 20:27:10.213 [Lua] Lobby data difficulty = hardest 20:27:10.213 [Lua] Lobby data quick_game = true 20:27:10.213 [Lua] Lobby data matchmaking = true 20:27:10.213 [Lua] Lobby data weave_name = false 20:27:10.213 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:27:10.213 [Lua] Lobby data num_players = 4 20:27:10.213 [Lua] Lobby data player_slot_5 = 0:0 20:27:10.213 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:27:10.213 [Lua] Lobby data country_code = FR 20:27:10.213 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:27:10.213 [Lua] Lobby data eac_authorized = true 20:27:10.214 [Lua] Set lobby end. 20:27:10.214 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing 20:27:10.214 [Lua] Breedfreezer (server) starting a hot join sync 20:27:10.214 [Lua] packing 0 units of breed chaos_marauder 20:27:10.214 [Lua] packing 0 units of breed skaven_clan_rat 20:27:10.214 [Lua] packing 0 units of breed skaven_storm_vermin 20:27:10.214 [Lua] packing 0 units of breed skaven_slave 20:27:10.214 [Lua] packing 0 units of breed chaos_fanatic 20:27:10.214 [Lua] packing 0 units of breed chaos_raider 20:27:10.214 [Lua] packing 0 units of breed chaos_warrior 20:27:10.214 [Lua] packing 0 units of breed chaos_berzerker 20:27:10.214 [Lua] packing 0 units of breed skaven_plague_monk 20:27:10.214 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:27:10.214 [Lua] 20:27:10.214 [Lua] [1] = 1 (number) 20:27:10.214 [Lua] [2] = 0 (number) 20:27:10.214 [Lua] [3] = 1 (number) 20:27:10.214 [Lua] [4] = 0 (number) 20:27:10.214 [Lua] [5] = 1 (number) 20:27:10.214 [Lua] [6] = 0 (number) 20:27:10.214 [Lua] [7] = 1 (number) 20:27:10.214 [Lua] [8] = 0 (number) 20:27:10.214 [Lua] [9] = 1 (number) 20:27:10.214 [Lua] [10] = 0 (number) 20:27:10.214 [Lua] [11] = 1 (number) 20:27:10.214 [Lua] [12] = 0 (number) 20:27:10.214 [Lua] [13] = 1 (number) 20:27:10.214 [Lua] [14] = 0 (number) 20:27:10.214 [Lua] [15] = 1 (number) 20:27:10.214 [Lua] [16] = 0 (number) 20:27:10.214 [Lua] [17] = 1 (number) 20:27:10.214 [Lua] [18] = 0 (number) 20:27:10.214 [Lua] 20:27:10.214 [Lua] 20:27:10.214 [Lua] 20:27:10.214 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=78 20:27:10.214 [Lua] RemotePlayer:create_game_object( ) 78 20:27:10.233 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync 20:27:10.233 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers 20:27:10.233 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf 20:27:10.475 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:27:10.475 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1 20:27:11.592 [Lua] Set lobby begin: 20:27:11.592 [Lua] Lobby data twitch_enabled = false 20:27:11.592 [Lua] Lobby data power_level = 544 20:27:11.592 [Lua] Lobby data unique_server_name = Melibellule 20:27:11.593 [Lua] Lobby data difficulty_tweak = 0 20:27:11.593 [Lua] Lobby data host = 11000010365b93e 20:27:11.593 [Lua] Lobby data game_mode = 2 20:27:11.593 [Lua] Lobby data is_private = false 20:27:11.593 [Lua] Lobby data match_started = true 20:27:11.593 [Lua] Lobby data mechanism = adventure 20:27:11.593 [Lua] Lobby data level_key = dlc_portals 20:27:11.593 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:27:11.593 [Lua] Lobby data selected_level_key = dlc_portals 20:27:11.593 [Lua] Lobby data difficulty = hardest 20:27:11.593 [Lua] Lobby data quick_game = true 20:27:11.593 [Lua] Lobby data matchmaking = true 20:27:11.593 [Lua] Lobby data weave_name = false 20:27:11.593 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:27:11.593 [Lua] Lobby data num_players = 4 20:27:11.593 [Lua] Lobby data player_slot_5 = 0:0 20:27:11.593 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:27:11.594 [Lua] Lobby data country_code = FR 20:27:11.594 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:27:11.594 [Lua] Lobby data eac_authorized = true 20:27:11.594 [Lua] Set lobby end. 20:27:16.591 [Lua] Set lobby begin: 20:27:16.591 [Lua] Lobby data twitch_enabled = false 20:27:16.591 [Lua] Lobby data power_level = 822 20:27:16.591 [Lua] Lobby data unique_server_name = Melibellule 20:27:16.591 [Lua] Lobby data difficulty_tweak = 0 20:27:16.591 [Lua] Lobby data host = 11000010365b93e 20:27:16.591 [Lua] Lobby data game_mode = 2 20:27:16.591 [Lua] Lobby data is_private = false 20:27:16.591 [Lua] Lobby data match_started = true 20:27:16.591 [Lua] Lobby data mechanism = adventure 20:27:16.591 [Lua] Lobby data level_key = dlc_portals 20:27:16.591 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:27:16.591 [Lua] Lobby data selected_level_key = dlc_portals 20:27:16.591 [Lua] Lobby data difficulty = hardest 20:27:16.591 [Lua] Lobby data quick_game = true 20:27:16.591 [Lua] Lobby data matchmaking = true 20:27:16.592 [Lua] Lobby data weave_name = false 20:27:16.592 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:27:16.592 [Lua] Lobby data num_players = 4 20:27:16.592 [Lua] Lobby data player_slot_5 = 0:0 20:27:16.592 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:27:16.592 [Lua] Lobby data country_code = FR 20:27:16.592 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:27:16.592 [Lua] Lobby data eac_authorized = true 20:27:16.592 [Lua] Set lobby end. 20:27:30.491 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame 20:27:30.491 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync 20:27:30.513 [Lua] Set lobby begin: 20:27:30.513 [Lua] Lobby data twitch_enabled = false 20:27:30.513 [Lua] Lobby data power_level = 822 20:27:30.513 [Lua] Lobby data unique_server_name = Melibellule 20:27:30.513 [Lua] Lobby data difficulty_tweak = 0 20:27:30.513 [Lua] Lobby data host = 11000010365b93e 20:27:30.513 [Lua] Lobby data game_mode = 2 20:27:30.513 [Lua] Lobby data is_private = false 20:27:30.513 [Lua] Lobby data match_started = true 20:27:30.513 [Lua] Lobby data mechanism = adventure 20:27:30.513 [Lua] Lobby data level_key = dlc_portals 20:27:30.514 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:27:30.514 [Lua] Lobby data selected_level_key = dlc_portals 20:27:30.514 [Lua] Lobby data difficulty = hardest 20:27:30.514 [Lua] Lobby data quick_game = true 20:27:30.514 [Lua] Lobby data matchmaking = true 20:27:30.514 [Lua] Lobby data weave_name = false 20:27:30.514 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:27:30.514 [Lua] Lobby data num_players = 4 20:27:30.514 [Lua] Lobby data player_slot_5 = 0:0 20:27:30.514 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:27:30.514 [Lua] Lobby data country_code = FR 20:27:30.514 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:27:30.514 [Lua] Lobby data eac_authorized = true 20:27:30.514 [Lua] Set lobby end. 20:27:30.514 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing 20:27:30.514 [Lua] Breedfreezer (server) starting a hot join sync 20:27:30.514 [Lua] packing 0 units of breed chaos_marauder 20:27:30.514 [Lua] packing 0 units of breed skaven_clan_rat 20:27:30.514 [Lua] packing 0 units of breed skaven_storm_vermin 20:27:30.514 [Lua] packing 0 units of breed skaven_slave 20:27:30.514 [Lua] packing 0 units of breed chaos_fanatic 20:27:30.514 [Lua] packing 0 units of breed chaos_raider 20:27:30.514 [Lua] packing 0 units of breed chaos_warrior 20:27:30.514 [Lua] packing 0 units of breed chaos_berzerker 20:27:30.514 [Lua] packing 0 units of breed skaven_plague_monk 20:27:30.514 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:27:30.514 [Lua] 20:27:30.514 [Lua] [1] = 1 (number) 20:27:30.514 [Lua] [2] = 0 (number) 20:27:30.514 [Lua] [3] = 1 (number) 20:27:30.514 [Lua] [4] = 0 (number) 20:27:30.514 [Lua] [5] = 1 (number) 20:27:30.514 [Lua] [6] = 0 (number) 20:27:30.514 [Lua] [7] = 1 (number) 20:27:30.514 [Lua] [8] = 0 (number) 20:27:30.514 [Lua] [9] = 1 (number) 20:27:30.514 [Lua] [10] = 0 (number) 20:27:30.514 [Lua] [11] = 1 (number) 20:27:30.514 [Lua] [12] = 0 (number) 20:27:30.514 [Lua] [13] = 1 (number) 20:27:30.514 [Lua] [14] = 0 (number) 20:27:30.514 [Lua] [15] = 1 (number) 20:27:30.514 [Lua] [16] = 0 (number) 20:27:30.514 [Lua] [17] = 1 (number) 20:27:30.514 [Lua] [18] = 0 (number) 20:27:30.514 [Lua] 20:27:30.514 [Lua] 20:27:30.514 [Lua] 20:27:30.515 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=79 20:27:30.515 [Lua] RemotePlayer:create_game_object( ) 79 20:27:30.535 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync 20:27:30.535 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers 20:27:30.535 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 20:27:30.535 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 20:27:30.535 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers 20:27:30.535 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame 20:27:30.535 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb 20:27:30.540 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers 20:27:30.540 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame 20:27:30.540 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers 20:27:30.540 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame 20:27:30.552 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:27:30.552 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:27:30.552 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 20:27:30.641 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 20:27:30.642 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 20:27:30.643 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:27:30.643 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:27:30.645 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 20:27:30.645 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:27:30.811 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:27:30.811 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1 20:27:30.811 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit 20:27:30.812 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 20:27:30.812 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:27:30.879 [Lua] StateInGameRunning:_game_actually_starts() 20:27:30.880 [Lua] ################################################################################################################# 20:27:30.880 [Lua] [Loading Time]: 00:00:50 [Transition]: inn_level-dlc_portals [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:27:30.880 [Lua] ################################################################################################################# 20:27:30.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 20:27:30.880 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:27:30.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 20:27:31.224 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 20:27:31.224 [Lua] Commit load time data 20:27:31.675 [Lua] Set lobby begin: 20:27:31.675 [Lua] Lobby data twitch_enabled = false 20:27:31.675 [Lua] Lobby data power_level = 616 20:27:31.675 [Lua] Lobby data unique_server_name = Melibellule 20:27:31.675 [Lua] Lobby data difficulty_tweak = 0 20:27:31.675 [Lua] Lobby data host = 11000010365b93e 20:27:31.676 [Lua] Lobby data game_mode = 2 20:27:31.676 [Lua] Lobby data is_private = false 20:27:31.676 [Lua] Lobby data match_started = true 20:27:31.676 [Lua] Lobby data mechanism = adventure 20:27:31.676 [Lua] Lobby data level_key = dlc_portals 20:27:31.676 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:27:31.676 [Lua] Lobby data selected_level_key = dlc_portals 20:27:31.676 [Lua] Lobby data difficulty = hardest 20:27:31.676 [Lua] Lobby data quick_game = true 20:27:31.676 [Lua] Lobby data matchmaking = true 20:27:31.676 [Lua] Lobby data weave_name = false 20:27:31.676 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:27:31.676 [Lua] Lobby data num_players = 4 20:27:31.676 [Lua] Lobby data player_slot_5 = 0:0 20:27:31.676 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:27:31.676 [Lua] Lobby data country_code = FR 20:27:31.676 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:27:31.676 [Lua] Lobby data eac_authorized = true 20:27:31.676 [Lua] Set lobby end. 20:27:34.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:27:34.812 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:27:36.712 [Lua] Set lobby begin: 20:27:36.712 [Lua] Lobby data twitch_enabled = false 20:27:36.713 [Lua] Lobby data power_level = 824 20:27:36.713 [Lua] Lobby data unique_server_name = Melibellule 20:27:36.713 [Lua] Lobby data difficulty_tweak = 0 20:27:36.713 [Lua] Lobby data host = 11000010365b93e 20:27:36.713 [Lua] Lobby data game_mode = 2 20:27:36.713 [Lua] Lobby data is_private = false 20:27:36.713 [Lua] Lobby data match_started = true 20:27:36.713 [Lua] Lobby data mechanism = adventure 20:27:36.713 [Lua] Lobby data level_key = dlc_portals 20:27:36.714 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:27:36.714 [Lua] Lobby data selected_level_key = dlc_portals 20:27:36.714 [Lua] Lobby data difficulty = hardest 20:27:36.714 [Lua] Lobby data quick_game = true 20:27:36.714 [Lua] Lobby data matchmaking = true 20:27:36.714 [Lua] Lobby data weave_name = false 20:27:36.714 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:27:36.714 [Lua] Lobby data num_players = 4 20:27:36.714 [Lua] Lobby data player_slot_5 = 0:0 20:27:36.714 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:27:36.714 [Lua] Lobby data country_code = FR 20:27:36.714 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:27:36.714 [Lua] Lobby data eac_authorized = true 20:27:36.714 [Lua] Set lobby end. 20:27:55.852 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:57.675 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:57.675 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:27:58.815 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:58.982 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:00.130 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:01.737 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:28:01.754 [Lua] Spline already found! 20:28:01.807 [Lua] Init group template: spline_patrol 20:28:02.210 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:03.104 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:03.575 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:04.435 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:04.783 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:05.596 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:06.613 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:07.290 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:08.534 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:28:08.552 [Lua] Spline already found! 20:28:08.654 [Lua] Init group template: spline_patrol 20:28:08.834 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:10.172 [Lua] Players are leaving the safe zone 20:28:10.219 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:10.590 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:11.796 [EACServer] [21:28:11:796][Windows][EAC Server] [Err!][Cerberus] [Backend] Send operation failed, disconnecting. 20:28:11.796 [EACServer] [21:28:11:796][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 20:28:11.796 [EACServer] [21:28:11:796][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 20:28:11.796 [EACServer] [21:28:11:796][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 20:28:12.129 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:12.669 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:13.299 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:13.555 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:13.574 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:13.985 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:13.985 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:14.093 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:14.471 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:14.561 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:14.580 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:14.697 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:14.904 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:15.168 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:15.499 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:15.654 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:15.771 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:16.157 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:16.382 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:16.598 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:16.617 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:16.800 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:16.822 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:17.219 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:17.280 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:17.393 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:17.859 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:17.991 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:18.553 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:18.591 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:19.125 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:20.755 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:21.299 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:21.361 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:21.941 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:22.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:28:28.695 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:29.290 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:29.986 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:30.596 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:32.041 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:32.489 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:34.394 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:34.817 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:35.055 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:28:35.072 [Lua] Spline already found! 20:28:35.124 [Lua] Init group template: spline_patrol 20:28:35.214 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:35.589 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:35.676 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:35.729 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:36.247 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:36.343 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:36.497 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:36.793 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:36.950 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:36.969 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:37.458 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:37.492 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:37.526 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:37.560 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:37.864 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:38.037 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:38.068 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:38.185 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:38.474 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:38.658 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:38.867 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:39.457 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:28:39.626 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:40.269 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:40.422 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:40.808 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:40.927 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:41.315 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:41.989 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:42.565 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:28:45.015 [Lua] main_path_player_far_away_check started 20:28:48.122 [Lua] main_path_player_far_away_check started 20:28:51.407 [Lua] main_path_player_far_away_check started 20:28:52.541 [Lua] main_path_player_far_away_check started 20:28:55.646 [Lua] main_path_player_far_away_check started 20:29:00.430 [Lua] main_path_player_far_away_check started 20:29:05.498 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:29:05.513 [Lua] Spline already found! 20:29:05.582 [Lua] Init group template: spline_patrol 20:29:12.326 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:13.058 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:13.094 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:13.688 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:13.719 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:14.338 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:15.415 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:16.023 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:16.258 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:16.630 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:16.892 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:17.257 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:17.529 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:17.882 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:18.109 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:18.535 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:18.535 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:19.200 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:19.289 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:19.905 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:20.270 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:20.581 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:20.906 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:21.245 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:21.398 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:21.903 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:22.037 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:22.679 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:22.969 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:23.604 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:24.200 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:24.726 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:29:26.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:29:27.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:29:28.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:29:29.148 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:29.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:29:29.879 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:30.375 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:30.970 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:32.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:29:33.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:29:34.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:29:34.933 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:35.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:29:35.339 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:35.472 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:35.681 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:35.915 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:29:36.031 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:36.368 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:36.776 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:38.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:29:38.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:29:42.061 [Lua] [ChatManager][1]System: lichen a ramassé un grimoire. 20:29:42.498 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:43.205 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:43.950 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:44.320 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:45.047 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:45.760 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:29:47.060 [Lua] Time for new HOOORDE! multi_first_wave 20:29:47.060 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 20:29:47.060 [Lua] horde requested: vector 20:29:47.060 [Lua] setting up vector-horde 20:29:47.060 [Lua] Composing horde 'large' .. using variant 'plain' 20:29:47.060 [Lua] --> horde wants to spawn behind players (0.84755716274187/0.67 20:29:47.060 [Lua] -> spawning: 55 20:29:47.060 [Lua] horde crated with id 5 of type vector 20:29:47.060 [Lua] vector horde has started 20:29:55.086 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:29:55.086 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:29:55.086 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 20:29:55.086 [Lua] horde requested: vector 20:29:55.086 [Lua] setting up vector-horde 20:29:55.086 [Lua] Composing horde 'large' .. using variant 'plain' 20:29:55.086 [Lua] --> horde wants to spawn ahead of players (0.49988034118276/0.67 20:29:55.086 [Lua] -> spawning: 55 20:29:55.086 [Lua] horde crated with id 6 of type vector 20:29:55.086 [Lua] vector horde has started 20:29:56.002 [Lua] Init group template: horde 20:30:01.442 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:02.200 [Lua] HORDE: Pushing horde in time; too many units out 63 20:30:02.335 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:03.721 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:04.296 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:04.584 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:04.683 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:30:04.860 [Lua] Init group template: horde 20:30:05.130 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:30:05.186 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:05.186 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:05.750 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:06.257 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:06.743 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:07.000 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:07.475 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:08.348 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:08.865 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:09.033 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:09.571 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:09.650 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:10.300 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:10.364 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:10.763 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:11.159 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:11.714 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:11.796 [EACServer] [21:30:11:796][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:30:12.121 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:12.609 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:13.634 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:14.214 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:18.141 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:18.413 [Lua] HORDE: Pushing horde in time; too many units out 62 20:30:18.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:30:18.742 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:18.778 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:19.534 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:19.534 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:19.929 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:23.556 [Lua] HORDE: last wave, reset to standard horde delay 20:30:23.556 [Lua] Time for new HOOORDE! multi_last_wave 20:30:23.556 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 20:30:23.556 [Lua] horde requested: vector 20:30:23.556 [Lua] setting up vector-horde 20:30:23.556 [Lua] Composing horde 'large' .. using variant 'plain' 20:30:23.556 [Lua] --> horde wants to spawn ahead of players (0.62156833150036/0.67 20:30:23.556 [Lua] -> spawning: 53 20:30:23.556 [Lua] horde crated with id 7 of type vector 20:30:23.556 [Lua] vector horde has started 20:30:25.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:30:26.410 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:26.870 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:27.066 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:27.216 [Lua] Horde killed: ? 20:30:27.741 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:30.684 [Lua] Horde killed: ? 20:30:33.184 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 65 20:30:33.222 [Lua] Init group template: horde 20:30:36.579 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:37.058 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:37.371 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:30:37.573 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:37.574 [Lua] fence jumping 20:30:37.701 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:30:38.040 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:38.156 [Lua] ready to jump failed 20:30:38.176 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:30:38.555 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:38.646 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:30:38.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:30:38.950 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:39.041 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:39.169 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:30:39.472 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:39.535 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:39.555 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:39.724 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:30:40.041 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:40.124 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:30:40.149 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:40.171 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:40.514 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:40.739 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:40.782 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:40.972 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:30:41.337 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:41.393 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:30:42.371 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:42.744 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:43.165 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:43.676 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:45.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:30:45.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:30:45.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:30:51.640 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:52.365 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:52.506 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:52.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:30:52.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:30:52.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:30:53.141 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:53.197 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:53.684 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:30:54.857 [Lua] Horde killed: ? 20:30:59.971 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:00.242 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:00.445 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:31:00.834 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:01.187 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:01.367 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:31:01.476 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:01.677 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:01.949 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:02.067 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:31:02.107 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:02.136 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:02.407 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:02.540 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:31:02.642 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:02.763 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:02.886 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:02.904 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:31:03.123 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:03.396 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:03.597 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:03.766 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:03.766 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:03.902 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:31:04.070 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:04.122 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:04.443 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:04.443 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:31:04.746 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:04.885 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:31:05.078 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:05.487 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:05.643 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:05.853 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:05.902 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:31:06.136 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:06.205 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:06.259 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:06.538 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:31:06.734 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:06.772 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:06.933 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:07.263 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:07.263 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:07.372 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:31:07.699 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:07.736 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:08.143 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:08.303 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:08.704 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:08.881 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:09.583 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:10.442 [Lua] Override Player Respawning outside_temple_respawns true 20:31:17.932 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:18.422 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:18.507 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:19.005 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:19.005 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:19.534 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:20.126 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:20.656 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:20.690 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:21.223 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:21.343 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:21.765 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:31:24.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:31:24.177 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:24.590 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:31:30.772 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:31.298 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:31:31.466 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:31.973 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:31:32.159 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:32.898 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:31:42.096 [Flow] bottle1 20:31:42.096 [Lua] [ChatManager][1]System: Vin de Drachenfels « sauvé »: 1 20:31:42.096 [Flow] bottle event received 20:31:47.033 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:47.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:31:47.833 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:32:00.313 [Lua] Time for new HOOORDE! multi_first_wave 20:32:00.313 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 20:32:00.313 [Lua] horde requested: ambush 20:32:00.313 [Lua] setting up ambush-horde 20:32:00.313 [Lua] Composing horde 'large' .. using variant 'plain' 20:32:00.314 [Lua] -> spawning: 56 20:32:00.314 [Lua] horde crated with id 8 of type ambush 20:32:00.314 [Lua] ambush horde has started 20:32:05.385 [Lua] Init group template: horde 20:32:07.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:32:07.764 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:08.338 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:32:08.474 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:09.038 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:32:09.933 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:10.431 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:32:10.628 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:11.161 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:32:11.595 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source. 20:32:11.796 [EACServer] [21:32:11:796][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:32:13.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:13.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:15.668 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:16.095 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:32:16.393 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:16.773 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:32:16.925 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:32:16.925 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:32:16.925 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 20:32:16.925 [Lua] horde requested: ambush 20:32:16.925 [Lua] setting up ambush-horde 20:32:16.925 [Lua] Composing horde 'large' .. using variant 'plain' 20:32:16.925 [Lua] -> spawning: 57 20:32:16.925 [Lua] horde crated with id 9 of type ambush 20:32:16.925 [Lua] ambush horde has started 20:32:17.116 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:17.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:17.481 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:32:18.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:18.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:18.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:19.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:20.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:20.453 [Lua] replace_hidden_spawners -> first try found: 1 cover points 20:32:20.453 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:20.453 [Lua] ->moving spawner 20:32:21.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:21.603 [Lua] Init group template: horde 20:32:22.370 [Lua] state dead despawn 20:32:22.387 [Lua] [GameNetworkManager] destroying game object with go_id=81 20:32:22.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:23.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:24.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:26.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:30.373 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 20:32:32.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:32:32.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1212304 20:32:34.115 [Lua] Horde killed: ? 20:32:37.378 [Lua] HORDE: last wave, reset to standard horde delay 20:32:37.378 [Lua] Time for new HOOORDE! multi_last_wave 20:32:37.378 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 20:32:37.378 [Lua] horde requested: ambush 20:32:37.378 [Lua] setting up ambush-horde 20:32:37.378 [Lua] Composing horde 'large' .. using variant 'plain' 20:32:37.379 [Lua] -> spawning: 55 20:32:37.379 [Lua] horde crated with id 10 of type ambush 20:32:37.379 [Lua] ambush horde has started 20:32:38.059 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:38.688 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:39.108 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:32:39.176 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:32:41.911 [Lua] Init group template: horde 20:32:41.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:42.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:47.605 [Lua] Returning override respawn unit 20:32:47.614 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010365b93e, 4) 20:32:47.617 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.67500000000000004) 20:32:47.617 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.67500000000000004) 20:32:47.617 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=514 20:32:49.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:32:51.729 [Lua] Horde killed: ? 20:32:57.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:32:57.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1212304 20:33:00.434 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:00.890 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:01.092 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:01.600 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:01.836 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:02.260 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:04.015 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:04.506 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:04.554 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:04.943 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:05.028 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:05.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:33:05.433 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:05.602 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:05.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:33:05.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:33:05.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:33:05.906 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:05.956 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:06.397 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:06.513 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:06.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:33:06.886 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:06.955 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:06.970 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:07.357 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:33:07.574 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:08.001 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:08.223 [Lua] Horde killed: ? 20:33:08.594 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:09.032 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:09.269 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:09.624 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:10.323 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:19.583 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:19.989 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:20.225 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:20.648 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:22.000 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:22.457 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:22.949 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:23.284 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:23.319 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:23.795 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:26.659 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:27.302 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:27.336 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:27.927 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:29.534 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:30.027 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:30.264 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:30.736 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:39.903 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:40.494 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:40.665 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:41.010 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:41.201 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:41.847 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:42.031 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:42.082 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:42.486 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:42.689 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:42.772 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:43.043 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:43.532 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:43.532 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:43.549 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:43.634 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:43.988 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:44.054 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:44.359 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:44.527 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:44.560 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:44.932 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:44.983 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:45.016 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:45.456 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:45.523 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:45.557 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:45.659 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:45.995 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:45.995 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:46.198 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:46.470 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:46.527 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:33:47.062 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:47.096 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:47.667 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:48.325 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 20:33:49.255 [Lua] fence jumping 20:33:52.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:33:53.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:33:53.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:33:53.257 [Lua] ready to jump failed 20:33:53.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:33:53.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:33:54.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:33:54.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:33:54.641 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:54.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:33:55.181 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:33:55.383 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:55.772 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 1 size: 10 action: skulk_approach 20:33:55.907 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:34:00.002 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:00.798 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome. 20:34:00.914 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:01.209 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:34:01.405 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:01.726 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:34:01.866 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:02.235 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:34:02.336 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:02.760 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:34:06.378 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:34:11.797 [EACServer] [21:34:11:797][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:34:21.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:34:24.522 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:25.147 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:34:25.181 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:25.774 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:34:25.774 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:26.381 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:34:44.756 [Lua] main_path_player_far_away_check started 20:34:47.847 [Lua] main_path_player_far_away_check started 20:34:47.965 [Flow] bottle2 20:34:47.966 [Lua] [ChatManager][1]System: Vin de Drachenfels « sauvé »: 2 20:34:47.966 [Flow] bottle event received 20:34:50.725 [Lua] main_path_player_far_away_check started 20:34:50.941 [Lua] main_path_player_far_away_check started 20:34:52.074 [Lua] main_path_player_far_away_check started 20:34:53.443 [Lua] Time for new HOOORDE! multi_first_wave 20:34:53.443 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 20:34:53.443 [Lua] horde requested: vector_blob 20:34:53.443 [Lua] wants to spawn behind within distance: 60 20:34:53.443 [Lua] horde crated with id 11 of type vector_blob 20:34:53.443 [Lua] managed to spawn 57/57 horde enemies 20:34:53.443 [Lua] vector blob horde has started 20:34:53.820 [Lua] main_path_player_far_away_check started 20:34:54.039 [Lua] main_path_player_far_away_check started 20:34:54.397 [Lua] Init group template: horde 20:34:57.809 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:34:58.744 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:59.386 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:59.539 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:34:59.977 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:00.078 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:00.468 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:35:00.468 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:35:00.468 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 20:35:00.468 [Lua] horde requested: vector_blob 20:35:00.468 [Lua] wants to spawn ahead within distance: 60 20:35:00.468 [Lua] horde crated with id 12 of type vector_blob 20:35:00.468 [Lua] managed to spawn 56/56 horde enemies 20:35:00.468 [Lua] vector blob horde has started 20:35:00.601 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:00.685 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:01.309 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:01.480 [Lua] Init group template: horde 20:35:08.484 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:09.113 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:09.113 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:09.484 [Lua] Horde killed: ? 20:35:09.740 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:09.813 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:10.369 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:13.416 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:13.736 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:13.924 [Lua] HORDE: last wave, reset to standard horde delay 20:35:13.924 [Lua] Time for new HOOORDE! multi_last_wave 20:35:13.924 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 20:35:13.924 [Lua] horde requested: vector_blob 20:35:13.924 [Lua] wants to spawn ahead within distance: 60 20:35:13.924 [Lua] horde crated with id 13 of type vector_blob 20:35:13.924 [Lua] managed to spawn 57/57 horde enemies 20:35:13.924 [Lua] vector blob horde has started 20:35:14.112 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:14.503 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:14.898 [Lua] Init group template: horde 20:35:18.382 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:18.885 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:19.046 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:19.556 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:19.705 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:20.172 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:23.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:35:23.060 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1212304 20:35:24.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:35:32.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:35:32.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:35:33.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:35:35.453 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:35.944 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:36.046 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:36.473 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:38.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:35:38.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:35:38.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:35:43.958 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:44.045 [Lua] Horde killed: ? 20:35:44.363 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:35:44.448 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:44.919 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:44.969 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:35:45.041 [Lua] Horde killed: ? 20:35:45.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:35:45.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:35:45.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:35:45.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:35:45.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:35:45.461 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:35:45.511 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:45.528 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:45.932 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:35:46.034 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:35:47.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 97882 20:35:47.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 97882 20:35:47.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 97882 20:35:49.663 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:49.802 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:50.052 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:35:50.205 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:50.309 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:50.414 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:50.682 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:35:50.972 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:58.159 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:58.819 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:58.886 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:59.258 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:59.461 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:59.461 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:35:59.815 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:59.851 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:36:00.053 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:00.155 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:36:00.475 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:36:00.762 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:36:01.252 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:01.658 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:01.794 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:01.913 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:36:02.368 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:02.452 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:36:02.588 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:36:02.996 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:03.063 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:36:03.572 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:36:03.622 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:04.136 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:04.498 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:36:04.631 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:36:05.791 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:06.551 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:06.690 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:36:07.125 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:36:07.159 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:07.895 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:36:08.482 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:08.955 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:36:11.798 [EACServer] [21:36:11:797][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:36:18.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:36:20.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:36:21.986 [Lua] Coordinated attack! 20:36:28.570 [Lua] Override Player Respawning temple_respawns true 20:36:28.570 [Lua] Override Player Respawning outside_temple_respawns false 20:36:28.570 [Lua] Override Player Respawning inside_temple_spawn false 20:36:28.767 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0) 20:36:29.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:36:31.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:36:49.478 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:50.175 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:36:51.242 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0) 20:37:08.892 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:37:08.892 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:37:10.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:37:10.927 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit '#ID[51ce78f6a6199aa0]'] 20:37:22.442 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside (seed: 0) 20:37:24.586 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside_specials (seed: 0) 20:37:25.595 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard (seed: 0) 20:37:26.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:37:28.671 [Lua] Override Player Respawning temple_respawns false 20:37:29.872 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:30.550 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:37:30.671 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:31.053 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:37:31.481 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:31.736 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 20:37:31.839 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:37:32.649 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:33.068 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:37:33.206 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:33.728 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:37:34.603 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:34.998 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:35.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:37:35.130 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:35.738 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:35.738 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:36.348 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:36.348 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:36.929 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:37.578 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:37.670 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:38.166 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:38.166 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:38.785 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:38.805 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:38.908 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:39.403 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:39.538 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:40.161 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:40.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:37:40.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:37:40.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:37:40.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:37:43.875 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:44.466 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:44.500 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:45.144 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:45.177 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:45.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:37:45.716 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:45.903 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:46.467 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:46.777 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:46.778 [Lua] event horde ends! 20:37:47.476 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:47.476 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:48.151 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:48.234 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:48.855 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:48.934 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:48.975 [Lua] event horde ends! 20:37:49.502 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:50.027 [Lua] event horde ends! 20:37:56.101 [Lua] event horde ends! 20:37:57.648 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:58.323 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:37:59.685 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:00.224 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:00.321 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:00.885 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:00.927 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:01.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:01.274 [Lua] event horde ends! 20:38:01.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:01.480 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:01.480 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:02.058 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:02.083 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:02.681 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:02.768 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:03.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1744097 20:38:03.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:38:03.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1745228 20:38:03.374 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:03.579 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:04.295 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:06.559 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100b4f2eb 20:38:06.559 [Lua] [GameNetworkManager] destroying game object with go_id=84 20:38:11.799 [EACServer] [21:38:11:798][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:38:11.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:12.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:12.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:16.090 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard (seed: 0) 20:38:16.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:25.334 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:25.799 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:25.968 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:26.430 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:26.606 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:27.033 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:27.198 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:27.593 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:31.972 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:31.973 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=708 20:38:31.974 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:38:35.235 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:35.770 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:36.107 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:36.804 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:37.142 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:37.177 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:37.506 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:38:37.700 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:37.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:37.938 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:38.429 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:38.530 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:39.007 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:39.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1744097 20:38:39.518 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:38:39.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1745228 20:38:40.581 [Lua] event horde ends! 20:38:46.753 [Lua] event horde ends! 20:38:51.222 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:51.613 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:51.857 [Lua] event horde ends! 20:38:52.107 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:52.504 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:52.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:52.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:52.949 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:53.499 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:53.572 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:54.205 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:54.279 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:54.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:54.660 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:38:55.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:56.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:56.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:56.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:56.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:57.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:57.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:57.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:38:59.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:00.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:02.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:05.402 [Lua] state dead despawn 20:39:05.419 [Lua] [GameNetworkManager] destroying game object with go_id=514 20:39:08.628 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:08.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:09.197 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:39:09.277 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:09.871 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:10.037 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:39:10.461 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:10.702 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:39:11.074 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:39:11.092 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:11.497 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:39:11.735 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:12.369 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:12.369 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:39:12.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:12.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:12.969 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:13.003 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:39:13.561 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:13.594 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:39:14.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:14.204 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:39:15.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1744097 20:39:15.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0 20:39:15.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1745228 20:39:19.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:26.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:27.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:28.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:28.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:29.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:30.524 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010365b93e, 4) 20:39:30.526 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 20:39:30.527 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 20:39:30.527 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=714 20:39:30.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:31.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:32.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:32.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:33.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:33.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:34.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:35.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown` 20:39:39.340 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001034119bf 20:39:39.341 [Lua] [GameNetworkManager] destroying game object with go_id=82 20:39:39.815 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:39:39.815 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame 20:39:39.815 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame 20:39:39.815 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame 20:39:39.815 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame 20:39:39.815 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 20:39:39.815 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 20:39:39.815 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame 20:39:39.815 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame 20:39:39.815 [Save] Saving `save_data` 20:39:39.815 [Lua] gm_event_end_conditions_met false true 20:39:39.816 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:39:39.816 [Lua] Game lost 20:39:39.823 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:39:39.824 [Save] Save done 20:39:39.824 [Save] Saving `save_data` 20:39:39.826 [Lua] generate_backend_stats 11000010365b93e:1 20:39:39.827 [Save] Save done 20:39:39.850 [Lua] PlayFabMirrorBase:_commit_internal nil 20:39:39.850 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:39:39.850 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:39:39.851 [Save] Saving `save_data` 20:39:39.854 [Save] Save done 20:39:39.859 [Lua] commit result success 14 20:39:39.859 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:39:39.859 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34 20:39:39.859 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:39:40.886 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 7 20:39:41.215 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010244a017 20:39:41.216 [Lua] [GameNetworkManager] destroying game object with go_id=83 20:39:41.627 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 20:39:41.627 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34 20:39:42.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34 20:39:48.596 [Lua] ConflictDirector - destroy all units 20:39:49.354 [Lua] TRANSITION nil nil inn_level 20:39:49.354 [Lua] Transition type "inn_level", is server: true 20:39:49.354 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:39:49.354 [Lua] [GameNetworkManager] Leaving game... 20:39:49.354 [Lua] [GameNetworkManager] Shutting down game session host. 20:39:49.354 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:39:49.354 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:39:49.354 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=757.44 20:39:49.370 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:39:50.429 [Lua] [PlayerSyncData] Game session is not initialized 20:39:50.429 [Lua] [PlayerSyncData] Game session is not initialized 20:39:50.429 [Lua] [PlayerSyncData] Game session is not initialized 20:39:50.429 [Lua] Set lobby begin: 20:39:50.429 [Lua] Lobby data twitch_enabled = false 20:39:50.429 [Lua] Lobby data power_level = 0 20:39:50.429 [Lua] Lobby data unique_server_name = Melibellule 20:39:50.429 [Lua] Lobby data difficulty_tweak = 0 20:39:50.429 [Lua] Lobby data host = 11000010365b93e 20:39:50.429 [Lua] Lobby data game_mode = 2 20:39:50.429 [Lua] Lobby data is_private = false 20:39:50.429 [Lua] Lobby data match_started = true 20:39:50.429 [Lua] Lobby data mechanism = adventure 20:39:50.429 [Lua] Lobby data level_key = dlc_portals 20:39:50.429 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:39:50.429 [Lua] Lobby data selected_level_key = dlc_portals 20:39:50.429 [Lua] Lobby data difficulty = hardest 20:39:50.429 [Lua] Lobby data quick_game = true 20:39:50.430 [Lua] Lobby data matchmaking = true 20:39:50.430 [Lua] Lobby data weave_name = false 20:39:50.430 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:39:50.430 [Lua] Lobby data num_players = 4 20:39:50.430 [Lua] Lobby data player_slot_5 = 0:0 20:39:50.430 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:39:50.430 [Lua] Lobby data country_code = FR 20:39:50.430 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:39:50.430 [Lua] Lobby data eac_authorized = true 20:39:50.430 [Lua] Set lobby end. 20:39:51.369 [Lua] [Managers] Calling function on all managers: 20:39:51.369 [Lua] Clearing all global lookup lists 20:39:51.369 [Lua] [IngamePlayerListUI] - Destroy 20:39:51.370 [Lua] [EquipmentUI] - Destroy 20:39:51.370 [Lua] [AbilityUI] - Destroy 20:39:51.370 [Lua] [GamePadAbilityUI] - Destroy 20:39:51.370 [Lua] [GamePadEquipmentUI] - Destroy 20:39:51.370 [Lua] [IngameUI] destroy 20:39:51.526 [Lua] [Managers] Destroying manager group: 20:39:51.539 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:39:51.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:39:51.717 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:39:51.719 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:39:51.724 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:39:51.726 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:39:51.726 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:39:51.727 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:39:51.731 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:39:51.735 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:39:51.737 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:39:51.737 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:39:51.743 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:39:51.747 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:39:51.750 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:39:51.756 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:39:51.759 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:39:51.763 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:39:51.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:39:51.767 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:39:51.773 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:39:51.775 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:39:51.787 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:39:51.790 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:39:51.792 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:39:51.792 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:39:51.797 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:39:51.802 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:39:51.809 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:39:51.815 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:39:51.816 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:39:51.816 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame 20:39:51.816 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading 20:39:51.816 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e inn_level 0 20:39:51.816 warning: [Lua] Following data will be uploaded to Crashify: <> 20:39:51.817 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 22, User: 11000010365b93e "Melibellule" <> 20:39:51.817 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5015023; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000194D7F0 [3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame [5] self = table: 000000000B8D9800; application_shutdown = nil; unit_spawner = table: 00000000104F1E50; world = [World]; unit_storage = table: 000000000E7A7AD0; units = table: 000000000422FB50; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000B8D9800 [8] self = table: 0000000002517F00; dt = 0.016734212636947632; t = 1895.7325184790534; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016734212636947632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016734212636947632; t = 1895.7325184790534 [10] dt = 0.016734212636947632 [2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "dlc_portals"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e"; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000104CF0E0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000100DD600; [5] world_name = "level_world"; entity_system_bag = table: 000000000B427520; network_server = table: 00000000024F3820; entity_system = table: 000000000029D0B0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000010166630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 747.15358239300554; input_manager = table: 000000000B165DE0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C0CF230; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016734212636947632; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000100DD600; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000B91BFC0; exit_time = 757.43660210631788; dice_keeper = table: 0000000002F1C730; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 00000000008B85D0; <> <> 20:39:51.817 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame 20:39:51.817 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading 20:39:51.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb inn_level 0 20:39:51.817 warning: [Lua] Following data will be uploaded to Crashify: <> 20:39:51.818 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 23, User: 11000010365b93e "Melibellule" <> 20:39:51.818 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5015023; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000194D7F0 [3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame [5] self = table: 000000000B8D9800; application_shutdown = nil; unit_spawner = table: 00000000104F1E50; world = [World]; unit_storage = table: 000000000E7A7AD0; units = table: 000000000422FB50; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000B8D9800 [8] self = table: 0000000002517F00; dt = 0.016734212636947632; t = 1895.7325184790534; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016734212636947632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016734212636947632; t = 1895.7325184790534 [10] dt = 0.016734212636947632 [2] server = table: 00000000024F3820; loaded_level = "dlc_portals"; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000104CF0E0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000100DD600; [5] world_name = "level_world"; entity_system_bag = table: 000000000B427520; network_server = table: 00000000024F3820; entity_system = table: 000000000029D0B0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000010166630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 747.15358239300554; input_manager = table: 000000000B165DE0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C0CF230; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016734212636947632; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000100DD600; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000B91BFC0; exit_time = 757.43660210631788; dice_keeper = table: 0000000002F1C730; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 00000000008B85D0; <> <> 20:39:51.818 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 20:39:51.818 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:39:51.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0 20:39:51.818 warning: [Lua] Following data will be uploaded to Crashify: <> 20:39:51.818 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 24, User: 11000010365b93e "Melibellule" <> 20:39:51.819 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5015023; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000194D7F0 [3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame [5] self = table: 000000000B8D9800; application_shutdown = nil; unit_spawner = table: 00000000104F1E50; world = [World]; unit_storage = table: 000000000E7A7AD0; units = table: 000000000422FB50; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000B8D9800 [8] self = table: 0000000002517F00; dt = 0.016734212636947632; t = 1895.7325184790534; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016734212636947632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016734212636947632; t = 1895.7325184790534 [10] dt = 0.016734212636947632 [2] server = table: 00000000024F3820; loaded_level = "dlc_portals"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000104CF0E0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000100DD600; [5] world_name = "level_world"; entity_system_bag = table: 000000000B427520; network_server = table: 00000000024F3820; entity_system = table: 000000000029D0B0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000010166630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 747.15358239300554; input_manager = table: 000000000B165DE0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C0CF230; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016734212636947632; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000100DD600; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000B91BFC0; exit_time = 757.43660210631788; dice_keeper = table: 0000000002F1C730; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 00000000008B85D0; <> <> 20:39:51.819 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame 20:39:51.819 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading 20:39:51.819 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf inn_level 0 20:39:51.819 warning: [Lua] Following data will be uploaded to Crashify: <> 20:39:51.819 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 25, User: 11000010365b93e "Melibellule" <> 20:39:51.820 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5015023; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000194D7F0 [3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame [5] self = table: 000000000B8D9800; application_shutdown = nil; unit_spawner = table: 00000000104F1E50; world = [World]; unit_storage = table: 000000000E7A7AD0; units = table: 000000000422FB50; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000B8D9800 [8] self = table: 0000000002517F00; dt = 0.016734212636947632; t = 1895.7325184790534; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016734212636947632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016734212636947632; t = 1895.7325184790534 [10] dt = 0.016734212636947632 [2] server = table: 00000000024F3820; loaded_level = "dlc_portals"; wanted_career_index = 1; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000104CF0E0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000100DD600; [5] world_name = "level_world"; entity_system_bag = table: 000000000B427520; network_server = table: 00000000024F3820; entity_system = table: 000000000029D0B0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000010166630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 747.15358239300554; input_manager = table: 000000000B165DE0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C0CF230; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016734212636947632; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000100DD600; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000B91BFC0; exit_time = 757.43660210631788; dice_keeper = table: 0000000002F1C730; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 00000000008B85D0; <> <> 20:39:51.820 [Lua] [Matchmaking] unregister rpcs 20:39:51.820 [Lua] ############### UNLOADING PACKAGES ############### 20:39:51.820 [Lua] [Managers] Calling function on all managers: 20:39:51.820 [Lua] [Managers] Destroying manager group: 20:39:51.820 [Lua] [Gamestate] Enter state StateLoading 20:39:51.825 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:39:51.826 [Lua] Found camera: end_screen_camera 20:39:51.826 [Lua] Found camera: end_screen_camera 20:39:51.826 [Lua] Found camera: end_screen_camera 20:39:51.826 [Lua] Found camera: end_screen_camera 20:39:51.826 [Lua] Found camera: end_screen_camera 20:39:51.826 [Lua] Found camera: end_screen_camera 20:39:51.826 [Lua] Found camera: end_screen_camera 20:39:51.826 [Lua] Found camera: end_screen_camera 20:39:51.826 [Lua] Found camera: end_screen_camera 20:39:51.826 [Lua] Found camera: end_screen_camera 20:39:51.826 [Lua] Found camera: end_screen_camera 20:39:51.826 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:39:51.827 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:39:51.827 [Lua] [Matchmaking] register rpcs 20:39:51.827 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:39:51.827 [Lua] registering RPCs 20:39:51.827 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:39:51.827 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:39:51.827 [Lua] Set lobby begin: 20:39:51.827 [Lua] Lobby data twitch_enabled = false 20:39:51.827 [Lua] Lobby data power_level = 0 20:39:51.827 [Lua] Lobby data unique_server_name = Melibellule 20:39:51.827 [Lua] Lobby data difficulty_tweak = 0 20:39:51.827 [Lua] Lobby data host = 11000010365b93e 20:39:51.828 [Lua] Lobby data game_mode = 3 20:39:51.828 [Lua] Lobby data is_private = false 20:39:51.828 [Lua] Lobby data match_started = true 20:39:51.828 [Lua] Lobby data mechanism = adventure 20:39:51.828 [Lua] Lobby data level_key = inn_level 20:39:51.828 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:39:51.828 [Lua] Lobby data selected_level_key = dlc_portals 20:39:51.828 [Lua] Lobby data difficulty = hardest 20:39:51.828 [Lua] Lobby data quick_game = true 20:39:51.828 [Lua] Lobby data matchmaking = false 20:39:51.829 [Lua] Lobby data weave_name = false 20:39:51.829 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:39:51.829 [Lua] Lobby data num_players = 4 20:39:51.829 [Lua] Lobby data player_slot_5 = 0:0 20:39:51.829 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:39:51.829 [Lua] Lobby data country_code = FR 20:39:51.829 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:39:51.829 [Lua] Lobby data eac_authorized = true 20:39:51.829 [Lua] Set lobby end. 20:39:51.834 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:39:51.834 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:39:51.834 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:39:51.894 [Umbra] Unload tome 20:39:52.015 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler 20:39:52.015 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:39:52.015 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:39:52.015 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:39:52.015 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:39:52.015 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:39:52.016 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:39:52.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:39:52.354 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:39:52.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:39:52.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:39:52.700 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:39:52.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:39:52.716 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:39:52.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:39:52.766 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:39:52.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:39:53.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x3e1b5, position: 4813914 20:39:58.051 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:39:58.051 [Lua] [PlayState] Enter Substate EndViewStateScore 20:40:02.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:40:02.013 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:40:02.030 [Lua] [LevelTransitionHandler] Level load completed! 20:40:02.030 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 5015023 - use_random_directors: true - overriden_conflict: nil 20:40:02.034 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:40:02.034 [Lua] checking dlc's against conflict directors 20:40:02.034 [Lua] number of factions to include 1 20:40:02.034 [Lua] Updated list weights for random: 20:40:02.034 [Lua] skaven, 0.42 (0.00-0.42) 20:40:02.034 [Lua] chaos, 0.42 (0.42-0.83) 20:40:02.034 [Lua] beastmen, 0.17 (0.83-1.00) 20:40:02.034 [Lua] Rolled random faction: 0.74704694747924805 chaos 20:40:02.034 [Lua] number of factions added 1 20:40:02.034 [Lua] --- --- --- 20:40:02.034 [Lua] Starting... difficulty 'hardest' 20:40:02.034 [Lua] These are the starting conflict directors: 20:40:02.034 [Lua] inn_level 20:40:02.034 [Lua] --- --- --- 20:40:02.034 [Lua] 20:40:02.034 [Lua] DONE! Found the following directors: 20:40:02.034 [Lua] (free: 35), Master hash is: 20:40:02.034 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:40:02.034 [Lua] load_startup_enemy_packages: -------------- 20:40:02.034 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:40:02.034 [Lua] critter_rat 20:40:02.054 [Lua] ### Sending rpc_level_loaded 20:40:02.054 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 50 20:40:02.054 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded 20:40:02.066 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading 20:40:02.066 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages 20:40:02.081 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages 20:40:02.081 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame 20:40:02.084 [Lua] ### Sending rpc_level_loaded 20:40:02.084 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 50 20:40:02.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:40:02.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:40:02.102 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:40:02.102 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:40:02.102 [Lua] Starting async level spawning of levels/inn/world 20:40:02.102 [Umbra] Init version: 3.4.15 :: 16 threads 20:40:02.352 [Lua] Async level spawning done 20:40:02.505 [Lua] ### Sending rpc_level_loaded 20:40:02.505 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50 20:40:02.505 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 20:40:02.506 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 20:40:02.506 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 20:40:02.522 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 20:40:02.522 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 20:40:02.708 [Lua] ### Sending rpc_level_loaded 20:40:02.708 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 50 20:40:02.708 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded 20:40:02.709 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading 20:40:02.709 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages 20:40:02.726 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages 20:40:02.726 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame 20:40:02.792 [Lua] ### Sending rpc_level_loaded 20:40:02.792 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 50 20:40:02.792 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded 20:40:02.793 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading 20:40:02.793 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages 20:40:02.810 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages 20:40:02.810 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame 20:40:08.647 [Lua] [PlayState] Exit Substate EndViewStateScore 20:40:08.648 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:40:09.659 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:40:09.659 [Lua] [Matchmaking] unregister rpcs 20:40:09.659 [Lua] Set lobby begin: 20:40:09.659 [Lua] Lobby data twitch_enabled = false 20:40:09.659 [Lua] Lobby data power_level = 0 20:40:09.660 [Lua] Lobby data unique_server_name = Melibellule 20:40:09.660 [Lua] Lobby data difficulty_tweak = 0 20:40:09.660 [Lua] Lobby data host = 11000010365b93e 20:40:09.660 [Lua] Lobby data game_mode = 3 20:40:09.660 [Lua] Lobby data is_private = false 20:40:09.660 [Lua] Lobby data match_started = true 20:40:09.660 [Lua] Lobby data mechanism = adventure 20:40:09.660 [Lua] Lobby data level_key = inn_level 20:40:09.661 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:40:09.661 [Lua] Lobby data selected_level_key = dlc_portals 20:40:09.661 [Lua] Lobby data difficulty = hardest 20:40:09.661 [Lua] Lobby data quick_game = true 20:40:09.661 [Lua] Lobby data matchmaking = false 20:40:09.661 [Lua] Lobby data weave_name = false 20:40:09.661 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:40:09.661 [Lua] Lobby data num_players = 4 20:40:09.661 [Lua] Lobby data player_slot_5 = 0:0 20:40:09.661 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:40:09.661 [Lua] Lobby data country_code = FR 20:40:09.661 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:40:09.661 [Lua] Lobby data eac_authorized = true 20:40:09.661 [Lua] Set lobby end. 20:40:09.662 [Lua] [Managers] Destroying manager group: 20:40:09.662 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:40:09.662 [Lua] [Gamestate] Enter StateIngame HOST 20:40:09.662 [Lua] [Managers] Calling function on all managers: 20:40:09.663 [Lua] <>level = inn_level<> 20:40:09.663 [Lua] Set lobby begin: 20:40:09.663 [Lua] Lobby data twitch_enabled = false 20:40:09.663 [Lua] Lobby data power_level = 0 20:40:09.663 [Lua] Lobby data unique_server_name = Melibellule 20:40:09.663 [Lua] Lobby data difficulty_tweak = 0 20:40:09.663 [Lua] Lobby data host = 11000010365b93e 20:40:09.663 [Lua] Lobby data game_mode = 3 20:40:09.663 [Lua] Lobby data is_private = false 20:40:09.663 [Lua] Lobby data match_started = true 20:40:09.663 [Lua] Lobby data mechanism = adventure 20:40:09.663 [Lua] Lobby data level_key = inn_level 20:40:09.663 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:40:09.663 [Lua] Lobby data selected_level_key = inn_level 20:40:09.663 [Lua] Lobby data difficulty = hardest 20:40:09.663 [Lua] Lobby data quick_game = true 20:40:09.663 [Lua] Lobby data matchmaking = false 20:40:09.663 [Lua] Lobby data weave_name = false 20:40:09.663 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:40:09.663 [Lua] Lobby data num_players = 4 20:40:09.664 [Lua] Lobby data player_slot_5 = 0:0 20:40:09.664 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:40:09.664 [Lua] Lobby data country_code = FR 20:40:09.664 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:40:09.664 [Lua] Lobby data eac_authorized = true 20:40:09.664 [Lua] Set lobby end. 20:40:09.664 [Lua] [StateIngame] Server ingame 20:40:09.667 [Lua] Set lobby begin: 20:40:09.667 [Lua] Lobby data twitch_enabled = false 20:40:09.667 [Lua] Lobby data power_level = 0 20:40:09.667 [Lua] Lobby data unique_server_name = Melibellule 20:40:09.667 [Lua] Lobby data difficulty_tweak = 0 20:40:09.668 [Lua] Lobby data host = 11000010365b93e 20:40:09.668 [Lua] Lobby data game_mode = 3 20:40:09.668 [Lua] Lobby data is_private = false 20:40:09.668 [Lua] Lobby data match_started = true 20:40:09.668 [Lua] Lobby data mechanism = adventure 20:40:09.668 [Lua] Lobby data level_key = inn_level 20:40:09.668 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:40:09.668 [Lua] Lobby data selected_level_key = inn_level 20:40:09.669 [Lua] Lobby data difficulty = hardest 20:40:09.669 [Lua] Lobby data quick_game = true 20:40:09.669 [Lua] Lobby data matchmaking = false 20:40:09.669 [Lua] Lobby data weave_name = false 20:40:09.669 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:40:09.669 [Lua] Lobby data num_players = 4 20:40:09.669 [Lua] Lobby data player_slot_5 = 0:0 20:40:09.669 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:40:09.669 [Lua] Lobby data country_code = FR 20:40:09.669 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:40:09.669 [Lua] Lobby data eac_authorized = true 20:40:09.669 [Lua] Set lobby end. 20:40:09.669 [Lua] [Matchmaking] register rpcs 20:40:09.669 [Lua] GameNetworkManager:init... creating game session 20:40:09.669 [Lua] Host GameSession.make_game_session_host with session: 20:40:09.669 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:40:09.670 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e 20:40:09.670 [Lua] [GameNetworkManager] self.is_server = true 20:40:09.670 [Network] Setting artificial MTU limit to 65536 20:40:09.670 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:40:09.680 [Lua] Switching ConflictSettings: to: inn_level 20:40:09.680 [Lua] pacing=disabled 20:40:09.680 [Lua] roaming=nil 20:40:09.680 [Lua] disabled=false 20:40:09.680 [Lua] pack_spawning=disabled 20:40:09.680 [Lua] contained_breeds=nil 20:40:09.680 [Lua] boss=disabled 20:40:09.680 [Lua] horde=disabled 20:40:09.680 [Lua] specials=disabled 20:40:09.680 [Lua] name=inn_level 20:40:09.680 [Lua] intensity=disabled 20:40:09.680 [Lua] --- 20:40:09.680 [Lua] [LevelAnalysis] set_random_seed( 5015023) 20:40:09.684 [Lua] [AIInterestPointSystem] Level Seed: 5015023 20:40:09.684 [Lua] 20:40:09.684 [Lua] [entity_system_bag] = table 20:40:09.684 [Lua] [entity_system_bag] = metatable 20:40:09.684 [Lua] [startup_data] = table 20:40:09.684 [Lua] [entity_manager] = table 20:40:09.684 [Lua] [entity_manager] = metatable 20:40:09.684 [Lua] [unit_spawner] = table 20:40:09.684 [Lua] [unit_spawner] = metatable 20:40:09.684 [Lua] [unit_storage] = table 20:40:09.684 [Lua] [unit_storage] = metatable 20:40:09.684 [Lua] [dice_keeper] = table 20:40:09.684 [Lua] [dice_keeper] = metatable 20:40:09.684 [Lua] [is_server] = true (boolean) 20:40:09.684 [Lua] [world] = [World] 20:40:09.684 [Lua] [system_api] = table 20:40:09.684 [Lua] [entity_system] = table 20:40:09.684 [Lua] [entity_system] = metatable 20:40:09.684 [Lua] [network_lobby] = table 20:40:09.684 [Lua] [network_lobby] = metatable 20:40:09.684 [Lua] [profile_synchronizer] = table 20:40:09.684 [Lua] [profile_synchronizer] = metatable 20:40:09.684 [Lua] [level_transition_handler] = table 20:40:09.684 [Lua] [level_transition_handler] = metatable 20:40:09.684 [Lua] [num_local_human_players] = 1 (number) 20:40:09.684 [Lua] [statistics_db] = table 20:40:09.684 [Lua] [statistics_db] = metatable 20:40:09.684 [Lua] [network_server] = table 20:40:09.684 [Lua] [network_server] = metatable 20:40:09.684 [Lua] [input_manager] = table 20:40:09.684 [Lua] [input_manager] = metatable 20:40:09.684 [Lua] [network_clock] = table 20:40:09.684 [Lua] [network_clock] = metatable 20:40:09.684 [Lua] [network_transmit] = table 20:40:09.684 [Lua] [network_transmit] = metatable 20:40:09.684 [Lua] [free_flight_manager] = table 20:40:09.684 [Lua] [free_flight_manager] = metatable 20:40:09.684 [Lua] [network_manager] = table 20:40:09.684 [Lua] [network_manager] = metatable 20:40:09.684 [Lua] [network_event_delegate] = table 20:40:09.684 [Lua] [network_event_delegate] = metatable 20:40:09.684 [Lua] 20:40:09.684 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:40:09.684 [Lua] ignoring extension VersusInteractObjectiveExtension 20:40:09.684 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:40:09.684 [Lua] ignoring extension VersusSocketObjectiveExtension 20:40:09.684 [Lua] ignoring extension VersusTargetObjectiveExtension 20:40:09.684 [Lua] ignoring extension VersusMissionObjectiveExtension 20:40:09.685 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:40:09.687 [Lua] [AchievementManager] Achievements using the steam platform 20:40:09.744 [Lua] [StateIngame] Level seed: 5015023 20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 20:40:09.755 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 20:40:09.758 [Lua] [LevelAnalysis] set_random_seed( 5015023) 20:40:09.763 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 20:40:09.763 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 20:40:09.763 [Lua] [IngameUI] init 20:40:09.778 [SteamVoipClient] select_out(110000100b4f2eb, off) 20:40:09.778 [SteamVoipClient] select_out(11000010244a017, off) 20:40:09.778 [SteamVoipClient] select_out(11000010365b93e, off) 20:40:09.784 [Lua] cb_razer_chroma_setup 20:40:09.813 [Lua] [Matchmaking] Cancelling matchmaking 20:40:09.813 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 20:40:09.813 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:40:09.813 [Lua] Set lobby begin: 20:40:09.813 [Lua] Lobby data twitch_enabled = false 20:40:09.813 [Lua] Lobby data power_level = 0 20:40:09.813 [Lua] Lobby data unique_server_name = Melibellule 20:40:09.813 [Lua] Lobby data difficulty_tweak = 0 20:40:09.813 [Lua] Lobby data host = 11000010365b93e 20:40:09.813 [Lua] Lobby data game_mode = 3 20:40:09.813 [Lua] Lobby data is_private = false 20:40:09.814 [Lua] Lobby data match_started = true 20:40:09.814 [Lua] Lobby data mechanism = adventure 20:40:09.814 [Lua] Lobby data level_key = inn_level 20:40:09.814 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:40:09.814 [Lua] Lobby data selected_level_key = inn_level 20:40:09.814 [Lua] Lobby data difficulty = normal 20:40:09.814 [Lua] Lobby data quick_game = true 20:40:09.814 [Lua] Lobby data matchmaking = false 20:40:09.815 [Lua] Lobby data weave_name = false 20:40:09.815 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:40:09.815 [Lua] Lobby data num_players = 4 20:40:09.815 [Lua] Lobby data player_slot_5 = 0:0 20:40:09.815 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:40:09.815 [Lua] Lobby data country_code = FR 20:40:09.815 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:40:09.815 [Lua] Lobby data eac_authorized = true 20:40:09.816 [Lua] Set lobby end. 20:40:09.817 [Lua] Set lobby begin: 20:40:09.817 [Lua] Lobby data twitch_enabled = false 20:40:09.818 [Lua] Lobby data power_level = 0 20:40:09.818 [Lua] Lobby data unique_server_name = Melibellule 20:40:09.818 [Lua] Lobby data difficulty_tweak = 0 20:40:09.818 [Lua] Lobby data host = 11000010365b93e 20:40:09.818 [Lua] Lobby data game_mode = 3 20:40:09.818 [Lua] Lobby data is_private = false 20:40:09.818 [Lua] Lobby data match_started = true 20:40:09.818 [Lua] Lobby data mechanism = adventure 20:40:09.818 [Lua] Lobby data level_key = inn_level 20:40:09.818 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:40:09.819 [Lua] Lobby data selected_level_key = inn_level 20:40:09.819 [Lua] Lobby data difficulty = normal 20:40:09.819 [Lua] Lobby data quick_game = true 20:40:09.819 [Lua] Lobby data matchmaking = false 20:40:09.819 [Lua] Lobby data weave_name = false 20:40:09.819 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:40:09.819 [Lua] Lobby data num_players = 4 20:40:09.819 [Lua] Lobby data player_slot_5 = 0:0 20:40:09.819 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:40:09.819 [Lua] Lobby data country_code = FR 20:40:09.820 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:40:09.820 [Lua] Lobby data eac_authorized = true 20:40:09.820 [Lua] Set lobby end. 20:40:09.820 [Lua] [PartyManager] Leader is set to 11000010365b93e 20:40:09.820 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 20:40:09.820 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:40:09.820 [Lua] Set lobby begin: 20:40:09.820 [Lua] Lobby data twitch_enabled = false 20:40:09.820 [Lua] Lobby data power_level = 797 20:40:09.820 [Lua] Lobby data unique_server_name = Melibellule 20:40:09.821 [Lua] Lobby data difficulty_tweak = 0 20:40:09.821 [Lua] Lobby data host = 11000010365b93e 20:40:09.821 [Lua] Lobby data game_mode = 3 20:40:09.821 [Lua] Lobby data is_private = false 20:40:09.821 [Lua] Lobby data match_started = true 20:40:09.821 [Lua] Lobby data mechanism = adventure 20:40:09.821 [Lua] Lobby data level_key = inn_level 20:40:09.821 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:40:09.822 [Lua] Lobby data selected_level_key = inn_level 20:40:09.822 [Lua] Lobby data difficulty = normal 20:40:09.822 [Lua] Lobby data quick_game = true 20:40:09.822 [Lua] Lobby data matchmaking = false 20:40:09.822 [Lua] Lobby data weave_name = false 20:40:09.822 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:40:09.822 [Lua] Lobby data num_players = 4 20:40:09.822 [Lua] Lobby data player_slot_5 = 0:0 20:40:09.822 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:40:09.822 [Lua] Lobby data country_code = FR 20:40:09.822 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:40:09.822 [Lua] Lobby data eac_authorized = true 20:40:09.822 [Lua] Set lobby end. 20:40:09.823 [Flow] complete_skittergate_legend false 20:40:09.823 [Flow] complete_all_helmgart_levels_recruit true 20:40:09.823 [Flow] WitchHunterLevel:1 20:40:09.823 [Flow] LeaderYes 20:40:09.823 [Flow] ALL PC XP:60850 20:40:09.823 [Flow] WH XP:0 20:40:09.823 [Flow] Number of crafted items:143 20:40:09.823 [Flow] Sum of Powe Levels:1328 20:40:09.823 [Flow] lodestone diff 1:false 20:40:09.824 [Lua] CurrentConflictSettings inn_level 20:40:09.824 [Lua] [ConflictDirector] conflict_director is ai_ready 20:40:09.825 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:40:09.825 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:40:09.826 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:40:09.827 [Lua] Forming navigation groups in one frame 20:40:09.827 [Lua] Forming navigation groups 20:40:09.848 [Lua] NavigationGroupManager -> calulation time A: 0.02200000000016189 20:40:09.849 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 20:40:09.849 [Lua] number of nav groups: 41 20:40:09.850 [Lua] number of refined nav groups : 23 20:40:09.852 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 20:40:09.852 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:40:09.852 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:40:09.852 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:40:09.855 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:40:09.855 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:40:09.855 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:40:09.855 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 20:40:09.855 [Lua] [Managers] Calling function on all managers: 20:40:09.888 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame 20:40:09.888 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync 20:40:09.888 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 20:40:09.888 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 20:40:09.888 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame 20:40:09.888 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync 20:40:10.051 [Lua] Set lobby begin: 20:40:10.051 [Lua] Lobby data twitch_enabled = false 20:40:10.051 [Lua] Lobby data power_level = 797 20:40:10.051 [Lua] Lobby data unique_server_name = Melibellule 20:40:10.051 [Lua] Lobby data difficulty_tweak = 0 20:40:10.051 [Lua] Lobby data host = 11000010365b93e 20:40:10.051 [Lua] Lobby data game_mode = 3 20:40:10.051 [Lua] Lobby data is_private = false 20:40:10.051 [Lua] Lobby data match_started = true 20:40:10.051 [Lua] Lobby data mechanism = adventure 20:40:10.051 [Lua] Lobby data level_key = inn_level 20:40:10.051 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:40:10.051 [Lua] Lobby data selected_level_key = inn_level 20:40:10.051 [Lua] Lobby data difficulty = normal 20:40:10.051 [Lua] Lobby data quick_game = true 20:40:10.051 [Lua] Lobby data matchmaking = false 20:40:10.051 [Lua] Lobby data weave_name = false 20:40:10.052 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:40:10.052 [Lua] Lobby data num_players = 4 20:40:10.052 [Lua] Lobby data player_slot_5 = 0:0 20:40:10.052 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:40:10.052 [Lua] Lobby data country_code = FR 20:40:10.052 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:40:10.052 [Lua] Lobby data eac_authorized = true 20:40:10.052 [Lua] Set lobby end. 20:40:10.052 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing 20:40:10.052 [Lua] Breedfreezer (server) starting a hot join sync 20:40:10.054 [Lua] Set lobby begin: 20:40:10.054 [Lua] Lobby data twitch_enabled = false 20:40:10.055 [Lua] Lobby data power_level = 797 20:40:10.055 [Lua] Lobby data unique_server_name = Melibellule 20:40:10.055 [Lua] Lobby data difficulty_tweak = 0 20:40:10.055 [Lua] Lobby data host = 11000010365b93e 20:40:10.055 [Lua] Lobby data game_mode = 3 20:40:10.055 [Lua] Lobby data is_private = false 20:40:10.055 [Lua] Lobby data match_started = true 20:40:10.055 [Lua] Lobby data mechanism = adventure 20:40:10.055 [Lua] Lobby data level_key = inn_level 20:40:10.055 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:40:10.055 [Lua] Lobby data selected_level_key = inn_level 20:40:10.055 [Lua] Lobby data difficulty = normal 20:40:10.055 [Lua] Lobby data quick_game = true 20:40:10.055 [Lua] Lobby data matchmaking = false 20:40:10.055 [Lua] Lobby data weave_name = false 20:40:10.055 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:40:10.055 [Lua] Lobby data num_players = 4 20:40:10.056 [Lua] Lobby data player_slot_5 = 0:0 20:40:10.056 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:40:10.056 [Lua] Lobby data country_code = FR 20:40:10.056 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:40:10.056 [Lua] Lobby data eac_authorized = true 20:40:10.056 [Lua] Set lobby end. 20:40:10.056 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing 20:40:10.056 [Lua] Breedfreezer (server) starting a hot join sync 20:40:10.056 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync 20:40:10.056 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers 20:40:10.056 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame 20:40:10.056 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync 20:40:10.056 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 20:40:10.056 [Lua] RemotePlayer:create_game_object( ) 42 20:40:10.072 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 20:40:10.072 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 20:40:10.072 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 20:40:10.072 [Lua] RemotePlayer:create_game_object( ) 43 20:40:10.087 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync 20:40:10.087 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers 20:40:10.088 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf 20:40:10.088 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017 20:40:10.103 [Lua] Set lobby begin: 20:40:10.103 [Lua] Lobby data twitch_enabled = false 20:40:10.103 [Lua] Lobby data power_level = 797 20:40:10.103 [Lua] Lobby data unique_server_name = Melibellule 20:40:10.103 [Lua] Lobby data difficulty_tweak = 0 20:40:10.103 [Lua] Lobby data host = 11000010365b93e 20:40:10.103 [Lua] Lobby data game_mode = 3 20:40:10.103 [Lua] Lobby data is_private = false 20:40:10.103 [Lua] Lobby data match_started = true 20:40:10.103 [Lua] Lobby data mechanism = adventure 20:40:10.103 [Lua] Lobby data level_key = inn_level 20:40:10.103 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:40:10.103 [Lua] Lobby data selected_level_key = inn_level 20:40:10.104 [Lua] Lobby data difficulty = normal 20:40:10.104 [Lua] Lobby data quick_game = true 20:40:10.104 [Lua] Lobby data matchmaking = false 20:40:10.104 [Lua] Lobby data weave_name = false 20:40:10.104 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:40:10.104 [Lua] Lobby data num_players = 4 20:40:10.104 [Lua] Lobby data player_slot_5 = 0:0 20:40:10.105 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:40:10.105 [Lua] Lobby data country_code = FR 20:40:10.105 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:40:10.105 [Lua] Lobby data eac_authorized = true 20:40:10.105 [Lua] Set lobby end. 20:40:10.105 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing 20:40:10.105 [Lua] Breedfreezer (server) starting a hot join sync 20:40:10.105 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 20:40:10.105 [Lua] RemotePlayer:create_game_object( ) 44 20:40:10.122 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync 20:40:10.122 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers 20:40:10.122 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 20:40:10.122 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 20:40:10.122 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers 20:40:10.122 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame 20:40:10.123 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb 20:40:10.134 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers 20:40:10.134 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame 20:40:10.134 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers 20:40:10.134 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame 20:40:10.147 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:40:10.148 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:40:10.148 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 20:40:10.