[Log version] 1
[Session] 24ed4774-b5c7-4f0f-8558-b94044d243bb
UTC time stamps
20:07:20.215 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
20:07:20.215 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
20:07:20.215 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
20:07:20.215 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
20:07:20.215 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
20:07:20.216 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
20:07:20.294 [RazerChroma] Setup Razer Chroma resources
20:07:20.294 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
20:07:20.320 [Window] Window => active
20:07:20.613 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
20:07:20.641 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
20:07:21.576 [EAC] Init client 11000010365b93e
20:07:21.576 [EAC] EAC client initialized
20:07:21.577 warning: [EAC] Failed to initialize localization
20:07:21.577 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
20:07:21.649 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970)
20:07:22.182 [AFTERMATH] Initialized Aftermath
20:07:22.186 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
20:07:22.230 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
20:07:23.001 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
20:07:23.003 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
20:07:23.355 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
20:07:23.355 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
20:07:23.356 [Save] Save dir: `C:\Users\Meliboule\AppData\Roaming\fatshark\Vermintide 2`
20:07:23.356 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
20:07:23.356 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
20:07:23.611 [RazerChroma] Setup Razer Chroma
20:07:23.702 [LightFX ] Loaded DLL.
20:07:23.702 [LightFX ] Init()
20:07:23.707 [LightFX ] LightFX failed to initialize
20:07:23.736 [Lua] boot.lua start, os clock: 6.1509999999999998
20:07:23.736 [Lua] LUA IS STRIPPED!
20:07:23.736 [Lua] Boot:setup() entered. time: 0 os-clock: 6.1520000000000001
20:07:23.736 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16286MB
Available: 7191MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID e3845935-88f5-4497-9a78-fa19641cf4b2
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 4043MB) Driver version: 45671
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Souris
Input device: Keyboard (19.4): Clavier
Input device: Generic (17.0): Wacom Tablet
Input device: Generic (17.0): Turtle Beach PX22
Input device: Generic (17.0): Controller (XBOX 360 For Windows)
20:07:23.737 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
20:07:23.751 [SteamStats] RequestCurrentStats success: true
20:07:33.476 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 10.310571280133445 os-clock: 15.891999999999999
20:07:33.477 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
20:07:33.477 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
20:07:33.481 [Lua] Flushing: resource_packages/strings [ResourcePackage]
20:07:33.481 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
20:07:33.486 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
20:07:33.486 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
20:07:33.486 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
20:07:33.486 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
20:07:33.486 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
20:07:33.489 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
20:07:33.489 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
20:07:33.491 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
20:07:33.494 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
20:07:33.494 [Lua] Development.init_application_parameters
20:07:33.494 [Lua] -----------------------------------------------------------------
20:07:33.494 [Lua] -- Application parameters --
20:07:33.494 [Lua] -----------------------------------------------------------------
20:07:33.494 [Lua] *****************************************************************
20:07:33.494 [Lua] ** Initial contents of script_data **
20:07:33.494 [Lua] script_data.beta_level_progression = false
20:07:33.494 [Lua] script_data.build_identifier = 72af77cbc050
20:07:33.494 [Lua] script_data.debug_interactions = false
20:07:33.494 [Lua] script_data.disable_debug_draw = true
20:07:33.494 [Lua] script_data.disable_intro_trailer = false
20:07:33.494 [Lua] script_data.disable_store = false
20:07:33.494 [Lua] script_data.disable_tutorial_at_start = true
20:07:33.494 [Lua] script_data.eac-untrusted = false
20:07:33.494 [Lua] script_data.enable_detailed_tooltips = false
20:07:33.494 [Lua] script_data.force_debug_disabled = true
20:07:33.494 [Lua] script_data.force_steam = true
20:07:33.494 [Lua] script_data.hide_fps = true
20:07:33.494 [Lua] script_data.hide_version_info = true
20:07:33.494 [Lua] script_data.matchmaking_debug = true
20:07:33.494 [Lua] script_data.network_debug = true
20:07:33.494 [Lua] script_data.package_debug = true
20:07:33.494 [Lua] script_data.packaged_build = true
20:07:33.494 [Lua] script_data.settings = { }
20:07:33.494 [Lua] script_data.show_fps = false
20:07:33.494 [Lua] script_data.spawn_empty_chest = true
20:07:33.494 [Lua] script_data.telemetry_log_interval = 600
20:07:33.494 [Lua] script_data.tobii_button = false
20:07:33.494 [Lua] script_data.use_beta_overlay = false
20:07:33.494 [Lua] script_data.use_local_backend = false
20:07:33.494 [Lua] script_data.use_tech_telemetry = true
20:07:33.494 [Lua] script_data.use_telemetry = true
20:07:33.494 [Lua] *****************************************************************
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
20:07:33.494 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
20:07:34.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
20:07:34.316 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
20:07:34.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
20:07:35.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
20:07:35.621 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
20:07:35.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
20:07:35.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
20:07:35.749 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
20:07:35.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
20:07:36.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
20:07:36.537 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
20:07:36.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
20:07:37.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
20:07:37.276 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
20:07:37.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
20:07:38.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
20:07:38.191 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
20:07:38.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
20:07:39.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
20:07:39.579 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
20:07:39.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
20:07:39.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
20:07:39.811 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
20:07:39.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
20:07:40.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
20:07:40.955 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
20:07:40.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
20:07:41.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
20:07:41.985 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
20:07:41.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
20:07:42.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
20:07:42.283 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
20:07:42.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
20:07:43.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
20:07:43.850 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
20:07:43.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
20:07:45.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
20:07:45.199 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
20:07:45.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
20:07:45.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
20:07:45.359 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
20:07:45.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
20:07:45.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
20:07:45.981 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
20:07:45.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
20:07:46.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
20:07:46.765 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
20:07:46.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
20:07:48.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
20:07:48.664 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
20:07:48.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
20:07:49.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
20:07:49.589 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
20:07:49.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
20:07:51.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
20:07:51.314 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
20:07:51.321 [Lua] settings.steam: nil
20:07:51.321 [Lua] Steam: table: 0000000000062420
20:07:51.321 [Lua] force_steam: true
20:07:51.321 [Lua] BUILD: release
20:07:51.321 [Lua] test_backend: nil
20:07:51.321 [Lua] DEDICATED_SERVER: false
20:07:51.321 [Lua] Using app_id '552500' to define backend
20:07:51.322 [Lua] PlayFab Title ID: 5107
20:07:51.384 [Lua] [1] = beastmen_minotaur (string)
20:07:51.384 [Lua] [2] = skaven_storm_vermin_champion (string)
20:07:51.384 [Lua] [3] = chaos_dummy_troll (string)
20:07:51.384 [Lua] [4] = skaven_grey_seer (string)
20:07:51.384 [Lua] [5] = chaos_plague_wave_spawner (string)
20:07:51.384 [Lua] [6] = chaos_vortex (string)
20:07:51.384 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
20:07:51.384 [Lua] [8] = chaos_dummy_sorcerer (string)
20:07:51.384 [Lua] [9] = chaos_tentacle (string)
20:07:51.384 [Lua] [10] = skaven_loot_rat (string)
20:07:51.384 [Lua] [11] = skaven_stormfiend_demo (string)
20:07:51.384 [Lua] [12] = critter_rat (string)
20:07:51.384 [Lua] [13] = skaven_explosive_loot_rat (string)
20:07:51.384 [Lua] [14] = chaos_spawn (string)
20:07:51.384 [Lua] [15] = skaven_stormfiend_boss (string)
20:07:51.384 [Lua] [16] = critter_pig (string)
20:07:51.384 [Lua] [17] = chaos_troll (string)
20:07:51.384 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
20:07:51.384 [Lua] [19] = skaven_rat_ogre (string)
20:07:51.384 [Lua] [20] = skaven_stormfiend (string)
20:07:51.384 [Lua] [21] = skaven_storm_vermin_warlord (string)
20:07:51.384 [Lua] [22] = skaven_warpfire_thrower (string)
20:07:51.384 [Lua] [23] = chaos_plague_sorcerer (string)
20:07:51.384 [Lua] [24] = chaos_exalted_champion_warcamp (string)
20:07:51.384 [Lua] [25] = skaven_pack_master (string)
20:07:51.384 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
20:07:51.384 [Lua] [27] = skaven_ratling_gunner (string)
20:07:51.384 [Lua] [28] = chaos_mutator_sorcerer (string)
20:07:51.384 [Lua] [29] = skaven_poison_wind_globadier (string)
20:07:51.384 [Lua] [30] = chaos_tentacle_sorcerer (string)
20:07:51.384 [Lua] [31] = chaos_exalted_champion_norsca (string)
20:07:51.384 [Lua] [32] = chaos_warrior (string)
20:07:51.384 [Lua] [33] = chaos_exalted_sorcerer (string)
20:07:51.384 [Lua] [34] = skaven_gutter_runner (string)
20:07:51.384 [Lua] [35] = chaos_corruptor_sorcerer (string)
20:07:51.384 [Lua] [36] = chaos_vortex_sorcerer (string)
20:07:51.384 [Lua] [37] = skaven_plague_monk (string)
20:07:51.384 [Lua] [38] = chaos_berzerker (string)
20:07:51.384 [Lua] [39] = beastmen_gor (string)
20:07:51.384 [Lua] [40] = beastmen_ungor_archer (string)
20:07:51.384 [Lua] [41] = beastmen_ungor_dummy (string)
20:07:51.384 [Lua] [42] = beastmen_standard_bearer_crater (string)
20:07:51.384 [Lua] [43] = skaven_storm_vermin_commander (string)
20:07:51.384 [Lua] [44] = beastmen_standard_bearer (string)
20:07:51.384 [Lua] [45] = skaven_storm_vermin (string)
20:07:51.384 [Lua] [46] = beastmen_ungor (string)
20:07:51.384 [Lua] [47] = chaos_raider_tutorial (string)
20:07:51.384 [Lua] [48] = chaos_raider (string)
20:07:51.384 [Lua] [49] = beastmen_gor_dummy (string)
20:07:51.384 [Lua] [50] = skaven_storm_vermin_with_shield (string)
20:07:51.384 [Lua] [51] = beastmen_bestigor (string)
20:07:51.384 [Lua] [52] = beastmen_bestigor_dummy (string)
20:07:51.384 [Lua] [53] = skaven_clan_rat_tutorial (string)
20:07:51.384 [Lua] [54] = chaos_marauder (string)
20:07:51.384 [Lua] [55] = skaven_dummy_clan_rat (string)
20:07:51.384 [Lua] [56] = chaos_fanatic (string)
20:07:51.384 [Lua] [57] = chaos_marauder_with_shield (string)
20:07:51.384 [Lua] [58] = chaos_zombie (string)
20:07:51.384 [Lua] [59] = skaven_clan_rat (string)
20:07:51.384 [Lua] [60] = skaven_clan_rat_with_shield (string)
20:07:51.384 [Lua] [61] = chaos_marauder_tutorial (string)
20:07:51.384 [Lua] [62] = skaven_dummy_slave (string)
20:07:51.384 [Lua] [63] = skaven_slave (string)
20:07:51.441 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
20:07:51.441 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
20:07:51.441 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
20:07:51.441 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
20:07:51.441 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
20:07:51.441 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
20:07:51.452 [Lua] level display name dlc_bogenhafen_city
20:07:51.453 [Lua] level display name cemetery
20:07:51.453 [Lua] level display name forest_ambush
20:07:51.453 [Lua] level display name mines
20:07:51.453 [Lua] level display name nurgle
20:07:51.453 [Lua] level display name warcamp
20:07:51.453 [Lua] level display name bell
20:07:51.453 [Lua] level display name skittergate
20:07:51.453 [Lua] level display name prologue
20:07:51.453 [Lua] level display name dlc_celebrate_crawl
20:07:51.453 [Lua] level display name military
20:07:51.453 [Lua] level display name magnus
20:07:51.453 [Lua] level display name skaven_stronghold
20:07:51.453 [Lua] level display name fort
20:07:51.453 [Lua] level display name ground_zero
20:07:51.453 [Lua] level display name elven_ruins
20:07:51.453 [Lua] level display name farmlands
20:07:51.453 [Lua] level display name ussingen
20:07:51.453 [Lua] level display name dlc_portals
20:07:51.453 [Lua] level display name dlc_castle
20:07:51.453 [Lua] level display name catacombs
20:07:51.453 [Lua] level display name crater
20:07:51.453 [Lua] level display name plaza
20:07:51.453 [Lua] level display name dlc_bogenhafen_slum
20:07:51.453 [Lua] level display name dlc_bastion
20:07:51.501 [Lua] TIME: 0.033000000000001
20:07:52.306 [Lua] [ConflictSettings] Contained breeds generated in: 0.75
20:07:52.416 [Lua] <>realm = official<>
20:07:52.753 [Lua] <>project = vermintide 2<>
20:07:52.753 [Lua] <>build = release<>
20:07:52.753 [Lua] <>platform = win32<>
20:07:52.753 [Lua] <>dedicated_server = false<>
20:07:52.753 [Lua] <>title_id = 5107<>
20:07:52.753 [Lua] <>content_revision = 17502<>
20:07:52.753 [Lua] <>engine_revision = 72af77cbc050<>
20:07:52.753 [Lua] <>release_version = 4.0.0<>
20:07:52.753 [Lua] <>rendering_backend = dx11<>
20:07:52.753 [Lua] <>teamcity_build_id = 79856<>
20:07:52.753 [Lua] <>steam_id = 11000010365b93e<>
20:07:52.754 [Lua] <>steam_profile_name = Melibellule<>
20:07:52.754 [Lua] <>machine_id = e3845935-88f5-4497-9a78-fa19641cf4b2<>
20:07:52.754 [Lua] [Boot] Application build: release
20:07:52.754 [Lua] [Boot] Content revision: 17502
20:07:52.754 [Lua] [Boot] Engine revision: 72af77cbc050
20:07:52.754 [Lua] [Boot] Release version: 4.0.0
20:07:52.754 [Lua] [Boot] User ID: 11000010365b93e Melibellule
20:07:52.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
20:07:52.762 [Lua] initializing mechanism to: adventure
20:07:52.762 [Lua] Game:setup() total time: 0.0079999999999956
20:07:52.762 [Lua] handle rev info: 0
20:07:52.762 [Lua] handle gfx quality: 0
20:07:52.762 [Lua] default settings: 0
20:07:52.762 [Lua] user settings: 0
20:07:52.762 [Lua] set frame times: 0
20:07:52.762 [Lua] init random: 0
20:07:52.762 [Lua] managers: 0.0079999999999955662
20:07:52.762 [Lua]
20:07:52.762 [Lua] unaccounted: 0
20:07:52.762 [Lua] [Boot] use baked enemy meshes: false
20:07:52.762 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
20:07:52.762 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
20:07:52.762 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
20:07:52.762 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
20:07:52.762 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
20:07:52.762 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
20:07:52.762 [Lua] [Testify] Ready!
20:07:53.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
20:07:53.938 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
20:07:53.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
20:07:56.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
20:07:56.400 [Lua] [PackageManager] Force_load: resource_packages/title_screen
20:07:56.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
20:07:56.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
20:07:56.860 [Lua] [PackageManager] Force_load: resource_packages/menu
20:07:56.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
20:07:57.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
20:07:57.285 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
20:07:57.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
20:07:59.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
20:07:59.474 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
20:07:59.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
20:08:00.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
20:08:00.220 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
20:08:00.221 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
20:08:01.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
20:08:01.203 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
20:08:01.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
20:08:02.221 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
20:08:02.221 [Lua] [Gamestate] Enter StateTitleScreen
20:08:02.223 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:08:02.223 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:08:02.223 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:08:02.223 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:08:02.223 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:08:02.237 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:08:02.237 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:08:02.237 [Save] Loading `save_data`
20:08:02.244 [Save] Load done
20:08:02.254 [Lua] [BackendManagerPlayFab] Backend Enabled
20:08:02.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
20:08:02.678 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
20:08:02.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
20:08:03.628 [Lua] <>playfab_id = 946782D9FA54780E<>
20:08:04.712 [Window] Window => inactive
20:08:05.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
20:08:05.153 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
20:08:05.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
20:08:06.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
20:08:06.918 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
20:08:06.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
20:08:08.664 [Lua] steam item server: requesting user inventory
20:08:08.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
20:08:08.764 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
20:08:08.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:08:09.155 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
20:08:09.155 [Lua] ISI-> GET_ALL_ITEMS!
20:08:09.155 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
20:08:09.155 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
20:08:09.155 [Lua]
20:08:09.155 [Lua]
20:08:09.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
20:08:09.375 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
20:08:09.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
20:08:09.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
20:08:09.375 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
20:08:09.375 [Lua] [SteamManager] request_item_prices
20:08:09.377 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
20:08:09.596 [Lua] Player statistics loaded!
20:08:09.917 [Lua] [SteamManager] on_price_result 1 EUR
20:08:09.917 [Lua] _refresh_steam_item_prices_cb
20:08:09.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:08:09.934 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:08:09.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
20:08:10.070 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
20:08:10.087 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
20:08:10.277 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
20:08:10.280 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 394 item(s) to the peddler stock
20:08:10.289 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
20:08:10.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
20:08:10.510 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
20:08:10.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
20:08:10.731 [Lua] [UnlockManager] All unlocks ready
20:08:10.747 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:08:11.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
20:08:11.779 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
20:08:11.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
20:08:11.782 [Lua] [Managers] Destroying manager group:
20:08:11.782 [Lua] [Gamestate] Enter state StateLoading
20:08:11.783 [Lua] [StateLoading] Auto Skip: nil
20:08:11.784 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:08:11.784 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:08:11.784 [Lua] [LobbyManager] Setting up network options
20:08:11.784 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
20:08:11.784 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
20:08:11.784 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
20:08:11.784 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
20:08:11.784 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
20:08:11.784 [Lua] LobbyManager:setup_network_options server_port: 27015
20:08:11.784 [Lua] state_loading_restart_network JOIN VIA STEAM 0
20:08:11.790 [Lua] registering RPCs
20:08:11.790 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:08:11.790 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:08:11.790 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:08:11.790 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
20:08:11.790 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:08:11.790 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:08:11.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:08:11.790 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:08:11.790 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:08:11.790 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:08:11.790 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:08:11.791 [SteamVoip] Creating room 175a70a074866b7f
20:08:11.791 [SteamVoip] Joining room 175a70a074866b7f
20:08:11.792 [EAC] EAC server 11000010365b93e is initializing
20:08:11.796 [EAC] Server is also client 11000010365b93e
20:08:11.796 [EACServer] [21:08:11:795][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6184F8FE0 LogLevel: Info.
20:08:11.796 [Lua] ### Created peer state machine for 11000010365b93e
20:08:11.796 [Lua] [PeerSM] 11000010365b93e :: on_enter Connecting
20:08:11.796 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:08:11.798 warning: [Application] Application.update_render_world is deprecated.
20:08:11.805 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:08:11.805 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:08:11.805 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:08:11.805 [Lua] Set lobby begin:
20:08:11.805 [Lua] Set lobby end.
20:08:13.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
20:08:13.067 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
20:08:13.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
20:08:13.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:08:13.202 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:08:13.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
20:08:13.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
20:08:13.996 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
20:08:13.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
20:08:15.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
20:08:15.328 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
20:08:15.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
20:08:15.902 [Window] Window => active
20:08:17.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
20:08:17.588 [Lua] [PackageManager] Force_load: resource_packages/inventory
20:08:17.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
20:08:18.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
20:08:18.748 [Lua] [PackageManager] Force_load: resource_packages/careers
20:08:18.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
20:08:18.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
20:08:18.831 [Lua] [PackageManager] Force_load: resource_packages/decals
20:08:18.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
20:08:20.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
20:08:20.160 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
20:08:20.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
20:08:22.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
20:08:22.707 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
20:08:22.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
20:08:25.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
20:08:25.792 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
20:08:25.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
20:08:27.784 [Window] Window => inactive
20:08:29.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
20:08:29.118 [Lua] [PackageManager] Force_load: resource_packages/ingame
20:08:29.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
20:08:32.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
20:08:32.428 [Lua] [PackageManager] Force_load: resource_packages/pickups
20:08:32.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
20:08:33.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
20:08:33.442 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
20:08:33.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
20:08:33.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
20:08:33.686 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
20:08:33.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
20:08:33.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
20:08:33.804 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
20:08:33.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil"
20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil"
20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil"
20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil"
20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil"
20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil"
20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil"
20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil"
20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil"
20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil"
20:08:33.805 [Lua] [PSM] Peer 11000010365b93e joined. Want to use profile index "4" and join party "nil"
20:08:33.805 [Lua] [LobbyHost] Changed state from 0 to joined
20:08:33.805 [Lua] [PartyManager] Leader is set to 11000010365b93e
20:08:33.806 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010365b93e my_peer_id:11000010365b93e
20:08:33.806 [Lua] [ChatManager] Registering channel 1
20:08:33.806 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010365b93e, own_peer_id=11000010365b93e)
20:08:33.806 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010365b93e, own_peer_id=11000010365b93e)
20:08:33.806 [Lua] [PartyManager] network_context_created (server_peer_id=11000010365b93e, own_peer_id=11000010365b93e)
20:08:33.822 [Lua] player (11000010365b93e,1) was put into party 0
20:08:33.822 [Lua] [PeerSM] 11000010365b93e :: on_exit Connecting
20:08:33.822 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading
20:08:33.822 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e inn_level 0
20:08:33.822 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:08:33.822 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010365b93e "Melibellule"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010365b93e \"Melibellule\""
[2] self = table: 0000000002B67280; previous_state = Connecting; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 736060; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000283C670
[3] _ = table: 0000000002B67280; new_state = Loading; old_state = Connecting
[4] self = table: 0000000002B67340; dt = 0.01694769412279129; state_data = table: 0000000002B67280; new_state = Loading
[5] self = table: 00000000024F3820; dt = 0.01694769412279129; peer_state_machines = table: 00000000029B6070; joined_peers = table: 00000000029B77D0; game_session = nil; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340
[6] self = table: 00000000024F4C60; dt = 0.01694769412279129
[7] self = table: 00000000024F4C60; dt = 0.01694769412279129; t = 41.020782600913662
[8] self = table: 0000000002517F00; dt = 0.01694769412279129; t = 41.020782600913662
[9] self = table: 0000000000097070; real_world_dt = 0.01694769412279129; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.01694769412279129; t = 41.020782600913662
[10] dt = 0.01694769412279129
[2] server = table: 00000000024F3820; wanted_career_index = 1; resend_post_game_timer = 0.15492353588342667; game_started = false; num_players = 1; wanted_profile_index = 4; resend_timer = 0.15492353588342667; peer_id = "11000010365b93e";
[4] current_state = Loading; function_memoize = table: 0000000002B67310; state_data = table: 0000000002B67280;
[5] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000027CF030;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000029C44E0; _input_manager = table: 00000000024F8620; _viewport_name = "loading_viewport"; _machine = table: 00000000027CB000; _network_event_delegate = table: 00000000027CF030; _registered_rpcs = true; _wanted_state = table: 00000000103E6080; _loading_view = table: 0000000002E0CF80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000024F3820; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025D3B50; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029B8D10; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000283A8F0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000029C44E0; _input_manager = table: 00000000024F8620; _viewport_name = "loading_viewport"; _machine = table: 00000000027CB000; _network_event_delegate = table: 00000000027CF030; _registered_rpcs = true; _wanted_state = table: 00000000103E6080; _loading_view = table: 0000000002E0CF80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000024F3820; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025D3B50; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029B8D10; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000283A8F0;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000024F4C60;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002516FA0;
<>
20:08:33.822 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002B67280; previous_state = Connecting; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 736060; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000283C670
[3] _ = table: 0000000002B67280; new_state = Loading; old_state = Connecting
[4] self = table: 0000000002B67340; dt = 0.01694769412279129; state_data = table: 0000000002B67280; new_state = Loading
[5] self = table: 00000000024F3820; dt = 0.01694769412279129; peer_state_machines = table: 00000000029B6070; joined_peers = table: 00000000029B77D0; game_session = nil; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340
[6] self = table: 00000000024F4C60; dt = 0.01694769412279129
[7] self = table: 00000000024F4C60; dt = 0.01694769412279129; t = 41.020782600913662
[8] self = table: 0000000002517F00; dt = 0.01694769412279129; t = 41.020782600913662
[9] self = table: 0000000000097070; real_world_dt = 0.01694769412279129; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.01694769412279129; t = 41.020782600913662
[10] dt = 0.01694769412279129
[2] server = table: 00000000024F3820; wanted_career_index = 1; resend_post_game_timer = 0.15492353588342667; game_started = false; num_players = 1; wanted_profile_index = 4; resend_timer = 0.15492353588342667; peer_id = "11000010365b93e";
[4] current_state = Loading; function_memoize = table: 0000000002B67310; state_data = table: 0000000002B67280;
[5] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000027CF030;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000029C44E0; _input_manager = table: 00000000024F8620; _viewport_name = "loading_viewport"; _machine = table: 00000000027CB000; _network_event_delegate = table: 00000000027CF030; _registered_rpcs = true; _wanted_state = table: 00000000103E6080; _loading_view = table: 0000000002E0CF80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000024F3820; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025D3B50; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029B8D10; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000283A8F0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000029C44E0; _input_manager = table: 00000000024F8620; _viewport_name = "loading_viewport"; _machine = table: 00000000027CB000; _network_event_delegate = table: 00000000027CF030; _registered_rpcs = true; _wanted_state = table: 00000000103E6080; _loading_view = table: 0000000002E0CF80; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000024F3820; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000025D3B50; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000029B8D10; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000283A8F0;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000024F4C60;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002516FA0;
<>
<>
20:08:33.822 [Lua] [NetworkServer] Changing num_players from nil to 1
20:08:33.822 [Lua] Players: 1
20:08:33.822 [Lua] Set lobby begin:
20:08:33.822 [Lua] Lobby data num_players = 1
20:08:33.822 [Lua] Lobby data level_key = inn_level
20:08:33.822 [Lua] Lobby data game_mode = 3
20:08:33.822 [Lua] Lobby data matchmaking = false
20:08:33.822 [Lua] Set lobby end.
20:08:33.823 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:08:35.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:08:35.071 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:08:35.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:08:35.306 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:08:35.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:08:35.357 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:08:35.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:08:49.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:08:49.674 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:08:49.687 [Lua] [LevelTransitionHandler] Level load completed!
20:08:49.687 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 736060 - use_random_directors: true - overriden_conflict: nil
20:08:49.691 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:08:49.691 [Lua] checking dlc's against conflict directors
20:08:49.691 [Lua] number of factions to include 2
20:08:49.691 [Lua] Updated list weights for random:
20:08:49.691 [Lua] skaven, 0.42 (0.00-0.42)
20:08:49.691 [Lua] chaos, 0.42 (0.42-0.83)
20:08:49.691 [Lua] beastmen, 0.17 (0.83-1.00)
20:08:49.691 [Lua] Rolled random faction: 0.69195294380187988 chaos
20:08:49.691 [Lua] Updated list weights for random:
20:08:49.691 [Lua] skaven, 0.71 (0.00-0.71)
20:08:49.691 [Lua] beastmen, 0.29 (0.71-1.00)
20:08:49.691 [Lua] Rolled random faction: 0.19047217071056366 skaven
20:08:49.691 [Lua] number of factions added 2
20:08:49.691 [Lua] --- --- ---
20:08:49.691 [Lua] Starting... difficulty 'normal'
20:08:49.691 [Lua] These are the starting conflict directors:
20:08:49.691 [Lua] inn_level
20:08:49.691 [Lua] --- --- ---
20:08:49.691 [Lua]
20:08:49.691 [Lua] DONE! Found the following directors:
20:08:49.691 [Lua] (free: 35), Master hash is:
20:08:49.691 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:08:49.691 [Lua] load_startup_enemy_packages: --------------
20:08:49.691 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:08:49.691 [Lua] critter_rat
20:08:49.704 [Lua] ### Sending rpc_level_loaded
20:08:49.704 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 50
20:08:49.704 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded
20:08:49.721 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading
20:08:49.721 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages
20:08:49.721 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:0 my_peer_id:11000010365b93e
20:08:49.722 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:0 my_peer_id:11000010365b93e
20:08:49.737 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
20:08:49.737 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages
20:08:49.737 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame
20:08:49.737 [Lua] ### Sending rpc_level_loaded
20:08:49.737 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 50
20:08:50.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:08:50.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:08:50.701 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:08:50.701 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:08:50.701 [Lua] Starting async level spawning of levels/inn/world
20:08:50.702 [Umbra] Init version: 3.4.15 :: 16 threads
20:08:50.973 [Lua] Async level spawning done
20:08:50.973 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:08:51.888 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:08:51.888 [Lua] Set lobby begin:
20:08:51.888 [Lua] Lobby data host = 11000010365b93e
20:08:51.888 [Lua] Lobby data level_key = inn_level
20:08:51.888 [Lua] Lobby data game_mode = 3
20:08:51.889 [Lua] Lobby data country_code = FR
20:08:51.889 [Lua] Lobby data unique_server_name = Melibellule
20:08:51.889 [Lua] Lobby data num_players = 1
20:08:51.889 [Lua] Lobby data matchmaking = false
20:08:51.889 [Lua] Set lobby end.
20:08:51.889 [Lua] [Managers] Destroying manager group:
20:08:51.889 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:08:51.889 [Lua] [Gamestate] Enter StateIngame HOST
20:08:51.889 [Lua] [Managers] Calling function on all managers:
20:08:51.890 [Lua] <>level = inn_level<>
20:08:51.890 [Lua] Set lobby begin:
20:08:51.890 [Lua] Lobby data host = 11000010365b93e
20:08:51.890 [Lua] Lobby data level_key = inn_level
20:08:51.890 [Lua] Lobby data game_mode = 3
20:08:51.890 [Lua] Lobby data selected_level_key = inn_level
20:08:51.890 [Lua] Lobby data country_code = FR
20:08:51.890 [Lua] Lobby data unique_server_name = Melibellule
20:08:51.890 [Lua] Lobby data num_players = 1
20:08:51.890 [Lua] Lobby data matchmaking = false
20:08:51.890 [Lua] Set lobby end.
20:08:51.891 [Lua] [StateIngame] Server ingame
20:08:51.895 [Lua] Set lobby begin:
20:08:51.895 [Lua] Lobby data level_key = inn_level
20:08:51.895 [Lua] Lobby data selected_level_key = inn_level
20:08:51.896 [Lua] Lobby data unique_server_name = Melibellule
20:08:51.896 [Lua] Lobby data matchmaking = false
20:08:51.896 [Lua] Lobby data host = 11000010365b93e
20:08:51.896 [Lua] Lobby data country_code = FR
20:08:51.896 [Lua] Lobby data game_mode = 3
20:08:51.896 [Lua] Lobby data difficulty_tweak = 0
20:08:51.896 [Lua] Lobby data difficulty = normal
20:08:51.896 [Lua] Lobby data num_players = 1
20:08:51.896 [Lua] Set lobby end.
20:08:51.897 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
20:08:51.897 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:08:51.897 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:08:51.897 [Lua] [Matchmaking] initializing
20:08:51.897 [Lua] [Matchmaking] my_peer_id: 11000010365b93e, I am server
20:08:51.897 [Lua] [Matchmaking] register rpcs
20:08:51.897 [Lua] GameNetworkManager:init... creating game session
20:08:51.897 [Lua] Host GameSession.make_game_session_host with session:
20:08:51.897 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:08:51.897 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e
20:08:51.897 [Lua] [GameNetworkManager] self.is_server = true
20:08:51.897 [Network] Setting artificial MTU limit to 65536
20:08:51.897 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:08:51.906 [Lua] Switching ConflictSettings: to: inn_level
20:08:51.906 [Lua] pacing=disabled
20:08:51.906 [Lua] roaming=nil
20:08:51.906 [Lua] disabled=false
20:08:51.906 [Lua] pack_spawning=disabled
20:08:51.906 [Lua] contained_breeds=nil
20:08:51.906 [Lua] boss=disabled
20:08:51.906 [Lua] horde=disabled
20:08:51.906 [Lua] specials=disabled
20:08:51.906 [Lua] name=inn_level
20:08:51.906 [Lua] intensity=disabled
20:08:51.906 [Lua] ---
20:08:51.907 [Lua] [LevelAnalysis] set_random_seed( 736060)
20:08:51.912 [Lua] [AIInterestPointSystem] Level Seed: 736060
20:08:51.912 [Lua]
20:08:51.912 [Lua] [entity_system_bag] = table
20:08:51.912 [Lua] [entity_system_bag] = metatable
20:08:51.912 [Lua] [startup_data] = table
20:08:51.912 [Lua] [entity_manager] = table
20:08:51.912 [Lua] [entity_manager] = metatable
20:08:51.912 [Lua] [unit_spawner] = table
20:08:51.912 [Lua] [unit_spawner] = metatable
20:08:51.912 [Lua] [unit_storage] = table
20:08:51.912 [Lua] [unit_storage] = metatable
20:08:51.912 [Lua] [dice_keeper] = table
20:08:51.912 [Lua] [dice_keeper] = metatable
20:08:51.912 [Lua] [is_server] = true (boolean)
20:08:51.912 [Lua] [world] = [World]
20:08:51.912 [Lua] [system_api] = table
20:08:51.912 [Lua] [entity_system] = table
20:08:51.912 [Lua] [entity_system] = metatable
20:08:51.912 [Lua] [network_lobby] = table
20:08:51.912 [Lua] [network_lobby] = metatable
20:08:51.912 [Lua] [profile_synchronizer] = table
20:08:51.912 [Lua] [profile_synchronizer] = metatable
20:08:51.912 [Lua] [level_transition_handler] = table
20:08:51.912 [Lua] [level_transition_handler] = metatable
20:08:51.912 [Lua] [num_local_human_players] = 1 (number)
20:08:51.912 [Lua] [statistics_db] = table
20:08:51.912 [Lua] [statistics_db] = metatable
20:08:51.912 [Lua] [network_server] = table
20:08:51.912 [Lua] [network_server] = metatable
20:08:51.912 [Lua] [input_manager] = table
20:08:51.912 [Lua] [input_manager] = metatable
20:08:51.912 [Lua] [network_clock] = table
20:08:51.912 [Lua] [network_clock] = metatable
20:08:51.912 [Lua] [network_transmit] = table
20:08:51.912 [Lua] [network_transmit] = metatable
20:08:51.912 [Lua] [free_flight_manager] = table
20:08:51.912 [Lua] [free_flight_manager] = metatable
20:08:51.912 [Lua] [network_manager] = table
20:08:51.912 [Lua] [network_manager] = metatable
20:08:51.912 [Lua] [network_event_delegate] = table
20:08:51.912 [Lua] [network_event_delegate] = metatable
20:08:51.912 [Lua]
20:08:51.912 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:08:51.912 [Lua] ignoring extension VersusInteractObjectiveExtension
20:08:51.912 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:08:51.912 [Lua] ignoring extension VersusSocketObjectiveExtension
20:08:51.912 [Lua] ignoring extension VersusTargetObjectiveExtension
20:08:51.912 [Lua] ignoring extension VersusMissionObjectiveExtension
20:08:51.913 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:08:51.916 [Lua] [AchievementManager] Achievements using the steam platform
20:08:51.970 [Lua] [StateIngame] Level seed: 736060
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
20:08:51.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
20:08:51.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
20:08:51.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
20:08:51.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
20:08:51.983 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18
20:08:51.986 [Lua] [LevelAnalysis] set_random_seed( 736060)
20:08:51.992 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
20:08:51.993 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20
20:08:51.993 [Lua] [IngameUI] init
20:08:52.013 [SteamVoipClient] select_out(11000010365b93e, off)
20:08:52.019 [Lua] cb_razer_chroma_setup
20:08:52.051 [Lua] [Matchmaking] Cancelling matchmaking
20:08:52.051 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:08:52.051 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:08:52.051 [Lua] Set lobby begin:
20:08:52.051 [Lua] Lobby data level_key = inn_level
20:08:52.051 [Lua] Lobby data power_level = 0
20:08:52.051 [Lua] Lobby data selected_level_key = inn_level
20:08:52.051 [Lua] Lobby data unique_server_name = Melibellule
20:08:52.051 [Lua] Lobby data matchmaking = false
20:08:52.051 [Lua] Lobby data host = 11000010365b93e
20:08:52.051 [Lua] Lobby data country_code = FR
20:08:52.051 [Lua] Lobby data game_mode = 3
20:08:52.051 [Lua] Lobby data difficulty_tweak = 0
20:08:52.051 [Lua] Lobby data difficulty = normal
20:08:52.052 [Lua] Lobby data num_players = 1
20:08:52.052 [Lua] Set lobby end.
20:08:52.052 [Flow] complete_skittergate_legend false
20:08:52.052 [Flow] complete_all_helmgart_levels_recruit true
20:08:52.053 [Flow] WitchHunterLevel:1
20:08:52.053 [Flow] LeaderYes
20:08:52.053 [Flow] ALL PC XP:60850
20:08:52.053 [Flow] WH XP:0
20:08:52.053 [Flow] Number of crafted items:143
20:08:52.053 [Flow] Sum of Powe Levels:1328
20:08:52.053 [Flow] lodestone diff 1:false
20:08:52.054 [Lua] CurrentConflictSettings inn_level
20:08:52.054 [Lua] [ConflictDirector] conflict_director is ai_ready
20:08:52.054 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:08:52.054 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:08:52.056 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:08:52.056 [Lua] Forming navigation groups in one frame
20:08:52.056 [Lua] Forming navigation groups
20:08:52.079 [Lua] NavigationGroupManager -> calulation time A: 0.022999999999996135
20:08:52.080 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999056399
20:08:52.080 [Lua] number of nav groups: 41
20:08:52.081 [Lua] number of refined nav groups : 23
20:08:52.084 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000048885
20:08:52.084 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:08:52.084 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:08:52.084 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:08:52.088 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:08:52.088 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:08:52.088 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:08:52.088 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41
20:08:52.088 [Lua] [Managers] Calling function on all managers:
20:08:52.228 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame
20:08:52.228 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync
20:08:52.467 [Lua] player (11000010365b93e,1) was put into party 1
20:08:52.467 [Lua] [IngamePlayerListUI] - Destroy
20:08:52.467 [Lua] [EquipmentUI] - Destroy
20:08:52.467 [Lua] [AbilityUI] - Destroy
20:08:52.467 [Lua] [GamePadAbilityUI] - Destroy
20:08:52.467 [Lua] [GamePadEquipmentUI] - Destroy
20:08:52.476 [Lua] Assigning peer(11000010365b93e:1) to profile(4) career(1)
20:08:52.476 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010365b93e) local_player_id(1) profile_index(4) career_index(1)
20:08:52.476 [Lua] Set lobby begin:
20:08:52.476 [Lua] Lobby data player_slot_1 = 0:0
20:08:52.476 [Lua] Lobby data level_key = inn_level
20:08:52.476 [Lua] Lobby data power_level = 0
20:08:52.476 [Lua] Lobby data selected_level_key = inn_level
20:08:52.476 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:08:52.476 [Lua] Lobby data difficulty = normal
20:08:52.476 [Lua] Lobby data unique_server_name = Melibellule
20:08:52.476 [Lua] Lobby data matchmaking = false
20:08:52.476 [Lua] Lobby data host = 11000010365b93e
20:08:52.477 [Lua] Lobby data country_code = FR
20:08:52.477 [Lua] Lobby data game_mode = 3
20:08:52.477 [Lua] Lobby data player_slot_5 = 0:0
20:08:52.477 [Lua] Lobby data player_slot_2 = 0:0
20:08:52.477 [Lua] Lobby data difficulty_tweak = 0
20:08:52.477 [Lua] Lobby data player_slot_3 = 0:0
20:08:52.477 [Lua] Lobby data num_players = 1
20:08:52.477 [Lua] Set lobby end.
20:08:52.477 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010365b93e | dr:0 | bw:0 | es:0
20:08:52.478 [Lua]
20:08:52.478 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09] = false (boolean)
20:08:52.478 [Lua] [wwise/one_handed_swords] = false (boolean)
20:08:52.478 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
20:08:52.478 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:08:52.478 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:08:52.478 [Lua] [wwise/bow] = false (boolean)
20:08:52.478 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean)
20:08:52.478 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
20:08:52.478 [Lua]
20:08:52.478 [Lua]
20:08:52.478 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09] = false (boolean)
20:08:52.478 [Lua] [wwise/one_handed_swords] = false (boolean)
20:08:52.478 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:08:52.478 [Lua] [wwise/bow] = false (boolean)
20:08:52.478 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:08:52.478 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:08:52.478 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:08:52.478 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
20:08:52.478 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
20:08:52.478 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
20:08:52.478 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean)
20:08:52.478 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
20:08:52.478 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean)
20:08:52.478 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean)
20:08:52.478 [Lua]
20:08:52.478 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync
20:08:52.478 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers
20:08:52.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:1 my_peer_id:11000010365b93e
20:08:52.539 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers
20:08:52.539 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame
20:08:52.666 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:1 my_peer_id:11000010365b93e
20:08:52.666 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, InventoryPackageSynchronizerClient, async-read,
20:08:52.666 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
20:08:52.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:08:52.666 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
20:08:52.666 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:08:52.666 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:08:52.666 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
20:08:52.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:08:52.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:08:52.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
20:08:52.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
20:08:52.666 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:08:52.666 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:08:52.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
20:08:53.369 [Flow] DISABLE
20:08:56.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
20:08:56.328 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
20:08:56.329 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:08:57.326 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:08:57.326 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:08:57.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:08:57.627 [Lua] PlayFabMirrorBase:_commit_internal 1
20:08:57.627 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:08:57.631 [Lua] generate_backend_stats 11000010365b93e:1
20:08:57.655 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:08:57.655 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:08:57.655 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
20:08:57.655 [Lua] Set lobby begin:
20:08:57.655 [Lua] Lobby data player_slot_1 = 0:0
20:08:57.655 [Lua] Lobby data level_key = inn_level
20:08:57.655 [Lua] Lobby data power_level = 797
20:08:57.655 [Lua] Lobby data selected_level_key = inn_level
20:08:57.655 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:08:57.656 [Lua] Lobby data difficulty = normal
20:08:57.656 [Lua] Lobby data unique_server_name = Melibellule
20:08:57.656 [Lua] Lobby data matchmaking = false
20:08:57.656 [Lua] Lobby data host = 11000010365b93e
20:08:57.656 [Lua] Lobby data country_code = FR
20:08:57.656 [Lua] Lobby data game_mode = 3
20:08:57.656 [Lua] Lobby data player_slot_5 = 0:0
20:08:57.656 [Lua] Lobby data player_slot_2 = 0:0
20:08:57.656 [Lua] Lobby data difficulty_tweak = 0
20:08:57.656 [Lua] Lobby data player_slot_3 = 0:0
20:08:57.656 [Lua] Lobby data num_players = 1
20:08:57.656 [Lua] Set lobby end.
20:08:57.660 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
20:08:57.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
20:08:57.883 [Lua] commit result success 1
20:08:57.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:08:57.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:08:57.972 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
20:08:58.683 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
20:08:58.683 [Lua] [PackageManager] Force_load: wwise/bow
20:08:58.684 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:08:59.578 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:08:59.578 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:08:59.579 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:09:01.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:09:01.502 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:09:01.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
20:09:02.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
20:09:02.404 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
20:09:02.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
20:09:03.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
20:09:03.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
20:09:03.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:09:05.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:09:05.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:09:05.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:09:06.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:09:06.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:09:06.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
20:09:08.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
20:09:08.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
20:09:08.095 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
20:09:10.606 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
20:09:10.606 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base
20:09:10.609 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
20:09:11.714 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
20:09:11.714 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
20:09:11.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
20:09:13.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
20:09:13.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
20:09:13.565 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
20:09:13.926 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:09:13.926 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:09:13.926 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:09:14.006 [Lua] Players are leaving the safe zone
20:09:14.384 [Lua] StateInGameRunning:_game_actually_starts()
20:09:14.384 [Lua] [IngameUI] menu view on_enter start_menu_view
20:09:14.385 [Lua] hero_fullscreen_menu_on_enter
20:09:14.385 [Lua] #################################################################################################################
20:09:14.385 [Lua] [Loading Time]: 00:01:01 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:09:14.385 [Lua] #################################################################################################################
20:09:14.385 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
20:09:14.395 [Lua] [IngameUI] menu view post_update_on_enter table: 0x012854e0
20:09:14.397 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
20:09:14.402 [SteamVoipClient] select_out(11000010365b93e, off)
20:09:14.407 [Lua] cb_razer_chroma_setup
20:09:14.413 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
20:09:14.443 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:09:14.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:09:14.444 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
20:09:14.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:09:14.444 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0008), because equipped skin(skin_ww_default) wants to hide it
20:09:14.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:09:14.651 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
20:09:14.651 [Lua] Commit load time data
20:09:15.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x1287, position: 0
20:09:15.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x1287, position: 27249
20:09:27.166 [Window] Window => active
20:09:29.818 [Lua] [IngameUI] menu view on_exit start_menu_view
20:09:29.818 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:09:29.818 [Lua] hero_fullscreen_menu_on_exit
20:09:29.822 [Lua] [IngameUI] menu view post_update_on_exit table: 0x012854e0
20:09:29.833 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:09:49.987 [Lua] [NetworkServer] Changing num_players from 1 to 2
20:09:49.987 [Lua] Players: 2
20:09:49.987 [Lua] Set lobby begin:
20:09:49.987 [Lua] Lobby data player_slot_1 = 0:0
20:09:49.987 [Lua] Lobby data level_key = inn_level
20:09:49.987 [Lua] Lobby data power_level = 797
20:09:49.988 [Lua] Lobby data selected_level_key = inn_level
20:09:49.988 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:09:49.988 [Lua] Lobby data difficulty = normal
20:09:49.988 [Lua] Lobby data unique_server_name = Melibellule
20:09:49.988 [Lua] Lobby data matchmaking = false
20:09:49.988 [Lua] Lobby data host = 11000010365b93e
20:09:49.988 [Lua] Lobby data country_code = FR
20:09:49.988 [Lua] Lobby data game_mode = 3
20:09:49.988 [Lua] Lobby data player_slot_5 = 0:0
20:09:49.988 [Lua] Lobby data player_slot_2 = 0:0
20:09:49.988 [Lua] Lobby data difficulty_tweak = 0
20:09:49.988 [Lua] Lobby data player_slot_3 = 0:0
20:09:49.988 [Lua] Lobby data num_players = 2
20:09:49.988 [Lua] Set lobby end.
20:09:49.988 [Lua] [LobbyMembers] Member joined 11000010244a017
20:09:52.364 [Lua] GOT approve_channel 1 11000010244a017 18600000390675f
20:09:52.364 [EAC] EAC server has client 11000010244a017 and channel 1 (and owner 11000010244a017)
20:09:52.387 [EACServer] [21:09:52:387][Windows][EAC Server] [Info][RegisterClient] Client: 011000010244A017 PlayerGUID: 76561197998317591 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998317591 PlayerName: lichen
20:09:52.388 [Lua] Client with peer_id 11000010244a017 got APPROVED by server
20:09:52.388 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010244a017'
20:09:52.388 [Lua] [PeerSM] 11000010244a017 :: on_enter Connecting
20:09:52.388 [Lua] [ChatManager][1]System: lichen rejoint la partie
20:09:52.460 [EACServer] [21:09:52:460][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
20:09:52.496 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:09:52.496 [Lua] [Matchmaking] Got a handshake request from 11000010244a017 with user name 'lichen'
20:09:52.547 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000390675f from 11000010244a017, replying lobby_ok
20:09:52.614 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010244a017 REPLY wh:0 | we:11000010365b93e | dr:0 | bw:0 | es:0
20:09:52.699 [Lua] Set lobby begin:
20:09:52.699 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:09:52.699 [Lua] Lobby data level_key = inn_level
20:09:52.700 [Lua] Lobby data power_level = 797
20:09:52.700 [Lua] Lobby data selected_level_key = inn_level
20:09:52.700 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:09:52.701 [Lua] Lobby data difficulty = normal
20:09:52.701 [Lua] Lobby data unique_server_name = Melibellule
20:09:52.701 [Lua] Lobby data matchmaking = false
20:09:52.701 [Lua] Lobby data host = 11000010365b93e
20:09:52.701 [Lua] Lobby data country_code = FR
20:09:52.701 [Lua] Lobby data game_mode = 3
20:09:52.701 [Lua] Lobby data player_slot_5 = 0:0
20:09:52.701 [Lua] Lobby data player_slot_2 = 0:0
20:09:52.701 [Lua] Lobby data difficulty_tweak = 0
20:09:52.701 [Lua] Lobby data player_slot_3 = 0:0
20:09:52.701 [Lua] Lobby data num_players = 2
20:09:52.701 [Lua] Set lobby end.
20:09:52.701 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010244a017
20:09:52.701 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:0 | bw:0 | es:0
20:09:55.021 [Lua] ### CLEARING PEER STATE FOR 11000010244a017
20:09:55.021 [Lua] [PeerSM] 11000010244a017 :: on_exit Connecting
20:09:55.021 [Lua] [PeerSM] 11000010244a017 :: on_enter Connecting
20:09:55.089 [Lua] [PSM] Peer 11000010244a017 joined. Want to use profile index "1" and join party "0"
20:09:55.089 [Lua] Mechanism says: a client joined the game! 11000010244a017
20:09:55.089 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010244a017, connection_key=0)
20:09:55.089 [Lua] Sync dynamic to client:
20:09:55.668 [SteamVoipClient] select_out(11000010244a017, on)
20:09:55.782 [SteamVoipClient] select_out(11000010244a017, on)
20:09:55.782 [SteamVoipClient] select_in(11000010244a017, on)
20:09:55.782 [SteamVoipClient] select_out(11000010244a017, off)
20:09:56.205 [EACServer] [21:09:56:205][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010244A017 Session: 1 Status: Client Authenticated Message: Client authenticated.
20:09:56.206 [EAC] Peer 11000010244a017 switched EAC state to ClientAuthenticatedLocal
20:09:56.918 [EACServer] [21:09:56:918][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010244A017.
20:09:57.218 [EACServer] [21:09:57:218][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010244A017
20:09:57.218 [EACServer] [21:09:57:218][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010244A017 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:09:57.220 [EAC] Peer 11000010244a017 switched EAC state to ClientAuthenticatedRemote
20:09:57.251 [Lua] player (11000010244a017,1) was put into party 0
20:09:57.251 [Lua] [PeerSM] 11000010244a017 :: on_exit Connecting
20:09:57.251 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading
20:09:57.251 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0
20:09:57.251 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:09:57.251 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 11000010365b93e "Melibellule"
<>
20:09:57.252 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000373DE10; previous_state = Connecting; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 736060; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000283C670
[3] _ = table: 000000000373DE10; new_state = Loading; old_state = Connecting
[4] self = table: 0000000010606F80; dt = 0.01697169616818428; state_data = table: 000000000373DE10; new_state = Loading
[5] self = table: 00000000024F3820; dt = 0.01697169616818428; peer_state_machines = table: 00000000029B6070; joined_peers = table: 00000000029B77D0; game_session = [GameSession]; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80
[6] self = table: 00000000105D4110; dt = 0.01697169616818428; t = 62.91051066853106; network_manager = table: 000000001063F980
[7] self = table: 0000000002517F00; dt = 0.01697169616818428; t = 121.88156328332843
[8] self = table: 0000000000097070; real_world_dt = 0.01697169616818428; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01697169616818428; t = 121.88156328332843
[9] dt = 0.01697169616818428
[2] server = table: 00000000024F3820; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122; clan_tag = "0"; peer_id = "11000010244a017";
[4] current_state = Loading; function_memoize = table: 000000000374C210; state_data = table: 000000000373DE10;
[5] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; game_network_manager = table: 000000001063F980; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000029F470;
[6] world_name = "level_world"; entity_system_bag = table: 000000000014D5E0; network_server = table: 00000000024F3820; entity_system = table: 00000000036F92F0; parent = table: 0000000000097070; _level_flow_events = table: 0000000002EC0CF0; statistics_db = table: 0000000010D6B540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000024D0930; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000EFB9B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000029F470; world = [World]; dt = 0.016960576176643372; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 00000000002455B0; machines = table: 0000000001723130; viewport_name = "player_1"; _camera_carrier = table: 000000000B5BDD10; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000001063F800; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000001537530; _quit_game = false;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[8] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002639A10;
<>
<>
20:09:57.318 [Lua] ### Sending rpc_level_loaded
20:09:57.318 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50
20:09:57.318 [Lua] Peer 11000010244a017 has loaded the level but not all enemies, so we wait
20:09:57.504 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010244a017, connection_key=0)
20:09:57.504 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading
20:09:57.504 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages
20:09:57.504 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:1 my_peer_id:11000010365b93e
20:09:59.233 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages
20:09:59.233 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame
20:10:00.536 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:10:00.536 [Lua] [Matchmaking] Got a handshake request from 11000010244a017 with user name 'lichen'
20:10:00.537 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame
20:10:00.537 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync
20:10:00.557 [Lua] Breedfreezer (server) starting a hot join sync
20:10:00.557 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
20:10:00.558 [Lua] RemotePlayer:create_game_object( ) 44
20:10:00.575 [Lua] player (11000010244a017,1) was put into party 1
20:10:00.575 [Lua] Assigning peer(11000010244a017:1) to profile(1) career(3)
20:10:00.575 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010244a017) local_player_id(1) profile_index(1) career_index(3)
20:10:00.575 [Lua] Set lobby begin:
20:10:00.575 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:10:00.575 [Lua] Lobby data level_key = inn_level
20:10:00.575 [Lua] Lobby data power_level = 797
20:10:00.575 [Lua] Lobby data selected_level_key = inn_level
20:10:00.575 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:10:00.576 [Lua] Lobby data difficulty = normal
20:10:00.576 [Lua] Lobby data unique_server_name = Melibellule
20:10:00.576 [Lua] Lobby data matchmaking = false
20:10:00.576 [Lua] Lobby data host = 11000010365b93e
20:10:00.576 [Lua] Lobby data country_code = FR
20:10:00.576 [Lua] Lobby data game_mode = 3
20:10:00.576 [Lua] Lobby data player_slot_5 = 0:0
20:10:00.576 [Lua] Lobby data player_slot_2 = 0:0
20:10:00.576 [Lua] Lobby data difficulty_tweak = 0
20:10:00.576 [Lua] Lobby data player_slot_3 = 0:0
20:10:00.576 [Lua] Lobby data num_players = 2
20:10:00.576 [Lua] Set lobby end.
20:10:00.576 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:0 | bw:0 | es:0
20:10:00.576 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync
20:10:00.576 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers
20:10:00.582 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers
20:10:00.582 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame
20:10:00.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read,
20:10:00.869 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:10:00.869 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1
20:10:00.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:2 my_peer_id:11000010365b93e
20:10:00.869 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:2 my_peer_id:11000010365b93e
20:10:00.870 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017
20:10:00.874 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:2 my_peer_id:11000010365b93e
20:10:00.874 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
20:10:00.874 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:10:00.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:10:00.874 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:10:00.874 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
20:10:00.874 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
20:10:00.874 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient, async-read,
20:10:00.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:10:00.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:10:00.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:10:01.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
20:10:01.517 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
20:10:01.518 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
20:10:01.922 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
20:10:01.922 [Lua] [PackageManager] Force_load: wwise/crossbow
20:10:01.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
20:10:03.396 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
20:10:03.396 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
20:10:03.399 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
20:10:04.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
20:10:04.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
20:10:04.264 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:10:04.573 [Lua] Set lobby begin:
20:10:04.573 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:10:04.573 [Lua] Lobby data level_key = inn_level
20:10:04.573 [Lua] Lobby data power_level = 398
20:10:04.573 [Lua] Lobby data selected_level_key = inn_level
20:10:04.573 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:10:04.574 [Lua] Lobby data difficulty = normal
20:10:04.574 [Lua] Lobby data unique_server_name = Melibellule
20:10:04.575 [Lua] Lobby data matchmaking = false
20:10:04.575 [Lua] Lobby data host = 11000010365b93e
20:10:04.575 [Lua] Lobby data country_code = FR
20:10:04.575 [Lua] Lobby data game_mode = 3
20:10:04.575 [Lua] Lobby data player_slot_5 = 0:0
20:10:04.575 [Lua] Lobby data player_slot_2 = 0:0
20:10:04.575 [Lua] Lobby data difficulty_tweak = 0
20:10:04.575 [Lua] Lobby data player_slot_3 = 0:0
20:10:04.576 [Lua] Lobby data num_players = 2
20:10:04.576 [Lua] Set lobby end.
20:10:04.706 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:10:04.706 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:10:04.707 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:10:05.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:10:05.366 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
20:10:05.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
20:10:05.722 [Lua] PlayFabMirrorBase:_commit_internal 2
20:10:05.722 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:10:05.726 [Lua] generate_backend_stats 11000010365b93e:1
20:10:05.752 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:10:05.752 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:10:05.752 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
20:10:05.759 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
20:10:05.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
20:10:06.004 [Lua] commit result success 2
20:10:06.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
20:10:06.086 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
20:10:06.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
20:10:06.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
20:10:06.832 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
20:10:06.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:10:07.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:10:07.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:10:07.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
20:10:09.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
20:10:09.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
20:10:09.017 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
20:10:09.812 [Lua] Set lobby begin:
20:10:09.812 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:10:09.812 [Lua] Lobby data level_key = inn_level
20:10:09.812 [Lua] Lobby data power_level = 816
20:10:09.812 [Lua] Lobby data selected_level_key = inn_level
20:10:09.812 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:10:09.812 [Lua] Lobby data difficulty = normal
20:10:09.812 [Lua] Lobby data unique_server_name = Melibellule
20:10:09.813 [Lua] Lobby data matchmaking = false
20:10:09.813 [Lua] Lobby data host = 11000010365b93e
20:10:09.813 [Lua] Lobby data country_code = FR
20:10:09.813 [Lua] Lobby data game_mode = 3
20:10:09.813 [Lua] Lobby data player_slot_5 = 0:0
20:10:09.813 [Lua] Lobby data player_slot_2 = 0:0
20:10:09.813 [Lua] Lobby data difficulty_tweak = 0
20:10:09.813 [Lua] Lobby data player_slot_3 = 0:0
20:10:09.813 [Lua] Lobby data num_players = 2
20:10:09.813 [Lua] Set lobby end.
20:10:10.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
20:10:10.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
20:10:10.342 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
20:10:10.458 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:10:10.459 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
20:10:10.460 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:10:22.075 [Lua] [IngameUI] menu view on_enter start_game_view
20:10:22.078 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00a6e560
20:10:22.078 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:10:22.080 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
20:10:22.080 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
20:10:22.081 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
20:10:22.081 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
20:10:22.094 [Lua] normal
20:10:26.433 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
20:10:26.433 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
20:10:26.433 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
20:10:26.435 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
20:10:47.847 [Lua] [IngameUI] menu view on_exit start_game_view
20:10:47.847 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:10:47.847 [Save] Saving `save_data`
20:10:47.847 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
20:10:47.847 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
20:10:47.847 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
20:10:47.847 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
20:10:47.851 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00a6e560
20:10:47.854 [Save] Save done
20:11:38.679 [Lua] [IngameUI] menu view on_enter hero_view
20:11:38.685 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02334fa0
20:11:38.685 [Lua] [HeroViewState] Enter Substate HeroViewStateStore
20:11:38.701 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel
20:11:38.701 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground
20:11:38.701 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured
20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_1, async-read,
20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_2, async-read,
20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_3, async-read,
20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_4, async-read,
20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_5, async-read,
20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_6, async-read,
20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_7, async-read,
20:11:38.704 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_8, async-read,
20:11:38.705 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_9, async-read,
20:11:38.705 [Lua] hero_fullscreen_menu_on_enter
20:11:38.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05
20:11:38.792 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05
20:11:38.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02
20:11:38.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02
20:11:38.877 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02
20:11:38.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03
20:11:38.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03
20:11:38.944 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03
20:11:38.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05
20:11:39.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05
20:11:39.028 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05
20:11:39.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03
20:11:39.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03
20:11:39.095 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03
20:11:39.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05
20:11:39.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05
20:11:39.146 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05
20:11:39.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05
20:11:39.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05
20:11:39.196 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05
20:11:39.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03
20:11:39.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03
20:11:39.281 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03
20:11:39.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07
20:11:39.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07
20:11:39.348 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07
20:11:42.460 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured
20:11:42.460 [Lua] [HeroViewWindow] Enter Substate StoreWindowPathTitle
20:11:42.460 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryList
20:11:42.460 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryItemList
20:11:42.508 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_10, async-read,
20:11:42.508 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_11, async-read,
20:11:42.508 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_12, async-read,
20:11:42.508 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_13, async-read,
20:11:42.508 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_14, async-read,
20:11:42.508 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_15, async-read,
20:11:42.509 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_16, async-read,
20:11:42.509 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_17, async-read,
20:11:42.509 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_18, async-read,
20:11:42.509 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_19, async-read,
20:11:42.509 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_20, async-read,
20:11:42.509 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_21, async-read,
20:11:42.509 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_22, async-read,
20:11:42.510 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_23, async-read,
20:11:42.510 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_24, async-read,
20:11:42.510 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_25, async-read,
20:11:42.510 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_26, async-read,
20:11:42.510 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_27, async-read,
20:11:42.510 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_28, async-read,
20:11:42.510 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_29, async-read,
20:11:42.511 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_30, async-read,
20:11:42.511 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_31, async-read,
20:11:42.511 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_32, async-read,
20:11:42.511 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_33, async-read,
20:11:42.511 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_34, async-read,
20:11:42.511 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_35, async-read,
20:11:42.511 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_36, async-read,
20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_37, async-read,
20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_38, async-read,
20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_39, async-read,
20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_40, async-read,
20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_41, async-read,
20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_42, async-read,
20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_43, async-read,
20:11:42.512 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_44, async-read,
20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_45, async-read,
20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_46, async-read,
20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_47, async-read,
20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_48, async-read,
20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_49, async-read,
20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_50, async-read,
20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_51, async-read,
20:11:42.513 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_52, async-read,
20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_53, async-read,
20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_54, async-read,
20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_55, async-read,
20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_56, async-read,
20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_57, async-read,
20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_58, async-read,
20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_59, async-read,
20:11:42.514 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_60, async-read,
20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_61, async-read,
20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_62, async-read,
20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_63, async-read,
20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_64, async-read,
20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_65, async-read,
20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_66, async-read,
20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_67, async-read,
20:11:42.515 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_68, async-read,
20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_69, async-read,
20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_70, async-read,
20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_71, async-read,
20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_72, async-read,
20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_73, async-read,
20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_74, async-read,
20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_75, async-read,
20:11:42.516 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_76, async-read,
20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_77, async-read,
20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_78, async-read,
20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_79, async-read,
20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_80, async-read,
20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_81, async-read,
20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_82, async-read,
20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_83, async-read,
20:11:42.517 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_84, async-read,
20:11:42.518 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_85, async-read,
20:11:42.518 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_86, async-read,
20:11:42.518 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_87, async-read,
20:11:42.518 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_88, async-read,
20:11:42.518 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_89, async-read,
20:11:42.518 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_90, async-read,
20:11:42.518 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_91, async-read,
20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_92, async-read,
20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_93, async-read,
20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_94, async-read,
20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_95, async-read,
20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_96, async-read,
20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_97, async-read,
20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_98, async-read,
20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_99, async-read,
20:11:42.519 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_100, async-read,
20:11:42.520 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_101, async-read,
20:11:42.520 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_102, async-read,
20:11:42.520 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_103, async-read,
20:11:42.520 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_104, async-read,
20:11:42.520 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_105, async-read,
20:11:42.520 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_106, async-read,
20:11:42.520 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_107, async-read,
20:11:42.521 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_108, async-read,
20:11:42.521 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_109, async-read,
20:11:42.521 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_110, async-read,
20:11:42.521 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_111, async-read,
20:11:42.521 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_112, async-read,
20:11:42.521 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_113, async-read,
20:11:42.521 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_114, async-read,
20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_115, async-read,
20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_116, async-read,
20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_117, async-read,
20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_118, async-read,
20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_119, async-read,
20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_120, async-read,
20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_121, async-read,
20:11:42.522 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_122, async-read,
20:11:42.523 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_123, async-read,
20:11:42.523 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_124, async-read,
20:11:42.523 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_125, async-read,
20:11:42.523 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_126, async-read,
20:11:42.523 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_127, async-read,
20:11:42.523 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_128, async-read,
20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_129, async-read,
20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_130, async-read,
20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_131, async-read,
20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_132, async-read,
20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_133, async-read,
20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_134, async-read,
20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_135, async-read,
20:11:42.524 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_136, async-read,
20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_137, async-read,
20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_138, async-read,
20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_139, async-read,
20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_140, async-read,
20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_141, async-read,
20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_142, async-read,
20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_143, async-read,
20:11:42.525 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_144, async-read,
20:11:42.526 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_145, async-read,
20:11:42.526 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_146, async-read,
20:11:42.526 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_147, async-read,
20:11:42.526 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_148, async-read,
20:11:42.526 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_149, async-read,
20:11:42.526 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_150, async-read,
20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_151, async-read,
20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_152, async-read,
20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_153, async-read,
20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_154, async-read,
20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_155, async-read,
20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_156, async-read,
20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_157, async-read,
20:11:42.527 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_158, async-read,
20:11:42.528 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_159, async-read,
20:11:42.528 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_160, async-read,
20:11:42.528 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_161, async-read,
20:11:42.528 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_162, async-read,
20:11:42.528 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_163, async-read,
20:11:42.528 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_164, async-read,
20:11:42.529 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_165, async-read,
20:11:42.529 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_166, async-read,
20:11:42.529 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_167, async-read,
20:11:42.529 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_168, async-read,
20:11:42.529 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_169, async-read,
20:11:42.529 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_170, async-read,
20:11:42.529 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_171, async-read,
20:11:42.530 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_172, async-read,
20:11:42.530 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_173, async-read,
20:11:42.530 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_174, async-read,
20:11:42.530 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_175, async-read,
20:11:42.530 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_176, async-read,
20:11:42.530 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_177, async-read,
20:11:42.530 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_178, async-read,
20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_179, async-read,
20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_180, async-read,
20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_181, async-read,
20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_182, async-read,
20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_183, async-read,
20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_184, async-read,
20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_185, async-read,
20:11:42.531 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_186, async-read,
20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_187, async-read,
20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_188, async-read,
20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_189, async-read,
20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_190, async-read,
20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_191, async-read,
20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_192, async-read,
20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_193, async-read,
20:11:42.532 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_194, async-read,
20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_195, async-read,
20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_196, async-read,
20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_197, async-read,
20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_198, async-read,
20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_199, async-read,
20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_200, async-read,
20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_201, async-read,
20:11:42.533 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_202, async-read,
20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_203, async-read,
20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_204, async-read,
20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_205, async-read,
20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_206, async-read,
20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_207, async-read,
20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_208, async-read,
20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_209, async-read,
20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_210, async-read,
20:11:42.534 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_211, async-read,
20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_212, async-read,
20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_213, async-read,
20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_214, async-read,
20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_215, async-read,
20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_216, async-read,
20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_217, async-read,
20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_218, async-read,
20:11:42.535 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_219, async-read,
20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_220, async-read,
20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_221, async-read,
20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_222, async-read,
20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_223, async-read,
20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_224, async-read,
20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_225, async-read,
20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_226, async-read,
20:11:42.536 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_227, async-read,
20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_228, async-read,
20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_229, async-read,
20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_230, async-read,
20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_231, async-read,
20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_232, async-read,
20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_233, async-read,
20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_234, async-read,
20:11:42.537 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_235, async-read,
20:11:42.538 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_236, async-read,
20:11:42.538 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_237, async-read,
20:11:42.538 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_238, async-read,
20:11:42.538 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_239, async-read,
20:11:42.538 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_240, async-read,
20:11:42.538 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_241, async-read,
20:11:42.538 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_242, async-read,
20:11:42.539 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_243, async-read,
20:11:42.539 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_244, async-read,
20:11:42.539 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_245, async-read,
20:11:42.539 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_246, async-read,
20:11:42.539 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_247, async-read,
20:11:42.539 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_248, async-read,
20:11:42.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_249, async-read,
20:11:42.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_250, async-read,
20:11:42.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_251, async-read,
20:11:42.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_252, async-read,
20:11:42.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_253, async-read,
20:11:42.540 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_254, async-read,
20:11:42.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_255, async-read,
20:11:42.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_256, async-read,
20:11:42.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_257, async-read,
20:11:42.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_258, async-read,
20:11:42.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_259, async-read,
20:11:42.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_260, async-read,
20:11:42.541 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_261, async-read,
20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_262, async-read,
20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_263, async-read,
20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_264, async-read,
20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_265, async-read,
20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_266, async-read,
20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_267, async-read,
20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_268, async-read,
20:11:42.542 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_269, async-read,
20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_270, async-read,
20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_271, async-read,
20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_272, async-read,
20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_273, async-read,
20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_274, async-read,
20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_275, async-read,
20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_276, async-read,
20:11:42.543 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_277, async-read,
20:11:42.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_278, async-read,
20:11:42.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_279, async-read,
20:11:42.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_280, async-read,
20:11:42.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_281, async-read,
20:11:42.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_282, async-read,
20:11:42.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_283, async-read,
20:11:42.544 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_284, async-read,
20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_285, async-read,
20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_286, async-read,
20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_287, async-read,
20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_288, async-read,
20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_289, async-read,
20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_290, async-read,
20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_291, async-read,
20:11:42.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_292, async-read,
20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_293, async-read,
20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_294, async-read,
20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_295, async-read,
20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_296, async-read,
20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_297, async-read,
20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_298, async-read,
20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_299, async-read,
20:11:42.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_300, async-read,
20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_301, async-read,
20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_302, async-read,
20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_303, async-read,
20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_304, async-read,
20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_305, async-read,
20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_306, async-read,
20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_307, async-read,
20:11:42.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_308, async-read,
20:11:42.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_309, async-read,
20:11:42.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_310, async-read,
20:11:42.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_311, async-read,
20:11:42.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_312, async-read,
20:11:42.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_313, async-read,
20:11:42.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_314, async-read,
20:11:42.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_315, async-read,
20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_316, async-read,
20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_317, async-read,
20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_318, async-read,
20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_319, async-read,
20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_320, async-read,
20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_321, async-read,
20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_322, async-read,
20:11:42.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_323, async-read,
20:11:42.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_324, async-read,
20:11:42.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_325, async-read,
20:11:42.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_326, async-read,
20:11:42.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_327, async-read,
20:11:42.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_328, async-read,
20:11:42.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_329, async-read,
20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_330, async-read,
20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_331, async-read,
20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_332, async-read,
20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_333, async-read,
20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_334, async-read,
20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_335, async-read,
20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_336, async-read,
20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_337, async-read,
20:11:42.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_338, async-read,
20:11:42.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_339, async-read,
20:11:42.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_340, async-read,
20:11:42.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_341, async-read,
20:11:42.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_342, async-read,
20:11:42.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_343, async-read,
20:11:42.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_344, async-read,
20:11:42.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_345, async-read,
20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_346, async-read,
20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_347, async-read,
20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_348, async-read,
20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_349, async-read,
20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_350, async-read,
20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_351, async-read,
20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_352, async-read,
20:11:42.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_353, async-read,
20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_354, async-read,
20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_355, async-read,
20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_356, async-read,
20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_357, async-read,
20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_358, async-read,
20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_359, async-read,
20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_360, async-read,
20:11:42.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_361, async-read,
20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_362, async-read,
20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_363, async-read,
20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_364, async-read,
20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_365, async-read,
20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_366, async-read,
20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_367, async-read,
20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_368, async-read,
20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_369, async-read,
20:11:42.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_370, async-read,
20:11:42.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_371, async-read,
20:11:42.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_372, async-read,
20:11:42.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_373, async-read,
20:11:42.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_374, async-read,
20:11:42.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_375, async-read,
20:11:42.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_376, async-read,
20:11:42.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_377, async-read,
20:11:42.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_378, async-read,
20:11:42.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_379, async-read,
20:11:42.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_380, async-read,
20:11:42.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_381, async-read,
20:11:42.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_382, async-read,
20:11:42.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_383, async-read,
20:11:42.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_384, async-read,
20:11:42.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_385, async-read,
20:11:42.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_386, async-read,
20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_387, async-read,
20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_388, async-read,
20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_389, async-read,
20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_390, async-read,
20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_391, async-read,
20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_392, async-read,
20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_393, async-read,
20:11:42.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_394, async-read,
20:11:42.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_395, async-read,
20:11:42.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_396, async-read,
20:11:42.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_397, async-read,
20:11:42.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_398, async-read,
20:11:42.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_399, async-read,
20:11:42.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_400, async-read,
20:11:42.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_401, async-read,
20:11:42.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_402, async-read,
20:11:42.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_403, async-read,
20:11:42.564 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_5 -> Package still referenced, NOT unloaded:
20:11:42.579 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_3 -> Package still referenced, NOT unloaded:
20:11:42.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001
20:11:42.586 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001
20:11:42.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007
20:11:42.597 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_4 -> Package still referenced, NOT unloaded:
20:11:42.614 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_9 -> Package still referenced, NOT unloaded:
20:11:42.630 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_8 -> Package still referenced, NOT unloaded:
20:11:42.644 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_1 -> Package still referenced, NOT unloaded:
20:11:42.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007
20:11:42.650 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007
20:11:42.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009
20:11:42.662 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_6 -> Package still referenced, NOT unloaded:
20:11:42.676 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_7 -> Package still referenced, NOT unloaded:
20:11:42.691 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_2 -> Package still referenced, NOT unloaded:
20:11:42.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009
20:11:42.700 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009
20:11:42.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005
20:11:42.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005
20:11:42.769 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005
20:11:42.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0001
20:11:42.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0001
20:11:42.854 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0001
20:11:42.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002
20:11:42.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002
20:11:42.923 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002
20:11:42.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0002
20:11:42.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0002
20:11:42.973 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0002
20:11:42.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010
20:11:43.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010
20:11:43.057 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010
20:11:43.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001
20:11:43.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001
20:11:43.126 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001
20:11:43.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002
20:11:43.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002
20:11:43.176 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002
20:11:43.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0009
20:11:43.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0009
20:11:43.232 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009
20:11:43.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003
20:11:43.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003
20:11:43.316 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003
20:11:43.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0001
20:11:43.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0001
20:11:43.367 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001
20:11:43.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009
20:11:43.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009
20:11:43.503 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009
20:11:43.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002
20:11:43.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002
20:11:43.587 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002
20:11:43.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011
20:11:43.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011
20:11:43.657 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011
20:11:43.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006
20:11:43.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006
20:11:43.725 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006
20:11:43.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006
20:11:43.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006
20:11:43.776 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006
20:11:43.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008
20:11:43.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008
20:11:43.824 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008
20:11:43.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0006
20:11:43.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0006
20:11:43.875 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0006
20:11:43.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009
20:11:43.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009
20:11:43.943 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009
20:11:43.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007
20:11:43.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007
20:11:43.992 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007
20:11:43.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003
20:11:44.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003
20:11:44.045 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003
20:11:44.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0010
20:11:44.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0010
20:11:44.114 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010
20:11:44.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005
20:11:44.134 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryList
20:11:44.134 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryList
20:11:44.155 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_404, async-read,
20:11:44.155 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_405, async-read,
20:11:44.155 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_406, async-read,
20:11:44.155 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_407, async-read,
20:11:44.155 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_408, async-read,
20:11:44.155 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_409, async-read,
20:11:44.156 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_410, async-read,
20:11:44.156 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_411, async-read,
20:11:44.156 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_412, async-read,
20:11:44.156 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_413, async-read,
20:11:44.156 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_414, async-read,
20:11:44.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_415, async-read,
20:11:44.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_416, async-read,
20:11:44.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_417, async-read,
20:11:44.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_418, async-read,
20:11:44.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_419, async-read,
20:11:44.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_420, async-read,
20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_421, async-read,
20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_422, async-read,
20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_423, async-read,
20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_424, async-read,
20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_425, async-read,
20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_426, async-read,
20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_427, async-read,
20:11:44.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_428, async-read,
20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_429, async-read,
20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_430, async-read,
20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_431, async-read,
20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_432, async-read,
20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_433, async-read,
20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_434, async-read,
20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_435, async-read,
20:11:44.159 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_436, async-read,
20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_437, async-read,
20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_438, async-read,
20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_439, async-read,
20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_440, async-read,
20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_441, async-read,
20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_442, async-read,
20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_443, async-read,
20:11:44.160 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_444, async-read,
20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_445, async-read,
20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_446, async-read,
20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_447, async-read,
20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_448, async-read,
20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_449, async-read,
20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_450, async-read,
20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_451, async-read,
20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_452, async-read,
20:11:44.161 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_453, async-read,
20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_454, async-read,
20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_455, async-read,
20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_456, async-read,
20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_457, async-read,
20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_458, async-read,
20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_459, async-read,
20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_460, async-read,
20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_461, async-read,
20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_462, async-read,
20:11:44.162 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_463, async-read,
20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_464, async-read,
20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_465, async-read,
20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_466, async-read,
20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_467, async-read,
20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_468, async-read,
20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_469, async-read,
20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_470, async-read,
20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_471, async-read,
20:11:44.163 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_472, async-read,
20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_473, async-read,
20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_474, async-read,
20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_475, async-read,
20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_476, async-read,
20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_477, async-read,
20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_478, async-read,
20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_479, async-read,
20:11:44.164 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_480, async-read,
20:11:44.165 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_481, async-read,
20:11:44.165 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_482, async-read,
20:11:44.165 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_483, async-read,
20:11:44.165 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_484, async-read,
20:11:44.165 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_485, async-read,
20:11:44.165 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_486, async-read,
20:11:44.165 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_487, async-read,
20:11:44.166 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_488, async-read,
20:11:44.166 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_489, async-read,
20:11:44.166 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_490, async-read,
20:11:44.166 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_491, async-read,
20:11:44.166 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_492, async-read,
20:11:44.166 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_493, async-read,
20:11:44.166 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_494, async-read,
20:11:44.168 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_77
20:11:44.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005
20:11:44.171 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005
20:11:44.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006
20:11:44.179 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_148
20:11:44.194 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_264
20:11:44.211 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_329 -> Package still referenced, NOT unloaded:
20:11:44.228 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_164
20:11:44.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006
20:11:44.238 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006
20:11:44.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003
20:11:44.245 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_323 -> Package still referenced, NOT unloaded:
20:11:44.261 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_143
20:11:44.278 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_251
20:11:44.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003
20:11:44.288 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003
20:11:44.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007
20:11:44.295 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_174
20:11:44.312 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_89
20:11:44.330 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_152
20:11:44.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_145
20:11:44.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007
20:11:44.361 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007
20:11:44.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005
20:11:44.370 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_112
20:11:44.384 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_119
20:11:44.400 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_149
20:11:44.417 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_81
20:11:44.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005
20:11:44.424 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005
20:11:44.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002
20:11:44.434 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_207
20:11:44.450 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_19
20:11:44.464 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_131
20:11:44.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002
20:11:44.474 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002
20:11:44.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001
20:11:44.481 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_206
20:11:44.498 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_310 -> Package still referenced, NOT unloaded:
20:11:44.516 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_120
20:11:44.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001
20:11:44.525 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001
20:11:44.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005
20:11:44.532 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_161
20:11:44.551 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_62
20:11:44.566 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_185
20:11:44.582 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_262
20:11:44.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005
20:11:44.593 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005
20:11:44.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012
20:11:44.600 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_142
20:11:44.617 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_31
20:11:44.634 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_76 -> Package still referenced, NOT unloaded:
20:11:44.650 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_134 -> Package still referenced, NOT unloaded:
20:11:44.670 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_255
20:11:44.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012
20:11:44.677 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012
20:11:44.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010
20:11:44.687 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_113
20:11:44.703 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_254
20:11:44.721 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_224
20:11:44.737 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_104 -> Package still referenced, NOT unloaded:
20:11:44.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010
20:11:44.745 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010
20:11:44.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004
20:11:44.752 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_13 -> Package still referenced, NOT unloaded:
20:11:44.771 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_64 -> Package still referenced, NOT unloaded:
20:11:44.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_341
20:11:44.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004
20:11:44.795 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004
20:11:44.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004
20:11:44.802 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_281
20:11:44.819 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_389 -> Package still referenced, NOT unloaded:
20:11:44.837 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_322 -> Package still referenced, NOT unloaded:
20:11:44.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004
20:11:44.847 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004
20:11:44.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0009
20:11:44.854 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_93
20:11:44.871 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_253
20:11:44.887 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_94 -> Package still referenced, NOT unloaded:
20:11:44.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0009
20:11:44.898 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0009
20:11:44.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0004
20:11:44.905 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_187
20:11:44.922 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_138
20:11:44.938 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_155
20:11:44.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0004
20:11:44.948 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0004
20:11:44.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005
20:11:44.957 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_73
20:11:44.973 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_68
20:11:44.992 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_259
20:11:45.007 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_305
20:11:45.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005
20:11:45.015 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005
20:11:45.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0006
20:11:45.024 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_178
20:11:45.039 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_96
20:11:45.055 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_136
20:11:45.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0006
20:11:45.065 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006
20:11:45.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007
20:11:45.072 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_20 -> Package still referenced, NOT unloaded:
20:11:45.089 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_376 -> Package still referenced, NOT unloaded:
20:11:45.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_221
20:11:45.122 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_299
20:11:45.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007
20:11:45.131 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007
20:11:45.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005
20:11:45.138 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_126
20:11:45.155 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_150
20:11:45.175 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_122
20:11:45.191 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_403 -> Package still referenced, NOT unloaded:
20:11:45.206 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_55
20:11:45.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005
20:11:45.216 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005
20:11:45.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010
20:11:45.223 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_402 -> Package still referenced, NOT unloaded:
20:11:45.241 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_328 -> Package still referenced, NOT unloaded:
20:11:45.258 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_401 -> Package still referenced, NOT unloaded:
20:11:45.274 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_400 -> Package still referenced, NOT unloaded:
20:11:45.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010
20:11:45.283 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010
20:11:45.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010
20:11:45.292 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_399 -> Package still referenced, NOT unloaded:
20:11:45.308 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_398 -> Package still referenced, NOT unloaded:
20:11:45.325 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_257
20:11:45.340 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_397 -> Package still referenced, NOT unloaded:
20:11:45.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010
20:11:45.351 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010
20:11:45.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004
20:11:45.357 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_396 -> Package still referenced, NOT unloaded:
20:11:45.375 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_285
20:11:45.391 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_394 -> Package still referenced, NOT unloaded:
20:11:45.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004
20:11:45.402 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004
20:11:45.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009
20:11:45.409 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_393 -> Package still referenced, NOT unloaded:
20:11:45.426 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_390 -> Package still referenced, NOT unloaded:
20:11:45.442 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_392 -> Package still referenced, NOT unloaded:
20:11:45.459 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_70
20:11:45.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009
20:11:45.469 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009
20:11:45.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008
20:11:45.477 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_391 -> Package still referenced, NOT unloaded:
20:11:45.494 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_53
20:11:45.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008
20:11:45.503 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008
20:11:45.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0004
20:11:45.510 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_387 -> Package still referenced, NOT unloaded:
20:11:45.530 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_162
20:11:45.546 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_386 -> Package still referenced, NOT unloaded:
20:11:45.564 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_385 -> Package still referenced, NOT unloaded:
20:11:45.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0004
20:11:45.571 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0004
20:11:45.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008
20:11:45.580 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_384 -> Package still referenced, NOT unloaded:
20:11:45.597 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_109
20:11:45.612 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_222
20:11:45.628 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_382 -> Package still referenced, NOT unloaded:
20:11:45.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008
20:11:45.638 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008
20:11:45.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003
20:11:45.645 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_381 -> Package still referenced, NOT unloaded:
20:11:45.663 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_380 -> Package still referenced, NOT unloaded:
20:11:45.679 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_92
20:11:45.696 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_379 -> Package still referenced, NOT unloaded:
20:11:45.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_378 -> Package still referenced, NOT unloaded:
20:11:45.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003
20:11:45.724 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003
20:11:45.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001
20:11:45.731 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_377 -> Package still referenced, NOT unloaded:
20:11:45.750 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_375
20:11:45.765 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_374
20:11:45.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001
20:11:45.774 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001
20:11:45.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006
20:11:45.781 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_373
20:11:45.797 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_372
20:11:45.817 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_371
20:11:45.835 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_370
20:11:45.850 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_369
20:11:45.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006
20:11:45.858 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006
20:11:45.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003
20:11:45.867 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_368
20:11:45.883 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_333 -> Package still referenced, NOT unloaded:
20:11:45.898 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_180
20:11:45.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003
20:11:45.908 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003
20:11:45.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003
20:11:45.915 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_366
20:11:45.934 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_365
20:11:45.949 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_364
20:11:45.966 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_363
20:11:45.982 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_362
20:11:45.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003
20:11:45.993 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003
20:11:45.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003
20:11:45.999 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_361
20:11:46.016 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_242
20:11:46.033 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_360
20:11:46.050 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_359
20:11:46.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003
20:11:46.060 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003
20:11:46.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006
20:11:46.067 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_282
20:11:46.085 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_358
20:11:46.103 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_357
20:11:46.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006
20:11:46.110 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006
20:11:46.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001
20:11:46.121 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_356
20:11:46.142 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_158
20:11:46.157 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_115
20:11:46.173 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_355
20:11:46.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001
20:11:46.181 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001
20:11:46.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001
20:11:46.187 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_166 -> Package still referenced, NOT unloaded:
20:11:46.205 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_59
20:11:46.221 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_354
20:11:46.238 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_140
20:11:46.255 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_353
20:11:46.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001
20:11:46.265 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001
20:11:46.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009
20:11:46.271 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_352
20:11:46.289 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_351
20:11:46.306 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_350
20:11:46.323 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_349
20:11:46.339 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_348
20:11:46.357 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_23
20:11:46.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009
20:11:46.366 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009
20:11:46.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002
20:11:46.373 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_347
20:11:46.392 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_346
20:11:46.409 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_345
20:11:46.427 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_344
20:11:46.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002
20:11:46.434 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002
20:11:46.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008
20:11:46.444 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_343
20:11:46.461 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_342
20:11:46.475 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_101
20:11:46.493 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_340 -> Package still referenced, NOT unloaded:
20:11:46.509 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_339 -> Package still referenced, NOT unloaded:
20:11:46.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008
20:11:46.520 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008
20:11:46.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011
20:11:46.527 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_338 -> Package still referenced, NOT unloaded:
20:11:46.543 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_324 -> Package still referenced, NOT unloaded:
20:11:46.561 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_263
20:11:46.578 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_337 -> Package still referenced, NOT unloaded:
20:11:46.594 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_232
20:11:46.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011
20:11:46.604 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011
20:11:46.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002
20:11:46.611 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_335 -> Package still referenced, NOT unloaded:
20:11:46.628 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_189
20:11:46.646 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_334 -> Package still referenced, NOT unloaded:
20:11:46.662 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_332 -> Package still referenced, NOT unloaded:
20:11:46.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002
20:11:46.671 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002
20:11:46.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012
20:11:46.682 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_67
20:11:46.698 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_330 -> Package still referenced, NOT unloaded:
20:11:46.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_327 -> Package still referenced, NOT unloaded:
20:11:46.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012
20:11:46.721 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012
20:11:46.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002
20:11:46.731 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_326 -> Package still referenced, NOT unloaded:
20:11:46.748 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_195
20:11:46.748 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryList
20:11:46.748 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryList
20:11:46.811 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_495, async-read,
20:11:46.811 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_496, async-read,
20:11:46.811 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_497, async-read,
20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_498, async-read,
20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_499, async-read,
20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_500, async-read,
20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_501, async-read,
20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_502, async-read,
20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_503, async-read,
20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_504, async-read,
20:11:46.812 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_505, async-read,
20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_506, async-read,
20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_507, async-read,
20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_508, async-read,
20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_509, async-read,
20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_510, async-read,
20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_511, async-read,
20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_512, async-read,
20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_513, async-read,
20:11:46.813 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_514, async-read,
20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_515, async-read,
20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_516, async-read,
20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_517, async-read,
20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_518, async-read,
20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_519, async-read,
20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_520, async-read,
20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_521, async-read,
20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_522, async-read,
20:11:46.814 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_523, async-read,
20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_524, async-read,
20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_525, async-read,
20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_526, async-read,
20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_527, async-read,
20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_528, async-read,
20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_529, async-read,
20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_530, async-read,
20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_531, async-read,
20:11:46.815 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_532, async-read,
20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_533, async-read,
20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_534, async-read,
20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_535, async-read,
20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_536, async-read,
20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_537, async-read,
20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_538, async-read,
20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_539, async-read,
20:11:46.816 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_540, async-read,
20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_541, async-read,
20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_542, async-read,
20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_543, async-read,
20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_544, async-read,
20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_545, async-read,
20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_546, async-read,
20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_547, async-read,
20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_548, async-read,
20:11:46.817 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_549, async-read,
20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_550, async-read,
20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_551, async-read,
20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_552, async-read,
20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_553, async-read,
20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_554, async-read,
20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_555, async-read,
20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_556, async-read,
20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_557, async-read,
20:11:46.818 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_558, async-read,
20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_559, async-read,
20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_560, async-read,
20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_561, async-read,
20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_562, async-read,
20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_563, async-read,
20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_564, async-read,
20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_565, async-read,
20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_566, async-read,
20:11:46.819 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_567, async-read,
20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_568, async-read,
20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_569, async-read,
20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_570, async-read,
20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_571, async-read,
20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_572, async-read,
20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_573, async-read,
20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_574, async-read,
20:11:46.820 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_575, async-read,
20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_576, async-read,
20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_577, async-read,
20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_578, async-read,
20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_579, async-read,
20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_580, async-read,
20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_581, async-read,
20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_582, async-read,
20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_583, async-read,
20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_584, async-read,
20:11:46.821 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_585, async-read,
20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_586, async-read,
20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_587, async-read,
20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_588, async-read,
20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_589, async-read,
20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_590, async-read,
20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_591, async-read,
20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_592, async-read,
20:11:46.822 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_593, async-read,
20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_594, async-read,
20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_595, async-read,
20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_596, async-read,
20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_597, async-read,
20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_598, async-read,
20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_599, async-read,
20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_600, async-read,
20:11:46.823 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_601, async-read,
20:11:46.824 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_602, async-read,
20:11:46.824 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_603, async-read,
20:11:46.824 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_604, async-read,
20:11:46.824 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_605, async-read,
20:11:46.824 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_606, async-read,
20:11:46.824 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_607, async-read,
20:11:46.824 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_608, async-read,
20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_609, async-read,
20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_610, async-read,
20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_611, async-read,
20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_612, async-read,
20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_613, async-read,
20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_614, async-read,
20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_615, async-read,
20:11:46.825 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_616, async-read,
20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_617, async-read,
20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_618, async-read,
20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_619, async-read,
20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_620, async-read,
20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_621, async-read,
20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_622, async-read,
20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_623, async-read,
20:11:46.826 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_624, async-read,
20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_625, async-read,
20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_626, async-read,
20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_627, async-read,
20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_628, async-read,
20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_629, async-read,
20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_630, async-read,
20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_631, async-read,
20:11:46.827 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_632, async-read,
20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_633, async-read,
20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_634, async-read,
20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_635, async-read,
20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_636, async-read,
20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_637, async-read,
20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_638, async-read,
20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_639, async-read,
20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_640, async-read,
20:11:46.828 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_641, async-read,
20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_642, async-read,
20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_643, async-read,
20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_644, async-read,
20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_645, async-read,
20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_646, async-read,
20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_647, async-read,
20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_648, async-read,
20:11:46.829 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_649, async-read,
20:11:46.830 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_650, async-read,
20:11:46.830 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_651, async-read,
20:11:46.830 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_652, async-read,
20:11:46.830 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_653, async-read,
20:11:46.830 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_654, async-read,
20:11:46.830 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_655, async-read,
20:11:46.830 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_656, async-read,
20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_657, async-read,
20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_658, async-read,
20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_659, async-read,
20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_660, async-read,
20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_661, async-read,
20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_662, async-read,
20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_663, async-read,
20:11:46.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_664, async-read,
20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_665, async-read,
20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_666, async-read,
20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_667, async-read,
20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_668, async-read,
20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_669, async-read,
20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_670, async-read,
20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_671, async-read,
20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_672, async-read,
20:11:46.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_673, async-read,
20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_674, async-read,
20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_675, async-read,
20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_676, async-read,
20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_677, async-read,
20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_678, async-read,
20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_679, async-read,
20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_680, async-read,
20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_681, async-read,
20:11:46.833 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_682, async-read,
20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_683, async-read,
20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_684, async-read,
20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_685, async-read,
20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_686, async-read,
20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_687, async-read,
20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_688, async-read,
20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_689, async-read,
20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_690, async-read,
20:11:46.834 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_691, async-read,
20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_692, async-read,
20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_693, async-read,
20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_694, async-read,
20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_695, async-read,
20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_696, async-read,
20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_697, async-read,
20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_698, async-read,
20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_699, async-read,
20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_700, async-read,
20:11:46.835 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_701, async-read,
20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_702, async-read,
20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_703, async-read,
20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_704, async-read,
20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_705, async-read,
20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_706, async-read,
20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_707, async-read,
20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_708, async-read,
20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_709, async-read,
20:11:46.836 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_710, async-read,
20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_711, async-read,
20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_712, async-read,
20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_713, async-read,
20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_714, async-read,
20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_715, async-read,
20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_716, async-read,
20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_717, async-read,
20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_718, async-read,
20:11:46.837 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_719, async-read,
20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_720, async-read,
20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_721, async-read,
20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_722, async-read,
20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_723, async-read,
20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_724, async-read,
20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_725, async-read,
20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_726, async-read,
20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_727, async-read,
20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_728, async-read,
20:11:46.838 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_729, async-read,
20:11:46.839 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_730, async-read,
20:11:46.839 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_731, async-read,
20:11:46.839 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_732, async-read,
20:11:46.839 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_733, async-read,
20:11:46.839 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_734, async-read,
20:11:46.839 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_735, async-read,
20:11:46.839 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_736, async-read,
20:11:46.840 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_737, async-read,
20:11:46.840 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_738, async-read,
20:11:46.840 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_739, async-read,
20:11:46.840 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_740, async-read,
20:11:46.840 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_741, async-read,
20:11:46.840 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_742, async-read,
20:11:46.840 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_743, async-read,
20:11:46.841 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_744, async-read,
20:11:46.841 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_745, async-read,
20:11:46.841 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_746, async-read,
20:11:46.841 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_747, async-read,
20:11:46.841 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_748, async-read,
20:11:46.841 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_749, async-read,
20:11:46.841 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_750, async-read,
20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_751, async-read,
20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_752, async-read,
20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_753, async-read,
20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_754, async-read,
20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_755, async-read,
20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_756, async-read,
20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_757, async-read,
20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_758, async-read,
20:11:46.842 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_759, async-read,
20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_760, async-read,
20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_761, async-read,
20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_762, async-read,
20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_763, async-read,
20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_764, async-read,
20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_765, async-read,
20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_766, async-read,
20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_767, async-read,
20:11:46.843 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_768, async-read,
20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_769, async-read,
20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_770, async-read,
20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_771, async-read,
20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_772, async-read,
20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_773, async-read,
20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_774, async-read,
20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_775, async-read,
20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_776, async-read,
20:11:46.844 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_777, async-read,
20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_778, async-read,
20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_779, async-read,
20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_780, async-read,
20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_781, async-read,
20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_782, async-read,
20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_783, async-read,
20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_784, async-read,
20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_785, async-read,
20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_786, async-read,
20:11:46.845 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_787, async-read,
20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_788, async-read,
20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_789, async-read,
20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_790, async-read,
20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_791, async-read,
20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_792, async-read,
20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_793, async-read,
20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_794, async-read,
20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_795, async-read,
20:11:46.846 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_796, async-read,
20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_797, async-read,
20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_798, async-read,
20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_799, async-read,
20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_800, async-read,
20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_801, async-read,
20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_802, async-read,
20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_803, async-read,
20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_804, async-read,
20:11:46.847 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_805, async-read,
20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_806, async-read,
20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_807, async-read,
20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_808, async-read,
20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_809, async-read,
20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_810, async-read,
20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_811, async-read,
20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_812, async-read,
20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_813, async-read,
20:11:46.848 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_814, async-read,
20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_815, async-read,
20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_816, async-read,
20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_817, async-read,
20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_818, async-read,
20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_819, async-read,
20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_820, async-read,
20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_821, async-read,
20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_822, async-read,
20:11:46.849 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_823, async-read,
20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_824, async-read,
20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_825, async-read,
20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_826, async-read,
20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_827, async-read,
20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_828, async-read,
20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_829, async-read,
20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_830, async-read,
20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_831, async-read,
20:11:46.850 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_832, async-read,
20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_833, async-read,
20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_834, async-read,
20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_835, async-read,
20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_836, async-read,
20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_837, async-read,
20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_838, async-read,
20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_839, async-read,
20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_840, async-read,
20:11:46.851 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_841, async-read,
20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_842, async-read,
20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_843, async-read,
20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_844, async-read,
20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_845, async-read,
20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_846, async-read,
20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_847, async-read,
20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_848, async-read,
20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_849, async-read,
20:11:46.852 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_850, async-read,
20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_851, async-read,
20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_852, async-read,
20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_853, async-read,
20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_854, async-read,
20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_855, async-read,
20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_856, async-read,
20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_857, async-read,
20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_858, async-read,
20:11:46.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_859, async-read,
20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_860, async-read,
20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_861, async-read,
20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_862, async-read,
20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_863, async-read,
20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_864, async-read,
20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_865, async-read,
20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_866, async-read,
20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_867, async-read,
20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_868, async-read,
20:11:46.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_869, async-read,
20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_870, async-read,
20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_871, async-read,
20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_872, async-read,
20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_873, async-read,
20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_874, async-read,
20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_875, async-read,
20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_876, async-read,
20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_877, async-read,
20:11:46.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_878, async-read,
20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_879, async-read,
20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_880, async-read,
20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_881, async-read,
20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_882, async-read,
20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_883, async-read,
20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_884, async-read,
20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_885, async-read,
20:11:46.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_886, async-read,
20:11:46.857 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_887, async-read,
20:11:46.857 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_888, async-read,
20:11:46.860 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_455 -> Package still referenced, NOT unloaded:
20:11:46.870 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_449 -> Package still referenced, NOT unloaded:
20:11:46.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002
20:11:46.879 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002
20:11:46.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006
20:11:46.887 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_436 -> Package still referenced, NOT unloaded:
20:11:46.903 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_414 -> Package still referenced, NOT unloaded:
20:11:46.920 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_426 -> Package still referenced, NOT unloaded:
20:11:46.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006
20:11:46.930 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006
20:11:46.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0004
20:11:46.937 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_421 -> Package still referenced, NOT unloaded:
20:11:46.954 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_404 -> Package still referenced, NOT unloaded:
20:11:46.978 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_412 -> Package still referenced, NOT unloaded:
20:11:46.992 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_480 -> Package still referenced, NOT unloaded:
20:11:46.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0004
20:11:46.999 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0004
20:11:46.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004
20:11:47.009 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_448 -> Package still referenced, NOT unloaded:
20:11:47.028 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_418 -> Package still referenced, NOT unloaded:
20:11:47.042 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_405 -> Package still referenced, NOT unloaded:
20:11:47.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004
20:11:47.050 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004
20:11:47.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009
20:11:47.058 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_467 -> Package still referenced, NOT unloaded:
20:11:47.074 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_494 -> Package still referenced, NOT unloaded:
20:11:47.090 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_493 -> Package still referenced, NOT unloaded:
20:11:47.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_454 -> Package still referenced, NOT unloaded:
20:11:47.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009
20:11:47.116 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009
20:11:47.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011
20:11:47.123 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_492 -> Package still referenced, NOT unloaded:
20:11:47.143 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_491 -> Package still referenced, NOT unloaded:
20:11:47.158 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_490 -> Package still referenced, NOT unloaded:
20:11:47.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x1e8e, position: 0
20:11:47.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x1e8e, position: 0
20:11:47.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x1e8e, position: 0
20:11:47.174 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_489 -> Package still referenced, NOT unloaded:
20:11:47.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011
20:11:47.183 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011
20:11:47.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005
20:11:47.191 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_488 -> Package still referenced, NOT unloaded:
20:11:47.208 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_487 -> Package still referenced, NOT unloaded:
20:11:47.226 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_485 -> Package still referenced, NOT unloaded:
20:11:47.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005
20:11:47.234 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005
20:11:47.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010
20:11:47.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x1e8e, position: 3032
20:11:47.242 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_484 -> Package still referenced, NOT unloaded:
20:11:47.262 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_481 -> Package still referenced, NOT unloaded:
20:11:47.278 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_483 -> Package still referenced, NOT unloaded:
20:11:47.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010
20:11:47.285 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010
20:11:47.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0009
20:11:47.296 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_482 -> Package still referenced, NOT unloaded:
20:11:47.312 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_478 -> Package still referenced, NOT unloaded:
20:11:47.328 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_477 -> Package still referenced, NOT unloaded:
20:11:47.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0009
20:11:47.335 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0009
20:11:47.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008
20:11:47.343 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_476 -> Package still referenced, NOT unloaded:
20:11:47.358 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_475 -> Package still referenced, NOT unloaded:
20:11:47.373 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_473 -> Package still referenced, NOT unloaded:
20:11:47.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008
20:11:47.383 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008
20:11:47.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007
20:11:47.391 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_472 -> Package still referenced, NOT unloaded:
20:11:47.407 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_471 -> Package still referenced, NOT unloaded:
20:11:47.424 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_470 -> Package still referenced, NOT unloaded:
20:11:47.442 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_469 -> Package still referenced, NOT unloaded:
20:11:47.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007
20:11:47.451 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007
20:11:47.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010
20:11:47.459 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_468 -> Package still referenced, NOT unloaded:
20:11:47.476 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_459 -> Package still referenced, NOT unloaded:
20:11:47.493 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_432 -> Package still referenced, NOT unloaded:
20:11:47.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010
20:11:47.504 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010
20:11:47.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007
20:11:47.511 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_466 -> Package still referenced, NOT unloaded:
20:11:47.527 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_465 -> Package still referenced, NOT unloaded:
20:11:47.546 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_464 -> Package still referenced, NOT unloaded:
20:11:47.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007
20:11:47.553 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007
20:11:47.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004
20:11:47.563 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_450 -> Package still referenced, NOT unloaded:
20:11:47.581 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_463 -> Package still referenced, NOT unloaded:
20:11:47.597 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_462 -> Package still referenced, NOT unloaded:
20:11:47.614 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_460 -> Package still referenced, NOT unloaded:
20:11:47.628 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_458 -> Package still referenced, NOT unloaded:
20:11:47.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004
20:11:47.637 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004
20:11:47.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0005
20:11:47.646 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_456 -> Package still referenced, NOT unloaded:
20:11:47.662 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_453 -> Package still referenced, NOT unloaded:
20:11:47.679 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_452 -> Package still referenced, NOT unloaded:
20:11:47.695 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_407 -> Package still referenced, NOT unloaded:
20:11:47.695 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_16 -> Package still referenced, NOT unloaded:
20:11:47.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0005
20:11:47.705 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005
20:11:47.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002
20:11:47.706 [Lua] [IngameUI] menu view on_exit hero_view
20:11:47.710 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02334fa0
20:11:47.710 [Lua] [HeroViewState] Exit Substate HeroViewStateStore
20:11:47.710 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel
20:11:47.710 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground
20:11:47.711 [Lua] [HeroViewWindow] Exit Substate StoreWindowPathTitle
20:11:47.711 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryList
20:11:47.711 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryItemList
20:11:47.711 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_495 -> Package still referenced, NOT unloaded:
20:11:47.711 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_496 -> Package still referenced, NOT unloaded:
20:11:47.711 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_497 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_498
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_499 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_500 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_501
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_502 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_503 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_504
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_505
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_506 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_507 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_508
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_509 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_510 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_511 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_512 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_513 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_514 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_515 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_516
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_517 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_518 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_519 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_520 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_521 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_522 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_523 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_524 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_525 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_526 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_527 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_528 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_529 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_530 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_531 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_532 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_533 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_534 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_535 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_536 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_537 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_538
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_539 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_540
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_541 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_542 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_543 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_544
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_545 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_546 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_547
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_548 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_549
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_550 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_551 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_552
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_553
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_554 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_555
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_556 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_557 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_558
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_559 -> Package still referenced, NOT unloaded:
20:11:47.713 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_560 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_561
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_562
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_563 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_564 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_565 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_566
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_567 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_568 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_569 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_570 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_571 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_572 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_573 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_574
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_575 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_576 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_577
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_578
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_579
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_580 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_581
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_582 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_583 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_584 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_585 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_586
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_587 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_588 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_589
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_590 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_591 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_592 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_593 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_594
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_595 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_596 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_597
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_598
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_599 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_600
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_601 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_602 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_603 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_604
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_605
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_606 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_607
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_608 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_609 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_610 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_611
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_612 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_613 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_614 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_615 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_616
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_617 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_618 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_619
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_620 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_621
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_622 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_623
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_624 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_625
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_626 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_627
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_628
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_629 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_630
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_631 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_632 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_633
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_634
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_635
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_636 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_637
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_638 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_639 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_640
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_641 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_642 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_643
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_644 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_645 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_646
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_647
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_648 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_649
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_650 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_651
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_652 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_653 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_654 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_655 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_656 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_657 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_658 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_659
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_660 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_661 -> Package still referenced, NOT unloaded:
20:11:47.714 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_662 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_663
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_664 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_665
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_666 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_667 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_668 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_669 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_670
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_671 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_672
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_673 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_674
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_675 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_676 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_677 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_678 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_679 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_680
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_681 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_682 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_683 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_684 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_685 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_686 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_687 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_688 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_689 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_690 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_691
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_692
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_693 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_694 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_695 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_696 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_697 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_698 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_699 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_700 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_701 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_702 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_703 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_704 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_705 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_706
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_707
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_708 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_709
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_710 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_711 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_712 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_713 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_714 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_715 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_716 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_717
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_718 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_719 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_720 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_721 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_722 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_723 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_724 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_725 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_726 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_727
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_728 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_729 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_730 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_731 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_732 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_733 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_734 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_735 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_736
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_737 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_738
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_739
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_740
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_741 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_742
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_743 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_744
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_745 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_746 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_747
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_748
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_749
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_750 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_751 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_752 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_753 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_754 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_755 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_756 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_757 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_758 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_759 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_760 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_761 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_762 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_763 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_764 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_765 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_766
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_767
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_768 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_769 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_770
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_771 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_772 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_773 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_774 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_775 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_776 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_777 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_778 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_779 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_780 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_781 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_782 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_783 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_784
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_785 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_786 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_787 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_788 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_789 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_790
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_791 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_792 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_793 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_794 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_795
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_796 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_797 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_798 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_799 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_800 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_801 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_802 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_803 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_804 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_805 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_806 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_807
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_808
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_809
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_810 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_811
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_812
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_813
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_814
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_815
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_816 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_817
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_818
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_819
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_820
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_821 -> Package still referenced, NOT unloaded:
20:11:47.715 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_822
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_823
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_824
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_825
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_826
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_827
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_828
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_829
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_830
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_831
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_832
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_833
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_834
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_835
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_836
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_837
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_838
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_839
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_840
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_841
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_842
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_843
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_844
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_845
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_846
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_847
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_848
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_849
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_850
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_851
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_852 -> Package still referenced, NOT unloaded:
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_853
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_854
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_855
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_856
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_857
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_858
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_859
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_860
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_861
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_862
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_863
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_864
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_865
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_866
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_867
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_868 -> Package still referenced, NOT unloaded:
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_869
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_870
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_871
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_872
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_873 -> Package still referenced, NOT unloaded:
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_874
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_875
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_876
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_877
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_878
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_879
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_880 -> Package still referenced, NOT unloaded:
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_881
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_882
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_883
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_884
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_885
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_886
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_887
20:11:47.716 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_888
20:11:47.716 [Lua] hero_fullscreen_menu_on_exit
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_325 -> Package still referenced, NOT unloaded:
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_451
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_447 -> Package still referenced, NOT unloaded:
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_321
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_446 -> Package still referenced, NOT unloaded:
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_320
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_191
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_252
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_319 -> Package still referenced, NOT unloaded:
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_445
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_318 -> Package still referenced, NOT unloaded:
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_444
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_317 -> Package still referenced, NOT unloaded:
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_443
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_316 -> Package still referenced, NOT unloaded:
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_442
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_315 -> Package still referenced, NOT unloaded:
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_441
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_194
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_314 -> Package still referenced, NOT unloaded:
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_440
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_439 -> Package still referenced, NOT unloaded:
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_313
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_438 -> Package still referenced, NOT unloaded:
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_312
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_38
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_435 -> Package still referenced, NOT unloaded:
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_309
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_284
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_307 -> Package still referenced, NOT unloaded:
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_433
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_90
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_304
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_303
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_302
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_48
20:11:47.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_209
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_52
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_32
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_296
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_289
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_295
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_294
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_293
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_292
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_427 -> Package still referenced, NOT unloaded:
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_137
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_84
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_291
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_290
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_288
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_287
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_286
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_486 -> Package still referenced, NOT unloaded:
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_395
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_434 -> Package still referenced, NOT unloaded:
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_308
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_283
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_280
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_279
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_278
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_50
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_277
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_151
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_276
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_41
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_275
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_30
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_132
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_274
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_273
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_133
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_272
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_99
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_271
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_270
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_85
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_268
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_267
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_218
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_266
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_258
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_127
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_37
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_125
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_144 -> Package still referenced, NOT unloaded:
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_429
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_124
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_424 -> Package still referenced, NOT unloaded:
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_123
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_97
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_248
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_22
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_114
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_117 -> Package still referenced, NOT unloaded:
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_423
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_431 -> Package still referenced, NOT unloaded:
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_167
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_61
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_34
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_437 -> Package still referenced, NOT unloaded:
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_311
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_236
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_71
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_111 -> Package still referenced, NOT unloaded:
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_420
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_474 -> Package still referenced, NOT unloaded:
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_383
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_261
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_118
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_65
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_186
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_239
20:11:47.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_95 -> Package still referenced, NOT unloaded:
20:11:47.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015
20:11:47.785 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_419
20:11:47.785 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_57
20:11:47.785 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_28
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_46
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_105 -> Package still referenced, NOT unloaded:
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_422
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_182
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_103
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_107
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_416 -> Package still referenced, NOT unloaded:
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_83
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_60
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_184
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_235
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_157
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_250
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_21
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_25
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_203
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_256
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_69
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_42
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_91
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_63
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_88
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_87
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_11
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_66 -> Package still referenced, NOT unloaded:
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_411
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_269
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_12
20:11:47.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_297
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_43
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_198
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_79
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_75 -> Package still referenced, NOT unloaded:
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_415
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_100 -> Package still referenced, NOT unloaded:
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_417
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_233
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_35
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_51
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_213
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_36
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_17
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_163
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_102
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_425 -> Package still referenced, NOT unloaded:
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_129
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_210
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_56
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_18
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_24
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_106
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_172
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_121
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_165
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_260
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_15
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_40
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_72 -> Package still referenced, NOT unloaded:
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_413
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_47
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_408 -> Package still referenced, NOT unloaded:
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_45
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_181
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_80
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_29
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_54
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_49 -> Package still referenced, NOT unloaded:
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_409
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_14
20:11:47.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_44
20:11:47.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_98
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_479 -> Package still referenced, NOT unloaded:
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_388
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_223
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_141 -> Package still referenced, NOT unloaded:
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_428
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_146
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_39
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_78
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_410 -> Package still referenced, NOT unloaded:
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_58
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_27
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_128
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_135
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_139
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_110
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_234
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_33
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_147
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_298
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_153
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_197
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_82
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_200
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_26 -> Package still referenced, NOT unloaded:
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_406
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_265
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_168
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_169
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_301
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_171
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_175
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_177
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_176
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_227
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_367
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_217
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_10
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_190
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_226
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_179
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_229
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_196
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_220
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_306
20:11:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_247
20:11:47.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_108
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_156
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_173
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_159 -> Package still referenced, NOT unloaded:
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_430
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_201
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_202
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_199
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_331 -> Package still referenced, NOT unloaded:
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_457
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_130
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_204
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_86
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_74
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_205
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_461 -> Package still referenced, NOT unloaded:
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_336
20:11:47.832 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_300
20:11:47.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_116
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_211
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_212
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_208
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_214
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_215
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_216
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_183
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_219
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_225
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_192
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_160
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_228
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_193
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_230
20:11:47.844 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_231
20:11:47.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04
20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_154
20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_237
20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_238
20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_240
20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_241
20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_243
20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_244
20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_245
20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_246
20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_249
20:11:47.874 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_188
20:11:47.920 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_170
20:11:49.704 [Lua] [IngameUI] menu view on_enter hero_view
20:11:49.709 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02334fa0
20:11:49.709 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
20:11:52.126 [Lua] [IngameUI] menu view on_exit hero_view
20:11:52.129 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02334fa0
20:11:52.129 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
20:11:52.972 [Lua] PlayFabMirrorBase:_commit_internal 3
20:11:52.972 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:11:52.975 [Lua] generate_backend_stats 11000010365b93e:1
20:11:52.999 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:11:52.999 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:11:53.005 [Lua] commit result success 3
20:12:18.190 [Lua] [IngameUI] menu view on_enter start_game_view
20:12:18.194 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00a6e560
20:12:18.194 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:12:18.196 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
20:12:18.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
20:12:18.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
20:12:18.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
20:12:18.205 [Lua] normal
20:12:21.357 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
20:12:21.357 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
20:12:21.357 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
20:12:21.359 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
20:12:32.233 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave)
20:12:32.331 [Lua] [Matchmaking] Cancelling matchmaking
20:12:32.331 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:12:32.332 [Lua] [IngameUI] menu view on_exit start_game_view
20:12:32.332 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:12:32.332 [Save] Saving `save_data`
20:12:32.332 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
20:12:32.332 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
20:12:32.332 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
20:12:32.332 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
20:12:32.336 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00a6e560
20:12:32.339 [Save] Save done
20:12:53.249 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:12:53.249 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:12:53.251 [Lua] Set lobby begin:
20:12:53.251 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:12:53.251 [Lua] Lobby data level_key = inn_level
20:12:53.251 [Lua] Lobby data power_level = 816
20:12:53.252 [Lua] Lobby data selected_level_key = inn_level
20:12:53.252 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:12:53.252 [Lua] Lobby data difficulty = normal
20:12:53.252 [Lua] Lobby data unique_server_name = Melibellule
20:12:53.252 [Lua] Lobby data matchmaking = false
20:12:53.252 [Lua] Lobby data host = 11000010365b93e
20:12:53.252 [Lua] Lobby data country_code = FR
20:12:53.252 [Lua] Lobby data game_mode = 3
20:12:53.252 [Lua] Lobby data player_slot_5 = 0:0
20:12:53.252 [Lua] Lobby data player_slot_2 = 0:0
20:12:53.252 [Lua] Lobby data difficulty_tweak = 0
20:12:53.252 [Lua] Lobby data player_slot_3 = 0:0
20:12:53.252 [Lua] Lobby data num_players = 2
20:12:53.252 [Lua] Set lobby end.