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 20:40:10.178 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:40:10.178 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1 20:40:10.179 [Lua] Players are leaving the safe zone 20:40:10.211 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 20:40:10.213 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 20:40:10.213 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:40:10.214 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:40:10.214 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1 20:40:10.214 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit 20:40:10.215 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 20:40:10.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:40:10.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2, async-read, 20:40:10.231 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:40:10.231 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1 20:40:10.231 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:40:10.233 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 20:40:10.233 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:40:10.568 [Lua] StateInGameRunning:_game_actually_starts() 20:40:10.568 [Lua] ################################################################################################################# 20:40:10.568 [Lua] [Loading Time]: 00:00:19 [Transition]: dlc_portals-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:40:10.568 [Lua] ################################################################################################################# 20:40:10.568 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 20:40:10.589 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 20:40:10.806 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 20:40:10.806 [Lua] Commit load time data 20:40:10.905 [Flow] DISABLE 20:40:11.800 [EACServer] [21:40:11:800][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:40:13.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:40:13.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:40:13.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 20:40:13.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 20:40:13.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 20:40:13.969 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 20:40:13.969 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:40:15.003 [Lua] Set lobby begin: 20:40:15.003 [Lua] Lobby data twitch_enabled = false 20:40:15.003 [Lua] Lobby data power_level = 616 20:40:15.003 [Lua] Lobby data unique_server_name = Melibellule 20:40:15.003 [Lua] Lobby data difficulty_tweak = 0 20:40:15.003 [Lua] Lobby data host = 11000010365b93e 20:40:15.004 [Lua] Lobby data game_mode = 3 20:40:15.004 [Lua] Lobby data is_private = false 20:40:15.004 [Lua] Lobby data match_started = true 20:40:15.004 [Lua] Lobby data mechanism = adventure 20:40:15.004 [Lua] Lobby data level_key = inn_level 20:40:15.004 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:40:15.004 [Lua] Lobby data selected_level_key = inn_level 20:40:15.004 [Lua] Lobby data difficulty = normal 20:40:15.004 [Lua] Lobby data quick_game = true 20:40:15.004 [Lua] Lobby data matchmaking = false 20:40:15.004 [Lua] Lobby data weave_name = false 20:40:15.004 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:40:15.005 [Lua] Lobby data num_players = 4 20:40:15.005 [Lua] Lobby data player_slot_5 = 0:0 20:40:15.005 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:40:15.005 [Lua] Lobby data country_code = FR 20:40:15.005 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:40:15.005 [Lua] Lobby data eac_authorized = true 20:40:15.005 [Lua] Set lobby end. 20:40:15.094 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:16.193 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:40:16.804 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:17.531 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:40:18.527 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:16 my_peer_id:11000010365b93e 20:40:18.527 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:16 my_peer_id:11000010365b93e 20:40:18.527 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:16 my_peer_id:11000010365b93e 20:40:18.527 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:16 my_peer_id:11000010365b93e 20:40:18.533 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:16 my_peer_id:11000010365b93e 20:40:18.533 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:40:18.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:40:18.581 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 20:40:18.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 20:40:19.243 [Lua] [Matchmaking] Cancelling matchmaking 20:40:19.243 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:40:19.513 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:40:19.513 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:40:19.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 20:40:20.004 [Lua] PlayFabMirrorBase:_commit_internal 15 20:40:20.004 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:40:20.007 [Lua] generate_backend_stats 11000010365b93e:1 20:40:20.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 36 20:40:20.036 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:40:20.036 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 37 20:40:20.036 [Lua] Set lobby begin: 20:40:20.036 [Lua] Lobby data twitch_enabled = false 20:40:20.036 [Lua] Lobby data power_level = 824 20:40:20.037 [Lua] Lobby data unique_server_name = Melibellule 20:40:20.037 [Lua] Lobby data difficulty_tweak = 0 20:40:20.037 [Lua] Lobby data host = 11000010365b93e 20:40:20.037 [Lua] Lobby data game_mode = 3 20:40:20.037 [Lua] Lobby data is_private = false 20:40:20.037 [Lua] Lobby data match_started = true 20:40:20.037 [Lua] Lobby data mechanism = adventure 20:40:20.037 [Lua] Lobby data level_key = inn_level 20:40:20.037 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:40:20.037 [Lua] Lobby data selected_level_key = inn_level 20:40:20.037 [Lua] Lobby data difficulty = normal 20:40:20.037 [Lua] Lobby data quick_game = true 20:40:20.037 [Lua] Lobby data matchmaking = false 20:40:20.037 [Lua] Lobby data weave_name = false 20:40:20.037 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:40:20.037 [Lua] Lobby data num_players = 4 20:40:20.038 [Lua] Lobby data player_slot_5 = 0:0 20:40:20.038 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:40:20.038 [Lua] Lobby data country_code = FR 20:40:20.038 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:40:20.038 [Lua] Lobby data eac_authorized = true 20:40:20.038 [Lua] Set lobby end. 20:40:20.044 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 36 8 20:40:20.252 [Lua] [PlayFabRequestQueue] EAC Enabled! 36 20:40:20.252 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 36 20:40:20.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 20:40:20.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 20:40:20.469 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 20:40:20.674 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 36 20:40:20.690 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 37 20:40:20.950 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 37 20:40:20.962 [Lua] commit result success 15 20:40:21.630 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:40:21.630 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:40:21.632 [Lua] Set lobby begin: 20:40:21.632 [Lua] Lobby data twitch_enabled = false 20:40:21.633 [Lua] Lobby data power_level = 824 20:40:21.633 [Lua] Lobby data unique_server_name = Melibellule 20:40:21.633 [Lua] Lobby data difficulty_tweak = 0 20:40:21.633 [Lua] Lobby data host = 11000010365b93e 20:40:21.633 [Lua] Lobby data game_mode = 3 20:40:21.633 [Lua] Lobby data is_private = false 20:40:21.633 [Lua] Lobby data match_started = true 20:40:21.633 [Lua] Lobby data mechanism = adventure 20:40:21.633 [Lua] Lobby data level_key = inn_level 20:40:21.633 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:40:21.633 [Lua] Lobby data selected_level_key = inn_level 20:40:21.633 [Lua] Lobby data difficulty = hardest 20:40:21.633 [Lua] Lobby data quick_game = true 20:40:21.633 [Lua] Lobby data matchmaking = false 20:40:21.633 [Lua] Lobby data weave_name = false 20:40:21.633 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:40:21.633 [Lua] Lobby data num_players = 4 20:40:21.634 [Lua] Lobby data player_slot_5 = 0:0 20:40:21.634 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:40:21.634 [Lua] Lobby data country_code = FR 20:40:21.634 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:40:21.634 [Lua] Lobby data eac_authorized = true 20:40:21.634 [Lua] Set lobby end. 20:40:21.634 [Lua] [PartyManager] Leader is set to 11000010365b93e 20:40:21.634 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 20:40:21.634 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 20:40:21.634 [Lua] Set lobby begin: 20:40:21.634 [Lua] Lobby data twitch_enabled = false 20:40:21.634 [Lua] Lobby data power_level = 824 20:40:21.634 [Lua] Lobby data unique_server_name = Melibellule 20:40:21.634 [Lua] Lobby data difficulty_tweak = 0 20:40:21.634 [Lua] Lobby data host = 11000010365b93e 20:40:21.634 [Lua] Lobby data game_mode = 1 20:40:21.634 [Lua] Lobby data is_private = false 20:40:21.634 [Lua] Lobby data match_started = true 20:40:21.634 [Lua] Lobby data mechanism = adventure 20:40:21.634 [Lua] Lobby data level_key = inn_level 20:40:21.635 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:40:21.635 [Lua] Lobby data selected_level_key = inn_level 20:40:21.635 [Lua] Lobby data difficulty = hardest 20:40:21.635 [Lua] Lobby data quick_game = true 20:40:21.635 [Lua] Lobby data matchmaking = true 20:40:21.635 [Lua] Lobby data weave_name = false 20:40:21.635 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:40:21.635 [Lua] Lobby data num_players = 4 20:40:21.635 [Lua] Lobby data player_slot_5 = 0:0 20:40:21.635 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:40:21.635 [Lua] Lobby data country_code = FR 20:40:21.635 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:40:21.635 [Lua] Lobby data eac_authorized = true 20:40:21.635 [Lua] Set lobby end. 20:40:21.635 [Lua] Set lobby begin: 20:40:21.635 [Lua] Lobby data twitch_enabled = false 20:40:21.635 [Lua] Lobby data power_level = 824 20:40:21.635 [Lua] Lobby data unique_server_name = Melibellule 20:40:21.635 [Lua] Lobby data difficulty_tweak = 0 20:40:21.635 [Lua] Lobby data host = 11000010365b93e 20:40:21.635 [Lua] Lobby data game_mode = 1 20:40:21.636 [Lua] Lobby data is_private = false 20:40:21.636 [Lua] Lobby data match_started = true 20:40:21.636 [Lua] Lobby data mechanism = adventure 20:40:21.636 [Lua] Lobby data level_key = inn_level 20:40:21.636 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:40:21.636 [Lua] Lobby data selected_level_key = inn_level 20:40:21.636 [Lua] Lobby data difficulty = hardest 20:40:21.636 [Lua] Lobby data quick_game = true 20:40:21.636 [Lua] Lobby data matchmaking = true 20:40:21.636 [Lua] Lobby data weave_name = false 20:40:21.636 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:40:21.636 [Lua] Lobby data num_players = 4 20:40:21.636 [Lua] Lobby data player_slot_5 = 0:0 20:40:21.636 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:40:21.636 [Lua] Lobby data country_code = FR 20:40:21.636 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:40:21.636 [Lua] Lobby data eac_authorized = true 20:40:21.636 [Lua] Set lobby end. 20:40:21.637 [Lua] [ChatManager][1]System: Début de l'hébergement de la partie... 20:40:21.637 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:40:21.637 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:40:44.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:17 my_peer_id:11000010365b93e 20:40:44.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:17 my_peer_id:11000010365b93e 20:40:44.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:17 my_peer_id:11000010365b93e 20:40:44.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:17 my_peer_id:11000010365b93e 20:40:44.901 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:17 my_peer_id:11000010365b93e 20:40:44.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:40:44.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient 20:40:45.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 20:40:45.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 20:40:45.959 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 20:41:01.515 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:41:01.516 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:41:01.516 [Lua] MatchmakingStateStartGame preferred_level_keys nil 20:41:01.516 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 0 20:41:01.516 [Lua] [LevelTransitionHandler] set_next_level( mines, 0 ) 20:41:01.516 [Lua] Set lobby begin: 20:41:01.516 [Lua] Lobby data twitch_enabled = false 20:41:01.516 [Lua] Lobby data power_level = 824 20:41:01.516 [Lua] Lobby data unique_server_name = Melibellule 20:41:01.516 [Lua] Lobby data difficulty_tweak = 0 20:41:01.516 [Lua] Lobby data host = 11000010365b93e 20:41:01.516 [Lua] Lobby data game_mode = 2 20:41:01.516 [Lua] Lobby data is_private = false 20:41:01.516 [Lua] Lobby data match_started = true 20:41:01.516 [Lua] Lobby data mechanism = adventure 20:41:01.516 [Lua] Lobby data level_key = inn_level 20:41:01.517 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:41:01.517 [Lua] Lobby data selected_level_key = mines 20:41:01.517 [Lua] Lobby data difficulty = hardest 20:41:01.517 [Lua] Lobby data quick_game = true 20:41:01.517 [Lua] Lobby data matchmaking = true 20:41:01.517 [Lua] Lobby data weave_name = false 20:41:01.517 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:41:01.517 [Lua] Lobby data num_players = 4 20:41:01.517 [Lua] Lobby data player_slot_5 = 0:0 20:41:01.517 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:41:01.517 [Lua] Lobby data country_code = FR 20:41:01.517 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:41:01.517 [Lua] Lobby data eac_authorized = true 20:41:01.517 [Lua] Set lobby end. 20:41:01.520 [Lua] Set lobby begin: 20:41:01.520 [Lua] Lobby data twitch_enabled = false 20:41:01.520 [Lua] Lobby data power_level = 824 20:41:01.520 [Lua] Lobby data unique_server_name = Melibellule 20:41:01.520 [Lua] Lobby data difficulty_tweak = 0 20:41:01.520 [Lua] Lobby data host = 11000010365b93e 20:41:01.520 [Lua] Lobby data game_mode = 2 20:41:01.520 [Lua] Lobby data is_private = false 20:41:01.520 [Lua] Lobby data match_started = true 20:41:01.520 [Lua] Lobby data mechanism = adventure 20:41:01.520 [Lua] Lobby data level_key = inn_level 20:41:01.520 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:41:01.520 [Lua] Lobby data selected_level_key = mines 20:41:01.520 [Lua] Lobby data difficulty = hardest 20:41:01.520 [Lua] Lobby data quick_game = true 20:41:01.520 [Lua] Lobby data matchmaking = true 20:41:01.520 [Lua] Lobby data weave_name = false 20:41:01.521 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:41:01.521 [Lua] Lobby data num_players = 4 20:41:01.521 [Lua] Lobby data player_slot_5 = 0:0 20:41:01.521 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:41:01.521 [Lua] Lobby data country_code = FR 20:41:01.521 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:41:01.521 [Lua] Lobby data eac_authorized = true 20:41:01.521 [Lua] Set lobby end. 20:41:01.521 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame 20:41:01.521 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame 20:41:01.521 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame 20:41:01.521 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame 20:41:01.521 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 20:41:01.521 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 20:41:01.521 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame 20:41:01.521 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame 20:41:01.521 [Lua] Complete level triggered. 20:41:01.523 [Save] Saving `save_data` 20:41:01.523 [Lua] gm_event_end_conditions_met false false 20:41:01.523 [Lua] PlayFabMirrorBase:_commit_internal nil 20:41:01.523 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:41:01.526 [Save] Save done 20:41:01.526 [Save] Saving `save_data` 20:41:01.527 [Lua] generate_backend_stats 11000010365b93e:1 20:41:01.529 [Save] Save done 20:41:01.552 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:41:01.552 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:41:01.552 [Save] Saving `save_data` 20:41:01.552 [Lua] TRANSITION nil nil mines 20:41:01.552 [Lua] Transition type "mines", is server: true 20:41:01.552 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:41:01.552 [Lua] [GameNetworkManager] Leaving game... 20:41:01.552 [Lua] [GameNetworkManager] Shutting down game session host. 20:41:01.552 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:41:01.552 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:41:01.552 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=53.45 20:41:01.555 [Save] Save done 20:41:01.558 [Connection] Packet 52822 chunk for system game_session from 11000010244a017 had no listener 20:41:01.558 [Connection] Packet 52823 chunk for system game_session from 11000010244a017 had no listener 20:41:01.559 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:41:01.559 [Lua] commit result success 16 20:41:01.592 [Connection] Packet 52824 chunk for system game_session from 11000010244a017 had no listener 20:41:01.626 [Connection] Packet 52825 chunk for system game_session from 11000010244a017 had no listener 20:41:03.550 [Lua] [Managers] Calling function on all managers: 20:41:03.551 [Lua] Clearing all global lookup lists 20:41:03.551 [Lua] [IngamePlayerListUI] - Destroy 20:41:03.551 [Lua] [EquipmentUI] - Destroy 20:41:03.551 [Lua] [AbilityUI] - Destroy 20:41:03.551 [Lua] [GamePadAbilityUI] - Destroy 20:41:03.551 [Lua] [GamePadEquipmentUI] - Destroy 20:41:03.551 [Lua] [IngameUI] destroy 20:41:03.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 20:41:03.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2 20:41:03.595 [Lua] [Managers] Destroying manager group: 20:41:03.600 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:41:03.663 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:41:03.663 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame 20:41:03.663 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading 20:41:03.663 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e mines 0 20:41:03.663 warning: [Lua] Following data will be uploaded to Crashify: <> 20:41:03.663 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 26, User: 11000010365b93e "Melibellule" <> 20:41:03.664 [Lua] <> <>[PeerStates.Loading]<> <>level_key: mines<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: mines" [2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "mines"; environment_variation_id = 0; level_seed = 4918003; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000003777840 [3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame [5] self = table: 000000000C813670; application_shutdown = nil; unit_spawner = table: 0000000001C1FC10; world = [World]; unit_storage = table: 000000000120A060; units = table: 00000000001CE960; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000C813670 [8] self = table: 0000000002517F00; dt = 0.016789410263299942; t = 1967.4759402105701; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016789410263299942; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016789410263299942; t = 1967.4759402105701 [10] dt = 0.016789410263299942 [2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "inn_level"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e"; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000093B8450; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "mines"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000006BE2B40; [5] world_name = "level_world"; entity_system_bag = table: 0000000000329A60; network_server = table: 00000000024F3820; entity_system = table: 000000000AC7CCB0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000A8A9F30; statistics_db = table: 000000000C81E7F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 51.663305631652477; input_manager = table: 000000000C8354C0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7D5E00; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000006BE2B40; world = [World]; dt = 0.016789410263299942; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 53.446383843198419; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 00000000002ABC50; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000C807AC0; <> <> 20:41:03.664 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame 20:41:03.664 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading 20:41:03.664 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb mines 0 20:41:03.664 warning: [Lua] Following data will be uploaded to Crashify: <> 20:41:03.664 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 27, User: 11000010365b93e "Melibellule" <> 20:41:03.664 [Lua] <> <>[PeerStates.Loading]<> <>level_key: mines<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: mines" [2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "mines"; environment_variation_id = 0; level_seed = 4918003; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000003777840 [3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame [5] self = table: 000000000C813670; application_shutdown = nil; unit_spawner = table: 0000000001C1FC10; world = [World]; unit_storage = table: 000000000120A060; units = table: 00000000001CE960; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000C813670 [8] self = table: 0000000002517F00; dt = 0.016789410263299942; t = 1967.4759402105701; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016789410263299942; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016789410263299942; t = 1967.4759402105701 [10] dt = 0.016789410263299942 [2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000093B8450; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "mines"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000006BE2B40; [5] world_name = "level_world"; entity_system_bag = table: 0000000000329A60; network_server = table: 00000000024F3820; entity_system = table: 000000000AC7CCB0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000A8A9F30; statistics_db = table: 000000000C81E7F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 51.663305631652477; input_manager = table: 000000000C8354C0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7D5E00; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000006BE2B40; world = [World]; dt = 0.016789410263299942; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 53.446383843198419; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 00000000002ABC50; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000C807AC0; <> <> 20:41:03.664 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 20:41:03.664 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:41:03.664 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 mines 0 20:41:03.664 warning: [Lua] Following data will be uploaded to Crashify: <> 20:41:03.665 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 28, User: 11000010365b93e "Melibellule" <> 20:41:03.665 [Lua] <> <>[PeerStates.Loading]<> <>level_key: mines<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: mines" [2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "mines"; environment_variation_id = 0; level_seed = 4918003; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000003777840 [3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame [5] self = table: 000000000C813670; application_shutdown = nil; unit_spawner = table: 0000000001C1FC10; world = [World]; unit_storage = table: 000000000120A060; units = table: 00000000001CE960; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000C813670 [8] self = table: 0000000002517F00; dt = 0.016789410263299942; t = 1967.4759402105701; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016789410263299942; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016789410263299942; t = 1967.4759402105701 [10] dt = 0.016789410263299942 [2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000093B8450; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "mines"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000006BE2B40; [5] world_name = "level_world"; entity_system_bag = table: 0000000000329A60; network_server = table: 00000000024F3820; entity_system = table: 000000000AC7CCB0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000A8A9F30; statistics_db = table: 000000000C81E7F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 51.663305631652477; input_manager = table: 000000000C8354C0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7D5E00; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000006BE2B40; world = [World]; dt = 0.016789410263299942; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 53.446383843198419; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 00000000002ABC50; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000C807AC0; <> <> 20:41:03.665 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame 20:41:03.665 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading 20:41:03.665 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf mines 0 20:41:03.665 warning: [Lua] Following data will be uploaded to Crashify: <> 20:41:03.665 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 29, User: 11000010365b93e "Melibellule" <> 20:41:03.666 [Lua] <> <>[PeerStates.Loading]<> <>level_key: mines<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: mines" [2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "mines"; environment_variation_id = 0; level_seed = 4918003; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000003777840 [3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame [5] self = table: 000000000C813670; application_shutdown = nil; unit_spawner = table: 0000000001C1FC10; world = [World]; unit_storage = table: 000000000120A060; units = table: 00000000001CE960; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000C813670 [8] self = table: 0000000002517F00; dt = 0.016789410263299942; t = 1967.4759402105701; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016789410263299942; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016789410263299942; t = 1967.4759402105701 [10] dt = 0.016789410263299942 [2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000093B8450; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "mines"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000006BE2B40; [5] world_name = "level_world"; entity_system_bag = table: 0000000000329A60; network_server = table: 00000000024F3820; entity_system = table: 000000000AC7CCB0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000A8A9F30; statistics_db = table: 000000000C81E7F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 51.663305631652477; input_manager = table: 000000000C8354C0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7D5E00; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000006BE2B40; world = [World]; dt = 0.016789410263299942; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 53.446383843198419; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 00000000002ABC50; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000C807AC0; <> <> 20:41:03.666 [Lua] [Matchmaking] unregister rpcs 20:41:03.666 [Lua] ############### UNLOADING PACKAGES ############### 20:41:03.666 [Lua] [Managers] Calling function on all managers: 20:41:03.666 [Lua] [Managers] Destroying manager group: 20:41:03.666 [Lua] [Gamestate] Enter state StateLoading 20:41:03.668 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:41:03.668 [Lua] [Matchmaking] register rpcs 20:41:03.668 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:41:03.668 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:41:03.668 [Lua] Set lobby begin: 20:41:03.668 [Lua] Lobby data twitch_enabled = false 20:41:03.668 [Lua] Lobby data power_level = 0 20:41:03.668 [Lua] Lobby data unique_server_name = Melibellule 20:41:03.668 [Lua] Lobby data difficulty_tweak = 0 20:41:03.668 [Lua] Lobby data host = 11000010365b93e 20:41:03.668 [Lua] Lobby data game_mode = 2 20:41:03.669 [Lua] Lobby data is_private = false 20:41:03.669 [Lua] Lobby data match_started = true 20:41:03.669 [Lua] Lobby data mechanism = adventure 20:41:03.669 [Lua] Lobby data level_key = inn_level 20:41:03.669 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:41:03.669 [Lua] Lobby data selected_level_key = mines 20:41:03.669 [Lua] Lobby data difficulty = hardest 20:41:03.670 [Lua] Lobby data quick_game = true 20:41:03.670 [Lua] Lobby data matchmaking = true 20:41:03.670 [Lua] Lobby data weave_name = false 20:41:03.670 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:41:03.670 [Lua] Lobby data num_players = 4 20:41:03.670 [Lua] Lobby data player_slot_5 = 0:0 20:41:03.670 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:41:03.670 [Lua] Lobby data country_code = FR 20:41:03.670 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:41:03.671 [Lua] Lobby data eac_authorized = true 20:41:03.671 [Lua] Set lobby end. 20:41:03.671 [Lua] registering RPCs 20:41:03.671 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:41:03.671 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:41:03.671 [Lua] Set lobby begin: 20:41:03.671 [Lua] Lobby data twitch_enabled = false 20:41:03.671 [Lua] Lobby data power_level = 0 20:41:03.671 [Lua] Lobby data unique_server_name = Melibellule 20:41:03.671 [Lua] Lobby data difficulty_tweak = 0 20:41:03.671 [Lua] Lobby data host = 11000010365b93e 20:41:03.671 [Lua] Lobby data game_mode = 2 20:41:03.671 [Lua] Lobby data is_private = false 20:41:03.671 [Lua] Lobby data match_started = true 20:41:03.671 [Lua] Lobby data mechanism = adventure 20:41:03.671 [Lua] Lobby data level_key = mines 20:41:03.672 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:41:03.672 [Lua] Lobby data selected_level_key = mines 20:41:03.672 [Lua] Lobby data difficulty = hardest 20:41:03.672 [Lua] Lobby data quick_game = true 20:41:03.672 [Lua] Lobby data matchmaking = true 20:41:03.672 [Lua] Lobby data weave_name = false 20:41:03.672 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:41:03.672 [Lua] Lobby data num_players = 4 20:41:03.672 [Lua] Lobby data player_slot_5 = 0:0 20:41:03.672 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:41:03.672 [Lua] Lobby data country_code = FR 20:41:03.672 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:41:03.672 [Lua] Lobby data eac_authorized = true 20:41:03.672 [Lua] Set lobby end. 20:41:03.676 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized 20:41:03.676 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:41:03.676 [Lua] [LevelTransitionHandler] load_level mines 0 20:41:03.677 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:41:03.677 [Umbra] Unload tome 20:41:03.678 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:41:03.807 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:41:03.807 [Lua] [LevelTransitionHandler] Loading level: "mines" 20:41:03.807 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/mines" Meta package name: "nil" 20:41:03.807 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read, 20:41:03.807 [Lua] [StateLoading] got rpc_load_level 54 mines 20:41:04.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2 20:41:04.061 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2 20:41:04.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines 20:41:08.599 [Lua] ### Sending rpc_level_loaded 20:41:08.599 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 54 20:41:08.599 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 20:41:08.600 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 20:41:08.600 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 20:41:08.617 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 20:41:08.617 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 20:41:09.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines 20:41:09.210 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines 20:41:09.213 [Lua] ### Sending rpc_level_loaded 20:41:09.213 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 54 20:41:09.213 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded 20:41:09.214 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading 20:41:09.214 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages 20:41:09.227 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages 20:41:09.227 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame 20:41:09.227 [Lua] [LevelTransitionHandler] Level load completed! 20:41:09.227 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: mines - level_seed: 4918003 - use_random_directors: true - overriden_conflict: nil 20:41:09.254 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:41:09.254 [Lua] checking dlc's against conflict directors 20:41:09.254 [Lua] number of factions to include 3 20:41:09.254 [Lua] number of factions added 3 20:41:09.254 [Lua] --- --- --- 20:41:09.254 [Lua] Starting... difficulty 'hardest' 20:41:09.254 [Lua] These are the starting conflict directors: 20:41:09.254 [Lua] skaven 20:41:09.254 [Lua] chaos 20:41:09.254 [Lua] --- --- --- 20:41:09.254 [Lua] 20:41:09.254 [Lua] DONE! Found the following directors: 20:41:09.254 [Lua] (free: 9), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll skaven_loot_rat skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_berzerker chaos_raider skaven_storm_vermin_with_shield 20:41:09.254 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_dummy_troll=true, skaven_loot_rat=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_vortex_sorcerer=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_clan_rat_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_berzerker=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 20:41:09.255 [Lua] load_startup_enemy_packages: -------------- 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] chaos_spawn 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] chaos_troll 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] skaven_rat_ogre 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] skaven_stormfiend 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] beastmen_minotaur 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] chaos_plague_sorcerer 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] chaos_corruptor_sorcerer 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] skaven_gutter_runner 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] skaven_pack_master 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] skaven_poison_wind_globadier 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] skaven_ratling_gunner 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] skaven_warpfire_thrower 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] chaos_vortex_sorcerer 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] beastmen_standard_bearer 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] chaos_vortex 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] critter_rat 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] critter_pig 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] skaven_storm_vermin 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] chaos_warrior 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] skaven_loot_rat 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] skaven_clan_rat 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] skaven_slave 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] chaos_fanatic 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] skaven_clan_rat_with_shield 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] chaos_marauder_with_shield 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] chaos_marauder 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] skaven_plague_monk 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] chaos_berzerker 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] chaos_raider 20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:41:09.255 [Lua] skaven_storm_vermin_with_shield 20:41:09.266 [Lua] ### Sending rpc_level_loaded 20:41:09.266 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 54 20:41:09.266 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded 20:41:09.277 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading 20:41:09.277 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages 20:41:09.293 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages 20:41:09.293 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame 20:41:09.294 [Lua] ### Sending rpc_level_loaded 20:41:09.294 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 54 20:41:09.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:41:09.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:41:09.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:41:10.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:41:10.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:41:10.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:41:10.238 [Lua] ### Sending rpc_level_loaded 20:41:10.238 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 54 20:41:10.238 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded 20:41:10.240 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading 20:41:10.240 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages 20:41:10.257 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages 20:41:10.257 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame 20:41:10.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:41:10.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:41:10.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:41:11.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:41:11.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:41:11.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:41:12.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:41:12.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:41:12.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:41:12.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:41:12.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:41:12.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:41:12.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:41:12.650 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:41:12.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:41:12.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:41:12.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:41:12.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:41:13.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:41:13.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:41:13.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:41:13.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:41:13.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:41:13.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:41:14.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:41:14.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:41:14.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:41:14.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:41:14.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:41:14.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:41:15.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:41:15.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:41:15.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:41:16.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:41:16.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:41:16.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:41:16.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:41:16.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:41:16.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:41:16.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:41:16.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:41:16.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:41:16.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:41:16.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:41:16.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:41:17.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:41:17.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:41:17.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:41:17.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:41:17.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:41:17.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:41:17.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:41:17.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:41:17.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:41:18.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:41:18.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:41:18.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:41:18.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:41:18.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:41:18.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:41:19.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:41:19.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:41:19.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:41:19.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:41:19.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:41:19.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:41:20.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:41:20.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:41:20.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:41:20.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:41:20.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:41:20.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:41:21.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:41:21.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:41:21.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:41:21.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:41:21.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:41:21.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:41:21.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:41:21.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:41:21.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:41:22.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:41:22.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:41:22.221 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: custom 20:41:22.221 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:41:22.221 [Lua] Starting async level spawning of levels/honduras/mines/world 20:41:22.391 [Lua] Async level spawning done 20:41:22.391 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:41:23.378 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:41:23.378 [Lua] [Matchmaking] unregister rpcs 20:41:23.378 [Lua] Set lobby begin: 20:41:23.378 [Lua] Lobby data twitch_enabled = false 20:41:23.378 [Lua] Lobby data power_level = 0 20:41:23.379 [Lua] Lobby data unique_server_name = Melibellule 20:41:23.379 [Lua] Lobby data difficulty_tweak = 0 20:41:23.379 [Lua] Lobby data host = 11000010365b93e 20:41:23.379 [Lua] Lobby data game_mode = 2 20:41:23.379 [Lua] Lobby data is_private = false 20:41:23.379 [Lua] Lobby data match_started = true 20:41:23.379 [Lua] Lobby data mechanism = adventure 20:41:23.380 [Lua] Lobby data level_key = mines 20:41:23.380 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:41:23.380 [Lua] Lobby data selected_level_key = mines 20:41:23.380 [Lua] Lobby data difficulty = hardest 20:41:23.380 [Lua] Lobby data quick_game = true 20:41:23.380 [Lua] Lobby data matchmaking = true 20:41:23.380 [Lua] Lobby data weave_name = false 20:41:23.381 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:41:23.381 [Lua] Lobby data num_players = 4 20:41:23.381 [Lua] Lobby data player_slot_5 = 0:0 20:41:23.381 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:41:23.381 [Lua] Lobby data country_code = FR 20:41:23.381 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:41:23.381 [Lua] Lobby data eac_authorized = true 20:41:23.381 [Lua] Set lobby end. 20:41:23.381 [Lua] [Managers] Destroying manager group: 20:41:23.382 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens 20:41:23.382 [Lua] [Gamestate] Enter StateIngame HOST 20:41:23.382 [Lua] [Managers] Calling function on all managers: 20:41:23.382 [Lua] <>level = mines<> 20:41:23.382 [Lua] Set lobby begin: 20:41:23.382 [Lua] Lobby data twitch_enabled = false 20:41:23.382 [Lua] Lobby data power_level = 0 20:41:23.382 [Lua] Lobby data unique_server_name = Melibellule 20:41:23.382 [Lua] Lobby data difficulty_tweak = 0 20:41:23.382 [Lua] Lobby data host = 11000010365b93e 20:41:23.382 [Lua] Lobby data game_mode = 2 20:41:23.382 [Lua] Lobby data is_private = false 20:41:23.382 [Lua] Lobby data match_started = true 20:41:23.382 [Lua] Lobby data mechanism = adventure 20:41:23.382 [Lua] Lobby data level_key = mines 20:41:23.383 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:41:23.383 [Lua] Lobby data selected_level_key = mines 20:41:23.383 [Lua] Lobby data difficulty = hardest 20:41:23.383 [Lua] Lobby data quick_game = true 20:41:23.383 [Lua] Lobby data matchmaking = true 20:41:23.383 [Lua] Lobby data weave_name = false 20:41:23.383 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:41:23.383 [Lua] Lobby data num_players = 4 20:41:23.383 [Lua] Lobby data player_slot_5 = 0:0 20:41:23.383 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:41:23.383 [Lua] Lobby data country_code = FR 20:41:23.383 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:41:23.383 [Lua] Lobby data eac_authorized = true 20:41:23.383 [Lua] Set lobby end. 20:41:23.383 [Lua] [StateIngame] Server ingame 20:41:23.386 [Lua] Set lobby begin: 20:41:23.386 [Lua] Lobby data twitch_enabled = false 20:41:23.386 [Lua] Lobby data power_level = 0 20:41:23.386 [Lua] Lobby data unique_server_name = Melibellule 20:41:23.386 [Lua] Lobby data difficulty_tweak = 0 20:41:23.387 [Lua] Lobby data host = 11000010365b93e 20:41:23.387 [Lua] Lobby data game_mode = 2 20:41:23.387 [Lua] Lobby data is_private = false 20:41:23.387 [Lua] Lobby data match_started = true 20:41:23.387 [Lua] Lobby data mechanism = adventure 20:41:23.387 [Lua] Lobby data level_key = mines 20:41:23.387 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:41:23.387 [Lua] Lobby data selected_level_key = mines 20:41:23.388 [Lua] Lobby data difficulty = hardest 20:41:23.388 [Lua] Lobby data quick_game = true 20:41:23.388 [Lua] Lobby data matchmaking = true 20:41:23.388 [Lua] Lobby data weave_name = false 20:41:23.388 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:41:23.388 [Lua] Lobby data num_players = 4 20:41:23.388 [Lua] Lobby data player_slot_5 = 0:0 20:41:23.388 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:41:23.388 [Lua] Lobby data country_code = FR 20:41:23.388 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:41:23.388 [Lua] Lobby data eac_authorized = true 20:41:23.389 [Lua] Set lobby end. 20:41:23.389 [Lua] [Matchmaking] register rpcs 20:41:23.389 [Lua] GameNetworkManager:init... creating game session 20:41:23.389 [Lua] Host GameSession.make_game_session_host with session: 20:41:23.389 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:41:23.389 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e 20:41:23.389 [Lua] [GameNetworkManager] self.is_server = true 20:41:23.389 [Network] Setting artificial MTU limit to 65536 20:41:23.389 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 38 20:41:23.389 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 20:41:23.399 [Lua] Switching ConflictSettings: to: default 20:41:23.399 [Lua] pacing=default 20:41:23.399 [Lua] roaming=nil 20:41:23.399 [Lua] specials=default 20:41:23.399 [Lua] debug_color=maroon 20:41:23.399 [Lua] contained_breeds=nil 20:41:23.399 [Lua] pack_spawning=default 20:41:23.399 [Lua] disabled=false 20:41:23.399 [Lua] factions=nil 20:41:23.399 [Lua] boss=default 20:41:23.399 [Lua] horde=default 20:41:23.399 [Lua] name=default 20:41:23.399 [Lua] intensity=default 20:41:23.399 [Lua] --- 20:41:23.399 [Lua] [LevelAnalysis] set_random_seed( 4918003) 20:41:23.410 [Lua] [AIInterestPointSystem] Level Seed: 4918003 20:41:23.410 [Lua] 20:41:23.410 [Lua] [entity_system_bag] = table 20:41:23.410 [Lua] [entity_system_bag] = metatable 20:41:23.410 [Lua] [startup_data] = table 20:41:23.410 [Lua] [entity_manager] = table 20:41:23.410 [Lua] [entity_manager] = metatable 20:41:23.410 [Lua] [unit_spawner] = table 20:41:23.410 [Lua] [unit_spawner] = metatable 20:41:23.410 [Lua] [unit_storage] = table 20:41:23.410 [Lua] [unit_storage] = metatable 20:41:23.410 [Lua] [dice_keeper] = table 20:41:23.410 [Lua] [dice_keeper] = metatable 20:41:23.410 [Lua] [is_server] = true (boolean) 20:41:23.411 [Lua] [world] = [World] 20:41:23.411 [Lua] [system_api] = table 20:41:23.411 [Lua] [entity_system] = table 20:41:23.411 [Lua] [entity_system] = metatable 20:41:23.411 [Lua] [network_lobby] = table 20:41:23.411 [Lua] [network_lobby] = metatable 20:41:23.411 [Lua] [profile_synchronizer] = table 20:41:23.411 [Lua] [profile_synchronizer] = metatable 20:41:23.411 [Lua] [level_transition_handler] = table 20:41:23.411 [Lua] [level_transition_handler] = metatable 20:41:23.411 [Lua] [num_local_human_players] = 1 (number) 20:41:23.411 [Lua] [statistics_db] = table 20:41:23.411 [Lua] [statistics_db] = metatable 20:41:23.411 [Lua] [network_server] = table 20:41:23.411 [Lua] [network_server] = metatable 20:41:23.411 [Lua] [input_manager] = table 20:41:23.411 [Lua] [input_manager] = metatable 20:41:23.411 [Lua] [network_clock] = table 20:41:23.411 [Lua] [network_clock] = metatable 20:41:23.411 [Lua] [network_transmit] = table 20:41:23.411 [Lua] [network_transmit] = metatable 20:41:23.411 [Lua] [free_flight_manager] = table 20:41:23.411 [Lua] [free_flight_manager] = metatable 20:41:23.411 [Lua] [network_manager] = table 20:41:23.411 [Lua] [network_manager] = metatable 20:41:23.411 [Lua] [network_event_delegate] = table 20:41:23.411 [Lua] [network_event_delegate] = metatable 20:41:23.411 [Lua] 20:41:23.411 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:41:23.411 [Lua] ignoring extension VersusInteractObjectiveExtension 20:41:23.411 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:41:23.411 [Lua] ignoring extension VersusSocketObjectiveExtension 20:41:23.411 [Lua] ignoring extension VersusTargetObjectiveExtension 20:41:23.411 [Lua] ignoring extension VersusMissionObjectiveExtension 20:41:23.413 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:41:23.429 [Lua] [AchievementManager] Achievements using the steam platform 20:41:23.488 [Lua] respawn_unit_spawned with group id: end_event_altar 20:41:23.488 [Lua] respawn_unit_spawned with group id: end_event_altar 20:41:23.488 [Lua] respawn_unit_spawned with group id: end_event_altar 20:41:23.488 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 20:41:23.488 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 20:41:23.488 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 20:41:23.528 [Lua] [StateIngame] Level seed: 4918003 20:41:23.553 [Lua] [LevelAnalysis] set_random_seed( 4918003) 20:41:23.559 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:41:23.559 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:41:23.559 [Lua] [IngameUI] init 20:41:23.571 [SteamVoipClient] select_out(110000100b4f2eb, off) 20:41:23.571 [SteamVoipClient] select_out(11000010244a017, off) 20:41:23.571 [SteamVoipClient] select_out(11000010365b93e, off) 20:41:23.578 [Lua] cb_razer_chroma_setup 20:41:23.597 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:41:23.597 [Lua] Set lobby begin: 20:41:23.597 [Lua] Lobby data twitch_enabled = false 20:41:23.597 [Lua] Lobby data power_level = 797 20:41:23.597 [Lua] Lobby data unique_server_name = Melibellule 20:41:23.598 [Lua] Lobby data difficulty_tweak = 0 20:41:23.598 [Lua] Lobby data host = 11000010365b93e 20:41:23.598 [Lua] Lobby data game_mode = 2 20:41:23.598 [Lua] Lobby data is_private = false 20:41:23.598 [Lua] Lobby data match_started = true 20:41:23.598 [Lua] Lobby data mechanism = adventure 20:41:23.598 [Lua] Lobby data level_key = mines 20:41:23.598 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:41:23.599 [Lua] Lobby data selected_level_key = mines 20:41:23.599 [Lua] Lobby data difficulty = hardest 20:41:23.599 [Lua] Lobby data quick_game = true 20:41:23.599 [Lua] Lobby data matchmaking = true 20:41:23.599 [Lua] Lobby data weave_name = false 20:41:23.599 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:41:23.599 [Lua] Lobby data num_players = 4 20:41:23.599 [Lua] Lobby data player_slot_5 = 0:0 20:41:23.600 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:41:23.600 [Lua] Lobby data country_code = FR 20:41:23.600 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:41:23.600 [Lua] Lobby data eac_authorized = true 20:41:23.600 [Lua] Set lobby end. 20:41:23.600 [Flow] Socket 2 occupied 20:41:23.600 [Lua] [flow:Sockets occupied:] float=0.000000 20:41:23.600 [Lua] [flow:Sockets occupied:] float=0.000000 20:41:23.600 [Flow] Socket 3 occupied 20:41:23.600 [Flow] Socket 1 occupied 20:41:23.600 [Lua] [flow:Sockets occupied:] float=0.000000 20:41:23.600 [Flow] Socket 1 occupied 20:41:23.601 [Lua] [flow:Sockets occupied:] float=0.000000 20:41:23.601 [Lua] [flow:Sockets occupied:] float=0.000000 20:41:23.601 [Flow] Socket 3 occupied 20:41:23.601 [Flow] Socket 2 occupied 20:41:23.601 [Lua] [flow:Sockets occupied:] float=0.000000 20:41:23.601 [Flow] Spawned:c_barrel_socket 20:41:23.601 [Flow] Socket 2 occupied 20:41:23.601 [Lua] [flow:Sockets occupied:] float=0.000000 20:41:23.601 [Flow] Socket 1 occupied 20:41:23.601 [Lua] [flow:Sockets occupied:] float=0.000000 20:41:23.601 [Lua] [flow:Sockets occupied:] float=0.000000 20:41:23.601 [Flow] Socket 3 occupied 20:41:23.602 [Lua] CurrentConflictSettings default 20:41:23.602 [Lua] [ConflictDirector] conflict_director is ai_ready 20:41:23.606 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:41:23.606 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:41:23.611 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:41:23.611 [Lua] Forming navigation groups in one frame 20:41:23.611 [Lua] Forming navigation groups 20:41:23.620 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000000381988 20:41:23.801 [Lua] NavigationGroupManager -> calulation time B: 0.18200000000001637 20:41:23.801 [Lua] number of nav groups: 237 20:41:23.803 [Lua] number of refined nav groups : 170 20:41:23.806 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999998817657 20:41:23.807 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.036008317023509 Normalized coefficient: 1.2081919263147696 20:41:23.810 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.273832231760016 Normalized coefficient: 1.2832178004881778 20:41:23.813 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.9119586184620854 Normalized coefficient: 1.767288277951848 20:41:23.816 [Lua] -------------> JOW Perfect-density 9 Sum density 7.7066806092858346 Normalized coefficient: 1.167817956430663 20:41:23.823 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 20:41:23.823 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:41:23.823 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 20:41:23.823 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 20:41:23.823 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 20:41:23.823 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 20:41:23.823 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 20:41:23.833 [Lua] [LevelAnalysis] Generating boss paths for level: mines 20:41:23.833 [Lua] [LevelAnalysis] This level has a total main-path length of 1279.192 meters. 20:41:23.833 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:41:23.833 [Lua] [LevelAnalysis] 20:41:23.833 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:41:23.833 [Lua] [LevelAnalysis] 20:41:23.833 [Lua] [LevelAnalysis] Terror events added: 20:41:23.833 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:41:23.833 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 20:41:23.833 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing (, event_boss -> removed due to too many.) 20:41:23.833 [Lua] ----> using boss gizmo! 20:41:23.833 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 24, forbidden-dist: -219.5 start-travel-dist: 229.5, end-travel-dist: 261.7 spawn_distance 0.0 20:41:23.833 [Lua] Adding main path event: Vector3Box(115, -88, -3.74927) boss_event_storm_fiend 45 table: 000000000C4E8AB0 20:41:23.833 [Lua] [LevelAnalysis] num_event_places_f: 0.81946132723490395 , num_event_places: 0 , trailing_event_fraction: 0.81946132723490395 , num_events: 0 20:41:23.833 [Lua] [LevelAnalysis] Level path distance: 1279.191990852356 20:41:23.834 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:41:23.838 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:41:23.850 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55 20:41:23.854 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=56 20:41:23.855 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=57 20:41:23.856 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=58 20:41:23.856 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59 20:41:23.856 [Lua] [Managers] Calling function on all managers: 20:41:23.875 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame 20:41:23.875 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync 20:41:23.875 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame 20:41:23.875 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync 20:41:23.875 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 20:41:23.875 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 20:41:23.875 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame 20:41:23.875 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync 20:41:23.875 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 38 20:41:23.978 [Lua] Set lobby begin: 20:41:23.978 [Lua] Lobby data twitch_enabled = false 20:41:23.978 [Lua] Lobby data power_level = 797 20:41:23.978 [Lua] Lobby data unique_server_name = Melibellule 20:41:23.978 [Lua] Lobby data difficulty_tweak = 0 20:41:23.978 [Lua] Lobby data host = 11000010365b93e 20:41:23.978 [Lua] Lobby data game_mode = 2 20:41:23.978 [Lua] Lobby data is_private = false 20:41:23.978 [Lua] Lobby data match_started = true 20:41:23.978 [Lua] Lobby data mechanism = adventure 20:41:23.978 [Lua] Lobby data level_key = mines 20:41:23.978 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:41:23.978 [Lua] Lobby data selected_level_key = mines 20:41:23.978 [Lua] Lobby data difficulty = hardest 20:41:23.978 [Lua] Lobby data quick_game = true 20:41:23.978 [Lua] Lobby data matchmaking = true 20:41:23.978 [Lua] Lobby data weave_name = false 20:41:23.978 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:41:23.978 [Lua] Lobby data num_players = 4 20:41:23.979 [Lua] Lobby data player_slot_5 = 0:0 20:41:23.979 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:41:23.979 [Lua] Lobby data country_code = FR 20:41:23.979 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:41:23.979 [Lua] Lobby data eac_authorized = true 20:41:23.979 [Lua] Set lobby end. 20:41:23.979 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing 20:41:23.979 [Lua] Breedfreezer (server) starting a hot join sync 20:41:23.979 [Lua] packing 0 units of breed chaos_marauder 20:41:23.979 [Lua] packing 0 units of breed skaven_clan_rat 20:41:23.979 [Lua] packing 0 units of breed skaven_storm_vermin 20:41:23.979 [Lua] packing 0 units of breed skaven_slave 20:41:23.979 [Lua] packing 0 units of breed chaos_fanatic 20:41:23.979 [Lua] packing 0 units of breed chaos_raider 20:41:23.979 [Lua] packing 0 units of breed chaos_warrior 20:41:23.979 [Lua] packing 0 units of breed chaos_berzerker 20:41:23.979 [Lua] packing 0 units of breed skaven_plague_monk 20:41:23.979 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:41:23.979 [Lua] 20:41:23.979 [Lua] [1] = 1 (number) 20:41:23.979 [Lua] [2] = 0 (number) 20:41:23.979 [Lua] [3] = 1 (number) 20:41:23.979 [Lua] [4] = 0 (number) 20:41:23.979 [Lua] [5] = 1 (number) 20:41:23.979 [Lua] [6] = 0 (number) 20:41:23.979 [Lua] [7] = 1 (number) 20:41:23.979 [Lua] [8] = 0 (number) 20:41:23.979 [Lua] [9] = 1 (number) 20:41:23.979 [Lua] [10] = 0 (number) 20:41:23.979 [Lua] [11] = 1 (number) 20:41:23.979 [Lua] [12] = 0 (number) 20:41:23.979 [Lua] [13] = 1 (number) 20:41:23.979 [Lua] [14] = 0 (number) 20:41:23.979 [Lua] [15] = 1 (number) 20:41:23.979 [Lua] [16] = 0 (number) 20:41:23.979 [Lua] [17] = 1 (number) 20:41:23.979 [Lua] [18] = 0 (number) 20:41:23.979 [Lua] 20:41:23.979 [Lua] 20:41:23.979 [Lua] 20:41:23.981 [Lua] Set lobby begin: 20:41:23.981 [Lua] Lobby data twitch_enabled = false 20:41:23.981 [Lua] Lobby data power_level = 797 20:41:23.981 [Lua] Lobby data unique_server_name = Melibellule 20:41:23.981 [Lua] Lobby data difficulty_tweak = 0 20:41:23.981 [Lua] Lobby data host = 11000010365b93e 20:41:23.981 [Lua] Lobby data game_mode = 2 20:41:23.981 [Lua] Lobby data is_private = false 20:41:23.981 [Lua] Lobby data match_started = true 20:41:23.981 [Lua] Lobby data mechanism = adventure 20:41:23.981 [Lua] Lobby data level_key = mines 20:41:23.982 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:41:23.982 [Lua] Lobby data selected_level_key = mines 20:41:23.982 [Lua] Lobby data difficulty = hardest 20:41:23.982 [Lua] Lobby data quick_game = true 20:41:23.982 [Lua] Lobby data matchmaking = true 20:41:23.982 [Lua] Lobby data weave_name = false 20:41:23.982 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:41:23.982 [Lua] Lobby data num_players = 4 20:41:23.982 [Lua] Lobby data player_slot_5 = 0:0 20:41:23.982 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:41:23.982 [Lua] Lobby data country_code = FR 20:41:23.982 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:41:23.982 [Lua] Lobby data eac_authorized = true 20:41:23.982 [Lua] Set lobby end. 20:41:23.982 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing 20:41:23.982 [Lua] Breedfreezer (server) starting a hot join sync 20:41:23.982 [Lua] packing 0 units of breed chaos_marauder 20:41:23.982 [Lua] packing 0 units of breed skaven_clan_rat 20:41:23.982 [Lua] packing 0 units of breed skaven_storm_vermin 20:41:23.982 [Lua] packing 0 units of breed skaven_slave 20:41:23.982 [Lua] packing 0 units of breed chaos_fanatic 20:41:23.982 [Lua] packing 0 units of breed chaos_raider 20:41:23.982 [Lua] packing 0 units of breed chaos_warrior 20:41:23.982 [Lua] packing 0 units of breed chaos_berzerker 20:41:23.982 [Lua] packing 0 units of breed skaven_plague_monk 20:41:23.982 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:41:23.982 [Lua] 20:41:23.982 [Lua] [1] = 1 (number) 20:41:23.982 [Lua] [2] = 0 (number) 20:41:23.982 [Lua] [3] = 1 (number) 20:41:23.982 [Lua] [4] = 0 (number) 20:41:23.982 [Lua] [5] = 1 (number) 20:41:23.982 [Lua] [6] = 0 (number) 20:41:23.982 [Lua] [7] = 1 (number) 20:41:23.982 [Lua] [8] = 0 (number) 20:41:23.982 [Lua] [9] = 1 (number) 20:41:23.982 [Lua] [10] = 0 (number) 20:41:23.982 [Lua] [11] = 1 (number) 20:41:23.982 [Lua] [12] = 0 (number) 20:41:23.982 [Lua] [13] = 1 (number) 20:41:23.982 [Lua] [14] = 0 (number) 20:41:23.982 [Lua] [15] = 1 (number) 20:41:23.982 [Lua] [16] = 0 (number) 20:41:23.982 [Lua] [17] = 1 (number) 20:41:23.982 [Lua] [18] = 0 (number) 20:41:23.982 [Lua] 20:41:23.982 [Lua] 20:41:23.982 [Lua] 20:41:23.984 [Lua] Set lobby begin: 20:41:23.984 [Lua] Lobby data twitch_enabled = false 20:41:23.984 [Lua] Lobby data power_level = 797 20:41:23.985 [Lua] Lobby data unique_server_name = Melibellule 20:41:23.985 [Lua] Lobby data difficulty_tweak = 0 20:41:23.985 [Lua] Lobby data host = 11000010365b93e 20:41:23.985 [Lua] Lobby data game_mode = 2 20:41:23.985 [Lua] Lobby data is_private = false 20:41:23.985 [Lua] Lobby data match_started = true 20:41:23.985 [Lua] Lobby data mechanism = adventure 20:41:23.985 [Lua] Lobby data level_key = mines 20:41:23.985 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:41:23.985 [Lua] Lobby data selected_level_key = mines 20:41:23.985 [Lua] Lobby data difficulty = hardest 20:41:23.985 [Lua] Lobby data quick_game = true 20:41:23.985 [Lua] Lobby data matchmaking = true 20:41:23.985 [Lua] Lobby data weave_name = false 20:41:23.985 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:41:23.985 [Lua] Lobby data num_players = 4 20:41:23.985 [Lua] Lobby data player_slot_5 = 0:0 20:41:23.985 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:41:23.985 [Lua] Lobby data country_code = FR 20:41:23.986 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:41:23.986 [Lua] Lobby data eac_authorized = true 20:41:23.986 [Lua] Set lobby end. 20:41:23.986 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing 20:41:23.986 [Lua] Breedfreezer (server) starting a hot join sync 20:41:23.986 [Lua] packing 0 units of breed chaos_marauder 20:41:23.986 [Lua] packing 0 units of breed skaven_clan_rat 20:41:23.986 [Lua] packing 0 units of breed skaven_storm_vermin 20:41:23.986 [Lua] packing 0 units of breed skaven_slave 20:41:23.986 [Lua] packing 0 units of breed chaos_fanatic 20:41:23.986 [Lua] packing 0 units of breed chaos_raider 20:41:23.986 [Lua] packing 0 units of breed chaos_warrior 20:41:23.986 [Lua] packing 0 units of breed chaos_berzerker 20:41:23.986 [Lua] packing 0 units of breed skaven_plague_monk 20:41:23.986 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:41:23.986 [Lua] 20:41:23.986 [Lua] [1] = 1 (number) 20:41:23.986 [Lua] [2] = 0 (number) 20:41:23.986 [Lua] [3] = 1 (number) 20:41:23.986 [Lua] [4] = 0 (number) 20:41:23.986 [Lua] [5] = 1 (number) 20:41:23.986 [Lua] [6] = 0 (number) 20:41:23.986 [Lua] [7] = 1 (number) 20:41:23.986 [Lua] [8] = 0 (number) 20:41:23.986 [Lua] [9] = 1 (number) 20:41:23.986 [Lua] [10] = 0 (number) 20:41:23.986 [Lua] [11] = 1 (number) 20:41:23.986 [Lua] [12] = 0 (number) 20:41:23.986 [Lua] [13] = 1 (number) 20:41:23.986 [Lua] [14] = 0 (number) 20:41:23.986 [Lua] [15] = 1 (number) 20:41:23.986 [Lua] [16] = 0 (number) 20:41:23.986 [Lua] [17] = 1 (number) 20:41:23.986 [Lua] [18] = 0 (number) 20:41:23.986 [Lua] 20:41:23.986 [Lua] 20:41:23.986 [Lua] 20:41:23.986 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync 20:41:23.986 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers 20:41:23.986 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 20:41:23.986 [Lua] RemotePlayer:create_game_object( ) 60 20:41:24.005 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync 20:41:24.005 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers 20:41:24.005 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 20:41:24.005 [Lua] RemotePlayer:create_game_object( ) 61 20:41:24.027 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 20:41:24.027 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 20:41:24.027 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 20:41:24.027 [Lua] RemotePlayer:create_game_object( ) 62 20:41:24.050 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync 20:41:24.050 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers 20:41:24.050 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb 20:41:24.050 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf 20:41:24.050 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017 20:41:24.059 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers 20:41:24.059 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame 20:41:24.059 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers 20:41:24.059 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame 20:41:24.059 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 20:41:24.059 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 20:41:24.059 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers 20:41:24.059 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame 20:41:24.070 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:41:24.070 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:41:24.071 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 20:41:24.088 [Lua] Switching ConflictSettings: to: skaven 20:41:24.088 [Lua] pacing=default 20:41:24.088 [Lua] roaming=nil 20:41:24.088 [Lua] specials=skaven 20:41:24.088 [Lua] debug_color=orange 20:41:24.088 [Lua] contained_breeds=nil 20:41:24.088 [Lua] pack_spawning=skaven 20:41:24.088 [Lua] disabled=false 20:41:24.088 [Lua] factions=nil 20:41:24.088 [Lua] boss=skaven 20:41:24.088 [Lua] horde=default 20:41:24.088 [Lua] name=skaven 20:41:24.088 [Lua] intensity=default 20:41:24.088 [Lua] --- 20:41:24.093 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 38 20:41:24.173 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:41:24.173 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1 20:41:24.173 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit 20:41:24.175 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 20:41:24.175 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:41:24.176 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:41:24.176 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1 20:41:24.177 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:41:24.178 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 20:41:24.179 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:41:24.179 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:41:24.179 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1 20:41:24.179 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 20:41:24.181 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 20:41:24.181 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:41:24.428 [Lua] StateInGameRunning:_game_actually_starts() 20:41:24.428 [Lua] ################################################################################################################# 20:41:24.428 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-mines [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:41:24.428 [Lua] ################################################################################################################# 20:41:24.428 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 20:41:24.428 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:41:24.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 20:41:24.658 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 20:41:24.658 [Lua] Commit load time data 20:41:28.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:41:28.191 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:41:28.884 [Lua] Set lobby begin: 20:41:28.884 [Lua] Lobby data twitch_enabled = false 20:41:28.884 [Lua] Lobby data power_level = 824 20:41:28.885 [Lua] Lobby data unique_server_name = Melibellule 20:41:28.885 [Lua] Lobby data difficulty_tweak = 0 20:41:28.885 [Lua] Lobby data host = 11000010365b93e 20:41:28.885 [Lua] Lobby data game_mode = 2 20:41:28.885 [Lua] Lobby data is_private = false 20:41:28.885 [Lua] Lobby data match_started = true 20:41:28.885 [Lua] Lobby data mechanism = adventure 20:41:28.885 [Lua] Lobby data level_key = mines 20:41:28.885 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:41:28.885 [Lua] Lobby data selected_level_key = mines 20:41:28.885 [Lua] Lobby data difficulty = hardest 20:41:28.885 [Lua] Lobby data quick_game = true 20:41:28.885 [Lua] Lobby data matchmaking = true 20:41:28.885 [Lua] Lobby data weave_name = false 20:41:28.885 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 20:41:28.885 [Lua] Lobby data num_players = 4 20:41:28.885 [Lua] Lobby data player_slot_5 = 0:0 20:41:28.886 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 20:41:28.886 [Lua] Lobby data country_code = FR 20:41:28.886 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 20:41:28.886 [Lua] Lobby data eac_authorized = true 20:41:28.886 [Lua] Set lobby end. 20:41:39.124 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:39.546 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:40.036 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:40.526 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:40.863 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:41:40.948 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:41:40.999 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:41.338 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:41:41.827 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:41:42.319 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:41:46.184 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:47.401 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:41:48.332 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:49.180 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:49.231 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:41:49.859 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:41:59.397 [Lua] Players are leaving the safe zone 20:42:02.382 [Lua] Switching ConflictSettings: to: chaos 20:42:02.382 [Lua] pacing=chaos 20:42:02.382 [Lua] roaming=nil 20:42:02.382 [Lua] specials=chaos 20:42:02.382 [Lua] debug_color=purple 20:42:02.382 [Lua] contained_breeds=nil 20:42:02.382 [Lua] pack_spawning=chaos 20:42:02.382 [Lua] disabled=false 20:42:02.382 [Lua] factions=nil 20:42:02.382 [Lua] boss=chaos 20:42:02.382 [Lua] horde=chaos 20:42:02.382 [Lua] name=chaos 20:42:02.382 [Lua] intensity=default 20:42:02.382 [Lua] --- 20:42:03.282 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:04.175 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:04.766 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:05.605 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:06.397 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:07.241 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:07.867 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:08.373 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:08.542 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:09.133 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:09.167 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:09.704 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:11.800 [EACServer] [21:42:11:799][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:42:13.739 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:14.400 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:14.434 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:15.106 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:15.177 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:15.833 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:17.477 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:42:17.498 [Lua] Spline already found! 20:42:17.532 [Lua] Init group template: spline_patrol 20:42:19.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:42:28.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:42:35.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:42:35.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:42:44.781 [Lua] fence jumping 20:42:45.809 [Lua] simple los failed 20:42:48.948 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:49.231 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:49.671 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:50.132 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:51.010 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:51.505 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:51.605 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:51.975 [Lua] Switching ConflictSettings: to: skaven 20:42:51.975 [Lua] pacing=default 20:42:51.975 [Lua] roaming=nil 20:42:51.975 [Lua] specials=skaven 20:42:51.975 [Lua] debug_color=orange 20:42:51.975 [Lua] contained_breeds=nil 20:42:51.975 [Lua] pack_spawning=skaven 20:42:51.975 [Lua] disabled=false 20:42:51.975 [Lua] factions=nil 20:42:51.975 [Lua] boss=skaven 20:42:51.975 [Lua] horde=default 20:42:51.975 [Lua] name=skaven 20:42:51.975 [Lua] intensity=default 20:42:51.975 [Lua] --- 20:42:52.104 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:52.310 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:52.742 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:52.939 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:53.513 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:53.548 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:53.971 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:54.141 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:54.715 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:54.732 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:55.301 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:55.370 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:55.899 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:56.170 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:56.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:42:56.777 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:56.777 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:56.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:42:57.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:42:57.219 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:42:59.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:43:00.118 [Lua] ready to jump failed 20:43:09.114 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:09.924 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:10.112 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:43:10.378 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:10.634 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:10.716 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:43:11.002 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:11.106 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:43:11.381 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:11.484 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:43:11.906 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:43:12.058 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:43:12.344 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:12.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:43:12.869 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:43:13.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:43:14.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:43:16.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:43:16.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:43:19.982 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:20.310 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:43:22.844 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:23.315 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:23.382 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:43:23.806 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:23.908 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:43:24.144 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:24.345 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:43:24.533 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:24.566 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:43:24.871 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:25.141 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:43:25.296 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:43:25.578 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:25.968 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:43:27.816 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:28.305 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:28.575 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:43:28.833 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:28.980 [Lua] Coordinated attack! 20:43:29.014 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:43:29.426 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:29.426 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:43:30.213 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:43:42.700 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:43:42.716 [Lua] Spline already found! 20:43:42.757 [Lua] Init group template: spline_patrol 20:43:48.142 [Lua] Time for new HOOORDE! multi_first_wave 20:43:48.142 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 20:43:48.142 [Lua] horde requested: ambush 20:43:48.142 [Lua] setting up ambush-horde 20:43:48.142 [Lua] Composing horde 'large' .. using variant 'plain' 20:43:48.142 [Lua] -> spawning: 54 20:43:48.142 [Lua] horde crated with id 3 of type ambush 20:43:48.142 [Lua] ambush horde has started 20:43:53.209 [Lua] Init group template: horde 20:43:54.415 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:55.216 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:43:56.210 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:43:56.210 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:43:56.210 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 20:43:56.210 [Lua] horde requested: ambush 20:43:56.210 [Lua] setting up ambush-horde 20:43:56.210 [Lua] Composing horde 'large' .. using variant 'plain' 20:43:56.211 [Lua] -> spawning: 53 20:43:56.211 [Lua] horde crated with id 4 of type ambush 20:43:56.211 [Lua] ambush horde has started 20:43:58.687 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:59.418 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:00.054 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:00.726 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:00.758 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:01.411 [Lua] Init group template: horde 20:44:01.518 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:01.858 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:02.496 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:02.529 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:03.056 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:03.193 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:03.685 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:03.801 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:04.295 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:04.432 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:04.922 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:05.068 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:05.551 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:05.611 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:06.168 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:06.247 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:06.967 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:06.967 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:07.519 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:07.659 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:08.329 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:09.058 [Lua] HORDE: last wave, reset to standard horde delay 20:44:09.058 [Lua] Time for new HOOORDE! multi_last_wave 20:44:09.058 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 20:44:09.058 [Lua] horde requested: ambush 20:44:09.058 [Lua] setting up ambush-horde 20:44:09.058 [Lua] Composing horde 'large' .. using variant 'plain' 20:44:09.058 [Lua] -> spawning: 54 20:44:09.058 [Lua] horde crated with id 5 of type ambush 20:44:09.059 [Lua] ambush horde has started 20:44:11.800 [EACServer] [21:44:11:800][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:44:12.214 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:12.372 [Lua] Horde killed: ? 20:44:12.780 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:12.841 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:13.342 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:13.540 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:14.069 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:14.216 [Lua] Init group template: horde 20:44:16.237 [Lua] ready to jump failed 20:44:16.323 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:16.983 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:19.178 [Lua] Horde killed: ? 20:44:21.591 [Lua] ready to jump failed 20:44:22.086 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:22.484 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:23.392 [Lua] fence jumping 20:44:23.977 [Lua] ready to jump failed 20:44:25.653 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:26.287 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:26.321 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:27.052 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:27.617 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:28.269 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:28.682 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:29.109 [Lua] Horde killed: ? 20:44:29.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:44:29.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:44:29.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:44:29.257 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:29.393 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:29.921 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:30.062 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:30.757 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:44:31.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:44:43.463 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:44:43.476 [Lua] Spline already found! 20:44:43.518 [Lua] Init group template: spline_patrol 20:44:44.011 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:44.569 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:44:45.703 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:46.385 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:44:49.329 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:49.807 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:44:58.531 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome. 20:45:11.969 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:12.376 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:45:14.333 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:14.673 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:45:16.749 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:17.092 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:45:19.326 [Lua] Time for new HOOORDE! multi_first_wave 20:45:19.326 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 20:45:19.326 [Lua] horde requested: vector 20:45:19.326 [Lua] setting up vector-horde 20:45:19.326 [Lua] Composing horde 'large' .. using variant 'plain' 20:45:19.326 [Lua] --> horde wants to spawn ahead of players (0.081751628924222/0.67 20:45:19.326 [Lua] -> spawning: 55 20:45:19.326 [Lua] horde crated with id 7 of type vector 20:45:19.327 [Lua] vector horde has started 20:45:27.186 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:27.355 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:45:27.355 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:45:27.355 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 20:45:27.355 [Lua] horde requested: vector 20:45:27.355 [Lua] setting up vector-horde 20:45:27.355 [Lua] Composing horde 'large' .. using variant 'plain' 20:45:27.355 [Lua] --> horde wants to spawn behind players (0.80048527916872/0.67 20:45:27.356 [Lua] -> spawning: 54 20:45:27.356 [Lua] horde crated with id 8 of type vector 20:45:27.356 [Lua] vector horde has started 20:45:28.091 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:28.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:45:29.033 [Lua] Init group template: horde 20:45:29.087 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:29.753 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:30.344 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:30.986 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:31.022 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:31.412 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:33.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:45:34.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:45:35.724 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:36.290 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:36.386 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:36.958 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:37.017 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:37.121 [Lua] Init group template: horde 20:45:37.514 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:37.580 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:38.412 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:38.825 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:39.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:45:39.489 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:39.566 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:40.149 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:40.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:45:40.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:45:43.222 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:43.791 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:44.147 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:44.712 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:45.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:45:46.022 [Lua] HORDE: last wave, reset to standard horde delay 20:45:46.022 [Lua] Time for new HOOORDE! multi_last_wave 20:45:46.022 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 20:45:46.022 [Lua] horde requested: vector 20:45:46.022 [Lua] setting up vector-horde 20:45:46.022 [Lua] Composing horde 'large' .. using variant 'plain' 20:45:46.022 [Lua] --> horde wants to spawn ahead of players (0.032414985792691/0.67 20:45:46.022 [Lua] -> spawning: 55 20:45:46.022 [Lua] horde crated with id 9 of type vector 20:45:46.022 [Lua] vector horde has started 20:45:48.137 [Lua] Coordinated attack! 20:45:49.895 [Lua] Horde killed: ? 20:45:52.813 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:53.455 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:53.525 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:53.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:45:53.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 1212304 20:45:54.083 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:54.156 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:54.731 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:54.751 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:55.327 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:55.549 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:55.792 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:55.819 [Lua] Init group template: horde 20:45:55.950 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:56.682 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:45:57.973 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:58.388 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:46:03.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:04.953 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:04.978 [Lua] Horde killed: ? 20:46:05.457 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:05.523 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:05.883 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:06.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:06.152 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:06.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:06.782 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:06.817 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:07.208 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:07.382 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:07.786 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:09.643 [Lua] fence jumping 20:46:10.683 [Lua] ready to jump failed 20:46:11.801 [EACServer] [21:46:11:800][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:46:12.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:46:12.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:46:12.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:46:12.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:46:12.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:46:13.994 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:14.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:14.440 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:46:14.564 [Lua] Horde killed: ? 20:46:14.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:14.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 97882 20:46:14.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 97882 20:46:14.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 97882 20:46:14.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:15.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:15.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:15.650 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:15.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:16.055 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:16.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:16.393 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:16.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:16.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:16.843 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:17.123 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:17.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:17.520 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:17.860 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:18.219 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:18.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:19.455 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:20.016 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:20.016 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:46:20.051 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:20.419 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:46:20.523 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:20.775 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:21.109 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:21.479 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:21.892 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:22.219 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:22.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:22.824 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:23.334 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:23.855 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:24.041 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:24.412 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:24.750 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:25.138 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:25.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:25.492 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:25.913 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:26.182 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:26.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:26.657 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:26.912 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:27.310 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:27.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:46:27.615 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:27.950 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:28.343 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:28.718 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:29.926 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:30.282 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:46:31.714 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:32.174 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:32.210 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:46:32.654 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:46:32.654 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:33.149 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:33.265 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:46:33.603 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:46:33.640 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:34.093 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:46:34.162 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:34.609 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:46:34.679 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:35.166 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:46:38.883 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:39.408 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:46:39.442 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:39.967 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:46:45.671 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots (seed: 0) 20:46:49.726 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:46:49.743 [Lua] Spline already found! 20:46:49.796 [Lua] Init group template: spline_patrol 20:46:54.447 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:46:54.447 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:46:54.464 [Lua] Spline already found! 20:46:54.468 [Lua] Spline already found! 20:46:54.517 [Lua] Init group template: spline_patrol 20:46:54.592 [Lua] Init group template: spline_patrol 20:46:57.406 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:58.174 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:58.280 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:59.076 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:46:59.472 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:00.146 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:00.284 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:00.