20:12:53.252 [Lua] [PartyManager] Leader is set to 11000010365b93e
20:12:53.252 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_light 0
20:12:53.252 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_light, 0 )
20:12:53.252 [Lua] Set lobby begin:
20:12:53.252 [Lua] Lobby data twitch_enabled = false
20:12:53.252 [Lua] Lobby data power_level = 816
20:12:53.252 [Lua] Lobby data unique_server_name = Melibellule
20:12:53.253 [Lua] Lobby data difficulty_tweak = 0
20:12:53.253 [Lua] Lobby data host = 11000010365b93e
20:12:53.253 [Lua] Lobby data game_mode = 9
20:12:53.253 [Lua] Lobby data match_started = true
20:12:53.253 [Lua] Lobby data mechanism = adventure
20:12:53.253 [Lua] Lobby data level_key = inn_level
20:12:53.253 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:12:53.253 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:12:53.253 [Lua] Lobby data difficulty = normal
20:12:53.253 [Lua] Lobby data quick_game = false
20:12:53.253 [Lua] Lobby data weave_index = 1
20:12:53.253 [Lua] Lobby data matchmaking = true
20:12:53.253 [Lua] Lobby data weave_name = weave_1
20:12:53.253 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:12:53.253 [Lua] Lobby data num_players = 2
20:12:53.253 [Lua] Lobby data player_slot_5 = 0:0
20:12:53.253 [Lua] Lobby data player_slot_2 = 0:0
20:12:53.253 [Lua] Lobby data country_code = FR
20:12:53.253 [Lua] Lobby data player_slot_3 = 0:0
20:12:53.253 [Lua] Lobby data eac_authorized = true
20:12:53.254 [Lua] Set lobby end.
20:12:53.254 [Lua] Set lobby begin:
20:12:53.254 [Lua] Lobby data twitch_enabled = false
20:12:53.254 [Lua] Lobby data power_level = 816
20:12:53.254 [Lua] Lobby data unique_server_name = Melibellule
20:12:53.254 [Lua] Lobby data difficulty_tweak = 0
20:12:53.254 [Lua] Lobby data host = 11000010365b93e
20:12:53.254 [Lua] Lobby data game_mode = 9
20:12:53.254 [Lua] Lobby data is_private = false
20:12:53.254 [Lua] Lobby data match_started = true
20:12:53.254 [Lua] Lobby data mechanism = adventure
20:12:53.254 [Lua] Lobby data level_key = inn_level
20:12:53.254 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:12:53.254 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:12:53.254 [Lua] Lobby data difficulty = normal
20:12:53.254 [Lua] Lobby data quick_game = false
20:12:53.254 [Lua] Lobby data weave_index = 1
20:12:53.254 [Lua] Lobby data matchmaking = true
20:12:53.254 [Lua] Lobby data weave_name = weave_1
20:12:53.254 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:12:53.254 [Lua] Lobby data num_players = 2
20:12:53.254 [Lua] Lobby data player_slot_5 = 0:0
20:12:53.255 [Lua] Lobby data player_slot_2 = 0:0
20:12:53.255 [Lua] Lobby data country_code = FR
20:12:53.255 [Lua] Lobby data player_slot_3 = 0:0
20:12:53.255 [Lua] Lobby data eac_authorized = true
20:12:53.255 [Lua] Set lobby end.
20:12:53.255 [Lua] [ChatManager][1]System: Début de l'hébergement de la partie...
20:12:53.255 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:12:53.255 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:12:57.171 [Lua] Set lobby begin:
20:12:57.171 [Lua] Lobby data twitch_enabled = false
20:12:57.171 [Lua] Lobby data power_level = 747
20:12:57.171 [Lua] Lobby data unique_server_name = Melibellule
20:12:57.171 [Lua] Lobby data difficulty_tweak = 0
20:12:57.171 [Lua] Lobby data host = 11000010365b93e
20:12:57.171 [Lua] Lobby data game_mode = 9
20:12:57.172 [Lua] Lobby data is_private = false
20:12:57.172 [Lua] Lobby data match_started = true
20:12:57.172 [Lua] Lobby data mechanism = adventure
20:12:57.172 [Lua] Lobby data level_key = inn_level
20:12:57.172 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:12:57.172 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:12:57.172 [Lua] Lobby data difficulty = normal
20:12:57.172 [Lua] Lobby data quick_game = false
20:12:57.172 [Lua] Lobby data weave_index = 1
20:12:57.172 [Lua] Lobby data matchmaking = true
20:12:57.172 [Lua] Lobby data weave_name = weave_1
20:12:57.172 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:12:57.173 [Lua] Lobby data num_players = 2
20:12:57.173 [Lua] Lobby data player_slot_5 = 0:0
20:12:57.173 [Lua] Lobby data player_slot_2 = 0:0
20:12:57.173 [Lua] Lobby data country_code = FR
20:12:57.173 [Lua] Lobby data player_slot_3 = 0:0
20:12:57.173 [Lua] Lobby data eac_authorized = true
20:12:57.173 [Lua] Set lobby end.
20:13:20.035 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:13:20.035 [Lua] Players: 3
20:13:20.035 [Lua] Set lobby begin:
20:13:20.035 [Lua] Lobby data twitch_enabled = false
20:13:20.035 [Lua] Lobby data power_level = 747
20:13:20.035 [Lua] Lobby data unique_server_name = Melibellule
20:13:20.035 [Lua] Lobby data difficulty_tweak = 0
20:13:20.035 [Lua] Lobby data host = 11000010365b93e
20:13:20.035 [Lua] Lobby data game_mode = 9
20:13:20.035 [Lua] Lobby data is_private = false
20:13:20.035 [Lua] Lobby data match_started = true
20:13:20.035 [Lua] Lobby data mechanism = adventure
20:13:20.035 [Lua] Lobby data level_key = inn_level
20:13:20.035 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:13:20.036 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:13:20.036 [Lua] Lobby data difficulty = normal
20:13:20.036 [Lua] Lobby data quick_game = false
20:13:20.036 [Lua] Lobby data weave_index = 1
20:13:20.036 [Lua] Lobby data matchmaking = true
20:13:20.036 [Lua] Lobby data weave_name = weave_1
20:13:20.036 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:13:20.036 [Lua] Lobby data num_players = 3
20:13:20.036 [Lua] Lobby data player_slot_5 = 0:0
20:13:20.036 [Lua] Lobby data player_slot_2 = 0:0
20:13:20.036 [Lua] Lobby data country_code = FR
20:13:20.036 [Lua] Lobby data player_slot_3 = 0:0
20:13:20.036 [Lua] Lobby data eac_authorized = true
20:13:20.036 [Lua] Set lobby end.
20:13:20.036 [Lua] [LobbyMembers] Member joined 1100001034119bf
20:13:22.351 [Lua] GOT approve_channel 4 1100001034119bf 18600000390675f
20:13:22.351 [EAC] EAC server has client 1100001034119bf and channel 4 (and owner 1100001034119bf)
20:13:22.351 [Lua] Client with peer_id 1100001034119bf got APPROVED by server
20:13:22.351 [EACServer] [21:13:22:350][Windows][EAC Server] [Info][RegisterClient] Client: 01100001034119BF PlayerGUID: 76561198014863807 PlayerIP: 0.0.0.0 OwnerGUID: 76561198014863807 PlayerName: Jean-Marc Gueney
20:13:22.352 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001034119bf'
20:13:22.352 [Lua] [PeerSM] 1100001034119bf :: on_enter Connecting
20:13:22.352 [Lua] [ChatManager][1]System: Jean-Marc Gueney rejoint la partie
20:13:22.436 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:13:22.437 [Lua] [Matchmaking] Got a handshake request from 1100001034119bf with user name 'Jean-Marc Gueney'
20:13:22.505 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000390675f from 1100001034119bf, replying lobby_ok
20:13:22.572 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001034119bf REPLY wh:11000010244a017 | we:11000010365b93e | dr:0 | bw:0 | es:0
20:13:30.134 [Lua] Set lobby begin:
20:13:30.134 [Lua] Lobby data twitch_enabled = false
20:13:30.134 [Lua] Lobby data power_level = 747
20:13:30.134 [Lua] Lobby data unique_server_name = Melibellule
20:13:30.134 [Lua] Lobby data difficulty_tweak = 0
20:13:30.134 [Lua] Lobby data host = 11000010365b93e
20:13:30.134 [Lua] Lobby data game_mode = 9
20:13:30.134 [Lua] Lobby data is_private = false
20:13:30.134 [Lua] Lobby data match_started = true
20:13:30.134 [Lua] Lobby data mechanism = adventure
20:13:30.134 [Lua] Lobby data level_key = inn_level
20:13:30.134 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:13:30.134 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:13:30.134 [Lua] Lobby data difficulty = normal
20:13:30.134 [Lua] Lobby data quick_game = false
20:13:30.135 [Lua] Lobby data weave_index = 1
20:13:30.135 [Lua] Lobby data matchmaking = true
20:13:30.135 [Lua] Lobby data weave_name = weave_1
20:13:30.135 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:13:30.135 [Lua] Lobby data num_players = 3
20:13:30.135 [Lua] Lobby data player_slot_5 = 0:0
20:13:30.135 [Lua] Lobby data player_slot_2 = 0:0
20:13:30.135 [Lua] Lobby data country_code = FR
20:13:30.135 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:13:30.135 [Lua] Lobby data eac_authorized = true
20:13:30.135 [Lua] Set lobby end.
20:13:30.135 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001034119bf
20:13:30.135 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:1100001034119bf | bw:0 | es:0
20:13:32.559 [Lua] ### CLEARING PEER STATE FOR 1100001034119bf
20:13:32.559 [Lua] [PeerSM] 1100001034119bf :: on_exit Connecting
20:13:32.559 [Lua] [PeerSM] 1100001034119bf :: on_enter Connecting
20:13:32.660 [Lua] [PSM] Peer 1100001034119bf joined. Want to use profile index "3" and join party "0"
20:13:32.660 [Lua] Mechanism says: a client joined the game! 1100001034119bf
20:13:32.660 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001034119bf, connection_key=1)
20:13:32.660 [Lua] Sync dynamic to client:
20:13:34.162 [EACServer] [21:13:34:162][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001034119BF Session: 2 Status: Client Authenticated Message: Client authenticated.
20:13:34.163 [EAC] Peer 1100001034119bf switched EAC state to ClientAuthenticatedLocal
20:13:34.310 [EACServer] [21:13:34:310][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001034119BF.
20:13:34.603 [Lua] player (1100001034119bf,1) was put into party 0
20:13:34.603 [Lua] [PeerSM] 1100001034119bf :: on_exit Connecting
20:13:34.603 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading
20:13:34.603 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf inn_level 0
20:13:34.603 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:13:34.604 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 11000010365b93e "Melibellule"
<>
20:13:34.604 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000041C0C0; previous_state = Connecting; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 736060; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000283C670
[3] _ = table: 000000000041C0C0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000082D480; dt = 0.016810256987810135; state_data = table: 000000000041C0C0; new_state = Loading
[5] self = table: 00000000024F3820; dt = 0.016810256987810135; peer_state_machines = table: 00000000029B6070; joined_peers = table: 00000000029B77D0; game_session = [GameSession]; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480
[6] self = table: 00000000105D4110; dt = 0.016810256987810135; t = 277.48569900542498; network_manager = table: 000000001063F980
[7] self = table: 0000000002517F00; dt = 0.016810256987810135; t = 336.45675162022235
[8] self = table: 0000000000097070; real_world_dt = 0.016810256987810135; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016810256987810135; t = 336.45675162022235
[9] dt = 0.016810256987810135
[2] server = table: 00000000024F3820; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; wanted_profile_index = 3; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471; clan_tag = "0"; peer_id = "1100001034119bf";
[4] current_state = Loading; function_memoize = table: 0000000000838910; state_data = table: 000000000041C0C0;
[5] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000001063F980; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000029F470;
[6] world_name = "level_world"; entity_system_bag = table: 000000000014D5E0; network_server = table: 00000000024F3820; entity_system = table: 00000000036F92F0; parent = table: 0000000000097070; _level_flow_events = table: 0000000002EC0CF0; statistics_db = table: 0000000010D6B540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000024D0930; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000EFB9B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000029F470; world = [World]; dt = 0.016805384308099747; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 00000000002455B0; machines = table: 0000000001723130; viewport_name = "player_1"; _camera_carrier = table: 000000000B5BDD10; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000001063F800; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000001537530; _quit_game = false;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[8] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002639A10;
<>
<>
20:13:34.611 [EACServer] [21:13:34:611][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001034119BF
20:13:34.611 [EACServer] [21:13:34:611][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001034119BF Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:13:34.618 [EAC] Peer 1100001034119bf switched EAC state to ClientAuthenticatedRemote
20:13:34.668 [Lua] ### Sending rpc_level_loaded
20:13:34.668 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 50
20:13:34.668 [Lua] Peer 1100001034119bf has loaded the level but not all enemies, so we wait
20:13:45.547 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001034119bf, connection_key=1)
20:13:45.548 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading
20:13:45.548 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages
20:13:45.548 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:2 my_peer_id:11000010365b93e
20:13:59.620 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages
20:13:59.620 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame
20:13:59.941 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:13:59.941 [Lua] Players: 4
20:13:59.941 [Lua] Set lobby begin:
20:13:59.941 [Lua] Lobby data twitch_enabled = false
20:13:59.941 [Lua] Lobby data power_level = 747
20:13:59.941 [Lua] Lobby data unique_server_name = Melibellule
20:13:59.941 [Lua] Lobby data difficulty_tweak = 0
20:13:59.941 [Lua] Lobby data host = 11000010365b93e
20:13:59.941 [Lua] Lobby data game_mode = 9
20:13:59.941 [Lua] Lobby data is_private = false
20:13:59.941 [Lua] Lobby data match_started = true
20:13:59.941 [Lua] Lobby data mechanism = adventure
20:13:59.941 [Lua] Lobby data level_key = inn_level
20:13:59.942 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:13:59.942 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:13:59.942 [Lua] Lobby data difficulty = normal
20:13:59.942 [Lua] Lobby data quick_game = false
20:13:59.942 [Lua] Lobby data weave_index = 1
20:13:59.942 [Lua] Lobby data matchmaking = true
20:13:59.942 [Lua] Lobby data weave_name = weave_1
20:13:59.942 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:13:59.942 [Lua] Lobby data num_players = 4
20:13:59.942 [Lua] Lobby data player_slot_5 = 0:0
20:13:59.942 [Lua] Lobby data player_slot_2 = 0:0
20:13:59.942 [Lua] Lobby data country_code = FR
20:13:59.942 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:13:59.942 [Lua] Lobby data eac_authorized = true
20:13:59.942 [Lua] Set lobby end.
20:13:59.942 [Lua] [LobbyMembers] Member joined 110000144571a67
20:14:00.872 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:14:00.872 [Lua] [Matchmaking] Got a handshake request from 1100001034119bf with user name 'Jean-Marc Gueney'
20:14:00.873 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame
20:14:00.873 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync
20:14:00.892 [Lua] Breedfreezer (server) starting a hot join sync
20:14:00.893 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
20:14:00.893 [Lua] RemotePlayer:create_game_object( ) 46
20:14:00.908 [Lua] player (1100001034119bf,1) was put into party 1
20:14:00.908 [Lua] Assigning peer(1100001034119bf:1) to profile(3) career(3)
20:14:00.908 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001034119bf) local_player_id(1) profile_index(3) career_index(3)
20:14:00.908 [Lua] Set lobby begin:
20:14:00.908 [Lua] Lobby data twitch_enabled = false
20:14:00.908 [Lua] Lobby data power_level = 747
20:14:00.908 [Lua] Lobby data unique_server_name = Melibellule
20:14:00.908 [Lua] Lobby data difficulty_tweak = 0
20:14:00.908 [Lua] Lobby data host = 11000010365b93e
20:14:00.908 [Lua] Lobby data game_mode = 9
20:14:00.908 [Lua] Lobby data is_private = false
20:14:00.908 [Lua] Lobby data match_started = true
20:14:00.909 [Lua] Lobby data mechanism = adventure
20:14:00.909 [Lua] Lobby data level_key = inn_level
20:14:00.909 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:14:00.909 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:14:00.909 [Lua] Lobby data difficulty = normal
20:14:00.909 [Lua] Lobby data quick_game = false
20:14:00.909 [Lua] Lobby data weave_index = 1
20:14:00.909 [Lua] Lobby data matchmaking = true
20:14:00.909 [Lua] Lobby data weave_name = weave_1
20:14:00.909 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:14:00.909 [Lua] Lobby data num_players = 4
20:14:00.909 [Lua] Lobby data player_slot_5 = 0:0
20:14:00.909 [Lua] Lobby data player_slot_2 = 0:0
20:14:00.909 [Lua] Lobby data country_code = FR
20:14:00.909 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:14:00.909 [Lua] Lobby data eac_authorized = true
20:14:00.909 [Lua] Set lobby end.
20:14:00.909 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:1100001034119bf | bw:0 | es:0
20:14:00.909 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync
20:14:00.909 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers
20:14:00.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read,
20:14:00.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:14:00.916 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers
20:14:00.916 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame
20:14:01.152 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read,
20:14:01.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:14:01.152 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read,
20:14:01.152 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:14:01.152 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1
20:14:01.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:3 my_peer_id:11000010365b93e
20:14:01.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:3 my_peer_id:11000010365b93e
20:14:01.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:3 my_peer_id:11000010365b93e
20:14:01.153 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf
20:14:01.157 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:3 my_peer_id:11000010365b93e
20:14:01.157 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
20:14:01.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read,
20:14:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:14:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:14:01.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:14:01.157 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
20:14:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
20:14:01.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read,
20:14:01.157 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read,
20:14:01.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:14:01.847 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:14:01.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
20:14:02.288 [Lua] GOT approve_channel 5 110000144571a67 18600000390675f
20:14:02.288 [EAC] EAC server has client 110000144571a67 and channel 5 (and owner 110000144571a67)
20:14:02.288 [EACServer] [21:14:02:287][Windows][EAC Server] [Info][RegisterClient] Client: 0110000144571A67 PlayerGUID: 76561199106824807 PlayerIP: 0.0.0.0 OwnerGUID: 76561199106824807 PlayerName: R1ZZ
20:14:02.288 [Lua] Client with peer_id 110000144571a67 got APPROVED by server
20:14:02.290 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000144571a67'
20:14:02.290 [Lua] [PeerSM] 110000144571a67 :: on_enter Connecting
20:14:02.290 [Lua] [ChatManager][1]System: R1ZZ rejoint la partie
20:14:02.457 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:14:02.457 [Lua] [Matchmaking] Got a handshake request from 110000144571a67 with user name 'R1ZZ'
20:14:02.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
20:14:02.526 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
20:14:02.527 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
20:14:02.576 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000390675f from 110000144571a67, replying lobby_ok
20:14:02.728 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000144571a67 REPLY wh:11000010244a017 | we:11000010365b93e | dr:1100001034119bf | bw:0 | es:0
20:14:02.863 [Lua] Set lobby begin:
20:14:02.863 [Lua] Lobby data twitch_enabled = false
20:14:02.863 [Lua] Lobby data power_level = 747
20:14:02.863 [Lua] Lobby data unique_server_name = Melibellule
20:14:02.863 [Lua] Lobby data difficulty_tweak = 0
20:14:02.863 [Lua] Lobby data host = 11000010365b93e
20:14:02.863 [Lua] Lobby data game_mode = 9
20:14:02.863 [Lua] Lobby data is_private = false
20:14:02.863 [Lua] Lobby data match_started = true
20:14:02.863 [Lua] Lobby data mechanism = adventure
20:14:02.863 [Lua] Lobby data level_key = inn_level
20:14:02.864 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:14:02.864 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:14:02.864 [Lua] Lobby data difficulty = normal
20:14:02.864 [Lua] Lobby data quick_game = false
20:14:02.864 [Lua] Lobby data weave_index = 1
20:14:02.864 [Lua] Lobby data matchmaking = true
20:14:02.864 [Lua] Lobby data weave_name = weave_1
20:14:02.864 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:14:02.864 [Lua] Lobby data num_players = 4
20:14:02.864 [Lua] Lobby data player_slot_5 = 0:0
20:14:02.864 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:14:02.864 [Lua] Lobby data country_code = FR
20:14:02.864 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:14:02.864 [Lua] Lobby data eac_authorized = true
20:14:02.864 [Lua] Set lobby end.
20:14:02.864 [Lua] [Matchmaking] Assigning profile slot 2 to 110000144571a67
20:14:02.864 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:1100001034119bf | bw:110000144571a67 | es:0
20:14:02.915 [Lua] Set lobby begin:
20:14:02.915 [Lua] Lobby data twitch_enabled = false
20:14:02.915 [Lua] Lobby data power_level = 498
20:14:02.915 [Lua] Lobby data unique_server_name = Melibellule
20:14:02.915 [Lua] Lobby data difficulty_tweak = 0
20:14:02.915 [Lua] Lobby data host = 11000010365b93e
20:14:02.915 [Lua] Lobby data game_mode = 9
20:14:02.915 [Lua] Lobby data is_private = false
20:14:02.915 [Lua] Lobby data match_started = true
20:14:02.915 [Lua] Lobby data mechanism = adventure
20:14:02.915 [Lua] Lobby data level_key = inn_level
20:14:02.915 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:14:02.915 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:14:02.915 [Lua] Lobby data difficulty = normal
20:14:02.915 [Lua] Lobby data quick_game = false
20:14:02.915 [Lua] Lobby data weave_index = 1
20:14:02.915 [Lua] Lobby data matchmaking = true
20:14:02.915 [Lua] Lobby data weave_name = weave_1
20:14:02.916 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:14:02.916 [Lua] Lobby data num_players = 4
20:14:02.916 [Lua] Lobby data player_slot_5 = 0:0
20:14:02.916 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:14:02.916 [Lua] Lobby data country_code = FR
20:14:02.916 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:14:02.916 [Lua] Lobby data eac_authorized = true
20:14:02.916 [Lua] Set lobby end.
20:14:03.218 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
20:14:03.218 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
20:14:03.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
20:14:04.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
20:14:04.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
20:14:04.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:14:05.417 [Lua] ### CLEARING PEER STATE FOR 110000144571a67
20:14:05.417 [Lua] [PeerSM] 110000144571a67 :: on_exit Connecting
20:14:05.417 [Lua] [PeerSM] 110000144571a67 :: on_enter Connecting
20:14:05.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:14:05.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:14:05.437 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
20:14:05.536 [Lua] [PSM] Peer 110000144571a67 joined. Want to use profile index "2" and join party "0"
20:14:05.536 [Lua] Mechanism says: a client joined the game! 110000144571a67
20:14:05.536 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000144571a67, connection_key=2)
20:14:05.536 [Lua] Sync dynamic to client:
20:14:05.910 [SteamVoipClient] select_out(110000144571a67, on)
20:14:05.929 [SteamVoipClient] select_out(110000144571a67, on)
20:14:05.929 [SteamVoipClient] select_in(110000144571a67, on)
20:14:05.929 [SteamVoipClient] select_out(110000144571a67, off)
20:14:05.935 [Lua] PlayFabMirrorBase:_commit_internal 4
20:14:05.935 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:14:05.938 [Lua] generate_backend_stats 11000010365b93e:1
20:14:05.964 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:14:05.964 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:14:05.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
20:14:05.972 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
20:14:06.428 [EACServer] [21:14:06:428][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000144571A67 Session: 3 Status: Client Authenticated Message: Client authenticated.
20:14:06.429 [EAC] Peer 110000144571a67 switched EAC state to ClientAuthenticatedLocal
20:14:06.587 [EACServer] [21:14:06:587][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000144571A67.
20:14:06.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
20:14:06.724 [Lua] commit result success 4
20:14:06.889 [EACServer] [21:14:06:889][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000144571A67
20:14:06.889 [EACServer] [21:14:06:889][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000144571A67 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:14:06.911 [EAC] Peer 110000144571a67 switched EAC state to ClientAuthenticatedRemote
20:14:07.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
20:14:07.349 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
20:14:07.352 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
20:14:07.601 [Lua] player (110000144571a67,1) was put into party 0
20:14:07.601 [Lua] [PeerSM] 110000144571a67 :: on_exit Connecting
20:14:07.601 [Lua] [PeerSM] 110000144571a67 :: on_enter Loading
20:14:07.601 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000144571a67 inn_level 0
20:14:07.601 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:14:07.601 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 11000010365b93e "Melibellule"
<>
20:14:07.602 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000ED2420; previous_state = Connecting; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000144571a67"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 736060; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000283C670
[3] _ = table: 0000000000ED2420; new_state = Loading; old_state = Connecting
[4] self = table: 0000000000ED23B0; dt = 0.016838695853948593; state_data = table: 0000000000ED2420; new_state = Loading
[5] self = table: 00000000024F3820; dt = 0.016838695853948593; peer_state_machines = table: 00000000029B6070; joined_peers = table: 00000000029B77D0; game_session = [GameSession]; peer_id = "110000144571a67"; peer_state_machine = table: 0000000000ED23B0
[6] self = table: 00000000105D4110; dt = 0.016838695853948593; t = 310.16264366358519; network_manager = table: 000000001063F980
[7] self = table: 0000000002517F00; dt = 0.016838695853948593; t = 369.13369627838256
[8] self = table: 0000000000097070; real_world_dt = 0.016838695853948593; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016838695853948593; t = 369.13369627838256
[9] dt = 0.016838695853948593
[2] server = table: 00000000024F3820; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000144571a67"; wanted_profile_index = 2; resend_timer = 1.8818309381604195; resend_post_game_timer = 1.8990389872342348; clan_tag = "0"; peer_id = "110000144571a67";
[4] current_state = Loading; function_memoize = table: 0000000000ED2380; state_data = table: 0000000000ED2420;
[5] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000001063F980; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000029F470;
[6] world_name = "level_world"; entity_system_bag = table: 000000000014D5E0; network_server = table: 00000000024F3820; entity_system = table: 00000000036F92F0; parent = table: 0000000000097070; _level_flow_events = table: 0000000002EC0CF0; statistics_db = table: 0000000010D6B540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000024D0930; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000EFB9B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000029F470; world = [World]; dt = 0.016835318878293037; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 00000000002455B0; machines = table: 0000000001723130; viewport_name = "player_1"; _camera_carrier = table: 000000000B5BDD10; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000001063F800; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000001537530; _quit_game = false;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[8] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002639A10;
<>
<>
20:14:07.634 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
20:14:07.634 [Lua] [PackageManager] Force_load: wwise/throwing_axe
20:14:07.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
20:14:07.718 [Lua] ### Sending rpc_level_loaded
20:14:07.718 [Lua] #### Has state machine: true, peer_id: 110000144571a67, level_id: 50
20:14:07.718 [Lua] Peer 110000144571a67 has loaded the level but not all enemies, so we wait
20:14:07.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
20:14:07.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
20:14:07.840 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
20:14:08.007 [Lua] Set lobby begin:
20:14:08.007 [Lua] Lobby data twitch_enabled = false
20:14:08.007 [Lua] Lobby data power_level = 865
20:14:08.007 [Lua] Lobby data unique_server_name = Melibellule
20:14:08.007 [Lua] Lobby data difficulty_tweak = 0
20:14:08.007 [Lua] Lobby data host = 11000010365b93e
20:14:08.007 [Lua] Lobby data game_mode = 9
20:14:08.007 [Lua] Lobby data is_private = false
20:14:08.007 [Lua] Lobby data match_started = true
20:14:08.007 [Lua] Lobby data mechanism = adventure
20:14:08.007 [Lua] Lobby data level_key = inn_level
20:14:08.007 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:14:08.007 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:14:08.007 [Lua] Lobby data difficulty = normal
20:14:08.007 [Lua] Lobby data quick_game = false
20:14:08.008 [Lua] Lobby data weave_index = 1
20:14:08.008 [Lua] Lobby data matchmaking = true
20:14:08.008 [Lua] Lobby data weave_name = weave_1
20:14:08.008 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:14:08.008 [Lua] Lobby data num_players = 4
20:14:08.008 [Lua] Lobby data player_slot_5 = 0:0
20:14:08.008 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:14:08.008 [Lua] Lobby data country_code = FR
20:14:08.008 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:14:08.008 [Lua] Lobby data eac_authorized = true
20:14:08.008 [Lua] Set lobby end.
20:14:08.638 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
20:14:08.638 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
20:14:08.639 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
20:14:09.477 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
20:14:09.477 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
20:14:09.493 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
20:14:10.783 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000144571a67, connection_key=2)
20:14:10.783 [Lua] [PeerSM] 110000144571a67 :: on_exit Loading
20:14:10.783 [Lua] [PeerSM] 110000144571a67 :: on_enter LoadingProfilePackages
20:14:10.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:3 my_peer_id:11000010365b93e
20:14:14.998 [Lua] [PeerSM] 110000144571a67 :: on_exit LoadingProfilePackages
20:14:14.998 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForEnterGame
20:14:15.064 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
20:14:15.065 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
20:14:15.066 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:14:16.483 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:14:16.483 [Lua] [Matchmaking] Got a handshake request from 110000144571a67 with user name 'R1ZZ'
20:14:16.484 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForEnterGame
20:14:16.484 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForGameObjectSync
20:14:16.504 [Lua] Breedfreezer (server) starting a hot join sync
20:14:16.505 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
20:14:16.505 [Lua] RemotePlayer:create_game_object( ) 48
20:14:16.521 [Lua] player (110000144571a67,1) was put into party 1
20:14:16.522 [Lua] Assigning peer(110000144571a67:1) to profile(2) career(2)
20:14:16.522 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000144571a67) local_player_id(1) profile_index(2) career_index(2)
20:14:16.522 [Lua] Set lobby begin:
20:14:16.522 [Lua] Lobby data twitch_enabled = false
20:14:16.522 [Lua] Lobby data power_level = 865
20:14:16.522 [Lua] Lobby data unique_server_name = Melibellule
20:14:16.522 [Lua] Lobby data difficulty_tweak = 0
20:14:16.522 [Lua] Lobby data host = 11000010365b93e
20:14:16.522 [Lua] Lobby data game_mode = 9
20:14:16.522 [Lua] Lobby data is_private = false
20:14:16.522 [Lua] Lobby data match_started = true
20:14:16.522 [Lua] Lobby data mechanism = adventure
20:14:16.523 [Lua] Lobby data level_key = inn_level
20:14:16.523 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:14:16.523 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:14:16.523 [Lua] Lobby data difficulty = normal
20:14:16.523 [Lua] Lobby data quick_game = false
20:14:16.523 [Lua] Lobby data weave_index = 1
20:14:16.523 [Lua] Lobby data matchmaking = true
20:14:16.523 [Lua] Lobby data weave_name = weave_1
20:14:16.523 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:14:16.523 [Lua] Lobby data num_players = 4
20:14:16.523 [Lua] Lobby data player_slot_5 = 0:0
20:14:16.523 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:14:16.523 [Lua] Lobby data country_code = FR
20:14:16.523 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:14:16.523 [Lua] Lobby data eac_authorized = true
20:14:16.523 [Lua] Set lobby end.
20:14:16.523 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:1100001034119bf | bw:110000144571a67 | es:0
20:14:16.523 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForGameObjectSync
20:14:16.523 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForPlayers
20:14:16.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read,
20:14:16.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:14:16.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read,
20:14:16.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:14:16.531 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForPlayers
20:14:16.531 [Lua] [PeerSM] 110000144571a67 :: on_enter InGame
20:14:16.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read,
20:14:16.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:14:16.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_2, async-read,
20:14:16.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1, async-read,
20:14:16.739 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000144571a67 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:14:16.739 [Lua] Adding player sync data to peer=110000144571a67 local_player_id=1
20:14:16.739 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:4 my_peer_id:11000010365b93e
20:14:16.739 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:4 my_peer_id:11000010365b93e
20:14:16.739 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:4 my_peer_id:11000010365b93e
20:14:16.739 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:4 my_peer_id:11000010365b93e
20:14:16.741 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000144571a67
20:14:16.746 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:4 my_peer_id:11000010365b93e
20:14:16.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:14:16.746 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
20:14:16.746 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
20:14:16.746 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
20:14:16.746 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:14:16.746 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, InventoryPackageSynchronizerClient, async-read,
20:14:16.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
20:14:16.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:14:16.746 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, InventoryPackageSynchronizerClient, async-read,
20:14:17.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:14:17.127 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:14:17.128 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:14:17.128 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
20:14:18.072 [Lua] Set lobby begin:
20:14:18.072 [Lua] Lobby data twitch_enabled = false
20:14:18.072 [Lua] Lobby data power_level = 648
20:14:18.072 [Lua] Lobby data unique_server_name = Melibellule
20:14:18.072 [Lua] Lobby data difficulty_tweak = 0
20:14:18.072 [Lua] Lobby data host = 11000010365b93e
20:14:18.072 [Lua] Lobby data game_mode = 9
20:14:18.072 [Lua] Lobby data is_private = false
20:14:18.073 [Lua] Lobby data match_started = true
20:14:18.073 [Lua] Lobby data mechanism = adventure
20:14:18.073 [Lua] Lobby data level_key = inn_level
20:14:18.073 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:14:18.073 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:14:18.073 [Lua] Lobby data difficulty = normal
20:14:18.073 [Lua] Lobby data quick_game = false
20:14:18.073 [Lua] Lobby data weave_index = 1
20:14:18.073 [Lua] Lobby data matchmaking = true
20:14:18.073 [Lua] Lobby data weave_name = weave_1
20:14:18.073 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:14:18.073 [Lua] Lobby data num_players = 4
20:14:18.073 [Lua] Lobby data player_slot_5 = 0:0
20:14:18.073 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:14:18.073 [Lua] Lobby data country_code = FR
20:14:18.073 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:14:18.073 [Lua] Lobby data eac_authorized = true
20:14:18.073 [Lua] Set lobby end.
20:14:18.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
20:14:18.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
20:14:18.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
20:14:19.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
20:14:19.427 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
20:14:19.429 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
20:14:20.020 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
20:14:20.020 [Lua] [PackageManager] Force_load: wwise/staff
20:14:20.022 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
20:14:20.459 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
20:14:20.459 [Lua] [PackageManager] Force_load: wwise/flail
20:14:20.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
20:14:22.324 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
20:14:22.324 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
20:14:22.327 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash
20:14:23.066 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash
20:14:23.066 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash
20:14:23.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:14:23.131 [Lua] Set lobby begin:
20:14:23.131 [Lua] Lobby data twitch_enabled = false
20:14:23.131 [Lua] Lobby data power_level = 923
20:14:23.131 [Lua] Lobby data unique_server_name = Melibellule
20:14:23.132 [Lua] Lobby data difficulty_tweak = 0
20:14:23.132 [Lua] Lobby data host = 11000010365b93e
20:14:23.132 [Lua] Lobby data game_mode = 9
20:14:23.132 [Lua] Lobby data is_private = false
20:14:23.132 [Lua] Lobby data match_started = true
20:14:23.132 [Lua] Lobby data mechanism = adventure
20:14:23.132 [Lua] Lobby data level_key = inn_level
20:14:23.132 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:14:23.132 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:14:23.132 [Lua] Lobby data difficulty = normal
20:14:23.132 [Lua] Lobby data quick_game = false
20:14:23.132 [Lua] Lobby data weave_index = 1
20:14:23.132 [Lua] Lobby data matchmaking = true
20:14:23.132 [Lua] Lobby data weave_name = weave_1
20:14:23.132 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:14:23.132 [Lua] Lobby data num_players = 4
20:14:23.132 [Lua] Lobby data player_slot_5 = 0:0
20:14:23.132 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:14:23.133 [Lua] Lobby data country_code = FR
20:14:23.133 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:14:23.133 [Lua] Lobby data eac_authorized = true
20:14:23.133 [Lua] Set lobby end.
20:14:23.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:14:23.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:14:23.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
20:14:24.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
20:14:24.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
20:14:24.707 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07
20:14:26.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07
20:14:26.059 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07
20:14:26.074 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
20:14:26.588 [Lua] PlayFabMirrorBase:_commit_internal 5
20:14:26.588 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:14:26.591 [Lua] generate_backend_stats 11000010365b93e:1
20:14:26.616 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:14:26.616 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:14:26.616 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9
20:14:26.624 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9
20:14:26.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9
20:14:26.864 [Lua] commit result success 5
20:14:33.711 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:34.117 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:14:34.303 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:34.682 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:14:34.820 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:35.238 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:14:44.984 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:45.493 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:14:46.022 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:46.526 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:14:47.400 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:14:47.863 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:14:48.637 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000144571a67 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:14:48.638 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
20:14:48.639 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:15:00.929 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:01.294 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:15:01.658 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:02.064 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:15:02.231 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:02.620 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:15:06.492 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000144571a67 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:08.948 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:09.305 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:15:09.642 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:10.069 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:15:10.352 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:15:10.759 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:15:12.935 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:15:12.935 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:15:13.072 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_light 0
20:15:13.072 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_light, 0 )
20:15:13.072 [Lua] Set lobby begin:
20:15:13.072 [Lua] Lobby data twitch_enabled = false
20:15:13.072 [Lua] Lobby data power_level = 923
20:15:13.072 [Lua] Lobby data unique_server_name = Melibellule
20:15:13.072 [Lua] Lobby data difficulty_tweak = 0
20:15:13.072 [Lua] Lobby data host = 11000010365b93e
20:15:13.073 [Lua] Lobby data game_mode = 9
20:15:13.073 [Lua] Lobby data is_private = false
20:15:13.073 [Lua] Lobby data match_started = true
20:15:13.073 [Lua] Lobby data mechanism = adventure
20:15:13.073 [Lua] Lobby data level_key = inn_level
20:15:13.073 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:15:13.073 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:15:13.073 [Lua] Lobby data difficulty = normal
20:15:13.073 [Lua] Lobby data quick_game = false
20:15:13.073 [Lua] Lobby data weave_index = 1
20:15:13.073 [Lua] Lobby data matchmaking = false
20:15:13.073 [Lua] Lobby data weave_name = weave_1
20:15:13.073 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:15:13.073 [Lua] Lobby data num_players = 4
20:15:13.073 [Lua] Lobby data player_slot_5 = 0:0
20:15:13.073 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:15:13.073 [Lua] Lobby data country_code = FR
20:15:13.073 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:15:13.073 [Lua] Lobby data eac_authorized = true
20:15:13.073 [Lua] Set lobby end.
20:15:13.076 [Lua] Set lobby begin:
20:15:13.076 [Lua] Lobby data twitch_enabled = false
20:15:13.076 [Lua] Lobby data power_level = 923
20:15:13.076 [Lua] Lobby data unique_server_name = Melibellule
20:15:13.076 [Lua] Lobby data difficulty_tweak = 0
20:15:13.076 [Lua] Lobby data host = 11000010365b93e
20:15:13.076 [Lua] Lobby data game_mode = 9
20:15:13.076 [Lua] Lobby data is_private = false
20:15:13.076 [Lua] Lobby data match_started = true
20:15:13.078 [Lua] Lobby data mechanism = adventure
20:15:13.078 [Lua] Lobby data level_key = inn_level
20:15:13.078 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:15:13.078 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:15:13.078 [Lua] Lobby data difficulty = normal
20:15:13.078 [Lua] Lobby data quick_game = false
20:15:13.078 [Lua] Lobby data weave_index = 1
20:15:13.079 [Lua] Lobby data matchmaking = false
20:15:13.079 [Lua] Lobby data weave_name = weave_1
20:15:13.079 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:15:13.079 [Lua] Lobby data num_players = 4
20:15:13.079 [Lua] Lobby data player_slot_5 = 0:0
20:15:13.079 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:15:13.079 [Lua] Lobby data country_code = FR
20:15:13.079 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:15:13.079 [Lua] Lobby data eac_authorized = true
20:15:13.079 [Lua] Set lobby end.
20:15:13.079 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame
20:15:13.079 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame
20:15:13.079 [Lua] [PeerSM] 110000144571a67 :: on_exit InGame
20:15:13.079 [Lua] [PeerSM] 110000144571a67 :: on_enter InPostGame
20:15:13.079 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame
20:15:13.079 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame
20:15:13.079 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame
20:15:13.079 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame
20:15:13.079 [Lua] Complete level triggered.
20:15:13.081 [Save] Saving `save_data`
20:15:13.081 [Lua] gm_event_end_conditions_met false false
20:15:13.082 [Lua] PlayFabMirrorBase:_commit_internal nil
20:15:13.082 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:15:13.085 [Lua] generate_backend_stats 11000010365b93e:1
20:15:13.089 [Save] Save done
20:15:13.089 [Save] Saving `save_data`
20:15:13.093 [Save] Save done
20:15:13.110 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:15:13.110 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:15:13.110 [Save] Saving `save_data`
20:15:13.110 [Lua] TRANSITION nil nil dlc_scorpion_wall_light
20:15:13.110 [Lua] Transition type "dlc_scorpion_wall_light", is server: true
20:15:13.110 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:15:13.110 [Lua] [GameNetworkManager] Leaving game...
20:15:13.110 [Lua] [GameNetworkManager] Shutting down game session host.
20:15:13.110 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:15:13.110 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:15:13.110 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=376.91
20:15:13.113 [Save] Save done
20:15:13.115 [Connection] Packet 1953 chunk for system game_session from 1100001034119bf had no listener
20:15:13.115 [Connection] Packet 9346 chunk for system game_session from 11000010244a017 had no listener
20:15:13.115 [Connection] Packet 1954 chunk for system game_session from 1100001034119bf had no listener
20:15:13.115 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:15:13.115 [Lua] commit result success 6
20:15:13.132 [Connection] Packet 1719 chunk for system game_session from 110000144571a67 had no listener
20:15:13.132 [Connection] Packet 1955 chunk for system game_session from 1100001034119bf had no listener
20:15:13.132 [Connection] Packet 9347 chunk for system game_session from 11000010244a017 had no listener
20:15:13.168 [Connection] Packet 9348 chunk for system game_session from 11000010244a017 had no listener
20:15:13.184 [Connection] Packet 1720 chunk for system game_session from 110000144571a67 had no listener
20:15:13.878 [Lua] [PlayerSyncData] Game session is not initialized
20:15:13.878 [Lua] [PlayerSyncData] Game session is not initialized
20:15:13.878 [Lua] [PlayerSyncData] Game session is not initialized
20:15:13.878 [Lua] Set lobby begin:
20:15:13.878 [Lua] Lobby data twitch_enabled = false
20:15:13.878 [Lua] Lobby data power_level = 0
20:15:13.878 [Lua] Lobby data unique_server_name = Melibellule
20:15:13.878 [Lua] Lobby data difficulty_tweak = 0
20:15:13.878 [Lua] Lobby data host = 11000010365b93e
20:15:13.878 [Lua] Lobby data game_mode = 9
20:15:13.878 [Lua] Lobby data is_private = false
20:15:13.878 [Lua] Lobby data match_started = true
20:15:13.878 [Lua] Lobby data mechanism = adventure
20:15:13.878 [Lua] Lobby data level_key = inn_level
20:15:13.878 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:15:13.878 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:15:13.878 [Lua] Lobby data difficulty = normal
20:15:13.878 [Lua] Lobby data quick_game = false
20:15:13.878 [Lua] Lobby data weave_index = 1
20:15:13.878 [Lua] Lobby data matchmaking = false
20:15:13.878 [Lua] Lobby data weave_name = weave_1
20:15:13.879 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:15:13.879 [Lua] Lobby data num_players = 4
20:15:13.879 [Lua] Lobby data player_slot_5 = 0:0
20:15:13.879 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:15:13.879 [Lua] Lobby data country_code = FR
20:15:13.879 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:15:13.879 [Lua] Lobby data eac_authorized = true
20:15:13.879 [Lua] Set lobby end.
20:15:15.115 [Lua] [Managers] Calling function on all managers:
20:15:15.115 [Lua] Clearing all global lookup lists
20:15:15.115 [Lua] [IngamePlayerListUI] - Destroy
20:15:15.115 [Lua] [EquipmentUI] - Destroy
20:15:15.115 [Lua] [AbilityUI] - Destroy
20:15:15.115 [Lua] [GamePadAbilityUI] - Destroy
20:15:15.116 [Lua] [GamePadEquipmentUI] - Destroy
20:15:15.116 [Lua] [IngameUI] destroy
20:15:15.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3
20:15:15.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_2
20:15:15.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1
20:15:15.200 [Lua] [Managers] Destroying manager group:
20:15:15.221 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:15:15.292 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:15:15.292 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame
20:15:15.292 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading
20:15:15.292 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e dlc_scorpion_wall_light 0
20:15:15.292 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:15:15.293 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_light", Num ocurrencies: 5, User: 11000010365b93e "Melibellule"
<>
20:15:15.293 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_wall_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_light"
[2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "dlc_scorpion_wall_light"; environment_variation_id = 0; level_seed = 5074260; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B7E92D0
[3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame
[5] self = table: 00000000105D4110; application_shutdown = nil; unit_spawner = table: 000000000152A630; world = [World]; unit_storage = table: 00000000014BF220; units = table: 00000000012BFB20; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 00000000105D4110
[8] self = table: 0000000002517F00; dt = 0.016782583668828011; t = 435.8834841454518; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016782583668828011; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016782583668828011; t = 435.8834841454518
[10] dt = 0.016782583668828011
[2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "inn_level"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e";
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000001063F980; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_wall_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000029F470;
[5] world_name = "level_world"; entity_system_bag = table: 000000000014D5E0; network_server = table: 00000000024F3820; entity_system = table: 00000000036F92F0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000002EC0CF0; statistics_db = table: 0000000010D6B540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 375.12483700811862; input_manager = table: 00000000024D0930; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000EFB9B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000029F470; world = [World]; dt = 0.016782583668828011; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 376.90794498473406; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000001537530; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002639A10;
<>
<>
20:15:15.293 [Lua] [PeerSM] 110000144571a67 :: on_exit InPostGame
20:15:15.293 [Lua] [PeerSM] 110000144571a67 :: on_enter Loading
20:15:15.293 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000144571a67 dlc_scorpion_wall_light 0
20:15:15.293 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:15:15.294 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_light", Num ocurrencies: 6, User: 11000010365b93e "Melibellule"
<>
20:15:15.294 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_wall_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_light"
[2] self = table: 0000000000ED2420; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000144571a67"; level_key = "dlc_scorpion_wall_light"; environment_variation_id = 0; level_seed = 5074260; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B7E92D0
[3] _ = table: 0000000000ED2420; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000144571a67"; peer_state_machine = table: 0000000000ED23B0; current_state = InPostGame
[5] self = table: 00000000105D4110; application_shutdown = nil; unit_spawner = table: 000000000152A630; world = [World]; unit_storage = table: 00000000014BF220; units = table: 00000000012BFB20; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 00000000105D4110
[8] self = table: 0000000002517F00; dt = 0.016782583668828011; t = 435.8834841454518; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016782583668828011; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016782583668828011; t = 435.8834841454518
[10] dt = 0.016782583668828011
[2] server = table: 00000000024F3820; wanted_career_index = 2; game_started = false; peer_id = "110000144571a67"; num_players = 1; wanted_party_index = 0; account_id = "110000144571a67"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8818309381604195; loaded_level = "inn_level"; resend_post_game_timer = 1.8990389872342348;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000001063F980; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_wall_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000029F470;
[5] world_name = "level_world"; entity_system_bag = table: 000000000014D5E0; network_server = table: 00000000024F3820; entity_system = table: 00000000036F92F0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000002EC0CF0; statistics_db = table: 0000000010D6B540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 375.12483700811862; input_manager = table: 00000000024D0930; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000EFB9B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000029F470; world = [World]; dt = 0.016782583668828011; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 376.90794498473406; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000001537530; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002639A10;
<>
<>
20:15:15.294 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame
20:15:15.294 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading
20:15:15.294 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf dlc_scorpion_wall_light 0
20:15:15.294 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:15:15.295 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_light", Num ocurrencies: 7, User: 11000010365b93e "Melibellule"
<>
20:15:15.295 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_wall_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_light"
[2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "dlc_scorpion_wall_light"; environment_variation_id = 0; level_seed = 5074260; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B7E92D0
[3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame
[5] self = table: 00000000105D4110; application_shutdown = nil; unit_spawner = table: 000000000152A630; world = [World]; unit_storage = table: 00000000014BF220; units = table: 00000000012BFB20; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 00000000105D4110
[8] self = table: 0000000002517F00; dt = 0.016782583668828011; t = 435.8834841454518; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016782583668828011; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016782583668828011; t = 435.8834841454518
[10] dt = 0.016782583668828011
[2] server = table: 00000000024F3820; wanted_career_index = 3; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8992192149162292; loaded_level = "inn_level"; resend_post_game_timer = 1.9663900006562471;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000001063F980; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_wall_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000029F470;
[5] world_name = "level_world"; entity_system_bag = table: 000000000014D5E0; network_server = table: 00000000024F3820; entity_system = table: 00000000036F92F0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000002EC0CF0; statistics_db = table: 0000000010D6B540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 375.12483700811862; input_manager = table: 00000000024D0930; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000EFB9B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000029F470; world = [World]; dt = 0.016782583668828011; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 376.90794498473406; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000001537530; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002639A10;
<>
<>
20:15:15.295 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame
20:15:15.295 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading
20:15:15.295 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 dlc_scorpion_wall_light 0
20:15:15.295 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:15:15.295 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_light", Num ocurrencies: 8, User: 11000010365b93e "Melibellule"
<>
20:15:15.296 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_wall_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_light"
[2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "dlc_scorpion_wall_light"; environment_variation_id = 0; level_seed = 5074260; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B7E92D0
[3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame
[5] self = table: 00000000105D4110; application_shutdown = nil; unit_spawner = table: 000000000152A630; world = [World]; unit_storage = table: 00000000014BF220; units = table: 00000000012BFB20; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 00000000105D4110
[8] self = table: 0000000002517F00; dt = 0.016782583668828011; t = 435.8834841454518; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016782583668828011; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016782583668828011; t = 435.8834841454518
[10] dt = 0.016782583668828011
[2] server = table: 00000000024F3820; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; loaded_level = "inn_level"; resend_post_game_timer = 1.9322271645069122;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000001063F980; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_wall_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000029F470;
[5] world_name = "level_world"; entity_system_bag = table: 000000000014D5E0; network_server = table: 00000000024F3820; entity_system = table: 00000000036F92F0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000002EC0CF0; statistics_db = table: 0000000010D6B540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 375.12483700811862; input_manager = table: 00000000024D0930; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000EFB9B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000029F470; world = [World]; dt = 0.016782583668828011; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 376.90794498473406; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000001537530; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000105D4110;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000002639A10;
<>
<>
20:15:15.296 [Lua] [Matchmaking] unregister rpcs
20:15:15.296 [Lua] ############### UNLOADING PACKAGES ###############
20:15:15.296 [Lua] [Managers] Calling function on all managers:
20:15:15.296 [Lua] [Managers] Destroying manager group:
20:15:15.296 [Lua] [Gamestate] Enter state StateLoading
20:15:15.297 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:15:15.297 [Lua] [Matchmaking] register rpcs
20:15:15.298 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:15:15.298 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:15:15.298 [Lua] registering RPCs
20:15:15.298 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:15:15.298 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:15:15.298 [Lua] Set lobby begin:
20:15:15.298 [Lua] Lobby data twitch_enabled = false
20:15:15.298 [Lua] Lobby data power_level = 0
20:15:15.298 [Lua] Lobby data unique_server_name = Melibellule
20:15:15.298 [Lua] Lobby data difficulty_tweak = 0
20:15:15.298 [Lua] Lobby data host = 11000010365b93e
20:15:15.298 [Lua] Lobby data game_mode = 9
20:15:15.298 [Lua] Lobby data is_private = false
20:15:15.299 [Lua] Lobby data match_started = true
20:15:15.299 [Lua] Lobby data mechanism = adventure
20:15:15.299 [Lua] Lobby data level_key = dlc_scorpion_wall_light
20:15:15.299 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:15:15.299 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:15:15.299 [Lua] Lobby data difficulty = normal
20:15:15.299 [Lua] Lobby data quick_game = false
20:15:15.299 [Lua] Lobby data weave_index = 1
20:15:15.300 [Lua] Lobby data matchmaking = false
20:15:15.300 [Lua] Lobby data weave_name = weave_1
20:15:15.300 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:15:15.300 [Lua] Lobby data num_players = 4
20:15:15.300 [Lua] Lobby data player_slot_5 = 0:0
20:15:15.300 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:15:15.300 [Lua] Lobby data country_code = FR
20:15:15.300 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:15:15.301 [Lua] Lobby data eac_authorized = true
20:15:15.301 [Lua] Set lobby end.
20:15:15.305 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_light, global_loading_screens, async-read, prioritized
20:15:15.305 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_light] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:15:15.305 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_light 0
20:15:15.316 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:15:15.317 [Umbra] Unload tome
20:15:15.317 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:15:15.456 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:15:15.456 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_light, async-read,
20:15:15.456 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_light, async-read,
20:15:15.456 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_light"
20:15:15.456 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/wall_light" Meta package name: "nil"
20:15:15.456 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_light, LevelTransitionHandler, async-read,
20:15:15.456 [Lua] [StateLoading] got rpc_load_level 115 dlc_scorpion_wall_light
20:15:15.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_light
20:15:15.754 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_light
20:15:15.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall
20:15:21.898 [Lua] ### Sending rpc_level_loaded
20:15:21.898 [Lua] #### Has state machine: true, peer_id: 110000144571a67, level_id: 115
20:15:21.898 [Lua] Peer 110000144571a67 has loaded the level and all enemies are loaded
20:15:21.899 [Lua] [PeerSM] 110000144571a67 :: on_exit Loading
20:15:21.899 [Lua] [PeerSM] 110000144571a67 :: on_enter LoadingProfilePackages
20:15:21.911 [Lua] [PeerSM] 110000144571a67 :: on_exit LoadingProfilePackages
20:15:21.911 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForEnterGame
20:15:22.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall
20:15:22.197 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall
20:15:22.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:15:23.008 [Lua] ### Sending rpc_level_loaded
20:15:23.008 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 115
20:15:23.008 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded
20:15:23.010 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading
20:15:23.010 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages
20:15:23.026 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages
20:15:23.026 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame
20:15:23.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:15:23.939 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:15:23.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_light
20:15:24.545 [Umbra] Loading umbra tome '#ID[1fff68a040e7c4fd]'
20:15:25.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_light
20:15:25.053 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_light
20:15:25.071 [Lua] [LevelTransitionHandler] Level load completed!
20:15:25.071 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_wall_light - level_seed: 5074260 - use_random_directors: false - overriden_conflict: default_weave_light
20:15:25.083 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:15:25.084 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_warrior=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_raider=true,
chaos_marauder_with_shield=true,
chaos_marauder=true,
skaven_storm_vermin_with_shield=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_poison_wind_globadier=true,
skaven_storm_vermin_commander=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
20:15:25.084 [Lua] load_startup_enemy_packages: --------------
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] chaos_spawn
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] chaos_troll
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] skaven_rat_ogre
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] skaven_stormfiend
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] beastmen_minotaur
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] chaos_plague_sorcerer
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] chaos_corruptor_sorcerer
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] skaven_gutter_runner
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] skaven_pack_master
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] skaven_poison_wind_globadier
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] skaven_ratling_gunner
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] skaven_warpfire_thrower
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] chaos_vortex_sorcerer
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] beastmen_standard_bearer
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] chaos_vortex
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] critter_rat
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] critter_pig
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] beastmen_gor
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] chaos_warrior
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] beastmen_ungor
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] skaven_clan_rat
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] skaven_slave
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] chaos_fanatic
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] chaos_raider
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] chaos_marauder_with_shield
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] chaos_marauder
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] skaven_storm_vermin_with_shield
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] chaos_berzerker
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] skaven_storm_vermin
20:15:25.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:15:25.084 [Lua] skaven_plague_monk
20:15:25.088 [Lua] ### Sending rpc_level_loaded
20:15:25.088 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 115
20:15:25.088 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded
20:15:25.104 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading
20:15:25.104 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages
20:15:25.121 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages
20:15:25.121 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame
20:15:25.122 [Lua] ### Sending rpc_level_loaded
20:15:25.122 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 115
20:15:26.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:15:26.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:15:26.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:15:28.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:15:28.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:15:28.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:15:28.960 [Lua] ### Sending rpc_level_loaded
20:15:28.960 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 115
20:15:28.960 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded
20:15:28.962 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading
20:15:28.962 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages
20:15:28.978 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages
20:15:28.978 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame
20:15:29.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:15:29.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:15:29.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:15:31.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:15:31.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:15:31.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:15:32.253 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:5 my_peer_id:11000010365b93e
20:15:32.253 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:5 my_peer_id:11000010365b93e
20:15:32.253 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:5 my_peer_id:11000010365b93e
20:15:32.253 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:5 my_peer_id:11000010365b93e
20:15:32.255 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:5 my_peer_id:11000010365b93e
20:15:32.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:15:32.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:15:32.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
20:15:32.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient
20:15:34.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:15:34.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:15:34.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:15:35.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:15:35.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:15:35.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:15:36.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:15:36.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:15:36.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:15:38.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:15:38.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:15:38.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:15:39.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:6 my_peer_id:11000010365b93e
20:15:39.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:6 my_peer_id:11000010365b93e
20:15:39.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:6 my_peer_id:11000010365b93e
20:15:39.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:6 my_peer_id:11000010365b93e
20:15:39.513 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:6 my_peer_id:11000010365b93e
20:15:39.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:15:39.513 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
20:15:39.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:15:39.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:15:39.565 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
20:15:39.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
20:15:39.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient
20:15:39.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:15:39.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
20:15:40.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:15:40.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:15:40.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:15:42.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:15:42.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:15:42.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:15:43.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:15:43.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:15:43.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:15:45.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:15:45.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:15:45.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:15:47.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:15:47.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:15:47.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:15:50.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:15:50.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:15:50.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:15:50.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:15:50.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:15:50.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:15:50.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:15:50.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:15:50.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:15:51.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:15:51.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:15:51.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:15:55.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:15:55.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:15:55.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:15:57.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:15:57.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:15:57.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:15:59.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:7 my_peer_id:11000010365b93e
20:15:59.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:7 my_peer_id:11000010365b93e
20:15:59.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:7 my_peer_id:11000010365b93e
20:15:59.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:7 my_peer_id:11000010365b93e
20:15:59.778 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:7 my_peer_id:11000010365b93e
20:15:59.778 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:15:59.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:15:59.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:15:59.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
20:15:59.828 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient
20:15:59.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
20:15:59.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:15:59.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:15:59.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:15:59.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:16:01.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:16:01.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:16:01.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:16:02.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:16:02.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:16:02.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:16:04.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:16:04.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:16:04.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:16:05.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:16:05.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:16:05.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:16:07.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:16:07.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:16:07.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:16:08.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:16:08.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:16:08.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:16:10.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:16:10.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:16:10.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:16:11.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:16:11.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:16:11.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:16:13.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:16:13.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:16:13.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:16:15.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:16:15.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:16:15.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:16:15.577 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_light game_mode: weave
20:16:15.577 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:16:15.578 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:16:15.592 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:8 my_peer_id:11000010365b93e
20:16:15.592 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:8 my_peer_id:11000010365b93e
20:16:15.592 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:8 my_peer_id:11000010365b93e
20:16:15.592 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:8 my_peer_id:11000010365b93e
20:16:15.609 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:8 my_peer_id:11000010365b93e
20:16:15.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
20:16:15.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01, InventoryPackageSynchronizerClient, async-read,
20:16:15.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:16:15.609 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
20:16:15.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:16:15.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
20:16:15.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:16:15.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:16:15.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient
20:16:15.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
20:16:15.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
20:16:17.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:16:17.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:16:17.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p
20:16:19.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p
20:16:19.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p
20:16:19.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:16:20.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:16:20.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
20:16:20.566 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
20:16:21.080 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
20:16:21.080 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
20:16:21.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:16:22.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:16:22.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
20:16:22.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
20:16:24.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
20:16:24.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
20:16:24.050 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:16:25.166 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:16:25.166 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:16:25.167 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
20:16:26.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
20:16:26.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
20:16:26.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
20:16:28.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
20:16:28.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
20:16:28.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
20:16:29.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
20:16:29.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01
20:16:29.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01
20:16:31.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01
20:16:31.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01
20:16:31.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p
20:16:32.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p
20:16:32.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p
20:16:32.642 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
20:16:33.002 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
20:16:33.002 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
20:16:33.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
20:16:34.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
20:16:34.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
20:16:34.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01
20:16:36.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01
20:16:36.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01
20:16:36.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
20:16:37.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
20:16:37.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
20:16:37.594 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
20:16:37.595 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:16:37.595 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/wall/light/world
20:16:37.595 [Umbra] Init version: 3.4.15 :: 16 threads
20:16:37.904 [Lua] Async level spawning done
20:16:37.904 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:16:38.888 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:16:38.888 [Lua] [Matchmaking] unregister rpcs
20:16:38.888 [Lua] Set lobby begin:
20:16:38.888 [Lua] Lobby data twitch_enabled = false
20:16:38.888 [Lua] Lobby data power_level = 0
20:16:38.888 [Lua] Lobby data unique_server_name = Melibellule
20:16:38.888 [Lua] Lobby data difficulty_tweak = 0
20:16:38.888 [Lua] Lobby data host = 11000010365b93e
20:16:38.888 [Lua] Lobby data game_mode = 9
20:16:38.888 [Lua] Lobby data is_private = false
20:16:38.888 [Lua] Lobby data match_started = true
20:16:38.889 [Lua] Lobby data mechanism = adventure
20:16:38.889 [Lua] Lobby data level_key = dlc_scorpion_wall_light
20:16:38.889 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:16:38.889 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:16:38.889 [Lua] Lobby data difficulty = normal
20:16:38.889 [Lua] Lobby data quick_game = false
20:16:38.889 [Lua] Lobby data weave_index = 1
20:16:38.889 [Lua] Lobby data matchmaking = false
20:16:38.889 [Lua] Lobby data weave_name = weave_1
20:16:38.889 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:16:38.889 [Lua] Lobby data num_players = 4
20:16:38.889 [Lua] Lobby data player_slot_5 = 0:0
20:16:38.889 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:16:38.889 [Lua] Lobby data country_code = FR
20:16:38.889 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:16:38.889 [Lua] Lobby data eac_authorized = true
20:16:38.889 [Lua] Set lobby end.
20:16:38.889 [Lua] [Managers] Destroying manager group:
20:16:38.890 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_light, global_loading_screens
20:16:38.890 [Lua] [Gamestate] Enter StateIngame HOST
20:16:38.890 [Lua] [Managers] Calling function on all managers:
20:16:38.891 [Lua] <>level = dlc_scorpion_wall_light<>
20:16:38.891 [Lua] Set lobby begin:
20:16:38.891 [Lua] Lobby data twitch_enabled = false
20:16:38.891 [Lua] Lobby data power_level = 0
20:16:38.891 [Lua] Lobby data unique_server_name = Melibellule
20:16:38.891 [Lua] Lobby data difficulty_tweak = 0
20:16:38.891 [Lua] Lobby data host = 11000010365b93e
20:16:38.891 [Lua] Lobby data game_mode = 9
20:16:38.891 [Lua] Lobby data is_private = false
20:16:38.891 [Lua] Lobby data match_started = true
20:16:38.891 [Lua] Lobby data mechanism = adventure
20:16:38.891 [Lua] Lobby data level_key = dlc_scorpion_wall_light
20:16:38.891 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:16:38.891 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:16:38.891 [Lua] Lobby data difficulty = normal
20:16:38.891 [Lua] Lobby data quick_game = false
20:16:38.892 [Lua] Lobby data weave_index = 1
20:16:38.892 [Lua] Lobby data matchmaking = false
20:16:38.892 [Lua] Lobby data weave_name = weave_1
20:16:38.892 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:16:38.892 [Lua] Lobby data num_players = 4
20:16:38.892 [Lua] Lobby data player_slot_5 = 0:0
20:16:38.892 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:16:38.892 [Lua] Lobby data country_code = FR
20:16:38.892 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:16:38.892 [Lua] Lobby data eac_authorized = true
20:16:38.892 [Lua] Set lobby end.
20:16:38.892 [Lua] [StateIngame] Server ingame
20:16:38.895 [Lua] Set lobby begin:
20:16:38.895 [Lua] Lobby data twitch_enabled = false
20:16:38.895 [Lua] Lobby data power_level = 0
20:16:38.895 [Lua] Lobby data unique_server_name = Melibellule
20:16:38.896 [Lua] Lobby data difficulty_tweak = 0
20:16:38.896 [Lua] Lobby data host = 11000010365b93e
20:16:38.896 [Lua] Lobby data game_mode = 9
20:16:38.896 [Lua] Lobby data is_private = false
20:16:38.896 [Lua] Lobby data match_started = true
20:16:38.896 [Lua] Lobby data mechanism = adventure
20:16:38.896 [Lua] Lobby data level_key = dlc_scorpion_wall_light
20:16:38.896 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:16:38.896 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:16:38.896 [Lua] Lobby data difficulty = normal
20:16:38.896 [Lua] Lobby data quick_game = false
20:16:38.896 [Lua] Lobby data weave_index = 1
20:16:38.896 [Lua] Lobby data matchmaking = false
20:16:38.896 [Lua] Lobby data weave_name = weave_1
20:16:38.896 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:16:38.896 [Lua] Lobby data num_players = 4
20:16:38.896 [Lua] Lobby data player_slot_5 = 0:0
20:16:38.896 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:16:38.897 [Lua] Lobby data country_code = FR
20:16:38.897 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:16:38.897 [Lua] Lobby data eac_authorized = true
20:16:38.897 [Lua] Set lobby end.
20:16:38.897 [Lua] [Matchmaking] register rpcs
20:16:38.897 [Lua] GameNetworkManager:init... creating game session
20:16:38.897 [Lua] Host GameSession.make_game_session_host with session:
20:16:38.897 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:16:38.897 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e
20:16:38.897 [Lua] [GameNetworkManager] self.is_server = true
20:16:38.897 [Network] Setting artificial MTU limit to 65536
20:16:38.897 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 10
20:16:38.897 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
20:16:38.897 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
20:16:38.906 [Lua] Switching ConflictSettings: to: default_weave_light
20:16:38.906 [Lua] pacing=disabled
20:16:38.906 [Lua] roaming=nil
20:16:38.906 [Lua] specials=disabled
20:16:38.906 [Lua] debug_color=maroon
20:16:38.906 [Lua] pack_spawning=default_light
20:16:38.906 [Lua] contained_breeds=nil
20:16:38.906 [Lua] disabled=false
20:16:38.906 [Lua] boss=disabled
20:16:38.906 [Lua] horde=disabled
20:16:38.906 [Lua] name=default_weave_light
20:16:38.906 [Lua] intensity=disabled
20:16:38.906 [Lua] ---
20:16:38.907 [Lua] [LevelAnalysis] set_random_seed( 45982256)
20:16:38.910 warning: [GwNav] NavData resource not loaded
20:16:38.910 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/light/world
20:16:38.910 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world
20:16:38.913 [Lua] [AIInterestPointSystem] Level Seed: 45982256
20:16:38.913 [Lua]
20:16:38.913 [Lua] [entity_system_bag] = table
20:16:38.913 [Lua] [entity_system_bag] = metatable
20:16:38.913 [Lua] [startup_data] = table
20:16:38.913 [Lua] [entity_manager] = table
20:16:38.913 [Lua] [entity_manager] = metatable
20:16:38.913 [Lua] [unit_spawner] = table
20:16:38.913 [Lua] [unit_spawner] = metatable
20:16:38.913 [Lua] [unit_storage] = table
20:16:38.913 [Lua] [unit_storage] = metatable
20:16:38.913 [Lua] [dice_keeper] = table
20:16:38.913 [Lua] [dice_keeper] = metatable
20:16:38.913 [Lua] [is_server] = true (boolean)
20:16:38.913 [Lua] [world] = [World]
20:16:38.913 [Lua] [system_api] = table
20:16:38.913 [Lua] [entity_system] = table
20:16:38.913 [Lua] [entity_system] = metatable
20:16:38.913 [Lua] [network_lobby] = table
20:16:38.913 [Lua] [network_lobby] = metatable
20:16:38.913 [Lua] [profile_synchronizer] = table
20:16:38.913 [Lua] [profile_synchronizer] = metatable
20:16:38.913 [Lua] [level_transition_handler] = table
20:16:38.913 [Lua] [level_transition_handler] = metatable
20:16:38.913 [Lua] [num_local_human_players] = 1 (number)
20:16:38.913 [Lua] [statistics_db] = table
20:16:38.913 [Lua] [statistics_db] = metatable
20:16:38.913 [Lua] [network_server] = table
20:16:38.913 [Lua] [network_server] = metatable
20:16:38.913 [Lua] [input_manager] = table
20:16:38.913 [Lua] [input_manager] = metatable
20:16:38.913 [Lua] [network_clock] = table
20:16:38.913 [Lua] [network_clock] = metatable
20:16:38.913 [Lua] [network_transmit] = table
20:16:38.913 [Lua] [network_transmit] = metatable
20:16:38.913 [Lua] [free_flight_manager] = table
20:16:38.913 [Lua] [free_flight_manager] = metatable
20:16:38.913 [Lua] [network_manager] = table
20:16:38.913 [Lua] [network_manager] = metatable
20:16:38.913 [Lua] [network_event_delegate] = table
20:16:38.913 [Lua] [network_event_delegate] = metatable
20:16:38.913 [Lua]
20:16:38.914 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:16:38.914 [Lua] ignoring extension VersusInteractObjectiveExtension
20:16:38.914 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:16:38.914 [Lua] ignoring extension VersusSocketObjectiveExtension
20:16:38.914 [Lua] ignoring extension VersusTargetObjectiveExtension
20:16:38.914 [Lua] ignoring extension VersusMissionObjectiveExtension
20:16:38.914 [Lua] ignoring extension KeepDecorationPaintingExtension
20:16:38.915 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:16:38.934 [Lua] [AchievementManager] Achievements using the steam platform
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822)
20:16:38.973 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423)
20:16:38.977 [Lua] [StateIngame] Level seed: 45982256
20:16:38.998 [Lua] [LevelAnalysis] set_random_seed( 45982256)
20:16:39.004 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
20:16:39.004 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
20:16:39.004 [Lua] [IngameUI] init
20:16:39.017 [SteamVoipClient] select_out(11000010244a017, off)
20:16:39.017 [SteamVoipClient] select_out(11000010365b93e, off)
20:16:39.017 [SteamVoipClient] select_out(110000144571a67, off)
20:16:39.022 [Lua] cb_razer_chroma_setup
20:16:39.041 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:16:39.041 [Lua] Set lobby begin:
20:16:39.041 [Lua] Lobby data twitch_enabled = false
20:16:39.042 [Lua] Lobby data power_level = 395
20:16:39.042 [Lua] Lobby data unique_server_name = Melibellule
20:16:39.042 [Lua] Lobby data difficulty_tweak = 0
20:16:39.042 [Lua] Lobby data host = 11000010365b93e
20:16:39.042 [Lua] Lobby data game_mode = 9
20:16:39.042 [Lua] Lobby data is_private = false
20:16:39.042 [Lua] Lobby data match_started = true
20:16:39.042 [Lua] Lobby data mechanism = adventure
20:16:39.043 [Lua] Lobby data level_key = dlc_scorpion_wall_light
20:16:39.043 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:16:39.043 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:16:39.043 [Lua] Lobby data difficulty = normal
20:16:39.043 [Lua] Lobby data quick_game = false
20:16:39.043 [Lua] Lobby data weave_index = 1
20:16:39.043 [Lua] Lobby data matchmaking = false
20:16:39.043 [Lua] Lobby data weave_name = weave_1
20:16:39.043 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:16:39.043 [Lua] Lobby data num_players = 4
20:16:39.043 [Lua] Lobby data player_slot_5 = 0:0
20:16:39.043 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:16:39.044 [Lua] Lobby data country_code = FR
20:16:39.044 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:16:39.044 [Lua] Lobby data eac_authorized = true
20:16:39.044 [Lua] Set lobby end.
20:16:39.044 [Lua] CurrentConflictSettings default_weave_light
20:16:39.044 [Lua] [ConflictDirector] conflict_director is ai_ready
20:16:39.044 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:16:39.044 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:16:39.049 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:16:39.049 [Lua] Forming navigation groups in one frame
20:16:39.049 [Lua] Forming navigation groups
20:16:39.107 [Lua] NavigationGroupManager -> calulation time A: 0.058999999999969077
20:16:39.152 [Lua] NavigationGroupManager -> calulation time B: 0.04399999999998272
20:16:39.152 [Lua] number of nav groups: 136
20:16:39.152 [Lua] number of refined nav groups : 107
20:16:39.161 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
20:16:39.161 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.006926694139835 Normalized coefficient: 1.3117428298856042
20:16:39.163 [Lua] -------------> JOW Perfect-density 2.25 Sum density 3.2328474789857866 Normalized coefficient: 0.69598086969010775
20:16:39.168 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:16:39.173 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:16:39.174 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:16:39.176 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
20:16:39.176 [Lua] [Managers] Calling function on all managers:
20:16:39.412 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame
20:16:39.412 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync
20:16:39.412 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForEnterGame
20:16:39.412 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForGameObjectSync
20:16:39.412 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame
20:16:39.412 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync
20:16:39.412 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame
20:16:39.412 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync
20:16:39.412 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 10
20:16:39.415 [Lua] FIRST UPDATE @0.067323379218578
20:16:39.549 [Lua] Set lobby begin:
20:16:39.549 [Lua] Lobby data twitch_enabled = false
20:16:39.549 [Lua] Lobby data power_level = 395
20:16:39.550 [Lua] Lobby data unique_server_name = Melibellule
20:16:39.550 [Lua] Lobby data difficulty_tweak = 0
20:16:39.550 [Lua] Lobby data host = 11000010365b93e
20:16:39.550 [Lua] Lobby data game_mode = 9
20:16:39.550 [Lua] Lobby data is_private = false
20:16:39.550 [Lua] Lobby data match_started = true
20:16:39.550 [Lua] Lobby data mechanism = adventure
20:16:39.550 [Lua] Lobby data level_key = dlc_scorpion_wall_light
20:16:39.550 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:16:39.550 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:16:39.550 [Lua] Lobby data difficulty = normal
20:16:39.550 [Lua] Lobby data quick_game = false
20:16:39.550 [Lua] Lobby data weave_index = 1
20:16:39.550 [Lua] Lobby data matchmaking = false
20:16:39.550 [Lua] Lobby data weave_name = weave_1
20:16:39.550 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:16:39.551 [Lua] Lobby data num_players = 4
20:16:39.551 [Lua] Lobby data player_slot_5 = 0:0
20:16:39.551 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:16:39.551 [Lua] Lobby data country_code = FR
20:16:39.551 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:16:39.551 [Lua] Lobby data eac_authorized = true
20:16:39.551 [Lua] Set lobby end.
20:16:39.551 [Lua] [Matchmaking] Assigned player 110000144571a67 to slot 2 when hot join syncing
20:16:39.551 [Lua] Breedfreezer (server) starting a hot join sync
20:16:39.551 [Lua] packing 0 units of breed chaos_marauder
20:16:39.551 [Lua] packing 0 units of breed skaven_clan_rat
20:16:39.551 [Lua] packing 0 units of breed skaven_storm_vermin
20:16:39.551 [Lua] packing 0 units of breed skaven_slave
20:16:39.551 [Lua] packing 0 units of breed chaos_fanatic
20:16:39.551 [Lua] packing 0 units of breed chaos_raider
20:16:39.551 [Lua] packing 0 units of breed chaos_warrior
20:16:39.551 [Lua] packing 0 units of breed chaos_berzerker
20:16:39.551 [Lua] packing 0 units of breed beastmen_ungor
20:16:39.551 [Lua] packing 0 units of breed skaven_plague_monk
20:16:39.551 [Lua] packing 0 units of breed beastmen_gor
20:16:39.551 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:16:39.551 [Lua]
20:16:39.551 [Lua] [1] = 1 (number)
20:16:39.551 [Lua] [2] = 0 (number)
20:16:39.551 [Lua] [3] = 1 (number)
20:16:39.551 [Lua] [4] = 0 (number)
20:16:39.551 [Lua] [5] = 1 (number)
20:16:39.551 [Lua] [6] = 0 (number)
20:16:39.551 [Lua] [7] = 1 (number)
20:16:39.551 [Lua] [8] = 0 (number)
20:16:39.551 [Lua] [9] = 1 (number)
20:16:39.551 [Lua] [10] = 0 (number)
20:16:39.551 [Lua] [11] = 1 (number)
20:16:39.551 [Lua] [12] = 0 (number)
20:16:39.551 [Lua] [13] = 1 (number)
20:16:39.551 [Lua] [14] = 0 (number)
20:16:39.551 [Lua] [15] = 1 (number)
20:16:39.551 [Lua] [16] = 0 (number)
20:16:39.551 [Lua] [17] = 1 (number)
20:16:39.551 [Lua] [18] = 0 (number)
20:16:39.551 [Lua] [19] = 1 (number)
20:16:39.551 [Lua] [20] = 0 (number)
20:16:39.551 [Lua] [21] = 1 (number)
20:16:39.551 [Lua] [22] = 0 (number)
20:16:39.551 [Lua]
20:16:39.551 [Lua]
20:16:39.551 [Lua]
20:16:39.552 [Lua] Set lobby begin:
20:16:39.552 [Lua] Lobby data twitch_enabled = false
20:16:39.553 [Lua] Lobby data power_level = 395
20:16:39.553 [Lua] Lobby data unique_server_name = Melibellule
20:16:39.553 [Lua] Lobby data difficulty_tweak = 0
20:16:39.553 [Lua] Lobby data host = 11000010365b93e
20:16:39.553 [Lua] Lobby data game_mode = 9
20:16:39.553 [Lua] Lobby data is_private = false
20:16:39.553 [Lua] Lobby data match_started = true
20:16:39.554 [Lua] Lobby data mechanism = adventure
20:16:39.554 [Lua] Lobby data level_key = dlc_scorpion_wall_light
20:16:39.554 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:16:39.554 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:16:39.554 [Lua] Lobby data difficulty = normal
20:16:39.554 [Lua] Lobby data quick_game = false
20:16:39.554 [Lua] Lobby data weave_index = 1
20:16:39.554 [Lua] Lobby data matchmaking = false
20:16:39.554 [Lua] Lobby data weave_name = weave_1
20:16:39.554 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:16:39.554 [Lua] Lobby data num_players = 4
20:16:39.554 [Lua] Lobby data player_slot_5 = 0:0
20:16:39.554 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:16:39.554 [Lua] Lobby data country_code = FR
20:16:39.554 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:16:39.555 [Lua] Lobby data eac_authorized = true
20:16:39.555 [Lua] Set lobby end.
20:16:39.555 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 3 when hot join syncing
20:16:39.555 [Lua] Breedfreezer (server) starting a hot join sync
20:16:39.555 [Lua] packing 0 units of breed chaos_marauder
20:16:39.555 [Lua] packing 0 units of breed skaven_clan_rat
20:16:39.555 [Lua] packing 0 units of breed skaven_storm_vermin
20:16:39.555 [Lua] packing 0 units of breed skaven_slave
20:16:39.555 [Lua] packing 0 units of breed chaos_fanatic
20:16:39.555 [Lua] packing 0 units of breed chaos_raider
20:16:39.555 [Lua] packing 0 units of breed chaos_warrior
20:16:39.555 [Lua] packing 0 units of breed chaos_berzerker
20:16:39.555 [Lua] packing 0 units of breed beastmen_ungor
20:16:39.555 [Lua] packing 0 units of breed skaven_plague_monk
20:16:39.555 [Lua] packing 0 units of breed beastmen_gor
20:16:39.555 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:16:39.555 [Lua]
20:16:39.555 [Lua] [1] = 1 (number)
20:16:39.555 [Lua] [2] = 0 (number)
20:16:39.555 [Lua] [3] = 1 (number)
20:16:39.555 [Lua] [4] = 0 (number)
20:16:39.555 [Lua] [5] = 1 (number)
20:16:39.555 [Lua] [6] = 0 (number)
20:16:39.555 [Lua] [7] = 1 (number)
20:16:39.555 [Lua] [8] = 0 (number)
20:16:39.555 [Lua] [9] = 1 (number)
20:16:39.555 [Lua] [10] = 0 (number)
20:16:39.555 [Lua] [11] = 1 (number)
20:16:39.555 [Lua] [12] = 0 (number)
20:16:39.555 [Lua] [13] = 1 (number)
20:16:39.555 [Lua] [14] = 0 (number)
20:16:39.555 [Lua] [15] = 1 (number)
20:16:39.555 [Lua] [16] = 0 (number)
20:16:39.555 [Lua] [17] = 1 (number)
20:16:39.555 [Lua] [18] = 0 (number)
20:16:39.555 [Lua] [19] = 1 (number)
20:16:39.555 [Lua] [20] = 0 (number)
20:16:39.555 [Lua] [21] = 1 (number)
20:16:39.555 [Lua] [22] = 0 (number)
20:16:39.555 [Lua]
20:16:39.555 [Lua]
20:16:39.555 [Lua]
20:16:39.556 [Lua] Set lobby begin:
20:16:39.556 [Lua] Lobby data twitch_enabled = false
20:16:39.556 [Lua] Lobby data power_level = 395
20:16:39.556 [Lua] Lobby data unique_server_name = Melibellule
20:16:39.556 [Lua] Lobby data difficulty_tweak = 0
20:16:39.556 [Lua] Lobby data host = 11000010365b93e
20:16:39.556 [Lua] Lobby data game_mode = 9
20:16:39.556 [Lua] Lobby data is_private = false
20:16:39.556 [Lua] Lobby data match_started = true
20:16:39.557 [Lua] Lobby data mechanism = adventure
20:16:39.557 [Lua] Lobby data level_key = dlc_scorpion_wall_light
20:16:39.557 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:16:39.557 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:16:39.557 [Lua] Lobby data difficulty = normal
20:16:39.557 [Lua] Lobby data quick_game = false
20:16:39.557 [Lua] Lobby data weave_index = 1
20:16:39.557 [Lua] Lobby data matchmaking = false
20:16:39.557 [Lua] Lobby data weave_name = weave_1
20:16:39.557 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:16:39.557 [Lua] Lobby data num_players = 4
20:16:39.557 [Lua] Lobby data player_slot_5 = 0:0
20:16:39.557 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:16:39.557 [Lua] Lobby data country_code = FR
20:16:39.557 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:16:39.557 [Lua] Lobby data eac_authorized = true
20:16:39.557 [Lua] Set lobby end.
20:16:39.557 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing
20:16:39.557 [Lua] Breedfreezer (server) starting a hot join sync
20:16:39.557 [Lua] packing 0 units of breed chaos_marauder
20:16:39.557 [Lua] packing 0 units of breed skaven_clan_rat
20:16:39.557 [Lua] packing 0 units of breed skaven_storm_vermin
20:16:39.557 [Lua] packing 0 units of breed skaven_slave
20:16:39.557 [Lua] packing 0 units of breed chaos_fanatic
20:16:39.557 [Lua] packing 0 units of breed chaos_raider
20:16:39.557 [Lua] packing 0 units of breed chaos_warrior
20:16:39.557 [Lua] packing 0 units of breed chaos_berzerker
20:16:39.557 [Lua] packing 0 units of breed beastmen_ungor
20:16:39.557 [Lua] packing 0 units of breed skaven_plague_monk
20:16:39.557 [Lua] packing 0 units of breed beastmen_gor
20:16:39.557 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:16:39.557 [Lua]
20:16:39.557 [Lua] [1] = 1 (number)
20:16:39.557 [Lua] [2] = 0 (number)
20:16:39.557 [Lua] [3] = 1 (number)
20:16:39.557 [Lua] [4] = 0 (number)
20:16:39.557 [Lua] [5] = 1 (number)
20:16:39.557 [Lua] [6] = 0 (number)
20:16:39.557 [Lua] [7] = 1 (number)
20:16:39.557 [Lua] [8] = 0 (number)
20:16:39.557 [Lua] [9] = 1 (number)
20:16:39.557 [Lua] [10] = 0 (number)
20:16:39.557 [Lua] [11] = 1 (number)
20:16:39.557 [Lua] [12] = 0 (number)
20:16:39.557 [Lua] [13] = 1 (number)
20:16:39.557 [Lua] [14] = 0 (number)
20:16:39.557 [Lua] [15] = 1 (number)
20:16:39.557 [Lua] [16] = 0 (number)
20:16:39.557 [Lua] [17] = 1 (number)
20:16:39.557 [Lua] [18] = 0 (number)
20:16:39.557 [Lua] [19] = 1 (number)
20:16:39.557 [Lua] [20] = 0 (number)
20:16:39.557 [Lua] [21] = 1 (number)
20:16:39.557 [Lua] [22] = 0 (number)
20:16:39.557 [Lua]
20:16:39.557 [Lua]
20:16:39.557 [Lua]
20:16:39.558 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync
20:16:39.558 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers
20:16:39.558 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:16:39.558 [Lua] RemotePlayer:create_game_object( ) 27
20:16:39.574 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForGameObjectSync
20:16:39.574 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForPlayers
20:16:39.574 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
20:16:39.574 [Lua] RemotePlayer:create_game_object( ) 28
20:16:39.589 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync
20:16:39.589 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers
20:16:39.589 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
20:16:39.589 [Lua] RemotePlayer:create_game_object( ) 29
20:16:39.604 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync
20:16:39.604 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers
20:16:39.604 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf
20:16:39.604 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000144571a67
20:16:39.604 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017
20:16:39.612 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers
20:16:39.612 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame
20:16:39.612 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForPlayers
20:16:39.612 [Lua] [PeerSM] 110000144571a67 :: on_enter InGame
20:16:39.612 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers
20:16:39.612 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame
20:16:39.612 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers
20:16:39.612 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame
20:16:39.626 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:39.626 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:39.626 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
20:16:39.647 [Lua] Players are leaving the safe zone
20:16:39.733 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:16:39.733 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1
20:16:39.733 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
20:16:39.735 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36
20:16:39.735 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:39.736 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:16:39.736 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1
20:16:39.736 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:16:39.738 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
20:16:39.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:39.868 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000144571a67 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:16:39.868 [Lua] Adding player sync data to peer=110000144571a67 local_player_id=1
20:16:39.869 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000144571a67 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:16:39.870 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
20:16:39.871 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:39.918 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow (seed: 0)
20:16:40.104 [Lua] StateInGameRunning:_game_actually_starts()
20:16:40.104 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
20:16:40.104 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43
20:16:40.104 [Lua] #################################################################################################################
20:16:40.104 [Lua] [Loading Time]: 00:01:25 [Transition]: inn_level-dlc_scorpion_wall_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:16:40.104 [Lua] #################################################################################################################
20:16:40.104 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11
20:16:40.337 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 10
20:16:40.347 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11
20:16:40.547 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11
20:16:40.547 [Lua] Commit load time data
20:16:42.669 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:16:44.295 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000144571a67 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:16:44.857 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:16:45.042 [Lua] Set lobby begin:
20:16:45.042 [Lua] Lobby data twitch_enabled = false
20:16:45.042 [Lua] Lobby data power_level = 923
20:16:45.042 [Lua] Lobby data unique_server_name = Melibellule
20:16:45.042 [Lua] Lobby data difficulty_tweak = 0
20:16:45.042 [Lua] Lobby data host = 11000010365b93e
20:16:45.042 [Lua] Lobby data game_mode = 9
20:16:45.042 [Lua] Lobby data is_private = false
20:16:45.042 [Lua] Lobby data match_started = true
20:16:45.043 [Lua] Lobby data mechanism = adventure
20:16:45.043 [Lua] Lobby data level_key = dlc_scorpion_wall_light
20:16:45.043 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:16:45.043 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:16:45.043 [Lua] Lobby data difficulty = normal
20:16:45.043 [Lua] Lobby data quick_game = false
20:16:45.043 [Lua] Lobby data weave_index = 1
20:16:45.043 [Lua] Lobby data matchmaking = false
20:16:45.043 [Lua] Lobby data weave_name = weave_1
20:16:45.043 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:16:45.043 [Lua] Lobby data num_players = 4
20:16:45.043 [Lua] Lobby data player_slot_5 = 0:0
20:16:45.043 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:16:45.043 [Lua] Lobby data country_code = FR
20:16:45.043 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:16:45.044 [Lua] Lobby data eac_authorized = true
20:16:45.044 [Lua] Set lobby end.
20:16:45.330 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:16:45.516 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:16:46.259 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:16:47.654 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000144571a67
20:16:49.045 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:16:49.079 [Flow] 1
20:16:49.079 [Flow] 2
20:16:49.079 [Flow] 3
20:16:49.128 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
20:16:52.386 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 31293)
20:16:52.405 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_medium (seed: 31293)
20:16:52.416 [Lua] setting up ambush-horde
20:16:52.416 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
20:16:52.416 [Lua] -> spawning: 7
20:16:52.416 [Lua] horde crated with id 1 of type ambush
20:16:52.416 [Lua] ambush horde has started
20:16:52.434 [Lua] setting up ambush-horde
20:16:52.434 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
20:16:52.434 [Lua] -> spawning: 1
20:16:52.434 [Lua] horde crated with id 2 of type ambush
20:16:52.434 [Lua] ambush horde has started
20:16:55.886 [Lua] replace_hidden_spawners -> first try found: 1 cover points
20:16:55.886 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:16:55.886 [Lua] ->moving spawner
20:16:55.886 [Lua] ->moving spawner
20:16:55.886 [Lua] ->moving spawner
20:16:55.904 [Lua] replace_hidden_spawners -> first try found: 1 cover points
20:16:55.904 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:16:55.904 [Lua] ->moving spawner
20:16:56.009 [Lua] Init group template: horde
20:16:56.024 [Lua] Init group template: horde
20:17:02.253 [Flow] 1
20:17:02.253 [Flow] 2
20:17:02.253 [Flow] 3
20:17:02.309 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:02.309 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
20:17:03.192 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:17:04.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x112fb, position: 0
20:17:04.492 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:17:05.055 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:05.781 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:06.170 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:06.798 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:07.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:17:07.423 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:07.443 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:07.512 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:07.774 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928
20:17:07.774 [Lua] Horde killed: ?
20:17:09.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:17:09.956 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:09.974 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:17:10.009 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:10.024 [Lua] setting up ambush-horde
20:17:10.024 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:17:10.025 [Lua] -> spawning: 10
20:17:10.025 [Lua] horde crated with id 3 of type ambush
20:17:10.025 [Lua] ambush horde has started
20:17:10.114 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:10.168 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:17:10.952 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:12.360 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:12.391 [Lua] Spawn type: roam Score: 0.19654088050314 Score Multiplier: 0.039308176100628929
20:17:13.700 [Lua] Init group template: horde
20:17:13.805 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:13.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:17:13.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x117ca, position: 0
20:17:13.959 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:14.936 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:17:15.022 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:16.522 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:17:17.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x11947, position: 0
20:17:17.661 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:17.761 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:17:18.856 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short (seed: 31293)
20:17:18.873 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_medium (seed: 31293)
20:17:18.883 [Lua] setting up ambush-horde
20:17:18.883 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
20:17:18.883 [Lua] -> spawning: 2
20:17:18.883 [Lua] horde crated with id 4 of type ambush
20:17:18.883 [Lua] ambush horde has started
20:17:18.884 [Lua] setting up ambush-horde
20:17:18.884 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:17:18.884 [Lua] -> spawning: 1
20:17:18.884 [Lua] horde crated with id 5 of type ambush
20:17:18.884 [Lua] ambush horde has started
20:17:19.935 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:20.229 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:21.273 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:22.391 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:22.391 [Lua] Horde killed: ?
20:17:22.408 [Lua] Init group template: horde
20:17:22.422 [Lua] Init group template: horde
20:17:24.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:17:26.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:17:26.206 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:26.770 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:27.229 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:28.273 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:28.686 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:28.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:17:30.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:17:32.827 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:33.689 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:34.801 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
20:17:34.801 [Lua] Horde killed: ?
20:17:35.924 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:35.996 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
20:17:36.381 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:36.756 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:37.243 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_medium_short (seed: 31293)
20:17:37.261 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_medium (seed: 31293)
20:17:37.271 [Lua] setting up ambush-horde
20:17:37.271 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain'
20:17:37.271 [Lua] -> spawning: 23
20:17:37.271 [Lua] horde crated with id 6 of type ambush
20:17:37.271 [Lua] ambush horde has started
20:17:37.280 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_chaos_long (seed: 31293)
20:17:37.287 [Lua] setting up ambush-horde
20:17:37.287 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
20:17:37.287 [Lua] -> spawning: 1
20:17:37.287 [Lua] horde crated with id 7 of type ambush
20:17:37.287 [Lua] ambush horde has started
20:17:40.272 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:40.304 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:40.733 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:40.798 [Lua] replace_hidden_spawners -> first try found: 10 cover points
20:17:40.798 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.798 [Lua] ->moving spawner
20:17:40.815 [Lua] replace_hidden_spawners -> first try found: 7 cover points
20:17:40.815 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:17:40.815 [Lua] ->moving spawner
20:17:40.815 [Lua] ->moving spawner
20:17:40.815 [Lua] ->moving spawner
20:17:40.815 [Lua] ->moving spawner
20:17:40.815 [Lua] ->moving spawner
20:17:40.815 [Lua] ->moving spawner
20:17:40.815 [Lua] ->moving spawner
20:17:40.815 [Lua] ->moving spawner
20:17:40.815 [Lua] ->moving spawner
20:17:40.815 [Lua] ->moving spawner
20:17:40.815 [Lua] ->moving spawner
20:17:40.815 [Lua] ->moving spawner
20:17:40.815 [Lua] ->moving spawner
20:17:40.815 [Lua] ->moving spawner
20:17:40.815 [Lua] replace_hidden_spawners -> first try found: 10 cover points
20:17:40.815 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:17:40.815 [Lua] ->moving spawner
20:17:40.832 [Lua] replace_hidden_spawners -> first try found: 11 cover points
20:17:40.832 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:17:40.832 [Lua] ->moving spawner
20:17:40.832 [Lua] ->moving spawner
20:17:40.832 [Lua] ->moving spawner
20:17:40.832 [Lua] ->moving spawner
20:17:40.832 [Lua] ->moving spawner
20:17:40.832 [Lua] ->moving spawner
20:17:40.832 [Lua] ->moving spawner
20:17:40.832 [Lua] ->moving spawner
20:17:40.832 [Lua] ->moving spawner
20:17:40.832 [Lua] ->moving spawner
20:17:40.832 [Lua] ->moving spawner
20:17:40.853 [Lua] replace_hidden_spawners -> first try found: 7 cover points
20:17:40.853 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:17:40.853 [Lua] ->moving spawner
20:17:40.853 [Lua] ->moving spawner
20:17:40.853 [Lua] ->moving spawner
20:17:40.853 [Lua] ->moving spawner
20:17:40.853 [Lua] ->moving spawner
20:17:40.853 [Lua] ->moving spawner
20:17:40.853 [Lua] ->moving spawner
20:17:40.853 [Lua] ->moving spawner
20:17:40.853 [Lua] ->moving spawner
20:17:40.853 [Lua] ->moving spawner
20:17:40.853 [Lua] ->moving spawner
20:17:41.022 [Lua] Init group template: horde
20:17:41.211 [Lua] Init group template: horde
20:17:41.309 [Lua] setting up ambush-horde
20:17:41.309 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:17:41.310 [Lua] -> spawning: 5
20:17:41.310 [Lua] horde crated with id 8 of type ambush
20:17:41.310 [Lua] ambush horde has started
20:17:42.412 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000144571a67 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:17:42.517 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:42.630 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928
20:17:42.910 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000144571a67
20:17:43.510 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:17:43.689 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
20:17:43.850 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:17:44.202 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:44.423 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:17:44.839 [Lua] Spawn type: unknown Score: 3.1446540880503 Score Multiplier: 0.39308176100628928
20:17:44.908 [Lua] Init group template: horde
20:17:45.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:17:46.267 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:46.879 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:17:47.435 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:17:47.663 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:47.763 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:47.785 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:17:47.804 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:17:47.976 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:48.347 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:48.347 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:17:48.486 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:49.729 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x12d45, position: 0
20:17:49.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x12d58, position: 0
20:17:50.306 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:50.306 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:51.820 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:53.145 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:53.145 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:53.163 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:54.139 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:17:54.507 [Lua] Spawn type: horde Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:17:54.712 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:54.712 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:54.735 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:54.821 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:54.821 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:55.313 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:17:55.993 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:17:56.342 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:17:56.635 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:17:56.673 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:17:56.813 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_medium_short (seed: 31293)
20:17:56.832 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 31293)
20:17:56.837 [Lua] setting up ambush-horde
20:17:56.837 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
20:17:56.838 [Lua] -> spawning: 1
20:17:56.838 [Lua] horde crated with id 9 of type ambush
20:17:56.838 [Lua] ambush horde has started
20:17:56.838 [Lua] setting up ambush-horde
20:17:56.838 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
20:17:56.838 [Lua] -> spawning: 20
20:17:56.838 [Lua] horde crated with id 10 of type ambush
20:17:56.838 [Lua] ambush horde has started
20:17:57.010 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:57.010 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:17:57.028 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:17:57.949 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
20:17:57.949 [Lua] Horde killed: ?
20:17:58.966 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:17:59.336 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
20:17:59.387 [Flow] 1
20:17:59.387 [Flow] 2
20:17:59.573 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:17:59.590 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:17:59.756 [Flow] 3
20:17:59.757 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:17:59.807 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
20:17:59.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:17:59.977 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:00.010 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:00.341 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:00.355 [Lua] replace_hidden_spawners -> first try found: 1 cover points
20:18:00.355 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:18:00.355 [Lua] ->moving spawner
20:18:00.355 [Lua] ->moving spawner
20:18:00.355 [Lua] ->moving spawner
20:18:00.355 [Lua] ->moving spawner
20:18:00.355 [Lua] ->moving spawner
20:18:00.355 [Lua] ->moving spawner
20:18:00.355 [Lua] ->moving spawner
20:18:00.355 [Lua] ->moving spawner
20:18:00.355 [Lua] ->moving spawner
20:18:00.359 [Lua] Init group template: horde
20:18:00.376 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:00.706 [Lua] Init group template: horde
20:18:01.229 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:01.667 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:18:01.865 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:02.084 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:18:02.384 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:02.779 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:18:02.849 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:18:02.849 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:02.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 152, name: `unknown`
20:18:03.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 152, name: `unknown`
20:18:03.213 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:03.283 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:03.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 113, name: `unknown`
20:18:03.814 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:03.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 152, name: `unknown`
20:18:04.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 152, name: `unknown`
20:18:04.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 152, name: `unknown`
20:18:05.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 58, name: `unknown`
20:18:05.297 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source.
20:18:05.529 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:05.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 152, name: `unknown`
20:18:06.152 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:06.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 44, name: `unknown`
20:18:06.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 152, name: `unknown`
20:18:06.670 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:06.821 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:06.848 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:07.716 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:18:07.917 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:08.204 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:08.482 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:08.542 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:08.647 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:08.861 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:08.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_a_drastic` for object id: 152, name: `unknown`
20:18:08.884 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:09.215 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:09.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 152, name: `unknown`
20:18:10.160 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:10.369 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:10.671 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:11.083 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:11.185 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:11.352 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:18:11.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 59, name: `unknown`
20:18:12.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:18:12.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_short_puff_vce` for object id: 69, name: `unknown`
20:18:13.031 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:13.031 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:13.442 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:13.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:18:13.613 [Lua] Spawn type: unknown Score: 3.9308176100629 Score Multiplier: 0.39308176100628928
20:18:13.679 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:13.716 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source.
20:18:13.881 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:14.071 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:14.444 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:14.548 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:15.005 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:15.629 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:15.733 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:15.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_short_puff_vce` for object id: 156, name: `unknown`
20:18:15.945 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:18:16.283 [Lua] Spawn type: horde Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:16.444 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:16.830 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:17.406 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:17.705 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:17.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:18:18.337 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_long (seed: 31293)
20:18:18.354 [Lua] TerrorEventMixer.start_event: main_path_standard_mixed_medium_long (seed: 31293)
20:18:18.380 [Lua] setting up ambush-horde
20:18:18.380 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
20:18:18.380 [Lua] -> spawning: 20
20:18:18.380 [Lua] horde crated with id 11 of type ambush
20:18:18.380 [Lua] ambush horde has started
20:18:19.165 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:21.174 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:18:21.588 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929
20:18:21.928 [Lua] replace_hidden_spawners -> first try found: 4 cover points
20:18:21.928 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:18:21.928 [Lua] ->moving spawner
20:18:21.932 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:21.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:18:22.289 [Lua] Init group template: horde
20:18:22.445 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:22.478 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:18:22.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:18:22.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_short_puff_vce` for object id: 58, name: `unknown`
20:18:23.083 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:23.428 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:23.428 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:23.475 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source.
20:18:24.836 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:24.836 [Lua] Horde killed: ?
20:18:24.854 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928
20:18:24.854 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
20:18:24.854 [Lua] Horde killed: ?
20:18:24.854 [Lua] Horde killed: ?
20:18:24.872 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:24.925 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:25.069 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:25.139 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:25.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 110, name: `unknown`
20:18:25.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour_scuff` for object id: 110, name: `unknown`
20:18:25.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 110, name: `unknown`
20:18:25.506 [Lua] Spawn type: unknown Score: 1.9654088050314 Score Multiplier: 0.39308176100628928
20:18:25.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_bestigor_foley_armour` for object id: 110, name: `unknown`
20:18:25.834 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source.
20:18:25.986 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:26.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:18:28.977 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:29.067 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:29.326 [Lua] Spawn type: unknown Score: 3.1446540880503 Score Multiplier: 0.39308176100628928
20:18:29.662 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:29.678 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:30.069 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:32.232 [Lua] Spawn type: unknown Score: 3.9308176100629 Score Multiplier: 0.39308176100628928
20:18:32.722 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000144571a67 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:18:32.831 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:18:32.831 [Lua] Horde killed: ?
20:18:32.961 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928
20:18:32.961 [Lua] Horde killed: ?
20:18:32.975 [Lua] setting up ambush-horde
20:18:32.975 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain'
20:18:32.975 [Lua] -> spawning: 23
20:18:32.975 [Lua] horde crated with id 12 of type ambush
20:18:32.975 [Lua] ambush horde has started
20:18:33.315 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:33.402 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:33.434 [Lua] Spawn type: unknown Score: 3.9308176100629 Score Multiplier: 0.39308176100628928
20:18:33.620 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:33.795 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:33.909 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:35.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:18:35.722 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:36.448 [Lua] replace_hidden_spawners -> first try found: 2 cover points
20:18:36.448 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:18:36.448 [Lua] ->moving spawner
20:18:36.448 [Lua] ->moving spawner
20:18:36.448 [Lua] ->moving spawner
20:18:36.448 [Lua] ->moving spawner
20:18:36.448 [Lua] ->moving spawner
20:18:36.448 [Lua] ->moving spawner
20:18:36.448 [Lua] ->moving spawner
20:18:36.448 [Lua] ->moving spawner
20:18:36.448 [Lua] ->moving spawner
20:18:36.448 [Lua] ->moving spawner
20:18:36.448 [Lua] ->moving spawner
20:18:36.448 [Lua] ->moving spawner
20:18:36.448 [Lua] ->moving spawner
20:18:36.448 [Lua] ->moving spawner
20:18:36.637 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:36.723 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:36.824 [Lua] Init group template: horde
20:18:37.114 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:37.114 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:37.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:18:38.080 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:39.506 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929
20:18:41.205 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:41.618 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:41.926 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:41.926 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:42.543 [Lua] setting up ambush-horde
20:18:42.543 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain'
20:18:42.544 [Lua] -> spawning: 1
20:18:42.544 [Lua] horde crated with id 13 of type ambush
20:18:42.544 [Lua] ambush horde has started
20:18:43.166 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000144571a67
20:18:43.203 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:43.781 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:45.558 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 32
20:18:46.035 [Lua] Init group template: horde
20:18:46.221 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:46.630 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:46.955 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:48.155 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:48.375 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928
20:18:48.494 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:48.494 [Lua] Horde killed: ?
20:18:48.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:18:49.052 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:49.459 [Lua] Spawn type: horde Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:49.832 [Lua] Spawn type: horde_hidden Score: 0.78616352201258 Score Multiplier: 0.39308176100628928
20:18:49.847 [Lua] setting up ambush-horde
20:18:49.847 [Lua] Composing horde 'weave_event_medium' .. using variant 'plain'
20:18:49.847 [Lua] -> spawning: 33
20:18:49.847 [Lua] horde crated with id 14 of type ambush
20:18:49.847 [Lua] ambush horde has started
20:18:52.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:18:53.900 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
20:18:53.947 [Lua] Init group template: horde
20:18:54.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:19:02.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:19:04.916 [Lua] Horde killed: ?
20:19:09.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:19:10.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:19:12.813 [Lua] Horde killed: ?
20:19:18.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 5, name: `unknown`
20:19:22.247 [Lua] Complete level triggered.
20:19:22.248 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_void_light, 0 )
20:19:22.248 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame
20:19:22.248 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame
20:19:22.248 [Lua] [PeerSM] 110000144571a67 :: on_exit InGame
20:19:22.248 [Lua] [PeerSM] 110000144571a67 :: on_enter InPostGame
20:19:22.248 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame
20:19:22.248 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame
20:19:22.248 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame
20:19:22.248 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame
20:19:22.248 [Save] Saving `save_data`
20:19:22.248 [Lua] gm_event_end_conditions_met true false
20:19:22.248 [Lua] Game won
20:19:22.248 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:19:22.251 [Lua] generate_backend_stats 11000010365b93e:1
20:19:22.255 [Save] Save done
20:19:22.256 [Save] Saving `save_data`
20:19:22.259 [Save] Save done
20:19:22.275 [Lua] PlayFabMirrorBase:_commit_internal nil
20:19:22.275 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12
20:19:22.278 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:19:22.278 [Save] Saving `save_data`
20:19:22.281 [Save] Save done
20:19:22.286 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 1
20:19:22.288 [Lua] Complete level triggered.
20:19:22.305 [Lua] Complete level triggered.
20:19:22.323 [Lua] Complete level triggered.
20:19:22.339 [Lua] Complete level triggered.
20:19:22.357 [Lua] Complete level triggered.
20:19:22.377 [Lua] Complete level triggered.
20:19:22.388 [Lua] Complete level triggered.
20:19:22.408 [Lua] Complete level triggered.
20:19:22.427 [Lua] Complete level triggered.
20:19:22.442 [Lua] Complete level triggered.
20:19:22.458 [Lua] Complete level triggered.
20:19:22.475 [Lua] Complete level triggered.
20:19:23.017 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
20:19:23.017 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12
20:19:23.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12
20:19:23.489 [Lua] commit result success 7
20:19:24.705 [Lua] ConflictDirector - destroy all units
20:19:24.710 [Lua] Horde killed: ?
20:19:24.710 [Lua] Horde killed: ?
20:19:25.178 [Lua] TRANSITION nil nil dlc_scorpion_arena_void_light
20:19:25.178 [Lua] Transition type "dlc_scorpion_arena_void_light", is server: true
20:19:25.178 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:19:25.178 [Lua] [GameNetworkManager] Leaving game...
20:19:25.178 [Lua] [GameNetworkManager] Shutting down game session host.
20:19:25.178 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:19:25.178 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:19:25.179 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=164.51
20:19:25.195 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:19:25.211 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 6f60 or from non-session peer 110000144571a67
20:19:27.192 [Lua] [Managers] Calling function on all managers:
20:19:27.192 [Lua] Clearing all global lookup lists
20:19:27.192 [Lua] [IngamePlayerListUI] - Destroy
20:19:27.192 [Lua] [EquipmentUI] - Destroy
20:19:27.192 [Lua] [AbilityUI] - Destroy
20:19:27.192 [Lua] [GamePadAbilityUI] - Destroy
20:19:27.192 [Lua] [GamePadEquipmentUI] - Destroy
20:19:27.193 [Lua] [IngameUI] destroy
20:19:27.267 [Lua] [Managers] Destroying manager group:
20:19:27.276 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:19:27.372 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:19:27.378 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:19:27.378 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:19:27.380 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:19:27.381 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:19:27.388 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:19:27.393 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:19:27.394 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:19:27.394 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:19:27.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:19:27.398 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:19:27.402 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:19:27.404 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:19:27.409 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:19:27.411 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:19:27.416 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:19:27.417 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:19:27.419 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:19:27.424 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:19:27.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:19:27.433 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:19:27.437 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:19:27.439 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:19:27.440 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:19:27.443 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:19:27.447 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:19:27.451 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:19:27.455 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:19:27.458 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:19:27.473 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:19:27.473 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame
20:19:27.473 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading
20:19:27.473 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e dlc_scorpion_arena_void_light 0
20:19:27.473 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:19:27.473 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_light", Num ocurrencies: 9, User: 11000010365b93e "Melibellule"
<>
20:19:27.474 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_void_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_light"
[2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "dlc_scorpion_arena_void_light"; environment_variation_id = 0; level_seed = 45982256; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000BDF6FF0
[3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame
[5] self = table: 000000000015D020; application_shutdown = nil; unit_spawner = table: 000000000B5BDEC0; world = [World]; unit_storage = table: 000000001206BC90; units = table: 000000001206BD20; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000015D020
[8] self = table: 0000000002517F00; dt = 0.01691865362226963; t = 684.17309080419363; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.01691865362226963; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01691865362226963; t = 684.17309080419363
[10] dt = 0.01691865362226963
[2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "dlc_scorpion_wall_light"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e";
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; game_network_manager = table: 0000000001501230; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_arena_void_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000001C6D760;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002696030; network_server = table: 00000000024F3820; entity_system = table: 0000000002CE9CA0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B7C84A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 159.83802249543368; input_manager = table: 0000000000179E00; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B7EA250; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01691865362226963; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000001C6D760; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_wall_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 164.50761411339045; dice_keeper = table: 000000000B5BDD10; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000B51F560;
<>
<>
20:19:27.474 [Lua] [PeerSM] 110000144571a67 :: on_exit InPostGame
20:19:27.474 [Lua] [PeerSM] 110000144571a67 :: on_enter Loading
20:19:27.474 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000144571a67 dlc_scorpion_arena_void_light 0
20:19:27.474 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:19:27.474 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_light", Num ocurrencies: 10, User: 11000010365b93e "Melibellule"
<>
20:19:27.474 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_void_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_light"
[2] self = table: 0000000000ED2420; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000144571a67"; level_key = "dlc_scorpion_arena_void_light"; environment_variation_id = 0; level_seed = 45982256; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000BDF6FF0
[3] _ = table: 0000000000ED2420; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000144571a67"; peer_state_machine = table: 0000000000ED23B0; current_state = InPostGame
[5] self = table: 000000000015D020; application_shutdown = nil; unit_spawner = table: 000000000B5BDEC0; world = [World]; unit_storage = table: 000000001206BC90; units = table: 000000001206BD20; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000015D020
[8] self = table: 0000000002517F00; dt = 0.01691865362226963; t = 684.17309080419363; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.01691865362226963; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01691865362226963; t = 684.17309080419363
[10] dt = 0.01691865362226963
[2] server = table: 00000000024F3820; loaded_level = "dlc_scorpion_wall_light"; wanted_career_index = 2; game_started = false; peer_id = "110000144571a67"; num_players = 1; wanted_party_index = 0; account_id = "110000144571a67"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8818309381604195; resend_post_game_timer = 1.8990389872342348;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; game_network_manager = table: 0000000001501230; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_arena_void_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000001C6D760;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002696030; network_server = table: 00000000024F3820; entity_system = table: 0000000002CE9CA0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B7C84A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 159.83802249543368; input_manager = table: 0000000000179E00; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B7EA250; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01691865362226963; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000001C6D760; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_wall_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 164.50761411339045; dice_keeper = table: 000000000B5BDD10; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000B51F560;
<>
<>
20:19:27.474 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame
20:19:27.474 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading
20:19:27.474 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf dlc_scorpion_arena_void_light 0
20:19:27.474 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:19:27.475 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_light", Num ocurrencies: 11, User: 11000010365b93e "Melibellule"
<>
20:19:27.475 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_void_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_light"
[2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "dlc_scorpion_arena_void_light"; environment_variation_id = 0; level_seed = 45982256; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000BDF6FF0
[3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame
[5] self = table: 000000000015D020; application_shutdown = nil; unit_spawner = table: 000000000B5BDEC0; world = [World]; unit_storage = table: 000000001206BC90; units = table: 000000001206BD20; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000015D020
[8] self = table: 0000000002517F00; dt = 0.01691865362226963; t = 684.17309080419363; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.01691865362226963; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01691865362226963; t = 684.17309080419363
[10] dt = 0.01691865362226963
[2] server = table: 00000000024F3820; loaded_level = "dlc_scorpion_wall_light"; wanted_career_index = 3; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; game_network_manager = table: 0000000001501230; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_arena_void_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000001C6D760;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002696030; network_server = table: 00000000024F3820; entity_system = table: 0000000002CE9CA0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B7C84A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 159.83802249543368; input_manager = table: 0000000000179E00; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B7EA250; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01691865362226963; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000001C6D760; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_wall_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 164.50761411339045; dice_keeper = table: 000000000B5BDD10; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000B51F560;
<>
<>
20:19:27.475 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame
20:19:27.475 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading
20:19:27.475 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 dlc_scorpion_arena_void_light 0
20:19:27.475 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:19:27.475 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_light", Num ocurrencies: 12, User: 11000010365b93e "Melibellule"
<>
20:19:27.475 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_void_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_light"
[2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "dlc_scorpion_arena_void_light"; environment_variation_id = 0; level_seed = 45982256; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000BDF6FF0
[3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame
[5] self = table: 000000000015D020; application_shutdown = nil; unit_spawner = table: 000000000B5BDEC0; world = [World]; unit_storage = table: 000000001206BC90; units = table: 000000001206BD20; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000015D020
[8] self = table: 0000000002517F00; dt = 0.01691865362226963; t = 684.17309080419363; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.01691865362226963; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01691865362226963; t = 684.17309080419363
[10] dt = 0.01691865362226963
[2] server = table: 00000000024F3820; loaded_level = "dlc_scorpion_wall_light"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; game_network_manager = table: 0000000001501230; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_scorpion_arena_void_light"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000001C6D760;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002696030; network_server = table: 00000000024F3820; entity_system = table: 0000000002CE9CA0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B7C84A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 159.83802249543368; input_manager = table: 0000000000179E00; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B7EA250; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01691865362226963; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000001C6D760; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_wall_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 164.50761411339045; dice_keeper = table: 000000000B5BDD10; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000015D020;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000B51F560;
<>
<>
20:19:27.476 [Lua] [Matchmaking] unregister rpcs
20:19:27.476 [Lua] ############### UNLOADING PACKAGES ###############
20:19:27.476 [Lua] [Gamestate] Enter state StateLoading
20:19:27.477 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:19:27.477 [Lua] [Matchmaking] register rpcs
20:19:27.477 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:19:27.477 [Lua] Set lobby begin:
20:19:27.477 [Lua] Lobby data twitch_enabled = false
20:19:27.478 [Lua] Lobby data power_level = 0
20:19:27.478 [Lua] Lobby data unique_server_name = Melibellule
20:19:27.478 [Lua] Lobby data difficulty_tweak = 0
20:19:27.478 [Lua] Lobby data host = 11000010365b93e
20:19:27.478 [Lua] Lobby data game_mode = 9
20:19:27.478 [Lua] Lobby data is_private = false
20:19:27.478 [Lua] Lobby data match_started = true
20:19:27.478 [Lua] Lobby data mechanism = adventure
20:19:27.478 [Lua] Lobby data level_key = dlc_scorpion_wall_light
20:19:27.478 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:19:27.478 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:19:27.478 [Lua] Lobby data difficulty = normal
20:19:27.478 [Lua] Lobby data quick_game = false
20:19:27.478 [Lua] Lobby data weave_index = 1
20:19:27.478 [Lua] Lobby data matchmaking = false
20:19:27.479 [Lua] Lobby data weave_name = weave_1
20:19:27.479 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:19:27.479 [Lua] Lobby data num_players = 4
20:19:27.479 [Lua] Lobby data player_slot_5 = 0:0
20:19:27.479 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:19:27.479 [Lua] Lobby data country_code = FR
20:19:27.479 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:19:27.479 [Lua] Lobby data eac_authorized = true
20:19:27.479 [Lua] Set lobby end.