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:47:01.349 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:01.579 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:02.628 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:02.694 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:03.200 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:03.606 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:04.334 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:04.352 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:04.372 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:04.834 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:04.834 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:47:04.967 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:04.991 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:05.263 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:47:05.368 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:05.704 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:06.289 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:06.366 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:06.777 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:47:06.796 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:06.833 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:06.933 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:07.069 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:07.227 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:47:07.570 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:08.067 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:08.876 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:47:12.808 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 17 action: nil 20:47:14.565 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:47:14.585 [Lua] Spline already found! 20:47:14.658 [Lua] Init group template: spline_patrol 20:47:15.595 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:16.144 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:16.182 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:47:16.640 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:47:21.749 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots (seed: 0) 20:47:24.855 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:25.570 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:25.879 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:26.199 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:26.199 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:26.772 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:26.856 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:27.601 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:28.149 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:28.677 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:47:29.105 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:29.670 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:35.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x46afe, position: 0 20:47:36.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:47:37.437 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 7 size: 15 action: nil 20:47:38.641 [Lua] simple los failed 20:47:44.540 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:45.022 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:45.115 [Lua] fence jumping 20:47:45.268 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:45.756 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:45.935 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:45.973 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:46.570 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:46.668 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:47:46.708 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:46.874 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:47.266 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:47.461 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:47.538 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:47:47.994 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 4 size: 6 action: nil 20:47:48.068 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:48.198 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:48.899 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:49.028 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:49.616 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:49.912 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:50.348 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:50.349 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:51.321 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:47:52.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:47:53.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:47:53.187 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:53.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:47:53.582 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:47:53.670 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:53.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:47:54.114 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:47:54.940 [Lua] Time for new HOOORDE! multi_first_wave 20:47:54.940 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 20:47:54.940 [Lua] horde requested: ambush 20:47:54.940 [Lua] setting up ambush-horde 20:47:54.940 [Lua] Composing horde 'large' .. using variant 'plain' 20:47:54.940 [Lua] -> spawning: 54 20:47:54.940 [Lua] horde crated with id 14 of type ambush 20:47:54.940 [Lua] ambush horde has started 20:48:00.180 [Lua] Init group template: horde 20:48:02.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:48:02.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:48:05.178 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:48:05.178 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:48:05.178 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 20:48:05.178 [Lua] horde requested: ambush 20:48:05.178 [Lua] setting up ambush-horde 20:48:05.178 [Lua] Composing horde 'large' .. using variant 'plain' 20:48:05.178 [Lua] -> spawning: 53 20:48:05.178 [Lua] horde crated with id 15 of type ambush 20:48:05.178 [Lua] ambush horde has started 20:48:05.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:48:06.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x47632, position: 0 20:48:06.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x47628, position: 0 20:48:06.089 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x47628, position: 0 20:48:08.710 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:09.146 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:48:09.513 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:10.135 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:48:10.408 [Lua] Init group template: horde 20:48:11.801 [EACServer] [21:48:11:801][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:48:19.844 [Lua] HORDE: last wave, reset to standard horde delay 20:48:19.844 [Lua] Time for new HOOORDE! multi_last_wave 20:48:19.844 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 20:48:19.844 [Lua] horde requested: ambush 20:48:19.844 [Lua] setting up ambush-horde 20:48:19.844 [Lua] Composing horde 'large' .. using variant 'plain' 20:48:19.844 [Lua] -> spawning: 56 20:48:19.844 [Lua] horde crated with id 16 of type ambush 20:48:19.844 [Lua] ambush horde has started 20:48:21.425 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:48:23.360 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:48:23.360 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 20:48:23.360 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:23.360 [Lua] ->moving spawner 20:48:24.710 [Lua] Init group template: horde 20:48:24.994 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:25.473 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:48:27.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:48:27.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 1212304 20:48:33.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:48:37.088 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:37.617 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:48:37.793 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:38.241 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:48:38.466 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:38.930 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:48:40.713 [Lua] Horde killed: ? 20:48:42.586 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:43.152 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:48:44.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:48:52.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:48:52.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 1212304 20:49:02.055 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:02.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:49:02.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:49:02.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:49:02.730 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:02.919 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:03.490 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:08.721 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:49:08.721 [Lua] [flow:Sockets occupied:] float=1.000000 20:49:08.721 [Flow] Socket 3 occupied 20:49:09.557 [Lua] Horde killed: ? 20:49:10.943 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:49:10.943 [Flow] Socket 2 occupied 20:49:10.943 [Lua] [flow:Sockets occupied:] float=2.000000 20:49:13.257 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:49:13.257 [Flow] Socket 1 occupied 20:49:13.257 [Lua] [flow:Sockets occupied:] float=3.000000 20:49:13.831 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:49:13.831 [Lua] [ObjectiveSocketUnitExtension]: No sockets open 20:49:17.251 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:49:17.251 [Lua] [ObjectiveSocketUnitExtension]: No sockets open 20:49:21.043 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:49:21.043 [Lua] [flow:Sockets occupied:] float=1.000000 20:49:21.043 [Flow] Socket 3 occupied 20:49:21.066 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:21.729 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:24.140 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:24.669 [Lua] Horde killed: ? 20:49:24.827 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:25.057 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:25.527 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:25.630 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:26.163 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:26.196 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:26.791 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:26.791 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:27.427 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:27.490 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:28.064 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:28.237 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:28.896 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:28.996 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:29.528 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:29.733 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:30.489 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:32.755 [Lua] Switching ConflictSettings: to: chaos 20:49:32.755 [Lua] pacing=chaos 20:49:32.755 [Lua] roaming=nil 20:49:32.755 [Lua] specials=chaos 20:49:32.755 [Lua] debug_color=purple 20:49:32.755 [Lua] contained_breeds=nil 20:49:32.755 [Lua] pack_spawning=chaos 20:49:32.755 [Lua] disabled=false 20:49:32.755 [Lua] factions=nil 20:49:32.755 [Lua] boss=chaos 20:49:32.755 [Lua] horde=chaos 20:49:32.755 [Lua] name=chaos 20:49:32.756 [Lua] intensity=default 20:49:32.756 [Lua] --- 20:49:36.153 [Lua] Switching ConflictSettings: to: skaven 20:49:36.153 [Lua] pacing=default 20:49:36.153 [Lua] roaming=nil 20:49:36.153 [Lua] specials=skaven 20:49:36.153 [Lua] debug_color=orange 20:49:36.153 [Lua] contained_breeds=nil 20:49:36.153 [Lua] pack_spawning=skaven 20:49:36.153 [Lua] disabled=false 20:49:36.153 [Lua] factions=nil 20:49:36.153 [Lua] boss=skaven 20:49:36.153 [Lua] horde=default 20:49:36.153 [Lua] name=skaven 20:49:36.153 [Lua] intensity=default 20:49:36.153 [Lua] --- 20:49:37.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:49:40.582 [Lua] Switching ConflictSettings: to: chaos 20:49:40.583 [Lua] pacing=chaos 20:49:40.583 [Lua] roaming=nil 20:49:40.583 [Lua] specials=chaos 20:49:40.583 [Lua] debug_color=purple 20:49:40.583 [Lua] contained_breeds=nil 20:49:40.583 [Lua] pack_spawning=chaos 20:49:40.583 [Lua] disabled=false 20:49:40.583 [Lua] factions=nil 20:49:40.583 [Lua] boss=chaos 20:49:40.583 [Lua] horde=chaos 20:49:40.583 [Lua] name=chaos 20:49:40.583 [Lua] intensity=default 20:49:40.583 [Lua] --- 20:49:41.978 [Lua] Switching ConflictSettings: to: skaven 20:49:41.978 [Lua] pacing=default 20:49:41.978 [Lua] roaming=nil 20:49:41.978 [Lua] specials=skaven 20:49:41.978 [Lua] debug_color=orange 20:49:41.978 [Lua] contained_breeds=nil 20:49:41.978 [Lua] pack_spawning=skaven 20:49:41.978 [Lua] disabled=false 20:49:41.978 [Lua] factions=nil 20:49:41.978 [Lua] boss=skaven 20:49:41.978 [Lua] horde=default 20:49:41.978 [Lua] name=skaven 20:49:41.978 [Lua] intensity=default 20:49:41.978 [Lua] --- 20:49:44.055 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:44.101 [Lua] Switching ConflictSettings: to: chaos 20:49:44.101 [Lua] pacing=chaos 20:49:44.101 [Lua] roaming=nil 20:49:44.101 [Lua] specials=chaos 20:49:44.101 [Lua] debug_color=purple 20:49:44.101 [Lua] contained_breeds=nil 20:49:44.101 [Lua] pack_spawning=chaos 20:49:44.102 [Lua] disabled=false 20:49:44.102 [Lua] factions=nil 20:49:44.102 [Lua] boss=chaos 20:49:44.102 [Lua] horde=chaos 20:49:44.102 [Lua] name=chaos 20:49:44.102 [Lua] intensity=default 20:49:44.102 [Lua] --- 20:49:44.595 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:44.625 [Lua] Switching ConflictSettings: to: skaven 20:49:44.625 [Lua] pacing=default 20:49:44.625 [Lua] roaming=nil 20:49:44.625 [Lua] specials=skaven 20:49:44.625 [Lua] debug_color=orange 20:49:44.625 [Lua] contained_breeds=nil 20:49:44.625 [Lua] pack_spawning=skaven 20:49:44.625 [Lua] disabled=false 20:49:44.625 [Lua] factions=nil 20:49:44.625 [Lua] boss=skaven 20:49:44.625 [Lua] horde=default 20:49:44.625 [Lua] name=skaven 20:49:44.625 [Lua] intensity=default 20:49:44.625 [Lua] --- 20:49:44.794 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:44.874 [Lua] Switching ConflictSettings: to: chaos 20:49:44.874 [Lua] pacing=chaos 20:49:44.874 [Lua] roaming=nil 20:49:44.874 [Lua] specials=chaos 20:49:44.874 [Lua] debug_color=purple 20:49:44.874 [Lua] contained_breeds=nil 20:49:44.874 [Lua] pack_spawning=chaos 20:49:44.874 [Lua] disabled=false 20:49:44.874 [Lua] factions=nil 20:49:44.874 [Lua] boss=chaos 20:49:44.874 [Lua] horde=chaos 20:49:44.874 [Lua] name=chaos 20:49:44.874 [Lua] intensity=default 20:49:44.874 [Lua] --- 20:49:45.230 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:45.487 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:45.923 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:46.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:49:46.220 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:46.637 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:46.952 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:47.494 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:47.663 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:48.390 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:48.425 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:49.093 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:49.162 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:49.490 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:49.831 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:50.262 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:50.552 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:50.981 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:51.658 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:52.055 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:52.385 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:52.801 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:53.127 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:53.783 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:53.823 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:54.203 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:54.548 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:54.884 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:49:55.395 [Lua] Coordinated attack! 20:49:56.984 [Lua] Switching ConflictSettings: to: skaven 20:49:56.984 [Lua] pacing=default 20:49:56.984 [Lua] roaming=nil 20:49:56.984 [Lua] specials=skaven 20:49:56.984 [Lua] debug_color=orange 20:49:56.984 [Lua] contained_breeds=nil 20:49:56.984 [Lua] pack_spawning=skaven 20:49:56.984 [Lua] disabled=false 20:49:56.984 [Lua] factions=nil 20:49:56.984 [Lua] boss=skaven 20:49:56.984 [Lua] horde=default 20:49:56.984 [Lua] name=skaven 20:49:56.984 [Lua] intensity=default 20:49:56.984 [Lua] --- 20:50:11.802 [EACServer] [21:50:11:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:50:12.672 [Lua] Switching ConflictSettings: to: chaos 20:50:12.672 [Lua] pacing=chaos 20:50:12.672 [Lua] roaming=nil 20:50:12.672 [Lua] specials=chaos 20:50:12.672 [Lua] debug_color=purple 20:50:12.672 [Lua] contained_breeds=nil 20:50:12.672 [Lua] pack_spawning=chaos 20:50:12.672 [Lua] disabled=false 20:50:12.672 [Lua] factions=nil 20:50:12.672 [Lua] boss=chaos 20:50:12.672 [Lua] horde=chaos 20:50:12.672 [Lua] name=chaos 20:50:12.672 [Lua] intensity=default 20:50:12.672 [Lua] --- 20:50:13.275 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:13.968 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:14.035 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:50:14.581 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:14.618 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:50:15.165 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:50:15.280 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:15.838 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:50:16.331 [Lua] Time for new HOOORDE! multi_first_wave 20:50:16.331 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 20:50:16.331 [Lua] horde requested: vector_blob 20:50:16.331 [Lua] wants to spawn ahead within distance: 60 20:50:16.332 [Lua] horde crated with id 17 of type vector_blob 20:50:16.332 [Lua] managed to spawn 29/29 horde enemies 20:50:16.332 [Lua] vector blob horde has started 20:50:16.842 [Lua] Init group template: horde 20:50:19.116 warning: [Physics] Create Actor: Shape density varies. Using average. 20:50:19.116 warning: [Physics] Create Actor: Shape density varies. Using average. 20:50:19.116 warning: [Physics] Create Actor: Shape density varies. Using average. 20:50:19.116 warning: [Physics] Create Actor: Shape density varies. Using average. 20:50:20.775 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:21.118 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:50:27.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:50:29.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:50:31.833 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:50:31.833 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:50:31.833 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 20:50:31.833 [Lua] horde requested: vector_blob 20:50:31.833 [Lua] wants to spawn ahead within distance: 60 20:50:31.833 [Lua] horde crated with id 18 of type vector_blob 20:50:31.833 [Lua] managed to spawn 29/29 horde enemies 20:50:31.833 [Lua] vector blob horde has started 20:50:32.344 [Lua] Init group template: horde 20:50:32.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:50:39.146 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:39.759 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:50:40.862 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 20:50:44.233 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:44.765 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:50:44.974 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:45.432 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:50:45.671 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:46.131 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:50:46.430 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:47.067 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:50:47.115 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:47.306 [Lua] Horde killed: ? 20:50:47.468 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:50:49.416 [Lua] HORDE: last wave, reset to standard horde delay 20:50:49.416 [Lua] Time for new HOOORDE! multi_last_wave 20:50:49.416 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 20:50:49.416 [Lua] horde requested: vector_blob 20:50:49.416 [Lua] wants to spawn behind within distance: 60 20:50:49.416 [Lua] horde crated with id 19 of type vector_blob 20:50:49.416 [Lua] managed to spawn 28/28 horde enemies 20:50:49.416 [Lua] vector blob horde has started 20:50:50.014 [Lua] Init group template: horde 20:50:52.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:50:54.374 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 20:51:00.776 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:01.480 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:01.535 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:02.063 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:02.178 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:02.701 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:02.792 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:03.344 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:03.567 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:03.952 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:03.973 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:04.108 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:04.448 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:04.587 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:04.646 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:51:04.901 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:05.002 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:51:05.120 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:05.252 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:05.489 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:05.598 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:05.737 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:51:05.887 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:06.078 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:06.190 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:06.382 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:51:06.547 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:06.564 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:06.692 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:51:06.839 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:07.049 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:07.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:51:07.211 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:07.242 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:51:07.476 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:07.567 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:07.711 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:51:07.877 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:08.279 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:51:08.349 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:08.405 [Lua] Horde killed: ? 20:51:08.545 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:08.738 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:09.028 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:51:09.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 104720 20:51:10.209 [Lua] Horde killed: ? 20:51:23.537 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:24.595 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:24.796 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:24.882 warning: [Physics] Create Actor: Shape density varies. Using average. 20:51:24.882 warning: [Physics] Create Actor: Shape density varies. Using average. 20:51:24.882 warning: [Physics] Create Actor: Shape density varies. Using average. 20:51:24.882 warning: [Physics] Create Actor: Shape density varies. Using average. 20:51:25.432 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:25.498 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:26.125 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:26.344 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:26.789 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:27.278 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:27.426 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:27.748 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:28.022 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:28.362 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:28.615 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:29.023 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:29.887 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:35.115 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:35.724 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:35.877 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:36.315 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:36.416 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:36.944 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:44.252 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 143 will change to a manual source. 20:51:46.896 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:47.251 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:51:50.378 [Lua] [ChatManager][1]System: lichen a ramassé un fragment d'art dévasté. 20:51:51.218 [Lua] [ChatManager][1]System: Melibellule a ramassé un fragment d'art dévasté. 20:51:51.791 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a ramassé un fragment d'art dévasté. 20:51:51.794 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 20:51:51.794 [Flow] Socket 1 occupied 20:51:51.794 [Lua] [flow:Sockets occupied:] float=1.000000 20:51:51.794 [Flow] Objective unit hit socket:true 20:51:53.892 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:54.451 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:54.583 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:54.826 [Flow] Destroyed:c_barrel_socket 20:51:54.826 warning: [Physics] Create Actor: Shape density varies. Using average. 20:51:54.827 warning: [Physics] Create Actor: Shape density varies. Using average. 20:51:54.827 warning: [Physics] Create Actor: Shape density varies. Using average. 20:51:54.827 warning: [Physics] Create Actor: Shape density varies. Using average. 20:51:55.328 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:55.328 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:55.794 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:56.031 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:56.501 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:56.737 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:57.337 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:58.182 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:58.704 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:58.896 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:59.468 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:51:59.639 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:00.127 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:52:00.329 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:00.819 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:52:00.921 [Lua] fence jumping 20:52:01.053 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:01.618 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:52:01.780 [Lua] ready to jump failed 20:52:04.118 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:04.642 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:52:07.296 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:07.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:52:07.885 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:52:08.354 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:08.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:52:08.766 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:52:08.840 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:09.241 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:52:11.802 [EACServer] [21:52:11:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:52:15.080 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:52:15.096 [Lua] Spline already found! 20:52:15.138 [Lua] Init group template: spline_patrol 20:52:29.564 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a ramassé un grimoire. 20:52:30.963 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source. 20:52:41.386 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:42.011 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:52:46.843 [Lua] Time for new HOOORDE! multi_first_wave 20:52:46.843 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 20:52:46.843 [Lua] horde requested: vector_blob 20:52:46.843 [Lua] wants to spawn behind within distance: 60 20:52:46.843 [Lua] horde crated with id 21 of type vector_blob 20:52:46.844 [Lua] managed to spawn 30/30 horde enemies 20:52:46.844 [Lua] vector blob horde has started 20:52:47.335 [Lua] Init group template: horde 20:52:48.009 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:48.936 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:52:49.205 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:49.951 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:50.053 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:52:50.576 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:50.780 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:52:51.015 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:51.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:52:51.268 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:51.420 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:52:51.438 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:52:51.895 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:51.966 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:52.097 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:52:52.558 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:52:52.775 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:52:53.881 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:52:53.881 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:52:53.881 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 20:52:53.881 [Lua] horde requested: vector_blob 20:52:53.882 [Lua] wants to spawn ahead within distance: 60 20:52:53.882 [Lua] horde crated with id 22 of type vector_blob 20:52:53.882 [Lua] managed to spawn 29/30 horde enemies 20:52:53.882 [Lua] vector blob horde has started 20:52:59.572 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:00.784 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:01.234 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:53:02.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 71207 20:53:02.618 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:03.235 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:03.849 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:03.849 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:04.493 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:04.848 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:04.884 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:05.144 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:05.233 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 20:53:05.378 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:05.378 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:53:05.678 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:05.733 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:05.897 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:06.005 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:53:06.294 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:06.338 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:06.384 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:06.406 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:53:06.866 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:06.943 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:06.960 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:53:07.034 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:07.203 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:53:07.780 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:11.205 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:11.770 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:11.871 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:12.503 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:12.579 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:13.135 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:13.173 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:13.727 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:14.069 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:14.240 [Lua] HORDE: last wave, reset to standard horde delay 20:53:14.240 [Lua] Time for new HOOORDE! multi_last_wave 20:53:14.240 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 20:53:14.240 [Lua] horde requested: vector_blob 20:53:14.240 [Lua] wants to spawn ahead within distance: 60 20:53:14.240 [Lua] horde crated with id 23 of type vector_blob 20:53:14.240 [Lua] managed to spawn 30/30 horde enemies 20:53:14.240 [Lua] vector blob horde has started 20:53:14.669 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:14.792 [Lua] Init group template: horde 20:53:14.808 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:15.461 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:15.774 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:16.367 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:23.772 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:24.538 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:24.931 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:25.304 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:25.493 [Lua] Horde killed: ? 20:53:26.468 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:27.020 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:27.139 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:27.708 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:27.725 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:27.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 71207 20:53:28.270 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:28.325 [Lua] [GameNetworkManager] game object created go_id=3296, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:28.840 [Lua] [GameNetworkManager] game object was destroyed id=3296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:29.003 [Lua] [GameNetworkManager] game object created go_id=3297, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:29.101 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 20:53:29.394 [Lua] [GameNetworkManager] game object was destroyed id=3297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:29.803 [Lua] [GameNetworkManager] game object created go_id=3298, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:30.476 [Lua] [GameNetworkManager] game object was destroyed id=3298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:34.804 [Lua] Horde killed: ? 20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:53:35.630 [Lua] [GameNetworkManager] game object created go_id=3299, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:36.000 [Lua] [GameNetworkManager] game object was destroyed id=3299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:36.331 [Lua] [GameNetworkManager] game object created go_id=3300, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:36.856 [Lua] [GameNetworkManager] game object was destroyed id=3300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:37.194 [Lua] [GameNetworkManager] game object created go_id=3301, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:37.559 [Lua] [GameNetworkManager] game object was destroyed id=3301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:38.037 [Lua] [GameNetworkManager] game object created go_id=3302, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:38.393 [Lua] [GameNetworkManager] game object was destroyed id=3302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:38.888 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:39.260 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:53:39.426 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:39.596 [Lua] [GameNetworkManager] game object created go_id=3303, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:39.884 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:53:40.087 [Lua] [GameNetworkManager] game object was destroyed id=3303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:53:41.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 282899 20:53:43.971 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots (seed: 0) 20:53:50.804 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:51.266 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:51.334 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:53:51.774 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:51.841 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:53:52.266 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:52.332 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:53:52.770 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:52.806 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:53:53.468 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:54.072 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:53:54.104 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:53:59.201 [Lua] [GameNetworkManager] game object created go_id=3304, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:59.863 [Lua] [GameNetworkManager] game object created go_id=3305, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:00.166 [Lua] [GameNetworkManager] game object was destroyed id=3304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:00.607 [Lua] [GameNetworkManager] game object created go_id=3306, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:00.793 [Lua] [GameNetworkManager] game object was destroyed id=3305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:01.180 [Lua] ready to jump failed 20:54:01.396 [Lua] [GameNetworkManager] game object was destroyed id=3306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:01.590 [Lua] [GameNetworkManager] game object created go_id=3307, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:01.725 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:54:01.744 [Lua] Spline already found! 20:54:01.809 [Lua] Init group template: spline_patrol 20:54:02.200 [Lua] [GameNetworkManager] game object created go_id=3308, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:02.289 [Lua] [GameNetworkManager] game object was destroyed id=3307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:02.910 [Lua] [GameNetworkManager] game object created go_id=3309, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:02.924 [Lua] [GameNetworkManager] game object was destroyed id=3308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:03.506 [Lua] [GameNetworkManager] game object was destroyed id=3309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:03.506 [Lua] [GameNetworkManager] game object created go_id=3310, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:04.133 [Lua] [GameNetworkManager] game object created go_id=3311, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:04.134 [Lua] [GameNetworkManager] game object was destroyed id=3310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:04.732 [Lua] [GameNetworkManager] game object created go_id=3312, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:04.755 [Lua] [GameNetworkManager] game object was destroyed id=3311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:05.324 [Lua] [GameNetworkManager] game object created go_id=3313, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:05.411 [Lua] [GameNetworkManager] game object was destroyed id=3312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:06.006 [Lua] [GameNetworkManager] game object was destroyed id=3313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:11.802 [EACServer] [21:54:11:801][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:54:12.300 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:54:12.318 [Lua] Spline already found! 20:54:12.350 [Lua] Init group template: spline_patrol 20:54:21.341 [Lua] [GameNetworkManager] game object created go_id=3314, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:22.072 [Lua] [GameNetworkManager] game object created go_id=3315, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:22.173 [Lua] [GameNetworkManager] game object was destroyed id=3314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:23.204 [Lua] [GameNetworkManager] game object was destroyed id=3315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:25.851 [Lua] [GameNetworkManager] game object created go_id=3316, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:26.445 [Lua] [GameNetworkManager] game object created go_id=3317, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:27.073 [Lua] [GameNetworkManager] game object was destroyed id=3316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:27.411 [Lua] [GameNetworkManager] game object was destroyed id=3317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:41.919 [Lua] [GameNetworkManager] game object created go_id=3318, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:42.749 [Lua] [GameNetworkManager] game object was destroyed id=3318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:42.882 [Lua] [GameNetworkManager] game object created go_id=3319, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:42.955 [Lua] main path terror event triggered: boss_event_storm_fiend 20:54:42.955 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 20:54:42.987 [Flow] Boss DoorStormfiend 20:54:42.988 [Lua] Boss gave [Unit '#ID[0518994deba0612a]'] initial aggro 20:54:42.989 [Lua] Init group template: boss_door_closers 20:54:43.473 [Lua] [GameNetworkManager] game object created go_id=3320, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:43.747 [Lua] [GameNetworkManager] game object was destroyed id=3319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:44.205 [Lua] [GameNetworkManager] game object was destroyed id=3320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:44.238 [Lua] [GameNetworkManager] game object created go_id=3321, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:44.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:54:44.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:54:44.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:54:44.983 [Lua] [GameNetworkManager] game object was destroyed id=3321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:45.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:54:45.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:54:45.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:54:45.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:54:45.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:54:46.573 [Lua] [GameNetworkManager] game object created go_id=3322, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:47.350 [Lua] [GameNetworkManager] game object was destroyed id=3322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:48.583 [Lua] [GameNetworkManager] game object created go_id=3323, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:49.209 [Lua] [GameNetworkManager] game object was destroyed id=3323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:50.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:54:50.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:54:50.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:54:52.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:53.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:54.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:54.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:54.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:54.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:54.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:54.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:55.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:55.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:55.887 [Lua] [GameNetworkManager] game object created go_id=3324, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:56.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:56.343 [Lua] [GameNetworkManager] game object was destroyed id=3324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:54:56.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:56.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:56.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:57.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:57.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:57.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:58.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:54:59.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:01.394 [Lua] Time for new HOOORDE! multi_first_wave 20:55:01.394 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 20:55:01.394 [Lua] horde requested: vector_blob 20:55:01.394 [Lua] wants to spawn behind within distance: 60 20:55:01.394 [Lua] horde crated with id 27 of type vector_blob 20:55:01.394 [Lua] managed to spawn 29/29 horde enemies 20:55:01.394 [Lua] vector blob horde has started 20:55:01.912 [Lua] Init group template: horde 20:55:02.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:02.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:03.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:03.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:04.120 [Lua] [GameNetworkManager] game object created go_id=3325, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:04.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:04.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:04.913 [Lua] [GameNetworkManager] game object was destroyed id=3325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:55:04.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:05.050 [Lua] [GameNetworkManager] game object created go_id=3326, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:05.574 [Lua] [GameNetworkManager] game object was destroyed id=3326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:55:05.675 [Lua] [GameNetworkManager] game object created go_id=3327, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:06.273 [Lua] [GameNetworkManager] game object was destroyed id=3327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:55:06.311 [Lua] [GameNetworkManager] game object created go_id=3328, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:07.342 [Lua] [GameNetworkManager] game object was destroyed id=3328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:55:11.993 [Lua] [ChatManager][1]System: lichen a ramassé un dé de butin. 20:55:17.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:19.696 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:20.139 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:55:20.328 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:20.813 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:55:20.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:20.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:21.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:23.955 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:23.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:25.299 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:55:25.378 [Lua] [GameNetworkManager] game object created go_id=3329, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:25.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:26.017 [Lua] [GameNetworkManager] game object was destroyed id=3329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:55:26.051 [Lua] [GameNetworkManager] game object created go_id=3330, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:26.680 [Lua] [GameNetworkManager] game object created go_id=3331, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:26.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:26.812 [Lua] [GameNetworkManager] game object was destroyed id=3330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:55:27.402 [Lua] [GameNetworkManager] game object was destroyed id=3331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:55:28.055 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:55:28.055 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:55:28.055 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 20:55:28.055 [Lua] horde requested: vector_blob 20:55:28.055 [Lua] wants to spawn ahead within distance: 60 20:55:28.055 [Lua] horde crated with id 28 of type vector_blob 20:55:28.055 [Lua] managed to spawn 31/31 horde enemies 20:55:28.055 [Lua] vector blob horde has started 20:55:28.600 [Lua] Init group template: horde 20:55:34.552 [Lua] [GameNetworkManager] game object created go_id=3332, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:35.168 [Lua] [GameNetworkManager] game object was destroyed id=3332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:55:35.265 [Lua] [GameNetworkManager] game object created go_id=3333, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:35.861 [Lua] [GameNetworkManager] game object was destroyed id=3333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:55:35.895 [Lua] [GameNetworkManager] game object created go_id=3334, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:36.139 [Lua] Horde killed: ? 20:55:36.495 [Lua] [GameNetworkManager] game object was destroyed id=3334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:55:36.537 [Lua] [GameNetworkManager] game object created go_id=3335, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:37.081 [Lua] [GameNetworkManager] game object was destroyed id=3335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:55:37.117 [Lua] [GameNetworkManager] game object created go_id=3336, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:37.763 [Lua] [GameNetworkManager] game object created go_id=3337, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:37.763 [Lua] [GameNetworkManager] game object was destroyed id=3336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:55:38.365 [Lua] [GameNetworkManager] game object was destroyed id=3337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:55:43.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:44.554 [Lua] HORDE: last wave, reset to standard horde delay 20:55:44.554 [Lua] Time for new HOOORDE! multi_last_wave 20:55:44.554 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 20:55:44.554 [Lua] horde requested: vector_blob 20:55:44.554 [Lua] wants to spawn behind within distance: 60 20:55:44.554 [Lua] horde crated with id 29 of type vector_blob 20:55:44.554 [Lua] managed to spawn 29/29 horde enemies 20:55:44.554 [Lua] vector blob horde has started 20:55:45.066 [Lua] Init group template: horde 20:55:46.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:55:49.430 [Lua] Horde killed: ? 20:55:50.571 [Lua] Switching ConflictSettings: to: skaven 20:55:50.571 [Lua] pacing=default 20:55:50.571 [Lua] roaming=nil 20:55:50.571 [Lua] specials=skaven 20:55:50.571 [Lua] debug_color=orange 20:55:50.571 [Lua] contained_breeds=nil 20:55:50.571 [Lua] pack_spawning=skaven 20:55:50.571 [Lua] disabled=false 20:55:50.571 [Lua] factions=nil 20:55:50.571 [Lua] boss=skaven 20:55:50.571 [Lua] horde=default 20:55:50.571 [Lua] name=skaven 20:55:50.571 [Lua] intensity=default 20:55:50.571 [Lua] --- 20:55:53.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x55fe4, position: 0 20:56:09.311 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:56:09.328 [Lua] Spline already found! 20:56:09.386 [Lua] Init group template: spline_patrol 20:56:11.142 [Lua] [GameNetworkManager] game object created go_id=3338, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:11.802 [EACServer] [21:56:11:801][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:56:11.816 [Lua] [GameNetworkManager] game object created go_id=3339, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:11.953 [Lua] [GameNetworkManager] game object was destroyed id=3338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:56:12.735 [Lua] [GameNetworkManager] game object was destroyed id=3339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:56:13.272 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:56:13.295 [Lua] Spline already found! 20:56:13.331 [Lua] Init group template: spline_patrol 20:56:18.923 [Lua] [GameNetworkManager] game object created go_id=3340, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:19.533 [Lua] [GameNetworkManager] game object created go_id=3341, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:19.910 [Lua] [GameNetworkManager] game object was destroyed id=3340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:56:20.174 [Lua] [GameNetworkManager] game object created go_id=3342, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:20.191 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:56:20.212 [Lua] Spline already found! 20:56:20.263 [Lua] Init group template: spline_patrol 20:56:20.516 [Lua] [GameNetworkManager] game object was destroyed id=3341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:56:20.785 [Lua] [GameNetworkManager] game object created go_id=3343, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:21.119 [Lua] [GameNetworkManager] game object was destroyed id=3342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:56:21.331 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source. 20:56:21.378 [Lua] [GameNetworkManager] game object created go_id=3344, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:21.639 [Lua] [GameNetworkManager] game object was destroyed id=3343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:56:21.975 [Lua] [GameNetworkManager] game object created go_id=3345, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:22.537 [Lua] [GameNetworkManager] game object was destroyed id=3344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:56:22.573 [Lua] [GameNetworkManager] game object created go_id=3346, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:22.807 [Lua] [GameNetworkManager] game object was destroyed id=3345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:56:23.176 [Lua] [GameNetworkManager] game object created go_id=3347, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:23.417 [Lua] [GameNetworkManager] game object was destroyed id=3346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:56:24.304 [Lua] [GameNetworkManager] game object was destroyed id=3347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:56:25.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:56:25.804 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:25.804 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:25.848 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:25.848 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:25.848 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:25.848 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:26.007 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:26.007 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:26.007 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:26.007 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:26.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:56:26.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:56:26.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:56:26.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 4537872 20:56:27.529 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:27.529 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:27.571 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:27.571 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:27.571 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:27.571 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:27.727 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:27.727 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:27.727 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:27.727 warning: [Physics] Create Actor: Shape density varies. Using average. 20:56:29.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 71207 20:56:34.301 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots (seed: 0) 20:56:35.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:56:36.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:56:37.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:56:37.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:56:39.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:56:39.657 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:56:39.678 [Lua] Spline already found! 20:56:39.717 [Lua] Init group template: spline_patrol 20:56:43.039 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:56:43.055 [Lua] Spline already found! 20:56:43.103 [Lua] Init group template: spline_patrol 20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:56:46.134 [Lua] [GameNetworkManager] game object created go_id=3348, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:46.780 [Lua] [GameNetworkManager] game object created go_id=3349, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:46.945 [Lua] [GameNetworkManager] game object was destroyed id=3348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:56:47.469 [Lua] [GameNetworkManager] game object was destroyed id=3349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:56:49.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 282899 20:56:49.551 [Lua] Time for new HOOORDE! multi_first_wave 20:56:49.551 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 20:56:49.551 [Lua] horde requested: ambush 20:56:49.551 [Lua] setting up ambush-horde 20:56:49.551 [Lua] Composing horde 'large' .. using variant 'plain' 20:56:49.551 [Lua] -> spawning: 53 20:56:49.551 [Lua] horde crated with id 35 of type ambush 20:56:49.551 [Lua] ambush horde has started 20:56:50.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:56:50.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:56:53.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:56:55.295 [Lua] Horde killed: ? 20:56:57.730 [Lua] Init group template: horde 20:57:05.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:05.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:06.855 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:57:06.855 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:57:06.855 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 20:57:06.855 [Lua] horde requested: ambush 20:57:06.855 [Lua] setting up ambush-horde 20:57:06.855 [Lua] Composing horde 'large' .. using variant 'plain' 20:57:06.855 [Lua] -> spawning: 53 20:57:06.855 [Lua] horde crated with id 36 of type ambush 20:57:06.855 [Lua] ambush horde has started 20:57:09.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:13.451 [Lua] [GameNetworkManager] game object created go_id=3350, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:13.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:14.021 [Lua] [GameNetworkManager] game object was destroyed id=3350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:57:14.040 [Lua] [GameNetworkManager] game object created go_id=3351, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:14.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:14.168 [Lua] Init group template: horde 20:57:14.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:14.579 [Lua] [GameNetworkManager] game object was destroyed id=3351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:57:14.642 [Lua] [GameNetworkManager] game object created go_id=3352, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:14.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:14.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:15.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:15.185 [Lua] [GameNetworkManager] game object was destroyed id=3352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:57:15.255 [Lua] [GameNetworkManager] game object created go_id=3353, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:15.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:15.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:15.652 [Lua] [GameNetworkManager] game object was destroyed id=3353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:57:15.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:16.036 [Lua] [GameNetworkManager] game object created go_id=3354, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:16.505 [Lua] [GameNetworkManager] game object was destroyed id=3354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:57:16.668 [Lua] [GameNetworkManager] game object created go_id=3355, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:17.179 [Lua] [GameNetworkManager] game object was destroyed id=3355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:57:17.236 [Lua] [GameNetworkManager] game object created go_id=3356, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:17.805 [Lua] [GameNetworkManager] game object was destroyed id=3356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:57:18.301 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:18.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:57:18.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 1212304 20:57:18.698 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:57:20.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:20.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:20.813 [Lua] state dead despawn 20:57:20.828 [Lua] [GameNetworkManager] destroying game object with go_id=64 20:57:26.699 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:57:26.699 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:57:29.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:29.443 [Lua] [GameNetworkManager] game object created go_id=3357, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:29.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:30.340 [Lua] [GameNetworkManager] game object was destroyed id=3357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 20:57:30.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:30.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:31.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:32.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:32.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:32.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:32.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:34.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:34.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:34.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:34.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:34.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:57:34.762 [Lua] Horde killed: ? 20:57:39.823 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001034119bf 20:57:39.824 [Lua] [GameNetworkManager] destroying game object with go_id=67 20:57:42.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:57:42.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:57:42.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:57:45.001 [Lua] Horde killed: ? 20:57:46.080 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010365b93e, 4) 20:57:46.083 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.47499999999999998) 20:57:46.083 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.47499999999999998) 20:57:46.083 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=825 20:57:46.105 [Lua] TerrorEventMixer.start_event: mines_end_event_intro_trolls (seed: 0) 20:57:46.105 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll 20:57:52.731 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 12 20:57:56.992 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:57:57.009 [Lua] Spline already found! 20:57:57.065 [Lua] Init group template: spline_patrol 20:57:58.664 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:59.152 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:59.258 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:57:59.659 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:59.796 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:00.150 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:00.221 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:00.691 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:00.724 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:01.198 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:01.222 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:01.706 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:01.791 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:02.301 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:04.953 [Lua] [GameNetworkManager] game object created go_id=3358, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 20:58:04.954 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=830 20:58:04.955 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:58:06.046 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:06.532 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:06.888 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:07.549 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:08.057 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:08.546 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:08.631 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:09.152 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:09.304 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:10.075 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:10.228 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:10.715 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:11.802 [EACServer] [21:58:11:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:58:20.511 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:20.991 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:20.991 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:21.483 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:58:21.499 [Lua] Spline already found! 20:58:21.549 [Lua] Init group template: spline_patrol 20:58:21.639 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:30.049 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:30.067 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:58:30.083 [Lua] Spline already found! 20:58:30.137 [Lua] Init group template: spline_patrol 20:58:30.547 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:30.785 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:31.343 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:31.971 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:32.457 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:32.457 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:32.907 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:32.942 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:33.299 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:33.411 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:33.799 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:33.900 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:34.275 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:34.461 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:34.854 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:36.132 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 20:58:40.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:58:43.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:58:49.003 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:49.474 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:58:49.763 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:50.403 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:56.357 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:56.928 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:58:57.012 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:57.501 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:57.604 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:57.984 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.068 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:58.482 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.515 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:58.549 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.939 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.977 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:58:59.117 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:58:59.415 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:59:01.084 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:01.244 [Lua] Coordinated attack! 20:59:01.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:01.461 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 20:59:03.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:04.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:04.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:05.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:05.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:08.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:08.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:08.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:12.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:24.624 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:25.100 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:59:25.100 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:25.559 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:59:29.965 [Lua] Time for new HOOORDE! multi_first_wave 20:59:29.965 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 20:59:29.965 [Lua] horde requested: ambush 20:59:29.965 [Lua] setting up ambush-horde 20:59:29.965 [Lua] Composing horde 'large' .. using variant 'plain' 20:59:29.965 [Lua] -> spawning: 55 20:59:29.965 [Lua] horde crated with id 40 of type ambush 20:59:29.965 [Lua] ambush horde has started 20:59:32.731 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:33.443 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:59:33.443 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:59:33.443 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:59:33.443 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:59:33.443 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:59:33.443 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:59:33.443 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:59:33.443 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:59:33.443 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:59:33.660 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:59:36.442 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:36.970 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:36.970 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:59:37.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 20:59:37.117 [Lua] Init group template: horde 20:59:37.522 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 20:59:38.079 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:59:38.079 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:59:38.079 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 20:59:38.079 [Lua] horde requested: ambush 20:59:38.079 [Lua] setting up ambush-horde 20:59:38.079 [Lua] Composing horde 'large' .. using variant 'plain' 20:59:38.079 [Lua] -> spawning: 57 20:59:38.079 [Lua] horde crated with id 41 of type ambush 20:59:38.079 [Lua] ambush horde has started 20:59:38.228 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome. 20:59:39.140 [Lua] ready to jump failed 20:59:40.958 [Lua] ready to jump failed 20:59:44.912 [Lua] Init group template: horde 20:59:49.063 [Lua] fence jumping 20:59:49.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:50.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:53.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:53.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:53.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:53.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:54.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:55.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:55.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:56.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:56.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:57.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:57.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:57.406 [Lua] HORDE: last wave, reset to standard horde delay 20:59:57.406 [Lua] Time for new HOOORDE! multi_last_wave 20:59:57.406 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 20:59:57.406 [Lua] horde requested: ambush 20:59:57.406 [Lua] setting up ambush-horde 20:59:57.406 [Lua] Composing horde 'large' .. using variant 'plain' 20:59:57.406 [Lua] -> spawning: 56 20:59:57.406 [Lua] horde crated with id 42 of type ambush 20:59:57.406 [Lua] ambush horde has started 20:59:58.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:58.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:58.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:58.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:58.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 20:59:59.878 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source. 21:00:02.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 21:00:02.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 1212304 21:00:02.480 [Lua] [GameNetworkManager] game object created go_id=3359, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:03.121 [Lua] [GameNetworkManager] game object was destroyed id=3359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:03.154 [Lua] [GameNetworkManager] game object created go_id=3360, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:03.281 [Lua] Horde killed: ? 21:00:03.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:00:03.748 [Lua] [GameNetworkManager] game object created go_id=3361, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:03.748 [Lua] [GameNetworkManager] game object was destroyed id=3360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:04.417 [Lua] [GameNetworkManager] game object was destroyed id=3361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:04.622 [Lua] [GameNetworkManager] game object created go_id=3362, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:05.144 [Lua] Init group template: horde 21:00:05.258 [Lua] [GameNetworkManager] game object was destroyed id=3362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:05.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:00:05.949 [Lua] [GameNetworkManager] game object created go_id=3363, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:06.386 [Lua] [GameNetworkManager] game object was destroyed id=3363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:06.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:00:07.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:00:07.592 [Lua] [GameNetworkManager] game object created go_id=3364, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:08.224 [Lua] [GameNetworkManager] game object was destroyed id=3364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:08.255 [Lua] [GameNetworkManager] game object created go_id=3365, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:08.815 [Lua] [GameNetworkManager] game object was destroyed id=3365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:08.860 [Lua] [GameNetworkManager] game object created go_id=3366, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:09.414 [Lua] [GameNetworkManager] game object was destroyed id=3366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:09.489 [Lua] [GameNetworkManager] game object created go_id=3367, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:10.011 [Lua] [GameNetworkManager] game object was destroyed id=3367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:10.127 [Lua] [GameNetworkManager] game object created go_id=3368, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:10.681 [Lua] [GameNetworkManager] game object was destroyed id=3368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:11.802 [EACServer] [22:00:11:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:00:16.302 [Lua] Horde killed: ? 21:00:18.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 21:00:18.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 21:00:18.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 21:00:18.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 21:00:18.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 21:00:19.271 [Lua] Horde killed: ? 21:00:20.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 97882 21:00:20.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 97882 21:00:20.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 97882 21:00:23.242 [Lua] [GameNetworkManager] game object created go_id=3369, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:23.917 [Lua] [GameNetworkManager] game object created go_id=3370, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:23.984 [Lua] [GameNetworkManager] game object was destroyed id=3369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:24.507 [Lua] [GameNetworkManager] game object created go_id=3371, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:24.576 [Lua] [GameNetworkManager] game object was destroyed id=3370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:24.913 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:25.114 [Lua] [GameNetworkManager] game object created go_id=3372, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:25.182 [Lua] [GameNetworkManager] game object was destroyed id=3371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:25.416 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:25.454 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:00:25.875 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:25.910 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:00:26.111 [Lua] [GameNetworkManager] game object was destroyed id=3372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:26.366 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:26.366 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:00:26.881 [Lua] Coordinated attack! 21:00:27.013 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:00:33.346 [Lua] [GameNetworkManager] game object created go_id=3373, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:33.986 [Lua] [GameNetworkManager] game object created go_id=3374, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:34.121 [Lua] [GameNetworkManager] game object was destroyed id=3373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:34.610 [Lua] [GameNetworkManager] game object created go_id=3375, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:34.645 [Lua] [GameNetworkManager] game object was destroyed id=3374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:35.221 [Lua] [GameNetworkManager] game object created go_id=3376, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:35.221 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:35.241 [Lua] [GameNetworkManager] game object was destroyed id=3375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:35.611 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:00:35.850 [Lua] [GameNetworkManager] game object created go_id=3377, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:35.951 [Lua] [GameNetworkManager] game object was destroyed id=3376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:36.627 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:36.642 [Lua] [GameNetworkManager] game object was destroyed id=3377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:00:37.114 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:37.435 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:00:37.841 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:37.909 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:00:38.381 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:00:40.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:00:42.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:00:43.262 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:43.718 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:00:43.718 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:44.191 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:00:53.944 [Lua] [GameNetworkManager] game object created go_id=3378, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:55.008 [Lua] [GameNetworkManager] game object was destroyed id=3378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:01:09.189 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:09.273 [Lua] [GameNetworkManager] game object created go_id=3379, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:09.660 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:09.834 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:01:09.923 [Lua] [GameNetworkManager] game object created go_id=3380, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:10.104 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:01:10.138 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:10.239 [Lua] [GameNetworkManager] game object was destroyed id=3379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:01:10.375 [Lua] [GameNetworkManager] game object was destroyed id=3380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:01:10.548 [Lua] [GameNetworkManager] game object created go_id=3381, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:10.632 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:01:11.787 [Lua] [GameNetworkManager] game object was destroyed id=3381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:01:13.991 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:14.478 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:01:15.316 [Lua] [GameNetworkManager] game object created go_id=3382, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:15.925 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:16.079 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:16.252 [Lua] [GameNetworkManager] game object was destroyed id=3382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:01:16.252 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:01:16.599 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:01:16.636 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:16.948 [Lua] [GameNetworkManager] game object created go_id=3383, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:17.164 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:01:17.548 [Lua] [GameNetworkManager] game object was destroyed id=3383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:01:17.582 [Lua] [GameNetworkManager] game object created go_id=3384, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:18.142 [Lua] [GameNetworkManager] game object created go_id=3385, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:18.175 [Lua] [GameNetworkManager] game object was destroyed id=3384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:01:18.851 [Lua] [GameNetworkManager] game object was destroyed id=3385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:01:21.941 [Lua] [GameNetworkManager] game object created go_id=3386, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:22.588 [Lua] [GameNetworkManager] game object created go_id=3387, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:22.890 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:23.025 [Lua] [GameNetworkManager] game object was destroyed id=3386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:01:23.228 [Lua] [GameNetworkManager] game object created go_id=3388, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:23.530 [Lua] [GameNetworkManager] game object was destroyed id=3387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:01:23.530 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:01:23.904 [Lua] Coordinated attack! 21:01:24.053 [Lua] [GameNetworkManager] game object was destroyed id=3388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:01:33.080 [Lua] TerrorEventMixer.start_event: mines_end_event_start (seed: 0) 21:01:33.708 [Lua] Override Player Respawning end_event_altar true 21:01:33.928 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 21:01:38.251 [Lua] Switching ConflictSettings: to: chaos 21:01:38.251 [Lua] pacing=chaos 21:01:38.251 [Lua] roaming=nil 21:01:38.251 [Lua] specials=chaos 21:01:38.251 [Lua] debug_color=purple 21:01:38.251 [Lua] contained_breeds=nil 21:01:38.251 [Lua] pack_spawning=chaos 21:01:38.251 [Lua] disabled=false 21:01:38.251 [Lua] factions=nil 21:01:38.251 [Lua] boss=chaos 21:01:38.251 [Lua] horde=chaos 21:01:38.251 [Lua] name=chaos 21:01:38.251 [Lua] intensity=default 21:01:38.251 [Lua] --- 21:01:41.402 [Lua] TerrorEventMixer.start_event: mines_end_event_first_wave (seed: 0) 21:01:46.631 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:47.139 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:47.173 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:01:47.665 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:01:56.602 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_03 21:01:56.610 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_03 (seed: 0) 21:02:02.133 [Lua] Can't find spawners called: nil so cannot rename any 21:02:02.133 [Lua] Can't find spawners called: nil so cannot rename any 21:02:05.896 [Lua] event horde ends! 21:02:08.634 [Lua] TerrorEventMixer.start_event: mines_end_event_loop (seed: 0) 21:02:11.803 [EACServer] [22:02:11:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:02:15.307 [Lua] [GameNetworkManager] game object created go_id=3389, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:16.001 [Lua] [GameNetworkManager] game object was destroyed id=3389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:02:16.439 [Lua] [GameNetworkManager] game object created go_id=3390, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:17.135 [Lua] [GameNetworkManager] game object created go_id=3391, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:17.219 [Lua] [GameNetworkManager] game object was destroyed id=3390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:02:17.777 [Lua] [GameNetworkManager] game object created go_id=3392, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:17.844 [Lua] [GameNetworkManager] game object was destroyed id=3391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:02:18.418 [Lua] [GameNetworkManager] game object created go_id=3393, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:18.488 [Lua] [GameNetworkManager] game object was destroyed id=3392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:02:19.050 [Lua] [GameNetworkManager] game object created go_id=3394, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:19.217 [Lua] [GameNetworkManager] game object was destroyed id=3393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:02:19.674 [Lua] [GameNetworkManager] game object created go_id=3395, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:19.775 [Lua] [GameNetworkManager] game object was destroyed id=3394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:02:20.303 [Lua] [GameNetworkManager] game object was destroyed id=3395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:02:23.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:02:23.355 [Lua] Can't find spawners called: nil so cannot rename any 21:02:23.355 [Lua] Can't find spawners called: nil so cannot rename any 21:02:24.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:02:24.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:02:24.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:02:25.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:02:25.606 [Lua] [GameNetworkManager] game object created go_id=3396, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:25.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:02:26.167 [Lua] [GameNetworkManager] game object was destroyed id=3396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:02:26.288 [Lua] [GameNetworkManager] game object created go_id=3397, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:26.850 [Lua] [GameNetworkManager] game object was destroyed id=3397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:02:26.946 [Lua] [GameNetworkManager] game object created go_id=3398, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:27.417 [Lua] [GameNetworkManager] game object was destroyed id=3398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:02:32.946 [Lua] event horde ends! 21:02:35.904 [Lua] [GameNetworkManager] game object created go_id=3399, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:36.510 [Lua] [GameNetworkManager] game object created go_id=3400, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:36.634 [Lua] [GameNetworkManager] game object was destroyed id=3399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:02:36.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:02:36.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:02:36.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:02:37.085 [Lua] [GameNetworkManager] game object was destroyed id=3400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:02:37.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 21:02:37.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 3064913 21:02:37.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 3064918 21:02:37.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:02:38.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:02:39.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:02:44.174 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_skaven 21:02:44.174 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_skaven (seed: 0) 21:02:50.277 [Lua] event horde ends! 21:02:52.235 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_02 21:02:52.244 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_02 (seed: 0) 21:02:52.277 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 21:02:56.357 [Lua] [GameNetworkManager] game object created go_id=3401, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:57.032 [Lua] [GameNetworkManager] game object created go_id=3402, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:57.140 [Lua] [GameNetworkManager] game object was destroyed id=3401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:02:57.597 [Lua] [GameNetworkManager] game object was destroyed id=3402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:02:57.652 [Lua] [GameNetworkManager] game object created go_id=3403, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:58.355 [Lua] [GameNetworkManager] game object was destroyed id=3403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:03:02.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:05.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:05.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:07.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:08.632 [Lua] event horde ends! 21:03:09.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:09.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:10.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:11.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:11.740 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:12.159 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:03:12.246 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:12.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:12.707 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:03:12.707 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:13.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:13.151 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:03:13.247 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:13.687 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:03:13.727 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:14.157 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:03:16.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:18.760 [Lua] event horde ends! 21:03:19.081 [Lua] [GameNetworkManager] game object created go_id=3404, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:19.590 [Lua] [GameNetworkManager] game object was destroyed id=3404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:03:30.103 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_skaven 21:03:30.103 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_skaven (seed: 0) 21:03:35.321 [Lua] event horde ends! 21:03:39.075 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_02 21:03:39.087 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_02 (seed: 0) 21:03:39.119 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source. 21:03:40.723 [Lua] [GameNetworkManager] game object created go_id=3405, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:41.252 [Lua] [GameNetworkManager] game object was destroyed id=3405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:03:41.431 [Lua] [GameNetworkManager] game object created go_id=3406, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:41.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 21:03:41.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 3064913 21:03:41.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 3064918 21:03:42.026 [Lua] [GameNetworkManager] game object was destroyed id=3406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:03:51.033 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:51.141 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:51.535 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:03:51.535 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:51.535 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:03:51.980 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:03:52.061 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:52.524 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:03:52.562 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:52.798 [Lua] [GameNetworkManager] game object created go_id=3407, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:52.956 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:03:53.037 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:53.395 [Lua] [GameNetworkManager] game object was destroyed id=3407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:03:53.456 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:03:53.534 [Lua] [GameNetworkManager] game object created go_id=3408, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:53.629 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:54.061 [Lua] [GameNetworkManager] game object was destroyed id=3408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:03:54.098 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:03:54.176 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:54.514 [Lua] event horde ends! 21:03:54.674 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:54.766 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:03:54.766 [Lua] [GameNetworkManager] game object created go_id=3409, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:54.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:55.125 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:03:55.364 [Lua] [GameNetworkManager] game object was destroyed id=3409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:03:55.382 [Lua] [GameNetworkManager] game object created go_id=3410, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:56.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x61e84, position: 0 21:03:56.062 [Lua] [GameNetworkManager] game object was destroyed id=3410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:03:56.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:56.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x61ee0, position: 0 21:03:56.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:58.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:03:59.985 [Lua] [GameNetworkManager] game object created go_id=3411, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:00.766 [Lua] [GameNetworkManager] game object was destroyed id=3411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:04.599 [Lua] event horde ends! 21:04:06.784 [Lua] Override Player Respawning end_event_after_bridge true 21:04:06.784 [Lua] Override Player Respawning end_event_altar false 21:04:11.705 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:11.803 [EACServer] [22:04:11:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:04:12.024 [Lua] [GameNetworkManager] game object created go_id=3412, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:12.175 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:12.294 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:04:12.664 [Lua] [GameNetworkManager] game object was destroyed id=3412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:12.664 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:12.682 [Lua] [GameNetworkManager] game object created go_id=3413, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:12.917 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:04:13.095 [Lua] TerrorEventMixer.start_event: mines_end_event_stop (seed: 0) 21:04:13.095 [Lua] stopping terror event: mines_end_event_loop 21:04:13.110 [Lua] stopping terror event: mines_end_event_loop_02 21:04:13.216 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:13.352 [Lua] [GameNetworkManager] game object created go_id=3414, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:13.457 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:04:13.661 [Lua] [GameNetworkManager] game object was destroyed id=3413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:13.727 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:04:13.814 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:13.847 [Lua] [GameNetworkManager] game object was destroyed id=3414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:14.050 [Lua] [GameNetworkManager] game object created go_id=3415, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:14.460 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:14.641 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:04:14.727 [Lua] [GameNetworkManager] game object created go_id=3416, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:14.727 [Lua] [GameNetworkManager] game object was destroyed id=3415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:14.950 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:15.120 [Lua] TerrorEventMixer.start_event: mines_troll_boss (seed: 0) 21:04:15.265 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:04:15.359 [Lua] [GameNetworkManager] game object was destroyed id=3416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:15.428 [Lua] [GameNetworkManager] game object created go_id=3417, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:15.499 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:04:16.052 [Lua] [GameNetworkManager] game object created go_id=3418, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:16.394 [Lua] [GameNetworkManager] game object was destroyed id=3417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:16.565 [Lua] [GameNetworkManager] game object was destroyed id=3418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:19.695 [Lua] [GameNetworkManager] game object created go_id=3419, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:20.260 [Lua] [GameNetworkManager] game object was destroyed id=3419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:20.455 [Lua] [GameNetworkManager] game object created go_id=3420, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:21.056 [Lua] [GameNetworkManager] game object was destroyed id=3420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:21.115 [Lua] [GameNetworkManager] game object created go_id=3421, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:21.764 [Lua] [GameNetworkManager] game object created go_id=3422, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:21.781 [Lua] [GameNetworkManager] game object was destroyed id=3421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:22.314 [Lua] [GameNetworkManager] game object created go_id=3423, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:22.367 [Lua] [GameNetworkManager] game object was destroyed id=3422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:22.959 [Lua] [GameNetworkManager] game object was destroyed id=3423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:23.564 [Lua] [GameNetworkManager] game object created go_id=3424, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:24.038 [Lua] event horde ends! 21:04:24.236 [Lua] [GameNetworkManager] game object created go_id=3425, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:24.236 [Lua] [GameNetworkManager] game object was destroyed id=3424 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:24.870 [Lua] [GameNetworkManager] game object was destroyed id=3425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:24.937 [Lua] [GameNetworkManager] game object created go_id=3426, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:25.535 [Lua] [GameNetworkManager] game object was destroyed id=3426 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:30.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:04:30.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:04:31.611 [Lua] [GameNetworkManager] game object created go_id=3427, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:32.068 [Lua] [GameNetworkManager] game object was destroyed id=3427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:32.238 [Lua] [GameNetworkManager] game object created go_id=3428, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:32.745 [Lua] [GameNetworkManager] game object was destroyed id=3428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:34.908 [Lua] [GameNetworkManager] game object created go_id=3429, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:35.397 [Lua] [GameNetworkManager] game object was destroyed id=3429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:35.601 [Lua] [GameNetworkManager] game object created go_id=3430, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:36.143 [Lua] [GameNetworkManager] game object was destroyed id=3430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:45.235 [Lua] [GameNetworkManager] game object created go_id=3431, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:45.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0 21:04:45.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 3064913 21:04:45.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 3064918 21:04:45.828 [Lua] [GameNetworkManager] game object was destroyed id=3431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:45.897 [Lua] [GameNetworkManager] game object created go_id=3432, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:46.531 [Lua] [GameNetworkManager] game object was destroyed id=3432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:46.581 [Lua] [GameNetworkManager] game object created go_id=3433, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:47.204 [Lua] [GameNetworkManager] game object created go_id=3434, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:47.239 [Lua] [GameNetworkManager] game object was destroyed id=3433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:47.900 [Lua] [GameNetworkManager] game object created go_id=3435, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:48.205 [Lua] [GameNetworkManager] game object was destroyed id=3434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:48.412 [Lua] [GameNetworkManager] game object was destroyed id=3435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:48.548 [Lua] [GameNetworkManager] game object created go_id=3436, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:49.000 [Lua] [GameNetworkManager] game object was destroyed id=3436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:49.201 [Lua] [GameNetworkManager] game object created go_id=3437, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:49.732 [Lua] [GameNetworkManager] game object was destroyed id=3437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:49.866 [Lua] [GameNetworkManager] game object created go_id=3438, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:49.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown` 21:04:50.429 [Lua] [GameNetworkManager] game object was destroyed id=3438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:04:54.447 [Lua] chaos troll died! 21:04:55.868 [Lua] [ChatManager][1]System: lichen a ramassé un dé de butin. 