20:19:27.479 [Lua] registering RPCs
20:19:27.479 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:19:27.479 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:19:27.479 [Lua] Set lobby begin:
20:19:27.479 [Lua] Lobby data twitch_enabled = false
20:19:27.479 [Lua] Lobby data power_level = 0
20:19:27.479 [Lua] Lobby data unique_server_name = Melibellule
20:19:27.479 [Lua] Lobby data difficulty_tweak = 0
20:19:27.479 [Lua] Lobby data host = 11000010365b93e
20:19:27.479 [Lua] Lobby data game_mode = 9
20:19:27.480 [Lua] Lobby data is_private = false
20:19:27.480 [Lua] Lobby data match_started = true
20:19:27.480 [Lua] Lobby data mechanism = adventure
20:19:27.480 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
20:19:27.480 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:19:27.480 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:19:27.480 [Lua] Lobby data difficulty = normal
20:19:27.480 [Lua] Lobby data quick_game = false
20:19:27.480 [Lua] Lobby data weave_index = 1
20:19:27.480 [Lua] Lobby data matchmaking = false
20:19:27.480 [Lua] Lobby data weave_name = weave_1
20:19:27.480 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:19:27.480 [Lua] Lobby data num_players = 4
20:19:27.481 [Lua] Lobby data player_slot_5 = 0:0
20:19:27.481 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:19:27.481 [Lua] Lobby data country_code = FR
20:19:27.481 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:19:27.481 [Lua] Lobby data eac_authorized = true
20:19:27.481 [Lua] Set lobby end.
20:19:27.485 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized
20:19:27.485 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_void_light] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:19:27.485 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_void_light 0
20:19:27.551 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_light
20:19:27.570 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_light
20:19:27.570 [Umbra] Unload tome
20:19:27.580 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_light, LevelTransitionHandler
20:19:27.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_light, async-read,
20:19:27.580 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_light, async-read,
20:19:27.580 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_void_light"
20:19:27.580 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_void_light" Meta package name: "nil"
20:19:27.580 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void_light, LevelTransitionHandler, async-read,
20:19:27.581 [Lua] [StateLoading] got rpc_load_level 127 dlc_scorpion_arena_void_light
20:19:27.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24
20:19:27.799 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24
20:19:27.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void
20:19:29.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void
20:19:29.849 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void
20:19:29.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:19:30.220 [Lua] ### Sending rpc_level_loaded
20:19:30.220 [Lua] #### Has state machine: true, peer_id: 110000144571a67, level_id: 127
20:19:30.220 [Lua] Peer 110000144571a67 has loaded the level and all enemies are loaded
20:19:30.221 [Lua] [PeerSM] 110000144571a67 :: on_exit Loading
20:19:30.221 [Lua] [PeerSM] 110000144571a67 :: on_enter LoadingProfilePackages
20:19:30.237 [Lua] [PeerSM] 110000144571a67 :: on_exit LoadingProfilePackages
20:19:30.237 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForEnterGame
20:19:30.491 [Lua] ### Sending rpc_level_loaded
20:19:30.491 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 127
20:19:30.491 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded
20:19:30.491 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading
20:19:30.491 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages
20:19:30.509 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages
20:19:30.509 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame
20:19:30.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:19:30.728 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:19:30.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void_light
20:19:31.996 [Umbra] Loading umbra tome '#ID[8131f8819acb4c11]'
20:19:32.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void_light
20:19:32.351 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void_light
20:19:32.370 [Lua] [LevelTransitionHandler] Level load completed!
20:19:32.370 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_void_light - level_seed: 45982256 - use_random_directors: false - overriden_conflict: weave_disabled
20:19:32.371 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:19:32.371 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_bestigor=true,
chaos_fanatic=true,
skaven_storm_vermin_commander=true,
chaos_troll=true,
}
20:19:32.372 [Lua] load_startup_enemy_packages: --------------
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] chaos_spawn
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] chaos_troll
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] skaven_rat_ogre
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] skaven_stormfiend
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] beastmen_minotaur
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] chaos_plague_sorcerer
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] chaos_corruptor_sorcerer
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] skaven_gutter_runner
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] skaven_pack_master
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] skaven_poison_wind_globadier
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] skaven_ratling_gunner
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] skaven_warpfire_thrower
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] chaos_vortex_sorcerer
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] beastmen_standard_bearer
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] chaos_vortex
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] critter_rat
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] critter_pig
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] beastmen_bestigor
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] chaos_fanatic
20:19:32.372 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:19:32.372 [Lua] skaven_storm_vermin
20:19:32.387 [Lua] ### Sending rpc_level_loaded
20:19:32.387 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 127
20:19:32.387 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded
20:19:32.404 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading
20:19:32.404 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages
20:19:32.421 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages
20:19:32.421 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame
20:19:32.422 [Lua] ### Sending rpc_level_loaded
20:19:32.422 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 127
20:19:32.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:19:32.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:19:32.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:19:33.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:19:33.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:19:33.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:19:33.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:19:33.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:19:33.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:19:33.753 [Lua] ### Sending rpc_level_loaded
20:19:33.753 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 127
20:19:33.753 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded
20:19:33.754 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading
20:19:33.754 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages
20:19:33.771 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages
20:19:33.771 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame
20:19:34.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:19:34.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:19:34.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:19:35.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:19:35.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:19:35.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:19:35.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:19:35.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:19:35.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:19:36.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:19:36.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:19:36.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:19:36.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:19:36.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:19:36.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:19:37.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:19:37.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:19:37.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:19:37.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:19:37.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:19:37.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:19:38.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:19:38.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:19:38.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:19:38.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:19:38.901 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:19:38.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:19:39.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:19:39.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:19:39.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:19:40.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:19:40.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:19:40.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:19:40.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:19:40.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:19:40.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:19:40.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:19:40.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:19:40.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:19:40.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:19:40.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:19:40.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:19:43.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:19:43.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:19:43.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:19:43.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:19:43.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:19:43.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:19:44.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:19:44.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:19:44.645 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_void_light game_mode: weave
20:19:44.645 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:19:44.645 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_void/light/world
20:19:44.645 [Umbra] Init version: 3.4.15 :: 16 threads
20:19:44.653 [Lua] Async level spawning done
20:19:44.653 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:19:45.656 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:19:45.656 [Lua] [Matchmaking] unregister rpcs
20:19:45.657 [Lua] Set lobby begin:
20:19:45.657 [Lua] Lobby data twitch_enabled = false
20:19:45.657 [Lua] Lobby data power_level = 0
20:19:45.657 [Lua] Lobby data unique_server_name = Melibellule
20:19:45.657 [Lua] Lobby data difficulty_tweak = 0
20:19:45.657 [Lua] Lobby data host = 11000010365b93e
20:19:45.657 [Lua] Lobby data game_mode = 9
20:19:45.657 [Lua] Lobby data is_private = false
20:19:45.657 [Lua] Lobby data match_started = true
20:19:45.657 [Lua] Lobby data mechanism = adventure
20:19:45.657 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
20:19:45.657 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:19:45.658 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light
20:19:45.658 [Lua] Lobby data difficulty = normal
20:19:45.658 [Lua] Lobby data quick_game = false
20:19:45.658 [Lua] Lobby data weave_index = 1
20:19:45.658 [Lua] Lobby data matchmaking = false
20:19:45.658 [Lua] Lobby data weave_name = weave_1
20:19:45.658 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:19:45.658 [Lua] Lobby data num_players = 4
20:19:45.659 [Lua] Lobby data player_slot_5 = 0:0
20:19:45.659 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:19:45.659 [Lua] Lobby data country_code = FR
20:19:45.659 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:19:45.659 [Lua] Lobby data eac_authorized = true
20:19:45.659 [Lua] Set lobby end.
20:19:45.659 [Lua] [Managers] Destroying manager group:
20:19:45.660 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens
20:19:45.660 [Lua] [Gamestate] Enter StateIngame HOST
20:19:45.660 [Lua] <>level = dlc_scorpion_arena_void_light<>
20:19:45.660 [Lua] Set lobby begin:
20:19:45.660 [Lua] Lobby data twitch_enabled = false
20:19:45.661 [Lua] Lobby data power_level = 0
20:19:45.661 [Lua] Lobby data unique_server_name = Melibellule
20:19:45.661 [Lua] Lobby data difficulty_tweak = 0
20:19:45.661 [Lua] Lobby data host = 11000010365b93e
20:19:45.661 [Lua] Lobby data game_mode = 9
20:19:45.661 [Lua] Lobby data is_private = false
20:19:45.661 [Lua] Lobby data match_started = true
20:19:45.661 [Lua] Lobby data mechanism = adventure
20:19:45.661 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
20:19:45.662 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:19:45.662 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
20:19:45.662 [Lua] Lobby data difficulty = normal
20:19:45.662 [Lua] Lobby data quick_game = false
20:19:45.662 [Lua] Lobby data weave_index = 1
20:19:45.662 [Lua] Lobby data matchmaking = false
20:19:45.662 [Lua] Lobby data weave_name = weave_1
20:19:45.662 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:19:45.663 [Lua] Lobby data num_players = 4
20:19:45.663 [Lua] Lobby data player_slot_5 = 0:0
20:19:45.663 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:19:45.663 [Lua] Lobby data country_code = FR
20:19:45.663 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:19:45.663 [Lua] Lobby data eac_authorized = true
20:19:45.663 [Lua] Set lobby end.
20:19:45.663 [Lua] [StateIngame] Server ingame
20:19:45.666 [Lua] Set lobby begin:
20:19:45.666 [Lua] Lobby data twitch_enabled = false
20:19:45.666 [Lua] Lobby data power_level = 0
20:19:45.666 [Lua] Lobby data unique_server_name = Melibellule
20:19:45.667 [Lua] Lobby data difficulty_tweak = 0
20:19:45.667 [Lua] Lobby data host = 11000010365b93e
20:19:45.667 [Lua] Lobby data game_mode = 9
20:19:45.667 [Lua] Lobby data is_private = false
20:19:45.667 [Lua] Lobby data match_started = true
20:19:45.667 [Lua] Lobby data mechanism = adventure
20:19:45.667 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
20:19:45.667 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:19:45.667 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
20:19:45.667 [Lua] Lobby data difficulty = normal
20:19:45.668 [Lua] Lobby data quick_game = false
20:19:45.669 [Lua] Lobby data weave_index = 1
20:19:45.669 [Lua] Lobby data matchmaking = false
20:19:45.669 [Lua] Lobby data weave_name = weave_1
20:19:45.669 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:19:45.669 [Lua] Lobby data num_players = 4
20:19:45.669 [Lua] Lobby data player_slot_5 = 0:0
20:19:45.669 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:19:45.670 [Lua] Lobby data country_code = FR
20:19:45.670 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:19:45.670 [Lua] Lobby data eac_authorized = true
20:19:45.670 [Lua] Set lobby end.
20:19:45.670 [Lua] [Matchmaking] register rpcs
20:19:45.670 [Lua] GameNetworkManager:init... creating game session
20:19:45.670 [Lua] Host GameSession.make_game_session_host with session:
20:19:45.670 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:19:45.670 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e
20:19:45.670 [Lua] [GameNetworkManager] self.is_server = true
20:19:45.670 [Network] Setting artificial MTU limit to 65536
20:19:45.670 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
20:19:45.670 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
20:19:45.680 [Lua] Switching ConflictSettings: to: weave_disabled
20:19:45.680 [Lua] pacing=disabled
20:19:45.680 [Lua] roaming=nil
20:19:45.680 [Lua] specials=disabled
20:19:45.680 [Lua] debug_color=maroon
20:19:45.680 [Lua] pack_spawning=disabled
20:19:45.680 [Lua] contained_breeds=nil
20:19:45.680 [Lua] disabled=false
20:19:45.680 [Lua] boss=disabled
20:19:45.680 [Lua] horde=disabled
20:19:45.680 [Lua] name=weave_disabled
20:19:45.680 [Lua] intensity=disabled
20:19:45.680 [Lua] ---
20:19:45.680 [Lua] [LevelAnalysis] set_random_seed( 389090)
20:19:45.682 warning: [GwNav] NavData resource not loaded
20:19:45.682 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_void/light/world
20:19:45.682 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_void/world
20:19:45.683 [Lua] [AIInterestPointSystem] Level Seed: 389090
20:19:45.683 [Lua]
20:19:45.683 [Lua] [entity_system_bag] = table
20:19:45.683 [Lua] [entity_system_bag] = metatable
20:19:45.683 [Lua] [startup_data] = table
20:19:45.683 [Lua] [entity_manager] = table
20:19:45.683 [Lua] [entity_manager] = metatable
20:19:45.683 [Lua] [unit_spawner] = table
20:19:45.683 [Lua] [unit_spawner] = metatable
20:19:45.683 [Lua] [unit_storage] = table
20:19:45.683 [Lua] [unit_storage] = metatable
20:19:45.683 [Lua] [dice_keeper] = table
20:19:45.683 [Lua] [dice_keeper] = metatable
20:19:45.683 [Lua] [is_server] = true (boolean)
20:19:45.683 [Lua] [world] = [World]
20:19:45.683 [Lua] [system_api] = table
20:19:45.683 [Lua] [entity_system] = table
20:19:45.683 [Lua] [entity_system] = metatable
20:19:45.683 [Lua] [network_lobby] = table
20:19:45.683 [Lua] [network_lobby] = metatable
20:19:45.683 [Lua] [profile_synchronizer] = table
20:19:45.683 [Lua] [profile_synchronizer] = metatable
20:19:45.683 [Lua] [level_transition_handler] = table
20:19:45.683 [Lua] [level_transition_handler] = metatable
20:19:45.683 [Lua] [num_local_human_players] = 1 (number)
20:19:45.683 [Lua] [statistics_db] = table
20:19:45.683 [Lua] [statistics_db] = metatable
20:19:45.683 [Lua] [network_server] = table
20:19:45.683 [Lua] [network_server] = metatable
20:19:45.683 [Lua] [input_manager] = table
20:19:45.683 [Lua] [input_manager] = metatable
20:19:45.683 [Lua] [network_clock] = table
20:19:45.683 [Lua] [network_clock] = metatable
20:19:45.683 [Lua] [network_transmit] = table
20:19:45.683 [Lua] [network_transmit] = metatable
20:19:45.683 [Lua] [free_flight_manager] = table
20:19:45.683 [Lua] [free_flight_manager] = metatable
20:19:45.683 [Lua] [network_manager] = table
20:19:45.683 [Lua] [network_manager] = metatable
20:19:45.683 [Lua] [network_event_delegate] = table
20:19:45.683 [Lua] [network_event_delegate] = metatable
20:19:45.683 [Lua]
20:19:45.683 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:19:45.683 [Lua] ignoring extension VersusInteractObjectiveExtension
20:19:45.683 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:19:45.683 [Lua] ignoring extension VersusSocketObjectiveExtension
20:19:45.683 [Lua] ignoring extension VersusTargetObjectiveExtension
20:19:45.683 [Lua] ignoring extension VersusMissionObjectiveExtension
20:19:45.684 [Lua] ignoring extension KeepDecorationPaintingExtension
20:19:45.684 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:19:45.699 [Lua] [AchievementManager] Achievements using the steam platform
20:19:45.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-1.02312, 23.0232, 1.60812)
20:19:45.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.53732, -9.24523, 1.44064)
20:19:45.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-22.2495, 9.13137, 1.35697)
20:19:45.723 [Lua] [StateIngame] Level seed: 389090
20:19:45.724 [Lua] [LevelAnalysis] set_random_seed( 389090)
20:19:45.725 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
20:19:45.725 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
20:19:45.725 [Lua] [IngameUI] init
20:19:45.739 [SteamVoipClient] select_out(11000010244a017, off)
20:19:45.739 [SteamVoipClient] select_out(11000010365b93e, off)
20:19:45.739 [SteamVoipClient] select_out(110000144571a67, off)
20:19:45.745 [Lua] cb_razer_chroma_setup
20:19:45.767 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:19:45.767 [Lua] Set lobby begin:
20:19:45.767 [Lua] Lobby data twitch_enabled = false
20:19:45.767 [Lua] Lobby data power_level = 395
20:19:45.767 [Lua] Lobby data unique_server_name = Melibellule
20:19:45.768 [Lua] Lobby data difficulty_tweak = 0
20:19:45.768 [Lua] Lobby data host = 11000010365b93e
20:19:45.768 [Lua] Lobby data game_mode = 9
20:19:45.768 [Lua] Lobby data is_private = false
20:19:45.768 [Lua] Lobby data match_started = true
20:19:45.768 [Lua] Lobby data mechanism = adventure
20:19:45.768 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
20:19:45.768 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:19:45.768 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
20:19:45.768 [Lua] Lobby data difficulty = normal
20:19:45.768 [Lua] Lobby data quick_game = false
20:19:45.769 [Lua] Lobby data weave_index = 1
20:19:45.769 [Lua] Lobby data matchmaking = false
20:19:45.769 [Lua] Lobby data weave_name = weave_1
20:19:45.769 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:19:45.769 [Lua] Lobby data num_players = 4
20:19:45.769 [Lua] Lobby data player_slot_5 = 0:0
20:19:45.769 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:19:45.769 [Lua] Lobby data country_code = FR
20:19:45.769 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:19:45.769 [Lua] Lobby data eac_authorized = true
20:19:45.769 [Lua] Set lobby end.
20:19:45.769 [Lua] CurrentConflictSettings weave_disabled
20:19:45.769 [Lua] [ConflictDirector] conflict_director is ai_ready
20:19:45.769 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:19:45.769 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:19:45.770 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:19:45.770 [Lua] Forming navigation groups in one frame
20:19:45.770 [Lua] Forming navigation groups
20:19:45.777 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999999718057
20:19:45.783 [Lua] NavigationGroupManager -> calulation time B: 0.0059999999999718057
20:19:45.783 [Lua] number of nav groups: 14
20:19:45.783 [Lua] number of refined nav groups : 7
20:19:45.784 [Lua] NavigationGroupManager -> calulation time C: 0.00100000000009004
20:19:45.784 [Lua] roaming spawning is disabled
20:19:45.784 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:19:45.785 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:19:45.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
20:19:45.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:19:45.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:19:45.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
20:19:45.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:19:45.785 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
20:19:45.785 [Lua] [Managers] Calling function on all managers:
20:19:45.797 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame
20:19:45.797 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync
20:19:45.797 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForEnterGame
20:19:45.797 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForGameObjectSync
20:19:45.797 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame
20:19:45.797 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync
20:19:45.864 [Lua] Set lobby begin:
20:19:45.864 [Lua] Lobby data twitch_enabled = false
20:19:45.864 [Lua] Lobby data power_level = 395
20:19:45.864 [Lua] Lobby data unique_server_name = Melibellule
20:19:45.864 [Lua] Lobby data difficulty_tweak = 0
20:19:45.864 [Lua] Lobby data host = 11000010365b93e
20:19:45.864 [Lua] Lobby data game_mode = 9
20:19:45.864 [Lua] Lobby data is_private = false
20:19:45.864 [Lua] Lobby data match_started = true
20:19:45.865 [Lua] Lobby data mechanism = adventure
20:19:45.865 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
20:19:45.865 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:19:45.865 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
20:19:45.865 [Lua] Lobby data difficulty = normal
20:19:45.865 [Lua] Lobby data quick_game = false
20:19:45.865 [Lua] Lobby data weave_index = 1
20:19:45.865 [Lua] Lobby data matchmaking = false
20:19:45.865 [Lua] Lobby data weave_name = weave_1
20:19:45.865 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:19:45.865 [Lua] Lobby data num_players = 4
20:19:45.865 [Lua] Lobby data player_slot_5 = 0:0
20:19:45.865 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:19:45.866 [Lua] Lobby data country_code = FR
20:19:45.866 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:19:45.866 [Lua] Lobby data eac_authorized = true
20:19:45.866 [Lua] Set lobby end.
20:19:45.866 [Lua] [Matchmaking] Assigned player 110000144571a67 to slot 2 when hot join syncing
20:19:45.866 [Lua] Breedfreezer (server) starting a hot join sync
20:19:45.866 [Lua] packing 0 units of breed skaven_storm_vermin
20:19:45.866 [Lua] packing 0 units of breed chaos_fanatic
20:19:45.866 [Lua] packing 0 units of breed beastmen_bestigor
20:19:45.866 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:19:45.866 [Lua]
20:19:45.866 [Lua] [1] = 1 (number)
20:19:45.866 [Lua] [2] = 0 (number)
20:19:45.866 [Lua] [3] = 1 (number)
20:19:45.866 [Lua] [4] = 0 (number)
20:19:45.866 [Lua] [5] = 1 (number)
20:19:45.866 [Lua] [6] = 0 (number)
20:19:45.866 [Lua]
20:19:45.866 [Lua]
20:19:45.866 [Lua]
20:19:45.867 [Lua] Set lobby begin:
20:19:45.867 [Lua] Lobby data twitch_enabled = false
20:19:45.867 [Lua] Lobby data power_level = 395
20:19:45.867 [Lua] Lobby data unique_server_name = Melibellule
20:19:45.867 [Lua] Lobby data difficulty_tweak = 0
20:19:45.867 [Lua] Lobby data host = 11000010365b93e
20:19:45.867 [Lua] Lobby data game_mode = 9
20:19:45.867 [Lua] Lobby data is_private = false
20:19:45.868 [Lua] Lobby data match_started = true
20:19:45.868 [Lua] Lobby data mechanism = adventure
20:19:45.868 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
20:19:45.868 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:19:45.868 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
20:19:45.868 [Lua] Lobby data difficulty = normal
20:19:45.868 [Lua] Lobby data quick_game = false
20:19:45.868 [Lua] Lobby data weave_index = 1
20:19:45.869 [Lua] Lobby data matchmaking = false
20:19:45.869 [Lua] Lobby data weave_name = weave_1
20:19:45.869 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:19:45.869 [Lua] Lobby data num_players = 4
20:19:45.869 [Lua] Lobby data player_slot_5 = 0:0
20:19:45.869 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:19:45.869 [Lua] Lobby data country_code = FR
20:19:45.869 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:19:45.869 [Lua] Lobby data eac_authorized = true
20:19:45.869 [Lua] Set lobby end.
20:19:45.869 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing
20:19:45.869 [Lua] Breedfreezer (server) starting a hot join sync
20:19:45.869 [Lua] packing 0 units of breed skaven_storm_vermin
20:19:45.869 [Lua] packing 0 units of breed chaos_fanatic
20:19:45.869 [Lua] packing 0 units of breed beastmen_bestigor
20:19:45.869 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:19:45.869 [Lua]
20:19:45.869 [Lua] [1] = 1 (number)
20:19:45.869 [Lua] [2] = 0 (number)
20:19:45.869 [Lua] [3] = 1 (number)
20:19:45.869 [Lua] [4] = 0 (number)
20:19:45.869 [Lua] [5] = 1 (number)
20:19:45.869 [Lua] [6] = 0 (number)
20:19:45.869 [Lua]
20:19:45.869 [Lua]
20:19:45.869 [Lua]
20:19:45.870 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync
20:19:45.870 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers
20:19:45.870 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
20:19:45.870 [Lua] RemotePlayer:create_game_object( ) 5
20:19:45.884 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForGameObjectSync
20:19:45.884 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForPlayers
20:19:45.884 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
20:19:45.884 [Lua] RemotePlayer:create_game_object( ) 6
20:19:45.899 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync
20:19:45.899 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers
20:19:45.899 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000144571a67
20:19:45.899 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017
20:19:46.024 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:19:46.024 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1
20:19:46.192 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000144571a67 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:19:46.192 [Lua] Adding player sync data to peer=110000144571a67 local_player_id=1
20:19:47.002 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame
20:19:47.002 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync
20:19:47.021 [Lua] Set lobby begin:
20:19:47.021 [Lua] Lobby data twitch_enabled = false
20:19:47.021 [Lua] Lobby data power_level = 395
20:19:47.021 [Lua] Lobby data unique_server_name = Melibellule
20:19:47.021 [Lua] Lobby data difficulty_tweak = 0
20:19:47.021 [Lua] Lobby data host = 11000010365b93e
20:19:47.021 [Lua] Lobby data game_mode = 9
20:19:47.021 [Lua] Lobby data is_private = false
20:19:47.021 [Lua] Lobby data match_started = true
20:19:47.021 [Lua] Lobby data mechanism = adventure
20:19:47.021 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
20:19:47.021 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:19:47.022 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
20:19:47.022 [Lua] Lobby data difficulty = normal
20:19:47.022 [Lua] Lobby data quick_game = false
20:19:47.022 [Lua] Lobby data weave_index = 1
20:19:47.022 [Lua] Lobby data matchmaking = false
20:19:47.022 [Lua] Lobby data weave_name = weave_1
20:19:47.022 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:19:47.022 [Lua] Lobby data num_players = 4
20:19:47.022 [Lua] Lobby data player_slot_5 = 0:0
20:19:47.022 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:19:47.022 [Lua] Lobby data country_code = FR
20:19:47.022 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:19:47.022 [Lua] Lobby data eac_authorized = true
20:19:47.022 [Lua] Set lobby end.
20:19:47.022 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 3 when hot join syncing
20:19:47.022 [Lua] Breedfreezer (server) starting a hot join sync
20:19:47.022 [Lua] packing 0 units of breed skaven_storm_vermin
20:19:47.022 [Lua] packing 0 units of breed chaos_fanatic
20:19:47.022 [Lua] packing 0 units of breed beastmen_bestigor
20:19:47.022 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:19:47.022 [Lua]
20:19:47.022 [Lua] [1] = 1 (number)
20:19:47.022 [Lua] [2] = 0 (number)
20:19:47.022 [Lua] [3] = 1 (number)
20:19:47.022 [Lua] [4] = 0 (number)
20:19:47.022 [Lua] [5] = 1 (number)
20:19:47.022 [Lua] [6] = 0 (number)
20:19:47.022 [Lua]
20:19:47.022 [Lua]
20:19:47.022 [Lua]
20:19:47.023 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7
20:19:47.023 [Lua] RemotePlayer:create_game_object( ) 7
20:19:47.038 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync
20:19:47.038 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers
20:19:47.038 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers
20:19:47.038 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame
20:19:47.038 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf
20:19:47.048 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers
20:19:47.048 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame
20:19:47.048 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForPlayers
20:19:47.048 [Lua] [PeerSM] 110000144571a67 :: on_enter InGame
20:19:47.048 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers
20:19:47.048 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame
20:19:47.084 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.47074468085106386) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.93000000000000005)
20:19:47.084 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.47074468085106386) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.93000000000000005)
20:19:47.084 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
20:19:47.109 [Lua] Players are leaving the safe zone
20:19:47.112 [Lua] TerrorEventMixer.start_event: boss_01 (seed: 23094)
20:19:47.192 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:19:47.193 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
20:19:47.193 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.87136929460580914) temporary_health_percentage (0.10995850622406639) melee slot ammo (1) ranged slot ammo (1)
20:19:47.208 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:19:47.208 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1
20:19:47.208 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
20:19:47.210 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
20:19:47.210 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:19:47.222 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000144571a67 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:19:47.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12
20:19:47.224 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.91503267973856206) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:19:47.408 [Lua] StateInGameRunning:_game_actually_starts()
20:19:47.408 [Lua] #################################################################################################################
20:19:47.408 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_scorpion_wall_light-dlc_scorpion_arena_void_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:19:47.408 [Lua] #################################################################################################################
20:19:47.408 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13
20:19:47.424 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13
20:19:47.629 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13
20:19:47.629 [Lua] Commit load time data
20:19:50.773 [Lua] Set lobby begin:
20:19:50.773 [Lua] Lobby data twitch_enabled = false
20:19:50.773 [Lua] Lobby data power_level = 648
20:19:50.773 [Lua] Lobby data unique_server_name = Melibellule
20:19:50.773 [Lua] Lobby data difficulty_tweak = 0
20:19:50.773 [Lua] Lobby data host = 11000010365b93e
20:19:50.773 [Lua] Lobby data game_mode = 9
20:19:50.773 [Lua] Lobby data is_private = false
20:19:50.773 [Lua] Lobby data match_started = true
20:19:50.773 [Lua] Lobby data mechanism = adventure
20:19:50.774 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
20:19:50.774 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:19:50.774 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
20:19:50.774 [Lua] Lobby data difficulty = normal
20:19:50.774 [Lua] Lobby data quick_game = false
20:19:50.774 [Lua] Lobby data weave_index = 1
20:19:50.774 [Lua] Lobby data matchmaking = false
20:19:50.774 [Lua] Lobby data weave_name = weave_1
20:19:50.774 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:19:50.774 [Lua] Lobby data num_players = 4
20:19:50.774 [Lua] Lobby data player_slot_5 = 0:0
20:19:50.774 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:19:50.774 [Lua] Lobby data country_code = FR
20:19:50.774 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:19:50.774 [Lua] Lobby data eac_authorized = true
20:19:50.774 [Lua] Set lobby end.
20:19:55.795 [Lua] Set lobby begin:
20:19:55.795 [Lua] Lobby data twitch_enabled = false
20:19:55.795 [Lua] Lobby data power_level = 923
20:19:55.795 [Lua] Lobby data unique_server_name = Melibellule
20:19:55.795 [Lua] Lobby data difficulty_tweak = 0
20:19:55.795 [Lua] Lobby data host = 11000010365b93e
20:19:55.796 [Lua] Lobby data game_mode = 9
20:19:55.796 [Lua] Lobby data is_private = false
20:19:55.796 [Lua] Lobby data match_started = true
20:19:55.796 [Lua] Lobby data mechanism = adventure
20:19:55.796 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
20:19:55.796 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:19:55.796 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
20:19:55.796 [Lua] Lobby data difficulty = normal
20:19:55.796 [Lua] Lobby data quick_game = false
20:19:55.796 [Lua] Lobby data weave_index = 1
20:19:55.796 [Lua] Lobby data matchmaking = false
20:19:55.796 [Lua] Lobby data weave_name = weave_1
20:19:55.796 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:19:55.796 [Lua] Lobby data num_players = 4
20:19:55.796 [Lua] Lobby data player_slot_5 = 0:0
20:19:55.796 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:19:55.796 [Lua] Lobby data country_code = FR
20:19:55.797 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:19:55.797 [Lua] Lobby data eac_authorized = true
20:19:55.797 [Lua] Set lobby end.
20:20:05.927 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000144571a67 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:06.585 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000144571a67
20:20:12.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown`
20:20:16.001 [Lua] chaos troll died!
20:20:16.202 [Lua] event horde ends!
20:20:20.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 155, name: `unknown`
20:20:20.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 132, name: `unknown`
20:20:21.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 155, name: `unknown`
20:20:22.251 [Lua] event horde ends!
20:20:22.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 98, name: `unknown`
20:20:23.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 114, name: `unknown`
20:20:24.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 29, name: `unknown`
20:20:25.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 98, name: `unknown`
20:20:26.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 12, name: `unknown`
20:20:26.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 12, name: `unknown`
20:20:27.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 98, name: `unknown`
20:20:27.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 98, name: `unknown`
20:20:28.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 98, name: `unknown`
20:20:28.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_enemy_gor_foley_armour_left_legplate` for object id: 52, name: `unknown`
20:20:29.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x17662, position: 2094545
20:20:32.980 [Lua] Complete level triggered.
20:20:39.011 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:20:39.011 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame
20:20:39.011 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame
20:20:39.011 [Lua] [PeerSM] 110000144571a67 :: on_exit InGame
20:20:39.011 [Lua] [PeerSM] 110000144571a67 :: on_enter InPostGame
20:20:39.011 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame
20:20:39.011 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame
20:20:39.011 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame
20:20:39.011 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame
20:20:39.011 [Save] Saving `save_data`
20:20:39.011 [Lua] gm_event_end_conditions_met true false
20:20:39.011 [Lua] Game won
20:20:39.011 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:20:39.014 [Lua] generate_backend_stats 11000010365b93e:1
20:20:39.018 [Save] Save done
20:20:39.018 [Save] Saving `save_data`
20:20:39.021 [Save] Save done
20:20:39.039 [Lua] PlayFabMirrorBase:_commit_internal nil
20:20:39.039 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 14
20:20:39.043 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:20:39.043 [Save] Saving `save_data`
20:20:39.046 [Save] Save done
20:20:39.049 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 14 2
20:20:39.254 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
20:20:39.254 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 14
20:20:39.692 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 14
20:20:39.707 [Lua] commit result success 8
20:20:39.707 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 15
20:20:39.707 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:20:39.707 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 16
20:20:39.707 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
20:20:40.428 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 15 3
20:20:41.189 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
20:20:41.189 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 15
20:20:41.625 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 15
20:20:41.640 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 16 4
20:20:41.845 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
20:20:41.845 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 16
20:20:42.403 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 16
20:20:42.403 [Save] Saving `save_data`
20:20:42.406 [Save] Save done
20:20:42.418 [Lua] ### Adding saved score for "kills_total": 38 ID: 11000010365b93e:1
20:20:42.418 [Lua] ### Adding saved score for "kills_elites": 4 ID: 11000010365b93e:1
20:20:42.418 [Lua] ### Adding saved score for "kills_ranged": 14 ID: 11000010365b93e:1
20:20:42.418 [Lua] ### Adding saved score for "kills_melee": 23 ID: 11000010365b93e:1
20:20:42.418 [Lua] ### Adding saved score for "damage_dealt": 363 ID: 11000010365b93e:1
20:20:42.418 [Lua] ### Adding saved score for "damage_taken": 51 ID: 11000010365b93e:1
20:20:42.418 [Lua] ### Adding saved score for "headshots": 33 ID: 11000010365b93e:1
20:20:42.418 [Lua] ### Adding saved score for "kills_total": 75 ID: 11000010244a017:1
20:20:42.419 [Lua] ### Adding saved score for "kills_specials": 2 ID: 11000010244a017:1
20:20:42.419 [Lua] ### Adding saved score for "kills_melee": 73 ID: 11000010244a017:1
20:20:42.419 [Lua] ### Adding saved score for "damage_dealt": 794 ID: 11000010244a017:1
20:20:42.419 [Lua] ### Adding saved score for "damage_taken": 72 ID: 11000010244a017:1
20:20:42.419 [Lua] ### Adding saved score for "headshots": 27 ID: 11000010244a017:1
20:20:42.419 [Lua] ### Adding saved score for "kills_total": 49 ID: 110000144571a67:1
20:20:42.419 [Lua] ### Adding saved score for "kills_specials": 2 ID: 110000144571a67:1
20:20:42.419 [Lua] ### Adding saved score for "kills_elites": 2 ID: 110000144571a67:1
20:20:42.419 [Lua] ### Adding saved score for "kills_ranged": 25 ID: 110000144571a67:1
20:20:42.419 [Lua] ### Adding saved score for "kills_melee": 24 ID: 110000144571a67:1
20:20:42.419 [Lua] ### Adding saved score for "damage_dealt": 398 ID: 110000144571a67:1
20:20:42.419 [Lua] ### Adding saved score for "damage_taken": 20 ID: 110000144571a67:1
20:20:42.419 [Lua] ### Adding saved score for "headshots": 25 ID: 110000144571a67:1
20:20:42.419 [Lua] ### Adding saved score for "kills_total": 80 ID: 1100001034119bf:1
20:20:42.419 [Lua] ### Adding saved score for "kills_specials": 2 ID: 1100001034119bf:1
20:20:42.419 [Lua] ### Adding saved score for "kills_elites": 2 ID: 1100001034119bf:1
20:20:42.419 [Lua] ### Adding saved score for "kills_melee": 79 ID: 1100001034119bf:1
20:20:42.419 [Lua] ### Adding saved score for "damage_dealt": 726 ID: 1100001034119bf:1
20:20:42.419 [Lua] ### Adding saved score for "damage_taken": 26 ID: 1100001034119bf:1
20:20:42.419 [Lua] ### Adding saved score for "headshots": 22 ID: 1100001034119bf:1
20:20:48.135 [Lua] ConflictDirector - destroy all units
20:20:49.436 [Lua] TRANSITION nil nil inn_level
20:20:49.436 [Lua] Transition type "inn_level", is server: true
20:20:49.436 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:20:49.436 [Lua] [GameNetworkManager] Leaving game...
20:20:49.436 [Lua] [GameNetworkManager] Shutting down game session host.
20:20:49.436 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:20:49.436 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:20:49.436 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=64.77
20:20:49.452 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:20:51.450 [Lua] [Managers] Calling function on all managers:
20:20:51.451 [Lua] Clearing all global lookup lists
20:20:51.451 [Lua] [IngamePlayerListUI] - Destroy
20:20:51.451 [Lua] [EquipmentUI] - Destroy
20:20:51.451 [Lua] [AbilityUI] - Destroy
20:20:51.451 [Lua] [GamePadAbilityUI] - Destroy
20:20:51.451 [Lua] [GamePadEquipmentUI] - Destroy
20:20:51.451 [Lua] [IngameUI] destroy
20:20:51.460 [Lua] [Managers] Destroying manager group:
20:20:51.462 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:20:51.475 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:20:51.478 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:20:51.480 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:20:51.480 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:20:51.485 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:20:51.490 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:20:51.493 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:20:51.493 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:20:51.496 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:20:51.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:20:51.499 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:20:51.505 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:20:51.508 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:20:51.509 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:20:51.510 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:20:51.515 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:20:51.520 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:20:51.525 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:20:51.529 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:20:51.542 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:20:51.542 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame
20:20:51.542 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading
20:20:51.542 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e inn_level 0
20:20:51.542 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:20:51.543 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 11000010365b93e "Melibellule"
<>
20:20:51.543 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9060620; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000009425B20
[3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame
[5] self = table: 0000000009862E40; application_shutdown = nil; unit_spawner = table: 000000000BE2DCC0; world = [World]; unit_storage = table: 000000000BE45280; units = table: 000000000BE2DD90; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009862E40
[8] self = table: 0000000002517F00; dt = 0.016894452273845673; t = 767.41508249548497; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016894452273845673; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894452273845673; t = 767.41508249548497
[10] dt = 0.016894452273845673
[2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "dlc_scorpion_arena_void_light"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e";
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000000B7FF860; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000010485230;
[5] world_name = "level_world"; entity_system_bag = table: 000000000090B3A0; network_server = table: 00000000024F3820; entity_system = table: 000000000069F460; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000F019C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 53.313347029313448; input_manager = table: 000000000BA77780; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B004A90; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016894452273845673; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000010485230; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_arena_void_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 64.767918396741152; dice_keeper = table: 000000000BE29A00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BD61100;
<>
<>
20:20:51.543 [Lua] [PeerSM] 110000144571a67 :: on_exit InPostGame
20:20:51.543 [Lua] [PeerSM] 110000144571a67 :: on_enter Loading
20:20:51.543 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000144571a67 inn_level 0
20:20:51.543 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:20:51.543 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 14, User: 11000010365b93e "Melibellule"
<>
20:20:51.544 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000ED2420; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000144571a67"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9060620; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000009425B20
[3] _ = table: 0000000000ED2420; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000144571a67"; peer_state_machine = table: 0000000000ED23B0; current_state = InPostGame
[5] self = table: 0000000009862E40; application_shutdown = nil; unit_spawner = table: 000000000BE2DCC0; world = [World]; unit_storage = table: 000000000BE45280; units = table: 000000000BE2DD90; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009862E40
[8] self = table: 0000000002517F00; dt = 0.016894452273845673; t = 767.41508249548497; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016894452273845673; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894452273845673; t = 767.41508249548497
[10] dt = 0.016894452273845673
[2] server = table: 00000000024F3820; loaded_level = "dlc_scorpion_arena_void_light"; wanted_career_index = 2; game_started = false; peer_id = "110000144571a67"; num_players = 1; wanted_party_index = 0; account_id = "110000144571a67"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8818309381604195; resend_post_game_timer = 1.8990389872342348;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000000B7FF860; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000010485230;
[5] world_name = "level_world"; entity_system_bag = table: 000000000090B3A0; network_server = table: 00000000024F3820; entity_system = table: 000000000069F460; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000F019C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 53.313347029313448; input_manager = table: 000000000BA77780; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B004A90; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016894452273845673; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000010485230; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_arena_void_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 64.767918396741152; dice_keeper = table: 000000000BE29A00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BD61100;
<>
<>
20:20:51.544 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame
20:20:51.544 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading
20:20:51.544 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf inn_level 0
20:20:51.544 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:20:51.544 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 11000010365b93e "Melibellule"
<>
20:20:51.544 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9060620; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000009425B20
[3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame
[5] self = table: 0000000009862E40; application_shutdown = nil; unit_spawner = table: 000000000BE2DCC0; world = [World]; unit_storage = table: 000000000BE45280; units = table: 000000000BE2DD90; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009862E40
[8] self = table: 0000000002517F00; dt = 0.016894452273845673; t = 767.41508249548497; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016894452273845673; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894452273845673; t = 767.41508249548497
[10] dt = 0.016894452273845673
[2] server = table: 00000000024F3820; loaded_level = "dlc_scorpion_arena_void_light"; wanted_career_index = 3; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000000B7FF860; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000010485230;
[5] world_name = "level_world"; entity_system_bag = table: 000000000090B3A0; network_server = table: 00000000024F3820; entity_system = table: 000000000069F460; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000F019C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 53.313347029313448; input_manager = table: 000000000BA77780; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B004A90; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016894452273845673; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000010485230; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_arena_void_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 64.767918396741152; dice_keeper = table: 000000000BE29A00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BD61100;
<>
<>
20:20:51.544 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame
20:20:51.544 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading
20:20:51.544 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0
20:20:51.544 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:20:51.544 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 16, User: 11000010365b93e "Melibellule"
<>
20:20:51.545 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9060620; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000009425B20
[3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame
[5] self = table: 0000000009862E40; application_shutdown = nil; unit_spawner = table: 000000000BE2DCC0; world = [World]; unit_storage = table: 000000000BE45280; units = table: 000000000BE2DD90; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009862E40
[8] self = table: 0000000002517F00; dt = 0.016894452273845673; t = 767.41508249548497; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016894452273845673; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894452273845673; t = 767.41508249548497
[10] dt = 0.016894452273845673
[2] server = table: 00000000024F3820; loaded_level = "dlc_scorpion_arena_void_light"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "11000010244a017"; game_network_manager = table: 000000000B7FF860; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000010485230;
[5] world_name = "level_world"; entity_system_bag = table: 000000000090B3A0; network_server = table: 00000000024F3820; entity_system = table: 000000000069F460; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000F019C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 53.313347029313448; input_manager = table: 000000000BA77780; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B004A90; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016894452273845673; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000010485230; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_scorpion_arena_void_light"; game_mode_key = "weave"; statistics_db = table: 000000000015F260; exit_time = 64.767918396741152; dice_keeper = table: 000000000BE29A00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009862E40;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BD61100;
<>
<>
20:20:51.545 [Lua] [Matchmaking] unregister rpcs
20:20:51.545 [Lua] ############### UNLOADING PACKAGES ###############
20:20:51.545 [Lua] [Managers] Calling function on all managers:
20:20:51.545 [Lua] [Managers] Destroying manager group:
20:20:51.545 [Lua] [Gamestate] Enter state StateLoading
20:20:51.550 [Lua] Found camera: end_screen_camera
20:20:51.550 [Lua] [PlayState] Enter Substate EndViewStateWeave
20:20:51.552 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:20:51.552 [Lua] [Matchmaking] register rpcs
20:20:51.552 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:20:51.552 [Lua] Set lobby begin:
20:20:51.552 [Lua] Lobby data twitch_enabled = false
20:20:51.552 [Lua] Lobby data power_level = 0
20:20:51.552 [Lua] Lobby data unique_server_name = Melibellule
20:20:51.552 [Lua] Lobby data difficulty_tweak = 0
20:20:51.552 [Lua] Lobby data host = 11000010365b93e
20:20:51.552 [Lua] Lobby data game_mode = 9
20:20:51.552 [Lua] Lobby data is_private = false
20:20:51.552 [Lua] Lobby data match_started = true
20:20:51.552 [Lua] Lobby data mechanism = adventure
20:20:51.552 [Lua] Lobby data level_key = dlc_scorpion_arena_void_light
20:20:51.552 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:20:51.552 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
20:20:51.552 [Lua] Lobby data difficulty = normal
20:20:51.552 [Lua] Lobby data quick_game = false
20:20:51.552 [Lua] Lobby data weave_index = 1
20:20:51.552 [Lua] Lobby data matchmaking = false
20:20:51.552 [Lua] Lobby data weave_name = weave_1
20:20:51.553 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:20:51.553 [Lua] Lobby data num_players = 4
20:20:51.553 [Lua] Lobby data player_slot_5 = 0:0
20:20:51.553 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:20:51.553 [Lua] Lobby data country_code = FR
20:20:51.553 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:20:51.553 [Lua] Lobby data eac_authorized = true
20:20:51.553 [Lua] Set lobby end.
20:20:51.553 [Lua] registering RPCs
20:20:51.553 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:20:51.553 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:20:51.553 [Lua] Set lobby begin:
20:20:51.553 [Lua] Lobby data twitch_enabled = false
20:20:51.553 [Lua] Lobby data power_level = 0
20:20:51.553 [Lua] Lobby data unique_server_name = Melibellule
20:20:51.553 [Lua] Lobby data difficulty_tweak = 0
20:20:51.553 [Lua] Lobby data host = 11000010365b93e
20:20:51.553 [Lua] Lobby data game_mode = 3
20:20:51.553 [Lua] Lobby data is_private = false
20:20:51.553 [Lua] Lobby data match_started = true
20:20:51.553 [Lua] Lobby data mechanism = adventure
20:20:51.553 [Lua] Lobby data level_key = inn_level
20:20:51.554 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:20:51.554 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
20:20:51.554 [Lua] Lobby data difficulty = normal
20:20:51.554 [Lua] Lobby data quick_game = false
20:20:51.554 [Lua] Lobby data weave_index = 1
20:20:51.554 [Lua] Lobby data matchmaking = false
20:20:51.554 [Lua] Lobby data weave_name = weave_1
20:20:51.554 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:20:51.554 [Lua] Lobby data num_players = 4
20:20:51.554 [Lua] Lobby data player_slot_5 = 0:0
20:20:51.554 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:20:51.554 [Lua] Lobby data country_code = FR
20:20:51.554 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:20:51.554 [Lua] Lobby data eac_authorized = true
20:20:51.554 [Lua] Set lobby end.
20:20:51.562 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:20:51.562 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:20:51.562 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:20:51.606 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_light
20:20:51.622 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_light
20:20:51.627 [Umbra] Unload tome
20:20:51.628 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void_light, LevelTransitionHandler
20:20:51.628 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:20:51.628 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:20:51.628 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:20:51.628 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:20:51.628 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:20:51.628 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:20:51.639 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:20:51.639 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:20:51.639 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, HeroPreviewer, async-read, prioritized
20:20:51.639 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:20:51.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x180f7, position: 0
20:20:51.640 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0008), because equipped skin(skin_ww_default) wants to hide it
20:20:51.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, HeroPreviewer, async-read, prioritized
20:20:51.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, HeroPreviewer, async-read, prioritized
20:20:51.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:20:51.640 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:20:51.640 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, HeroPreviewer, async-read, prioritized
20:20:51.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:20:51.698 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:20:51.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
20:20:54.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
20:20:54.050 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
20:20:54.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
20:20:54.054 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, HeroPreviewer, async-read, prioritized
20:20:54.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
20:20:54.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, HeroPreviewer, async-read, prioritized
20:20:54.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
20:20:54.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, HeroPreviewer, async-read, prioritized
20:20:54.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:20:54.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:20:55.708 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
20:20:55.708 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
20:20:55.710 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
20:20:55.712 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, HeroPreviewer, async-read, prioritized
20:20:55.712 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, HeroPreviewer, async-read, prioritized
20:20:55.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:20:55.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:20:55.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:20:57.319 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
20:20:57.319 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
20:20:57.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:20:57.323 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, HeroPreviewer, async-read, prioritized
20:20:57.323 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, HeroPreviewer, async-read, prioritized
20:20:57.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:20:57.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:20:57.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:20:57.323 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:20:57.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:20:57.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:20:57.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:20:57.522 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:20:57.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:20:57.605 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:20:57.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:20:57.655 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:20:57.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:20:58.120 [Lua] [PlayState] Exit Substate EndViewStateWeave
20:20:58.120 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:21:02.732 [Lua] ### Sending rpc_level_loaded
20:21:02.732 [Lua] #### Has state machine: true, peer_id: 110000144571a67, level_id: 50
20:21:02.732 [Lua] Peer 110000144571a67 has loaded the level and all enemies are loaded
20:21:02.733 [Lua] [PeerSM] 110000144571a67 :: on_exit Loading
20:21:02.733 [Lua] [PeerSM] 110000144571a67 :: on_enter LoadingProfilePackages
20:21:02.750 [Lua] [PeerSM] 110000144571a67 :: on_exit LoadingProfilePackages
20:21:02.750 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForEnterGame
20:21:02.799 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:9 my_peer_id:11000010365b93e
20:21:02.799 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:9 my_peer_id:11000010365b93e
20:21:02.799 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:9 my_peer_id:11000010365b93e
20:21:02.799 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:9 my_peer_id:11000010365b93e
20:21:02.801 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:9 my_peer_id:11000010365b93e
20:21:02.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:21:02.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:21:02.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_magic_01_3p, InventoryPackageSynchronizerClient
20:21:04.548 [Lua] ### Sending rpc_level_loaded
20:21:04.549 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50
20:21:04.549 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded
20:21:04.549 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading
20:21:04.549 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages
20:21:04.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:10 my_peer_id:11000010365b93e
20:21:04.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:10 my_peer_id:11000010365b93e
20:21:04.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:10 my_peer_id:11000010365b93e
20:21:04.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:10 my_peer_id:11000010365b93e
20:21:04.871 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:10 my_peer_id:11000010365b93e
20:21:04.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:21:04.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:21:04.871 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
20:21:04.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:21:04.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:21:04.922 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
20:21:04.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:21:06.175 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:21:06.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:21:06.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:21:06.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:21:08.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:21:08.371 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:21:08.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
20:21:08.388 [Lua] [LevelTransitionHandler] Level load completed!
20:21:08.388 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9060620 - use_random_directors: true - overriden_conflict: nil
20:21:08.392 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:21:08.392 [Lua] checking dlc's against conflict directors
20:21:08.392 [Lua] number of factions to include 2
20:21:08.392 [Lua] Updated list weights for random:
20:21:08.392 [Lua] skaven, 0.42 (0.00-0.42)
20:21:08.392 [Lua] chaos, 0.42 (0.42-0.83)
20:21:08.392 [Lua] beastmen, 0.17 (0.83-1.00)
20:21:08.392 [Lua] Rolled random faction: 0.62727987766265869 chaos
20:21:08.392 [Lua] Updated list weights for random:
20:21:08.392 [Lua] skaven, 0.71 (0.00-0.71)
20:21:08.392 [Lua] beastmen, 0.29 (0.71-1.00)
20:21:08.392 [Lua] Rolled random faction: 0.28606098890304565 skaven
20:21:08.392 [Lua] number of factions added 2
20:21:08.392 [Lua] --- --- ---
20:21:08.392 [Lua] Starting... difficulty 'normal'
20:21:08.392 [Lua] These are the starting conflict directors:
20:21:08.392 [Lua] inn_level
20:21:08.392 [Lua] --- --- ---
20:21:08.392 [Lua]
20:21:08.392 [Lua] DONE! Found the following directors:
20:21:08.392 [Lua] (free: 35), Master hash is:
20:21:08.392 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:21:08.392 [Lua] load_startup_enemy_packages: --------------
20:21:08.392 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:21:08.392 [Lua] critter_rat
20:21:08.407 [Lua] ### Sending rpc_level_loaded
20:21:08.407 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 50
20:21:08.407 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded
20:21:08.422 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading
20:21:08.422 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages
20:21:08.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
20:21:08.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
20:21:08.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
20:21:08.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
20:21:08.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
20:21:08.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
20:21:08.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
20:21:08.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
20:21:08.777 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
20:21:09.012 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
20:21:09.012 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
20:21:09.013 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
20:21:09.142 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
20:21:09.142 [Lua] [PackageManager] Force_load: wwise/crossbow
20:21:09.143 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
20:21:09.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
20:21:09.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
20:21:09.262 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:21:09.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:21:09.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:21:09.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:21:09.313 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
20:21:09.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:21:09.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:21:09.381 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
20:21:09.381 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:21:09.381 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:21:09.381 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:21:09.381 [Lua] Starting async level spawning of levels/inn/world
20:21:09.381 [Umbra] Init version: 3.4.15 :: 16 threads
20:21:09.407 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:11 my_peer_id:11000010365b93e
20:21:09.407 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:11 my_peer_id:11000010365b93e
20:21:09.407 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:11 my_peer_id:11000010365b93e
20:21:09.407 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:11 my_peer_id:11000010365b93e
20:21:09.435 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:11 my_peer_id:11000010365b93e
20:21:09.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:21:09.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
20:21:09.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:21:09.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
20:21:09.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01, InventoryPackageSynchronizerClient
20:21:09.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01, InventoryPackageSynchronizerClient
20:21:09.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient
20:21:09.549 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
20:21:09.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:21:09.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01, InventoryPackageSynchronizerClient
20:21:09.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:21:09.644 [Lua] Async level spawning done
20:21:09.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
20:21:09.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
20:21:09.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:21:10.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:21:10.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:21:10.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
20:21:10.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
20:21:10.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
20:21:10.283 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
20:21:11.679 [Lua] ### Sending rpc_level_loaded
20:21:11.679 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 50
20:21:11.679 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded
20:21:11.680 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading
20:21:11.680 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages
20:21:12.981 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages
20:21:12.981 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame
20:21:12.981 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages
20:21:12.981 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame
20:21:12.981 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages
20:21:12.981 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame
20:21:12.982 [Lua] ### Sending rpc_level_loaded
20:21:12.982 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 50
20:21:12.982 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:21:13.097 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:12 my_peer_id:11000010365b93e
20:21:13.097 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000144571a67 inventory_sync_id:12 my_peer_id:11000010365b93e
20:21:13.097 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:12 my_peer_id:11000010365b93e
20:21:13.097 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:12 my_peer_id:11000010365b93e
20:21:13.098 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:12 my_peer_id:11000010365b93e
20:21:13.098 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
20:21:13.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:21:13.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:21:13.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
20:21:13.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:21:13.150 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
20:21:13.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
20:21:13.171 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
20:21:13.171 [Lua] [PackageManager] Force_load: wwise/throwing_axe
20:21:13.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
20:21:13.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
20:21:13.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
20:21:13.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:21:13.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:21:13.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:21:13.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
20:21:13.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
20:21:13.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
20:21:13.502 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
20:21:13.992 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:21:13.992 [Lua] [Matchmaking] unregister rpcs
20:21:13.992 [Lua] Set lobby begin:
20:21:13.992 [Lua] Lobby data twitch_enabled = false
20:21:13.993 [Lua] Lobby data power_level = 0
20:21:13.993 [Lua] Lobby data unique_server_name = Melibellule
20:21:13.993 [Lua] Lobby data difficulty_tweak = 0
20:21:13.993 [Lua] Lobby data host = 11000010365b93e
20:21:13.993 [Lua] Lobby data game_mode = 3
20:21:13.993 [Lua] Lobby data is_private = false
20:21:13.993 [Lua] Lobby data match_started = true
20:21:13.994 [Lua] Lobby data mechanism = adventure
20:21:13.994 [Lua] Lobby data level_key = inn_level
20:21:13.994 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:21:13.994 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_light
20:21:13.994 [Lua] Lobby data difficulty = normal
20:21:13.994 [Lua] Lobby data quick_game = false
20:21:13.994 [Lua] Lobby data weave_index = 1
20:21:13.994 [Lua] Lobby data matchmaking = false
20:21:13.994 [Lua] Lobby data weave_name = weave_1
20:21:13.994 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:21:13.994 [Lua] Lobby data num_players = 4
20:21:13.995 [Lua] Lobby data player_slot_5 = 0:0
20:21:13.995 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:21:13.995 [Lua] Lobby data country_code = FR
20:21:13.995 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:21:13.995 [Lua] Lobby data eac_authorized = true
20:21:13.995 [Lua] Set lobby end.
20:21:13.995 [Lua] [Managers] Destroying manager group:
20:21:13.995 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:21:13.995 [Lua] [Gamestate] Enter StateIngame HOST
20:21:13.995 [Lua] [Managers] Calling function on all managers:
20:21:13.996 [Lua] <>level = inn_level<>
20:21:13.996 [Lua] Set lobby begin:
20:21:13.996 [Lua] Lobby data twitch_enabled = false
20:21:13.996 [Lua] Lobby data power_level = 0
20:21:13.996 [Lua] Lobby data unique_server_name = Melibellule
20:21:13.996 [Lua] Lobby data difficulty_tweak = 0
20:21:13.996 [Lua] Lobby data host = 11000010365b93e
20:21:13.996 [Lua] Lobby data game_mode = 3
20:21:13.996 [Lua] Lobby data is_private = false
20:21:13.996 [Lua] Lobby data match_started = true
20:21:13.996 [Lua] Lobby data mechanism = adventure
20:21:13.996 [Lua] Lobby data level_key = inn_level
20:21:13.996 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:21:13.996 [Lua] Lobby data selected_level_key = inn_level
20:21:13.996 [Lua] Lobby data difficulty = normal
20:21:13.996 [Lua] Lobby data quick_game = false
20:21:13.997 [Lua] Lobby data weave_index = 1
20:21:13.997 [Lua] Lobby data matchmaking = false
20:21:13.997 [Lua] Lobby data weave_name = weave_1
20:21:13.997 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:21:13.997 [Lua] Lobby data num_players = 4
20:21:13.997 [Lua] Lobby data player_slot_5 = 0:0
20:21:13.997 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:21:13.997 [Lua] Lobby data country_code = FR
20:21:13.997 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:21:13.997 [Lua] Lobby data eac_authorized = true
20:21:13.997 [Lua] Set lobby end.
20:21:13.997 [Lua] [StateIngame] Server ingame
20:21:14.000 [Lua] Set lobby begin:
20:21:14.000 [Lua] Lobby data twitch_enabled = false
20:21:14.001 [Lua] Lobby data power_level = 0
20:21:14.001 [Lua] Lobby data unique_server_name = Melibellule
20:21:14.001 [Lua] Lobby data difficulty_tweak = 0
20:21:14.001 [Lua] Lobby data host = 11000010365b93e
20:21:14.001 [Lua] Lobby data game_mode = 3
20:21:14.001 [Lua] Lobby data is_private = false
20:21:14.001 [Lua] Lobby data match_started = true
20:21:14.002 [Lua] Lobby data mechanism = adventure
20:21:14.002 [Lua] Lobby data level_key = inn_level
20:21:14.002 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:21:14.002 [Lua] Lobby data selected_level_key = inn_level
20:21:14.002 [Lua] Lobby data difficulty = normal
20:21:14.002 [Lua] Lobby data quick_game = false
20:21:14.002 [Lua] Lobby data weave_index = 1
20:21:14.002 [Lua] Lobby data matchmaking = false
20:21:14.002 [Lua] Lobby data weave_name = weave_1
20:21:14.003 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:21:14.003 [Lua] Lobby data num_players = 4
20:21:14.003 [Lua] Lobby data player_slot_5 = 0:0
20:21:14.003 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:21:14.003 [Lua] Lobby data country_code = FR
20:21:14.003 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:21:14.003 [Lua] Lobby data eac_authorized = true
20:21:14.003 [Lua] Set lobby end.
20:21:14.003 [Lua] [Matchmaking] register rpcs
20:21:14.003 [Lua] GameNetworkManager:init... creating game session
20:21:14.003 [Lua] Host GameSession.make_game_session_host with session:
20:21:14.003 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:21:14.004 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e
20:21:14.004 [Lua] [GameNetworkManager] self.is_server = true
20:21:14.004 [Network] Setting artificial MTU limit to 65536
20:21:14.004 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:21:14.014 [Lua] Switching ConflictSettings: to: inn_level
20:21:14.014 [Lua] pacing=disabled
20:21:14.014 [Lua] roaming=nil
20:21:14.014 [Lua] disabled=false
20:21:14.014 [Lua] pack_spawning=disabled
20:21:14.014 [Lua] contained_breeds=nil
20:21:14.014 [Lua] boss=disabled
20:21:14.014 [Lua] horde=disabled
20:21:14.014 [Lua] specials=disabled
20:21:14.014 [Lua] name=inn_level
20:21:14.014 [Lua] intensity=disabled
20:21:14.014 [Lua] ---
20:21:14.014 [Lua] [LevelAnalysis] set_random_seed( 9060620)
20:21:14.017 [Lua] [AIInterestPointSystem] Level Seed: 9060620
20:21:14.017 [Lua]
20:21:14.017 [Lua] [entity_system_bag] = table
20:21:14.017 [Lua] [entity_system_bag] = metatable
20:21:14.017 [Lua] [startup_data] = table
20:21:14.017 [Lua] [entity_manager] = table
20:21:14.017 [Lua] [entity_manager] = metatable
20:21:14.017 [Lua] [unit_spawner] = table
20:21:14.017 [Lua] [unit_spawner] = metatable
20:21:14.017 [Lua] [unit_storage] = table
20:21:14.017 [Lua] [unit_storage] = metatable
20:21:14.017 [Lua] [dice_keeper] = table
20:21:14.017 [Lua] [dice_keeper] = metatable
20:21:14.017 [Lua] [is_server] = true (boolean)
20:21:14.017 [Lua] [world] = [World]
20:21:14.017 [Lua] [system_api] = table
20:21:14.017 [Lua] [entity_system] = table
20:21:14.017 [Lua] [entity_system] = metatable
20:21:14.017 [Lua] [network_lobby] = table
20:21:14.017 [Lua] [network_lobby] = metatable
20:21:14.017 [Lua] [profile_synchronizer] = table
20:21:14.017 [Lua] [profile_synchronizer] = metatable
20:21:14.017 [Lua] [level_transition_handler] = table
20:21:14.017 [Lua] [level_transition_handler] = metatable
20:21:14.017 [Lua] [num_local_human_players] = 1 (number)
20:21:14.017 [Lua] [statistics_db] = table
20:21:14.017 [Lua] [statistics_db] = metatable
20:21:14.017 [Lua] [network_server] = table
20:21:14.017 [Lua] [network_server] = metatable
20:21:14.017 [Lua] [input_manager] = table
20:21:14.017 [Lua] [input_manager] = metatable
20:21:14.017 [Lua] [network_clock] = table
20:21:14.017 [Lua] [network_clock] = metatable
20:21:14.017 [Lua] [network_transmit] = table
20:21:14.017 [Lua] [network_transmit] = metatable
20:21:14.017 [Lua] [free_flight_manager] = table
20:21:14.017 [Lua] [free_flight_manager] = metatable
20:21:14.017 [Lua] [network_manager] = table
20:21:14.017 [Lua] [network_manager] = metatable
20:21:14.017 [Lua] [network_event_delegate] = table
20:21:14.017 [Lua] [network_event_delegate] = metatable
20:21:14.017 [Lua]
20:21:14.017 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:21:14.017 [Lua] ignoring extension VersusInteractObjectiveExtension
20:21:14.017 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:21:14.017 [Lua] ignoring extension VersusSocketObjectiveExtension
20:21:14.017 [Lua] ignoring extension VersusTargetObjectiveExtension
20:21:14.017 [Lua] ignoring extension VersusMissionObjectiveExtension
20:21:14.018 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:21:14.020 [Lua] [AchievementManager] Achievements using the steam platform
20:21:14.085 [Lua] [StateIngame] Level seed: 9060620
20:21:14.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:21:14.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
20:21:14.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
20:21:14.094 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18
20:21:14.097 [Lua] [LevelAnalysis] set_random_seed( 9060620)
20:21:14.102 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
20:21:14.102 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20
20:21:14.103 [Lua] [IngameUI] init
20:21:14.117 [SteamVoipClient] select_out(11000010244a017, off)
20:21:14.117 [SteamVoipClient] select_out(11000010365b93e, off)
20:21:14.117 [SteamVoipClient] select_out(110000144571a67, off)
20:21:14.123 [Lua] cb_razer_chroma_setup
20:21:14.150 [Lua] [Matchmaking] Cancelling matchmaking
20:21:14.150 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:21:14.151 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:21:14.151 [Lua] Set lobby begin:
20:21:14.151 [Lua] Lobby data twitch_enabled = false
20:21:14.151 [Lua] Lobby data power_level = 797
20:21:14.151 [Lua] Lobby data unique_server_name = Melibellule
20:21:14.151 [Lua] Lobby data difficulty_tweak = 0
20:21:14.151 [Lua] Lobby data host = 11000010365b93e
20:21:14.151 [Lua] Lobby data game_mode = 3
20:21:14.152 [Lua] Lobby data is_private = false
20:21:14.152 [Lua] Lobby data match_started = true
20:21:14.152 [Lua] Lobby data mechanism = adventure
20:21:14.152 [Lua] Lobby data level_key = inn_level
20:21:14.152 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:21:14.152 [Lua] Lobby data selected_level_key = inn_level
20:21:14.152 [Lua] Lobby data difficulty = normal
20:21:14.153 [Lua] Lobby data quick_game = false
20:21:14.153 [Lua] Lobby data weave_index = 1
20:21:14.153 [Lua] Lobby data matchmaking = false
20:21:14.153 [Lua] Lobby data weave_name = weave_1
20:21:14.153 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:21:14.153 [Lua] Lobby data num_players = 4
20:21:14.154 [Lua] Lobby data player_slot_5 = 0:0
20:21:14.154 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:21:14.154 [Lua] Lobby data country_code = FR
20:21:14.154 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:21:14.154 [Lua] Lobby data eac_authorized = true
20:21:14.154 [Lua] Set lobby end.
20:21:14.155 [Flow] complete_skittergate_legend false
20:21:14.155 [Flow] complete_all_helmgart_levels_recruit true
20:21:14.155 [Flow] WitchHunterLevel:1
20:21:14.155 [Flow] LeaderYes
20:21:14.155 [Flow] ALL PC XP:60850
20:21:14.155 [Flow] WH XP:0
20:21:14.155 [Flow] Number of crafted items:143
20:21:14.155 [Flow] Sum of Powe Levels:1328
20:21:14.155 [Flow] lodestone diff 1:false
20:21:14.156 [Lua] CurrentConflictSettings inn_level
20:21:14.156 [Lua] [ConflictDirector] conflict_director is ai_ready
20:21:14.156 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:21:14.157 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:21:14.159 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:21:14.159 [Lua] Forming navigation groups in one frame
20:21:14.159 [Lua] Forming navigation groups
20:21:14.180 [Lua] NavigationGroupManager -> calulation time A: 0.020999999999958163
20:21:14.181 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
20:21:14.181 [Lua] number of nav groups: 41
20:21:14.181 [Lua] number of refined nav groups : 23
20:21:14.183 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463
20:21:14.183 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:21:14.183 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:21:14.183 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:21:14.186 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:21:14.186 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:21:14.186 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:21:14.186 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41
20:21:14.187 [Lua] [Managers] Calling function on all managers:
20:21:14.214 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame
20:21:14.214 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync
20:21:14.214 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForEnterGame
20:21:14.214 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForGameObjectSync
20:21:14.369 [Lua] Set lobby begin:
20:21:14.369 [Lua] Lobby data twitch_enabled = false
20:21:14.369 [Lua] Lobby data power_level = 797
20:21:14.369 [Lua] Lobby data unique_server_name = Melibellule
20:21:14.369 [Lua] Lobby data difficulty_tweak = 0
20:21:14.369 [Lua] Lobby data host = 11000010365b93e
20:21:14.369 [Lua] Lobby data game_mode = 3
20:21:14.369 [Lua] Lobby data is_private = false
20:21:14.369 [Lua] Lobby data match_started = true
20:21:14.369 [Lua] Lobby data mechanism = adventure
20:21:14.369 [Lua] Lobby data level_key = inn_level
20:21:14.369 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:21:14.369 [Lua] Lobby data selected_level_key = inn_level
20:21:14.369 [Lua] Lobby data difficulty = normal
20:21:14.370 [Lua] Lobby data quick_game = false
20:21:14.370 [Lua] Lobby data weave_index = 1
20:21:14.370 [Lua] Lobby data matchmaking = false
20:21:14.370 [Lua] Lobby data weave_name = weave_1
20:21:14.370 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:21:14.370 [Lua] Lobby data num_players = 4
20:21:14.370 [Lua] Lobby data player_slot_5 = 0:0
20:21:14.370 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:21:14.370 [Lua] Lobby data country_code = FR
20:21:14.370 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:21:14.370 [Lua] Lobby data eac_authorized = true
20:21:14.370 [Lua] Set lobby end.
20:21:14.370 [Lua] [Matchmaking] Assigned player 110000144571a67 to slot 2 when hot join syncing
20:21:14.370 [Lua] Breedfreezer (server) starting a hot join sync
20:21:14.371 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync
20:21:14.371 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers
20:21:14.371 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
20:21:14.371 [Lua] RemotePlayer:create_game_object( ) 42
20:21:14.387 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForGameObjectSync
20:21:14.387 [Lua] [PeerSM] 110000144571a67 :: on_enter WaitingForPlayers
20:21:14.387 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame
20:21:14.387 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync
20:21:14.387 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000144571a67
20:21:14.397 [Lua] Set lobby begin:
20:21:14.397 [Lua] Lobby data twitch_enabled = false
20:21:14.398 [Lua] Lobby data power_level = 797
20:21:14.398 [Lua] Lobby data unique_server_name = Melibellule
20:21:14.398 [Lua] Lobby data difficulty_tweak = 0
20:21:14.398 [Lua] Lobby data host = 11000010365b93e
20:21:14.398 [Lua] Lobby data game_mode = 3
20:21:14.398 [Lua] Lobby data is_private = false
20:21:14.398 [Lua] Lobby data match_started = true
20:21:14.398 [Lua] Lobby data mechanism = adventure
20:21:14.398 [Lua] Lobby data level_key = inn_level
20:21:14.398 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:21:14.398 [Lua] Lobby data selected_level_key = inn_level
20:21:14.398 [Lua] Lobby data difficulty = normal
20:21:14.398 [Lua] Lobby data quick_game = false
20:21:14.398 [Lua] Lobby data weave_index = 1
20:21:14.398 [Lua] Lobby data matchmaking = false
20:21:14.399 [Lua] Lobby data weave_name = weave_1
20:21:14.399 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:21:14.399 [Lua] Lobby data num_players = 4
20:21:14.399 [Lua] Lobby data player_slot_5 = 0:0
20:21:14.399 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:21:14.399 [Lua] Lobby data country_code = FR
20:21:14.399 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:21:14.399 [Lua] Lobby data eac_authorized = true
20:21:14.399 [Lua] Set lobby end.
20:21:14.399 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing
20:21:14.399 [Lua] Breedfreezer (server) starting a hot join sync
20:21:14.400 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
20:21:14.400 [Lua] RemotePlayer:create_game_object( ) 43
20:21:14.415 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync
20:21:14.415 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers
20:21:14.415 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017
20:21:14.497 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame
20:21:14.497 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync
20:21:14.543 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_3, async-read,
20:21:14.543 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000144571a67 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:21:14.543 [Lua] Adding player sync data to peer=110000144571a67 local_player_id=1
20:21:14.547 [Lua] Set lobby begin:
20:21:14.547 [Lua] Lobby data twitch_enabled = false
20:21:14.547 [Lua] Lobby data power_level = 797
20:21:14.547 [Lua] Lobby data unique_server_name = Melibellule
20:21:14.548 [Lua] Lobby data difficulty_tweak = 0
20:21:14.548 [Lua] Lobby data host = 11000010365b93e
20:21:14.548 [Lua] Lobby data game_mode = 3
20:21:14.548 [Lua] Lobby data is_private = false
20:21:14.548 [Lua] Lobby data match_started = true
20:21:14.548 [Lua] Lobby data mechanism = adventure
20:21:14.548 [Lua] Lobby data level_key = inn_level
20:21:14.548 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:21:14.548 [Lua] Lobby data selected_level_key = inn_level
20:21:14.548 [Lua] Lobby data difficulty = normal
20:21:14.548 [Lua] Lobby data quick_game = false
20:21:14.548 [Lua] Lobby data weave_index = 1
20:21:14.548 [Lua] Lobby data matchmaking = false
20:21:14.548 [Lua] Lobby data weave_name = weave_1
20:21:14.548 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:21:14.548 [Lua] Lobby data num_players = 4
20:21:14.548 [Lua] Lobby data player_slot_5 = 0:0
20:21:14.548 [Lua] Lobby data player_slot_2 = 110000144571a67:1
20:21:14.549 [Lua] Lobby data country_code = FR
20:21:14.549 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:21:14.549 [Lua] Lobby data eac_authorized = true
20:21:14.549 [Lua] Set lobby end.
20:21:14.549 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 3 when hot join syncing
20:21:14.549 [Lua] Breedfreezer (server) starting a hot join sync
20:21:14.550 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
20:21:14.550 [Lua] RemotePlayer:create_game_object( ) 44
20:21:14.566 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync
20:21:14.566 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers
20:21:14.566 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers
20:21:14.566 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame
20:21:14.566 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf
20:21:14.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_2, async-read,
20:21:14.572 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:21:14.572 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1
20:21:14.572 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers
20:21:14.572 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame
20:21:14.572 [Lua] [PeerSM] 110000144571a67 :: on_exit WaitingForPlayers
20:21:14.572 [Lua] [PeerSM] 110000144571a67 :: on_enter InGame
20:21:14.572 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers
20:21:14.572 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame
20:21:14.584 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3a608538]
20:21:14.584 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3a608538]
20:21:14.585 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:14.585 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:14.585 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
20:21:14.615 [Lua] Players are leaving the safe zone
20:21:14.682 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:21:14.683 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
20:21:14.684 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:14.715 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1, async-read,
20:21:14.715 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:21:14.715 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1
20:21:14.732 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
20:21:14.733 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
20:21:14.735 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:14.736 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000144571a67 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:21:14.737 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
20:21:14.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:14.933 [Lua] StateInGameRunning:_game_actually_starts()
20:21:14.933 [Lua] #################################################################################################################
20:21:14.933 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_scorpion_arena_void_light-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:21:14.933 [Lua] #################################################################################################################
20:21:14.933 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 17
20:21:14.952 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 17
20:21:15.149 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 17
20:21:15.149 [Lua] Commit load time data
20:21:15.163 [Flow] DISABLE
20:21:17.984 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000144571a67
20:21:17.984 [Lua] [ChatManager][1]System: R1ZZ a quitté la partie
20:21:17.984 [Lua] [PeerSM] 110000144571a67 :: on_exit InGame
20:21:17.984 [Lua] [PeerSM] 110000144571a67 :: on_enter Disconnecting
20:21:17.984 [Lua] [PSM] Disconnecting peer 110000144571a67
20:21:17.984 [Lua] [PSM] Disconnected peer 110000144571a67 is being removed from session.
20:21:17.984 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000144571a67
20:21:17.985 [Lua] [GameNetworkManager] destroying game object with go_id=42
20:21:17.985 [Lua] [PeerSM] 110000144571a67 :: on_exit Disconnecting
20:21:17.985 [Lua] [PeerSM] 110000144571a67 :: on_enter Disconnected
20:21:17.985 [Lua] Set lobby begin:
20:21:17.985 [Lua] Lobby data twitch_enabled = false
20:21:17.985 [Lua] Lobby data power_level = 797
20:21:17.985 [Lua] Lobby data unique_server_name = Melibellule
20:21:17.985 [Lua] Lobby data difficulty_tweak = 0
20:21:17.985 [Lua] Lobby data host = 11000010365b93e
20:21:17.985 [Lua] Lobby data game_mode = 3
20:21:17.985 [Lua] Lobby data is_private = false
20:21:17.985 [Lua] Lobby data match_started = true
20:21:17.985 [Lua] Lobby data mechanism = adventure
20:21:17.985 [Lua] Lobby data level_key = inn_level
20:21:17.985 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:21:17.985 [Lua] Lobby data selected_level_key = inn_level
20:21:17.985 [Lua] Lobby data difficulty = normal
20:21:17.985 [Lua] Lobby data quick_game = false
20:21:17.985 [Lua] Lobby data weave_index = 1
20:21:17.986 [Lua] Lobby data matchmaking = false
20:21:17.986 [Lua] Lobby data weave_name = weave_1
20:21:17.986 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:21:17.986 [Lua] Lobby data num_players = 4
20:21:17.986 [Lua] Lobby data player_slot_5 = 0:0
20:21:17.986 [Lua] Lobby data player_slot_2 = 0:0
20:21:17.986 [Lua] Lobby data country_code = FR
20:21:17.986 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:21:17.986 [Lua] Lobby data eac_authorized = true
20:21:17.986 [Lua] Set lobby end.
20:21:17.986 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000144571a67)
20:21:17.986 [EAC] EAC server lost client 110000144571a67
20:21:17.986 [EACServer] [21:21:17:986][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000144571A67 PlayerGUID: 76561199106824807
20:21:17.986 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0283ab88, channel: 5
20:21:17.986 [SteamVoipClient] select_out(110000144571a67, off)
20:21:17.986 [SteamVoipClient] select_in(110000144571a67, off)
20:21:17.986 [Lua] [GameNetworkManager] destroying game object with go_id=49
20:21:18.036 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.109 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.140 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.190 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.241 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.297 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.344 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.351 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.389 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.439 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.456 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.495 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.528 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.579 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.612 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.645 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.679 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.730 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.747 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.781 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.833 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.853 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.883 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.936 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.952 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:18.986 [Connection] Dropped voip chunk from 110000144571a67 because channel 7 can't communicate
20:21:19.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:21:19.121 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:21:19.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:21:19.209 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read,
20:21:19.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read,
20:21:19.273 [Lua] Set lobby begin:
20:21:19.273 [Lua] Lobby data twitch_enabled = false
20:21:19.273 [Lua] Lobby data power_level = 265
20:21:19.273 [Lua] Lobby data unique_server_name = Melibellule
20:21:19.273 [Lua] Lobby data difficulty_tweak = 0
20:21:19.273 [Lua] Lobby data host = 11000010365b93e
20:21:19.273 [Lua] Lobby data game_mode = 3
20:21:19.273 [Lua] Lobby data is_private = false
20:21:19.273 [Lua] Lobby data match_started = true
20:21:19.273 [Lua] Lobby data mechanism = adventure
20:21:19.273 [Lua] Lobby data level_key = inn_level
20:21:19.274 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:21:19.274 [Lua] Lobby data selected_level_key = inn_level
20:21:19.274 [Lua] Lobby data difficulty = normal
20:21:19.274 [Lua] Lobby data quick_game = false
20:21:19.274 [Lua] Lobby data weave_index = 1
20:21:19.274 [Lua] Lobby data matchmaking = false
20:21:19.274 [Lua] Lobby data weave_name = weave_1
20:21:19.274 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:21:19.274 [Lua] Lobby data num_players = 4
20:21:19.274 [Lua] Lobby data player_slot_5 = 0:0
20:21:19.274 [Lua] Lobby data player_slot_2 = 0:0
20:21:19.274 [Lua] Lobby data country_code = FR
20:21:19.274 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:21:19.274 [Lua] Lobby data eac_authorized = true
20:21:19.274 [Lua] Set lobby end.
20:21:19.274 [Lua] [Matchmaking] Handshake host removing client 110000144571a67
20:21:20.054 [Handshaker] Lost connection 131 to 110000144571a67
20:21:20.540 [Lua] [NetworkServer] Changing num_players from 4 to 3
20:21:20.540 [Lua] Players: 3
20:21:20.540 [Lua] Set lobby begin:
20:21:20.540 [Lua] Lobby data twitch_enabled = false
20:21:20.541 [Lua] Lobby data power_level = 265
20:21:20.541 [Lua] Lobby data unique_server_name = Melibellule
20:21:20.541 [Lua] Lobby data difficulty_tweak = 0
20:21:20.541 [Lua] Lobby data host = 11000010365b93e
20:21:20.541 [Lua] Lobby data game_mode = 3
20:21:20.541 [Lua] Lobby data is_private = false
20:21:20.541 [Lua] Lobby data match_started = true
20:21:20.541 [Lua] Lobby data mechanism = adventure
20:21:20.541 [Lua] Lobby data level_key = inn_level
20:21:20.541 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:21:20.541 [Lua] Lobby data selected_level_key = inn_level
20:21:20.542 [Lua] Lobby data difficulty = normal
20:21:20.542 [Lua] Lobby data quick_game = false
20:21:20.542 [Lua] Lobby data weave_index = 1
20:21:20.542 [Lua] Lobby data matchmaking = false
20:21:20.542 [Lua] Lobby data weave_name = weave_1
20:21:20.542 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:21:20.542 [Lua] Lobby data num_players = 3
20:21:20.542 [Lua] Lobby data player_slot_5 = 0:0
20:21:20.542 [Lua] Lobby data player_slot_2 = 0:0
20:21:20.542 [Lua] Lobby data country_code = FR
20:21:20.542 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:21:20.542 [Lua] Lobby data eac_authorized = true
20:21:20.542 [Lua] Set lobby end.
20:21:20.542 [Lua] [LobbyMembers] Member left 110000144571a67
20:21:22.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:21:22.122 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:21:22.123 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:21:22.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
20:21:22.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
20:21:22.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
20:21:22.305 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_3
20:21:22.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
20:21:24.423 [Lua] PlayFabMirrorBase:_commit_internal 9
20:21:24.423 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:21:24.427 [Lua] generate_backend_stats 11000010365b93e:1
20:21:24.453 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:21:24.453 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:21:24.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 18
20:21:24.459 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 18
20:21:24.459 [Lua] Set lobby begin:
20:21:24.459 [Lua] Lobby data twitch_enabled = false
20:21:24.460 [Lua] Lobby data power_level = 822
20:21:24.460 [Lua] Lobby data unique_server_name = Melibellule
20:21:24.460 [Lua] Lobby data difficulty_tweak = 0
20:21:24.460 [Lua] Lobby data host = 11000010365b93e
20:21:24.460 [Lua] Lobby data game_mode = 3
20:21:24.460 [Lua] Lobby data is_private = false
20:21:24.460 [Lua] Lobby data match_started = true
20:21:24.460 [Lua] Lobby data mechanism = adventure
20:21:24.460 [Lua] Lobby data level_key = inn_level
20:21:24.460 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:21:24.460 [Lua] Lobby data selected_level_key = inn_level
20:21:24.460 [Lua] Lobby data difficulty = normal
20:21:24.460 [Lua] Lobby data quick_game = false
20:21:24.460 [Lua] Lobby data weave_index = 1
20:21:24.460 [Lua] Lobby data matchmaking = false
20:21:24.460 [Lua] Lobby data weave_name = weave_1
20:21:24.460 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:21:24.460 [Lua] Lobby data num_players = 3
20:21:24.461 [Lua] Lobby data player_slot_5 = 0:0
20:21:24.461 [Lua] Lobby data player_slot_2 = 0:0
20:21:24.461 [Lua] Lobby data country_code = FR
20:21:24.461 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:21:24.461 [Lua] Lobby data eac_authorized = true
20:21:24.461 [Lua] Set lobby end.
20:21:24.674 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 18
20:21:24.688 [Lua] commit result success 9
20:21:26.203 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:26.743 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:27.651 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:28.090 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:28.529 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:28.966 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:36.068 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:36.513 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:36.900 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:37.342 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:37.713 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:38.111 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:41.939 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:21:41.939 [Lua] Players: 4
20:21:41.939 [Lua] Set lobby begin:
20:21:41.939 [Lua] Lobby data twitch_enabled = false
20:21:41.939 [Lua] Lobby data power_level = 822
20:21:41.939 [Lua] Lobby data unique_server_name = Melibellule
20:21:41.939 [Lua] Lobby data difficulty_tweak = 0
20:21:41.939 [Lua] Lobby data host = 11000010365b93e
20:21:41.939 [Lua] Lobby data game_mode = 3
20:21:41.939 [Lua] Lobby data is_private = false
20:21:41.940 [Lua] Lobby data match_started = true
20:21:41.940 [Lua] Lobby data mechanism = adventure
20:21:41.940 [Lua] Lobby data level_key = inn_level
20:21:41.940 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:21:41.940 [Lua] Lobby data selected_level_key = inn_level
20:21:41.940 [Lua] Lobby data difficulty = normal
20:21:41.940 [Lua] Lobby data quick_game = false
20:21:41.940 [Lua] Lobby data weave_index = 1
20:21:41.940 [Lua] Lobby data matchmaking = false
20:21:41.940 [Lua] Lobby data weave_name = weave_1
20:21:41.940 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:21:41.940 [Lua] Lobby data num_players = 4
20:21:41.940 [Lua] Lobby data player_slot_5 = 0:0
20:21:41.940 [Lua] Lobby data player_slot_2 = 0:0
20:21:41.940 [Lua] Lobby data country_code = FR
20:21:41.940 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:21:41.940 [Lua] Lobby data eac_authorized = true
20:21:41.940 [Lua] Set lobby end.
20:21:41.941 [Lua] [LobbyMembers] Member joined 110000100b4f2eb
20:21:41.942 [Lua] [IngameUI] menu view on_enter hero_view
20:21:41.947 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0eb455a0
20:21:41.948 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
20:21:41.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
20:21:41.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
20:21:41.965 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
20:21:41.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
20:21:41.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
20:21:41.969 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
20:21:41.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, LootItemUnitPreviewer, async-read,
20:21:41.970 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[46c44de4]
20:21:41.970 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[46c44de4]
20:21:42.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
20:21:42.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
20:21:42.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
20:21:42.810 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:42.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
20:21:42.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
20:21:42.864 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
20:21:43.405 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:43.969 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:44.003 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:44.325 [Lua] GOT approve_channel 8 110000100b4f2eb 18600000390675f
20:21:44.325 [EAC] EAC server has client 110000100b4f2eb and channel 8 (and owner 110000100b4f2eb)
20:21:44.325 [EACServer] [21:21:44:325][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100B4F2EB PlayerGUID: 76561197972124395 PlayerIP: 0.0.0.0 OwnerGUID: 76561197972124395 PlayerName: Jean-Baptiste Le Marchand
20:21:44.325 [Lua] Client with peer_id 110000100b4f2eb got APPROVED by server
20:21:44.326 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100b4f2eb'
20:21:44.326 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Connecting
20:21:44.326 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand rejoint la partie
20:21:44.377 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
20:21:44.377 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
20:21:44.385 [Lua] cb_unit_spawned_unit_preview table: 000000000F4386A0 units/ui/pup_weave_amulet/pup_weave_amulet
20:21:44.410 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:21:44.410 [Lua] [Matchmaking] Got a handshake request from 110000100b4f2eb with user name 'Jean-Baptiste Le Marchand'
20:21:44.461 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000390675f from 110000100b4f2eb, replying lobby_ok
20:21:44.512 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100b4f2eb REPLY wh:11000010244a017 | we:11000010365b93e | dr:1100001034119bf | bw:0 | es:0
20:21:45.931 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:46.418 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:47.649 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:48.023 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:48.225 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:48.619 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:48.756 [Lua] [IngameUI] menu view on_exit hero_view
20:21:48.760 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0eb455a0
20:21:48.760 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
20:21:48.760 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
20:21:48.760 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
20:21:48.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer
20:21:48.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer
20:21:48.761 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
20:21:48.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
20:21:48.762 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
20:21:48.822 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:49.193 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:52.086 [Lua] [IngameUI] menu view on_enter start_game_view
20:21:52.090 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ebb0930
20:21:52.090 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:21:52.091 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
20:21:52.091 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
20:21:52.092 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
20:21:52.092 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
20:21:52.104 [Lua] normal
20:21:53.116 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:53.555 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:53.793 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:54.229 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:54.380 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:54.785 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:21:56.631 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
20:21:56.631 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
20:21:56.631 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
20:21:56.633 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
20:21:58.802 [Lua] PlayFabMirrorBase:_commit_internal 10
20:21:58.802 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:21:58.805 [Lua] generate_backend_stats 11000010365b93e:1
20:21:58.829 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:21:58.829 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:21:58.838 [Lua] commit result success 10
20:21:59.563 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:22:00.004 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:22:00.274 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:22:00.680 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:22:01.050 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:22:01.470 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:22:01.472 [Lua] [IngameUI] menu view on_exit start_game_view
20:22:01.472 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:22:01.472 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
20:22:01.472 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
20:22:01.472 [Save] Saving `save_data`
20:22:01.472 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
20:22:01.472 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
20:22:01.479 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ebb0930
20:22:01.479 [Save] Save done
20:22:04.670 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000100b4f2eb'
20:22:04.885 [Lua] [NetworkServer] Changing num_players from 4 to 3
20:22:04.885 [Lua] Players: 3
20:22:04.885 [Lua] Set lobby begin:
20:22:04.885 [Lua] Lobby data twitch_enabled = false
20:22:04.885 [Lua] Lobby data power_level = 822
20:22:04.885 [Lua] Lobby data unique_server_name = Melibellule
20:22:04.885 [Lua] Lobby data difficulty_tweak = 0
20:22:04.885 [Lua] Lobby data host = 11000010365b93e
20:22:04.885 [Lua] Lobby data game_mode = 3
20:22:04.885 [Lua] Lobby data is_private = false
20:22:04.885 [Lua] Lobby data match_started = true
20:22:04.885 [Lua] Lobby data mechanism = adventure
20:22:04.885 [Lua] Lobby data level_key = inn_level
20:22:04.885 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:22:04.885 [Lua] Lobby data selected_level_key = inn_level
20:22:04.885 [Lua] Lobby data difficulty = normal
20:22:04.886 [Lua] Lobby data quick_game = false
20:22:04.886 [Lua] Lobby data weave_index = 1
20:22:04.886 [Lua] Lobby data matchmaking = false
20:22:04.886 [Lua] Lobby data weave_name = weave_1
20:22:04.886 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:22:04.886 [Lua] Lobby data num_players = 3
20:22:04.886 [Lua] Lobby data player_slot_5 = 0:0
20:22:04.886 [Lua] Lobby data player_slot_2 = 0:0
20:22:04.886 [Lua] Lobby data country_code = FR
20:22:04.886 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:22:04.886 [Lua] Lobby data eac_authorized = true
20:22:04.886 [Lua] Set lobby end.
20:22:04.886 [Lua] [LobbyMembers] Member left 110000100b4f2eb
20:22:05.653 [Steam] Connection 7c7fce9e to remote 110000100b4f2eb rejected, reason 1000
20:22:05.696 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000100b4f2eb'
20:22:05.696 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a quitté la partie
20:22:05.696 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100b4f2eb)
20:22:05.696 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Connecting
20:22:05.696 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Disconnecting
20:22:05.696 [Lua] [PSM] Disconnecting peer 110000100b4f2eb
20:22:05.696 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Disconnecting
20:22:05.696 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Disconnected
20:22:05.696 [Lua] Set lobby begin:
20:22:05.696 [Lua] Lobby data twitch_enabled = false
20:22:05.696 [Lua] Lobby data power_level = 822
20:22:05.697 [Lua] Lobby data unique_server_name = Melibellule
20:22:05.697 [Lua] Lobby data difficulty_tweak = 0
20:22:05.697 [Lua] Lobby data host = 11000010365b93e
20:22:05.697 [Lua] Lobby data game_mode = 3
20:22:05.697 [Lua] Lobby data is_private = false
20:22:05.697 [Lua] Lobby data match_started = true
20:22:05.697 [Lua] Lobby data mechanism = adventure
20:22:05.697 [Lua] Lobby data level_key = inn_level
20:22:05.697 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:22:05.697 [Lua] Lobby data selected_level_key = inn_level
20:22:05.697 [Lua] Lobby data difficulty = normal
20:22:05.697 [Lua] Lobby data quick_game = false
20:22:05.697 [Lua] Lobby data weave_index = 1
20:22:05.697 [Lua] Lobby data matchmaking = false
20:22:05.697 [Lua] Lobby data weave_name = weave_1
20:22:05.697 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:22:05.697 [Lua] Lobby data num_players = 3
20:22:05.697 [Lua] Lobby data player_slot_5 = 0:0
20:22:05.697 [Lua] Lobby data player_slot_2 = 0:0
20:22:05.697 [Lua] Lobby data country_code = FR
20:22:05.697 [Lua] Lobby data player_slot_3 = 1100001034119bf:1
20:22:05.698 [Lua] Lobby data eac_authorized = true
20:22:05.698 [Lua] Set lobby end.
20:22:05.698 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100b4f2eb)
20:22:05.698 [EAC] EAC server lost client 110000100b4f2eb
20:22:05.698 [EACServer] [21:22:05:697][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100B4F2EB PlayerGUID: 76561197972124395
20:22:05.698 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0283ab88, channel: 8
20:22:05.891 [Lua] [Matchmaking] Handshake host removing client 110000100b4f2eb
20:22:06.644 [Handshaker] Lost connection 132 to 110000100b4f2eb
20:22:10.023 [Lua] Assigning peer(1100001034119bf:1) to profile(2) career(1)
20:22:10.023 [Lua] Set lobby begin:
20:22:10.023 [Lua] Lobby data twitch_enabled = false
20:22:10.023 [Lua] Lobby data power_level = 822
20:22:10.023 [Lua] Lobby data unique_server_name = Melibellule
20:22:10.024 [Lua] Lobby data difficulty_tweak = 0
20:22:10.024 [Lua] Lobby data host = 11000010365b93e
20:22:10.024 [Lua] Lobby data game_mode = 3
20:22:10.024 [Lua] Lobby data is_private = false
20:22:10.024 [Lua] Lobby data match_started = true
20:22:10.024 [Lua] Lobby data mechanism = adventure
20:22:10.024 [Lua] Lobby data level_key = inn_level
20:22:10.024 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:22:10.024 [Lua] Lobby data selected_level_key = inn_level
20:22:10.024 [Lua] Lobby data difficulty = normal
20:22:10.024 [Lua] Lobby data quick_game = false
20:22:10.024 [Lua] Lobby data weave_index = 1
20:22:10.024 [Lua] Lobby data matchmaking = false
20:22:10.024 [Lua] Lobby data weave_name = weave_1
20:22:10.024 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:22:10.024 [Lua] Lobby data num_players = 3
20:22:10.024 [Lua] Lobby data player_slot_5 = 0:0
20:22:10.024 [Lua] Lobby data player_slot_2 = 0:0
20:22:10.024 [Lua] Lobby data country_code = FR
20:22:10.025 [Lua] Lobby data player_slot_3 = 0:0
20:22:10.025 [Lua] Lobby data eac_authorized = true
20:22:10.025 [Lua] Set lobby end.
20:22:10.025 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001034119bf) local_player_id(1) profile_index(2) career_index(1)
20:22:10.025 [Lua] Set lobby begin:
20:22:10.025 [Lua] Lobby data twitch_enabled = false
20:22:10.025 [Lua] Lobby data power_level = 822
20:22:10.025 [Lua] Lobby data unique_server_name = Melibellule
20:22:10.025 [Lua] Lobby data difficulty_tweak = 0
20:22:10.025 [Lua] Lobby data host = 11000010365b93e
20:22:10.025 [Lua] Lobby data game_mode = 3
20:22:10.025 [Lua] Lobby data is_private = false
20:22:10.025 [Lua] Lobby data match_started = true
20:22:10.025 [Lua] Lobby data mechanism = adventure
20:22:10.025 [Lua] Lobby data level_key = inn_level
20:22:10.025 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:22:10.025 [Lua] Lobby data selected_level_key = inn_level
20:22:10.026 [Lua] Lobby data difficulty = normal
20:22:10.026 [Lua] Lobby data quick_game = false
20:22:10.026 [Lua] Lobby data weave_index = 1
20:22:10.026 [Lua] Lobby data matchmaking = false
20:22:10.026 [Lua] Lobby data weave_name = weave_1
20:22:10.026 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:22:10.026 [Lua] Lobby data num_players = 3
20:22:10.026 [Lua] Lobby data player_slot_5 = 0:0
20:22:10.026 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:22:10.026 [Lua] Lobby data country_code = FR
20:22:10.026 [Lua] Lobby data player_slot_3 = 0:0
20:22:10.026 [Lua] Lobby data eac_authorized = true
20:22:10.026 [Lua] Set lobby end.
20:22:10.026 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:0 | bw:1100001034119bf | es:0
20:22:10.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:13 my_peer_id:11000010365b93e
20:22:10.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:13 my_peer_id:11000010365b93e
20:22:10.108 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:13 my_peer_id:11000010365b93e
20:22:10.108 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001034119bf
20:22:10.109 [Lua] [GameNetworkManager] destroying game object with go_id=48
20:22:10.114 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:13 my_peer_id:11000010365b93e
20:22:10.114 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:22:10.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
20:22:10.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
20:22:10.114 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
20:22:10.114 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:22:10.114 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read,
20:22:10.168 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
20:22:10.168 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:22:10.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
20:22:10.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
20:22:10.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:22:10.169 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:22:10.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient
20:22:10.170 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:22:10.172 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:22:10.172 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient
20:22:10.172 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:22:10.174 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:22:10.174 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
20:22:10.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
20:22:10.174 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:22:10.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
20:22:10.832 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
20:22:10.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
20:22:12.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
20:22:12.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p
20:22:12.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
20:22:12.598 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:22:12.598 [Lua] Players: 4
20:22:12.598 [Lua] Set lobby begin:
20:22:12.598 [Lua] Lobby data twitch_enabled = false
20:22:12.598 [Lua] Lobby data power_level = 822
20:22:12.599 [Lua] Lobby data unique_server_name = Melibellule
20:22:12.599 [Lua] Lobby data difficulty_tweak = 0
20:22:12.599 [Lua] Lobby data host = 11000010365b93e
20:22:12.599 [Lua] Lobby data game_mode = 3
20:22:12.599 [Lua] Lobby data is_private = false
20:22:12.599 [Lua] Lobby data match_started = true
20:22:12.599 [Lua] Lobby data mechanism = adventure
20:22:12.599 [Lua] Lobby data level_key = inn_level
20:22:12.599 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:22:12.599 [Lua] Lobby data selected_level_key = inn_level
20:22:12.599 [Lua] Lobby data difficulty = normal
20:22:12.599 [Lua] Lobby data quick_game = false
20:22:12.599 [Lua] Lobby data weave_index = 1
20:22:12.599 [Lua] Lobby data matchmaking = false
20:22:12.600 [Lua] Lobby data weave_name = weave_1
20:22:12.600 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:22:12.600 [Lua] Lobby data num_players = 4
20:22:12.600 [Lua] Lobby data player_slot_5 = 0:0
20:22:12.600 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:22:12.600 [Lua] Lobby data country_code = FR
20:22:12.600 [Lua] Lobby data player_slot_3 = 0:0
20:22:12.600 [Lua] Lobby data eac_authorized = true
20:22:12.600 [Lua] Set lobby end.
20:22:12.601 [Lua] [LobbyMembers] Member joined 110000100b4f2eb
20:22:13.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
20:22:13.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
20:22:13.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
20:22:14.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 92, name: `unknown`
20:22:14.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
20:22:14.344 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
20:22:14.345 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:22:14.737 [Lua] GOT approve_channel 9 110000100b4f2eb 18600000390675f
20:22:14.737 [EAC] EAC server has client 110000100b4f2eb and channel 9 (and owner 110000100b4f2eb)
20:22:14.737 [EACServer] [21:22:14:737][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100B4F2EB PlayerGUID: 76561197972124395 PlayerIP: 0.0.0.0 OwnerGUID: 76561197972124395 PlayerName: Jean-Baptiste Le Marchand
20:22:14.737 [Lua] Client with peer_id 110000100b4f2eb got APPROVED by server
20:22:14.738 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100b4f2eb'
20:22:14.738 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Connecting
20:22:14.738 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand rejoint la partie
20:22:14.824 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:22:14.824 [Lua] [Matchmaking] Got a handshake request from 110000100b4f2eb with user name 'Jean-Baptiste Le Marchand'
20:22:14.876 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000390675f from 110000100b4f2eb, replying lobby_ok
20:22:14.928 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100b4f2eb REPLY wh:11000010244a017 | we:11000010365b93e | dr:0 | bw:1100001034119bf | es:0
20:22:14.980 [Lua] Set lobby begin:
20:22:14.980 [Lua] Lobby data twitch_enabled = false
20:22:14.980 [Lua] Lobby data power_level = 822
20:22:14.980 [Lua] Lobby data unique_server_name = Melibellule
20:22:14.980 [Lua] Lobby data difficulty_tweak = 0
20:22:14.980 [Lua] Lobby data host = 11000010365b93e
20:22:14.980 [Lua] Lobby data game_mode = 3
20:22:14.980 [Lua] Lobby data is_private = false
20:22:14.980 [Lua] Lobby data match_started = true
20:22:14.980 [Lua] Lobby data mechanism = adventure
20:22:14.980 [Lua] Lobby data level_key = inn_level
20:22:14.980 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:22:14.980 [Lua] Lobby data selected_level_key = inn_level
20:22:14.980 [Lua] Lobby data difficulty = normal
20:22:14.981 [Lua] Lobby data quick_game = false
20:22:14.981 [Lua] Lobby data weave_index = 1
20:22:14.981 [Lua] Lobby data matchmaking = false
20:22:14.981 [Lua] Lobby data weave_name = weave_1
20:22:14.981 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:22:14.981 [Lua] Lobby data num_players = 4
20:22:14.981 [Lua] Lobby data player_slot_5 = 0:0
20:22:14.981 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:22:14.981 [Lua] Lobby data country_code = FR
20:22:14.981 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:22:14.981 [Lua] Lobby data eac_authorized = true
20:22:14.981 [Lua] Set lobby end.
20:22:14.981 [Lua] [Matchmaking] Assigning profile slot 3 to 110000100b4f2eb
20:22:14.981 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:110000100b4f2eb | bw:1100001034119bf | es:0
20:22:16.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:22:16.224 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:22:16.226 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
20:22:17.120 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
20:22:17.120 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
20:22:17.137 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
20:22:17.257 [Lua] ### CLEARING PEER STATE FOR 110000100b4f2eb
20:22:17.257 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Connecting
20:22:17.257 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Connecting
20:22:17.305 [Lua] [PSM] Peer 110000100b4f2eb joined. Want to use profile index "3" and join party "0"
20:22:17.305 [Lua] Mechanism says: a client joined the game! 110000100b4f2eb
20:22:17.305 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100b4f2eb, connection_key=3)
20:22:17.305 [Lua] Sync dynamic to client:
20:22:17.526 [SteamVoipClient] select_out(110000100b4f2eb, on)
20:22:17.545 [SteamVoipClient] select_out(110000100b4f2eb, on)
20:22:17.545 [SteamVoipClient] select_in(110000100b4f2eb, on)
20:22:17.545 [SteamVoipClient] select_out(110000100b4f2eb, off)
20:22:18.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 131, name: `unknown`
20:22:18.243 [EACServer] [21:22:18:243][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100B4F2EB Session: 5 Status: Client Authenticated Message: Client authenticated.
20:22:18.244 [EAC] Peer 110000100b4f2eb switched EAC state to ClientAuthenticatedLocal
20:22:18.370 [EACServer] [21:22:18:369][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100B4F2EB.
20:22:18.670 [EACServer] [21:22:18:669][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100B4F2EB
20:22:18.670 [EACServer] [21:22:18:669][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100B4F2EB Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:22:18.675 [EAC] Peer 110000100b4f2eb switched EAC state to ClientAuthenticatedRemote
20:22:18.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 131, name: `unknown`
20:22:19.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 131, name: `unknown`
20:22:19.374 [Lua] player (110000100b4f2eb,1) was put into party 0
20:22:19.374 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Connecting
20:22:19.374 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading
20:22:19.374 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb inn_level 0
20:22:19.374 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:22:19.374 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 17, User: 11000010365b93e "Melibellule"
<>
20:22:19.375 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000BC5EC0; previous_state = Connecting; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9060620; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000009425B20
[3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000B565C90; dt = 0.016967818140983582; state_data = table: 0000000000BC5EC0; new_state = Loading
[5] self = table: 00000000024F3820; dt = 0.016967818140983582; peer_state_machines = table: 00000000029B6070; joined_peers = table: 00000000029B77D0; game_session = [GameSession]; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90
[6] self = table: 000000000F3CE6D0; dt = 0.016967818140983582; t = 64.322081113234162; network_manager = table: 0000000007E7D380
[7] self = table: 0000000002517F00; dt = 0.016967818140983582; t = 854.28109185566427
[8] self = table: 0000000000097070; real_world_dt = 0.016967818140983582; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016967818140983582; t = 854.28109185566427
[9] dt = 0.016967818140983582
[2] server = table: 00000000024F3820; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275; clan_tag = "0"; peer_id = "110000100b4f2eb";
[4] current_state = Loading; function_memoize = table: 000000001074C930; state_data = table: 0000000000BC5EC0;
[5] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007E7D380; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000094FAB00;
[6] world_name = "level_world"; entity_system_bag = table: 000000000B5DE6D0; network_server = table: 00000000024F3820; entity_system = table: 000000000B580990; parent = table: 0000000000097070; _level_flow_events = table: 0000000001151430; statistics_db = table: 0000000007E55060; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000007E556A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000112955D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000094FAB00; world = [World]; dt = 0.01696169376373291; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 0000000002EB31D0; machines = table: 000000000B531100; viewport_name = "player_1"; _camera_carrier = table: 000000000C0C7D10; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000007E7D060; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000000824620; _quit_game = false;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0;
[8] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DE49920;
<>
<>
20:22:19.475 [Lua] ### Sending rpc_level_loaded
20:22:19.475 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 50
20:22:19.475 [Lua] Peer 110000100b4f2eb has loaded the level but not all enemies, so we wait
20:22:19.599 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100b4f2eb, connection_key=3)
20:22:19.600 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading
20:22:19.600 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages
20:22:19.600 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:13 my_peer_id:11000010365b93e
20:22:23.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 107, name: `unknown`
20:22:24.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 131, name: `unknown`
20:22:24.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 142, name: `unknown`
20:22:28.035 [Window] Window => inactive
20:22:30.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 131, name: `unknown`
20:22:31.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 107, name: `unknown`
20:22:31.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_player_combat_weapon_throw_axe_throw` for object id: 79, name: `unknown`
20:22:40.344 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages
20:22:40.344 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame
20:22:40.413 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
20:22:40.414 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
20:22:40.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:22:41.584 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:22:41.584 [Lua] [Matchmaking] Got a handshake request from 110000100b4f2eb with user name 'Jean-Baptiste Le Marchand'
20:22:41.584 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame
20:22:41.584 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync
20:22:41.604 [Lua] Breedfreezer (server) starting a hot join sync
20:22:41.605 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=67
20:22:41.605 [Lua] RemotePlayer:create_game_object( ) 67
20:22:41.625 [Lua] player (110000100b4f2eb,1) was put into party 1
20:22:41.625 [Lua] Assigning peer(110000100b4f2eb:1) to profile(3) career(2)
20:22:41.625 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100b4f2eb) local_player_id(1) profile_index(3) career_index(2)
20:22:41.625 [Lua] Set lobby begin:
20:22:41.625 [Lua] Lobby data twitch_enabled = false
20:22:41.625 [Lua] Lobby data power_level = 822
20:22:41.625 [Lua] Lobby data unique_server_name = Melibellule
20:22:41.625 [Lua] Lobby data difficulty_tweak = 0
20:22:41.625 [Lua] Lobby data host = 11000010365b93e
20:22:41.625 [Lua] Lobby data game_mode = 3
20:22:41.625 [Lua] Lobby data is_private = false
20:22:41.625 [Lua] Lobby data match_started = true
20:22:41.625 [Lua] Lobby data mechanism = adventure
20:22:41.625 [Lua] Lobby data level_key = inn_level
20:22:41.625 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:22:41.625 [Lua] Lobby data selected_level_key = inn_level
20:22:41.626 [Lua] Lobby data difficulty = normal
20:22:41.626 [Lua] Lobby data quick_game = false
20:22:41.626 [Lua] Lobby data weave_index = 1
20:22:41.626 [Lua] Lobby data matchmaking = false
20:22:41.626 [Lua] Lobby data weave_name = weave_1
20:22:41.626 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:22:41.626 [Lua] Lobby data num_players = 4
20:22:41.626 [Lua] Lobby data player_slot_5 = 0:0
20:22:41.626 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:22:41.626 [Lua] Lobby data country_code = FR
20:22:41.626 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:22:41.626 [Lua] Lobby data eac_authorized = true
20:22:41.626 [Lua] Set lobby end.
20:22:41.626 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:11000010365b93e | dr:110000100b4f2eb | bw:1100001034119bf | es:0
20:22:41.626 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync
20:22:41.626 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers
20:22:41.628 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read,
20:22:41.628 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:22:41.628 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read,
20:22:41.628 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:22:41.634 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers
20:22:41.634 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame
20:22:41.803 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read,
20:22:41.803 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:22:41.806 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2
20:22:41.806 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1, async-read,
20:22:41.806 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:22:41.806 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1
20:22:41.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:14 my_peer_id:11000010365b93e
20:22:41.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:14 my_peer_id:11000010365b93e
20:22:41.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:14 my_peer_id:11000010365b93e
20:22:41.806 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:14 my_peer_id:11000010365b93e
20:22:41.807 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb
20:22:41.813 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:14 my_peer_id:11000010365b93e
20:22:41.813 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:22:41.813 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
20:22:41.813 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
20:22:41.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:22:41.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:22:41.813 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read,
20:22:41.813 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
20:22:41.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:22:41.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:22:41.856 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:22:46.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:22:46.062 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
20:22:46.064 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
20:22:46.110 [Lua] Set lobby begin:
20:22:46.110 [Lua] Lobby data twitch_enabled = false
20:22:46.110 [Lua] Lobby data power_level = 616
20:22:46.110 [Lua] Lobby data unique_server_name = Melibellule
20:22:46.110 [Lua] Lobby data difficulty_tweak = 0
20:22:46.110 [Lua] Lobby data host = 11000010365b93e
20:22:46.110 [Lua] Lobby data game_mode = 3
20:22:46.110 [Lua] Lobby data is_private = false
20:22:46.111 [Lua] Lobby data match_started = true
20:22:46.111 [Lua] Lobby data mechanism = adventure
20:22:46.111 [Lua] Lobby data level_key = inn_level
20:22:46.111 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:22:46.111 [Lua] Lobby data selected_level_key = inn_level
20:22:46.111 [Lua] Lobby data difficulty = normal
20:22:46.111 [Lua] Lobby data quick_game = false
20:22:46.111 [Lua] Lobby data weave_index = 1
20:22:46.111 [Lua] Lobby data matchmaking = false
20:22:46.111 [Lua] Lobby data weave_name = weave_1
20:22:46.111 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:22:46.111 [Lua] Lobby data num_players = 4
20:22:46.111 [Lua] Lobby data player_slot_5 = 0:0
20:22:46.111 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:22:46.111 [Lua] Lobby data country_code = FR
20:22:46.111 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:22:46.111 [Lua] Lobby data eac_authorized = true
20:22:46.111 [Lua] Set lobby end.
20:22:46.619 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
20:22:46.619 [Lua] [PackageManager] Force_load: wwise/drakegun
20:22:46.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
20:22:47.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
20:22:47.868 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
20:22:47.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
20:22:48.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
20:22:48.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
20:22:48.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
20:22:49.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
20:22:49.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
20:22:49.016 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
20:22:49.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
20:22:49.940 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
20:22:49.941 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
20:22:50.044 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
20:22:50.044 [Lua] [PackageManager] Force_load: wwise/coghammer
20:22:50.060 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
20:22:51.162 [Lua] Set lobby begin:
20:22:51.162 [Lua] Lobby data twitch_enabled = false
20:22:51.162 [Lua] Lobby data power_level = 824
20:22:51.162 [Lua] Lobby data unique_server_name = Melibellule
20:22:51.162 [Lua] Lobby data difficulty_tweak = 0
20:22:51.162 [Lua] Lobby data host = 11000010365b93e
20:22:51.162 [Lua] Lobby data game_mode = 3
20:22:51.162 [Lua] Lobby data is_private = false
20:22:51.162 [Lua] Lobby data match_started = true
20:22:51.162 [Lua] Lobby data mechanism = adventure
20:22:51.162 [Lua] Lobby data level_key = inn_level
20:22:51.162 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:22:51.162 [Lua] Lobby data selected_level_key = inn_level
20:22:51.162 [Lua] Lobby data difficulty = normal
20:22:51.162 [Lua] Lobby data quick_game = false
20:22:51.162 [Lua] Lobby data weave_index = 1
20:22:51.162 [Lua] Lobby data matchmaking = false
20:22:51.162 [Lua] Lobby data weave_name = weave_1
20:22:51.162 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:22:51.163 [Lua] Lobby data num_players = 4
20:22:51.163 [Lua] Lobby data player_slot_5 = 0:0
20:22:51.163 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:22:51.163 [Lua] Lobby data country_code = FR
20:22:51.163 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:22:51.163 [Lua] Lobby data eac_authorized = true
20:22:51.163 [Lua] Set lobby end.
20:22:56.961 [Lua] PlayFabMirrorBase:_commit_internal 11
20:22:56.961 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:22:56.964 [Lua] generate_backend_stats 11000010365b93e:1
20:22:56.991 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 19
20:22:56.996 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:22:56.996 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 20
20:22:57.005 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 19 5
20:22:57.220 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
20:22:57.220 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 19
20:22:57.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 19
20:22:57.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 20
20:22:57.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 20
20:22:57.887 [Lua] commit result success 11
20:23:15.865 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:16.269 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:23:19.237 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:19.609 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:23:21.230 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:21.669 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:23:22.211 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:22.602 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:23:22.922 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:23.292 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:23:36.142 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit
20:23:36.143 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
20:23:36.144 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:23:49.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:15 my_peer_id:11000010365b93e
20:23:49.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:15 my_peer_id:11000010365b93e
20:23:49.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:15 my_peer_id:11000010365b93e
20:23:49.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:15 my_peer_id:11000010365b93e
20:23:49.363 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:15 my_peer_id:11000010365b93e
20:23:49.363 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:23:49.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_3p, InventoryPackageSynchronizerClient
20:23:50.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
20:23:50.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
20:23:50.528 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
20:23:54.803 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:55.429 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:23:55.802 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:56.381 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:23:56.989 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:57.553 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:15.626 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:16.695 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:17.140 [Window] Window => active
20:24:18.027 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:18.827 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:20.631 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:21.372 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:22.624 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:23.331 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:23.570 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:23.931 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:24.000 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:24.530 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:24.598 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:25.196 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:25.197 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:25.788 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:28.894 [Window] Window => inactive
20:24:31.309 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:32.164 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:33.423 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:34.028 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:34.122 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:34.646 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:34.726 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:35.289 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:35.363 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:35.980 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:39.854 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:40.511 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:40.810 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:41.525 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:41.657 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:42.154 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:42.575 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:42.821 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:43.520 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:43.579 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:44.154 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:44.660 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:44.812 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:44.813 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:45.220 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:45.443 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:46.117 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:46.623 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:46.721 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:46.942 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:47.255 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:47.389 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:47.481 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:48.064 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:48.084 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:48.784 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:48.843 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:49.512 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:49.546 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:24:50.187 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:03.523 [Window] Window => active
20:25:12.092 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:12.699 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:12.799 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:13.372 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:13.405 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:13.996 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:14.063 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:14.635 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:14.669 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:15.160 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:22.502 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:23.093 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:23.229 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:23.920 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:24.512 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:24.748 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:25.221 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:25.675 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:25.775 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:26.281 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:26.483 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:26.953 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:27.187 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:27.545 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:27.879 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:28.249 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:28.555 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:28.941 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:29.209 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:29.445 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:29.882 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:29.885 [Lua] [IngameUI] menu view on_enter start_game_view
20:25:29.888 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ebb0930
20:25:29.888 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard
20:25:29.889 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 21
20:25:29.900 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 21
20:25:30.086 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:30.606 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:30.747 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 21
20:25:30.943 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:31.346 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:31.399 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 22
20:25:31.414 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 22
20:25:31.616 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:31.776 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 22
20:25:32.087 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:32.357 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:32.915 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 23
20:25:32.930 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 23
20:25:33.047 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:33.258 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 23
20:25:33.821 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:34.429 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 24
20:25:34.445 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 24
20:25:34.842 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 24
20:25:35.949 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 25
20:25:35.965 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 25
20:25:36.294 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 25
20:25:37.453 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 26
20:25:37.468 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 26
20:25:40.003 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 26
20:25:40.020 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetFriendLeaderboardAroundPlayer 27
20:25:40.033 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetFriendLeaderboardAroundPlayer nil 27
20:25:41.848 [Lua] [PlayFabRequestQueue] Request Success GetFriendLeaderboardAroundPlayer nil 27
20:25:41.860 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboard 28
20:25:41.875 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboard nil 28
20:25:42.079 [Lua] [IngameUI] menu view on_exit start_game_view
20:25:42.079 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard
20:25:42.083 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ebb0930
20:25:42.219 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboard nil 28
20:25:42.821 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:44.087 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:44.205 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:44.652 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:45.409 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:45.915 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:46.152 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:46.305 [Lua] [IngameUI] menu view on_enter start_game_view
20:25:46.308 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ebb0930
20:25:46.308 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard
20:25:46.310 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 29
20:25:46.320 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 29
20:25:46.438 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:46.630 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 29
20:25:46.851 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:47.120 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:47.547 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:47.815 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 30
20:25:47.830 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 30
20:25:47.847 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:48.162 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 30
20:25:48.319 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:48.574 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:48.846 [Lua] [IngameUI] menu view on_exit start_game_view
20:25:48.846 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard
20:25:48.851 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ebb0930
20:25:49.114 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:49.215 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:50.051 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:50.556 [Lua] [IngameUI] menu view on_enter hero_view
20:25:50.562 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0eb455a0
20:25:50.562 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
20:25:50.577 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
20:25:50.577 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
20:25:50.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
20:25:50.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
20:25:50.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
20:25:50.579 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
20:25:50.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, LootItemUnitPreviewer, async-read,
20:25:50.840 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:25:51.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
20:25:51.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
20:25:51.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
20:25:51.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
20:25:51.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
20:25:51.635 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
20:25:52.274 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
20:25:52.274 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
20:25:52.280 [Lua] cb_unit_spawned_unit_preview table: 000000000EFE30E0 units/ui/pup_weave_amulet/pup_weave_amulet
20:25:52.594 [Lua] [IngameUI] menu view on_exit hero_view
20:25:52.598 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0eb455a0
20:25:52.598 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
20:25:52.598 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
20:25:52.598 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
20:25:52.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer
20:25:52.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer
20:25:52.600 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
20:25:52.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded:
20:25:52.600 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
20:25:56.410 [Lua] [IngameUI] menu view on_enter start_game_view
20:25:56.413 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ebb0930
20:25:56.413 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:25:56.415 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
20:25:56.415 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
20:25:56.416 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
20:25:56.416 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
20:25:56.428 [Lua] normal
20:25:57.606 [Lua] PlayFabMirrorBase:_commit_internal 12
20:25:57.606 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:25:57.610 [Lua] generate_backend_stats 11000010365b93e:1
20:25:57.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31
20:25:57.639 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:25:57.646 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 6
20:25:57.853 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
20:25:57.853 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31
20:25:58.274 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31
20:25:58.288 [Lua] commit result success 12
20:26:01.963 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:02.603 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:26:02.653 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:03.296 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:26:03.330 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:04.003 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:26:04.289 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:06.080 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave
20:26:06.080 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
20:26:06.080 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList
20:26:06.082 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo
20:26:06.126 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:26:07.573 [Lua] [Matchmaking] Cancelling matchmaking
20:26:07.573 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:26:07.676 [Lua] [IngameUI] menu view on_exit start_game_view
20:26:07.676 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:26:07.676 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
20:26:07.676 [Save] Saving `save_data`
20:26:07.676 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
20:26:07.676 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList
20:26:07.676 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo
20:26:07.679 [Save] Save done
20:26:07.682 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ebb0930
20:26:10.681 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:26:10.681 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:26:10.683 [Lua] Set lobby begin:
20:26:10.683 [Lua] Lobby data twitch_enabled = false
20:26:10.683 [Lua] Lobby data power_level = 824
20:26:10.683 [Lua] Lobby data unique_server_name = Melibellule
20:26:10.683 [Lua] Lobby data difficulty_tweak = 0
20:26:10.683 [Lua] Lobby data host = 11000010365b93e
20:26:10.683 [Lua] Lobby data game_mode = 3
20:26:10.683 [Lua] Lobby data is_private = false
20:26:10.683 [Lua] Lobby data match_started = true
20:26:10.683 [Lua] Lobby data mechanism = adventure
20:26:10.683 [Lua] Lobby data level_key = inn_level
20:26:10.684 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:26:10.684 [Lua] Lobby data selected_level_key = inn_level
20:26:10.684 [Lua] Lobby data difficulty = hardest
20:26:10.684 [Lua] Lobby data quick_game = false
20:26:10.684 [Lua] Lobby data weave_index = 1
20:26:10.684 [Lua] Lobby data matchmaking = false
20:26:10.684 [Lua] Lobby data weave_name = weave_1
20:26:10.684 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:26:10.684 [Lua] Lobby data num_players = 4
20:26:10.684 [Lua] Lobby data player_slot_5 = 0:0
20:26:10.684 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:26:10.684 [Lua] Lobby data country_code = FR
20:26:10.684 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:26:10.684 [Lua] Lobby data eac_authorized = true
20:26:10.684 [Lua] Set lobby end.
20:26:10.684 [Lua] [PartyManager] Leader is set to 11000010365b93e
20:26:10.685 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
20:26:10.685 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
20:26:10.685 [Lua] Set lobby begin:
20:26:10.685 [Lua] Lobby data twitch_enabled = false
20:26:10.685 [Lua] Lobby data power_level = 824
20:26:10.685 [Lua] Lobby data unique_server_name = Melibellule
20:26:10.685 [Lua] Lobby data difficulty_tweak = 0
20:26:10.685 [Lua] Lobby data host = 11000010365b93e
20:26:10.685 [Lua] Lobby data game_mode = 1
20:26:10.685 [Lua] Lobby data is_private = false
20:26:10.685 [Lua] Lobby data match_started = true
20:26:10.685 [Lua] Lobby data mechanism = adventure
20:26:10.685 [Lua] Lobby data level_key = inn_level
20:26:10.685 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:26:10.685 [Lua] Lobby data selected_level_key = inn_level
20:26:10.685 [Lua] Lobby data difficulty = hardest
20:26:10.685 [Lua] Lobby data quick_game = true
20:26:10.685 [Lua] Lobby data matchmaking = true
20:26:10.685 [Lua] Lobby data weave_name = false
20:26:10.685 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:26:10.686 [Lua] Lobby data num_players = 4
20:26:10.686 [Lua] Lobby data player_slot_5 = 0:0
20:26:10.686 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:26:10.686 [Lua] Lobby data country_code = FR
20:26:10.686 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:26:10.686 [Lua] Lobby data eac_authorized = true
20:26:10.686 [Lua] Set lobby end.
20:26:10.686 [Lua] Set lobby begin:
20:26:10.686 [Lua] Lobby data twitch_enabled = false
20:26:10.686 [Lua] Lobby data power_level = 824
20:26:10.686 [Lua] Lobby data unique_server_name = Melibellule
20:26:10.686 [Lua] Lobby data difficulty_tweak = 0
20:26:10.686 [Lua] Lobby data host = 11000010365b93e
20:26:10.686 [Lua] Lobby data game_mode = 1
20:26:10.686 [Lua] Lobby data is_private = false
20:26:10.686 [Lua] Lobby data match_started = true
20:26:10.686 [Lua] Lobby data mechanism = adventure
20:26:10.686 [Lua] Lobby data level_key = inn_level
20:26:10.686 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:26:10.686 [Lua] Lobby data selected_level_key = inn_level
20:26:10.686 [Lua] Lobby data difficulty = hardest
20:26:10.686 [Lua] Lobby data quick_game = true
20:26:10.686 [Lua] Lobby data matchmaking = true
20:26:10.687 [Lua] Lobby data weave_name = false
20:26:10.687 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:26:10.687 [Lua] Lobby data num_players = 4
20:26:10.687 [Lua] Lobby data player_slot_5 = 0:0
20:26:10.687 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:26:10.687 [Lua] Lobby data country_code = FR
20:26:10.687 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:26:10.687 [Lua] Lobby data eac_authorized = true
20:26:10.687 [Lua] Set lobby end.
20:26:10.687 [Lua] [ChatManager][1]System: Début de l'hébergement de la partie...
20:26:10.687 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:26:10.687 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:26:20.706 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:21.173 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:26:31.653 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:31.990 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:26:32.142 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:32.481 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:26:32.802 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:33.174 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:26:33.511 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:33.849 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:26:34.188 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:34.540 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:26:34.877 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:35.215 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:26:35.552 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:35.855 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:26:36.163 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:36.536 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:26:36.843 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:37.248 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:26:37.566 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:38.348 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:38.381 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:26:38.686 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:26:39.123 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:39.224 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:26:39.224 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:26:39.224 [Lua] MatchmakingStateStartGame preferred_level_keys nil
20:26:39.224 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals 0
20:26:39.224 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals, 0 )
20:26:39.224 [Lua] Set lobby begin:
20:26:39.224 [Lua] Lobby data twitch_enabled = false
20:26:39.224 [Lua] Lobby data power_level = 824
20:26:39.224 [Lua] Lobby data unique_server_name = Melibellule
20:26:39.224 [Lua] Lobby data difficulty_tweak = 0
20:26:39.225 [Lua] Lobby data host = 11000010365b93e
20:26:39.225 [Lua] Lobby data game_mode = 2
20:26:39.225 [Lua] Lobby data is_private = false
20:26:39.225 [Lua] Lobby data match_started = true
20:26:39.225 [Lua] Lobby data mechanism = adventure
20:26:39.225 [Lua] Lobby data level_key = inn_level
20:26:39.225 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:26:39.225 [Lua] Lobby data selected_level_key = dlc_portals
20:26:39.225 [Lua] Lobby data difficulty = hardest
20:26:39.225 [Lua] Lobby data quick_game = true
20:26:39.225 [Lua] Lobby data matchmaking = true
20:26:39.225 [Lua] Lobby data weave_name = false
20:26:39.225 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:26:39.225 [Lua] Lobby data num_players = 4
20:26:39.225 [Lua] Lobby data player_slot_5 = 0:0
20:26:39.225 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:26:39.225 [Lua] Lobby data country_code = FR
20:26:39.225 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:26:39.225 [Lua] Lobby data eac_authorized = true
20:26:39.226 [Lua] Set lobby end.
20:26:39.228 [Lua] Set lobby begin:
20:26:39.228 [Lua] Lobby data twitch_enabled = false
20:26:39.228 [Lua] Lobby data power_level = 824
20:26:39.228 [Lua] Lobby data unique_server_name = Melibellule
20:26:39.228 [Lua] Lobby data difficulty_tweak = 0
20:26:39.228 [Lua] Lobby data host = 11000010365b93e
20:26:39.228 [Lua] Lobby data game_mode = 2
20:26:39.228 [Lua] Lobby data is_private = false
20:26:39.228 [Lua] Lobby data match_started = true
20:26:39.228 [Lua] Lobby data mechanism = adventure
20:26:39.228 [Lua] Lobby data level_key = inn_level
20:26:39.228 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:26:39.228 [Lua] Lobby data selected_level_key = dlc_portals
20:26:39.228 [Lua] Lobby data difficulty = hardest
20:26:39.228 [Lua] Lobby data quick_game = true
20:26:39.228 [Lua] Lobby data matchmaking = true
20:26:39.228 [Lua] Lobby data weave_name = false
20:26:39.228 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:26:39.228 [Lua] Lobby data num_players = 4
20:26:39.228 [Lua] Lobby data player_slot_5 = 0:0
20:26:39.229 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:26:39.229 [Lua] Lobby data country_code = FR
20:26:39.229 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:26:39.229 [Lua] Lobby data eac_authorized = true
20:26:39.229 [Lua] Set lobby end.
20:26:39.229 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame
20:26:39.229 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame
20:26:39.229 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame
20:26:39.229 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame
20:26:39.229 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame
20:26:39.229 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame
20:26:39.229 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame
20:26:39.229 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame
20:26:39.229 [Lua] Complete level triggered.
20:26:39.231 [Save] Saving `save_data`
20:26:39.231 [Lua] gm_event_end_conditions_met false false
20:26:39.231 [Lua] PlayFabMirrorBase:_commit_internal nil
20:26:39.231 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:26:39.234 [Lua] generate_backend_stats 11000010365b93e:1
20:26:39.237 [Save] Save done
20:26:39.237 [Save] Saving `save_data`
20:26:39.240 [Save] Save done
20:26:39.259 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:26:39.259 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:26:39.259 [Save] Saving `save_data`
20:26:39.259 [Lua] TRANSITION nil nil dlc_portals
20:26:39.259 [Lua] Transition type "dlc_portals", is server: true
20:26:39.259 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:26:39.259 [Lua] [GameNetworkManager] Leaving game...
20:26:39.259 [Lua] [GameNetworkManager] Shutting down game session host.
20:26:39.259 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:26:39.259 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:26:39.259 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=323.11
20:26:39.262 [Save] Save done
20:26:39.268 [Connection] Packet 7210 chunk for system game_session from 110000100b4f2eb had no listener
20:26:39.268 [Connection] Packet 29207 chunk for system game_session from 11000010244a017 had no listener
20:26:39.269 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:26:39.269 [Lua] commit result success 13
20:26:39.302 [Connection] Packet 7211 chunk for system game_session from 110000100b4f2eb had no listener
20:26:41.284 [Lua] [Managers] Calling function on all managers:
20:26:41.284 [Lua] Clearing all global lookup lists
20:26:41.284 [Lua] [IngamePlayerListUI] - Destroy
20:26:41.284 [Lua] [EquipmentUI] - Destroy
20:26:41.284 [Lua] [AbilityUI] - Destroy
20:26:41.284 [Lua] [GamePadAbilityUI] - Destroy
20:26:41.284 [Lua] [GamePadEquipmentUI] - Destroy
20:26:41.285 [Lua] [IngameUI] destroy
20:26:41.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3
20:26:41.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1
20:26:41.332 [Lua] [Managers] Destroying manager group:
20:26:41.338 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:26:41.406 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:26:41.406 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame
20:26:41.406 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading
20:26:41.406 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e dlc_portals 0
20:26:41.406 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:26:41.406 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 18, User: 11000010365b93e "Melibellule"
<>
20:26:41.407 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_portals<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals"
[2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 12611850; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000BD80990
[3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame
[5] self = table: 000000000F3CE6D0; application_shutdown = nil; unit_spawner = table: 000000000E9C3470; world = [World]; unit_storage = table: 000000000B7E6010; units = table: 000000000B7E60E0; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000F3CE6D0
[8] self = table: 0000000002517F00; dt = 0.016763780266046524; t = 1113.0884659456206; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016763780266046524; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016763780266046524; t = 1113.0884659456206
[10] dt = 0.016763780266046524
[2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "inn_level"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e";
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007E7D380; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_portals"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000094FAB00;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B5DE6D0; network_server = table: 00000000024F3820; entity_system = table: 000000000B580990; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000001151430; statistics_db = table: 0000000007E55060; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 321.33099475950002; input_manager = table: 0000000007E556A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000112955D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000094FAB00; world = [World]; dt = 0.016763780266046524; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 323.11420085653663; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000000824620; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DE49920;
<>
<>
20:26:41.407 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame
20:26:41.407 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading
20:26:41.407 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb dlc_portals 0
20:26:41.407 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:26:41.407 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 19, User: 11000010365b93e "Melibellule"
<>
20:26:41.407 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_portals<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals"
[2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 12611850; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000BD80990
[3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame
[5] self = table: 000000000F3CE6D0; application_shutdown = nil; unit_spawner = table: 000000000E9C3470; world = [World]; unit_storage = table: 000000000B7E6010; units = table: 000000000B7E60E0; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000F3CE6D0
[8] self = table: 0000000002517F00; dt = 0.016763780266046524; t = 1113.0884659456206; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016763780266046524; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016763780266046524; t = 1113.0884659456206
[10] dt = 0.016763780266046524
[2] server = table: 00000000024F3820; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; loaded_level = "inn_level"; resend_post_game_timer = 1.9152306243777275;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007E7D380; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_portals"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000094FAB00;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B5DE6D0; network_server = table: 00000000024F3820; entity_system = table: 000000000B580990; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000001151430; statistics_db = table: 0000000007E55060; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 321.33099475950002; input_manager = table: 0000000007E556A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000112955D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000094FAB00; world = [World]; dt = 0.016763780266046524; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 323.11420085653663; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000000824620; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DE49920;
<>
<>
20:26:41.407 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame
20:26:41.407 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading
20:26:41.407 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 dlc_portals 0
20:26:41.407 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:26:41.407 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 20, User: 11000010365b93e "Melibellule"
<>
20:26:41.408 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_portals<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals"
[2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 12611850; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000BD80990
[3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame
[5] self = table: 000000000F3CE6D0; application_shutdown = nil; unit_spawner = table: 000000000E9C3470; world = [World]; unit_storage = table: 000000000B7E6010; units = table: 000000000B7E60E0; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000F3CE6D0
[8] self = table: 0000000002517F00; dt = 0.016763780266046524; t = 1113.0884659456206; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016763780266046524; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016763780266046524; t = 1113.0884659456206
[10] dt = 0.016763780266046524
[2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007E7D380; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_portals"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000094FAB00;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B5DE6D0; network_server = table: 00000000024F3820; entity_system = table: 000000000B580990; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000001151430; statistics_db = table: 0000000007E55060; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 321.33099475950002; input_manager = table: 0000000007E556A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000112955D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000094FAB00; world = [World]; dt = 0.016763780266046524; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 323.11420085653663; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000000824620; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DE49920;
<>
<>
20:26:41.408 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame
20:26:41.408 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading
20:26:41.408 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf dlc_portals 0
20:26:41.408 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:26:41.408 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 21, User: 11000010365b93e "Melibellule"
<>
20:26:41.408 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_portals<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals"
[2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 12611850; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000BD80990
[3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame
[5] self = table: 000000000F3CE6D0; application_shutdown = nil; unit_spawner = table: 000000000E9C3470; world = [World]; unit_storage = table: 000000000B7E6010; units = table: 000000000B7E60E0; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000F3CE6D0
[8] self = table: 0000000002517F00; dt = 0.016763780266046524; t = 1113.0884659456206; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016763780266046524; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016763780266046524; t = 1113.0884659456206
[10] dt = 0.016763780266046524
[2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007E7D380; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "dlc_portals"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000094FAB00;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B5DE6D0; network_server = table: 00000000024F3820; entity_system = table: 000000000B580990; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000001151430; statistics_db = table: 0000000007E55060; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 321.33099475950002; input_manager = table: 0000000007E556A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000112955D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000094FAB00; world = [World]; dt = 0.016763780266046524; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 323.11420085653663; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 0000000000824620; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000F3CE6D0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DE49920;
<>
<>
20:26:41.408 [Lua] [Matchmaking] unregister rpcs
20:26:41.408 [Lua] ############### UNLOADING PACKAGES ###############
20:26:41.408 [Lua] [Managers] Calling function on all managers:
20:26:41.408 [Lua] [Managers] Destroying manager group:
20:26:41.408 [Lua] [Gamestate] Enter state StateLoading
20:26:41.410 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:26:41.410 [Lua] [Matchmaking] register rpcs
20:26:41.410 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:26:41.410 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
20:26:41.410 [Lua] Set lobby begin:
20:26:41.410 [Lua] Lobby data twitch_enabled = false
20:26:41.410 [Lua] Lobby data power_level = 0
20:26:41.410 [Lua] Lobby data unique_server_name = Melibellule
20:26:41.411 [Lua] Lobby data difficulty_tweak = 0
20:26:41.411 [Lua] Lobby data host = 11000010365b93e
20:26:41.411 [Lua] Lobby data game_mode = 2
20:26:41.411 [Lua] Lobby data is_private = false
20:26:41.411 [Lua] Lobby data match_started = true
20:26:41.411 [Lua] Lobby data mechanism = adventure
20:26:41.411 [Lua] Lobby data level_key = inn_level
20:26:41.411 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:26:41.411 [Lua] Lobby data selected_level_key = dlc_portals
20:26:41.411 [Lua] Lobby data difficulty = hardest
20:26:41.411 [Lua] Lobby data quick_game = true
20:26:41.411 [Lua] Lobby data matchmaking = true
20:26:41.411 [Lua] Lobby data weave_name = false
20:26:41.411 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:26:41.411 [Lua] Lobby data num_players = 4
20:26:41.411 [Lua] Lobby data player_slot_5 = 0:0
20:26:41.411 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:26:41.411 [Lua] Lobby data country_code = FR
20:26:41.411 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:26:41.412 [Lua] Lobby data eac_authorized = true
20:26:41.412 [Lua] Set lobby end.
20:26:41.412 [Lua] registering RPCs
20:26:41.412 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:26:41.412 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:26:41.412 [Lua] Set lobby begin:
20:26:41.412 [Lua] Lobby data twitch_enabled = false
20:26:41.412 [Lua] Lobby data power_level = 0
20:26:41.412 [Lua] Lobby data unique_server_name = Melibellule
20:26:41.412 [Lua] Lobby data difficulty_tweak = 0
20:26:41.412 [Lua] Lobby data host = 11000010365b93e
20:26:41.412 [Lua] Lobby data game_mode = 2
20:26:41.412 [Lua] Lobby data is_private = false
20:26:41.412 [Lua] Lobby data match_started = true
20:26:41.412 [Lua] Lobby data mechanism = adventure
20:26:41.412 [Lua] Lobby data level_key = dlc_portals
20:26:41.412 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:26:41.412 [Lua] Lobby data selected_level_key = dlc_portals
20:26:41.412 [Lua] Lobby data difficulty = hardest
20:26:41.412 [Lua] Lobby data quick_game = true
20:26:41.412 [Lua] Lobby data matchmaking = true
20:26:41.412 [Lua] Lobby data weave_name = false
20:26:41.412 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:26:41.413 [Lua] Lobby data num_players = 4
20:26:41.413 [Lua] Lobby data player_slot_5 = 0:0
20:26:41.413 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:26:41.413 [Lua] Lobby data country_code = FR
20:26:41.413 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:26:41.413 [Lua] Lobby data eac_authorized = true
20:26:41.413 [Lua] Set lobby end.
20:26:41.418 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized
20:26:41.418 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_portals] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:26:41.418 [Lua] [LevelTransitionHandler] load_level dlc_portals 0
20:26:41.419 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:26:41.419 [Umbra] Unload tome
20:26:41.420 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:26:41.541 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:26:41.541 [Lua] [LevelTransitionHandler] Loading level: "dlc_portals"
20:26:41.541 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/penny/dlc_portals" Meta package name: "nil"
20:26:41.541 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler, async-read,
20:26:41.541 [Lua] [StateLoading] got rpc_load_level 109 dlc_portals
20:26:41.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27
20:26:41.820 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27
20:26:41.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals
20:26:42.757 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]'
20:26:48.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals
20:26:48.855 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals
20:26:48.857 [Lua] ### Sending rpc_level_loaded
20:26:48.857 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 109
20:26:48.857 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded
20:26:48.858 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading
20:26:48.858 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages
20:26:48.867 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages
20:26:48.867 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame
20:26:48.867 [Lua] [LevelTransitionHandler] Level load completed!
20:26:48.867 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 12611850 - use_random_directors: true - overriden_conflict: nil
20:26:48.910 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:26:48.910 [Lua] checking dlc's against conflict directors
20:26:48.910 [Lua] number of factions to include 2
20:26:48.910 [Lua] number of factions added 2
20:26:48.910 [Lua] --- --- ---
20:26:48.910 [Lua] Starting... difficulty 'hardest'
20:26:48.910 [Lua] These are the starting conflict directors:
20:26:48.910 [Lua] default
20:26:48.910 [Lua] --- --- ---
20:26:48.910 [Lua]
20:26:48.910 [Lua] Looking for a new director:
20:26:48.910 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
20:26:48.910 [Lua] ->trying director: default
20:26:48.910 [Lua] --> success!
20:26:48.910 [Lua] --> re-used the same breeds
20:26:48.910 [Lua]
20:26:48.910 [Lua] Looking for a new director:
20:26:48.910 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
20:26:48.910 [Lua] ->trying director: chaos
20:26:48.910 [Lua] --> success!
20:26:48.910 [Lua] --> re-used the same breeds
20:26:48.910 [Lua]
20:26:48.910 [Lua] Looking for a new director:
20:26:48.910 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
20:26:48.910 [Lua] ->trying director: chaos
20:26:48.910 [Lua] --> success!
20:26:48.910 [Lua] --> re-used the same breeds
20:26:48.910 [Lua]
20:26:48.910 [Lua] Looking for a new director:
20:26:48.910 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
20:26:48.910 [Lua] ->trying director: default
20:26:48.910 [Lua] --> success!
20:26:48.910 [Lua] --> re-used the same breeds
20:26:48.910 [Lua]
20:26:48.910 [Lua] DONE! Found the following directors:
20:26:48.910 [Lua] default
20:26:48.910 [Lua] chaos
20:26:48.910 [Lua] chaos
20:26:48.910 [Lua] default
20:26:48.910 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder
20:26:48.910 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_berzerker=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_vortex_sorcerer=true,
skaven_plague_monk=true,
chaos_raider=true,
chaos_marauder=true,
}
20:26:48.910 [Lua] load_startup_enemy_packages: --------------
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] chaos_spawn
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] chaos_troll
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] skaven_rat_ogre
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] skaven_stormfiend
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] beastmen_minotaur
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] chaos_plague_sorcerer
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] chaos_corruptor_sorcerer
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] skaven_gutter_runner
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] skaven_pack_master
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] skaven_poison_wind_globadier
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] skaven_ratling_gunner
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] skaven_warpfire_thrower
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] chaos_vortex_sorcerer
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] beastmen_standard_bearer
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] chaos_vortex
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] critter_rat
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] critter_pig
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] skaven_storm_vermin
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] chaos_warrior
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] chaos_berzerker
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] skaven_clan_rat
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] skaven_clan_rat_with_shield
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] skaven_slave
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] chaos_fanatic
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] skaven_loot_rat
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] chaos_marauder_with_shield
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] skaven_storm_vermin_with_shield
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] skaven_plague_monk
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] chaos_raider
20:26:48.910 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:26:48.910 [Lua] chaos_marauder
20:26:48.914 [Lua] ### Sending rpc_level_loaded
20:26:48.914 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 109
20:26:48.914 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded
20:26:48.932 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading
20:26:48.932 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages
20:26:48.949 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages
20:26:48.949 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame
20:26:48.949 [Lua] ### Sending rpc_level_loaded
20:26:48.949 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 109
20:26:49.033 [Lua] ### Sending rpc_level_loaded
20:26:49.033 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 109
20:26:49.033 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded
20:26:49.033 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading
20:26:49.033 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages
20:26:49.051 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages
20:26:49.051 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame
20:26:49.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:26:49.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:26:49.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:26:49.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:26:49.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:26:49.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:26:50.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:26:50.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:26:50.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:26:50.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:26:50.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:26:50.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:26:51.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:26:51.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:26:51.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:26:52.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:26:52.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:26:52.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:26:52.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:26:52.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:26:52.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:26:52.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:26:52.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:26:52.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:26:53.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:26:53.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:26:53.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:26:53.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:26:53.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:26:53.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:26:53.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:26:53.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:26:53.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:26:54.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:26:54.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:26:54.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:26:54.412 [Lua] ### Sending rpc_level_loaded
20:26:54.412 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 109
20:26:54.412 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded
20:26:54.412 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading
20:26:54.412 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages
20:26:54.429 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages
20:26:54.429 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame
20:26:54.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:26:54.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:26:54.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:26:55.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:26:55.925 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:26:55.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:26:55.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:26:55.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:26:55.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:26:56.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:26:56.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:26:56.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:26:56.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:26:56.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:26:56.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:26:56.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:26:56.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:26:56.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:26:57.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:26:57.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:26:57.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:26:57.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:26:57.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:26:57.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:26:58.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:26:58.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:26:58.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:26:59.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:26:59.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:26:59.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:27:00.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:27:00.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:27:00.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:27:00.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:27:00.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:27:00.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:27:01.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:27:01.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:27:01.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:27:02.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:27:02.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:27:02.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:27:03.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:27:03.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:27:03.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:27:03.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:27:03.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:27:03.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:27:03.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:27:03.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:27:03.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:27:04.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:27:04.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:27:04.352 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: custom
20:27:04.352 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:27:04.352 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_portals/world
20:27:04.353 [Umbra] Init version: 3.4.15 :: 16 threads
20:27:05.510 [Lua] Async level spawning done
20:27:05.510 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:27:06.478 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:27:06.478 [Lua] [Matchmaking] unregister rpcs
20:27:06.478 [Lua] Set lobby begin:
20:27:06.478 [Lua] Lobby data twitch_enabled = false
20:27:06.479 [Lua] Lobby data power_level = 0
20:27:06.479 [Lua] Lobby data unique_server_name = Melibellule
20:27:06.479 [Lua] Lobby data difficulty_tweak = 0
20:27:06.479 [Lua] Lobby data host = 11000010365b93e
20:27:06.479 [Lua] Lobby data game_mode = 2
20:27:06.479 [Lua] Lobby data is_private = false
20:27:06.479 [Lua] Lobby data match_started = true
20:27:06.480 [Lua] Lobby data mechanism = adventure
20:27:06.480 [Lua] Lobby data level_key = dlc_portals
20:27:06.480 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:27:06.480 [Lua] Lobby data selected_level_key = dlc_portals
20:27:06.480 [Lua] Lobby data difficulty = hardest
20:27:06.480 [Lua] Lobby data quick_game = true
20:27:06.480 [Lua] Lobby data matchmaking = true
20:27:06.480 [Lua] Lobby data weave_name = false
20:27:06.480 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:27:06.481 [Lua] Lobby data num_players = 4
20:27:06.481 [Lua] Lobby data player_slot_5 = 0:0
20:27:06.481 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:27:06.481 [Lua] Lobby data country_code = FR
20:27:06.481 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:27:06.481 [Lua] Lobby data eac_authorized = true
20:27:06.481 [Lua] Set lobby end.
20:27:06.481 [Lua] [Managers] Destroying manager group:
20:27:06.482 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens
20:27:06.482 [Lua] [Gamestate] Enter StateIngame HOST
20:27:06.482 [Lua] [Managers] Calling function on all managers:
20:27:06.482 [Lua] <>level = dlc_portals<>
20:27:06.482 [Lua] Set lobby begin:
20:27:06.482 [Lua] Lobby data twitch_enabled = false
20:27:06.482 [Lua] Lobby data power_level = 0
20:27:06.482 [Lua] Lobby data unique_server_name = Melibellule
20:27:06.482 [Lua] Lobby data difficulty_tweak = 0
20:27:06.482 [Lua] Lobby data host = 11000010365b93e
20:27:06.482 [Lua] Lobby data game_mode = 2
20:27:06.482 [Lua] Lobby data is_private = false
20:27:06.482 [Lua] Lobby data match_started = true
20:27:06.483 [Lua] Lobby data mechanism = adventure
20:27:06.483 [Lua] Lobby data level_key = dlc_portals
20:27:06.483 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:27:06.483 [Lua] Lobby data selected_level_key = dlc_portals
20:27:06.483 [Lua] Lobby data difficulty = hardest
20:27:06.483 [Lua] Lobby data quick_game = true
20:27:06.483 [Lua] Lobby data matchmaking = true
20:27:06.483 [Lua] Lobby data weave_name = false
20:27:06.483 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:27:06.483 [Lua] Lobby data num_players = 4
20:27:06.483 [Lua] Lobby data player_slot_5 = 0:0
20:27:06.483 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:27:06.483 [Lua] Lobby data country_code = FR
20:27:06.483 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:27:06.483 [Lua] Lobby data eac_authorized = true
20:27:06.483 [Lua] Set lobby end.
20:27:06.483 [Lua] [StateIngame] Server ingame
20:27:06.486 [Lua] Set lobby begin:
20:27:06.486 [Lua] Lobby data twitch_enabled = false
20:27:06.486 [Lua] Lobby data power_level = 0
20:27:06.487 [Lua] Lobby data unique_server_name = Melibellule
20:27:06.487 [Lua] Lobby data difficulty_tweak = 0
20:27:06.487 [Lua] Lobby data host = 11000010365b93e
20:27:06.487 [Lua] Lobby data game_mode = 2
20:27:06.487 [Lua] Lobby data is_private = false
20:27:06.487 [Lua] Lobby data match_started = true
20:27:06.487 [Lua] Lobby data mechanism = adventure
20:27:06.487 [Lua] Lobby data level_key = dlc_portals
20:27:06.488 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:27:06.488 [Lua] Lobby data selected_level_key = dlc_portals
20:27:06.488 [Lua] Lobby data difficulty = hardest
20:27:06.488 [Lua] Lobby data quick_game = true
20:27:06.488 [Lua] Lobby data matchmaking = true
20:27:06.488 [Lua] Lobby data weave_name = false
20:27:06.488 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:27:06.488 [Lua] Lobby data num_players = 4
20:27:06.488 [Lua] Lobby data player_slot_5 = 0:0
20:27:06.488 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:27:06.489 [Lua] Lobby data country_code = FR
20:27:06.489 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:27:06.489 [Lua] Lobby data eac_authorized = true
20:27:06.489 [Lua] Set lobby end.
20:27:06.489 [Lua] [Matchmaking] register rpcs
20:27:06.489 [Lua] GameNetworkManager:init... creating game session
20:27:06.489 [Lua] Host GameSession.make_game_session_host with session:
20:27:06.489 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:27:06.489 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e
20:27:06.489 [Lua] [GameNetworkManager] self.is_server = true
20:27:06.489 [Network] Setting artificial MTU limit to 65536
20:27:06.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 32
20:27:06.489 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
20:27:06.500 [Lua] Switching ConflictSettings: to: default
20:27:06.500 [Lua] pacing=default
20:27:06.500 [Lua] roaming=nil
20:27:06.500 [Lua] specials=default
20:27:06.500 [Lua] debug_color=maroon
20:27:06.500 [Lua] contained_breeds=nil
20:27:06.500 [Lua] pack_spawning=default
20:27:06.500 [Lua] disabled=false
20:27:06.500 [Lua] factions=nil
20:27:06.500 [Lua] boss=default
20:27:06.500 [Lua] horde=default
20:27:06.500 [Lua] name=default
20:27:06.500 [Lua] intensity=default
20:27:06.500 [Lua] ---
20:27:06.500 [Lua] [LevelAnalysis] set_random_seed( 12611850)
20:27:06.513 [Lua] [AIInterestPointSystem] Level Seed: 12611850
20:27:06.513 [Lua]
20:27:06.513 [Lua] [entity_system_bag] = table
20:27:06.513 [Lua] [entity_system_bag] = metatable
20:27:06.513 [Lua] [startup_data] = table
20:27:06.513 [Lua] [entity_manager] = table
20:27:06.513 [Lua] [entity_manager] = metatable
20:27:06.513 [Lua] [unit_spawner] = table
20:27:06.513 [Lua] [unit_spawner] = metatable
20:27:06.513 [Lua] [unit_storage] = table
20:27:06.513 [Lua] [unit_storage] = metatable
20:27:06.513 [Lua] [dice_keeper] = table
20:27:06.513 [Lua] [dice_keeper] = metatable
20:27:06.513 [Lua] [is_server] = true (boolean)
20:27:06.513 [Lua] [world] = [World]
20:27:06.513 [Lua] [system_api] = table
20:27:06.513 [Lua] [entity_system] = table
20:27:06.513 [Lua] [entity_system] = metatable
20:27:06.513 [Lua] [network_lobby] = table
20:27:06.513 [Lua] [network_lobby] = metatable
20:27:06.513 [Lua] [profile_synchronizer] = table
20:27:06.513 [Lua] [profile_synchronizer] = metatable
20:27:06.513 [Lua] [level_transition_handler] = table
20:27:06.513 [Lua] [level_transition_handler] = metatable
20:27:06.513 [Lua] [num_local_human_players] = 1 (number)
20:27:06.513 [Lua] [statistics_db] = table
20:27:06.513 [Lua] [statistics_db] = metatable
20:27:06.513 [Lua] [network_server] = table
20:27:06.513 [Lua] [network_server] = metatable
20:27:06.513 [Lua] [input_manager] = table
20:27:06.513 [Lua] [input_manager] = metatable
20:27:06.513 [Lua] [network_clock] = table
20:27:06.513 [Lua] [network_clock] = metatable
20:27:06.513 [Lua] [network_transmit] = table
20:27:06.513 [Lua] [network_transmit] = metatable
20:27:06.513 [Lua] [free_flight_manager] = table
20:27:06.513 [Lua] [free_flight_manager] = metatable
20:27:06.513 [Lua] [network_manager] = table
20:27:06.513 [Lua] [network_manager] = metatable
20:27:06.513 [Lua] [network_event_delegate] = table
20:27:06.513 [Lua] [network_event_delegate] = metatable
20:27:06.513 [Lua]
20:27:06.513 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:27:06.513 [Lua] ignoring extension VersusInteractObjectiveExtension
20:27:06.513 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:27:06.513 [Lua] ignoring extension VersusSocketObjectiveExtension
20:27:06.513 [Lua] ignoring extension VersusTargetObjectiveExtension
20:27:06.513 [Lua] ignoring extension VersusMissionObjectiveExtension
20:27:06.516 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:27:06.534 [Lua] [AchievementManager] Achievements using the steam platform
20:27:06.615 [Lua] respawn_unit_spawned with group id: temple_respawns
20:27:06.615 [Lua] respawn_unit_spawned with group id: temple_respawns
20:27:06.615 [Lua] respawn_unit_spawned with group id: temple_respawns
20:27:06.615 [Lua] respawn_unit_spawned with group id: temple_respawns
20:27:06.615 [Lua] respawn_unit_spawned with group id: temple_respawns
20:27:06.615 [Lua] respawn_unit_spawned with group id: temple_respawns
20:27:06.615 [Lua] respawn_unit_spawned with group id: temple_respawns
20:27:06.615 [Lua] respawn_unit_spawned with group id: respawns_crypt
20:27:06.615 [Lua] respawn_unit_spawned with group id: respawns_crypt
20:27:06.632 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
20:27:06.632 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
20:27:06.632 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
20:27:06.632 [Lua] respawn_unit_spawned with group id: outside_temple_respawns
20:27:06.632 [Lua] respawn_unit_spawned with group id: end_respawns
20:27:06.632 [Lua] respawn_unit_spawned with group id: end_respawns
20:27:06.632 [Lua] respawn_unit_spawned with group id: end_respawns
20:27:06.633 [Lua] respawn_unit_spawned with group id: end_respawns
20:27:06.634 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
20:27:06.634 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
20:27:06.634 [Lua] respawn_unit_spawned with group id: inside_temple_spawn
20:27:06.634 [Lua] [StateIngame] Level seed: 12611850
20:27:06.670 [Lua] [LevelAnalysis] set_random_seed( 12611850)
20:27:06.678 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:27:06.678 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:27:06.679 [Lua] [IngameUI] init
20:27:06.691 [SteamVoipClient] select_out(110000100b4f2eb, off)
20:27:06.691 [SteamVoipClient] select_out(11000010244a017, off)
20:27:06.691 [SteamVoipClient] select_out(11000010365b93e, off)
20:27:06.698 [Lua] cb_razer_chroma_setup
20:27:06.718 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:27:06.718 [Lua] Set lobby begin:
20:27:06.718 [Lua] Lobby data twitch_enabled = false
20:27:06.719 [Lua] Lobby data power_level = 797
20:27:06.719 [Lua] Lobby data unique_server_name = Melibellule
20:27:06.719 [Lua] Lobby data difficulty_tweak = 0
20:27:06.719 [Lua] Lobby data host = 11000010365b93e
20:27:06.719 [Lua] Lobby data game_mode = 2
20:27:06.719 [Lua] Lobby data is_private = false
20:27:06.719 [Lua] Lobby data match_started = true
20:27:06.719 [Lua] Lobby data mechanism = adventure
20:27:06.720 [Lua] Lobby data level_key = dlc_portals
20:27:06.720 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:27:06.720 [Lua] Lobby data selected_level_key = dlc_portals
20:27:06.720 [Lua] Lobby data difficulty = hardest
20:27:06.720 [Lua] Lobby data quick_game = true
20:27:06.720 [Lua] Lobby data matchmaking = true
20:27:06.720 [Lua] Lobby data weave_name = false
20:27:06.721 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:27:06.721 [Lua] Lobby data num_players = 4
20:27:06.721 [Lua] Lobby data player_slot_5 = 0:0
20:27:06.721 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:27:06.721 [Lua] Lobby data country_code = FR
20:27:06.721 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:27:06.721 [Lua] Lobby data eac_authorized = true
20:27:06.721 [Lua] Set lobby end.
20:27:06.722 [Lua] Override Player Respawning inside_temple_spawn false
20:27:06.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:27:06.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:27:06.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:27:06.724 [Lua] CurrentConflictSettings default
20:27:06.724 [Lua] [ConflictDirector] conflict_director is ai_ready
20:27:06.725 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:27:06.726 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:27:06.732 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:27:06.732 [Lua] Forming navigation groups in one frame
20:27:06.732 [Lua] Forming navigation groups
20:27:06.767 [Lua] NavigationGroupManager -> calulation time A: 0.033999999999878128
20:27:07.071 [Lua] NavigationGroupManager -> calulation time B: 0.30500000000006366
20:27:07.071 [Lua] number of nav groups: 358
20:27:07.075 [Lua] number of refined nav groups : 228
20:27:07.080 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
20:27:07.081 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.265597859025007 Normalized coefficient: 1.2840792744897604
20:27:07.086 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.165166828036309 Normalized coefficient: 1.7184629909649467
20:27:07.089 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.394531521201138 Normalized coefficient: 1.5152198026313746
20:27:07.092 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.032583847641943 Normalized coefficient: 1.4275894221611853
20:27:07.101 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
20:27:07.101 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
20:27:07.101 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
20:27:07.101 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
20:27:07.101 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
20:27:07.101 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
20:27:07.101 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
20:27:07.119 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals
20:27:07.119 [Lua] [LevelAnalysis] This level has a total main-path length of 1476.259 meters.
20:27:07.119 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:27:07.119 [Lua] [LevelAnalysis]
20:27:07.119 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:27:07.119 [Lua] [LevelAnalysis]
20:27:07.119 [Lua] [LevelAnalysis] Terror events added:
20:27:07.119 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
20:27:07.119 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
20:27:07.119 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
20:27:07.119 [Lua] NORMAL PATROL MAIN PATH 929.2911376953125
20:27:07.119 [Lua] [waypoints] = table
20:27:07.119 [Lua] [astar_points] = table
20:27:07.119 [Lua] [travel_dist] = 929.29114693403244 (number)
20:27:07.119 [Lua] [one_directional] = true (boolean)
20:27:07.119 [Lua] [id] = boss_8 (string)
20:27:07.119 [Lua] ----> using boss spline path!
20:27:07.119 [Lua] Adding main path event: Vector3Box(30.6522, -28.1147, 8.603) boss_event_spline_patrol 45 table: 000000000AA26540
20:27:07.119 [Lua] [LevelAnalysis] num_event_places_f: 0.95083906841278076 , num_event_places: 0 , trailing_event_fraction: 0.95083906841278076 , num_events: 1
20:27:07.119 [Lua] [LevelAnalysis] Level path distance: 1476.2586026191711
20:27:07.119 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1476.2586026191711 forbidden_dist: -1376.2586026191711
20:27:07.119 [Lua] [LevelAnalysis] wanted_distance: 1104.382250923303
20:27:07.119 [Lua] [LevelAnalysis] Terror events added:
20:27:07.119 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:27:07.119 [Lua] Adding main path event: Vector3Box(55.9284, 79.4412, 29.3496) rare_event_loot_rat 45 table: 000000000AA26F10
20:27:07.119 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:27:07.123 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
20:27:07.126 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
20:27:07.128 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:27:07.129 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:27:07.132 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:27:07.133 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:27:07.133 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=76
20:27:07.133 [Lua] [Managers] Calling function on all managers:
20:27:07.163 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame
20:27:07.163 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync
20:27:07.163 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame
20:27:07.163 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync
20:27:07.163 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 32
20:27:07.401 [Lua] Set lobby begin:
20:27:07.401 [Lua] Lobby data twitch_enabled = false
20:27:07.401 [Lua] Lobby data power_level = 797
20:27:07.401 [Lua] Lobby data unique_server_name = Melibellule
20:27:07.401 [Lua] Lobby data difficulty_tweak = 0
20:27:07.401 [Lua] Lobby data host = 11000010365b93e
20:27:07.401 [Lua] Lobby data game_mode = 2
20:27:07.401 [Lua] Lobby data is_private = false
20:27:07.401 [Lua] Lobby data match_started = true
20:27:07.401 [Lua] Lobby data mechanism = adventure
20:27:07.401 [Lua] Lobby data level_key = dlc_portals
20:27:07.401 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:27:07.401 [Lua] Lobby data selected_level_key = dlc_portals
20:27:07.401 [Lua] Lobby data difficulty = hardest
20:27:07.401 [Lua] Lobby data quick_game = true
20:27:07.402 [Lua] Lobby data matchmaking = true
20:27:07.402 [Lua] Lobby data weave_name = false
20:27:07.402 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:27:07.402 [Lua] Lobby data num_players = 4
20:27:07.402 [Lua] Lobby data player_slot_5 = 0:0
20:27:07.402 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:27:07.402 [Lua] Lobby data country_code = FR
20:27:07.402 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:27:07.402 [Lua] Lobby data eac_authorized = true
20:27:07.402 [Lua] Set lobby end.
20:27:07.402 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing
20:27:07.402 [Lua] Breedfreezer (server) starting a hot join sync
20:27:07.402 [Lua] packing 0 units of breed chaos_marauder
20:27:07.402 [Lua] packing 0 units of breed skaven_clan_rat
20:27:07.402 [Lua] packing 0 units of breed skaven_storm_vermin
20:27:07.402 [Lua] packing 0 units of breed skaven_slave
20:27:07.402 [Lua] packing 0 units of breed chaos_fanatic
20:27:07.402 [Lua] packing 0 units of breed chaos_raider
20:27:07.402 [Lua] packing 0 units of breed chaos_warrior
20:27:07.402 [Lua] packing 0 units of breed chaos_berzerker
20:27:07.402 [Lua] packing 0 units of breed skaven_plague_monk
20:27:07.402 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:27:07.402 [Lua]
20:27:07.402 [Lua] [1] = 1 (number)
20:27:07.402 [Lua] [2] = 0 (number)
20:27:07.402 [Lua] [3] = 1 (number)
20:27:07.402 [Lua] [4] = 0 (number)
20:27:07.402 [Lua] [5] = 1 (number)
20:27:07.402 [Lua] [6] = 0 (number)
20:27:07.402 [Lua] [7] = 1 (number)
20:27:07.402 [Lua] [8] = 0 (number)
20:27:07.402 [Lua] [9] = 1 (number)
20:27:07.402 [Lua] [10] = 0 (number)
20:27:07.402 [Lua] [11] = 1 (number)
20:27:07.402 [Lua] [12] = 0 (number)
20:27:07.402 [Lua] [13] = 1 (number)
20:27:07.402 [Lua] [14] = 0 (number)
20:27:07.402 [Lua] [15] = 1 (number)
20:27:07.402 [Lua] [16] = 0 (number)
20:27:07.402 [Lua] [17] = 1 (number)
20:27:07.402 [Lua] [18] = 0 (number)
20:27:07.402 [Lua]
20:27:07.402 [Lua]
20:27:07.402 [Lua]
20:27:07.403 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync
20:27:07.403 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers
20:27:07.403 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77
20:27:07.403 [Lua] RemotePlayer:create_game_object( ) 77
20:27:07.418 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync
20:27:07.418 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers
20:27:07.419 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017
20:27:07.423 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 32
20:27:07.511 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:27:07.511 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1
20:27:10.193 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame
20:27:10.193 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync
20:27:10.212 [Lua] Set lobby begin:
20:27:10.212 [Lua] Lobby data twitch_enabled = false
20:27:10.212 [Lua] Lobby data power_level = 797
20:27:10.212 [Lua] Lobby data unique_server_name = Melibellule
20:27:10.212 [Lua] Lobby data difficulty_tweak = 0
20:27:10.212 [Lua] Lobby data host = 11000010365b93e
20:27:10.212 [Lua] Lobby data game_mode = 2
20:27:10.213 [Lua] Lobby data is_private = false
20:27:10.213 [Lua] Lobby data match_started = true
20:27:10.213 [Lua] Lobby data mechanism = adventure
20:27:10.213 [Lua] Lobby data level_key = dlc_portals
20:27:10.213 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:27:10.213 [Lua] Lobby data selected_level_key = dlc_portals
20:27:10.213 [Lua] Lobby data difficulty = hardest
20:27:10.213 [Lua] Lobby data quick_game = true
20:27:10.213 [Lua] Lobby data matchmaking = true
20:27:10.213 [Lua] Lobby data weave_name = false
20:27:10.213 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:27:10.213 [Lua] Lobby data num_players = 4
20:27:10.213 [Lua] Lobby data player_slot_5 = 0:0
20:27:10.213 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:27:10.213 [Lua] Lobby data country_code = FR
20:27:10.213 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:27:10.213 [Lua] Lobby data eac_authorized = true
20:27:10.214 [Lua] Set lobby end.
20:27:10.214 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing
20:27:10.214 [Lua] Breedfreezer (server) starting a hot join sync
20:27:10.214 [Lua] packing 0 units of breed chaos_marauder
20:27:10.214 [Lua] packing 0 units of breed skaven_clan_rat
20:27:10.214 [Lua] packing 0 units of breed skaven_storm_vermin
20:27:10.214 [Lua] packing 0 units of breed skaven_slave
20:27:10.214 [Lua] packing 0 units of breed chaos_fanatic
20:27:10.214 [Lua] packing 0 units of breed chaos_raider
20:27:10.214 [Lua] packing 0 units of breed chaos_warrior
20:27:10.214 [Lua] packing 0 units of breed chaos_berzerker
20:27:10.214 [Lua] packing 0 units of breed skaven_plague_monk
20:27:10.214 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:27:10.214 [Lua]
20:27:10.214 [Lua] [1] = 1 (number)
20:27:10.214 [Lua] [2] = 0 (number)
20:27:10.214 [Lua] [3] = 1 (number)
20:27:10.214 [Lua] [4] = 0 (number)
20:27:10.214 [Lua] [5] = 1 (number)
20:27:10.214 [Lua] [6] = 0 (number)
20:27:10.214 [Lua] [7] = 1 (number)
20:27:10.214 [Lua] [8] = 0 (number)
20:27:10.214 [Lua] [9] = 1 (number)
20:27:10.214 [Lua] [10] = 0 (number)
20:27:10.214 [Lua] [11] = 1 (number)
20:27:10.214 [Lua] [12] = 0 (number)
20:27:10.214 [Lua] [13] = 1 (number)
20:27:10.214 [Lua] [14] = 0 (number)
20:27:10.214 [Lua] [15] = 1 (number)
20:27:10.214 [Lua] [16] = 0 (number)
20:27:10.214 [Lua] [17] = 1 (number)
20:27:10.214 [Lua] [18] = 0 (number)
20:27:10.214 [Lua]
20:27:10.214 [Lua]
20:27:10.214 [Lua]
20:27:10.214 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=78
20:27:10.214 [Lua] RemotePlayer:create_game_object( ) 78
20:27:10.233 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync
20:27:10.233 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers
20:27:10.233 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf
20:27:10.475 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:27:10.475 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1
20:27:11.592 [Lua] Set lobby begin:
20:27:11.592 [Lua] Lobby data twitch_enabled = false
20:27:11.592 [Lua] Lobby data power_level = 544
20:27:11.592 [Lua] Lobby data unique_server_name = Melibellule
20:27:11.593 [Lua] Lobby data difficulty_tweak = 0
20:27:11.593 [Lua] Lobby data host = 11000010365b93e
20:27:11.593 [Lua] Lobby data game_mode = 2
20:27:11.593 [Lua] Lobby data is_private = false
20:27:11.593 [Lua] Lobby data match_started = true
20:27:11.593 [Lua] Lobby data mechanism = adventure
20:27:11.593 [Lua] Lobby data level_key = dlc_portals
20:27:11.593 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:27:11.593 [Lua] Lobby data selected_level_key = dlc_portals
20:27:11.593 [Lua] Lobby data difficulty = hardest
20:27:11.593 [Lua] Lobby data quick_game = true
20:27:11.593 [Lua] Lobby data matchmaking = true
20:27:11.593 [Lua] Lobby data weave_name = false
20:27:11.593 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:27:11.593 [Lua] Lobby data num_players = 4
20:27:11.593 [Lua] Lobby data player_slot_5 = 0:0
20:27:11.593 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:27:11.594 [Lua] Lobby data country_code = FR
20:27:11.594 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:27:11.594 [Lua] Lobby data eac_authorized = true
20:27:11.594 [Lua] Set lobby end.
20:27:16.591 [Lua] Set lobby begin:
20:27:16.591 [Lua] Lobby data twitch_enabled = false
20:27:16.591 [Lua] Lobby data power_level = 822
20:27:16.591 [Lua] Lobby data unique_server_name = Melibellule
20:27:16.591 [Lua] Lobby data difficulty_tweak = 0
20:27:16.591 [Lua] Lobby data host = 11000010365b93e
20:27:16.591 [Lua] Lobby data game_mode = 2
20:27:16.591 [Lua] Lobby data is_private = false
20:27:16.591 [Lua] Lobby data match_started = true
20:27:16.591 [Lua] Lobby data mechanism = adventure
20:27:16.591 [Lua] Lobby data level_key = dlc_portals
20:27:16.591 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:27:16.591 [Lua] Lobby data selected_level_key = dlc_portals
20:27:16.591 [Lua] Lobby data difficulty = hardest
20:27:16.591 [Lua] Lobby data quick_game = true
20:27:16.591 [Lua] Lobby data matchmaking = true
20:27:16.592 [Lua] Lobby data weave_name = false
20:27:16.592 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:27:16.592 [Lua] Lobby data num_players = 4
20:27:16.592 [Lua] Lobby data player_slot_5 = 0:0
20:27:16.592 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:27:16.592 [Lua] Lobby data country_code = FR
20:27:16.592 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:27:16.592 [Lua] Lobby data eac_authorized = true
20:27:16.592 [Lua] Set lobby end.
20:27:30.491 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame
20:27:30.491 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync
20:27:30.513 [Lua] Set lobby begin:
20:27:30.513 [Lua] Lobby data twitch_enabled = false
20:27:30.513 [Lua] Lobby data power_level = 822
20:27:30.513 [Lua] Lobby data unique_server_name = Melibellule
20:27:30.513 [Lua] Lobby data difficulty_tweak = 0
20:27:30.513 [Lua] Lobby data host = 11000010365b93e
20:27:30.513 [Lua] Lobby data game_mode = 2
20:27:30.513 [Lua] Lobby data is_private = false
20:27:30.513 [Lua] Lobby data match_started = true
20:27:30.513 [Lua] Lobby data mechanism = adventure
20:27:30.513 [Lua] Lobby data level_key = dlc_portals
20:27:30.514 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:27:30.514 [Lua] Lobby data selected_level_key = dlc_portals
20:27:30.514 [Lua] Lobby data difficulty = hardest
20:27:30.514 [Lua] Lobby data quick_game = true
20:27:30.514 [Lua] Lobby data matchmaking = true
20:27:30.514 [Lua] Lobby data weave_name = false
20:27:30.514 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:27:30.514 [Lua] Lobby data num_players = 4
20:27:30.514 [Lua] Lobby data player_slot_5 = 0:0
20:27:30.514 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:27:30.514 [Lua] Lobby data country_code = FR
20:27:30.514 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:27:30.514 [Lua] Lobby data eac_authorized = true
20:27:30.514 [Lua] Set lobby end.
20:27:30.514 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing
20:27:30.514 [Lua] Breedfreezer (server) starting a hot join sync
20:27:30.514 [Lua] packing 0 units of breed chaos_marauder
20:27:30.514 [Lua] packing 0 units of breed skaven_clan_rat
20:27:30.514 [Lua] packing 0 units of breed skaven_storm_vermin
20:27:30.514 [Lua] packing 0 units of breed skaven_slave
20:27:30.514 [Lua] packing 0 units of breed chaos_fanatic
20:27:30.514 [Lua] packing 0 units of breed chaos_raider
20:27:30.514 [Lua] packing 0 units of breed chaos_warrior
20:27:30.514 [Lua] packing 0 units of breed chaos_berzerker
20:27:30.514 [Lua] packing 0 units of breed skaven_plague_monk
20:27:30.514 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:27:30.514 [Lua]
20:27:30.514 [Lua] [1] = 1 (number)
20:27:30.514 [Lua] [2] = 0 (number)
20:27:30.514 [Lua] [3] = 1 (number)
20:27:30.514 [Lua] [4] = 0 (number)
20:27:30.514 [Lua] [5] = 1 (number)
20:27:30.514 [Lua] [6] = 0 (number)
20:27:30.514 [Lua] [7] = 1 (number)
20:27:30.514 [Lua] [8] = 0 (number)
20:27:30.514 [Lua] [9] = 1 (number)
20:27:30.514 [Lua] [10] = 0 (number)
20:27:30.514 [Lua] [11] = 1 (number)
20:27:30.514 [Lua] [12] = 0 (number)
20:27:30.514 [Lua] [13] = 1 (number)
20:27:30.514 [Lua] [14] = 0 (number)
20:27:30.514 [Lua] [15] = 1 (number)
20:27:30.514 [Lua] [16] = 0 (number)
20:27:30.514 [Lua] [17] = 1 (number)
20:27:30.514 [Lua] [18] = 0 (number)
20:27:30.514 [Lua]
20:27:30.514 [Lua]
20:27:30.514 [Lua]
20:27:30.515 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=79
20:27:30.515 [Lua] RemotePlayer:create_game_object( ) 79
20:27:30.535 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync
20:27:30.535 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers
20:27:30.535 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers
20:27:30.535 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame
20:27:30.535 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers
20:27:30.535 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame
20:27:30.535 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb
20:27:30.540 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers
20:27:30.540 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame
20:27:30.540 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers
20:27:30.540 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame
20:27:30.552 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:27:30.552 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:27:30.552 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
20:27:30.641 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
20:27:30.642 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82
20:27:30.643 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:27:30.643 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:27:30.645 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83
20:27:30.645 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:27:30.811 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:27:30.811 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1
20:27:30.811 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit
20:27:30.812 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84
20:27:30.812 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:27:30.879 [Lua] StateInGameRunning:_game_actually_starts()
20:27:30.880 [Lua] #################################################################################################################
20:27:30.880 [Lua] [Loading Time]: 00:00:50 [Transition]: inn_level-dlc_portals [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:27:30.880 [Lua] #################################################################################################################
20:27:30.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
20:27:30.880 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
20:27:30.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
20:27:31.224 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
20:27:31.224 [Lua] Commit load time data
20:27:31.675 [Lua] Set lobby begin:
20:27:31.675 [Lua] Lobby data twitch_enabled = false
20:27:31.675 [Lua] Lobby data power_level = 616
20:27:31.675 [Lua] Lobby data unique_server_name = Melibellule
20:27:31.675 [Lua] Lobby data difficulty_tweak = 0
20:27:31.675 [Lua] Lobby data host = 11000010365b93e
20:27:31.676 [Lua] Lobby data game_mode = 2
20:27:31.676 [Lua] Lobby data is_private = false
20:27:31.676 [Lua] Lobby data match_started = true
20:27:31.676 [Lua] Lobby data mechanism = adventure
20:27:31.676 [Lua] Lobby data level_key = dlc_portals
20:27:31.676 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:27:31.676 [Lua] Lobby data selected_level_key = dlc_portals
20:27:31.676 [Lua] Lobby data difficulty = hardest
20:27:31.676 [Lua] Lobby data quick_game = true
20:27:31.676 [Lua] Lobby data matchmaking = true
20:27:31.676 [Lua] Lobby data weave_name = false
20:27:31.676 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:27:31.676 [Lua] Lobby data num_players = 4
20:27:31.676 [Lua] Lobby data player_slot_5 = 0:0
20:27:31.676 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:27:31.676 [Lua] Lobby data country_code = FR
20:27:31.676 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:27:31.676 [Lua] Lobby data eac_authorized = true
20:27:31.676 [Lua] Set lobby end.
20:27:34.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
20:27:34.812 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
20:27:36.712 [Lua] Set lobby begin:
20:27:36.712 [Lua] Lobby data twitch_enabled = false
20:27:36.713 [Lua] Lobby data power_level = 824
20:27:36.713 [Lua] Lobby data unique_server_name = Melibellule
20:27:36.713 [Lua] Lobby data difficulty_tweak = 0
20:27:36.713 [Lua] Lobby data host = 11000010365b93e
20:27:36.713 [Lua] Lobby data game_mode = 2
20:27:36.713 [Lua] Lobby data is_private = false
20:27:36.713 [Lua] Lobby data match_started = true
20:27:36.713 [Lua] Lobby data mechanism = adventure
20:27:36.713 [Lua] Lobby data level_key = dlc_portals
20:27:36.714 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:27:36.714 [Lua] Lobby data selected_level_key = dlc_portals
20:27:36.714 [Lua] Lobby data difficulty = hardest
20:27:36.714 [Lua] Lobby data quick_game = true
20:27:36.714 [Lua] Lobby data matchmaking = true
20:27:36.714 [Lua] Lobby data weave_name = false
20:27:36.714 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:27:36.714 [Lua] Lobby data num_players = 4
20:27:36.714 [Lua] Lobby data player_slot_5 = 0:0
20:27:36.714 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:27:36.714 [Lua] Lobby data country_code = FR
20:27:36.714 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:27:36.714 [Lua] Lobby data eac_authorized = true
20:27:36.714 [Lua] Set lobby end.
20:27:55.852 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:57.675 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:57.675 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:27:58.815 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:58.982 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:00.130 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:01.737 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:28:01.754 [Lua] Spline already found!
20:28:01.807 [Lua] Init group template: spline_patrol
20:28:02.210 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:03.104 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:03.575 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:04.435 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:04.783 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:05.596 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:06.613 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:07.290 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:08.534 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:28:08.552 [Lua] Spline already found!
20:28:08.654 [Lua] Init group template: spline_patrol
20:28:08.834 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:10.172 [Lua] Players are leaving the safe zone
20:28:10.219 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:10.590 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:11.796 [EACServer] [21:28:11:796][Windows][EAC Server] [Err!][Cerberus] [Backend] Send operation failed, disconnecting.
20:28:11.796 [EACServer] [21:28:11:796][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
20:28:11.796 [EACServer] [21:28:11:796][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
20:28:11.796 [EACServer] [21:28:11:796][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
20:28:12.129 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:12.669 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:13.299 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:13.555 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:13.574 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:13.985 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:13.985 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:14.093 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:14.471 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:14.561 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:14.580 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:14.697 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:14.904 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:15.168 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:15.499 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:15.654 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:15.771 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:16.157 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:16.382 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:16.598 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:16.617 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:16.800 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:16.822 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:17.219 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:17.280 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:17.393 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:17.859 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:17.991 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:18.553 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:18.591 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:19.125 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:20.755 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:21.299 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:21.361 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:21.941 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:22.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:28:28.695 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:29.290 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:29.986 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:30.596 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:32.041 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:32.489 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:34.394 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:34.817 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:35.055 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:28:35.072 [Lua] Spline already found!
20:28:35.124 [Lua] Init group template: spline_patrol
20:28:35.214 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:35.589 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:35.676 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:35.729 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:36.247 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:36.343 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:36.497 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:36.793 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:36.950 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:36.969 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:37.458 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:37.492 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:37.526 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:37.560 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:37.864 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:38.037 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:38.068 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:38.185 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:38.474 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:38.658 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:38.867 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:39.457 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:28:39.626 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:40.269 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:40.422 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:40.808 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:40.927 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:41.315 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:41.989 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:42.565 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:28:45.015 [Lua] main_path_player_far_away_check started
20:28:48.122 [Lua] main_path_player_far_away_check started
20:28:51.407 [Lua] main_path_player_far_away_check started
20:28:52.541 [Lua] main_path_player_far_away_check started
20:28:55.646 [Lua] main_path_player_far_away_check started
20:29:00.430 [Lua] main_path_player_far_away_check started
20:29:05.498 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:29:05.513 [Lua] Spline already found!
20:29:05.582 [Lua] Init group template: spline_patrol
20:29:12.326 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:13.058 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:13.094 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:13.688 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:13.719 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:14.338 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:15.415 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:16.023 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:16.258 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:16.630 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:16.892 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:17.257 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:17.529 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:17.882 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:18.109 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:18.535 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:18.535 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:19.200 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:19.289 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:19.905 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:20.270 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:20.581 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:20.906 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:21.245 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:21.398 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:21.903 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:22.037 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:22.679 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:22.969 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:23.604 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:24.200 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:24.726 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:29:26.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:29:27.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:29:28.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:29:29.148 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:29.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:29:29.879 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:30.375 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:30.970 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:32.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:29:33.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:29:34.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:29:34.933 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:35.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:29:35.339 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:35.472 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:35.681 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:35.915 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:29:36.031 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:36.368 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:36.776 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:38.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:29:38.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:29:42.061 [Lua] [ChatManager][1]System: lichen a ramassé un grimoire.
20:29:42.498 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:43.205 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:43.950 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:44.320 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:45.047 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:45.760 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:29:47.060 [Lua] Time for new HOOORDE! multi_first_wave
20:29:47.060 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
20:29:47.060 [Lua] horde requested: vector
20:29:47.060 [Lua] setting up vector-horde
20:29:47.060 [Lua] Composing horde 'large' .. using variant 'plain'
20:29:47.060 [Lua] --> horde wants to spawn behind players (0.84755716274187/0.67
20:29:47.060 [Lua] -> spawning: 55
20:29:47.060 [Lua] horde crated with id 5 of type vector
20:29:47.060 [Lua] vector horde has started
20:29:55.086 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:29:55.086 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:29:55.086 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
20:29:55.086 [Lua] horde requested: vector
20:29:55.086 [Lua] setting up vector-horde
20:29:55.086 [Lua] Composing horde 'large' .. using variant 'plain'
20:29:55.086 [Lua] --> horde wants to spawn ahead of players (0.49988034118276/0.67
20:29:55.086 [Lua] -> spawning: 55
20:29:55.086 [Lua] horde crated with id 6 of type vector
20:29:55.086 [Lua] vector horde has started
20:29:56.002 [Lua] Init group template: horde
20:30:01.442 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:02.200 [Lua] HORDE: Pushing horde in time; too many units out 63
20:30:02.335 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:03.721 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:04.296 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:04.584 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:04.683 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:30:04.860 [Lua] Init group template: horde
20:30:05.130 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:30:05.186 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:05.186 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:05.750 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:06.257 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:06.743 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:07.000 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:07.475 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:08.348 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:08.865 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:09.033 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:09.571 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:09.650 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:10.300 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:10.364 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:10.763 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:11.159 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:11.714 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:11.796 [EACServer] [21:30:11:796][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:30:12.121 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:12.609 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:13.634 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:14.214 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:18.141 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:18.413 [Lua] HORDE: Pushing horde in time; too many units out 62
20:30:18.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:30:18.742 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:18.778 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:19.534 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:19.534 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:19.929 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:23.556 [Lua] HORDE: last wave, reset to standard horde delay
20:30:23.556 [Lua] Time for new HOOORDE! multi_last_wave
20:30:23.556 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
20:30:23.556 [Lua] horde requested: vector
20:30:23.556 [Lua] setting up vector-horde
20:30:23.556 [Lua] Composing horde 'large' .. using variant 'plain'
20:30:23.556 [Lua] --> horde wants to spawn ahead of players (0.62156833150036/0.67
20:30:23.556 [Lua] -> spawning: 53
20:30:23.556 [Lua] horde crated with id 7 of type vector
20:30:23.556 [Lua] vector horde has started
20:30:25.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:30:26.410 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:26.870 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:27.066 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:27.216 [Lua] Horde killed: ?
20:30:27.741 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:30.684 [Lua] Horde killed: ?
20:30:33.184 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 65
20:30:33.222 [Lua] Init group template: horde
20:30:36.579 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:37.058 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:37.371 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:30:37.573 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:37.574 [Lua] fence jumping
20:30:37.701 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:30:38.040 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:38.156 [Lua] ready to jump failed
20:30:38.176 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:30:38.555 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:38.646 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:30:38.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:30:38.950 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:39.041 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:39.169 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:30:39.472 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:39.535 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:39.555 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:39.724 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:30:40.041 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:40.124 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:30:40.149 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:40.171 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:40.514 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:40.739 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:40.782 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:40.972 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:30:41.337 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:41.393 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:30:42.371 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:42.744 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:43.165 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:43.676 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:45.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:30:45.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:30:45.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:30:51.640 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:52.365 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:52.506 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:52.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:30:52.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:30:52.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:30:53.141 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:53.197 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:53.684 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:30:54.857 [Lua] Horde killed: ?
20:30:59.971 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:00.242 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:00.445 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:31:00.834 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:01.187 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:01.367 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:31:01.476 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:01.677 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:01.949 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:02.067 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:31:02.107 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:02.136 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:02.407 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:02.540 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:31:02.642 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:02.763 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:02.886 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:02.904 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:31:03.123 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:03.396 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:03.597 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:03.766 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:03.766 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:03.902 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:31:04.070 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:04.122 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:04.443 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:04.443 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:31:04.746 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:04.885 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:31:05.078 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:05.487 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:05.643 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:05.853 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:05.902 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:31:06.136 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:06.205 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:06.259 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:06.538 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:31:06.734 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:06.772 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:06.933 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:07.263 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:07.263 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:07.372 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:31:07.699 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:07.736 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:08.143 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:08.303 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:08.704 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:08.881 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:09.583 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:10.442 [Lua] Override Player Respawning outside_temple_respawns true
20:31:17.932 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:18.422 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:18.507 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:19.005 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:19.005 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:19.534 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:20.126 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:20.656 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:20.690 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:21.223 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:21.343 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:21.765 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:31:24.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:31:24.177 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:24.590 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:31:30.772 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:31.298 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:31:31.466 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:31.973 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:31:32.159 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:32.898 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:31:42.096 [Flow] bottle1
20:31:42.096 [Lua] [ChatManager][1]System: Vin de Drachenfels « sauvé »: 1
20:31:42.096 [Flow] bottle event received
20:31:47.033 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:47.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:31:47.833 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:32:00.313 [Lua] Time for new HOOORDE! multi_first_wave
20:32:00.313 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
20:32:00.313 [Lua] horde requested: ambush
20:32:00.313 [Lua] setting up ambush-horde
20:32:00.313 [Lua] Composing horde 'large' .. using variant 'plain'
20:32:00.314 [Lua] -> spawning: 56
20:32:00.314 [Lua] horde crated with id 8 of type ambush
20:32:00.314 [Lua] ambush horde has started
20:32:05.385 [Lua] Init group template: horde
20:32:07.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:32:07.764 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:08.338 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:32:08.474 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:09.038 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:32:09.933 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:10.431 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:32:10.628 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:11.161 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:32:11.595 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source.
20:32:11.796 [EACServer] [21:32:11:796][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:32:13.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:13.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:15.668 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:16.095 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:32:16.393 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:16.773 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:32:16.925 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:32:16.925 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:32:16.925 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
20:32:16.925 [Lua] horde requested: ambush
20:32:16.925 [Lua] setting up ambush-horde
20:32:16.925 [Lua] Composing horde 'large' .. using variant 'plain'
20:32:16.925 [Lua] -> spawning: 57
20:32:16.925 [Lua] horde crated with id 9 of type ambush
20:32:16.925 [Lua] ambush horde has started
20:32:17.116 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:17.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:17.481 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:32:18.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:18.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:18.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:19.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:20.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:20.453 [Lua] replace_hidden_spawners -> first try found: 1 cover points
20:32:20.453 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:20.453 [Lua] ->moving spawner
20:32:21.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:21.603 [Lua] Init group template: horde
20:32:22.370 [Lua] state dead despawn
20:32:22.387 [Lua] [GameNetworkManager] destroying game object with go_id=81
20:32:22.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:23.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:24.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:26.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:30.373 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
20:32:32.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:32:32.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1212304
20:32:34.115 [Lua] Horde killed: ?
20:32:37.378 [Lua] HORDE: last wave, reset to standard horde delay
20:32:37.378 [Lua] Time for new HOOORDE! multi_last_wave
20:32:37.378 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
20:32:37.378 [Lua] horde requested: ambush
20:32:37.378 [Lua] setting up ambush-horde
20:32:37.378 [Lua] Composing horde 'large' .. using variant 'plain'
20:32:37.379 [Lua] -> spawning: 55
20:32:37.379 [Lua] horde crated with id 10 of type ambush
20:32:37.379 [Lua] ambush horde has started
20:32:38.059 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:38.688 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:39.108 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:32:39.176 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:32:41.911 [Lua] Init group template: horde
20:32:41.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:42.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:47.605 [Lua] Returning override respawn unit
20:32:47.614 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010365b93e, 4)
20:32:47.617 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.67500000000000004)
20:32:47.617 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.67500000000000004)
20:32:47.617 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=514
20:32:49.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:32:51.729 [Lua] Horde killed: ?
20:32:57.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:32:57.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1212304
20:33:00.434 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:00.890 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:01.092 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:01.600 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:01.836 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:02.260 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:04.015 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:04.506 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:04.554 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:04.943 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:05.028 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:05.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:33:05.433 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:05.602 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:05.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:33:05.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:33:05.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:33:05.906 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:05.956 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:06.397 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:06.513 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:06.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:33:06.886 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:06.955 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:06.970 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:07.357 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:33:07.574 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:08.001 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:08.223 [Lua] Horde killed: ?
20:33:08.594 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:09.032 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:09.269 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:09.624 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:10.323 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:19.583 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:19.989 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:20.225 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:20.648 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:22.000 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:22.457 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:22.949 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:23.284 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:23.319 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:23.795 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:26.659 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:27.302 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:27.336 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:27.927 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:29.534 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:30.027 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:30.264 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:30.736 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:39.903 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:40.494 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:40.665 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:41.010 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:41.201 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:41.847 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:42.031 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:42.082 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:42.486 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:42.689 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:42.772 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:43.043 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:43.532 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:43.532 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:43.549 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:43.634 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:43.988 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:44.054 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:44.359 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:44.527 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:44.560 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:44.932 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:44.983 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:45.016 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:45.456 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:45.523 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:45.557 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:45.659 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:45.995 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:45.995 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:46.198 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:46.470 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:46.527 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:33:47.062 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:47.096 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:47.667 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:48.325 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source.
20:33:49.255 [Lua] fence jumping
20:33:52.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:33:53.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:33:53.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:33:53.257 [Lua] ready to jump failed
20:33:53.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:33:53.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:33:54.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:33:54.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:33:54.641 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:54.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:33:55.181 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:33:55.383 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:55.772 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 1 size: 10 action: skulk_approach
20:33:55.907 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:34:00.002 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:00.798 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome.
20:34:00.914 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:01.209 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:34:01.405 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:01.726 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:34:01.866 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:02.235 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:34:02.336 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:02.760 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:34:06.378 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:34:11.797 [EACServer] [21:34:11:797][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:34:21.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:34:24.522 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:25.147 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:34:25.181 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:25.774 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:34:25.774 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:26.381 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:34:44.756 [Lua] main_path_player_far_away_check started
20:34:47.847 [Lua] main_path_player_far_away_check started
20:34:47.965 [Flow] bottle2
20:34:47.966 [Lua] [ChatManager][1]System: Vin de Drachenfels « sauvé »: 2
20:34:47.966 [Flow] bottle event received
20:34:50.725 [Lua] main_path_player_far_away_check started
20:34:50.941 [Lua] main_path_player_far_away_check started
20:34:52.074 [Lua] main_path_player_far_away_check started
20:34:53.443 [Lua] Time for new HOOORDE! multi_first_wave
20:34:53.443 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
20:34:53.443 [Lua] horde requested: vector_blob
20:34:53.443 [Lua] wants to spawn behind within distance: 60
20:34:53.443 [Lua] horde crated with id 11 of type vector_blob
20:34:53.443 [Lua] managed to spawn 57/57 horde enemies
20:34:53.443 [Lua] vector blob horde has started
20:34:53.820 [Lua] main_path_player_far_away_check started
20:34:54.039 [Lua] main_path_player_far_away_check started
20:34:54.397 [Lua] Init group template: horde
20:34:57.809 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:34:58.744 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:59.386 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:59.539 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:34:59.977 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:00.078 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:00.468 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:35:00.468 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:35:00.468 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
20:35:00.468 [Lua] horde requested: vector_blob
20:35:00.468 [Lua] wants to spawn ahead within distance: 60
20:35:00.468 [Lua] horde crated with id 12 of type vector_blob
20:35:00.468 [Lua] managed to spawn 56/56 horde enemies
20:35:00.468 [Lua] vector blob horde has started
20:35:00.601 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:00.685 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:01.309 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:01.480 [Lua] Init group template: horde
20:35:08.484 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:09.113 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:09.113 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:09.484 [Lua] Horde killed: ?
20:35:09.740 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:09.813 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:10.369 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:13.416 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:13.736 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:13.924 [Lua] HORDE: last wave, reset to standard horde delay
20:35:13.924 [Lua] Time for new HOOORDE! multi_last_wave
20:35:13.924 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
20:35:13.924 [Lua] horde requested: vector_blob
20:35:13.924 [Lua] wants to spawn ahead within distance: 60
20:35:13.924 [Lua] horde crated with id 13 of type vector_blob
20:35:13.924 [Lua] managed to spawn 57/57 horde enemies
20:35:13.924 [Lua] vector blob horde has started
20:35:14.112 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:14.503 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:14.898 [Lua] Init group template: horde
20:35:18.382 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:18.885 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:19.046 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:19.556 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:19.705 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:20.172 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:23.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:35:23.060 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1212304
20:35:24.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:35:32.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:35:32.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:35:33.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:35:35.453 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:35.944 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:36.046 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:36.473 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:38.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:35:38.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:35:38.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:35:43.958 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:44.045 [Lua] Horde killed: ?
20:35:44.363 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:35:44.448 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:44.919 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:44.969 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:35:45.041 [Lua] Horde killed: ?
20:35:45.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:35:45.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:35:45.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:35:45.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:35:45.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:35:45.461 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:35:45.511 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:45.528 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:45.932 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:35:46.034 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:35:47.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 97882
20:35:47.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 97882
20:35:47.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 97882
20:35:49.663 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:49.802 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:50.052 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:35:50.205 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:50.309 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:50.414 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:50.682 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:35:50.972 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:58.159 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:58.819 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:58.886 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:59.258 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:59.461 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:59.461 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:35:59.815 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:59.851 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:36:00.053 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:00.155 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:36:00.475 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:36:00.762 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:36:01.252 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:01.658 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:01.794 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:01.913 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:36:02.368 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:02.452 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:36:02.588 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:36:02.996 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:03.063 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:36:03.572 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:36:03.622 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:04.136 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:04.498 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:36:04.631 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:36:05.791 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:06.551 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:06.690 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:36:07.125 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:36:07.159 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:07.895 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:36:08.482 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:08.955 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:36:11.798 [EACServer] [21:36:11:797][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:36:18.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:36:20.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:36:21.986 [Lua] Coordinated attack!
20:36:28.570 [Lua] Override Player Respawning temple_respawns true
20:36:28.570 [Lua] Override Player Respawning outside_temple_respawns false
20:36:28.570 [Lua] Override Player Respawning inside_temple_spawn false
20:36:28.767 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0)
20:36:29.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:36:31.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:36:49.478 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:50.175 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:36:51.242 [Lua] TerrorEventMixer.start_event: dlc_portals_control_pacing_disabled (seed: 0)
20:37:08.892 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:37:08.892 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:37:10.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:37:10.927 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit '#ID[51ce78f6a6199aa0]']
20:37:22.442 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside (seed: 0)
20:37:24.586 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_inside_specials (seed: 0)
20:37:25.595 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard (seed: 0)
20:37:26.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:37:28.671 [Lua] Override Player Respawning temple_respawns false
20:37:29.872 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:30.550 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:37:30.671 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:31.053 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:37:31.481 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:31.736 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source.
20:37:31.839 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:37:32.649 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:33.068 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:37:33.206 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:33.728 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:37:34.603 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:34.998 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:35.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:37:35.130 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:35.738 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:35.738 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:36.348 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:36.348 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:36.929 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:37.578 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:37.670 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:38.166 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:38.166 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:38.785 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:38.805 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:38.908 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:39.403 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:39.538 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:40.161 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:40.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:37:40.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:37:40.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:37:40.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:37:43.875 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:44.466 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:44.500 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:45.144 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:45.177 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:45.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:37:45.716 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:45.903 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:46.467 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:46.777 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:46.778 [Lua] event horde ends!
20:37:47.476 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:47.476 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:48.151 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:48.234 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:48.855 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:48.934 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:48.975 [Lua] event horde ends!
20:37:49.502 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:50.027 [Lua] event horde ends!
20:37:56.101 [Lua] event horde ends!
20:37:57.648 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:58.323 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:37:59.685 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:00.224 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:00.321 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:00.885 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:00.927 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:01.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:01.274 [Lua] event horde ends!
20:38:01.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:01.480 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:01.480 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:02.058 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:02.083 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:02.681 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:02.768 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:03.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1744097
20:38:03.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:38:03.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1745228
20:38:03.374 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:03.579 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:04.295 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:06.559 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100b4f2eb
20:38:06.559 [Lua] [GameNetworkManager] destroying game object with go_id=84
20:38:11.799 [EACServer] [21:38:11:798][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:38:11.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:12.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:12.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:16.090 [Lua] TerrorEventMixer.start_event: dlc_portals_temple_yard (seed: 0)
20:38:16.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:25.334 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:25.799 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:25.968 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:26.430 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:26.606 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:27.033 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:27.198 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:27.593 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:31.972 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit
20:38:31.973 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=708
20:38:31.974 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
20:38:35.235 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:35.770 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:36.107 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:36.804 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:37.142 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:37.177 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:37.506 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:38:37.700 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:37.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:37.938 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:38.429 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:38.530 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:39.007 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:39.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1744097
20:38:39.518 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:38:39.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1745228
20:38:40.581 [Lua] event horde ends!
20:38:46.753 [Lua] event horde ends!
20:38:51.222 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:51.613 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:51.857 [Lua] event horde ends!
20:38:52.107 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:52.504 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:52.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:52.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:52.949 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:53.499 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:53.572 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:54.205 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:54.279 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:54.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:54.660 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:38:55.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:56.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:56.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:56.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:56.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:57.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:57.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:57.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:38:59.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:00.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:02.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:05.402 [Lua] state dead despawn
20:39:05.419 [Lua] [GameNetworkManager] destroying game object with go_id=514
20:39:08.628 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:08.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:09.197 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:39:09.277 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:09.871 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:10.037 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:39:10.461 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:10.702 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:39:11.074 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:39:11.092 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:11.497 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:39:11.735 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:12.369 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:12.369 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:39:12.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:12.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:12.969 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:13.003 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:39:13.561 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:13.594 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:39:14.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:14.204 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:39:15.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1744097
20:39:15.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 0
20:39:15.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b557, position: 1745228
20:39:19.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:26.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:27.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:28.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:28.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:29.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:30.524 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010365b93e, 4)
20:39:30.526 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5)
20:39:30.527 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5)
20:39:30.527 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=714
20:39:30.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:31.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:32.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:32.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:33.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:33.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:34.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:35.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 15, name: `unknown`
20:39:39.340 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001034119bf
20:39:39.341 [Lua] [GameNetworkManager] destroying game object with go_id=82
20:39:39.815 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:39:39.815 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame
20:39:39.815 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame
20:39:39.815 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame
20:39:39.815 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame
20:39:39.815 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame
20:39:39.815 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame
20:39:39.815 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame
20:39:39.815 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame
20:39:39.815 [Save] Saving `save_data`
20:39:39.815 [Lua] gm_event_end_conditions_met false true
20:39:39.816 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
20:39:39.816 [Lua] Game lost
20:39:39.823 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:39:39.824 [Save] Save done
20:39:39.824 [Save] Saving `save_data`
20:39:39.826 [Lua] generate_backend_stats 11000010365b93e:1
20:39:39.827 [Save] Save done
20:39:39.850 [Lua] PlayFabMirrorBase:_commit_internal nil
20:39:39.850 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:39:39.850 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:39:39.851 [Save] Saving `save_data`
20:39:39.854 [Save] Save done
20:39:39.859 [Lua] commit result success 14
20:39:39.859 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:39:39.859 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34
20:39:39.859 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:39:40.886 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 7
20:39:41.215 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010244a017
20:39:41.216 [Lua] [GameNetworkManager] destroying game object with go_id=83
20:39:41.627 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
20:39:41.627 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34
20:39:42.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34
20:39:48.596 [Lua] ConflictDirector - destroy all units
20:39:49.354 [Lua] TRANSITION nil nil inn_level
20:39:49.354 [Lua] Transition type "inn_level", is server: true
20:39:49.354 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:39:49.354 [Lua] [GameNetworkManager] Leaving game...
20:39:49.354 [Lua] [GameNetworkManager] Shutting down game session host.
20:39:49.354 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:39:49.354 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:39:49.354 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=757.44
20:39:49.370 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:39:50.429 [Lua] [PlayerSyncData] Game session is not initialized
20:39:50.429 [Lua] [PlayerSyncData] Game session is not initialized
20:39:50.429 [Lua] [PlayerSyncData] Game session is not initialized
20:39:50.429 [Lua] Set lobby begin:
20:39:50.429 [Lua] Lobby data twitch_enabled = false
20:39:50.429 [Lua] Lobby data power_level = 0
20:39:50.429 [Lua] Lobby data unique_server_name = Melibellule
20:39:50.429 [Lua] Lobby data difficulty_tweak = 0
20:39:50.429 [Lua] Lobby data host = 11000010365b93e
20:39:50.429 [Lua] Lobby data game_mode = 2
20:39:50.429 [Lua] Lobby data is_private = false
20:39:50.429 [Lua] Lobby data match_started = true
20:39:50.429 [Lua] Lobby data mechanism = adventure
20:39:50.429 [Lua] Lobby data level_key = dlc_portals
20:39:50.429 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:39:50.429 [Lua] Lobby data selected_level_key = dlc_portals
20:39:50.429 [Lua] Lobby data difficulty = hardest
20:39:50.429 [Lua] Lobby data quick_game = true
20:39:50.430 [Lua] Lobby data matchmaking = true
20:39:50.430 [Lua] Lobby data weave_name = false
20:39:50.430 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:39:50.430 [Lua] Lobby data num_players = 4
20:39:50.430 [Lua] Lobby data player_slot_5 = 0:0
20:39:50.430 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:39:50.430 [Lua] Lobby data country_code = FR
20:39:50.430 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:39:50.430 [Lua] Lobby data eac_authorized = true
20:39:50.430 [Lua] Set lobby end.
20:39:51.369 [Lua] [Managers] Calling function on all managers:
20:39:51.369 [Lua] Clearing all global lookup lists
20:39:51.369 [Lua] [IngamePlayerListUI] - Destroy
20:39:51.370 [Lua] [EquipmentUI] - Destroy
20:39:51.370 [Lua] [AbilityUI] - Destroy
20:39:51.370 [Lua] [GamePadAbilityUI] - Destroy
20:39:51.370 [Lua] [GamePadEquipmentUI] - Destroy
20:39:51.370 [Lua] [IngameUI] destroy
20:39:51.526 [Lua] [Managers] Destroying manager group:
20:39:51.539 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:39:51.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:39:51.717 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:39:51.719 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:39:51.724 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:39:51.726 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:39:51.726 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:39:51.727 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:39:51.731 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:39:51.735 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:39:51.737 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:39:51.737 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:39:51.743 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:39:51.747 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:39:51.750 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:39:51.756 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:39:51.759 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:39:51.763 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:39:51.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:39:51.767 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:39:51.773 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:39:51.775 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:39:51.787 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:39:51.790 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:39:51.792 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:39:51.792 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:39:51.797 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:39:51.802 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:39:51.809 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:39:51.815 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:39:51.816 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:39:51.816 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame
20:39:51.816 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading
20:39:51.816 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e inn_level 0
20:39:51.816 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:39:51.817 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 22, User: 11000010365b93e "Melibellule"
<>
20:39:51.817 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5015023; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000194D7F0
[3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame
[5] self = table: 000000000B8D9800; application_shutdown = nil; unit_spawner = table: 00000000104F1E50; world = [World]; unit_storage = table: 000000000E7A7AD0; units = table: 000000000422FB50; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000B8D9800
[8] self = table: 0000000002517F00; dt = 0.016734212636947632; t = 1895.7325184790534; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016734212636947632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016734212636947632; t = 1895.7325184790534
[10] dt = 0.016734212636947632
[2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "dlc_portals"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e";
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000104CF0E0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000100DD600;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B427520; network_server = table: 00000000024F3820; entity_system = table: 000000000029D0B0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000010166630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 747.15358239300554; input_manager = table: 000000000B165DE0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C0CF230; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016734212636947632; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000100DD600; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000B91BFC0; exit_time = 757.43660210631788; dice_keeper = table: 0000000002F1C730; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 00000000008B85D0;
<>
<>
20:39:51.817 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame
20:39:51.817 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading
20:39:51.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb inn_level 0
20:39:51.817 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:39:51.818 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 23, User: 11000010365b93e "Melibellule"
<>
20:39:51.818 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5015023; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000194D7F0
[3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame
[5] self = table: 000000000B8D9800; application_shutdown = nil; unit_spawner = table: 00000000104F1E50; world = [World]; unit_storage = table: 000000000E7A7AD0; units = table: 000000000422FB50; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000B8D9800
[8] self = table: 0000000002517F00; dt = 0.016734212636947632; t = 1895.7325184790534; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016734212636947632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016734212636947632; t = 1895.7325184790534
[10] dt = 0.016734212636947632
[2] server = table: 00000000024F3820; loaded_level = "dlc_portals"; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000104CF0E0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000100DD600;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B427520; network_server = table: 00000000024F3820; entity_system = table: 000000000029D0B0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000010166630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 747.15358239300554; input_manager = table: 000000000B165DE0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C0CF230; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016734212636947632; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000100DD600; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000B91BFC0; exit_time = 757.43660210631788; dice_keeper = table: 0000000002F1C730; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 00000000008B85D0;
<>
<>
20:39:51.818 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame
20:39:51.818 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading
20:39:51.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0
20:39:51.818 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:39:51.818 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 24, User: 11000010365b93e "Melibellule"
<>
20:39:51.819 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5015023; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000194D7F0
[3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame
[5] self = table: 000000000B8D9800; application_shutdown = nil; unit_spawner = table: 00000000104F1E50; world = [World]; unit_storage = table: 000000000E7A7AD0; units = table: 000000000422FB50; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000B8D9800
[8] self = table: 0000000002517F00; dt = 0.016734212636947632; t = 1895.7325184790534; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016734212636947632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016734212636947632; t = 1895.7325184790534
[10] dt = 0.016734212636947632
[2] server = table: 00000000024F3820; loaded_level = "dlc_portals"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000104CF0E0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000100DD600;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B427520; network_server = table: 00000000024F3820; entity_system = table: 000000000029D0B0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000010166630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 747.15358239300554; input_manager = table: 000000000B165DE0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C0CF230; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016734212636947632; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000100DD600; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000B91BFC0; exit_time = 757.43660210631788; dice_keeper = table: 0000000002F1C730; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 00000000008B85D0;
<>
<>
20:39:51.819 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame
20:39:51.819 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading
20:39:51.819 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf inn_level 0
20:39:51.819 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:39:51.819 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 25, User: 11000010365b93e "Melibellule"
<>
20:39:51.820 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5015023; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000194D7F0
[3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame
[5] self = table: 000000000B8D9800; application_shutdown = nil; unit_spawner = table: 00000000104F1E50; world = [World]; unit_storage = table: 000000000E7A7AD0; units = table: 000000000422FB50; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000B8D9800
[8] self = table: 0000000002517F00; dt = 0.016734212636947632; t = 1895.7325184790534; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016734212636947632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016734212636947632; t = 1895.7325184790534
[10] dt = 0.016734212636947632
[2] server = table: 00000000024F3820; loaded_level = "dlc_portals"; wanted_career_index = 1; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000104CF0E0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000100DD600;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B427520; network_server = table: 00000000024F3820; entity_system = table: 000000000029D0B0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000010166630; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 747.15358239300554; input_manager = table: 000000000B165DE0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C0CF230; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016734212636947632; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000100DD600; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 000000000B91BFC0; exit_time = 757.43660210631788; dice_keeper = table: 0000000002F1C730; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B8D9800;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 00000000008B85D0;
<>
<>
20:39:51.820 [Lua] [Matchmaking] unregister rpcs
20:39:51.820 [Lua] ############### UNLOADING PACKAGES ###############
20:39:51.820 [Lua] [Managers] Calling function on all managers:
20:39:51.820 [Lua] [Managers] Destroying manager group:
20:39:51.820 [Lua] [Gamestate] Enter state StateLoading
20:39:51.825 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:39:51.826 [Lua] Found camera: end_screen_camera
20:39:51.826 [Lua] Found camera: end_screen_camera
20:39:51.826 [Lua] Found camera: end_screen_camera
20:39:51.826 [Lua] Found camera: end_screen_camera
20:39:51.826 [Lua] Found camera: end_screen_camera
20:39:51.826 [Lua] Found camera: end_screen_camera
20:39:51.826 [Lua] Found camera: end_screen_camera
20:39:51.826 [Lua] Found camera: end_screen_camera
20:39:51.826 [Lua] Found camera: end_screen_camera
20:39:51.826 [Lua] Found camera: end_screen_camera
20:39:51.826 [Lua] Found camera: end_screen_camera
20:39:51.826 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:39:51.827 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:39:51.827 [Lua] [Matchmaking] register rpcs
20:39:51.827 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:39:51.827 [Lua] registering RPCs
20:39:51.827 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:39:51.827 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:39:51.827 [Lua] Set lobby begin:
20:39:51.827 [Lua] Lobby data twitch_enabled = false
20:39:51.827 [Lua] Lobby data power_level = 0
20:39:51.827 [Lua] Lobby data unique_server_name = Melibellule
20:39:51.827 [Lua] Lobby data difficulty_tweak = 0
20:39:51.827 [Lua] Lobby data host = 11000010365b93e
20:39:51.828 [Lua] Lobby data game_mode = 3
20:39:51.828 [Lua] Lobby data is_private = false
20:39:51.828 [Lua] Lobby data match_started = true
20:39:51.828 [Lua] Lobby data mechanism = adventure
20:39:51.828 [Lua] Lobby data level_key = inn_level
20:39:51.828 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:39:51.828 [Lua] Lobby data selected_level_key = dlc_portals
20:39:51.828 [Lua] Lobby data difficulty = hardest
20:39:51.828 [Lua] Lobby data quick_game = true
20:39:51.828 [Lua] Lobby data matchmaking = false
20:39:51.829 [Lua] Lobby data weave_name = false
20:39:51.829 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:39:51.829 [Lua] Lobby data num_players = 4
20:39:51.829 [Lua] Lobby data player_slot_5 = 0:0
20:39:51.829 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:39:51.829 [Lua] Lobby data country_code = FR
20:39:51.829 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:39:51.829 [Lua] Lobby data eac_authorized = true
20:39:51.829 [Lua] Set lobby end.
20:39:51.834 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:39:51.834 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:39:51.834 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:39:51.894 [Umbra] Unload tome
20:39:52.015 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler
20:39:52.015 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:39:52.015 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:39:52.015 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:39:52.015 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:39:52.015 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:39:52.016 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:39:52.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:39:52.354 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:39:52.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:39:52.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:39:52.700 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:39:52.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:39:52.716 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:39:52.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:39:52.766 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:39:52.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:39:53.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x3e1b5, position: 4813914
20:39:58.051 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:39:58.051 [Lua] [PlayState] Enter Substate EndViewStateScore
20:40:02.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:40:02.013 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:40:02.030 [Lua] [LevelTransitionHandler] Level load completed!
20:40:02.030 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 5015023 - use_random_directors: true - overriden_conflict: nil
20:40:02.034 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:40:02.034 [Lua] checking dlc's against conflict directors
20:40:02.034 [Lua] number of factions to include 1
20:40:02.034 [Lua] Updated list weights for random:
20:40:02.034 [Lua] skaven, 0.42 (0.00-0.42)
20:40:02.034 [Lua] chaos, 0.42 (0.42-0.83)
20:40:02.034 [Lua] beastmen, 0.17 (0.83-1.00)
20:40:02.034 [Lua] Rolled random faction: 0.74704694747924805 chaos
20:40:02.034 [Lua] number of factions added 1
20:40:02.034 [Lua] --- --- ---
20:40:02.034 [Lua] Starting... difficulty 'hardest'
20:40:02.034 [Lua] These are the starting conflict directors:
20:40:02.034 [Lua] inn_level
20:40:02.034 [Lua] --- --- ---
20:40:02.034 [Lua]
20:40:02.034 [Lua] DONE! Found the following directors:
20:40:02.034 [Lua] (free: 35), Master hash is:
20:40:02.034 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:40:02.034 [Lua] load_startup_enemy_packages: --------------
20:40:02.034 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:40:02.034 [Lua] critter_rat
20:40:02.054 [Lua] ### Sending rpc_level_loaded
20:40:02.054 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 50
20:40:02.054 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded
20:40:02.066 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading
20:40:02.066 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages
20:40:02.081 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages
20:40:02.081 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame
20:40:02.084 [Lua] ### Sending rpc_level_loaded
20:40:02.084 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 50
20:40:02.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:40:02.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:40:02.102 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:40:02.102 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:40:02.102 [Lua] Starting async level spawning of levels/inn/world
20:40:02.102 [Umbra] Init version: 3.4.15 :: 16 threads
20:40:02.352 [Lua] Async level spawning done
20:40:02.505 [Lua] ### Sending rpc_level_loaded
20:40:02.505 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50
20:40:02.505 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded
20:40:02.506 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading
20:40:02.506 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages
20:40:02.522 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages
20:40:02.522 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame
20:40:02.708 [Lua] ### Sending rpc_level_loaded
20:40:02.708 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 50
20:40:02.708 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded
20:40:02.709 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading
20:40:02.709 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages
20:40:02.726 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages
20:40:02.726 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame
20:40:02.792 [Lua] ### Sending rpc_level_loaded
20:40:02.792 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 50
20:40:02.792 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded
20:40:02.793 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading
20:40:02.793 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages
20:40:02.810 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages
20:40:02.810 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame
20:40:08.647 [Lua] [PlayState] Exit Substate EndViewStateScore
20:40:08.648 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:40:09.659 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:40:09.659 [Lua] [Matchmaking] unregister rpcs
20:40:09.659 [Lua] Set lobby begin:
20:40:09.659 [Lua] Lobby data twitch_enabled = false
20:40:09.659 [Lua] Lobby data power_level = 0
20:40:09.660 [Lua] Lobby data unique_server_name = Melibellule
20:40:09.660 [Lua] Lobby data difficulty_tweak = 0
20:40:09.660 [Lua] Lobby data host = 11000010365b93e
20:40:09.660 [Lua] Lobby data game_mode = 3
20:40:09.660 [Lua] Lobby data is_private = false
20:40:09.660 [Lua] Lobby data match_started = true
20:40:09.660 [Lua] Lobby data mechanism = adventure
20:40:09.660 [Lua] Lobby data level_key = inn_level
20:40:09.661 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:40:09.661 [Lua] Lobby data selected_level_key = dlc_portals
20:40:09.661 [Lua] Lobby data difficulty = hardest
20:40:09.661 [Lua] Lobby data quick_game = true
20:40:09.661 [Lua] Lobby data matchmaking = false
20:40:09.661 [Lua] Lobby data weave_name = false
20:40:09.661 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:40:09.661 [Lua] Lobby data num_players = 4
20:40:09.661 [Lua] Lobby data player_slot_5 = 0:0
20:40:09.661 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:40:09.661 [Lua] Lobby data country_code = FR
20:40:09.661 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:40:09.661 [Lua] Lobby data eac_authorized = true
20:40:09.661 [Lua] Set lobby end.
20:40:09.662 [Lua] [Managers] Destroying manager group:
20:40:09.662 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:40:09.662 [Lua] [Gamestate] Enter StateIngame HOST
20:40:09.662 [Lua] [Managers] Calling function on all managers:
20:40:09.663 [Lua] <>level = inn_level<>
20:40:09.663 [Lua] Set lobby begin:
20:40:09.663 [Lua] Lobby data twitch_enabled = false
20:40:09.663 [Lua] Lobby data power_level = 0
20:40:09.663 [Lua] Lobby data unique_server_name = Melibellule
20:40:09.663 [Lua] Lobby data difficulty_tweak = 0
20:40:09.663 [Lua] Lobby data host = 11000010365b93e
20:40:09.663 [Lua] Lobby data game_mode = 3
20:40:09.663 [Lua] Lobby data is_private = false
20:40:09.663 [Lua] Lobby data match_started = true
20:40:09.663 [Lua] Lobby data mechanism = adventure
20:40:09.663 [Lua] Lobby data level_key = inn_level
20:40:09.663 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:40:09.663 [Lua] Lobby data selected_level_key = inn_level
20:40:09.663 [Lua] Lobby data difficulty = hardest
20:40:09.663 [Lua] Lobby data quick_game = true
20:40:09.663 [Lua] Lobby data matchmaking = false
20:40:09.663 [Lua] Lobby data weave_name = false
20:40:09.663 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:40:09.663 [Lua] Lobby data num_players = 4
20:40:09.664 [Lua] Lobby data player_slot_5 = 0:0
20:40:09.664 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:40:09.664 [Lua] Lobby data country_code = FR
20:40:09.664 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:40:09.664 [Lua] Lobby data eac_authorized = true
20:40:09.664 [Lua] Set lobby end.
20:40:09.664 [Lua] [StateIngame] Server ingame
20:40:09.667 [Lua] Set lobby begin:
20:40:09.667 [Lua] Lobby data twitch_enabled = false
20:40:09.667 [Lua] Lobby data power_level = 0
20:40:09.667 [Lua] Lobby data unique_server_name = Melibellule
20:40:09.667 [Lua] Lobby data difficulty_tweak = 0
20:40:09.668 [Lua] Lobby data host = 11000010365b93e
20:40:09.668 [Lua] Lobby data game_mode = 3
20:40:09.668 [Lua] Lobby data is_private = false
20:40:09.668 [Lua] Lobby data match_started = true
20:40:09.668 [Lua] Lobby data mechanism = adventure
20:40:09.668 [Lua] Lobby data level_key = inn_level
20:40:09.668 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:40:09.668 [Lua] Lobby data selected_level_key = inn_level
20:40:09.669 [Lua] Lobby data difficulty = hardest
20:40:09.669 [Lua] Lobby data quick_game = true
20:40:09.669 [Lua] Lobby data matchmaking = false
20:40:09.669 [Lua] Lobby data weave_name = false
20:40:09.669 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:40:09.669 [Lua] Lobby data num_players = 4
20:40:09.669 [Lua] Lobby data player_slot_5 = 0:0
20:40:09.669 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:40:09.669 [Lua] Lobby data country_code = FR
20:40:09.669 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:40:09.669 [Lua] Lobby data eac_authorized = true
20:40:09.669 [Lua] Set lobby end.
20:40:09.669 [Lua] [Matchmaking] register rpcs
20:40:09.669 [Lua] GameNetworkManager:init... creating game session
20:40:09.669 [Lua] Host GameSession.make_game_session_host with session:
20:40:09.669 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:40:09.670 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e
20:40:09.670 [Lua] [GameNetworkManager] self.is_server = true
20:40:09.670 [Network] Setting artificial MTU limit to 65536
20:40:09.670 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:40:09.680 [Lua] Switching ConflictSettings: to: inn_level
20:40:09.680 [Lua] pacing=disabled
20:40:09.680 [Lua] roaming=nil
20:40:09.680 [Lua] disabled=false
20:40:09.680 [Lua] pack_spawning=disabled
20:40:09.680 [Lua] contained_breeds=nil
20:40:09.680 [Lua] boss=disabled
20:40:09.680 [Lua] horde=disabled
20:40:09.680 [Lua] specials=disabled
20:40:09.680 [Lua] name=inn_level
20:40:09.680 [Lua] intensity=disabled
20:40:09.680 [Lua] ---
20:40:09.680 [Lua] [LevelAnalysis] set_random_seed( 5015023)
20:40:09.684 [Lua] [AIInterestPointSystem] Level Seed: 5015023
20:40:09.684 [Lua]
20:40:09.684 [Lua] [entity_system_bag] = table
20:40:09.684 [Lua] [entity_system_bag] = metatable
20:40:09.684 [Lua] [startup_data] = table
20:40:09.684 [Lua] [entity_manager] = table
20:40:09.684 [Lua] [entity_manager] = metatable
20:40:09.684 [Lua] [unit_spawner] = table
20:40:09.684 [Lua] [unit_spawner] = metatable
20:40:09.684 [Lua] [unit_storage] = table
20:40:09.684 [Lua] [unit_storage] = metatable
20:40:09.684 [Lua] [dice_keeper] = table
20:40:09.684 [Lua] [dice_keeper] = metatable
20:40:09.684 [Lua] [is_server] = true (boolean)
20:40:09.684 [Lua] [world] = [World]
20:40:09.684 [Lua] [system_api] = table
20:40:09.684 [Lua] [entity_system] = table
20:40:09.684 [Lua] [entity_system] = metatable
20:40:09.684 [Lua] [network_lobby] = table
20:40:09.684 [Lua] [network_lobby] = metatable
20:40:09.684 [Lua] [profile_synchronizer] = table
20:40:09.684 [Lua] [profile_synchronizer] = metatable
20:40:09.684 [Lua] [level_transition_handler] = table
20:40:09.684 [Lua] [level_transition_handler] = metatable
20:40:09.684 [Lua] [num_local_human_players] = 1 (number)
20:40:09.684 [Lua] [statistics_db] = table
20:40:09.684 [Lua] [statistics_db] = metatable
20:40:09.684 [Lua] [network_server] = table
20:40:09.684 [Lua] [network_server] = metatable
20:40:09.684 [Lua] [input_manager] = table
20:40:09.684 [Lua] [input_manager] = metatable
20:40:09.684 [Lua] [network_clock] = table
20:40:09.684 [Lua] [network_clock] = metatable
20:40:09.684 [Lua] [network_transmit] = table
20:40:09.684 [Lua] [network_transmit] = metatable
20:40:09.684 [Lua] [free_flight_manager] = table
20:40:09.684 [Lua] [free_flight_manager] = metatable
20:40:09.684 [Lua] [network_manager] = table
20:40:09.684 [Lua] [network_manager] = metatable
20:40:09.684 [Lua] [network_event_delegate] = table
20:40:09.684 [Lua] [network_event_delegate] = metatable
20:40:09.684 [Lua]
20:40:09.684 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:40:09.684 [Lua] ignoring extension VersusInteractObjectiveExtension
20:40:09.684 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:40:09.684 [Lua] ignoring extension VersusSocketObjectiveExtension
20:40:09.684 [Lua] ignoring extension VersusTargetObjectiveExtension
20:40:09.684 [Lua] ignoring extension VersusMissionObjectiveExtension
20:40:09.685 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:40:09.687 [Lua] [AchievementManager] Achievements using the steam platform
20:40:09.744 [Lua] [StateIngame] Level seed: 5015023
20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
20:40:09.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
20:40:09.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
20:40:09.755 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18
20:40:09.758 [Lua] [LevelAnalysis] set_random_seed( 5015023)
20:40:09.763 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
20:40:09.763 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20
20:40:09.763 [Lua] [IngameUI] init
20:40:09.778 [SteamVoipClient] select_out(110000100b4f2eb, off)
20:40:09.778 [SteamVoipClient] select_out(11000010244a017, off)
20:40:09.778 [SteamVoipClient] select_out(11000010365b93e, off)
20:40:09.784 [Lua] cb_razer_chroma_setup
20:40:09.813 [Lua] [Matchmaking] Cancelling matchmaking
20:40:09.813 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
20:40:09.813 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:40:09.813 [Lua] Set lobby begin:
20:40:09.813 [Lua] Lobby data twitch_enabled = false
20:40:09.813 [Lua] Lobby data power_level = 0
20:40:09.813 [Lua] Lobby data unique_server_name = Melibellule
20:40:09.813 [Lua] Lobby data difficulty_tweak = 0
20:40:09.813 [Lua] Lobby data host = 11000010365b93e
20:40:09.813 [Lua] Lobby data game_mode = 3
20:40:09.813 [Lua] Lobby data is_private = false
20:40:09.814 [Lua] Lobby data match_started = true
20:40:09.814 [Lua] Lobby data mechanism = adventure
20:40:09.814 [Lua] Lobby data level_key = inn_level
20:40:09.814 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:40:09.814 [Lua] Lobby data selected_level_key = inn_level
20:40:09.814 [Lua] Lobby data difficulty = normal
20:40:09.814 [Lua] Lobby data quick_game = true
20:40:09.814 [Lua] Lobby data matchmaking = false
20:40:09.815 [Lua] Lobby data weave_name = false
20:40:09.815 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:40:09.815 [Lua] Lobby data num_players = 4
20:40:09.815 [Lua] Lobby data player_slot_5 = 0:0
20:40:09.815 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:40:09.815 [Lua] Lobby data country_code = FR
20:40:09.815 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:40:09.815 [Lua] Lobby data eac_authorized = true
20:40:09.816 [Lua] Set lobby end.