21:05:08.610 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:08.610 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:08.610 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:08.610 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:08.996 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:08.996 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:08.996 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:08.996 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:08.996 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:08.996 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:09.008 [Lua] TerrorEventMixer.start_event: mines_end_event_trolls (seed: 0) 21:05:09.008 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll 21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:11.132 [Lua] [GameNetworkManager] game object created go_id=3439, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:11.995 [Lua] [GameNetworkManager] game object created go_id=3440, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:12.435 [Lua] [GameNetworkManager] game object was destroyed id=3439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:05:12.931 [Lua] [GameNetworkManager] game object created go_id=3441, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:13.241 [Lua] [GameNetworkManager] game object was destroyed id=3440 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:05:13.457 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:13.762 [Lua] [GameNetworkManager] game object created go_id=3442, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:14.265 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:14.265 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:05:14.467 [Lua] [GameNetworkManager] game object created go_id=3443, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:14.501 [Lua] [GameNetworkManager] game object was destroyed id=3441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:05:14.945 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:15.065 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:05:15.253 [Lua] [GameNetworkManager] game object was destroyed id=3442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:05:15.421 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:15.744 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:05:15.744 [Lua] [GameNetworkManager] game object was destroyed id=3443 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:05:16.276 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:05:17.146 [Lua] TerrorEventMixer.start_event: mines_end_event_escape (seed: 0) 21:05:19.350 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.350 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.421 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.421 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.421 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.421 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.587 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.587 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.587 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.587 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.812 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.812 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.812 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.812 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.859 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.860 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.860 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:19.860 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:20.016 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:20.016 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:32.414 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:32.414 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:32.414 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:32.414 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:32.414 [Lua] TerrorEventMixer.stop_event: mines_end_event_escape 21:05:33.113 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:33.113 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:33.113 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:33.113 warning: [Physics] Create Actor: Shape density varies. Using average. 21:05:40.275 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:40.810 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:40.978 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:05:41.299 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:05:41.419 [Lua] event horde ends! 21:05:41.502 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:41.957 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:05:41.992 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:42.402 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:05:42.466 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:43.075 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:05:45.883 [Lua] Complete level triggered. 21:05:45.884 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:05:45.884 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame 21:05:45.884 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame 21:05:45.884 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame 21:05:45.884 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame 21:05:45.884 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 21:05:45.884 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 21:05:45.884 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame 21:05:45.884 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame 21:05:45.884 [Lua] gm_event_end_conditions_met true false 21:05:45.884 [Save] Saving `save_data` 21:05:45.885 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 21:05:45.885 [Lua] Game won 21:05:45.885 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:05:45.889 [Lua] generate_backend_stats 11000010365b93e:1 21:05:45.892 [Save] Save done 21:05:45.892 [Save] Saving `save_data` 21:05:45.896 [Save] Save done 21:05:45.914 [Lua] PlayFabMirrorBase:_commit_internal nil 21:05:45.914 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40 21:05:45.917 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:05:45.917 [Save] Saving `save_data` 21:05:45.921 [Save] Save done 21:05:45.926 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 9 21:05:45.928 [Lua] Complete level triggered. 21:05:45.945 [Lua] Complete level triggered. 21:05:45.962 [Lua] Complete level triggered. 21:05:45.979 [Lua] Complete level triggered. 21:05:45.995 [Lua] Complete level triggered. 21:05:46.012 [Lua] Complete level triggered. 21:05:46.029 [Lua] Complete level triggered. 21:05:46.046 [Lua] Complete level triggered. 21:05:46.063 [Lua] Complete level triggered. 21:05:46.079 [Lua] Complete level triggered. 21:05:46.098 [Lua] Complete level triggered. 21:05:46.114 [Lua] Complete level triggered. 21:05:46.897 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 21:05:46.897 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40 21:05:47.415 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40 21:05:47.429 [Lua] commit result success 17 21:05:47.429 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:05:47.429 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 41 21:05:47.429 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:05:47.445 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 41 10 21:05:48.158 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 21:05:48.158 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 41 21:05:48.748 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 41 21:05:48.748 [Save] Saving `save_data` 21:05:48.756 [Save] Save done 21:05:55.138 [Lua] ConflictDirector - destroy all units 21:05:55.795 [Lua] TRANSITION nil nil inn_level 21:05:55.795 [Lua] Transition type "inn_level", is server: true 21:05:55.795 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:05:55.795 [Lua] [GameNetworkManager] Leaving game... 21:05:55.795 [Lua] [GameNetworkManager] Shutting down game session host. 21:05:55.795 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:05:55.795 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:05:55.795 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1457.21 21:05:55.811 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:05:57.805 [Lua] [Managers] Calling function on all managers: 21:05:57.805 [Lua] Clearing all global lookup lists 21:05:57.805 [Lua] [IngamePlayerListUI] - Destroy 21:05:57.805 [Lua] [EquipmentUI] - Destroy 21:05:57.805 [Lua] [AbilityUI] - Destroy 21:05:57.805 [Lua] [GamePadAbilityUI] - Destroy 21:05:57.805 [Lua] [GamePadEquipmentUI] - Destroy 21:05:57.806 [Lua] [IngameUI] destroy 21:05:57.906 [Lua] [Managers] Destroying manager group: 21:05:57.918 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:05:58.048 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:05:58.052 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:05:58.054 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:05:58.059 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:05:58.060 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:05:58.061 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:05:58.062 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:05:58.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:05:58.066 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:05:58.068 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:05:58.068 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:05:58.074 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:05:58.079 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:05:58.082 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:05:58.088 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:05:58.091 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:05:58.095 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:05:58.096 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:05:58.099 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:05:58.104 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:05:58.106 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:05:58.117 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:05:58.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:05:58.121 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:05:58.121 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:05:58.126 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:05:58.130 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:05:58.138 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:05:58.144 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:05:58.146 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:05:58.146 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame 21:05:58.146 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading 21:05:58.146 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e inn_level 0 21:05:58.146 warning: [Lua] Following data will be uploaded to Crashify: <> 21:05:58.146 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 30, User: 11000010365b93e "Melibellule" <> 21:05:58.147 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4769666; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F260120 [3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame [5] self = table: 000000000EA9BEA0; application_shutdown = nil; unit_spawner = table: 0000000010708AF0; world = [World]; unit_storage = table: 00000000113AC5C0; units = table: 000000000144EC30; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000EA9BEA0 [8] self = table: 0000000002517F00; dt = 0.01690264418721199; t = 3444.5188702343148; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.01690264418721199; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01690264418721199; t = 3444.5188702343148 [10] dt = 0.01690264418721199 [2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "mines"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e"; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000000ACBD60; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000000576280; [5] world_name = "level_world"; entity_system_bag = table: 000000000B5C1980; network_server = table: 00000000024F3820; entity_system = table: 000000000E921160; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000000CE13A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1445.5691539783031; input_manager = table: 000000000B553680; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009F47E10; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01690264418721199; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000000576280; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 00000000125D3E50; exit_time = 1457.2117559593171; dice_keeper = table: 00000000107541A0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000010A4A670; <> <> 21:05:58.147 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame 21:05:58.147 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading 21:05:58.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb inn_level 0 21:05:58.147 warning: [Lua] Following data will be uploaded to Crashify: <> 21:05:58.147 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 31, User: 11000010365b93e "Melibellule" <> 21:05:58.148 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4769666; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F260120 [3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame [5] self = table: 000000000EA9BEA0; application_shutdown = nil; unit_spawner = table: 0000000010708AF0; world = [World]; unit_storage = table: 00000000113AC5C0; units = table: 000000000144EC30; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000EA9BEA0 [8] self = table: 0000000002517F00; dt = 0.01690264418721199; t = 3444.5188702343148; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.01690264418721199; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01690264418721199; t = 3444.5188702343148 [10] dt = 0.01690264418721199 [2] server = table: 00000000024F3820; loaded_level = "mines"; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000000ACBD60; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000000576280; [5] world_name = "level_world"; entity_system_bag = table: 000000000B5C1980; network_server = table: 00000000024F3820; entity_system = table: 000000000E921160; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000000CE13A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1445.5691539783031; input_manager = table: 000000000B553680; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009F47E10; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01690264418721199; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000000576280; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 00000000125D3E50; exit_time = 1457.2117559593171; dice_keeper = table: 00000000107541A0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000010A4A670; <> <> 21:05:58.148 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 21:05:58.148 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 21:05:58.148 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0 21:05:58.148 warning: [Lua] Following data will be uploaded to Crashify: <> 21:05:58.148 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 32, User: 11000010365b93e "Melibellule" <> 21:05:58.149 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4769666; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F260120 [3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame [5] self = table: 000000000EA9BEA0; application_shutdown = nil; unit_spawner = table: 0000000010708AF0; world = [World]; unit_storage = table: 00000000113AC5C0; units = table: 000000000144EC30; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000EA9BEA0 [8] self = table: 0000000002517F00; dt = 0.01690264418721199; t = 3444.5188702343148; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.01690264418721199; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01690264418721199; t = 3444.5188702343148 [10] dt = 0.01690264418721199 [2] server = table: 00000000024F3820; loaded_level = "mines"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000000ACBD60; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000000576280; [5] world_name = "level_world"; entity_system_bag = table: 000000000B5C1980; network_server = table: 00000000024F3820; entity_system = table: 000000000E921160; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000000CE13A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1445.5691539783031; input_manager = table: 000000000B553680; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009F47E10; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01690264418721199; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000000576280; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 00000000125D3E50; exit_time = 1457.2117559593171; dice_keeper = table: 00000000107541A0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000010A4A670; <> <> 21:05:58.149 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame 21:05:58.149 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading 21:05:58.149 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf inn_level 0 21:05:58.149 warning: [Lua] Following data will be uploaded to Crashify: <> 21:05:58.149 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 33, User: 11000010365b93e "Melibellule" <> 21:05:58.149 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4769666; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F260120 [3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame [5] self = table: 000000000EA9BEA0; application_shutdown = nil; unit_spawner = table: 0000000010708AF0; world = [World]; unit_storage = table: 00000000113AC5C0; units = table: 000000000144EC30; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000EA9BEA0 [8] self = table: 0000000002517F00; dt = 0.01690264418721199; t = 3444.5188702343148; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.01690264418721199; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01690264418721199; t = 3444.5188702343148 [10] dt = 0.01690264418721199 [2] server = table: 00000000024F3820; loaded_level = "mines"; wanted_career_index = 1; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000000ACBD60; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000000576280; [5] world_name = "level_world"; entity_system_bag = table: 000000000B5C1980; network_server = table: 00000000024F3820; entity_system = table: 000000000E921160; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000000CE13A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1445.5691539783031; input_manager = table: 000000000B553680; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009F47E10; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01690264418721199; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000000576280; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 00000000125D3E50; exit_time = 1457.2117559593171; dice_keeper = table: 00000000107541A0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000010A4A670; <> <> 21:05:58.150 [Lua] [Matchmaking] unregister rpcs 21:05:58.150 [Lua] ############### UNLOADING PACKAGES ############### 21:05:58.150 [Lua] [Managers] Calling function on all managers: 21:05:58.150 [Lua] [Managers] Destroying manager group: 21:05:58.150 [Lua] [Gamestate] Enter state StateLoading 21:05:58.155 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:05:58.155 [Lua] Found camera: end_screen_camera 21:05:58.155 [Lua] Found camera: end_screen_camera 21:05:58.155 [Lua] Found camera: end_screen_camera 21:05:58.155 [Lua] Found camera: end_screen_camera 21:05:58.155 [Lua] Found camera: end_screen_camera 21:05:58.155 [Lua] Found camera: end_screen_camera 21:05:58.155 [Lua] Found camera: end_screen_camera 21:05:58.155 [Lua] Found camera: end_screen_camera 21:05:58.155 [Lua] Found camera: end_screen_camera 21:05:58.155 [Lua] Found camera: end_screen_camera 21:05:58.155 [Lua] Found camera: end_screen_camera 21:05:58.155 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:05:58.156 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:05:58.156 [Lua] [Matchmaking] register rpcs 21:05:58.156 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:05:58.156 [Lua] Set lobby begin: 21:05:58.156 [Lua] Lobby data twitch_enabled = false 21:05:58.156 [Lua] Lobby data power_level = 0 21:05:58.157 [Lua] Lobby data unique_server_name = Melibellule 21:05:58.157 [Lua] Lobby data difficulty_tweak = 0 21:05:58.157 [Lua] Lobby data host = 11000010365b93e 21:05:58.157 [Lua] Lobby data game_mode = 2 21:05:58.157 [Lua] Lobby data is_private = false 21:05:58.157 [Lua] Lobby data match_started = true 21:05:58.157 [Lua] Lobby data mechanism = adventure 21:05:58.158 [Lua] Lobby data level_key = mines 21:05:58.158 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:05:58.158 [Lua] Lobby data selected_level_key = mines 21:05:58.158 [Lua] Lobby data difficulty = hardest 21:05:58.158 [Lua] Lobby data quick_game = true 21:05:58.158 [Lua] Lobby data matchmaking = true 21:05:58.158 [Lua] Lobby data weave_name = false 21:05:58.158 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:05:58.158 [Lua] Lobby data num_players = 4 21:05:58.159 [Lua] Lobby data player_slot_5 = 0:0 21:05:58.159 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:05:58.159 [Lua] Lobby data country_code = FR 21:05:58.159 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:05:58.159 [Lua] Lobby data eac_authorized = true 21:05:58.159 [Lua] Set lobby end. 21:05:58.159 [Lua] registering RPCs 21:05:58.159 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:05:58.159 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:05:58.159 [Lua] Set lobby begin: 21:05:58.159 [Lua] Lobby data twitch_enabled = false 21:05:58.159 [Lua] Lobby data power_level = 0 21:05:58.159 [Lua] Lobby data unique_server_name = Melibellule 21:05:58.159 [Lua] Lobby data difficulty_tweak = 0 21:05:58.159 [Lua] Lobby data host = 11000010365b93e 21:05:58.159 [Lua] Lobby data game_mode = 3 21:05:58.159 [Lua] Lobby data is_private = false 21:05:58.159 [Lua] Lobby data match_started = true 21:05:58.159 [Lua] Lobby data mechanism = adventure 21:05:58.159 [Lua] Lobby data level_key = inn_level 21:05:58.159 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:05:58.159 [Lua] Lobby data selected_level_key = mines 21:05:58.160 [Lua] Lobby data difficulty = hardest 21:05:58.160 [Lua] Lobby data quick_game = true 21:05:58.160 [Lua] Lobby data matchmaking = false 21:05:58.160 [Lua] Lobby data weave_name = false 21:05:58.160 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:05:58.160 [Lua] Lobby data num_players = 4 21:05:58.160 [Lua] Lobby data player_slot_5 = 0:0 21:05:58.160 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:05:58.160 [Lua] Lobby data country_code = FR 21:05:58.160 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:05:58.160 [Lua] Lobby data eac_authorized = true 21:05:58.160 [Lua] Set lobby end. 21:05:58.166 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:05:58.166 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:05:58.166 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:05:58.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x639ba, position: 0 21:05:58.277 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler 21:05:58.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:05:58.277 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:05:58.277 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:05:58.277 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 21:05:58.277 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:05:58.277 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:05:58.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:05:58.420 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:05:58.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:05:58.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:05:58.616 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:05:58.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:05:58.628 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:05:58.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:05:58.678 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:05:58.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:06:08.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:06:08.070 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:06:08.085 [Lua] [LevelTransitionHandler] Level load completed! 21:06:08.085 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4769666 - use_random_directors: true - overriden_conflict: nil 21:06:08.089 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:06:08.089 [Lua] checking dlc's against conflict directors 21:06:08.089 [Lua] number of factions to include 2 21:06:08.089 [Lua] Updated list weights for random: 21:06:08.089 [Lua] skaven, 0.42 (0.00-0.42) 21:06:08.089 [Lua] chaos, 0.42 (0.42-0.83) 21:06:08.089 [Lua] beastmen, 0.17 (0.83-1.00) 21:06:08.089 [Lua] Rolled random faction: 0.94333779811859131 beastmen 21:06:08.089 [Lua] Updated list weights for random: 21:06:08.089 [Lua] skaven, 0.50 (0.00-0.50) 21:06:08.089 [Lua] chaos, 0.50 (0.50-1.00) 21:06:08.089 [Lua] Rolled random faction: 0.58603155612945557 chaos 21:06:08.089 [Lua] number of factions added 2 21:06:08.089 [Lua] --- --- --- 21:06:08.089 [Lua] Starting... difficulty 'hardest' 21:06:08.089 [Lua] These are the starting conflict directors: 21:06:08.089 [Lua] inn_level 21:06:08.089 [Lua] --- --- --- 21:06:08.089 [Lua] 21:06:08.089 [Lua] DONE! Found the following directors: 21:06:08.089 [Lua] (free: 35), Master hash is: 21:06:08.089 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:06:08.089 [Lua] load_startup_enemy_packages: -------------- 21:06:08.089 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:06:08.089 [Lua] critter_rat 21:06:08.103 [Lua] ### Sending rpc_level_loaded 21:06:08.103 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 50 21:06:08.103 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded 21:06:08.119 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading 21:06:08.119 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages 21:06:08.136 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages 21:06:08.136 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame 21:06:08.138 [Lua] ### Sending rpc_level_loaded 21:06:08.138 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 50 21:06:08.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:06:08.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:06:08.155 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:06:08.155 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:06:08.155 [Lua] Starting async level spawning of levels/inn/world 21:06:08.156 [Umbra] Init version: 3.4.15 :: 16 threads 21:06:08.389 [Lua] Async level spawning done 21:06:08.735 [Lua] ### Sending rpc_level_loaded 21:06:08.735 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50 21:06:08.735 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 21:06:08.737 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 21:06:08.737 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 21:06:08.753 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 21:06:08.753 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 21:06:08.821 [Lua] ### Sending rpc_level_loaded 21:06:08.821 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 50 21:06:08.821 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded 21:06:08.822 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading 21:06:08.822 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages 21:06:08.839 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages 21:06:08.839 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame 21:06:08.906 [Lua] ### Sending rpc_level_loaded 21:06:08.906 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 50 21:06:08.906 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded 21:06:08.908 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading 21:06:08.908 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages 21:06:08.924 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages 21:06:08.924 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame 21:06:09.552 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:06:09.552 [Lua] [PlayState] Enter Substate EndViewStateChest 21:06:11.803 [EACServer] [22:06:11:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:06:30.791 [Lua] min_height 91.160001754760742 21:06:34.380 [Lua] [PlayState] Exit Substate EndViewStateChest 21:06:34.381 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:06:35.393 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:06:35.394 [Lua] [Matchmaking] unregister rpcs 21:06:35.394 [Lua] Set lobby begin: 21:06:35.394 [Lua] Lobby data twitch_enabled = false 21:06:35.394 [Lua] Lobby data power_level = 0 21:06:35.394 [Lua] Lobby data unique_server_name = Melibellule 21:06:35.394 [Lua] Lobby data difficulty_tweak = 0 21:06:35.394 [Lua] Lobby data host = 11000010365b93e 21:06:35.394 [Lua] Lobby data game_mode = 3 21:06:35.395 [Lua] Lobby data is_private = false 21:06:35.395 [Lua] Lobby data match_started = true 21:06:35.395 [Lua] Lobby data mechanism = adventure 21:06:35.395 [Lua] Lobby data level_key = inn_level 21:06:35.395 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:06:35.395 [Lua] Lobby data selected_level_key = mines 21:06:35.395 [Lua] Lobby data difficulty = hardest 21:06:35.395 [Lua] Lobby data quick_game = true 21:06:35.395 [Lua] Lobby data matchmaking = false 21:06:35.395 [Lua] Lobby data weave_name = false 21:06:35.395 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:06:35.395 [Lua] Lobby data num_players = 4 21:06:35.395 [Lua] Lobby data player_slot_5 = 0:0 21:06:35.395 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:06:35.395 [Lua] Lobby data country_code = FR 21:06:35.395 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:06:35.396 [Lua] Lobby data eac_authorized = true 21:06:35.396 [Lua] Set lobby end. 21:06:35.396 [Lua] [Managers] Destroying manager group: 21:06:35.396 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:06:35.396 [Lua] [Gamestate] Enter StateIngame HOST 21:06:35.396 [Lua] [Managers] Calling function on all managers: 21:06:35.397 [Lua] <>level = inn_level<> 21:06:35.397 [Lua] Set lobby begin: 21:06:35.397 [Lua] Lobby data twitch_enabled = false 21:06:35.397 [Lua] Lobby data power_level = 0 21:06:35.397 [Lua] Lobby data unique_server_name = Melibellule 21:06:35.397 [Lua] Lobby data difficulty_tweak = 0 21:06:35.397 [Lua] Lobby data host = 11000010365b93e 21:06:35.397 [Lua] Lobby data game_mode = 3 21:06:35.397 [Lua] Lobby data is_private = false 21:06:35.397 [Lua] Lobby data match_started = true 21:06:35.397 [Lua] Lobby data mechanism = adventure 21:06:35.397 [Lua] Lobby data level_key = inn_level 21:06:35.397 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:06:35.398 [Lua] Lobby data selected_level_key = inn_level 21:06:35.398 [Lua] Lobby data difficulty = hardest 21:06:35.398 [Lua] Lobby data quick_game = true 21:06:35.398 [Lua] Lobby data matchmaking = false 21:06:35.398 [Lua] Lobby data weave_name = false 21:06:35.398 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:06:35.398 [Lua] Lobby data num_players = 4 21:06:35.398 [Lua] Lobby data player_slot_5 = 0:0 21:06:35.398 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:06:35.398 [Lua] Lobby data country_code = FR 21:06:35.398 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:06:35.398 [Lua] Lobby data eac_authorized = true 21:06:35.398 [Lua] Set lobby end. 21:06:35.398 [Lua] [StateIngame] Server ingame 21:06:35.401 [Lua] Set lobby begin: 21:06:35.401 [Lua] Lobby data twitch_enabled = false 21:06:35.402 [Lua] Lobby data power_level = 0 21:06:35.402 [Lua] Lobby data unique_server_name = Melibellule 21:06:35.402 [Lua] Lobby data difficulty_tweak = 0 21:06:35.402 [Lua] Lobby data host = 11000010365b93e 21:06:35.402 [Lua] Lobby data game_mode = 3 21:06:35.402 [Lua] Lobby data is_private = false 21:06:35.403 [Lua] Lobby data match_started = true 21:06:35.403 [Lua] Lobby data mechanism = adventure 21:06:35.403 [Lua] Lobby data level_key = inn_level 21:06:35.403 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:06:35.403 [Lua] Lobby data selected_level_key = inn_level 21:06:35.403 [Lua] Lobby data difficulty = hardest 21:06:35.403 [Lua] Lobby data quick_game = true 21:06:35.404 [Lua] Lobby data matchmaking = false 21:06:35.404 [Lua] Lobby data weave_name = false 21:06:35.404 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:06:35.404 [Lua] Lobby data num_players = 4 21:06:35.404 [Lua] Lobby data player_slot_5 = 0:0 21:06:35.404 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:06:35.404 [Lua] Lobby data country_code = FR 21:06:35.404 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:06:35.404 [Lua] Lobby data eac_authorized = true 21:06:35.404 [Lua] Set lobby end. 21:06:35.404 [Lua] [Matchmaking] register rpcs 21:06:35.405 [Lua] GameNetworkManager:init... creating game session 21:06:35.405 [Lua] Host GameSession.make_game_session_host with session: 21:06:35.405 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:06:35.405 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e 21:06:35.405 [Lua] [GameNetworkManager] self.is_server = true 21:06:35.405 [Network] Setting artificial MTU limit to 65536 21:06:35.405 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:06:35.415 [Lua] Switching ConflictSettings: to: inn_level 21:06:35.415 [Lua] pacing=disabled 21:06:35.415 [Lua] roaming=nil 21:06:35.415 [Lua] disabled=false 21:06:35.415 [Lua] pack_spawning=disabled 21:06:35.415 [Lua] contained_breeds=nil 21:06:35.415 [Lua] boss=disabled 21:06:35.415 [Lua] horde=disabled 21:06:35.415 [Lua] specials=disabled 21:06:35.415 [Lua] name=inn_level 21:06:35.415 [Lua] intensity=disabled 21:06:35.415 [Lua] --- 21:06:35.415 [Lua] [LevelAnalysis] set_random_seed( 4769666) 21:06:35.419 [Lua] [AIInterestPointSystem] Level Seed: 4769666 21:06:35.419 [Lua] 21:06:35.419 [Lua] [entity_system_bag] = table 21:06:35.419 [Lua] [entity_system_bag] = metatable 21:06:35.419 [Lua] [startup_data] = table 21:06:35.419 [Lua] [entity_manager] = table 21:06:35.419 [Lua] [entity_manager] = metatable 21:06:35.419 [Lua] [unit_spawner] = table 21:06:35.419 [Lua] [unit_spawner] = metatable 21:06:35.419 [Lua] [unit_storage] = table 21:06:35.419 [Lua] [unit_storage] = metatable 21:06:35.419 [Lua] [dice_keeper] = table 21:06:35.419 [Lua] [dice_keeper] = metatable 21:06:35.419 [Lua] [is_server] = true (boolean) 21:06:35.419 [Lua] [world] = [World] 21:06:35.419 [Lua] [system_api] = table 21:06:35.419 [Lua] [entity_system] = table 21:06:35.419 [Lua] [entity_system] = metatable 21:06:35.419 [Lua] [network_lobby] = table 21:06:35.419 [Lua] [network_lobby] = metatable 21:06:35.419 [Lua] [profile_synchronizer] = table 21:06:35.419 [Lua] [profile_synchronizer] = metatable 21:06:35.419 [Lua] [level_transition_handler] = table 21:06:35.419 [Lua] [level_transition_handler] = metatable 21:06:35.419 [Lua] [num_local_human_players] = 1 (number) 21:06:35.419 [Lua] [statistics_db] = table 21:06:35.419 [Lua] [statistics_db] = metatable 21:06:35.419 [Lua] [network_server] = table 21:06:35.419 [Lua] [network_server] = metatable 21:06:35.419 [Lua] [input_manager] = table 21:06:35.419 [Lua] [input_manager] = metatable 21:06:35.419 [Lua] [network_clock] = table 21:06:35.419 [Lua] [network_clock] = metatable 21:06:35.419 [Lua] [network_transmit] = table 21:06:35.419 [Lua] [network_transmit] = metatable 21:06:35.419 [Lua] [free_flight_manager] = table 21:06:35.419 [Lua] [free_flight_manager] = metatable 21:06:35.419 [Lua] [network_manager] = table 21:06:35.419 [Lua] [network_manager] = metatable 21:06:35.419 [Lua] [network_event_delegate] = table 21:06:35.419 [Lua] [network_event_delegate] = metatable 21:06:35.419 [Lua] 21:06:35.419 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:06:35.419 [Lua] ignoring extension VersusInteractObjectiveExtension 21:06:35.419 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:06:35.419 [Lua] ignoring extension VersusSocketObjectiveExtension 21:06:35.419 [Lua] ignoring extension VersusTargetObjectiveExtension 21:06:35.419 [Lua] ignoring extension VersusMissionObjectiveExtension 21:06:35.420 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:06:35.422 [Lua] [AchievementManager] Achievements using the steam platform 21:06:35.484 [Lua] [StateIngame] Level seed: 4769666 21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 21:06:35.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 21:06:35.497 [Lua] [LevelAnalysis] set_random_seed( 4769666) 21:06:35.501 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 21:06:35.501 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 21:06:35.502 [Lua] [IngameUI] init 21:06:35.517 [SteamVoipClient] select_out(110000100b4f2eb, off) 21:06:35.517 [SteamVoipClient] select_out(11000010244a017, off) 21:06:35.517 [SteamVoipClient] select_out(11000010365b93e, off) 21:06:35.523 [Lua] cb_razer_chroma_setup 21:06:35.552 [Lua] [Matchmaking] Cancelling matchmaking 21:06:35.552 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 21:06:35.552 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:06:35.552 [Lua] Set lobby begin: 21:06:35.552 [Lua] Lobby data twitch_enabled = false 21:06:35.552 [Lua] Lobby data power_level = 0 21:06:35.553 [Lua] Lobby data unique_server_name = Melibellule 21:06:35.553 [Lua] Lobby data difficulty_tweak = 0 21:06:35.553 [Lua] Lobby data host = 11000010365b93e 21:06:35.553 [Lua] Lobby data game_mode = 3 21:06:35.553 [Lua] Lobby data is_private = false 21:06:35.553 [Lua] Lobby data match_started = true 21:06:35.553 [Lua] Lobby data mechanism = adventure 21:06:35.554 [Lua] Lobby data level_key = inn_level 21:06:35.554 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:06:35.554 [Lua] Lobby data selected_level_key = inn_level 21:06:35.554 [Lua] Lobby data difficulty = normal 21:06:35.554 [Lua] Lobby data quick_game = true 21:06:35.554 [Lua] Lobby data matchmaking = false 21:06:35.554 [Lua] Lobby data weave_name = false 21:06:35.555 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:06:35.555 [Lua] Lobby data num_players = 4 21:06:35.555 [Lua] Lobby data player_slot_5 = 0:0 21:06:35.555 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:06:35.555 [Lua] Lobby data country_code = FR 21:06:35.555 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:06:35.555 [Lua] Lobby data eac_authorized = true 21:06:35.555 [Lua] Set lobby end. 21:06:35.557 [Lua] Set lobby begin: 21:06:35.557 [Lua] Lobby data twitch_enabled = false 21:06:35.557 [Lua] Lobby data power_level = 0 21:06:35.557 [Lua] Lobby data unique_server_name = Melibellule 21:06:35.558 [Lua] Lobby data difficulty_tweak = 0 21:06:35.558 [Lua] Lobby data host = 11000010365b93e 21:06:35.558 [Lua] Lobby data game_mode = 3 21:06:35.558 [Lua] Lobby data is_private = false 21:06:35.558 [Lua] Lobby data match_started = true 21:06:35.558 [Lua] Lobby data mechanism = adventure 21:06:35.558 [Lua] Lobby data level_key = inn_level 21:06:35.558 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:06:35.558 [Lua] Lobby data selected_level_key = inn_level 21:06:35.558 [Lua] Lobby data difficulty = normal 21:06:35.558 [Lua] Lobby data quick_game = true 21:06:35.558 [Lua] Lobby data matchmaking = false 21:06:35.558 [Lua] Lobby data weave_name = false 21:06:35.558 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:06:35.558 [Lua] Lobby data num_players = 4 21:06:35.559 [Lua] Lobby data player_slot_5 = 0:0 21:06:35.559 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:06:35.559 [Lua] Lobby data country_code = FR 21:06:35.559 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:06:35.559 [Lua] Lobby data eac_authorized = true 21:06:35.559 [Lua] Set lobby end. 21:06:35.559 [Lua] [PartyManager] Leader is set to 11000010365b93e 21:06:35.559 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 21:06:35.559 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:06:35.559 [Lua] Set lobby begin: 21:06:35.559 [Lua] Lobby data twitch_enabled = false 21:06:35.559 [Lua] Lobby data power_level = 797 21:06:35.559 [Lua] Lobby data unique_server_name = Melibellule 21:06:35.559 [Lua] Lobby data difficulty_tweak = 0 21:06:35.559 [Lua] Lobby data host = 11000010365b93e 21:06:35.559 [Lua] Lobby data game_mode = 3 21:06:35.560 [Lua] Lobby data is_private = false 21:06:35.560 [Lua] Lobby data match_started = true 21:06:35.560 [Lua] Lobby data mechanism = adventure 21:06:35.560 [Lua] Lobby data level_key = inn_level 21:06:35.560 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:06:35.560 [Lua] Lobby data selected_level_key = inn_level 21:06:35.560 [Lua] Lobby data difficulty = normal 21:06:35.560 [Lua] Lobby data quick_game = true 21:06:35.560 [Lua] Lobby data matchmaking = false 21:06:35.560 [Lua] Lobby data weave_name = false 21:06:35.560 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:06:35.560 [Lua] Lobby data num_players = 4 21:06:35.560 [Lua] Lobby data player_slot_5 = 0:0 21:06:35.560 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:06:35.560 [Lua] Lobby data country_code = FR 21:06:35.560 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:06:35.560 [Lua] Lobby data eac_authorized = true 21:06:35.561 [Lua] Set lobby end. 21:06:35.561 [Flow] complete_skittergate_legend false 21:06:35.561 [Flow] complete_all_helmgart_levels_recruit true 21:06:35.562 [Flow] WitchHunterLevel:1 21:06:35.562 [Flow] LeaderYes 21:06:35.562 [Flow] ALL PC XP:60850 21:06:35.562 [Flow] WH XP:0 21:06:35.562 [Flow] Number of crafted items:143 21:06:35.562 [Flow] Sum of Powe Levels:1328 21:06:35.562 [Flow] lodestone diff 1:false 21:06:35.563 [Lua] CurrentConflictSettings inn_level 21:06:35.563 [Lua] [ConflictDirector] conflict_director is ai_ready 21:06:35.563 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:06:35.563 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:06:35.565 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:06:35.565 [Lua] Forming navigation groups in one frame 21:06:35.565 [Lua] Forming navigation groups 21:06:35.586 [Lua] NavigationGroupManager -> calulation time A: 0.02099999999973079 21:06:35.587 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 21:06:35.587 [Lua] number of nav groups: 41 21:06:35.588 [Lua] number of refined nav groups : 23 21:06:35.590 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 21:06:35.590 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:06:35.590 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:06:35.591 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:06:35.594 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:06:35.594 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:06:35.594 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:06:35.594 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 21:06:35.594 [Lua] [Managers] Calling function on all managers: 21:06:35.622 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame 21:06:35.622 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync 21:06:35.622 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame 21:06:35.622 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync 21:06:35.764 [Lua] Set lobby begin: 21:06:35.764 [Lua] Lobby data twitch_enabled = false 21:06:35.765 [Lua] Lobby data power_level = 797 21:06:35.765 [Lua] Lobby data unique_server_name = Melibellule 21:06:35.765 [Lua] Lobby data difficulty_tweak = 0 21:06:35.765 [Lua] Lobby data host = 11000010365b93e 21:06:35.765 [Lua] Lobby data game_mode = 3 21:06:35.765 [Lua] Lobby data is_private = false 21:06:35.765 [Lua] Lobby data match_started = true 21:06:35.765 [Lua] Lobby data mechanism = adventure 21:06:35.765 [Lua] Lobby data level_key = inn_level 21:06:35.765 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:06:35.765 [Lua] Lobby data selected_level_key = inn_level 21:06:35.765 [Lua] Lobby data difficulty = normal 21:06:35.765 [Lua] Lobby data quick_game = true 21:06:35.765 [Lua] Lobby data matchmaking = false 21:06:35.766 [Lua] Lobby data weave_name = false 21:06:35.766 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:06:35.766 [Lua] Lobby data num_players = 4 21:06:35.767 [Lua] Lobby data player_slot_5 = 0:0 21:06:35.767 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:06:35.767 [Lua] Lobby data country_code = FR 21:06:35.767 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:06:35.767 [Lua] Lobby data eac_authorized = true 21:06:35.767 [Lua] Set lobby end. 21:06:35.767 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing 21:06:35.767 [Lua] Breedfreezer (server) starting a hot join sync 21:06:35.768 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync 21:06:35.768 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers 21:06:35.768 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame 21:06:35.768 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync 21:06:35.768 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 21:06:35.768 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 21:06:35.768 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 21:06:35.768 [Lua] RemotePlayer:create_game_object( ) 42 21:06:35.784 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync 21:06:35.784 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers 21:06:35.784 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf 21:06:35.795 [Lua] Set lobby begin: 21:06:35.795 [Lua] Lobby data twitch_enabled = false 21:06:35.796 [Lua] Lobby data power_level = 797 21:06:35.796 [Lua] Lobby data unique_server_name = Melibellule 21:06:35.796 [Lua] Lobby data difficulty_tweak = 0 21:06:35.796 [Lua] Lobby data host = 11000010365b93e 21:06:35.796 [Lua] Lobby data game_mode = 3 21:06:35.796 [Lua] Lobby data is_private = false 21:06:35.796 [Lua] Lobby data match_started = true 21:06:35.797 [Lua] Lobby data mechanism = adventure 21:06:35.797 [Lua] Lobby data level_key = inn_level 21:06:35.797 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:06:35.797 [Lua] Lobby data selected_level_key = inn_level 21:06:35.797 [Lua] Lobby data difficulty = normal 21:06:35.798 [Lua] Lobby data quick_game = true 21:06:35.799 [Lua] Lobby data matchmaking = false 21:06:35.799 [Lua] Lobby data weave_name = false 21:06:35.799 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:06:35.799 [Lua] Lobby data num_players = 4 21:06:35.799 [Lua] Lobby data player_slot_5 = 0:0 21:06:35.799 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:06:35.799 [Lua] Lobby data country_code = FR 21:06:35.799 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:06:35.799 [Lua] Lobby data eac_authorized = true 21:06:35.799 [Lua] Set lobby end. 21:06:35.799 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing 21:06:35.799 [Lua] Breedfreezer (server) starting a hot join sync 21:06:35.806 [Lua] Set lobby begin: 21:06:35.806 [Lua] Lobby data twitch_enabled = false 21:06:35.807 [Lua] Lobby data power_level = 797 21:06:35.807 [Lua] Lobby data unique_server_name = Melibellule 21:06:35.807 [Lua] Lobby data difficulty_tweak = 0 21:06:35.807 [Lua] Lobby data host = 11000010365b93e 21:06:35.807 [Lua] Lobby data game_mode = 3 21:06:35.807 [Lua] Lobby data is_private = false 21:06:35.807 [Lua] Lobby data match_started = true 21:06:35.807 [Lua] Lobby data mechanism = adventure 21:06:35.807 [Lua] Lobby data level_key = inn_level 21:06:35.807 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:06:35.807 [Lua] Lobby data selected_level_key = inn_level 21:06:35.807 [Lua] Lobby data difficulty = normal 21:06:35.807 [Lua] Lobby data quick_game = true 21:06:35.807 [Lua] Lobby data matchmaking = false 21:06:35.807 [Lua] Lobby data weave_name = false 21:06:35.807 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:06:35.808 [Lua] Lobby data num_players = 4 21:06:35.808 [Lua] Lobby data player_slot_5 = 0:0 21:06:35.808 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:06:35.808 [Lua] Lobby data country_code = FR 21:06:35.808 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:06:35.808 [Lua] Lobby data eac_authorized = true 21:06:35.808 [Lua] Set lobby end. 21:06:35.808 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing 21:06:35.808 [Lua] Breedfreezer (server) starting a hot join sync 21:06:35.808 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 21:06:35.808 [Lua] RemotePlayer:create_game_object( ) 43 21:06:35.825 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync 21:06:35.825 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers 21:06:35.825 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 21:06:35.825 [Lua] RemotePlayer:create_game_object( ) 44 21:06:35.841 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 21:06:35.841 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 21:06:35.841 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers 21:06:35.841 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame 21:06:35.841 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb 21:06:35.841 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017 21:06:35.851 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers 21:06:35.851 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame 21:06:35.851 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers 21:06:35.851 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame 21:06:35.851 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 21:06:35.851 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 21:06:35.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:06:35.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:06:35.865 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 21:06:35.871 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 21:06:35.871 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:06:35.871 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1 21:06:35.896 [Lua] Players are leaving the safe zone 21:06:35.954 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:06:35.954 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1 21:06:35.954 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit 21:06:35.955 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 21:06:35.955 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:06:35.957 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 21:06:35.958 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 21:06:35.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:06:36.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2, async-read, 21:06:36.035 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:06:36.035 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1 21:06:36.035 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:06:36.036 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 21:06:36.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:06:36.295 [Lua] StateInGameRunning:_game_actually_starts() 21:06:36.295 [Lua] ################################################################################################################# 21:06:36.295 [Lua] [Loading Time]: 00:00:38 [Transition]: mines-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:06:36.295 [Lua] ################################################################################################################# 21:06:36.295 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 21:06:36.318 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 21:06:36.539 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 21:06:36.539 [Lua] Commit load time data 21:06:36.621 [Flow] DISABLE 21:06:39.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:06:39.310 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:06:39.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 21:06:39.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 21:06:39.384 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 21:06:39.655 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 21:06:39.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:06:40.225 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:40.705 [Lua] PlayFabMirrorBase:_commit_internal 18 21:06:40.705 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:06:40.709 [Lua] generate_backend_stats 11000010365b93e:1 21:06:40.736 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:06:40.736 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:06:40.736 [Lua] Set lobby begin: 21:06:40.736 [Lua] Lobby data twitch_enabled = false 21:06:40.736 [Lua] Lobby data power_level = 824 21:06:40.736 [Lua] Lobby data unique_server_name = Melibellule 21:06:40.736 [Lua] Lobby data difficulty_tweak = 0 21:06:40.736 [Lua] Lobby data host = 11000010365b93e 21:06:40.736 [Lua] Lobby data game_mode = 3 21:06:40.736 [Lua] Lobby data is_private = false 21:06:40.736 [Lua] Lobby data match_started = true 21:06:40.736 [Lua] Lobby data mechanism = adventure 21:06:40.736 [Lua] Lobby data level_key = inn_level 21:06:40.737 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:06:40.737 [Lua] Lobby data selected_level_key = inn_level 21:06:40.737 [Lua] Lobby data difficulty = normal 21:06:40.737 [Lua] Lobby data quick_game = true 21:06:40.737 [Lua] Lobby data matchmaking = false 21:06:40.737 [Lua] Lobby data weave_name = false 21:06:40.737 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:06:40.737 [Lua] Lobby data num_players = 4 21:06:40.737 [Lua] Lobby data player_slot_5 = 0:0 21:06:40.737 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:06:40.737 [Lua] Lobby data country_code = FR 21:06:40.737 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:06:40.737 [Lua] Lobby data eac_authorized = true 21:06:40.737 [Lua] Set lobby end. 21:06:40.744 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:06:40.745 [Lua] commit result success 18 21:06:40.824 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:41.287 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:41.287 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:06:41.750 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:06:53.859 [Lua] [IngameUI] menu view on_enter hero_view 21:06:53.866 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c01b5b0 21:06:53.866 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 21:06:53.878 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 21:06:54.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 21:06:54.526 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 21:06:57.768 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 21:06:57.768 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot, async-read, 21:06:58.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t6 21:06:58.539 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t6 21:06:59.018 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot 21:06:59.018 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read, 21:06:59.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3 21:06:59.777 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3 21:07:00.523 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot 21:07:00.523 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read, 21:07:01.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2 21:07:01.208 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2 21:07:01.450 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot 21:07:01.450 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot, async-read, 21:07:02.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t3 21:07:02.238 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t3 21:07:02.733 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot 21:07:02.733 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read, 21:07:03.528 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot 21:07:03.528 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 21:07:03.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:18 my_peer_id:11000010365b93e 21:07:03.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:18 my_peer_id:11000010365b93e 21:07:03.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:18 my_peer_id:11000010365b93e 21:07:03.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:18 my_peer_id:11000010365b93e 21:07:03.892 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:18 my_peer_id:11000010365b93e 21:07:03.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:07:03.892 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 21:07:03.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 21:07:04.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 21:07:04.356 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 21:07:04.357 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p 21:07:05.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p 21:07:05.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p 21:07:05.370 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 21:07:05.787 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 21:07:05.787 [Lua] [PackageManager] Force_load: wwise/flamethrower 21:07:05.804 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 21:07:06.653 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 43 21:07:06.666 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 43 11 21:07:06.887 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 21:07:06.887 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 43 21:07:07.481 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 43 21:07:07.481 [Save] Saving `save_data` 21:07:07.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1, async-read, 21:07:07.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, LootItemUnitPreviewer2, async-read, 21:07:07.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3, async-read, 21:07:07.489 [Save] Save done 21:07:07.489 [Save] Saving `save_data` 21:07:07.496 [Save] Save done 21:07:07.496 [Save] Saving `save_data` 21:07:07.504 [Save] Save done 21:07:08.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:07:08.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:07:08.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 21:07:09.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 21:07:09.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 21:07:10.235 [Lua] [Matchmaking] Cancelling matchmaking 21:07:10.235 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:07:26.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:19 my_peer_id:11000010365b93e 21:07:26.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:19 my_peer_id:11000010365b93e 21:07:26.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:19 my_peer_id:11000010365b93e 21:07:26.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:19 my_peer_id:11000010365b93e 21:07:26.795 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:19 my_peer_id:11000010365b93e 21:07:26.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:07:26.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:07:27.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1 21:07:27.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, LootItemUnitPreviewer2 21:07:27.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3 -> Package still referenced, NOT unloaded: 21:07:27.594 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 21:07:27.594 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 21:07:27.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 21:07:27.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 21:07:27.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/chests_level_up 21:07:27.668 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 21:07:27.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 21:07:27.701 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 21:07:32.071 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 21:07:32.071 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read, 21:07:32.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t4 21:07:32.114 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t4 21:07:33.373 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 44 21:07:33.383 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 44 12 21:07:33.590 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 21:07:33.590 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 44 21:07:34.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 44 21:07:34.232 [Save] Saving `save_data` 21:07:34.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, LootItemUnitPreviewer1, async-read, 21:07:34.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2, async-read, 21:07:34.240 [Save] Save done 21:07:34.240 [Save] Saving `save_data` 21:07:34.248 [Save] Save done 21:07:34.248 [Save] Saving `save_data` 21:07:34.256 [Save] Save done 21:07:35.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 21:07:35.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 21:07:41.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, LootItemUnitPreviewer1 21:07:41.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded: 21:07:41.430 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot 21:07:41.430 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 21:07:41.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 21:07:41.471 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 21:07:43.516 [Lua] [IngameUI] menu view on_exit hero_view 21:07:43.521 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c01b5b0 21:07:43.521 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 21:07:43.522 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 21:07:48.544 [Lua] PlayFabMirrorBase:_commit_internal 19 21:07:48.544 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:07:48.548 [Lua] generate_backend_stats 11000010365b93e:1 21:07:48.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45 21:07:48.577 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:07:48.584 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 13 21:07:48.790 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 21:07:48.790 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45 21:07:49.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45 21:07:49.191 [Lua] commit result success 19 21:07:59.476 [Lua] [Matchmaking] Cancelling matchmaking 21:07:59.476 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:08:02.938 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:08:02.938 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:08:02.940 [Lua] Set lobby begin: 21:08:02.940 [Lua] Lobby data twitch_enabled = false 21:08:02.940 [Lua] Lobby data power_level = 824 21:08:02.940 [Lua] Lobby data unique_server_name = Melibellule 21:08:02.940 [Lua] Lobby data difficulty_tweak = 0 21:08:02.940 [Lua] Lobby data host = 11000010365b93e 21:08:02.940 [Lua] Lobby data game_mode = 3 21:08:02.940 [Lua] Lobby data is_private = false 21:08:02.940 [Lua] Lobby data match_started = true 21:08:02.941 [Lua] Lobby data mechanism = adventure 21:08:02.941 [Lua] Lobby data level_key = inn_level 21:08:02.941 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:02.941 [Lua] Lobby data selected_level_key = inn_level 21:08:02.941 [Lua] Lobby data difficulty = hardest 21:08:02.941 [Lua] Lobby data quick_game = true 21:08:02.941 [Lua] Lobby data matchmaking = false 21:08:02.941 [Lua] Lobby data weave_name = false 21:08:02.941 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:02.941 [Lua] Lobby data num_players = 4 21:08:02.941 [Lua] Lobby data player_slot_5 = 0:0 21:08:02.941 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:02.941 [Lua] Lobby data country_code = FR 21:08:02.941 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:02.941 [Lua] Lobby data eac_authorized = true 21:08:02.941 [Lua] Set lobby end. 21:08:02.941 [Lua] [PartyManager] Leader is set to 11000010365b93e 21:08:02.942 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 21:08:02.942 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 21:08:02.942 [Lua] Set lobby begin: 21:08:02.942 [Lua] Lobby data twitch_enabled = false 21:08:02.942 [Lua] Lobby data power_level = 824 21:08:02.942 [Lua] Lobby data unique_server_name = Melibellule 21:08:02.942 [Lua] Lobby data difficulty_tweak = 0 21:08:02.942 [Lua] Lobby data host = 11000010365b93e 21:08:02.942 [Lua] Lobby data game_mode = 1 21:08:02.942 [Lua] Lobby data is_private = false 21:08:02.942 [Lua] Lobby data match_started = true 21:08:02.942 [Lua] Lobby data mechanism = adventure 21:08:02.942 [Lua] Lobby data level_key = inn_level 21:08:02.942 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:02.942 [Lua] Lobby data selected_level_key = inn_level 21:08:02.942 [Lua] Lobby data difficulty = hardest 21:08:02.942 [Lua] Lobby data quick_game = true 21:08:02.942 [Lua] Lobby data matchmaking = true 21:08:02.943 [Lua] Lobby data weave_name = false 21:08:02.943 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:02.943 [Lua] Lobby data num_players = 4 21:08:02.943 [Lua] Lobby data player_slot_5 = 0:0 21:08:02.943 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:02.943 [Lua] Lobby data country_code = FR 21:08:02.943 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:02.943 [Lua] Lobby data eac_authorized = true 21:08:02.943 [Lua] Set lobby end. 21:08:02.943 [Lua] Set lobby begin: 21:08:02.943 [Lua] Lobby data twitch_enabled = false 21:08:02.943 [Lua] Lobby data power_level = 824 21:08:02.943 [Lua] Lobby data unique_server_name = Melibellule 21:08:02.943 [Lua] Lobby data difficulty_tweak = 0 21:08:02.943 [Lua] Lobby data host = 11000010365b93e 21:08:02.943 [Lua] Lobby data game_mode = 1 21:08:02.943 [Lua] Lobby data is_private = false 21:08:02.943 [Lua] Lobby data match_started = true 21:08:02.943 [Lua] Lobby data mechanism = adventure 21:08:02.943 [Lua] Lobby data level_key = inn_level 21:08:02.943 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:02.943 [Lua] Lobby data selected_level_key = inn_level 21:08:02.944 [Lua] Lobby data difficulty = hardest 21:08:02.944 [Lua] Lobby data quick_game = true 21:08:02.944 [Lua] Lobby data matchmaking = true 21:08:02.944 [Lua] Lobby data weave_name = false 21:08:02.944 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:02.944 [Lua] Lobby data num_players = 4 21:08:02.944 [Lua] Lobby data player_slot_5 = 0:0 21:08:02.944 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:02.944 [Lua] Lobby data country_code = FR 21:08:02.944 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:02.944 [Lua] Lobby data eac_authorized = true 21:08:02.944 [Lua] Set lobby end. 21:08:02.944 [Lua] [ChatManager][1]System: Début de l'hébergement de la partie... 21:08:02.944 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:08:02.944 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:08:07.475 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:08:07.475 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:08:07.475 [Lua] MatchmakingStateStartGame preferred_level_keys nil 21:08:07.475 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 1 21:08:07.475 [Lua] [LevelTransitionHandler] set_next_level( skittergate, 1 ) 21:08:07.475 [Lua] Set lobby begin: 21:08:07.475 [Lua] Lobby data twitch_enabled = false 21:08:07.475 [Lua] Lobby data power_level = 824 21:08:07.475 [Lua] Lobby data unique_server_name = Melibellule 21:08:07.475 [Lua] Lobby data difficulty_tweak = 0 21:08:07.475 [Lua] Lobby data host = 11000010365b93e 21:08:07.476 [Lua] Lobby data game_mode = 2 21:08:07.476 [Lua] Lobby data is_private = false 21:08:07.476 [Lua] Lobby data match_started = true 21:08:07.476 [Lua] Lobby data mechanism = adventure 21:08:07.476 [Lua] Lobby data level_key = inn_level 21:08:07.476 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:07.476 [Lua] Lobby data selected_level_key = skittergate 21:08:07.476 [Lua] Lobby data difficulty = hardest 21:08:07.476 [Lua] Lobby data quick_game = true 21:08:07.476 [Lua] Lobby data matchmaking = true 21:08:07.476 [Lua] Lobby data weave_name = false 21:08:07.476 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:07.476 [Lua] Lobby data num_players = 4 21:08:07.476 [Lua] Lobby data player_slot_5 = 0:0 21:08:07.476 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:07.476 [Lua] Lobby data country_code = FR 21:08:07.477 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:07.477 [Lua] Lobby data eac_authorized = true 21:08:07.477 [Lua] Set lobby end. 21:08:07.479 [Lua] Set lobby begin: 21:08:07.479 [Lua] Lobby data twitch_enabled = false 21:08:07.479 [Lua] Lobby data power_level = 824 21:08:07.479 [Lua] Lobby data unique_server_name = Melibellule 21:08:07.479 [Lua] Lobby data difficulty_tweak = 0 21:08:07.479 [Lua] Lobby data host = 11000010365b93e 21:08:07.479 [Lua] Lobby data game_mode = 2 21:08:07.479 [Lua] Lobby data is_private = false 21:08:07.479 [Lua] Lobby data match_started = true 21:08:07.479 [Lua] Lobby data mechanism = adventure 21:08:07.479 [Lua] Lobby data level_key = inn_level 21:08:07.479 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:07.479 [Lua] Lobby data selected_level_key = skittergate 21:08:07.479 [Lua] Lobby data difficulty = hardest 21:08:07.479 [Lua] Lobby data quick_game = true 21:08:07.480 [Lua] Lobby data matchmaking = true 21:08:07.480 [Lua] Lobby data weave_name = false 21:08:07.480 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:07.480 [Lua] Lobby data num_players = 4 21:08:07.480 [Lua] Lobby data player_slot_5 = 0:0 21:08:07.480 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:07.480 [Lua] Lobby data country_code = FR 21:08:07.480 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:07.480 [Lua] Lobby data eac_authorized = true 21:08:07.480 [Lua] Set lobby end. 21:08:07.480 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame 21:08:07.480 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame 21:08:07.480 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame 21:08:07.480 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame 21:08:07.480 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 21:08:07.480 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 21:08:07.480 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame 21:08:07.480 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame 21:08:07.480 [Lua] Complete level triggered. 21:08:07.482 [Save] Saving `save_data` 21:08:07.482 [Lua] gm_event_end_conditions_met false false 21:08:07.482 [Lua] PlayFabMirrorBase:_commit_internal nil 21:08:07.482 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:08:07.487 [Lua] generate_backend_stats 11000010365b93e:1 21:08:07.489 [Save] Save done 21:08:07.489 [Save] Saving `save_data` 21:08:07.492 [Save] Save done 21:08:07.512 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:08:07.512 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:08:07.512 [Save] Saving `save_data` 21:08:07.512 [Lua] TRANSITION nil nil skittergate 21:08:07.512 [Lua] Transition type "skittergate", is server: true 21:08:07.512 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:08:07.512 [Lua] [GameNetworkManager] Leaving game... 21:08:07.512 [Lua] [GameNetworkManager] Shutting down game session host. 21:08:07.512 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:08:07.512 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:08:07.512 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=93.30 21:08:07.515 [Save] Save done 21:08:07.519 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:08:07.519 [Lua] commit result success 20 21:08:09.513 [Lua] [Managers] Calling function on all managers: 21:08:09.513 [Lua] Clearing all global lookup lists 21:08:09.513 [Lua] [IngamePlayerListUI] - Destroy 21:08:09.514 [Lua] [EquipmentUI] - Destroy 21:08:09.514 [Lua] [AbilityUI] - Destroy 21:08:09.514 [Lua] [GamePadAbilityUI] - Destroy 21:08:09.514 [Lua] [GamePadEquipmentUI] - Destroy 21:08:09.514 [Lua] [IngameUI] destroy 21:08:09.520 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 21:08:09.521 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2 21:08:09.560 [Lua] [Managers] Destroying manager group: 21:08:09.565 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:08:09.632 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:08:09.632 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame 21:08:09.632 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading 21:08:09.632 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e skittergate 1 21:08:09.632 warning: [Lua] Following data will be uploaded to Crashify: <> 21:08:09.633 warning: [Lua] "[[PeerStates.Loading]] level_key: skittergate", Num ocurrencies: 34, User: 11000010365b93e "Melibellule" <> 21:08:09.633 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skittergate<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skittergate" [2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "skittergate"; environment_variation_id = 1; level_seed = 6307946; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009DC1420 [3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame [5] self = table: 000000000D9FFD40; application_shutdown = nil; unit_spawner = table: 0000000009B14730; world = [World]; unit_storage = table: 0000000009B412F0; units = table: 0000000009B6CA90; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000D9FFD40 [8] self = table: 0000000002517F00; dt = 0.016894480213522911; t = 3575.4180945491535; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016894480213522911; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894480213522911; t = 3575.4180945491535 [10] dt = 0.016894480213522911 [2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "inn_level"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e"; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000B56AA20; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 1; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "skittergate"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000957BFA0; [5] world_name = "level_world"; entity_system_bag = table: 0000000003070A90; network_server = table: 00000000024F3820; entity_system = table: 000000000BE3B950; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B076AD0; statistics_db = table: 000000000DA00C10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 91.520535803213718; input_manager = table: 0000000009C2F530; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F60F4F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000957BFA0; world = [World]; dt = 0.016894480213522911; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 93.303596461191773; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C1658B0; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DA46F20; <> <> 21:08:09.633 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame 21:08:09.633 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading 21:08:09.633 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb skittergate 1 21:08:09.633 warning: [Lua] Following data will be uploaded to Crashify: <> 21:08:09.634 warning: [Lua] "[[PeerStates.Loading]] level_key: skittergate", Num ocurrencies: 35, User: 11000010365b93e "Melibellule" <> 21:08:09.634 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skittergate<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skittergate" [2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "skittergate"; environment_variation_id = 1; level_seed = 6307946; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009DC1420 [3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame [5] self = table: 000000000D9FFD40; application_shutdown = nil; unit_spawner = table: 0000000009B14730; world = [World]; unit_storage = table: 0000000009B412F0; units = table: 0000000009B6CA90; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000D9FFD40 [8] self = table: 0000000002517F00; dt = 0.016894480213522911; t = 3575.4180945491535; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016894480213522911; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894480213522911; t = 3575.4180945491535 [10] dt = 0.016894480213522911 [2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000B56AA20; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 1; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "skittergate"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000957BFA0; [5] world_name = "level_world"; entity_system_bag = table: 0000000003070A90; network_server = table: 00000000024F3820; entity_system = table: 000000000BE3B950; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B076AD0; statistics_db = table: 000000000DA00C10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 91.520535803213718; input_manager = table: 0000000009C2F530; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F60F4F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000957BFA0; world = [World]; dt = 0.016894480213522911; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 93.303596461191773; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C1658B0; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DA46F20; <> <> 21:08:09.634 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 21:08:09.634 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 21:08:09.634 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 skittergate 1 21:08:09.634 warning: [Lua] Following data will be uploaded to Crashify: <> 21:08:09.635 warning: [Lua] "[[PeerStates.Loading]] level_key: skittergate", Num ocurrencies: 36, User: 11000010365b93e "Melibellule" <> 21:08:09.635 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skittergate<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skittergate" [2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "skittergate"; environment_variation_id = 1; level_seed = 6307946; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009DC1420 [3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame [5] self = table: 000000000D9FFD40; application_shutdown = nil; unit_spawner = table: 0000000009B14730; world = [World]; unit_storage = table: 0000000009B412F0; units = table: 0000000009B6CA90; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000D9FFD40 [8] self = table: 0000000002517F00; dt = 0.016894480213522911; t = 3575.4180945491535; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016894480213522911; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894480213522911; t = 3575.4180945491535 [10] dt = 0.016894480213522911 [2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000B56AA20; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 1; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "skittergate"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000957BFA0; [5] world_name = "level_world"; entity_system_bag = table: 0000000003070A90; network_server = table: 00000000024F3820; entity_system = table: 000000000BE3B950; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B076AD0; statistics_db = table: 000000000DA00C10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 91.520535803213718; input_manager = table: 0000000009C2F530; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F60F4F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000957BFA0; world = [World]; dt = 0.016894480213522911; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 93.303596461191773; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C1658B0; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DA46F20; <> <> 21:08:09.635 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame 21:08:09.635 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading 21:08:09.635 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf skittergate 1 21:08:09.635 warning: [Lua] Following data will be uploaded to Crashify: <> 21:08:09.636 warning: [Lua] "[[PeerStates.Loading]] level_key: skittergate", Num ocurrencies: 37, User: 11000010365b93e "Melibellule" <> 21:08:09.636 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skittergate<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skittergate" [2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "skittergate"; environment_variation_id = 1; level_seed = 6307946; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009DC1420 [3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame [5] self = table: 000000000D9FFD40; application_shutdown = nil; unit_spawner = table: 0000000009B14730; world = [World]; unit_storage = table: 0000000009B412F0; units = table: 0000000009B6CA90; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000D9FFD40 [8] self = table: 0000000002517F00; dt = 0.016894480213522911; t = 3575.4180945491535; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016894480213522911; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894480213522911; t = 3575.4180945491535 [10] dt = 0.016894480213522911 [2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000B56AA20; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 1; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "skittergate"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000957BFA0; [5] world_name = "level_world"; entity_system_bag = table: 0000000003070A90; network_server = table: 00000000024F3820; entity_system = table: 000000000BE3B950; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B076AD0; statistics_db = table: 000000000DA00C10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 91.520535803213718; input_manager = table: 0000000009C2F530; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F60F4F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000957BFA0; world = [World]; dt = 0.016894480213522911; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 93.303596461191773; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C1658B0; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DA46F20; <> <> 21:08:09.637 [Lua] [Matchmaking] unregister rpcs 21:08:09.637 [Lua] ############### UNLOADING PACKAGES ############### 21:08:09.637 [Lua] [Managers] Calling function on all managers: 21:08:09.637 [Lua] [Managers] Destroying manager group: 21:08:09.637 [Lua] [Gamestate] Enter state StateLoading 21:08:09.639 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:08:09.639 [Lua] [Matchmaking] register rpcs 21:08:09.639 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:08:09.639 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:08:09.639 [Lua] Set lobby begin: 21:08:09.639 [Lua] Lobby data twitch_enabled = false 21:08:09.639 [Lua] Lobby data power_level = 0 21:08:09.639 [Lua] Lobby data unique_server_name = Melibellule 21:08:09.639 [Lua] Lobby data difficulty_tweak = 0 21:08:09.640 [Lua] Lobby data host = 11000010365b93e 21:08:09.640 [Lua] Lobby data game_mode = 2 21:08:09.640 [Lua] Lobby data is_private = false 21:08:09.640 [Lua] Lobby data match_started = true 21:08:09.640 [Lua] Lobby data mechanism = adventure 21:08:09.640 [Lua] Lobby data level_key = inn_level 21:08:09.640 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:09.640 [Lua] Lobby data selected_level_key = skittergate 21:08:09.640 [Lua] Lobby data difficulty = hardest 21:08:09.641 [Lua] Lobby data quick_game = true 21:08:09.641 [Lua] Lobby data matchmaking = true 21:08:09.641 [Lua] Lobby data weave_name = false 21:08:09.641 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:09.641 [Lua] Lobby data num_players = 4 21:08:09.641 [Lua] Lobby data player_slot_5 = 0:0 21:08:09.641 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:09.642 [Lua] Lobby data country_code = FR 21:08:09.642 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:09.642 [Lua] Lobby data eac_authorized = true 21:08:09.642 [Lua] Set lobby end. 21:08:09.642 [Lua] registering RPCs 21:08:09.642 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:08:09.642 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:08:09.642 [Lua] Set lobby begin: 21:08:09.642 [Lua] Lobby data twitch_enabled = false 21:08:09.642 [Lua] Lobby data power_level = 0 21:08:09.642 [Lua] Lobby data unique_server_name = Melibellule 21:08:09.642 [Lua] Lobby data difficulty_tweak = 0 21:08:09.642 [Lua] Lobby data host = 11000010365b93e 21:08:09.642 [Lua] Lobby data game_mode = 2 21:08:09.642 [Lua] Lobby data is_private = false 21:08:09.642 [Lua] Lobby data match_started = true 21:08:09.642 [Lua] Lobby data mechanism = adventure 21:08:09.642 [Lua] Lobby data level_key = skittergate 21:08:09.643 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:09.643 [Lua] Lobby data selected_level_key = skittergate 21:08:09.643 [Lua] Lobby data difficulty = hardest 21:08:09.643 [Lua] Lobby data quick_game = true 21:08:09.643 [Lua] Lobby data matchmaking = true 21:08:09.643 [Lua] Lobby data weave_name = false 21:08:09.643 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:09.643 [Lua] Lobby data num_players = 4 21:08:09.643 [Lua] Lobby data player_slot_5 = 0:0 21:08:09.643 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:09.643 [Lua] Lobby data country_code = FR 21:08:09.643 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:09.643 [Lua] Lobby data eac_authorized = true 21:08:09.643 [Lua] Set lobby end. 21:08:09.647 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 21:08:09.647 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] self.picked_environment_id=[1] 21:08:09.647 [Lua] [LevelTransitionHandler] load_level skittergate 1 21:08:09.648 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:08:09.648 [Umbra] Unload tome 21:08:09.648 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:08:09.779 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:08:09.779 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 21:08:09.779 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/skittergate" Meta package name: "nil" 21:08:09.779 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 21:08:09.779 [Lua] [StateLoading] got rpc_load_level 64 skittergate 21:08:10.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 21:08:10.054 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 21:08:10.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 21:08:11.414 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 21:08:11.803 [EACServer] [22:08:11:803][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:08:19.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 21:08:19.929 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 21:08:19.933 [Lua] ### Sending rpc_level_loaded 21:08:19.933 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 64 21:08:19.933 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 21:08:19.934 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 21:08:19.934 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 21:08:19.942 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 21:08:19.942 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 21:08:19.942 [Lua] [LevelTransitionHandler] Level load completed! 21:08:19.942 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 6307946 - use_random_directors: true - overriden_conflict: nil 21:08:19.986 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:08:19.986 [Lua] checking dlc's against conflict directors 21:08:19.986 [Lua] number of factions to include 2 21:08:19.986 [Lua] number of factions added 2 21:08:19.986 [Lua] --- --- --- 21:08:19.986 [Lua] Starting... difficulty 'hardest' 21:08:19.986 [Lua] These are the starting conflict directors: 21:08:19.986 [Lua] chaos 21:08:19.986 [Lua] skaven 21:08:19.986 [Lua] default 21:08:19.986 [Lua] --- --- --- 21:08:19.986 [Lua] 21:08:19.986 [Lua] DONE! Found the following directors: 21:08:19.986 [Lua] (free: 8), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer chaos_raider skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic skaven_warpfire_thrower chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer 21:08:19.986 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_grey_seer=true, chaos_raider=true, skaven_poison_wind_globadier=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_marauder=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_warpfire_thrower=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_ratling_gunner=true, chaos_exalted_champion_norsca=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 21:08:19.986 [Lua] load_startup_enemy_packages: -------------- 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] chaos_spawn 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] chaos_troll 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] skaven_rat_ogre 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] skaven_stormfiend 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] beastmen_minotaur 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] chaos_plague_sorcerer 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] chaos_corruptor_sorcerer 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] skaven_gutter_runner 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] skaven_pack_master 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] skaven_poison_wind_globadier 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] skaven_ratling_gunner 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] skaven_warpfire_thrower 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] chaos_vortex_sorcerer 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] beastmen_standard_bearer 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] chaos_vortex 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] critter_rat 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] critter_pig 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] skaven_storm_vermin_with_shield 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] skaven_storm_vermin 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] chaos_warrior 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] chaos_raider 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] skaven_clan_rat 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] chaos_marauder 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] skaven_slave 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] chaos_fanatic 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] chaos_marauder_with_shield 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] skaven_loot_rat 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] skaven_clan_rat_with_shield 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] chaos_berzerker 21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:08:19.986 [Lua] skaven_plague_monk 21:08:19.993 [Lua] ### Sending rpc_level_loaded 21:08:19.993 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 64 21:08:19.993 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded 21:08:20.010 [Lua] ### Sending rpc_level_loaded 21:08:20.010 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 64 21:08:20.010 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded 21:08:20.011 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading 21:08:20.011 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages 21:08:20.011 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading 21:08:20.011 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages 21:08:20.028 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages 21:08:20.028 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame 21:08:20.028 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages 21:08:20.028 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame 21:08:20.028 [Lua] ### Sending rpc_level_loaded 21:08:20.028 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 64 21:08:20.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:08:20.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:08:20.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:08:20.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:08:20.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:08:20.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:08:21.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:08:21.360 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:08:21.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:08:21.698 [Lua] ### Sending rpc_level_loaded 21:08:21.698 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 64 21:08:21.698 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded 21:08:21.699 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading 21:08:21.699 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages 21:08:21.716 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages 21:08:21.716 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame 21:08:21.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:08:21.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:08:21.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:08:22.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:08:22.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:08:22.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:08:23.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:08:23.163 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:08:23.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:08:23.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:08:23.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:08:23.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:08:23.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:08:23.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:08:23.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:08:24.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:08:24.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:08:24.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:08:24.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:08:24.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:08:24.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:08:24.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:08:24.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:08:24.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:08:25.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:08:25.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:08:25.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:08:25.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:08:25.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:08:25.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:08:26.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:08:26.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:08:26.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:08:26.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:08:26.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:08:26.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:08:27.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:08:27.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:08:27.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:08:27.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:08:27.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:08:27.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:08:27.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:08:27.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:08:27.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:08:27.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:08:27.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:08:27.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:08:28.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:08:28.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:08:28.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:08:28.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:08:28.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:08:28.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:08:29.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:08:29.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:08:29.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:08:30.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:08:30.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:08:30.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:08:30.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:08:30.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:08:30.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:08:31.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:08:31.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:08:31.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:08:31.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:08:31.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:08:31.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:08:31.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:08:31.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:08:31.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:08:32.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:08:32.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:08:32.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:08:32.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:08:32.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:08:32.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:08:32.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:08:32.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:08:32.983 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom 21:08:32.984 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:08:32.984 [Lua] Starting async level spawning of levels/honduras/skittergate/world 21:08:32.984 [Umbra] Init version: 3.4.15 :: 16 threads 21:08:33.465 [Lua] Async level spawning done 21:08:33.465 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:08:34.455 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:08:34.455 [Lua] [Matchmaking] unregister rpcs 21:08:34.455 [Lua] Set lobby begin: 21:08:34.455 [Lua] Lobby data twitch_enabled = false 21:08:34.455 [Lua] Lobby data power_level = 0 21:08:34.456 [Lua] Lobby data unique_server_name = Melibellule 21:08:34.456 [Lua] Lobby data difficulty_tweak = 0 21:08:34.456 [Lua] Lobby data host = 11000010365b93e 21:08:34.456 [Lua] Lobby data game_mode = 2 21:08:34.456 [Lua] Lobby data is_private = false 21:08:34.456 [Lua] Lobby data match_started = true 21:08:34.456 [Lua] Lobby data mechanism = adventure 21:08:34.456 [Lua] Lobby data level_key = skittergate 21:08:34.457 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:34.457 [Lua] Lobby data selected_level_key = skittergate 21:08:34.457 [Lua] Lobby data difficulty = hardest 21:08:34.457 [Lua] Lobby data quick_game = true 21:08:34.457 [Lua] Lobby data matchmaking = true 21:08:34.457 [Lua] Lobby data weave_name = false 21:08:34.457 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:34.457 [Lua] Lobby data num_players = 4 21:08:34.458 [Lua] Lobby data player_slot_5 = 0:0 21:08:34.458 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:34.458 [Lua] Lobby data country_code = FR 21:08:34.458 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:34.458 [Lua] Lobby data eac_authorized = true 21:08:34.458 [Lua] Set lobby end. 21:08:34.458 [Lua] [Managers] Destroying manager group: 21:08:34.459 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 21:08:34.459 [Lua] [Gamestate] Enter StateIngame HOST 21:08:34.459 [Lua] [Managers] Calling function on all managers: 21:08:34.459 [Lua] <>level = skittergate<> 21:08:34.459 [Lua] Set lobby begin: 21:08:34.459 [Lua] Lobby data twitch_enabled = false 21:08:34.459 [Lua] Lobby data power_level = 0 21:08:34.459 [Lua] Lobby data unique_server_name = Melibellule 21:08:34.459 [Lua] Lobby data difficulty_tweak = 0 21:08:34.459 [Lua] Lobby data host = 11000010365b93e 21:08:34.459 [Lua] Lobby data game_mode = 2 21:08:34.459 [Lua] Lobby data is_private = false 21:08:34.459 [Lua] Lobby data match_started = true 21:08:34.460 [Lua] Lobby data mechanism = adventure 21:08:34.460 [Lua] Lobby data level_key = skittergate 21:08:34.460 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:34.460 [Lua] Lobby data selected_level_key = skittergate 21:08:34.460 [Lua] Lobby data difficulty = hardest 21:08:34.460 [Lua] Lobby data quick_game = true 21:08:34.460 [Lua] Lobby data matchmaking = true 21:08:34.460 [Lua] Lobby data weave_name = false 21:08:34.460 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:34.460 [Lua] Lobby data num_players = 4 21:08:34.460 [Lua] Lobby data player_slot_5 = 0:0 21:08:34.460 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:34.460 [Lua] Lobby data country_code = FR 21:08:34.460 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:34.460 [Lua] Lobby data eac_authorized = true 21:08:34.460 [Lua] Set lobby end. 21:08:34.460 [Lua] [StateIngame] Server ingame 21:08:34.464 [Lua] Set lobby begin: 21:08:34.464 [Lua] Lobby data twitch_enabled = false 21:08:34.464 [Lua] Lobby data power_level = 0 21:08:34.464 [Lua] Lobby data unique_server_name = Melibellule 21:08:34.464 [Lua] Lobby data difficulty_tweak = 0 21:08:34.464 [Lua] Lobby data host = 11000010365b93e 21:08:34.464 [Lua] Lobby data game_mode = 2 21:08:34.464 [Lua] Lobby data is_private = false 21:08:34.464 [Lua] Lobby data match_started = true 21:08:34.464 [Lua] Lobby data mechanism = adventure 21:08:34.465 [Lua] Lobby data level_key = skittergate 21:08:34.465 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:34.465 [Lua] Lobby data selected_level_key = skittergate 21:08:34.465 [Lua] Lobby data difficulty = hardest 21:08:34.465 [Lua] Lobby data quick_game = true 21:08:34.465 [Lua] Lobby data matchmaking = true 21:08:34.465 [Lua] Lobby data weave_name = false 21:08:34.465 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:34.465 [Lua] Lobby data num_players = 4 21:08:34.465 [Lua] Lobby data player_slot_5 = 0:0 21:08:34.465 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:34.465 [Lua] Lobby data country_code = FR 21:08:34.466 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:34.466 [Lua] Lobby data eac_authorized = true 21:08:34.466 [Lua] Set lobby end. 21:08:34.466 [Lua] [Matchmaking] register rpcs 21:08:34.466 [Lua] GameNetworkManager:init... creating game session 21:08:34.466 [Lua] Host GameSession.make_game_session_host with session: 21:08:34.466 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:08:34.466 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e 21:08:34.466 [Lua] [GameNetworkManager] self.is_server = true 21:08:34.466 [Network] Setting artificial MTU limit to 65536 21:08:34.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 46 21:08:34.466 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 21:08:34.477 [Lua] Switching ConflictSettings: to: default 21:08:34.477 [Lua] pacing=default 21:08:34.477 [Lua] roaming=nil 21:08:34.477 [Lua] specials=default 21:08:34.477 [Lua] debug_color=maroon 21:08:34.477 [Lua] contained_breeds=nil 21:08:34.477 [Lua] pack_spawning=default 21:08:34.477 [Lua] disabled=false 21:08:34.477 [Lua] factions=nil 21:08:34.477 [Lua] boss=default 21:08:34.477 [Lua] horde=default 21:08:34.477 [Lua] name=default 21:08:34.477 [Lua] intensity=default 21:08:34.477 [Lua] --- 21:08:34.477 [Lua] [LevelAnalysis] set_random_seed( 6307946) 21:08:34.493 [Lua] [AIInterestPointSystem] Level Seed: 6307946 21:08:34.493 [Lua] 21:08:34.493 [Lua] [entity_system_bag] = table 21:08:34.493 [Lua] [entity_system_bag] = metatable 21:08:34.493 [Lua] [startup_data] = table 21:08:34.493 [Lua] [entity_manager] = table 21:08:34.493 [Lua] [entity_manager] = metatable 21:08:34.493 [Lua] [unit_spawner] = table 21:08:34.493 [Lua] [unit_spawner] = metatable 21:08:34.493 [Lua] [unit_storage] = table 21:08:34.493 [Lua] [unit_storage] = metatable 21:08:34.493 [Lua] [dice_keeper] = table 21:08:34.493 [Lua] [dice_keeper] = metatable 21:08:34.493 [Lua] [is_server] = true (boolean) 21:08:34.493 [Lua] [world] = [World] 21:08:34.493 [Lua] [system_api] = table 21:08:34.493 [Lua] [entity_system] = table 21:08:34.493 [Lua] [entity_system] = metatable 21:08:34.493 [Lua] [network_lobby] = table 21:08:34.493 [Lua] [network_lobby] = metatable 21:08:34.493 [Lua] [profile_synchronizer] = table 21:08:34.493 [Lua] [profile_synchronizer] = metatable 21:08:34.493 [Lua] [level_transition_handler] = table 21:08:34.493 [Lua] [level_transition_handler] = metatable 21:08:34.493 [Lua] [num_local_human_players] = 1 (number) 21:08:34.493 [Lua] [statistics_db] = table 21:08:34.493 [Lua] [statistics_db] = metatable 21:08:34.493 [Lua] [network_server] = table 21:08:34.493 [Lua] [network_server] = metatable 21:08:34.493 [Lua] [input_manager] = table 21:08:34.493 [Lua] [input_manager] = metatable 21:08:34.493 [Lua] [network_clock] = table 21:08:34.493 [Lua] [network_clock] = metatable 21:08:34.493 [Lua] [network_transmit] = table 21:08:34.493 [Lua] [network_transmit] = metatable 21:08:34.493 [Lua] [free_flight_manager] = table 21:08:34.493 [Lua] [free_flight_manager] = metatable 21:08:34.493 [Lua] [network_manager] = table 21:08:34.493 [Lua] [network_manager] = metatable 21:08:34.493 [Lua] [network_event_delegate] = table 21:08:34.493 [Lua] [network_event_delegate] = metatable 21:08:34.493 [Lua] 21:08:34.494 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:08:34.494 [Lua] ignoring extension VersusInteractObjectiveExtension 21:08:34.494 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:08:34.494 [Lua] ignoring extension VersusSocketObjectiveExtension 21:08:34.494 [Lua] ignoring extension VersusTargetObjectiveExtension 21:08:34.494 [Lua] ignoring extension VersusMissionObjectiveExtension 21:08:34.495 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:08:34.512 [Lua] [AchievementManager] Achievements using the steam platform 21:08:34.538 warning: [Lua] This function is deprecated and shouldn't be called 21:08:34.573 warning: [Lua] This function is deprecated and shouldn't be called 21:08:34.585 [Lua] respawn_unit_spawned with group id: rasknitt_arena 21:08:34.585 [Lua] respawn_unit_spawned with group id: rasknitt_arena 21:08:34.585 [Lua] respawn_unit_spawned with group id: rasknitt_arena 21:08:34.