20:40:09.817 [Lua] Set lobby begin:
20:40:09.817 [Lua] Lobby data twitch_enabled = false
20:40:09.818 [Lua] Lobby data power_level = 0
20:40:09.818 [Lua] Lobby data unique_server_name = Melibellule
20:40:09.818 [Lua] Lobby data difficulty_tweak = 0
20:40:09.818 [Lua] Lobby data host = 11000010365b93e
20:40:09.818 [Lua] Lobby data game_mode = 3
20:40:09.818 [Lua] Lobby data is_private = false
20:40:09.818 [Lua] Lobby data match_started = true
20:40:09.818 [Lua] Lobby data mechanism = adventure
20:40:09.818 [Lua] Lobby data level_key = inn_level
20:40:09.818 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:40:09.819 [Lua] Lobby data selected_level_key = inn_level
20:40:09.819 [Lua] Lobby data difficulty = normal
20:40:09.819 [Lua] Lobby data quick_game = true
20:40:09.819 [Lua] Lobby data matchmaking = false
20:40:09.819 [Lua] Lobby data weave_name = false
20:40:09.819 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:40:09.819 [Lua] Lobby data num_players = 4
20:40:09.819 [Lua] Lobby data player_slot_5 = 0:0
20:40:09.819 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:40:09.819 [Lua] Lobby data country_code = FR
20:40:09.820 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:40:09.820 [Lua] Lobby data eac_authorized = true
20:40:09.820 [Lua] Set lobby end.
20:40:09.820 [Lua] [PartyManager] Leader is set to 11000010365b93e
20:40:09.820 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
20:40:09.820 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:40:09.820 [Lua] Set lobby begin:
20:40:09.820 [Lua] Lobby data twitch_enabled = false
20:40:09.820 [Lua] Lobby data power_level = 797
20:40:09.820 [Lua] Lobby data unique_server_name = Melibellule
20:40:09.821 [Lua] Lobby data difficulty_tweak = 0
20:40:09.821 [Lua] Lobby data host = 11000010365b93e
20:40:09.821 [Lua] Lobby data game_mode = 3
20:40:09.821 [Lua] Lobby data is_private = false
20:40:09.821 [Lua] Lobby data match_started = true
20:40:09.821 [Lua] Lobby data mechanism = adventure
20:40:09.821 [Lua] Lobby data level_key = inn_level
20:40:09.821 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:40:09.822 [Lua] Lobby data selected_level_key = inn_level
20:40:09.822 [Lua] Lobby data difficulty = normal
20:40:09.822 [Lua] Lobby data quick_game = true
20:40:09.822 [Lua] Lobby data matchmaking = false
20:40:09.822 [Lua] Lobby data weave_name = false
20:40:09.822 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:40:09.822 [Lua] Lobby data num_players = 4
20:40:09.822 [Lua] Lobby data player_slot_5 = 0:0
20:40:09.822 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:40:09.822 [Lua] Lobby data country_code = FR
20:40:09.822 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:40:09.822 [Lua] Lobby data eac_authorized = true
20:40:09.822 [Lua] Set lobby end.
20:40:09.823 [Flow] complete_skittergate_legend false
20:40:09.823 [Flow] complete_all_helmgart_levels_recruit true
20:40:09.823 [Flow] WitchHunterLevel:1
20:40:09.823 [Flow] LeaderYes
20:40:09.823 [Flow] ALL PC XP:60850
20:40:09.823 [Flow] WH XP:0
20:40:09.823 [Flow] Number of crafted items:143
20:40:09.823 [Flow] Sum of Powe Levels:1328
20:40:09.823 [Flow] lodestone diff 1:false
20:40:09.824 [Lua] CurrentConflictSettings inn_level
20:40:09.824 [Lua] [ConflictDirector] conflict_director is ai_ready
20:40:09.825 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:40:09.825 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:40:09.826 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:40:09.827 [Lua] Forming navigation groups in one frame
20:40:09.827 [Lua] Forming navigation groups
20:40:09.848 [Lua] NavigationGroupManager -> calulation time A: 0.02200000000016189
20:40:09.849 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
20:40:09.849 [Lua] number of nav groups: 41
20:40:09.850 [Lua] number of refined nav groups : 23
20:40:09.852 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
20:40:09.852 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:40:09.852 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:40:09.852 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:40:09.855 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:40:09.855 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:40:09.855 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:40:09.855 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41
20:40:09.855 [Lua] [Managers] Calling function on all managers:
20:40:09.888 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame
20:40:09.888 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync
20:40:09.888 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame
20:40:09.888 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync
20:40:09.888 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame
20:40:09.888 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync
20:40:10.051 [Lua] Set lobby begin:
20:40:10.051 [Lua] Lobby data twitch_enabled = false
20:40:10.051 [Lua] Lobby data power_level = 797
20:40:10.051 [Lua] Lobby data unique_server_name = Melibellule
20:40:10.051 [Lua] Lobby data difficulty_tweak = 0
20:40:10.051 [Lua] Lobby data host = 11000010365b93e
20:40:10.051 [Lua] Lobby data game_mode = 3
20:40:10.051 [Lua] Lobby data is_private = false
20:40:10.051 [Lua] Lobby data match_started = true
20:40:10.051 [Lua] Lobby data mechanism = adventure
20:40:10.051 [Lua] Lobby data level_key = inn_level
20:40:10.051 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:40:10.051 [Lua] Lobby data selected_level_key = inn_level
20:40:10.051 [Lua] Lobby data difficulty = normal
20:40:10.051 [Lua] Lobby data quick_game = true
20:40:10.051 [Lua] Lobby data matchmaking = false
20:40:10.051 [Lua] Lobby data weave_name = false
20:40:10.052 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:40:10.052 [Lua] Lobby data num_players = 4
20:40:10.052 [Lua] Lobby data player_slot_5 = 0:0
20:40:10.052 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:40:10.052 [Lua] Lobby data country_code = FR
20:40:10.052 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:40:10.052 [Lua] Lobby data eac_authorized = true
20:40:10.052 [Lua] Set lobby end.
20:40:10.052 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing
20:40:10.052 [Lua] Breedfreezer (server) starting a hot join sync
20:40:10.054 [Lua] Set lobby begin:
20:40:10.054 [Lua] Lobby data twitch_enabled = false
20:40:10.055 [Lua] Lobby data power_level = 797
20:40:10.055 [Lua] Lobby data unique_server_name = Melibellule
20:40:10.055 [Lua] Lobby data difficulty_tweak = 0
20:40:10.055 [Lua] Lobby data host = 11000010365b93e
20:40:10.055 [Lua] Lobby data game_mode = 3
20:40:10.055 [Lua] Lobby data is_private = false
20:40:10.055 [Lua] Lobby data match_started = true
20:40:10.055 [Lua] Lobby data mechanism = adventure
20:40:10.055 [Lua] Lobby data level_key = inn_level
20:40:10.055 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:40:10.055 [Lua] Lobby data selected_level_key = inn_level
20:40:10.055 [Lua] Lobby data difficulty = normal
20:40:10.055 [Lua] Lobby data quick_game = true
20:40:10.055 [Lua] Lobby data matchmaking = false
20:40:10.055 [Lua] Lobby data weave_name = false
20:40:10.055 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:40:10.055 [Lua] Lobby data num_players = 4
20:40:10.056 [Lua] Lobby data player_slot_5 = 0:0
20:40:10.056 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:40:10.056 [Lua] Lobby data country_code = FR
20:40:10.056 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:40:10.056 [Lua] Lobby data eac_authorized = true
20:40:10.056 [Lua] Set lobby end.
20:40:10.056 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing
20:40:10.056 [Lua] Breedfreezer (server) starting a hot join sync
20:40:10.056 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync
20:40:10.056 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers
20:40:10.056 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame
20:40:10.056 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync
20:40:10.056 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
20:40:10.056 [Lua] RemotePlayer:create_game_object( ) 42
20:40:10.072 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync
20:40:10.072 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers
20:40:10.072 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
20:40:10.072 [Lua] RemotePlayer:create_game_object( ) 43
20:40:10.087 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync
20:40:10.087 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers
20:40:10.088 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf
20:40:10.088 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017
20:40:10.103 [Lua] Set lobby begin:
20:40:10.103 [Lua] Lobby data twitch_enabled = false
20:40:10.103 [Lua] Lobby data power_level = 797
20:40:10.103 [Lua] Lobby data unique_server_name = Melibellule
20:40:10.103 [Lua] Lobby data difficulty_tweak = 0
20:40:10.103 [Lua] Lobby data host = 11000010365b93e
20:40:10.103 [Lua] Lobby data game_mode = 3
20:40:10.103 [Lua] Lobby data is_private = false
20:40:10.103 [Lua] Lobby data match_started = true
20:40:10.103 [Lua] Lobby data mechanism = adventure
20:40:10.103 [Lua] Lobby data level_key = inn_level
20:40:10.103 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:40:10.103 [Lua] Lobby data selected_level_key = inn_level
20:40:10.104 [Lua] Lobby data difficulty = normal
20:40:10.104 [Lua] Lobby data quick_game = true
20:40:10.104 [Lua] Lobby data matchmaking = false
20:40:10.104 [Lua] Lobby data weave_name = false
20:40:10.104 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:40:10.104 [Lua] Lobby data num_players = 4
20:40:10.104 [Lua] Lobby data player_slot_5 = 0:0
20:40:10.105 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:40:10.105 [Lua] Lobby data country_code = FR
20:40:10.105 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:40:10.105 [Lua] Lobby data eac_authorized = true
20:40:10.105 [Lua] Set lobby end.
20:40:10.105 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing
20:40:10.105 [Lua] Breedfreezer (server) starting a hot join sync
20:40:10.105 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
20:40:10.105 [Lua] RemotePlayer:create_game_object( ) 44
20:40:10.122 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync
20:40:10.122 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers
20:40:10.122 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers
20:40:10.122 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame
20:40:10.122 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers
20:40:10.122 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame
20:40:10.123 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb
20:40:10.134 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers
20:40:10.134 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame
20:40:10.134 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers
20:40:10.134 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame
20:40:10.147 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:40:10.148 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:40:10.148 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
20:40:10.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
20:40:10.178 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:40:10.178 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1
20:40:10.179 [Lua] Players are leaving the safe zone
20:40:10.211 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
20:40:10.213 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
20:40:10.213 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:40:10.214 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:40:10.214 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1
20:40:10.214 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit
20:40:10.215 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
20:40:10.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:40:10.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2, async-read,
20:40:10.231 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:40:10.231 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1
20:40:10.231 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:40:10.233 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
20:40:10.233 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:40:10.568 [Lua] StateInGameRunning:_game_actually_starts()
20:40:10.568 [Lua] #################################################################################################################
20:40:10.568 [Lua] [Loading Time]: 00:00:19 [Transition]: dlc_portals-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:40:10.568 [Lua] #################################################################################################################
20:40:10.568 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35
20:40:10.589 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35
20:40:10.806 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35
20:40:10.806 [Lua] Commit load time data
20:40:10.905 [Flow] DISABLE
20:40:11.800 [EACServer] [21:40:11:800][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:40:13.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:40:13.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:40:13.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
20:40:13.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
20:40:13.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
20:40:13.969 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
20:40:13.969 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:40:15.003 [Lua] Set lobby begin:
20:40:15.003 [Lua] Lobby data twitch_enabled = false
20:40:15.003 [Lua] Lobby data power_level = 616
20:40:15.003 [Lua] Lobby data unique_server_name = Melibellule
20:40:15.003 [Lua] Lobby data difficulty_tweak = 0
20:40:15.003 [Lua] Lobby data host = 11000010365b93e
20:40:15.004 [Lua] Lobby data game_mode = 3
20:40:15.004 [Lua] Lobby data is_private = false
20:40:15.004 [Lua] Lobby data match_started = true
20:40:15.004 [Lua] Lobby data mechanism = adventure
20:40:15.004 [Lua] Lobby data level_key = inn_level
20:40:15.004 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:40:15.004 [Lua] Lobby data selected_level_key = inn_level
20:40:15.004 [Lua] Lobby data difficulty = normal
20:40:15.004 [Lua] Lobby data quick_game = true
20:40:15.004 [Lua] Lobby data matchmaking = false
20:40:15.004 [Lua] Lobby data weave_name = false
20:40:15.004 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:40:15.005 [Lua] Lobby data num_players = 4
20:40:15.005 [Lua] Lobby data player_slot_5 = 0:0
20:40:15.005 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:40:15.005 [Lua] Lobby data country_code = FR
20:40:15.005 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:40:15.005 [Lua] Lobby data eac_authorized = true
20:40:15.005 [Lua] Set lobby end.
20:40:15.094 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:16.193 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:40:16.804 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:17.531 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:40:18.527 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:16 my_peer_id:11000010365b93e
20:40:18.527 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:16 my_peer_id:11000010365b93e
20:40:18.527 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:16 my_peer_id:11000010365b93e
20:40:18.527 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:16 my_peer_id:11000010365b93e
20:40:18.533 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:16 my_peer_id:11000010365b93e
20:40:18.533 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:40:18.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:40:18.581 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
20:40:18.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
20:40:19.243 [Lua] [Matchmaking] Cancelling matchmaking
20:40:19.243 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:40:19.513 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:40:19.513 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:40:19.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
20:40:20.004 [Lua] PlayFabMirrorBase:_commit_internal 15
20:40:20.004 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:40:20.007 [Lua] generate_backend_stats 11000010365b93e:1
20:40:20.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 36
20:40:20.036 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:40:20.036 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 37
20:40:20.036 [Lua] Set lobby begin:
20:40:20.036 [Lua] Lobby data twitch_enabled = false
20:40:20.036 [Lua] Lobby data power_level = 824
20:40:20.037 [Lua] Lobby data unique_server_name = Melibellule
20:40:20.037 [Lua] Lobby data difficulty_tweak = 0
20:40:20.037 [Lua] Lobby data host = 11000010365b93e
20:40:20.037 [Lua] Lobby data game_mode = 3
20:40:20.037 [Lua] Lobby data is_private = false
20:40:20.037 [Lua] Lobby data match_started = true
20:40:20.037 [Lua] Lobby data mechanism = adventure
20:40:20.037 [Lua] Lobby data level_key = inn_level
20:40:20.037 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:40:20.037 [Lua] Lobby data selected_level_key = inn_level
20:40:20.037 [Lua] Lobby data difficulty = normal
20:40:20.037 [Lua] Lobby data quick_game = true
20:40:20.037 [Lua] Lobby data matchmaking = false
20:40:20.037 [Lua] Lobby data weave_name = false
20:40:20.037 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:40:20.037 [Lua] Lobby data num_players = 4
20:40:20.038 [Lua] Lobby data player_slot_5 = 0:0
20:40:20.038 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:40:20.038 [Lua] Lobby data country_code = FR
20:40:20.038 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:40:20.038 [Lua] Lobby data eac_authorized = true
20:40:20.038 [Lua] Set lobby end.
20:40:20.044 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 36 8
20:40:20.252 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
20:40:20.252 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 36
20:40:20.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
20:40:20.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
20:40:20.469 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
20:40:20.674 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 36
20:40:20.690 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 37
20:40:20.950 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 37
20:40:20.962 [Lua] commit result success 15
20:40:21.630 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:40:21.630 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:40:21.632 [Lua] Set lobby begin:
20:40:21.632 [Lua] Lobby data twitch_enabled = false
20:40:21.633 [Lua] Lobby data power_level = 824
20:40:21.633 [Lua] Lobby data unique_server_name = Melibellule
20:40:21.633 [Lua] Lobby data difficulty_tweak = 0
20:40:21.633 [Lua] Lobby data host = 11000010365b93e
20:40:21.633 [Lua] Lobby data game_mode = 3
20:40:21.633 [Lua] Lobby data is_private = false
20:40:21.633 [Lua] Lobby data match_started = true
20:40:21.633 [Lua] Lobby data mechanism = adventure
20:40:21.633 [Lua] Lobby data level_key = inn_level
20:40:21.633 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:40:21.633 [Lua] Lobby data selected_level_key = inn_level
20:40:21.633 [Lua] Lobby data difficulty = hardest
20:40:21.633 [Lua] Lobby data quick_game = true
20:40:21.633 [Lua] Lobby data matchmaking = false
20:40:21.633 [Lua] Lobby data weave_name = false
20:40:21.633 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:40:21.633 [Lua] Lobby data num_players = 4
20:40:21.634 [Lua] Lobby data player_slot_5 = 0:0
20:40:21.634 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:40:21.634 [Lua] Lobby data country_code = FR
20:40:21.634 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:40:21.634 [Lua] Lobby data eac_authorized = true
20:40:21.634 [Lua] Set lobby end.
20:40:21.634 [Lua] [PartyManager] Leader is set to 11000010365b93e
20:40:21.634 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
20:40:21.634 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
20:40:21.634 [Lua] Set lobby begin:
20:40:21.634 [Lua] Lobby data twitch_enabled = false
20:40:21.634 [Lua] Lobby data power_level = 824
20:40:21.634 [Lua] Lobby data unique_server_name = Melibellule
20:40:21.634 [Lua] Lobby data difficulty_tweak = 0
20:40:21.634 [Lua] Lobby data host = 11000010365b93e
20:40:21.634 [Lua] Lobby data game_mode = 1
20:40:21.634 [Lua] Lobby data is_private = false
20:40:21.634 [Lua] Lobby data match_started = true
20:40:21.634 [Lua] Lobby data mechanism = adventure
20:40:21.634 [Lua] Lobby data level_key = inn_level
20:40:21.635 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:40:21.635 [Lua] Lobby data selected_level_key = inn_level
20:40:21.635 [Lua] Lobby data difficulty = hardest
20:40:21.635 [Lua] Lobby data quick_game = true
20:40:21.635 [Lua] Lobby data matchmaking = true
20:40:21.635 [Lua] Lobby data weave_name = false
20:40:21.635 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:40:21.635 [Lua] Lobby data num_players = 4
20:40:21.635 [Lua] Lobby data player_slot_5 = 0:0
20:40:21.635 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:40:21.635 [Lua] Lobby data country_code = FR
20:40:21.635 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:40:21.635 [Lua] Lobby data eac_authorized = true
20:40:21.635 [Lua] Set lobby end.
20:40:21.635 [Lua] Set lobby begin:
20:40:21.635 [Lua] Lobby data twitch_enabled = false
20:40:21.635 [Lua] Lobby data power_level = 824
20:40:21.635 [Lua] Lobby data unique_server_name = Melibellule
20:40:21.635 [Lua] Lobby data difficulty_tweak = 0
20:40:21.635 [Lua] Lobby data host = 11000010365b93e
20:40:21.635 [Lua] Lobby data game_mode = 1
20:40:21.636 [Lua] Lobby data is_private = false
20:40:21.636 [Lua] Lobby data match_started = true
20:40:21.636 [Lua] Lobby data mechanism = adventure
20:40:21.636 [Lua] Lobby data level_key = inn_level
20:40:21.636 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:40:21.636 [Lua] Lobby data selected_level_key = inn_level
20:40:21.636 [Lua] Lobby data difficulty = hardest
20:40:21.636 [Lua] Lobby data quick_game = true
20:40:21.636 [Lua] Lobby data matchmaking = true
20:40:21.636 [Lua] Lobby data weave_name = false
20:40:21.636 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:40:21.636 [Lua] Lobby data num_players = 4
20:40:21.636 [Lua] Lobby data player_slot_5 = 0:0
20:40:21.636 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:40:21.636 [Lua] Lobby data country_code = FR
20:40:21.636 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:40:21.636 [Lua] Lobby data eac_authorized = true
20:40:21.636 [Lua] Set lobby end.
20:40:21.637 [Lua] [ChatManager][1]System: Début de l'hébergement de la partie...
20:40:21.637 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:40:21.637 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:40:44.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:17 my_peer_id:11000010365b93e
20:40:44.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:17 my_peer_id:11000010365b93e
20:40:44.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:17 my_peer_id:11000010365b93e
20:40:44.895 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:17 my_peer_id:11000010365b93e
20:40:44.901 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:17 my_peer_id:11000010365b93e
20:40:44.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:40:44.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient
20:40:45.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
20:40:45.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
20:40:45.959 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
20:41:01.515 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:41:01.516 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:41:01.516 [Lua] MatchmakingStateStartGame preferred_level_keys nil
20:41:01.516 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 0
20:41:01.516 [Lua] [LevelTransitionHandler] set_next_level( mines, 0 )
20:41:01.516 [Lua] Set lobby begin:
20:41:01.516 [Lua] Lobby data twitch_enabled = false
20:41:01.516 [Lua] Lobby data power_level = 824
20:41:01.516 [Lua] Lobby data unique_server_name = Melibellule
20:41:01.516 [Lua] Lobby data difficulty_tweak = 0
20:41:01.516 [Lua] Lobby data host = 11000010365b93e
20:41:01.516 [Lua] Lobby data game_mode = 2
20:41:01.516 [Lua] Lobby data is_private = false
20:41:01.516 [Lua] Lobby data match_started = true
20:41:01.516 [Lua] Lobby data mechanism = adventure
20:41:01.516 [Lua] Lobby data level_key = inn_level
20:41:01.517 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:41:01.517 [Lua] Lobby data selected_level_key = mines
20:41:01.517 [Lua] Lobby data difficulty = hardest
20:41:01.517 [Lua] Lobby data quick_game = true
20:41:01.517 [Lua] Lobby data matchmaking = true
20:41:01.517 [Lua] Lobby data weave_name = false
20:41:01.517 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:41:01.517 [Lua] Lobby data num_players = 4
20:41:01.517 [Lua] Lobby data player_slot_5 = 0:0
20:41:01.517 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:41:01.517 [Lua] Lobby data country_code = FR
20:41:01.517 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:41:01.517 [Lua] Lobby data eac_authorized = true
20:41:01.517 [Lua] Set lobby end.
20:41:01.520 [Lua] Set lobby begin:
20:41:01.520 [Lua] Lobby data twitch_enabled = false
20:41:01.520 [Lua] Lobby data power_level = 824
20:41:01.520 [Lua] Lobby data unique_server_name = Melibellule
20:41:01.520 [Lua] Lobby data difficulty_tweak = 0
20:41:01.520 [Lua] Lobby data host = 11000010365b93e
20:41:01.520 [Lua] Lobby data game_mode = 2
20:41:01.520 [Lua] Lobby data is_private = false
20:41:01.520 [Lua] Lobby data match_started = true
20:41:01.520 [Lua] Lobby data mechanism = adventure
20:41:01.520 [Lua] Lobby data level_key = inn_level
20:41:01.520 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:41:01.520 [Lua] Lobby data selected_level_key = mines
20:41:01.520 [Lua] Lobby data difficulty = hardest
20:41:01.520 [Lua] Lobby data quick_game = true
20:41:01.520 [Lua] Lobby data matchmaking = true
20:41:01.520 [Lua] Lobby data weave_name = false
20:41:01.521 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:41:01.521 [Lua] Lobby data num_players = 4
20:41:01.521 [Lua] Lobby data player_slot_5 = 0:0
20:41:01.521 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:41:01.521 [Lua] Lobby data country_code = FR
20:41:01.521 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:41:01.521 [Lua] Lobby data eac_authorized = true
20:41:01.521 [Lua] Set lobby end.
20:41:01.521 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame
20:41:01.521 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame
20:41:01.521 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame
20:41:01.521 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame
20:41:01.521 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame
20:41:01.521 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame
20:41:01.521 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame
20:41:01.521 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame
20:41:01.521 [Lua] Complete level triggered.
20:41:01.523 [Save] Saving `save_data`
20:41:01.523 [Lua] gm_event_end_conditions_met false false
20:41:01.523 [Lua] PlayFabMirrorBase:_commit_internal nil
20:41:01.523 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:41:01.526 [Save] Save done
20:41:01.526 [Save] Saving `save_data`
20:41:01.527 [Lua] generate_backend_stats 11000010365b93e:1
20:41:01.529 [Save] Save done
20:41:01.552 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:41:01.552 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:41:01.552 [Save] Saving `save_data`
20:41:01.552 [Lua] TRANSITION nil nil mines
20:41:01.552 [Lua] Transition type "mines", is server: true
20:41:01.552 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:41:01.552 [Lua] [GameNetworkManager] Leaving game...
20:41:01.552 [Lua] [GameNetworkManager] Shutting down game session host.
20:41:01.552 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:41:01.552 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:41:01.552 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=53.45
20:41:01.555 [Save] Save done
20:41:01.558 [Connection] Packet 52822 chunk for system game_session from 11000010244a017 had no listener
20:41:01.558 [Connection] Packet 52823 chunk for system game_session from 11000010244a017 had no listener
20:41:01.559 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:41:01.559 [Lua] commit result success 16
20:41:01.592 [Connection] Packet 52824 chunk for system game_session from 11000010244a017 had no listener
20:41:01.626 [Connection] Packet 52825 chunk for system game_session from 11000010244a017 had no listener
20:41:03.550 [Lua] [Managers] Calling function on all managers:
20:41:03.551 [Lua] Clearing all global lookup lists
20:41:03.551 [Lua] [IngamePlayerListUI] - Destroy
20:41:03.551 [Lua] [EquipmentUI] - Destroy
20:41:03.551 [Lua] [AbilityUI] - Destroy
20:41:03.551 [Lua] [GamePadAbilityUI] - Destroy
20:41:03.551 [Lua] [GamePadEquipmentUI] - Destroy
20:41:03.551 [Lua] [IngameUI] destroy
20:41:03.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3
20:41:03.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2
20:41:03.595 [Lua] [Managers] Destroying manager group:
20:41:03.600 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:41:03.663 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:41:03.663 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame
20:41:03.663 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading
20:41:03.663 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e mines 0
20:41:03.663 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:41:03.663 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 26, User: 11000010365b93e "Melibellule"
<>
20:41:03.664 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: mines<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: mines"
[2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "mines"; environment_variation_id = 0; level_seed = 4918003; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000003777840
[3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame
[5] self = table: 000000000C813670; application_shutdown = nil; unit_spawner = table: 0000000001C1FC10; world = [World]; unit_storage = table: 000000000120A060; units = table: 00000000001CE960; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000C813670
[8] self = table: 0000000002517F00; dt = 0.016789410263299942; t = 1967.4759402105701; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016789410263299942; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016789410263299942; t = 1967.4759402105701
[10] dt = 0.016789410263299942
[2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "inn_level"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e";
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000093B8450; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "mines"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000006BE2B40;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000329A60; network_server = table: 00000000024F3820; entity_system = table: 000000000AC7CCB0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000A8A9F30; statistics_db = table: 000000000C81E7F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 51.663305631652477; input_manager = table: 000000000C8354C0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7D5E00; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000006BE2B40; world = [World]; dt = 0.016789410263299942; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 53.446383843198419; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 00000000002ABC50; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000C807AC0;
<>
<>
20:41:03.664 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame
20:41:03.664 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading
20:41:03.664 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb mines 0
20:41:03.664 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:41:03.664 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 27, User: 11000010365b93e "Melibellule"
<>
20:41:03.664 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: mines<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: mines"
[2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "mines"; environment_variation_id = 0; level_seed = 4918003; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000003777840
[3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame
[5] self = table: 000000000C813670; application_shutdown = nil; unit_spawner = table: 0000000001C1FC10; world = [World]; unit_storage = table: 000000000120A060; units = table: 00000000001CE960; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000C813670
[8] self = table: 0000000002517F00; dt = 0.016789410263299942; t = 1967.4759402105701; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016789410263299942; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016789410263299942; t = 1967.4759402105701
[10] dt = 0.016789410263299942
[2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000093B8450; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "mines"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000006BE2B40;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000329A60; network_server = table: 00000000024F3820; entity_system = table: 000000000AC7CCB0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000A8A9F30; statistics_db = table: 000000000C81E7F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 51.663305631652477; input_manager = table: 000000000C8354C0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7D5E00; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000006BE2B40; world = [World]; dt = 0.016789410263299942; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 53.446383843198419; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 00000000002ABC50; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000C807AC0;
<>
<>
20:41:03.664 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame
20:41:03.664 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading
20:41:03.664 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 mines 0
20:41:03.664 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:41:03.665 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 28, User: 11000010365b93e "Melibellule"
<>
20:41:03.665 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: mines<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: mines"
[2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "mines"; environment_variation_id = 0; level_seed = 4918003; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000003777840
[3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame
[5] self = table: 000000000C813670; application_shutdown = nil; unit_spawner = table: 0000000001C1FC10; world = [World]; unit_storage = table: 000000000120A060; units = table: 00000000001CE960; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000C813670
[8] self = table: 0000000002517F00; dt = 0.016789410263299942; t = 1967.4759402105701; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016789410263299942; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016789410263299942; t = 1967.4759402105701
[10] dt = 0.016789410263299942
[2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000093B8450; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "mines"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000006BE2B40;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000329A60; network_server = table: 00000000024F3820; entity_system = table: 000000000AC7CCB0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000A8A9F30; statistics_db = table: 000000000C81E7F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 51.663305631652477; input_manager = table: 000000000C8354C0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7D5E00; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000006BE2B40; world = [World]; dt = 0.016789410263299942; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 53.446383843198419; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 00000000002ABC50; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000C807AC0;
<>
<>
20:41:03.665 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame
20:41:03.665 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading
20:41:03.665 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf mines 0
20:41:03.665 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:41:03.665 warning: [Lua] "[[PeerStates.Loading]] level_key: mines", Num ocurrencies: 29, User: 11000010365b93e "Melibellule"
<>
20:41:03.666 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: mines<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: mines"
[2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "mines"; environment_variation_id = 0; level_seed = 4918003; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000003777840
[3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame
[5] self = table: 000000000C813670; application_shutdown = nil; unit_spawner = table: 0000000001C1FC10; world = [World]; unit_storage = table: 000000000120A060; units = table: 00000000001CE960; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000C813670
[8] self = table: 0000000002517F00; dt = 0.016789410263299942; t = 1967.4759402105701; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016789410263299942; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016789410263299942; t = 1967.4759402105701
[10] dt = 0.016789410263299942
[2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 00000000093B8450; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "mines"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000006BE2B40;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000329A60; network_server = table: 00000000024F3820; entity_system = table: 000000000AC7CCB0; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000A8A9F30; statistics_db = table: 000000000C81E7F0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 51.663305631652477; input_manager = table: 000000000C8354C0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C7D5E00; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000006BE2B40; world = [World]; dt = 0.016789410263299942; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 53.446383843198419; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 00000000002ABC50; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000C813670;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000C807AC0;
<>
<>
20:41:03.666 [Lua] [Matchmaking] unregister rpcs
20:41:03.666 [Lua] ############### UNLOADING PACKAGES ###############
20:41:03.666 [Lua] [Managers] Calling function on all managers:
20:41:03.666 [Lua] [Managers] Destroying manager group:
20:41:03.666 [Lua] [Gamestate] Enter state StateLoading
20:41:03.668 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:41:03.668 [Lua] [Matchmaking] register rpcs
20:41:03.668 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:41:03.668 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
20:41:03.668 [Lua] Set lobby begin:
20:41:03.668 [Lua] Lobby data twitch_enabled = false
20:41:03.668 [Lua] Lobby data power_level = 0
20:41:03.668 [Lua] Lobby data unique_server_name = Melibellule
20:41:03.668 [Lua] Lobby data difficulty_tweak = 0
20:41:03.668 [Lua] Lobby data host = 11000010365b93e
20:41:03.668 [Lua] Lobby data game_mode = 2
20:41:03.669 [Lua] Lobby data is_private = false
20:41:03.669 [Lua] Lobby data match_started = true
20:41:03.669 [Lua] Lobby data mechanism = adventure
20:41:03.669 [Lua] Lobby data level_key = inn_level
20:41:03.669 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:41:03.669 [Lua] Lobby data selected_level_key = mines
20:41:03.669 [Lua] Lobby data difficulty = hardest
20:41:03.670 [Lua] Lobby data quick_game = true
20:41:03.670 [Lua] Lobby data matchmaking = true
20:41:03.670 [Lua] Lobby data weave_name = false
20:41:03.670 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:41:03.670 [Lua] Lobby data num_players = 4
20:41:03.670 [Lua] Lobby data player_slot_5 = 0:0
20:41:03.670 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:41:03.670 [Lua] Lobby data country_code = FR
20:41:03.670 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:41:03.671 [Lua] Lobby data eac_authorized = true
20:41:03.671 [Lua] Set lobby end.
20:41:03.671 [Lua] registering RPCs
20:41:03.671 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:41:03.671 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:41:03.671 [Lua] Set lobby begin:
20:41:03.671 [Lua] Lobby data twitch_enabled = false
20:41:03.671 [Lua] Lobby data power_level = 0
20:41:03.671 [Lua] Lobby data unique_server_name = Melibellule
20:41:03.671 [Lua] Lobby data difficulty_tweak = 0
20:41:03.671 [Lua] Lobby data host = 11000010365b93e
20:41:03.671 [Lua] Lobby data game_mode = 2
20:41:03.671 [Lua] Lobby data is_private = false
20:41:03.671 [Lua] Lobby data match_started = true
20:41:03.671 [Lua] Lobby data mechanism = adventure
20:41:03.671 [Lua] Lobby data level_key = mines
20:41:03.672 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:41:03.672 [Lua] Lobby data selected_level_key = mines
20:41:03.672 [Lua] Lobby data difficulty = hardest
20:41:03.672 [Lua] Lobby data quick_game = true
20:41:03.672 [Lua] Lobby data matchmaking = true
20:41:03.672 [Lua] Lobby data weave_name = false
20:41:03.672 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:41:03.672 [Lua] Lobby data num_players = 4
20:41:03.672 [Lua] Lobby data player_slot_5 = 0:0
20:41:03.672 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:41:03.672 [Lua] Lobby data country_code = FR
20:41:03.672 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:41:03.672 [Lua] Lobby data eac_authorized = true
20:41:03.672 [Lua] Set lobby end.
20:41:03.676 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized
20:41:03.676 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:41:03.676 [Lua] [LevelTransitionHandler] load_level mines 0
20:41:03.677 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:41:03.677 [Umbra] Unload tome
20:41:03.678 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:41:03.807 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:41:03.807 [Lua] [LevelTransitionHandler] Loading level: "mines"
20:41:03.807 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/mines" Meta package name: "nil"
20:41:03.807 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read,
20:41:03.807 [Lua] [StateLoading] got rpc_load_level 54 mines
20:41:04.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2
20:41:04.061 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2
20:41:04.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines
20:41:08.599 [Lua] ### Sending rpc_level_loaded
20:41:08.599 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 54
20:41:08.599 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded
20:41:08.600 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading
20:41:08.600 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages
20:41:08.617 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages
20:41:08.617 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame
20:41:09.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines
20:41:09.210 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines
20:41:09.213 [Lua] ### Sending rpc_level_loaded
20:41:09.213 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 54
20:41:09.213 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded
20:41:09.214 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading
20:41:09.214 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages
20:41:09.227 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages
20:41:09.227 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame
20:41:09.227 [Lua] [LevelTransitionHandler] Level load completed!
20:41:09.227 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: mines - level_seed: 4918003 - use_random_directors: true - overriden_conflict: nil
20:41:09.254 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:41:09.254 [Lua] checking dlc's against conflict directors
20:41:09.254 [Lua] number of factions to include 3
20:41:09.254 [Lua] number of factions added 3
20:41:09.254 [Lua] --- --- ---
20:41:09.254 [Lua] Starting... difficulty 'hardest'
20:41:09.254 [Lua] These are the starting conflict directors:
20:41:09.254 [Lua] skaven
20:41:09.254 [Lua] chaos
20:41:09.254 [Lua] --- --- ---
20:41:09.254 [Lua]
20:41:09.254 [Lua] DONE! Found the following directors:
20:41:09.254 [Lua] (free: 9), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll skaven_loot_rat skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_berzerker chaos_raider skaven_storm_vermin_with_shield
20:41:09.254 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_dummy_troll=true,
skaven_loot_rat=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_vortex_sorcerer=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_clan_rat_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_plague_monk=true,
chaos_berzerker=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
20:41:09.255 [Lua] load_startup_enemy_packages: --------------
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] chaos_spawn
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] chaos_troll
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] skaven_rat_ogre
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] skaven_stormfiend
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] beastmen_minotaur
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] chaos_plague_sorcerer
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] chaos_corruptor_sorcerer
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] skaven_gutter_runner
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] skaven_pack_master
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] skaven_poison_wind_globadier
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] skaven_ratling_gunner
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] skaven_warpfire_thrower
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] chaos_vortex_sorcerer
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] beastmen_standard_bearer
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] chaos_vortex
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] critter_rat
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] critter_pig
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] skaven_storm_vermin
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] chaos_warrior
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] skaven_loot_rat
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] skaven_clan_rat
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] skaven_slave
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] chaos_fanatic
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] skaven_clan_rat_with_shield
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] chaos_marauder_with_shield
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] chaos_marauder
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] skaven_plague_monk
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] chaos_berzerker
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] chaos_raider
20:41:09.255 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:41:09.255 [Lua] skaven_storm_vermin_with_shield
20:41:09.266 [Lua] ### Sending rpc_level_loaded
20:41:09.266 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 54
20:41:09.266 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded
20:41:09.277 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading
20:41:09.277 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages
20:41:09.293 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages
20:41:09.293 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame
20:41:09.294 [Lua] ### Sending rpc_level_loaded
20:41:09.294 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 54
20:41:09.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:41:09.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:41:09.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:41:10.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:41:10.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:41:10.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:41:10.238 [Lua] ### Sending rpc_level_loaded
20:41:10.238 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 54
20:41:10.238 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded
20:41:10.240 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading
20:41:10.240 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages
20:41:10.257 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages
20:41:10.257 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame
20:41:10.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:41:10.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:41:10.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:41:11.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:41:11.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:41:11.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:41:12.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:41:12.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:41:12.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:41:12.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:41:12.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:41:12.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:41:12.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:41:12.650 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:41:12.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:41:12.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:41:12.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:41:12.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:41:13.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:41:13.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:41:13.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:41:13.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:41:13.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:41:13.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:41:14.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:41:14.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:41:14.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:41:14.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:41:14.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:41:14.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:41:15.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:41:15.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:41:15.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:41:16.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:41:16.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:41:16.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:41:16.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:41:16.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:41:16.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:41:16.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:41:16.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:41:16.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:41:16.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:41:16.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:41:16.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:41:17.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:41:17.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:41:17.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:41:17.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:41:17.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:41:17.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:41:17.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:41:17.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:41:17.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:41:18.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:41:18.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:41:18.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:41:18.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:41:18.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:41:18.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:41:19.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:41:19.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:41:19.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:41:19.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:41:19.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:41:19.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:41:20.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:41:20.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:41:20.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:41:20.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:41:20.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:41:20.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:41:21.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:41:21.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:41:21.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:41:21.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:41:21.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:41:21.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:41:21.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:41:21.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:41:21.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:41:22.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:41:22.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:41:22.221 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: custom
20:41:22.221 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:41:22.221 [Lua] Starting async level spawning of levels/honduras/mines/world
20:41:22.391 [Lua] Async level spawning done
20:41:22.391 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:41:23.378 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:41:23.378 [Lua] [Matchmaking] unregister rpcs
20:41:23.378 [Lua] Set lobby begin:
20:41:23.378 [Lua] Lobby data twitch_enabled = false
20:41:23.378 [Lua] Lobby data power_level = 0
20:41:23.379 [Lua] Lobby data unique_server_name = Melibellule
20:41:23.379 [Lua] Lobby data difficulty_tweak = 0
20:41:23.379 [Lua] Lobby data host = 11000010365b93e
20:41:23.379 [Lua] Lobby data game_mode = 2
20:41:23.379 [Lua] Lobby data is_private = false
20:41:23.379 [Lua] Lobby data match_started = true
20:41:23.379 [Lua] Lobby data mechanism = adventure
20:41:23.380 [Lua] Lobby data level_key = mines
20:41:23.380 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:41:23.380 [Lua] Lobby data selected_level_key = mines
20:41:23.380 [Lua] Lobby data difficulty = hardest
20:41:23.380 [Lua] Lobby data quick_game = true
20:41:23.380 [Lua] Lobby data matchmaking = true
20:41:23.380 [Lua] Lobby data weave_name = false
20:41:23.381 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:41:23.381 [Lua] Lobby data num_players = 4
20:41:23.381 [Lua] Lobby data player_slot_5 = 0:0
20:41:23.381 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:41:23.381 [Lua] Lobby data country_code = FR
20:41:23.381 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:41:23.381 [Lua] Lobby data eac_authorized = true
20:41:23.381 [Lua] Set lobby end.
20:41:23.381 [Lua] [Managers] Destroying manager group:
20:41:23.382 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens
20:41:23.382 [Lua] [Gamestate] Enter StateIngame HOST
20:41:23.382 [Lua] [Managers] Calling function on all managers:
20:41:23.382 [Lua] <>level = mines<>
20:41:23.382 [Lua] Set lobby begin:
20:41:23.382 [Lua] Lobby data twitch_enabled = false
20:41:23.382 [Lua] Lobby data power_level = 0
20:41:23.382 [Lua] Lobby data unique_server_name = Melibellule
20:41:23.382 [Lua] Lobby data difficulty_tweak = 0
20:41:23.382 [Lua] Lobby data host = 11000010365b93e
20:41:23.382 [Lua] Lobby data game_mode = 2
20:41:23.382 [Lua] Lobby data is_private = false
20:41:23.382 [Lua] Lobby data match_started = true
20:41:23.382 [Lua] Lobby data mechanism = adventure
20:41:23.382 [Lua] Lobby data level_key = mines
20:41:23.383 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:41:23.383 [Lua] Lobby data selected_level_key = mines
20:41:23.383 [Lua] Lobby data difficulty = hardest
20:41:23.383 [Lua] Lobby data quick_game = true
20:41:23.383 [Lua] Lobby data matchmaking = true
20:41:23.383 [Lua] Lobby data weave_name = false
20:41:23.383 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:41:23.383 [Lua] Lobby data num_players = 4
20:41:23.383 [Lua] Lobby data player_slot_5 = 0:0
20:41:23.383 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:41:23.383 [Lua] Lobby data country_code = FR
20:41:23.383 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:41:23.383 [Lua] Lobby data eac_authorized = true
20:41:23.383 [Lua] Set lobby end.
20:41:23.383 [Lua] [StateIngame] Server ingame
20:41:23.386 [Lua] Set lobby begin:
20:41:23.386 [Lua] Lobby data twitch_enabled = false
20:41:23.386 [Lua] Lobby data power_level = 0
20:41:23.386 [Lua] Lobby data unique_server_name = Melibellule
20:41:23.386 [Lua] Lobby data difficulty_tweak = 0
20:41:23.387 [Lua] Lobby data host = 11000010365b93e
20:41:23.387 [Lua] Lobby data game_mode = 2
20:41:23.387 [Lua] Lobby data is_private = false
20:41:23.387 [Lua] Lobby data match_started = true
20:41:23.387 [Lua] Lobby data mechanism = adventure
20:41:23.387 [Lua] Lobby data level_key = mines
20:41:23.387 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:41:23.387 [Lua] Lobby data selected_level_key = mines
20:41:23.388 [Lua] Lobby data difficulty = hardest
20:41:23.388 [Lua] Lobby data quick_game = true
20:41:23.388 [Lua] Lobby data matchmaking = true
20:41:23.388 [Lua] Lobby data weave_name = false
20:41:23.388 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:41:23.388 [Lua] Lobby data num_players = 4
20:41:23.388 [Lua] Lobby data player_slot_5 = 0:0
20:41:23.388 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:41:23.388 [Lua] Lobby data country_code = FR
20:41:23.388 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:41:23.388 [Lua] Lobby data eac_authorized = true
20:41:23.389 [Lua] Set lobby end.
20:41:23.389 [Lua] [Matchmaking] register rpcs
20:41:23.389 [Lua] GameNetworkManager:init... creating game session
20:41:23.389 [Lua] Host GameSession.make_game_session_host with session:
20:41:23.389 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:41:23.389 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e
20:41:23.389 [Lua] [GameNetworkManager] self.is_server = true
20:41:23.389 [Network] Setting artificial MTU limit to 65536
20:41:23.389 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 38
20:41:23.389 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
20:41:23.399 [Lua] Switching ConflictSettings: to: default
20:41:23.399 [Lua] pacing=default
20:41:23.399 [Lua] roaming=nil
20:41:23.399 [Lua] specials=default
20:41:23.399 [Lua] debug_color=maroon
20:41:23.399 [Lua] contained_breeds=nil
20:41:23.399 [Lua] pack_spawning=default
20:41:23.399 [Lua] disabled=false
20:41:23.399 [Lua] factions=nil
20:41:23.399 [Lua] boss=default
20:41:23.399 [Lua] horde=default
20:41:23.399 [Lua] name=default
20:41:23.399 [Lua] intensity=default
20:41:23.399 [Lua] ---
20:41:23.399 [Lua] [LevelAnalysis] set_random_seed( 4918003)
20:41:23.410 [Lua] [AIInterestPointSystem] Level Seed: 4918003
20:41:23.410 [Lua]
20:41:23.410 [Lua] [entity_system_bag] = table
20:41:23.410 [Lua] [entity_system_bag] = metatable
20:41:23.410 [Lua] [startup_data] = table
20:41:23.410 [Lua] [entity_manager] = table
20:41:23.410 [Lua] [entity_manager] = metatable
20:41:23.410 [Lua] [unit_spawner] = table
20:41:23.410 [Lua] [unit_spawner] = metatable
20:41:23.410 [Lua] [unit_storage] = table
20:41:23.410 [Lua] [unit_storage] = metatable
20:41:23.410 [Lua] [dice_keeper] = table
20:41:23.410 [Lua] [dice_keeper] = metatable
20:41:23.410 [Lua] [is_server] = true (boolean)
20:41:23.411 [Lua] [world] = [World]
20:41:23.411 [Lua] [system_api] = table
20:41:23.411 [Lua] [entity_system] = table
20:41:23.411 [Lua] [entity_system] = metatable
20:41:23.411 [Lua] [network_lobby] = table
20:41:23.411 [Lua] [network_lobby] = metatable
20:41:23.411 [Lua] [profile_synchronizer] = table
20:41:23.411 [Lua] [profile_synchronizer] = metatable
20:41:23.411 [Lua] [level_transition_handler] = table
20:41:23.411 [Lua] [level_transition_handler] = metatable
20:41:23.411 [Lua] [num_local_human_players] = 1 (number)
20:41:23.411 [Lua] [statistics_db] = table
20:41:23.411 [Lua] [statistics_db] = metatable
20:41:23.411 [Lua] [network_server] = table
20:41:23.411 [Lua] [network_server] = metatable
20:41:23.411 [Lua] [input_manager] = table
20:41:23.411 [Lua] [input_manager] = metatable
20:41:23.411 [Lua] [network_clock] = table
20:41:23.411 [Lua] [network_clock] = metatable
20:41:23.411 [Lua] [network_transmit] = table
20:41:23.411 [Lua] [network_transmit] = metatable
20:41:23.411 [Lua] [free_flight_manager] = table
20:41:23.411 [Lua] [free_flight_manager] = metatable
20:41:23.411 [Lua] [network_manager] = table
20:41:23.411 [Lua] [network_manager] = metatable
20:41:23.411 [Lua] [network_event_delegate] = table
20:41:23.411 [Lua] [network_event_delegate] = metatable
20:41:23.411 [Lua]
20:41:23.411 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:41:23.411 [Lua] ignoring extension VersusInteractObjectiveExtension
20:41:23.411 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:41:23.411 [Lua] ignoring extension VersusSocketObjectiveExtension
20:41:23.411 [Lua] ignoring extension VersusTargetObjectiveExtension
20:41:23.411 [Lua] ignoring extension VersusMissionObjectiveExtension
20:41:23.413 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:41:23.429 [Lua] [AchievementManager] Achievements using the steam platform
20:41:23.488 [Lua] respawn_unit_spawned with group id: end_event_altar
20:41:23.488 [Lua] respawn_unit_spawned with group id: end_event_altar
20:41:23.488 [Lua] respawn_unit_spawned with group id: end_event_altar
20:41:23.488 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
20:41:23.488 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
20:41:23.488 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
20:41:23.528 [Lua] [StateIngame] Level seed: 4918003
20:41:23.553 [Lua] [LevelAnalysis] set_random_seed( 4918003)
20:41:23.559 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:41:23.559 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:41:23.559 [Lua] [IngameUI] init
20:41:23.571 [SteamVoipClient] select_out(110000100b4f2eb, off)
20:41:23.571 [SteamVoipClient] select_out(11000010244a017, off)
20:41:23.571 [SteamVoipClient] select_out(11000010365b93e, off)
20:41:23.578 [Lua] cb_razer_chroma_setup
20:41:23.597 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:41:23.597 [Lua] Set lobby begin:
20:41:23.597 [Lua] Lobby data twitch_enabled = false
20:41:23.597 [Lua] Lobby data power_level = 797
20:41:23.597 [Lua] Lobby data unique_server_name = Melibellule
20:41:23.598 [Lua] Lobby data difficulty_tweak = 0
20:41:23.598 [Lua] Lobby data host = 11000010365b93e
20:41:23.598 [Lua] Lobby data game_mode = 2
20:41:23.598 [Lua] Lobby data is_private = false
20:41:23.598 [Lua] Lobby data match_started = true
20:41:23.598 [Lua] Lobby data mechanism = adventure
20:41:23.598 [Lua] Lobby data level_key = mines
20:41:23.598 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:41:23.599 [Lua] Lobby data selected_level_key = mines
20:41:23.599 [Lua] Lobby data difficulty = hardest
20:41:23.599 [Lua] Lobby data quick_game = true
20:41:23.599 [Lua] Lobby data matchmaking = true
20:41:23.599 [Lua] Lobby data weave_name = false
20:41:23.599 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:41:23.599 [Lua] Lobby data num_players = 4
20:41:23.599 [Lua] Lobby data player_slot_5 = 0:0
20:41:23.600 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:41:23.600 [Lua] Lobby data country_code = FR
20:41:23.600 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:41:23.600 [Lua] Lobby data eac_authorized = true
20:41:23.600 [Lua] Set lobby end.
20:41:23.600 [Flow] Socket 2 occupied
20:41:23.600 [Lua] [flow:Sockets occupied:] float=0.000000
20:41:23.600 [Lua] [flow:Sockets occupied:] float=0.000000
20:41:23.600 [Flow] Socket 3 occupied
20:41:23.600 [Flow] Socket 1 occupied
20:41:23.600 [Lua] [flow:Sockets occupied:] float=0.000000
20:41:23.600 [Flow] Socket 1 occupied
20:41:23.601 [Lua] [flow:Sockets occupied:] float=0.000000
20:41:23.601 [Lua] [flow:Sockets occupied:] float=0.000000
20:41:23.601 [Flow] Socket 3 occupied
20:41:23.601 [Flow] Socket 2 occupied
20:41:23.601 [Lua] [flow:Sockets occupied:] float=0.000000
20:41:23.601 [Flow] Spawned:c_barrel_socket
20:41:23.601 [Flow] Socket 2 occupied
20:41:23.601 [Lua] [flow:Sockets occupied:] float=0.000000
20:41:23.601 [Flow] Socket 1 occupied
20:41:23.601 [Lua] [flow:Sockets occupied:] float=0.000000
20:41:23.601 [Lua] [flow:Sockets occupied:] float=0.000000
20:41:23.601 [Flow] Socket 3 occupied
20:41:23.602 [Lua] CurrentConflictSettings default
20:41:23.602 [Lua] [ConflictDirector] conflict_director is ai_ready
20:41:23.606 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:41:23.606 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:41:23.611 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:41:23.611 [Lua] Forming navigation groups in one frame
20:41:23.611 [Lua] Forming navigation groups
20:41:23.620 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000000381988
20:41:23.801 [Lua] NavigationGroupManager -> calulation time B: 0.18200000000001637
20:41:23.801 [Lua] number of nav groups: 237
20:41:23.803 [Lua] number of refined nav groups : 170
20:41:23.806 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999998817657
20:41:23.807 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.036008317023509 Normalized coefficient: 1.2081919263147696
20:41:23.810 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.273832231760016 Normalized coefficient: 1.2832178004881778
20:41:23.813 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.9119586184620854 Normalized coefficient: 1.767288277951848
20:41:23.816 [Lua] -------------> JOW Perfect-density 9 Sum density 7.7066806092858346 Normalized coefficient: 1.167817956430663
20:41:23.823 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
20:41:23.823 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
20:41:23.823 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
20:41:23.823 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
20:41:23.823 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
20:41:23.823 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
20:41:23.823 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
20:41:23.833 [Lua] [LevelAnalysis] Generating boss paths for level: mines
20:41:23.833 [Lua] [LevelAnalysis] This level has a total main-path length of 1279.192 meters.
20:41:23.833 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:41:23.833 [Lua] [LevelAnalysis]
20:41:23.833 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:41:23.833 [Lua] [LevelAnalysis]
20:41:23.833 [Lua] [LevelAnalysis] Terror events added:
20:41:23.833 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:41:23.833 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
20:41:23.833 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing (, event_boss -> removed due to too many.)
20:41:23.833 [Lua] ----> using boss gizmo!
20:41:23.833 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 24, forbidden-dist: -219.5 start-travel-dist: 229.5, end-travel-dist: 261.7 spawn_distance 0.0
20:41:23.833 [Lua] Adding main path event: Vector3Box(115, -88, -3.74927) boss_event_storm_fiend 45 table: 000000000C4E8AB0
20:41:23.833 [Lua] [LevelAnalysis] num_event_places_f: 0.81946132723490395 , num_event_places: 0 , trailing_event_fraction: 0.81946132723490395 , num_events: 0
20:41:23.833 [Lua] [LevelAnalysis] Level path distance: 1279.191990852356
20:41:23.834 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:41:23.838 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
20:41:23.850 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55
20:41:23.854 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=56
20:41:23.855 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=57
20:41:23.856 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=58
20:41:23.856 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59
20:41:23.856 [Lua] [Managers] Calling function on all managers:
20:41:23.875 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame
20:41:23.875 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync
20:41:23.875 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame
20:41:23.875 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync
20:41:23.875 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame
20:41:23.875 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync
20:41:23.875 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame
20:41:23.875 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync
20:41:23.875 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 38
20:41:23.978 [Lua] Set lobby begin:
20:41:23.978 [Lua] Lobby data twitch_enabled = false
20:41:23.978 [Lua] Lobby data power_level = 797
20:41:23.978 [Lua] Lobby data unique_server_name = Melibellule
20:41:23.978 [Lua] Lobby data difficulty_tweak = 0
20:41:23.978 [Lua] Lobby data host = 11000010365b93e
20:41:23.978 [Lua] Lobby data game_mode = 2
20:41:23.978 [Lua] Lobby data is_private = false
20:41:23.978 [Lua] Lobby data match_started = true
20:41:23.978 [Lua] Lobby data mechanism = adventure
20:41:23.978 [Lua] Lobby data level_key = mines
20:41:23.978 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:41:23.978 [Lua] Lobby data selected_level_key = mines
20:41:23.978 [Lua] Lobby data difficulty = hardest
20:41:23.978 [Lua] Lobby data quick_game = true
20:41:23.978 [Lua] Lobby data matchmaking = true
20:41:23.978 [Lua] Lobby data weave_name = false
20:41:23.978 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:41:23.978 [Lua] Lobby data num_players = 4
20:41:23.979 [Lua] Lobby data player_slot_5 = 0:0
20:41:23.979 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:41:23.979 [Lua] Lobby data country_code = FR
20:41:23.979 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:41:23.979 [Lua] Lobby data eac_authorized = true
20:41:23.979 [Lua] Set lobby end.
20:41:23.979 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing
20:41:23.979 [Lua] Breedfreezer (server) starting a hot join sync
20:41:23.979 [Lua] packing 0 units of breed chaos_marauder
20:41:23.979 [Lua] packing 0 units of breed skaven_clan_rat
20:41:23.979 [Lua] packing 0 units of breed skaven_storm_vermin
20:41:23.979 [Lua] packing 0 units of breed skaven_slave
20:41:23.979 [Lua] packing 0 units of breed chaos_fanatic
20:41:23.979 [Lua] packing 0 units of breed chaos_raider
20:41:23.979 [Lua] packing 0 units of breed chaos_warrior
20:41:23.979 [Lua] packing 0 units of breed chaos_berzerker
20:41:23.979 [Lua] packing 0 units of breed skaven_plague_monk
20:41:23.979 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:41:23.979 [Lua]
20:41:23.979 [Lua] [1] = 1 (number)
20:41:23.979 [Lua] [2] = 0 (number)
20:41:23.979 [Lua] [3] = 1 (number)
20:41:23.979 [Lua] [4] = 0 (number)
20:41:23.979 [Lua] [5] = 1 (number)
20:41:23.979 [Lua] [6] = 0 (number)
20:41:23.979 [Lua] [7] = 1 (number)
20:41:23.979 [Lua] [8] = 0 (number)
20:41:23.979 [Lua] [9] = 1 (number)
20:41:23.979 [Lua] [10] = 0 (number)
20:41:23.979 [Lua] [11] = 1 (number)
20:41:23.979 [Lua] [12] = 0 (number)
20:41:23.979 [Lua] [13] = 1 (number)
20:41:23.979 [Lua] [14] = 0 (number)
20:41:23.979 [Lua] [15] = 1 (number)
20:41:23.979 [Lua] [16] = 0 (number)
20:41:23.979 [Lua] [17] = 1 (number)
20:41:23.979 [Lua] [18] = 0 (number)
20:41:23.979 [Lua]
20:41:23.979 [Lua]
20:41:23.979 [Lua]
20:41:23.981 [Lua] Set lobby begin:
20:41:23.981 [Lua] Lobby data twitch_enabled = false
20:41:23.981 [Lua] Lobby data power_level = 797
20:41:23.981 [Lua] Lobby data unique_server_name = Melibellule
20:41:23.981 [Lua] Lobby data difficulty_tweak = 0
20:41:23.981 [Lua] Lobby data host = 11000010365b93e
20:41:23.981 [Lua] Lobby data game_mode = 2
20:41:23.981 [Lua] Lobby data is_private = false
20:41:23.981 [Lua] Lobby data match_started = true
20:41:23.981 [Lua] Lobby data mechanism = adventure
20:41:23.981 [Lua] Lobby data level_key = mines
20:41:23.982 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:41:23.982 [Lua] Lobby data selected_level_key = mines
20:41:23.982 [Lua] Lobby data difficulty = hardest
20:41:23.982 [Lua] Lobby data quick_game = true
20:41:23.982 [Lua] Lobby data matchmaking = true
20:41:23.982 [Lua] Lobby data weave_name = false
20:41:23.982 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:41:23.982 [Lua] Lobby data num_players = 4
20:41:23.982 [Lua] Lobby data player_slot_5 = 0:0
20:41:23.982 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:41:23.982 [Lua] Lobby data country_code = FR
20:41:23.982 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:41:23.982 [Lua] Lobby data eac_authorized = true
20:41:23.982 [Lua] Set lobby end.
20:41:23.982 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing
20:41:23.982 [Lua] Breedfreezer (server) starting a hot join sync
20:41:23.982 [Lua] packing 0 units of breed chaos_marauder
20:41:23.982 [Lua] packing 0 units of breed skaven_clan_rat
20:41:23.982 [Lua] packing 0 units of breed skaven_storm_vermin
20:41:23.982 [Lua] packing 0 units of breed skaven_slave
20:41:23.982 [Lua] packing 0 units of breed chaos_fanatic
20:41:23.982 [Lua] packing 0 units of breed chaos_raider
20:41:23.982 [Lua] packing 0 units of breed chaos_warrior
20:41:23.982 [Lua] packing 0 units of breed chaos_berzerker
20:41:23.982 [Lua] packing 0 units of breed skaven_plague_monk
20:41:23.982 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:41:23.982 [Lua]
20:41:23.982 [Lua] [1] = 1 (number)
20:41:23.982 [Lua] [2] = 0 (number)
20:41:23.982 [Lua] [3] = 1 (number)
20:41:23.982 [Lua] [4] = 0 (number)
20:41:23.982 [Lua] [5] = 1 (number)
20:41:23.982 [Lua] [6] = 0 (number)
20:41:23.982 [Lua] [7] = 1 (number)
20:41:23.982 [Lua] [8] = 0 (number)
20:41:23.982 [Lua] [9] = 1 (number)
20:41:23.982 [Lua] [10] = 0 (number)
20:41:23.982 [Lua] [11] = 1 (number)
20:41:23.982 [Lua] [12] = 0 (number)
20:41:23.982 [Lua] [13] = 1 (number)
20:41:23.982 [Lua] [14] = 0 (number)
20:41:23.982 [Lua] [15] = 1 (number)
20:41:23.982 [Lua] [16] = 0 (number)
20:41:23.982 [Lua] [17] = 1 (number)
20:41:23.982 [Lua] [18] = 0 (number)
20:41:23.982 [Lua]
20:41:23.982 [Lua]
20:41:23.982 [Lua]
20:41:23.984 [Lua] Set lobby begin:
20:41:23.984 [Lua] Lobby data twitch_enabled = false
20:41:23.984 [Lua] Lobby data power_level = 797
20:41:23.985 [Lua] Lobby data unique_server_name = Melibellule
20:41:23.985 [Lua] Lobby data difficulty_tweak = 0
20:41:23.985 [Lua] Lobby data host = 11000010365b93e
20:41:23.985 [Lua] Lobby data game_mode = 2
20:41:23.985 [Lua] Lobby data is_private = false
20:41:23.985 [Lua] Lobby data match_started = true
20:41:23.985 [Lua] Lobby data mechanism = adventure
20:41:23.985 [Lua] Lobby data level_key = mines
20:41:23.985 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:41:23.985 [Lua] Lobby data selected_level_key = mines
20:41:23.985 [Lua] Lobby data difficulty = hardest
20:41:23.985 [Lua] Lobby data quick_game = true
20:41:23.985 [Lua] Lobby data matchmaking = true
20:41:23.985 [Lua] Lobby data weave_name = false
20:41:23.985 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:41:23.985 [Lua] Lobby data num_players = 4
20:41:23.985 [Lua] Lobby data player_slot_5 = 0:0
20:41:23.985 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:41:23.985 [Lua] Lobby data country_code = FR
20:41:23.986 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:41:23.986 [Lua] Lobby data eac_authorized = true
20:41:23.986 [Lua] Set lobby end.
20:41:23.986 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing
20:41:23.986 [Lua] Breedfreezer (server) starting a hot join sync
20:41:23.986 [Lua] packing 0 units of breed chaos_marauder
20:41:23.986 [Lua] packing 0 units of breed skaven_clan_rat
20:41:23.986 [Lua] packing 0 units of breed skaven_storm_vermin
20:41:23.986 [Lua] packing 0 units of breed skaven_slave
20:41:23.986 [Lua] packing 0 units of breed chaos_fanatic
20:41:23.986 [Lua] packing 0 units of breed chaos_raider
20:41:23.986 [Lua] packing 0 units of breed chaos_warrior
20:41:23.986 [Lua] packing 0 units of breed chaos_berzerker
20:41:23.986 [Lua] packing 0 units of breed skaven_plague_monk
20:41:23.986 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:41:23.986 [Lua]
20:41:23.986 [Lua] [1] = 1 (number)
20:41:23.986 [Lua] [2] = 0 (number)
20:41:23.986 [Lua] [3] = 1 (number)
20:41:23.986 [Lua] [4] = 0 (number)
20:41:23.986 [Lua] [5] = 1 (number)
20:41:23.986 [Lua] [6] = 0 (number)
20:41:23.986 [Lua] [7] = 1 (number)
20:41:23.986 [Lua] [8] = 0 (number)
20:41:23.986 [Lua] [9] = 1 (number)
20:41:23.986 [Lua] [10] = 0 (number)
20:41:23.986 [Lua] [11] = 1 (number)
20:41:23.986 [Lua] [12] = 0 (number)
20:41:23.986 [Lua] [13] = 1 (number)
20:41:23.986 [Lua] [14] = 0 (number)
20:41:23.986 [Lua] [15] = 1 (number)
20:41:23.986 [Lua] [16] = 0 (number)
20:41:23.986 [Lua] [17] = 1 (number)
20:41:23.986 [Lua] [18] = 0 (number)
20:41:23.986 [Lua]
20:41:23.986 [Lua]
20:41:23.986 [Lua]
20:41:23.986 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync
20:41:23.986 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers
20:41:23.986 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
20:41:23.986 [Lua] RemotePlayer:create_game_object( ) 60
20:41:24.005 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync
20:41:24.005 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers
20:41:24.005 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
20:41:24.005 [Lua] RemotePlayer:create_game_object( ) 61
20:41:24.027 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync
20:41:24.027 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers
20:41:24.027 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62
20:41:24.027 [Lua] RemotePlayer:create_game_object( ) 62
20:41:24.050 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync
20:41:24.050 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers
20:41:24.050 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb
20:41:24.050 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf
20:41:24.050 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017
20:41:24.059 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers
20:41:24.059 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame
20:41:24.059 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers
20:41:24.059 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame
20:41:24.059 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers
20:41:24.059 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame
20:41:24.059 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers
20:41:24.059 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame
20:41:24.070 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:41:24.070 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:41:24.071 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
20:41:24.088 [Lua] Switching ConflictSettings: to: skaven
20:41:24.088 [Lua] pacing=default
20:41:24.088 [Lua] roaming=nil
20:41:24.088 [Lua] specials=skaven
20:41:24.088 [Lua] debug_color=orange
20:41:24.088 [Lua] contained_breeds=nil
20:41:24.088 [Lua] pack_spawning=skaven
20:41:24.088 [Lua] disabled=false
20:41:24.088 [Lua] factions=nil
20:41:24.088 [Lua] boss=skaven
20:41:24.088 [Lua] horde=default
20:41:24.088 [Lua] name=skaven
20:41:24.088 [Lua] intensity=default
20:41:24.088 [Lua] ---
20:41:24.093 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 38
20:41:24.173 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:41:24.173 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1
20:41:24.173 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit
20:41:24.175 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
20:41:24.175 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:41:24.176 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:41:24.176 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1
20:41:24.177 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:41:24.178 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
20:41:24.179 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:41:24.179 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:41:24.179 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1
20:41:24.179 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
20:41:24.181 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
20:41:24.181 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:41:24.428 [Lua] StateInGameRunning:_game_actually_starts()
20:41:24.428 [Lua] #################################################################################################################
20:41:24.428 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-mines [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:41:24.428 [Lua] #################################################################################################################
20:41:24.428 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39
20:41:24.428 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
20:41:24.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39
20:41:24.658 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39
20:41:24.658 [Lua] Commit load time data
20:41:28.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
20:41:28.191 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
20:41:28.884 [Lua] Set lobby begin:
20:41:28.884 [Lua] Lobby data twitch_enabled = false
20:41:28.884 [Lua] Lobby data power_level = 824
20:41:28.885 [Lua] Lobby data unique_server_name = Melibellule
20:41:28.885 [Lua] Lobby data difficulty_tweak = 0
20:41:28.885 [Lua] Lobby data host = 11000010365b93e
20:41:28.885 [Lua] Lobby data game_mode = 2
20:41:28.885 [Lua] Lobby data is_private = false
20:41:28.885 [Lua] Lobby data match_started = true
20:41:28.885 [Lua] Lobby data mechanism = adventure
20:41:28.885 [Lua] Lobby data level_key = mines
20:41:28.885 [Lua] Lobby data player_slot_1 = 11000010244a017:1
20:41:28.885 [Lua] Lobby data selected_level_key = mines
20:41:28.885 [Lua] Lobby data difficulty = hardest
20:41:28.885 [Lua] Lobby data quick_game = true
20:41:28.885 [Lua] Lobby data matchmaking = true
20:41:28.885 [Lua] Lobby data weave_name = false
20:41:28.885 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
20:41:28.885 [Lua] Lobby data num_players = 4
20:41:28.885 [Lua] Lobby data player_slot_5 = 0:0
20:41:28.886 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
20:41:28.886 [Lua] Lobby data country_code = FR
20:41:28.886 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
20:41:28.886 [Lua] Lobby data eac_authorized = true
20:41:28.886 [Lua] Set lobby end.
20:41:39.124 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:39.546 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:40.036 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:40.526 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:40.863 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:41:40.948 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:41:40.999 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:41.338 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:41:41.827 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:41:42.319 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:41:46.184 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:47.401 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:41:48.332 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:49.180 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:49.231 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:41:49.859 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:41:59.397 [Lua] Players are leaving the safe zone
20:42:02.382 [Lua] Switching ConflictSettings: to: chaos
20:42:02.382 [Lua] pacing=chaos
20:42:02.382 [Lua] roaming=nil
20:42:02.382 [Lua] specials=chaos
20:42:02.382 [Lua] debug_color=purple
20:42:02.382 [Lua] contained_breeds=nil
20:42:02.382 [Lua] pack_spawning=chaos
20:42:02.382 [Lua] disabled=false
20:42:02.382 [Lua] factions=nil
20:42:02.382 [Lua] boss=chaos
20:42:02.382 [Lua] horde=chaos
20:42:02.382 [Lua] name=chaos
20:42:02.382 [Lua] intensity=default
20:42:02.382 [Lua] ---
20:42:03.282 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:04.175 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:04.766 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:05.605 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:06.397 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:07.241 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:07.867 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:08.373 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:08.542 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:09.133 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:09.167 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:09.704 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:11.800 [EACServer] [21:42:11:799][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:42:13.739 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:14.400 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:14.434 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:15.106 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:15.177 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:15.833 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:17.477 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:42:17.498 [Lua] Spline already found!
20:42:17.532 [Lua] Init group template: spline_patrol
20:42:19.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:42:28.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:42:35.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:42:35.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:42:44.781 [Lua] fence jumping
20:42:45.809 [Lua] simple los failed
20:42:48.948 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:49.231 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:49.671 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:50.132 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:51.010 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:51.505 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:51.605 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:51.975 [Lua] Switching ConflictSettings: to: skaven
20:42:51.975 [Lua] pacing=default
20:42:51.975 [Lua] roaming=nil
20:42:51.975 [Lua] specials=skaven
20:42:51.975 [Lua] debug_color=orange
20:42:51.975 [Lua] contained_breeds=nil
20:42:51.975 [Lua] pack_spawning=skaven
20:42:51.975 [Lua] disabled=false
20:42:51.975 [Lua] factions=nil
20:42:51.975 [Lua] boss=skaven
20:42:51.975 [Lua] horde=default
20:42:51.975 [Lua] name=skaven
20:42:51.975 [Lua] intensity=default
20:42:51.975 [Lua] ---
20:42:52.104 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:52.310 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:52.742 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:52.939 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:53.513 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:53.548 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:53.971 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:54.141 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:54.715 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:54.732 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:55.301 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:55.370 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:55.899 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:56.170 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:56.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:42:56.777 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:56.777 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:56.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:42:57.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:42:57.219 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:42:59.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:43:00.118 [Lua] ready to jump failed
20:43:09.114 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:09.924 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:10.112 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:43:10.378 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:10.634 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:10.716 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:43:11.002 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:11.106 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:43:11.381 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:11.484 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:43:11.906 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:43:12.058 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:43:12.344 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:12.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:43:12.869 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:43:13.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:43:14.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:43:16.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:43:16.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:43:19.982 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:20.310 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:43:22.844 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:23.315 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:23.382 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:43:23.806 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:23.908 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:43:24.144 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:24.345 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:43:24.533 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:24.566 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:43:24.871 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:25.141 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:43:25.296 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:43:25.578 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:25.968 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:43:27.816 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:28.305 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:28.575 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:43:28.833 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:28.980 [Lua] Coordinated attack!
20:43:29.014 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:43:29.426 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:29.426 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:43:30.213 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:43:42.700 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:43:42.716 [Lua] Spline already found!
20:43:42.757 [Lua] Init group template: spline_patrol
20:43:48.142 [Lua] Time for new HOOORDE! multi_first_wave
20:43:48.142 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
20:43:48.142 [Lua] horde requested: ambush
20:43:48.142 [Lua] setting up ambush-horde
20:43:48.142 [Lua] Composing horde 'large' .. using variant 'plain'
20:43:48.142 [Lua] -> spawning: 54
20:43:48.142 [Lua] horde crated with id 3 of type ambush
20:43:48.142 [Lua] ambush horde has started
20:43:53.209 [Lua] Init group template: horde
20:43:54.415 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:55.216 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:43:56.210 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:43:56.210 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:43:56.210 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
20:43:56.210 [Lua] horde requested: ambush
20:43:56.210 [Lua] setting up ambush-horde
20:43:56.210 [Lua] Composing horde 'large' .. using variant 'plain'
20:43:56.211 [Lua] -> spawning: 53
20:43:56.211 [Lua] horde crated with id 4 of type ambush
20:43:56.211 [Lua] ambush horde has started
20:43:58.687 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:59.418 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:00.054 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:00.726 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:00.758 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:01.411 [Lua] Init group template: horde
20:44:01.518 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:01.858 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:02.496 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:02.529 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:03.056 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:03.193 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:03.685 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:03.801 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:04.295 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:04.432 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:04.922 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:05.068 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:05.551 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:05.611 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:06.168 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:06.247 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:06.967 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:06.967 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:07.519 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:07.659 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:08.329 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:09.058 [Lua] HORDE: last wave, reset to standard horde delay
20:44:09.058 [Lua] Time for new HOOORDE! multi_last_wave
20:44:09.058 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
20:44:09.058 [Lua] horde requested: ambush
20:44:09.058 [Lua] setting up ambush-horde
20:44:09.058 [Lua] Composing horde 'large' .. using variant 'plain'
20:44:09.058 [Lua] -> spawning: 54
20:44:09.058 [Lua] horde crated with id 5 of type ambush
20:44:09.059 [Lua] ambush horde has started
20:44:11.800 [EACServer] [21:44:11:800][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:44:12.214 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:12.372 [Lua] Horde killed: ?
20:44:12.780 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:12.841 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:13.342 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:13.540 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:14.069 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:14.216 [Lua] Init group template: horde
20:44:16.237 [Lua] ready to jump failed
20:44:16.323 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:16.983 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:19.178 [Lua] Horde killed: ?
20:44:21.591 [Lua] ready to jump failed
20:44:22.086 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:22.484 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:23.392 [Lua] fence jumping
20:44:23.977 [Lua] ready to jump failed
20:44:25.653 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:26.287 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:26.321 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:27.052 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:27.617 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:28.269 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:28.682 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:29.109 [Lua] Horde killed: ?
20:44:29.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:44:29.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:44:29.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:44:29.257 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:29.393 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:29.921 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:30.062 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:30.757 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:44:31.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:44:43.463 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:44:43.476 [Lua] Spline already found!
20:44:43.518 [Lua] Init group template: spline_patrol
20:44:44.011 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:44.569 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:44:45.703 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:46.385 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:44:49.329 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:49.807 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:44:58.531 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome.
20:45:11.969 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:12.376 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:45:14.333 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:14.673 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:45:16.749 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:17.092 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:45:19.326 [Lua] Time for new HOOORDE! multi_first_wave
20:45:19.326 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
20:45:19.326 [Lua] horde requested: vector
20:45:19.326 [Lua] setting up vector-horde
20:45:19.326 [Lua] Composing horde 'large' .. using variant 'plain'
20:45:19.326 [Lua] --> horde wants to spawn ahead of players (0.081751628924222/0.67
20:45:19.326 [Lua] -> spawning: 55
20:45:19.326 [Lua] horde crated with id 7 of type vector
20:45:19.327 [Lua] vector horde has started
20:45:27.186 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:27.355 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:45:27.355 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:45:27.355 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
20:45:27.355 [Lua] horde requested: vector
20:45:27.355 [Lua] setting up vector-horde
20:45:27.355 [Lua] Composing horde 'large' .. using variant 'plain'
20:45:27.355 [Lua] --> horde wants to spawn behind players (0.80048527916872/0.67
20:45:27.356 [Lua] -> spawning: 54
20:45:27.356 [Lua] horde crated with id 8 of type vector
20:45:27.356 [Lua] vector horde has started
20:45:28.091 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:28.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:45:29.033 [Lua] Init group template: horde
20:45:29.087 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:29.753 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:30.344 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:30.986 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:31.022 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:31.412 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:33.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:45:34.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:45:35.724 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:36.290 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:36.386 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:36.958 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:37.017 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:37.121 [Lua] Init group template: horde
20:45:37.514 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:37.580 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:38.412 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:38.825 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:39.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:45:39.489 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:39.566 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:40.149 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:40.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:45:40.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:45:43.222 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:43.791 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:44.147 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:44.712 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:45.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:45:46.022 [Lua] HORDE: last wave, reset to standard horde delay
20:45:46.022 [Lua] Time for new HOOORDE! multi_last_wave
20:45:46.022 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
20:45:46.022 [Lua] horde requested: vector
20:45:46.022 [Lua] setting up vector-horde
20:45:46.022 [Lua] Composing horde 'large' .. using variant 'plain'
20:45:46.022 [Lua] --> horde wants to spawn ahead of players (0.032414985792691/0.67
20:45:46.022 [Lua] -> spawning: 55
20:45:46.022 [Lua] horde crated with id 9 of type vector
20:45:46.022 [Lua] vector horde has started
20:45:48.137 [Lua] Coordinated attack!
20:45:49.895 [Lua] Horde killed: ?
20:45:52.813 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:53.455 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:53.525 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:53.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:45:53.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 1212304
20:45:54.083 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:54.156 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:54.731 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:54.751 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:55.327 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:55.549 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:55.792 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:55.819 [Lua] Init group template: horde
20:45:55.950 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:56.682 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:45:57.973 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:58.388 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:46:03.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:04.953 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:04.978 [Lua] Horde killed: ?
20:46:05.457 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:05.523 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:05.883 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:06.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:06.152 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:06.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:06.782 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:06.817 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:07.208 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:07.382 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:07.786 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:09.643 [Lua] fence jumping
20:46:10.683 [Lua] ready to jump failed
20:46:11.801 [EACServer] [21:46:11:800][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:46:12.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:46:12.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:46:12.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:46:12.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:46:12.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:46:13.994 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:14.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:14.440 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:46:14.564 [Lua] Horde killed: ?
20:46:14.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:14.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 97882
20:46:14.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 97882
20:46:14.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 97882
20:46:14.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:15.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:15.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:15.650 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:15.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:16.055 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:16.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:16.393 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:16.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:16.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:16.843 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:17.123 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:17.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:17.520 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:17.860 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:18.219 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:18.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:19.455 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:20.016 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:20.016 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:46:20.051 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:20.419 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:46:20.523 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:20.775 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:21.109 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:21.479 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:21.892 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:22.219 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:22.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:22.824 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:23.334 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:23.855 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:24.041 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:24.412 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:24.750 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:25.138 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:25.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:25.492 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:25.913 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:26.182 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:26.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:26.657 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:26.912 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:27.310 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:27.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:46:27.615 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:27.950 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:28.343 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:28.718 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:29.926 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:30.282 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:46:31.714 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:32.174 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:32.210 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:46:32.654 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:46:32.654 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:33.149 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:33.265 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:46:33.603 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:46:33.640 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:34.093 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:46:34.162 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:34.609 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:46:34.679 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:35.166 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:46:38.883 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:39.408 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:46:39.442 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:39.967 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:46:45.671 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots (seed: 0)
20:46:49.726 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:46:49.743 [Lua] Spline already found!
20:46:49.796 [Lua] Init group template: spline_patrol
20:46:54.447 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:46:54.447 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:46:54.464 [Lua] Spline already found!
20:46:54.468 [Lua] Spline already found!
20:46:54.517 [Lua] Init group template: spline_patrol
20:46:54.592 [Lua] Init group template: spline_patrol
20:46:57.406 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:58.174 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:58.280 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:59.076 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:46:59.472 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:00.146 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:00.284 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:00.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:47:01.349 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:01.579 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:02.628 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:02.694 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:03.200 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:03.606 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:04.334 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:04.352 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:04.372 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:04.834 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:04.834 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:47:04.967 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:04.991 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:05.263 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:47:05.368 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:05.704 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:06.289 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:06.366 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:06.777 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:47:06.796 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:06.833 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:06.933 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:07.069 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:07.227 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:47:07.570 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:08.067 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:08.876 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:47:12.808 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 17 action: nil
20:47:14.565 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:47:14.585 [Lua] Spline already found!
20:47:14.658 [Lua] Init group template: spline_patrol
20:47:15.595 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:16.144 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:16.182 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:47:16.640 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:47:21.749 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots (seed: 0)
20:47:24.855 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:25.570 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:25.879 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:26.199 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:26.199 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:26.772 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:26.856 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:27.601 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:28.149 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:28.677 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:47:29.105 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:29.670 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:35.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x46afe, position: 0
20:47:36.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:47:37.437 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 7 size: 15 action: nil
20:47:38.641 [Lua] simple los failed
20:47:44.540 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:45.022 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:45.115 [Lua] fence jumping
20:47:45.268 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:45.756 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:45.935 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:45.973 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:46.570 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:46.668 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:47:46.708 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:46.874 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:47.266 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:47.461 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:47.538 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:47:47.994 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 4 size: 6 action: nil
20:47:48.068 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:48.198 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:48.899 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:49.028 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:49.616 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:49.912 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:50.348 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:50.349 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:51.321 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:47:52.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:47:53.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:47:53.187 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:53.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:47:53.582 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:47:53.670 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:53.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:47:54.114 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:47:54.940 [Lua] Time for new HOOORDE! multi_first_wave
20:47:54.940 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
20:47:54.940 [Lua] horde requested: ambush
20:47:54.940 [Lua] setting up ambush-horde
20:47:54.940 [Lua] Composing horde 'large' .. using variant 'plain'
20:47:54.940 [Lua] -> spawning: 54
20:47:54.940 [Lua] horde crated with id 14 of type ambush
20:47:54.940 [Lua] ambush horde has started
20:48:00.180 [Lua] Init group template: horde
20:48:02.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:48:02.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:48:05.178 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:48:05.178 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:48:05.178 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
20:48:05.178 [Lua] horde requested: ambush
20:48:05.178 [Lua] setting up ambush-horde
20:48:05.178 [Lua] Composing horde 'large' .. using variant 'plain'
20:48:05.178 [Lua] -> spawning: 53
20:48:05.178 [Lua] horde crated with id 15 of type ambush
20:48:05.178 [Lua] ambush horde has started
20:48:05.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:48:06.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x47632, position: 0
20:48:06.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x47628, position: 0
20:48:06.089 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x47628, position: 0
20:48:08.710 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:09.146 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:48:09.513 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:10.135 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:48:10.408 [Lua] Init group template: horde
20:48:11.801 [EACServer] [21:48:11:801][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:48:19.844 [Lua] HORDE: last wave, reset to standard horde delay
20:48:19.844 [Lua] Time for new HOOORDE! multi_last_wave
20:48:19.844 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
20:48:19.844 [Lua] horde requested: ambush
20:48:19.844 [Lua] setting up ambush-horde
20:48:19.844 [Lua] Composing horde 'large' .. using variant 'plain'
20:48:19.844 [Lua] -> spawning: 56
20:48:19.844 [Lua] horde crated with id 16 of type ambush
20:48:19.844 [Lua] ambush horde has started
20:48:21.425 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:48:23.360 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:48:23.360 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
20:48:23.360 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:23.360 [Lua] ->moving spawner
20:48:24.710 [Lua] Init group template: horde
20:48:24.994 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:25.473 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:48:27.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:48:27.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 1212304
20:48:33.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:48:37.088 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:37.617 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:48:37.793 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:38.241 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:48:38.466 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:38.930 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:48:40.713 [Lua] Horde killed: ?
20:48:42.586 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:43.152 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:48:44.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:48:52.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:48:52.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 1212304
20:49:02.055 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:02.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:49:02.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:49:02.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:49:02.730 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:02.919 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:03.490 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:08.721 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
20:49:08.721 [Lua] [flow:Sockets occupied:] float=1.000000
20:49:08.721 [Flow] Socket 3 occupied
20:49:09.557 [Lua] Horde killed: ?
20:49:10.943 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
20:49:10.943 [Flow] Socket 2 occupied
20:49:10.943 [Lua] [flow:Sockets occupied:] float=2.000000
20:49:13.257 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
20:49:13.257 [Flow] Socket 1 occupied
20:49:13.257 [Lua] [flow:Sockets occupied:] float=3.000000
20:49:13.831 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
20:49:13.831 [Lua] [ObjectiveSocketUnitExtension]: No sockets open
20:49:17.251 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
20:49:17.251 [Lua] [ObjectiveSocketUnitExtension]: No sockets open
20:49:21.043 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
20:49:21.043 [Lua] [flow:Sockets occupied:] float=1.000000
20:49:21.043 [Flow] Socket 3 occupied
20:49:21.066 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:21.729 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:24.140 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:24.669 [Lua] Horde killed: ?
20:49:24.827 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:25.057 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:25.527 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:25.630 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:26.163 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:26.196 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:26.791 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:26.791 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:27.427 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:27.490 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:28.064 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:28.237 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:28.896 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:28.996 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:29.528 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:29.733 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:30.489 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:32.755 [Lua] Switching ConflictSettings: to: chaos
20:49:32.755 [Lua] pacing=chaos
20:49:32.755 [Lua] roaming=nil
20:49:32.755 [Lua] specials=chaos
20:49:32.755 [Lua] debug_color=purple
20:49:32.755 [Lua] contained_breeds=nil
20:49:32.755 [Lua] pack_spawning=chaos
20:49:32.755 [Lua] disabled=false
20:49:32.755 [Lua] factions=nil
20:49:32.755 [Lua] boss=chaos
20:49:32.755 [Lua] horde=chaos
20:49:32.755 [Lua] name=chaos
20:49:32.756 [Lua] intensity=default
20:49:32.756 [Lua] ---
20:49:36.153 [Lua] Switching ConflictSettings: to: skaven
20:49:36.153 [Lua] pacing=default
20:49:36.153 [Lua] roaming=nil
20:49:36.153 [Lua] specials=skaven
20:49:36.153 [Lua] debug_color=orange
20:49:36.153 [Lua] contained_breeds=nil
20:49:36.153 [Lua] pack_spawning=skaven
20:49:36.153 [Lua] disabled=false
20:49:36.153 [Lua] factions=nil
20:49:36.153 [Lua] boss=skaven
20:49:36.153 [Lua] horde=default
20:49:36.153 [Lua] name=skaven
20:49:36.153 [Lua] intensity=default
20:49:36.153 [Lua] ---
20:49:37.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:49:40.582 [Lua] Switching ConflictSettings: to: chaos
20:49:40.583 [Lua] pacing=chaos
20:49:40.583 [Lua] roaming=nil
20:49:40.583 [Lua] specials=chaos
20:49:40.583 [Lua] debug_color=purple
20:49:40.583 [Lua] contained_breeds=nil
20:49:40.583 [Lua] pack_spawning=chaos
20:49:40.583 [Lua] disabled=false
20:49:40.583 [Lua] factions=nil
20:49:40.583 [Lua] boss=chaos
20:49:40.583 [Lua] horde=chaos
20:49:40.583 [Lua] name=chaos
20:49:40.583 [Lua] intensity=default
20:49:40.583 [Lua] ---
20:49:41.978 [Lua] Switching ConflictSettings: to: skaven
20:49:41.978 [Lua] pacing=default
20:49:41.978 [Lua] roaming=nil
20:49:41.978 [Lua] specials=skaven
20:49:41.978 [Lua] debug_color=orange
20:49:41.978 [Lua] contained_breeds=nil
20:49:41.978 [Lua] pack_spawning=skaven
20:49:41.978 [Lua] disabled=false
20:49:41.978 [Lua] factions=nil
20:49:41.978 [Lua] boss=skaven
20:49:41.978 [Lua] horde=default
20:49:41.978 [Lua] name=skaven
20:49:41.978 [Lua] intensity=default
20:49:41.978 [Lua] ---
20:49:44.055 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:44.101 [Lua] Switching ConflictSettings: to: chaos
20:49:44.101 [Lua] pacing=chaos
20:49:44.101 [Lua] roaming=nil
20:49:44.101 [Lua] specials=chaos
20:49:44.101 [Lua] debug_color=purple
20:49:44.101 [Lua] contained_breeds=nil
20:49:44.101 [Lua] pack_spawning=chaos
20:49:44.102 [Lua] disabled=false
20:49:44.102 [Lua] factions=nil
20:49:44.102 [Lua] boss=chaos
20:49:44.102 [Lua] horde=chaos
20:49:44.102 [Lua] name=chaos
20:49:44.102 [Lua] intensity=default
20:49:44.102 [Lua] ---
20:49:44.595 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:44.625 [Lua] Switching ConflictSettings: to: skaven
20:49:44.625 [Lua] pacing=default
20:49:44.625 [Lua] roaming=nil
20:49:44.625 [Lua] specials=skaven
20:49:44.625 [Lua] debug_color=orange
20:49:44.625 [Lua] contained_breeds=nil
20:49:44.625 [Lua] pack_spawning=skaven
20:49:44.625 [Lua] disabled=false
20:49:44.625 [Lua] factions=nil
20:49:44.625 [Lua] boss=skaven
20:49:44.625 [Lua] horde=default
20:49:44.625 [Lua] name=skaven
20:49:44.625 [Lua] intensity=default
20:49:44.625 [Lua] ---
20:49:44.794 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:44.874 [Lua] Switching ConflictSettings: to: chaos
20:49:44.874 [Lua] pacing=chaos
20:49:44.874 [Lua] roaming=nil
20:49:44.874 [Lua] specials=chaos
20:49:44.874 [Lua] debug_color=purple
20:49:44.874 [Lua] contained_breeds=nil
20:49:44.874 [Lua] pack_spawning=chaos
20:49:44.874 [Lua] disabled=false
20:49:44.874 [Lua] factions=nil
20:49:44.874 [Lua] boss=chaos
20:49:44.874 [Lua] horde=chaos
20:49:44.874 [Lua] name=chaos
20:49:44.874 [Lua] intensity=default
20:49:44.874 [Lua] ---
20:49:45.230 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:45.487 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:45.923 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:46.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:49:46.220 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:46.637 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:46.952 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:47.494 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:47.663 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:48.390 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:48.425 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:49.093 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:49.162 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:49.490 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:49.831 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:50.262 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:50.552 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:50.981 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:51.658 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:52.055 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:52.385 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:52.801 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:53.127 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:53.783 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:53.823 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:54.203 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:54.548 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:54.884 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:49:55.395 [Lua] Coordinated attack!
20:49:56.984 [Lua] Switching ConflictSettings: to: skaven
20:49:56.984 [Lua] pacing=default
20:49:56.984 [Lua] roaming=nil
20:49:56.984 [Lua] specials=skaven
20:49:56.984 [Lua] debug_color=orange
20:49:56.984 [Lua] contained_breeds=nil
20:49:56.984 [Lua] pack_spawning=skaven
20:49:56.984 [Lua] disabled=false
20:49:56.984 [Lua] factions=nil
20:49:56.984 [Lua] boss=skaven
20:49:56.984 [Lua] horde=default
20:49:56.984 [Lua] name=skaven
20:49:56.984 [Lua] intensity=default
20:49:56.984 [Lua] ---
20:50:11.802 [EACServer] [21:50:11:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:50:12.672 [Lua] Switching ConflictSettings: to: chaos
20:50:12.672 [Lua] pacing=chaos
20:50:12.672 [Lua] roaming=nil
20:50:12.672 [Lua] specials=chaos
20:50:12.672 [Lua] debug_color=purple
20:50:12.672 [Lua] contained_breeds=nil
20:50:12.672 [Lua] pack_spawning=chaos
20:50:12.672 [Lua] disabled=false
20:50:12.672 [Lua] factions=nil
20:50:12.672 [Lua] boss=chaos
20:50:12.672 [Lua] horde=chaos
20:50:12.672 [Lua] name=chaos
20:50:12.672 [Lua] intensity=default
20:50:12.672 [Lua] ---
20:50:13.275 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:13.968 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:14.035 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:50:14.581 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:14.618 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:50:15.165 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:50:15.280 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:15.838 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:50:16.331 [Lua] Time for new HOOORDE! multi_first_wave
20:50:16.331 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
20:50:16.331 [Lua] horde requested: vector_blob
20:50:16.331 [Lua] wants to spawn ahead within distance: 60
20:50:16.332 [Lua] horde crated with id 17 of type vector_blob
20:50:16.332 [Lua] managed to spawn 29/29 horde enemies
20:50:16.332 [Lua] vector blob horde has started
20:50:16.842 [Lua] Init group template: horde
20:50:19.116 warning: [Physics] Create Actor: Shape density varies. Using average.
20:50:19.116 warning: [Physics] Create Actor: Shape density varies. Using average.
20:50:19.116 warning: [Physics] Create Actor: Shape density varies. Using average.
20:50:19.116 warning: [Physics] Create Actor: Shape density varies. Using average.
20:50:20.775 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:21.118 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:50:27.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:50:29.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:50:31.833 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:50:31.833 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:50:31.833 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
20:50:31.833 [Lua] horde requested: vector_blob
20:50:31.833 [Lua] wants to spawn ahead within distance: 60
20:50:31.833 [Lua] horde crated with id 18 of type vector_blob
20:50:31.833 [Lua] managed to spawn 29/29 horde enemies
20:50:31.833 [Lua] vector blob horde has started
20:50:32.344 [Lua] Init group template: horde
20:50:32.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:50:39.146 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:39.759 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:50:40.862 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source.
20:50:44.233 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:44.765 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:50:44.974 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:45.432 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:50:45.671 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:46.131 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:50:46.430 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:47.067 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:50:47.115 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:47.306 [Lua] Horde killed: ?
20:50:47.468 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:50:49.416 [Lua] HORDE: last wave, reset to standard horde delay
20:50:49.416 [Lua] Time for new HOOORDE! multi_last_wave
20:50:49.416 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
20:50:49.416 [Lua] horde requested: vector_blob
20:50:49.416 [Lua] wants to spawn behind within distance: 60
20:50:49.416 [Lua] horde crated with id 19 of type vector_blob
20:50:49.416 [Lua] managed to spawn 28/28 horde enemies
20:50:49.416 [Lua] vector blob horde has started
20:50:50.014 [Lua] Init group template: horde
20:50:52.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:50:54.374 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source.
20:51:00.776 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:01.480 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:01.535 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:02.063 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:02.178 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:02.701 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:02.792 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:03.344 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:03.567 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:03.952 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:03.973 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:04.108 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:04.448 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:04.587 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:04.646 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:51:04.901 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:05.002 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:51:05.120 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:05.252 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:05.489 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:05.598 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:05.737 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:51:05.887 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:06.078 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:06.190 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:06.382 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:51:06.547 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:06.564 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:06.692 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:51:06.839 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:07.049 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:07.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:51:07.211 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:07.242 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:51:07.476 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:07.567 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:07.711 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:51:07.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:51:07.877 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:08.279 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:51:08.349 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:08.405 [Lua] Horde killed: ?
20:51:08.545 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:08.738 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:09.028 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:51:09.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 104720
20:51:10.209 [Lua] Horde killed: ?
20:51:23.537 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:24.595 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:24.796 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:24.882 warning: [Physics] Create Actor: Shape density varies. Using average.
20:51:24.882 warning: [Physics] Create Actor: Shape density varies. Using average.
20:51:24.882 warning: [Physics] Create Actor: Shape density varies. Using average.
20:51:24.882 warning: [Physics] Create Actor: Shape density varies. Using average.
20:51:25.432 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:25.498 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:26.125 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:26.344 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:26.789 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:27.278 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:27.426 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:27.748 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:28.022 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:28.362 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:28.615 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:29.023 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:29.887 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:35.115 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:35.724 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:35.877 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:36.315 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:36.416 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:36.944 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:44.252 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 143 will change to a manual source.
20:51:46.896 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:47.251 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:51:50.378 [Lua] [ChatManager][1]System: lichen a ramassé un fragment d'art dévasté.
20:51:51.218 [Lua] [ChatManager][1]System: Melibellule a ramassé un fragment d'art dévasté.
20:51:51.791 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a ramassé un fragment d'art dévasté.
20:51:51.794 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
20:51:51.794 [Flow] Socket 1 occupied
20:51:51.794 [Lua] [flow:Sockets occupied:] float=1.000000
20:51:51.794 [Flow] Objective unit hit socket:true
20:51:53.892 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:54.451 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:54.583 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:54.826 [Flow] Destroyed:c_barrel_socket
20:51:54.826 warning: [Physics] Create Actor: Shape density varies. Using average.
20:51:54.827 warning: [Physics] Create Actor: Shape density varies. Using average.
20:51:54.827 warning: [Physics] Create Actor: Shape density varies. Using average.
20:51:54.827 warning: [Physics] Create Actor: Shape density varies. Using average.
20:51:55.328 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:55.328 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:55.794 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:56.031 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:56.501 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:56.737 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:57.337 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:58.182 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:58.704 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:58.896 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:59.468 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:51:59.639 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:00.127 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:52:00.329 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:00.819 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:52:00.921 [Lua] fence jumping
20:52:01.053 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:01.618 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:52:01.780 [Lua] ready to jump failed
20:52:04.118 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:04.642 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:52:07.296 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:07.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:52:07.885 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:52:08.354 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:08.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:52:08.766 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:52:08.840 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:09.241 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:52:11.802 [EACServer] [21:52:11:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:52:15.080 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:52:15.096 [Lua] Spline already found!
20:52:15.138 [Lua] Init group template: spline_patrol
20:52:29.564 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a ramassé un grimoire.
20:52:30.963 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source.
20:52:41.386 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:42.011 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:52:46.843 [Lua] Time for new HOOORDE! multi_first_wave
20:52:46.843 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
20:52:46.843 [Lua] horde requested: vector_blob
20:52:46.843 [Lua] wants to spawn behind within distance: 60
20:52:46.843 [Lua] horde crated with id 21 of type vector_blob
20:52:46.844 [Lua] managed to spawn 30/30 horde enemies
20:52:46.844 [Lua] vector blob horde has started
20:52:47.335 [Lua] Init group template: horde
20:52:48.009 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:48.936 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:52:49.205 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:49.951 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:50.053 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:52:50.576 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:50.780 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:52:51.015 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:51.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:52:51.268 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:51.420 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:52:51.438 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:52:51.895 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:51.966 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:52.097 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:52:52.558 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:52:52.775 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:52:53.881 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:52:53.881 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:52:53.881 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
20:52:53.881 [Lua] horde requested: vector_blob
20:52:53.882 [Lua] wants to spawn ahead within distance: 60
20:52:53.882 [Lua] horde crated with id 22 of type vector_blob
20:52:53.882 [Lua] managed to spawn 29/30 horde enemies
20:52:53.882 [Lua] vector blob horde has started
20:52:59.572 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:00.784 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:01.234 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:53:02.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 71207
20:53:02.618 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:03.235 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:03.849 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:03.849 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:04.493 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:04.848 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:04.884 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:05.144 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:05.233 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
20:53:05.378 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:05.378 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:53:05.678 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:05.733 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:05.897 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:06.005 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:53:06.294 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:06.338 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:06.384 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:06.406 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:53:06.866 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:06.943 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:06.960 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:53:07.034 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:07.203 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:53:07.780 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:11.205 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:11.770 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:11.871 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:12.503 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:12.579 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:13.135 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:13.173 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:13.727 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:14.069 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:14.240 [Lua] HORDE: last wave, reset to standard horde delay
20:53:14.240 [Lua] Time for new HOOORDE! multi_last_wave
20:53:14.240 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
20:53:14.240 [Lua] horde requested: vector_blob
20:53:14.240 [Lua] wants to spawn ahead within distance: 60
20:53:14.240 [Lua] horde crated with id 23 of type vector_blob
20:53:14.240 [Lua] managed to spawn 30/30 horde enemies
20:53:14.240 [Lua] vector blob horde has started
20:53:14.669 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:14.792 [Lua] Init group template: horde
20:53:14.808 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:15.461 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:15.774 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:16.367 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:23.772 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:24.538 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:24.931 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:25.304 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:25.493 [Lua] Horde killed: ?
20:53:26.468 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:27.020 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:27.139 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:27.708 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:27.725 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:27.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 71207
20:53:28.270 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:28.325 [Lua] [GameNetworkManager] game object created go_id=3296, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:28.840 [Lua] [GameNetworkManager] game object was destroyed id=3296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:29.003 [Lua] [GameNetworkManager] game object created go_id=3297, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:29.101 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
20:53:29.394 [Lua] [GameNetworkManager] game object was destroyed id=3297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:29.803 [Lua] [GameNetworkManager] game object created go_id=3298, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:30.476 [Lua] [GameNetworkManager] game object was destroyed id=3298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:34.804 [Lua] Horde killed: ?
20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:53:35.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:53:35.630 [Lua] [GameNetworkManager] game object created go_id=3299, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:36.000 [Lua] [GameNetworkManager] game object was destroyed id=3299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:36.331 [Lua] [GameNetworkManager] game object created go_id=3300, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:36.856 [Lua] [GameNetworkManager] game object was destroyed id=3300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:37.194 [Lua] [GameNetworkManager] game object created go_id=3301, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:37.559 [Lua] [GameNetworkManager] game object was destroyed id=3301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:38.037 [Lua] [GameNetworkManager] game object created go_id=3302, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:38.393 [Lua] [GameNetworkManager] game object was destroyed id=3302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:38.888 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:39.260 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:53:39.426 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:39.596 [Lua] [GameNetworkManager] game object created go_id=3303, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:39.884 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:53:40.087 [Lua] [GameNetworkManager] game object was destroyed id=3303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:53:41.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 282899
20:53:43.971 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots (seed: 0)
20:53:50.804 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:51.266 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:51.334 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:53:51.774 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:51.841 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:53:52.266 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:52.332 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:53:52.770 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:52.806 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:53:53.468 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:54.072 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:53:54.104 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:53:59.201 [Lua] [GameNetworkManager] game object created go_id=3304, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:59.863 [Lua] [GameNetworkManager] game object created go_id=3305, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:00.166 [Lua] [GameNetworkManager] game object was destroyed id=3304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:00.607 [Lua] [GameNetworkManager] game object created go_id=3306, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:00.793 [Lua] [GameNetworkManager] game object was destroyed id=3305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:01.180 [Lua] ready to jump failed
20:54:01.396 [Lua] [GameNetworkManager] game object was destroyed id=3306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:01.590 [Lua] [GameNetworkManager] game object created go_id=3307, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:01.725 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:54:01.744 [Lua] Spline already found!
20:54:01.809 [Lua] Init group template: spline_patrol
20:54:02.200 [Lua] [GameNetworkManager] game object created go_id=3308, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:02.289 [Lua] [GameNetworkManager] game object was destroyed id=3307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:02.910 [Lua] [GameNetworkManager] game object created go_id=3309, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:02.924 [Lua] [GameNetworkManager] game object was destroyed id=3308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:03.506 [Lua] [GameNetworkManager] game object was destroyed id=3309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:03.506 [Lua] [GameNetworkManager] game object created go_id=3310, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:04.133 [Lua] [GameNetworkManager] game object created go_id=3311, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:04.134 [Lua] [GameNetworkManager] game object was destroyed id=3310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:04.732 [Lua] [GameNetworkManager] game object created go_id=3312, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:04.755 [Lua] [GameNetworkManager] game object was destroyed id=3311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:05.324 [Lua] [GameNetworkManager] game object created go_id=3313, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:05.411 [Lua] [GameNetworkManager] game object was destroyed id=3312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:06.006 [Lua] [GameNetworkManager] game object was destroyed id=3313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:11.802 [EACServer] [21:54:11:801][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:54:12.300 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:54:12.318 [Lua] Spline already found!
20:54:12.350 [Lua] Init group template: spline_patrol
20:54:21.341 [Lua] [GameNetworkManager] game object created go_id=3314, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:22.072 [Lua] [GameNetworkManager] game object created go_id=3315, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:22.173 [Lua] [GameNetworkManager] game object was destroyed id=3314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:23.204 [Lua] [GameNetworkManager] game object was destroyed id=3315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:25.851 [Lua] [GameNetworkManager] game object created go_id=3316, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:26.445 [Lua] [GameNetworkManager] game object created go_id=3317, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:27.073 [Lua] [GameNetworkManager] game object was destroyed id=3316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:27.411 [Lua] [GameNetworkManager] game object was destroyed id=3317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:41.919 [Lua] [GameNetworkManager] game object created go_id=3318, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:42.749 [Lua] [GameNetworkManager] game object was destroyed id=3318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:42.882 [Lua] [GameNetworkManager] game object created go_id=3319, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:42.955 [Lua] main path terror event triggered: boss_event_storm_fiend
20:54:42.955 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
20:54:42.987 [Flow] Boss DoorStormfiend
20:54:42.988 [Lua] Boss gave [Unit '#ID[0518994deba0612a]'] initial aggro
20:54:42.989 [Lua] Init group template: boss_door_closers
20:54:43.473 [Lua] [GameNetworkManager] game object created go_id=3320, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:43.747 [Lua] [GameNetworkManager] game object was destroyed id=3319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:44.205 [Lua] [GameNetworkManager] game object was destroyed id=3320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:44.238 [Lua] [GameNetworkManager] game object created go_id=3321, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:44.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:54:44.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:54:44.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:54:44.983 [Lua] [GameNetworkManager] game object was destroyed id=3321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:45.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:54:45.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:54:45.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:54:45.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:54:45.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:54:46.573 [Lua] [GameNetworkManager] game object created go_id=3322, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:47.350 [Lua] [GameNetworkManager] game object was destroyed id=3322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:48.583 [Lua] [GameNetworkManager] game object created go_id=3323, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:49.209 [Lua] [GameNetworkManager] game object was destroyed id=3323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:50.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:54:50.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:54:50.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:54:52.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:53.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:54.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:54.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:54.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:54.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:54.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:54.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:55.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:55.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:55.887 [Lua] [GameNetworkManager] game object created go_id=3324, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:56.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:56.343 [Lua] [GameNetworkManager] game object was destroyed id=3324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:54:56.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:56.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:56.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:57.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:57.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:57.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:58.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:54:59.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:01.394 [Lua] Time for new HOOORDE! multi_first_wave
20:55:01.394 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
20:55:01.394 [Lua] horde requested: vector_blob
20:55:01.394 [Lua] wants to spawn behind within distance: 60
20:55:01.394 [Lua] horde crated with id 27 of type vector_blob
20:55:01.394 [Lua] managed to spawn 29/29 horde enemies
20:55:01.394 [Lua] vector blob horde has started
20:55:01.912 [Lua] Init group template: horde
20:55:02.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:02.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:03.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:03.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:04.120 [Lua] [GameNetworkManager] game object created go_id=3325, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:04.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:04.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:04.913 [Lua] [GameNetworkManager] game object was destroyed id=3325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:55:04.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:05.050 [Lua] [GameNetworkManager] game object created go_id=3326, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:05.574 [Lua] [GameNetworkManager] game object was destroyed id=3326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:55:05.675 [Lua] [GameNetworkManager] game object created go_id=3327, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:06.273 [Lua] [GameNetworkManager] game object was destroyed id=3327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:55:06.311 [Lua] [GameNetworkManager] game object created go_id=3328, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:07.342 [Lua] [GameNetworkManager] game object was destroyed id=3328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:55:11.993 [Lua] [ChatManager][1]System: lichen a ramassé un dé de butin.
20:55:17.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:19.696 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:20.139 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:55:20.328 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:20.813 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:55:20.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:20.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:21.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:23.955 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:23.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:25.299 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:55:25.378 [Lua] [GameNetworkManager] game object created go_id=3329, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:25.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:26.017 [Lua] [GameNetworkManager] game object was destroyed id=3329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:55:26.051 [Lua] [GameNetworkManager] game object created go_id=3330, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:26.680 [Lua] [GameNetworkManager] game object created go_id=3331, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:26.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:26.812 [Lua] [GameNetworkManager] game object was destroyed id=3330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:55:27.402 [Lua] [GameNetworkManager] game object was destroyed id=3331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:55:28.055 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:55:28.055 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:55:28.055 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
20:55:28.055 [Lua] horde requested: vector_blob
20:55:28.055 [Lua] wants to spawn ahead within distance: 60
20:55:28.055 [Lua] horde crated with id 28 of type vector_blob
20:55:28.055 [Lua] managed to spawn 31/31 horde enemies
20:55:28.055 [Lua] vector blob horde has started
20:55:28.600 [Lua] Init group template: horde
20:55:34.552 [Lua] [GameNetworkManager] game object created go_id=3332, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:35.168 [Lua] [GameNetworkManager] game object was destroyed id=3332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:55:35.265 [Lua] [GameNetworkManager] game object created go_id=3333, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:35.861 [Lua] [GameNetworkManager] game object was destroyed id=3333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:55:35.895 [Lua] [GameNetworkManager] game object created go_id=3334, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:36.139 [Lua] Horde killed: ?
20:55:36.495 [Lua] [GameNetworkManager] game object was destroyed id=3334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:55:36.537 [Lua] [GameNetworkManager] game object created go_id=3335, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:37.081 [Lua] [GameNetworkManager] game object was destroyed id=3335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:55:37.117 [Lua] [GameNetworkManager] game object created go_id=3336, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:37.763 [Lua] [GameNetworkManager] game object created go_id=3337, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:37.763 [Lua] [GameNetworkManager] game object was destroyed id=3336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:55:38.365 [Lua] [GameNetworkManager] game object was destroyed id=3337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:55:43.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:44.554 [Lua] HORDE: last wave, reset to standard horde delay
20:55:44.554 [Lua] Time for new HOOORDE! multi_last_wave
20:55:44.554 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
20:55:44.554 [Lua] horde requested: vector_blob
20:55:44.554 [Lua] wants to spawn behind within distance: 60
20:55:44.554 [Lua] horde crated with id 29 of type vector_blob
20:55:44.554 [Lua] managed to spawn 29/29 horde enemies
20:55:44.554 [Lua] vector blob horde has started
20:55:45.066 [Lua] Init group template: horde
20:55:46.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:55:49.430 [Lua] Horde killed: ?
20:55:50.571 [Lua] Switching ConflictSettings: to: skaven
20:55:50.571 [Lua] pacing=default
20:55:50.571 [Lua] roaming=nil
20:55:50.571 [Lua] specials=skaven
20:55:50.571 [Lua] debug_color=orange
20:55:50.571 [Lua] contained_breeds=nil
20:55:50.571 [Lua] pack_spawning=skaven
20:55:50.571 [Lua] disabled=false
20:55:50.571 [Lua] factions=nil
20:55:50.571 [Lua] boss=skaven
20:55:50.571 [Lua] horde=default
20:55:50.571 [Lua] name=skaven
20:55:50.571 [Lua] intensity=default
20:55:50.571 [Lua] ---
20:55:53.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x55fe4, position: 0
20:56:09.311 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:56:09.328 [Lua] Spline already found!
20:56:09.386 [Lua] Init group template: spline_patrol
20:56:11.142 [Lua] [GameNetworkManager] game object created go_id=3338, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:11.802 [EACServer] [21:56:11:801][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:56:11.816 [Lua] [GameNetworkManager] game object created go_id=3339, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:11.953 [Lua] [GameNetworkManager] game object was destroyed id=3338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:56:12.735 [Lua] [GameNetworkManager] game object was destroyed id=3339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:56:13.272 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:56:13.295 [Lua] Spline already found!
20:56:13.331 [Lua] Init group template: spline_patrol
20:56:18.923 [Lua] [GameNetworkManager] game object created go_id=3340, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:19.533 [Lua] [GameNetworkManager] game object created go_id=3341, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:19.910 [Lua] [GameNetworkManager] game object was destroyed id=3340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:56:20.174 [Lua] [GameNetworkManager] game object created go_id=3342, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:20.191 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:56:20.212 [Lua] Spline already found!
20:56:20.263 [Lua] Init group template: spline_patrol
20:56:20.516 [Lua] [GameNetworkManager] game object was destroyed id=3341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:56:20.785 [Lua] [GameNetworkManager] game object created go_id=3343, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:21.119 [Lua] [GameNetworkManager] game object was destroyed id=3342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:56:21.331 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source.
20:56:21.378 [Lua] [GameNetworkManager] game object created go_id=3344, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:21.639 [Lua] [GameNetworkManager] game object was destroyed id=3343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:56:21.975 [Lua] [GameNetworkManager] game object created go_id=3345, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:22.537 [Lua] [GameNetworkManager] game object was destroyed id=3344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:56:22.573 [Lua] [GameNetworkManager] game object created go_id=3346, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:22.807 [Lua] [GameNetworkManager] game object was destroyed id=3345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:56:23.176 [Lua] [GameNetworkManager] game object created go_id=3347, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:23.417 [Lua] [GameNetworkManager] game object was destroyed id=3346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:56:24.304 [Lua] [GameNetworkManager] game object was destroyed id=3347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:56:25.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:56:25.804 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:25.804 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:25.848 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:25.848 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:25.848 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:25.848 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:26.007 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:26.007 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:26.007 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:26.007 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:26.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:56:26.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:56:26.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:56:26.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 4537872
20:56:27.529 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:27.529 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:27.571 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:27.571 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:27.571 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:27.571 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:27.727 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:27.727 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:27.727 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:27.727 warning: [Physics] Create Actor: Shape density varies. Using average.
20:56:29.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 71207
20:56:34.301 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots (seed: 0)
20:56:35.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:56:36.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:56:37.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:56:37.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:56:39.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:56:39.657 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:56:39.678 [Lua] Spline already found!
20:56:39.717 [Lua] Init group template: spline_patrol
20:56:43.039 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:56:43.055 [Lua] Spline already found!
20:56:43.103 [Lua] Init group template: spline_patrol
20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:56:43.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:56:46.134 [Lua] [GameNetworkManager] game object created go_id=3348, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:46.780 [Lua] [GameNetworkManager] game object created go_id=3349, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:46.945 [Lua] [GameNetworkManager] game object was destroyed id=3348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:56:47.469 [Lua] [GameNetworkManager] game object was destroyed id=3349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:56:49.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 282899
20:56:49.551 [Lua] Time for new HOOORDE! multi_first_wave
20:56:49.551 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
20:56:49.551 [Lua] horde requested: ambush
20:56:49.551 [Lua] setting up ambush-horde
20:56:49.551 [Lua] Composing horde 'large' .. using variant 'plain'
20:56:49.551 [Lua] -> spawning: 53
20:56:49.551 [Lua] horde crated with id 35 of type ambush
20:56:49.551 [Lua] ambush horde has started
20:56:50.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:56:50.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:56:53.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:56:55.295 [Lua] Horde killed: ?
20:56:57.730 [Lua] Init group template: horde
20:57:05.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:05.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:06.855 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:57:06.855 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:57:06.855 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
20:57:06.855 [Lua] horde requested: ambush
20:57:06.855 [Lua] setting up ambush-horde
20:57:06.855 [Lua] Composing horde 'large' .. using variant 'plain'
20:57:06.855 [Lua] -> spawning: 53
20:57:06.855 [Lua] horde crated with id 36 of type ambush
20:57:06.855 [Lua] ambush horde has started
20:57:09.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:13.451 [Lua] [GameNetworkManager] game object created go_id=3350, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:13.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:14.021 [Lua] [GameNetworkManager] game object was destroyed id=3350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:57:14.040 [Lua] [GameNetworkManager] game object created go_id=3351, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:14.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:14.168 [Lua] Init group template: horde
20:57:14.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:14.579 [Lua] [GameNetworkManager] game object was destroyed id=3351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:57:14.642 [Lua] [GameNetworkManager] game object created go_id=3352, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:14.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:14.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:15.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:15.185 [Lua] [GameNetworkManager] game object was destroyed id=3352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:57:15.255 [Lua] [GameNetworkManager] game object created go_id=3353, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:15.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:15.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:15.652 [Lua] [GameNetworkManager] game object was destroyed id=3353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:57:15.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:16.036 [Lua] [GameNetworkManager] game object created go_id=3354, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:16.505 [Lua] [GameNetworkManager] game object was destroyed id=3354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:57:16.668 [Lua] [GameNetworkManager] game object created go_id=3355, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:17.179 [Lua] [GameNetworkManager] game object was destroyed id=3355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:57:17.236 [Lua] [GameNetworkManager] game object created go_id=3356, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:17.805 [Lua] [GameNetworkManager] game object was destroyed id=3356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:57:18.301 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:18.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:57:18.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 1212304
20:57:18.698 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:57:20.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:20.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:20.813 [Lua] state dead despawn
20:57:20.828 [Lua] [GameNetworkManager] destroying game object with go_id=64
20:57:26.699 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:57:26.699 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:57:29.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:29.443 [Lua] [GameNetworkManager] game object created go_id=3357, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:29.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:30.340 [Lua] [GameNetworkManager] game object was destroyed id=3357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
20:57:30.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:30.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:31.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:32.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:32.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:32.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:32.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:34.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:34.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:34.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:34.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:34.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:57:34.762 [Lua] Horde killed: ?
20:57:39.823 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001034119bf
20:57:39.824 [Lua] [GameNetworkManager] destroying game object with go_id=67
20:57:42.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:57:42.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:57:42.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:57:45.001 [Lua] Horde killed: ?
20:57:46.080 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010365b93e, 4)
20:57:46.083 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.47499999999999998)
20:57:46.083 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.47499999999999998)
20:57:46.083 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=825
20:57:46.105 [Lua] TerrorEventMixer.start_event: mines_end_event_intro_trolls (seed: 0)
20:57:46.105 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll
20:57:52.731 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 12
20:57:56.992 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:57:57.009 [Lua] Spline already found!
20:57:57.065 [Lua] Init group template: spline_patrol
20:57:58.664 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:59.152 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:59.258 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:57:59.659 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:59.796 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:00.150 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:00.221 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:00.691 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:00.724 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:01.198 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:01.222 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:01.706 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:01.791 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:02.301 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:04.953 [Lua] [GameNetworkManager] game object created go_id=3358, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
20:58:04.954 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=830
20:58:04.955 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
20:58:06.046 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:06.532 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:06.888 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:07.549 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:08.057 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:08.546 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:08.631 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:09.152 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:09.304 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:10.075 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:10.228 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:10.715 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:11.802 [EACServer] [21:58:11:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:58:20.511 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:20.991 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:20.991 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:21.483 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:58:21.499 [Lua] Spline already found!
20:58:21.549 [Lua] Init group template: spline_patrol
20:58:21.639 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:30.049 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:30.067 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:58:30.083 [Lua] Spline already found!
20:58:30.137 [Lua] Init group template: spline_patrol
20:58:30.547 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:30.785 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:31.343 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:31.971 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:32.457 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:32.457 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:32.907 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:32.942 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:33.299 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:33.411 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:33.799 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:33.900 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:34.275 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:34.461 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:34.854 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:36.132 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
20:58:40.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:58:43.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:58:49.003 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:49.474 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:58:49.763 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:50.403 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:56.357 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:56.928 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:58:57.012 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:57.501 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:57.604 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:57.984 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.068 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:58.482 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.515 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:58.549 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.939 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.977 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:58:59.117 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:58:59.415 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:59:01.084 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:01.244 [Lua] Coordinated attack!
20:59:01.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:01.461 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
20:59:03.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:04.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:04.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:05.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:05.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:08.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:08.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:08.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:12.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:24.624 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:25.100 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:59:25.100 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:25.559 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:59:29.965 [Lua] Time for new HOOORDE! multi_first_wave
20:59:29.965 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
20:59:29.965 [Lua] horde requested: ambush
20:59:29.965 [Lua] setting up ambush-horde
20:59:29.965 [Lua] Composing horde 'large' .. using variant 'plain'
20:59:29.965 [Lua] -> spawning: 55
20:59:29.965 [Lua] horde crated with id 40 of type ambush
20:59:29.965 [Lua] ambush horde has started
20:59:32.731 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:33.443 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:59:33.443 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
20:59:33.443 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
20:59:33.443 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:59:33.443 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
20:59:33.443 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
20:59:33.443 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:59:33.443 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
20:59:33.443 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
20:59:33.660 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:59:36.442 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:36.970 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:36.970 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:59:37.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
20:59:37.117 [Lua] Init group template: horde
20:59:37.522 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
20:59:38.079 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:59:38.079 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:59:38.079 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
20:59:38.079 [Lua] horde requested: ambush
20:59:38.079 [Lua] setting up ambush-horde
20:59:38.079 [Lua] Composing horde 'large' .. using variant 'plain'
20:59:38.079 [Lua] -> spawning: 57
20:59:38.079 [Lua] horde crated with id 41 of type ambush
20:59:38.079 [Lua] ambush horde has started
20:59:38.228 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome.
20:59:39.140 [Lua] ready to jump failed
20:59:40.958 [Lua] ready to jump failed
20:59:44.912 [Lua] Init group template: horde
20:59:49.063 [Lua] fence jumping
20:59:49.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:50.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:53.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:53.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:53.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:53.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:54.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:55.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:55.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:56.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:56.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:57.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:57.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:57.406 [Lua] HORDE: last wave, reset to standard horde delay
20:59:57.406 [Lua] Time for new HOOORDE! multi_last_wave
20:59:57.406 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
20:59:57.406 [Lua] horde requested: ambush
20:59:57.406 [Lua] setting up ambush-horde
20:59:57.406 [Lua] Composing horde 'large' .. using variant 'plain'
20:59:57.406 [Lua] -> spawning: 56
20:59:57.406 [Lua] horde crated with id 42 of type ambush
20:59:57.406 [Lua] ambush horde has started
20:59:58.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:58.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:58.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:58.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:58.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
20:59:59.878 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source.
21:00:02.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
21:00:02.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 1212304
21:00:02.480 [Lua] [GameNetworkManager] game object created go_id=3359, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:03.121 [Lua] [GameNetworkManager] game object was destroyed id=3359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:03.154 [Lua] [GameNetworkManager] game object created go_id=3360, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:03.281 [Lua] Horde killed: ?
21:00:03.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:00:03.748 [Lua] [GameNetworkManager] game object created go_id=3361, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:03.748 [Lua] [GameNetworkManager] game object was destroyed id=3360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:04.417 [Lua] [GameNetworkManager] game object was destroyed id=3361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:04.622 [Lua] [GameNetworkManager] game object created go_id=3362, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:05.144 [Lua] Init group template: horde
21:00:05.258 [Lua] [GameNetworkManager] game object was destroyed id=3362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:05.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:00:05.949 [Lua] [GameNetworkManager] game object created go_id=3363, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:06.386 [Lua] [GameNetworkManager] game object was destroyed id=3363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:06.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:00:07.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:00:07.592 [Lua] [GameNetworkManager] game object created go_id=3364, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:08.224 [Lua] [GameNetworkManager] game object was destroyed id=3364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:08.255 [Lua] [GameNetworkManager] game object created go_id=3365, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:08.815 [Lua] [GameNetworkManager] game object was destroyed id=3365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:08.860 [Lua] [GameNetworkManager] game object created go_id=3366, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:09.414 [Lua] [GameNetworkManager] game object was destroyed id=3366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:09.489 [Lua] [GameNetworkManager] game object created go_id=3367, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:10.011 [Lua] [GameNetworkManager] game object was destroyed id=3367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:10.127 [Lua] [GameNetworkManager] game object created go_id=3368, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:10.681 [Lua] [GameNetworkManager] game object was destroyed id=3368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:11.802 [EACServer] [22:00:11:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:00:16.302 [Lua] Horde killed: ?
21:00:18.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
21:00:18.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
21:00:18.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
21:00:18.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
21:00:18.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
21:00:19.271 [Lua] Horde killed: ?
21:00:20.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 97882
21:00:20.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 97882
21:00:20.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 97882
21:00:23.242 [Lua] [GameNetworkManager] game object created go_id=3369, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:23.917 [Lua] [GameNetworkManager] game object created go_id=3370, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:23.984 [Lua] [GameNetworkManager] game object was destroyed id=3369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:24.507 [Lua] [GameNetworkManager] game object created go_id=3371, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:24.576 [Lua] [GameNetworkManager] game object was destroyed id=3370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:24.913 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:25.114 [Lua] [GameNetworkManager] game object created go_id=3372, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:25.182 [Lua] [GameNetworkManager] game object was destroyed id=3371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:25.416 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:25.454 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:00:25.875 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:25.910 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:00:26.111 [Lua] [GameNetworkManager] game object was destroyed id=3372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:26.366 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:26.366 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:00:26.881 [Lua] Coordinated attack!
21:00:27.013 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:00:33.346 [Lua] [GameNetworkManager] game object created go_id=3373, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:33.986 [Lua] [GameNetworkManager] game object created go_id=3374, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:34.121 [Lua] [GameNetworkManager] game object was destroyed id=3373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:34.610 [Lua] [GameNetworkManager] game object created go_id=3375, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:34.645 [Lua] [GameNetworkManager] game object was destroyed id=3374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:35.221 [Lua] [GameNetworkManager] game object created go_id=3376, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:35.221 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:35.241 [Lua] [GameNetworkManager] game object was destroyed id=3375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:35.611 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:00:35.850 [Lua] [GameNetworkManager] game object created go_id=3377, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:35.951 [Lua] [GameNetworkManager] game object was destroyed id=3376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:36.627 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:36.642 [Lua] [GameNetworkManager] game object was destroyed id=3377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:00:37.114 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:37.435 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:00:37.841 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:37.909 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:00:38.381 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:00:40.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:00:42.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:00:43.262 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:43.718 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:00:43.718 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:44.191 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:00:53.944 [Lua] [GameNetworkManager] game object created go_id=3378, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:55.008 [Lua] [GameNetworkManager] game object was destroyed id=3378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:01:09.189 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:09.273 [Lua] [GameNetworkManager] game object created go_id=3379, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:09.660 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:09.834 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:01:09.923 [Lua] [GameNetworkManager] game object created go_id=3380, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:10.104 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:01:10.138 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:10.239 [Lua] [GameNetworkManager] game object was destroyed id=3379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:01:10.375 [Lua] [GameNetworkManager] game object was destroyed id=3380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:01:10.548 [Lua] [GameNetworkManager] game object created go_id=3381, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:10.632 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:01:11.787 [Lua] [GameNetworkManager] game object was destroyed id=3381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:01:13.991 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:14.478 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:01:15.316 [Lua] [GameNetworkManager] game object created go_id=3382, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:15.925 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:16.079 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:16.252 [Lua] [GameNetworkManager] game object was destroyed id=3382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:01:16.252 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:01:16.599 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:01:16.636 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:16.948 [Lua] [GameNetworkManager] game object created go_id=3383, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:17.164 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:01:17.548 [Lua] [GameNetworkManager] game object was destroyed id=3383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:01:17.582 [Lua] [GameNetworkManager] game object created go_id=3384, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:18.142 [Lua] [GameNetworkManager] game object created go_id=3385, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:18.175 [Lua] [GameNetworkManager] game object was destroyed id=3384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:01:18.851 [Lua] [GameNetworkManager] game object was destroyed id=3385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:01:21.941 [Lua] [GameNetworkManager] game object created go_id=3386, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:22.588 [Lua] [GameNetworkManager] game object created go_id=3387, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:22.890 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:23.025 [Lua] [GameNetworkManager] game object was destroyed id=3386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:01:23.228 [Lua] [GameNetworkManager] game object created go_id=3388, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:23.530 [Lua] [GameNetworkManager] game object was destroyed id=3387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:01:23.530 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:01:23.904 [Lua] Coordinated attack!
21:01:24.053 [Lua] [GameNetworkManager] game object was destroyed id=3388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:01:33.080 [Lua] TerrorEventMixer.start_event: mines_end_event_start (seed: 0)
21:01:33.708 [Lua] Override Player Respawning end_event_altar true
21:01:33.928 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
21:01:38.251 [Lua] Switching ConflictSettings: to: chaos
21:01:38.251 [Lua] pacing=chaos
21:01:38.251 [Lua] roaming=nil
21:01:38.251 [Lua] specials=chaos
21:01:38.251 [Lua] debug_color=purple
21:01:38.251 [Lua] contained_breeds=nil
21:01:38.251 [Lua] pack_spawning=chaos
21:01:38.251 [Lua] disabled=false
21:01:38.251 [Lua] factions=nil
21:01:38.251 [Lua] boss=chaos
21:01:38.251 [Lua] horde=chaos
21:01:38.251 [Lua] name=chaos
21:01:38.251 [Lua] intensity=default
21:01:38.251 [Lua] ---
21:01:41.402 [Lua] TerrorEventMixer.start_event: mines_end_event_first_wave (seed: 0)
21:01:46.631 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:47.139 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:47.173 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:01:47.665 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:01:56.602 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_03
21:01:56.610 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_03 (seed: 0)
21:02:02.133 [Lua] Can't find spawners called: nil so cannot rename any
21:02:02.133 [Lua] Can't find spawners called: nil so cannot rename any
21:02:05.896 [Lua] event horde ends!
21:02:08.634 [Lua] TerrorEventMixer.start_event: mines_end_event_loop (seed: 0)
21:02:11.803 [EACServer] [22:02:11:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:02:15.307 [Lua] [GameNetworkManager] game object created go_id=3389, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:16.001 [Lua] [GameNetworkManager] game object was destroyed id=3389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:02:16.439 [Lua] [GameNetworkManager] game object created go_id=3390, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:17.135 [Lua] [GameNetworkManager] game object created go_id=3391, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:17.219 [Lua] [GameNetworkManager] game object was destroyed id=3390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:02:17.777 [Lua] [GameNetworkManager] game object created go_id=3392, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:17.844 [Lua] [GameNetworkManager] game object was destroyed id=3391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:02:18.418 [Lua] [GameNetworkManager] game object created go_id=3393, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:18.488 [Lua] [GameNetworkManager] game object was destroyed id=3392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:02:19.050 [Lua] [GameNetworkManager] game object created go_id=3394, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:19.217 [Lua] [GameNetworkManager] game object was destroyed id=3393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:02:19.674 [Lua] [GameNetworkManager] game object created go_id=3395, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:19.775 [Lua] [GameNetworkManager] game object was destroyed id=3394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:02:20.303 [Lua] [GameNetworkManager] game object was destroyed id=3395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:02:23.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:02:23.355 [Lua] Can't find spawners called: nil so cannot rename any
21:02:23.355 [Lua] Can't find spawners called: nil so cannot rename any
21:02:24.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:02:24.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:02:24.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:02:25.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:02:25.606 [Lua] [GameNetworkManager] game object created go_id=3396, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:25.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:02:26.167 [Lua] [GameNetworkManager] game object was destroyed id=3396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:02:26.288 [Lua] [GameNetworkManager] game object created go_id=3397, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:26.850 [Lua] [GameNetworkManager] game object was destroyed id=3397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:02:26.946 [Lua] [GameNetworkManager] game object created go_id=3398, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:27.417 [Lua] [GameNetworkManager] game object was destroyed id=3398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:02:32.946 [Lua] event horde ends!
21:02:35.904 [Lua] [GameNetworkManager] game object created go_id=3399, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:36.510 [Lua] [GameNetworkManager] game object created go_id=3400, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:36.634 [Lua] [GameNetworkManager] game object was destroyed id=3399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:02:36.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:02:36.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:02:36.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:02:37.085 [Lua] [GameNetworkManager] game object was destroyed id=3400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:02:37.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
21:02:37.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 3064913
21:02:37.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 3064918
21:02:37.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:02:38.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:02:39.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:02:44.174 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_skaven
21:02:44.174 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_skaven (seed: 0)
21:02:50.277 [Lua] event horde ends!
21:02:52.235 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_02
21:02:52.244 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_02 (seed: 0)
21:02:52.277 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source.
21:02:56.357 [Lua] [GameNetworkManager] game object created go_id=3401, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:57.032 [Lua] [GameNetworkManager] game object created go_id=3402, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:57.140 [Lua] [GameNetworkManager] game object was destroyed id=3401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:02:57.597 [Lua] [GameNetworkManager] game object was destroyed id=3402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:02:57.652 [Lua] [GameNetworkManager] game object created go_id=3403, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:58.355 [Lua] [GameNetworkManager] game object was destroyed id=3403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:03:02.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:05.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:05.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:07.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:08.632 [Lua] event horde ends!
21:03:09.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:09.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:10.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:11.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:11.740 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:11.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:12.159 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:03:12.246 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:12.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:12.707 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:03:12.707 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:13.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:13.151 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:03:13.247 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:13.687 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:03:13.727 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:14.157 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:03:16.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:18.760 [Lua] event horde ends!
21:03:19.081 [Lua] [GameNetworkManager] game object created go_id=3404, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:19.590 [Lua] [GameNetworkManager] game object was destroyed id=3404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:03:30.103 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_skaven
21:03:30.103 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_skaven (seed: 0)
21:03:35.321 [Lua] event horde ends!
21:03:39.075 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_02
21:03:39.087 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_02 (seed: 0)
21:03:39.119 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source.
21:03:40.723 [Lua] [GameNetworkManager] game object created go_id=3405, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:41.252 [Lua] [GameNetworkManager] game object was destroyed id=3405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:03:41.431 [Lua] [GameNetworkManager] game object created go_id=3406, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:41.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
21:03:41.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 3064913
21:03:41.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 3064918
21:03:42.026 [Lua] [GameNetworkManager] game object was destroyed id=3406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:03:51.033 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:51.141 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:51.535 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:03:51.535 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:51.535 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:03:51.980 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:03:52.061 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:52.524 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:03:52.562 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:52.798 [Lua] [GameNetworkManager] game object created go_id=3407, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:52.956 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:03:53.037 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:53.395 [Lua] [GameNetworkManager] game object was destroyed id=3407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:03:53.456 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:03:53.534 [Lua] [GameNetworkManager] game object created go_id=3408, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:53.629 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:54.061 [Lua] [GameNetworkManager] game object was destroyed id=3408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:03:54.098 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:03:54.176 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:54.514 [Lua] event horde ends!
21:03:54.674 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:54.766 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:03:54.766 [Lua] [GameNetworkManager] game object created go_id=3409, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:54.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:55.125 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:03:55.364 [Lua] [GameNetworkManager] game object was destroyed id=3409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:03:55.382 [Lua] [GameNetworkManager] game object created go_id=3410, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:56.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x61e84, position: 0
21:03:56.062 [Lua] [GameNetworkManager] game object was destroyed id=3410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:03:56.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:56.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x61ee0, position: 0
21:03:56.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:58.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:03:59.985 [Lua] [GameNetworkManager] game object created go_id=3411, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:00.766 [Lua] [GameNetworkManager] game object was destroyed id=3411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:04.599 [Lua] event horde ends!
21:04:06.784 [Lua] Override Player Respawning end_event_after_bridge true
21:04:06.784 [Lua] Override Player Respawning end_event_altar false
21:04:11.705 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:11.803 [EACServer] [22:04:11:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:04:12.024 [Lua] [GameNetworkManager] game object created go_id=3412, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:12.175 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:12.294 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:04:12.664 [Lua] [GameNetworkManager] game object was destroyed id=3412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:12.664 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:12.682 [Lua] [GameNetworkManager] game object created go_id=3413, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:12.917 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:04:13.095 [Lua] TerrorEventMixer.start_event: mines_end_event_stop (seed: 0)
21:04:13.095 [Lua] stopping terror event: mines_end_event_loop
21:04:13.110 [Lua] stopping terror event: mines_end_event_loop_02
21:04:13.216 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:13.352 [Lua] [GameNetworkManager] game object created go_id=3414, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:13.457 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:04:13.661 [Lua] [GameNetworkManager] game object was destroyed id=3413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:13.727 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:04:13.814 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:13.847 [Lua] [GameNetworkManager] game object was destroyed id=3414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:14.050 [Lua] [GameNetworkManager] game object created go_id=3415, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:14.460 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:14.641 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:04:14.727 [Lua] [GameNetworkManager] game object created go_id=3416, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:14.727 [Lua] [GameNetworkManager] game object was destroyed id=3415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:14.950 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:15.120 [Lua] TerrorEventMixer.start_event: mines_troll_boss (seed: 0)
21:04:15.265 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:04:15.359 [Lua] [GameNetworkManager] game object was destroyed id=3416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:15.428 [Lua] [GameNetworkManager] game object created go_id=3417, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:15.499 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:04:16.052 [Lua] [GameNetworkManager] game object created go_id=3418, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:16.394 [Lua] [GameNetworkManager] game object was destroyed id=3417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:16.565 [Lua] [GameNetworkManager] game object was destroyed id=3418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:19.695 [Lua] [GameNetworkManager] game object created go_id=3419, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:20.260 [Lua] [GameNetworkManager] game object was destroyed id=3419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:20.455 [Lua] [GameNetworkManager] game object created go_id=3420, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:21.056 [Lua] [GameNetworkManager] game object was destroyed id=3420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:21.115 [Lua] [GameNetworkManager] game object created go_id=3421, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:21.764 [Lua] [GameNetworkManager] game object created go_id=3422, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:21.781 [Lua] [GameNetworkManager] game object was destroyed id=3421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:22.314 [Lua] [GameNetworkManager] game object created go_id=3423, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:22.367 [Lua] [GameNetworkManager] game object was destroyed id=3422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:22.959 [Lua] [GameNetworkManager] game object was destroyed id=3423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:23.564 [Lua] [GameNetworkManager] game object created go_id=3424, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:24.038 [Lua] event horde ends!
21:04:24.236 [Lua] [GameNetworkManager] game object created go_id=3425, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:24.236 [Lua] [GameNetworkManager] game object was destroyed id=3424 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:24.870 [Lua] [GameNetworkManager] game object was destroyed id=3425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:24.937 [Lua] [GameNetworkManager] game object created go_id=3426, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:25.535 [Lua] [GameNetworkManager] game object was destroyed id=3426 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:30.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:04:30.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:04:31.611 [Lua] [GameNetworkManager] game object created go_id=3427, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:32.068 [Lua] [GameNetworkManager] game object was destroyed id=3427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:32.238 [Lua] [GameNetworkManager] game object created go_id=3428, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:32.745 [Lua] [GameNetworkManager] game object was destroyed id=3428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:34.908 [Lua] [GameNetworkManager] game object created go_id=3429, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:35.397 [Lua] [GameNetworkManager] game object was destroyed id=3429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:35.601 [Lua] [GameNetworkManager] game object created go_id=3430, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:36.143 [Lua] [GameNetworkManager] game object was destroyed id=3430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:45.235 [Lua] [GameNetworkManager] game object created go_id=3431, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:45.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 0
21:04:45.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 3064913
21:04:45.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3e475, position: 3064918
21:04:45.828 [Lua] [GameNetworkManager] game object was destroyed id=3431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:45.897 [Lua] [GameNetworkManager] game object created go_id=3432, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:46.531 [Lua] [GameNetworkManager] game object was destroyed id=3432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:46.581 [Lua] [GameNetworkManager] game object created go_id=3433, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:47.204 [Lua] [GameNetworkManager] game object created go_id=3434, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:47.239 [Lua] [GameNetworkManager] game object was destroyed id=3433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:47.900 [Lua] [GameNetworkManager] game object created go_id=3435, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:48.205 [Lua] [GameNetworkManager] game object was destroyed id=3434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:48.412 [Lua] [GameNetworkManager] game object was destroyed id=3435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:48.548 [Lua] [GameNetworkManager] game object created go_id=3436, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:49.000 [Lua] [GameNetworkManager] game object was destroyed id=3436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:49.201 [Lua] [GameNetworkManager] game object created go_id=3437, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:49.732 [Lua] [GameNetworkManager] game object was destroyed id=3437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:49.866 [Lua] [GameNetworkManager] game object created go_id=3438, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:49.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 95, name: `unknown`
21:04:50.429 [Lua] [GameNetworkManager] game object was destroyed id=3438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:04:54.447 [Lua] chaos troll died!
21:04:55.868 [Lua] [ChatManager][1]System: lichen a ramassé un dé de butin.
21:05:08.610 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:08.610 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:08.610 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:08.610 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:08.996 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:08.996 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:08.996 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:08.996 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:08.996 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:08.996 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:09.008 [Lua] TerrorEventMixer.start_event: mines_end_event_trolls (seed: 0)
21:05:09.008 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll
21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:09.037 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:11.132 [Lua] [GameNetworkManager] game object created go_id=3439, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:11.995 [Lua] [GameNetworkManager] game object created go_id=3440, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:12.435 [Lua] [GameNetworkManager] game object was destroyed id=3439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:05:12.931 [Lua] [GameNetworkManager] game object created go_id=3441, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:13.241 [Lua] [GameNetworkManager] game object was destroyed id=3440 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:05:13.457 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:13.762 [Lua] [GameNetworkManager] game object created go_id=3442, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:14.265 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:14.265 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:05:14.467 [Lua] [GameNetworkManager] game object created go_id=3443, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:14.501 [Lua] [GameNetworkManager] game object was destroyed id=3441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:05:14.945 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:15.065 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:05:15.253 [Lua] [GameNetworkManager] game object was destroyed id=3442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:05:15.421 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:15.744 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:05:15.744 [Lua] [GameNetworkManager] game object was destroyed id=3443 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:05:16.276 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:05:17.146 [Lua] TerrorEventMixer.start_event: mines_end_event_escape (seed: 0)
21:05:19.350 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.350 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.421 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.421 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.421 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.421 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.587 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.587 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.587 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.587 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.812 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.812 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.812 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.812 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.859 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.860 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.860 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:19.860 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:20.016 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:20.016 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:32.414 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:32.414 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:32.414 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:32.414 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:32.414 [Lua] TerrorEventMixer.stop_event: mines_end_event_escape
21:05:33.113 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:33.113 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:33.113 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:33.113 warning: [Physics] Create Actor: Shape density varies. Using average.
21:05:40.275 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:40.810 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:40.978 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:05:41.299 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:05:41.419 [Lua] event horde ends!
21:05:41.502 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:41.957 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:05:41.992 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:42.402 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:05:42.466 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:43.075 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:05:45.883 [Lua] Complete level triggered.
21:05:45.884 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
21:05:45.884 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame
21:05:45.884 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame
21:05:45.884 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame
21:05:45.884 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame
21:05:45.884 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame
21:05:45.884 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame
21:05:45.884 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame
21:05:45.884 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame
21:05:45.884 [Lua] gm_event_end_conditions_met true false
21:05:45.884 [Save] Saving `save_data`
21:05:45.885 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
21:05:45.885 [Lua] Game won
21:05:45.885 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:05:45.889 [Lua] generate_backend_stats 11000010365b93e:1
21:05:45.892 [Save] Save done
21:05:45.892 [Save] Saving `save_data`
21:05:45.896 [Save] Save done
21:05:45.914 [Lua] PlayFabMirrorBase:_commit_internal nil
21:05:45.914 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40
21:05:45.917 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:05:45.917 [Save] Saving `save_data`
21:05:45.921 [Save] Save done
21:05:45.926 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 9
21:05:45.928 [Lua] Complete level triggered.
21:05:45.945 [Lua] Complete level triggered.
21:05:45.962 [Lua] Complete level triggered.
21:05:45.979 [Lua] Complete level triggered.
21:05:45.995 [Lua] Complete level triggered.
21:05:46.012 [Lua] Complete level triggered.
21:05:46.029 [Lua] Complete level triggered.
21:05:46.046 [Lua] Complete level triggered.
21:05:46.063 [Lua] Complete level triggered.
21:05:46.079 [Lua] Complete level triggered.
21:05:46.098 [Lua] Complete level triggered.
21:05:46.114 [Lua] Complete level triggered.
21:05:46.897 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
21:05:46.897 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40
21:05:47.415 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40
21:05:47.429 [Lua] commit result success 17
21:05:47.429 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:05:47.429 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 41
21:05:47.429 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:05:47.445 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 41 10
21:05:48.158 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
21:05:48.158 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 41
21:05:48.748 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 41
21:05:48.748 [Save] Saving `save_data`
21:05:48.756 [Save] Save done
21:05:55.138 [Lua] ConflictDirector - destroy all units
21:05:55.795 [Lua] TRANSITION nil nil inn_level
21:05:55.795 [Lua] Transition type "inn_level", is server: true
21:05:55.795 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:05:55.795 [Lua] [GameNetworkManager] Leaving game...
21:05:55.795 [Lua] [GameNetworkManager] Shutting down game session host.
21:05:55.795 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:05:55.795 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:05:55.795 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1457.21
21:05:55.811 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:05:57.805 [Lua] [Managers] Calling function on all managers:
21:05:57.805 [Lua] Clearing all global lookup lists
21:05:57.805 [Lua] [IngamePlayerListUI] - Destroy
21:05:57.805 [Lua] [EquipmentUI] - Destroy
21:05:57.805 [Lua] [AbilityUI] - Destroy
21:05:57.805 [Lua] [GamePadAbilityUI] - Destroy
21:05:57.805 [Lua] [GamePadEquipmentUI] - Destroy
21:05:57.806 [Lua] [IngameUI] destroy
21:05:57.906 [Lua] [Managers] Destroying manager group:
21:05:57.918 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:05:58.048 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:05:58.052 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:05:58.054 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:05:58.059 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:05:58.060 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:05:58.061 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:05:58.062 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:05:58.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:05:58.066 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:05:58.068 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:05:58.068 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:05:58.074 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:05:58.079 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:05:58.082 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:05:58.088 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:05:58.091 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:05:58.095 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:05:58.096 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:05:58.099 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:05:58.104 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:05:58.106 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:05:58.117 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:05:58.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:05:58.121 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:05:58.121 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:05:58.126 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:05:58.130 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:05:58.138 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:05:58.144 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:05:58.146 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:05:58.146 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame
21:05:58.146 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading
21:05:58.146 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e inn_level 0
21:05:58.146 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:05:58.146 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 30, User: 11000010365b93e "Melibellule"
<>
21:05:58.147 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4769666; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F260120
[3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame
[5] self = table: 000000000EA9BEA0; application_shutdown = nil; unit_spawner = table: 0000000010708AF0; world = [World]; unit_storage = table: 00000000113AC5C0; units = table: 000000000144EC30; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000EA9BEA0
[8] self = table: 0000000002517F00; dt = 0.01690264418721199; t = 3444.5188702343148; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.01690264418721199; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01690264418721199; t = 3444.5188702343148
[10] dt = 0.01690264418721199
[2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "mines"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e";
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000000ACBD60; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000000576280;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B5C1980; network_server = table: 00000000024F3820; entity_system = table: 000000000E921160; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000000CE13A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1445.5691539783031; input_manager = table: 000000000B553680; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009F47E10; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01690264418721199; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000000576280; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 00000000125D3E50; exit_time = 1457.2117559593171; dice_keeper = table: 00000000107541A0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000010A4A670;
<>
<>
21:05:58.147 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame
21:05:58.147 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading
21:05:58.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb inn_level 0
21:05:58.147 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:05:58.147 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 31, User: 11000010365b93e "Melibellule"
<>
21:05:58.148 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4769666; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F260120
[3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame
[5] self = table: 000000000EA9BEA0; application_shutdown = nil; unit_spawner = table: 0000000010708AF0; world = [World]; unit_storage = table: 00000000113AC5C0; units = table: 000000000144EC30; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000EA9BEA0
[8] self = table: 0000000002517F00; dt = 0.01690264418721199; t = 3444.5188702343148; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.01690264418721199; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01690264418721199; t = 3444.5188702343148
[10] dt = 0.01690264418721199
[2] server = table: 00000000024F3820; loaded_level = "mines"; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000000ACBD60; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000000576280;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B5C1980; network_server = table: 00000000024F3820; entity_system = table: 000000000E921160; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000000CE13A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1445.5691539783031; input_manager = table: 000000000B553680; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009F47E10; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01690264418721199; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000000576280; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 00000000125D3E50; exit_time = 1457.2117559593171; dice_keeper = table: 00000000107541A0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000010A4A670;
<>
<>
21:05:58.148 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame
21:05:58.148 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading
21:05:58.148 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0
21:05:58.148 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:05:58.148 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 32, User: 11000010365b93e "Melibellule"
<>
21:05:58.149 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4769666; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F260120
[3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame
[5] self = table: 000000000EA9BEA0; application_shutdown = nil; unit_spawner = table: 0000000010708AF0; world = [World]; unit_storage = table: 00000000113AC5C0; units = table: 000000000144EC30; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000EA9BEA0
[8] self = table: 0000000002517F00; dt = 0.01690264418721199; t = 3444.5188702343148; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.01690264418721199; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01690264418721199; t = 3444.5188702343148
[10] dt = 0.01690264418721199
[2] server = table: 00000000024F3820; loaded_level = "mines"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000000ACBD60; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000000576280;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B5C1980; network_server = table: 00000000024F3820; entity_system = table: 000000000E921160; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000000CE13A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1445.5691539783031; input_manager = table: 000000000B553680; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009F47E10; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01690264418721199; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000000576280; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 00000000125D3E50; exit_time = 1457.2117559593171; dice_keeper = table: 00000000107541A0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000010A4A670;
<>
<>
21:05:58.149 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame
21:05:58.149 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading
21:05:58.149 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf inn_level 0
21:05:58.149 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:05:58.149 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 33, User: 11000010365b93e "Melibellule"
<>
21:05:58.149 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4769666; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F260120
[3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame
[5] self = table: 000000000EA9BEA0; application_shutdown = nil; unit_spawner = table: 0000000010708AF0; world = [World]; unit_storage = table: 00000000113AC5C0; units = table: 000000000144EC30; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000EA9BEA0
[8] self = table: 0000000002517F00; dt = 0.01690264418721199; t = 3444.5188702343148; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.01690264418721199; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01690264418721199; t = 3444.5188702343148
[10] dt = 0.01690264418721199
[2] server = table: 00000000024F3820; loaded_level = "mines"; wanted_career_index = 1; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000000ACBD60; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 0000000000576280;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B5C1980; network_server = table: 00000000024F3820; entity_system = table: 000000000E921160; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000000CE13A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1445.5691539783031; input_manager = table: 000000000B553680; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009F47E10; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01690264418721199; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 0000000000576280; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "mines"; game_mode_key = "adventure"; statistics_db = table: 00000000125D3E50; exit_time = 1457.2117559593171; dice_keeper = table: 00000000107541A0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000EA9BEA0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 0000000010A4A670;
<>
<>
21:05:58.150 [Lua] [Matchmaking] unregister rpcs
21:05:58.150 [Lua] ############### UNLOADING PACKAGES ###############
21:05:58.150 [Lua] [Managers] Calling function on all managers:
21:05:58.150 [Lua] [Managers] Destroying manager group:
21:05:58.150 [Lua] [Gamestate] Enter state StateLoading
21:05:58.155 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:05:58.155 [Lua] Found camera: end_screen_camera
21:05:58.155 [Lua] Found camera: end_screen_camera
21:05:58.155 [Lua] Found camera: end_screen_camera
21:05:58.155 [Lua] Found camera: end_screen_camera
21:05:58.155 [Lua] Found camera: end_screen_camera
21:05:58.155 [Lua] Found camera: end_screen_camera
21:05:58.155 [Lua] Found camera: end_screen_camera
21:05:58.155 [Lua] Found camera: end_screen_camera
21:05:58.155 [Lua] Found camera: end_screen_camera
21:05:58.155 [Lua] Found camera: end_screen_camera
21:05:58.155 [Lua] Found camera: end_screen_camera
21:05:58.155 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:05:58.156 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:05:58.156 [Lua] [Matchmaking] register rpcs
21:05:58.156 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:05:58.156 [Lua] Set lobby begin:
21:05:58.156 [Lua] Lobby data twitch_enabled = false
21:05:58.156 [Lua] Lobby data power_level = 0
21:05:58.157 [Lua] Lobby data unique_server_name = Melibellule
21:05:58.157 [Lua] Lobby data difficulty_tweak = 0
21:05:58.157 [Lua] Lobby data host = 11000010365b93e
21:05:58.157 [Lua] Lobby data game_mode = 2
21:05:58.157 [Lua] Lobby data is_private = false
21:05:58.157 [Lua] Lobby data match_started = true
21:05:58.157 [Lua] Lobby data mechanism = adventure
21:05:58.158 [Lua] Lobby data level_key = mines
21:05:58.158 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:05:58.158 [Lua] Lobby data selected_level_key = mines
21:05:58.158 [Lua] Lobby data difficulty = hardest
21:05:58.158 [Lua] Lobby data quick_game = true
21:05:58.158 [Lua] Lobby data matchmaking = true
21:05:58.158 [Lua] Lobby data weave_name = false
21:05:58.158 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:05:58.158 [Lua] Lobby data num_players = 4
21:05:58.159 [Lua] Lobby data player_slot_5 = 0:0
21:05:58.159 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:05:58.159 [Lua] Lobby data country_code = FR
21:05:58.159 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:05:58.159 [Lua] Lobby data eac_authorized = true
21:05:58.159 [Lua] Set lobby end.
21:05:58.159 [Lua] registering RPCs
21:05:58.159 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:05:58.159 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:05:58.159 [Lua] Set lobby begin:
21:05:58.159 [Lua] Lobby data twitch_enabled = false
21:05:58.159 [Lua] Lobby data power_level = 0
21:05:58.159 [Lua] Lobby data unique_server_name = Melibellule
21:05:58.159 [Lua] Lobby data difficulty_tweak = 0
21:05:58.159 [Lua] Lobby data host = 11000010365b93e
21:05:58.159 [Lua] Lobby data game_mode = 3
21:05:58.159 [Lua] Lobby data is_private = false
21:05:58.159 [Lua] Lobby data match_started = true
21:05:58.159 [Lua] Lobby data mechanism = adventure
21:05:58.159 [Lua] Lobby data level_key = inn_level
21:05:58.159 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:05:58.159 [Lua] Lobby data selected_level_key = mines
21:05:58.160 [Lua] Lobby data difficulty = hardest
21:05:58.160 [Lua] Lobby data quick_game = true
21:05:58.160 [Lua] Lobby data matchmaking = false
21:05:58.160 [Lua] Lobby data weave_name = false
21:05:58.160 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:05:58.160 [Lua] Lobby data num_players = 4
21:05:58.160 [Lua] Lobby data player_slot_5 = 0:0
21:05:58.160 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:05:58.160 [Lua] Lobby data country_code = FR
21:05:58.160 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:05:58.160 [Lua] Lobby data eac_authorized = true
21:05:58.160 [Lua] Set lobby end.
21:05:58.166 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:05:58.166 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:05:58.166 [Lua] [LevelTransitionHandler] load_level inn_level 0
21:05:58.269 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x639ba, position: 0
21:05:58.277 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, LevelTransitionHandler
21:05:58.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:05:58.277 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
21:05:58.277 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:05:58.277 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
21:05:58.277 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:05:58.277 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:05:58.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:05:58.420 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:05:58.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:05:58.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:05:58.616 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:05:58.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:05:58.628 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:05:58.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:05:58.678 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:05:58.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:06:08.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:06:08.070 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:06:08.085 [Lua] [LevelTransitionHandler] Level load completed!
21:06:08.085 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4769666 - use_random_directors: true - overriden_conflict: nil
21:06:08.089 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:06:08.089 [Lua] checking dlc's against conflict directors
21:06:08.089 [Lua] number of factions to include 2
21:06:08.089 [Lua] Updated list weights for random:
21:06:08.089 [Lua] skaven, 0.42 (0.00-0.42)
21:06:08.089 [Lua] chaos, 0.42 (0.42-0.83)
21:06:08.089 [Lua] beastmen, 0.17 (0.83-1.00)
21:06:08.089 [Lua] Rolled random faction: 0.94333779811859131 beastmen
21:06:08.089 [Lua] Updated list weights for random:
21:06:08.089 [Lua] skaven, 0.50 (0.00-0.50)
21:06:08.089 [Lua] chaos, 0.50 (0.50-1.00)
21:06:08.089 [Lua] Rolled random faction: 0.58603155612945557 chaos
21:06:08.089 [Lua] number of factions added 2
21:06:08.089 [Lua] --- --- ---
21:06:08.089 [Lua] Starting... difficulty 'hardest'
21:06:08.089 [Lua] These are the starting conflict directors:
21:06:08.089 [Lua] inn_level
21:06:08.089 [Lua] --- --- ---
21:06:08.089 [Lua]
21:06:08.089 [Lua] DONE! Found the following directors:
21:06:08.089 [Lua] (free: 35), Master hash is:
21:06:08.089 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:06:08.089 [Lua] load_startup_enemy_packages: --------------
21:06:08.089 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:06:08.089 [Lua] critter_rat
21:06:08.103 [Lua] ### Sending rpc_level_loaded
21:06:08.103 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 50
21:06:08.103 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded
21:06:08.119 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading
21:06:08.119 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages
21:06:08.136 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages
21:06:08.136 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame
21:06:08.138 [Lua] ### Sending rpc_level_loaded
21:06:08.138 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 50
21:06:08.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:06:08.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:06:08.155 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:06:08.155 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:06:08.155 [Lua] Starting async level spawning of levels/inn/world
21:06:08.156 [Umbra] Init version: 3.4.15 :: 16 threads
21:06:08.389 [Lua] Async level spawning done
21:06:08.735 [Lua] ### Sending rpc_level_loaded
21:06:08.735 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50
21:06:08.735 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded
21:06:08.737 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading
21:06:08.737 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages
21:06:08.753 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages
21:06:08.753 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame
21:06:08.821 [Lua] ### Sending rpc_level_loaded
21:06:08.821 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 50
21:06:08.821 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded
21:06:08.822 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading
21:06:08.822 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages
21:06:08.839 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages
21:06:08.839 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame
21:06:08.906 [Lua] ### Sending rpc_level_loaded
21:06:08.906 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 50
21:06:08.906 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded
21:06:08.908 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading
21:06:08.908 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages
21:06:08.924 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages
21:06:08.924 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame
21:06:09.552 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:06:09.552 [Lua] [PlayState] Enter Substate EndViewStateChest
21:06:11.803 [EACServer] [22:06:11:802][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:06:30.791 [Lua] min_height 91.160001754760742
21:06:34.380 [Lua] [PlayState] Exit Substate EndViewStateChest
21:06:34.381 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:06:35.393 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:06:35.394 [Lua] [Matchmaking] unregister rpcs
21:06:35.394 [Lua] Set lobby begin:
21:06:35.394 [Lua] Lobby data twitch_enabled = false
21:06:35.394 [Lua] Lobby data power_level = 0
21:06:35.394 [Lua] Lobby data unique_server_name = Melibellule
21:06:35.394 [Lua] Lobby data difficulty_tweak = 0
21:06:35.394 [Lua] Lobby data host = 11000010365b93e
21:06:35.394 [Lua] Lobby data game_mode = 3
21:06:35.395 [Lua] Lobby data is_private = false
21:06:35.395 [Lua] Lobby data match_started = true
21:06:35.395 [Lua] Lobby data mechanism = adventure
21:06:35.395 [Lua] Lobby data level_key = inn_level
21:06:35.395 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:06:35.395 [Lua] Lobby data selected_level_key = mines
21:06:35.395 [Lua] Lobby data difficulty = hardest
21:06:35.395 [Lua] Lobby data quick_game = true
21:06:35.395 [Lua] Lobby data matchmaking = false
21:06:35.395 [Lua] Lobby data weave_name = false
21:06:35.395 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:06:35.395 [Lua] Lobby data num_players = 4
21:06:35.395 [Lua] Lobby data player_slot_5 = 0:0
21:06:35.395 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:06:35.395 [Lua] Lobby data country_code = FR
21:06:35.395 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:06:35.396 [Lua] Lobby data eac_authorized = true
21:06:35.396 [Lua] Set lobby end.
21:06:35.396 [Lua] [Managers] Destroying manager group:
21:06:35.396 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:06:35.396 [Lua] [Gamestate] Enter StateIngame HOST
21:06:35.396 [Lua] [Managers] Calling function on all managers:
21:06:35.397 [Lua] <>level = inn_level<>
21:06:35.397 [Lua] Set lobby begin:
21:06:35.397 [Lua] Lobby data twitch_enabled = false
21:06:35.397 [Lua] Lobby data power_level = 0
21:06:35.397 [Lua] Lobby data unique_server_name = Melibellule
21:06:35.397 [Lua] Lobby data difficulty_tweak = 0
21:06:35.397 [Lua] Lobby data host = 11000010365b93e
21:06:35.397 [Lua] Lobby data game_mode = 3
21:06:35.397 [Lua] Lobby data is_private = false
21:06:35.397 [Lua] Lobby data match_started = true
21:06:35.397 [Lua] Lobby data mechanism = adventure
21:06:35.397 [Lua] Lobby data level_key = inn_level
21:06:35.397 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:06:35.398 [Lua] Lobby data selected_level_key = inn_level
21:06:35.398 [Lua] Lobby data difficulty = hardest
21:06:35.398 [Lua] Lobby data quick_game = true
21:06:35.398 [Lua] Lobby data matchmaking = false
21:06:35.398 [Lua] Lobby data weave_name = false
21:06:35.398 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:06:35.398 [Lua] Lobby data num_players = 4
21:06:35.398 [Lua] Lobby data player_slot_5 = 0:0
21:06:35.398 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:06:35.398 [Lua] Lobby data country_code = FR
21:06:35.398 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:06:35.398 [Lua] Lobby data eac_authorized = true
21:06:35.398 [Lua] Set lobby end.
21:06:35.398 [Lua] [StateIngame] Server ingame
21:06:35.401 [Lua] Set lobby begin:
21:06:35.401 [Lua] Lobby data twitch_enabled = false
21:06:35.402 [Lua] Lobby data power_level = 0
21:06:35.402 [Lua] Lobby data unique_server_name = Melibellule
21:06:35.402 [Lua] Lobby data difficulty_tweak = 0
21:06:35.402 [Lua] Lobby data host = 11000010365b93e
21:06:35.402 [Lua] Lobby data game_mode = 3
21:06:35.402 [Lua] Lobby data is_private = false
21:06:35.403 [Lua] Lobby data match_started = true
21:06:35.403 [Lua] Lobby data mechanism = adventure
21:06:35.403 [Lua] Lobby data level_key = inn_level
21:06:35.403 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:06:35.403 [Lua] Lobby data selected_level_key = inn_level
21:06:35.403 [Lua] Lobby data difficulty = hardest
21:06:35.403 [Lua] Lobby data quick_game = true
21:06:35.404 [Lua] Lobby data matchmaking = false
21:06:35.404 [Lua] Lobby data weave_name = false
21:06:35.404 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:06:35.404 [Lua] Lobby data num_players = 4
21:06:35.404 [Lua] Lobby data player_slot_5 = 0:0
21:06:35.404 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:06:35.404 [Lua] Lobby data country_code = FR
21:06:35.404 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:06:35.404 [Lua] Lobby data eac_authorized = true
21:06:35.404 [Lua] Set lobby end.
21:06:35.404 [Lua] [Matchmaking] register rpcs
21:06:35.405 [Lua] GameNetworkManager:init... creating game session
21:06:35.405 [Lua] Host GameSession.make_game_session_host with session:
21:06:35.405 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:06:35.405 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e
21:06:35.405 [Lua] [GameNetworkManager] self.is_server = true
21:06:35.405 [Network] Setting artificial MTU limit to 65536
21:06:35.405 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
21:06:35.415 [Lua] Switching ConflictSettings: to: inn_level
21:06:35.415 [Lua] pacing=disabled
21:06:35.415 [Lua] roaming=nil
21:06:35.415 [Lua] disabled=false
21:06:35.415 [Lua] pack_spawning=disabled
21:06:35.415 [Lua] contained_breeds=nil
21:06:35.415 [Lua] boss=disabled
21:06:35.415 [Lua] horde=disabled
21:06:35.415 [Lua] specials=disabled
21:06:35.415 [Lua] name=inn_level
21:06:35.415 [Lua] intensity=disabled
21:06:35.415 [Lua] ---
21:06:35.415 [Lua] [LevelAnalysis] set_random_seed( 4769666)
21:06:35.419 [Lua] [AIInterestPointSystem] Level Seed: 4769666
21:06:35.419 [Lua]
21:06:35.419 [Lua] [entity_system_bag] = table
21:06:35.419 [Lua] [entity_system_bag] = metatable
21:06:35.419 [Lua] [startup_data] = table
21:06:35.419 [Lua] [entity_manager] = table
21:06:35.419 [Lua] [entity_manager] = metatable
21:06:35.419 [Lua] [unit_spawner] = table
21:06:35.419 [Lua] [unit_spawner] = metatable
21:06:35.419 [Lua] [unit_storage] = table
21:06:35.419 [Lua] [unit_storage] = metatable
21:06:35.419 [Lua] [dice_keeper] = table
21:06:35.419 [Lua] [dice_keeper] = metatable
21:06:35.419 [Lua] [is_server] = true (boolean)
21:06:35.419 [Lua] [world] = [World]
21:06:35.419 [Lua] [system_api] = table
21:06:35.419 [Lua] [entity_system] = table
21:06:35.419 [Lua] [entity_system] = metatable
21:06:35.419 [Lua] [network_lobby] = table
21:06:35.419 [Lua] [network_lobby] = metatable
21:06:35.419 [Lua] [profile_synchronizer] = table
21:06:35.419 [Lua] [profile_synchronizer] = metatable
21:06:35.419 [Lua] [level_transition_handler] = table
21:06:35.419 [Lua] [level_transition_handler] = metatable
21:06:35.419 [Lua] [num_local_human_players] = 1 (number)
21:06:35.419 [Lua] [statistics_db] = table
21:06:35.419 [Lua] [statistics_db] = metatable
21:06:35.419 [Lua] [network_server] = table
21:06:35.419 [Lua] [network_server] = metatable
21:06:35.419 [Lua] [input_manager] = table
21:06:35.419 [Lua] [input_manager] = metatable
21:06:35.419 [Lua] [network_clock] = table
21:06:35.419 [Lua] [network_clock] = metatable
21:06:35.419 [Lua] [network_transmit] = table
21:06:35.419 [Lua] [network_transmit] = metatable
21:06:35.419 [Lua] [free_flight_manager] = table
21:06:35.419 [Lua] [free_flight_manager] = metatable
21:06:35.419 [Lua] [network_manager] = table
21:06:35.419 [Lua] [network_manager] = metatable
21:06:35.419 [Lua] [network_event_delegate] = table
21:06:35.419 [Lua] [network_event_delegate] = metatable
21:06:35.419 [Lua]
21:06:35.419 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:06:35.419 [Lua] ignoring extension VersusInteractObjectiveExtension
21:06:35.419 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:06:35.419 [Lua] ignoring extension VersusSocketObjectiveExtension
21:06:35.419 [Lua] ignoring extension VersusTargetObjectiveExtension
21:06:35.419 [Lua] ignoring extension VersusMissionObjectiveExtension
21:06:35.420 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:06:35.422 [Lua] [AchievementManager] Achievements using the steam platform
21:06:35.484 [Lua] [StateIngame] Level seed: 4769666
21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
21:06:35.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
21:06:35.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
21:06:35.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18
21:06:35.497 [Lua] [LevelAnalysis] set_random_seed( 4769666)
21:06:35.501 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
21:06:35.501 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20
21:06:35.502 [Lua] [IngameUI] init
21:06:35.517 [SteamVoipClient] select_out(110000100b4f2eb, off)
21:06:35.517 [SteamVoipClient] select_out(11000010244a017, off)
21:06:35.517 [SteamVoipClient] select_out(11000010365b93e, off)
21:06:35.523 [Lua] cb_razer_chroma_setup
21:06:35.552 [Lua] [Matchmaking] Cancelling matchmaking
21:06:35.552 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
21:06:35.552 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:06:35.552 [Lua] Set lobby begin:
21:06:35.552 [Lua] Lobby data twitch_enabled = false
21:06:35.552 [Lua] Lobby data power_level = 0
21:06:35.553 [Lua] Lobby data unique_server_name = Melibellule
21:06:35.553 [Lua] Lobby data difficulty_tweak = 0
21:06:35.553 [Lua] Lobby data host = 11000010365b93e
21:06:35.553 [Lua] Lobby data game_mode = 3
21:06:35.553 [Lua] Lobby data is_private = false
21:06:35.553 [Lua] Lobby data match_started = true
21:06:35.553 [Lua] Lobby data mechanism = adventure
21:06:35.554 [Lua] Lobby data level_key = inn_level
21:06:35.554 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:06:35.554 [Lua] Lobby data selected_level_key = inn_level
21:06:35.554 [Lua] Lobby data difficulty = normal
21:06:35.554 [Lua] Lobby data quick_game = true
21:06:35.554 [Lua] Lobby data matchmaking = false
21:06:35.554 [Lua] Lobby data weave_name = false
21:06:35.555 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:06:35.555 [Lua] Lobby data num_players = 4
21:06:35.555 [Lua] Lobby data player_slot_5 = 0:0
21:06:35.555 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:06:35.555 [Lua] Lobby data country_code = FR
21:06:35.555 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:06:35.555 [Lua] Lobby data eac_authorized = true
21:06:35.555 [Lua] Set lobby end.
21:06:35.557 [Lua] Set lobby begin:
21:06:35.557 [Lua] Lobby data twitch_enabled = false
21:06:35.557 [Lua] Lobby data power_level = 0
21:06:35.557 [Lua] Lobby data unique_server_name = Melibellule
21:06:35.558 [Lua] Lobby data difficulty_tweak = 0
21:06:35.558 [Lua] Lobby data host = 11000010365b93e
21:06:35.558 [Lua] Lobby data game_mode = 3
21:06:35.558 [Lua] Lobby data is_private = false
21:06:35.558 [Lua] Lobby data match_started = true
21:06:35.558 [Lua] Lobby data mechanism = adventure
21:06:35.558 [Lua] Lobby data level_key = inn_level
21:06:35.558 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:06:35.558 [Lua] Lobby data selected_level_key = inn_level
21:06:35.558 [Lua] Lobby data difficulty = normal
21:06:35.558 [Lua] Lobby data quick_game = true
21:06:35.558 [Lua] Lobby data matchmaking = false
21:06:35.558 [Lua] Lobby data weave_name = false
21:06:35.558 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:06:35.558 [Lua] Lobby data num_players = 4
21:06:35.559 [Lua] Lobby data player_slot_5 = 0:0
21:06:35.559 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:06:35.559 [Lua] Lobby data country_code = FR
21:06:35.559 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:06:35.559 [Lua] Lobby data eac_authorized = true
21:06:35.559 [Lua] Set lobby end.
21:06:35.559 [Lua] [PartyManager] Leader is set to 11000010365b93e
21:06:35.559 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
21:06:35.559 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:06:35.559 [Lua] Set lobby begin:
21:06:35.559 [Lua] Lobby data twitch_enabled = false
21:06:35.559 [Lua] Lobby data power_level = 797
21:06:35.559 [Lua] Lobby data unique_server_name = Melibellule
21:06:35.559 [Lua] Lobby data difficulty_tweak = 0
21:06:35.559 [Lua] Lobby data host = 11000010365b93e
21:06:35.559 [Lua] Lobby data game_mode = 3
21:06:35.560 [Lua] Lobby data is_private = false
21:06:35.560 [Lua] Lobby data match_started = true
21:06:35.560 [Lua] Lobby data mechanism = adventure
21:06:35.560 [Lua] Lobby data level_key = inn_level
21:06:35.560 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:06:35.560 [Lua] Lobby data selected_level_key = inn_level
21:06:35.560 [Lua] Lobby data difficulty = normal
21:06:35.560 [Lua] Lobby data quick_game = true
21:06:35.560 [Lua] Lobby data matchmaking = false
21:06:35.560 [Lua] Lobby data weave_name = false
21:06:35.560 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:06:35.560 [Lua] Lobby data num_players = 4
21:06:35.560 [Lua] Lobby data player_slot_5 = 0:0
21:06:35.560 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:06:35.560 [Lua] Lobby data country_code = FR
21:06:35.560 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:06:35.560 [Lua] Lobby data eac_authorized = true
21:06:35.561 [Lua] Set lobby end.
21:06:35.561 [Flow] complete_skittergate_legend false
21:06:35.561 [Flow] complete_all_helmgart_levels_recruit true
21:06:35.562 [Flow] WitchHunterLevel:1
21:06:35.562 [Flow] LeaderYes
21:06:35.562 [Flow] ALL PC XP:60850
21:06:35.562 [Flow] WH XP:0
21:06:35.562 [Flow] Number of crafted items:143
21:06:35.562 [Flow] Sum of Powe Levels:1328
21:06:35.562 [Flow] lodestone diff 1:false
21:06:35.563 [Lua] CurrentConflictSettings inn_level
21:06:35.563 [Lua] [ConflictDirector] conflict_director is ai_ready
21:06:35.563 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:06:35.563 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:06:35.565 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:06:35.565 [Lua] Forming navigation groups in one frame
21:06:35.565 [Lua] Forming navigation groups
21:06:35.586 [Lua] NavigationGroupManager -> calulation time A: 0.02099999999973079
21:06:35.587 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
21:06:35.587 [Lua] number of nav groups: 41
21:06:35.588 [Lua] number of refined nav groups : 23
21:06:35.590 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
21:06:35.590 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:06:35.590 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:06:35.591 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:06:35.594 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:06:35.594 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:06:35.594 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:06:35.594 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41
21:06:35.594 [Lua] [Managers] Calling function on all managers:
21:06:35.622 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame
21:06:35.622 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync
21:06:35.622 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame
21:06:35.622 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync
21:06:35.764 [Lua] Set lobby begin:
21:06:35.764 [Lua] Lobby data twitch_enabled = false
21:06:35.765 [Lua] Lobby data power_level = 797
21:06:35.765 [Lua] Lobby data unique_server_name = Melibellule
21:06:35.765 [Lua] Lobby data difficulty_tweak = 0
21:06:35.765 [Lua] Lobby data host = 11000010365b93e
21:06:35.765 [Lua] Lobby data game_mode = 3
21:06:35.765 [Lua] Lobby data is_private = false
21:06:35.765 [Lua] Lobby data match_started = true
21:06:35.765 [Lua] Lobby data mechanism = adventure
21:06:35.765 [Lua] Lobby data level_key = inn_level
21:06:35.765 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:06:35.765 [Lua] Lobby data selected_level_key = inn_level
21:06:35.765 [Lua] Lobby data difficulty = normal
21:06:35.765 [Lua] Lobby data quick_game = true
21:06:35.765 [Lua] Lobby data matchmaking = false
21:06:35.766 [Lua] Lobby data weave_name = false
21:06:35.766 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:06:35.766 [Lua] Lobby data num_players = 4
21:06:35.767 [Lua] Lobby data player_slot_5 = 0:0
21:06:35.767 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:06:35.767 [Lua] Lobby data country_code = FR
21:06:35.767 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:06:35.767 [Lua] Lobby data eac_authorized = true
21:06:35.767 [Lua] Set lobby end.
21:06:35.767 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing
21:06:35.767 [Lua] Breedfreezer (server) starting a hot join sync
21:06:35.768 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync
21:06:35.768 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers
21:06:35.768 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame
21:06:35.768 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync
21:06:35.768 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame
21:06:35.768 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync
21:06:35.768 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
21:06:35.768 [Lua] RemotePlayer:create_game_object( ) 42
21:06:35.784 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync
21:06:35.784 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers
21:06:35.784 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf
21:06:35.795 [Lua] Set lobby begin:
21:06:35.795 [Lua] Lobby data twitch_enabled = false
21:06:35.796 [Lua] Lobby data power_level = 797
21:06:35.796 [Lua] Lobby data unique_server_name = Melibellule
21:06:35.796 [Lua] Lobby data difficulty_tweak = 0
21:06:35.796 [Lua] Lobby data host = 11000010365b93e
21:06:35.796 [Lua] Lobby data game_mode = 3
21:06:35.796 [Lua] Lobby data is_private = false
21:06:35.796 [Lua] Lobby data match_started = true
21:06:35.797 [Lua] Lobby data mechanism = adventure
21:06:35.797 [Lua] Lobby data level_key = inn_level
21:06:35.797 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:06:35.797 [Lua] Lobby data selected_level_key = inn_level
21:06:35.797 [Lua] Lobby data difficulty = normal
21:06:35.798 [Lua] Lobby data quick_game = true
21:06:35.799 [Lua] Lobby data matchmaking = false
21:06:35.799 [Lua] Lobby data weave_name = false
21:06:35.799 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:06:35.799 [Lua] Lobby data num_players = 4
21:06:35.799 [Lua] Lobby data player_slot_5 = 0:0
21:06:35.799 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:06:35.799 [Lua] Lobby data country_code = FR
21:06:35.799 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:06:35.799 [Lua] Lobby data eac_authorized = true
21:06:35.799 [Lua] Set lobby end.
21:06:35.799 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing
21:06:35.799 [Lua] Breedfreezer (server) starting a hot join sync
21:06:35.806 [Lua] Set lobby begin:
21:06:35.806 [Lua] Lobby data twitch_enabled = false
21:06:35.807 [Lua] Lobby data power_level = 797
21:06:35.807 [Lua] Lobby data unique_server_name = Melibellule
21:06:35.807 [Lua] Lobby data difficulty_tweak = 0
21:06:35.807 [Lua] Lobby data host = 11000010365b93e
21:06:35.807 [Lua] Lobby data game_mode = 3
21:06:35.807 [Lua] Lobby data is_private = false
21:06:35.807 [Lua] Lobby data match_started = true
21:06:35.807 [Lua] Lobby data mechanism = adventure
21:06:35.807 [Lua] Lobby data level_key = inn_level
21:06:35.807 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:06:35.807 [Lua] Lobby data selected_level_key = inn_level
21:06:35.807 [Lua] Lobby data difficulty = normal
21:06:35.807 [Lua] Lobby data quick_game = true
21:06:35.807 [Lua] Lobby data matchmaking = false
21:06:35.807 [Lua] Lobby data weave_name = false
21:06:35.807 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:06:35.808 [Lua] Lobby data num_players = 4
21:06:35.808 [Lua] Lobby data player_slot_5 = 0:0
21:06:35.808 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:06:35.808 [Lua] Lobby data country_code = FR
21:06:35.808 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:06:35.808 [Lua] Lobby data eac_authorized = true
21:06:35.808 [Lua] Set lobby end.
21:06:35.808 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing
21:06:35.808 [Lua] Breedfreezer (server) starting a hot join sync
21:06:35.808 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
21:06:35.808 [Lua] RemotePlayer:create_game_object( ) 43
21:06:35.825 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync
21:06:35.825 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers
21:06:35.825 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
21:06:35.825 [Lua] RemotePlayer:create_game_object( ) 44
21:06:35.841 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync
21:06:35.841 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers
21:06:35.841 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers
21:06:35.841 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame
21:06:35.841 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb
21:06:35.841 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017
21:06:35.851 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers
21:06:35.851 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame
21:06:35.851 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers
21:06:35.851 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame
21:06:35.851 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers
21:06:35.851 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame
21:06:35.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:06:35.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:06:35.865 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
21:06:35.871 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
21:06:35.871 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:06:35.871 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1
21:06:35.896 [Lua] Players are leaving the safe zone
21:06:35.954 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:06:35.954 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1
21:06:35.954 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit
21:06:35.955 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
21:06:35.955 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:06:35.957 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
21:06:35.958 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
21:06:35.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:06:36.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2, async-read,
21:06:36.035 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:06:36.035 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1
21:06:36.035 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:06:36.036 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
21:06:36.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:06:36.295 [Lua] StateInGameRunning:_game_actually_starts()
21:06:36.295 [Lua] #################################################################################################################
21:06:36.295 [Lua] [Loading Time]: 00:00:38 [Transition]: mines-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:06:36.295 [Lua] #################################################################################################################
21:06:36.295 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42
21:06:36.318 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42
21:06:36.539 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42
21:06:36.539 [Lua] Commit load time data
21:06:36.621 [Flow] DISABLE
21:06:39.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
21:06:39.310 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
21:06:39.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
21:06:39.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
21:06:39.384 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
21:06:39.655 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
21:06:39.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:06:40.225 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:40.705 [Lua] PlayFabMirrorBase:_commit_internal 18
21:06:40.705 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:06:40.709 [Lua] generate_backend_stats 11000010365b93e:1
21:06:40.736 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:06:40.736 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:06:40.736 [Lua] Set lobby begin:
21:06:40.736 [Lua] Lobby data twitch_enabled = false
21:06:40.736 [Lua] Lobby data power_level = 824
21:06:40.736 [Lua] Lobby data unique_server_name = Melibellule
21:06:40.736 [Lua] Lobby data difficulty_tweak = 0
21:06:40.736 [Lua] Lobby data host = 11000010365b93e
21:06:40.736 [Lua] Lobby data game_mode = 3
21:06:40.736 [Lua] Lobby data is_private = false
21:06:40.736 [Lua] Lobby data match_started = true
21:06:40.736 [Lua] Lobby data mechanism = adventure
21:06:40.736 [Lua] Lobby data level_key = inn_level
21:06:40.737 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:06:40.737 [Lua] Lobby data selected_level_key = inn_level
21:06:40.737 [Lua] Lobby data difficulty = normal
21:06:40.737 [Lua] Lobby data quick_game = true
21:06:40.737 [Lua] Lobby data matchmaking = false
21:06:40.737 [Lua] Lobby data weave_name = false
21:06:40.737 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:06:40.737 [Lua] Lobby data num_players = 4
21:06:40.737 [Lua] Lobby data player_slot_5 = 0:0
21:06:40.737 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:06:40.737 [Lua] Lobby data country_code = FR
21:06:40.737 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:06:40.737 [Lua] Lobby data eac_authorized = true
21:06:40.737 [Lua] Set lobby end.
21:06:40.744 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:06:40.745 [Lua] commit result success 18
21:06:40.824 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:41.287 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:41.287 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:06:41.750 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:06:53.859 [Lua] [IngameUI] menu view on_enter hero_view
21:06:53.866 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c01b5b0
21:06:53.866 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
21:06:53.878 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
21:06:54.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
21:06:54.526 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
21:06:57.768 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
21:06:57.768 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot, async-read,
21:06:58.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t6
21:06:58.539 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t6
21:06:59.018 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t6, HeroViewStateLoot
21:06:59.018 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read,
21:06:59.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3
21:06:59.777 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3
21:07:00.523 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot
21:07:00.523 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read,
21:07:01.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2
21:07:01.208 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2
21:07:01.450 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot
21:07:01.450 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot, async-read,
21:07:02.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t3
21:07:02.238 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t3
21:07:02.733 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot
21:07:02.733 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read,
21:07:03.528 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot
21:07:03.528 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read,
21:07:03.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:18 my_peer_id:11000010365b93e
21:07:03.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:18 my_peer_id:11000010365b93e
21:07:03.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:18 my_peer_id:11000010365b93e
21:07:03.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:18 my_peer_id:11000010365b93e
21:07:03.892 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:18 my_peer_id:11000010365b93e
21:07:03.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:07:03.892 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
21:07:03.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
21:07:04.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5
21:07:04.356 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5
21:07:04.357 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p
21:07:05.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p
21:07:05.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p
21:07:05.370 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
21:07:05.787 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
21:07:05.787 [Lua] [PackageManager] Force_load: wwise/flamethrower
21:07:05.804 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
21:07:06.653 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 43
21:07:06.666 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 43 11
21:07:06.887 [Lua] [PlayFabRequestQueue] EAC Enabled! 43
21:07:06.887 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 43
21:07:07.481 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 43
21:07:07.481 [Save] Saving `save_data`
21:07:07.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1, async-read,
21:07:07.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, LootItemUnitPreviewer2, async-read,
21:07:07.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3, async-read,
21:07:07.489 [Save] Save done
21:07:07.489 [Save] Saving `save_data`
21:07:07.496 [Save] Save done
21:07:07.496 [Save] Saving `save_data`
21:07:07.504 [Save] Save done
21:07:08.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
21:07:08.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
21:07:08.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
21:07:09.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
21:07:09.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
21:07:10.235 [Lua] [Matchmaking] Cancelling matchmaking
21:07:10.235 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:07:26.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:19 my_peer_id:11000010365b93e
21:07:26.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:19 my_peer_id:11000010365b93e
21:07:26.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:19 my_peer_id:11000010365b93e
21:07:26.788 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:19 my_peer_id:11000010365b93e
21:07:26.795 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:19 my_peer_id:11000010365b93e
21:07:26.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:07:26.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
21:07:27.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1
21:07:27.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, LootItemUnitPreviewer2
21:07:27.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3 -> Package still referenced, NOT unloaded:
21:07:27.594 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot
21:07:27.594 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
21:07:27.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p
21:07:27.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p
21:07:27.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/chests_level_up
21:07:27.668 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
21:07:27.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
21:07:27.701 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
21:07:32.071 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
21:07:32.071 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read,
21:07:32.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t4
21:07:32.114 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t4
21:07:33.373 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 44
21:07:33.383 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 44 12
21:07:33.590 [Lua] [PlayFabRequestQueue] EAC Enabled! 44
21:07:33.590 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 44
21:07:34.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 44
21:07:34.232 [Save] Saving `save_data`
21:07:34.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, LootItemUnitPreviewer1, async-read,
21:07:34.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2, async-read,
21:07:34.240 [Save] Save done
21:07:34.240 [Save] Saving `save_data`
21:07:34.248 [Save] Save done
21:07:34.248 [Save] Saving `save_data`
21:07:34.256 [Save] Save done
21:07:35.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
21:07:35.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
21:07:41.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, LootItemUnitPreviewer1
21:07:41.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded:
21:07:41.430 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot
21:07:41.430 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
21:07:41.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
21:07:41.471 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
21:07:43.516 [Lua] [IngameUI] menu view on_exit hero_view
21:07:43.521 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c01b5b0
21:07:43.521 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
21:07:43.522 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
21:07:48.544 [Lua] PlayFabMirrorBase:_commit_internal 19
21:07:48.544 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:07:48.548 [Lua] generate_backend_stats 11000010365b93e:1
21:07:48.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45
21:07:48.577 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:07:48.584 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 13
21:07:48.790 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
21:07:48.790 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45
21:07:49.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45
21:07:49.191 [Lua] commit result success 19
21:07:59.476 [Lua] [Matchmaking] Cancelling matchmaking
21:07:59.476 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:08:02.938 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:08:02.938 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:08:02.940 [Lua] Set lobby begin:
21:08:02.940 [Lua] Lobby data twitch_enabled = false
21:08:02.940 [Lua] Lobby data power_level = 824
21:08:02.940 [Lua] Lobby data unique_server_name = Melibellule
21:08:02.940 [Lua] Lobby data difficulty_tweak = 0
21:08:02.940 [Lua] Lobby data host = 11000010365b93e
21:08:02.940 [Lua] Lobby data game_mode = 3
21:08:02.940 [Lua] Lobby data is_private = false
21:08:02.940 [Lua] Lobby data match_started = true
21:08:02.941 [Lua] Lobby data mechanism = adventure
21:08:02.941 [Lua] Lobby data level_key = inn_level
21:08:02.941 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:02.941 [Lua] Lobby data selected_level_key = inn_level
21:08:02.941 [Lua] Lobby data difficulty = hardest
21:08:02.941 [Lua] Lobby data quick_game = true
21:08:02.941 [Lua] Lobby data matchmaking = false
21:08:02.941 [Lua] Lobby data weave_name = false
21:08:02.941 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:02.941 [Lua] Lobby data num_players = 4
21:08:02.941 [Lua] Lobby data player_slot_5 = 0:0
21:08:02.941 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:02.941 [Lua] Lobby data country_code = FR
21:08:02.941 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:02.941 [Lua] Lobby data eac_authorized = true
21:08:02.941 [Lua] Set lobby end.
21:08:02.941 [Lua] [PartyManager] Leader is set to 11000010365b93e
21:08:02.942 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
21:08:02.942 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
21:08:02.942 [Lua] Set lobby begin:
21:08:02.942 [Lua] Lobby data twitch_enabled = false
21:08:02.942 [Lua] Lobby data power_level = 824
21:08:02.942 [Lua] Lobby data unique_server_name = Melibellule
21:08:02.942 [Lua] Lobby data difficulty_tweak = 0
21:08:02.942 [Lua] Lobby data host = 11000010365b93e
21:08:02.942 [Lua] Lobby data game_mode = 1
21:08:02.942 [Lua] Lobby data is_private = false
21:08:02.942 [Lua] Lobby data match_started = true
21:08:02.942 [Lua] Lobby data mechanism = adventure
21:08:02.942 [Lua] Lobby data level_key = inn_level
21:08:02.942 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:02.942 [Lua] Lobby data selected_level_key = inn_level
21:08:02.942 [Lua] Lobby data difficulty = hardest
21:08:02.942 [Lua] Lobby data quick_game = true
21:08:02.942 [Lua] Lobby data matchmaking = true
21:08:02.943 [Lua] Lobby data weave_name = false
21:08:02.943 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:02.943 [Lua] Lobby data num_players = 4
21:08:02.943 [Lua] Lobby data player_slot_5 = 0:0
21:08:02.943 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:02.943 [Lua] Lobby data country_code = FR
21:08:02.943 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:02.943 [Lua] Lobby data eac_authorized = true
21:08:02.943 [Lua] Set lobby end.
21:08:02.943 [Lua] Set lobby begin:
21:08:02.943 [Lua] Lobby data twitch_enabled = false
21:08:02.943 [Lua] Lobby data power_level = 824
21:08:02.943 [Lua] Lobby data unique_server_name = Melibellule
21:08:02.943 [Lua] Lobby data difficulty_tweak = 0
21:08:02.943 [Lua] Lobby data host = 11000010365b93e
21:08:02.943 [Lua] Lobby data game_mode = 1
21:08:02.943 [Lua] Lobby data is_private = false
21:08:02.943 [Lua] Lobby data match_started = true
21:08:02.943 [Lua] Lobby data mechanism = adventure
21:08:02.943 [Lua] Lobby data level_key = inn_level
21:08:02.943 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:02.943 [Lua] Lobby data selected_level_key = inn_level
21:08:02.944 [Lua] Lobby data difficulty = hardest
21:08:02.944 [Lua] Lobby data quick_game = true
21:08:02.944 [Lua] Lobby data matchmaking = true
21:08:02.944 [Lua] Lobby data weave_name = false
21:08:02.944 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:02.944 [Lua] Lobby data num_players = 4
21:08:02.944 [Lua] Lobby data player_slot_5 = 0:0
21:08:02.944 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:02.944 [Lua] Lobby data country_code = FR
21:08:02.944 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:02.944 [Lua] Lobby data eac_authorized = true
21:08:02.944 [Lua] Set lobby end.
21:08:02.944 [Lua] [ChatManager][1]System: Début de l'hébergement de la partie...
21:08:02.944 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:08:02.944 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:08:07.475 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:08:07.475 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:08:07.475 [Lua] MatchmakingStateStartGame preferred_level_keys nil
21:08:07.475 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 1
21:08:07.475 [Lua] [LevelTransitionHandler] set_next_level( skittergate, 1 )
21:08:07.475 [Lua] Set lobby begin:
21:08:07.475 [Lua] Lobby data twitch_enabled = false
21:08:07.475 [Lua] Lobby data power_level = 824
21:08:07.475 [Lua] Lobby data unique_server_name = Melibellule
21:08:07.475 [Lua] Lobby data difficulty_tweak = 0
21:08:07.475 [Lua] Lobby data host = 11000010365b93e
21:08:07.476 [Lua] Lobby data game_mode = 2
21:08:07.476 [Lua] Lobby data is_private = false
21:08:07.476 [Lua] Lobby data match_started = true
21:08:07.476 [Lua] Lobby data mechanism = adventure
21:08:07.476 [Lua] Lobby data level_key = inn_level
21:08:07.476 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:07.476 [Lua] Lobby data selected_level_key = skittergate
21:08:07.476 [Lua] Lobby data difficulty = hardest
21:08:07.476 [Lua] Lobby data quick_game = true
21:08:07.476 [Lua] Lobby data matchmaking = true
21:08:07.476 [Lua] Lobby data weave_name = false
21:08:07.476 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:07.476 [Lua] Lobby data num_players = 4
21:08:07.476 [Lua] Lobby data player_slot_5 = 0:0
21:08:07.476 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:07.476 [Lua] Lobby data country_code = FR
21:08:07.477 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:07.477 [Lua] Lobby data eac_authorized = true
21:08:07.477 [Lua] Set lobby end.
21:08:07.479 [Lua] Set lobby begin:
21:08:07.479 [Lua] Lobby data twitch_enabled = false
21:08:07.479 [Lua] Lobby data power_level = 824
21:08:07.479 [Lua] Lobby data unique_server_name = Melibellule
21:08:07.479 [Lua] Lobby data difficulty_tweak = 0
21:08:07.479 [Lua] Lobby data host = 11000010365b93e
21:08:07.479 [Lua] Lobby data game_mode = 2
21:08:07.479 [Lua] Lobby data is_private = false
21:08:07.479 [Lua] Lobby data match_started = true
21:08:07.479 [Lua] Lobby data mechanism = adventure
21:08:07.479 [Lua] Lobby data level_key = inn_level
21:08:07.479 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:07.479 [Lua] Lobby data selected_level_key = skittergate
21:08:07.479 [Lua] Lobby data difficulty = hardest
21:08:07.479 [Lua] Lobby data quick_game = true
21:08:07.480 [Lua] Lobby data matchmaking = true
21:08:07.480 [Lua] Lobby data weave_name = false
21:08:07.480 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:07.480 [Lua] Lobby data num_players = 4
21:08:07.480 [Lua] Lobby data player_slot_5 = 0:0
21:08:07.480 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:07.480 [Lua] Lobby data country_code = FR
21:08:07.480 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:07.480 [Lua] Lobby data eac_authorized = true
21:08:07.480 [Lua] Set lobby end.
21:08:07.480 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame
21:08:07.480 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame
21:08:07.480 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame
21:08:07.480 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame
21:08:07.480 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame
21:08:07.480 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame
21:08:07.480 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame
21:08:07.480 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame
21:08:07.480 [Lua] Complete level triggered.
21:08:07.482 [Save] Saving `save_data`
21:08:07.482 [Lua] gm_event_end_conditions_met false false
21:08:07.482 [Lua] PlayFabMirrorBase:_commit_internal nil
21:08:07.482 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:08:07.487 [Lua] generate_backend_stats 11000010365b93e:1
21:08:07.489 [Save] Save done
21:08:07.489 [Save] Saving `save_data`
21:08:07.492 [Save] Save done
21:08:07.512 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:08:07.512 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:08:07.512 [Save] Saving `save_data`
21:08:07.512 [Lua] TRANSITION nil nil skittergate
21:08:07.512 [Lua] Transition type "skittergate", is server: true
21:08:07.512 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:08:07.512 [Lua] [GameNetworkManager] Leaving game...
21:08:07.512 [Lua] [GameNetworkManager] Shutting down game session host.
21:08:07.512 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:08:07.512 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:08:07.512 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=93.30
21:08:07.515 [Save] Save done
21:08:07.519 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:08:07.519 [Lua] commit result success 20
21:08:09.513 [Lua] [Managers] Calling function on all managers:
21:08:09.513 [Lua] Clearing all global lookup lists
21:08:09.513 [Lua] [IngamePlayerListUI] - Destroy
21:08:09.514 [Lua] [EquipmentUI] - Destroy
21:08:09.514 [Lua] [AbilityUI] - Destroy
21:08:09.514 [Lua] [GamePadAbilityUI] - Destroy
21:08:09.514 [Lua] [GamePadEquipmentUI] - Destroy
21:08:09.514 [Lua] [IngameUI] destroy
21:08:09.520 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3
21:08:09.521 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2
21:08:09.560 [Lua] [Managers] Destroying manager group:
21:08:09.565 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:08:09.632 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:08:09.632 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame
21:08:09.632 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading
21:08:09.632 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e skittergate 1
21:08:09.632 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:08:09.633 warning: [Lua] "[[PeerStates.Loading]] level_key: skittergate", Num ocurrencies: 34, User: 11000010365b93e "Melibellule"
<>
21:08:09.633 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: skittergate<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: skittergate"
[2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "skittergate"; environment_variation_id = 1; level_seed = 6307946; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009DC1420
[3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame
[5] self = table: 000000000D9FFD40; application_shutdown = nil; unit_spawner = table: 0000000009B14730; world = [World]; unit_storage = table: 0000000009B412F0; units = table: 0000000009B6CA90; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000D9FFD40
[8] self = table: 0000000002517F00; dt = 0.016894480213522911; t = 3575.4180945491535; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016894480213522911; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894480213522911; t = 3575.4180945491535
[10] dt = 0.016894480213522911
[2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "inn_level"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e";
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000B56AA20; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 1; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "skittergate"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000957BFA0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000003070A90; network_server = table: 00000000024F3820; entity_system = table: 000000000BE3B950; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B076AD0; statistics_db = table: 000000000DA00C10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 91.520535803213718; input_manager = table: 0000000009C2F530; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F60F4F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000957BFA0; world = [World]; dt = 0.016894480213522911; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 93.303596461191773; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C1658B0; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DA46F20;
<>
<>
21:08:09.633 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame
21:08:09.633 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading
21:08:09.633 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb skittergate 1
21:08:09.633 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:08:09.634 warning: [Lua] "[[PeerStates.Loading]] level_key: skittergate", Num ocurrencies: 35, User: 11000010365b93e "Melibellule"
<>
21:08:09.634 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: skittergate<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: skittergate"
[2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "skittergate"; environment_variation_id = 1; level_seed = 6307946; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009DC1420
[3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame
[5] self = table: 000000000D9FFD40; application_shutdown = nil; unit_spawner = table: 0000000009B14730; world = [World]; unit_storage = table: 0000000009B412F0; units = table: 0000000009B6CA90; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000D9FFD40
[8] self = table: 0000000002517F00; dt = 0.016894480213522911; t = 3575.4180945491535; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016894480213522911; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894480213522911; t = 3575.4180945491535
[10] dt = 0.016894480213522911
[2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000B56AA20; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 1; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "skittergate"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000957BFA0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000003070A90; network_server = table: 00000000024F3820; entity_system = table: 000000000BE3B950; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B076AD0; statistics_db = table: 000000000DA00C10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 91.520535803213718; input_manager = table: 0000000009C2F530; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F60F4F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000957BFA0; world = [World]; dt = 0.016894480213522911; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 93.303596461191773; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C1658B0; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DA46F20;
<>
<>
21:08:09.634 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame
21:08:09.634 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading
21:08:09.634 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 skittergate 1
21:08:09.634 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:08:09.635 warning: [Lua] "[[PeerStates.Loading]] level_key: skittergate", Num ocurrencies: 36, User: 11000010365b93e "Melibellule"
<>
21:08:09.635 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: skittergate<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: skittergate"
[2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "skittergate"; environment_variation_id = 1; level_seed = 6307946; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009DC1420
[3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame
[5] self = table: 000000000D9FFD40; application_shutdown = nil; unit_spawner = table: 0000000009B14730; world = [World]; unit_storage = table: 0000000009B412F0; units = table: 0000000009B6CA90; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000D9FFD40
[8] self = table: 0000000002517F00; dt = 0.016894480213522911; t = 3575.4180945491535; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016894480213522911; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894480213522911; t = 3575.4180945491535
[10] dt = 0.016894480213522911
[2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000B56AA20; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 1; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "skittergate"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000957BFA0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000003070A90; network_server = table: 00000000024F3820; entity_system = table: 000000000BE3B950; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B076AD0; statistics_db = table: 000000000DA00C10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 91.520535803213718; input_manager = table: 0000000009C2F530; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F60F4F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000957BFA0; world = [World]; dt = 0.016894480213522911; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 93.303596461191773; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C1658B0; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DA46F20;
<>
<>
21:08:09.635 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame
21:08:09.635 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading
21:08:09.635 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf skittergate 1
21:08:09.635 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:08:09.636 warning: [Lua] "[[PeerStates.Loading]] level_key: skittergate", Num ocurrencies: 37, User: 11000010365b93e "Melibellule"
<>
21:08:09.636 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: skittergate<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: skittergate"
[2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "skittergate"; environment_variation_id = 1; level_seed = 6307946; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009DC1420
[3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame
[5] self = table: 000000000D9FFD40; application_shutdown = nil; unit_spawner = table: 0000000009B14730; world = [World]; unit_storage = table: 0000000009B412F0; units = table: 0000000009B6CA90; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000D9FFD40
[8] self = table: 0000000002517F00; dt = 0.016894480213522911; t = 3575.4180945491535; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016894480213522911; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016894480213522911; t = 3575.4180945491535
[10] dt = 0.016894480213522911
[2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000B56AA20; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 1; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "skittergate"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000957BFA0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000003070A90; network_server = table: 00000000024F3820; entity_system = table: 000000000BE3B950; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B076AD0; statistics_db = table: 000000000DA00C10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 91.520535803213718; input_manager = table: 0000000009C2F530; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F60F4F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000957BFA0; world = [World]; dt = 0.016894480213522911; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 93.303596461191773; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C1658B0; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9FFD40;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DA46F20;
<>
<>
21:08:09.637 [Lua] [Matchmaking] unregister rpcs
21:08:09.637 [Lua] ############### UNLOADING PACKAGES ###############
21:08:09.637 [Lua] [Managers] Calling function on all managers:
21:08:09.637 [Lua] [Managers] Destroying manager group:
21:08:09.637 [Lua] [Gamestate] Enter state StateLoading
21:08:09.639 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:08:09.639 [Lua] [Matchmaking] register rpcs
21:08:09.639 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
21:08:09.639 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
21:08:09.639 [Lua] Set lobby begin:
21:08:09.639 [Lua] Lobby data twitch_enabled = false
21:08:09.639 [Lua] Lobby data power_level = 0
21:08:09.639 [Lua] Lobby data unique_server_name = Melibellule
21:08:09.639 [Lua] Lobby data difficulty_tweak = 0
21:08:09.640 [Lua] Lobby data host = 11000010365b93e
21:08:09.640 [Lua] Lobby data game_mode = 2
21:08:09.640 [Lua] Lobby data is_private = false
21:08:09.640 [Lua] Lobby data match_started = true
21:08:09.640 [Lua] Lobby data mechanism = adventure
21:08:09.640 [Lua] Lobby data level_key = inn_level
21:08:09.640 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:09.640 [Lua] Lobby data selected_level_key = skittergate
21:08:09.640 [Lua] Lobby data difficulty = hardest
21:08:09.641 [Lua] Lobby data quick_game = true
21:08:09.641 [Lua] Lobby data matchmaking = true
21:08:09.641 [Lua] Lobby data weave_name = false
21:08:09.641 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:09.641 [Lua] Lobby data num_players = 4
21:08:09.641 [Lua] Lobby data player_slot_5 = 0:0
21:08:09.641 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:09.642 [Lua] Lobby data country_code = FR
21:08:09.642 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:09.642 [Lua] Lobby data eac_authorized = true
21:08:09.642 [Lua] Set lobby end.
21:08:09.642 [Lua] registering RPCs
21:08:09.642 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:08:09.642 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:08:09.642 [Lua] Set lobby begin:
21:08:09.642 [Lua] Lobby data twitch_enabled = false
21:08:09.642 [Lua] Lobby data power_level = 0
21:08:09.642 [Lua] Lobby data unique_server_name = Melibellule
21:08:09.642 [Lua] Lobby data difficulty_tweak = 0
21:08:09.642 [Lua] Lobby data host = 11000010365b93e
21:08:09.642 [Lua] Lobby data game_mode = 2
21:08:09.642 [Lua] Lobby data is_private = false
21:08:09.642 [Lua] Lobby data match_started = true
21:08:09.642 [Lua] Lobby data mechanism = adventure
21:08:09.642 [Lua] Lobby data level_key = skittergate
21:08:09.643 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:09.643 [Lua] Lobby data selected_level_key = skittergate
21:08:09.643 [Lua] Lobby data difficulty = hardest
21:08:09.643 [Lua] Lobby data quick_game = true
21:08:09.643 [Lua] Lobby data matchmaking = true
21:08:09.643 [Lua] Lobby data weave_name = false
21:08:09.643 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:09.643 [Lua] Lobby data num_players = 4
21:08:09.643 [Lua] Lobby data player_slot_5 = 0:0
21:08:09.643 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:09.643 [Lua] Lobby data country_code = FR
21:08:09.643 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:09.643 [Lua] Lobby data eac_authorized = true
21:08:09.643 [Lua] Set lobby end.
21:08:09.647 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized
21:08:09.647 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] self.picked_environment_id=[1]
21:08:09.647 [Lua] [LevelTransitionHandler] load_level skittergate 1
21:08:09.648 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:08:09.648 [Umbra] Unload tome
21:08:09.648 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
21:08:09.779 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:08:09.779 [Lua] [LevelTransitionHandler] Loading level: "skittergate"
21:08:09.779 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/skittergate" Meta package name: "nil"
21:08:09.779 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read,
21:08:09.779 [Lua] [StateLoading] got rpc_load_level 64 skittergate
21:08:10.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14
21:08:10.054 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14
21:08:10.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate
21:08:11.414 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]'
21:08:11.803 [EACServer] [22:08:11:803][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:08:19.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate
21:08:19.929 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate
21:08:19.933 [Lua] ### Sending rpc_level_loaded
21:08:19.933 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 64
21:08:19.933 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded
21:08:19.934 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading
21:08:19.934 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages
21:08:19.942 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages
21:08:19.942 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame
21:08:19.942 [Lua] [LevelTransitionHandler] Level load completed!
21:08:19.942 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 6307946 - use_random_directors: true - overriden_conflict: nil
21:08:19.986 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:08:19.986 [Lua] checking dlc's against conflict directors
21:08:19.986 [Lua] number of factions to include 2
21:08:19.986 [Lua] number of factions added 2
21:08:19.986 [Lua] --- --- ---
21:08:19.986 [Lua] Starting... difficulty 'hardest'
21:08:19.986 [Lua] These are the starting conflict directors:
21:08:19.986 [Lua] chaos
21:08:19.986 [Lua] skaven
21:08:19.986 [Lua] default
21:08:19.986 [Lua] --- --- ---
21:08:19.986 [Lua]
21:08:19.986 [Lua] DONE! Found the following directors:
21:08:19.986 [Lua] (free: 8), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer chaos_raider skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic skaven_warpfire_thrower chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer
21:08:19.986 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_grey_seer=true,
chaos_raider=true,
skaven_poison_wind_globadier=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_marauder=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_warpfire_thrower=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_loot_rat=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
chaos_exalted_champion_norsca=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
}
21:08:19.986 [Lua] load_startup_enemy_packages: --------------
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] chaos_spawn
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] chaos_troll
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] skaven_rat_ogre
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] skaven_stormfiend
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] beastmen_minotaur
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] chaos_plague_sorcerer
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] chaos_corruptor_sorcerer
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] skaven_gutter_runner
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] skaven_pack_master
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] skaven_poison_wind_globadier
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] skaven_ratling_gunner
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] skaven_warpfire_thrower
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] chaos_vortex_sorcerer
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] beastmen_standard_bearer
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] chaos_vortex
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] critter_rat
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] critter_pig
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] skaven_storm_vermin_with_shield
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] skaven_storm_vermin
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] chaos_warrior
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] chaos_raider
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] skaven_clan_rat
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] chaos_marauder
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] skaven_slave
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] chaos_fanatic
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] chaos_marauder_with_shield
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] skaven_loot_rat
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] skaven_clan_rat_with_shield
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] chaos_berzerker
21:08:19.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:08:19.986 [Lua] skaven_plague_monk
21:08:19.993 [Lua] ### Sending rpc_level_loaded
21:08:19.993 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 64
21:08:19.993 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded
21:08:20.010 [Lua] ### Sending rpc_level_loaded
21:08:20.010 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 64
21:08:20.010 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded
21:08:20.011 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading
21:08:20.011 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages
21:08:20.011 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading
21:08:20.011 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages
21:08:20.028 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages
21:08:20.028 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame
21:08:20.028 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages
21:08:20.028 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame
21:08:20.028 [Lua] ### Sending rpc_level_loaded
21:08:20.028 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 64
21:08:20.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:08:20.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:08:20.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:08:20.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:08:20.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:08:20.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:08:21.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:08:21.360 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:08:21.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:08:21.698 [Lua] ### Sending rpc_level_loaded
21:08:21.698 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 64
21:08:21.698 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded
21:08:21.699 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading
21:08:21.699 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages
21:08:21.716 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages
21:08:21.716 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame
21:08:21.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:08:21.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:08:21.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:08:22.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:08:22.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:08:22.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:08:23.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:08:23.163 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:08:23.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:08:23.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:08:23.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:08:23.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:08:23.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:08:23.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:08:23.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:08:24.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:08:24.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:08:24.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:08:24.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:08:24.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:08:24.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:08:24.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:08:24.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:08:24.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:08:25.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:08:25.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:08:25.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:08:25.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:08:25.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:08:25.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:08:26.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:08:26.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:08:26.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:08:26.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:08:26.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:08:26.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:08:27.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:08:27.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:08:27.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:08:27.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:08:27.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:08:27.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:08:27.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:08:27.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:08:27.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:08:27.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:08:27.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:08:27.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:08:28.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:08:28.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:08:28.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:08:28.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:08:28.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:08:28.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:08:29.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:08:29.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:08:29.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:08:30.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:08:30.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:08:30.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:08:30.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:08:30.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:08:30.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:08:31.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:08:31.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:08:31.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:08:31.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:08:31.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:08:31.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:08:31.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:08:31.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:08:31.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:08:32.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:08:32.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:08:32.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:08:32.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:08:32.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:08:32.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:08:32.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:08:32.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:08:32.983 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom
21:08:32.984 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:08:32.984 [Lua] Starting async level spawning of levels/honduras/skittergate/world
21:08:32.984 [Umbra] Init version: 3.4.15 :: 16 threads
21:08:33.465 [Lua] Async level spawning done
21:08:33.465 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:08:34.455 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:08:34.455 [Lua] [Matchmaking] unregister rpcs
21:08:34.455 [Lua] Set lobby begin:
21:08:34.455 [Lua] Lobby data twitch_enabled = false
21:08:34.455 [Lua] Lobby data power_level = 0
21:08:34.456 [Lua] Lobby data unique_server_name = Melibellule
21:08:34.456 [Lua] Lobby data difficulty_tweak = 0
21:08:34.456 [Lua] Lobby data host = 11000010365b93e
21:08:34.456 [Lua] Lobby data game_mode = 2
21:08:34.456 [Lua] Lobby data is_private = false
21:08:34.456 [Lua] Lobby data match_started = true
21:08:34.456 [Lua] Lobby data mechanism = adventure
21:08:34.456 [Lua] Lobby data level_key = skittergate
21:08:34.457 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:34.457 [Lua] Lobby data selected_level_key = skittergate
21:08:34.457 [Lua] Lobby data difficulty = hardest
21:08:34.457 [Lua] Lobby data quick_game = true
21:08:34.457 [Lua] Lobby data matchmaking = true
21:08:34.457 [Lua] Lobby data weave_name = false
21:08:34.457 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:34.457 [Lua] Lobby data num_players = 4
21:08:34.458 [Lua] Lobby data player_slot_5 = 0:0
21:08:34.458 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:34.458 [Lua] Lobby data country_code = FR
21:08:34.458 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:34.458 [Lua] Lobby data eac_authorized = true
21:08:34.458 [Lua] Set lobby end.
21:08:34.458 [Lua] [Managers] Destroying manager group:
21:08:34.459 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens
21:08:34.459 [Lua] [Gamestate] Enter StateIngame HOST
21:08:34.459 [Lua] [Managers] Calling function on all managers:
21:08:34.459 [Lua] <>level = skittergate<>
21:08:34.459 [Lua] Set lobby begin:
21:08:34.459 [Lua] Lobby data twitch_enabled = false
21:08:34.459 [Lua] Lobby data power_level = 0
21:08:34.459 [Lua] Lobby data unique_server_name = Melibellule
21:08:34.459 [Lua] Lobby data difficulty_tweak = 0
21:08:34.459 [Lua] Lobby data host = 11000010365b93e
21:08:34.459 [Lua] Lobby data game_mode = 2
21:08:34.459 [Lua] Lobby data is_private = false
21:08:34.459 [Lua] Lobby data match_started = true
21:08:34.460 [Lua] Lobby data mechanism = adventure
21:08:34.460 [Lua] Lobby data level_key = skittergate
21:08:34.460 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:34.460 [Lua] Lobby data selected_level_key = skittergate
21:08:34.460 [Lua] Lobby data difficulty = hardest
21:08:34.460 [Lua] Lobby data quick_game = true
21:08:34.460 [Lua] Lobby data matchmaking = true
21:08:34.460 [Lua] Lobby data weave_name = false
21:08:34.460 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:34.460 [Lua] Lobby data num_players = 4
21:08:34.460 [Lua] Lobby data player_slot_5 = 0:0
21:08:34.460 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:34.460 [Lua] Lobby data country_code = FR
21:08:34.460 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:34.460 [Lua] Lobby data eac_authorized = true
21:08:34.460 [Lua] Set lobby end.
21:08:34.460 [Lua] [StateIngame] Server ingame
21:08:34.464 [Lua] Set lobby begin:
21:08:34.464 [Lua] Lobby data twitch_enabled = false
21:08:34.464 [Lua] Lobby data power_level = 0
21:08:34.464 [Lua] Lobby data unique_server_name = Melibellule
21:08:34.464 [Lua] Lobby data difficulty_tweak = 0
21:08:34.464 [Lua] Lobby data host = 11000010365b93e
21:08:34.464 [Lua] Lobby data game_mode = 2
21:08:34.464 [Lua] Lobby data is_private = false
21:08:34.464 [Lua] Lobby data match_started = true
21:08:34.464 [Lua] Lobby data mechanism = adventure
21:08:34.465 [Lua] Lobby data level_key = skittergate
21:08:34.465 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:34.465 [Lua] Lobby data selected_level_key = skittergate
21:08:34.465 [Lua] Lobby data difficulty = hardest
21:08:34.465 [Lua] Lobby data quick_game = true
21:08:34.465 [Lua] Lobby data matchmaking = true
21:08:34.465 [Lua] Lobby data weave_name = false
21:08:34.465 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:34.465 [Lua] Lobby data num_players = 4
21:08:34.465 [Lua] Lobby data player_slot_5 = 0:0
21:08:34.465 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:34.465 [Lua] Lobby data country_code = FR
21:08:34.466 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:34.466 [Lua] Lobby data eac_authorized = true
21:08:34.466 [Lua] Set lobby end.
21:08:34.466 [Lua] [Matchmaking] register rpcs
21:08:34.466 [Lua] GameNetworkManager:init... creating game session
21:08:34.466 [Lua] Host GameSession.make_game_session_host with session:
21:08:34.466 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:08:34.466 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e
21:08:34.466 [Lua] [GameNetworkManager] self.is_server = true
21:08:34.466 [Network] Setting artificial MTU limit to 65536
21:08:34.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 46
21:08:34.466 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
21:08:34.477 [Lua] Switching ConflictSettings: to: default
21:08:34.477 [Lua] pacing=default
21:08:34.477 [Lua] roaming=nil
21:08:34.477 [Lua] specials=default
21:08:34.477 [Lua] debug_color=maroon
21:08:34.477 [Lua] contained_breeds=nil
21:08:34.477 [Lua] pack_spawning=default
21:08:34.477 [Lua] disabled=false
21:08:34.477 [Lua] factions=nil
21:08:34.477 [Lua] boss=default
21:08:34.477 [Lua] horde=default
21:08:34.477 [Lua] name=default
21:08:34.477 [Lua] intensity=default
21:08:34.477 [Lua] ---
21:08:34.477 [Lua] [LevelAnalysis] set_random_seed( 6307946)
21:08:34.493 [Lua] [AIInterestPointSystem] Level Seed: 6307946
21:08:34.493 [Lua]
21:08:34.493 [Lua] [entity_system_bag] = table
21:08:34.493 [Lua] [entity_system_bag] = metatable
21:08:34.493 [Lua] [startup_data] = table
21:08:34.493 [Lua] [entity_manager] = table
21:08:34.493 [Lua] [entity_manager] = metatable
21:08:34.493 [Lua] [unit_spawner] = table
21:08:34.493 [Lua] [unit_spawner] = metatable
21:08:34.493 [Lua] [unit_storage] = table
21:08:34.493 [Lua] [unit_storage] = metatable
21:08:34.493 [Lua] [dice_keeper] = table
21:08:34.493 [Lua] [dice_keeper] = metatable
21:08:34.493 [Lua] [is_server] = true (boolean)
21:08:34.493 [Lua] [world] = [World]
21:08:34.493 [Lua] [system_api] = table
21:08:34.493 [Lua] [entity_system] = table
21:08:34.493 [Lua] [entity_system] = metatable
21:08:34.493 [Lua] [network_lobby] = table
21:08:34.493 [Lua] [network_lobby] = metatable
21:08:34.493 [Lua] [profile_synchronizer] = table
21:08:34.493 [Lua] [profile_synchronizer] = metatable
21:08:34.493 [Lua] [level_transition_handler] = table
21:08:34.493 [Lua] [level_transition_handler] = metatable
21:08:34.493 [Lua] [num_local_human_players] = 1 (number)
21:08:34.493 [Lua] [statistics_db] = table
21:08:34.493 [Lua] [statistics_db] = metatable
21:08:34.493 [Lua] [network_server] = table
21:08:34.493 [Lua] [network_server] = metatable
21:08:34.493 [Lua] [input_manager] = table
21:08:34.493 [Lua] [input_manager] = metatable
21:08:34.493 [Lua] [network_clock] = table
21:08:34.493 [Lua] [network_clock] = metatable
21:08:34.493 [Lua] [network_transmit] = table
21:08:34.493 [Lua] [network_transmit] = metatable
21:08:34.493 [Lua] [free_flight_manager] = table
21:08:34.493 [Lua] [free_flight_manager] = metatable
21:08:34.493 [Lua] [network_manager] = table
21:08:34.493 [Lua] [network_manager] = metatable
21:08:34.493 [Lua] [network_event_delegate] = table
21:08:34.493 [Lua] [network_event_delegate] = metatable
21:08:34.493 [Lua]
21:08:34.494 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:08:34.494 [Lua] ignoring extension VersusInteractObjectiveExtension
21:08:34.494 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:08:34.494 [Lua] ignoring extension VersusSocketObjectiveExtension
21:08:34.494 [Lua] ignoring extension VersusTargetObjectiveExtension
21:08:34.494 [Lua] ignoring extension VersusMissionObjectiveExtension
21:08:34.495 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:08:34.512 [Lua] [AchievementManager] Achievements using the steam platform
21:08:34.538 warning: [Lua] This function is deprecated and shouldn't be called
21:08:34.573 warning: [Lua] This function is deprecated and shouldn't be called
21:08:34.585 [Lua] respawn_unit_spawned with group id: rasknitt_arena
21:08:34.585 [Lua] respawn_unit_spawned with group id: rasknitt_arena
21:08:34.585 [Lua] respawn_unit_spawned with group id: rasknitt_arena
21:08:34.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 27, name: `unknown`
21:08:34.602 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
21:08:34.602 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
21:08:34.602 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
21:08:34.602 [Lua] respawn_unit_spawned with group id: skittergate_ending
21:08:34.602 [Lua] respawn_unit_spawned with group id: skittergate_ending
21:08:34.602 [Lua] respawn_unit_spawned with group id: skittergate_ending
21:08:34.602 [Lua] respawn_unit_spawned with group id: generator_respawns
21:08:34.602 [Lua] respawn_unit_spawned with group id: generator_respawns
21:08:34.602 [Lua] respawn_unit_spawned with group id: generator_respawns
21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_2
21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_2
21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_2
21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_1
21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_1
21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_1
21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_1
21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_1
21:08:34.618 [Lua] respawn_unit_spawned with group id: pre_norsca_1
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp
21:08:34.618 [Lua] respawn_unit_spawned with group id: respawn_camp
21:08:34.620 [Lua] [StateIngame] Level seed: 6307946
21:08:34.646 [Lua] [LevelAnalysis] set_random_seed( 6307946)
21:08:34.653 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:08:34.653 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:08:34.653 [Lua] [IngameUI] init
21:08:34.666 [SteamVoipClient] select_out(110000100b4f2eb, off)
21:08:34.666 [SteamVoipClient] select_out(11000010244a017, off)
21:08:34.666 [SteamVoipClient] select_out(11000010365b93e, off)
21:08:34.671 [Lua] cb_razer_chroma_setup
21:08:34.691 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:08:34.691 [Lua] Set lobby begin:
21:08:34.691 [Lua] Lobby data twitch_enabled = false
21:08:34.691 [Lua] Lobby data power_level = 797
21:08:34.691 [Lua] Lobby data unique_server_name = Melibellule
21:08:34.691 [Lua] Lobby data difficulty_tweak = 0
21:08:34.691 [Lua] Lobby data host = 11000010365b93e
21:08:34.691 [Lua] Lobby data game_mode = 2
21:08:34.691 [Lua] Lobby data is_private = false
21:08:34.691 [Lua] Lobby data match_started = true
21:08:34.691 [Lua] Lobby data mechanism = adventure
21:08:34.691 [Lua] Lobby data level_key = skittergate
21:08:34.691 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:34.692 [Lua] Lobby data selected_level_key = skittergate
21:08:34.692 [Lua] Lobby data difficulty = hardest
21:08:34.692 [Lua] Lobby data quick_game = true
21:08:34.692 [Lua] Lobby data matchmaking = true
21:08:34.692 [Lua] Lobby data weave_name = false
21:08:34.692 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:34.692 [Lua] Lobby data num_players = 4
21:08:34.692 [Lua] Lobby data player_slot_5 = 0:0
21:08:34.692 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:34.692 [Lua] Lobby data country_code = FR
21:08:34.692 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:34.692 [Lua] Lobby data eac_authorized = true
21:08:34.692 [Lua] Set lobby end.
21:08:34.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 130, name: `unknown`
21:08:34.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 79, name: `unknown`
21:08:34.693 warning: [Lua] This function is deprecated and shouldn't be called
21:08:34.694 [Lua] CurrentConflictSettings default
21:08:34.694 [Lua] [ConflictDirector] conflict_director is ai_ready
21:08:34.695 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:08:34.695 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:08:34.701 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:08:34.701 [Lua] Forming navigation groups in one frame
21:08:34.701 [Lua] Forming navigation groups
21:08:34.704 [Lua] NavigationGroupManager -> calulation time A: 0.0039999999999054126
21:08:35.031 [Lua] NavigationGroupManager -> calulation time B: 0.32600000000002183
21:08:35.031 [Lua] number of nav groups: 392
21:08:35.035 [Lua] number of refined nav groups : 207
21:08:35.038 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000002655725
21:08:35.038 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.377870848774911 Normalized coefficient: 1.5176523421332853
21:08:35.042 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.239534615073353 Normalized coefficient: 1.4013035716690303
21:08:35.045 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.600322602689268 Normalized coefficient: 1.0095945065446865
21:08:35.048 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.094977141916749 Normalized coefficient: 1.4195612842226233
21:08:35.051 [Lua] -------------> JOW Perfect-density 9 Sum density 8.2292972266674038 Normalized coefficient: 1.0936535346949312
21:08:35.074 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
21:08:35.074 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
21:08:35.074 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
21:08:35.074 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
21:08:35.081 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate
21:08:35.081 [Lua] [LevelAnalysis] This level has a total main-path length of 1787.641 meters.
21:08:35.081 [Lua] [LevelAnalysis] grouping spawners for event_patrol
21:08:35.081 [Lua] [LevelAnalysis]
21:08:35.081 [Lua] [LevelAnalysis] grouping spawners for event_boss
21:08:35.081 [Lua] [LevelAnalysis]
21:08:35.081 [Lua] [LevelAnalysis] Terror events added:
21:08:35.081 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
21:08:35.081 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
21:08:35.081 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
21:08:35.081 [Lua] NORMAL PATROL MAIN PATH 2146.489501953125
21:08:35.081 [Lua] [waypoints] = table
21:08:35.081 [Lua] [astar_points] = table
21:08:35.081 [Lua] [travel_dist] = 2153.6112953275442 (number)
21:08:35.081 [Lua] [one_directional] = true (boolean)
21:08:35.081 [Lua] [id] = boss1 (string)
21:08:35.081 [Lua] ----> using boss spline path!