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 27, name: `unknown` 21:08:34.602 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 21:08:34.602 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 21:08:34.602 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 21:08:34.602 [Lua] respawn_unit_spawned with group id: skittergate_ending 21:08:34.602 [Lua] respawn_unit_spawned with group id: skittergate_ending 21:08:34.602 [Lua] respawn_unit_spawned with group id: skittergate_ending 21:08:34.602 [Lua] respawn_unit_spawned with group id: generator_respawns 21:08:34.602 [Lua] respawn_unit_spawned with group id: generator_respawns 21:08:34.602 [Lua] respawn_unit_spawned with group id: generator_respawns 21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_2 21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_2 21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_2 21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_1 21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_1 21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_1 21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_1 21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_1 21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_1 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp 21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp 21:08:34.620 [Lua] [StateIngame] Level seed: 6307946 21:08:34.646 [Lua] [LevelAnalysis] set_random_seed( 6307946) 21:08:34.653 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:08:34.653 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:08:34.653 [Lua] [IngameUI] init 21:08:34.666 [SteamVoipClient] select_out(110000100b4f2eb, off) 21:08:34.666 [SteamVoipClient] select_out(11000010244a017, off) 21:08:34.666 [SteamVoipClient] select_out(11000010365b93e, off) 21:08:34.671 [Lua] cb_razer_chroma_setup 21:08:34.691 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:08:34.691 [Lua] Set lobby begin: 21:08:34.691 [Lua] Lobby data twitch_enabled = false 21:08:34.691 [Lua] Lobby data power_level = 797 21:08:34.691 [Lua] Lobby data unique_server_name = Melibellule 21:08:34.691 [Lua] Lobby data difficulty_tweak = 0 21:08:34.691 [Lua] Lobby data host = 11000010365b93e 21:08:34.691 [Lua] Lobby data game_mode = 2 21:08:34.691 [Lua] Lobby data is_private = false 21:08:34.691 [Lua] Lobby data match_started = true 21:08:34.691 [Lua] Lobby data mechanism = adventure 21:08:34.691 [Lua] Lobby data level_key = skittergate 21:08:34.691 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:34.692 [Lua] Lobby data selected_level_key = skittergate 21:08:34.692 [Lua] Lobby data difficulty = hardest 21:08:34.692 [Lua] Lobby data quick_game = true 21:08:34.692 [Lua] Lobby data matchmaking = true 21:08:34.692 [Lua] Lobby data weave_name = false 21:08:34.692 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:34.692 [Lua] Lobby data num_players = 4 21:08:34.692 [Lua] Lobby data player_slot_5 = 0:0 21:08:34.692 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:34.692 [Lua] Lobby data country_code = FR 21:08:34.692 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:34.692 [Lua] Lobby data eac_authorized = true 21:08:34.692 [Lua] Set lobby end. 21:08:34.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 130, name: `unknown` 21:08:34.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 79, name: `unknown` 21:08:34.693 warning: [Lua] This function is deprecated and shouldn't be called 21:08:34.694 [Lua] CurrentConflictSettings default 21:08:34.694 [Lua] [ConflictDirector] conflict_director is ai_ready 21:08:34.695 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:08:34.695 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:08:34.701 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:08:34.701 [Lua] Forming navigation groups in one frame 21:08:34.701 [Lua] Forming navigation groups 21:08:34.704 [Lua] NavigationGroupManager -> calulation time A: 0.0039999999999054126 21:08:35.031 [Lua] NavigationGroupManager -> calulation time B: 0.32600000000002183 21:08:35.031 [Lua] number of nav groups: 392 21:08:35.035 [Lua] number of refined nav groups : 207 21:08:35.038 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000002655725 21:08:35.038 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.377870848774911 Normalized coefficient: 1.5176523421332853 21:08:35.042 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.239534615073353 Normalized coefficient: 1.4013035716690303 21:08:35.045 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.600322602689268 Normalized coefficient: 1.0095945065446865 21:08:35.048 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.094977141916749 Normalized coefficient: 1.4195612842226233 21:08:35.051 [Lua] -------------> JOW Perfect-density 9 Sum density 8.2292972266674038 Normalized coefficient: 1.0936535346949312 21:08:35.074 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:08:35.074 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 21:08:35.074 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 21:08:35.074 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 21:08:35.081 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 21:08:35.081 [Lua] [LevelAnalysis] This level has a total main-path length of 1787.641 meters. 21:08:35.081 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:08:35.081 [Lua] [LevelAnalysis] 21:08:35.081 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:08:35.081 [Lua] [LevelAnalysis] 21:08:35.081 [Lua] [LevelAnalysis] Terror events added: 21:08:35.081 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 21:08:35.081 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 21:08:35.081 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 21:08:35.081 [Lua] NORMAL PATROL MAIN PATH 2146.489501953125 21:08:35.081 [Lua] [waypoints] = table 21:08:35.081 [Lua] [astar_points] = table 21:08:35.081 [Lua] [travel_dist] = 2153.6112953275442 (number) 21:08:35.081 [Lua] [one_directional] = true (boolean) 21:08:35.081 [Lua] [id] = boss1 (string) 21:08:35.081 [Lua] ----> using boss spline path! 21:08:35.081 [Lua] Adding main path event: Vector3Box(349.14, 382.729, -28.869) boss_event_chaos_spline_patrol 45 table: 000000000FF0EB90 21:08:35.081 [Lua] [LevelAnalysis] num_event_places_f: 1.1584274334907532 , num_event_places: 1 , trailing_event_fraction: 0.15842743349075317 , num_events: 1 21:08:35.081 [Lua] [LevelAnalysis] Level path distance: 1787.6411502361298 21:08:35.081 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 21:08:35.081 [Lua] [LevelAnalysis] wanted_distance: 126.0729294270277 21:08:35.081 [Lua] [LevelAnalysis] Terror events added: 21:08:35.081 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:08:35.081 [Lua] Adding main path event: Vector3Box(-177.551, -461.757, -50.8738) rare_event_loot_rat 45 table: 000000000FF0F550 21:08:35.081 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:08:35.085 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 21:08:35.089 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 21:08:35.093 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:08:35.095 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=74 21:08:35.095 [Lua] [Managers] Calling function on all managers: 21:08:35.113 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame 21:08:35.113 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync 21:08:35.113 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 21:08:35.113 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 21:08:35.113 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame 21:08:35.113 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync 21:08:35.113 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 46 21:08:35.282 [Lua] Set lobby begin: 21:08:35.282 [Lua] Lobby data twitch_enabled = false 21:08:35.282 [Lua] Lobby data power_level = 797 21:08:35.282 [Lua] Lobby data unique_server_name = Melibellule 21:08:35.282 [Lua] Lobby data difficulty_tweak = 0 21:08:35.282 [Lua] Lobby data host = 11000010365b93e 21:08:35.283 [Lua] Lobby data game_mode = 2 21:08:35.283 [Lua] Lobby data is_private = false 21:08:35.283 [Lua] Lobby data match_started = true 21:08:35.283 [Lua] Lobby data mechanism = adventure 21:08:35.283 [Lua] Lobby data level_key = skittergate 21:08:35.283 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:35.283 [Lua] Lobby data selected_level_key = skittergate 21:08:35.283 [Lua] Lobby data difficulty = hardest 21:08:35.283 [Lua] Lobby data quick_game = true 21:08:35.283 [Lua] Lobby data matchmaking = true 21:08:35.284 [Lua] Lobby data weave_name = false 21:08:35.284 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:35.284 [Lua] Lobby data num_players = 4 21:08:35.284 [Lua] Lobby data player_slot_5 = 0:0 21:08:35.284 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:35.284 [Lua] Lobby data country_code = FR 21:08:35.284 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:35.284 [Lua] Lobby data eac_authorized = true 21:08:35.285 [Lua] Set lobby end. 21:08:35.285 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing 21:08:35.285 [Lua] Breedfreezer (server) starting a hot join sync 21:08:35.285 [Lua] packing 0 units of breed chaos_marauder 21:08:35.285 [Lua] packing 0 units of breed skaven_clan_rat 21:08:35.285 [Lua] packing 0 units of breed skaven_storm_vermin 21:08:35.285 [Lua] packing 0 units of breed skaven_slave 21:08:35.285 [Lua] packing 0 units of breed chaos_fanatic 21:08:35.285 [Lua] packing 0 units of breed chaos_raider 21:08:35.285 [Lua] packing 0 units of breed chaos_warrior 21:08:35.285 [Lua] packing 0 units of breed chaos_berzerker 21:08:35.285 [Lua] packing 0 units of breed skaven_plague_monk 21:08:35.285 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:08:35.285 [Lua] 21:08:35.285 [Lua] [1] = 1 (number) 21:08:35.285 [Lua] [2] = 0 (number) 21:08:35.285 [Lua] [3] = 1 (number) 21:08:35.285 [Lua] [4] = 0 (number) 21:08:35.285 [Lua] [5] = 1 (number) 21:08:35.285 [Lua] [6] = 0 (number) 21:08:35.285 [Lua] [7] = 1 (number) 21:08:35.285 [Lua] [8] = 0 (number) 21:08:35.285 [Lua] [9] = 1 (number) 21:08:35.285 [Lua] [10] = 0 (number) 21:08:35.285 [Lua] [11] = 1 (number) 21:08:35.285 [Lua] [12] = 0 (number) 21:08:35.285 [Lua] [13] = 1 (number) 21:08:35.285 [Lua] [14] = 0 (number) 21:08:35.285 [Lua] [15] = 1 (number) 21:08:35.285 [Lua] [16] = 0 (number) 21:08:35.285 [Lua] [17] = 1 (number) 21:08:35.285 [Lua] [18] = 0 (number) 21:08:35.285 [Lua] 21:08:35.285 [Lua] 21:08:35.285 [Lua] 21:08:35.287 [Lua] Set lobby begin: 21:08:35.287 [Lua] Lobby data twitch_enabled = false 21:08:35.287 [Lua] Lobby data power_level = 797 21:08:35.287 [Lua] Lobby data unique_server_name = Melibellule 21:08:35.287 [Lua] Lobby data difficulty_tweak = 0 21:08:35.287 [Lua] Lobby data host = 11000010365b93e 21:08:35.288 [Lua] Lobby data game_mode = 2 21:08:35.288 [Lua] Lobby data is_private = false 21:08:35.288 [Lua] Lobby data match_started = true 21:08:35.288 [Lua] Lobby data mechanism = adventure 21:08:35.288 [Lua] Lobby data level_key = skittergate 21:08:35.288 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:35.288 [Lua] Lobby data selected_level_key = skittergate 21:08:35.288 [Lua] Lobby data difficulty = hardest 21:08:35.288 [Lua] Lobby data quick_game = true 21:08:35.288 [Lua] Lobby data matchmaking = true 21:08:35.289 [Lua] Lobby data weave_name = false 21:08:35.289 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:35.289 [Lua] Lobby data num_players = 4 21:08:35.289 [Lua] Lobby data player_slot_5 = 0:0 21:08:35.289 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:35.289 [Lua] Lobby data country_code = FR 21:08:35.289 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:35.289 [Lua] Lobby data eac_authorized = true 21:08:35.289 [Lua] Set lobby end. 21:08:35.289 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing 21:08:35.289 [Lua] Breedfreezer (server) starting a hot join sync 21:08:35.289 [Lua] packing 0 units of breed chaos_marauder 21:08:35.289 [Lua] packing 0 units of breed skaven_clan_rat 21:08:35.289 [Lua] packing 0 units of breed skaven_storm_vermin 21:08:35.289 [Lua] packing 0 units of breed skaven_slave 21:08:35.289 [Lua] packing 0 units of breed chaos_fanatic 21:08:35.289 [Lua] packing 0 units of breed chaos_raider 21:08:35.289 [Lua] packing 0 units of breed chaos_warrior 21:08:35.289 [Lua] packing 0 units of breed chaos_berzerker 21:08:35.289 [Lua] packing 0 units of breed skaven_plague_monk 21:08:35.289 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:08:35.289 [Lua] 21:08:35.289 [Lua] [1] = 1 (number) 21:08:35.289 [Lua] [2] = 0 (number) 21:08:35.289 [Lua] [3] = 1 (number) 21:08:35.289 [Lua] [4] = 0 (number) 21:08:35.289 [Lua] [5] = 1 (number) 21:08:35.289 [Lua] [6] = 0 (number) 21:08:35.289 [Lua] [7] = 1 (number) 21:08:35.289 [Lua] [8] = 0 (number) 21:08:35.289 [Lua] [9] = 1 (number) 21:08:35.289 [Lua] [10] = 0 (number) 21:08:35.289 [Lua] [11] = 1 (number) 21:08:35.289 [Lua] [12] = 0 (number) 21:08:35.289 [Lua] [13] = 1 (number) 21:08:35.289 [Lua] [14] = 0 (number) 21:08:35.289 [Lua] [15] = 1 (number) 21:08:35.289 [Lua] [16] = 0 (number) 21:08:35.289 [Lua] [17] = 1 (number) 21:08:35.289 [Lua] [18] = 0 (number) 21:08:35.289 [Lua] 21:08:35.289 [Lua] 21:08:35.289 [Lua] 21:08:35.290 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync 21:08:35.290 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers 21:08:35.290 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75 21:08:35.290 [Lua] RemotePlayer:create_game_object( ) 75 21:08:35.312 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 21:08:35.312 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 21:08:35.312 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76 21:08:35.312 [Lua] RemotePlayer:create_game_object( ) 76 21:08:35.331 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync 21:08:35.331 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers 21:08:35.331 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf 21:08:35.331 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017 21:08:35.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 46 21:08:35.434 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:08:35.434 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1 21:08:35.460 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:08:35.460 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1 21:08:38.460 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame 21:08:38.460 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync 21:08:38.480 [Lua] Set lobby begin: 21:08:38.480 [Lua] Lobby data twitch_enabled = false 21:08:38.480 [Lua] Lobby data power_level = 797 21:08:38.480 [Lua] Lobby data unique_server_name = Melibellule 21:08:38.481 [Lua] Lobby data difficulty_tweak = 0 21:08:38.481 [Lua] Lobby data host = 11000010365b93e 21:08:38.481 [Lua] Lobby data game_mode = 2 21:08:38.481 [Lua] Lobby data is_private = false 21:08:38.481 [Lua] Lobby data match_started = true 21:08:38.481 [Lua] Lobby data mechanism = adventure 21:08:38.481 [Lua] Lobby data level_key = skittergate 21:08:38.481 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:38.481 [Lua] Lobby data selected_level_key = skittergate 21:08:38.481 [Lua] Lobby data difficulty = hardest 21:08:38.481 [Lua] Lobby data quick_game = true 21:08:38.481 [Lua] Lobby data matchmaking = true 21:08:38.481 [Lua] Lobby data weave_name = false 21:08:38.481 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:38.481 [Lua] Lobby data num_players = 4 21:08:38.481 [Lua] Lobby data player_slot_5 = 0:0 21:08:38.481 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:38.481 [Lua] Lobby data country_code = FR 21:08:38.482 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:38.482 [Lua] Lobby data eac_authorized = true 21:08:38.482 [Lua] Set lobby end. 21:08:38.482 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing 21:08:38.482 [Lua] Breedfreezer (server) starting a hot join sync 21:08:38.482 [Lua] packing 0 units of breed chaos_marauder 21:08:38.482 [Lua] packing 0 units of breed skaven_clan_rat 21:08:38.482 [Lua] packing 0 units of breed skaven_storm_vermin 21:08:38.482 [Lua] packing 0 units of breed skaven_slave 21:08:38.482 [Lua] packing 0 units of breed chaos_fanatic 21:08:38.482 [Lua] packing 0 units of breed chaos_raider 21:08:38.482 [Lua] packing 0 units of breed chaos_warrior 21:08:38.482 [Lua] packing 0 units of breed chaos_berzerker 21:08:38.482 [Lua] packing 0 units of breed skaven_plague_monk 21:08:38.482 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:08:38.482 [Lua] 21:08:38.482 [Lua] [1] = 1 (number) 21:08:38.482 [Lua] [2] = 0 (number) 21:08:38.482 [Lua] [3] = 1 (number) 21:08:38.482 [Lua] [4] = 0 (number) 21:08:38.482 [Lua] [5] = 1 (number) 21:08:38.482 [Lua] [6] = 0 (number) 21:08:38.482 [Lua] [7] = 1 (number) 21:08:38.482 [Lua] [8] = 0 (number) 21:08:38.482 [Lua] [9] = 1 (number) 21:08:38.482 [Lua] [10] = 0 (number) 21:08:38.482 [Lua] [11] = 1 (number) 21:08:38.482 [Lua] [12] = 0 (number) 21:08:38.482 [Lua] [13] = 1 (number) 21:08:38.482 [Lua] [14] = 0 (number) 21:08:38.482 [Lua] [15] = 1 (number) 21:08:38.482 [Lua] [16] = 0 (number) 21:08:38.482 [Lua] [17] = 1 (number) 21:08:38.482 [Lua] [18] = 0 (number) 21:08:38.482 [Lua] 21:08:38.482 [Lua] 21:08:38.482 [Lua] 21:08:38.482 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77 21:08:38.482 [Lua] RemotePlayer:create_game_object( ) 77 21:08:38.503 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync 21:08:38.503 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers 21:08:38.503 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 21:08:38.503 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 21:08:38.503 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers 21:08:38.503 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame 21:08:38.503 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb 21:08:38.509 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers 21:08:38.509 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame 21:08:38.509 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers 21:08:38.509 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame 21:08:38.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:08:38.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:08:38.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 21:08:38.592 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 21:08:38.593 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 21:08:38.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:08:38.625 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:08:38.627 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 21:08:38.628 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:08:38.676 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:08:38.676 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1 21:08:38.676 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit 21:08:38.678 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 21:08:38.678 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:08:38.849 [Lua] StateInGameRunning:_game_actually_starts() 21:08:38.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 159, name: `unknown` 21:08:38.850 [Lua] ################################################################################################################# 21:08:38.850 [Lua] [Loading Time]: 00:00:29 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:08:38.850 [Lua] ################################################################################################################# 21:08:38.850 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47 21:08:38.850 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 21:08:38.866 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47 21:08:39.083 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47 21:08:39.083 [Lua] Commit load time data 21:08:39.562 [Lua] Set lobby begin: 21:08:39.562 [Lua] Lobby data twitch_enabled = false 21:08:39.562 [Lua] Lobby data power_level = 408 21:08:39.562 [Lua] Lobby data unique_server_name = Melibellule 21:08:39.562 [Lua] Lobby data difficulty_tweak = 0 21:08:39.562 [Lua] Lobby data host = 11000010365b93e 21:08:39.563 [Lua] Lobby data game_mode = 2 21:08:39.563 [Lua] Lobby data is_private = false 21:08:39.563 [Lua] Lobby data match_started = true 21:08:39.563 [Lua] Lobby data mechanism = adventure 21:08:39.563 [Lua] Lobby data level_key = skittergate 21:08:39.563 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:39.563 [Lua] Lobby data selected_level_key = skittergate 21:08:39.563 [Lua] Lobby data difficulty = hardest 21:08:39.563 [Lua] Lobby data quick_game = true 21:08:39.563 [Lua] Lobby data matchmaking = true 21:08:39.563 [Lua] Lobby data weave_name = false 21:08:39.563 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:39.563 [Lua] Lobby data num_players = 4 21:08:39.563 [Lua] Lobby data player_slot_5 = 0:0 21:08:39.563 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:39.563 [Lua] Lobby data country_code = FR 21:08:39.563 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:39.563 [Lua] Lobby data eac_authorized = true 21:08:39.563 [Lua] Set lobby end. 21:08:44.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 21:08:44.245 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 21:08:44.620 [Lua] Set lobby begin: 21:08:44.620 [Lua] Lobby data twitch_enabled = false 21:08:44.620 [Lua] Lobby data power_level = 824 21:08:44.620 [Lua] Lobby data unique_server_name = Melibellule 21:08:44.620 [Lua] Lobby data difficulty_tweak = 0 21:08:44.620 [Lua] Lobby data host = 11000010365b93e 21:08:44.620 [Lua] Lobby data game_mode = 2 21:08:44.620 [Lua] Lobby data is_private = false 21:08:44.620 [Lua] Lobby data match_started = true 21:08:44.620 [Lua] Lobby data mechanism = adventure 21:08:44.620 [Lua] Lobby data level_key = skittergate 21:08:44.620 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:08:44.620 [Lua] Lobby data selected_level_key = skittergate 21:08:44.620 [Lua] Lobby data difficulty = hardest 21:08:44.621 [Lua] Lobby data quick_game = true 21:08:44.621 [Lua] Lobby data matchmaking = true 21:08:44.621 [Lua] Lobby data weave_name = false 21:08:44.621 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:08:44.621 [Lua] Lobby data num_players = 4 21:08:44.621 [Lua] Lobby data player_slot_5 = 0:0 21:08:44.621 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:08:44.621 [Lua] Lobby data country_code = FR 21:08:44.621 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:08:44.621 [Lua] Lobby data eac_authorized = true 21:08:44.621 [Lua] Set lobby end. 21:08:57.856 [Lua] Override Player Respawning pre_norsca_1 true 21:09:16.914 [Lua] Players are leaving the safe zone 21:09:19.870 [Lua] [ChatManager][1]System: lichen a ramassé un tome. 21:09:40.514 [Lua] main path terror event triggered: rare_event_loot_rat 21:09:40.514 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 21:09:43.886 [Lua] Switching ConflictSettings: to: skaven 21:09:43.886 [Lua] pacing=default 21:09:43.886 [Lua] roaming=nil 21:09:43.886 [Lua] specials=skaven 21:09:43.886 [Lua] debug_color=orange 21:09:43.886 [Lua] contained_breeds=nil 21:09:43.886 [Lua] pack_spawning=skaven 21:09:43.886 [Lua] disabled=false 21:09:43.886 [Lua] factions=nil 21:09:43.886 [Lua] boss=skaven 21:09:43.886 [Lua] horde=default 21:09:43.886 [Lua] name=skaven 21:09:43.886 [Lua] intensity=default 21:09:43.886 [Lua] --- 21:09:44.563 [Lua] Switching ConflictSettings: to: default 21:09:44.563 [Lua] pacing=default 21:09:44.563 [Lua] roaming=nil 21:09:44.563 [Lua] specials=default 21:09:44.563 [Lua] debug_color=maroon 21:09:44.563 [Lua] contained_breeds=nil 21:09:44.563 [Lua] pack_spawning=default 21:09:44.563 [Lua] disabled=false 21:09:44.563 [Lua] factions=nil 21:09:44.563 [Lua] boss=default 21:09:44.563 [Lua] horde=default 21:09:44.563 [Lua] name=default 21:09:44.563 [Lua] intensity=default 21:09:44.563 [Lua] --- 21:09:44.580 [Lua] Switching ConflictSettings: to: skaven 21:09:44.580 [Lua] pacing=default 21:09:44.580 [Lua] roaming=nil 21:09:44.580 [Lua] specials=skaven 21:09:44.580 [Lua] debug_color=orange 21:09:44.580 [Lua] contained_breeds=nil 21:09:44.580 [Lua] pack_spawning=skaven 21:09:44.580 [Lua] disabled=false 21:09:44.580 [Lua] factions=nil 21:09:44.580 [Lua] boss=skaven 21:09:44.580 [Lua] horde=default 21:09:44.580 [Lua] name=skaven 21:09:44.580 [Lua] intensity=default 21:09:44.580 [Lua] --- 21:09:46.187 [Lua] Switching ConflictSettings: to: default 21:09:46.187 [Lua] pacing=default 21:09:46.187 [Lua] roaming=nil 21:09:46.187 [Lua] specials=default 21:09:46.187 [Lua] debug_color=maroon 21:09:46.187 [Lua] contained_breeds=nil 21:09:46.187 [Lua] pack_spawning=default 21:09:46.187 [Lua] disabled=false 21:09:46.187 [Lua] factions=nil 21:09:46.187 [Lua] boss=default 21:09:46.187 [Lua] horde=default 21:09:46.187 [Lua] name=default 21:09:46.187 [Lua] intensity=default 21:09:46.187 [Lua] --- 21:09:46.346 [Lua] Switching ConflictSettings: to: skaven 21:09:46.346 [Lua] pacing=default 21:09:46.346 [Lua] roaming=nil 21:09:46.346 [Lua] specials=skaven 21:09:46.346 [Lua] debug_color=orange 21:09:46.346 [Lua] contained_breeds=nil 21:09:46.346 [Lua] pack_spawning=skaven 21:09:46.346 [Lua] disabled=false 21:09:46.346 [Lua] factions=nil 21:09:46.346 [Lua] boss=skaven 21:09:46.346 [Lua] horde=default 21:09:46.346 [Lua] name=skaven 21:09:46.346 [Lua] intensity=default 21:09:46.346 [Lua] --- 21:09:47.102 [Lua] Switching ConflictSettings: to: default 21:09:47.102 [Lua] pacing=default 21:09:47.102 [Lua] roaming=nil 21:09:47.102 [Lua] specials=default 21:09:47.102 [Lua] debug_color=maroon 21:09:47.102 [Lua] contained_breeds=nil 21:09:47.102 [Lua] pack_spawning=default 21:09:47.102 [Lua] disabled=false 21:09:47.102 [Lua] factions=nil 21:09:47.102 [Lua] boss=default 21:09:47.102 [Lua] horde=default 21:09:47.102 [Lua] name=default 21:09:47.102 [Lua] intensity=default 21:09:47.102 [Lua] --- 21:09:47.121 [Lua] Switching ConflictSettings: to: skaven 21:09:47.121 [Lua] pacing=default 21:09:47.121 [Lua] roaming=nil 21:09:47.121 [Lua] specials=skaven 21:09:47.121 [Lua] debug_color=orange 21:09:47.121 [Lua] contained_breeds=nil 21:09:47.121 [Lua] pack_spawning=skaven 21:09:47.121 [Lua] disabled=false 21:09:47.121 [Lua] factions=nil 21:09:47.121 [Lua] boss=skaven 21:09:47.121 [Lua] horde=default 21:09:47.121 [Lua] name=skaven 21:09:47.121 [Lua] intensity=default 21:09:47.121 [Lua] --- 21:09:51.144 [Lua] Switching ConflictSettings: to: default 21:09:51.144 [Lua] pacing=default 21:09:51.144 [Lua] roaming=nil 21:09:51.144 [Lua] specials=default 21:09:51.144 [Lua] debug_color=maroon 21:09:51.144 [Lua] contained_breeds=nil 21:09:51.144 [Lua] pack_spawning=default 21:09:51.144 [Lua] disabled=false 21:09:51.144 [Lua] factions=nil 21:09:51.144 [Lua] boss=default 21:09:51.144 [Lua] horde=default 21:09:51.144 [Lua] name=default 21:09:51.144 [Lua] intensity=default 21:09:51.144 [Lua] --- 21:09:51.164 [Lua] Switching ConflictSettings: to: skaven 21:09:51.164 [Lua] pacing=default 21:09:51.164 [Lua] roaming=nil 21:09:51.164 [Lua] specials=skaven 21:09:51.164 [Lua] debug_color=orange 21:09:51.164 [Lua] contained_breeds=nil 21:09:51.164 [Lua] pack_spawning=skaven 21:09:51.164 [Lua] disabled=false 21:09:51.164 [Lua] factions=nil 21:09:51.164 [Lua] boss=skaven 21:09:51.164 [Lua] horde=default 21:09:51.164 [Lua] name=skaven 21:09:51.164 [Lua] intensity=default 21:09:51.164 [Lua] --- 21:10:01.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6813c, position: 0 21:10:11.803 [EACServer] [22:10:11:803][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:10:22.520 [Lua] Time for new HOOORDE! multi_first_wave 21:10:22.520 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 21:10:22.520 [Lua] horde requested: vector_blob 21:10:22.520 [Lua] wants to spawn ahead within distance: 60 21:10:22.520 [Lua] horde crated with id 1 of type vector_blob 21:10:22.520 [Lua] managed to spawn 56/56 horde enemies 21:10:22.520 [Lua] vector blob horde has started 21:10:22.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6881e, position: 0 21:10:23.522 [Lua] Init group template: horde 21:10:28.367 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:10:32.250 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 3 79 21:10:35.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:10:41.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:10:41.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:10:45.047 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:10:45.047 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:10:45.047 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 21:10:45.047 [Lua] horde requested: vector_blob 21:10:45.047 [Lua] wants to spawn ahead within distance: 60 21:10:45.047 [Lua] horde crated with id 2 of type vector_blob 21:10:45.047 [Lua] managed to spawn 57/57 horde enemies 21:10:45.047 [Lua] vector blob horde has started 21:10:46.233 [Lua] Init group template: horde 21:10:47.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:10:50.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:10:51.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:10:51.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:10:53.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:10:53.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 1212304 21:10:59.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:11:01.534 [Lua] Horde killed: ? 21:11:01.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:11:02.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:11:02.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:11:03.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:11:03.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b2b8, position: 0 21:11:04.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:11:04.502 [Lua] HORDE: last wave, reset to standard horde delay 21:11:04.502 [Lua] Time for new HOOORDE! multi_last_wave 21:11:04.502 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 21:11:04.502 [Lua] horde requested: vector_blob 21:11:04.502 [Lua] wants to spawn ahead within distance: 60 21:11:04.502 [Lua] horde crated with id 3 of type vector_blob 21:11:04.502 [Lua] managed to spawn 58/58 horde enemies 21:11:04.502 [Lua] vector blob horde has started 21:11:05.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:11:05.779 [Lua] Init group template: horde 21:11:05.882 [Lua] ready to jump failed 21:11:06.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:11:07.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:11:08.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:11:09.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:11:10.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:11:11.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:11:18.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:11:18.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 1212304 21:11:21.539 [Lua] Horde killed: ? 21:11:22.727 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source. 21:11:31.517 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:11:31.517 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:11:31.517 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:11:33.547 [Lua] Horde killed: ? 21:11:38.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:11:39.587 [Lua] Coordinated attack! 21:11:58.035 [Lua] [ChatManager][1]System: lichen a jeté un tome. 21:11:59.994 [Lua] [ChatManager][1]System: lichen a ramassé un tome. 21:12:06.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:11.804 [EACServer] [22:12:11:804][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:12:14.756 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source. 21:12:22.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:22.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6d7c0, position: 0 21:12:23.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:23.639 [Lua] [ChatManager][1]System: lichen a ramassé un grimoire. 21:12:24.143 [Lua] main_path_player_far_away_check started 21:12:41.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:41.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:41.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:41.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:42.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:43.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:44.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:44.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:48.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:48.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:48.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:48.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:48.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:48.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:49.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:49.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:50.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:50.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:50.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:51.290 [Lua] Time for new HOOORDE! multi_first_wave 21:12:51.290 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 21:12:51.290 [Lua] horde requested: vector_blob 21:12:51.290 [Lua] wants to spawn behind within distance: 60 21:12:51.290 [Lua] horde crated with id 4 of type vector_blob 21:12:51.290 [Lua] managed to spawn 56/56 horde enemies 21:12:51.290 [Lua] vector blob horde has started 21:12:51.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:12:51.999 [Lua] Coordinated attack! 21:12:52.224 [Lua] Init group template: horde 21:12:52.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:13:02.771 [Lua] [ChatManager][1]System: lichen a jeté un tome. 21:13:04.915 [Lua] [ChatManager][1]System: lichen a ramassé un tome. 21:13:06.309 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards (seed: 0) 21:13:11.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6ee74, position: 0 21:13:11.798 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off (seed: 0) 21:13:13.285 [Lua] Override Player Respawning pre_norsca_2 true 21:13:13.285 [Lua] Override Player Respawning pre_norsca_1 false 21:13:20.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:13:20.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:13:20.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:13:20.828 [Lua] Horde killed: ? 21:13:22.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:14:11.804 [EACServer] [22:14:11:803][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:14:14.577 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:14:14.577 [Lua] Override Player Respawning pre_norsca_2 false 21:14:15.201 [Flow] ####################81.5 244 7########################### 21:14:15.683 [Lua] main_path_player_far_away_check started 21:14:15.938 [Flow] ####################81.5 244 7########################### 21:14:16.386 [Lua] main_path_player_far_away_check started 21:14:17.230 [Lua] going to make a rush intervention, since loneliness_value= 198.35241616067 and dist= 407.24713134765625 21:14:17.231 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 21:14:17.231 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos 21:14:17.231 [Lua] rush intervention - ambush horde! 21:14:17.231 [Lua] setting up ambush-horde 21:14:17.231 [Lua] Composing horde 'large' .. using variant 'plain' 21:14:17.231 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead 21:14:17.231 [Lua] setting up vector-horde 21:14:17.231 [Lua] Composing horde 'large' .. using variant 'plain' 21:14:17.231 [Lua] --> horde wants to spawn behind players (0.95224691593102/0.67 21:14:17.231 [Lua] --> can't find spawners in this direction, switching to ahead 21:14:17.231 [Lua] Failed to start horde, all fallbacks failed at this place 21:14:17.232 [Lua] rush intervention - spawning skaven_pack_master 21:14:17.845 [Flow] ####################81.5 244 7########################### 21:14:17.907 [Lua] main_path_player_far_away_check started 21:14:18.319 [Flow] ####################81.5 244 7########################### 21:14:18.398 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 1 1 1 21:14:18.768 [Lua] main_path_player_far_away_check started 21:14:18.802 [Lua] main_path_player_far_away_check started 21:14:19.492 [Lua] main_path_player_far_away_check started 21:14:21.872 [Lua] main_path_player_far_away_check started 21:14:22.148 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:14:22.595 [Lua] main_path_player_far_away_check started 21:14:23.050 [Lua] main_path_player_far_away_check started 21:14:24.182 [Lua] main_path_player_far_away_check started 21:14:24.976 [Lua] main_path_player_far_away_check started 21:14:29.840 [Lua] Switching ConflictSettings: to: chaos 21:14:29.840 [Lua] pacing=chaos 21:14:29.840 [Lua] roaming=nil 21:14:29.840 [Lua] specials=chaos 21:14:29.840 [Lua] debug_color=purple 21:14:29.840 [Lua] contained_breeds=nil 21:14:29.840 [Lua] pack_spawning=chaos 21:14:29.840 [Lua] disabled=false 21:14:29.840 [Lua] factions=nil 21:14:29.840 [Lua] boss=chaos 21:14:29.840 [Lua] horde=chaos 21:14:29.840 [Lua] name=chaos 21:14:29.840 [Lua] intensity=default 21:14:29.840 [Lua] --- 21:15:23.991 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 21:15:34.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:15:38.867 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on (seed: 0) 21:15:41.517 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 5 14 21:15:41.859 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 13 21:15:43.624 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 12 21:16:11.805 [EACServer] [22:16:11:805][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:16:12.408 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un fragment d'art dévasté. 21:16:14.404 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 21:16:15.064 [Lua] [ChatManager][1]System: lichen a ramassé un fragment d'art dévasté. 21:16:16.479 [Lua] [ChatManager][1]System: Melibellule a ramassé un fragment d'art dévasté. 21:16:46.829 [Lua] fence jumping 21:16:47.705 [Lua] simple los failed 21:16:48.237 [Lua] fence jumping 21:16:48.627 [Lua] ready to jump failed 21:16:50.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:16:56.070 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:16:56.070 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:16:56.070 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 21:16:56.070 [Lua] horde requested: vector_blob 21:16:56.070 [Lua] wants to spawn ahead within distance: 60 21:16:56.070 [Lua] horde crated with id 5 of type vector_blob 21:16:56.070 [Lua] managed to spawn 26/26 horde enemies 21:16:56.070 [Lua] vector blob horde has started 21:16:56.497 [Lua] Init group template: horde 21:16:58.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:17:04.094 [Lua] HORDE: last wave, reset to standard horde delay 21:17:04.094 [Lua] Time for new HOOORDE! multi_last_wave 21:17:04.094 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 21:17:04.094 [Lua] horde requested: vector_blob 21:17:04.094 [Lua] wants to spawn ahead within distance: 60 21:17:04.094 [Lua] horde crated with id 6 of type vector_blob 21:17:04.094 [Lua] managed to spawn 29/29 horde enemies 21:17:04.094 [Lua] vector blob horde has started 21:17:04.573 [Lua] Init group template: horde 21:17:13.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:17:13.684 [Lua] Horde killed: ? 21:17:14.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:17:31.139 [Lua] Horde killed: ? 21:17:31.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:17:31.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:17:31.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:17:32.423 [Lua] ready to jump failed 21:17:37.165 [Lua] ready to jump failed 21:17:46.134 [Lua] fence jumping 21:17:49.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:17:49.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:17:50.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:17:50.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:18:11.805 [EACServer] [22:18:11:805][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:18:12.101 [Lua] Coordinated attack! 21:18:27.575 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:28.288 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:18:33.891 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 21:18:39.217 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome. 21:18:40.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:18:40.823 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:978: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000001214B730; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[78be698b30090791]\']; previous_status = nil; locomotion = table: 000000000C539DE0; outline_grabbed_unit = true; player_manager = table: 0000000011E17380; grabber_player = nil; local_player = table: 00000000018A6B10; equipment = table: 0000000000294850; weapon_unit = [Unit \'#ID[7fb3582966489606]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[78be698b30090791]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000001214B730 [4] self = table: 0000000000AD4280; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002191200; t = 602.2428879942745; action = table: 00000000016D9190 [5] self = table: 0000000000AD47C0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002191200; t = 602.2428879942745; node = table: 0000000000AD4280; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 0000000000AD47C0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002191200; t = 602.2428879942745; dt = 0.0169062539935112; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000AD4280 [7] self = table: 0000000001B4C420; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002191200; t = 602.2428879942745; dt = 0.0169062539935112; child_running = table: 0000000000AD47C0; children = table: 0000000001B4C450; node_enemy_spotted = table: 0000000000AD47C0; condition_result = true [8] self = table: 000000000BF2DAD0; t = 602.2428879942745; dt = 0.0169062539935112; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 3; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000C5220E0; bt = table: 000000000FBB2F10; blackboard = table: 0000000002191200 [9] self = table: 000000000BF2DAD0; context = table: 000000000DE5A130; t = 602.2428879942745; dt = 0.0169062539935112 [10] self = table: 0000000008071920; entity_system_update_context = table: 000000000DE5A130; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080719C0; t = 602.2428879942745; i = 3; system = table: 000000000BF2DAD0 [11] self = table: 00000000036F3890; update_func = "update"; dt = 0.0169062539935112; entity_system_update_context = table: 000000000DE5A130 [12] self = table: 00000000036F3890; dt = 0.0169062539935112 [13] self = table: 0000000001BBD490; dt = 0.0169062539935112; main_t = 4202.6010072378558; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 602.2428879942745; game_mode_ended = false [14] self = table: 0000000002517F00; dt = 0.0169062539935112; t = 4202.6010072378558 [15] self = table: 0000000000097070; real_world_dt = 0.0169062539935112; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.0169062539935112; t = 4202.6010072378558 [16] dt = 0.0169062539935112 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[78be698b30090791]']; revived = false; pushed_at_t = 120.1704078130424; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 1; shield_block = false; career_extension = table: 0000000009687020; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = true; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0043342588469386; pack_master_hoisted = false; pacing_intensity = 0; raise_block_time = 593.99572045914829; locomotion_extension = table: 000000000C539DE0; inventory_extension = table: 0000000001089970; buff_extension = table: 000000000B3F5DD0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 1; player = table: 000000000FEBE470; conflict_director = table: 000000001143B660; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = -2.6139194425195456; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(270.764, 241.566, -8.29255); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000AC33160; dead = false; overpowered = false; health_extension = table: 0000000009667730; combo_target_count = 0; pushed = true; spawn_grace_time = 9.1666892785578966; last_fatigue_gain_time = 593.92847918905318; fatigue = 20.25; [4] _identifier = "drag"; navigation_group_manager = table: 000000000F68D6F0; _parent = table: 0000000000AD47C0; _tree_node = table: 0000000001DEB790; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 00000000003C5010; _parent = table: 0000000001B4C420; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 00000000003C5010; _parent = table: 0000000001B4C420; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player"; [7] _children = table: 0000000001B4C450; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE40; _condition_name = "always_true"; [8] ai_update_index = 9; entity_manager = table: 00000000093394D0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000AC89390; statistics_db = table: 000000000C103590; group_blackboard = table: 000000000B8BC5A0; frozen_unit_extension_data = table: 000000000AC893F0; update_list = table: 000000000B8BC640; system_api = table: 00000000036F3860; _nav_cost_map_volume_id_data = table: 000000000AC6C760; ai_blackboard_prioritized_updates = table: 000000000AC6C7C0; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 000000000027D430; _nav_cost_map_id_data = table: 000000000F400DE0; ai_units_alive = table: 0000000000D6FD70; ai_blackboard_updates = table: 000000000F400E10; _nav_data = table: 000000000E92A550; ai_units_perception_continuous = table: 0000000000D6FDA0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000009385050; num_perception_units = 244; extensions = table: 000000000BBE6FD0; world = [World]; current_perception_unit = [Unit '#ID[1818b5b8b2f54cb3]']; _network_event_delegate = table: 00000000096D4B90; start_prio_index = 3; number_special_aggored_enemies = 4; number_ordinary_aggroed_enemies = 1; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000001084920; ai_units_perception_prioritized = table: 0000000000D6FE00; broadphase = [Broadphase]; extension_init_context = table: 0000000005640B30; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000000D6FDD0; _previous_nav_cost_map_recomputation_t = 258.2913350649178; unit_extension_data = table: 000000000AC893C0; _units_to_destroy = table: 000000000F400E80; profiler_names = table: 000000000DE5A1C0; [9] ai_update_index = 9; entity_manager = table: 00000000093394D0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000AC89390; statistics_db = table: 000000000C103590; group_blackboard = table: 000000000B8BC5A0; frozen_unit_extension_data = table: 000000000AC893F0; update_list = table: 000000000B8BC640; system_api = table: 00000000036F3860; _nav_cost_map_volume_id_data = table: 000000000AC6C760; ai_blackboard_prioritized_updates = table: 000000000AC6C7C0; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 000000000027D430; _nav_cost_map_id_data = table: 000000000F400DE0; ai_units_alive = table: 0000000000D6FD70; ai_blackboard_updates = table: 000000000F400E10; _nav_data = table: 000000000E92A550; ai_units_perception_continuous = table: 0000000000D6FDA0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000009385050; num_perception_units = 244; extensions = table: 000000000BBE6FD0; world = [World]; current_perception_unit = [Unit '#ID[1818b5b8b2f54cb3]']; _network_event_delegate = table: 00000000096D4B90; start_prio_index = 3; number_special_aggored_enemies = 4; number_ordinary_aggroed_enemies = 1; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000001084920; ai_units_perception_prioritized = table: 0000000000D6FE00; broadphase = [Broadphase]; extension_init_context = table: 0000000005640B30; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000000D6FDD0; _previous_nav_cost_map_recomputation_t = 258.2913350649178; unit_extension_data = table: 000000000AC893C0; _units_to_destroy = table: 000000000F400E80; profiler_names = table: 000000000DE5A1C0; [10] num_systems = 0; systems_pre_update = table: 00000000080719F0; systems = table: 0000000008071950; systems_update = table: 00000000080719C0; systems_post_update = table: 000000000BE85C70; systems_physics_async_update = table: 000000000BE85CA0; [11] entity_system_bag = table: 0000000008071920; startup_data = table: 0000000008071980; entity_manager = table: 00000000093394D0; unit_spawner = table: 000000000B4E1420; statistics_db = table: 000000000C103590; is_server = true; system_update_context = table: 000000000DE5A130; network_transmit = table: 00000000029C44E0; network_clock = table: 00000000082610D0; dice_keeper = table: 000000000F3C47E0; world = [World]; [12] entity_system_bag = table: 0000000008071920; startup_data = table: 0000000008071980; entity_manager = table: 00000000093394D0; unit_spawner = table: 000000000B4E1420; statistics_db = table: 000000000C103590; is_server = true; system_update_context = table: 000000000DE5A130; network_transmit = table: 00000000029C44E0; network_clock = table: 00000000082610D0; dice_keeper = table: 000000000F3C47E0; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 0000000008071920; network_server = table: 00000000024F3820; entity_system = table: 00000000036F3890; parent = table: 0000000000097070; _level_flow_events = table: 000000000C99D850; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F66B210; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000021658F0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0169062539935112; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 000000000B369AA0; network_event_delegate = table: 00000000096D4B90; machines = table: 000000000C99D910; _camera_carrier = table: 000000000FF98F60; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "skittergate"; game_mode_key = "adventure"; network_clock = table: 00000000082610D0; statistics_db = table: 000000000C103590; _lobby_host = table: 000000000283A8F0; dice_keeper = table: 000000000F3C47E0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490; [15] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BDCDDA0; <> <> 21:19:02.329 [Lua] Time for new HOOORDE! multi_first_wave 21:19:02.329 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 21:19:02.329 [Lua] horde requested: vector_blob 21:19:02.329 [Lua] wants to spawn ahead within distance: 60 21:19:02.329 [Lua] horde crated with id 7 of type vector_blob 21:19:02.329 [Lua] managed to spawn 29/29 horde enemies 21:19:02.329 [Lua] vector blob horde has started 21:19:02.809 [Lua] Init group template: horde 21:19:08.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207 21:19:11.364 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:19:11.364 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:19:11.364 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 21:19:11.364 [Lua] horde requested: vector_blob 21:19:11.364 [Lua] wants to spawn ahead within distance: 60 21:19:11.364 [Lua] horde crated with id 8 of type vector_blob 21:19:11.365 [Lua] managed to spawn 28/28 horde enemies 21:19:11.365 [Lua] vector blob horde has started 21:19:11.828 [Lua] Init group template: horde 21:19:12.963 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 63 21:19:20.521 [Lua] HORDE: last wave, reset to standard horde delay 21:19:20.521 [Lua] Time for new HOOORDE! multi_last_wave 21:19:20.521 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 21:19:20.521 [Lua] horde requested: vector_blob 21:19:20.521 [Lua] wants to spawn ahead within distance: 60 21:19:20.521 [Lua] horde crated with id 9 of type vector_blob 21:19:20.521 [Lua] managed to spawn 28/28 horde enemies 21:19:20.521 [Lua] vector blob horde has started 21:19:21.010 [Lua] Init group template: horde 21:19:23.638 [Lua] Horde killed: ? 21:19:33.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207 21:19:36.411 [Lua] Horde killed: ? 21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:19:38.368 [Lua] Horde killed: ? 21:19:44.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 282899 21:19:49.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:19:50.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:19:50.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:19:54.138 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 21:20:05.919 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:06.290 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:20:06.325 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 21:20:06.325 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 21:20:06.343 [Lua] > starting new spline, using new navbot: standard , id: boss1 21:20:06.360 [Lua] > continuing spline boss1 index: 2 retries: 0 21:20:06.393 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 21:20:06.393 [Lua] > continuing spline boss1 index: 3 retries: 0 21:20:06.427 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 21:20:06.427 [Lua] > continuing spline boss1 index: 4 retries: 0 21:20:06.461 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 21:20:06.461 [Lua] > continuing spline boss1 index: 5 retries: 0 21:20:06.478 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 21:20:06.478 [Lua] > continuing spline boss1 index: 6 retries: 0 21:20:06.512 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 21:20:06.512 [Lua] > continuing spline boss1 index: 7 retries: 0 21:20:06.529 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 21:20:06.529 [Lua] > continuing spline boss1 index: 8 retries: 0 21:20:06.545 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 21:20:06.545 [Lua] > continuing spline boss1 index: 9 retries: 0 21:20:06.562 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 21:20:06.562 [Lua] > spline completed boss1 retries: 0 21:20:06.869 [Lua] Init group template: spline_patrol 21:20:07.845 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source. 21:20:11.191 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:20:11.805 [EACServer] [22:20:11:805][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:20:13.598 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:20:32.387 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:20:32.404 [Lua] Spline already found! 21:20:32.459 [Lua] Init group template: spline_patrol 21:20:35.653 [Lua] Time for new HOOORDE! multi_first_wave 21:20:35.653 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 21:20:35.653 [Lua] horde requested: vector_blob 21:20:35.653 [Lua] wants to spawn ahead within distance: 60 21:20:35.653 [Lua] horde crated with id 12 of type vector_blob 21:20:35.653 [Lua] managed to spawn 27/27 horde enemies 21:20:35.653 [Lua] vector blob horde has started 21:20:36.009 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:20:36.029 [Lua] Spline already found! 21:20:36.102 [Lua] Init group template: horde 21:20:36.270 [Lua] Init group template: spline_patrol 21:20:43.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207 21:20:43.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 76 21:20:45.893 [Lua] HORDE: Pushing horde in time; too many units out 64 21:20:51.582 [Lua] HORDE: Pushing horde in time; too many units out 61 21:20:52.715 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 21:20:56.652 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:20:56.652 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:20:56.652 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 21:20:56.652 [Lua] horde requested: vector_blob 21:20:56.652 [Lua] wants to spawn behind within distance: 60 21:20:56.652 [Lua] horde crated with id 14 of type vector_blob 21:20:56.652 [Lua] managed to spawn 30/30 horde enemies 21:20:56.652 [Lua] vector blob horde has started 21:20:57.163 [Lua] Init group template: horde 21:21:01.308 [Lua] Horde killed: ? 21:21:02.168 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:21:02.185 [Lua] Spline already found! 21:21:02.228 [Lua] Init group template: spline_patrol 21:21:02.676 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:03.052 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:21:09.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207 21:21:09.432 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:21:09.448 [Lua] Spline already found! 21:21:09.541 [Lua] Init group template: spline_patrol 21:21:09.895 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 2 88 21:21:10.027 [Lua] HORDE: Pushing horde in time; too many units out 87 21:21:10.529 [Lua] Coordinated attack! 21:21:15.091 [Lua] HORDE: Pushing horde in time; too many units out 88 21:21:18.772 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:19.795 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:21:20.159 [Lua] HORDE: Pushing horde in time; too many units out 87 21:21:25.271 [Lua] HORDE: Pushing horde in time; too many units out 83 21:21:26.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:21:30.331 [Lua] HORDE: Pushing horde in time; too many units out 83 21:21:31.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:21:34.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207 21:21:35.453 [Lua] HORDE: Pushing horde in time; too many units out 74 21:21:40.552 [Lua] HORDE: last wave, reset to standard horde delay 21:21:40.552 [Lua] Time for new HOOORDE! multi_last_wave 21:21:40.552 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 21:21:40.552 [Lua] horde requested: vector_blob 21:21:40.552 [Lua] wants to spawn ahead within distance: 60 21:21:40.552 [Lua] horde crated with id 17 of type vector_blob 21:21:40.552 [Lua] managed to spawn 28/28 horde enemies 21:21:40.552 [Lua] vector blob horde has started 21:21:41.116 [Lua] Init group template: horde 21:21:42.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:21:42.502 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 21:21:43.319 [Lua] Horde killed: ? 21:21:47.618 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 21:21:59.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:21:59.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:22:00.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207 21:22:01.747 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:22:01.747 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:22:01.747 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:22:07.686 [Lua] Horde killed: ? 21:22:08.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:22:09.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:22:11.806 [EACServer] [22:22:11:805][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:22:15.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:22:18.135 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:18.675 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:22:19.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:22:21.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:22:21.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:22:22.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:22:22.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:22:23.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:22:24.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:22:37.919 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:38.309 [Lua] Coordinated attack! 21:22:38.496 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:22:48.522 [Lua] [ChatManager][1]System: Jean-Marc Gueney a jeté un tome. 21:22:51.073 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome. 21:22:57.903 [Lua] Time for new HOOORDE! multi_first_wave 21:22:57.903 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 21:22:57.903 [Lua] horde requested: vector_blob 21:22:57.903 [Lua] wants to spawn behind within distance: 60 21:22:57.903 [Lua] horde crated with id 18 of type vector_blob 21:22:57.903 [Lua] managed to spawn 31/31 horde enemies 21:22:57.903 [Lua] vector blob horde has started 21:22:58.413 [Lua] Init group template: horde 21:22:59.397 [Lua] Override Player Respawning gatekeeper_boss true 21:23:04.933 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:23:04.933 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:23:04.933 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 21:23:04.933 [Lua] horde requested: vector_blob 21:23:04.933 [Lua] wants to spawn behind within distance: 60 21:23:04.933 [Lua] horde crated with id 19 of type vector_blob 21:23:04.933 [Lua] managed to spawn 28/28 horde enemies 21:23:04.933 [Lua] vector blob horde has started 21:23:05.394 [Lua] Init group template: horde 21:23:10.891 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off (seed: 0) 21:23:12.410 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:12.885 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:23:15.841 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 19 66 21:23:16.231 [Lua] [ChatManager][1]System: Jean-Marc Gueney a jeté un tome. 21:23:19.732 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:23:19.749 [Lua] Spline already found! 21:23:19.837 [Lua] Init group template: spline_patrol 21:23:23.726 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome. 21:23:25.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207 21:23:35.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:23:35.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:23:35.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:23:36.606 [Lua] Horde killed: ? 21:23:39.057 [Lua] Horde killed: ? 21:23:56.972 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss (seed: 0) 21:23:56.987 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 21:23:57.628 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010244a017, connection_key=0, breed_name=chaos_exalted_champion_warcamp) 21:23:58.030 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000100b4f2eb, connection_key=3, breed_name=chaos_exalted_champion_warcamp) 21:23:58.047 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001034119bf, connection_key=1, breed_name=chaos_exalted_champion_warcamp) 21:23:58.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 21:23:58.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 21:23:58.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:23:58.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 1232 21:24:11.806 [EACServer] [22:24:11:805][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:24:14.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:24:19.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:24:29.405 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro 21:24:39.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:24:47.511 [Lua] Override Player Respawning gatekeeper_boss false 21:24:47.511 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on (seed: 0) 21:24:47.511 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders (seed: 0) 21:24:48.793 [Lua] [ChatManager][1]System: lichen a ramassé un dé de butin. 21:24:52.355 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 29 21:24:52.594 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 28 21:24:52.812 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 27 21:24:52.897 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 7 26 21:24:53.726 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 25 21:24:53.927 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 5 24 21:24:55.059 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:24:55.075 [Lua] Spline already found! 21:24:55.130 [Lua] Init group template: spline_patrol 21:24:58.717 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:24:58.734 [Lua] Spline already found! 21:24:58.773 [Lua] Init group template: spline_patrol 21:25:02.184 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:25:02.201 [Lua] Spline already found! 21:25:02.339 [Lua] Init group template: spline_patrol 21:25:05.408 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 6 42 21:25:29.755 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 21:25:32.317 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 21:25:41.013 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:25:41.030 [Lua] Spline already found! 21:25:41.069 [Lua] Init group template: spline_patrol 21:25:56.947 [Lua] HORDE: last wave, reset to standard horde delay 21:25:56.947 [Lua] Time for new HOOORDE! multi_last_wave 21:25:56.947 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 21:25:56.947 [Lua] horde requested: vector_blob 21:25:56.947 [Lua] wants to spawn behind within distance: 60 21:25:56.947 [Lua] horde crated with id 25 of type vector_blob 21:25:56.947 [Lua] managed to spawn 27/27 horde enemies 21:25:56.947 [Lua] vector blob horde has started 21:25:57.398 [Lua] Init group template: horde 21:25:59.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207 21:26:04.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:26:05.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:26:06.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:26:07.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:26:07.129 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:07.579 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:26:07.919 [Lua] Coordinated attack! 21:26:09.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:26:11.810 [EACServer] [22:26:11:810][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:26:18.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:26:18.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:26:18.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:26:20.333 [Lua] Horde killed: ? 21:26:35.149 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 21:26:51.454 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:51.832 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:27:02.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:27:33.617 [Lua] Time for new HOOORDE! multi_first_wave 21:27:33.617 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 21:27:33.617 [Lua] horde requested: vector_blob 21:27:33.617 [Lua] wants to spawn ahead within distance: 60 21:27:33.617 [Lua] horde crated with id 26 of type vector_blob 21:27:33.617 [Lua] managed to spawn 28/28 horde enemies 21:27:33.617 [Lua] vector blob horde has started 21:27:34.082 [Lua] Init group template: horde 21:27:41.209 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 2 39 21:27:41.536 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 4 38 21:27:42.676 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:27:42.676 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:27:42.676 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 21:27:42.676 [Lua] horde requested: vector_blob 21:27:42.676 [Lua] wants to spawn ahead within distance: 60 21:27:42.676 [Lua] horde crated with id 27 of type vector_blob 21:27:42.676 [Lua] managed to spawn 30/30 horde enemies 21:27:42.676 [Lua] vector blob horde has started 21:27:43.175 [Lua] Init group template: horde 21:27:49.482 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 39 21:27:51.409 [Lua] Horde killed: ? 21:27:51.423 [Lua] HORDE: last wave, reset to standard horde delay 21:27:51.423 [Lua] Time for new HOOORDE! multi_last_wave 21:27:51.423 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 21:27:51.423 [Lua] horde requested: vector_blob 21:27:51.423 [Lua] wants to spawn ahead within distance: 60 21:27:51.423 [Lua] horde crated with id 28 of type vector_blob 21:27:51.423 [Lua] managed to spawn 29/29 horde enemies 21:27:51.423 [Lua] vector blob horde has started 21:27:51.906 [Lua] Init group template: horde 21:27:52.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:28:01.725 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source. 21:28:02.764 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 21:28:04.269 [Lua] Horde killed: ? 21:28:11.810 [EACServer] [22:28:11:810][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:28:12.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:28:12.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:28:12.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:28:12.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:28:14.596 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:14.875 [Lua] Horde killed: ? 21:28:15.073 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:28:33.349 [Lua] Trying to unlock package 21:28:37.410 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off (seed: 0) 21:28:41.461 [Lua] main_path_player_far_away_check started 21:28:41.750 [Lua] Override Player Respawning generator_respawns true 21:29:01.458 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 21:29:10.307 [Lua] main_path_player_far_away_check started 21:29:11.606 [Lua] main_path_player_far_away_check started 21:29:13.327 [Lua] main_path_player_far_away_check started 21:29:16.447 [Lua] main_path_player_far_away_check started 21:29:19.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:29:20.140 [Lua] main_path_player_far_away_check started 21:29:20.157 [Lua] main_path_player_far_away_check started 21:29:20.174 [Lua] main_path_player_far_away_check started 21:29:20.191 [Lua] main_path_player_far_away_check started 21:29:23.243 [Lua] main_path_player_far_away_check started 21:29:23.260 [Lua] main_path_player_far_away_check started 21:29:23.277 [Lua] main_path_player_far_away_check started 21:29:23.293 [Lua] main_path_player_far_away_check started 21:29:26.341 [Lua] main_path_player_far_away_check started 21:29:26.358 [Lua] main_path_player_far_away_check started 21:29:26.379 [Lua] main_path_player_far_away_check started 21:29:26.395 [Lua] main_path_player_far_away_check started 21:29:29.454 [Lua] main_path_player_far_away_check started 21:29:29.472 [Lua] main_path_player_far_away_check started 21:29:29.486 [Lua] main_path_player_far_away_check started 21:29:29.503 [Lua] main_path_player_far_away_check started 21:29:31.566 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 (seed: 0) 21:29:31.726 [Lua] Switching ConflictSettings: to: skaven 21:29:31.726 [Lua] pacing=default 21:29:31.726 [Lua] roaming=nil 21:29:31.726 [Lua] specials=skaven 21:29:31.726 [Lua] debug_color=orange 21:29:31.726 [Lua] contained_breeds=nil 21:29:31.726 [Lua] pack_spawning=skaven 21:29:31.726 [Lua] disabled=false 21:29:31.726 [Lua] factions=nil 21:29:31.726 [Lua] boss=skaven 21:29:31.726 [Lua] horde=default 21:29:31.726 [Lua] name=skaven 21:29:31.726 [Lua] intensity=default 21:29:31.726 [Lua] --- 21:29:32.570 [Lua] Override Player Respawning rasknitt_arena true 21:29:32.570 [Lua] Override Player Respawning generator_respawns false 21:29:42.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:29:54.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:29:55.848 [Lua] event horde ends! 21:29:57.622 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 (seed: 0) 21:30:00.912 [Lua] event horde ends! 21:30:07.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:30:07.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:30:11.810 [EACServer] [22:30:11:810][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:30:12.267 [Lua] main_path_player_far_away_check started 21:30:15.451 [Lua] main_path_player_far_away_check started 21:30:21.873 [Lua] event horde ends! 21:30:22.568 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 32 action: nil 21:30:26.946 [Lua] event horde ends! 21:30:33.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 1289178 21:30:36.601 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 (seed: 0) 21:30:41.586 [Lua] [ChatManager][1]System: lichen a jeté un tome. 21:30:45.276 [Lua] [ChatManager][1]System: lichen a ramassé un tome. 21:30:48.467 [Lua] main_path_player_far_away_check started 21:30:50.101 [Lua] main_path_player_far_away_check started 21:30:51.628 [Lua] main_path_player_far_away_check started 21:30:51.783 [Lua] main_path_player_far_away_check started 21:30:53.216 [Lua] main_path_player_far_away_check started 21:30:54.887 [Lua] main_path_player_far_away_check started 21:30:55.332 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:30:56.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:30:56.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:30:56.980 [Flow] ##################-335 -412 -123.5################### 21:30:57.225 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 54 action: nil 21:30:57.394 [Lua] main_path_player_far_away_check started 21:30:58.702 [Flow] ##################-335 -412 -123.5################### 21:30:58.782 [Lua] main_path_player_far_away_check started 21:31:00.079 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 49 action: nil 21:31:00.500 [Lua] main_path_player_far_away_check started 21:31:00.787 [Lua] event horde ends! 21:31:01.612 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 45 action: nil 21:31:03.604 [Lua] main_path_player_far_away_check started 21:31:03.997 [Flow] ##################-335 -412 -123.5################### 21:31:04.237 [Flow] ##################-335 -412 -123.5################### 21:31:04.294 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 23 36 21:31:04.294 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 35 21:31:04.311 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 27 34 21:31:04.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 33 21:31:04.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 32 21:31:04.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 30 31 21:31:04.311 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 30 21:31:04.311 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 29 21:31:04.328 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 28 21:31:04.328 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 27 21:31:04.328 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 26 21:31:04.328 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 6 25 21:31:04.328 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 24 21:31:04.328 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 8 23 21:31:04.344 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 9 22 21:31:04.344 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 10 21 21:31:04.344 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 20 21:31:04.344 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 12 19 21:31:04.344 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 13 18 21:31:04.344 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 14 17 21:31:04.361 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 15 16 21:31:04.361 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 15 21:31:04.361 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 14 21:31:04.361 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 3 13 21:31:04.361 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 4 12 21:31:04.361 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 11 21:31:04.378 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 10 21:31:04.378 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 9 21:31:04.378 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 8 21:31:04.378 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 7 21:31:04.378 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 6 21:31:04.378 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 3 5 21:31:04.395 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 4 21:31:04.396 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 3 21:31:04.396 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 2 21:31:04.396 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 1 21:31:04.428 [Lua] main_path_player_far_away_check started 21:31:04.664 [Lua] main_path_player_far_away_check started 21:31:05.124 [Lua] main_path_player_far_away_check started 21:31:05.141 [Lua] going to make a rush intervention, since loneliness_value= 198.51128951934024 and dist= 550.53863525390625 21:31:05.142 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 21:31:05.142 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos 21:31:05.142 [Lua] Intervention Spawn: Failed to find spawn pos 21:31:05.829 [Lua] event horde ends! 21:31:10.221 [Lua] main_path_player_far_away_check started 21:31:10.393 [Lua] main_path_player_far_away_check started 21:31:13.382 [Lua] main_path_player_far_away_check started 21:31:13.552 [Lua] main_path_player_far_away_check started 21:31:22.521 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss (seed: 0) 21:31:22.553 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized 21:31:23.245 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010244a017, connection_key=0, breed_name=skaven_grey_seer) 21:31:23.455 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001034119bf, connection_key=1, breed_name=skaven_grey_seer) 21:31:23.860 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000100b4f2eb, connection_key=3, breed_name=skaven_grey_seer) 21:31:23.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer 21:31:23.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer 21:31:23.934 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx_4_fork\physx\source\physx\src\NpRigidBodyTemplate.h 476 21:31:39.067 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized 21:31:39.725 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010244a017, connection_key=0, breed_name=skaven_stormfiend_boss) 21:31:40.288 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001034119bf, connection_key=1, breed_name=skaven_stormfiend_boss) 21:31:40.356 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000100b4f2eb, connection_key=3, breed_name=skaven_stormfiend_boss) 21:31:40.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss 21:31:40.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss 21:31:40.609 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro 21:31:53.197 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:54.119 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:31:57.491 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:57.898 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:32:00.080 [Flow] SEERDamage taken 21:32:01.538 [Flow] SEERDamage taken 21:32:02.973 [Flow] SEERDamage taken 21:32:03.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:32:04.791 [Flow] SEERDamage taken 21:32:06.434 [Flow] SEERDamage taken 21:32:06.520 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:32:07.079 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:32:07.609 [Flow] SEERDamage taken 21:32:08.478 [Lua] event horde ends! 21:32:08.773 [Flow] SEERDisable physics 21:32:08.773 [Flow] SEERTeleport 21:32:11.810 [EACServer] [22:32:11:809][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:32:17.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:32:19.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:32:19.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:32:20.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:32:24.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:32:24.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:32:32.920 [Lua] event horde ends! 21:32:37.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:32:37.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:32:42.040 [Flow] SEERDamage taken 21:32:43.071 [Flow] SEERDisable physics 21:32:43.071 [Flow] SEERTeleport 21:32:43.851 [Flow] SEERDamage taken 21:32:45.290 [Flow] SEERDamage taken 21:32:46.914 [Flow] SEERDamage taken 21:32:48.128 [Flow] SEERDamage taken 21:32:48.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:32:49.435 [Flow] SEERDamage taken 21:32:49.630 [Flow] SEERDamage taken 21:32:50.942 [Flow] SEERDamage taken 21:32:51.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:32:52.537 [Flow] SEERDamage taken 21:32:54.247 [Flow] SEERDamage taken 21:32:55.956 [Flow] SEERDamage taken 21:32:56.500 [Lua] event horde ends! 21:32:56.877 [Flow] SEERDamage taken 21:32:57.219 [Flow] SEERDamage taken 21:32:57.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:32:58.517 [Flow] SEERDamage taken 21:32:58.800 [Flow] SEERDamage taken 21:32:58.836 [Flow] SEERDamage taken 21:32:59.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:32:59.683 [Flow] SEERDamage taken 21:33:01.209 [Flow] SEERDamage taken 21:33:02.909 [Flow] SEERDamage taken 21:33:04.354 [Flow] SEERDamage taken 21:33:05.890 [Flow] SEERDamage taken 21:33:07.165 [Flow] SEERDamage taken 21:33:09.080 [Flow] SEERDamage taken 21:33:10.542 [Flow] SEERDamage taken 21:33:12.173 [Flow] SEERDamage taken 21:33:13.438 [Flow] SEERDamage taken 21:33:14.719 [Flow] SEERDamage taken 21:33:16.314 [Flow] SEERDamage taken 21:33:16.360 [Flow] SEERDamage taken 21:33:17.855 [Flow] SEERDamage taken 21:33:19.003 [Flow] SEERDamage taken 21:33:20.633 [Flow] SEERDamage taken 21:33:21.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:21.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:21.776 [Flow] SEERDamage taken 21:33:21.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:22.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:22.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:22.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:23.215 [Flow] SEERDamage taken 21:33:24.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:24.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:28.382 [Lua] event horde ends! 21:33:28.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:29.513 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001034119bf 21:33:29.514 [Lua] [GameNetworkManager] destroying game object with go_id=85 21:33:38.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:39.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:39.599 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:39.925 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:33:43.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:43.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:43.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:44.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:44.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:45.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:45.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:45.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:45.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:45.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:46.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:46.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:46.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:46.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:46.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:47.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:47.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:47.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:47.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:48.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:48.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:48.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:48.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:48.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:49.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:49.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:49.429 [Lua] event horde ends! 21:33:49.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:49.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:49.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:49.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:49.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:49.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:49.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:50.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:50.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:50.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:50.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:50.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:50.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:51.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:51.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:51.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:51.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:51.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:52.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:52.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:52.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:53.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:53.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 21:33:54.672 [Lua] event horde ends! 21:33:54.846 [Lua] Returning override respawn unit 21:33:54.928 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 21:33:54.929 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=987 21:33:54.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:33:55.238 [Lua] state dead despawn 21:33:55.256 [Lua] [GameNetworkManager] destroying game object with go_id=79 21:33:57.827 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100b4f2eb 21:33:57.829 [Lua] [GameNetworkManager] destroying game object with go_id=89 21:33:58.281 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010244a017 21:33:58.282 [Lua] [GameNetworkManager] destroying game object with go_id=88 21:33:58.302 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:33:58.302 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame 21:33:58.303 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame 21:33:58.303 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame 21:33:58.303 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame 21:33:58.303 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 21:33:58.303 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 21:33:58.303 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame 21:33:58.303 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame 21:33:58.303 [Lua] gm_event_end_conditions_met false true 21:33:58.303 [Save] Saving `save_data` 21:33:58.311 [Save] Save done 21:33:58.320 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 21:33:58.320 [Save] Saving `save_data` 21:33:58.320 [Lua] Game lost 21:33:58.323 [Save] Save done 21:33:58.325 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:33:58.328 [Lua] generate_backend_stats 11000010365b93e:1 21:33:58.353 [Lua] PlayFabMirrorBase:_commit_internal nil 21:33:58.353 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:33:58.353 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:33:58.353 [Save] Saving `save_data` 21:33:58.356 [Save] Save done 21:33:58.361 [Lua] commit result success 21 21:33:58.361 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:33:58.361 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 48 21:33:58.361 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:33:58.383 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 48 14 21:33:59.113 [Lua] [PlayFabRequestQueue] EAC Enabled! 48 21:33:59.113 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 48 21:33:59.593 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 48 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0 21:34:05.070 [Window] Window => inactive 21:34:06.320 [Lua] ConflictDirector - destroy all units 21:34:06.345 [Lua] TRANSITION nil nil inn_level 21:34:06.345 [Lua] Transition type "inn_level", is server: true 21:34:06.345 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:34:06.345 [Lua] [GameNetworkManager] Leaving game... 21:34:06.345 [Lua] [GameNetworkManager] Shutting down game session host. 21:34:06.345 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:34:06.345 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:34:06.345 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1521.48 21:34:06.373 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:34:08.582 [Lua] [Managers] Calling function on all managers: 21:34:08.583 [Lua] Clearing all global lookup lists 21:34:08.583 [Lua] [IngamePlayerListUI] - Destroy 21:34:08.583 [Lua] [EquipmentUI] - Destroy 21:34:08.583 [Lua] [AbilityUI] - Destroy 21:34:08.583 [Lua] [GamePadAbilityUI] - Destroy 21:34:08.583 [Lua] [GamePadEquipmentUI] - Destroy 21:34:08.583 [Lua] [IngameUI] destroy 21:34:08.757 [Lua] [Managers] Destroying manager group: 21:34:08.773 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:34:08.923 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:34:08.927 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:34:08.934 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader 21:34:08.937 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:34:08.939 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:34:08.940 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:34:08.941 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:34:08.942 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:34:08.943 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:34:08.946 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:34:08.948 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:34:08.948 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:34:08.954 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:34:08.958 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:34:08.961 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:34:08.961 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader 21:34:08.969 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 21:34:08.975 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:34:08.978 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:34:08.982 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:34:08.983 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:34:08.986 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:34:08.991 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:34:08.993 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:34:09.005 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:34:09.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:34:09.009 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:34:09.009 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:34:09.013 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:34:09.018 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:34:09.026 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:34:09.033 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:34:09.034 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:34:09.034 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame 21:34:09.034 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading 21:34:09.035 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e inn_level 0 21:34:09.035 warning: [Lua] Following data will be uploaded to Crashify: <> 21:34:09.035 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 38, User: 11000010365b93e "Melibellule" <> 21:34:09.036 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6276509; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000001933070 [3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame [5] self = table: 0000000001BBD490; application_shutdown = nil; unit_spawner = table: 000000000B4E1420; world = [World]; unit_storage = table: 0000000009385050; units = table: 000000000F1797B0; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000001BBD490 [8] self = table: 0000000002517F00; dt = 0.024806221947073936; t = 5121.8544505199534; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.024806221947073936; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.024806221947073936; t = 5121.8544505199534 [10] dt = 0.024806221947073936 [2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "skittergate"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e"; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007FF3DA0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000096D4B90; [5] world_name = "level_world"; entity_system_bag = table: 0000000008071920; network_server = table: 00000000024F3820; entity_system = table: 00000000036F3890; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C99D850; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1511.9318437471986; input_manager = table: 000000000F66B210; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000021658F0; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.024806221947073936; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000096D4B90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "skittergate"; game_mode_key = "adventure"; statistics_db = table: 000000000C103590; exit_time = 1521.4761368762702; dice_keeper = table: 000000000F3C47E0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BDCDDA0; <> <> 21:34:09.036 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame 21:34:09.036 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading 21:34:09.036 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb inn_level 0 21:34:09.036 warning: [Lua] Following data will be uploaded to Crashify: <> 21:34:09.036 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 39, User: 11000010365b93e "Melibellule" <> 21:34:09.037 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6276509; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000001933070 [3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame [5] self = table: 0000000001BBD490; application_shutdown = nil; unit_spawner = table: 000000000B4E1420; world = [World]; unit_storage = table: 0000000009385050; units = table: 000000000F1797B0; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000001BBD490 [8] self = table: 0000000002517F00; dt = 0.024806221947073936; t = 5121.8544505199534; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.024806221947073936; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.024806221947073936; t = 5121.8544505199534 [10] dt = 0.024806221947073936 [2] server = table: 00000000024F3820; loaded_level = "skittergate"; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007FF3DA0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000096D4B90; [5] world_name = "level_world"; entity_system_bag = table: 0000000008071920; network_server = table: 00000000024F3820; entity_system = table: 00000000036F3890; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C99D850; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1511.9318437471986; input_manager = table: 000000000F66B210; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000021658F0; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.024806221947073936; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000096D4B90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "skittergate"; game_mode_key = "adventure"; statistics_db = table: 000000000C103590; exit_time = 1521.4761368762702; dice_keeper = table: 000000000F3C47E0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BDCDDA0; <> <> 21:34:09.037 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 21:34:09.037 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 21:34:09.037 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0 21:34:09.037 warning: [Lua] Following data will be uploaded to Crashify: <> 21:34:09.037 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 40, User: 11000010365b93e "Melibellule" <> 21:34:09.038 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6276509; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000001933070 [3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame [5] self = table: 0000000001BBD490; application_shutdown = nil; unit_spawner = table: 000000000B4E1420; world = [World]; unit_storage = table: 0000000009385050; units = table: 000000000F1797B0; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000001BBD490 [8] self = table: 0000000002517F00; dt = 0.024806221947073936; t = 5121.8544505199534; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.024806221947073936; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.024806221947073936; t = 5121.8544505199534 [10] dt = 0.024806221947073936 [2] server = table: 00000000024F3820; loaded_level = "skittergate"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007FF3DA0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000096D4B90; [5] world_name = "level_world"; entity_system_bag = table: 0000000008071920; network_server = table: 00000000024F3820; entity_system = table: 00000000036F3890; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C99D850; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1511.9318437471986; input_manager = table: 000000000F66B210; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000021658F0; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.024806221947073936; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000096D4B90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "skittergate"; game_mode_key = "adventure"; statistics_db = table: 000000000C103590; exit_time = 1521.4761368762702; dice_keeper = table: 000000000F3C47E0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BDCDDA0; <> <> 21:34:09.038 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame 21:34:09.038 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading 21:34:09.038 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf inn_level 0 21:34:09.038 warning: [Lua] Following data will be uploaded to Crashify: <> 21:34:09.038 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 41, User: 11000010365b93e "Melibellule" <> 21:34:09.039 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6276509; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000001933070 [3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame [5] self = table: 0000000001BBD490; application_shutdown = nil; unit_spawner = table: 000000000B4E1420; world = [World]; unit_storage = table: 0000000009385050; units = table: 000000000F1797B0; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000001BBD490 [8] self = table: 0000000002517F00; dt = 0.024806221947073936; t = 5121.8544505199534; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.024806221947073936; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.024806221947073936; t = 5121.8544505199534 [10] dt = 0.024806221947073936 [2] server = table: 00000000024F3820; loaded_level = "skittergate"; wanted_career_index = 1; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007FF3DA0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000096D4B90; [5] world_name = "level_world"; entity_system_bag = table: 0000000008071920; network_server = table: 00000000024F3820; entity_system = table: 00000000036F3890; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C99D850; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1511.9318437471986; input_manager = table: 000000000F66B210; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000021658F0; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.024806221947073936; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000096D4B90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "skittergate"; game_mode_key = "adventure"; statistics_db = table: 000000000C103590; exit_time = 1521.4761368762702; dice_keeper = table: 000000000F3C47E0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BDCDDA0; <> <> 21:34:09.039 [Lua] [Matchmaking] unregister rpcs 21:34:09.039 [Lua] ############### UNLOADING PACKAGES ############### 21:34:09.039 [Lua] [Managers] Calling function on all managers: 21:34:09.039 [Lua] [Managers] Destroying manager group: 21:34:09.039 [Lua] [Gamestate] Enter state StateLoading 21:34:09.044 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:34:09.045 [Lua] Found camera: end_screen_camera 21:34:09.045 [Lua] Found camera: end_screen_camera 21:34:09.045 [Lua] Found camera: end_screen_camera 21:34:09.045 [Lua] Found camera: end_screen_camera 21:34:09.045 [Lua] Found camera: end_screen_camera 21:34:09.045 [Lua] Found camera: end_screen_camera 21:34:09.045 [Lua] Found camera: end_screen_camera 21:34:09.045 [Lua] Found camera: end_screen_camera 21:34:09.045 [Lua] Found camera: end_screen_camera 21:34:09.045 [Lua] Found camera: end_screen_camera 21:34:09.045 [Lua] Found camera: end_screen_camera 21:34:09.045 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:34:09.046 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:34:09.046 [Lua] [Matchmaking] register rpcs 21:34:09.047 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:34:09.047 [Lua] Set lobby begin: 21:34:09.047 [Lua] Lobby data twitch_enabled = false 21:34:09.047 [Lua] Lobby data power_level = 0 21:34:09.047 [Lua] Lobby data unique_server_name = Melibellule 21:34:09.047 [Lua] Lobby data difficulty_tweak = 0 21:34:09.047 [Lua] Lobby data host = 11000010365b93e 21:34:09.047 [Lua] Lobby data game_mode = 2 21:34:09.047 [Lua] Lobby data is_private = false 21:34:09.047 [Lua] Lobby data match_started = true 21:34:09.047 [Lua] Lobby data mechanism = adventure 21:34:09.047 [Lua] Lobby data level_key = skittergate 21:34:09.047 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:09.047 [Lua] Lobby data selected_level_key = skittergate 21:34:09.047 [Lua] Lobby data difficulty = hardest 21:34:09.047 [Lua] Lobby data quick_game = true 21:34:09.047 [Lua] Lobby data matchmaking = true 21:34:09.047 [Lua] Lobby data weave_name = false 21:34:09.048 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:09.048 [Lua] Lobby data num_players = 4 21:34:09.048 [Lua] Lobby data player_slot_5 = 0:0 21:34:09.048 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:09.048 [Lua] Lobby data country_code = FR 21:34:09.048 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:09.048 [Lua] Lobby data eac_authorized = true 21:34:09.048 [Lua] Set lobby end. 21:34:09.048 [Lua] registering RPCs 21:34:09.048 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:34:09.048 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:34:09.048 [Lua] Set lobby begin: 21:34:09.048 [Lua] Lobby data twitch_enabled = false 21:34:09.048 [Lua] Lobby data power_level = 0 21:34:09.048 [Lua] Lobby data unique_server_name = Melibellule 21:34:09.048 [Lua] Lobby data difficulty_tweak = 0 21:34:09.048 [Lua] Lobby data host = 11000010365b93e 21:34:09.048 [Lua] Lobby data game_mode = 3 21:34:09.048 [Lua] Lobby data is_private = false 21:34:09.048 [Lua] Lobby data match_started = true 21:34:09.048 [Lua] Lobby data mechanism = adventure 21:34:09.048 [Lua] Lobby data level_key = inn_level 21:34:09.049 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:09.049 [Lua] Lobby data selected_level_key = skittergate 21:34:09.049 [Lua] Lobby data difficulty = hardest 21:34:09.049 [Lua] Lobby data quick_game = true 21:34:09.049 [Lua] Lobby data matchmaking = false 21:34:09.049 [Lua] Lobby data weave_name = false 21:34:09.049 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:09.049 [Lua] Lobby data num_players = 4 21:34:09.049 [Lua] Lobby data player_slot_5 = 0:0 21:34:09.049 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:09.049 [Lua] Lobby data country_code = FR 21:34:09.049 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:09.049 [Lua] Lobby data eac_authorized = true 21:34:09.049 [Lua] Set lobby end. 21:34:09.055 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:34:09.055 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:34:09.055 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:34:09.103 [Umbra] Unload tome 21:34:09.259 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler 21:34:09.259 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:34:09.259 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:34:09.259 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:34:09.259 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 21:34:09.259 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:34:09.259 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:34:09.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:34:09.308 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:34:09.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:34:09.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:34:09.827 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:34:09.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:34:09.844 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:34:09.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:34:09.900 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:34:09.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:34:10.236 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x9316e, position: 4813914 21:34:11.811 [EACServer] [22:34:11:811][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:34:16.237 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:34:16.237 [Lua] [PlayState] Enter Substate EndViewStateScore 21:34:19.709 [Lua] ### Sending rpc_level_loaded 21:34:19.709 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 50 21:34:19.709 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded 21:34:19.709 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading 21:34:19.709 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages 21:34:19.720 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages 21:34:19.720 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame 21:34:19.889 [Lua] ### Sending rpc_level_loaded 21:34:19.889 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50 21:34:19.889 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 21:34:19.890 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 21:34:19.890 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 21:34:19.911 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 21:34:19.911 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 21:34:19.957 [Lua] ### Sending rpc_level_loaded 21:34:19.957 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 50 21:34:19.957 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded 21:34:19.958 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading 21:34:19.958 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages 21:34:19.975 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages 21:34:19.975 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame 21:34:21.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:34:21.139 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:34:21.157 [Lua] [LevelTransitionHandler] Level load completed! 