21:08:35.081 [Lua] Adding main path event: Vector3Box(349.14, 382.729, -28.869) boss_event_chaos_spline_patrol 45 table: 000000000FF0EB90
21:08:35.081 [Lua] [LevelAnalysis] num_event_places_f: 1.1584274334907532 , num_event_places: 1 , trailing_event_fraction: 0.15842743349075317 , num_events: 1
21:08:35.081 [Lua] [LevelAnalysis] Level path distance: 1787.6411502361298
21:08:35.081 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
21:08:35.081 [Lua] [LevelAnalysis] wanted_distance: 126.0729294270277
21:08:35.081 [Lua] [LevelAnalysis] Terror events added:
21:08:35.081 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:08:35.081 [Lua] Adding main path event: Vector3Box(-177.551, -461.757, -50.8738) rare_event_loot_rat 45 table: 000000000FF0F550
21:08:35.081 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:08:35.085 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
21:08:35.089 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
21:08:35.093 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:08:35.095 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=74
21:08:35.095 [Lua] [Managers] Calling function on all managers:
21:08:35.113 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame
21:08:35.113 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync
21:08:35.113 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame
21:08:35.113 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync
21:08:35.113 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame
21:08:35.113 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync
21:08:35.113 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 46
21:08:35.282 [Lua] Set lobby begin:
21:08:35.282 [Lua] Lobby data twitch_enabled = false
21:08:35.282 [Lua] Lobby data power_level = 797
21:08:35.282 [Lua] Lobby data unique_server_name = Melibellule
21:08:35.282 [Lua] Lobby data difficulty_tweak = 0
21:08:35.282 [Lua] Lobby data host = 11000010365b93e
21:08:35.283 [Lua] Lobby data game_mode = 2
21:08:35.283 [Lua] Lobby data is_private = false
21:08:35.283 [Lua] Lobby data match_started = true
21:08:35.283 [Lua] Lobby data mechanism = adventure
21:08:35.283 [Lua] Lobby data level_key = skittergate
21:08:35.283 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:35.283 [Lua] Lobby data selected_level_key = skittergate
21:08:35.283 [Lua] Lobby data difficulty = hardest
21:08:35.283 [Lua] Lobby data quick_game = true
21:08:35.283 [Lua] Lobby data matchmaking = true
21:08:35.284 [Lua] Lobby data weave_name = false
21:08:35.284 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:35.284 [Lua] Lobby data num_players = 4
21:08:35.284 [Lua] Lobby data player_slot_5 = 0:0
21:08:35.284 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:35.284 [Lua] Lobby data country_code = FR
21:08:35.284 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:35.284 [Lua] Lobby data eac_authorized = true
21:08:35.285 [Lua] Set lobby end.
21:08:35.285 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing
21:08:35.285 [Lua] Breedfreezer (server) starting a hot join sync
21:08:35.285 [Lua] packing 0 units of breed chaos_marauder
21:08:35.285 [Lua] packing 0 units of breed skaven_clan_rat
21:08:35.285 [Lua] packing 0 units of breed skaven_storm_vermin
21:08:35.285 [Lua] packing 0 units of breed skaven_slave
21:08:35.285 [Lua] packing 0 units of breed chaos_fanatic
21:08:35.285 [Lua] packing 0 units of breed chaos_raider
21:08:35.285 [Lua] packing 0 units of breed chaos_warrior
21:08:35.285 [Lua] packing 0 units of breed chaos_berzerker
21:08:35.285 [Lua] packing 0 units of breed skaven_plague_monk
21:08:35.285 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:08:35.285 [Lua]
21:08:35.285 [Lua] [1] = 1 (number)
21:08:35.285 [Lua] [2] = 0 (number)
21:08:35.285 [Lua] [3] = 1 (number)
21:08:35.285 [Lua] [4] = 0 (number)
21:08:35.285 [Lua] [5] = 1 (number)
21:08:35.285 [Lua] [6] = 0 (number)
21:08:35.285 [Lua] [7] = 1 (number)
21:08:35.285 [Lua] [8] = 0 (number)
21:08:35.285 [Lua] [9] = 1 (number)
21:08:35.285 [Lua] [10] = 0 (number)
21:08:35.285 [Lua] [11] = 1 (number)
21:08:35.285 [Lua] [12] = 0 (number)
21:08:35.285 [Lua] [13] = 1 (number)
21:08:35.285 [Lua] [14] = 0 (number)
21:08:35.285 [Lua] [15] = 1 (number)
21:08:35.285 [Lua] [16] = 0 (number)
21:08:35.285 [Lua] [17] = 1 (number)
21:08:35.285 [Lua] [18] = 0 (number)
21:08:35.285 [Lua]
21:08:35.285 [Lua]
21:08:35.285 [Lua]
21:08:35.287 [Lua] Set lobby begin:
21:08:35.287 [Lua] Lobby data twitch_enabled = false
21:08:35.287 [Lua] Lobby data power_level = 797
21:08:35.287 [Lua] Lobby data unique_server_name = Melibellule
21:08:35.287 [Lua] Lobby data difficulty_tweak = 0
21:08:35.287 [Lua] Lobby data host = 11000010365b93e
21:08:35.288 [Lua] Lobby data game_mode = 2
21:08:35.288 [Lua] Lobby data is_private = false
21:08:35.288 [Lua] Lobby data match_started = true
21:08:35.288 [Lua] Lobby data mechanism = adventure
21:08:35.288 [Lua] Lobby data level_key = skittergate
21:08:35.288 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:35.288 [Lua] Lobby data selected_level_key = skittergate
21:08:35.288 [Lua] Lobby data difficulty = hardest
21:08:35.288 [Lua] Lobby data quick_game = true
21:08:35.288 [Lua] Lobby data matchmaking = true
21:08:35.289 [Lua] Lobby data weave_name = false
21:08:35.289 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:35.289 [Lua] Lobby data num_players = 4
21:08:35.289 [Lua] Lobby data player_slot_5 = 0:0
21:08:35.289 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:35.289 [Lua] Lobby data country_code = FR
21:08:35.289 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:35.289 [Lua] Lobby data eac_authorized = true
21:08:35.289 [Lua] Set lobby end.
21:08:35.289 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing
21:08:35.289 [Lua] Breedfreezer (server) starting a hot join sync
21:08:35.289 [Lua] packing 0 units of breed chaos_marauder
21:08:35.289 [Lua] packing 0 units of breed skaven_clan_rat
21:08:35.289 [Lua] packing 0 units of breed skaven_storm_vermin
21:08:35.289 [Lua] packing 0 units of breed skaven_slave
21:08:35.289 [Lua] packing 0 units of breed chaos_fanatic
21:08:35.289 [Lua] packing 0 units of breed chaos_raider
21:08:35.289 [Lua] packing 0 units of breed chaos_warrior
21:08:35.289 [Lua] packing 0 units of breed chaos_berzerker
21:08:35.289 [Lua] packing 0 units of breed skaven_plague_monk
21:08:35.289 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:08:35.289 [Lua]
21:08:35.289 [Lua] [1] = 1 (number)
21:08:35.289 [Lua] [2] = 0 (number)
21:08:35.289 [Lua] [3] = 1 (number)
21:08:35.289 [Lua] [4] = 0 (number)
21:08:35.289 [Lua] [5] = 1 (number)
21:08:35.289 [Lua] [6] = 0 (number)
21:08:35.289 [Lua] [7] = 1 (number)
21:08:35.289 [Lua] [8] = 0 (number)
21:08:35.289 [Lua] [9] = 1 (number)
21:08:35.289 [Lua] [10] = 0 (number)
21:08:35.289 [Lua] [11] = 1 (number)
21:08:35.289 [Lua] [12] = 0 (number)
21:08:35.289 [Lua] [13] = 1 (number)
21:08:35.289 [Lua] [14] = 0 (number)
21:08:35.289 [Lua] [15] = 1 (number)
21:08:35.289 [Lua] [16] = 0 (number)
21:08:35.289 [Lua] [17] = 1 (number)
21:08:35.289 [Lua] [18] = 0 (number)
21:08:35.289 [Lua]
21:08:35.289 [Lua]
21:08:35.289 [Lua]
21:08:35.290 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync
21:08:35.290 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers
21:08:35.290 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75
21:08:35.290 [Lua] RemotePlayer:create_game_object( ) 75
21:08:35.312 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync
21:08:35.312 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers
21:08:35.312 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76
21:08:35.312 [Lua] RemotePlayer:create_game_object( ) 76
21:08:35.331 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync
21:08:35.331 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers
21:08:35.331 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf
21:08:35.331 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017
21:08:35.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 46
21:08:35.434 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:08:35.434 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1
21:08:35.460 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:08:35.460 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1
21:08:38.460 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame
21:08:38.460 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync
21:08:38.480 [Lua] Set lobby begin:
21:08:38.480 [Lua] Lobby data twitch_enabled = false
21:08:38.480 [Lua] Lobby data power_level = 797
21:08:38.480 [Lua] Lobby data unique_server_name = Melibellule
21:08:38.481 [Lua] Lobby data difficulty_tweak = 0
21:08:38.481 [Lua] Lobby data host = 11000010365b93e
21:08:38.481 [Lua] Lobby data game_mode = 2
21:08:38.481 [Lua] Lobby data is_private = false
21:08:38.481 [Lua] Lobby data match_started = true
21:08:38.481 [Lua] Lobby data mechanism = adventure
21:08:38.481 [Lua] Lobby data level_key = skittergate
21:08:38.481 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:38.481 [Lua] Lobby data selected_level_key = skittergate
21:08:38.481 [Lua] Lobby data difficulty = hardest
21:08:38.481 [Lua] Lobby data quick_game = true
21:08:38.481 [Lua] Lobby data matchmaking = true
21:08:38.481 [Lua] Lobby data weave_name = false
21:08:38.481 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:38.481 [Lua] Lobby data num_players = 4
21:08:38.481 [Lua] Lobby data player_slot_5 = 0:0
21:08:38.481 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:38.481 [Lua] Lobby data country_code = FR
21:08:38.482 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:38.482 [Lua] Lobby data eac_authorized = true
21:08:38.482 [Lua] Set lobby end.
21:08:38.482 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing
21:08:38.482 [Lua] Breedfreezer (server) starting a hot join sync
21:08:38.482 [Lua] packing 0 units of breed chaos_marauder
21:08:38.482 [Lua] packing 0 units of breed skaven_clan_rat
21:08:38.482 [Lua] packing 0 units of breed skaven_storm_vermin
21:08:38.482 [Lua] packing 0 units of breed skaven_slave
21:08:38.482 [Lua] packing 0 units of breed chaos_fanatic
21:08:38.482 [Lua] packing 0 units of breed chaos_raider
21:08:38.482 [Lua] packing 0 units of breed chaos_warrior
21:08:38.482 [Lua] packing 0 units of breed chaos_berzerker
21:08:38.482 [Lua] packing 0 units of breed skaven_plague_monk
21:08:38.482 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:08:38.482 [Lua]
21:08:38.482 [Lua] [1] = 1 (number)
21:08:38.482 [Lua] [2] = 0 (number)
21:08:38.482 [Lua] [3] = 1 (number)
21:08:38.482 [Lua] [4] = 0 (number)
21:08:38.482 [Lua] [5] = 1 (number)
21:08:38.482 [Lua] [6] = 0 (number)
21:08:38.482 [Lua] [7] = 1 (number)
21:08:38.482 [Lua] [8] = 0 (number)
21:08:38.482 [Lua] [9] = 1 (number)
21:08:38.482 [Lua] [10] = 0 (number)
21:08:38.482 [Lua] [11] = 1 (number)
21:08:38.482 [Lua] [12] = 0 (number)
21:08:38.482 [Lua] [13] = 1 (number)
21:08:38.482 [Lua] [14] = 0 (number)
21:08:38.482 [Lua] [15] = 1 (number)
21:08:38.482 [Lua] [16] = 0 (number)
21:08:38.482 [Lua] [17] = 1 (number)
21:08:38.482 [Lua] [18] = 0 (number)
21:08:38.482 [Lua]
21:08:38.482 [Lua]
21:08:38.482 [Lua]
21:08:38.482 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77
21:08:38.482 [Lua] RemotePlayer:create_game_object( ) 77
21:08:38.503 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync
21:08:38.503 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers
21:08:38.503 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers
21:08:38.503 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame
21:08:38.503 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers
21:08:38.503 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame
21:08:38.503 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb
21:08:38.509 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers
21:08:38.509 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame
21:08:38.509 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers
21:08:38.509 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame
21:08:38.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:08:38.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:08:38.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79
21:08:38.592 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
21:08:38.593 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
21:08:38.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:08:38.625 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:08:38.627 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88
21:08:38.628 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:08:38.676 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:08:38.676 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1
21:08:38.676 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit
21:08:38.678 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89
21:08:38.678 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:08:38.849 [Lua] StateInGameRunning:_game_actually_starts()
21:08:38.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 159, name: `unknown`
21:08:38.850 [Lua] #################################################################################################################
21:08:38.850 [Lua] [Loading Time]: 00:00:29 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:08:38.850 [Lua] #################################################################################################################
21:08:38.850 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47
21:08:38.850 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
21:08:38.866 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47
21:08:39.083 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47
21:08:39.083 [Lua] Commit load time data
21:08:39.562 [Lua] Set lobby begin:
21:08:39.562 [Lua] Lobby data twitch_enabled = false
21:08:39.562 [Lua] Lobby data power_level = 408
21:08:39.562 [Lua] Lobby data unique_server_name = Melibellule
21:08:39.562 [Lua] Lobby data difficulty_tweak = 0
21:08:39.562 [Lua] Lobby data host = 11000010365b93e
21:08:39.563 [Lua] Lobby data game_mode = 2
21:08:39.563 [Lua] Lobby data is_private = false
21:08:39.563 [Lua] Lobby data match_started = true
21:08:39.563 [Lua] Lobby data mechanism = adventure
21:08:39.563 [Lua] Lobby data level_key = skittergate
21:08:39.563 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:39.563 [Lua] Lobby data selected_level_key = skittergate
21:08:39.563 [Lua] Lobby data difficulty = hardest
21:08:39.563 [Lua] Lobby data quick_game = true
21:08:39.563 [Lua] Lobby data matchmaking = true
21:08:39.563 [Lua] Lobby data weave_name = false
21:08:39.563 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:39.563 [Lua] Lobby data num_players = 4
21:08:39.563 [Lua] Lobby data player_slot_5 = 0:0
21:08:39.563 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:39.563 [Lua] Lobby data country_code = FR
21:08:39.563 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:39.563 [Lua] Lobby data eac_authorized = true
21:08:39.563 [Lua] Set lobby end.
21:08:44.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
21:08:44.245 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
21:08:44.620 [Lua] Set lobby begin:
21:08:44.620 [Lua] Lobby data twitch_enabled = false
21:08:44.620 [Lua] Lobby data power_level = 824
21:08:44.620 [Lua] Lobby data unique_server_name = Melibellule
21:08:44.620 [Lua] Lobby data difficulty_tweak = 0
21:08:44.620 [Lua] Lobby data host = 11000010365b93e
21:08:44.620 [Lua] Lobby data game_mode = 2
21:08:44.620 [Lua] Lobby data is_private = false
21:08:44.620 [Lua] Lobby data match_started = true
21:08:44.620 [Lua] Lobby data mechanism = adventure
21:08:44.620 [Lua] Lobby data level_key = skittergate
21:08:44.620 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:08:44.620 [Lua] Lobby data selected_level_key = skittergate
21:08:44.620 [Lua] Lobby data difficulty = hardest
21:08:44.621 [Lua] Lobby data quick_game = true
21:08:44.621 [Lua] Lobby data matchmaking = true
21:08:44.621 [Lua] Lobby data weave_name = false
21:08:44.621 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:08:44.621 [Lua] Lobby data num_players = 4
21:08:44.621 [Lua] Lobby data player_slot_5 = 0:0
21:08:44.621 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:08:44.621 [Lua] Lobby data country_code = FR
21:08:44.621 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:08:44.621 [Lua] Lobby data eac_authorized = true
21:08:44.621 [Lua] Set lobby end.
21:08:57.856 [Lua] Override Player Respawning pre_norsca_1 true
21:09:16.914 [Lua] Players are leaving the safe zone
21:09:19.870 [Lua] [ChatManager][1]System: lichen a ramassé un tome.
21:09:40.514 [Lua] main path terror event triggered: rare_event_loot_rat
21:09:40.514 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
21:09:43.886 [Lua] Switching ConflictSettings: to: skaven
21:09:43.886 [Lua] pacing=default
21:09:43.886 [Lua] roaming=nil
21:09:43.886 [Lua] specials=skaven
21:09:43.886 [Lua] debug_color=orange
21:09:43.886 [Lua] contained_breeds=nil
21:09:43.886 [Lua] pack_spawning=skaven
21:09:43.886 [Lua] disabled=false
21:09:43.886 [Lua] factions=nil
21:09:43.886 [Lua] boss=skaven
21:09:43.886 [Lua] horde=default
21:09:43.886 [Lua] name=skaven
21:09:43.886 [Lua] intensity=default
21:09:43.886 [Lua] ---
21:09:44.563 [Lua] Switching ConflictSettings: to: default
21:09:44.563 [Lua] pacing=default
21:09:44.563 [Lua] roaming=nil
21:09:44.563 [Lua] specials=default
21:09:44.563 [Lua] debug_color=maroon
21:09:44.563 [Lua] contained_breeds=nil
21:09:44.563 [Lua] pack_spawning=default
21:09:44.563 [Lua] disabled=false
21:09:44.563 [Lua] factions=nil
21:09:44.563 [Lua] boss=default
21:09:44.563 [Lua] horde=default
21:09:44.563 [Lua] name=default
21:09:44.563 [Lua] intensity=default
21:09:44.563 [Lua] ---
21:09:44.580 [Lua] Switching ConflictSettings: to: skaven
21:09:44.580 [Lua] pacing=default
21:09:44.580 [Lua] roaming=nil
21:09:44.580 [Lua] specials=skaven
21:09:44.580 [Lua] debug_color=orange
21:09:44.580 [Lua] contained_breeds=nil
21:09:44.580 [Lua] pack_spawning=skaven
21:09:44.580 [Lua] disabled=false
21:09:44.580 [Lua] factions=nil
21:09:44.580 [Lua] boss=skaven
21:09:44.580 [Lua] horde=default
21:09:44.580 [Lua] name=skaven
21:09:44.580 [Lua] intensity=default
21:09:44.580 [Lua] ---
21:09:46.187 [Lua] Switching ConflictSettings: to: default
21:09:46.187 [Lua] pacing=default
21:09:46.187 [Lua] roaming=nil
21:09:46.187 [Lua] specials=default
21:09:46.187 [Lua] debug_color=maroon
21:09:46.187 [Lua] contained_breeds=nil
21:09:46.187 [Lua] pack_spawning=default
21:09:46.187 [Lua] disabled=false
21:09:46.187 [Lua] factions=nil
21:09:46.187 [Lua] boss=default
21:09:46.187 [Lua] horde=default
21:09:46.187 [Lua] name=default
21:09:46.187 [Lua] intensity=default
21:09:46.187 [Lua] ---
21:09:46.346 [Lua] Switching ConflictSettings: to: skaven
21:09:46.346 [Lua] pacing=default
21:09:46.346 [Lua] roaming=nil
21:09:46.346 [Lua] specials=skaven
21:09:46.346 [Lua] debug_color=orange
21:09:46.346 [Lua] contained_breeds=nil
21:09:46.346 [Lua] pack_spawning=skaven
21:09:46.346 [Lua] disabled=false
21:09:46.346 [Lua] factions=nil
21:09:46.346 [Lua] boss=skaven
21:09:46.346 [Lua] horde=default
21:09:46.346 [Lua] name=skaven
21:09:46.346 [Lua] intensity=default
21:09:46.346 [Lua] ---
21:09:47.102 [Lua] Switching ConflictSettings: to: default
21:09:47.102 [Lua] pacing=default
21:09:47.102 [Lua] roaming=nil
21:09:47.102 [Lua] specials=default
21:09:47.102 [Lua] debug_color=maroon
21:09:47.102 [Lua] contained_breeds=nil
21:09:47.102 [Lua] pack_spawning=default
21:09:47.102 [Lua] disabled=false
21:09:47.102 [Lua] factions=nil
21:09:47.102 [Lua] boss=default
21:09:47.102 [Lua] horde=default
21:09:47.102 [Lua] name=default
21:09:47.102 [Lua] intensity=default
21:09:47.102 [Lua] ---
21:09:47.121 [Lua] Switching ConflictSettings: to: skaven
21:09:47.121 [Lua] pacing=default
21:09:47.121 [Lua] roaming=nil
21:09:47.121 [Lua] specials=skaven
21:09:47.121 [Lua] debug_color=orange
21:09:47.121 [Lua] contained_breeds=nil
21:09:47.121 [Lua] pack_spawning=skaven
21:09:47.121 [Lua] disabled=false
21:09:47.121 [Lua] factions=nil
21:09:47.121 [Lua] boss=skaven
21:09:47.121 [Lua] horde=default
21:09:47.121 [Lua] name=skaven
21:09:47.121 [Lua] intensity=default
21:09:47.121 [Lua] ---
21:09:51.144 [Lua] Switching ConflictSettings: to: default
21:09:51.144 [Lua] pacing=default
21:09:51.144 [Lua] roaming=nil
21:09:51.144 [Lua] specials=default
21:09:51.144 [Lua] debug_color=maroon
21:09:51.144 [Lua] contained_breeds=nil
21:09:51.144 [Lua] pack_spawning=default
21:09:51.144 [Lua] disabled=false
21:09:51.144 [Lua] factions=nil
21:09:51.144 [Lua] boss=default
21:09:51.144 [Lua] horde=default
21:09:51.144 [Lua] name=default
21:09:51.144 [Lua] intensity=default
21:09:51.144 [Lua] ---
21:09:51.164 [Lua] Switching ConflictSettings: to: skaven
21:09:51.164 [Lua] pacing=default
21:09:51.164 [Lua] roaming=nil
21:09:51.164 [Lua] specials=skaven
21:09:51.164 [Lua] debug_color=orange
21:09:51.164 [Lua] contained_breeds=nil
21:09:51.164 [Lua] pack_spawning=skaven
21:09:51.164 [Lua] disabled=false
21:09:51.164 [Lua] factions=nil
21:09:51.164 [Lua] boss=skaven
21:09:51.164 [Lua] horde=default
21:09:51.164 [Lua] name=skaven
21:09:51.164 [Lua] intensity=default
21:09:51.164 [Lua] ---
21:10:01.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6813c, position: 0
21:10:11.803 [EACServer] [22:10:11:803][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:10:22.520 [Lua] Time for new HOOORDE! multi_first_wave
21:10:22.520 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
21:10:22.520 [Lua] horde requested: vector_blob
21:10:22.520 [Lua] wants to spawn ahead within distance: 60
21:10:22.520 [Lua] horde crated with id 1 of type vector_blob
21:10:22.520 [Lua] managed to spawn 56/56 horde enemies
21:10:22.520 [Lua] vector blob horde has started
21:10:22.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6881e, position: 0
21:10:23.522 [Lua] Init group template: horde
21:10:28.367 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:10:32.250 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 3 79
21:10:35.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:10:41.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:10:41.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:10:45.047 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:10:45.047 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:10:45.047 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
21:10:45.047 [Lua] horde requested: vector_blob
21:10:45.047 [Lua] wants to spawn ahead within distance: 60
21:10:45.047 [Lua] horde crated with id 2 of type vector_blob
21:10:45.047 [Lua] managed to spawn 57/57 horde enemies
21:10:45.047 [Lua] vector blob horde has started
21:10:46.233 [Lua] Init group template: horde
21:10:47.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:10:50.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:10:51.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:10:51.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:10:53.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:10:53.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 1212304
21:10:59.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:11:01.534 [Lua] Horde killed: ?
21:11:01.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:11:02.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:11:02.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:11:03.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:11:03.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b2b8, position: 0
21:11:04.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:11:04.502 [Lua] HORDE: last wave, reset to standard horde delay
21:11:04.502 [Lua] Time for new HOOORDE! multi_last_wave
21:11:04.502 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
21:11:04.502 [Lua] horde requested: vector_blob
21:11:04.502 [Lua] wants to spawn ahead within distance: 60
21:11:04.502 [Lua] horde crated with id 3 of type vector_blob
21:11:04.502 [Lua] managed to spawn 58/58 horde enemies
21:11:04.502 [Lua] vector blob horde has started
21:11:05.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:11:05.779 [Lua] Init group template: horde
21:11:05.882 [Lua] ready to jump failed
21:11:06.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:11:07.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:11:08.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:11:09.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:11:10.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:11:11.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:11:18.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:11:18.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 1212304
21:11:21.539 [Lua] Horde killed: ?
21:11:22.727 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source.
21:11:31.517 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:11:31.517 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:11:31.517 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:11:33.547 [Lua] Horde killed: ?
21:11:38.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:11:39.587 [Lua] Coordinated attack!
21:11:58.035 [Lua] [ChatManager][1]System: lichen a jeté un tome.
21:11:59.994 [Lua] [ChatManager][1]System: lichen a ramassé un tome.
21:12:06.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:11.804 [EACServer] [22:12:11:804][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:12:14.756 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source.
21:12:22.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:22.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6d7c0, position: 0
21:12:23.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:23.639 [Lua] [ChatManager][1]System: lichen a ramassé un grimoire.
21:12:24.143 [Lua] main_path_player_far_away_check started
21:12:41.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:41.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:41.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:41.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:42.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:43.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:44.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:44.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:48.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:48.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:48.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:48.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:48.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:48.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:49.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:49.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:50.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:50.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:50.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:51.290 [Lua] Time for new HOOORDE! multi_first_wave
21:12:51.290 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
21:12:51.290 [Lua] horde requested: vector_blob
21:12:51.290 [Lua] wants to spawn behind within distance: 60
21:12:51.290 [Lua] horde crated with id 4 of type vector_blob
21:12:51.290 [Lua] managed to spawn 56/56 horde enemies
21:12:51.290 [Lua] vector blob horde has started
21:12:51.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:12:51.999 [Lua] Coordinated attack!
21:12:52.224 [Lua] Init group template: horde
21:12:52.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:13:02.771 [Lua] [ChatManager][1]System: lichen a jeté un tome.
21:13:04.915 [Lua] [ChatManager][1]System: lichen a ramassé un tome.
21:13:06.309 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards (seed: 0)
21:13:11.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6ee74, position: 0
21:13:11.798 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off (seed: 0)
21:13:13.285 [Lua] Override Player Respawning pre_norsca_2 true
21:13:13.285 [Lua] Override Player Respawning pre_norsca_1 false
21:13:20.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:13:20.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:13:20.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:13:20.828 [Lua] Horde killed: ?
21:13:22.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:14:11.804 [EACServer] [22:14:11:803][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:14:14.577 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:14:14.577 [Lua] Override Player Respawning pre_norsca_2 false
21:14:15.201 [Flow] ####################81.5 244 7###########################
21:14:15.683 [Lua] main_path_player_far_away_check started
21:14:15.938 [Flow] ####################81.5 244 7###########################
21:14:16.386 [Lua] main_path_player_far_away_check started
21:14:17.230 [Lua] going to make a rush intervention, since loneliness_value= 198.35241616067 and dist= 407.24713134765625
21:14:17.231 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner
21:14:17.231 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos
21:14:17.231 [Lua] rush intervention - ambush horde!
21:14:17.231 [Lua] setting up ambush-horde
21:14:17.231 [Lua] Composing horde 'large' .. using variant 'plain'
21:14:17.231 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead
21:14:17.231 [Lua] setting up vector-horde
21:14:17.231 [Lua] Composing horde 'large' .. using variant 'plain'
21:14:17.231 [Lua] --> horde wants to spawn behind players (0.95224691593102/0.67
21:14:17.231 [Lua] --> can't find spawners in this direction, switching to ahead
21:14:17.231 [Lua] Failed to start horde, all fallbacks failed at this place
21:14:17.232 [Lua] rush intervention - spawning skaven_pack_master
21:14:17.845 [Flow] ####################81.5 244 7###########################
21:14:17.907 [Lua] main_path_player_far_away_check started
21:14:18.319 [Flow] ####################81.5 244 7###########################
21:14:18.398 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 1 1 1
21:14:18.768 [Lua] main_path_player_far_away_check started
21:14:18.802 [Lua] main_path_player_far_away_check started
21:14:19.492 [Lua] main_path_player_far_away_check started
21:14:21.872 [Lua] main_path_player_far_away_check started
21:14:22.148 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:14:22.595 [Lua] main_path_player_far_away_check started
21:14:23.050 [Lua] main_path_player_far_away_check started
21:14:24.182 [Lua] main_path_player_far_away_check started
21:14:24.976 [Lua] main_path_player_far_away_check started
21:14:29.840 [Lua] Switching ConflictSettings: to: chaos
21:14:29.840 [Lua] pacing=chaos
21:14:29.840 [Lua] roaming=nil
21:14:29.840 [Lua] specials=chaos
21:14:29.840 [Lua] debug_color=purple
21:14:29.840 [Lua] contained_breeds=nil
21:14:29.840 [Lua] pack_spawning=chaos
21:14:29.840 [Lua] disabled=false
21:14:29.840 [Lua] factions=nil
21:14:29.840 [Lua] boss=chaos
21:14:29.840 [Lua] horde=chaos
21:14:29.840 [Lua] name=chaos
21:14:29.840 [Lua] intensity=default
21:14:29.840 [Lua] ---
21:15:23.991 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
21:15:34.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:15:38.867 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on (seed: 0)
21:15:41.517 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 5 14
21:15:41.859 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 13
21:15:43.624 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 12
21:16:11.805 [EACServer] [22:16:11:805][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:16:12.408 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un fragment d'art dévasté.
21:16:14.404 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source.
21:16:15.064 [Lua] [ChatManager][1]System: lichen a ramassé un fragment d'art dévasté.
21:16:16.479 [Lua] [ChatManager][1]System: Melibellule a ramassé un fragment d'art dévasté.
21:16:46.829 [Lua] fence jumping
21:16:47.705 [Lua] simple los failed
21:16:48.237 [Lua] fence jumping
21:16:48.627 [Lua] ready to jump failed
21:16:50.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:16:56.070 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:16:56.070 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:16:56.070 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
21:16:56.070 [Lua] horde requested: vector_blob
21:16:56.070 [Lua] wants to spawn ahead within distance: 60
21:16:56.070 [Lua] horde crated with id 5 of type vector_blob
21:16:56.070 [Lua] managed to spawn 26/26 horde enemies
21:16:56.070 [Lua] vector blob horde has started
21:16:56.497 [Lua] Init group template: horde
21:16:58.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:17:04.094 [Lua] HORDE: last wave, reset to standard horde delay
21:17:04.094 [Lua] Time for new HOOORDE! multi_last_wave
21:17:04.094 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
21:17:04.094 [Lua] horde requested: vector_blob
21:17:04.094 [Lua] wants to spawn ahead within distance: 60
21:17:04.094 [Lua] horde crated with id 6 of type vector_blob
21:17:04.094 [Lua] managed to spawn 29/29 horde enemies
21:17:04.094 [Lua] vector blob horde has started
21:17:04.573 [Lua] Init group template: horde
21:17:13.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:17:13.684 [Lua] Horde killed: ?
21:17:14.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:17:31.139 [Lua] Horde killed: ?
21:17:31.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:17:31.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:17:31.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:17:32.423 [Lua] ready to jump failed
21:17:37.165 [Lua] ready to jump failed
21:17:46.134 [Lua] fence jumping
21:17:49.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:17:49.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:17:50.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:17:50.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:18:11.805 [EACServer] [22:18:11:805][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:18:12.101 [Lua] Coordinated attack!
21:18:27.575 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:18:28.288 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:18:33.891 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source.
21:18:39.217 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome.
21:18:40.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:18:40.823 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000001214B730; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[78be698b30090791]\']; previous_status = nil; locomotion = table: 000000000C539DE0; outline_grabbed_unit = true; player_manager = table: 0000000011E17380; grabber_player = nil; local_player = table: 00000000018A6B10; equipment = table: 0000000000294850; weapon_unit = [Unit \'#ID[7fb3582966489606]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[78be698b30090791]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000001214B730
[4] self = table: 0000000000AD4280; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002191200; t = 602.2428879942745; action = table: 00000000016D9190
[5] self = table: 0000000000AD47C0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002191200; t = 602.2428879942745; node = table: 0000000000AD4280; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 0000000000AD47C0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002191200; t = 602.2428879942745; dt = 0.0169062539935112; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000AD4280
[7] self = table: 0000000001B4C420; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000002191200; t = 602.2428879942745; dt = 0.0169062539935112; child_running = table: 0000000000AD47C0; children = table: 0000000001B4C450; node_enemy_spotted = table: 0000000000AD47C0; condition_result = true
[8] self = table: 000000000BF2DAD0; t = 602.2428879942745; dt = 0.0169062539935112; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 3; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000C5220E0; bt = table: 000000000FBB2F10; blackboard = table: 0000000002191200
[9] self = table: 000000000BF2DAD0; context = table: 000000000DE5A130; t = 602.2428879942745; dt = 0.0169062539935112
[10] self = table: 0000000008071920; entity_system_update_context = table: 000000000DE5A130; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000080719C0; t = 602.2428879942745; i = 3; system = table: 000000000BF2DAD0
[11] self = table: 00000000036F3890; update_func = "update"; dt = 0.0169062539935112; entity_system_update_context = table: 000000000DE5A130
[12] self = table: 00000000036F3890; dt = 0.0169062539935112
[13] self = table: 0000000001BBD490; dt = 0.0169062539935112; main_t = 4202.6010072378558; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 602.2428879942745; game_mode_ended = false
[14] self = table: 0000000002517F00; dt = 0.0169062539935112; t = 4202.6010072378558
[15] self = table: 0000000000097070; real_world_dt = 0.0169062539935112; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.0169062539935112; t = 4202.6010072378558
[16] dt = 0.0169062539935112
[2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[78be698b30090791]']; revived = false; pushed_at_t = 120.1704078130424; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 1; shield_block = false; career_extension = table: 0000000009687020; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = true; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0043342588469386; pack_master_hoisted = false; pacing_intensity = 0; raise_block_time = 593.99572045914829; locomotion_extension = table: 000000000C539DE0; inventory_extension = table: 0000000001089970; buff_extension = table: 000000000B3F5DD0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 1; player = table: 000000000FEBE470; conflict_director = table: 000000001143B660; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = -2.6139194425195456; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(270.764, 241.566, -8.29255); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000AC33160; dead = false; overpowered = false; health_extension = table: 0000000009667730; combo_target_count = 0; pushed = true; spawn_grace_time = 9.1666892785578966; last_fatigue_gain_time = 593.92847918905318; fatigue = 20.25;
[4] _identifier = "drag"; navigation_group_manager = table: 000000000F68D6F0; _parent = table: 0000000000AD47C0; _tree_node = table: 0000000001DEB790; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 00000000003C5010; _parent = table: 0000000001B4C420; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 00000000003C5010; _parent = table: 0000000001B4C420; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player";
[7] _children = table: 0000000001B4C450; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE40; _condition_name = "always_true";
[8] ai_update_index = 9; entity_manager = table: 00000000093394D0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000AC89390; statistics_db = table: 000000000C103590; group_blackboard = table: 000000000B8BC5A0; frozen_unit_extension_data = table: 000000000AC893F0; update_list = table: 000000000B8BC640; system_api = table: 00000000036F3860; _nav_cost_map_volume_id_data = table: 000000000AC6C760; ai_blackboard_prioritized_updates = table: 000000000AC6C7C0; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 000000000027D430; _nav_cost_map_id_data = table: 000000000F400DE0; ai_units_alive = table: 0000000000D6FD70; ai_blackboard_updates = table: 000000000F400E10; _nav_data = table: 000000000E92A550; ai_units_perception_continuous = table: 0000000000D6FDA0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000009385050; num_perception_units = 244; extensions = table: 000000000BBE6FD0; world = [World]; current_perception_unit = [Unit '#ID[1818b5b8b2f54cb3]']; _network_event_delegate = table: 00000000096D4B90; start_prio_index = 3; number_special_aggored_enemies = 4; number_ordinary_aggroed_enemies = 1; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000001084920; ai_units_perception_prioritized = table: 0000000000D6FE00; broadphase = [Broadphase]; extension_init_context = table: 0000000005640B30; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000000D6FDD0; _previous_nav_cost_map_recomputation_t = 258.2913350649178; unit_extension_data = table: 000000000AC893C0; _units_to_destroy = table: 000000000F400E80; profiler_names = table: 000000000DE5A1C0;
[9] ai_update_index = 9; entity_manager = table: 00000000093394D0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000AC89390; statistics_db = table: 000000000C103590; group_blackboard = table: 000000000B8BC5A0; frozen_unit_extension_data = table: 000000000AC893F0; update_list = table: 000000000B8BC640; system_api = table: 00000000036F3860; _nav_cost_map_volume_id_data = table: 000000000AC6C760; ai_blackboard_prioritized_updates = table: 000000000AC6C7C0; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 000000000027D430; _nav_cost_map_id_data = table: 000000000F400DE0; ai_units_alive = table: 0000000000D6FD70; ai_blackboard_updates = table: 000000000F400E10; _nav_data = table: 000000000E92A550; ai_units_perception_continuous = table: 0000000000D6FDA0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000009385050; num_perception_units = 244; extensions = table: 000000000BBE6FD0; world = [World]; current_perception_unit = [Unit '#ID[1818b5b8b2f54cb3]']; _network_event_delegate = table: 00000000096D4B90; start_prio_index = 3; number_special_aggored_enemies = 4; number_ordinary_aggroed_enemies = 1; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000001084920; ai_units_perception_prioritized = table: 0000000000D6FE00; broadphase = [Broadphase]; extension_init_context = table: 0000000005640B30; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000000D6FDD0; _previous_nav_cost_map_recomputation_t = 258.2913350649178; unit_extension_data = table: 000000000AC893C0; _units_to_destroy = table: 000000000F400E80; profiler_names = table: 000000000DE5A1C0;
[10] num_systems = 0; systems_pre_update = table: 00000000080719F0; systems = table: 0000000008071950; systems_update = table: 00000000080719C0; systems_post_update = table: 000000000BE85C70; systems_physics_async_update = table: 000000000BE85CA0;
[11] entity_system_bag = table: 0000000008071920; startup_data = table: 0000000008071980; entity_manager = table: 00000000093394D0; unit_spawner = table: 000000000B4E1420; statistics_db = table: 000000000C103590; is_server = true; system_update_context = table: 000000000DE5A130; network_transmit = table: 00000000029C44E0; network_clock = table: 00000000082610D0; dice_keeper = table: 000000000F3C47E0; world = [World];
[12] entity_system_bag = table: 0000000008071920; startup_data = table: 0000000008071980; entity_manager = table: 00000000093394D0; unit_spawner = table: 000000000B4E1420; statistics_db = table: 000000000C103590; is_server = true; system_update_context = table: 000000000DE5A130; network_transmit = table: 00000000029C44E0; network_clock = table: 00000000082610D0; dice_keeper = table: 000000000F3C47E0; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 0000000008071920; network_server = table: 00000000024F3820; entity_system = table: 00000000036F3890; parent = table: 0000000000097070; _level_flow_events = table: 000000000C99D850; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F66B210; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000021658F0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0169062539935112; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 000000000B369AA0; network_event_delegate = table: 00000000096D4B90; machines = table: 000000000C99D910; _camera_carrier = table: 000000000FF98F60; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "skittergate"; game_mode_key = "adventure"; network_clock = table: 00000000082610D0; statistics_db = table: 000000000C103590; _lobby_host = table: 000000000283A8F0; dice_keeper = table: 000000000F3C47E0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490;
[15] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BDCDDA0;
<>
<>
21:19:02.329 [Lua] Time for new HOOORDE! multi_first_wave
21:19:02.329 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
21:19:02.329 [Lua] horde requested: vector_blob
21:19:02.329 [Lua] wants to spawn ahead within distance: 60
21:19:02.329 [Lua] horde crated with id 7 of type vector_blob
21:19:02.329 [Lua] managed to spawn 29/29 horde enemies
21:19:02.329 [Lua] vector blob horde has started
21:19:02.809 [Lua] Init group template: horde
21:19:08.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207
21:19:11.364 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:19:11.364 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:19:11.364 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
21:19:11.364 [Lua] horde requested: vector_blob
21:19:11.364 [Lua] wants to spawn ahead within distance: 60
21:19:11.364 [Lua] horde crated with id 8 of type vector_blob
21:19:11.365 [Lua] managed to spawn 28/28 horde enemies
21:19:11.365 [Lua] vector blob horde has started
21:19:11.828 [Lua] Init group template: horde
21:19:12.963 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 63
21:19:20.521 [Lua] HORDE: last wave, reset to standard horde delay
21:19:20.521 [Lua] Time for new HOOORDE! multi_last_wave
21:19:20.521 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
21:19:20.521 [Lua] horde requested: vector_blob
21:19:20.521 [Lua] wants to spawn ahead within distance: 60
21:19:20.521 [Lua] horde crated with id 9 of type vector_blob
21:19:20.521 [Lua] managed to spawn 28/28 horde enemies
21:19:20.521 [Lua] vector blob horde has started
21:19:21.010 [Lua] Init group template: horde
21:19:23.638 [Lua] Horde killed: ?
21:19:33.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207
21:19:36.411 [Lua] Horde killed: ?
21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:19:38.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:19:38.368 [Lua] Horde killed: ?
21:19:44.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 282899
21:19:49.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:19:50.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:19:50.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:19:54.138 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
21:20:05.919 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:06.290 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:20:06.325 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
21:20:06.325 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
21:20:06.343 [Lua] > starting new spline, using new navbot: standard , id: boss1
21:20:06.360 [Lua] > continuing spline boss1 index: 2 retries: 0
21:20:06.393 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
21:20:06.393 [Lua] > continuing spline boss1 index: 3 retries: 0
21:20:06.427 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
21:20:06.427 [Lua] > continuing spline boss1 index: 4 retries: 0
21:20:06.461 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
21:20:06.461 [Lua] > continuing spline boss1 index: 5 retries: 0
21:20:06.478 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
21:20:06.478 [Lua] > continuing spline boss1 index: 6 retries: 0
21:20:06.512 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
21:20:06.512 [Lua] > continuing spline boss1 index: 7 retries: 0
21:20:06.529 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
21:20:06.529 [Lua] > continuing spline boss1 index: 8 retries: 0
21:20:06.545 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
21:20:06.545 [Lua] > continuing spline boss1 index: 9 retries: 0
21:20:06.562 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
21:20:06.562 [Lua] > spline completed boss1 retries: 0
21:20:06.869 [Lua] Init group template: spline_patrol
21:20:07.845 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source.
21:20:11.191 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
21:20:11.805 [EACServer] [22:20:11:805][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:20:13.598 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
21:20:32.387 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:20:32.404 [Lua] Spline already found!
21:20:32.459 [Lua] Init group template: spline_patrol
21:20:35.653 [Lua] Time for new HOOORDE! multi_first_wave
21:20:35.653 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
21:20:35.653 [Lua] horde requested: vector_blob
21:20:35.653 [Lua] wants to spawn ahead within distance: 60
21:20:35.653 [Lua] horde crated with id 12 of type vector_blob
21:20:35.653 [Lua] managed to spawn 27/27 horde enemies
21:20:35.653 [Lua] vector blob horde has started
21:20:36.009 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:20:36.029 [Lua] Spline already found!
21:20:36.102 [Lua] Init group template: horde
21:20:36.270 [Lua] Init group template: spline_patrol
21:20:43.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207
21:20:43.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 76
21:20:45.893 [Lua] HORDE: Pushing horde in time; too many units out 64
21:20:51.582 [Lua] HORDE: Pushing horde in time; too many units out 61
21:20:52.715 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
21:20:56.652 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:20:56.652 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:20:56.652 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
21:20:56.652 [Lua] horde requested: vector_blob
21:20:56.652 [Lua] wants to spawn behind within distance: 60
21:20:56.652 [Lua] horde crated with id 14 of type vector_blob
21:20:56.652 [Lua] managed to spawn 30/30 horde enemies
21:20:56.652 [Lua] vector blob horde has started
21:20:57.163 [Lua] Init group template: horde
21:21:01.308 [Lua] Horde killed: ?
21:21:02.168 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:21:02.185 [Lua] Spline already found!
21:21:02.228 [Lua] Init group template: spline_patrol
21:21:02.676 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:03.052 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:21:09.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207
21:21:09.432 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:21:09.448 [Lua] Spline already found!
21:21:09.541 [Lua] Init group template: spline_patrol
21:21:09.895 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 2 88
21:21:10.027 [Lua] HORDE: Pushing horde in time; too many units out 87
21:21:10.529 [Lua] Coordinated attack!
21:21:15.091 [Lua] HORDE: Pushing horde in time; too many units out 88
21:21:18.772 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:19.795 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:21:20.159 [Lua] HORDE: Pushing horde in time; too many units out 87
21:21:25.271 [Lua] HORDE: Pushing horde in time; too many units out 83
21:21:26.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:21:30.331 [Lua] HORDE: Pushing horde in time; too many units out 83
21:21:31.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:21:34.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207
21:21:35.453 [Lua] HORDE: Pushing horde in time; too many units out 74
21:21:40.552 [Lua] HORDE: last wave, reset to standard horde delay
21:21:40.552 [Lua] Time for new HOOORDE! multi_last_wave
21:21:40.552 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
21:21:40.552 [Lua] horde requested: vector_blob
21:21:40.552 [Lua] wants to spawn ahead within distance: 60
21:21:40.552 [Lua] horde crated with id 17 of type vector_blob
21:21:40.552 [Lua] managed to spawn 28/28 horde enemies
21:21:40.552 [Lua] vector blob horde has started
21:21:41.116 [Lua] Init group template: horde
21:21:42.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:21:42.502 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
21:21:43.319 [Lua] Horde killed: ?
21:21:47.618 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source.
21:21:59.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:21:59.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:22:00.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207
21:22:01.747 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:22:01.747 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:22:01.747 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:22:07.686 [Lua] Horde killed: ?
21:22:08.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:22:09.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:22:11.806 [EACServer] [22:22:11:805][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:22:15.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:22:18.135 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:18.675 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:22:19.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:22:21.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:22:21.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:22:22.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:22:22.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:22:23.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:22:24.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:22:37.919 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:38.309 [Lua] Coordinated attack!
21:22:38.496 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:22:48.522 [Lua] [ChatManager][1]System: Jean-Marc Gueney a jeté un tome.
21:22:51.073 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome.
21:22:57.903 [Lua] Time for new HOOORDE! multi_first_wave
21:22:57.903 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
21:22:57.903 [Lua] horde requested: vector_blob
21:22:57.903 [Lua] wants to spawn behind within distance: 60
21:22:57.903 [Lua] horde crated with id 18 of type vector_blob
21:22:57.903 [Lua] managed to spawn 31/31 horde enemies
21:22:57.903 [Lua] vector blob horde has started
21:22:58.413 [Lua] Init group template: horde
21:22:59.397 [Lua] Override Player Respawning gatekeeper_boss true
21:23:04.933 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:23:04.933 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:23:04.933 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
21:23:04.933 [Lua] horde requested: vector_blob
21:23:04.933 [Lua] wants to spawn behind within distance: 60
21:23:04.933 [Lua] horde crated with id 19 of type vector_blob
21:23:04.933 [Lua] managed to spawn 28/28 horde enemies
21:23:04.933 [Lua] vector blob horde has started
21:23:05.394 [Lua] Init group template: horde
21:23:10.891 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off (seed: 0)
21:23:12.410 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:12.885 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:23:15.841 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 19 66
21:23:16.231 [Lua] [ChatManager][1]System: Jean-Marc Gueney a jeté un tome.
21:23:19.732 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:23:19.749 [Lua] Spline already found!
21:23:19.837 [Lua] Init group template: spline_patrol
21:23:23.726 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome.
21:23:25.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207
21:23:35.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:23:35.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:23:35.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:23:36.606 [Lua] Horde killed: ?
21:23:39.057 [Lua] Horde killed: ?
21:23:56.972 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss (seed: 0)
21:23:56.987 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized
21:23:57.628 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010244a017, connection_key=0, breed_name=chaos_exalted_champion_warcamp)
21:23:58.030 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000100b4f2eb, connection_key=3, breed_name=chaos_exalted_champion_warcamp)
21:23:58.047 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001034119bf, connection_key=1, breed_name=chaos_exalted_champion_warcamp)
21:23:58.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
21:23:58.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
21:23:58.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:23:58.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 1232
21:24:11.806 [EACServer] [22:24:11:805][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:24:14.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:24:19.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:24:29.405 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro
21:24:39.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:24:47.511 [Lua] Override Player Respawning gatekeeper_boss false
21:24:47.511 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on (seed: 0)
21:24:47.511 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders (seed: 0)
21:24:48.793 [Lua] [ChatManager][1]System: lichen a ramassé un dé de butin.
21:24:52.355 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 29
21:24:52.594 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 28
21:24:52.812 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 27
21:24:52.897 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 7 26
21:24:53.726 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 25
21:24:53.927 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 5 24
21:24:55.059 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:24:55.075 [Lua] Spline already found!
21:24:55.130 [Lua] Init group template: spline_patrol
21:24:58.717 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:24:58.734 [Lua] Spline already found!
21:24:58.773 [Lua] Init group template: spline_patrol
21:25:02.184 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:25:02.201 [Lua] Spline already found!
21:25:02.339 [Lua] Init group template: spline_patrol
21:25:05.408 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 6 42
21:25:29.755 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
21:25:32.317 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
21:25:41.013 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:25:41.030 [Lua] Spline already found!
21:25:41.069 [Lua] Init group template: spline_patrol
21:25:56.947 [Lua] HORDE: last wave, reset to standard horde delay
21:25:56.947 [Lua] Time for new HOOORDE! multi_last_wave
21:25:56.947 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
21:25:56.947 [Lua] horde requested: vector_blob
21:25:56.947 [Lua] wants to spawn behind within distance: 60
21:25:56.947 [Lua] horde crated with id 25 of type vector_blob
21:25:56.947 [Lua] managed to spawn 27/27 horde enemies
21:25:56.947 [Lua] vector blob horde has started
21:25:57.398 [Lua] Init group template: horde
21:25:59.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 71207
21:26:04.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:26:05.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:26:06.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:26:07.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:26:07.129 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:07.579 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:26:07.919 [Lua] Coordinated attack!
21:26:09.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:26:11.810 [EACServer] [22:26:11:810][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:26:18.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:26:18.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:26:18.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:26:20.333 [Lua] Horde killed: ?
21:26:35.149 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source.
21:26:51.454 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:51.832 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:27:02.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:27:33.617 [Lua] Time for new HOOORDE! multi_first_wave
21:27:33.617 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
21:27:33.617 [Lua] horde requested: vector_blob
21:27:33.617 [Lua] wants to spawn ahead within distance: 60
21:27:33.617 [Lua] horde crated with id 26 of type vector_blob
21:27:33.617 [Lua] managed to spawn 28/28 horde enemies
21:27:33.617 [Lua] vector blob horde has started
21:27:34.082 [Lua] Init group template: horde
21:27:41.209 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 2 39
21:27:41.536 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 4 38
21:27:42.676 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:27:42.676 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:27:42.676 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
21:27:42.676 [Lua] horde requested: vector_blob
21:27:42.676 [Lua] wants to spawn ahead within distance: 60
21:27:42.676 [Lua] horde crated with id 27 of type vector_blob
21:27:42.676 [Lua] managed to spawn 30/30 horde enemies
21:27:42.676 [Lua] vector blob horde has started
21:27:43.175 [Lua] Init group template: horde
21:27:49.482 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 39
21:27:51.409 [Lua] Horde killed: ?
21:27:51.423 [Lua] HORDE: last wave, reset to standard horde delay
21:27:51.423 [Lua] Time for new HOOORDE! multi_last_wave
21:27:51.423 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
21:27:51.423 [Lua] horde requested: vector_blob
21:27:51.423 [Lua] wants to spawn ahead within distance: 60
21:27:51.423 [Lua] horde crated with id 28 of type vector_blob
21:27:51.423 [Lua] managed to spawn 29/29 horde enemies
21:27:51.423 [Lua] vector blob horde has started
21:27:51.906 [Lua] Init group template: horde
21:27:52.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:28:01.725 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source.
21:28:02.764 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source.
21:28:04.269 [Lua] Horde killed: ?
21:28:11.810 [EACServer] [22:28:11:810][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:28:12.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:28:12.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:28:12.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:28:12.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:28:14.596 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:14.875 [Lua] Horde killed: ?
21:28:15.073 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:28:33.349 [Lua] Trying to unlock package
21:28:37.410 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off (seed: 0)
21:28:41.461 [Lua] main_path_player_far_away_check started
21:28:41.750 [Lua] Override Player Respawning generator_respawns true
21:29:01.458 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1
21:29:10.307 [Lua] main_path_player_far_away_check started
21:29:11.606 [Lua] main_path_player_far_away_check started
21:29:13.327 [Lua] main_path_player_far_away_check started
21:29:16.447 [Lua] main_path_player_far_away_check started
21:29:19.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:29:20.140 [Lua] main_path_player_far_away_check started
21:29:20.157 [Lua] main_path_player_far_away_check started
21:29:20.174 [Lua] main_path_player_far_away_check started
21:29:20.191 [Lua] main_path_player_far_away_check started
21:29:23.243 [Lua] main_path_player_far_away_check started
21:29:23.260 [Lua] main_path_player_far_away_check started
21:29:23.277 [Lua] main_path_player_far_away_check started
21:29:23.293 [Lua] main_path_player_far_away_check started
21:29:26.341 [Lua] main_path_player_far_away_check started
21:29:26.358 [Lua] main_path_player_far_away_check started
21:29:26.379 [Lua] main_path_player_far_away_check started
21:29:26.395 [Lua] main_path_player_far_away_check started
21:29:29.454 [Lua] main_path_player_far_away_check started
21:29:29.472 [Lua] main_path_player_far_away_check started
21:29:29.486 [Lua] main_path_player_far_away_check started
21:29:29.503 [Lua] main_path_player_far_away_check started
21:29:31.566 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 (seed: 0)
21:29:31.726 [Lua] Switching ConflictSettings: to: skaven
21:29:31.726 [Lua] pacing=default
21:29:31.726 [Lua] roaming=nil
21:29:31.726 [Lua] specials=skaven
21:29:31.726 [Lua] debug_color=orange
21:29:31.726 [Lua] contained_breeds=nil
21:29:31.726 [Lua] pack_spawning=skaven
21:29:31.726 [Lua] disabled=false
21:29:31.726 [Lua] factions=nil
21:29:31.726 [Lua] boss=skaven
21:29:31.726 [Lua] horde=default
21:29:31.726 [Lua] name=skaven
21:29:31.726 [Lua] intensity=default
21:29:31.726 [Lua] ---
21:29:32.570 [Lua] Override Player Respawning rasknitt_arena true
21:29:32.570 [Lua] Override Player Respawning generator_respawns false
21:29:42.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:29:54.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:29:55.848 [Lua] event horde ends!
21:29:57.622 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 (seed: 0)
21:30:00.912 [Lua] event horde ends!
21:30:07.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:30:07.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:30:11.810 [EACServer] [22:30:11:810][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:30:12.267 [Lua] main_path_player_far_away_check started
21:30:15.451 [Lua] main_path_player_far_away_check started
21:30:21.873 [Lua] event horde ends!
21:30:22.568 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 32 action: nil
21:30:26.946 [Lua] event horde ends!
21:30:33.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 1289178
21:30:36.601 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 (seed: 0)
21:30:41.586 [Lua] [ChatManager][1]System: lichen a jeté un tome.
21:30:45.276 [Lua] [ChatManager][1]System: lichen a ramassé un tome.
21:30:48.467 [Lua] main_path_player_far_away_check started
21:30:50.101 [Lua] main_path_player_far_away_check started
21:30:51.628 [Lua] main_path_player_far_away_check started
21:30:51.783 [Lua] main_path_player_far_away_check started
21:30:53.216 [Lua] main_path_player_far_away_check started
21:30:54.887 [Lua] main_path_player_far_away_check started
21:30:55.332 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:30:56.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:30:56.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:30:56.980 [Flow] ##################-335 -412 -123.5###################
21:30:57.225 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 54 action: nil
21:30:57.394 [Lua] main_path_player_far_away_check started
21:30:58.702 [Flow] ##################-335 -412 -123.5###################
21:30:58.782 [Lua] main_path_player_far_away_check started
21:31:00.079 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 49 action: nil
21:31:00.500 [Lua] main_path_player_far_away_check started
21:31:00.787 [Lua] event horde ends!
21:31:01.612 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 45 action: nil
21:31:03.604 [Lua] main_path_player_far_away_check started
21:31:03.997 [Flow] ##################-335 -412 -123.5###################
21:31:04.237 [Flow] ##################-335 -412 -123.5###################
21:31:04.294 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 23 36
21:31:04.294 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 35
21:31:04.311 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 27 34
21:31:04.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 33
21:31:04.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 32
21:31:04.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 30 31
21:31:04.311 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 30
21:31:04.311 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 29
21:31:04.328 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 28
21:31:04.328 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 27
21:31:04.328 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 26
21:31:04.328 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 6 25
21:31:04.328 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 24
21:31:04.328 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 8 23
21:31:04.344 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 9 22
21:31:04.344 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 10 21
21:31:04.344 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 20
21:31:04.344 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 12 19
21:31:04.344 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 13 18
21:31:04.344 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 14 17
21:31:04.361 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 15 16
21:31:04.361 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 15
21:31:04.361 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 14
21:31:04.361 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 3 13
21:31:04.361 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 4 12
21:31:04.361 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 11
21:31:04.378 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 10
21:31:04.378 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 9
21:31:04.378 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 8
21:31:04.378 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 7
21:31:04.378 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 6
21:31:04.378 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 3 5
21:31:04.395 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 4
21:31:04.396 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 3
21:31:04.396 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 2
21:31:04.396 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 1
21:31:04.428 [Lua] main_path_player_far_away_check started
21:31:04.664 [Lua] main_path_player_far_away_check started
21:31:05.124 [Lua] main_path_player_far_away_check started
21:31:05.141 [Lua] going to make a rush intervention, since loneliness_value= 198.51128951934024 and dist= 550.53863525390625
21:31:05.142 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner
21:31:05.142 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos
21:31:05.142 [Lua] Intervention Spawn: Failed to find spawn pos
21:31:05.829 [Lua] event horde ends!
21:31:10.221 [Lua] main_path_player_far_away_check started
21:31:10.393 [Lua] main_path_player_far_away_check started
21:31:13.382 [Lua] main_path_player_far_away_check started
21:31:13.552 [Lua] main_path_player_far_away_check started
21:31:22.521 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss (seed: 0)
21:31:22.553 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized
21:31:23.245 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010244a017, connection_key=0, breed_name=skaven_grey_seer)
21:31:23.455 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001034119bf, connection_key=1, breed_name=skaven_grey_seer)
21:31:23.860 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000100b4f2eb, connection_key=3, breed_name=skaven_grey_seer)
21:31:23.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer
21:31:23.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer
21:31:23.934 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx_4_fork\physx\source\physx\src\NpRigidBodyTemplate.h 476
21:31:39.067 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized
21:31:39.725 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010244a017, connection_key=0, breed_name=skaven_stormfiend_boss)
21:31:40.288 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001034119bf, connection_key=1, breed_name=skaven_stormfiend_boss)
21:31:40.356 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000100b4f2eb, connection_key=3, breed_name=skaven_stormfiend_boss)
21:31:40.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss
21:31:40.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss
21:31:40.609 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro
21:31:53.197 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:54.119 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:31:57.491 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:57.898 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:32:00.080 [Flow] SEERDamage taken
21:32:01.538 [Flow] SEERDamage taken
21:32:02.973 [Flow] SEERDamage taken
21:32:03.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:32:04.791 [Flow] SEERDamage taken
21:32:06.434 [Flow] SEERDamage taken
21:32:06.520 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:32:07.079 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:32:07.609 [Flow] SEERDamage taken
21:32:08.478 [Lua] event horde ends!
21:32:08.773 [Flow] SEERDisable physics
21:32:08.773 [Flow] SEERTeleport
21:32:11.810 [EACServer] [22:32:11:809][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:32:17.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:32:19.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:32:19.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:32:20.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:32:24.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:32:24.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:32:32.920 [Lua] event horde ends!
21:32:37.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:32:37.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:32:42.040 [Flow] SEERDamage taken
21:32:43.071 [Flow] SEERDisable physics
21:32:43.071 [Flow] SEERTeleport
21:32:43.851 [Flow] SEERDamage taken
21:32:45.290 [Flow] SEERDamage taken
21:32:46.914 [Flow] SEERDamage taken
21:32:48.128 [Flow] SEERDamage taken
21:32:48.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:32:49.435 [Flow] SEERDamage taken
21:32:49.630 [Flow] SEERDamage taken
21:32:50.942 [Flow] SEERDamage taken
21:32:51.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:32:52.537 [Flow] SEERDamage taken
21:32:54.247 [Flow] SEERDamage taken
21:32:55.956 [Flow] SEERDamage taken
21:32:56.500 [Lua] event horde ends!
21:32:56.877 [Flow] SEERDamage taken
21:32:57.219 [Flow] SEERDamage taken
21:32:57.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:32:58.517 [Flow] SEERDamage taken
21:32:58.800 [Flow] SEERDamage taken
21:32:58.836 [Flow] SEERDamage taken
21:32:59.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:32:59.683 [Flow] SEERDamage taken
21:33:01.209 [Flow] SEERDamage taken
21:33:02.909 [Flow] SEERDamage taken
21:33:04.354 [Flow] SEERDamage taken
21:33:05.890 [Flow] SEERDamage taken
21:33:07.165 [Flow] SEERDamage taken
21:33:09.080 [Flow] SEERDamage taken
21:33:10.542 [Flow] SEERDamage taken
21:33:12.173 [Flow] SEERDamage taken
21:33:13.438 [Flow] SEERDamage taken
21:33:14.719 [Flow] SEERDamage taken
21:33:16.314 [Flow] SEERDamage taken
21:33:16.360 [Flow] SEERDamage taken
21:33:17.855 [Flow] SEERDamage taken
21:33:19.003 [Flow] SEERDamage taken
21:33:20.633 [Flow] SEERDamage taken
21:33:21.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:21.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:21.776 [Flow] SEERDamage taken
21:33:21.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:22.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:22.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:22.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:23.215 [Flow] SEERDamage taken
21:33:24.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:24.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:28.382 [Lua] event horde ends!
21:33:28.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:29.513 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001034119bf
21:33:29.514 [Lua] [GameNetworkManager] destroying game object with go_id=85
21:33:38.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:39.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:39.599 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:39.925 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:33:43.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:43.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:43.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:44.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:44.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:45.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:45.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:45.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:45.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:45.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:46.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:46.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:46.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:46.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:46.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:47.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:47.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:47.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:47.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:48.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:48.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:48.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:48.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:48.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:49.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:49.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:49.429 [Lua] event horde ends!
21:33:49.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:49.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:49.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:49.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:49.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:49.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:49.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:50.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:50.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:50.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:50.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:50.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:50.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:51.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:51.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:51.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:51.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:51.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:52.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:52.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:52.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:53.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:53.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown`
21:33:54.672 [Lua] event horde ends!
21:33:54.846 [Lua] Returning override respawn unit
21:33:54.928 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
21:33:54.929 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=987
21:33:54.930 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
21:33:55.238 [Lua] state dead despawn
21:33:55.256 [Lua] [GameNetworkManager] destroying game object with go_id=79
21:33:57.827 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100b4f2eb
21:33:57.829 [Lua] [GameNetworkManager] destroying game object with go_id=89
21:33:58.281 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010244a017
21:33:58.282 [Lua] [GameNetworkManager] destroying game object with go_id=88
21:33:58.302 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
21:33:58.302 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame
21:33:58.303 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame
21:33:58.303 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame
21:33:58.303 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame
21:33:58.303 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame
21:33:58.303 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame
21:33:58.303 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame
21:33:58.303 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame
21:33:58.303 [Lua] gm_event_end_conditions_met false true
21:33:58.303 [Save] Saving `save_data`
21:33:58.311 [Save] Save done
21:33:58.320 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
21:33:58.320 [Save] Saving `save_data`
21:33:58.320 [Lua] Game lost
21:33:58.323 [Save] Save done
21:33:58.325 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:33:58.328 [Lua] generate_backend_stats 11000010365b93e:1
21:33:58.353 [Lua] PlayFabMirrorBase:_commit_internal nil
21:33:58.353 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:33:58.353 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:33:58.353 [Save] Saving `save_data`
21:33:58.356 [Save] Save done
21:33:58.361 [Lua] commit result success 21
21:33:58.361 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:33:58.361 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 48
21:33:58.361 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:33:58.383 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 48 14
21:33:59.113 [Lua] [PlayFabRequestQueue] EAC Enabled! 48
21:33:59.113 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 48
21:33:59.593 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 48
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:33:59.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x67635, position: 0
21:34:05.070 [Window] Window => inactive
21:34:06.320 [Lua] ConflictDirector - destroy all units
21:34:06.345 [Lua] TRANSITION nil nil inn_level
21:34:06.345 [Lua] Transition type "inn_level", is server: true
21:34:06.345 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:34:06.345 [Lua] [GameNetworkManager] Leaving game...
21:34:06.345 [Lua] [GameNetworkManager] Shutting down game session host.
21:34:06.345 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:34:06.345 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:34:06.345 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1521.48
21:34:06.373 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:34:08.582 [Lua] [Managers] Calling function on all managers:
21:34:08.583 [Lua] Clearing all global lookup lists
21:34:08.583 [Lua] [IngamePlayerListUI] - Destroy
21:34:08.583 [Lua] [EquipmentUI] - Destroy
21:34:08.583 [Lua] [AbilityUI] - Destroy
21:34:08.583 [Lua] [GamePadAbilityUI] - Destroy
21:34:08.583 [Lua] [GamePadEquipmentUI] - Destroy
21:34:08.583 [Lua] [IngameUI] destroy
21:34:08.757 [Lua] [Managers] Destroying manager group:
21:34:08.773 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:34:08.923 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:34:08.927 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:34:08.934 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader
21:34:08.937 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:34:08.939 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:34:08.940 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:34:08.941 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:34:08.942 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:34:08.943 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:34:08.946 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:34:08.948 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:34:08.948 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:34:08.954 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:34:08.958 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:34:08.961 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:34:08.961 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader
21:34:08.969 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
21:34:08.975 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:34:08.978 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:34:08.982 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:34:08.983 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:34:08.986 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:34:08.991 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:34:08.993 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:34:09.005 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:34:09.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:34:09.009 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:34:09.009 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:34:09.013 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:34:09.018 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:34:09.026 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:34:09.033 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:34:09.034 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:34:09.034 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame
21:34:09.034 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading
21:34:09.035 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e inn_level 0
21:34:09.035 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:34:09.035 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 38, User: 11000010365b93e "Melibellule"
<>
21:34:09.036 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6276509; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000001933070
[3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame
[5] self = table: 0000000001BBD490; application_shutdown = nil; unit_spawner = table: 000000000B4E1420; world = [World]; unit_storage = table: 0000000009385050; units = table: 000000000F1797B0; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000001BBD490
[8] self = table: 0000000002517F00; dt = 0.024806221947073936; t = 5121.8544505199534; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.024806221947073936; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.024806221947073936; t = 5121.8544505199534
[10] dt = 0.024806221947073936
[2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "skittergate"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e";
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007FF3DA0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000096D4B90;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008071920; network_server = table: 00000000024F3820; entity_system = table: 00000000036F3890; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C99D850; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1511.9318437471986; input_manager = table: 000000000F66B210; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000021658F0; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.024806221947073936; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000096D4B90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "skittergate"; game_mode_key = "adventure"; statistics_db = table: 000000000C103590; exit_time = 1521.4761368762702; dice_keeper = table: 000000000F3C47E0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BDCDDA0;
<>
<>
21:34:09.036 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame
21:34:09.036 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading
21:34:09.036 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb inn_level 0
21:34:09.036 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:34:09.036 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 39, User: 11000010365b93e "Melibellule"
<>
21:34:09.037 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6276509; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000001933070
[3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame
[5] self = table: 0000000001BBD490; application_shutdown = nil; unit_spawner = table: 000000000B4E1420; world = [World]; unit_storage = table: 0000000009385050; units = table: 000000000F1797B0; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000001BBD490
[8] self = table: 0000000002517F00; dt = 0.024806221947073936; t = 5121.8544505199534; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.024806221947073936; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.024806221947073936; t = 5121.8544505199534
[10] dt = 0.024806221947073936
[2] server = table: 00000000024F3820; loaded_level = "skittergate"; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007FF3DA0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000096D4B90;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008071920; network_server = table: 00000000024F3820; entity_system = table: 00000000036F3890; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C99D850; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1511.9318437471986; input_manager = table: 000000000F66B210; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000021658F0; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.024806221947073936; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000096D4B90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "skittergate"; game_mode_key = "adventure"; statistics_db = table: 000000000C103590; exit_time = 1521.4761368762702; dice_keeper = table: 000000000F3C47E0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BDCDDA0;
<>
<>
21:34:09.037 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame
21:34:09.037 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading
21:34:09.037 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0
21:34:09.037 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:34:09.037 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 40, User: 11000010365b93e "Melibellule"
<>
21:34:09.038 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6276509; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000001933070
[3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame
[5] self = table: 0000000001BBD490; application_shutdown = nil; unit_spawner = table: 000000000B4E1420; world = [World]; unit_storage = table: 0000000009385050; units = table: 000000000F1797B0; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000001BBD490
[8] self = table: 0000000002517F00; dt = 0.024806221947073936; t = 5121.8544505199534; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.024806221947073936; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.024806221947073936; t = 5121.8544505199534
[10] dt = 0.024806221947073936
[2] server = table: 00000000024F3820; loaded_level = "skittergate"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007FF3DA0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000096D4B90;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008071920; network_server = table: 00000000024F3820; entity_system = table: 00000000036F3890; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C99D850; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1511.9318437471986; input_manager = table: 000000000F66B210; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000021658F0; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.024806221947073936; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000096D4B90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "skittergate"; game_mode_key = "adventure"; statistics_db = table: 000000000C103590; exit_time = 1521.4761368762702; dice_keeper = table: 000000000F3C47E0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BDCDDA0;
<>
<>
21:34:09.038 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame
21:34:09.038 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading
21:34:09.038 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf inn_level 0
21:34:09.038 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:34:09.038 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 41, User: 11000010365b93e "Melibellule"
<>
21:34:09.039 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6276509; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000001933070
[3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame
[5] self = table: 0000000001BBD490; application_shutdown = nil; unit_spawner = table: 000000000B4E1420; world = [World]; unit_storage = table: 0000000009385050; units = table: 000000000F1797B0; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000001BBD490
[8] self = table: 0000000002517F00; dt = 0.024806221947073936; t = 5121.8544505199534; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.024806221947073936; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.024806221947073936; t = 5121.8544505199534
[10] dt = 0.024806221947073936
[2] server = table: 00000000024F3820; loaded_level = "skittergate"; wanted_career_index = 1; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000007FF3DA0; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 00000000096D4B90;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008071920; network_server = table: 00000000024F3820; entity_system = table: 00000000036F3890; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C99D850; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1511.9318437471986; input_manager = table: 000000000F66B210; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000021658F0; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.024806221947073936; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 00000000096D4B90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "skittergate"; game_mode_key = "adventure"; statistics_db = table: 000000000C103590; exit_time = 1521.4761368762702; dice_keeper = table: 000000000F3C47E0; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001BBD490;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000BDCDDA0;
<>
<>
21:34:09.039 [Lua] [Matchmaking] unregister rpcs
21:34:09.039 [Lua] ############### UNLOADING PACKAGES ###############
21:34:09.039 [Lua] [Managers] Calling function on all managers:
21:34:09.039 [Lua] [Managers] Destroying manager group:
21:34:09.039 [Lua] [Gamestate] Enter state StateLoading
21:34:09.044 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:34:09.045 [Lua] Found camera: end_screen_camera
21:34:09.045 [Lua] Found camera: end_screen_camera
21:34:09.045 [Lua] Found camera: end_screen_camera
21:34:09.045 [Lua] Found camera: end_screen_camera
21:34:09.045 [Lua] Found camera: end_screen_camera
21:34:09.045 [Lua] Found camera: end_screen_camera
21:34:09.045 [Lua] Found camera: end_screen_camera
21:34:09.045 [Lua] Found camera: end_screen_camera
21:34:09.045 [Lua] Found camera: end_screen_camera
21:34:09.045 [Lua] Found camera: end_screen_camera
21:34:09.045 [Lua] Found camera: end_screen_camera
21:34:09.045 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:34:09.046 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:34:09.046 [Lua] [Matchmaking] register rpcs
21:34:09.047 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:34:09.047 [Lua] Set lobby begin:
21:34:09.047 [Lua] Lobby data twitch_enabled = false
21:34:09.047 [Lua] Lobby data power_level = 0
21:34:09.047 [Lua] Lobby data unique_server_name = Melibellule
21:34:09.047 [Lua] Lobby data difficulty_tweak = 0
21:34:09.047 [Lua] Lobby data host = 11000010365b93e
21:34:09.047 [Lua] Lobby data game_mode = 2
21:34:09.047 [Lua] Lobby data is_private = false
21:34:09.047 [Lua] Lobby data match_started = true
21:34:09.047 [Lua] Lobby data mechanism = adventure
21:34:09.047 [Lua] Lobby data level_key = skittergate
21:34:09.047 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:09.047 [Lua] Lobby data selected_level_key = skittergate
21:34:09.047 [Lua] Lobby data difficulty = hardest
21:34:09.047 [Lua] Lobby data quick_game = true
21:34:09.047 [Lua] Lobby data matchmaking = true
21:34:09.047 [Lua] Lobby data weave_name = false
21:34:09.048 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:09.048 [Lua] Lobby data num_players = 4
21:34:09.048 [Lua] Lobby data player_slot_5 = 0:0
21:34:09.048 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:09.048 [Lua] Lobby data country_code = FR
21:34:09.048 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:09.048 [Lua] Lobby data eac_authorized = true
21:34:09.048 [Lua] Set lobby end.
21:34:09.048 [Lua] registering RPCs
21:34:09.048 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:34:09.048 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:34:09.048 [Lua] Set lobby begin:
21:34:09.048 [Lua] Lobby data twitch_enabled = false
21:34:09.048 [Lua] Lobby data power_level = 0
21:34:09.048 [Lua] Lobby data unique_server_name = Melibellule
21:34:09.048 [Lua] Lobby data difficulty_tweak = 0
21:34:09.048 [Lua] Lobby data host = 11000010365b93e
21:34:09.048 [Lua] Lobby data game_mode = 3
21:34:09.048 [Lua] Lobby data is_private = false
21:34:09.048 [Lua] Lobby data match_started = true
21:34:09.048 [Lua] Lobby data mechanism = adventure
21:34:09.048 [Lua] Lobby data level_key = inn_level
21:34:09.049 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:09.049 [Lua] Lobby data selected_level_key = skittergate
21:34:09.049 [Lua] Lobby data difficulty = hardest
21:34:09.049 [Lua] Lobby data quick_game = true
21:34:09.049 [Lua] Lobby data matchmaking = false
21:34:09.049 [Lua] Lobby data weave_name = false
21:34:09.049 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:09.049 [Lua] Lobby data num_players = 4
21:34:09.049 [Lua] Lobby data player_slot_5 = 0:0
21:34:09.049 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:09.049 [Lua] Lobby data country_code = FR
21:34:09.049 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:09.049 [Lua] Lobby data eac_authorized = true
21:34:09.049 [Lua] Set lobby end.
21:34:09.055 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:34:09.055 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:34:09.055 [Lua] [LevelTransitionHandler] load_level inn_level 0
21:34:09.103 [Umbra] Unload tome
21:34:09.259 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler
21:34:09.259 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:34:09.259 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
21:34:09.259 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:34:09.259 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
21:34:09.259 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:34:09.259 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:34:09.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:34:09.308 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:34:09.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:34:09.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:34:09.827 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:34:09.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:34:09.844 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:34:09.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:34:09.900 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:34:09.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:34:10.236 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x9316e, position: 4813914
21:34:11.811 [EACServer] [22:34:11:811][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:34:16.237 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:34:16.237 [Lua] [PlayState] Enter Substate EndViewStateScore
21:34:19.709 [Lua] ### Sending rpc_level_loaded
21:34:19.709 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 50
21:34:19.709 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded
21:34:19.709 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading
21:34:19.709 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages
21:34:19.720 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages
21:34:19.720 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame
21:34:19.889 [Lua] ### Sending rpc_level_loaded
21:34:19.889 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50
21:34:19.889 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded
21:34:19.890 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading
21:34:19.890 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages
21:34:19.911 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages
21:34:19.911 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame
21:34:19.957 [Lua] ### Sending rpc_level_loaded
21:34:19.957 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 50
21:34:19.957 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded
21:34:19.958 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading
21:34:19.958 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages
21:34:19.975 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages
21:34:19.975 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame
21:34:21.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:34:21.139 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:34:21.157 [Lua] [LevelTransitionHandler] Level load completed!
21:34:21.157 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6276509 - use_random_directors: true - overriden_conflict: nil
21:34:21.161 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:34:21.161 [Lua] checking dlc's against conflict directors
21:34:21.161 [Lua] number of factions to include 2
21:34:21.161 [Lua] Updated list weights for random:
21:34:21.161 [Lua] skaven, 0.42 (0.00-0.42)
21:34:21.161 [Lua] chaos, 0.42 (0.42-0.83)
21:34:21.161 [Lua] beastmen, 0.17 (0.83-1.00)
21:34:21.161 [Lua] Rolled random faction: 0.27694761753082275 skaven
21:34:21.161 [Lua] Updated list weights for random:
21:34:21.161 [Lua] beastmen, 0.29 (0.00-0.29)
21:34:21.161 [Lua] chaos, 0.71 (0.29-1.00)
21:34:21.161 [Lua] Rolled random faction: 0.45324882864952087 chaos
21:34:21.161 [Lua] number of factions added 2
21:34:21.161 [Lua] --- --- ---
21:34:21.161 [Lua] Starting... difficulty 'hardest'
21:34:21.161 [Lua] These are the starting conflict directors:
21:34:21.161 [Lua] inn_level
21:34:21.161 [Lua] --- --- ---
21:34:21.161 [Lua]
21:34:21.161 [Lua] DONE! Found the following directors:
21:34:21.161 [Lua] (free: 35), Master hash is:
21:34:21.161 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:34:21.161 [Lua] load_startup_enemy_packages: --------------
21:34:21.161 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:34:21.161 [Lua] critter_rat
21:34:21.179 [Lua] ### Sending rpc_level_loaded
21:34:21.179 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 50
21:34:21.179 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded
21:34:21.189 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading
21:34:21.189 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages
21:34:21.206 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages
21:34:21.206 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame
21:34:21.209 [Lua] ### Sending rpc_level_loaded
21:34:21.209 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 50
21:34:21.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:34:21.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:34:21.227 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:34:21.227 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:34:21.227 [Lua] Starting async level spawning of levels/inn/world
21:34:21.227 [Umbra] Init version: 3.4.15 :: 16 threads
21:34:21.465 [Lua] Async level spawning done
21:34:24.077 [Window] Window => active
21:34:27.207 [Lua] [PlayState] Exit Substate EndViewStateScore
21:34:27.208 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:34:28.218 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:34:28.218 [Lua] [Matchmaking] unregister rpcs
21:34:28.218 [Lua] Set lobby begin:
21:34:28.218 [Lua] Lobby data twitch_enabled = false
21:34:28.218 [Lua] Lobby data power_level = 0
21:34:28.218 [Lua] Lobby data unique_server_name = Melibellule
21:34:28.218 [Lua] Lobby data difficulty_tweak = 0
21:34:28.218 [Lua] Lobby data host = 11000010365b93e
21:34:28.219 [Lua] Lobby data game_mode = 3
21:34:28.219 [Lua] Lobby data is_private = false
21:34:28.219 [Lua] Lobby data match_started = true
21:34:28.219 [Lua] Lobby data mechanism = adventure
21:34:28.219 [Lua] Lobby data level_key = inn_level
21:34:28.219 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:28.219 [Lua] Lobby data selected_level_key = skittergate
21:34:28.219 [Lua] Lobby data difficulty = hardest
21:34:28.219 [Lua] Lobby data quick_game = true
21:34:28.219 [Lua] Lobby data matchmaking = false
21:34:28.219 [Lua] Lobby data weave_name = false
21:34:28.219 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:28.219 [Lua] Lobby data num_players = 4
21:34:28.219 [Lua] Lobby data player_slot_5 = 0:0
21:34:28.219 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:28.219 [Lua] Lobby data country_code = FR
21:34:28.219 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:28.219 [Lua] Lobby data eac_authorized = true
21:34:28.220 [Lua] Set lobby end.
21:34:28.220 [Lua] [Managers] Destroying manager group:
21:34:28.220 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:34:28.220 [Lua] [Gamestate] Enter StateIngame HOST
21:34:28.220 [Lua] [Managers] Calling function on all managers:
21:34:28.221 [Lua] <>level = inn_level<>
21:34:28.221 [Lua] Set lobby begin:
21:34:28.221 [Lua] Lobby data twitch_enabled = false
21:34:28.221 [Lua] Lobby data power_level = 0
21:34:28.221 [Lua] Lobby data unique_server_name = Melibellule
21:34:28.221 [Lua] Lobby data difficulty_tweak = 0
21:34:28.221 [Lua] Lobby data host = 11000010365b93e
21:34:28.221 [Lua] Lobby data game_mode = 3
21:34:28.221 [Lua] Lobby data is_private = false
21:34:28.221 [Lua] Lobby data match_started = true
21:34:28.221 [Lua] Lobby data mechanism = adventure
21:34:28.221 [Lua] Lobby data level_key = inn_level
21:34:28.221 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:28.221 [Lua] Lobby data selected_level_key = inn_level
21:34:28.222 [Lua] Lobby data difficulty = hardest
21:34:28.222 [Lua] Lobby data quick_game = true
21:34:28.222 [Lua] Lobby data matchmaking = false
21:34:28.222 [Lua] Lobby data weave_name = false
21:34:28.222 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:28.222 [Lua] Lobby data num_players = 4
21:34:28.222 [Lua] Lobby data player_slot_5 = 0:0
21:34:28.222 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:28.222 [Lua] Lobby data country_code = FR
21:34:28.222 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:28.222 [Lua] Lobby data eac_authorized = true
21:34:28.222 [Lua] Set lobby end.
21:34:28.222 [Lua] [StateIngame] Server ingame
21:34:28.226 [Lua] Set lobby begin:
21:34:28.226 [Lua] Lobby data twitch_enabled = false
21:34:28.226 [Lua] Lobby data power_level = 0
21:34:28.226 [Lua] Lobby data unique_server_name = Melibellule
21:34:28.226 [Lua] Lobby data difficulty_tweak = 0
21:34:28.226 [Lua] Lobby data host = 11000010365b93e
21:34:28.226 [Lua] Lobby data game_mode = 3
21:34:28.226 [Lua] Lobby data is_private = false
21:34:28.226 [Lua] Lobby data match_started = true
21:34:28.226 [Lua] Lobby data mechanism = adventure
21:34:28.227 [Lua] Lobby data level_key = inn_level
21:34:28.227 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:28.227 [Lua] Lobby data selected_level_key = inn_level
21:34:28.227 [Lua] Lobby data difficulty = hardest
21:34:28.227 [Lua] Lobby data quick_game = true
21:34:28.227 [Lua] Lobby data matchmaking = false
21:34:28.227 [Lua] Lobby data weave_name = false
21:34:28.227 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:28.228 [Lua] Lobby data num_players = 4
21:34:28.228 [Lua] Lobby data player_slot_5 = 0:0
21:34:28.228 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:28.228 [Lua] Lobby data country_code = FR
21:34:28.228 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:28.228 [Lua] Lobby data eac_authorized = true
21:34:28.228 [Lua] Set lobby end.
21:34:28.228 [Lua] [Matchmaking] register rpcs
21:34:28.228 [Lua] GameNetworkManager:init... creating game session
21:34:28.228 [Lua] Host GameSession.make_game_session_host with session:
21:34:28.228 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:34:28.229 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e
21:34:28.229 [Lua] [GameNetworkManager] self.is_server = true
21:34:28.229 [Network] Setting artificial MTU limit to 65536
21:34:28.229 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
21:34:28.239 [Lua] Switching ConflictSettings: to: inn_level
21:34:28.239 [Lua] pacing=disabled
21:34:28.239 [Lua] roaming=nil
21:34:28.239 [Lua] disabled=false
21:34:28.239 [Lua] pack_spawning=disabled
21:34:28.239 [Lua] contained_breeds=nil
21:34:28.239 [Lua] boss=disabled
21:34:28.239 [Lua] horde=disabled
21:34:28.239 [Lua] specials=disabled
21:34:28.239 [Lua] name=inn_level
21:34:28.239 [Lua] intensity=disabled
21:34:28.239 [Lua] ---
21:34:28.239 [Lua] [LevelAnalysis] set_random_seed( 6276509)
21:34:28.242 [Lua] [AIInterestPointSystem] Level Seed: 6276509
21:34:28.242 [Lua]
21:34:28.242 [Lua] [entity_system_bag] = table
21:34:28.242 [Lua] [entity_system_bag] = metatable
21:34:28.242 [Lua] [startup_data] = table
21:34:28.242 [Lua] [entity_manager] = table
21:34:28.242 [Lua] [entity_manager] = metatable
21:34:28.242 [Lua] [unit_spawner] = table
21:34:28.242 [Lua] [unit_spawner] = metatable
21:34:28.242 [Lua] [unit_storage] = table
21:34:28.242 [Lua] [unit_storage] = metatable
21:34:28.242 [Lua] [dice_keeper] = table
21:34:28.242 [Lua] [dice_keeper] = metatable
21:34:28.242 [Lua] [is_server] = true (boolean)
21:34:28.242 [Lua] [world] = [World]
21:34:28.242 [Lua] [system_api] = table
21:34:28.242 [Lua] [entity_system] = table
21:34:28.242 [Lua] [entity_system] = metatable
21:34:28.242 [Lua] [network_lobby] = table
21:34:28.242 [Lua] [network_lobby] = metatable
21:34:28.242 [Lua] [profile_synchronizer] = table
21:34:28.242 [Lua] [profile_synchronizer] = metatable
21:34:28.242 [Lua] [level_transition_handler] = table
21:34:28.242 [Lua] [level_transition_handler] = metatable
21:34:28.242 [Lua] [num_local_human_players] = 1 (number)
21:34:28.242 [Lua] [statistics_db] = table
21:34:28.242 [Lua] [statistics_db] = metatable
21:34:28.242 [Lua] [network_server] = table
21:34:28.242 [Lua] [network_server] = metatable
21:34:28.242 [Lua] [input_manager] = table
21:34:28.242 [Lua] [input_manager] = metatable
21:34:28.242 [Lua] [network_clock] = table
21:34:28.242 [Lua] [network_clock] = metatable
21:34:28.242 [Lua] [network_transmit] = table
21:34:28.242 [Lua] [network_transmit] = metatable
21:34:28.242 [Lua] [free_flight_manager] = table
21:34:28.242 [Lua] [free_flight_manager] = metatable
21:34:28.242 [Lua] [network_manager] = table
21:34:28.242 [Lua] [network_manager] = metatable
21:34:28.242 [Lua] [network_event_delegate] = table
21:34:28.242 [Lua] [network_event_delegate] = metatable
21:34:28.242 [Lua]
21:34:28.243 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:34:28.243 [Lua] ignoring extension VersusInteractObjectiveExtension
21:34:28.243 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:34:28.243 [Lua] ignoring extension VersusSocketObjectiveExtension
21:34:28.243 [Lua] ignoring extension VersusTargetObjectiveExtension
21:34:28.243 [Lua] ignoring extension VersusMissionObjectiveExtension
21:34:28.243 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:34:28.245 [Lua] [AchievementManager] Achievements using the steam platform
21:34:28.303 [Lua] [StateIngame] Level seed: 6276509
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
21:34:28.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
21:34:28.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
21:34:28.312 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18
21:34:28.315 [Lua] [LevelAnalysis] set_random_seed( 6276509)
21:34:28.320 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
21:34:28.320 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20
21:34:28.320 [Lua] [IngameUI] init
21:34:28.335 [SteamVoipClient] select_out(110000100b4f2eb, off)
21:34:28.335 [SteamVoipClient] select_out(11000010244a017, off)
21:34:28.335 [SteamVoipClient] select_out(11000010365b93e, off)
21:34:28.342 [Lua] cb_razer_chroma_setup
21:34:28.371 [Lua] [Matchmaking] Cancelling matchmaking
21:34:28.371 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
21:34:28.371 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:34:28.371 [Lua] Set lobby begin:
21:34:28.371 [Lua] Lobby data twitch_enabled = false
21:34:28.371 [Lua] Lobby data power_level = 0
21:34:28.371 [Lua] Lobby data unique_server_name = Melibellule
21:34:28.372 [Lua] Lobby data difficulty_tweak = 0
21:34:28.372 [Lua] Lobby data host = 11000010365b93e
21:34:28.372 [Lua] Lobby data game_mode = 3
21:34:28.372 [Lua] Lobby data is_private = false
21:34:28.372 [Lua] Lobby data match_started = true
21:34:28.372 [Lua] Lobby data mechanism = adventure
21:34:28.372 [Lua] Lobby data level_key = inn_level
21:34:28.372 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:28.373 [Lua] Lobby data selected_level_key = inn_level
21:34:28.373 [Lua] Lobby data difficulty = normal
21:34:28.373 [Lua] Lobby data quick_game = true
21:34:28.373 [Lua] Lobby data matchmaking = false
21:34:28.373 [Lua] Lobby data weave_name = false
21:34:28.373 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:28.373 [Lua] Lobby data num_players = 4
21:34:28.373 [Lua] Lobby data player_slot_5 = 0:0
21:34:28.373 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:28.373 [Lua] Lobby data country_code = FR
21:34:28.373 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:28.373 [Lua] Lobby data eac_authorized = true
21:34:28.373 [Lua] Set lobby end.
21:34:28.376 [Lua] Set lobby begin:
21:34:28.376 [Lua] Lobby data twitch_enabled = false
21:34:28.376 [Lua] Lobby data power_level = 0
21:34:28.376 [Lua] Lobby data unique_server_name = Melibellule
21:34:28.376 [Lua] Lobby data difficulty_tweak = 0
21:34:28.376 [Lua] Lobby data host = 11000010365b93e
21:34:28.376 [Lua] Lobby data game_mode = 3
21:34:28.376 [Lua] Lobby data is_private = false
21:34:28.377 [Lua] Lobby data match_started = true
21:34:28.377 [Lua] Lobby data mechanism = adventure
21:34:28.377 [Lua] Lobby data level_key = inn_level
21:34:28.377 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:28.377 [Lua] Lobby data selected_level_key = inn_level
21:34:28.377 [Lua] Lobby data difficulty = normal
21:34:28.377 [Lua] Lobby data quick_game = true
21:34:28.377 [Lua] Lobby data matchmaking = false
21:34:28.377 [Lua] Lobby data weave_name = false
21:34:28.378 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:28.378 [Lua] Lobby data num_players = 4
21:34:28.378 [Lua] Lobby data player_slot_5 = 0:0
21:34:28.378 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:28.378 [Lua] Lobby data country_code = FR
21:34:28.378 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:28.378 [Lua] Lobby data eac_authorized = true
21:34:28.378 [Lua] Set lobby end.
21:34:28.378 [Lua] [PartyManager] Leader is set to 11000010365b93e
21:34:28.378 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
21:34:28.379 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:34:28.379 [Lua] Set lobby begin:
21:34:28.379 [Lua] Lobby data twitch_enabled = false
21:34:28.379 [Lua] Lobby data power_level = 797
21:34:28.379 [Lua] Lobby data unique_server_name = Melibellule
21:34:28.379 [Lua] Lobby data difficulty_tweak = 0
21:34:28.379 [Lua] Lobby data host = 11000010365b93e
21:34:28.379 [Lua] Lobby data game_mode = 3
21:34:28.379 [Lua] Lobby data is_private = false
21:34:28.379 [Lua] Lobby data match_started = true
21:34:28.379 [Lua] Lobby data mechanism = adventure
21:34:28.379 [Lua] Lobby data level_key = inn_level
21:34:28.379 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:28.379 [Lua] Lobby data selected_level_key = inn_level
21:34:28.379 [Lua] Lobby data difficulty = normal
21:34:28.380 [Lua] Lobby data quick_game = true
21:34:28.380 [Lua] Lobby data matchmaking = false
21:34:28.380 [Lua] Lobby data weave_name = false
21:34:28.380 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:28.380 [Lua] Lobby data num_players = 4
21:34:28.380 [Lua] Lobby data player_slot_5 = 0:0
21:34:28.380 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:28.380 [Lua] Lobby data country_code = FR
21:34:28.380 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:28.380 [Lua] Lobby data eac_authorized = true
21:34:28.380 [Lua] Set lobby end.
21:34:28.381 [Flow] complete_skittergate_legend false
21:34:28.381 [Flow] complete_all_helmgart_levels_recruit true
21:34:28.382 [Flow] WitchHunterLevel:1
21:34:28.382 [Flow] LeaderYes
21:34:28.382 [Flow] ALL PC XP:60850
21:34:28.382 [Flow] WH XP:0
21:34:28.382 [Flow] Number of crafted items:143
21:34:28.382 [Flow] Sum of Powe Levels:1333
21:34:28.382 [Flow] lodestone diff 1:false
21:34:28.383 [Lua] CurrentConflictSettings inn_level
21:34:28.383 [Lua] [ConflictDirector] conflict_director is ai_ready
21:34:28.383 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:34:28.383 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:34:28.385 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:34:28.385 [Lua] Forming navigation groups in one frame
21:34:28.385 [Lua] Forming navigation groups
21:34:28.406 [Lua] NavigationGroupManager -> calulation time A: 0.02099999999973079
21:34:28.407 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
21:34:28.407 [Lua] number of nav groups: 41
21:34:28.408 [Lua] number of refined nav groups : 23
21:34:28.410 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999994979589
21:34:28.410 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:34:28.410 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:34:28.410 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:34:28.413 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:34:28.413 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:34:28.413 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:34:28.413 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41
21:34:28.413 [Lua] [Managers] Calling function on all managers:
21:34:28.435 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame
21:34:28.435 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync
21:34:28.435 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame
21:34:28.435 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync
21:34:28.571 [Lua] Set lobby begin:
21:34:28.571 [Lua] Lobby data twitch_enabled = false
21:34:28.571 [Lua] Lobby data power_level = 797
21:34:28.571 [Lua] Lobby data unique_server_name = Melibellule
21:34:28.572 [Lua] Lobby data difficulty_tweak = 0
21:34:28.572 [Lua] Lobby data host = 11000010365b93e
21:34:28.572 [Lua] Lobby data game_mode = 3
21:34:28.572 [Lua] Lobby data is_private = false
21:34:28.572 [Lua] Lobby data match_started = true
21:34:28.572 [Lua] Lobby data mechanism = adventure
21:34:28.572 [Lua] Lobby data level_key = inn_level
21:34:28.572 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:28.573 [Lua] Lobby data selected_level_key = inn_level
21:34:28.573 [Lua] Lobby data difficulty = normal
21:34:28.573 [Lua] Lobby data quick_game = true
21:34:28.573 [Lua] Lobby data matchmaking = false
21:34:28.573 [Lua] Lobby data weave_name = false
21:34:28.573 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:28.573 [Lua] Lobby data num_players = 4
21:34:28.573 [Lua] Lobby data player_slot_5 = 0:0
21:34:28.573 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:28.573 [Lua] Lobby data country_code = FR
21:34:28.573 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:28.574 [Lua] Lobby data eac_authorized = true
21:34:28.574 [Lua] Set lobby end.
21:34:28.574 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing
21:34:28.574 [Lua] Breedfreezer (server) starting a hot join sync
21:34:28.574 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync
21:34:28.574 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers
21:34:28.574 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame
21:34:28.574 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync
21:34:28.574 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame
21:34:28.574 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync
21:34:28.574 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
21:34:28.574 [Lua] RemotePlayer:create_game_object( ) 42
21:34:28.594 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync
21:34:28.594 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers
21:34:28.594 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf
21:34:28.610 [Lua] Set lobby begin:
21:34:28.610 [Lua] Lobby data twitch_enabled = false
21:34:28.610 [Lua] Lobby data power_level = 797
21:34:28.610 [Lua] Lobby data unique_server_name = Melibellule
21:34:28.611 [Lua] Lobby data difficulty_tweak = 0
21:34:28.611 [Lua] Lobby data host = 11000010365b93e
21:34:28.611 [Lua] Lobby data game_mode = 3
21:34:28.611 [Lua] Lobby data is_private = false
21:34:28.611 [Lua] Lobby data match_started = true
21:34:28.611 [Lua] Lobby data mechanism = adventure
21:34:28.611 [Lua] Lobby data level_key = inn_level
21:34:28.611 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:28.612 [Lua] Lobby data selected_level_key = inn_level
21:34:28.612 [Lua] Lobby data difficulty = normal
21:34:28.612 [Lua] Lobby data quick_game = true
21:34:28.612 [Lua] Lobby data matchmaking = false
21:34:28.612 [Lua] Lobby data weave_name = false
21:34:28.612 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:28.612 [Lua] Lobby data num_players = 4
21:34:28.612 [Lua] Lobby data player_slot_5 = 0:0
21:34:28.612 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:28.612 [Lua] Lobby data country_code = FR
21:34:28.612 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:28.612 [Lua] Lobby data eac_authorized = true
21:34:28.612 [Lua] Set lobby end.
21:34:28.612 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing
21:34:28.612 [Lua] Breedfreezer (server) starting a hot join sync
21:34:28.617 [Lua] Set lobby begin:
21:34:28.617 [Lua] Lobby data twitch_enabled = false
21:34:28.618 [Lua] Lobby data power_level = 797
21:34:28.618 [Lua] Lobby data unique_server_name = Melibellule
21:34:28.618 [Lua] Lobby data difficulty_tweak = 0
21:34:28.618 [Lua] Lobby data host = 11000010365b93e
21:34:28.618 [Lua] Lobby data game_mode = 3
21:34:28.618 [Lua] Lobby data is_private = false
21:34:28.618 [Lua] Lobby data match_started = true
21:34:28.618 [Lua] Lobby data mechanism = adventure
21:34:28.618 [Lua] Lobby data level_key = inn_level
21:34:28.618 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:28.619 [Lua] Lobby data selected_level_key = inn_level
21:34:28.619 [Lua] Lobby data difficulty = normal
21:34:28.619 [Lua] Lobby data quick_game = true
21:34:28.619 [Lua] Lobby data matchmaking = false
21:34:28.619 [Lua] Lobby data weave_name = false
21:34:28.619 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:28.619 [Lua] Lobby data num_players = 4
21:34:28.619 [Lua] Lobby data player_slot_5 = 0:0
21:34:28.619 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:28.619 [Lua] Lobby data country_code = FR
21:34:28.619 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:28.619 [Lua] Lobby data eac_authorized = true
21:34:28.619 [Lua] Set lobby end.
21:34:28.619 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing
21:34:28.619 [Lua] Breedfreezer (server) starting a hot join sync
21:34:28.620 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
21:34:28.620 [Lua] RemotePlayer:create_game_object( ) 43
21:34:28.638 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync
21:34:28.638 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers
21:34:28.638 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
21:34:28.638 [Lua] RemotePlayer:create_game_object( ) 44
21:34:28.654 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync
21:34:28.654 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers
21:34:28.654 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers
21:34:28.654 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame
21:34:28.654 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb
21:34:28.654 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017
21:34:28.663 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers
21:34:28.663 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame
21:34:28.663 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers
21:34:28.663 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame
21:34:28.663 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers
21:34:28.663 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame
21:34:28.678 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:34:28.678 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:34:28.678 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
21:34:28.703 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
21:34:28.703 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:34:28.703 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1
21:34:28.704 [Lua] Players are leaving the safe zone
21:34:28.763 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:34:28.763 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1
21:34:28.763 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit
21:34:28.764 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
21:34:28.765 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:34:28.767 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
21:34:28.768 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
21:34:28.769 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:34:28.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2, async-read,
21:34:28.831 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:34:28.831 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1
21:34:28.831 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:34:28.832 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
21:34:28.833 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:34:29.107 [Lua] StateInGameRunning:_game_actually_starts()
21:34:29.107 [Lua] #################################################################################################################
21:34:29.107 [Lua] [Loading Time]: 00:00:20 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:34:29.107 [Lua] #################################################################################################################
21:34:29.107 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49
21:34:29.128 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49
21:34:29.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49
21:34:29.341 [Lua] Commit load time data
21:34:29.449 [Flow] DISABLE
21:34:33.546 [Lua] PlayFabMirrorBase:_commit_internal 22
21:34:33.546 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:34:33.551 [Lua] generate_backend_stats 11000010365b93e:1
21:34:33.579 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:34:33.579 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:34:33.579 [Lua] Set lobby begin:
21:34:33.579 [Lua] Lobby data twitch_enabled = false
21:34:33.579 [Lua] Lobby data power_level = 824
21:34:33.579 [Lua] Lobby data unique_server_name = Melibellule
21:34:33.579 [Lua] Lobby data difficulty_tweak = 0
21:34:33.579 [Lua] Lobby data host = 11000010365b93e
21:34:33.580 [Lua] Lobby data game_mode = 3
21:34:33.580 [Lua] Lobby data is_private = false
21:34:33.580 [Lua] Lobby data match_started = true
21:34:33.580 [Lua] Lobby data mechanism = adventure
21:34:33.580 [Lua] Lobby data level_key = inn_level
21:34:33.580 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:33.580 [Lua] Lobby data selected_level_key = inn_level
21:34:33.580 [Lua] Lobby data difficulty = normal
21:34:33.580 [Lua] Lobby data quick_game = true
21:34:33.580 [Lua] Lobby data matchmaking = false
21:34:33.580 [Lua] Lobby data weave_name = false
21:34:33.580 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:33.580 [Lua] Lobby data num_players = 4
21:34:33.580 [Lua] Lobby data player_slot_5 = 0:0
21:34:33.580 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:33.580 [Lua] Lobby data country_code = FR
21:34:33.580 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:33.580 [Lua] Lobby data eac_authorized = true
21:34:33.580 [Lua] Set lobby end.
21:34:33.593 [Lua] commit result success 22
21:34:34.732 [Lua] [Matchmaking] Cancelling matchmaking
21:34:34.732 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:34:36.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
21:34:36.511 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
21:34:36.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
21:34:36.611 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
21:34:36.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:34:37.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
21:34:37.699 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
21:34:37.868 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:34:37.868 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:34:37.870 [Lua] Set lobby begin:
21:34:37.870 [Lua] Lobby data twitch_enabled = false
21:34:37.870 [Lua] Lobby data power_level = 824
21:34:37.870 [Lua] Lobby data unique_server_name = Melibellule
21:34:37.871 [Lua] Lobby data difficulty_tweak = 0
21:34:37.871 [Lua] Lobby data host = 11000010365b93e
21:34:37.871 [Lua] Lobby data game_mode = 3
21:34:37.871 [Lua] Lobby data is_private = false
21:34:37.871 [Lua] Lobby data match_started = true
21:34:37.871 [Lua] Lobby data mechanism = adventure
21:34:37.871 [Lua] Lobby data level_key = inn_level
21:34:37.871 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:37.871 [Lua] Lobby data selected_level_key = inn_level
21:34:37.871 [Lua] Lobby data difficulty = hardest
21:34:37.871 [Lua] Lobby data quick_game = true
21:34:37.871 [Lua] Lobby data matchmaking = false
21:34:37.871 [Lua] Lobby data weave_name = false
21:34:37.871 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:37.871 [Lua] Lobby data num_players = 4
21:34:37.871 [Lua] Lobby data player_slot_5 = 0:0
21:34:37.871 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:37.872 [Lua] Lobby data country_code = FR
21:34:37.872 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:37.872 [Lua] Lobby data eac_authorized = true
21:34:37.872 [Lua] Set lobby end.
21:34:37.872 [Lua] [PartyManager] Leader is set to 11000010365b93e
21:34:37.872 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
21:34:37.872 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
21:34:37.872 [Lua] Set lobby begin:
21:34:37.872 [Lua] Lobby data twitch_enabled = false
21:34:37.872 [Lua] Lobby data power_level = 824
21:34:37.872 [Lua] Lobby data unique_server_name = Melibellule
21:34:37.872 [Lua] Lobby data difficulty_tweak = 0
21:34:37.872 [Lua] Lobby data host = 11000010365b93e
21:34:37.872 [Lua] Lobby data game_mode = 1
21:34:37.872 [Lua] Lobby data is_private = false
21:34:37.872 [Lua] Lobby data match_started = true
21:34:37.872 [Lua] Lobby data mechanism = adventure
21:34:37.872 [Lua] Lobby data level_key = inn_level
21:34:37.872 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:37.872 [Lua] Lobby data selected_level_key = inn_level
21:34:37.873 [Lua] Lobby data difficulty = hardest
21:34:37.873 [Lua] Lobby data quick_game = true
21:34:37.873 [Lua] Lobby data matchmaking = true
21:34:37.873 [Lua] Lobby data weave_name = false
21:34:37.873 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:37.873 [Lua] Lobby data num_players = 4
21:34:37.873 [Lua] Lobby data player_slot_5 = 0:0
21:34:37.873 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:37.873 [Lua] Lobby data country_code = FR
21:34:37.873 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:37.873 [Lua] Lobby data eac_authorized = true
21:34:37.873 [Lua] Set lobby end.
21:34:37.873 [Lua] Set lobby begin:
21:34:37.873 [Lua] Lobby data twitch_enabled = false
21:34:37.873 [Lua] Lobby data power_level = 824
21:34:37.873 [Lua] Lobby data unique_server_name = Melibellule
21:34:37.873 [Lua] Lobby data difficulty_tweak = 0
21:34:37.873 [Lua] Lobby data host = 11000010365b93e
21:34:37.873 [Lua] Lobby data game_mode = 1
21:34:37.873 [Lua] Lobby data is_private = false
21:34:37.874 [Lua] Lobby data match_started = true
21:34:37.874 [Lua] Lobby data mechanism = adventure
21:34:37.874 [Lua] Lobby data level_key = inn_level
21:34:37.874 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:34:37.874 [Lua] Lobby data selected_level_key = inn_level
21:34:37.874 [Lua] Lobby data difficulty = hardest
21:34:37.874 [Lua] Lobby data quick_game = true
21:34:37.874 [Lua] Lobby data matchmaking = true
21:34:37.874 [Lua] Lobby data weave_name = false
21:34:37.874 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:34:37.874 [Lua] Lobby data num_players = 4
21:34:37.874 [Lua] Lobby data player_slot_5 = 0:0
21:34:37.874 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:34:37.874 [Lua] Lobby data country_code = FR
21:34:37.874 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:34:37.874 [Lua] Lobby data eac_authorized = true
21:34:37.875 [Lua] Set lobby end.
21:34:37.875 [Lua] [ChatManager][1]System: Début de l'hébergement de la partie...
21:34:37.875 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:34:37.875 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:34:40.644 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:20 my_peer_id:11000010365b93e
21:34:40.644 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:20 my_peer_id:11000010365b93e
21:34:40.644 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:20 my_peer_id:11000010365b93e
21:34:40.644 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:20 my_peer_id:11000010365b93e
21:34:40.651 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:20 my_peer_id:11000010365b93e
21:34:40.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:34:40.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
21:34:40.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
21:34:40.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
21:34:40.995 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
21:34:45.451 [Window] Window => inactive
21:34:48.349 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010365b93e inventory_sync_id:21 my_peer_id:11000010365b93e
21:34:48.349 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001034119bf inventory_sync_id:21 my_peer_id:11000010365b93e
21:34:48.349 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:21 my_peer_id:11000010365b93e
21:34:48.349 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100b4f2eb inventory_sync_id:21 my_peer_id:11000010365b93e
21:34:48.361 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010365b93e inventory_sync_id:21 my_peer_id:11000010365b93e
21:34:48.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:34:48.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
21:34:48.420 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
21:34:49.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
21:34:49.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
21:34:49.249 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
21:35:25.177 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:35:25.177 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:35:25.177 [Lua] MatchmakingStateStartGame preferred_level_keys nil
21:35:25.177 [Lua] [MATCHMAKING] - Hosting game on level: inn_level cemetery 0
21:35:25.177 [Lua] [LevelTransitionHandler] set_next_level( cemetery, 0 )
21:35:25.177 [Lua] Set lobby begin:
21:35:25.177 [Lua] Lobby data twitch_enabled = false
21:35:25.177 [Lua] Lobby data power_level = 824
21:35:25.178 [Lua] Lobby data unique_server_name = Melibellule
21:35:25.178 [Lua] Lobby data difficulty_tweak = 0
21:35:25.178 [Lua] Lobby data host = 11000010365b93e
21:35:25.178 [Lua] Lobby data game_mode = 2
21:35:25.178 [Lua] Lobby data is_private = false
21:35:25.178 [Lua] Lobby data match_started = true
21:35:25.178 [Lua] Lobby data mechanism = adventure
21:35:25.178 [Lua] Lobby data level_key = inn_level
21:35:25.178 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:35:25.178 [Lua] Lobby data selected_level_key = cemetery
21:35:25.178 [Lua] Lobby data difficulty = hardest
21:35:25.178 [Lua] Lobby data quick_game = true
21:35:25.178 [Lua] Lobby data matchmaking = true
21:35:25.178 [Lua] Lobby data weave_name = false
21:35:25.178 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:35:25.178 [Lua] Lobby data num_players = 4
21:35:25.178 [Lua] Lobby data player_slot_5 = 0:0
21:35:25.179 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:35:25.179 [Lua] Lobby data country_code = FR
21:35:25.179 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:35:25.179 [Lua] Lobby data eac_authorized = true
21:35:25.179 [Lua] Set lobby end.
21:35:25.181 [Lua] Set lobby begin:
21:35:25.181 [Lua] Lobby data twitch_enabled = false
21:35:25.181 [Lua] Lobby data power_level = 824
21:35:25.181 [Lua] Lobby data unique_server_name = Melibellule
21:35:25.181 [Lua] Lobby data difficulty_tweak = 0
21:35:25.181 [Lua] Lobby data host = 11000010365b93e
21:35:25.181 [Lua] Lobby data game_mode = 2
21:35:25.181 [Lua] Lobby data is_private = false
21:35:25.181 [Lua] Lobby data match_started = true
21:35:25.181 [Lua] Lobby data mechanism = adventure
21:35:25.181 [Lua] Lobby data level_key = inn_level
21:35:25.181 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:35:25.181 [Lua] Lobby data selected_level_key = cemetery
21:35:25.181 [Lua] Lobby data difficulty = hardest
21:35:25.182 [Lua] Lobby data quick_game = true
21:35:25.182 [Lua] Lobby data matchmaking = true
21:35:25.182 [Lua] Lobby data weave_name = false
21:35:25.182 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:35:25.182 [Lua] Lobby data num_players = 4
21:35:25.182 [Lua] Lobby data player_slot_5 = 0:0
21:35:25.182 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:35:25.182 [Lua] Lobby data country_code = FR
21:35:25.182 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:35:25.182 [Lua] Lobby data eac_authorized = true
21:35:25.182 [Lua] Set lobby end.
21:35:25.182 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame
21:35:25.182 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame
21:35:25.182 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame
21:35:25.182 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame
21:35:25.182 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame
21:35:25.182 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame
21:35:25.182 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame
21:35:25.182 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame
21:35:25.182 [Lua] Complete level triggered.
21:35:25.185 [Lua] gm_event_end_conditions_met false false
21:35:25.185 [Lua] PlayFabMirrorBase:_commit_internal nil
21:35:25.185 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:35:25.185 [Save] Saving `save_data`
21:35:25.189 [Save] Save done
21:35:25.189 [Save] Saving `save_data`
21:35:25.190 [Lua] generate_backend_stats 11000010365b93e:1
21:35:25.193 [Save] Save done
21:35:25.215 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 50
21:35:25.221 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:35:25.221 [Save] Saving `save_data`
21:35:25.221 [Lua] TRANSITION nil nil cemetery
21:35:25.221 [Lua] Transition type "cemetery", is server: true
21:35:25.221 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:35:25.221 [Lua] [GameNetworkManager] Leaving game...
21:35:25.221 [Lua] [GameNetworkManager] Shutting down game session host.