21:34:21.157 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6276509 - use_random_directors: true - overriden_conflict: nil 21:34:21.161 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:34:21.161 [Lua] checking dlc's against conflict directors 21:34:21.161 [Lua] number of factions to include 2 21:34:21.161 [Lua] Updated list weights for random: 21:34:21.161 [Lua] skaven, 0.42 (0.00-0.42) 21:34:21.161 [Lua] chaos, 0.42 (0.42-0.83) 21:34:21.161 [Lua] beastmen, 0.17 (0.83-1.00) 21:34:21.161 [Lua] Rolled random faction: 0.27694761753082275 skaven 21:34:21.161 [Lua] Updated list weights for random: 21:34:21.161 [Lua] beastmen, 0.29 (0.00-0.29) 21:34:21.161 [Lua] chaos, 0.71 (0.29-1.00) 21:34:21.161 [Lua] Rolled random faction: 0.45324882864952087 chaos 21:34:21.161 [Lua] number of factions added 2 21:34:21.161 [Lua] --- --- --- 21:34:21.161 [Lua] Starting... difficulty 'hardest' 21:34:21.161 [Lua] These are the starting conflict directors: 21:34:21.161 [Lua] inn_level 21:34:21.161 [Lua] --- --- --- 21:34:21.161 [Lua] 21:34:21.161 [Lua] DONE! Found the following directors: 21:34:21.161 [Lua] (free: 35), Master hash is: 21:34:21.161 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:34:21.161 [Lua] load_startup_enemy_packages: -------------- 21:34:21.161 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:34:21.161 [Lua] critter_rat 21:34:21.179 [Lua] ### Sending rpc_level_loaded 21:34:21.179 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 50 21:34:21.179 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded 21:34:21.189 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading 21:34:21.189 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages 21:34:21.206 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages 21:34:21.206 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame 21:34:21.209 [Lua] ### Sending rpc_level_loaded 21:34:21.209 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 50 21:34:21.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:34:21.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:34:21.227 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:34:21.227 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:34:21.227 [Lua] Starting async level spawning of levels/inn/world 21:34:21.227 [Umbra] Init version: 3.4.15 :: 16 threads 21:34:21.465 [Lua] Async level spawning done 21:34:24.077 [Window] Window => active 21:34:27.207 [Lua] [PlayState] Exit Substate EndViewStateScore 21:34:27.208 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:34:28.218 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:34:28.218 [Lua] [Matchmaking] unregister rpcs 21:34:28.218 [Lua] Set lobby begin: 21:34:28.218 [Lua] Lobby data twitch_enabled = false 21:34:28.218 [Lua] Lobby data power_level = 0 21:34:28.218 [Lua] Lobby data unique_server_name = Melibellule 21:34:28.218 [Lua] Lobby data difficulty_tweak = 0 21:34:28.218 [Lua] Lobby data host = 11000010365b93e 21:34:28.219 [Lua] Lobby data game_mode = 3 21:34:28.219 [Lua] Lobby data is_private = false 21:34:28.219 [Lua] Lobby data match_started = true 21:34:28.219 [Lua] Lobby data mechanism = adventure 21:34:28.219 [Lua] Lobby data level_key = inn_level 21:34:28.219 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:28.219 [Lua] Lobby data selected_level_key = skittergate 21:34:28.219 [Lua] Lobby data difficulty = hardest 21:34:28.219 [Lua] Lobby data quick_game = true 21:34:28.219 [Lua] Lobby data matchmaking = false 21:34:28.219 [Lua] Lobby data weave_name = false 21:34:28.219 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:28.219 [Lua] Lobby data num_players = 4 21:34:28.219 [Lua] Lobby data player_slot_5 = 0:0 21:34:28.219 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:28.219 [Lua] Lobby data country_code = FR 21:34:28.219 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:28.219 [Lua] Lobby data eac_authorized = true 21:34:28.220 [Lua] Set lobby end. 21:34:28.220 [Lua] [Managers] Destroying manager group: 21:34:28.220 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:34:28.220 [Lua] [Gamestate] Enter StateIngame HOST 21:34:28.220 [Lua] [Managers] Calling function on all managers: 21:34:28.221 [Lua] <>level = inn_level<> 21:34:28.221 [Lua] Set lobby begin: 21:34:28.221 [Lua] Lobby data twitch_enabled = false 21:34:28.221 [Lua] Lobby data power_level = 0 21:34:28.221 [Lua] Lobby data unique_server_name = Melibellule 21:34:28.221 [Lua] Lobby data difficulty_tweak = 0 21:34:28.221 [Lua] Lobby data host = 11000010365b93e 21:34:28.221 [Lua] Lobby data game_mode = 3 21:34:28.221 [Lua] Lobby data is_private = false 21:34:28.221 [Lua] Lobby data match_started = true 21:34:28.221 [Lua] Lobby data mechanism = adventure 21:34:28.221 [Lua] Lobby data level_key = inn_level 21:34:28.221 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:28.221 [Lua] Lobby data selected_level_key = inn_level 21:34:28.222 [Lua] Lobby data difficulty = hardest 21:34:28.222 [Lua] Lobby data quick_game = true 21:34:28.222 [Lua] Lobby data matchmaking = false 21:34:28.222 [Lua] Lobby data weave_name = false 21:34:28.222 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:28.222 [Lua] Lobby data num_players = 4 21:34:28.222 [Lua] Lobby data player_slot_5 = 0:0 21:34:28.222 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:28.222 [Lua] Lobby data country_code = FR 21:34:28.222 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:28.222 [Lua] Lobby data eac_authorized = true 21:34:28.222 [Lua] Set lobby end. 21:34:28.222 [Lua] [StateIngame] Server ingame 21:34:28.226 [Lua] Set lobby begin: 21:34:28.226 [Lua] Lobby data twitch_enabled = false 21:34:28.226 [Lua] Lobby data power_level = 0 21:34:28.226 [Lua] Lobby data unique_server_name = Melibellule 21:34:28.226 [Lua] Lobby data difficulty_tweak = 0 21:34:28.226 [Lua] Lobby data host = 11000010365b93e 21:34:28.226 [Lua] Lobby data game_mode = 3 21:34:28.226 [Lua] Lobby data is_private = false 21:34:28.226 [Lua] Lobby data match_started = true 21:34:28.226 [Lua] Lobby data mechanism = adventure 21:34:28.227 [Lua] Lobby data level_key = inn_level 21:34:28.227 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:28.227 [Lua] Lobby data selected_level_key = inn_level 21:34:28.227 [Lua] Lobby data difficulty = hardest 21:34:28.227 [Lua] Lobby data quick_game = true 21:34:28.227 [Lua] Lobby data matchmaking = false 21:34:28.227 [Lua] Lobby data weave_name = false 21:34:28.227 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:28.228 [Lua] Lobby data num_players = 4 21:34:28.228 [Lua] Lobby data player_slot_5 = 0:0 21:34:28.228 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:28.228 [Lua] Lobby data country_code = FR 21:34:28.228 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:28.228 [Lua] Lobby data eac_authorized = true 21:34:28.228 [Lua] Set lobby end. 21:34:28.228 [Lua] [Matchmaking] register rpcs 21:34:28.228 [Lua] GameNetworkManager:init... creating game session 21:34:28.228 [Lua] Host GameSession.make_game_session_host with session: 21:34:28.228 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:34:28.229 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e 21:34:28.229 [Lua] [GameNetworkManager] self.is_server = true 21:34:28.229 [Network] Setting artificial MTU limit to 65536 21:34:28.229 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:34:28.239 [Lua] Switching ConflictSettings: to: inn_level 21:34:28.239 [Lua] pacing=disabled 21:34:28.239 [Lua] roaming=nil 21:34:28.239 [Lua] disabled=false 21:34:28.239 [Lua] pack_spawning=disabled 21:34:28.239 [Lua] contained_breeds=nil 21:34:28.239 [Lua] boss=disabled 21:34:28.239 [Lua] horde=disabled 21:34:28.239 [Lua] specials=disabled 21:34:28.239 [Lua] name=inn_level 21:34:28.239 [Lua] intensity=disabled 21:34:28.239 [Lua] --- 21:34:28.239 [Lua] [LevelAnalysis] set_random_seed( 6276509) 21:34:28.242 [Lua] [AIInterestPointSystem] Level Seed: 6276509 21:34:28.242 [Lua] 21:34:28.242 [Lua] [entity_system_bag] = table 21:34:28.242 [Lua] [entity_system_bag] = metatable 21:34:28.242 [Lua] [startup_data] = table 21:34:28.242 [Lua] [entity_manager] = table 21:34:28.242 [Lua] [entity_manager] = metatable 21:34:28.242 [Lua] [unit_spawner] = table 21:34:28.242 [Lua] [unit_spawner] = metatable 21:34:28.242 [Lua] [unit_storage] = table 21:34:28.242 [Lua] [unit_storage] = metatable 21:34:28.242 [Lua] [dice_keeper] = table 21:34:28.242 [Lua] [dice_keeper] = metatable 21:34:28.242 [Lua] [is_server] = true (boolean) 21:34:28.242 [Lua] [world] = [World] 21:34:28.242 [Lua] [system_api] = table 21:34:28.242 [Lua] [entity_system] = table 21:34:28.242 [Lua] [entity_system] = metatable 21:34:28.242 [Lua] [network_lobby] = table 21:34:28.242 [Lua] [network_lobby] = metatable 21:34:28.242 [Lua] [profile_synchronizer] = table 21:34:28.242 [Lua] [profile_synchronizer] = metatable 21:34:28.242 [Lua] [level_transition_handler] = table 21:34:28.242 [Lua] [level_transition_handler] = metatable 21:34:28.242 [Lua] [num_local_human_players] = 1 (number) 21:34:28.242 [Lua] [statistics_db] = table 21:34:28.242 [Lua] [statistics_db] = metatable 21:34:28.242 [Lua] [network_server] = table 21:34:28.242 [Lua] [network_server] = metatable 21:34:28.242 [Lua] [input_manager] = table 21:34:28.242 [Lua] [input_manager] = metatable 21:34:28.242 [Lua] [network_clock] = table 21:34:28.242 [Lua] [network_clock] = metatable 21:34:28.242 [Lua] [network_transmit] = table 21:34:28.242 [Lua] [network_transmit] = metatable 21:34:28.242 [Lua] [free_flight_manager] = table 21:34:28.242 [Lua] [free_flight_manager] = metatable 21:34:28.242 [Lua] [network_manager] = table 21:34:28.242 [Lua] [network_manager] = metatable 21:34:28.242 [Lua] [network_event_delegate] = table 21:34:28.242 [Lua] [network_event_delegate] = metatable 21:34:28.242 [Lua] 21:34:28.243 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:34:28.243 [Lua] ignoring extension VersusInteractObjectiveExtension 21:34:28.243 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:34:28.243 [Lua] ignoring extension VersusSocketObjectiveExtension 21:34:28.243 [Lua] ignoring extension VersusTargetObjectiveExtension 21:34:28.243 [Lua] ignoring extension VersusMissionObjectiveExtension 21:34:28.243 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:34:28.245 [Lua] [AchievementManager] Achievements using the steam platform 21:34:28.303 [Lua] [StateIngame] Level seed: 6276509 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 21:34:28.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 21:34:28.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 21:34:28.315 [Lua] [LevelAnalysis] set_random_seed( 6276509) 21:34:28.320 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 21:34:28.320 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 21:34:28.320 [Lua] [IngameUI] init 21:34:28.335 [SteamVoipClient] select_out(110000100b4f2eb, off) 21:34:28.335 [SteamVoipClient] select_out(11000010244a017, off) 21:34:28.335 [SteamVoipClient] select_out(11000010365b93e, off) 21:34:28.342 [Lua] cb_razer_chroma_setup 21:34:28.371 [Lua] [Matchmaking] Cancelling matchmaking 21:34:28.371 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 21:34:28.371 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:34:28.371 [Lua] Set lobby begin: 21:34:28.371 [Lua] Lobby data twitch_enabled = false 21:34:28.371 [Lua] Lobby data power_level = 0 21:34:28.371 [Lua] Lobby data unique_server_name = Melibellule 21:34:28.372 [Lua] Lobby data difficulty_tweak = 0 21:34:28.372 [Lua] Lobby data host = 11000010365b93e 21:34:28.372 [Lua] Lobby data game_mode = 3 21:34:28.372 [Lua] Lobby data is_private = false 21:34:28.372 [Lua] Lobby data match_started = true 21:34:28.372 [Lua] Lobby data mechanism = adventure 21:34:28.372 [Lua] Lobby data level_key = inn_level 21:34:28.372 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:28.373 [Lua] Lobby data selected_level_key = inn_level 21:34:28.373 [Lua] Lobby data difficulty = normal 21:34:28.373 [Lua] Lobby data quick_game = true 21:34:28.373 [Lua] Lobby data matchmaking = false 21:34:28.373 [Lua] Lobby data weave_name = false 21:34:28.373 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:28.373 [Lua] Lobby data num_players = 4 21:34:28.373 [Lua] Lobby data player_slot_5 = 0:0 21:34:28.373 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:28.373 [Lua] Lobby data country_code = FR 21:34:28.373 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:28.373 [Lua] Lobby data eac_authorized = true 21:34:28.373 [Lua] Set lobby end. 21:34:28.376 [Lua] Set lobby begin: 21:34:28.376 [Lua] Lobby data twitch_enabled = false 21:34:28.376 [Lua] Lobby data power_level = 0 21:34:28.376 [Lua] Lobby data unique_server_name = Melibellule 21:34:28.376 [Lua] Lobby data difficulty_tweak = 0 21:34:28.376 [Lua] Lobby data host = 11000010365b93e 21:34:28.376 [Lua] Lobby data game_mode = 3 21:34:28.376 [Lua] Lobby data is_private = false 21:34:28.377 [Lua] Lobby data match_started = true 21:34:28.377 [Lua] Lobby data mechanism = adventure 21:34:28.377 [Lua] Lobby data level_key = inn_level 21:34:28.377 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:28.377 [Lua] Lobby data selected_level_key = inn_level 21:34:28.377 [Lua] Lobby data difficulty = normal 21:34:28.377 [Lua] Lobby data quick_game = true 21:34:28.377 [Lua] Lobby data matchmaking = false 21:34:28.377 [Lua] Lobby data weave_name = false 21:34:28.378 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:28.378 [Lua] Lobby data num_players = 4 21:34:28.378 [Lua] Lobby data player_slot_5 = 0:0 21:34:28.378 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:28.378 [Lua] Lobby data country_code = FR 21:34:28.378 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:28.378 [Lua] Lobby data eac_authorized = true 21:34:28.378 [Lua] Set lobby end. 21:34:28.378 [Lua] [PartyManager] Leader is set to 11000010365b93e 21:34:28.378 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 21:34:28.379 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:34:28.379 [Lua] Set lobby begin: 21:34:28.379 [Lua] Lobby data twitch_enabled = false 21:34:28.379 [Lua] Lobby data power_level = 797 21:34:28.379 [Lua] Lobby data unique_server_name = Melibellule 21:34:28.379 [Lua] Lobby data difficulty_tweak = 0 21:34:28.379 [Lua] Lobby data host = 11000010365b93e 21:34:28.379 [Lua] Lobby data game_mode = 3 21:34:28.379 [Lua] Lobby data is_private = false 21:34:28.379 [Lua] Lobby data match_started = true 21:34:28.379 [Lua] Lobby data mechanism = adventure 21:34:28.379 [Lua] Lobby data level_key = inn_level 21:34:28.379 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:28.379 [Lua] Lobby data selected_level_key = inn_level 21:34:28.379 [Lua] Lobby data difficulty = normal 21:34:28.380 [Lua] Lobby data quick_game = true 21:34:28.380 [Lua] Lobby data matchmaking = false 21:34:28.380 [Lua] Lobby data weave_name = false 21:34:28.380 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:28.380 [Lua] Lobby data num_players = 4 21:34:28.380 [Lua] Lobby data player_slot_5 = 0:0 21:34:28.380 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:28.380 [Lua] Lobby data country_code = FR 21:34:28.380 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:28.380 [Lua] Lobby data eac_authorized = true 21:34:28.380 [Lua] Set lobby end. 21:34:28.381 [Flow] complete_skittergate_legend false 21:34:28.381 [Flow] complete_all_helmgart_levels_recruit true 21:34:28.382 [Flow] WitchHunterLevel:1 21:34:28.382 [Flow] LeaderYes 21:34:28.382 [Flow] ALL PC XP:60850 21:34:28.382 [Flow] WH XP:0 21:34:28.382 [Flow] Number of crafted items:143 21:34:28.382 [Flow] Sum of Powe Levels:1333 21:34:28.382 [Flow] lodestone diff 1:false 21:34:28.383 [Lua] CurrentConflictSettings inn_level 21:34:28.383 [Lua] [ConflictDirector] conflict_director is ai_ready 21:34:28.383 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:34:28.383 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:34:28.385 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:34:28.385 [Lua] Forming navigation groups in one frame 21:34:28.385 [Lua] Forming navigation groups 21:34:28.406 [Lua] NavigationGroupManager -> calulation time A: 0.02099999999973079 21:34:28.407 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 21:34:28.407 [Lua] number of nav groups: 41 21:34:28.408 [Lua] number of refined nav groups : 23 21:34:28.410 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589 21:34:28.410 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:34:28.410 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:34:28.410 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:34:28.413 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:34:28.413 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:34:28.413 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:34:28.413 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 21:34:28.413 [Lua] [Managers] Calling function on all managers: 21:34:28.435 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame 21:34:28.435 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync 21:34:28.435 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame 21:34:28.435 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync 21:34:28.571 [Lua] Set lobby begin: 21:34:28.571 [Lua] Lobby data twitch_enabled = false 21:34:28.571 [Lua] Lobby data power_level = 797 21:34:28.571 [Lua] Lobby data unique_server_name = Melibellule 21:34:28.572 [Lua] Lobby data difficulty_tweak = 0 21:34:28.572 [Lua] Lobby data host = 11000010365b93e 21:34:28.572 [Lua] Lobby data game_mode = 3 21:34:28.572 [Lua] Lobby data is_private = false 21:34:28.572 [Lua] Lobby data match_started = true 21:34:28.572 [Lua] Lobby data mechanism = adventure 21:34:28.572 [Lua] Lobby data level_key = inn_level 21:34:28.572 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:28.573 [Lua] Lobby data selected_level_key = inn_level 21:34:28.573 [Lua] Lobby data difficulty = normal 21:34:28.573 [Lua] Lobby data quick_game = true 21:34:28.573 [Lua] Lobby data matchmaking = false 21:34:28.573 [Lua] Lobby data weave_name = false 21:34:28.573 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:28.573 [Lua] Lobby data num_players = 4 21:34:28.573 [Lua] Lobby data player_slot_5 = 0:0 21:34:28.573 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:28.573 [Lua] Lobby data country_code = FR 21:34:28.573 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:28.574 [Lua] Lobby data eac_authorized = true 21:34:28.574 [Lua] Set lobby end. 21:34:28.574 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing 21:34:28.574 [Lua] Breedfreezer (server) starting a hot join sync 21:34:28.574 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync 21:34:28.574 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers 21:34:28.574 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame 21:34:28.574 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync 21:34:28.574 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 21:34:28.574 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 21:34:28.574 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 21:34:28.574 [Lua] RemotePlayer:create_game_object( ) 42 21:34:28.594 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync 21:34:28.594 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers 21:34:28.594 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf 21:34:28.610 [Lua] Set lobby begin: 21:34:28.610 [Lua] Lobby data twitch_enabled = false 21:34:28.610 [Lua] Lobby data power_level = 797 21:34:28.610 [Lua] Lobby data unique_server_name = Melibellule 21:34:28.611 [Lua] Lobby data difficulty_tweak = 0 21:34:28.611 [Lua] Lobby data host = 11000010365b93e 21:34:28.611 [Lua] Lobby data game_mode = 3 21:34:28.611 [Lua] Lobby data is_private = false 21:34:28.611 [Lua] Lobby data match_started = true 21:34:28.611 [Lua] Lobby data mechanism = adventure 21:34:28.611 [Lua] Lobby data level_key = inn_level 21:34:28.611 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:28.612 [Lua] Lobby data selected_level_key = inn_level 21:34:28.612 [Lua] Lobby data difficulty = normal 21:34:28.612 [Lua] Lobby data quick_game = true 21:34:28.612 [Lua] Lobby data matchmaking = false 21:34:28.612 [Lua] Lobby data weave_name = false 21:34:28.612 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:28.612 [Lua] Lobby data num_players = 4 21:34:28.612 [Lua] Lobby data player_slot_5 = 0:0 21:34:28.612 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:28.612 [Lua] Lobby data country_code = FR 21:34:28.612 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:28.612 [Lua] Lobby data eac_authorized = true 21:34:28.612 [Lua] Set lobby end. 21:34:28.612 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing 21:34:28.612 [Lua] Breedfreezer (server) starting a hot join sync 21:34:28.617 [Lua] Set lobby begin: 21:34:28.617 [Lua] Lobby data twitch_enabled = false 21:34:28.618 [Lua] Lobby data power_level = 797 21:34:28.618 [Lua] Lobby data unique_server_name = Melibellule 21:34:28.618 [Lua] Lobby data difficulty_tweak = 0 21:34:28.618 [Lua] Lobby data host = 11000010365b93e 21:34:28.618 [Lua] Lobby data game_mode = 3 21:34:28.618 [Lua] Lobby data is_private = false 21:34:28.618 [Lua] Lobby data match_started = true 21:34:28.618 [Lua] Lobby data mechanism = adventure 21:34:28.618 [Lua] Lobby data level_key = inn_level 21:34:28.618 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:28.619 [Lua] Lobby data selected_level_key = inn_level 21:34:28.619 [Lua] Lobby data difficulty = normal 21:34:28.619 [Lua] Lobby data quick_game = true 21:34:28.619 [Lua] Lobby data matchmaking = false 21:34:28.619 [Lua] Lobby data weave_name = false 21:34:28.619 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:28.619 [Lua] Lobby data num_players = 4 21:34:28.619 [Lua] Lobby data player_slot_5 = 0:0 21:34:28.619 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:28.619 [Lua] Lobby data country_code = FR 21:34:28.619 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:28.619 [Lua] Lobby data eac_authorized = true 21:34:28.619 [Lua] Set lobby end. 21:34:28.619 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing 21:34:28.619 [Lua] Breedfreezer (server) starting a hot join sync 21:34:28.620 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 21:34:28.620 [Lua] RemotePlayer:create_game_object( ) 43 21:34:28.638 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync 21:34:28.638 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers 21:34:28.638 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 21:34:28.638 [Lua] RemotePlayer:create_game_object( ) 44 21:34:28.654 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 21:34:28.654 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 21:34:28.654 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers 21:34:28.654 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame 21:34:28.654 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb 21:34:28.654 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017 21:34:28.663 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers 21:34:28.663 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame 21:34:28.663 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers 21:34:28.663 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame 21:34:28.663 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 21:34:28.663 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 21:34:28.678 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:34:28.678 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:34:28.678 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 21:34:28.703 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 21:34:28.703 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:34:28.703 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1 21:34:28.704 [Lua] Players are leaving the safe zone 21:34:28.763 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:34:28.763 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1 21:34:28.763 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit 21:34:28.764 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 21:34:28.765 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:34:28.767 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 21:34:28.768 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 21:34:28.769 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:34:28.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2, async-read, 21:34:28.831 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:34:28.831 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1 21:34:28.831 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:34:28.832 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 21:34:28.833 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:34:29.107 [Lua] StateInGameRunning:_game_actually_starts() 21:34:29.107 [Lua] ################################################################################################################# 21:34:29.107 [Lua] [Loading Time]: 00:00:20 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:34:29.107 [Lua] ################################################################################################################# 21:34:29.107 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49 21:34:29.128 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49 21:34:29.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49 21:34:29.341 [Lua] Commit load time data 21:34:29.449 [Flow] DISABLE 21:34:33.546 [Lua] PlayFabMirrorBase:_commit_internal 22 21:34:33.546 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:34:33.551 [Lua] generate_backend_stats 11000010365b93e:1 21:34:33.579 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:34:33.579 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:34:33.579 [Lua] Set lobby begin: 21:34:33.579 [Lua] Lobby data twitch_enabled = false 21:34:33.579 [Lua] Lobby data power_level = 824 21:34:33.579 [Lua] Lobby data unique_server_name = Melibellule 21:34:33.579 [Lua] Lobby data difficulty_tweak = 0 21:34:33.579 [Lua] Lobby data host = 11000010365b93e 21:34:33.580 [Lua] Lobby data game_mode = 3 21:34:33.580 [Lua] Lobby data is_private = false 21:34:33.580 [Lua] Lobby data match_started = true 21:34:33.580 [Lua] Lobby data mechanism = adventure 21:34:33.580 [Lua] Lobby data level_key = inn_level 21:34:33.580 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:33.580 [Lua] Lobby data selected_level_key = inn_level 21:34:33.580 [Lua] Lobby data difficulty = normal 21:34:33.580 [Lua] Lobby data quick_game = true 21:34:33.580 [Lua] Lobby data matchmaking = false 21:34:33.580 [Lua] Lobby data weave_name = false 21:34:33.580 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:33.580 [Lua] Lobby data num_players = 4 21:34:33.580 [Lua] Lobby data player_slot_5 = 0:0 21:34:33.580 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:33.580 [Lua] Lobby data country_code = FR 21:34:33.580 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:33.580 [Lua] Lobby data eac_authorized = true 21:34:33.580 [Lua] Set lobby end. 21:34:33.593 [Lua] commit result success 22 21:34:34.732 [Lua] [Matchmaking] Cancelling matchmaking 21:34:34.732 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:34:36.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:34:36.511 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:34:36.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 21:34:36.611 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 21:34:36.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:34:37.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 21:34:37.699 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 21:34:37.868 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:34:37.868 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:34:37.870 [Lua] Set lobby begin: 21:34:37.870 [Lua] Lobby data twitch_enabled = false 21:34:37.870 [Lua] Lobby data power_level = 824 21:34:37.870 [Lua] Lobby data unique_server_name = Melibellule 21:34:37.871 [Lua] Lobby data difficulty_tweak = 0 21:34:37.871 [Lua] Lobby data host = 11000010365b93e 21:34:37.871 [Lua] Lobby data game_mode = 3 21:34:37.871 [Lua] Lobby data is_private = false 21:34:37.871 [Lua] Lobby data match_started = true 21:34:37.871 [Lua] Lobby data mechanism = adventure 21:34:37.871 [Lua] Lobby data level_key = inn_level 21:34:37.871 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:37.871 [Lua] Lobby data selected_level_key = inn_level 21:34:37.871 [Lua] Lobby data difficulty = hardest 21:34:37.871 [Lua] Lobby data quick_game = true 21:34:37.871 [Lua] Lobby data matchmaking = false 21:34:37.871 [Lua] Lobby data weave_name = false 21:34:37.871 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:37.871 [Lua] Lobby data num_players = 4 21:34:37.871 [Lua] Lobby data player_slot_5 = 0:0 21:34:37.871 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:37.872 [Lua] Lobby data country_code = FR 21:34:37.872 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:37.872 [Lua] Lobby data eac_authorized = true 21:34:37.872 [Lua] Set lobby end. 21:34:37.872 [Lua] [PartyManager] Leader is set to 11000010365b93e 21:34:37.872 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 21:34:37.872 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 21:34:37.872 [Lua] Set lobby begin: 21:34:37.872 [Lua] Lobby data twitch_enabled = false 21:34:37.872 [Lua] Lobby data power_level = 824 21:34:37.872 [Lua] Lobby data unique_server_name = Melibellule 21:34:37.872 [Lua] Lobby data difficulty_tweak = 0 21:34:37.872 [Lua] Lobby data host = 11000010365b93e 21:34:37.872 [Lua] Lobby data game_mode = 1 21:34:37.872 [Lua] Lobby data is_private = false 21:34:37.872 [Lua] Lobby data match_started = true 21:34:37.872 [Lua] Lobby data mechanism = adventure 21:34:37.872 [Lua] Lobby data level_key = inn_level 21:34:37.872 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:37.872 [Lua] Lobby data selected_level_key = inn_level 21:34:37.873 [Lua] Lobby data difficulty = hardest 21:34:37.873 [Lua] Lobby data quick_game = true 21:34:37.873 [Lua] Lobby data matchmaking = true 21:34:37.873 [Lua] Lobby data weave_name = false 21:34:37.873 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:37.873 [Lua] Lobby data num_players = 4 21:34:37.873 [Lua] Lobby data player_slot_5 = 0:0 21:34:37.873 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:37.873 [Lua] Lobby data country_code = FR 21:34:37.873 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:37.873 [Lua] Lobby data eac_authorized = true 21:34:37.873 [Lua] Set lobby end. 21:34:37.873 [Lua] Set lobby begin: 21:34:37.873 [Lua] Lobby data twitch_enabled = false 21:34:37.873 [Lua] Lobby data power_level = 824 21:34:37.873 [Lua] Lobby data unique_server_name = Melibellule 21:34:37.873 [Lua] Lobby data difficulty_tweak = 0 21:34:37.873 [Lua] Lobby data host = 11000010365b93e 21:34:37.873 [Lua] Lobby data game_mode = 1 21:34:37.873 [Lua] Lobby data is_private = false 21:34:37.874 [Lua] Lobby data match_started = true 21:34:37.874 [Lua] Lobby data mechanism = adventure 21:34:37.874 [Lua] Lobby data level_key = inn_level 21:34:37.874 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:34:37.874 [Lua] Lobby data selected_level_key = inn_level 21:34:37.874 [Lua] Lobby data difficulty = hardest 21:34:37.874 [Lua] Lobby data quick_game = true 21:34:37.874 [Lua] Lobby data matchmaking = true 21:34:37.874 [Lua] Lobby data weave_name = false 21:34:37.874 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:34:37.874 [Lua] Lobby data num_players = 4 21:34:37.874 [Lua] Lobby data player_slot_5 = 0:0 21:34:37.874 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:34:37.874 [Lua] Lobby data country_code = FR 21:34:37.874 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:34:37.874 [Lua] Lobby data eac_authorized = true 21:34:37.875 [Lua] Set lobby end. 21:34:37.875 [Lua] [ChatManager][1]System: Début de l'hébergement de la partie... 21:34:37.875 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:34:37.875 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:34:40.644 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:20 my_peer_id:11000010365b93e 21:34:40.644 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:20 my_peer_id:11000010365b93e 21:34:40.644 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:20 my_peer_id:11000010365b93e 21:34:40.644 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:20 my_peer_id:11000010365b93e 21:34:40.651 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:20 my_peer_id:11000010365b93e 21:34:40.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:34:40.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 21:34:40.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 21:34:40.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 21:34:40.995 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 21:34:45.451 [Window] Window => inactive 21:34:48.349 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:21 my_peer_id:11000010365b93e 21:34:48.349 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:21 my_peer_id:11000010365b93e 21:34:48.349 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:21 my_peer_id:11000010365b93e 21:34:48.349 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:21 my_peer_id:11000010365b93e 21:34:48.361 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:21 my_peer_id:11000010365b93e 21:34:48.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:34:48.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:34:48.420 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 21:34:49.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 21:34:49.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 21:34:49.249 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 21:35:25.177 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:35:25.177 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:35:25.177 [Lua] MatchmakingStateStartGame preferred_level_keys nil 21:35:25.177 [Lua] [MATCHMAKING] - Hosting game on level: inn_level cemetery 0 21:35:25.177 [Lua] [LevelTransitionHandler] set_next_level( cemetery, 0 ) 21:35:25.177 [Lua] Set lobby begin: 21:35:25.177 [Lua] Lobby data twitch_enabled = false 21:35:25.177 [Lua] Lobby data power_level = 824 21:35:25.178 [Lua] Lobby data unique_server_name = Melibellule 21:35:25.178 [Lua] Lobby data difficulty_tweak = 0 21:35:25.178 [Lua] Lobby data host = 11000010365b93e 21:35:25.178 [Lua] Lobby data game_mode = 2 21:35:25.178 [Lua] Lobby data is_private = false 21:35:25.178 [Lua] Lobby data match_started = true 21:35:25.178 [Lua] Lobby data mechanism = adventure 21:35:25.178 [Lua] Lobby data level_key = inn_level 21:35:25.178 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:35:25.178 [Lua] Lobby data selected_level_key = cemetery 21:35:25.178 [Lua] Lobby data difficulty = hardest 21:35:25.178 [Lua] Lobby data quick_game = true 21:35:25.178 [Lua] Lobby data matchmaking = true 21:35:25.178 [Lua] Lobby data weave_name = false 21:35:25.178 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:35:25.178 [Lua] Lobby data num_players = 4 21:35:25.178 [Lua] Lobby data player_slot_5 = 0:0 21:35:25.179 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:35:25.179 [Lua] Lobby data country_code = FR 21:35:25.179 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:35:25.179 [Lua] Lobby data eac_authorized = true 21:35:25.179 [Lua] Set lobby end. 21:35:25.181 [Lua] Set lobby begin: 21:35:25.181 [Lua] Lobby data twitch_enabled = false 21:35:25.181 [Lua] Lobby data power_level = 824 21:35:25.181 [Lua] Lobby data unique_server_name = Melibellule 21:35:25.181 [Lua] Lobby data difficulty_tweak = 0 21:35:25.181 [Lua] Lobby data host = 11000010365b93e 21:35:25.181 [Lua] Lobby data game_mode = 2 21:35:25.181 [Lua] Lobby data is_private = false 21:35:25.181 [Lua] Lobby data match_started = true 21:35:25.181 [Lua] Lobby data mechanism = adventure 21:35:25.181 [Lua] Lobby data level_key = inn_level 21:35:25.181 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:35:25.181 [Lua] Lobby data selected_level_key = cemetery 21:35:25.181 [Lua] Lobby data difficulty = hardest 21:35:25.182 [Lua] Lobby data quick_game = true 21:35:25.182 [Lua] Lobby data matchmaking = true 21:35:25.182 [Lua] Lobby data weave_name = false 21:35:25.182 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:35:25.182 [Lua] Lobby data num_players = 4 21:35:25.182 [Lua] Lobby data player_slot_5 = 0:0 21:35:25.182 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:35:25.182 [Lua] Lobby data country_code = FR 21:35:25.182 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:35:25.182 [Lua] Lobby data eac_authorized = true 21:35:25.182 [Lua] Set lobby end. 21:35:25.182 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame 21:35:25.182 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame 21:35:25.182 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame 21:35:25.182 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame 21:35:25.182 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 21:35:25.182 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 21:35:25.182 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame 21:35:25.182 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame 21:35:25.182 [Lua] Complete level triggered. 21:35:25.185 [Lua] gm_event_end_conditions_met false false 21:35:25.185 [Lua] PlayFabMirrorBase:_commit_internal nil 21:35:25.185 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:35:25.185 [Save] Saving `save_data` 21:35:25.189 [Save] Save done 21:35:25.189 [Save] Saving `save_data` 21:35:25.190 [Lua] generate_backend_stats 11000010365b93e:1 21:35:25.193 [Save] Save done 21:35:25.215 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 50 21:35:25.221 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:35:25.221 [Save] Saving `save_data` 21:35:25.221 [Lua] TRANSITION nil nil cemetery 21:35:25.221 [Lua] Transition type "cemetery", is server: true 21:35:25.221 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:35:25.221 [Lua] [GameNetworkManager] Leaving game... 21:35:25.221 [Lua] [GameNetworkManager] Shutting down game session host. 21:35:25.221 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:35:25.221 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:35:25.221 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=57.64 21:35:25.224 [Save] Save done 21:35:25.227 [Connection] Packet 133717 chunk for system game_session from 1100001034119bf had no listener 21:35:25.227 [Connection] Packet 146775 chunk for system game_session from 11000010244a017 had no listener 21:35:25.228 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:35:25.228 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 50 15 21:35:25.243 [Connection] Packet 133718 chunk for system game_session from 1100001034119bf had no listener 21:35:25.243 [Connection] Packet 146776 chunk for system game_session from 11000010244a017 had no listener 21:35:25.296 [Connection] Packet 146777 chunk for system game_session from 11000010244a017 had no listener 21:35:25.427 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 21:35:25.427 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 50 21:35:25.838 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 50 21:35:25.852 [Lua] commit result success 23 21:35:27.222 [Lua] [Managers] Calling function on all managers: 21:35:27.222 [Lua] Clearing all global lookup lists 21:35:27.222 [Lua] [IngamePlayerListUI] - Destroy 21:35:27.223 [Lua] [EquipmentUI] - Destroy 21:35:27.223 [Lua] [AbilityUI] - Destroy 21:35:27.223 [Lua] [GamePadAbilityUI] - Destroy 21:35:27.223 [Lua] [GamePadEquipmentUI] - Destroy 21:35:27.223 [Lua] [IngameUI] destroy 21:35:27.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 21:35:27.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2 21:35:27.276 [Lua] [Managers] Destroying manager group: 21:35:27.280 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:35:27.345 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:35:27.345 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame 21:35:27.345 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading 21:35:27.345 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e cemetery 0 21:35:27.345 warning: [Lua] Following data will be uploaded to Crashify: <> 21:35:27.345 warning: [Lua] "[[PeerStates.Loading]] level_key: cemetery", Num ocurrencies: 42, User: 11000010365b93e "Melibellule" <> 21:35:27.346 [Lua] <> <>[PeerStates.Loading]<> <>level_key: cemetery<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: cemetery" [2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "cemetery"; environment_variation_id = 0; level_seed = 6946259; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000094A3DC0 [3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame [5] self = table: 000000000DD250E0; application_shutdown = nil; unit_spawner = table: 0000000000C51850; world = [World]; unit_storage = table: 000000000E79F410; units = table: 000000000B08D610; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000DD250E0 [8] self = table: 0000000002517F00; dt = 0.016930093988776207; t = 5199.1641702687484; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016930093988776207; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016930093988776207; t = 5199.1641702687484 [10] dt = 0.016930093988776207 [2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "inn_level"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e"; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000002976830; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "cemetery"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000DB282C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B387570; network_server = table: 00000000024F3820; entity_system = table: 0000000001726060; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C1676D0; statistics_db = table: 000000000C6D5810; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 55.860208875313404; input_manager = table: 000000000BD969A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F619E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB282C0; world = [World]; dt = 0.016930093988776207; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 57.643298270180821; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C068690; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DAF5730; <> <> 21:35:27.346 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame 21:35:27.346 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading 21:35:27.346 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb cemetery 0 21:35:27.346 warning: [Lua] Following data will be uploaded to Crashify: <> 21:35:27.346 warning: [Lua] "[[PeerStates.Loading]] level_key: cemetery", Num ocurrencies: 43, User: 11000010365b93e "Melibellule" <> 21:35:27.347 [Lua] <> <>[PeerStates.Loading]<> <>level_key: cemetery<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: cemetery" [2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "cemetery"; environment_variation_id = 0; level_seed = 6946259; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000094A3DC0 [3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame [5] self = table: 000000000DD250E0; application_shutdown = nil; unit_spawner = table: 0000000000C51850; world = [World]; unit_storage = table: 000000000E79F410; units = table: 000000000B08D610; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000DD250E0 [8] self = table: 0000000002517F00; dt = 0.016930093988776207; t = 5199.1641702687484; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016930093988776207; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016930093988776207; t = 5199.1641702687484 [10] dt = 0.016930093988776207 [2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000002976830; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "cemetery"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000DB282C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B387570; network_server = table: 00000000024F3820; entity_system = table: 0000000001726060; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C1676D0; statistics_db = table: 000000000C6D5810; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 55.860208875313404; input_manager = table: 000000000BD969A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F619E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB282C0; world = [World]; dt = 0.016930093988776207; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 57.643298270180821; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C068690; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DAF5730; <> <> 21:35:27.347 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 21:35:27.347 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 21:35:27.347 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 cemetery 0 21:35:27.347 warning: [Lua] Following data will be uploaded to Crashify: <> 21:35:27.347 warning: [Lua] "[[PeerStates.Loading]] level_key: cemetery", Num ocurrencies: 44, User: 11000010365b93e "Melibellule" <> 21:35:27.348 [Lua] <> <>[PeerStates.Loading]<> <>level_key: cemetery<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: cemetery" [2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "cemetery"; environment_variation_id = 0; level_seed = 6946259; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000094A3DC0 [3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame [5] self = table: 000000000DD250E0; application_shutdown = nil; unit_spawner = table: 0000000000C51850; world = [World]; unit_storage = table: 000000000E79F410; units = table: 000000000B08D610; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000DD250E0 [8] self = table: 0000000002517F00; dt = 0.016930093988776207; t = 5199.1641702687484; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016930093988776207; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016930093988776207; t = 5199.1641702687484 [10] dt = 0.016930093988776207 [2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000002976830; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "cemetery"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000DB282C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B387570; network_server = table: 00000000024F3820; entity_system = table: 0000000001726060; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C1676D0; statistics_db = table: 000000000C6D5810; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 55.860208875313404; input_manager = table: 000000000BD969A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F619E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB282C0; world = [World]; dt = 0.016930093988776207; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 57.643298270180821; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C068690; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DAF5730; <> <> 21:35:27.348 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame 21:35:27.348 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading 21:35:27.348 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf cemetery 0 21:35:27.348 warning: [Lua] Following data will be uploaded to Crashify: <> 21:35:27.348 warning: [Lua] "[[PeerStates.Loading]] level_key: cemetery", Num ocurrencies: 45, User: 11000010365b93e "Melibellule" <> 21:35:27.349 [Lua] <> <>[PeerStates.Loading]<> <>level_key: cemetery<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: cemetery" [2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "cemetery"; environment_variation_id = 0; level_seed = 6946259; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000094A3DC0 [3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame [5] self = table: 000000000DD250E0; application_shutdown = nil; unit_spawner = table: 0000000000C51850; world = [World]; unit_storage = table: 000000000E79F410; units = table: 000000000B08D610; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000DD250E0 [8] self = table: 0000000002517F00; dt = 0.016930093988776207; t = 5199.1641702687484; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.016930093988776207; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016930093988776207; t = 5199.1641702687484 [10] dt = 0.016930093988776207 [2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000002976830; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "cemetery"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000DB282C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B387570; network_server = table: 00000000024F3820; entity_system = table: 0000000001726060; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C1676D0; statistics_db = table: 000000000C6D5810; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 55.860208875313404; input_manager = table: 000000000BD969A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F619E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB282C0; world = [World]; dt = 0.016930093988776207; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 57.643298270180821; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C068690; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DAF5730; <> <> 21:35:27.349 [Lua] [Matchmaking] unregister rpcs 21:35:27.349 [Lua] ############### UNLOADING PACKAGES ############### 21:35:27.349 [Lua] [Managers] Calling function on all managers: 21:35:27.349 [Lua] [Managers] Destroying manager group: 21:35:27.349 [Lua] [Gamestate] Enter state StateLoading 21:35:27.352 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:35:27.352 [Lua] [Matchmaking] register rpcs 21:35:27.352 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:35:27.352 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:35:27.352 [Lua] Set lobby begin: 21:35:27.352 [Lua] Lobby data twitch_enabled = false 21:35:27.352 [Lua] Lobby data power_level = 0 21:35:27.352 [Lua] Lobby data unique_server_name = Melibellule 21:35:27.352 [Lua] Lobby data difficulty_tweak = 0 21:35:27.352 [Lua] Lobby data host = 11000010365b93e 21:35:27.352 [Lua] Lobby data game_mode = 2 21:35:27.352 [Lua] Lobby data is_private = false 21:35:27.352 [Lua] Lobby data match_started = true 21:35:27.352 [Lua] Lobby data mechanism = adventure 21:35:27.352 [Lua] Lobby data level_key = inn_level 21:35:27.353 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:35:27.353 [Lua] Lobby data selected_level_key = cemetery 21:35:27.353 [Lua] Lobby data difficulty = hardest 21:35:27.353 [Lua] Lobby data quick_game = true 21:35:27.353 [Lua] Lobby data matchmaking = true 21:35:27.353 [Lua] Lobby data weave_name = false 21:35:27.353 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:35:27.353 [Lua] Lobby data num_players = 4 21:35:27.353 [Lua] Lobby data player_slot_5 = 0:0 21:35:27.353 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:35:27.353 [Lua] Lobby data country_code = FR 21:35:27.353 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:35:27.353 [Lua] Lobby data eac_authorized = true 21:35:27.353 [Lua] Set lobby end. 21:35:27.353 [Lua] registering RPCs 21:35:27.353 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:35:27.353 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:35:27.353 [Lua] Set lobby begin: 21:35:27.353 [Lua] Lobby data twitch_enabled = false 21:35:27.353 [Lua] Lobby data power_level = 0 21:35:27.353 [Lua] Lobby data unique_server_name = Melibellule 21:35:27.353 [Lua] Lobby data difficulty_tweak = 0 21:35:27.354 [Lua] Lobby data host = 11000010365b93e 21:35:27.354 [Lua] Lobby data game_mode = 2 21:35:27.354 [Lua] Lobby data is_private = false 21:35:27.354 [Lua] Lobby data match_started = true 21:35:27.354 [Lua] Lobby data mechanism = adventure 21:35:27.354 [Lua] Lobby data level_key = cemetery 21:35:27.354 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:35:27.354 [Lua] Lobby data selected_level_key = cemetery 21:35:27.354 [Lua] Lobby data difficulty = hardest 21:35:27.355 [Lua] Lobby data quick_game = true 21:35:27.355 [Lua] Lobby data matchmaking = true 21:35:27.355 [Lua] Lobby data weave_name = false 21:35:27.355 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:35:27.355 [Lua] Lobby data num_players = 4 21:35:27.355 [Lua] Lobby data player_slot_5 = 0:0 21:35:27.355 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:35:27.355 [Lua] Lobby data country_code = FR 21:35:27.355 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:35:27.355 [Lua] Lobby data eac_authorized = true 21:35:27.355 [Lua] Set lobby end. 21:35:27.360 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_20, global_loading_screens, async-read, prioritized 21:35:27.360 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[cemetery] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:35:27.360 [Lua] [LevelTransitionHandler] load_level cemetery 0 21:35:27.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:35:27.361 [Umbra] Unload tome 21:35:27.361 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:35:27.499 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:35:27.499 [Lua] [LevelTransitionHandler] Loading level: "cemetery" 21:35:27.499 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/holly/cemetery" Meta package name: "nil" 21:35:27.499 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler, async-read, 21:35:27.499 [Lua] [StateLoading] got rpc_load_level 44 cemetery 21:35:27.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_20 21:35:27.844 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_20 21:35:27.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/cemetery 21:35:30.596 [Umbra] Loading umbra tome '#ID[013cc5d86f8b08b1]' 21:35:34.330 [Lua] ### Sending rpc_level_loaded 21:35:34.330 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 44 21:35:34.330 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 21:35:34.331 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 21:35:34.331 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 21:35:34.348 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 21:35:34.348 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 21:35:34.753 [Lua] ### Sending rpc_level_loaded 21:35:34.753 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 44 21:35:34.753 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded 21:35:34.754 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading 21:35:34.754 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages 21:35:34.772 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages 21:35:34.772 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame 21:35:36.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/cemetery 21:35:36.243 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/cemetery 21:35:36.260 [Lua] [LevelTransitionHandler] Level load completed! 21:35:36.260 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: cemetery - level_seed: 6946259 - use_random_directors: true - overriden_conflict: nil 21:35:36.285 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:35:36.285 [Lua] checking dlc's against conflict directors 21:35:36.285 [Lua] number of factions to include 2 21:35:36.285 [Lua] Updated list weights for random: 21:35:36.285 [Lua] skaven, 0.42 (0.00-0.42) 21:35:36.285 [Lua] chaos, 0.42 (0.42-0.83) 21:35:36.285 [Lua] beastmen, 0.17 (0.83-1.00) 21:35:36.285 [Lua] Rolled random faction: 0.66507571935653687 chaos 21:35:36.285 [Lua] Updated list weights for random: 21:35:36.285 [Lua] skaven, 0.71 (0.00-0.71) 21:35:36.285 [Lua] beastmen, 0.29 (0.71-1.00) 21:35:36.285 [Lua] Rolled random faction: 0.43503493070602417 skaven 21:35:36.285 [Lua] number of factions added 2 21:35:36.285 [Lua] --- --- --- 21:35:36.285 [Lua] Starting... difficulty 'hardest' 21:35:36.285 [Lua] There are no starting conflict directors! 21:35:36.285 [Lua] --- --- --- 21:35:36.285 [Lua] 21:35:36.285 [Lua] Looking for a new director: 21:35:36.285 [Lua] (free: 24) master hash is: skaven_storm_vermin_with_shield skaven_clan_rat chaos_vortex_sorcerer chaos_fanatic chaos_marauder_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_ratling_gunner skaven_storm_vermin_commander skaven_plague_monk chaos_marauder 21:35:36.285 [Lua] ->trying director: skaven 21:35:36.285 [Lua] --> success! 21:35:36.285 [Lua] --> Added these breeds: skaven_stormfiend skaven_storm_vermin skaven_pack_master skaven_loot_rat chaos_corruptor_sorcerer skaven_gutter_runner skaven_clan_rat_with_shield chaos_berzerker skaven_rat_ogre chaos_raider skaven_slave 21:35:36.285 [Lua] 21:35:36.285 [Lua] Looking for a new director: 21:35:36.285 [Lua] (free: 13) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:35:36.285 [Lua] ->trying director: default 21:35:36.285 [Lua] --> success! 21:35:36.285 [Lua] --> Added these breeds: chaos_spawn chaos_troll chaos_warrior 21:35:36.285 [Lua] 21:35:36.285 [Lua] Looking for a new director: 21:35:36.285 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:35:36.285 [Lua] ->trying director: default 21:35:36.285 [Lua] --> success! 21:35:36.285 [Lua] --> re-used the same breeds 21:35:36.285 [Lua] 21:35:36.285 [Lua] Looking for a new director: 21:35:36.285 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:35:36.285 [Lua] ->trying director: chaos 21:35:36.285 [Lua] --> success! 21:35:36.285 [Lua] --> re-used the same breeds 21:35:36.285 [Lua] 21:35:36.285 [Lua] Looking for a new director: 21:35:36.285 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:35:36.285 [Lua] ->trying director: default 21:35:36.285 [Lua] --> success! 21:35:36.285 [Lua] --> re-used the same breeds 21:35:36.285 [Lua] 21:35:36.285 [Lua] Looking for a new director: 21:35:36.285 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:35:36.285 [Lua] ->trying director: chaos 21:35:36.285 [Lua] --> success! 21:35:36.285 [Lua] --> re-used the same breeds 21:35:36.285 [Lua] 21:35:36.285 [Lua] Looking for a new director: 21:35:36.285 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:35:36.285 [Lua] ->trying director: chaos 21:35:36.285 [Lua] --> success! 21:35:36.285 [Lua] --> re-used the same breeds 21:35:36.285 [Lua] 21:35:36.285 [Lua] Looking for a new director: 21:35:36.285 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:35:36.285 [Lua] ->trying director: default 21:35:36.285 [Lua] --> success! 21:35:36.285 [Lua] --> re-used the same breeds 21:35:36.285 [Lua] 21:35:36.285 [Lua] Looking for a new director: 21:35:36.285 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:35:36.285 [Lua] ->trying director: default 21:35:36.285 [Lua] --> success! 21:35:36.285 [Lua] --> re-used the same breeds 21:35:36.285 [Lua] 21:35:36.285 [Lua] DONE! Found the following directors: 21:35:36.285 [Lua] skaven 21:35:36.285 [Lua] default 21:35:36.285 [Lua] default 21:35:36.285 [Lua] chaos 21:35:36.285 [Lua] default 21:35:36.285 [Lua] chaos 21:35:36.285 [Lua] chaos 21:35:36.285 [Lua] default 21:35:36.285 [Lua] default 21:35:36.285 [Lua] (free: 10), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:35:36.285 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_berzerker=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_clan_rat_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_slave=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_marauder=true, skaven_storm_vermin_commander=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 21:35:36.285 [Lua] load_startup_enemy_packages: -------------- 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] chaos_spawn 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] chaos_troll 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] skaven_rat_ogre 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] skaven_stormfiend 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] beastmen_minotaur 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] chaos_plague_sorcerer 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] chaos_corruptor_sorcerer 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] skaven_gutter_runner 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] skaven_pack_master 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] skaven_poison_wind_globadier 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] skaven_ratling_gunner 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] skaven_warpfire_thrower 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] chaos_vortex_sorcerer 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] beastmen_standard_bearer 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] chaos_vortex 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] critter_rat 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] critter_pig 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] skaven_storm_vermin_with_shield 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] skaven_storm_vermin 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] chaos_warrior 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] chaos_raider 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] skaven_clan_rat 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] chaos_berzerker 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] skaven_loot_rat 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] chaos_fanatic 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] skaven_clan_rat_with_shield 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] chaos_marauder_with_shield 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] skaven_slave 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] chaos_marauder 21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:35:36.285 [Lua] skaven_plague_monk 21:35:36.289 [Lua] ### Sending rpc_level_loaded 21:35:36.289 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 44 21:35:36.289 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded 21:35:36.306 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading 21:35:36.306 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages 21:35:36.324 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages 21:35:36.324 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame 21:35:36.324 [Lua] ### Sending rpc_level_loaded 21:35:36.324 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 44 21:35:36.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:35:36.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:35:36.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:35:37.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:35:37.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:35:37.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:35:37.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:35:37.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:35:37.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:35:38.396 [Lua] ### Sending rpc_level_loaded 21:35:38.396 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 44 21:35:38.396 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded 21:35:38.397 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading 21:35:38.397 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages 21:35:38.413 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages 21:35:38.413 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame 21:35:38.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:35:38.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:35:38.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:35:40.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:35:40.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:35:40.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:35:40.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:35:40.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:35:40.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:35:40.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:35:40.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:35:40.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:35:41.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:35:41.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:35:41.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:35:41.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:35:41.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:35:41.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:35:42.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:35:42.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:35:42.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:35:42.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:35:42.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:35:42.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:35:43.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:35:43.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:35:43.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:35:43.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:35:43.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:35:43.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:35:44.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:35:44.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:35:44.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:35:44.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:35:44.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:35:44.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:35:44.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:35:44.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:35:44.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:35:44.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:35:44.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:35:44.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:35:45.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:35:45.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:35:45.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:35:45.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:35:45.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:35:45.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:35:46.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:35:46.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:35:46.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:35:46.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:35:46.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:35:46.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:35:47.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:35:47.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:35:47.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:35:47.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:35:47.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:35:47.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:35:48.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:35:48.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:35:48.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:35:48.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:35:48.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:35:48.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:35:49.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:35:49.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:35:49.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:35:49.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:35:49.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:35:49.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:35:50.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:35:50.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:35:50.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:35:50.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:35:50.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:35:50.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:35:51.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:35:51.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:35:51.139 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: cemetery game_mode: custom 21:35:51.139 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:35:51.139 [Lua] Starting async level spawning of levels/honduras_dlcs/holly/cemetery/world 21:35:51.140 [Umbra] Init version: 3.4.15 :: 16 threads 21:35:52.215 [Lua] Async level spawning done 21:35:52.215 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:35:53.208 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:35:53.208 [Lua] [Matchmaking] unregister rpcs 21:35:53.208 [Lua] Set lobby begin: 21:35:53.208 [Lua] Lobby data twitch_enabled = false 21:35:53.208 [Lua] Lobby data power_level = 0 21:35:53.208 [Lua] Lobby data unique_server_name = Melibellule 21:35:53.209 [Lua] Lobby data difficulty_tweak = 0 21:35:53.209 [Lua] Lobby data host = 11000010365b93e 21:35:53.209 [Lua] Lobby data game_mode = 2 21:35:53.209 [Lua] Lobby data is_private = false 21:35:53.209 [Lua] Lobby data match_started = true 21:35:53.209 [Lua] Lobby data mechanism = adventure 21:35:53.209 [Lua] Lobby data level_key = cemetery 21:35:53.209 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:35:53.209 [Lua] Lobby data selected_level_key = cemetery 21:35:53.209 [Lua] Lobby data difficulty = hardest 21:35:53.210 [Lua] Lobby data quick_game = true 21:35:53.210 [Lua] Lobby data matchmaking = true 21:35:53.210 [Lua] Lobby data weave_name = false 21:35:53.210 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:35:53.210 [Lua] Lobby data num_players = 4 21:35:53.210 [Lua] Lobby data player_slot_5 = 0:0 21:35:53.210 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:35:53.210 [Lua] Lobby data country_code = FR 21:35:53.210 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:35:53.210 [Lua] Lobby data eac_authorized = true 21:35:53.210 [Lua] Set lobby end. 21:35:53.210 [Lua] [Managers] Destroying manager group: 21:35:53.211 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_20, global_loading_screens 21:35:53.211 [Lua] [Gamestate] Enter StateIngame HOST 21:35:53.211 [Lua] [Managers] Calling function on all managers: 21:35:53.211 [Lua] <>level = cemetery<> 21:35:53.211 [Lua] Set lobby begin: 21:35:53.211 [Lua] Lobby data twitch_enabled = false 21:35:53.211 [Lua] Lobby data power_level = 0 21:35:53.211 [Lua] Lobby data unique_server_name = Melibellule 21:35:53.211 [Lua] Lobby data difficulty_tweak = 0 21:35:53.211 [Lua] Lobby data host = 11000010365b93e 21:35:53.211 [Lua] Lobby data game_mode = 2 21:35:53.212 [Lua] Lobby data is_private = false 21:35:53.212 [Lua] Lobby data match_started = true 21:35:53.212 [Lua] Lobby data mechanism = adventure 21:35:53.212 [Lua] Lobby data level_key = cemetery 21:35:53.212 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:35:53.212 [Lua] Lobby data selected_level_key = cemetery 21:35:53.212 [Lua] Lobby data difficulty = hardest 21:35:53.212 [Lua] Lobby data quick_game = true 21:35:53.212 [Lua] Lobby data matchmaking = true 21:35:53.212 [Lua] Lobby data weave_name = false 21:35:53.212 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:35:53.212 [Lua] Lobby data num_players = 4 21:35:53.212 [Lua] Lobby data player_slot_5 = 0:0 21:35:53.212 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:35:53.212 [Lua] Lobby data country_code = FR 21:35:53.212 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:35:53.212 [Lua] Lobby data eac_authorized = true 21:35:53.212 [Lua] Set lobby end. 21:35:53.212 [Lua] [StateIngame] Server ingame 21:35:53.216 [Lua] Set lobby begin: 21:35:53.216 [Lua] Lobby data twitch_enabled = false 21:35:53.217 [Lua] Lobby data power_level = 0 21:35:53.217 [Lua] Lobby data unique_server_name = Melibellule 21:35:53.218 [Lua] Lobby data difficulty_tweak = 0 21:35:53.218 [Lua] Lobby data host = 11000010365b93e 21:35:53.218 [Lua] Lobby data game_mode = 2 21:35:53.218 [Lua] Lobby data is_private = false 21:35:53.218 [Lua] Lobby data match_started = true 21:35:53.218 [Lua] Lobby data mechanism = adventure 21:35:53.218 [Lua] Lobby data level_key = cemetery 21:35:53.218 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:35:53.218 [Lua] Lobby data selected_level_key = cemetery 21:35:53.218 [Lua] Lobby data difficulty = hardest 21:35:53.218 [Lua] Lobby data quick_game = true 21:35:53.218 [Lua] Lobby data matchmaking = true 21:35:53.218 [Lua] Lobby data weave_name = false 21:35:53.218 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:35:53.218 [Lua] Lobby data num_players = 4 21:35:53.218 [Lua] Lobby data player_slot_5 = 0:0 21:35:53.219 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:35:53.219 [Lua] Lobby data country_code = FR 21:35:53.219 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:35:53.219 [Lua] Lobby data eac_authorized = true 21:35:53.219 [Lua] Set lobby end. 21:35:53.219 [Lua] [Matchmaking] register rpcs 21:35:53.219 [Lua] GameNetworkManager:init... creating game session 21:35:53.219 [Lua] Host GameSession.make_game_session_host with session: 21:35:53.219 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:35:53.219 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e 21:35:53.219 [Lua] [GameNetworkManager] self.is_server = true 21:35:53.219 [Network] Setting artificial MTU limit to 65536 21:35:53.219 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 51 21:35:53.219 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 21:35:53.232 [Lua] Switching ConflictSettings: to: default 21:35:53.232 [Lua] pacing=default 21:35:53.232 [Lua] roaming=nil 21:35:53.232 [Lua] specials=default 21:35:53.232 [Lua] debug_color=maroon 21:35:53.232 [Lua] contained_breeds=nil 21:35:53.232 [Lua] pack_spawning=default 21:35:53.232 [Lua] disabled=false 21:35:53.232 [Lua] factions=nil 21:35:53.232 [Lua] boss=default 21:35:53.232 [Lua] horde=default 21:35:53.232 [Lua] name=default 21:35:53.232 [Lua] intensity=default 21:35:53.232 [Lua] --- 21:35:53.232 [Lua] [LevelAnalysis] set_random_seed( 6946259) 21:35:53.239 [Lua] [AIInterestPointSystem] Level Seed: 6946259 21:35:53.239 [Lua] 21:35:53.239 [Lua] [entity_system_bag] = table 21:35:53.239 [Lua] [entity_system_bag] = metatable 21:35:53.239 [Lua] [startup_data] = table 21:35:53.239 [Lua] [entity_manager] = table 21:35:53.239 [Lua] [entity_manager] = metatable 21:35:53.239 [Lua] [unit_spawner] = table 21:35:53.239 [Lua] [unit_spawner] = metatable 21:35:53.239 [Lua] [unit_storage] = table 21:35:53.239 [Lua] [unit_storage] = metatable 21:35:53.239 [Lua] [dice_keeper] = table 21:35:53.239 [Lua] [dice_keeper] = metatable 21:35:53.239 [Lua] [is_server] = true (boolean) 21:35:53.239 [Lua] [world] = [World] 21:35:53.239 [Lua] [system_api] = table 21:35:53.239 [Lua] [entity_system] = table 21:35:53.239 [Lua] [entity_system] = metatable 21:35:53.239 [Lua] [network_lobby] = table 21:35:53.239 [Lua] [network_lobby] = metatable 21:35:53.239 [Lua] [profile_synchronizer] = table 21:35:53.239 [Lua] [profile_synchronizer] = metatable 21:35:53.239 [Lua] [level_transition_handler] = table 21:35:53.239 [Lua] [level_transition_handler] = metatable 21:35:53.239 [Lua] [num_local_human_players] = 1 (number) 21:35:53.239 [Lua] [statistics_db] = table 21:35:53.239 [Lua] [statistics_db] = metatable 21:35:53.239 [Lua] [network_server] = table 21:35:53.239 [Lua] [network_server] = metatable 21:35:53.239 [Lua] [input_manager] = table 21:35:53.239 [Lua] [input_manager] = metatable 21:35:53.239 [Lua] [network_clock] = table 21:35:53.239 [Lua] [network_clock] = metatable 21:35:53.239 [Lua] [network_transmit] = table 21:35:53.239 [Lua] [network_transmit] = metatable 21:35:53.239 [Lua] [free_flight_manager] = table 21:35:53.239 [Lua] [free_flight_manager] = metatable 21:35:53.239 [Lua] [network_manager] = table 21:35:53.239 [Lua] [network_manager] = metatable 21:35:53.239 [Lua] [network_event_delegate] = table 21:35:53.239 [Lua] [network_event_delegate] = metatable 21:35:53.239 [Lua] 21:35:53.239 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:35:53.239 [Lua] ignoring extension VersusInteractObjectiveExtension 21:35:53.239 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:35:53.239 [Lua] ignoring extension VersusSocketObjectiveExtension 21:35:53.239 [Lua] ignoring extension VersusTargetObjectiveExtension 21:35:53.239 [Lua] ignoring extension VersusMissionObjectiveExtension 21:35:53.244 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:35:53.263 [Lua] [AchievementManager] Achievements using the steam platform 21:35:53.384 [Lua] respawn_unit_spawned with group id: cauldron_event 21:35:53.384 [Lua] respawn_unit_spawned with group id: cauldron_event 21:35:53.384 [Lua] respawn_unit_spawned with group id: cauldron_event 21:35:53.390 [Lua] [StateIngame] Level seed: 6946259 21:35:53.446 [Lua] [LevelAnalysis] set_random_seed( 6946259) 21:35:53.455 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:35:53.455 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:35:53.455 [Lua] [IngameUI] init 21:35:53.469 [SteamVoipClient] select_out(110000100b4f2eb, off) 21:35:53.469 [SteamVoipClient] select_out(11000010244a017, off) 21:35:53.469 [SteamVoipClient] select_out(11000010365b93e, off) 21:35:53.476 [Lua] cb_razer_chroma_setup 21:35:53.499 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:35:53.499 [Lua] Set lobby begin: 21:35:53.499 [Lua] Lobby data twitch_enabled = false 21:35:53.499 [Lua] Lobby data power_level = 797 21:35:53.499 [Lua] Lobby data unique_server_name = Melibellule 21:35:53.499 [Lua] Lobby data difficulty_tweak = 0 21:35:53.499 [Lua] Lobby data host = 11000010365b93e 21:35:53.500 [Lua] Lobby data game_mode = 2 21:35:53.500 [Lua] Lobby data is_private = false 21:35:53.500 [Lua] Lobby data match_started = true 21:35:53.500 [Lua] Lobby data mechanism = adventure 21:35:53.500 [Lua] Lobby data level_key = cemetery 21:35:53.500 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:35:53.500 [Lua] Lobby data selected_level_key = cemetery 21:35:53.501 [Lua] Lobby data difficulty = hardest 21:35:53.501 [Lua] Lobby data quick_game = true 21:35:53.501 [Lua] Lobby data matchmaking = true 21:35:53.501 [Lua] Lobby data weave_name = false 21:35:53.501 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:35:53.501 [Lua] Lobby data num_players = 4 21:35:53.501 [Lua] Lobby data player_slot_5 = 0:0 21:35:53.501 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:35:53.501 [Lua] Lobby data country_code = FR 21:35:53.502 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:35:53.502 [Lua] Lobby data eac_authorized = true 21:35:53.502 [Lua] Set lobby end. 21:35:53.508 [Lua] CurrentConflictSettings default 21:35:53.508 [Lua] [ConflictDirector] conflict_director is ai_ready 21:35:53.510 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:35:53.510 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:35:53.517 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:35:53.517 [Lua] Forming navigation groups in one frame 21:35:53.517 [Lua] Forming navigation groups 21:35:53.537 [Lua] NavigationGroupManager -> calulation time A: 0.020000000000436557 21:35:53.680 [Lua] NavigationGroupManager -> calulation time B: 0.1430000000000291 21:35:53.680 [Lua] number of nav groups: 378 21:35:53.681 [Lua] number of refined nav groups : 293 21:35:53.690 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999512511 21:35:53.691 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.015429078042505 Normalized coefficient: 1.1237615282628042 21:35:53.696 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.2313341438770298 Normalized coefficient: 1.9134200756162723 21:35:53.700 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.964934816583991 Normalized coefficient: 1.3163464942717207 21:35:53.703 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 10.534304762654939 Normalized coefficient: 1.1106570640976281 21:35:53.711 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 21:35:53.711 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 21:35:53.719 [Lua] [LevelAnalysis] Generating boss paths for level: cemetery 21:35:53.719 [Lua] [LevelAnalysis] This level has a total main-path length of 1334.490 meters. 21:35:53.719 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:35:53.719 [Lua] [LevelAnalysis] 21:35:53.719 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:35:53.719 [Lua] [LevelAnalysis] 21:35:53.719 [Lua] [LevelAnalysis] Terror events added: 21:35:53.719 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:35:53.719 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 21:35:53.719 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 21:35:53.719 [Lua] ----> using boss gizmo! 21:35:53.719 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -220.6 start-travel-dist: 230.6, end-travel-dist: 248.3 spawn_distance 0.0 21:35:53.719 [Lua] Adding main path event: Vector3Box(92, 49, -6.467) boss_event_rat_ogre 45 table: 000000000FBA92E0 21:35:53.719 [Lua] NORMAL PATROL MAIN PATH 1031.482177734375 21:35:53.719 [Lua] [waypoints] = table 21:35:53.719 [Lua] [astar_points] = table 21:35:53.719 [Lua] [travel_dist] = 1031.4820673018694 (number) 21:35:53.719 [Lua] [one_directional] = false (boolean) 21:35:53.719 [Lua] [id] = boss_3 (string) 21:35:53.719 [Lua] ----> using boss spline path! 21:35:53.720 [Lua] Adding main path event: Vector3Box(8.8609, 126.075, -16.821) boss_event_spline_patrol 45 table: 000000000FBA9680 21:35:53.720 [Lua] [LevelAnalysis] num_event_places_f: 0.85632660420735673 , num_event_places: 0 , trailing_event_fraction: 0.85632660420735673 , num_events: 1 21:35:53.720 [Lua] [LevelAnalysis] Level path distance: 1334.4899063110352 21:35:53.720 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1334.4899063110352 forbidden_dist: -1234.4899063110352 21:35:53.720 [Lua] [LevelAnalysis] wanted_distance: 904.28304844602235 21:35:53.720 [Lua] [LevelAnalysis] Terror events added: 21:35:53.720 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:35:53.720 [Lua] Adding main path event: Vector3Box(-3.60057, 154.549, -12.8322) rare_event_loot_rat 45 table: 000000000FBA9F70 21:35:53.720 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268 21:35:53.724 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 21:35:53.733 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:35:53.733 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=78 21:35:53.733 [Lua] [Managers] Calling function on all managers: 21:35:53.759 [Window] Window => active 21:35:53.764 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame 21:35:53.764 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync 21:35:53.764 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame 21:35:53.764 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync 21:35:53.765 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 21:35:53.765 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 21:35:53.765 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame 21:35:53.765 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync 21:35:53.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 51 21:35:54.025 [Lua] Set lobby begin: 21:35:54.025 [Lua] Lobby data twitch_enabled = false 21:35:54.025 [Lua] Lobby data power_level = 797 21:35:54.025 [Lua] Lobby data unique_server_name = Melibellule 21:35:54.025 [Lua] Lobby data difficulty_tweak = 0 21:35:54.025 [Lua] Lobby data host = 11000010365b93e 21:35:54.025 [Lua] Lobby data game_mode = 2 21:35:54.025 [Lua] Lobby data is_private = false 21:35:54.025 [Lua] Lobby data match_started = true 21:35:54.025 [Lua] Lobby data mechanism = adventure 21:35:54.025 [Lua] Lobby data level_key = cemetery 21:35:54.025 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:35:54.025 [Lua] Lobby data selected_level_key = cemetery 21:35:54.026 [Lua] Lobby data difficulty = hardest 21:35:54.026 [Lua] Lobby data quick_game = true 21:35:54.026 [Lua] Lobby data matchmaking = true 21:35:54.026 [Lua] Lobby data weave_name = false 21:35:54.026 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:35:54.026 [Lua] Lobby data num_players = 4 21:35:54.026 [Lua] Lobby data player_slot_5 = 0:0 21:35:54.026 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:35:54.026 [Lua] Lobby data country_code = FR 21:35:54.026 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:35:54.026 [Lua] Lobby data eac_authorized = true 21:35:54.026 [Lua] Set lobby end. 21:35:54.026 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing 21:35:54.026 [Lua] Breedfreezer (server) starting a hot join sync 21:35:54.026 [Lua] packing 0 units of breed chaos_marauder 21:35:54.027 [Lua] packing 0 units of breed skaven_clan_rat 21:35:54.027 [Lua] packing 0 units of breed skaven_storm_vermin 21:35:54.027 [Lua] packing 0 units of breed skaven_slave 21:35:54.027 [Lua] packing 0 units of breed chaos_fanatic 21:35:54.027 [Lua] packing 0 units of breed chaos_raider 21:35:54.027 [Lua] packing 0 units of breed chaos_warrior 21:35:54.027 [Lua] packing 0 units of breed chaos_berzerker 21:35:54.027 [Lua] packing 0 units of breed skaven_plague_monk 21:35:54.027 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:35:54.027 [Lua] 21:35:54.027 [Lua] [1] = 1 (number) 21:35:54.027 [Lua] [2] = 0 (number) 21:35:54.027 [Lua] [3] = 1 (number) 21:35:54.027 [Lua] [4] = 0 (number) 21:35:54.027 [Lua] [5] = 1 (number) 21:35:54.027 [Lua] [6] = 0 (number) 21:35:54.027 [Lua] [7] = 1 (number) 21:35:54.027 [Lua] [8] = 0 (number) 21:35:54.027 [Lua] [9] = 1 (number) 21:35:54.027 [Lua] [10] = 0 (number) 21:35:54.027 [Lua] [11] = 1 (number) 21:35:54.027 [Lua] [12] = 0 (number) 21:35:54.027 [Lua] [13] = 1 (number) 21:35:54.027 [Lua] [14] = 0 (number) 21:35:54.027 [Lua] [15] = 1 (number) 21:35:54.027 [Lua] [16] = 0 (number) 21:35:54.027 [Lua] [17] = 1 (number) 21:35:54.027 [Lua] [18] = 0 (number) 21:35:54.027 [Lua] 21:35:54.027 [Lua] 21:35:54.027 [Lua] 21:35:54.029 [Lua] Set lobby begin: 21:35:54.029 [Lua] Lobby data twitch_enabled = false 21:35:54.029 [Lua] Lobby data power_level = 797 21:35:54.030 [Lua] Lobby data unique_server_name = Melibellule 21:35:54.030 [Lua] Lobby data difficulty_tweak = 0 21:35:54.030 [Lua] Lobby data host = 11000010365b93e 21:35:54.030 [Lua] Lobby data game_mode = 2 21:35:54.030 [Lua] Lobby data is_private = false 21:35:54.030 [Lua] Lobby data match_started = true 21:35:54.030 [Lua] Lobby data mechanism = adventure 21:35:54.030 [Lua] Lobby data level_key = cemetery 21:35:54.030 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:35:54.030 [Lua] Lobby data selected_level_key = cemetery 21:35:54.030 [Lua] Lobby data difficulty = hardest 21:35:54.030 [Lua] Lobby data quick_game = true 21:35:54.030 [Lua] Lobby data matchmaking = true 21:35:54.031 [Lua] Lobby data weave_name = false 21:35:54.031 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:35:54.031 [Lua] Lobby data num_players = 4 21:35:54.031 [Lua] Lobby data player_slot_5 = 0:0 21:35:54.031 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:35:54.031 [Lua] Lobby data country_code = FR 21:35:54.031 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:35:54.031 [Lua] Lobby data eac_authorized = true 21:35:54.031 [Lua] Set lobby end. 21:35:54.031 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing 21:35:54.031 [Lua] Breedfreezer (server) starting a hot join sync 21:35:54.031 [Lua] packing 0 units of breed chaos_marauder 21:35:54.031 [Lua] packing 0 units of breed skaven_clan_rat 21:35:54.031 [Lua] packing 0 units of breed skaven_storm_vermin 21:35:54.031 [Lua] packing 0 units of breed skaven_slave 21:35:54.031 [Lua] packing 0 units of breed chaos_fanatic 21:35:54.031 [Lua] packing 0 units of breed chaos_raider 21:35:54.031 [Lua] packing 0 units of breed chaos_warrior 21:35:54.031 [Lua] packing 0 units of breed chaos_berzerker 21:35:54.031 [Lua] packing 0 units of breed skaven_plague_monk 21:35:54.031 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:35:54.031 [Lua] 21:35:54.031 [Lua] [1] = 1 (number) 21:35:54.031 [Lua] [2] = 0 (number) 21:35:54.031 [Lua] [3] = 1 (number) 21:35:54.031 [Lua] [4] = 0 (number) 21:35:54.031 [Lua] [5] = 1 (number) 21:35:54.031 [Lua] [6] = 0 (number) 21:35:54.031 [Lua] [7] = 1 (number) 21:35:54.031 [Lua] [8] = 0 (number) 21:35:54.031 [Lua] [9] = 1 (number) 21:35:54.031 [Lua] [10] = 0 (number) 21:35:54.031 [Lua] [11] = 1 (number) 21:35:54.031 [Lua] [12] = 0 (number) 21:35:54.031 [Lua] [13] = 1 (number) 21:35:54.031 [Lua] [14] = 0 (number) 21:35:54.031 [Lua] [15] = 1 (number) 21:35:54.031 [Lua] [16] = 0 (number) 21:35:54.031 [Lua] [17] = 1 (number) 21:35:54.031 [Lua] [18] = 0 (number) 21:35:54.031 [Lua] 21:35:54.031 [Lua] 21:35:54.031 [Lua] 21:35:54.034 [Lua] Set lobby begin: 21:35:54.034 [Lua] Lobby data twitch_enabled = false 21:35:54.034 [Lua] Lobby data power_level = 797 21:35:54.034 [Lua] Lobby data unique_server_name = Melibellule 21:35:54.034 [Lua] Lobby data difficulty_tweak = 0 21:35:54.034 [Lua] Lobby data host = 11000010365b93e 21:35:54.034 [Lua] Lobby data game_mode = 2 21:35:54.034 [Lua] Lobby data is_private = false 21:35:54.034 [Lua] Lobby data match_started = true 21:35:54.034 [Lua] Lobby data mechanism = adventure 21:35:54.034 [Lua] Lobby data level_key = cemetery 21:35:54.035 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:35:54.035 [Lua] Lobby data selected_level_key = cemetery 21:35:54.035 [Lua] Lobby data difficulty = hardest 21:35:54.035 [Lua] Lobby data quick_game = true 21:35:54.035 [Lua] Lobby data matchmaking = true 21:35:54.035 [Lua] Lobby data weave_name = false 21:35:54.035 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:35:54.035 [Lua] Lobby data num_players = 4 21:35:54.036 [Lua] Lobby data player_slot_5 = 0:0 21:35:54.036 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:35:54.036 [Lua] Lobby data country_code = FR 21:35:54.036 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:35:54.036 [Lua] Lobby data eac_authorized = true 21:35:54.036 [Lua] Set lobby end. 21:35:54.036 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing 21:35:54.036 [Lua] Breedfreezer (server) starting a hot join sync 21:35:54.036 [Lua] packing 0 units of breed chaos_marauder 21:35:54.036 [Lua] packing 0 units of breed skaven_clan_rat 21:35:54.036 [Lua] packing 0 units of breed skaven_storm_vermin 21:35:54.036 [Lua] packing 0 units of breed skaven_slave 21:35:54.036 [Lua] packing 0 units of breed chaos_fanatic 21:35:54.036 [Lua] packing 0 units of breed chaos_raider 21:35:54.036 [Lua] packing 0 units of breed chaos_warrior 21:35:54.036 [Lua] packing 0 units of breed chaos_berzerker 21:35:54.036 [Lua] packing 0 units of breed skaven_plague_monk 21:35:54.036 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:35:54.036 [Lua] 21:35:54.036 [Lua] [1] = 1 (number) 21:35:54.036 [Lua] [2] = 0 (number) 21:35:54.036 [Lua] [3] = 1 (number) 21:35:54.036 [Lua] [4] = 0 (number) 21:35:54.036 [Lua] [5] = 1 (number) 21:35:54.036 [Lua] [6] = 0 (number) 21:35:54.036 [Lua] [7] = 1 (number) 21:35:54.036 [Lua] [8] = 0 (number) 21:35:54.036 [Lua] [9] = 1 (number) 21:35:54.036 [Lua] [10] = 0 (number) 21:35:54.036 [Lua] [11] = 1 (number) 21:35:54.036 [Lua] [12] = 0 (number) 21:35:54.036 [Lua] [13] = 1 (number) 21:35:54.036 [Lua] [14] = 0 (number) 21:35:54.036 [Lua] [15] = 1 (number) 21:35:54.036 [Lua] [16] = 0 (number) 21:35:54.036 [Lua] [17] = 1 (number) 21:35:54.036 [Lua] [18] = 0 (number) 21:35:54.036 [Lua] 21:35:54.036 [Lua] 21:35:54.036 [Lua] 21:35:54.037 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync 21:35:54.037 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers 21:35:54.037 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=79 21:35:54.037 [Lua] RemotePlayer:create_game_object( ) 79 21:35:54.051 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync 21:35:54.051 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers 21:35:54.051 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=80 21:35:54.051 [Lua] RemotePlayer:create_game_object( ) 80 21:35:54.071 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 21:35:54.071 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 21:35:54.071 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=81 21:35:54.071 [Lua] RemotePlayer:create_game_object( ) 81 21:35:54.093 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync 21:35:54.093 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers 21:35:54.093 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb 21:35:54.093 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf 21:35:54.093 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017 21:35:54.098 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 51 21:35:54.104 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers 21:35:54.104 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame 21:35:54.104 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers 21:35:54.104 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame 21:35:54.104 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 21:35:54.104 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 21:35:54.104 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers 21:35:54.104 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame 21:35:54.130 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:35:54.130 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:35:54.131 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 21:35:54.145 [Lua] Switching ConflictSettings: to: skaven 21:35:54.145 [Lua] pacing=default 21:35:54.145 [Lua] roaming=nil 21:35:54.145 [Lua] specials=skaven 21:35:54.145 [Lua] debug_color=orange 21:35:54.145 [Lua] contained_breeds=nil 21:35:54.145 [Lua] pack_spawning=skaven 21:35:54.145 [Lua] disabled=false 21:35:54.145 [Lua] factions=nil 21:35:54.145 [Lua] boss=skaven 21:35:54.145 [Lua] horde=default 21:35:54.145 [Lua] name=skaven 21:35:54.145 [Lua] intensity=default 21:35:54.145 [Lua] --- 21:35:54.205 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:35:54.205 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1 21:35:54.205 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 21:35:54.206 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 21:35:54.207 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:35:54.207 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:35:54.207 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1 21:35:54.207 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit 21:35:54.209 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 21:35:54.209 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:35:54.237 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:35:54.237 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1 21:35:54.237 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:35:54.238 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 21:35:54.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:35:54.573 [Lua] StateInGameRunning:_game_actually_starts() 21:35:54.573 [Lua] ################################################################################################################# 21:35:54.573 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-cemetery [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:35:54.573 [Lua] ################################################################################################################# 21:35:54.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52 21:35:54.573 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 21:35:54.607 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52 21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0 21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0 21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0 21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0 21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0 21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0 21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0 21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0 21:35:54.843 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52 21:35:54.843 [Lua] Commit load time data 21:35:57.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 21:35:57.240 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 21:35:58.826 [Lua] Set lobby begin: 21:35:58.826 [Lua] Lobby data twitch_enabled = false 21:35:58.826 [Lua] Lobby data power_level = 824 21:35:58.826 [Lua] Lobby data unique_server_name = Melibellule 21:35:58.827 [Lua] Lobby data difficulty_tweak = 0 21:35:58.827 [Lua] Lobby data host = 11000010365b93e 21:35:58.827 [Lua] Lobby data game_mode = 2 21:35:58.827 [Lua] Lobby data is_private = false 21:35:58.827 [Lua] Lobby data match_started = true 21:35:58.827 [Lua] Lobby data mechanism = adventure 21:35:58.827 [Lua] Lobby data level_key = cemetery 21:35:58.827 [Lua] Lobby data player_slot_1 = 11000010244a017:1 21:35:58.827 [Lua] Lobby data selected_level_key = cemetery 21:35:58.827 [Lua] Lobby data difficulty = hardest 21:35:58.827 [Lua] Lobby data quick_game = true 21:35:58.827 [Lua] Lobby data matchmaking = true 21:35:58.827 [Lua] Lobby data weave_name = false 21:35:58.827 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 21:35:58.827 [Lua] Lobby data num_players = 4 21:35:58.827 [Lua] Lobby data player_slot_5 = 0:0 21:35:58.827 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 21:35:58.827 [Lua] Lobby data country_code = FR 21:35:58.827 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 21:35:58.828 [Lua] Lobby data eac_authorized = true 21:35:58.828 [Lua] Set lobby end. 21:36:11.812 [EACServer] [22:36:11:812][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:36:32.687 [Lua] Players are leaving the safe zone 21:36:33.094 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:36:33.110 [Lua] Spline already found! 21:36:33.179 [Lua] Init group template: spline_patrol 21:36:33.640 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:36:33.658 [Lua] Spline already found! 21:36:33.695 [Lua] Init group template: spline_patrol 21:36:34.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 1893579 21:36:37.705 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 21:36:39.042 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:36:39.081 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:36:55.597 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:56.136 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:36:56.229 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:56.867 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:36:56.904 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:57.569 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:57.570 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:36:58.152 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:58.432 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:36:58.806 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:36:58.831 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:59.552 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:37:01.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:01.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:14.769 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:15.257 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:37:15.467 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:15.985 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:37:16.124 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:16.640 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:37:16.967 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:17.557 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:37:18.523 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:19.101 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:37:19.207 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:19.629 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:37:20.291 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:20.782 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:20.989 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:20.989 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:37:21.256 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:21.455 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:37:21.585 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:37:21.660 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 21:37:21.959 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:37:22.327 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:22.842 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:23.022 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:37:23.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:23.400 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:37:25.557 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:26.194 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:37:26.270 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:26.863 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:37:27.914 [Lua] Time for new HOOORDE! multi_first_wave 21:37:27.914 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 21:37:27.914 [Lua] horde requested: vector 21:37:27.914 [Lua] setting up vector-horde 21:37:27.914 [Lua] Composing horde 'large' .. using variant 'plain' 21:37:27.914 [Lua] --> horde wants to spawn ahead of players (0.38474896522594/0.67 21:37:27.914 [Lua] -> spawning: 53 21:37:27.914 [Lua] horde crated with id 3 of type vector 21:37:27.914 [Lua] vector horde has started 21:37:28.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:28.659 [Lua] ready to jump failed 21:37:29.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:33.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:33.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:33.082 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:978: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 0000000006F298A0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[0518994deba0612a]\']; previous_status = nil; locomotion = table: 0000000006F33B40; outline_grabbed_unit = true; player_manager = table: 0000000011E17380; grabber_player = nil; local_player = table: 0000000010704470; equipment = table: 0000000006F32EE0; weapon_unit = [Unit \'#ID[3c36b7e27be9588c]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[0518994deba0612a]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000006F298A0 [4] self = table: 0000000000537740; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000011BC7D60; t = 97.836766662076116; action = table: 00000000016D9190 [5] self = table: 0000000000552AF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000011BC7D60; t = 97.836766662076116; node = table: 0000000000537740; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 0000000000552AF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000011BC7D60; t = 97.836766662076116; dt = 0.01839829608798027; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000537740 [7] self = table: 000000000C7BFD70; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000011BC7D60; t = 97.836766662076116; dt = 0.01839829608798027; child_running = table: 0000000000552AF0; children = table: 000000000C7BFDA0; node_enemy_spotted = table: 0000000000552AF0; condition_result = true [8] self = table: 000000000FAC1FD0; t = 97.836766662076116; dt = 0.01839829608798027; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 0000000011BC7D30; bt = table: 000000000C8491A0; blackboard = table: 0000000011BC7D60 [9] self = table: 000000000FAC1FD0; context = table: 000000000FA94740; t = 97.836766662076116; dt = 0.01839829608798027 [10] self = table: 000000000FC53300; entity_system_update_context = table: 000000000FA94740; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FC533A0; t = 97.836766662076116; i = 3; system = table: 000000000FAC1FD0 [11] self = table: 000000000FA94710; update_func = "update"; dt = 0.01839829608798027; entity_system_update_context = table: 000000000FA94740 [12] self = table: 000000000FA94710; dt = 0.01839829608798027 [13] self = table: 0000000009603180; dt = 0.01839829608798027; main_t = 5322.9821677895379; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 97.836766662076116; game_mode_ended = false [14] self = table: 0000000002517F00; dt = 0.01839829608798027; t = 5322.9821677895379 [15] self = table: 0000000000097070; real_world_dt = 0.01839829608798027; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01839829608798027; t = 5322.9821677895379 [16] dt = 0.01839829608798027 [2] last_catapulted_time = 0; charged_at_t = -inf; low_health_source_id = 74; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = 99.318368365988135; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[0518994deba0612a]']; revived = false; pushed_at_t = 97.818368365988135; max_wounds = 2; catapulted = false; action_stun_push = false; _num_times_knocked_down = 1; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 97.840025696903467; wounds = 1; pack_master_status = "pack_master_dragging"; interrupt_cooldown = true; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000006F32560; next_hanging_damage_time = 0; has_bonus_fatigue_active = false; push_cooldown = true; move_speed_multiplier = 0.5; pulled_up = false; pacing_intensity_decay_delay = 2.9816555790603161; is_server = true; in_end_zone = false; knocked_down = false; pounced_down = false; interrupt_cooldown_timer = 98.318368365988135; is_slowed = false; ready_for_assisted_respawn = false; zooming = false; in_vortex = false; push_degen_delay = 1.5; my_dodge_cd = 0; raise_block_time = 97.340025696903467; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 0; _current_action = "action_one"; _current_end_zone_state = false; pacing_intensity = 82.351256042125272; low_health_playing_id = 607050; first_person_extension = table: 0000000006F35270; locomotion_extension = table: 0000000006F33B40; inventory_extension = table: 0000000006F32E50; buff_extension = table: 0000000006F2CCC0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 4; player = table: 0000000010704470; conflict_director = table: 000000000951EA20; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 6; blocking = false; crouching = false; charged = false; dodge_position = Vector3Box(0, 0, 0); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000006F2A520; dead = false; overpowered = false; health_extension = table: 0000000006F33550; combo_target_count = 0; pushed = true; spawn_grace_time = 5.2276646047830582; last_fatigue_gain_time = 96.926422448828816; fatigue = 55.013273299361273; [4] _identifier = "drag"; navigation_group_manager = table: 000000000B072C00; _parent = table: 0000000000552AF0; _tree_node = table: 0000000001DEB790; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 0000000002F95780; _parent = table: 000000000C7BFD70; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 0000000002F95780; _parent = table: 000000000C7BFD70; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player"; [7] _children = table: 000000000C7BFDA0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE40; _condition_name = "always_true"; [8] ai_update_index = 13; entity_manager = table: 000000000FB21440; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F876B0; statistics_db = table: 000000000BEB9320; group_blackboard = table: 000000000FAB16D0; frozen_unit_extension_data = table: 0000000002F84FB0; update_list = table: 000000000FAC2110; system_api = table: 000000000FA946E0; _nav_cost_map_volume_id_data = table: 0000000002F875E0; ai_blackboard_prioritized_updates = table: 0000000002F87F60; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 0000000002F91420; _nav_cost_map_id_data = table: 0000000002F84F50; ai_units_alive = table: 0000000002F87FC0; ai_blackboard_updates = table: 0000000002F87F30; _nav_data = table: 0000000002F84F20; ai_units_perception_continuous = table: 0000000002F87FF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000003070F10; num_perception_units = 37; extensions = table: 000000000FABC420; world = [World]; current_perception_unit = [Unit '#ID[858082f8df435127]']; _network_event_delegate = table: 000000000C929A90; start_prio_index = 5; number_special_aggored_enemies = 4; number_ordinary_aggroed_enemies = 2; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000FAB16A0; ai_units_perception_prioritized = table: 0000000002F88050; broadphase = [Broadphase]; extension_init_context = table: 000000000FABDED0; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000002F88020; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000002F84E70; _units_to_destroy = table: 0000000002F87F90; profiler_names = table: 000000000FABC450; [9] ai_update_index = 13; entity_manager = table: 000000000FB21440; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F876B0; statistics_db = table: 000000000BEB9320; group_blackboard = table: 000000000FAB16D0; frozen_unit_extension_data = table: 0000000002F84FB0; update_list = table: 000000000FAC2110; system_api = table: 000000000FA946E0; _nav_cost_map_volume_id_data = table: 0000000002F875E0; ai_blackboard_prioritized_updates = table: 0000000002F87F60; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 0000000002F91420; _nav_cost_map_id_data = table: 0000000002F84F50; ai_units_alive = table: 0000000002F87FC0; ai_blackboard_updates = table: 0000000002F87F30; _nav_data = table: 0000000002F84F20; ai_units_perception_continuous = table: 0000000002F87FF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000003070F10; num_perception_units = 37; extensions = table: 000000000FABC420; world = [World]; current_perception_unit = [Unit '#ID[858082f8df435127]']; _network_event_delegate = table: 000000000C929A90; start_prio_index = 5; number_special_aggored_enemies = 4; number_ordinary_aggroed_enemies = 2; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000FAB16A0; ai_units_perception_prioritized = table: 0000000002F88050; broadphase = [Broadphase]; extension_init_context = table: 000000000FABDED0; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000002F88020; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000002F84E70; _units_to_destroy = table: 0000000002F87F90; profiler_names = table: 000000000FABC450; [10] num_systems = 0; systems_pre_update = table: 000000000FC53440; systems = table: 000000000FC53330; systems_update = table: 000000000FC533A0; systems_post_update = table: 000000000FC53360; systems_physics_async_update = table: 000000000FB7F3C0; [11] entity_system_bag = table: 000000000FC53300; startup_data = table: 000000000FB7F420; entity_manager = table: 000000000FB21440; unit_spawner = table: 00000000031DF6C0; statistics_db = table: 000000000BEB9320; is_server = true; system_update_context = table: 000000000FA94740; network_transmit = table: 00000000029C44E0; network_clock = table: 000000000C824360; dice_keeper = table: 000000000B89AC00; world = [World]; [12] entity_system_bag = table: 000000000FC53300; startup_data = table: 000000000FB7F420; entity_manager = table: 000000000FB21440; unit_spawner = table: 00000000031DF6C0; statistics_db = table: 000000000BEB9320; is_server = true; system_update_context = table: 000000000FA94740; network_transmit = table: 00000000029C44E0; network_clock = table: 000000000C824360; dice_keeper = table: 000000000B89AC00; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 000000000FC53300; network_server = table: 00000000024F3820; entity_system = table: 000000000FA94710; parent = table: 0000000000097070; _level_flow_events = table: 00000000093E01D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000009B9160; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF06130; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01839829608798027; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 000000000C90BB00; network_event_delegate = table: 000000000C929A90; machines = table: 000000000F5F5EA0; _camera_carrier = table: 000000000553DEA0; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "cemetery"; game_mode_key = "adventure"; network_clock = table: 000000000C824360; statistics_db = table: 000000000BEB9320; _lobby_host = table: 000000000283A8F0; dice_keeper = table: 000000000B89AC00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [15] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000F225170; <> <> 21:37:33.568 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:37:33.586 [Lua] Spline already found! 21:37:33.642 [Lua] Init group template: spline_patrol 21:37:34.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:34.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:35.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:35.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:35.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:36.019 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:36.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:36.563 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:37:37.236 [Lua] Init group template: horde 21:37:38.350 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:38.776 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:37:40.055 [Lua] state dead despawn 21:37:40.072 [Lua] [GameNetworkManager] destroying game object with go_id=83 21:37:40.828 [Lua] ready to jump failed 21:37:42.663 [Lua] simple los failed 21:37:43.812 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:44.190 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:44.290 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:44.340 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:37:44.573 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:37:44.782 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:44.783 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:37:45.294 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:37:46.985 [Lua] fence jumping 21:37:47.564 [Lua] ready to jump failed 21:37:50.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:52.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:52.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:53.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:53.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:53.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:53.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:53.539 [Lua] fence jumping 21:37:53.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:56.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:56.718 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:37:56.718 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:37:56.718 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 21:37:56.718 [Lua] horde requested: vector 21:37:56.718 [Lua] setting up vector-horde 21:37:56.718 [Lua] Composing horde 'large' .. using variant 'plain' 21:37:56.718 [Lua] --> horde wants to spawn behind players (0.69191806509326/0.67 21:37:56.718 [Lua] -> spawning: 53 21:37:56.718 [Lua] horde crated with id 5 of type vector 21:37:56.718 [Lua] vector horde has started 21:37:57.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:37:57.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:00.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:05.170 [Lua] Switching ConflictSettings: to: default 21:38:05.170 [Lua] pacing=default 21:38:05.170 [Lua] roaming=nil 21:38:05.170 [Lua] specials=default 21:38:05.170 [Lua] debug_color=maroon 21:38:05.170 [Lua] contained_breeds=nil 21:38:05.170 [Lua] pack_spawning=default 21:38:05.170 [Lua] disabled=false 21:38:05.170 [Lua] factions=nil 21:38:05.170 [Lua] boss=default 21:38:05.170 [Lua] horde=default 21:38:05.170 [Lua] name=default 21:38:05.170 [Lua] intensity=default 21:38:05.170 [Lua] --- 21:38:05.577 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010365b93e, 4) 21:38:05.580 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 21:38:05.580 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 21:38:05.580 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=245 21:38:05.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:05.885 [Lua] Init group template: horde 21:38:05.955 [Lua] HORDE: Pushing horde in time; too many units out 68 21:38:06.322 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:07.095 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:38:09.406 [Lua] Horde killed: ? 21:38:09.422 [Lua] HORDE: Pushing horde in time; too many units out 65 21:38:10.403 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:10.925 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:38:11.041 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:11.640 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:11.640 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:38:11.812 [EACServer] [22:38:11:811][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:38:12.264 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:12.265 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:38:13.186 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:38:18.545 [Lua] HORDE: last wave, reset to standard horde delay 21:38:18.545 [Lua] Time for new HOOORDE! multi_last_wave 21:38:18.545 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 21:38:18.545 [Lua] horde requested: vector 21:38:18.545 [Lua] setting up vector-horde 21:38:18.545 [Lua] Composing horde 'large' .. using variant 'plain' 21:38:18.545 [Lua] --> horde wants to spawn ahead of players (0.57942756988685/0.67 21:38:18.545 [Lua] -> spawning: 54 21:38:18.545 [Lua] horde crated with id 6 of type vector 21:38:18.545 [Lua] vector horde has started 21:38:21.165 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:21.720 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:38:21.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x97abd, position: 0 21:38:22.130 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 55 action: nil 21:38:22.150 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 54 action: nil 21:38:22.150 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 53 action: nil 21:38:22.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x97afb, position: 0 21:38:22.668 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 51 action: nil 21:38:22.740 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:22.861 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 50 action: nil 21:38:22.861 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 49 action: nil 21:38:23.330 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:38:25.342 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 43 action: nil 21:38:25.364 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 42 action: nil 21:38:28.024 [Lua] Init group template: horde 21:38:29.081 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 88 action: nil 21:38:29.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:29.459 [Lua] [flow] string="health" float=9.000000 21:38:30.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:30.704 [Lua] [flow] string="health" float=8.000000 21:38:31.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:31.402 [Lua] [flow] string="health" float=7.000000 21:38:31.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:31.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:32.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:32.412 [Lua] [flow] string="health" float=6.000000 21:38:33.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:33.312 [Lua] [flow] string="health" float=5.000000 21:38:33.312 [Lua] [flow] string="stage_02" 21:38:33.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:33.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:33.674 [Lua] [flow] string="health" float=4.000000 21:38:33.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:34.004 [Lua] [flow] string="health" float=3.000000 21:38:35.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:35.177 [Lua] [flow] string="health" float=2.000000 21:38:35.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:35.542 [Lua] [flow] string="health" float=1.000000 21:38:35.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:35.604 [Lua] [flow] string="destroyed" 21:38:35.604 [Lua] [flow] string="health" float=0.000000 21:38:35.677 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 21:38:35.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x984e6, position: 0 21:38:36.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:36.942 [Lua] [flow] string="health" float=9.000000 21:38:38.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:38.846 [Lua] [flow] string="health" float=8.000000 21:38:39.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:40.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:40.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:40.732 [Lua] [flow] string="health" float=7.000000 21:38:42.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:42.670 [Lua] [flow] string="health" float=6.000000 21:38:44.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:44.589 [Lua] [flow] string="health" float=5.000000 21:38:44.589 [Lua] [flow] string="stage_02" 21:38:46.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:46.480 [Lua] [flow] string="health" float=4.000000 21:38:47.883 [Lua] Horde killed: ? 21:38:48.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:48.373 [Lua] [flow] string="health" float=3.000000 21:38:50.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:50.323 [Lua] [flow] string="health" float=2.000000 21:38:52.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:52.244 [Lua] [flow] string="health" float=1.000000 21:38:53.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:38:53.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:38:53.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:38:54.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:38:54.219 [Lua] [flow] string="destroyed" 21:38:54.219 [Lua] [flow] string="health" float=0.000000 21:38:54.282 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 21:39:02.182 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:02.679 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:39:02.696 [Lua] Spline already found! 21:39:02.752 [Lua] Init group template: spline_patrol 21:39:03.045 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:39:04.261 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:04.801 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:05.157 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:05.290 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:39:05.326 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:05.551 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:39:05.835 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:39:06.358 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:39:07.249 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:07.712 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:39:10.449 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:10.926 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:11.063 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:39:11.603 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:39:11.604 [Lua] main path terror event triggered: boss_event_rat_ogre 21:39:11.604 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 21:39:11.638 [Flow] Boss DoorStormfiend 21:39:11.639 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro 21:39:11.640 [Lua] Init group template: boss_door_closers 21:39:13.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:39:13.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:39:13.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:39:13.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:39:13.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:39:13.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:39:14.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:39:14.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:39:14.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:39:21.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:39:22.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:39:22.805 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:39:22.822 [Lua] Spline already found! 21:39:22.857 [Lua] Init group template: spline_patrol 21:39:22.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:39:26.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:39:26.593 [Lua] Horde killed: ? 21:39:29.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:39:32.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:39:32.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:39:34.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:39:36.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:39:40.575 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:41.070 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:41.155 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:39:41.563 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:41.905 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:39:42.023 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:42.347 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:39:42.533 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:42.797 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:39:43.036 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:43.190 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:39:43.495 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:43.754 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:39:44.137 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:39:47.396 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:48.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:39:48.600 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:39:49.229 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:49.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:39:49.894 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:50.402 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:39:50.572 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:50.742 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:39:51.198 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:51.299 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:39:51.811 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:52.099 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:39:52.438 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:39:52.438 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:53.030 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:53.031 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:39:53.572 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:39:56.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:40:00.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:40:03.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:40:03.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:40:05.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:40:11.813 [EACServer] [22:40:11:813][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:40:14.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:40:19.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:40:20.246 [Lua] rat ogre died! 21:40:21.824 [Lua] [ChatManager][1]System: lichen a ramassé un dé de butin. 21:40:35.576 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome. 21:40:37.852 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 5 21:40:40.963 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:41.988 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:40:47.252 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:48.002 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:40:48.091 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:48.564 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:48.632 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:40:49.128 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:40:49.231 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:49.821 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:49.992 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:40:50.408 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:50.441 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:40:50.731 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:40:50.748 [Lua] Spline already found! 21:40:50.784 [Lua] Init group template: spline_patrol 21:40:51.011 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:40:53.227 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:40:53.242 [Lua] Spline already found! 21:40:53.278 [Lua] Init group template: spline_patrol 21:40:54.005 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:54.460 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:40:54.512 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:54.959 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:55.107 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:40:55.457 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:40:55.457 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:56.137 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:05.270 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:06.007 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:06.102 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:06.627 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:06.661 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:06.696 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:07.122 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:07.274 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:07.308 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:07.867 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:07.971 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:08.562 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:10.841 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:11.594 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:12.966 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:13.444 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:17.940 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:18.468 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:18.567 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:19.259 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:19.631 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:19.648 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:20.262 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:20.991 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:29.257 [Lua] Switching ConflictSettings: to: chaos 21:41:29.257 [Lua] pacing=chaos 21:41:29.257 [Lua] roaming=nil 21:41:29.257 [Lua] specials=chaos 21:41:29.257 [Lua] debug_color=purple 21:41:29.257 [Lua] contained_breeds=nil 21:41:29.257 [Lua] pack_spawning=chaos 21:41:29.257 [Lua] disabled=false 21:41:29.257 [Lua] factions=nil 21:41:29.257 [Lua] boss=chaos 21:41:29.257 [Lua] horde=chaos 21:41:29.257 [Lua] name=chaos 21:41:29.257 [Lua] intensity=default 21:41:29.257 [Lua] --- 21:41:30.115 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:30.554 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:41:31.169 [Lua] fence jumping 21:41:31.436 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:31.930 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:32.100 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:32.185 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:32.186 [Lua] ready to jump failed 21:41:32.406 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:32.406 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:32.727 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:32.933 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:33.084 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:33.406 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:33.406 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:33.642 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:33.661 [Lua] fence jumping 21:41:33.931 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:33.982 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:34.033 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:34.101 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:34.118 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:34.407 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:41:34.458 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:34.591 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:34.727 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:35.154 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:36.434 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:37.136 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:37.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:41:38.467 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:38.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:41:38.903 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:41:39.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:41:39.626 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:39.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:41:39.850 [Lua] rat ogre was despawned! 21:41:40.230 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:40.327 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:40.837 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:41.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:41:43.566 [Lua] [ChatManager][1]System: Melibellule a ramassé un fragment d'art dévasté. 21:41:47.101 [Lua] Time for new HOOORDE! multi_first_wave 21:41:47.101 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 21:41:47.101 [Lua] horde requested: ambush 21:41:47.101 [Lua] setting up ambush-horde 21:41:47.101 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 21:41:47.101 [Lua] -> spawning: 29 21:41:47.101 [Lua] horde crated with id 12 of type ambush 21:41:47.101 [Lua] ambush horde has started 21:41:49.437 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:50.037 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:51.411 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:51.649 [Lua] Init group template: horde 21:41:51.918 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:51.918 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:52.390 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:52.391 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:52.869 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:52.918 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:53.393 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:41:53.615 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:53.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:41:54.194 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:41:56.420 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:41:56.420 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:41:56.420 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 21:41:56.420 [Lua] horde requested: ambush 21:41:56.420 [Lua] setting up ambush-horde 21:41:56.420 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 21:41:56.420 [Lua] -> spawning: 29 21:41:56.420 [Lua] horde crated with id 13 of type ambush 21:41:56.420 [Lua] ambush horde has started 21:41:58.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:41:59.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:42:00.986 [Lua] Init group template: horde 21:42:06.061 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:06.565 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:42:06.570 [Lua] HORDE: last wave, reset to standard horde delay 21:42:06.570 [Lua] Time for new HOOORDE! multi_last_wave 21:42:06.570 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 21:42:06.570 [Lua] horde requested: ambush 21:42:06.570 [Lua] setting up ambush-horde 21:42:06.570 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 21:42:06.571 [Lua] -> spawning: 30 21:42:06.571 [Lua] horde crated with id 14 of type ambush 21:42:06.571 [Lua] ambush horde has started 21:42:08.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:42:10.096 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:42:10.096 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:42:10.096 [Lua] ->moving spawner 21:42:10.096 [Lua] ->moving spawner 21:42:10.096 [Lua] ->moving spawner 21:42:10.096 [Lua] ->moving spawner 21:42:10.096 [Lua] ->moving spawner 21:42:10.096 [Lua] ->moving spawner 21:42:10.096 [Lua] ->moving spawner 21:42:10.096 [Lua] ->moving spawner 21:42:10.096 [Lua] ->moving spawner 21:42:10.096 [Lua] ->moving spawner 21:42:10.096 [Lua] ->moving spawner 21:42:10.096 [Lua] ->moving spawner 21:42:11.672 [Lua] Init group template: horde 21:42:11.813 [EACServer] [22:42:11:812][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:42:11.920 [Lua] Horde killed: ? 21:42:17.158 [Lua] Horde killed: ? 21:42:24.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:42:24.781 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:25.101 [Lua] fence jumping 21:42:25.474 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:42:25.649 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:26.225 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:42:26.287 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:26.289 [Lua] ready to jump failed 21:42:26.882 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:42:27.732 [Lua] fence jumping 21:42:28.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:42:28.800 [Lua] ready to jump failed 21:42:30.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:42:30.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:42:30.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:42:30.743 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source. 21:42:31.678 [Lua] fence jumping 21:42:32.376 [Lua] simple los failed 21:42:33.424 [Lua] Horde killed: ? 21:42:34.834 [Lua] fence jumping 21:42:35.786 [Lua] ready to jump failed 21:42:37.636 [Lua] fence jumping 21:42:39.021 [Lua] ready to jump failed 21:42:42.351 [Lua] fence jumping 21:42:43.794 [Lua] ready to jump failed 21:42:44.115 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 21:42:45.134 [Lua] fence jumping 21:42:45.753 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source. 21:42:46.169 [Lua] ready to jump failed 21:42:49.059 [Lua] fence jumping 21:42:49.315 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:42:49.331 [Lua] Spline already found! 21:42:49.368 [Lua] Init group template: spline_patrol 21:42:50.093 [Lua] ready to jump failed 21:42:50.633 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:51.153 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:51.153 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:42:51.584 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:42:51.585 [Lua] fence jumping 21:42:51.634 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:51.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:42:52.079 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:42:52.113 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:52.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:42:52.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:42:52.572 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:42:52.605 [Lua] ready to jump failed 21:42:52.620 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:52.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:42:53.062 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:53.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:42:53.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:42:53.147 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:42:53.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:42:53.556 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:53.656 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:42:54.133 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:42:55.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:42:56.822 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:43:07.287 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:07.894 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:43:07.961 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:08.587 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:43:08.620 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:09.262 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:43:09.763 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:10.461 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:43:10.562 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:11.222 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:11.290 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:43:12.153 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:43:23.961 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:24.599 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:43:52.856 [Lua] [ChatManager][1]System: lichen a ramassé un grimoire. 21:44:01.000 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 21:44:11.814 [EACServer] [22:44:11:814][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:44:13.097 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:13.131 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:13.579 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:44:13.595 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:44:13.631 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:13.766 [Lua] Time for new HOOORDE! multi_first_wave 21:44:13.766 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 21:44:13.766 [Lua] horde requested: vector_blob 21:44:13.766 [Lua] wants to spawn ahead within distance: 60 21:44:13.766 [Lua] horde crated with id 16 of type vector_blob 21:44:13.766 [Lua] managed to spawn 27/27 horde enemies 21:44:13.766 [Lua] vector blob horde has started 21:44:13.992 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:14.164 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:44:14.238 [Lua] Init group template: horde 21:44:14.652 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:44:17.577 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:18.036 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:44:18.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:44:18.126 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:978: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 0000000006E790C0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[f84ecfd5ded62eca]\']; previous_status = nil; locomotion = table: 0000000005DA35D0; outline_grabbed_unit = true; player_manager = table: 0000000011E17380; grabber_player = nil; local_player = table: 0000000010704470; equipment = table: 0000000006E5DB50; weapon_unit = [Unit \'#ID[3deda3aee2ff6b5c]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[f84ecfd5ded62eca]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000006E790C0 [4] self = table: 0000000000537740; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000AA73970; t = 496.19697409123182; action = table: 00000000016D9190 [5] self = table: 0000000000552AF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000AA73970; t = 496.19697409123182; node = table: 0000000000537740; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 0000000000552AF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000AA73970; t = 496.19697409123182; dt = 0.017227984964847565; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000537740 [7] self = table: 000000000C7BFD70; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000AA73970; t = 496.19697409123182; dt = 0.017227984964847565; child_running = table: 0000000000552AF0; children = table: 000000000C7BFDA0; node_enemy_spotted = table: 0000000000552AF0; condition_result = true [8] self = table: 000000000FAC1FD0; t = 496.19697409123182; dt = 0.017227984964847565; number_ordinary_aggroed_enemies = 23; number_special_aggored_enemies = 2; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000F3E7040; bt = table: 000000000C8491A0; blackboard = table: 000000000AA73970 [9] self = table: 000000000FAC1FD0; context = table: 000000000FA94740; t = 496.19697409123182; dt = 0.017227984964847565 [10] self = table: 000000000FC53300; entity_system_update_context = table: 000000000FA94740; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FC533A0; t = 496.19697409123182; i = 3; system = table: 000000000FAC1FD0 [11] self = table: 000000000FA94710; update_func = "update"; dt = 0.017227984964847565; entity_system_update_context = table: 000000000FA94740 [12] self = table: 000000000FA94710; dt = 0.017227984964847565 [13] self = table: 0000000009603180; dt = 0.017227984964847565; main_t = 5721.3423752186936; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 496.19697409123182; game_mode_ended = false [14] self = table: 0000000002517F00; dt = 0.017227984964847565; t = 5721.3423752186936 [15] self = table: 0000000000097070; real_world_dt = 0.017227984964847565; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.017227984964847565; t = 5721.3423752186936 [16] dt = 0.017227984964847565 [2] last_catapulted_time = 261.74998398683965; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = true; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[f84ecfd5ded62eca]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; _num_times_knocked_down = 1; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000005DA11F0; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = false; move_speed_multiplier = 0.5; is_husk = true; block_broken_degen_delay = 2; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; pacing_intensity_decay_delay = -1.7160019353032112; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0066867219284177; knocked_down = false; pacing_intensity = 0; raise_block_time = 416.45311079733074; locomotion_extension = table: 0000000005DA35D0; inventory_extension = table: 0000000006E76A90; buff_extension = table: 0000000006E69F30; block_broken_at_t = 247.11441044136882; _intoxication_level = 0; profile_id = 3; player = table: 0000000009D2DF10; conflict_director = table: 000000000951EA20; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(81.5341, 37.9111, -4.16995); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000006E79D50; dead = false; overpowered = false; health_extension = table: 0000000005DA2A40; combo_target_count = 0; pushed = false; spawn_grace_time = 5.3756217956542969; last_fatigue_gain_time = 261.66577170602977; fatigue = 100; [4] _identifier = "drag"; navigation_group_manager = table: 000000000B072C00; _parent = table: 0000000000552AF0; _tree_node = table: 0000000001DEB790; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 0000000002F95780; _parent = table: 000000000C7BFD70; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 0000000002F95780; _parent = table: 000000000C7BFD70; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player"; [7] _children = table: 000000000C7BFDA0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE40; _condition_name = "always_true"; [8] ai_update_index = 15; entity_manager = table: 000000000FB21440; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F876B0; statistics_db = table: 000000000BEB9320; group_blackboard = table: 000000000FAB16D0; frozen_unit_extension_data = table: 0000000002F84FB0; update_list = table: 000000000FAC2110; system_api = table: 000000000FA946E0; _nav_cost_map_volume_id_data = table: 0000000002F875E0; ai_blackboard_prioritized_updates = table: 0000000002F87F60; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 0000000002F91420; _nav_cost_map_id_data = table: 0000000002F84F50; ai_units_alive = table: 0000000002F87FC0; ai_blackboard_updates = table: 0000000002F87F30; _nav_data = table: 0000000002F84F20; ai_units_perception_continuous = table: 0000000002F87FF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000003070F10; num_perception_units = 296; extensions = table: 000000000FABC420; world = [World]; current_perception_unit = [Unit '#ID[8ee256d70188f2e3]']; _network_event_delegate = table: 000000000C929A90; start_prio_index = 2; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 27; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000FAB16A0; ai_units_perception_prioritized = table: 0000000002F88050; broadphase = [Broadphase]; extension_init_context = table: 000000000FABDED0; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000002F88020; _previous_nav_cost_map_recomputation_t = 417.7547255884856; unit_extension_data = table: 0000000002F84E70; _units_to_destroy = table: 0000000002F87F90; profiler_names = table: 000000000FABC450; [9] ai_update_index = 15; entity_manager = table: 000000000FB21440; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F876B0; statistics_db = table: 000000000BEB9320; group_blackboard = table: 000000000FAB16D0; frozen_unit_extension_data = table: 0000000002F84FB0; update_list = table: 000000000FAC2110; system_api = table: 000000000FA946E0; _nav_cost_map_volume_id_data = table: 0000000002F875E0; ai_blackboard_prioritized_updates = table: 0000000002F87F60; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 0000000002F91420; _nav_cost_map_id_data = table: 0000000002F84F50; ai_units_alive = table: 0000000002F87FC0; ai_blackboard_updates = table: 0000000002F87F30; _nav_data = table: 0000000002F84F20; ai_units_perception_continuous = table: 0000000002F87FF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000003070F10; num_perception_units = 296; extensions = table: 000000000FABC420; world = [World]; current_perception_unit = [Unit '#ID[8ee256d70188f2e3]']; _network_event_delegate = table: 000000000C929A90; start_prio_index = 2; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 27; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000FAB16A0; ai_units_perception_prioritized = table: 0000000002F88050; broadphase = [Broadphase]; extension_init_context = table: 000000000FABDED0; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000002F88020; _previous_nav_cost_map_recomputation_t = 417.7547255884856; unit_extension_data = table: 0000000002F84E70; _units_to_destroy = table: 0000000002F87F90; profiler_names = table: 000000000FABC450; [10] num_systems = 0; systems_pre_update = table: 000000000FC53440; systems = table: 000000000FC53330; systems_update = table: 000000000FC533A0; systems_post_update = table: 000000000FC53360; systems_physics_async_update = table: 000000000FB7F3C0; [11] entity_system_bag = table: 000000000FC53300; startup_data = table: 000000000FB7F420; entity_manager = table: 000000000FB21440; unit_spawner = table: 00000000031DF6C0; statistics_db = table: 000000000BEB9320; is_server = true; system_update_context = table: 000000000FA94740; network_transmit = table: 00000000029C44E0; network_clock = table: 000000000C824360; dice_keeper = table: 000000000B89AC00; world = [World]; [12] entity_system_bag = table: 000000000FC53300; startup_data = table: 000000000FB7F420; entity_manager = table: 000000000FB21440; unit_spawner = table: 00000000031DF6C0; statistics_db = table: 000000000BEB9320; is_server = true; system_update_context = table: 000000000FA94740; network_transmit = table: 00000000029C44E0; network_clock = table: 000000000C824360; dice_keeper = table: 000000000B89AC00; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 000000000FC53300; network_server = table: 00000000024F3820; entity_system = table: 000000000FA94710; parent = table: 0000000000097070; _level_flow_events = table: 00000000093E01D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000009B9160; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF06130; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.017227984964847565; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 000000000C90BB00; network_event_delegate = table: 000000000C929A90; machines = table: 000000000F5F5EA0; _camera_carrier = table: 000000000553DEA0; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "cemetery"; game_mode_key = "adventure"; network_clock = table: 000000000C824360; statistics_db = table: 000000000BEB9320; _lobby_host = table: 000000000283A8F0; dice_keeper = table: 000000000B89AC00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [15] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000F225170; <> <> 21:44:18.242 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:18.779 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:44:18.946 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:18.987 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:19.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 71207 21:44:19.381 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:44:19.511 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:44:19.650 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:20.190 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:44:25.924 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:44:25.941 [Lua] Spline already found! 21:44:25.993 [Lua] Init group template: spline_patrol 21:44:27.690 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:27.841 [Lua] Switching ConflictSettings: to: default 21:44:27.841 [Lua] pacing=default 21:44:27.841 [Lua] roaming=nil 21:44:27.841 [Lua] specials=default 21:44:27.841 [Lua] debug_color=maroon 21:44:27.841 [Lua] contained_breeds=nil 21:44:27.841 [Lua] pack_spawning=default 21:44:27.841 [Lua] disabled=false 21:44:27.841 [Lua] factions=nil 21:44:27.841 [Lua] boss=default 21:44:27.841 [Lua] horde=default 21:44:27.841 [Lua] name=default 21:44:27.841 [Lua] intensity=default 21:44:27.841 [Lua] --- 21:44:28.096 [Lua] Switching ConflictSettings: to: chaos 21:44:28.096 [Lua] pacing=chaos 21:44:28.096 [Lua] roaming=nil 21:44:28.096 [Lua] specials=chaos 21:44:28.096 [Lua] debug_color=purple 21:44:28.096 [Lua] contained_breeds=nil 21:44:28.096 [Lua] pack_spawning=chaos 21:44:28.096 [Lua] disabled=false 21:44:28.096 [Lua] factions=nil 21:44:28.096 [Lua] boss=chaos 21:44:28.096 [Lua] horde=chaos 21:44:28.096 [Lua] name=chaos 21:44:28.096 [Lua] intensity=default 21:44:28.096 [Lua] --- 21:44:28.333 [Lua] Switching ConflictSettings: to: default 21:44:28.333 [Lua] pacing=default 21:44:28.333 [Lua] roaming=nil 21:44:28.333 [Lua] specials=default 21:44:28.333 [Lua] debug_color=maroon 21:44:28.333 [Lua] contained_breeds=nil 21:44:28.333 [Lua] pack_spawning=default 21:44:28.333 [Lua] disabled=false 21:44:28.333 [Lua] factions=nil 21:44:28.333 [Lua] boss=default 21:44:28.333 [Lua] horde=default 21:44:28.333 [Lua] name=default 21:44:28.333 [Lua] intensity=default 21:44:28.333 [Lua] --- 21:44:28.392 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:44:28.392 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:44:28.392 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 21:44:28.392 [Lua] horde requested: vector_blob 21:44:28.392 [Lua] wants to spawn ahead within distance: 60 21:44:28.392 [Lua] could not, tries to spawnbehind 21:44:28.392 [Lua] horde crated with id 18 of type vector_blob 21:44:28.392 [Lua] managed to spawn 52/55 horde enemies 21:44:28.392 [Lua] vector blob horde has started 21:44:28.448 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:44:29.057 [Lua] Switching ConflictSettings: to: chaos 21:44:29.057 [Lua] pacing=chaos 21:44:29.057 [Lua] roaming=nil 21:44:29.057 [Lua] specials=chaos 21:44:29.057 [Lua] debug_color=purple 21:44:29.057 [Lua] contained_breeds=nil 21:44:29.057 [Lua] pack_spawning=chaos 21:44:29.057 [Lua] disabled=false 21:44:29.057 [Lua] factions=nil 21:44:29.057 [Lua] boss=chaos 21:44:29.057 [Lua] horde=chaos 21:44:29.057 [Lua] name=chaos 21:44:29.057 [Lua] intensity=default 21:44:29.057 [Lua] --- 21:44:29.348 [Lua] Switching ConflictSettings: to: default 21:44:29.348 [Lua] pacing=default 21:44:29.348 [Lua] roaming=nil 21:44:29.348 [Lua] specials=default 21:44:29.348 [Lua] debug_color=maroon 21:44:29.348 [Lua] contained_breeds=nil 21:44:29.348 [Lua] pack_spawning=default 21:44:29.348 [Lua] disabled=false 21:44:29.348 [Lua] factions=nil 21:44:29.348 [Lua] boss=default 21:44:29.348 [Lua] horde=default 21:44:29.348 [Lua] name=default 21:44:29.348 [Lua] intensity=default 21:44:29.348 [Lua] --- 21:44:33.353 [Lua] Switching ConflictSettings: to: chaos 21:44:33.353 [Lua] pacing=chaos 21:44:33.353 [Lua] roaming=nil 21:44:33.353 [Lua] specials=chaos 21:44:33.353 [Lua] debug_color=purple 21:44:33.353 [Lua] contained_breeds=nil 21:44:33.353 [Lua] pack_spawning=chaos 21:44:33.353 [Lua] disabled=false 21:44:33.353 [Lua] factions=nil 21:44:33.353 [Lua] boss=chaos 21:44:33.353 [Lua] horde=chaos 21:44:33.353 [Lua] name=chaos 21:44:33.353 [Lua] intensity=default 21:44:33.353 [Lua] --- 21:44:33.982 [Lua] Switching ConflictSettings: to: default 21:44:33.982 [Lua] pacing=default 21:44:33.982 [Lua] roaming=nil 21:44:33.982 [Lua] specials=default 21:44:33.982 [Lua] debug_color=maroon 21:44:33.982 [Lua] contained_breeds=nil 21:44:33.982 [Lua] pack_spawning=default 21:44:33.982 [Lua] disabled=false 21:44:33.982 [Lua] factions=nil 21:44:33.982 [Lua] boss=default 21:44:33.982 [Lua] horde=default 21:44:33.982 [Lua] name=default 21:44:33.982 [Lua] intensity=default 21:44:33.982 [Lua] --- 21:44:35.680 [Lua] Switching ConflictSettings: to: chaos 21:44:35.680 [Lua] pacing=chaos 21:44:35.680 [Lua] roaming=nil 21:44:35.680 [Lua] specials=chaos 21:44:35.680 [Lua] debug_color=purple 21:44:35.680 [Lua] contained_breeds=nil 21:44:35.680 [Lua] pack_spawning=chaos 21:44:35.680 [Lua] disabled=false 21:44:35.680 [Lua] factions=nil 21:44:35.680 [Lua] boss=chaos 21:44:35.680 [Lua] horde=chaos 21:44:35.680 [Lua] name=chaos 21:44:35.680 [Lua] intensity=default 21:44:35.680 [Lua] --- 21:44:35.937 [Lua] Switching ConflictSettings: to: default 21:44:35.937 [Lua] pacing=default 21:44:35.937 [Lua] roaming=nil 21:44:35.937 [Lua] specials=default 21:44:35.937 [Lua] debug_color=maroon 21:44:35.937 [Lua] contained_breeds=nil 21:44:35.937 [Lua] pack_spawning=default 21:44:35.937 [Lua] disabled=false 21:44:35.937 [Lua] factions=nil 21:44:35.937 [Lua] boss=default 21:44:35.937 [Lua] horde=default 21:44:35.937 [Lua] name=default 21:44:35.937 [Lua] intensity=default 21:44:35.937 [Lua] --- 21:44:38.437 [Lua] Switching ConflictSettings: to: chaos 21:44:38.437 [Lua] pacing=chaos 21:44:38.437 [Lua] roaming=nil 21:44:38.437 [Lua] specials=chaos 21:44:38.437 [Lua] debug_color=purple 21:44:38.437 [Lua] contained_breeds=nil 21:44:38.437 [Lua] pack_spawning=chaos 21:44:38.437 [Lua] disabled=false 21:44:38.437 [Lua] factions=nil 21:44:38.437 [Lua] boss=chaos 21:44:38.437 [Lua] horde=chaos 21:44:38.437 [Lua] name=chaos 21:44:38.437 [Lua] intensity=default 21:44:38.437 [Lua] --- 21:44:38.690 [Lua] Switching ConflictSettings: to: default 21:44:38.690 [Lua] pacing=default 21:44:38.690 [Lua] roaming=nil 21:44:38.690 [Lua] specials=default 21:44:38.690 [Lua] debug_color=maroon 21:44:38.690 [Lua] contained_breeds=nil 21:44:38.690 [Lua] pack_spawning=default 21:44:38.690 [Lua] disabled=false 21:44:38.690 [Lua] factions=nil 21:44:38.690 [Lua] boss=default 21:44:38.690 [Lua] horde=default 21:44:38.690 [Lua] name=default 21:44:38.690 [Lua] intensity=default 21:44:38.690 [Lua] --- 21:44:44.680 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:44.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 71207 21:44:45.302 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:44:46.842 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:47.440 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:44:47.467 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:48.147 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:44:49.055 [Lua] HORDE: Pushing horde in time; too many units out 73 21:44:49.420 [Lua] Horde killed: ? 21:44:49.441 [Lua] HORDE: Pushing horde in time; too many units out 66 21:44:49.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:44:54.422 [Lua] HORDE: last wave, reset to standard horde delay 21:44:54.422 [Lua] Time for new HOOORDE! multi_last_wave 21:44:54.422 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 21:44:54.422 [Lua] horde requested: vector_blob 21:44:54.422 [Lua] wants to spawn ahead within distance: 60 21:44:54.422 [Lua] horde crated with id 19 of type vector_blob 21:44:54.422 [Lua] managed to spawn 57/57 horde enemies 21:44:54.422 [Lua] vector blob horde has started 21:44:55.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:44:55.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:44:55.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:44:55.446 [Lua] Init group template: horde 21:45:12.488 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:13.065 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:45:13.169 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:13.817 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:45:18.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:45:18.968 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:19.601 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:19.656 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:45:20.261 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:45:21.216 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:45:21.216 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:45:21.216 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:45:23.101 [Lua] Horde killed: ? 21:45:26.766 [Lua] [ChatManager][1]System: Jean-Marc Gueney a jeté un tome. 21:45:29.761 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome. 21:45:31.567 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:45:31.590 [Lua] Spline already found! 21:45:31.642 [Lua] Init group template: spline_patrol 21:45:31.693 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:45:31.711 [Lua] Spline already found! 21:45:31.751 [Lua] Init group template: spline_patrol 21:45:32.411 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:32.795 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:32.846 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:45:33.107 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:33.510 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:45:33.542 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:45:33.838 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:34.551 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:45:35.173 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:35.717 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:45:35.795 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:36.080 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:36.323 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:45:36.595 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:36.669 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:45:37.003 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:45:40.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:45:56.637 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:57.335 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:45:57.335 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:57.912 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:45:57.966 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:58.539 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:45:58.573 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:59.143 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:45:59.289 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:45:59.672 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:45:59.905 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:00.545 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:00.785 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:01.220 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:01.364 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:01.945 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:02.737 [Lua] Switching ConflictSettings: to: chaos 21:46:02.737 [Lua] pacing=chaos 21:46:02.737 [Lua] roaming=nil 21:46:02.737 [Lua] specials=chaos 21:46:02.737 [Lua] debug_color=purple 21:46:02.737 [Lua] contained_breeds=nil 21:46:02.737 [Lua] pack_spawning=chaos 21:46:02.737 [Lua] disabled=false 21:46:02.737 [Lua] factions=nil 21:46:02.737 [Lua] boss=chaos 21:46:02.737 [Lua] horde=chaos 21:46:02.737 [Lua] name=chaos 21:46:02.737 [Lua] intensity=default 21:46:02.737 [Lua] --- 21:46:11.815 [EACServer] [22:46:11:815][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:46:17.969 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:18.681 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:18.868 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:19.350 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:19.446 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:20.209 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:21.542 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:22.042 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:22.138 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:46:22.524 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:22.524 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:46:23.001 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:23.001 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:23.002 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:46:23.399 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:46:23.484 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:46:23.484 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:23.947 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:46:23.982 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:24.269 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:24.370 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:46:24.454 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:24.876 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:25.095 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:46:25.129 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:25.502 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:28.675 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:29.304 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:29.475 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:29.574 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:29.769 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:29.892 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:46:30.264 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:30.903 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:31.004 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:31.644 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:32.083 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 21:46:32.560 [Lua] [flow] string="stage_02" 21:46:32.560 [Lua] [flow] string="health" float=0.000000 21:46:32.560 [Lua] [flow] string="destroyed" 21:46:42.974 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:43.638 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:43.671 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:43.942 [Lua] Time for new HOOORDE! multi_first_wave 21:46:43.942 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 21:46:43.942 [Lua] horde requested: vector_blob 21:46:43.942 [Lua] wants to spawn ahead within distance: 60 21:46:43.942 [Lua] horde crated with id 22 of type vector_blob 21:46:43.942 [Lua] managed to spawn 31/31 horde enemies 21:46:43.942 [Lua] vector blob horde has started 21:46:44.233 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:44.471 [Lua] Init group template: horde 21:46:44.703 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:45.176 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:45.705 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:46.129 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:47.203 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:47.939 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:48.006 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:48.395 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:49.973 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:50.477 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:50.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 71207 21:46:52.296 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:52.549 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:46:52.817 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:52.907 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:53.493 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:53.493 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:54.018 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:54.094 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:54.616 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:54.661 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:55.281 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:55.299 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:55.908 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:55.908 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:56.364 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:56.568 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:56.974 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:57.372 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:57.841 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:46:58.175 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:46:58.175 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:46:58.175 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 21:46:58.175 [Lua] horde requested: vector_blob 21:46:58.175 [Lua] wants to spawn behind within distance: 60 21:46:58.175 [Lua] horde crated with id 23 of type vector_blob 21:46:58.175 [Lua] managed to spawn 27/27 horde enemies 21:46:58.175 [Lua] vector blob horde has started 21:46:58.700 [Lua] Init group template: horde 21:47:04.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:47:05.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:47:06.351 [Lua] Horde killed: ? 21:47:07.600 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:08.273 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:08.647 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:47:08.935 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:09.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:47:09.305 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:47:09.900 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:47:11.573 [Lua] HORDE: last wave, reset to standard horde delay 21:47:11.573 [Lua] Time for new HOOORDE! multi_last_wave 21:47:11.573 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 21:47:11.573 [Lua] horde requested: vector_blob 21:47:11.573 [Lua] wants to spawn ahead within distance: 60 21:47:11.573 [Lua] horde crated with id 24 of type vector_blob 21:47:11.573 [Lua] managed to spawn 27/27 horde enemies 21:47:11.573 [Lua] vector blob horde has started 21:47:12.120 [Lua] Init group template: horde 21:47:12.397 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:13.058 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:13.381 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:47:13.689 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:14.018 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:47:14.350 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:14.620 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:47:15.279 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:47:16.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 71207 21:47:16.320 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:16.737 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:47:21.807 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:22.371 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:47:22.428 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:23.030 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:23.065 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:47:23.629 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:47:23.680 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:24.350 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:24.384 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:47:25.039 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:47:25.295 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:25.934 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:47:26.396 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:27.068 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:47:28.829 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 21:47:31.729 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 6 size: 27 action: skulk_approach 21:47:32.285 [Lua] fence jumping 21:47:33.761 [Lua] ready to jump failed 21:47:35.186 [Lua] ready to jump failed 21:47:35.245 [Lua] Horde killed: ? 21:47:35.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:47:35.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:47:35.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:47:40.638 [Lua] fence jumping 21:47:41.589 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:41.681 [Lua] simple los failed 21:47:41.796 [Lua] Horde killed: ? 21:47:42.118 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:42.152 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:47:42.656 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:47:50.659 [Lua] ready to jump failed 21:47:54.348 [Lua] fence jumping 21:47:55.361 [Lua] simple los failed 21:47:56.491 [Lua] fence jumping 21:47:57.417 [Lua] ready to jump failed 21:48:02.127 [Lua] fence jumping 21:48:03.163 [Lua] ready to jump failed 21:48:06.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:48:06.324 [Flow] 1 21:48:06.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:48:06.389 [Flow] 2 21:48:07.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:48:07.306 [Flow] 3 21:48:07.358 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:48:11.283 [Lua] ready to jump failed 21:48:11.816 [EACServer] [22:48:11:815][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:48:15.309 [Lua] simple los failed 21:48:19.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:48:23.143 [Lua] simple los failed 21:48:27.860 [Lua] ready to jump failed 21:48:32.453 [Lua] ready to jump failed 21:48:33.003 [Lua] simple los failed 21:48:33.393 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:33.855 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:33.889 [Lua] simple los failed 21:48:33.972 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:34.010 [Lua] simple los failed 21:48:34.032 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source. 21:48:34.455 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:34.694 [Lua] ready to jump failed 21:48:37.319 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:37.807 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:37.894 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:38.286 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:38.405 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:38.675 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:38.799 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:38.837 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:39.041 [Lua] simple los failed 21:48:39.107 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:48:39.297 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:39.362 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:39.454 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:39.843 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:39.843 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:40.114 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:40.215 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:48:40.369 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:40.390 [Lua] simple los failed 21:48:40.613 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:40.791 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:41.017 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:48:41.167 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:41.255 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:41.456 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:41.577 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:48:41.798 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:41.849 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:42.248 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:48:42.266 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:44.531 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:45.147 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:45.314 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:45.897 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:46.049 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:46.540 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:46.934 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:47.592 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:48:56.556 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:57.050 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:57.050 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:57.515 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:57.515 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:57.969 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:58.005 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:58.465 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:48:58.501 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:58.977 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:49:00.088 [Lua] Time for new HOOORDE! multi_first_wave 21:49:00.088 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 21:49:00.088 [Lua] horde requested: vector_blob 21:49:00.088 [Lua] wants to spawn ahead within distance: 60 21:49:00.088 [Lua] horde crated with id 25 of type vector_blob 21:49:00.088 [Lua] managed to spawn 31/31 horde enemies 21:49:00.088 [Lua] vector blob horde has started 21:49:00.676 [Lua] Init group template: horde 21:49:05.837 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:49:05.853 [Lua] Spline already found! 21:49:05.927 [Lua] Init group template: spline_patrol 21:49:07.254 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:49:07.254 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:49:07.254 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 21:49:07.254 [Lua] horde requested: vector_blob 21:49:07.254 [Lua] wants to spawn behind within distance: 60 21:49:07.254 [Lua] horde crated with id 27 of type vector_blob 21:49:07.254 [Lua] managed to spawn 29/29 horde enemies 21:49:07.254 [Lua] vector blob horde has started 21:49:07.729 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:07.733 [Lua] Init group template: horde 21:49:08.267 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:08.596 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:09.177 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:10.194 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:10.833 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:12.684 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:12.767 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:13.131 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:13.295 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:49:13.384 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:13.625 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:13.781 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:49:13.901 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:14.304 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:49:14.439 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:14.871 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:15.410 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:15.636 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:16.173 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:16.305 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:16.899 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:16.934 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:17.460 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:18.540 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:18.965 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:19.248 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:19.709 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:19.793 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:20.233 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:20.371 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:21.004 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:21.005 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:21.703 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:21.803 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:22.229 [Lua] HORDE: last wave, reset to standard horde delay 21:49:22.229 [Lua] Time for new HOOORDE! multi_last_wave 21:49:22.229 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 21:49:22.229 [Lua] horde requested: vector_blob 21:49:22.229 [Lua] wants to spawn ahead within distance: 60 21:49:22.229 [Lua] horde crated with id 28 of type vector_blob 21:49:22.229 [Lua] managed to spawn 30/30 horde enemies 21:49:22.229 [Lua] vector blob horde has started 21:49:22.458 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:22.496 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:22.795 [Lua] Init group template: horde 21:49:23.276 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:25.929 [Lua] Horde killed: ? 21:49:36.775 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:37.670 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:38.096 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:38.658 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:39.154 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:39.645 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:39.715 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:40.718 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:40.910 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:41.515 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:41.861 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 21:49:41.884 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:42.145 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:42.542 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:42.852 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:43.176 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:43.476 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:43.917 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:43.979 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:44.358 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:44.979 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:45.396 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:45.396 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:45.630 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:46.171 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:46.333 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:46.795 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:47.021 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:47.473 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:49:53.497 [Lua] Horde killed: ? 21:49:53.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:49:53.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:49:53.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:49:53.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:49:55.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:49:55.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:49:55.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:49:55.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:49:55.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:49:55.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:49:56.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:49:56.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:49:56.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:49:56.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:49:56.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:50:03.323 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:03.953 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:50:07.429 [Lua] main path terror event triggered: rare_event_loot_rat 21:50:07.429 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 21:50:08.656 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:09.254 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:50:09.967 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:10.622 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:50:11.240 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:11.817 [EACServer] [22:50:11:816][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:50:12.001 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:50:17.004 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:17.473 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:17.592 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:50:17.766 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:17.994 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:18.244 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:50:18.425 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:18.425 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:50:18.478 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:18.563 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:50:18.951 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:19.088 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:50:19.088 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:19.191 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:50:19.429 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:19.555 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:50:19.728 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:19.796 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:50:19.896 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:20.035 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:50:20.563 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:50:20.563 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:50:26.235 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:26.742 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:26.888 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:26.926 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:50:27.288 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:50:27.375 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:27.464 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:50:27.495 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:27.792 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:27.972 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:50:28.007 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:50:28.170 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:28.218 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:50:28.564 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:50:29.468 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:29.871 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:50:30.087 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:30.476 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:50:35.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:50:37.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:50:38.377 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:38.901 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:51:11.987 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a ramassé un tome. 21:51:16.304 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:16.833 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:16.956 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:17.328 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:17.478 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:17.841 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:17.958 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:18.330 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:18.331 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:18.671 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:18.686 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:18.823 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:18.993 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:19.238 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:19.354 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:51:19.464 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:51:20.287 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:20.392 [Lua] Horde killed: ? 21:51:20.890 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:20.981 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:21.128 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:51:21.419 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:21.453 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:21.686 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:21.686 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:21.687 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:51:21.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:51:21.714 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:978: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 0000000005EBF5A0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[78be698b30090791]\']; previous_status = nil; locomotion = table: 0000000005EC9280; outline_grabbed_unit = true; player_manager = table: 0000000011E17380; grabber_player = nil; local_player = table: 0000000010704470; equipment = table: 0000000005EC2720; weapon_unit = nil [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[78be698b30090791]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000005EBF5A0 [4] self = table: 0000000000537740; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000842F920; t = 910.94510808214545; action = table: 00000000016D9190 [5] self = table: 0000000000552AF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000842F920; t = 910.94510808214545; node = table: 0000000000537740; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 0000000000552AF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000842F920; t = 910.94510808214545; dt = 0.018560728058218956; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000537740 [7] self = table: 000000000C7BFD70; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000842F920; t = 910.94510808214545; dt = 0.018560728058218956; child_running = table: 0000000000552AF0; children = table: 000000000C7BFDA0; node_enemy_spotted = table: 0000000000552AF0; condition_result = true [8] self = table: 000000000FAC1FD0; t = 910.94510808214545; dt = 0.018560728058218956; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 2; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 0000000012072040; bt = table: 000000000C8491A0; blackboard = table: 000000000842F920 [9] self = table: 000000000FAC1FD0; context = table: 000000000FA94740; t = 910.94510808214545; dt = 0.018560728058218956 [10] self = table: 000000000FC53300; entity_system_update_context = table: 000000000FA94740; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FC533A0; t = 910.94510808214545; i = 3; system = table: 000000000FAC1FD0 [11] self = table: 000000000FA94710; update_func = "update"; dt = 0.018560728058218956; entity_system_update_context = table: 000000000FA94740 [12] self = table: 000000000FA94710; dt = 0.018560728058218956 [13] self = table: 0000000009603180; dt = 0.018560728058218956; main_t = 6136.0905092096073; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 910.94510808214545; game_mode_ended = false [14] self = table: 0000000002517F00; dt = 0.018560728058218956; t = 6136.0905092096073 [15] self = table: 0000000000097070; real_world_dt = 0.018560728058218956; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.018560728058218956; t = 6136.0905092096073 [16] dt = 0.018560728058218956 [2] last_catapulted_time = 261.7836876641959; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[78be698b30090791]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; current_ladder_unit = [Unit '#ID[1ab5a022a94c6bdd]']; _num_times_knocked_down = 1; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000005EC7B10; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = false; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; is_ledge_hanging = false; spawn_grace_time = 5.4388029277324677; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0041183065623045; pacing_intensity_decay_delay = 1.7393922451883554; knocked_down = false; pacing_intensity = 0.090479953803903362; raise_block_time = 905.65236046165228; locomotion_extension = table: 0000000005EC9280; inventory_extension = table: 0000000005EC2680; buff_extension = table: 0000000005EC2EB0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 1; player = table: 000000000583D0C0; conflict_director = table: 000000000951EA20; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 100; blocking = false; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-20.161, 162.702, -13.2254); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000005EC0230; dead = false; overpowered = false; health_extension = table: 0000000005EC88C0; combo_target_count = 0; pushed = false; last_fatigue_gain_time = 671.67727087065578; fatigue = 97.25; [4] _identifier = "drag"; navigation_group_manager = table: 000000000B072C00; _parent = table: 0000000000552AF0; _tree_node = table: 0000000001DEB790; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 0000000002F95780; _parent = table: 000000000C7BFD70; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 0000000002F95780; _parent = table: 000000000C7BFD70; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player"; [7] _children = table: 000000000C7BFDA0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE40; _condition_name = "always_true"; [8] ai_update_index = 15; entity_manager = table: 000000000FB21440; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F876B0; statistics_db = table: 000000000BEB9320; group_blackboard = table: 000000000FAB16D0; frozen_unit_extension_data = table: 0000000002F84FB0; update_list = table: 000000000FAC2110; system_api = table: 000000000FA946E0; _nav_cost_map_volume_id_data = table: 0000000002F875E0; ai_blackboard_prioritized_updates = table: 0000000002F87F60; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 0000000002F91420; _nav_cost_map_id_data = table: 0000000002F84F50; ai_units_alive = table: 0000000002F87FC0; ai_blackboard_updates = table: 0000000002F87F30; _nav_data = table: 0000000002F84F20; ai_units_perception_continuous = table: 0000000002F87FF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000003070F10; num_perception_units = 689; extensions = table: 000000000FABC420; world = [World]; current_perception_unit = [Unit '#ID[1818b5b8b2f54cb3]']; _network_event_delegate = table: 000000000C929A90; start_prio_index = 3; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 0; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000FAB16A0; ai_units_perception_prioritized = table: 0000000002F88050; broadphase = [Broadphase]; extension_init_context = table: 000000000FABDED0; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000002F88020; _previous_nav_cost_map_recomputation_t = 832.86296566203237; unit_extension_data = table: 0000000002F84E70; _units_to_destroy = table: 0000000002F87F90; profiler_names = table: 000000000FABC450; [9] ai_update_index = 15; entity_manager = table: 000000000FB21440; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F876B0; statistics_db = table: 000000000BEB9320; group_blackboard = table: 000000000FAB16D0; frozen_unit_extension_data = table: 0000000002F84FB0; update_list = table: 000000000FAC2110; system_api = table: 000000000FA946E0; _nav_cost_map_volume_id_data = table: 0000000002F875E0; ai_blackboard_prioritized_updates = table: 0000000002F87F60; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 0000000002F91420; _nav_cost_map_id_data = table: 0000000002F84F50; ai_units_alive = table: 0000000002F87FC0; ai_blackboard_updates = table: 0000000002F87F30; _nav_data = table: 0000000002F84F20; ai_units_perception_continuous = table: 0000000002F87FF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000003070F10; num_perception_units = 689; extensions = table: 000000000FABC420; world = [World]; current_perception_unit = [Unit '#ID[1818b5b8b2f54cb3]']; _network_event_delegate = table: 000000000C929A90; start_prio_index = 3; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 0; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000FAB16A0; ai_units_perception_prioritized = table: 0000000002F88050; broadphase = [Broadphase]; extension_init_context = table: 000000000FABDED0; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000002F88020; _previous_nav_cost_map_recomputation_t = 832.86296566203237; unit_extension_data = table: 0000000002F84E70; _units_to_destroy = table: 0000000002F87F90; profiler_names = table: 000000000FABC450; [10] num_systems = 0; systems_pre_update = table: 000000000FC53440; systems = table: 000000000FC53330; systems_update = table: 000000000FC533A0; systems_post_update = table: 000000000FC53360; systems_physics_async_update = table: 000000000FB7F3C0; [11] entity_system_bag = table: 000000000FC53300; startup_data = table: 000000000FB7F420; entity_manager = table: 000000000FB21440; unit_spawner = table: 00000000031DF6C0; statistics_db = table: 000000000BEB9320; is_server = true; system_update_context = table: 000000000FA94740; network_transmit = table: 00000000029C44E0; network_clock = table: 000000000C824360; dice_keeper = table: 000000000B89AC00; world = [World]; [12] entity_system_bag = table: 000000000FC53300; startup_data = table: 000000000FB7F420; entity_manager = table: 000000000FB21440; unit_spawner = table: 00000000031DF6C0; statistics_db = table: 000000000BEB9320; is_server = true; system_update_context = table: 000000000FA94740; network_transmit = table: 00000000029C44E0; network_clock = table: 000000000C824360; dice_keeper = table: 000000000B89AC00; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 000000000FC53300; network_server = table: 00000000024F3820; entity_system = table: 000000000FA94710; parent = table: 0000000000097070; _level_flow_events = table: 00000000093E01D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000009B9160; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF06130; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.018560728058218956; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 000000000C90BB00; network_event_delegate = table: 000000000C929A90; machines = table: 000000000F5F5EA0; _camera_carrier = table: 000000000553DEA0; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "cemetery"; game_mode_key = "adventure"; network_clock = table: 000000000C824360; statistics_db = table: 000000000BEB9320; _lobby_host = table: 000000000283A8F0; dice_keeper = table: 000000000B89AC00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [15] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000F225170; <> <> 21:51:21.894 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:21.974 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:22.022 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:51:22.217 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:51:22.408 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:22.907 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:22.932 [Lua] fence jumping 21:51:23.357 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:51:23.496 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:23.885 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:51:31.054 [Lua] ready to jump failed 21:51:31.973 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:32.441 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:32.492 [Lua] main path terror event triggered: boss_event_spline_patrol 21:51:32.492 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 21:51:32.511 [Lua] > starting new spline, using new navbot: standard , id: boss_3 21:51:32.526 [Lua] > continuing spline boss_3 index: 2 retries: 0 21:51:32.545 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 21:51:32.545 [Lua] > continuing spline boss_3 index: 3 retries: 0 21:51:32.560 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 21:51:32.560 [Lua] > continuing spline boss_3 index: 4 retries: 0 21:51:32.581 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0061425510793924332 boss_3 21:51:32.581 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 21:51:32.581 [Lua] > continuing spline boss_3 index: 5 retries: 0 21:51:32.594 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0080960225313901901 boss_3 21:51:32.594 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 21:51:32.594 [Lua] > spline completed boss_3 retries: 0 21:51:32.899 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:51:32.902 [Lua] Init group template: spline_patrol 21:51:32.938 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:33.016 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:33.479 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:33.511 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:34.123 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:34.225 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:34.792 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:34.792 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:35.069 [Lua] fence jumping 21:51:35.352 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:35.394 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:35.648 [Lua] simple los failed 21:51:35.771 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:57.759 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:57.825 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:57.968 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:58.753 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:51:58.753 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:51:59.006 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:52:00.394 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:01.024 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:01.060 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:01.634 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:01.670 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:02.230 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:11.818 [EACServer] [22:52:11:817][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:52:15.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:52:17.044 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:17.401 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:17.677 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:18.147 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:18.422 [Lua] simple los failed 21:52:20.607 [Lua] fence jumping 21:52:21.451 [Lua] ready to jump failed 21:52:22.028 [Lua] Time for new HOOORDE! multi_first_wave 21:52:22.028 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 21:52:22.028 [Lua] horde requested: vector_blob 21:52:22.028 [Lua] wants to spawn behind within distance: 60 21:52:22.028 [Lua] horde crated with id 30 of type vector_blob 21:52:22.028 [Lua] managed to spawn 32/32 horde enemies 21:52:22.028 [Lua] vector blob horde has started 21:52:22.692 [Lua] Init group template: horde 21:52:23.133 [Lua] fence jumping 21:52:24.567 [Lua] ready to jump failed 21:52:26.719 [Lua] fence jumping 21:52:27.802 [Lua] ready to jump failed 21:52:29.459 [Lua] fence jumping 21:52:29.548 [Lua] fence jumping 21:52:31.004 [Lua] ready to jump failed 21:52:31.687 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:32.384 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:32.660 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:33.021 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:33.157 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:33.333 [Lua] fence jumping 21:52:33.366 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:52:33.366 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:52:33.366 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 21:52:33.366 [Lua] horde requested: vector_blob 21:52:33.366 [Lua] wants to spawn behind within distance: 60 21:52:33.366 [Lua] horde crated with id 31 of type vector_blob 21:52:33.366 [Lua] managed to spawn 31/31 horde enemies 21:52:33.366 [Lua] vector blob horde has started 21:52:33.500 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:33.675 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:33.931 [Lua] Init group template: horde 21:52:34.172 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:34.336 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:34.408 [Lua] simple los failed 21:52:34.853 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:34.982 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:35.481 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:35.641 [Lua] fence jumping 21:52:35.857 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:36.398 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:36.487 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:36.489 [Lua] ready to jump failed 21:52:37.031 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:37.123 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:37.650 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:37.723 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:38.304 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:38.605 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:39.237 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:39.953 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:40.823 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:42.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:52:45.866 [Lua] HORDE: last wave, reset to standard horde delay 21:52:45.866 [Lua] Time for new HOOORDE! multi_last_wave 21:52:45.866 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 21:52:45.866 [Lua] horde requested: vector_blob 21:52:45.866 [Lua] wants to spawn behind within distance: 60 21:52:45.866 [Lua] horde crated with id 32 of type vector_blob 21:52:45.866 [Lua] managed to spawn 31/31 horde enemies 21:52:45.866 [Lua] vector blob horde has started 21:52:46.532 [Lua] Init group template: horde 21:52:47.386 [Lua] fence jumping 21:52:47.389 [Lua] Horde killed: ? 21:52:48.421 [Lua] simple los failed 21:52:53.894 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:54.286 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:54.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:52:54.556 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:54.983 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:55.220 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:55.669 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:55.864 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:56.249 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:56.334 [Lua] fence jumping 21:52:56.495 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:56.961 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:57.122 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:57.754 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:58.084 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:58.228 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:58.383 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:58.885 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:52:59.018 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:00.036 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:53:00.627 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:01.057 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:53:01.499 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:01.964 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:53:05.435 [Lua] Horde killed: ? 21:53:06.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:53:08.076 [Lua] Horde killed: ? 21:53:10.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 104720 21:53:12.717 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:12.785 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:13.178 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:53:13.331 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:13.667 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:53:14.165 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:53:16.407 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:53:18.182 [Lua] Switching ConflictSettings: to: default 21:53:18.182 [Lua] pacing=default 21:53:18.182 [Lua] roaming=nil 21:53:18.182 [Lua] specials=default 21:53:18.182 [Lua] debug_color=maroon 21:53:18.182 [Lua] contained_breeds=nil 21:53:18.182 [Lua] pack_spawning=default 21:53:18.182 [Lua] disabled=false 21:53:18.182 [Lua] factions=nil 21:53:18.182 [Lua] boss=default 21:53:18.182 [Lua] horde=default 21:53:18.182 [Lua] name=default 21:53:18.182 [Lua] intensity=default 21:53:18.182 [Lua] --- 21:53:23.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:53:26.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:53:29.361 [Lua] Coordinated attack! 21:53:37.922 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a jeté un tome. 21:53:38.500 [Lua] [ChatManager][1]System: lichen a ramassé un fragment d'art dévasté. 21:53:40.270 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un fragment d'art dévasté. 21:53:41.500 [Lua] [ChatManager][1]System: Melibellule a ramassé un fragment d'art dévasté. 21:53:42.333 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a ramassé un tome. 21:53:47.846 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a ramassé un fragment d'art dévasté. 21:53:56.405 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:56.648 [Lua] [flow] string="stage_02" 21:53:56.648 [Lua] [flow] string="health" float=0.000000 21:53:56.648 [Lua] [flow] string="destroyed" 21:53:56.699 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 21:53:56.928 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:54:06.288 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:06.639 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:54:06.764 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:06.977 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:07.115 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:54:07.253 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:07.445 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:54:07.469 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source. 21:54:07.931 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:54:11.820 [EACServer] [22:54:11:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:54:15.721 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:16.282 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:16.451 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:54:16.968 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:54:17.422 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:54:17.740 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:18.227 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:54:18.310 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:18.806 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:54:18.962 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:19.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:54:19.351 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:19.368 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:54:19.604 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:19.804 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:54:20.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:54:20.208 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:54:20.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:54:20.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:54:21.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:54:38.512 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:38.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:54:38.917 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:54:39.226 [Lua] Coordinated attack! 21:54:39.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:54:39.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:54:39.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:54:39.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:54:41.438 [Lua] Override Player Respawning cauldron_event true 21:54:47.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:54:48.643 [Lua] Time for new HOOORDE! multi_first_wave 21:54:48.643 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 21:54:48.643 [Lua] horde requested: vector 21:54:48.643 [Lua] setting up vector-horde 21:54:48.643 [Lua] Composing horde 'large' .. using variant 'plain' 21:54:48.643 [Lua] --> horde wants to spawn ahead of players (0.56267496891684/0.67 21:54:48.643 [Lua] -> spawning: 56 21:54:48.643 [Lua] horde crated with id 33 of type vector 21:54:48.643 [Lua] vector horde has started 21:54:55.768 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:54:55.768 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:54:55.768 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 21:54:55.768 [Lua] horde requested: vector 21:54:55.768 [Lua] setting up vector-horde 21:54:55.768 [Lua] Composing horde 'large' .. using variant 'plain' 21:54:55.768 [Lua] --> horde wants to spawn behind players (0.73723822792856/0.67 21:54:55.768 [Lua] -> spawning: 55 21:54:55.768 [Lua] horde crated with id 34 of type vector 21:54:55.768 [Lua] vector horde has started 21:54:58.453 [Lua] Init group template: horde 21:55:00.815 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:01.371 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:03.366 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:03.832 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:03.972 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:04.584 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:04.656 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:05.220 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:05.258 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:05.884 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:05.934 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:06.558 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:06.766 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:06.832 [Lua] Init group template: horde 21:55:06.882 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 137 action: follow 21:55:07.402 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:08.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:55:08.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:55:08.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:55:08.660 [Lua] [GameNetworkManager] game object created go_id=3296, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:09.262 [Lua] [GameNetworkManager] game object was destroyed id=3296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:12.714 [Lua] [GameNetworkManager] game object created go_id=3297, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:13.301 [Lua] [GameNetworkManager] game object was destroyed id=3297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:13.377 [Lua] [GameNetworkManager] game object created go_id=3298, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:13.883 [Lua] [GameNetworkManager] game object was destroyed id=3298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:14.656 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 133 action: follow 21:55:14.712 [Lua] [GameNetworkManager] game object created go_id=3299, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:15.217 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 132 action: follow 21:55:15.240 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 131 action: follow 21:55:15.655 [Lua] [GameNetworkManager] game object was destroyed id=3299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:16.905 [Lua] [GameNetworkManager] game object created go_id=3300, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:17.305 [Lua] [GameNetworkManager] game object was destroyed id=3300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:17.814 [Lua] [GameNetworkManager] game object created go_id=3301, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:18.230 [Lua] [GameNetworkManager] game object was destroyed id=3301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:18.231 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 127 action: follow 21:55:18.416 [Lua] [GameNetworkManager] game object created go_id=3302, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:18.563 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 98 size: 126 action: follow 21:55:19.286 [Lua] [GameNetworkManager] game object created go_id=3303, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:19.355 [Lua] [GameNetworkManager] game object was destroyed id=3302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:19.816 [Lua] [GameNetworkManager] game object was destroyed id=3303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:55:19.874 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 121 size: 123 action: follow 21:55:25.131 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 106 action: follow 21:55:26.701 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 92 action: follow 21:55:29.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0xb3230, position: 0 21:55:29.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0xb3230, position: 0 21:55:29.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0xb3230, position: 0 21:55:30.551 [Lua] HORDE: Pushing horde in time; too many units out 71 21:55:32.680 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 46 65 21:55:35.299 [Lua] ready to jump failed 21:55:39.746 [Lua] HORDE: last wave, reset to standard horde delay 21:55:39.746 [Lua] Time for new HOOORDE! multi_last_wave 21:55:39.746 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 21:55:39.746 [Lua] horde requested: vector 21:55:39.746 [Lua] setting up vector-horde 21:55:39.746 [Lua] Composing horde 'large' .. using variant 'plain' 21:55:39.746 [Lua] --> horde wants to spawn ahead of players (0.32805841231721/0.67 21:55:39.746 [Lua] -> spawning: 56 21:55:39.746 [Lua] horde crated with id 35 of type vector 21:55:39.746 [Lua] vector horde has started 21:55:39.818 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 35 36 21:55:40.533 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 35 21:55:41.295 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a jeté un tome. 21:55:41.731 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 29 32 21:55:43.232 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 29 21:55:44.126 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 21:55:44.702 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 21:55:46.788 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 27 21:55:47.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:55:48.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:55:48.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:55:49.324 [Lua] Init group template: horde 21:55:51.022 [Lua] Horde killed: ? 21:55:52.751 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 11 79 21:55:52.769 [Lua] Horde killed: ? 21:55:56.511 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_1 -> cemetery_plague_brew_event_1_a 21:55:56.556 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_1_a (seed: 0) 21:55:57.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:55:58.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:55:59.061 [Lua] [GameNetworkManager] game object created go_id=3304, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:59.677 [Lua] [GameNetworkManager] game object created go_id=3305, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:59.702 [Lua] [GameNetworkManager] game object was destroyed id=3304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:56:00.235 [Lua] [GameNetworkManager] game object was destroyed id=3305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:56:00.670 [Lua] [ChatManager][1]System: lichen a ramassé un tome. 21:56:01.698 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 97 action: nil 21:56:02.221 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 94 action: nil 21:56:02.221 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 93 action: nil 21:56:02.221 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 92 action: nil 21:56:02.260 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 91 action: nil 21:56:02.260 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 90 action: nil 21:56:02.260 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 89 action: nil 21:56:02.260 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 88 action: nil 21:56:02.808 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 80 action: nil 21:56:02.808 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 79 action: nil 21:56:02.808 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 78 action: nil 21:56:02.839 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 77 action: nil 21:56:02.839 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 76 action: nil 21:56:02.839 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 75 action: nil 21:56:02.839 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 74 action: nil 21:56:02.839 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 73 action: nil 21:56:06.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:56:10.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:56:11.662 [Lua] [GameNetworkManager] game object created go_id=3306, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:11.820 [EACServer] [22:56:11:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:56:12.158 [Lua] Horde killed: ? 21:56:12.651 [Lua] [GameNetworkManager] game object was destroyed id=3306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:56:15.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:56:19.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:56:20.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:56:21.009 [Lua] event horde ends! 21:56:21.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:56:21.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:56:22.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:56:24.149 [Lua] event horde ends! 21:56:24.229 [Lua] [GameNetworkManager] game object created go_id=3307, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:24.686 [Lua] [GameNetworkManager] game object was destroyed id=3307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:56:27.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:56:29.467 [Lua] event horde ends! 21:56:30.473 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 19 50 21:56:35.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:56:35.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:56:36.555 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 18 33 21:56:39.593 [Lua] event horde ends! 21:56:41.219 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 3 size: 25 action: skulk_approach 21:56:44.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:56:45.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:56:46.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:56:58.422 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:59.039 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:57:02.480 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:57:05.641 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_2 -> cemetery_plague_brew_event_2_a 21:57:05.658 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_2_a (seed: 0) 21:57:10.993 [Lua] [GameNetworkManager] game object created go_id=3308, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:11.648 [Lua] [GameNetworkManager] game object created go_id=3309, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:12.082 [Lua] [GameNetworkManager] game object was destroyed id=3308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:57:12.640 [Lua] [GameNetworkManager] game object was destroyed id=3309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:57:24.192 [Lua] [GameNetworkManager] game object created go_id=3310, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:24.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:24.869 [Lua] [GameNetworkManager] game object created go_id=3311, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:25.058 [Lua] [GameNetworkManager] game object was destroyed id=3310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:57:25.500 [Lua] [GameNetworkManager] game object created go_id=3312, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:25.705 [Lua] [GameNetworkManager] game object was destroyed id=3311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:57:26.130 [Lua] [GameNetworkManager] game object created go_id=3313, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:26.324 [Lua] [GameNetworkManager] game object was destroyed id=3312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:57:26.767 [Lua] [GameNetworkManager] game object was destroyed id=3313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:57:26.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:27.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:30.037 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 39 52 21:57:30.350 [Lua] event horde ends! 21:57:33.494 [Lua] [GameNetworkManager] game object created go_id=3314, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:34.123 [Lua] [GameNetworkManager] game object created go_id=3315, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:34.192 [Lua] [GameNetworkManager] game object was destroyed id=3314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:57:34.730 [Lua] [GameNetworkManager] game object created go_id=3316, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:34.829 [Lua] [GameNetworkManager] game object was destroyed id=3315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:57:34.916 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 21:57:35.342 [Lua] [GameNetworkManager] game object was destroyed id=3316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:57:36.934 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 17 41 21:57:37.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:38.228 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 1 25 38 21:57:38.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:38.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:38.630 [Lua] event horde ends! 21:57:38.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:39.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:39.993 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 21:57:40.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:42.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:43.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:45.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:46.715 [Lua] event horde ends! 21:57:48.684 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001034119bf 21:57:48.687 [Lua] [GameNetworkManager] destroying game object with go_id=84 21:57:49.061 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 4 size: 26 action: nil 21:57:50.483 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010244a017 21:57:50.484 [Lua] [GameNetworkManager] destroying game object with go_id=86 21:57:51.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:51.359 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 15 size: 22 action: move_to_players 21:57:55.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:56.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:56.574 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:57:57.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:57:57.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:58:11.820 [EACServer] [22:58:11:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:58:14.045 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 9 size: 10 action: fallback_idle 21:58:14.098 [Lua] Returning override respawn unit 21:58:14.204 [Lua] [GameNetworkManager] game object created go_id=3317, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 21:58:14.205 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=313 21:58:14.206 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:58:14.428 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a ramassé un tome. 21:58:15.812 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_3 -> cemetery_plague_brew_event_3_a 21:58:15.828 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_3_a (seed: 0) 21:58:15.898 [Lua] Returning override respawn unit 21:58:15.998 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:58:15.999 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=314 21:58:15.999 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:58:25.224 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 21:58:25.241 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source. 21:58:27.498 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:58:37.374 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb9000, position: 0 21:58:40.577 [Lua] event horde ends! 21:58:40.934 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xb92c4, position: 0 21:58:43.845 [Lua] [GameNetworkManager] game object created go_id=3318, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:44.322 [Lua] [GameNetworkManager] game object was destroyed id=3318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:58:44.608 [Lua] [GameNetworkManager] game object created go_id=3319, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:44.702 [Lua] event horde ends! 21:58:45.284 [Lua] [GameNetworkManager] game object created go_id=3320, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:45.373 [Lua] [GameNetworkManager] game object was destroyed id=3319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:58:45.887 [Lua] [GameNetworkManager] game object created go_id=3321, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:46.032 [Lua] [GameNetworkManager] game object was destroyed id=3320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:58:46.393 [Lua] [GameNetworkManager] game object was destroyed id=3321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:58:46.487 [Lua] [GameNetworkManager] game object created go_id=3322, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:47.044 [Lua] [GameNetworkManager] game object was destroyed id=3322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:58:47.108 [Lua] [GameNetworkManager] game object created go_id=3323, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:47.681 [Lua] [GameNetworkManager] game object created go_id=3324, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:47.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:58:47.950 [Lua] [GameNetworkManager] game object was destroyed id=3323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:58:48.018 [Lua] [GameNetworkManager] game object created go_id=3325, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:48.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:58:48.481 [Lua] [GameNetworkManager] game object was destroyed id=3324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:58:48.806 [Lua] [GameNetworkManager] game object was destroyed id=3325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:58:49.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:58:55.007 [Lua] event horde ends! 21:58:56.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:58:56.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:58:56.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:58:58.469 [Lua] [GameNetworkManager] game object created go_id=3326, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:58.835 [Lua] [GameNetworkManager] game object was destroyed id=3326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:58:59.216 [Lua] [GameNetworkManager] game object created go_id=3327, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:59.539 [Lua] [GameNetworkManager] game object was destroyed id=3327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:58:59.951 [Lua] [GameNetworkManager] game object created go_id=3328, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:00.311 [Lua] [GameNetworkManager] game object was destroyed id=3328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:59:00.422 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:00.698 [Lua] [GameNetworkManager] game object created go_id=3329, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:00.890 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:59:00.931 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:00.977 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:01.271 [Lua] [GameNetworkManager] game object was destroyed id=3329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:59:01.372 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:59:01.391 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:59:01.407 [Lua] [GameNetworkManager] game object created go_id=3330, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:01.425 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:01.922 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 21:59:02.147 [Lua] [GameNetworkManager] game object was destroyed id=3330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:59:06.739 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 11 17 21:59:09.134 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 12 17 21:59:11.440 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 13 16 21:59:16.467 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_4 -> cemetery_plague_brew_event_4_a 21:59:16.482 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_4_a (seed: 0) 21:59:18.042 [Lua] Override Player Respawning cauldron_event false 21:59:20.057 [Lua] [flow] string="Cauldron Destroyed" 21:59:23.694 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_exit_event (seed: 0) 21:59:25.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:25.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:25.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:28.402 [Lua] [GameNetworkManager] game object created go_id=3331, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:28.885 [Lua] [GameNetworkManager] game object was destroyed id=3331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:59:29.034 [Lua] [GameNetworkManager] game object created go_id=3332, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:29.470 [Lua] [GameNetworkManager] game object was destroyed id=3332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:59:29.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:59:31.672 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:32.033 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017 21:59:33.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:33.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:33.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:33.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:33.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:33.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:33.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:33.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:33.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:36.160 [Lua] Coordinated attack! 21:59:37.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xba65c, position: 0 21:59:40.785 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 3 43 21:59:41.117 [Lua] event horde ends! 21:59:41.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:41.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:41.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0 21:59:41.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:59:41.575 [Lua] [GameNetworkManager] game object created go_id=3333, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:41.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:59:42.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 21:59:42.738 [Lua] [GameNetworkManager] game object was destroyed id=3333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:59:44.013 [Lua] [GameNetworkManager] game object created go_id=3334, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:44.507 [Lua] [GameNetworkManager] game object was destroyed id=3334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 21:59:47.273 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:59:48.139 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:59:48.303 [Lua] event horde ends! 21:59:50.398 [Lua] event horde ends! 21:59:59.531 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 1 20 22:00:04.717 [Lua] [GameNetworkManager] game object created go_id=3335, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:05.676 [Lua] [GameNetworkManager] game object was destroyed id=3335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:05.783 [Lua] [GameNetworkManager] game object created go_id=3336, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:06.450 [Lua] [GameNetworkManager] game object created go_id=3337, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:06.613 [Lua] [GameNetworkManager] game object was destroyed id=3336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:07.078 [Lua] [GameNetworkManager] game object was destroyed id=3337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:07.213 [Lua] [GameNetworkManager] game object created go_id=3338, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:07.801 [Lua] [GameNetworkManager] game object created go_id=3339, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:08.051 [Lua] [GameNetworkManager] game object was destroyed id=3338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:08.432 [Lua] [GameNetworkManager] game object created go_id=3340, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:08.567 [Lua] [GameNetworkManager] game object was destroyed id=3339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:09.211 [Lua] [GameNetworkManager] game object was destroyed id=3340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:11.142 [Lua] [GameNetworkManager] game object created go_id=3341, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:11.665 [Lua] [GameNetworkManager] game object was destroyed id=3341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:11.800 [Lua] [GameNetworkManager] game object created go_id=3342, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:11.821 [EACServer] [23:00:11:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:00:12.412 [Lua] [GameNetworkManager] game object created go_id=3343, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:12.615 [Lua] [GameNetworkManager] game object was destroyed id=3342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:13.032 [Lua] [GameNetworkManager] game object created go_id=3344, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:13.103 [Lua] [GameNetworkManager] game object was destroyed id=3343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:13.679 [Lua] [GameNetworkManager] game object created go_id=3345, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:13.738 [Lua] [GameNetworkManager] game object was destroyed id=3344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:14.264 [Lua] [GameNetworkManager] game object created go_id=3346, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:14.337 [Lua] [GameNetworkManager] game object was destroyed id=3345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:14.878 [Lua] [GameNetworkManager] game object was destroyed id=3346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:14.984 [Lua] [GameNetworkManager] game object created go_id=3347, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:15.498 [Lua] [GameNetworkManager] game object was destroyed id=3347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:17.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 22:00:17.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 22:00:20.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 22:00:21.230 [Lua] [GameNetworkManager] game object created go_id=3348, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:21.664 [Lua] [GameNetworkManager] game object was destroyed id=3348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:21.920 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source. 22:00:21.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 22:00:21.936 [Lua] [GameNetworkManager] game object created go_id=3349, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:22.310 [Lua] [GameNetworkManager] game object was destroyed id=3349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:23.005 [Lua] [GameNetworkManager] game object created go_id=3350, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:23.466 [Lua] [GameNetworkManager] game object was destroyed id=3350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:23.877 [Lua] [GameNetworkManager] game object created go_id=3351, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:24.645 [Lua] [GameNetworkManager] game object was destroyed id=3351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:31.347 [Lua] [GameNetworkManager] game object created go_id=3352, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:31.939 [Lua] [GameNetworkManager] game object created go_id=3353, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:32.209 [Lua] [GameNetworkManager] game object was destroyed id=3352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:32.546 [Lua] [GameNetworkManager] game object created go_id=3354, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:32.804 [Lua] [GameNetworkManager] game object was destroyed id=3353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:33.346 [Lua] [GameNetworkManager] game object was destroyed id=3354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:33.480 [Lua] [GameNetworkManager] game object created go_id=3355, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:34.396 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:34.414 [Lua] [GameNetworkManager] game object was destroyed id=3355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:34.887 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:34.937 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:35.365 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:35.433 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:35.874 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:35.942 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:36.010 [Lua] [GameNetworkManager] game object created go_id=3356, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:36.350 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:36.689 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:36.707 [Lua] [GameNetworkManager] game object created go_id=3357, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:36.807 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:36.928 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:37.224 [Lua] Time for new HOOORDE! multi_first_wave 22:00:37.224 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 22:00:37.224 [Lua] horde requested: ambush 22:00:37.224 [Lua] setting up ambush-horde 22:00:37.224 [Lua] Composing horde 'large' .. using variant 'plain' 22:00:37.224 [Lua] -> spawning: 55 22:00:37.224 [Lua] horde crated with id 36 of type ambush 22:00:37.224 [Lua] ambush horde has started 22:00:37.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 22:00:37.305 [Lua] [GameNetworkManager] game object was destroyed id=3356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:37.321 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:37.373 [Lua] [GameNetworkManager] game object was destroyed id=3357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:37.441 [Lua] [GameNetworkManager] game object created go_id=3358, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:37.458 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:37.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 22:00:37.628 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 4 5 12 22:00:37.795 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:37.916 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:38.203 [Lua] [GameNetworkManager] game object was destroyed id=3358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:38.404 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:38.522 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:38.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 22:00:39.206 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:40.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 22:00:40.882 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:41.324 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:41.358 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:41.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown` 22:00:41.630 [Lua] Init group template: horde 22:00:41.737 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:48.313 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:48.906 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:49.402 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:49.514 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:50.606 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:00:50.606 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:00:50.606 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 22:00:50.606 [Lua] horde requested: ambush 22:00:50.606 [Lua] setting up ambush-horde 22:00:50.606 [Lua] Composing horde 'large' .. using variant 'plain' 22:00:50.607 [Lua] Failed to start horde, all fallbacks failed at this place 22:00:56.883 [Lua] [GameNetworkManager] game object created go_id=3359, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:57.222 [Lua] [GameNetworkManager] game object was destroyed id=3359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:00:58.375 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:58.728 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:58.799 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:59.217 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:59.250 [Lua] [GameNetworkManager] game object created go_id=3360, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:59.387 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:59.693 [Lua] HORDE: last wave, reset to standard horde delay 22:00:59.693 [Lua] Time for new HOOORDE! multi_last_wave 22:00:59.693 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 22:00:59.693 [Lua] horde requested: ambush 22:00:59.693 [Lua] setting up ambush-horde 22:00:59.693 [Lua] Composing horde 'large' .. using variant 'plain' 22:00:59.693 [Lua] Failed to start horde, all fallbacks failed at this place 22:00:59.759 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:00:59.929 [Lua] [GameNetworkManager] game object created go_id=3361, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:00.015 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:00.400 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:01:00.647 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:00.749 [Lua] [GameNetworkManager] game object was destroyed id=3360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:01:01.020 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:01:01.274 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:01.426 [Lua] [GameNetworkManager] game object was destroyed id=3361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf 22:01:01.662 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb 22:01:04.528 [Lua] Complete level triggered. 22:01:04.528 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 22:01:04.528 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame 22:01:04.528 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame 22:01:04.528 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame 22:01:04.528 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame 22:01:04.528 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 22:01:04.528 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 22:01:04.528 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame 22:01:04.528 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame 22:01:04.528 [Lua] gm_event_end_conditions_met true false 22:01:04.528 [Save] Saving `save_data` 22:01:04.529 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 22:01:04.529 [Lua] Game won 22:01:04.529 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:01:04.533 [Lua] generate_backend_stats 11000010365b93e:1 22:01:04.535 [Save] Save done 22:01:04.535 [Save] Saving `save_data` 22:01:04.539 [Save] Save done 22:01:04.558 [Lua] PlayFabMirrorBase:_commit_internal nil 22:01:04.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 53 22:01:04.562 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:01:04.562 [Save] Saving `save_data` 22:01:04.567 [Save] Save done 22:01:04.571 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 53 16 22:01:04.573 [Lua] Complete level triggered. 22:01:04.591 [Lua] Complete level triggered. 22:01:04.613 [Lua] Complete level triggered. 22:01:04.624 [Lua] Complete level triggered. 22:01:04.641 [Lua] Complete level triggered. 22:01:04.661 [Lua] Complete level triggered. 22:01:04.677 [Lua] Complete level triggered. 22:01:04.694 [Lua] Complete level triggered. 22:01:04.711 [Lua] Complete level triggered. 22:01:04.727 [Lua] Complete level triggered. 22:01:04.744 [Lua] Complete level triggered. 22:01:04.761 [Lua] Complete level triggered. 22:01:05.318 [Lua] [PlayFabRequestQueue] EAC Enabled! 53 22:01:05.318 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 53 22:01:05.835 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 53 22:01:05.850 [Lua] commit result success 24 22:01:05.850 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:01:05.850 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 54 22:01:05.850 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 22:01:05.864 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 54 17 22:01:06.550 [Lua] [PlayFabRequestQueue] EAC Enabled! 54 22:01:06.550 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 54 22:01:07.128 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 54 22:01:07.128 [Save] Saving `save_data` 22:01:07.136 [Save] Save done 22:01:13.612 [Lua] ConflictDirector - destroy all units 22:01:13.618 [Lua] Horde killed: ? 22:01:13.712 [Lua] TRANSITION nil nil inn_level 22:01:13.712 [Lua] Transition type "inn_level", is server: true 22:01:13.712 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:01:13.712 [Lua] [GameNetworkManager] Leaving game... 22:01:13.712 [Lua] [GameNetworkManager] Shutting down game session host. 22:01:13.712 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:01:13.712 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:01:13.712 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1492.62 22:01:13.729 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:01:15.725 [Lua] [Managers] Calling function on all managers: 22:01:15.726 [Lua] Clearing all global lookup lists 22:01:15.726 [Lua] [IngamePlayerListUI] - Destroy 22:01:15.726 [Lua] [EquipmentUI] - Destroy 22:01:15.726 [Lua] [AbilityUI] - Destroy 22:01:15.726 [Lua] [GamePadAbilityUI] - Destroy 22:01:15.726 [Lua] [GamePadEquipmentUI] - Destroy 22:01:15.726 [Lua] [IngameUI] destroy 22:01:15.891 [Lua] [Managers] Destroying manager group: 22:01:15.911 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:01:16.106 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:01:16.110 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:01:16.112 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:01:16.118 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:01:16.120 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:01:16.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:01:16.121 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:01:16.122 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:01:16.126 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:01:16.128 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:01:16.128 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:01:16.133 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:01:16.138 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:01:16.141 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:01:16.146 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:01:16.150 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:01:16.154 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:01:16.155 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:01:16.158 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:01:16.163 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:01:16.165 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:01:16.176 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:01:16.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:01:16.180 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:01:16.180 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:01:16.187 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:01:16.192 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:01:16.199 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:01:16.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:01:16.206 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:01:16.206 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame 22:01:16.206 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading 22:01:16.206 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e inn_level 0 22:01:16.206 warning: [Lua] Following data will be uploaded to Crashify: <> 22:01:16.207 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 46, User: 11000010365b93e "Melibellule" <> 22:01:16.208 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6790512; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B2C6870 [3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame [5] self = table: 0000000009603180; application_shutdown = nil; unit_spawner = table: 00000000031DF6C0; world = [World]; unit_storage = table: 0000000003070F10; units = table: 0000000003071020; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009603180 [8] self = table: 0000000002517F00; dt = 0.01686696894466877; t = 6717.7764734028024; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.01686696894466877; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01686696894466877; t = 6717.7764734028024 [10] dt = 0.01686696894466877 [2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "cemetery"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e"; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000246DC80; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000C929A90; [5] world_name = "level_world"; entity_system_bag = table: 000000000FC53300; network_server = table: 00000000024F3820; entity_system = table: 000000000FA94710; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 00000000093E01D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1481.7497933607549; input_manager = table: 00000000009B9160; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF06130; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01686696894466877; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 000000000C929A90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "cemetery"; game_mode_key = "adventure"; statistics_db = table: 000000000BEB9320; exit_time = 1492.6191636137664; dice_keeper = table: 000000000B89AC00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000F225170; <> <> 22:01:16.208 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame 22:01:16.208 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading 22:01:16.208 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb inn_level 0 22:01:16.208 warning: [Lua] Following data will be uploaded to Crashify: <> 22:01:16.208 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 47, User: 11000010365b93e "Melibellule" <> 22:01:16.209 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6790512; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B2C6870 [3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame [5] self = table: 0000000009603180; application_shutdown = nil; unit_spawner = table: 00000000031DF6C0; world = [World]; unit_storage = table: 0000000003070F10; units = table: 0000000003071020; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009603180 [8] self = table: 0000000002517F00; dt = 0.01686696894466877; t = 6717.7764734028024; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.01686696894466877; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01686696894466877; t = 6717.7764734028024 [10] dt = 0.01686696894466877 [2] server = table: 00000000024F3820; loaded_level = "cemetery"; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000246DC80; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000C929A90; [5] world_name = "level_world"; entity_system_bag = table: 000000000FC53300; network_server = table: 00000000024F3820; entity_system = table: 000000000FA94710; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 00000000093E01D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1481.7497933607549; input_manager = table: 00000000009B9160; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF06130; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01686696894466877; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 000000000C929A90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "cemetery"; game_mode_key = "adventure"; statistics_db = table: 000000000BEB9320; exit_time = 1492.6191636137664; dice_keeper = table: 000000000B89AC00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000F225170; <> <> 22:01:16.209 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 22:01:16.209 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 22:01:16.209 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0 22:01:16.209 warning: [Lua] Following data will be uploaded to Crashify: <> 22:01:16.210 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 48, User: 11000010365b93e "Melibellule" <> 22:01:16.211 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6790512; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B2C6870 [3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame [5] self = table: 0000000009603180; application_shutdown = nil; unit_spawner = table: 00000000031DF6C0; world = [World]; unit_storage = table: 0000000003070F10; units = table: 0000000003071020; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009603180 [8] self = table: 0000000002517F00; dt = 0.01686696894466877; t = 6717.7764734028024; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.01686696894466877; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01686696894466877; t = 6717.7764734028024 [10] dt = 0.01686696894466877 [2] server = table: 00000000024F3820; loaded_level = "cemetery"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000246DC80; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000C929A90; [5] world_name = "level_world"; entity_system_bag = table: 000000000FC53300; network_server = table: 00000000024F3820; entity_system = table: 000000000FA94710; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 00000000093E01D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1481.7497933607549; input_manager = table: 00000000009B9160; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF06130; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01686696894466877; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 000000000C929A90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "cemetery"; game_mode_key = "adventure"; statistics_db = table: 000000000BEB9320; exit_time = 1492.6191636137664; dice_keeper = table: 000000000B89AC00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000F225170; <> <> 22:01:16.211 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame 22:01:16.211 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading 22:01:16.211 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf inn_level 0 22:01:16.211 warning: [Lua] Following data will be uploaded to Crashify: <> 22:01:16.211 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 49, User: 11000010365b93e "Melibellule" <> 22:01:16.212 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6790512; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B2C6870 [3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame [5] self = table: 0000000009603180; application_shutdown = nil; unit_spawner = table: 00000000031DF6C0; world = [World]; unit_storage = table: 0000000003070F10; units = table: 0000000003071020; matchmaking_loading_context = nil [6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009603180 [8] self = table: 0000000002517F00; dt = 0.01686696894466877; t = 6717.7764734028024; new_state = table: 0000000002A790C0 [9] self = table: 0000000000097070; real_world_dt = 0.01686696894466877; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01686696894466877; t = 6717.7764734028024 [10] dt = 0.01686696894466877 [2] server = table: 00000000024F3820; loaded_level = "cemetery"; wanted_career_index = 1; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471; [4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000246DC80; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000C929A90; [5] world_name = "level_world"; entity_system_bag = table: 000000000FC53300; network_server = table: 00000000024F3820; entity_system = table: 000000000FA94710; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 00000000093E01D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1481.7497933607549; input_manager = table: 00000000009B9160; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF06130; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01686696894466877; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 000000000C929A90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "cemetery"; game_mode_key = "adventure"; statistics_db = table: 000000000BEB9320; exit_time = 1492.6191636137664; dice_keeper = table: 000000000B89AC00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000F225170; <> <> 22:01:16.212 [Lua] [Matchmaking] unregister rpcs 22:01:16.212 [Lua] ############### UNLOADING PACKAGES ############### 22:01:16.212 [Lua] [Managers] Calling function on all managers: 22:01:16.212 [Lua] [Managers] Destroying manager group: 22:01:16.212 [Lua] [Gamestate] Enter state StateLoading 22:01:16.218 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:01:16.218 [Lua] Found camera: end_screen_camera 22:01:16.218 [Lua] Found camera: end_screen_camera 22:01:16.218 [Lua] Found camera: end_screen_camera 22:01:16.218 [Lua] Found camera: end_screen_camera 22:01:16.218 [Lua] Found camera: end_screen_camera 22:01:16.218 [Lua] Found camera: end_screen_camera 22:01:16.218 [Lua] Found camera: end_screen_camera 22:01:16.218 [Lua] Found camera: end_screen_camera 22:01:16.218 [Lua] Found camera: end_screen_camera 22:01:16.218 [Lua] Found camera: end_screen_camera 22:01:16.218 [Lua] Found camera: end_screen_camera 22:01:16.218 [Lua] [EndViewState] Enter Substate EndViewStateSummary 22:01:16.219 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:01:16.219 [Lua] [Matchmaking] register rpcs 22:01:16.220 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:01:16.220 [Lua] Set lobby begin: 22:01:16.220 [Lua] Lobby data twitch_enabled = false 22:01:16.220 [Lua] Lobby data power_level = 0 22:01:16.220 [Lua] Lobby data unique_server_name = Melibellule 22:01:16.220 [Lua] Lobby data difficulty_tweak = 0 22:01:16.220 [Lua] Lobby data host = 11000010365b93e 22:01:16.220 [Lua] Lobby data game_mode = 2 22:01:16.220 [Lua] Lobby data is_private = false 22:01:16.220 [Lua] Lobby data match_started = true 22:01:16.221 [Lua] Lobby data mechanism = adventure 22:01:16.221 [Lua] Lobby data level_key = cemetery 22:01:16.221 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:01:16.221 [Lua] Lobby data selected_level_key = cemetery 22:01:16.221 [Lua] Lobby data difficulty = hardest 22:01:16.221 [Lua] Lobby data quick_game = true 22:01:16.221 [Lua] Lobby data matchmaking = true 22:01:16.221 [Lua] Lobby data weave_name = false 22:01:16.221 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:01:16.221 [Lua] Lobby data num_players = 4 22:01:16.221 [Lua] Lobby data player_slot_5 = 0:0 22:01:16.221 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 22:01:16.222 [Lua] Lobby data country_code = FR 22:01:16.222 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:01:16.222 [Lua] Lobby data eac_authorized = true 22:01:16.222 [Lua] Set lobby end. 22:01:16.222 [Lua] registering RPCs 22:01:16.222 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:01:16.222 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:01:16.222 [Lua] Set lobby begin: 22:01:16.222 [Lua] Lobby data twitch_enabled = false 22:01:16.222 [Lua] Lobby data power_level = 0 22:01:16.222 [Lua] Lobby data unique_server_name = Melibellule 22:01:16.222 [Lua] Lobby data difficulty_tweak = 0 22:01:16.222 [Lua] Lobby data host = 11000010365b93e 22:01:16.222 [Lua] Lobby data game_mode = 3 22:01:16.223 [Lua] Lobby data is_private = false 22:01:16.223 [Lua] Lobby data match_started = true 22:01:16.223 [Lua] Lobby data mechanism = adventure 22:01:16.223 [Lua] Lobby data level_key = inn_level 22:01:16.223 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:01:16.223 [Lua] Lobby data selected_level_key = cemetery 22:01:16.223 [Lua] Lobby data difficulty = hardest 22:01:16.223 [Lua] Lobby data quick_game = true 22:01:16.223 [Lua] Lobby data matchmaking = false 22:01:16.223 [Lua] Lobby data weave_name = false 22:01:16.223 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:01:16.223 [Lua] Lobby data num_players = 4 22:01:16.223 [Lua] Lobby data player_slot_5 = 0:0 22:01:16.224 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 22:01:16.224 [Lua] Lobby data country_code = FR 22:01:16.224 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:01:16.224 [Lua] Lobby data eac_authorized = true 22:01:16.224 [Lua] Set lobby end. 22:01:16.229 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:01:16.229 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 22:01:16.229 [Lua] [LevelTransitionHandler] load_level inn_level 0 22:01:16.327 [Umbra] Unload tome 22:01:16.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xbd414, position: 0 22:01:16.354 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler 22:01:16.354 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 22:01:16.354 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 22:01:16.354 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 22:01:16.354 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 22:01:16.354 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 22:01:16.354 [Lua] [StateLoading] got rpc_load_level 50 inn_level 22:01:16.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:01:16.647 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:01:16.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:01:16.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:01:16.968 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:01:16.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:01:16.985 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:01:17.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:01:17.035 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:01:17.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:01:25.251 [Lua] [EndViewState] Exit Substate EndViewStateSummary 22:01:25.251 [Lua] [PlayState] Enter Substate EndViewStateChest 22:01:26.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:01:26.576 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:01:26.593 [Lua] [LevelTransitionHandler] Level load completed! 22:01:26.593 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6790512 - use_random_directors: true - overriden_conflict: nil 22:01:26.596 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:01:26.596 [Lua] checking dlc's against conflict directors 22:01:26.596 [Lua] number of factions to include 1 22:01:26.596 [Lua] Updated list weights for random: 22:01:26.596 [Lua] skaven, 0.42 (0.00-0.42) 22:01:26.596 [Lua] chaos, 0.42 (0.42-0.83) 22:01:26.596 [Lua] beastmen, 0.17 (0.83-1.00) 22:01:26.596 [Lua] Rolled random faction: 0.28435277938842773 skaven 22:01:26.596 [Lua] number of factions added 1 22:01:26.596 [Lua] --- --- --- 22:01:26.596 [Lua] Starting... difficulty 'hardest' 22:01:26.596 [Lua] These are the starting conflict directors: 22:01:26.596 [Lua] inn_level 22:01:26.596 [Lua] --- --- --- 22:01:26.596 [Lua] 22:01:26.596 [Lua] DONE! Found the following directors: 22:01:26.596 [Lua] (free: 35), Master hash is: 22:01:26.596 [Lua] [EnemyPackageLoader] breed_lookup: { } 22:01:26.596 [Lua] load_startup_enemy_packages: -------------- 22:01:26.596 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:01:26.596 [Lua] critter_rat 22:01:26.610 [Lua] ### Sending rpc_level_loaded 22:01:26.610 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 50 22:01:26.610 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded 22:01:26.627 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading 22:01:26.627 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages 22:01:26.644 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages 22:01:26.644 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame 22:01:26.644 [Lua] ### Sending rpc_level_loaded 22:01:26.644 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 50 22:01:26.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:01:26.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:01:26.662 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:01:26.662 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:01:26.662 [Lua] Starting async level spawning of levels/inn/world 22:01:26.663 [Umbra] Init version: 3.4.15 :: 16 threads 22:01:26.686 [Lua] ### Sending rpc_level_loaded 22:01:26.686 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 50 22:01:26.686 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded 22:01:26.687 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading 22:01:26.687 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages 22:01:26.717 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages 22:01:26.718 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame 22:01:26.893 [Lua] Async level spawning done 22:01:27.105 [Lua] ### Sending rpc_level_loaded 22:01:27.105 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 50 22:01:27.105 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded 22:01:27.106 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading 22:01:27.106 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages 22:01:27.123 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages 22:01:27.123 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame 22:01:27.240 [Lua] ### Sending rpc_level_loaded 22:01:27.240 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50 22:01:27.240 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 22:01:27.242 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 22:01:27.242 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 22:01:27.258 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 22:01:27.258 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 22:01:33.058 [Lua] min_height 91.160001754760742 22:01:36.498 [Lua] [PlayState] Exit Substate EndViewStateChest 22:01:36.498 [Lua] [PlayState] Enter Substate EndViewStateScore 22:01:44.435 [Lua] [PlayState] Exit Substate EndViewStateScore 22:01:44.436 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:01:45.444 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:01:45.444 [Lua] [Matchmaking] unregister rpcs 22:01:45.444 [Lua] Set lobby begin: 22:01:45.444 [Lua] Lobby data twitch_enabled = false 22:01:45.444 [Lua] Lobby data power_level = 0 22:01:45.445 [Lua] Lobby data unique_server_name = Melibellule 22:01:45.445 [Lua] Lobby data difficulty_tweak = 0 22:01:45.445 [Lua] Lobby data host = 11000010365b93e 22:01:45.445 [Lua] Lobby data game_mode = 3 22:01:45.445 [Lua] Lobby data is_private = false 22:01:45.445 [Lua] Lobby data match_started = true 22:01:45.445 [Lua] Lobby data mechanism = adventure 22:01:45.446 [Lua] Lobby data level_key = inn_level 22:01:45.446 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:01:45.446 [Lua] Lobby data selected_level_key = cemetery 22:01:45.446 [Lua] Lobby data difficulty = hardest 22:01:45.446 [Lua] Lobby data quick_game = true 22:01:45.446 [Lua] Lobby data matchmaking = false 22:01:45.446 [Lua] Lobby data weave_name = false 22:01:45.447 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:01:45.447 [Lua] Lobby data num_players = 4 22:01:45.447 [Lua] Lobby data player_slot_5 = 0:0 22:01:45.447 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 22:01:45.447 [Lua] Lobby data country_code = FR 22:01:45.447 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:01:45.447 [Lua] Lobby data eac_authorized = true 22:01:45.447 [Lua] Set lobby end. 22:01:45.447 [Lua] [Managers] Destroying manager group: 22:01:45.448 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:01:45.448 [Lua] [Gamestate] Enter StateIngame HOST 22:01:45.448 [Lua] [Managers] Calling function on all managers: 22:01:45.448 [Lua] <>level = inn_level<> 22:01:45.448 [Lua] Set lobby begin: 22:01:45.448 [Lua] Lobby data twitch_enabled = false 22:01:45.449 [Lua] Lobby data power_level = 0 22:01:45.449 [Lua] Lobby data unique_server_name = Melibellule 22:01:45.449 [Lua] Lobby data difficulty_tweak = 0 22:01:45.449 [Lua] Lobby data host = 11000010365b93e 22:01:45.449 [Lua] Lobby data game_mode = 3 22:01:45.449 [Lua] Lobby data is_private = false 22:01:45.449 [Lua] Lobby data match_started = true 22:01:45.449 [Lua] Lobby data mechanism = adventure 22:01:45.450 [Lua] Lobby data level_key = inn_level 22:01:45.450 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:01:45.450 [Lua] Lobby data selected_level_key = inn_level 22:01:45.450 [Lua] Lobby data difficulty = hardest 22:01:45.450 [Lua] Lobby data quick_game = true 22:01:45.450 [Lua] Lobby data matchmaking = false 22:01:45.450 [Lua] Lobby data weave_name = false 22:01:45.450 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:01:45.450 [Lua] Lobby data num_players = 4 22:01:45.450 [Lua] Lobby data player_slot_5 = 0:0 22:01:45.450 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 22:01:45.451 [Lua] Lobby data country_code = FR 22:01:45.451 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:01:45.451 [Lua] Lobby data eac_authorized = true 22:01:45.451 [Lua] Set lobby end. 22:01:45.451 [Lua] [StateIngame] Server ingame 22:01:45.454 [Lua] Set lobby begin: 22:01:45.454 [Lua] Lobby data twitch_enabled = false 22:01:45.454 [Lua] Lobby data power_level = 0 22:01:45.454 [Lua] Lobby data unique_server_name = Melibellule 22:01:45.454 [Lua] Lobby data difficulty_tweak = 0 22:01:45.454 [Lua] Lobby data host = 11000010365b93e 22:01:45.455 [Lua] Lobby data game_mode = 3 22:01:45.455 [Lua] Lobby data is_private = false 22:01:45.455 [Lua] Lobby data match_started = true 22:01:45.455 [Lua] Lobby data mechanism = adventure 22:01:45.455 [Lua] Lobby data level_key = inn_level 22:01:45.455 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:01:45.455 [Lua] Lobby data selected_level_key = inn_level 22:01:45.455 [Lua] Lobby data difficulty = hardest 22:01:45.456 [Lua] Lobby data quick_game = true 22:01:45.456 [Lua] Lobby data matchmaking = false 22:01:45.456 [Lua] Lobby data weave_name = false 22:01:45.456 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:01:45.456 [Lua] Lobby data num_players = 4 22:01:45.456 [Lua] Lobby data player_slot_5 = 0:0 22:01:45.456 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 22:01:45.456 [Lua] Lobby data country_code = FR 22:01:45.456 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:01:45.456 [Lua] Lobby data eac_authorized = true 22:01:45.456 [Lua] Set lobby end. 22:01:45.456 [Lua] [Matchmaking] register rpcs 22:01:45.456 [Lua] GameNetworkManager:init... creating game session 22:01:45.456 [Lua] Host GameSession.make_game_session_host with session: 22:01:45.456 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:01:45.456 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e 22:01:45.456 [Lua] [GameNetworkManager] self.is_server = true 22:01:45.456 [Network] Setting artificial MTU limit to 65536 22:01:45.457 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 22:01:45.468 [Lua] Switching ConflictSettings: to: inn_level 22:01:45.468 [Lua] pacing=disabled 22:01:45.468 [Lua] roaming=nil 22:01:45.468 [Lua] disabled=false 22:01:45.468 [Lua] pack_spawning=disabled 22:01:45.468 [Lua] contained_breeds=nil 22:01:45.468 [Lua] boss=disabled 22:01:45.468 [Lua] horde=disabled 22:01:45.468 [Lua] specials=disabled 22:01:45.468 [Lua] name=inn_level 22:01:45.468 [Lua] intensity=disabled 22:01:45.468 [Lua] --- 22:01:45.468 [Lua] [LevelAnalysis] set_random_seed( 6790512) 22:01:45.471 [Lua] [AIInterestPointSystem] Level Seed: 6790512 22:01:45.471 [Lua] 22:01:45.471 [Lua] [entity_system_bag] = table 22:01:45.471 [Lua] [entity_system_bag] = metatable 22:01:45.471 [Lua] [startup_data] = table 22:01:45.471 [Lua] [entity_manager] = table 22:01:45.471 [Lua] [entity_manager] = metatable 22:01:45.471 [Lua] [unit_spawner] = table 22:01:45.471 [Lua] [unit_spawner] = metatable 22:01:45.471 [Lua] [unit_storage] = table 22:01:45.472 [Lua] [unit_storage] = metatable 22:01:45.472 [Lua] [dice_keeper] = table 22:01:45.472 [Lua] [dice_keeper] = metatable 22:01:45.472 [Lua] [is_server] = true (boolean) 22:01:45.472 [Lua] [world] = [World] 22:01:45.472 [Lua] [system_api] = table 22:01:45.472 [Lua] [entity_system] = table 22:01:45.472 [Lua] [entity_system] = metatable 22:01:45.472 [Lua] [network_lobby] = table 22:01:45.472 [Lua] [network_lobby] = metatable 22:01:45.472 [Lua] [profile_synchronizer] = table 22:01:45.472 [Lua] [profile_synchronizer] = metatable 22:01:45.472 [Lua] [level_transition_handler] = table 22:01:45.472 [Lua] [level_transition_handler] = metatable 22:01:45.472 [Lua] [num_local_human_players] = 1 (number) 22:01:45.472 [Lua] [statistics_db] = table 22:01:45.472 [Lua] [statistics_db] = metatable 22:01:45.472 [Lua] [network_server] = table 22:01:45.472 [Lua] [network_server] = metatable 22:01:45.472 [Lua] [input_manager] = table 22:01:45.472 [Lua] [input_manager] = metatable 22:01:45.472 [Lua] [network_clock] = table 22:01:45.472 [Lua] [network_clock] = metatable 22:01:45.472 [Lua] [network_transmit] = table 22:01:45.472 [Lua] [network_transmit] = metatable 22:01:45.472 [Lua] [free_flight_manager] = table 22:01:45.472 [Lua] [free_flight_manager] = metatable 22:01:45.472 [Lua] [network_manager] = table 22:01:45.472 [Lua] [network_manager] = metatable 22:01:45.472 [Lua] [network_event_delegate] = table 22:01:45.472 [Lua] [network_event_delegate] = metatable 22:01:45.472 [Lua] 22:01:45.472 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:01:45.472 [Lua] ignoring extension VersusInteractObjectiveExtension 22:01:45.472 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:01:45.472 [Lua] ignoring extension VersusSocketObjectiveExtension 22:01:45.472 [Lua] ignoring extension VersusTargetObjectiveExtension 22:01:45.472 [Lua] ignoring extension VersusMissionObjectiveExtension 22:01:45.473 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:01:45.475 [Lua] [AchievementManager] Achievements using the steam platform 22:01:45.536 [Lua] [StateIngame] Level seed: 6790512 22:01:45.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:01:45.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 22:01:45.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 22:01:45.549 [Lua] [LevelAnalysis] set_random_seed( 6790512) 22:01:45.554 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 22:01:45.554 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 22:01:45.554 [Lua] [IngameUI] init 22:01:45.570 [SteamVoipClient] select_out(110000100b4f2eb, off) 22:01:45.570 [SteamVoipClient] select_out(11000010244a017, off) 22:01:45.570 [SteamVoipClient] select_out(11000010365b93e, off) 22:01:45.577 [Lua] cb_razer_chroma_setup 22:01:45.608 [Lua] [Matchmaking] Cancelling matchmaking 22:01:45.608 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 22:01:45.608 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:01:45.608 [Lua] Set lobby begin: 22:01:45.608 [Lua] Lobby data twitch_enabled = false 22:01:45.609 [Lua] Lobby data power_level = 0 22:01:45.609 [Lua] Lobby data unique_server_name = Melibellule 22:01:45.609 [Lua] Lobby data difficulty_tweak = 0 22:01:45.609 [Lua] Lobby data host = 11000010365b93e 22:01:45.609 [Lua] Lobby data game_mode = 3 22:01:45.609 [Lua] Lobby data is_private = false 22:01:45.610 [Lua] Lobby data match_started = true 22:01:45.610 [Lua] Lobby data mechanism = adventure 22:01:45.610 [Lua] Lobby data level_key = inn_level 22:01:45.610 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:01:45.610 [Lua] Lobby data selected_level_key = inn_level 22:01:45.610 [Lua] Lobby data difficulty = normal 22:01:45.611 [Lua] Lobby data quick_game = true 22:01:45.611 [Lua] Lobby data matchmaking = false 22:01:45.611 [Lua] Lobby data weave_name = false 22:01:45.611 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:01:45.611 [Lua] Lobby data num_players = 4 22:01:45.611 [Lua] Lobby data player_slot_5 = 0:0 22:01:45.611 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 22:01:45.611 [Lua] Lobby data country_code = FR 22:01:45.611 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:01:45.611 [Lua] Lobby data eac_authorized = true 22:01:45.611 [Lua] Set lobby end. 22:01:45.614 [Lua] Set lobby begin: 22:01:45.614 [Lua] Lobby data twitch_enabled = false 22:01:45.614 [Lua] Lobby data power_level = 0 22:01:45.614 [Lua] Lobby data unique_server_name = Melibellule 22:01:45.614 [Lua] Lobby data difficulty_tweak = 0 22:01:45.614 [Lua] Lobby data host = 11000010365b93e 22:01:45.614 [Lua] Lobby data game_mode = 3 22:01:45.614 [Lua] Lobby data is_private = false 22:01:45.614 [Lua] Lobby data match_started = true 22:01:45.615 [Lua] Lobby data mechanism = adventure 22:01:45.615 [Lua] Lobby data level_key = inn_level 22:01:45.615 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:01:45.615 [Lua] Lobby data selected_level_key = inn_level 22:01:45.615 [Lua] Lobby data difficulty = normal 22:01:45.615 [Lua] Lobby data quick_game = true 22:01:45.615 [Lua] Lobby data matchmaking = false 22:01:45.615 [Lua] Lobby data weave_name = false 22:01:45.615 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:01:45.615 [Lua] Lobby data num_players = 4 22:01:45.615 [Lua] Lobby data player_slot_5 = 0:0 22:01:45.615 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 22:01:45.615 [Lua] Lobby data country_code = FR 22:01:45.615 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:01:45.615 [Lua] Lobby data eac_authorized = true 22:01:45.615 [Lua] Set lobby end. 22:01:45.615 [Lua] [PartyManager] Leader is set to 11000010365b93e 22:01:45.615 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 22:01:45.616 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:01:45.616 [Lua] Set lobby begin: 22:01:45.616 [Lua] Lobby data twitch_enabled = false 22:01:45.616 [Lua] Lobby data power_level = 797 22:01:45.616 [Lua] Lobby data unique_server_name = Melibellule 22:01:45.616 [Lua] Lobby data difficulty_tweak = 0 22:01:45.616 [Lua] Lobby data host = 11000010365b93e 22:01:45.616 [Lua] Lobby data game_mode = 3 22:01:45.616 [Lua] Lobby data is_private = false 22:01:45.617 [Lua] Lobby data match_started = true 22:01:45.617 [Lua] Lobby data mechanism = adventure 22:01:45.617 [Lua] Lobby data level_key = inn_level 22:01:45.617 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:01:45.617 [Lua] Lobby data selected_level_key = inn_level 22:01:45.617 [Lua] Lobby data difficulty = normal 22:01:45.617 [Lua] Lobby data quick_game = true 22:01:45.617 [Lua] Lobby data matchmaking = false 22:01:45.617 [Lua] Lobby data weave_name = false 22:01:45.617 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:01:45.617 [Lua] Lobby data num_players = 4 22:01:45.617 [Lua] Lobby data player_slot_5 = 0:0 22:01:45.617 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 22:01:45.617 [Lua] Lobby data country_code = FR 22:01:45.617 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:01:45.617 [Lua] Lobby data eac_authorized = true 22:01:45.618 [Lua] Set lobby end. 22:01:45.618 [Flow] complete_skittergate_legend false 22:01:45.618 [Flow] complete_all_helmgart_levels_recruit true 22:01:45.619 [Flow] WitchHunterLevel:1 22:01:45.619 [Flow] LeaderYes 22:01:45.619 [Flow] ALL PC XP:60850 22:01:45.619 [Flow] WH XP:0 22:01:45.619 [Flow] Number of crafted items:143 22:01:45.619 [Flow] Sum of Powe Levels:1333 22:01:45.619 [Flow] lodestone diff 1:false 22:01:45.620 [Lua] CurrentConflictSettings inn_level 22:01:45.620 [Lua] [ConflictDirector] conflict_director is ai_ready 22:01:45.620 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:01:45.620 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:01:45.622 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:01:45.622 [Lua] Forming navigation groups in one frame 22:01:45.622 [Lua] Forming navigation groups 22:01:45.642 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999527063 22:01:45.643 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 22:01:45.643 [Lua] number of nav groups: 41 22:01:45.643 [Lua] number of refined nav groups : 23 22:01:45.645 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 22:01:45.645 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:01:45.645 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:01:45.646 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:01:45.649 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:01:45.649 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:01:45.649 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:01:45.649 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 22:01:45.649 [Lua] [Managers] Calling function on all managers: 22:01:45.673 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame 22:01:45.673 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync 22:01:45.673 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame 22:01:45.673 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync 22:01:45.673 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame 22:01:45.673 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync 22:01:45.828 [Lua] Set lobby begin: 22:01:45.828 [Lua] Lobby data twitch_enabled = false 22:01:45.828 [Lua] Lobby data power_level = 797 22:01:45.828 [Lua] Lobby data unique_server_name = Melibellule 22:01:45.828 [Lua] Lobby data difficulty_tweak = 0 22:01:45.828 [Lua] Lobby data host = 11000010365b93e 22:01:45.828 [Lua] Lobby data game_mode = 3 22:01:45.828 [Lua] Lobby data is_private = false 22:01:45.829 [Lua] Lobby data match_started = true 22:01:45.829 [Lua] Lobby data mechanism = adventure 22:01:45.829 [Lua] Lobby data level_key = inn_level 22:01:45.829 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:01:45.829 [Lua] Lobby data selected_level_key = inn_level 22:01:45.829 [Lua] Lobby data difficulty = normal 22:01:45.829 [Lua] Lobby data quick_game = true 22:01:45.829 [Lua] Lobby data matchmaking = false 22:01:45.829 [Lua] Lobby data weave_name = false 22:01:45.829 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:01:45.829 [Lua] Lobby data num_players = 4 22:01:45.829 [Lua] Lobby data player_slot_5 = 0:0 22:01:45.829 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 22:01:45.829 [Lua] Lobby data country_code = FR 22:01:45.829 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:01:45.829 [Lua] Lobby data eac_authorized = true 22:01:45.829 [Lua] Set lobby end. 22:01:45.829 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing 22:01:45.829 [Lua] Breedfreezer (server) starting a hot join sync 22:01:45.832 [Lua] Set lobby begin: 22:01:45.832 [Lua] Lobby data twitch_enabled = false 22:01:45.834 [Lua] Lobby data power_level = 797 22:01:45.834 [Lua] Lobby data unique_server_name = Melibellule 22:01:45.834 [Lua] Lobby data difficulty_tweak = 0 22:01:45.834 [Lua] Lobby data host = 11000010365b93e 22:01:45.834 [Lua] Lobby data game_mode = 3 22:01:45.834 [Lua] Lobby data is_private = false 22:01:45.834 [Lua] Lobby data match_started = true 22:01:45.834 [Lua] Lobby data mechanism = adventure 22:01:45.834 [Lua] Lobby data level_key = inn_level 22:01:45.834 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:01:45.835 [Lua] Lobby data selected_level_key = inn_level 22:01:45.835 [Lua] Lobby data difficulty = normal 22:01:45.835 [Lua] Lobby data quick_game = true 22:01:45.835 [Lua] Lobby data matchmaking = false 22:01:45.835 [Lua] Lobby data weave_name = false 22:01:45.835 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:01:45.835 [Lua] Lobby data num_players = 4 22:01:45.835 [Lua] Lobby data player_slot_5 = 0:0 22:01:45.835 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 22:01:45.835 [Lua] Lobby data country_code = FR 22:01:45.835 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:01:45.835 [Lua] Lobby data eac_authorized = true 22:01:45.835 [Lua] Set lobby end. 22:01:45.835 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing 22:01:45.836 [Lua] Breedfreezer (server) starting a hot join sync 22:01:45.836 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync 22:01:45.836 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers 22:01:45.836 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 22:01:45.836 [Lua] RemotePlayer:create_game_object( ) 42 22:01:45.853 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync 22:01:45.853 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers 22:01:45.853 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 22:01:45.853 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 22:01:45.853 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 22:01:45.853 [Lua] RemotePlayer:create_game_object( ) 43 22:01:45.870 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync 22:01:45.870 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers 22:01:45.870 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb 22:01:45.870 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf 22:01:45.885 [Lua] Set lobby begin: 22:01:45.885 [Lua] Lobby data twitch_enabled = false 22:01:45.885 [Lua] Lobby data power_level = 797 22:01:45.885 [Lua] Lobby data unique_server_name = Melibellule 22:01:45.885 [Lua] Lobby data difficulty_tweak = 0 22:01:45.886 [Lua] Lobby data host = 11000010365b93e 22:01:45.886 [Lua] Lobby data game_mode = 3 22:01:45.886 [Lua] Lobby data is_private = false 22:01:45.886 [Lua] Lobby data match_started = true 22:01:45.886 [Lua] Lobby data mechanism = adventure 22:01:45.886 [Lua] Lobby data level_key = inn_level 22:01:45.886 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:01:45.886 [Lua] Lobby data selected_level_key = inn_level 22:01:45.886 [Lua] Lobby data difficulty = normal 22:01:45.886 [Lua] Lobby data quick_game = true 22:01:45.886 [Lua] Lobby data matchmaking = false 22:01:45.886 [Lua] Lobby data weave_name = false 22:01:45.886 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:01:45.886 [Lua] Lobby data num_players = 4 22:01:45.886 [Lua] Lobby data player_slot_5 = 0:0 22:01:45.886 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 22:01:45.887 [Lua] Lobby data country_code = FR 22:01:45.887 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:01:45.887 [Lua] Lobby data eac_authorized = true 22:01:45.887 [Lua] Set lobby end. 22:01:45.887 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing 22:01:45.887 [Lua] Breedfreezer (server) starting a hot join sync 22:01:45.887 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 22:01:45.887 [Lua] RemotePlayer:create_game_object( ) 44 22:01:45.905 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 22:01:45.905 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 22:01:45.905 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers 22:01:45.905 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame 22:01:45.905 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017 22:01:45.915 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers 22:01:45.915 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame 22:01:45.915 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers 22:01:45.915 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame 22:01:45.915 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 22:01:45.915 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 22:01:45.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:01:45.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:01:45.929 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 22:01:45.956 [Lua] Players are leaving the safe zone 22:01:46.001 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 22:01:46.001 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:01:46.001 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1 22:01:46.002 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit 22:01:46.003 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 22:01:46.003 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:01:46.004 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:01:46.004 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1 22:01:46.004 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit 22:01:46.006 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 22:01:46.006 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:01:46.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2, async-read, 22:01:46.089 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:01:46.089 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1 22:01:46.089 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:01:46.090 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 22:01:46.091 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:01:46.386 [Lua] StateInGameRunning:_game_actually_starts() 22:01:46.387 [Lua] ################################################################################################################# 22:01:46.387 [Lua] [Loading Time]: 00:00:30 [Transition]: cemetery-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:01:46.387 [Lua] ################################################################################################################# 22:01:46.387 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 55 22:01:46.407 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 55 22:01:46.614 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 55 22:01:46.614 [Lua] Commit load time data 22:01:46.676 [Flow] DISABLE 22:01:50.831 [Lua] PlayFabMirrorBase:_commit_internal 25 22:01:50.831 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:01:50.837 [Lua] generate_backend_stats 11000010365b93e:1 22:01:50.865 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 56 22:01:50.870 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:01:50.871 [Lua] Set lobby begin: 22:01:50.871 [Lua] Lobby data twitch_enabled = false 22:01:50.871 [Lua] Lobby data power_level = 824 22:01:50.871 [Lua] Lobby data unique_server_name = Melibellule 22:01:50.871 [Lua] Lobby data difficulty_tweak = 0 22:01:50.871 [Lua] Lobby data host = 11000010365b93e 22:01:50.871 [Lua] Lobby data game_mode = 3 22:01:50.871 [Lua] Lobby data is_private = false 22:01:50.871 [Lua] Lobby data match_started = true 22:01:50.871 [Lua] Lobby data mechanism = adventure 22:01:50.871 [Lua] Lobby data level_key = inn_level 22:01:50.871 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:01:50.871 [Lua] Lobby data selected_level_key = inn_level 22:01:50.871 [Lua] Lobby data difficulty = normal 22:01:50.871 [Lua] Lobby data quick_game = true 22:01:50.871 [Lua] Lobby data matchmaking = false 22:01:50.871 [Lua] Lobby data weave_name = false 22:01:50.872 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:01:50.872 [Lua] Lobby data num_players = 4 22:01:50.872 [Lua] Lobby data player_slot_5 = 0:0 22:01:50.872 [Lua] Lobby data player_slot_2 = 1100001034119bf:1 22:01:50.872 [Lua] Lobby data country_code = FR 22:01:50.872 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:01:50.872 [Lua] Lobby data eac_authorized = true 22:01:50.872 [Lua] Set lobby end. 22:01:50.879 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 56 18 22:01:51.111 [Lua] [PlayFabRequestQueue] EAC Enabled! 56 22:01:51.111 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 56 22:01:51.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 56 22:01:51.559 [Lua] commit result success 25 22:01:54.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:01:54.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:01:54.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 22:01:54.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 22:01:54.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:01:56.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 22:01:56.321 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 22:01:57.207 [Lua] [IngameUI] menu view on_enter hero_view 22:01:57.213 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023b1700 22:01:57.213 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 22:01:57.224 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 22:01:58.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 22:01:58.145 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 22:02:01.278 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 22:02:01.278 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot, async-read, 22:02:01.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t3 22:02:01.338 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t3 22:02:02.377 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 57 22:02:02.383 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 57 19 22:02:02.606 [Lua] [PlayFabRequestQueue] EAC Enabled! 57 22:02:02.606 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 57 22:02:03.448 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 57 22:02:03.448 [Save] Saving `save_data` 22:02:03.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, LootItemUnitPreviewer1, async-read, 22:02:03.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, LootItemUnitPreviewer1, async-read, 22:02:03.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2, async-read, 22:02:03.457 [Save] Save done 22:02:03.457 [Save] Saving `save_data` 22:02:03.464 [Save] Save done 22:02:03.464 [Save] Saving `save_data` 22:02:03.472 [Save] Save done 22:02:04.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 22:02:04.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 22:02:04.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 22:02:05.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 22:02:05.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 22:02:07.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, LootItemUnitPreviewer1 22:02:07.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, LootItemUnitPreviewer1 22:02:07.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded: 22:02:07.284 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot 22:02:07.284 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot, async-read, 22:02:07.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t3 22:02:07.324 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t3 22:02:08.134 [Lua] [IngameUI] menu view on_exit hero_view 22:02:08.140 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023b1700 22:02:08.140 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 22:02:08.140 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot 22:02:11.821 [EACServer] [23:02:11:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:02:18.204 [Lua] PlayFabMirrorBase:_commit_internal 26 22:02:18.204 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:02:18.208 [Lua] generate_backend_stats 11000010365b93e:1 22:02:18.233 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:02:18.233 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:02:18.240 [Lua] commit result success 26 22:02:18.837 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001034119bf 22:02:18.838 [Lua] [ChatManager][1]System: Jean-Marc Gueney a quitté la partie 22:02:18.838 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame 22:02:18.838 [Lua] [PeerSM] 1100001034119bf :: on_enter Disconnecting 22:02:18.838 [Lua] [PSM] Disconnecting peer 1100001034119bf 22:02:18.838 [Lua] [PSM] Disconnected peer 1100001034119bf is being removed from session. 22:02:18.838 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001034119bf 22:02:18.838 [Lua] [GameNetworkManager] destroying game object with go_id=43 22:02:18.838 [Lua] [PeerSM] 1100001034119bf :: on_exit Disconnecting 22:02:18.838 [Lua] [PeerSM] 1100001034119bf :: on_enter Disconnected 22:02:18.839 [Lua] Set lobby begin: 22:02:18.839 [Lua] Lobby data twitch_enabled = false 22:02:18.839 [Lua] Lobby data power_level = 824 22:02:18.839 [Lua] Lobby data unique_server_name = Melibellule 22:02:18.839 [Lua] Lobby data difficulty_tweak = 0 22:02:18.839 [Lua] Lobby data host = 11000010365b93e 22:02:18.839 [Lua] Lobby data game_mode = 3 22:02:18.839 [Lua] Lobby data is_private = false 22:02:18.839 [Lua] Lobby data match_started = true 22:02:18.839 [Lua] Lobby data mechanism = adventure 22:02:18.839 [Lua] Lobby data level_key = inn_level 22:02:18.839 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:02:18.840 [Lua] Lobby data selected_level_key = inn_level 22:02:18.840 [Lua] Lobby data difficulty = normal 22:02:18.840 [Lua] Lobby data quick_game = true 22:02:18.840 [Lua] Lobby data matchmaking = false 22:02:18.840 [Lua] Lobby data weave_name = false 22:02:18.840 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:02:18.840 [Lua] Lobby data num_players = 4 22:02:18.840 [Lua] Lobby data player_slot_5 = 0:0 22:02:18.840 [Lua] Lobby data player_slot_2 = 0:0 22:02:18.840 [Lua] Lobby data country_code = FR 22:02:18.840 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:02:18.840 [Lua] Lobby data eac_authorized = true 22:02:18.840 [Lua] Set lobby end. 22:02:18.840 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001034119bf) 22:02:18.840 [EAC] EAC server lost client 1100001034119bf 22:02:18.840 [EACServer] [23:02:18:840][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001034119BF PlayerGUID: 76561198014863807 22:02:18.841 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0283ab88, channel: 4 22:02:18.841 [Lua] [GameNetworkManager] destroying game object with go_id=47 22:02:18.842 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read, 22:02:18.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 22:02:18.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 22:02:19.561 [Lua] [Matchmaking] Handshake host removing client 1100001034119bf 22:02:20.889 [Handshaker] Lost connection 130 to 1100001034119bf 22:02:21.176 [Lua] Set lobby begin: 22:02:21.176 [Lua] Lobby data twitch_enabled = false 22:02:21.176 [Lua] Lobby data power_level = 821 22:02:21.176 [Lua] Lobby data unique_server_name = Melibellule 22:02:21.177 [Lua] Lobby data difficulty_tweak = 0 22:02:21.177 [Lua] Lobby data host = 11000010365b93e 22:02:21.177 [Lua] Lobby data game_mode = 3 22:02:21.177 [Lua] Lobby data is_private = false 22:02:21.177 [Lua] Lobby data match_started = true 22:02:21.177 [Lua] Lobby data mechanism = adventure 22:02:21.177 [Lua] Lobby data level_key = inn_level 22:02:21.177 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:02:21.177 [Lua] Lobby data selected_level_key = inn_level 22:02:21.177 [Lua] Lobby data difficulty = normal 22:02:21.177 [Lua] Lobby data quick_game = true 22:02:21.177 [Lua] Lobby data matchmaking = false 22:02:21.177 [Lua] Lobby data weave_name = false 22:02:21.177 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:02:21.177 [Lua] Lobby data num_players = 4 22:02:21.177 [Lua] Lobby data player_slot_5 = 0:0 22:02:21.177 [Lua] Lobby data player_slot_2 = 0:0 22:02:21.177 [Lua] Lobby data country_code = FR 22:02:21.177 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:02:21.177 [Lua] Lobby data eac_authorized = true 22:02:21.178 [Lua] Set lobby end. 22:02:21.418 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:02:21.418 [Lua] Players: 3 22:02:21.418 [Lua] Set lobby begin: 22:02:21.418 [Lua] Lobby data twitch_enabled = false 22:02:21.418 [Lua] Lobby data power_level = 821 22:02:21.418 [Lua] Lobby data unique_server_name = Melibellule 22:02:21.418 [Lua] Lobby data difficulty_tweak = 0 22:02:21.418 [Lua] Lobby data host = 11000010365b93e 22:02:21.418 [Lua] Lobby data game_mode = 3 22:02:21.418 [Lua] Lobby data is_private = false 22:02:21.418 [Lua] Lobby data match_started = true 22:02:21.418 [Lua] Lobby data mechanism = adventure 22:02:21.418 [Lua] Lobby data level_key = inn_level 22:02:21.418 [Lua] Lobby data player_slot_1 = 11000010244a017:1 22:02:21.418 [Lua] Lobby data selected_level_key = inn_level 22:02:21.418 [Lua] Lobby data difficulty = normal 22:02:21.418 [Lua] Lobby data quick_game = true 22:02:21.419 [Lua] Lobby data matchmaking = false 22:02:21.419 [Lua] Lobby data weave_name = false 22:02:21.419 [Lua] Lobby data player_slot_4 = 11000010365b93e:1 22:02:21.419 [Lua] Lobby data num_players = 3 22:02:21.419 [Lua] Lobby data player_slot_5 = 0:0 22:02:21.419 [Lua] Lobby data player_slot_2 = 0:0 22:02:21.419 [Lua] Lobby data country_code = FR 22:02:21.419 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1 22:02:21.419 [Lua] Lobby data eac_authorized = true 22:02:21.419 [Lua] Set lobby end. 22:02:21.419 [Lua] [LobbyMembers] Member left 1100001034119bf 22:02:21.552 [Lua] [IngameUI] menu view on_enter ingame_menu 22:02:29.479 [Lua] PopupManager:queue_default_popup: Voulez-vous vraiment quitter le jeu ? Vous hébergez une partie avec des joueurs connectés. Fermer le jeu déconnectera tous les clients. Quitter le jeu end_game Oui cancel_popup Non 22:02:30.600 [Lua] PopupManager:query_result returned result: end_game 22:02:30.600 [Lua] FORCE COMMIT 27 22:02:30.600 [Lua] PlayFabMirrorBase:_commit_internal 27 22:02:30.600 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:02:30.605 [Lua] generate_backend_stats 11000010365b93e:1 22:02:30.631 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:02:30.631 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:02:30.631 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 58 22:02:30.636 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 58 22:02:30.845 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 58 22:02:30.858 [Lua] commit result success 27 22:02:30.858 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 59 22:02:30.875 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 59 22:02:31.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 59 22:02:31.602 [Lua] [Matchmaking] Doing transition quit_game from UI 22:02:31.602 [Lua] TRANSITION quit_game nil nil 22:02:31.602 [Lua] [GameNetworkManager] Leaving game... 22:02:31.602 [Lua] [GameNetworkManager] Shutting down game session host. 22:02:31.602 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:02:31.602 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:02:31.602 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=47.46 22:02:31.616 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:02:33.617 [Application] Lua signals application exit. 22:02:33.728 [Lua] [Managers] Calling function on all managers: 22:02:33.728 [Lua] Clearing all global lookup lists 22:02:33.728 [Lua] [IngamePlayerListUI] - Destroy 22:02:33.728 [Lua] [EquipmentUI] - Destroy 22:02:33.728 [Lua] [AbilityUI] - Destroy 22:02:33.728 [Lua] [GamePadAbilityUI] - Destroy 22:02:33.728 [Lua] [GamePadEquipmentUI] - Destroy 22:02:33.729 [Lua] [IngameUI] destroy 22:02:33.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 22:02:33.775 [Lua] [Managers] Destroying manager group: 22:02:33.781 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:02:33.843 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:02:33.843 [Lua] [Matchmaking] unregister rpcs 22:02:33.843 [Lua] [Matchmaking] destroying 22:02:33.843 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 22:02:33.843 [Lua] [ChatManager] Unregistering channel 1 22:02:33.843 [Lua] [EnemyPackageLoader] network_context_destroyed 22:02:33.843 [Lua] [PartyManager] network_context_destroyed 22:02:33.844 [Lua] [GameMechanismManager] network_context_destroyed 22:02:33.844 [SteamVoip] Leaving room 175a70a074866b7f 22:02:33.844 [SteamVoipClient] select_out(110000100b4f2eb, off) 22:02:33.844 [SteamVoipClient] select_out(11000010244a017, off) 22:02:33.844 [SteamVoipClient] select_out(11000010365b93e, off) 22:02:33.844 [SteamVoip] Destroying room 175a70a074866b7f 22:02:33.846 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 22:02:33.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 22:02:33.847 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 22:02:33.858 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:02:33.859 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 22:02:33.871 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 22:02:33.871 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, InventoryPackageSynchronizerClient 22:02:33.872 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 22:02:33.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 22:02:33.873 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 22:02:33.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 22:02:33.874 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient 22:02:33.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:02:33.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient 22:02:33.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 22:02:33.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient 22:02:33.884 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:02:33.884 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 22:02:33.896 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 22:02:33.897 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 22:02:33.897 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 22:02:33.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 22:02:33.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 22:02:33.898 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 22:02:33.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:02:33.906 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:02:33.906 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:02:33.907 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 22:02:33.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 22:02:33.913 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 22:02:33.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 22:02:33.914 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 22:02:33.915 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient 22:02:34.009 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 22:02:34.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 22:02:34.009 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:02:34.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 22:02:34.010 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:02:34.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 22:02:34.010 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient 22:02:34.010 [EAC] EAC server lost client 11000010244a017 22:02:34.010 [EACServer] [23:02:34:010][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010244A017 PlayerGUID: 76561197998317591 22:02:34.010 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0283ab88, channel: 1 22:02:34.010 [EAC] EAC server lost client 110000100b4f2eb 22:02:34.010 [EACServer] [23:02:34:010][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100B4F2EB PlayerGUID: 76561197972124395 22:02:34.010 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0283ab88, channel: 9 22:02:34.010 [EACServer] [23:02:34:010][Windows][EAC Server] [Info][Destroy] Called 22:02:34.015 [Lua] [LobbyHost] Destroying 22:02:34.015 [Connection] Dropped voip chunk from 11000010244a017 because channel 3 can't communicate 22:02:34.015 [Connection] Dropped voip chunk from 11000010244a017 because channel 3 can't communicate 22:02:34.015 [Connection] Dropped channel chunk from 110000100b4f2eb because channel 10 can't communicate 22:02:34.015 [Connection] Dropped channel chunk from 110000100b4f2eb because channel 11 can't communicate 22:02:34.015 [Connection] Dropped channel chunk from 110000100b4f2eb because channel 9 can't communicate 22:02:34.015 [Connection] Dropped channel chunk from 11000010244a017 because channel 2 can't communicate 22:02:34.015 [Connection] Dropped channel chunk from 11000010244a017 because channel 3 can't communicate 22:02:34.015 [Connection] Dropped channel chunk from 11000010244a017 because channel 1 can't communicate 22:02:34.017 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 22:02:34.017 [Umbra] Unload tome 22:02:34.017 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 22:02:34.175 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 22:02:34.175 [Lua] ############### UNLOADING PACKAGES ############### 22:02:34.175 [Lua] [Managers] Calling function on all managers: 22:02:34.175 [Lua] [Managers] Destroying manager group: 22:02:34.175 [Lua] [Managers] Destroying manager group: 22:02:34.175 [Lua] [Managers] Destroying manager group: 22:02:34.175 [Lua] [Managers] Destroying manager group: 22:02:34.339 [Lua] [PackageManager] Destroy() 22:02:34.343 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 22:02:34.343 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, HeroPreviewer 22:02:34.353 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 22:02:34.423 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 22:02:34.446 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 22:02:34.466 [Lua] [PackageManager] Unload: resource_packages/inventory, global 22:02:34.468 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 22:02:34.468 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 22:02:34.473 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 22:02:34.476 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, HeroPreviewer 22:02:34.476 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 22:02:34.482 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 22:02:34.482 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 22:02:34.485 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 22:02:34.534 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, HeroPreviewer 22:02:34.535 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, HeroPreviewer 22:02:34.543 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 22:02:34.545 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, HeroPreviewer 22:02:34.547 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 22:02:34.547 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 22:02:34.547 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 22:02:34.547 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 22:02:34.548 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 22:02:34.550 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 22:02:34.550 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 22:02:34.550 [Lua] [PackageManager] Unload: resource_packages/decals, global 22:02:34.554 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 22:02:34.554 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 22:02:34.562 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 22:02:34.562 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 22:02:34.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, HeroPreviewer 22:02:34.563 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global 22:02:34.568 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 22:02:34.571 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 22:02:34.574 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 22:02:34.575 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, HeroPreviewer 22:02:34.576 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 22:02:34.617 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, HeroPreviewer 22:02:34.617 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 22:02:34.624 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 22:02:34.627 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 22:02:34.656 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 22:02:34.656 [Lua] [PackageManager] Unload: resource_packages/careers, global 22:02:34.674 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 22:02:34.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, HeroPreviewer 22:02:34.680 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 22:02:34.693 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 22:02:34.694 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 22:02:34.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer 22:02:34.695 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 22:02:34.746 [Lua] [PackageManager] Unload: resource_packages/pickups, global 22:02:34.773 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, HeroPreviewer 22:02:34.777 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 22:02:34.782 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 22:02:34.789 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 22:02:34.799 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 22:02:34.800 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 22:02:34.800 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, HeroPreviewer 22:02:34.800 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 22:02:34.902 [Lua] [PackageManager] Unload: resource_packages/ingame, global 22:02:34.906 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 22:02:34.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer 22:02:34.906 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 22:02:34.907 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 22:02:34.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView 22:02:34.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer 22:02:34.912 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, HeroPreviewer 22:02:34.932 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, HeroPreviewer 22:02:34.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer 22:02:35.361 [RazerChroma] Shutdown Razer Chroma 22:02:35.712 [EAC] Shutdown [Log end]