21:35:25.221 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:35:25.221 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:35:25.221 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=57.64
21:35:25.224 [Save] Save done
21:35:25.227 [Connection] Packet 133717 chunk for system game_session from 1100001034119bf had no listener
21:35:25.227 [Connection] Packet 146775 chunk for system game_session from 11000010244a017 had no listener
21:35:25.228 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:35:25.228 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 50 15
21:35:25.243 [Connection] Packet 133718 chunk for system game_session from 1100001034119bf had no listener
21:35:25.243 [Connection] Packet 146776 chunk for system game_session from 11000010244a017 had no listener
21:35:25.296 [Connection] Packet 146777 chunk for system game_session from 11000010244a017 had no listener
21:35:25.427 [Lua] [PlayFabRequestQueue] EAC Enabled! 50
21:35:25.427 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 50
21:35:25.838 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 50
21:35:25.852 [Lua] commit result success 23
21:35:27.222 [Lua] [Managers] Calling function on all managers:
21:35:27.222 [Lua] Clearing all global lookup lists
21:35:27.222 [Lua] [IngamePlayerListUI] - Destroy
21:35:27.223 [Lua] [EquipmentUI] - Destroy
21:35:27.223 [Lua] [AbilityUI] - Destroy
21:35:27.223 [Lua] [GamePadAbilityUI] - Destroy
21:35:27.223 [Lua] [GamePadEquipmentUI] - Destroy
21:35:27.223 [Lua] [IngameUI] destroy
21:35:27.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3
21:35:27.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2
21:35:27.276 [Lua] [Managers] Destroying manager group:
21:35:27.280 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:35:27.345 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:35:27.345 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame
21:35:27.345 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading
21:35:27.345 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e cemetery 0
21:35:27.345 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:35:27.345 warning: [Lua] "[[PeerStates.Loading]] level_key: cemetery", Num ocurrencies: 42, User: 11000010365b93e "Melibellule"
<>
21:35:27.346 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: cemetery<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: cemetery"
[2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "cemetery"; environment_variation_id = 0; level_seed = 6946259; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000094A3DC0
[3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame
[5] self = table: 000000000DD250E0; application_shutdown = nil; unit_spawner = table: 0000000000C51850; world = [World]; unit_storage = table: 000000000E79F410; units = table: 000000000B08D610; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000DD250E0
[8] self = table: 0000000002517F00; dt = 0.016930093988776207; t = 5199.1641702687484; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016930093988776207; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016930093988776207; t = 5199.1641702687484
[10] dt = 0.016930093988776207
[2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "inn_level"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e";
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000002976830; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "cemetery"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000DB282C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B387570; network_server = table: 00000000024F3820; entity_system = table: 0000000001726060; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C1676D0; statistics_db = table: 000000000C6D5810; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 55.860208875313404; input_manager = table: 000000000BD969A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F619E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB282C0; world = [World]; dt = 0.016930093988776207; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 57.643298270180821; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C068690; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DAF5730;
<>
<>
21:35:27.346 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame
21:35:27.346 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading
21:35:27.346 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb cemetery 0
21:35:27.346 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:35:27.346 warning: [Lua] "[[PeerStates.Loading]] level_key: cemetery", Num ocurrencies: 43, User: 11000010365b93e "Melibellule"
<>
21:35:27.347 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: cemetery<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: cemetery"
[2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "cemetery"; environment_variation_id = 0; level_seed = 6946259; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000094A3DC0
[3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame
[5] self = table: 000000000DD250E0; application_shutdown = nil; unit_spawner = table: 0000000000C51850; world = [World]; unit_storage = table: 000000000E79F410; units = table: 000000000B08D610; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000DD250E0
[8] self = table: 0000000002517F00; dt = 0.016930093988776207; t = 5199.1641702687484; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016930093988776207; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016930093988776207; t = 5199.1641702687484
[10] dt = 0.016930093988776207
[2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000002976830; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "cemetery"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000DB282C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B387570; network_server = table: 00000000024F3820; entity_system = table: 0000000001726060; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C1676D0; statistics_db = table: 000000000C6D5810; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 55.860208875313404; input_manager = table: 000000000BD969A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F619E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB282C0; world = [World]; dt = 0.016930093988776207; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 57.643298270180821; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C068690; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DAF5730;
<>
<>
21:35:27.347 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame
21:35:27.347 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading
21:35:27.347 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 cemetery 0
21:35:27.347 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:35:27.347 warning: [Lua] "[[PeerStates.Loading]] level_key: cemetery", Num ocurrencies: 44, User: 11000010365b93e "Melibellule"
<>
21:35:27.348 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: cemetery<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: cemetery"
[2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "cemetery"; environment_variation_id = 0; level_seed = 6946259; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000094A3DC0
[3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame
[5] self = table: 000000000DD250E0; application_shutdown = nil; unit_spawner = table: 0000000000C51850; world = [World]; unit_storage = table: 000000000E79F410; units = table: 000000000B08D610; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000DD250E0
[8] self = table: 0000000002517F00; dt = 0.016930093988776207; t = 5199.1641702687484; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016930093988776207; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016930093988776207; t = 5199.1641702687484
[10] dt = 0.016930093988776207
[2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000002976830; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "cemetery"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000DB282C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B387570; network_server = table: 00000000024F3820; entity_system = table: 0000000001726060; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C1676D0; statistics_db = table: 000000000C6D5810; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 55.860208875313404; input_manager = table: 000000000BD969A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F619E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB282C0; world = [World]; dt = 0.016930093988776207; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 57.643298270180821; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C068690; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DAF5730;
<>
<>
21:35:27.348 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame
21:35:27.348 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading
21:35:27.348 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf cemetery 0
21:35:27.348 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:35:27.348 warning: [Lua] "[[PeerStates.Loading]] level_key: cemetery", Num ocurrencies: 45, User: 11000010365b93e "Melibellule"
<>
21:35:27.349 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: cemetery<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: cemetery"
[2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "cemetery"; environment_variation_id = 0; level_seed = 6946259; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000094A3DC0
[3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame
[5] self = table: 000000000DD250E0; application_shutdown = nil; unit_spawner = table: 0000000000C51850; world = [World]; unit_storage = table: 000000000E79F410; units = table: 000000000B08D610; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000DD250E0
[8] self = table: 0000000002517F00; dt = 0.016930093988776207; t = 5199.1641702687484; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.016930093988776207; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016930093988776207; t = 5199.1641702687484
[10] dt = 0.016930093988776207
[2] server = table: 00000000024F3820; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 0000000002976830; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "cemetery"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000DB282C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B387570; network_server = table: 00000000024F3820; entity_system = table: 0000000001726060; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C1676D0; statistics_db = table: 000000000C6D5810; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 55.860208875313404; input_manager = table: 000000000BD969A0; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F619E70; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000DB282C0; world = [World]; dt = 0.016930093988776207; peer_id = "11000010365b93e"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 57.643298270180821; _lobby_host = table: 000000000283A8F0; level_transition_handler = table: 00000000025D3B50; dice_keeper = table: 000000000C068690; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000DD250E0;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000DAF5730;
<>
<>
21:35:27.349 [Lua] [Matchmaking] unregister rpcs
21:35:27.349 [Lua] ############### UNLOADING PACKAGES ###############
21:35:27.349 [Lua] [Managers] Calling function on all managers:
21:35:27.349 [Lua] [Managers] Destroying manager group:
21:35:27.349 [Lua] [Gamestate] Enter state StateLoading
21:35:27.352 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:35:27.352 [Lua] [Matchmaking] register rpcs
21:35:27.352 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
21:35:27.352 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
21:35:27.352 [Lua] Set lobby begin:
21:35:27.352 [Lua] Lobby data twitch_enabled = false
21:35:27.352 [Lua] Lobby data power_level = 0
21:35:27.352 [Lua] Lobby data unique_server_name = Melibellule
21:35:27.352 [Lua] Lobby data difficulty_tweak = 0
21:35:27.352 [Lua] Lobby data host = 11000010365b93e
21:35:27.352 [Lua] Lobby data game_mode = 2
21:35:27.352 [Lua] Lobby data is_private = false
21:35:27.352 [Lua] Lobby data match_started = true
21:35:27.352 [Lua] Lobby data mechanism = adventure
21:35:27.352 [Lua] Lobby data level_key = inn_level
21:35:27.353 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:35:27.353 [Lua] Lobby data selected_level_key = cemetery
21:35:27.353 [Lua] Lobby data difficulty = hardest
21:35:27.353 [Lua] Lobby data quick_game = true
21:35:27.353 [Lua] Lobby data matchmaking = true
21:35:27.353 [Lua] Lobby data weave_name = false
21:35:27.353 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:35:27.353 [Lua] Lobby data num_players = 4
21:35:27.353 [Lua] Lobby data player_slot_5 = 0:0
21:35:27.353 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:35:27.353 [Lua] Lobby data country_code = FR
21:35:27.353 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:35:27.353 [Lua] Lobby data eac_authorized = true
21:35:27.353 [Lua] Set lobby end.
21:35:27.353 [Lua] registering RPCs
21:35:27.353 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:35:27.353 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:35:27.353 [Lua] Set lobby begin:
21:35:27.353 [Lua] Lobby data twitch_enabled = false
21:35:27.353 [Lua] Lobby data power_level = 0
21:35:27.353 [Lua] Lobby data unique_server_name = Melibellule
21:35:27.353 [Lua] Lobby data difficulty_tweak = 0
21:35:27.354 [Lua] Lobby data host = 11000010365b93e
21:35:27.354 [Lua] Lobby data game_mode = 2
21:35:27.354 [Lua] Lobby data is_private = false
21:35:27.354 [Lua] Lobby data match_started = true
21:35:27.354 [Lua] Lobby data mechanism = adventure
21:35:27.354 [Lua] Lobby data level_key = cemetery
21:35:27.354 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:35:27.354 [Lua] Lobby data selected_level_key = cemetery
21:35:27.354 [Lua] Lobby data difficulty = hardest
21:35:27.355 [Lua] Lobby data quick_game = true
21:35:27.355 [Lua] Lobby data matchmaking = true
21:35:27.355 [Lua] Lobby data weave_name = false
21:35:27.355 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:35:27.355 [Lua] Lobby data num_players = 4
21:35:27.355 [Lua] Lobby data player_slot_5 = 0:0
21:35:27.355 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:35:27.355 [Lua] Lobby data country_code = FR
21:35:27.355 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:35:27.355 [Lua] Lobby data eac_authorized = true
21:35:27.355 [Lua] Set lobby end.
21:35:27.360 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_20, global_loading_screens, async-read, prioritized
21:35:27.360 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[cemetery] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:35:27.360 [Lua] [LevelTransitionHandler] load_level cemetery 0
21:35:27.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:35:27.361 [Umbra] Unload tome
21:35:27.361 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
21:35:27.499 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:35:27.499 [Lua] [LevelTransitionHandler] Loading level: "cemetery"
21:35:27.499 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/holly/cemetery" Meta package name: "nil"
21:35:27.499 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler, async-read,
21:35:27.499 [Lua] [StateLoading] got rpc_load_level 44 cemetery
21:35:27.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_20
21:35:27.844 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_20
21:35:27.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/cemetery
21:35:30.596 [Umbra] Loading umbra tome '#ID[013cc5d86f8b08b1]'
21:35:34.330 [Lua] ### Sending rpc_level_loaded
21:35:34.330 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 44
21:35:34.330 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded
21:35:34.331 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading
21:35:34.331 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages
21:35:34.348 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages
21:35:34.348 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame
21:35:34.753 [Lua] ### Sending rpc_level_loaded
21:35:34.753 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 44
21:35:34.753 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded
21:35:34.754 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading
21:35:34.754 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages
21:35:34.772 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages
21:35:34.772 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame
21:35:36.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/cemetery
21:35:36.243 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/cemetery
21:35:36.260 [Lua] [LevelTransitionHandler] Level load completed!
21:35:36.260 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: cemetery - level_seed: 6946259 - use_random_directors: true - overriden_conflict: nil
21:35:36.285 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:35:36.285 [Lua] checking dlc's against conflict directors
21:35:36.285 [Lua] number of factions to include 2
21:35:36.285 [Lua] Updated list weights for random:
21:35:36.285 [Lua] skaven, 0.42 (0.00-0.42)
21:35:36.285 [Lua] chaos, 0.42 (0.42-0.83)
21:35:36.285 [Lua] beastmen, 0.17 (0.83-1.00)
21:35:36.285 [Lua] Rolled random faction: 0.66507571935653687 chaos
21:35:36.285 [Lua] Updated list weights for random:
21:35:36.285 [Lua] skaven, 0.71 (0.00-0.71)
21:35:36.285 [Lua] beastmen, 0.29 (0.71-1.00)
21:35:36.285 [Lua] Rolled random faction: 0.43503493070602417 skaven
21:35:36.285 [Lua] number of factions added 2
21:35:36.285 [Lua] --- --- ---
21:35:36.285 [Lua] Starting... difficulty 'hardest'
21:35:36.285 [Lua] There are no starting conflict directors!
21:35:36.285 [Lua] --- --- ---
21:35:36.285 [Lua]
21:35:36.285 [Lua] Looking for a new director:
21:35:36.285 [Lua] (free: 24) master hash is: skaven_storm_vermin_with_shield skaven_clan_rat chaos_vortex_sorcerer chaos_fanatic chaos_marauder_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_ratling_gunner skaven_storm_vermin_commander skaven_plague_monk chaos_marauder
21:35:36.285 [Lua] ->trying director: skaven
21:35:36.285 [Lua] --> success!
21:35:36.285 [Lua] --> Added these breeds: skaven_stormfiend skaven_storm_vermin skaven_pack_master skaven_loot_rat chaos_corruptor_sorcerer skaven_gutter_runner skaven_clan_rat_with_shield chaos_berzerker skaven_rat_ogre chaos_raider skaven_slave
21:35:36.285 [Lua]
21:35:36.285 [Lua] Looking for a new director:
21:35:36.285 [Lua] (free: 13) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:35:36.285 [Lua] ->trying director: default
21:35:36.285 [Lua] --> success!
21:35:36.285 [Lua] --> Added these breeds: chaos_spawn chaos_troll chaos_warrior
21:35:36.285 [Lua]
21:35:36.285 [Lua] Looking for a new director:
21:35:36.285 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:35:36.285 [Lua] ->trying director: default
21:35:36.285 [Lua] --> success!
21:35:36.285 [Lua] --> re-used the same breeds
21:35:36.285 [Lua]
21:35:36.285 [Lua] Looking for a new director:
21:35:36.285 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:35:36.285 [Lua] ->trying director: chaos
21:35:36.285 [Lua] --> success!
21:35:36.285 [Lua] --> re-used the same breeds
21:35:36.285 [Lua]
21:35:36.285 [Lua] Looking for a new director:
21:35:36.285 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:35:36.285 [Lua] ->trying director: default
21:35:36.285 [Lua] --> success!
21:35:36.285 [Lua] --> re-used the same breeds
21:35:36.285 [Lua]
21:35:36.285 [Lua] Looking for a new director:
21:35:36.285 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:35:36.285 [Lua] ->trying director: chaos
21:35:36.285 [Lua] --> success!
21:35:36.285 [Lua] --> re-used the same breeds
21:35:36.285 [Lua]
21:35:36.285 [Lua] Looking for a new director:
21:35:36.285 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:35:36.285 [Lua] ->trying director: chaos
21:35:36.285 [Lua] --> success!
21:35:36.285 [Lua] --> re-used the same breeds
21:35:36.285 [Lua]
21:35:36.285 [Lua] Looking for a new director:
21:35:36.285 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:35:36.285 [Lua] ->trying director: default
21:35:36.285 [Lua] --> success!
21:35:36.285 [Lua] --> re-used the same breeds
21:35:36.285 [Lua]
21:35:36.285 [Lua] Looking for a new director:
21:35:36.285 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:35:36.285 [Lua] ->trying director: default
21:35:36.285 [Lua] --> success!
21:35:36.285 [Lua] --> re-used the same breeds
21:35:36.285 [Lua]
21:35:36.285 [Lua] DONE! Found the following directors:
21:35:36.285 [Lua] skaven
21:35:36.285 [Lua] default
21:35:36.285 [Lua] default
21:35:36.285 [Lua] chaos
21:35:36.285 [Lua] default
21:35:36.285 [Lua] chaos
21:35:36.285 [Lua] chaos
21:35:36.285 [Lua] default
21:35:36.285 [Lua] default
21:35:36.285 [Lua] (free: 10), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_slave skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:35:36.285 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_berzerker=true,
skaven_pack_master=true,
skaven_loot_rat=true,
chaos_fanatic=true,
skaven_clan_rat_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_slave=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_marauder=true,
skaven_storm_vermin_commander=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
21:35:36.285 [Lua] load_startup_enemy_packages: --------------
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] chaos_spawn
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] chaos_troll
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] skaven_rat_ogre
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] skaven_stormfiend
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] beastmen_minotaur
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] chaos_plague_sorcerer
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] chaos_corruptor_sorcerer
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] skaven_gutter_runner
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] skaven_pack_master
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] skaven_poison_wind_globadier
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] skaven_ratling_gunner
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] skaven_warpfire_thrower
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] chaos_vortex_sorcerer
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] beastmen_standard_bearer
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] chaos_vortex
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] critter_rat
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] critter_pig
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] skaven_storm_vermin_with_shield
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] skaven_storm_vermin
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] chaos_warrior
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] chaos_raider
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] skaven_clan_rat
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] chaos_berzerker
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] skaven_loot_rat
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] chaos_fanatic
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] skaven_clan_rat_with_shield
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] chaos_marauder_with_shield
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] skaven_slave
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] chaos_marauder
21:35:36.285 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:35:36.285 [Lua] skaven_plague_monk
21:35:36.289 [Lua] ### Sending rpc_level_loaded
21:35:36.289 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 44
21:35:36.289 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded
21:35:36.306 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading
21:35:36.306 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages
21:35:36.324 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages
21:35:36.324 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame
21:35:36.324 [Lua] ### Sending rpc_level_loaded
21:35:36.324 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 44
21:35:36.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:35:36.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:35:36.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:35:37.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:35:37.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:35:37.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:35:37.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:35:37.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:35:37.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:35:38.396 [Lua] ### Sending rpc_level_loaded
21:35:38.396 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 44
21:35:38.396 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded
21:35:38.397 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading
21:35:38.397 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages
21:35:38.413 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages
21:35:38.413 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame
21:35:38.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:35:38.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:35:38.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:35:40.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:35:40.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:35:40.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:35:40.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:35:40.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:35:40.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:35:40.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:35:40.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:35:40.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:35:41.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:35:41.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:35:41.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:35:41.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:35:41.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:35:41.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:35:42.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:35:42.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:35:42.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:35:42.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:35:42.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:35:42.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:35:43.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:35:43.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:35:43.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:35:43.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:35:43.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:35:43.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:35:44.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:35:44.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:35:44.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:35:44.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:35:44.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:35:44.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:35:44.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:35:44.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:35:44.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:35:44.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:35:44.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:35:44.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:35:45.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:35:45.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:35:45.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:35:45.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:35:45.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:35:45.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:35:46.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:35:46.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:35:46.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:35:46.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:35:46.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:35:46.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:35:47.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:35:47.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:35:47.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:35:47.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:35:47.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:35:47.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:35:48.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:35:48.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:35:48.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:35:48.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:35:48.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:35:48.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:35:49.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:35:49.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:35:49.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:35:49.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:35:49.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:35:49.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:35:50.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:35:50.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:35:50.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:35:50.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:35:50.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:35:50.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:35:51.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:35:51.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:35:51.139 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: cemetery game_mode: custom
21:35:51.139 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:35:51.139 [Lua] Starting async level spawning of levels/honduras_dlcs/holly/cemetery/world
21:35:51.140 [Umbra] Init version: 3.4.15 :: 16 threads
21:35:52.215 [Lua] Async level spawning done
21:35:52.215 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:35:53.208 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:35:53.208 [Lua] [Matchmaking] unregister rpcs
21:35:53.208 [Lua] Set lobby begin:
21:35:53.208 [Lua] Lobby data twitch_enabled = false
21:35:53.208 [Lua] Lobby data power_level = 0
21:35:53.208 [Lua] Lobby data unique_server_name = Melibellule
21:35:53.209 [Lua] Lobby data difficulty_tweak = 0
21:35:53.209 [Lua] Lobby data host = 11000010365b93e
21:35:53.209 [Lua] Lobby data game_mode = 2
21:35:53.209 [Lua] Lobby data is_private = false
21:35:53.209 [Lua] Lobby data match_started = true
21:35:53.209 [Lua] Lobby data mechanism = adventure
21:35:53.209 [Lua] Lobby data level_key = cemetery
21:35:53.209 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:35:53.209 [Lua] Lobby data selected_level_key = cemetery
21:35:53.209 [Lua] Lobby data difficulty = hardest
21:35:53.210 [Lua] Lobby data quick_game = true
21:35:53.210 [Lua] Lobby data matchmaking = true
21:35:53.210 [Lua] Lobby data weave_name = false
21:35:53.210 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:35:53.210 [Lua] Lobby data num_players = 4
21:35:53.210 [Lua] Lobby data player_slot_5 = 0:0
21:35:53.210 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:35:53.210 [Lua] Lobby data country_code = FR
21:35:53.210 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:35:53.210 [Lua] Lobby data eac_authorized = true
21:35:53.210 [Lua] Set lobby end.
21:35:53.210 [Lua] [Managers] Destroying manager group:
21:35:53.211 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_20, global_loading_screens
21:35:53.211 [Lua] [Gamestate] Enter StateIngame HOST
21:35:53.211 [Lua] [Managers] Calling function on all managers:
21:35:53.211 [Lua] <>level = cemetery<>
21:35:53.211 [Lua] Set lobby begin:
21:35:53.211 [Lua] Lobby data twitch_enabled = false
21:35:53.211 [Lua] Lobby data power_level = 0
21:35:53.211 [Lua] Lobby data unique_server_name = Melibellule
21:35:53.211 [Lua] Lobby data difficulty_tweak = 0
21:35:53.211 [Lua] Lobby data host = 11000010365b93e
21:35:53.211 [Lua] Lobby data game_mode = 2
21:35:53.212 [Lua] Lobby data is_private = false
21:35:53.212 [Lua] Lobby data match_started = true
21:35:53.212 [Lua] Lobby data mechanism = adventure
21:35:53.212 [Lua] Lobby data level_key = cemetery
21:35:53.212 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:35:53.212 [Lua] Lobby data selected_level_key = cemetery
21:35:53.212 [Lua] Lobby data difficulty = hardest
21:35:53.212 [Lua] Lobby data quick_game = true
21:35:53.212 [Lua] Lobby data matchmaking = true
21:35:53.212 [Lua] Lobby data weave_name = false
21:35:53.212 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:35:53.212 [Lua] Lobby data num_players = 4
21:35:53.212 [Lua] Lobby data player_slot_5 = 0:0
21:35:53.212 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:35:53.212 [Lua] Lobby data country_code = FR
21:35:53.212 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:35:53.212 [Lua] Lobby data eac_authorized = true
21:35:53.212 [Lua] Set lobby end.
21:35:53.212 [Lua] [StateIngame] Server ingame
21:35:53.216 [Lua] Set lobby begin:
21:35:53.216 [Lua] Lobby data twitch_enabled = false
21:35:53.217 [Lua] Lobby data power_level = 0
21:35:53.217 [Lua] Lobby data unique_server_name = Melibellule
21:35:53.218 [Lua] Lobby data difficulty_tweak = 0
21:35:53.218 [Lua] Lobby data host = 11000010365b93e
21:35:53.218 [Lua] Lobby data game_mode = 2
21:35:53.218 [Lua] Lobby data is_private = false
21:35:53.218 [Lua] Lobby data match_started = true
21:35:53.218 [Lua] Lobby data mechanism = adventure
21:35:53.218 [Lua] Lobby data level_key = cemetery
21:35:53.218 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:35:53.218 [Lua] Lobby data selected_level_key = cemetery
21:35:53.218 [Lua] Lobby data difficulty = hardest
21:35:53.218 [Lua] Lobby data quick_game = true
21:35:53.218 [Lua] Lobby data matchmaking = true
21:35:53.218 [Lua] Lobby data weave_name = false
21:35:53.218 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:35:53.218 [Lua] Lobby data num_players = 4
21:35:53.218 [Lua] Lobby data player_slot_5 = 0:0
21:35:53.219 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:35:53.219 [Lua] Lobby data country_code = FR
21:35:53.219 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:35:53.219 [Lua] Lobby data eac_authorized = true
21:35:53.219 [Lua] Set lobby end.
21:35:53.219 [Lua] [Matchmaking] register rpcs
21:35:53.219 [Lua] GameNetworkManager:init... creating game session
21:35:53.219 [Lua] Host GameSession.make_game_session_host with session:
21:35:53.219 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:35:53.219 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e
21:35:53.219 [Lua] [GameNetworkManager] self.is_server = true
21:35:53.219 [Network] Setting artificial MTU limit to 65536
21:35:53.219 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 51
21:35:53.219 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
21:35:53.232 [Lua] Switching ConflictSettings: to: default
21:35:53.232 [Lua] pacing=default
21:35:53.232 [Lua] roaming=nil
21:35:53.232 [Lua] specials=default
21:35:53.232 [Lua] debug_color=maroon
21:35:53.232 [Lua] contained_breeds=nil
21:35:53.232 [Lua] pack_spawning=default
21:35:53.232 [Lua] disabled=false
21:35:53.232 [Lua] factions=nil
21:35:53.232 [Lua] boss=default
21:35:53.232 [Lua] horde=default
21:35:53.232 [Lua] name=default
21:35:53.232 [Lua] intensity=default
21:35:53.232 [Lua] ---
21:35:53.232 [Lua] [LevelAnalysis] set_random_seed( 6946259)
21:35:53.239 [Lua] [AIInterestPointSystem] Level Seed: 6946259
21:35:53.239 [Lua]
21:35:53.239 [Lua] [entity_system_bag] = table
21:35:53.239 [Lua] [entity_system_bag] = metatable
21:35:53.239 [Lua] [startup_data] = table
21:35:53.239 [Lua] [entity_manager] = table
21:35:53.239 [Lua] [entity_manager] = metatable
21:35:53.239 [Lua] [unit_spawner] = table
21:35:53.239 [Lua] [unit_spawner] = metatable
21:35:53.239 [Lua] [unit_storage] = table
21:35:53.239 [Lua] [unit_storage] = metatable
21:35:53.239 [Lua] [dice_keeper] = table
21:35:53.239 [Lua] [dice_keeper] = metatable
21:35:53.239 [Lua] [is_server] = true (boolean)
21:35:53.239 [Lua] [world] = [World]
21:35:53.239 [Lua] [system_api] = table
21:35:53.239 [Lua] [entity_system] = table
21:35:53.239 [Lua] [entity_system] = metatable
21:35:53.239 [Lua] [network_lobby] = table
21:35:53.239 [Lua] [network_lobby] = metatable
21:35:53.239 [Lua] [profile_synchronizer] = table
21:35:53.239 [Lua] [profile_synchronizer] = metatable
21:35:53.239 [Lua] [level_transition_handler] = table
21:35:53.239 [Lua] [level_transition_handler] = metatable
21:35:53.239 [Lua] [num_local_human_players] = 1 (number)
21:35:53.239 [Lua] [statistics_db] = table
21:35:53.239 [Lua] [statistics_db] = metatable
21:35:53.239 [Lua] [network_server] = table
21:35:53.239 [Lua] [network_server] = metatable
21:35:53.239 [Lua] [input_manager] = table
21:35:53.239 [Lua] [input_manager] = metatable
21:35:53.239 [Lua] [network_clock] = table
21:35:53.239 [Lua] [network_clock] = metatable
21:35:53.239 [Lua] [network_transmit] = table
21:35:53.239 [Lua] [network_transmit] = metatable
21:35:53.239 [Lua] [free_flight_manager] = table
21:35:53.239 [Lua] [free_flight_manager] = metatable
21:35:53.239 [Lua] [network_manager] = table
21:35:53.239 [Lua] [network_manager] = metatable
21:35:53.239 [Lua] [network_event_delegate] = table
21:35:53.239 [Lua] [network_event_delegate] = metatable
21:35:53.239 [Lua]
21:35:53.239 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:35:53.239 [Lua] ignoring extension VersusInteractObjectiveExtension
21:35:53.239 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:35:53.239 [Lua] ignoring extension VersusSocketObjectiveExtension
21:35:53.239 [Lua] ignoring extension VersusTargetObjectiveExtension
21:35:53.239 [Lua] ignoring extension VersusMissionObjectiveExtension
21:35:53.244 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:35:53.263 [Lua] [AchievementManager] Achievements using the steam platform
21:35:53.384 [Lua] respawn_unit_spawned with group id: cauldron_event
21:35:53.384 [Lua] respawn_unit_spawned with group id: cauldron_event
21:35:53.384 [Lua] respawn_unit_spawned with group id: cauldron_event
21:35:53.390 [Lua] [StateIngame] Level seed: 6946259
21:35:53.446 [Lua] [LevelAnalysis] set_random_seed( 6946259)
21:35:53.455 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:35:53.455 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:35:53.455 [Lua] [IngameUI] init
21:35:53.469 [SteamVoipClient] select_out(110000100b4f2eb, off)
21:35:53.469 [SteamVoipClient] select_out(11000010244a017, off)
21:35:53.469 [SteamVoipClient] select_out(11000010365b93e, off)
21:35:53.476 [Lua] cb_razer_chroma_setup
21:35:53.499 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:35:53.499 [Lua] Set lobby begin:
21:35:53.499 [Lua] Lobby data twitch_enabled = false
21:35:53.499 [Lua] Lobby data power_level = 797
21:35:53.499 [Lua] Lobby data unique_server_name = Melibellule
21:35:53.499 [Lua] Lobby data difficulty_tweak = 0
21:35:53.499 [Lua] Lobby data host = 11000010365b93e
21:35:53.500 [Lua] Lobby data game_mode = 2
21:35:53.500 [Lua] Lobby data is_private = false
21:35:53.500 [Lua] Lobby data match_started = true
21:35:53.500 [Lua] Lobby data mechanism = adventure
21:35:53.500 [Lua] Lobby data level_key = cemetery
21:35:53.500 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:35:53.500 [Lua] Lobby data selected_level_key = cemetery
21:35:53.501 [Lua] Lobby data difficulty = hardest
21:35:53.501 [Lua] Lobby data quick_game = true
21:35:53.501 [Lua] Lobby data matchmaking = true
21:35:53.501 [Lua] Lobby data weave_name = false
21:35:53.501 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:35:53.501 [Lua] Lobby data num_players = 4
21:35:53.501 [Lua] Lobby data player_slot_5 = 0:0
21:35:53.501 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:35:53.501 [Lua] Lobby data country_code = FR
21:35:53.502 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:35:53.502 [Lua] Lobby data eac_authorized = true
21:35:53.502 [Lua] Set lobby end.
21:35:53.508 [Lua] CurrentConflictSettings default
21:35:53.508 [Lua] [ConflictDirector] conflict_director is ai_ready
21:35:53.510 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:35:53.510 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:35:53.517 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:35:53.517 [Lua] Forming navigation groups in one frame
21:35:53.517 [Lua] Forming navigation groups
21:35:53.537 [Lua] NavigationGroupManager -> calulation time A: 0.020000000000436557
21:35:53.680 [Lua] NavigationGroupManager -> calulation time B: 0.1430000000000291
21:35:53.680 [Lua] number of nav groups: 378
21:35:53.681 [Lua] number of refined nav groups : 293
21:35:53.690 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999512511
21:35:53.691 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.015429078042505 Normalized coefficient: 1.1237615282628042
21:35:53.696 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.2313341438770298 Normalized coefficient: 1.9134200756162723
21:35:53.700 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.964934816583991 Normalized coefficient: 1.3163464942717207
21:35:53.703 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 10.534304762654939 Normalized coefficient: 1.1106570640976281
21:35:53.711 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
21:35:53.711 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
21:35:53.719 [Lua] [LevelAnalysis] Generating boss paths for level: cemetery
21:35:53.719 [Lua] [LevelAnalysis] This level has a total main-path length of 1334.490 meters.
21:35:53.719 [Lua] [LevelAnalysis] grouping spawners for event_patrol
21:35:53.719 [Lua] [LevelAnalysis]
21:35:53.719 [Lua] [LevelAnalysis] grouping spawners for event_boss
21:35:53.719 [Lua] [LevelAnalysis]
21:35:53.719 [Lua] [LevelAnalysis] Terror events added:
21:35:53.719 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:35:53.719 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
21:35:53.719 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
21:35:53.719 [Lua] ----> using boss gizmo!
21:35:53.719 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -220.6 start-travel-dist: 230.6, end-travel-dist: 248.3 spawn_distance 0.0
21:35:53.719 [Lua] Adding main path event: Vector3Box(92, 49, -6.467) boss_event_rat_ogre 45 table: 000000000FBA92E0
21:35:53.719 [Lua] NORMAL PATROL MAIN PATH 1031.482177734375
21:35:53.719 [Lua] [waypoints] = table
21:35:53.719 [Lua] [astar_points] = table
21:35:53.719 [Lua] [travel_dist] = 1031.4820673018694 (number)
21:35:53.719 [Lua] [one_directional] = false (boolean)
21:35:53.719 [Lua] [id] = boss_3 (string)
21:35:53.719 [Lua] ----> using boss spline path!
21:35:53.720 [Lua] Adding main path event: Vector3Box(8.8609, 126.075, -16.821) boss_event_spline_patrol 45 table: 000000000FBA9680
21:35:53.720 [Lua] [LevelAnalysis] num_event_places_f: 0.85632660420735673 , num_event_places: 0 , trailing_event_fraction: 0.85632660420735673 , num_events: 1
21:35:53.720 [Lua] [LevelAnalysis] Level path distance: 1334.4899063110352
21:35:53.720 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1334.4899063110352 forbidden_dist: -1234.4899063110352
21:35:53.720 [Lua] [LevelAnalysis] wanted_distance: 904.28304844602235
21:35:53.720 [Lua] [LevelAnalysis] Terror events added:
21:35:53.720 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:35:53.720 [Lua] Adding main path event: Vector3Box(-3.60057, 154.549, -12.8322) rare_event_loot_rat 45 table: 000000000FBA9F70
21:35:53.720 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268
21:35:53.724 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
21:35:53.733 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:35:53.733 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=78
21:35:53.733 [Lua] [Managers] Calling function on all managers:
21:35:53.759 [Window] Window => active
21:35:53.764 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame
21:35:53.764 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync
21:35:53.764 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame
21:35:53.764 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync
21:35:53.765 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame
21:35:53.765 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync
21:35:53.765 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame
21:35:53.765 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync
21:35:53.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 51
21:35:54.025 [Lua] Set lobby begin:
21:35:54.025 [Lua] Lobby data twitch_enabled = false
21:35:54.025 [Lua] Lobby data power_level = 797
21:35:54.025 [Lua] Lobby data unique_server_name = Melibellule
21:35:54.025 [Lua] Lobby data difficulty_tweak = 0
21:35:54.025 [Lua] Lobby data host = 11000010365b93e
21:35:54.025 [Lua] Lobby data game_mode = 2
21:35:54.025 [Lua] Lobby data is_private = false
21:35:54.025 [Lua] Lobby data match_started = true
21:35:54.025 [Lua] Lobby data mechanism = adventure
21:35:54.025 [Lua] Lobby data level_key = cemetery
21:35:54.025 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:35:54.025 [Lua] Lobby data selected_level_key = cemetery
21:35:54.026 [Lua] Lobby data difficulty = hardest
21:35:54.026 [Lua] Lobby data quick_game = true
21:35:54.026 [Lua] Lobby data matchmaking = true
21:35:54.026 [Lua] Lobby data weave_name = false
21:35:54.026 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:35:54.026 [Lua] Lobby data num_players = 4
21:35:54.026 [Lua] Lobby data player_slot_5 = 0:0
21:35:54.026 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:35:54.026 [Lua] Lobby data country_code = FR
21:35:54.026 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:35:54.026 [Lua] Lobby data eac_authorized = true
21:35:54.026 [Lua] Set lobby end.
21:35:54.026 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing
21:35:54.026 [Lua] Breedfreezer (server) starting a hot join sync
21:35:54.026 [Lua] packing 0 units of breed chaos_marauder
21:35:54.027 [Lua] packing 0 units of breed skaven_clan_rat
21:35:54.027 [Lua] packing 0 units of breed skaven_storm_vermin
21:35:54.027 [Lua] packing 0 units of breed skaven_slave
21:35:54.027 [Lua] packing 0 units of breed chaos_fanatic
21:35:54.027 [Lua] packing 0 units of breed chaos_raider
21:35:54.027 [Lua] packing 0 units of breed chaos_warrior
21:35:54.027 [Lua] packing 0 units of breed chaos_berzerker
21:35:54.027 [Lua] packing 0 units of breed skaven_plague_monk
21:35:54.027 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:35:54.027 [Lua]
21:35:54.027 [Lua] [1] = 1 (number)
21:35:54.027 [Lua] [2] = 0 (number)
21:35:54.027 [Lua] [3] = 1 (number)
21:35:54.027 [Lua] [4] = 0 (number)
21:35:54.027 [Lua] [5] = 1 (number)
21:35:54.027 [Lua] [6] = 0 (number)
21:35:54.027 [Lua] [7] = 1 (number)
21:35:54.027 [Lua] [8] = 0 (number)
21:35:54.027 [Lua] [9] = 1 (number)
21:35:54.027 [Lua] [10] = 0 (number)
21:35:54.027 [Lua] [11] = 1 (number)
21:35:54.027 [Lua] [12] = 0 (number)
21:35:54.027 [Lua] [13] = 1 (number)
21:35:54.027 [Lua] [14] = 0 (number)
21:35:54.027 [Lua] [15] = 1 (number)
21:35:54.027 [Lua] [16] = 0 (number)
21:35:54.027 [Lua] [17] = 1 (number)
21:35:54.027 [Lua] [18] = 0 (number)
21:35:54.027 [Lua]
21:35:54.027 [Lua]
21:35:54.027 [Lua]
21:35:54.029 [Lua] Set lobby begin:
21:35:54.029 [Lua] Lobby data twitch_enabled = false
21:35:54.029 [Lua] Lobby data power_level = 797
21:35:54.030 [Lua] Lobby data unique_server_name = Melibellule
21:35:54.030 [Lua] Lobby data difficulty_tweak = 0
21:35:54.030 [Lua] Lobby data host = 11000010365b93e
21:35:54.030 [Lua] Lobby data game_mode = 2
21:35:54.030 [Lua] Lobby data is_private = false
21:35:54.030 [Lua] Lobby data match_started = true
21:35:54.030 [Lua] Lobby data mechanism = adventure
21:35:54.030 [Lua] Lobby data level_key = cemetery
21:35:54.030 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:35:54.030 [Lua] Lobby data selected_level_key = cemetery
21:35:54.030 [Lua] Lobby data difficulty = hardest
21:35:54.030 [Lua] Lobby data quick_game = true
21:35:54.030 [Lua] Lobby data matchmaking = true
21:35:54.031 [Lua] Lobby data weave_name = false
21:35:54.031 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:35:54.031 [Lua] Lobby data num_players = 4
21:35:54.031 [Lua] Lobby data player_slot_5 = 0:0
21:35:54.031 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:35:54.031 [Lua] Lobby data country_code = FR
21:35:54.031 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:35:54.031 [Lua] Lobby data eac_authorized = true
21:35:54.031 [Lua] Set lobby end.
21:35:54.031 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing
21:35:54.031 [Lua] Breedfreezer (server) starting a hot join sync
21:35:54.031 [Lua] packing 0 units of breed chaos_marauder
21:35:54.031 [Lua] packing 0 units of breed skaven_clan_rat
21:35:54.031 [Lua] packing 0 units of breed skaven_storm_vermin
21:35:54.031 [Lua] packing 0 units of breed skaven_slave
21:35:54.031 [Lua] packing 0 units of breed chaos_fanatic
21:35:54.031 [Lua] packing 0 units of breed chaos_raider
21:35:54.031 [Lua] packing 0 units of breed chaos_warrior
21:35:54.031 [Lua] packing 0 units of breed chaos_berzerker
21:35:54.031 [Lua] packing 0 units of breed skaven_plague_monk
21:35:54.031 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:35:54.031 [Lua]
21:35:54.031 [Lua] [1] = 1 (number)
21:35:54.031 [Lua] [2] = 0 (number)
21:35:54.031 [Lua] [3] = 1 (number)
21:35:54.031 [Lua] [4] = 0 (number)
21:35:54.031 [Lua] [5] = 1 (number)
21:35:54.031 [Lua] [6] = 0 (number)
21:35:54.031 [Lua] [7] = 1 (number)
21:35:54.031 [Lua] [8] = 0 (number)
21:35:54.031 [Lua] [9] = 1 (number)
21:35:54.031 [Lua] [10] = 0 (number)
21:35:54.031 [Lua] [11] = 1 (number)
21:35:54.031 [Lua] [12] = 0 (number)
21:35:54.031 [Lua] [13] = 1 (number)
21:35:54.031 [Lua] [14] = 0 (number)
21:35:54.031 [Lua] [15] = 1 (number)
21:35:54.031 [Lua] [16] = 0 (number)
21:35:54.031 [Lua] [17] = 1 (number)
21:35:54.031 [Lua] [18] = 0 (number)
21:35:54.031 [Lua]
21:35:54.031 [Lua]
21:35:54.031 [Lua]
21:35:54.034 [Lua] Set lobby begin:
21:35:54.034 [Lua] Lobby data twitch_enabled = false
21:35:54.034 [Lua] Lobby data power_level = 797
21:35:54.034 [Lua] Lobby data unique_server_name = Melibellule
21:35:54.034 [Lua] Lobby data difficulty_tweak = 0
21:35:54.034 [Lua] Lobby data host = 11000010365b93e
21:35:54.034 [Lua] Lobby data game_mode = 2
21:35:54.034 [Lua] Lobby data is_private = false
21:35:54.034 [Lua] Lobby data match_started = true
21:35:54.034 [Lua] Lobby data mechanism = adventure
21:35:54.034 [Lua] Lobby data level_key = cemetery
21:35:54.035 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:35:54.035 [Lua] Lobby data selected_level_key = cemetery
21:35:54.035 [Lua] Lobby data difficulty = hardest
21:35:54.035 [Lua] Lobby data quick_game = true
21:35:54.035 [Lua] Lobby data matchmaking = true
21:35:54.035 [Lua] Lobby data weave_name = false
21:35:54.035 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:35:54.035 [Lua] Lobby data num_players = 4
21:35:54.036 [Lua] Lobby data player_slot_5 = 0:0
21:35:54.036 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:35:54.036 [Lua] Lobby data country_code = FR
21:35:54.036 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:35:54.036 [Lua] Lobby data eac_authorized = true
21:35:54.036 [Lua] Set lobby end.
21:35:54.036 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing
21:35:54.036 [Lua] Breedfreezer (server) starting a hot join sync
21:35:54.036 [Lua] packing 0 units of breed chaos_marauder
21:35:54.036 [Lua] packing 0 units of breed skaven_clan_rat
21:35:54.036 [Lua] packing 0 units of breed skaven_storm_vermin
21:35:54.036 [Lua] packing 0 units of breed skaven_slave
21:35:54.036 [Lua] packing 0 units of breed chaos_fanatic
21:35:54.036 [Lua] packing 0 units of breed chaos_raider
21:35:54.036 [Lua] packing 0 units of breed chaos_warrior
21:35:54.036 [Lua] packing 0 units of breed chaos_berzerker
21:35:54.036 [Lua] packing 0 units of breed skaven_plague_monk
21:35:54.036 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:35:54.036 [Lua]
21:35:54.036 [Lua] [1] = 1 (number)
21:35:54.036 [Lua] [2] = 0 (number)
21:35:54.036 [Lua] [3] = 1 (number)
21:35:54.036 [Lua] [4] = 0 (number)
21:35:54.036 [Lua] [5] = 1 (number)
21:35:54.036 [Lua] [6] = 0 (number)
21:35:54.036 [Lua] [7] = 1 (number)
21:35:54.036 [Lua] [8] = 0 (number)
21:35:54.036 [Lua] [9] = 1 (number)
21:35:54.036 [Lua] [10] = 0 (number)
21:35:54.036 [Lua] [11] = 1 (number)
21:35:54.036 [Lua] [12] = 0 (number)
21:35:54.036 [Lua] [13] = 1 (number)
21:35:54.036 [Lua] [14] = 0 (number)
21:35:54.036 [Lua] [15] = 1 (number)
21:35:54.036 [Lua] [16] = 0 (number)
21:35:54.036 [Lua] [17] = 1 (number)
21:35:54.036 [Lua] [18] = 0 (number)
21:35:54.036 [Lua]
21:35:54.036 [Lua]
21:35:54.036 [Lua]
21:35:54.037 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync
21:35:54.037 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers
21:35:54.037 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=79
21:35:54.037 [Lua] RemotePlayer:create_game_object( ) 79
21:35:54.051 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync
21:35:54.051 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers
21:35:54.051 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=80
21:35:54.051 [Lua] RemotePlayer:create_game_object( ) 80
21:35:54.071 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync
21:35:54.071 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers
21:35:54.071 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=81
21:35:54.071 [Lua] RemotePlayer:create_game_object( ) 81
21:35:54.093 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync
21:35:54.093 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers
21:35:54.093 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb
21:35:54.093 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf
21:35:54.093 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017
21:35:54.098 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 51
21:35:54.104 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers
21:35:54.104 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame
21:35:54.104 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers
21:35:54.104 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame
21:35:54.104 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers
21:35:54.104 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame
21:35:54.104 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers
21:35:54.104 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame
21:35:54.130 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:35:54.130 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:35:54.131 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83
21:35:54.145 [Lua] Switching ConflictSettings: to: skaven
21:35:54.145 [Lua] pacing=default
21:35:54.145 [Lua] roaming=nil
21:35:54.145 [Lua] specials=skaven
21:35:54.145 [Lua] debug_color=orange
21:35:54.145 [Lua] contained_breeds=nil
21:35:54.145 [Lua] pack_spawning=skaven
21:35:54.145 [Lua] disabled=false
21:35:54.145 [Lua] factions=nil
21:35:54.145 [Lua] boss=skaven
21:35:54.145 [Lua] horde=default
21:35:54.145 [Lua] name=skaven
21:35:54.145 [Lua] intensity=default
21:35:54.145 [Lua] ---
21:35:54.205 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:35:54.205 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1
21:35:54.205 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
21:35:54.206 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84
21:35:54.207 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:35:54.207 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:35:54.207 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1
21:35:54.207 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit
21:35:54.209 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
21:35:54.209 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:35:54.237 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:35:54.237 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1
21:35:54.237 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:35:54.238 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86
21:35:54.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:35:54.573 [Lua] StateInGameRunning:_game_actually_starts()
21:35:54.573 [Lua] #################################################################################################################
21:35:54.573 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-cemetery [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:35:54.573 [Lua] #################################################################################################################
21:35:54.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52
21:35:54.573 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
21:35:54.607 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52
21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0
21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0
21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0
21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0
21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0
21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0
21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0
21:35:54.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 0
21:35:54.843 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52
21:35:54.843 [Lua] Commit load time data
21:35:57.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
21:35:57.240 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
21:35:58.826 [Lua] Set lobby begin:
21:35:58.826 [Lua] Lobby data twitch_enabled = false
21:35:58.826 [Lua] Lobby data power_level = 824
21:35:58.826 [Lua] Lobby data unique_server_name = Melibellule
21:35:58.827 [Lua] Lobby data difficulty_tweak = 0
21:35:58.827 [Lua] Lobby data host = 11000010365b93e
21:35:58.827 [Lua] Lobby data game_mode = 2
21:35:58.827 [Lua] Lobby data is_private = false
21:35:58.827 [Lua] Lobby data match_started = true
21:35:58.827 [Lua] Lobby data mechanism = adventure
21:35:58.827 [Lua] Lobby data level_key = cemetery
21:35:58.827 [Lua] Lobby data player_slot_1 = 11000010244a017:1
21:35:58.827 [Lua] Lobby data selected_level_key = cemetery
21:35:58.827 [Lua] Lobby data difficulty = hardest
21:35:58.827 [Lua] Lobby data quick_game = true
21:35:58.827 [Lua] Lobby data matchmaking = true
21:35:58.827 [Lua] Lobby data weave_name = false
21:35:58.827 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
21:35:58.827 [Lua] Lobby data num_players = 4
21:35:58.827 [Lua] Lobby data player_slot_5 = 0:0
21:35:58.827 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
21:35:58.827 [Lua] Lobby data country_code = FR
21:35:58.827 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
21:35:58.828 [Lua] Lobby data eac_authorized = true
21:35:58.828 [Lua] Set lobby end.
21:36:11.812 [EACServer] [22:36:11:812][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:36:32.687 [Lua] Players are leaving the safe zone
21:36:33.094 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:36:33.110 [Lua] Spline already found!
21:36:33.179 [Lua] Init group template: spline_patrol
21:36:33.640 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:36:33.658 [Lua] Spline already found!
21:36:33.695 [Lua] Init group template: spline_patrol
21:36:34.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x94367, position: 1893579
21:36:37.705 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
21:36:39.042 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:36:39.081 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:36:55.597 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:56.136 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:36:56.229 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:56.867 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:36:56.904 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:57.569 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:57.570 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:36:58.152 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:58.432 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:36:58.806 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:36:58.831 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:59.552 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:37:01.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:01.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:14.769 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:15.257 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:37:15.467 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:15.985 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:37:16.124 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:16.640 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:37:16.967 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:17.557 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:37:18.523 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:19.101 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:37:19.207 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:19.629 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:37:20.291 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:20.782 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:20.989 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:20.989 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:37:21.256 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:21.455 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:37:21.585 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:37:21.660 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source.
21:37:21.959 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:37:22.327 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:22.842 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:23.022 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:37:23.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:23.400 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:37:25.557 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:26.194 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:37:26.270 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:26.863 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:37:27.914 [Lua] Time for new HOOORDE! multi_first_wave
21:37:27.914 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
21:37:27.914 [Lua] horde requested: vector
21:37:27.914 [Lua] setting up vector-horde
21:37:27.914 [Lua] Composing horde 'large' .. using variant 'plain'
21:37:27.914 [Lua] --> horde wants to spawn ahead of players (0.38474896522594/0.67
21:37:27.914 [Lua] -> spawning: 53
21:37:27.914 [Lua] horde crated with id 3 of type vector
21:37:27.914 [Lua] vector horde has started
21:37:28.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:28.659 [Lua] ready to jump failed
21:37:29.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:33.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:33.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:33.082 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 0000000006F298A0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[0518994deba0612a]\']; previous_status = nil; locomotion = table: 0000000006F33B40; outline_grabbed_unit = true; player_manager = table: 0000000011E17380; grabber_player = nil; local_player = table: 0000000010704470; equipment = table: 0000000006F32EE0; weapon_unit = [Unit \'#ID[3c36b7e27be9588c]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[0518994deba0612a]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000006F298A0
[4] self = table: 0000000000537740; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000011BC7D60; t = 97.836766662076116; action = table: 00000000016D9190
[5] self = table: 0000000000552AF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000011BC7D60; t = 97.836766662076116; node = table: 0000000000537740; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 0000000000552AF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000011BC7D60; t = 97.836766662076116; dt = 0.01839829608798027; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000537740
[7] self = table: 000000000C7BFD70; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000011BC7D60; t = 97.836766662076116; dt = 0.01839829608798027; child_running = table: 0000000000552AF0; children = table: 000000000C7BFDA0; node_enemy_spotted = table: 0000000000552AF0; condition_result = true
[8] self = table: 000000000FAC1FD0; t = 97.836766662076116; dt = 0.01839829608798027; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 0000000011BC7D30; bt = table: 000000000C8491A0; blackboard = table: 0000000011BC7D60
[9] self = table: 000000000FAC1FD0; context = table: 000000000FA94740; t = 97.836766662076116; dt = 0.01839829608798027
[10] self = table: 000000000FC53300; entity_system_update_context = table: 000000000FA94740; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FC533A0; t = 97.836766662076116; i = 3; system = table: 000000000FAC1FD0
[11] self = table: 000000000FA94710; update_func = "update"; dt = 0.01839829608798027; entity_system_update_context = table: 000000000FA94740
[12] self = table: 000000000FA94710; dt = 0.01839829608798027
[13] self = table: 0000000009603180; dt = 0.01839829608798027; main_t = 5322.9821677895379; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 97.836766662076116; game_mode_ended = false
[14] self = table: 0000000002517F00; dt = 0.01839829608798027; t = 5322.9821677895379
[15] self = table: 0000000000097070; real_world_dt = 0.01839829608798027; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01839829608798027; t = 5322.9821677895379
[16] dt = 0.01839829608798027
[2] last_catapulted_time = 0; charged_at_t = -inf; low_health_source_id = 74; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = 99.318368365988135; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[0518994deba0612a]']; revived = false; pushed_at_t = 97.818368365988135; max_wounds = 2; catapulted = false; action_stun_push = false; _num_times_knocked_down = 1; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 97.840025696903467; wounds = 1; pack_master_status = "pack_master_dragging"; interrupt_cooldown = true; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000006F32560; next_hanging_damage_time = 0; has_bonus_fatigue_active = false; push_cooldown = true; move_speed_multiplier = 0.5; pulled_up = false; pacing_intensity_decay_delay = 2.9816555790603161; is_server = true; in_end_zone = false; knocked_down = false; pounced_down = false; interrupt_cooldown_timer = 98.318368365988135; is_slowed = false; ready_for_assisted_respawn = false; zooming = false; in_vortex = false; push_degen_delay = 1.5; my_dodge_cd = 0; raise_block_time = 97.340025696903467; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 0; _current_action = "action_one"; _current_end_zone_state = false; pacing_intensity = 82.351256042125272; low_health_playing_id = 607050; first_person_extension = table: 0000000006F35270; locomotion_extension = table: 0000000006F33B40; inventory_extension = table: 0000000006F32E50; buff_extension = table: 0000000006F2CCC0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 4; player = table: 0000000010704470; conflict_director = table: 000000000951EA20; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 6; blocking = false; crouching = false; charged = false; dodge_position = Vector3Box(0, 0, 0); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000006F2A520; dead = false; overpowered = false; health_extension = table: 0000000006F33550; combo_target_count = 0; pushed = true; spawn_grace_time = 5.2276646047830582; last_fatigue_gain_time = 96.926422448828816; fatigue = 55.013273299361273;
[4] _identifier = "drag"; navigation_group_manager = table: 000000000B072C00; _parent = table: 0000000000552AF0; _tree_node = table: 0000000001DEB790; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 0000000002F95780; _parent = table: 000000000C7BFD70; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 0000000002F95780; _parent = table: 000000000C7BFD70; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player";
[7] _children = table: 000000000C7BFDA0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE40; _condition_name = "always_true";
[8] ai_update_index = 13; entity_manager = table: 000000000FB21440; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F876B0; statistics_db = table: 000000000BEB9320; group_blackboard = table: 000000000FAB16D0; frozen_unit_extension_data = table: 0000000002F84FB0; update_list = table: 000000000FAC2110; system_api = table: 000000000FA946E0; _nav_cost_map_volume_id_data = table: 0000000002F875E0; ai_blackboard_prioritized_updates = table: 0000000002F87F60; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 0000000002F91420; _nav_cost_map_id_data = table: 0000000002F84F50; ai_units_alive = table: 0000000002F87FC0; ai_blackboard_updates = table: 0000000002F87F30; _nav_data = table: 0000000002F84F20; ai_units_perception_continuous = table: 0000000002F87FF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000003070F10; num_perception_units = 37; extensions = table: 000000000FABC420; world = [World]; current_perception_unit = [Unit '#ID[858082f8df435127]']; _network_event_delegate = table: 000000000C929A90; start_prio_index = 5; number_special_aggored_enemies = 4; number_ordinary_aggroed_enemies = 2; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000FAB16A0; ai_units_perception_prioritized = table: 0000000002F88050; broadphase = [Broadphase]; extension_init_context = table: 000000000FABDED0; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000002F88020; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000002F84E70; _units_to_destroy = table: 0000000002F87F90; profiler_names = table: 000000000FABC450;
[9] ai_update_index = 13; entity_manager = table: 000000000FB21440; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F876B0; statistics_db = table: 000000000BEB9320; group_blackboard = table: 000000000FAB16D0; frozen_unit_extension_data = table: 0000000002F84FB0; update_list = table: 000000000FAC2110; system_api = table: 000000000FA946E0; _nav_cost_map_volume_id_data = table: 0000000002F875E0; ai_blackboard_prioritized_updates = table: 0000000002F87F60; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 0000000002F91420; _nav_cost_map_id_data = table: 0000000002F84F50; ai_units_alive = table: 0000000002F87FC0; ai_blackboard_updates = table: 0000000002F87F30; _nav_data = table: 0000000002F84F20; ai_units_perception_continuous = table: 0000000002F87FF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000003070F10; num_perception_units = 37; extensions = table: 000000000FABC420; world = [World]; current_perception_unit = [Unit '#ID[858082f8df435127]']; _network_event_delegate = table: 000000000C929A90; start_prio_index = 5; number_special_aggored_enemies = 4; number_ordinary_aggroed_enemies = 2; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000FAB16A0; ai_units_perception_prioritized = table: 0000000002F88050; broadphase = [Broadphase]; extension_init_context = table: 000000000FABDED0; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000002F88020; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000002F84E70; _units_to_destroy = table: 0000000002F87F90; profiler_names = table: 000000000FABC450;
[10] num_systems = 0; systems_pre_update = table: 000000000FC53440; systems = table: 000000000FC53330; systems_update = table: 000000000FC533A0; systems_post_update = table: 000000000FC53360; systems_physics_async_update = table: 000000000FB7F3C0;
[11] entity_system_bag = table: 000000000FC53300; startup_data = table: 000000000FB7F420; entity_manager = table: 000000000FB21440; unit_spawner = table: 00000000031DF6C0; statistics_db = table: 000000000BEB9320; is_server = true; system_update_context = table: 000000000FA94740; network_transmit = table: 00000000029C44E0; network_clock = table: 000000000C824360; dice_keeper = table: 000000000B89AC00; world = [World];
[12] entity_system_bag = table: 000000000FC53300; startup_data = table: 000000000FB7F420; entity_manager = table: 000000000FB21440; unit_spawner = table: 00000000031DF6C0; statistics_db = table: 000000000BEB9320; is_server = true; system_update_context = table: 000000000FA94740; network_transmit = table: 00000000029C44E0; network_clock = table: 000000000C824360; dice_keeper = table: 000000000B89AC00; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000000FC53300; network_server = table: 00000000024F3820; entity_system = table: 000000000FA94710; parent = table: 0000000000097070; _level_flow_events = table: 00000000093E01D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000009B9160; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF06130; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01839829608798027; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 000000000C90BB00; network_event_delegate = table: 000000000C929A90; machines = table: 000000000F5F5EA0; _camera_carrier = table: 000000000553DEA0; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "cemetery"; game_mode_key = "adventure"; network_clock = table: 000000000C824360; statistics_db = table: 000000000BEB9320; _lobby_host = table: 000000000283A8F0; dice_keeper = table: 000000000B89AC00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[15] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000F225170;
<>
<>
21:37:33.568 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:37:33.586 [Lua] Spline already found!
21:37:33.642 [Lua] Init group template: spline_patrol
21:37:34.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:34.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:35.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:35.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:35.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:36.019 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:36.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:36.563 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:37:37.236 [Lua] Init group template: horde
21:37:38.350 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:38.776 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:37:40.055 [Lua] state dead despawn
21:37:40.072 [Lua] [GameNetworkManager] destroying game object with go_id=83
21:37:40.828 [Lua] ready to jump failed
21:37:42.663 [Lua] simple los failed
21:37:43.812 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:44.190 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:44.290 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:44.340 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:37:44.573 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:37:44.782 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:44.783 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:37:45.294 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:37:46.985 [Lua] fence jumping
21:37:47.564 [Lua] ready to jump failed
21:37:50.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:52.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:52.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:53.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:53.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:53.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:53.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:53.539 [Lua] fence jumping
21:37:53.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:56.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:56.718 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:37:56.718 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:37:56.718 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
21:37:56.718 [Lua] horde requested: vector
21:37:56.718 [Lua] setting up vector-horde
21:37:56.718 [Lua] Composing horde 'large' .. using variant 'plain'
21:37:56.718 [Lua] --> horde wants to spawn behind players (0.69191806509326/0.67
21:37:56.718 [Lua] -> spawning: 53
21:37:56.718 [Lua] horde crated with id 5 of type vector
21:37:56.718 [Lua] vector horde has started
21:37:57.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:37:57.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:00.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:05.170 [Lua] Switching ConflictSettings: to: default
21:38:05.170 [Lua] pacing=default
21:38:05.170 [Lua] roaming=nil
21:38:05.170 [Lua] specials=default
21:38:05.170 [Lua] debug_color=maroon
21:38:05.170 [Lua] contained_breeds=nil
21:38:05.170 [Lua] pack_spawning=default
21:38:05.170 [Lua] disabled=false
21:38:05.170 [Lua] factions=nil
21:38:05.170 [Lua] boss=default
21:38:05.170 [Lua] horde=default
21:38:05.170 [Lua] name=default
21:38:05.170 [Lua] intensity=default
21:38:05.170 [Lua] ---
21:38:05.577 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010365b93e, 4)
21:38:05.580 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94999999999999996)
21:38:05.580 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94999999999999996)
21:38:05.580 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=245
21:38:05.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:05.885 [Lua] Init group template: horde
21:38:05.955 [Lua] HORDE: Pushing horde in time; too many units out 68
21:38:06.322 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:07.095 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:38:09.406 [Lua] Horde killed: ?
21:38:09.422 [Lua] HORDE: Pushing horde in time; too many units out 65
21:38:10.403 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:10.925 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:38:11.041 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:11.640 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:11.640 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:38:11.812 [EACServer] [22:38:11:811][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:38:12.264 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:12.265 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:38:13.186 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:38:18.545 [Lua] HORDE: last wave, reset to standard horde delay
21:38:18.545 [Lua] Time for new HOOORDE! multi_last_wave
21:38:18.545 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
21:38:18.545 [Lua] horde requested: vector
21:38:18.545 [Lua] setting up vector-horde
21:38:18.545 [Lua] Composing horde 'large' .. using variant 'plain'
21:38:18.545 [Lua] --> horde wants to spawn ahead of players (0.57942756988685/0.67
21:38:18.545 [Lua] -> spawning: 54
21:38:18.545 [Lua] horde crated with id 6 of type vector
21:38:18.545 [Lua] vector horde has started
21:38:21.165 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:21.720 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:38:21.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x97abd, position: 0
21:38:22.130 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 55 action: nil
21:38:22.150 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 54 action: nil
21:38:22.150 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 53 action: nil
21:38:22.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x97afb, position: 0
21:38:22.668 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 51 action: nil
21:38:22.740 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:22.861 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 50 action: nil
21:38:22.861 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 49 action: nil
21:38:23.330 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:38:25.342 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 43 action: nil
21:38:25.364 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 42 action: nil
21:38:28.024 [Lua] Init group template: horde
21:38:29.081 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 88 action: nil
21:38:29.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:29.459 [Lua] [flow] string="health" float=9.000000
21:38:30.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:30.704 [Lua] [flow] string="health" float=8.000000
21:38:31.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:31.402 [Lua] [flow] string="health" float=7.000000
21:38:31.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:31.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:32.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:32.412 [Lua] [flow] string="health" float=6.000000
21:38:33.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:33.312 [Lua] [flow] string="health" float=5.000000
21:38:33.312 [Lua] [flow] string="stage_02"
21:38:33.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:33.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:33.674 [Lua] [flow] string="health" float=4.000000
21:38:33.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:34.004 [Lua] [flow] string="health" float=3.000000
21:38:35.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:35.177 [Lua] [flow] string="health" float=2.000000
21:38:35.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:35.542 [Lua] [flow] string="health" float=1.000000
21:38:35.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:35.604 [Lua] [flow] string="destroyed"
21:38:35.604 [Lua] [flow] string="health" float=0.000000
21:38:35.677 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
21:38:35.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x984e6, position: 0
21:38:36.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:36.942 [Lua] [flow] string="health" float=9.000000
21:38:38.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:38.846 [Lua] [flow] string="health" float=8.000000
21:38:39.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:40.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:40.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:40.732 [Lua] [flow] string="health" float=7.000000
21:38:42.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:42.670 [Lua] [flow] string="health" float=6.000000
21:38:44.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:44.589 [Lua] [flow] string="health" float=5.000000
21:38:44.589 [Lua] [flow] string="stage_02"
21:38:46.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:46.480 [Lua] [flow] string="health" float=4.000000
21:38:47.883 [Lua] Horde killed: ?
21:38:48.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:48.373 [Lua] [flow] string="health" float=3.000000
21:38:50.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:50.323 [Lua] [flow] string="health" float=2.000000
21:38:52.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:52.244 [Lua] [flow] string="health" float=1.000000
21:38:53.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:38:53.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:38:53.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:38:54.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:38:54.219 [Lua] [flow] string="destroyed"
21:38:54.219 [Lua] [flow] string="health" float=0.000000
21:38:54.282 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
21:39:02.182 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:02.679 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:39:02.696 [Lua] Spline already found!
21:39:02.752 [Lua] Init group template: spline_patrol
21:39:03.045 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:39:04.261 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:04.801 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:05.157 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:05.290 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:39:05.326 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:05.551 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:39:05.835 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:39:06.358 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:39:07.249 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:07.712 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:39:10.449 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:10.926 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:11.063 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:39:11.603 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:39:11.604 [Lua] main path terror event triggered: boss_event_rat_ogre
21:39:11.604 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0)
21:39:11.638 [Flow] Boss DoorStormfiend
21:39:11.639 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro
21:39:11.640 [Lua] Init group template: boss_door_closers
21:39:13.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:39:13.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:39:13.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:39:13.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:39:13.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:39:13.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:39:14.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:39:14.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:39:14.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:39:21.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:39:22.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:39:22.805 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:39:22.822 [Lua] Spline already found!
21:39:22.857 [Lua] Init group template: spline_patrol
21:39:22.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:39:26.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:39:26.593 [Lua] Horde killed: ?
21:39:29.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:39:32.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:39:32.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:39:34.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:39:36.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:39:40.575 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:41.070 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:41.155 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:39:41.563 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:41.905 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:39:42.023 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:42.347 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:39:42.533 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:42.797 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:39:43.036 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:43.190 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:39:43.495 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:43.754 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:39:44.137 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:39:47.396 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:48.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:39:48.600 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:39:49.229 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:49.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:39:49.894 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:50.402 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:39:50.572 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:50.742 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:39:51.198 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:51.299 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:39:51.811 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:52.099 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:39:52.438 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:39:52.438 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:53.030 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:53.031 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:39:53.572 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:39:56.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:40:00.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:40:03.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:40:03.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:40:05.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:40:11.813 [EACServer] [22:40:11:813][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:40:14.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:40:19.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:40:20.246 [Lua] rat ogre died!
21:40:21.824 [Lua] [ChatManager][1]System: lichen a ramassé un dé de butin.
21:40:35.576 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome.
21:40:37.852 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 5
21:40:40.963 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:41.988 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:40:47.252 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:48.002 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:40:48.091 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:48.564 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:48.632 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:40:49.128 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:40:49.231 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:49.821 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:49.992 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:40:50.408 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:50.441 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:40:50.731 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:40:50.748 [Lua] Spline already found!
21:40:50.784 [Lua] Init group template: spline_patrol
21:40:51.011 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:40:53.227 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:40:53.242 [Lua] Spline already found!
21:40:53.278 [Lua] Init group template: spline_patrol
21:40:54.005 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:54.460 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:40:54.512 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:54.959 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:55.107 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:40:55.457 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:40:55.457 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:56.137 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:05.270 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:06.007 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:06.102 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:06.627 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:06.661 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:06.696 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:07.122 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:07.274 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:07.308 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:07.867 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:07.971 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:08.562 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:10.841 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:11.594 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:12.966 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:13.444 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:17.940 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:18.468 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:18.567 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:19.259 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:19.631 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:19.648 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:20.262 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:20.991 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:29.257 [Lua] Switching ConflictSettings: to: chaos
21:41:29.257 [Lua] pacing=chaos
21:41:29.257 [Lua] roaming=nil
21:41:29.257 [Lua] specials=chaos
21:41:29.257 [Lua] debug_color=purple
21:41:29.257 [Lua] contained_breeds=nil
21:41:29.257 [Lua] pack_spawning=chaos
21:41:29.257 [Lua] disabled=false
21:41:29.257 [Lua] factions=nil
21:41:29.257 [Lua] boss=chaos
21:41:29.257 [Lua] horde=chaos
21:41:29.257 [Lua] name=chaos
21:41:29.257 [Lua] intensity=default
21:41:29.257 [Lua] ---
21:41:30.115 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:30.554 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:41:31.169 [Lua] fence jumping
21:41:31.436 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:31.930 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:32.100 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:32.185 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:32.186 [Lua] ready to jump failed
21:41:32.406 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:32.406 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:32.727 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:32.933 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:33.084 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:33.406 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:33.406 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:33.642 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:33.661 [Lua] fence jumping
21:41:33.931 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:33.982 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:34.033 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:34.101 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:34.118 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:34.407 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:41:34.458 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:34.591 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:34.727 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:35.154 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:36.434 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:37.136 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:37.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:41:38.467 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:38.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:41:38.903 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:41:39.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:41:39.626 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:39.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:41:39.850 [Lua] rat ogre was despawned!
21:41:40.230 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:40.327 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:40.837 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:41.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:41:43.566 [Lua] [ChatManager][1]System: Melibellule a ramassé un fragment d'art dévasté.
21:41:47.101 [Lua] Time for new HOOORDE! multi_first_wave
21:41:47.101 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
21:41:47.101 [Lua] horde requested: ambush
21:41:47.101 [Lua] setting up ambush-horde
21:41:47.101 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
21:41:47.101 [Lua] -> spawning: 29
21:41:47.101 [Lua] horde crated with id 12 of type ambush
21:41:47.101 [Lua] ambush horde has started
21:41:49.437 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:50.037 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:51.411 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:51.649 [Lua] Init group template: horde
21:41:51.918 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:51.918 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:52.390 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:52.391 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:52.869 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:52.918 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:53.393 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:41:53.615 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:53.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:41:54.194 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:41:56.420 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:41:56.420 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:41:56.420 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
21:41:56.420 [Lua] horde requested: ambush
21:41:56.420 [Lua] setting up ambush-horde
21:41:56.420 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
21:41:56.420 [Lua] -> spawning: 29
21:41:56.420 [Lua] horde crated with id 13 of type ambush
21:41:56.420 [Lua] ambush horde has started
21:41:58.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:41:59.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:42:00.986 [Lua] Init group template: horde
21:42:06.061 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:06.565 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:42:06.570 [Lua] HORDE: last wave, reset to standard horde delay
21:42:06.570 [Lua] Time for new HOOORDE! multi_last_wave
21:42:06.570 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
21:42:06.570 [Lua] horde requested: ambush
21:42:06.570 [Lua] setting up ambush-horde
21:42:06.570 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
21:42:06.571 [Lua] -> spawning: 30
21:42:06.571 [Lua] horde crated with id 14 of type ambush
21:42:06.571 [Lua] ambush horde has started
21:42:08.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:42:10.096 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:42:10.096 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:42:10.096 [Lua] ->moving spawner
21:42:10.096 [Lua] ->moving spawner
21:42:10.096 [Lua] ->moving spawner
21:42:10.096 [Lua] ->moving spawner
21:42:10.096 [Lua] ->moving spawner
21:42:10.096 [Lua] ->moving spawner
21:42:10.096 [Lua] ->moving spawner
21:42:10.096 [Lua] ->moving spawner
21:42:10.096 [Lua] ->moving spawner
21:42:10.096 [Lua] ->moving spawner
21:42:10.096 [Lua] ->moving spawner
21:42:10.096 [Lua] ->moving spawner
21:42:11.672 [Lua] Init group template: horde
21:42:11.813 [EACServer] [22:42:11:812][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:42:11.920 [Lua] Horde killed: ?
21:42:17.158 [Lua] Horde killed: ?
21:42:24.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:42:24.781 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:25.101 [Lua] fence jumping
21:42:25.474 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:42:25.649 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:26.225 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:42:26.287 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:26.289 [Lua] ready to jump failed
21:42:26.882 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:42:27.732 [Lua] fence jumping
21:42:28.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:42:28.800 [Lua] ready to jump failed
21:42:30.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:42:30.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:42:30.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:42:30.743 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source.
21:42:31.678 [Lua] fence jumping
21:42:32.376 [Lua] simple los failed
21:42:33.424 [Lua] Horde killed: ?
21:42:34.834 [Lua] fence jumping
21:42:35.786 [Lua] ready to jump failed
21:42:37.636 [Lua] fence jumping
21:42:39.021 [Lua] ready to jump failed
21:42:42.351 [Lua] fence jumping
21:42:43.794 [Lua] ready to jump failed
21:42:44.115 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
21:42:45.134 [Lua] fence jumping
21:42:45.753 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source.
21:42:46.169 [Lua] ready to jump failed
21:42:49.059 [Lua] fence jumping
21:42:49.315 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:42:49.331 [Lua] Spline already found!
21:42:49.368 [Lua] Init group template: spline_patrol
21:42:50.093 [Lua] ready to jump failed
21:42:50.633 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:51.153 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:51.153 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:42:51.584 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:42:51.585 [Lua] fence jumping
21:42:51.634 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:51.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:42:52.079 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:42:52.113 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:52.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:42:52.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:42:52.572 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:42:52.605 [Lua] ready to jump failed
21:42:52.620 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:52.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:42:53.062 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:53.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:42:53.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:42:53.147 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:42:53.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:42:53.556 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:53.656 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:42:54.133 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:42:55.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:42:56.822 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
21:43:07.287 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:07.894 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:43:07.961 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:08.587 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:43:08.620 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:09.262 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:43:09.763 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:10.461 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:43:10.562 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:11.222 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:11.290 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:43:12.153 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:43:23.961 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:24.599 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:43:52.856 [Lua] [ChatManager][1]System: lichen a ramassé un grimoire.
21:44:01.000 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source.
21:44:11.814 [EACServer] [22:44:11:814][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:44:13.097 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:13.131 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:13.579 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:44:13.595 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:44:13.631 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:13.766 [Lua] Time for new HOOORDE! multi_first_wave
21:44:13.766 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
21:44:13.766 [Lua] horde requested: vector_blob
21:44:13.766 [Lua] wants to spawn ahead within distance: 60
21:44:13.766 [Lua] horde crated with id 16 of type vector_blob
21:44:13.766 [Lua] managed to spawn 27/27 horde enemies
21:44:13.766 [Lua] vector blob horde has started
21:44:13.992 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:14.164 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:44:14.238 [Lua] Init group template: horde
21:44:14.652 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:44:17.577 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:18.036 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:44:18.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:44:18.126 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 0000000006E790C0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[f84ecfd5ded62eca]\']; previous_status = nil; locomotion = table: 0000000005DA35D0; outline_grabbed_unit = true; player_manager = table: 0000000011E17380; grabber_player = nil; local_player = table: 0000000010704470; equipment = table: 0000000006E5DB50; weapon_unit = [Unit \'#ID[3deda3aee2ff6b5c]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[f84ecfd5ded62eca]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000006E790C0
[4] self = table: 0000000000537740; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000AA73970; t = 496.19697409123182; action = table: 00000000016D9190
[5] self = table: 0000000000552AF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000AA73970; t = 496.19697409123182; node = table: 0000000000537740; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 0000000000552AF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000AA73970; t = 496.19697409123182; dt = 0.017227984964847565; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000537740
[7] self = table: 000000000C7BFD70; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000AA73970; t = 496.19697409123182; dt = 0.017227984964847565; child_running = table: 0000000000552AF0; children = table: 000000000C7BFDA0; node_enemy_spotted = table: 0000000000552AF0; condition_result = true
[8] self = table: 000000000FAC1FD0; t = 496.19697409123182; dt = 0.017227984964847565; number_ordinary_aggroed_enemies = 23; number_special_aggored_enemies = 2; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000F3E7040; bt = table: 000000000C8491A0; blackboard = table: 000000000AA73970
[9] self = table: 000000000FAC1FD0; context = table: 000000000FA94740; t = 496.19697409123182; dt = 0.017227984964847565
[10] self = table: 000000000FC53300; entity_system_update_context = table: 000000000FA94740; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FC533A0; t = 496.19697409123182; i = 3; system = table: 000000000FAC1FD0
[11] self = table: 000000000FA94710; update_func = "update"; dt = 0.017227984964847565; entity_system_update_context = table: 000000000FA94740
[12] self = table: 000000000FA94710; dt = 0.017227984964847565
[13] self = table: 0000000009603180; dt = 0.017227984964847565; main_t = 5721.3423752186936; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 496.19697409123182; game_mode_ended = false
[14] self = table: 0000000002517F00; dt = 0.017227984964847565; t = 5721.3423752186936
[15] self = table: 0000000000097070; real_world_dt = 0.017227984964847565; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.017227984964847565; t = 5721.3423752186936
[16] dt = 0.017227984964847565
[2] last_catapulted_time = 261.74998398683965; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = true; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[f84ecfd5ded62eca]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; _num_times_knocked_down = 1; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000005DA11F0; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = false; move_speed_multiplier = 0.5; is_husk = true; block_broken_degen_delay = 2; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; ready_for_assisted_respawn = false; in_vortex = false; pacing_intensity_decay_delay = -1.7160019353032112; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0066867219284177; knocked_down = false; pacing_intensity = 0; raise_block_time = 416.45311079733074; locomotion_extension = table: 0000000005DA35D0; inventory_extension = table: 0000000006E76A90; buff_extension = table: 0000000006E69F30; block_broken_at_t = 247.11441044136882; _intoxication_level = 0; profile_id = 3; player = table: 0000000009D2DF10; conflict_director = table: 000000000951EA20; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(81.5341, 37.9111, -4.16995); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000006E79D50; dead = false; overpowered = false; health_extension = table: 0000000005DA2A40; combo_target_count = 0; pushed = false; spawn_grace_time = 5.3756217956542969; last_fatigue_gain_time = 261.66577170602977; fatigue = 100;
[4] _identifier = "drag"; navigation_group_manager = table: 000000000B072C00; _parent = table: 0000000000552AF0; _tree_node = table: 0000000001DEB790; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 0000000002F95780; _parent = table: 000000000C7BFD70; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 0000000002F95780; _parent = table: 000000000C7BFD70; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player";
[7] _children = table: 000000000C7BFDA0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE40; _condition_name = "always_true";
[8] ai_update_index = 15; entity_manager = table: 000000000FB21440; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F876B0; statistics_db = table: 000000000BEB9320; group_blackboard = table: 000000000FAB16D0; frozen_unit_extension_data = table: 0000000002F84FB0; update_list = table: 000000000FAC2110; system_api = table: 000000000FA946E0; _nav_cost_map_volume_id_data = table: 0000000002F875E0; ai_blackboard_prioritized_updates = table: 0000000002F87F60; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 0000000002F91420; _nav_cost_map_id_data = table: 0000000002F84F50; ai_units_alive = table: 0000000002F87FC0; ai_blackboard_updates = table: 0000000002F87F30; _nav_data = table: 0000000002F84F20; ai_units_perception_continuous = table: 0000000002F87FF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000003070F10; num_perception_units = 296; extensions = table: 000000000FABC420; world = [World]; current_perception_unit = [Unit '#ID[8ee256d70188f2e3]']; _network_event_delegate = table: 000000000C929A90; start_prio_index = 2; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 27; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000FAB16A0; ai_units_perception_prioritized = table: 0000000002F88050; broadphase = [Broadphase]; extension_init_context = table: 000000000FABDED0; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000002F88020; _previous_nav_cost_map_recomputation_t = 417.7547255884856; unit_extension_data = table: 0000000002F84E70; _units_to_destroy = table: 0000000002F87F90; profiler_names = table: 000000000FABC450;
[9] ai_update_index = 15; entity_manager = table: 000000000FB21440; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F876B0; statistics_db = table: 000000000BEB9320; group_blackboard = table: 000000000FAB16D0; frozen_unit_extension_data = table: 0000000002F84FB0; update_list = table: 000000000FAC2110; system_api = table: 000000000FA946E0; _nav_cost_map_volume_id_data = table: 0000000002F875E0; ai_blackboard_prioritized_updates = table: 0000000002F87F60; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 0000000002F91420; _nav_cost_map_id_data = table: 0000000002F84F50; ai_units_alive = table: 0000000002F87FC0; ai_blackboard_updates = table: 0000000002F87F30; _nav_data = table: 0000000002F84F20; ai_units_perception_continuous = table: 0000000002F87FF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000003070F10; num_perception_units = 296; extensions = table: 000000000FABC420; world = [World]; current_perception_unit = [Unit '#ID[8ee256d70188f2e3]']; _network_event_delegate = table: 000000000C929A90; start_prio_index = 2; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 27; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000FAB16A0; ai_units_perception_prioritized = table: 0000000002F88050; broadphase = [Broadphase]; extension_init_context = table: 000000000FABDED0; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000002F88020; _previous_nav_cost_map_recomputation_t = 417.7547255884856; unit_extension_data = table: 0000000002F84E70; _units_to_destroy = table: 0000000002F87F90; profiler_names = table: 000000000FABC450;
[10] num_systems = 0; systems_pre_update = table: 000000000FC53440; systems = table: 000000000FC53330; systems_update = table: 000000000FC533A0; systems_post_update = table: 000000000FC53360; systems_physics_async_update = table: 000000000FB7F3C0;
[11] entity_system_bag = table: 000000000FC53300; startup_data = table: 000000000FB7F420; entity_manager = table: 000000000FB21440; unit_spawner = table: 00000000031DF6C0; statistics_db = table: 000000000BEB9320; is_server = true; system_update_context = table: 000000000FA94740; network_transmit = table: 00000000029C44E0; network_clock = table: 000000000C824360; dice_keeper = table: 000000000B89AC00; world = [World];
[12] entity_system_bag = table: 000000000FC53300; startup_data = table: 000000000FB7F420; entity_manager = table: 000000000FB21440; unit_spawner = table: 00000000031DF6C0; statistics_db = table: 000000000BEB9320; is_server = true; system_update_context = table: 000000000FA94740; network_transmit = table: 00000000029C44E0; network_clock = table: 000000000C824360; dice_keeper = table: 000000000B89AC00; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000000FC53300; network_server = table: 00000000024F3820; entity_system = table: 000000000FA94710; parent = table: 0000000000097070; _level_flow_events = table: 00000000093E01D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000009B9160; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF06130; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.017227984964847565; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 000000000C90BB00; network_event_delegate = table: 000000000C929A90; machines = table: 000000000F5F5EA0; _camera_carrier = table: 000000000553DEA0; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "cemetery"; game_mode_key = "adventure"; network_clock = table: 000000000C824360; statistics_db = table: 000000000BEB9320; _lobby_host = table: 000000000283A8F0; dice_keeper = table: 000000000B89AC00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[15] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000F225170;
<>
<>
21:44:18.242 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:18.779 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:44:18.946 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:18.987 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:19.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 71207
21:44:19.381 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:44:19.511 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:44:19.650 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:20.190 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:44:25.924 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:44:25.941 [Lua] Spline already found!
21:44:25.993 [Lua] Init group template: spline_patrol
21:44:27.690 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:27.841 [Lua] Switching ConflictSettings: to: default
21:44:27.841 [Lua] pacing=default
21:44:27.841 [Lua] roaming=nil
21:44:27.841 [Lua] specials=default
21:44:27.841 [Lua] debug_color=maroon
21:44:27.841 [Lua] contained_breeds=nil
21:44:27.841 [Lua] pack_spawning=default
21:44:27.841 [Lua] disabled=false
21:44:27.841 [Lua] factions=nil
21:44:27.841 [Lua] boss=default
21:44:27.841 [Lua] horde=default
21:44:27.841 [Lua] name=default
21:44:27.841 [Lua] intensity=default
21:44:27.841 [Lua] ---
21:44:28.096 [Lua] Switching ConflictSettings: to: chaos
21:44:28.096 [Lua] pacing=chaos
21:44:28.096 [Lua] roaming=nil
21:44:28.096 [Lua] specials=chaos
21:44:28.096 [Lua] debug_color=purple
21:44:28.096 [Lua] contained_breeds=nil
21:44:28.096 [Lua] pack_spawning=chaos
21:44:28.096 [Lua] disabled=false
21:44:28.096 [Lua] factions=nil
21:44:28.096 [Lua] boss=chaos
21:44:28.096 [Lua] horde=chaos
21:44:28.096 [Lua] name=chaos
21:44:28.096 [Lua] intensity=default
21:44:28.096 [Lua] ---
21:44:28.333 [Lua] Switching ConflictSettings: to: default
21:44:28.333 [Lua] pacing=default
21:44:28.333 [Lua] roaming=nil
21:44:28.333 [Lua] specials=default
21:44:28.333 [Lua] debug_color=maroon
21:44:28.333 [Lua] contained_breeds=nil
21:44:28.333 [Lua] pack_spawning=default
21:44:28.333 [Lua] disabled=false
21:44:28.333 [Lua] factions=nil
21:44:28.333 [Lua] boss=default
21:44:28.333 [Lua] horde=default
21:44:28.333 [Lua] name=default
21:44:28.333 [Lua] intensity=default
21:44:28.333 [Lua] ---
21:44:28.392 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
21:44:28.392 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:44:28.392 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
21:44:28.392 [Lua] horde requested: vector_blob
21:44:28.392 [Lua] wants to spawn ahead within distance: 60
21:44:28.392 [Lua] could not, tries to spawnbehind
21:44:28.392 [Lua] horde crated with id 18 of type vector_blob
21:44:28.392 [Lua] managed to spawn 52/55 horde enemies
21:44:28.392 [Lua] vector blob horde has started
21:44:28.448 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:44:29.057 [Lua] Switching ConflictSettings: to: chaos
21:44:29.057 [Lua] pacing=chaos
21:44:29.057 [Lua] roaming=nil
21:44:29.057 [Lua] specials=chaos
21:44:29.057 [Lua] debug_color=purple
21:44:29.057 [Lua] contained_breeds=nil
21:44:29.057 [Lua] pack_spawning=chaos
21:44:29.057 [Lua] disabled=false
21:44:29.057 [Lua] factions=nil
21:44:29.057 [Lua] boss=chaos
21:44:29.057 [Lua] horde=chaos
21:44:29.057 [Lua] name=chaos
21:44:29.057 [Lua] intensity=default
21:44:29.057 [Lua] ---
21:44:29.348 [Lua] Switching ConflictSettings: to: default
21:44:29.348 [Lua] pacing=default
21:44:29.348 [Lua] roaming=nil
21:44:29.348 [Lua] specials=default
21:44:29.348 [Lua] debug_color=maroon
21:44:29.348 [Lua] contained_breeds=nil
21:44:29.348 [Lua] pack_spawning=default
21:44:29.348 [Lua] disabled=false
21:44:29.348 [Lua] factions=nil
21:44:29.348 [Lua] boss=default
21:44:29.348 [Lua] horde=default
21:44:29.348 [Lua] name=default
21:44:29.348 [Lua] intensity=default
21:44:29.348 [Lua] ---
21:44:33.353 [Lua] Switching ConflictSettings: to: chaos
21:44:33.353 [Lua] pacing=chaos
21:44:33.353 [Lua] roaming=nil
21:44:33.353 [Lua] specials=chaos
21:44:33.353 [Lua] debug_color=purple
21:44:33.353 [Lua] contained_breeds=nil
21:44:33.353 [Lua] pack_spawning=chaos
21:44:33.353 [Lua] disabled=false
21:44:33.353 [Lua] factions=nil
21:44:33.353 [Lua] boss=chaos
21:44:33.353 [Lua] horde=chaos
21:44:33.353 [Lua] name=chaos
21:44:33.353 [Lua] intensity=default
21:44:33.353 [Lua] ---
21:44:33.982 [Lua] Switching ConflictSettings: to: default
21:44:33.982 [Lua] pacing=default
21:44:33.982 [Lua] roaming=nil
21:44:33.982 [Lua] specials=default
21:44:33.982 [Lua] debug_color=maroon
21:44:33.982 [Lua] contained_breeds=nil
21:44:33.982 [Lua] pack_spawning=default
21:44:33.982 [Lua] disabled=false
21:44:33.982 [Lua] factions=nil
21:44:33.982 [Lua] boss=default
21:44:33.982 [Lua] horde=default
21:44:33.982 [Lua] name=default
21:44:33.982 [Lua] intensity=default
21:44:33.982 [Lua] ---
21:44:35.680 [Lua] Switching ConflictSettings: to: chaos
21:44:35.680 [Lua] pacing=chaos
21:44:35.680 [Lua] roaming=nil
21:44:35.680 [Lua] specials=chaos
21:44:35.680 [Lua] debug_color=purple
21:44:35.680 [Lua] contained_breeds=nil
21:44:35.680 [Lua] pack_spawning=chaos
21:44:35.680 [Lua] disabled=false
21:44:35.680 [Lua] factions=nil
21:44:35.680 [Lua] boss=chaos
21:44:35.680 [Lua] horde=chaos
21:44:35.680 [Lua] name=chaos
21:44:35.680 [Lua] intensity=default
21:44:35.680 [Lua] ---
21:44:35.937 [Lua] Switching ConflictSettings: to: default
21:44:35.937 [Lua] pacing=default
21:44:35.937 [Lua] roaming=nil
21:44:35.937 [Lua] specials=default
21:44:35.937 [Lua] debug_color=maroon
21:44:35.937 [Lua] contained_breeds=nil
21:44:35.937 [Lua] pack_spawning=default
21:44:35.937 [Lua] disabled=false
21:44:35.937 [Lua] factions=nil
21:44:35.937 [Lua] boss=default
21:44:35.937 [Lua] horde=default
21:44:35.937 [Lua] name=default
21:44:35.937 [Lua] intensity=default
21:44:35.937 [Lua] ---
21:44:38.437 [Lua] Switching ConflictSettings: to: chaos
21:44:38.437 [Lua] pacing=chaos
21:44:38.437 [Lua] roaming=nil
21:44:38.437 [Lua] specials=chaos
21:44:38.437 [Lua] debug_color=purple
21:44:38.437 [Lua] contained_breeds=nil
21:44:38.437 [Lua] pack_spawning=chaos
21:44:38.437 [Lua] disabled=false
21:44:38.437 [Lua] factions=nil
21:44:38.437 [Lua] boss=chaos
21:44:38.437 [Lua] horde=chaos
21:44:38.437 [Lua] name=chaos
21:44:38.437 [Lua] intensity=default
21:44:38.437 [Lua] ---
21:44:38.690 [Lua] Switching ConflictSettings: to: default
21:44:38.690 [Lua] pacing=default
21:44:38.690 [Lua] roaming=nil
21:44:38.690 [Lua] specials=default
21:44:38.690 [Lua] debug_color=maroon
21:44:38.690 [Lua] contained_breeds=nil
21:44:38.690 [Lua] pack_spawning=default
21:44:38.690 [Lua] disabled=false
21:44:38.690 [Lua] factions=nil
21:44:38.690 [Lua] boss=default
21:44:38.690 [Lua] horde=default
21:44:38.690 [Lua] name=default
21:44:38.690 [Lua] intensity=default
21:44:38.690 [Lua] ---
21:44:44.680 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:44.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 71207
21:44:45.302 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:44:46.842 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:47.440 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:44:47.467 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:48.147 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:44:49.055 [Lua] HORDE: Pushing horde in time; too many units out 73
21:44:49.420 [Lua] Horde killed: ?
21:44:49.441 [Lua] HORDE: Pushing horde in time; too many units out 66
21:44:49.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:44:54.422 [Lua] HORDE: last wave, reset to standard horde delay
21:44:54.422 [Lua] Time for new HOOORDE! multi_last_wave
21:44:54.422 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
21:44:54.422 [Lua] horde requested: vector_blob
21:44:54.422 [Lua] wants to spawn ahead within distance: 60
21:44:54.422 [Lua] horde crated with id 19 of type vector_blob
21:44:54.422 [Lua] managed to spawn 57/57 horde enemies
21:44:54.422 [Lua] vector blob horde has started
21:44:55.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:44:55.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:44:55.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:44:55.446 [Lua] Init group template: horde
21:45:12.488 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:13.065 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:45:13.169 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:13.817 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:45:18.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:45:18.968 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:19.601 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:19.656 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:45:20.261 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:45:21.216 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:45:21.216 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:45:21.216 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:45:23.101 [Lua] Horde killed: ?
21:45:26.766 [Lua] [ChatManager][1]System: Jean-Marc Gueney a jeté un tome.
21:45:29.761 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un tome.
21:45:31.567 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:45:31.590 [Lua] Spline already found!
21:45:31.642 [Lua] Init group template: spline_patrol
21:45:31.693 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:45:31.711 [Lua] Spline already found!
21:45:31.751 [Lua] Init group template: spline_patrol
21:45:32.411 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:32.795 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:32.846 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:45:33.107 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:33.510 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:45:33.542 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:45:33.838 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:34.551 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:45:35.173 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:35.717 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:45:35.795 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:36.080 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:36.323 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:45:36.595 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:36.669 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:45:37.003 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:45:40.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:45:56.637 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:57.335 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:45:57.335 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:57.912 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:45:57.966 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:58.539 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:45:58.573 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:59.143 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:45:59.289 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:45:59.672 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:45:59.905 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:00.545 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:00.785 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:01.220 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:01.364 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:01.945 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:02.737 [Lua] Switching ConflictSettings: to: chaos
21:46:02.737 [Lua] pacing=chaos
21:46:02.737 [Lua] roaming=nil
21:46:02.737 [Lua] specials=chaos
21:46:02.737 [Lua] debug_color=purple
21:46:02.737 [Lua] contained_breeds=nil
21:46:02.737 [Lua] pack_spawning=chaos
21:46:02.737 [Lua] disabled=false
21:46:02.737 [Lua] factions=nil
21:46:02.737 [Lua] boss=chaos
21:46:02.737 [Lua] horde=chaos
21:46:02.737 [Lua] name=chaos
21:46:02.737 [Lua] intensity=default
21:46:02.737 [Lua] ---
21:46:11.815 [EACServer] [22:46:11:815][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:46:17.969 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:18.681 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:18.868 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:19.350 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:19.446 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:20.209 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:21.542 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:22.042 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:22.138 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:46:22.524 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:22.524 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:46:23.001 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:23.001 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:23.002 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:46:23.399 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:46:23.484 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:46:23.484 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:23.947 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:46:23.982 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:24.269 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:24.370 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:46:24.454 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:24.876 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:25.095 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:46:25.129 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:25.502 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:28.675 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:29.304 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:29.475 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:29.574 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:29.769 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:29.892 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:46:30.264 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:30.903 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:31.004 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:31.644 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:32.083 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
21:46:32.560 [Lua] [flow] string="stage_02"
21:46:32.560 [Lua] [flow] string="health" float=0.000000
21:46:32.560 [Lua] [flow] string="destroyed"
21:46:42.974 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:43.638 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:43.671 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:43.942 [Lua] Time for new HOOORDE! multi_first_wave
21:46:43.942 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
21:46:43.942 [Lua] horde requested: vector_blob
21:46:43.942 [Lua] wants to spawn ahead within distance: 60
21:46:43.942 [Lua] horde crated with id 22 of type vector_blob
21:46:43.942 [Lua] managed to spawn 31/31 horde enemies
21:46:43.942 [Lua] vector blob horde has started
21:46:44.233 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:44.471 [Lua] Init group template: horde
21:46:44.703 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:45.176 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:45.705 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:46.129 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:47.203 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:47.939 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:48.006 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:48.395 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:49.973 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:50.477 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:50.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 71207
21:46:52.296 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:52.549 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:46:52.817 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:52.907 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:53.493 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:53.493 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:54.018 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:54.094 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:54.616 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:54.661 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:55.281 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:55.299 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:55.908 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:55.908 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:56.364 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:56.568 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:56.974 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:57.372 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:57.841 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:46:58.175 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:46:58.175 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:46:58.175 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
21:46:58.175 [Lua] horde requested: vector_blob
21:46:58.175 [Lua] wants to spawn behind within distance: 60
21:46:58.175 [Lua] horde crated with id 23 of type vector_blob
21:46:58.175 [Lua] managed to spawn 27/27 horde enemies
21:46:58.175 [Lua] vector blob horde has started
21:46:58.700 [Lua] Init group template: horde
21:47:04.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:47:05.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:47:06.351 [Lua] Horde killed: ?
21:47:07.600 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:08.273 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:08.647 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:47:08.935 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:09.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:47:09.305 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:47:09.900 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:47:11.573 [Lua] HORDE: last wave, reset to standard horde delay
21:47:11.573 [Lua] Time for new HOOORDE! multi_last_wave
21:47:11.573 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
21:47:11.573 [Lua] horde requested: vector_blob
21:47:11.573 [Lua] wants to spawn ahead within distance: 60
21:47:11.573 [Lua] horde crated with id 24 of type vector_blob
21:47:11.573 [Lua] managed to spawn 27/27 horde enemies
21:47:11.573 [Lua] vector blob horde has started
21:47:12.120 [Lua] Init group template: horde
21:47:12.397 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:13.058 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:13.381 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:47:13.689 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:14.018 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:47:14.350 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:14.620 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:47:15.279 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:47:16.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 71207
21:47:16.320 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:16.737 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:47:21.807 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:22.371 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:47:22.428 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:23.030 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:23.065 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:47:23.629 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:47:23.680 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:24.350 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:24.384 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:47:25.039 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:47:25.295 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:25.934 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:47:26.396 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:27.068 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:47:28.829 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source.
21:47:31.729 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 6 size: 27 action: skulk_approach
21:47:32.285 [Lua] fence jumping
21:47:33.761 [Lua] ready to jump failed
21:47:35.186 [Lua] ready to jump failed
21:47:35.245 [Lua] Horde killed: ?
21:47:35.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:47:35.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:47:35.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:47:40.638 [Lua] fence jumping
21:47:41.589 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:41.681 [Lua] simple los failed
21:47:41.796 [Lua] Horde killed: ?
21:47:42.118 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:42.152 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:47:42.656 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:47:50.659 [Lua] ready to jump failed
21:47:54.348 [Lua] fence jumping
21:47:55.361 [Lua] simple los failed
21:47:56.491 [Lua] fence jumping
21:47:57.417 [Lua] ready to jump failed
21:48:02.127 [Lua] fence jumping
21:48:03.163 [Lua] ready to jump failed
21:48:06.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:48:06.324 [Flow] 1
21:48:06.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:48:06.389 [Flow] 2
21:48:07.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:48:07.306 [Flow] 3
21:48:07.358 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
21:48:11.283 [Lua] ready to jump failed
21:48:11.816 [EACServer] [22:48:11:815][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:48:15.309 [Lua] simple los failed
21:48:19.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:48:23.143 [Lua] simple los failed
21:48:27.860 [Lua] ready to jump failed
21:48:32.453 [Lua] ready to jump failed
21:48:33.003 [Lua] simple los failed
21:48:33.393 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:33.855 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:33.889 [Lua] simple los failed
21:48:33.972 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:34.010 [Lua] simple los failed
21:48:34.032 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source.
21:48:34.455 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:34.694 [Lua] ready to jump failed
21:48:37.319 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:37.807 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:37.894 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:38.286 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:38.405 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:38.675 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:38.799 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:38.837 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:39.041 [Lua] simple los failed
21:48:39.107 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:48:39.297 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:39.362 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:39.454 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:39.843 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:39.843 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:40.114 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:40.215 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:48:40.369 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:40.390 [Lua] simple los failed
21:48:40.613 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:40.791 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:41.017 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:48:41.167 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:41.255 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:41.456 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:41.577 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:48:41.798 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:41.849 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:42.248 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:48:42.266 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:44.531 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:45.147 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:45.314 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:45.897 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:46.049 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:46.540 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:46.934 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:47.592 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:48:56.556 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:57.050 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:57.050 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:57.515 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:57.515 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:57.969 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:58.005 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:58.465 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:48:58.501 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:58.977 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:49:00.088 [Lua] Time for new HOOORDE! multi_first_wave
21:49:00.088 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
21:49:00.088 [Lua] horde requested: vector_blob
21:49:00.088 [Lua] wants to spawn ahead within distance: 60
21:49:00.088 [Lua] horde crated with id 25 of type vector_blob
21:49:00.088 [Lua] managed to spawn 31/31 horde enemies
21:49:00.088 [Lua] vector blob horde has started
21:49:00.676 [Lua] Init group template: horde
21:49:05.837 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:49:05.853 [Lua] Spline already found!
21:49:05.927 [Lua] Init group template: spline_patrol
21:49:07.254 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:49:07.254 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:49:07.254 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
21:49:07.254 [Lua] horde requested: vector_blob
21:49:07.254 [Lua] wants to spawn behind within distance: 60
21:49:07.254 [Lua] horde crated with id 27 of type vector_blob
21:49:07.254 [Lua] managed to spawn 29/29 horde enemies
21:49:07.254 [Lua] vector blob horde has started
21:49:07.729 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:07.733 [Lua] Init group template: horde
21:49:08.267 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:08.596 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:09.177 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:10.194 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:10.833 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:12.684 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:12.767 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:13.131 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:13.295 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:49:13.384 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:13.625 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:13.781 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:49:13.901 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:14.304 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:49:14.439 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:14.871 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:15.410 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:15.636 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:16.173 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:16.305 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:16.899 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:16.934 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:17.460 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:18.540 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:18.965 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:19.248 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:19.709 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:19.793 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:20.233 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:20.371 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:21.004 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:21.005 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:21.703 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:21.803 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:22.229 [Lua] HORDE: last wave, reset to standard horde delay
21:49:22.229 [Lua] Time for new HOOORDE! multi_last_wave
21:49:22.229 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
21:49:22.229 [Lua] horde requested: vector_blob
21:49:22.229 [Lua] wants to spawn ahead within distance: 60
21:49:22.229 [Lua] horde crated with id 28 of type vector_blob
21:49:22.229 [Lua] managed to spawn 30/30 horde enemies
21:49:22.229 [Lua] vector blob horde has started
21:49:22.458 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:22.496 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:22.795 [Lua] Init group template: horde
21:49:23.276 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:25.929 [Lua] Horde killed: ?
21:49:36.775 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:37.670 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:38.096 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:38.658 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:39.154 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:39.645 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:39.715 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:40.718 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:40.910 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:41.515 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:41.861 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
21:49:41.884 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:42.145 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:42.542 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:42.852 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:43.176 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:43.476 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:43.917 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:43.979 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:44.358 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:44.979 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:45.396 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:45.396 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:45.630 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:46.171 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:46.333 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:46.795 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:47.021 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:47.473 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:49:53.497 [Lua] Horde killed: ?
21:49:53.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:49:53.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:49:53.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:49:53.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:49:55.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:49:55.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:49:55.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:49:55.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:49:55.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:49:55.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:49:56.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:49:56.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:49:56.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:49:56.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:49:56.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:50:03.323 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:03.953 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:50:07.429 [Lua] main path terror event triggered: rare_event_loot_rat
21:50:07.429 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
21:50:08.656 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:09.254 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:50:09.967 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:10.622 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:50:11.240 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:11.817 [EACServer] [22:50:11:816][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:50:12.001 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:50:17.004 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:17.473 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:17.592 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:50:17.766 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:17.994 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:18.244 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:50:18.425 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:18.425 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:50:18.478 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:18.563 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:50:18.951 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:19.088 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:50:19.088 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:19.191 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:50:19.429 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:19.555 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:50:19.728 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:19.796 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:50:19.896 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:20.035 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:50:20.563 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:50:20.563 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:50:26.235 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:26.742 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:26.888 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:26.926 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:50:27.288 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:50:27.375 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:27.464 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:50:27.495 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:27.792 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:27.972 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:50:28.007 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:50:28.170 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:28.218 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:50:28.564 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:50:29.468 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:29.871 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:50:30.087 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:30.476 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:50:35.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:50:37.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:50:38.377 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:38.901 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:51:11.987 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a ramassé un tome.
21:51:16.304 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:16.833 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:16.956 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:17.328 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:17.478 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:17.841 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:17.958 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:18.330 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:18.331 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:18.671 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:18.686 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:18.823 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:18.993 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:19.238 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:19.354 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:51:19.464 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:51:20.287 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:20.392 [Lua] Horde killed: ?
21:51:20.890 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:20.981 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:21.128 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:51:21.419 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:21.453 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:21.686 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:21.686 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:21.687 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:51:21.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:51:21.714 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 0000000005EBF5A0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[78be698b30090791]\']; previous_status = nil; locomotion = table: 0000000005EC9280; outline_grabbed_unit = true; player_manager = table: 0000000011E17380; grabber_player = nil; local_player = table: 0000000010704470; equipment = table: 0000000005EC2720; weapon_unit = nil
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[78be698b30090791]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000005EBF5A0
[4] self = table: 0000000000537740; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000842F920; t = 910.94510808214545; action = table: 00000000016D9190
[5] self = table: 0000000000552AF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000842F920; t = 910.94510808214545; node = table: 0000000000537740; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 0000000000552AF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000842F920; t = 910.94510808214545; dt = 0.018560728058218956; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000537740
[7] self = table: 000000000C7BFD70; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000842F920; t = 910.94510808214545; dt = 0.018560728058218956; child_running = table: 0000000000552AF0; children = table: 000000000C7BFDA0; node_enemy_spotted = table: 0000000000552AF0; condition_result = true
[8] self = table: 000000000FAC1FD0; t = 910.94510808214545; dt = 0.018560728058218956; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 2; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 0000000012072040; bt = table: 000000000C8491A0; blackboard = table: 000000000842F920
[9] self = table: 000000000FAC1FD0; context = table: 000000000FA94740; t = 910.94510808214545; dt = 0.018560728058218956
[10] self = table: 000000000FC53300; entity_system_update_context = table: 000000000FA94740; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FC533A0; t = 910.94510808214545; i = 3; system = table: 000000000FAC1FD0
[11] self = table: 000000000FA94710; update_func = "update"; dt = 0.018560728058218956; entity_system_update_context = table: 000000000FA94740
[12] self = table: 000000000FA94710; dt = 0.018560728058218956
[13] self = table: 0000000009603180; dt = 0.018560728058218956; main_t = 6136.0905092096073; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 910.94510808214545; game_mode_ended = false
[14] self = table: 0000000002517F00; dt = 0.018560728058218956; t = 6136.0905092096073
[15] self = table: 0000000000097070; real_world_dt = 0.018560728058218956; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.018560728058218956; t = 6136.0905092096073
[16] dt = 0.018560728058218956
[2] last_catapulted_time = 261.7836876641959; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[78be698b30090791]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; current_ladder_unit = [Unit '#ID[1ab5a022a94c6bdd]']; _num_times_knocked_down = 1; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000005EC7B10; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = false; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; is_ledge_hanging = false; spawn_grace_time = 5.4388029277324677; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0041183065623045; pacing_intensity_decay_delay = 1.7393922451883554; knocked_down = false; pacing_intensity = 0.090479953803903362; raise_block_time = 905.65236046165228; locomotion_extension = table: 0000000005EC9280; inventory_extension = table: 0000000005EC2680; buff_extension = table: 0000000005EC2EB0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 1; player = table: 000000000583D0C0; conflict_director = table: 000000000951EA20; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 100; blocking = false; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-20.161, 162.702, -13.2254); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000005EC0230; dead = false; overpowered = false; health_extension = table: 0000000005EC88C0; combo_target_count = 0; pushed = false; last_fatigue_gain_time = 671.67727087065578; fatigue = 97.25;
[4] _identifier = "drag"; navigation_group_manager = table: 000000000B072C00; _parent = table: 0000000000552AF0; _tree_node = table: 0000000001DEB790; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 0000000002F95780; _parent = table: 000000000C7BFD70; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 0000000002F95780; _parent = table: 000000000C7BFD70; _tree_node = table: 0000000001DEB550; _condition_name = "can_see_player";
[7] _children = table: 000000000C7BFDA0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAE40; _condition_name = "always_true";
[8] ai_update_index = 15; entity_manager = table: 000000000FB21440; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F876B0; statistics_db = table: 000000000BEB9320; group_blackboard = table: 000000000FAB16D0; frozen_unit_extension_data = table: 0000000002F84FB0; update_list = table: 000000000FAC2110; system_api = table: 000000000FA946E0; _nav_cost_map_volume_id_data = table: 0000000002F875E0; ai_blackboard_prioritized_updates = table: 0000000002F87F60; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 0000000002F91420; _nav_cost_map_id_data = table: 0000000002F84F50; ai_units_alive = table: 0000000002F87FC0; ai_blackboard_updates = table: 0000000002F87F30; _nav_data = table: 0000000002F84F20; ai_units_perception_continuous = table: 0000000002F87FF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000003070F10; num_perception_units = 689; extensions = table: 000000000FABC420; world = [World]; current_perception_unit = [Unit '#ID[1818b5b8b2f54cb3]']; _network_event_delegate = table: 000000000C929A90; start_prio_index = 3; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 0; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000FAB16A0; ai_units_perception_prioritized = table: 0000000002F88050; broadphase = [Broadphase]; extension_init_context = table: 000000000FABDED0; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000002F88020; _previous_nav_cost_map_recomputation_t = 832.86296566203237; unit_extension_data = table: 0000000002F84E70; _units_to_destroy = table: 0000000002F87F90; profiler_names = table: 000000000FABC450;
[9] ai_update_index = 15; entity_manager = table: 000000000FB21440; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000002F876B0; statistics_db = table: 000000000BEB9320; group_blackboard = table: 000000000FAB16D0; frozen_unit_extension_data = table: 0000000002F84FB0; update_list = table: 000000000FAC2110; system_api = table: 000000000FA946E0; _nav_cost_map_volume_id_data = table: 0000000002F875E0; ai_blackboard_prioritized_updates = table: 0000000002F87F60; blackboards = table: 000000000019BBA0; _hot_join_sync_units = table: 0000000002F91420; _nav_cost_map_id_data = table: 0000000002F84F50; ai_units_alive = table: 0000000002F87FC0; ai_blackboard_updates = table: 0000000002F87F30; _nav_data = table: 0000000002F84F20; ai_units_perception_continuous = table: 0000000002F87FF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000003070F10; num_perception_units = 689; extensions = table: 000000000FABC420; world = [World]; current_perception_unit = [Unit '#ID[1818b5b8b2f54cb3]']; _network_event_delegate = table: 000000000C929A90; start_prio_index = 3; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 0; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000FAB16A0; ai_units_perception_prioritized = table: 0000000002F88050; broadphase = [Broadphase]; extension_init_context = table: 000000000FABDED0; name = "ai_system"; network_transmit = table: 00000000029C44E0; is_server = true; ai_units_perception = table: 0000000002F88020; _previous_nav_cost_map_recomputation_t = 832.86296566203237; unit_extension_data = table: 0000000002F84E70; _units_to_destroy = table: 0000000002F87F90; profiler_names = table: 000000000FABC450;
[10] num_systems = 0; systems_pre_update = table: 000000000FC53440; systems = table: 000000000FC53330; systems_update = table: 000000000FC533A0; systems_post_update = table: 000000000FC53360; systems_physics_async_update = table: 000000000FB7F3C0;
[11] entity_system_bag = table: 000000000FC53300; startup_data = table: 000000000FB7F420; entity_manager = table: 000000000FB21440; unit_spawner = table: 00000000031DF6C0; statistics_db = table: 000000000BEB9320; is_server = true; system_update_context = table: 000000000FA94740; network_transmit = table: 00000000029C44E0; network_clock = table: 000000000C824360; dice_keeper = table: 000000000B89AC00; world = [World];
[12] entity_system_bag = table: 000000000FC53300; startup_data = table: 000000000FB7F420; entity_manager = table: 000000000FB21440; unit_spawner = table: 00000000031DF6C0; statistics_db = table: 000000000BEB9320; is_server = true; system_update_context = table: 000000000FA94740; network_transmit = table: 00000000029C44E0; network_clock = table: 000000000C824360; dice_keeper = table: 000000000B89AC00; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000000FC53300; network_server = table: 00000000024F3820; entity_system = table: 000000000FA94710; parent = table: 0000000000097070; _level_flow_events = table: 00000000093E01D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000009B9160; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF06130; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.018560728058218956; peer_id = "11000010365b93e"; level = [Level]; network_timer_handler = table: 000000000C90BB00; network_event_delegate = table: 000000000C929A90; machines = table: 000000000F5F5EA0; _camera_carrier = table: 000000000553DEA0; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "cemetery"; game_mode_key = "adventure"; network_clock = table: 000000000C824360; statistics_db = table: 000000000BEB9320; _lobby_host = table: 000000000283A8F0; dice_keeper = table: 000000000B89AC00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[15] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000F225170;
<>
<>
21:51:21.894 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:21.974 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:22.022 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:51:22.217 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:51:22.408 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:22.907 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:22.932 [Lua] fence jumping
21:51:23.357 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:51:23.496 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:23.885 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:51:31.054 [Lua] ready to jump failed
21:51:31.973 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:32.441 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:32.492 [Lua] main path terror event triggered: boss_event_spline_patrol
21:51:32.492 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
21:51:32.511 [Lua] > starting new spline, using new navbot: standard , id: boss_3
21:51:32.526 [Lua] > continuing spline boss_3 index: 2 retries: 0
21:51:32.545 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
21:51:32.545 [Lua] > continuing spline boss_3 index: 3 retries: 0
21:51:32.560 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
21:51:32.560 [Lua] > continuing spline boss_3 index: 4 retries: 0
21:51:32.581 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0061425510793924332 boss_3
21:51:32.581 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
21:51:32.581 [Lua] > continuing spline boss_3 index: 5 retries: 0
21:51:32.594 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0080960225313901901 boss_3
21:51:32.594 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
21:51:32.594 [Lua] > spline completed boss_3 retries: 0
21:51:32.899 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:51:32.902 [Lua] Init group template: spline_patrol
21:51:32.938 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:33.016 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:33.479 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:33.511 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:34.123 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:34.225 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:34.792 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:34.792 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:35.069 [Lua] fence jumping
21:51:35.352 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:35.394 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:35.648 [Lua] simple los failed
21:51:35.771 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:57.759 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:57.825 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:57.968 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:58.753 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:51:58.753 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:51:59.006 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:52:00.394 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:01.024 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:01.060 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:01.634 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:01.670 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:02.230 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:11.818 [EACServer] [22:52:11:817][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:52:15.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:52:17.044 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:17.401 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:17.677 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:18.147 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:18.422 [Lua] simple los failed
21:52:20.607 [Lua] fence jumping
21:52:21.451 [Lua] ready to jump failed
21:52:22.028 [Lua] Time for new HOOORDE! multi_first_wave
21:52:22.028 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
21:52:22.028 [Lua] horde requested: vector_blob
21:52:22.028 [Lua] wants to spawn behind within distance: 60
21:52:22.028 [Lua] horde crated with id 30 of type vector_blob
21:52:22.028 [Lua] managed to spawn 32/32 horde enemies
21:52:22.028 [Lua] vector blob horde has started
21:52:22.692 [Lua] Init group template: horde
21:52:23.133 [Lua] fence jumping
21:52:24.567 [Lua] ready to jump failed
21:52:26.719 [Lua] fence jumping
21:52:27.802 [Lua] ready to jump failed
21:52:29.459 [Lua] fence jumping
21:52:29.548 [Lua] fence jumping
21:52:31.004 [Lua] ready to jump failed
21:52:31.687 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:32.384 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:32.660 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:33.021 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:33.157 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:33.333 [Lua] fence jumping
21:52:33.366 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:52:33.366 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:52:33.366 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
21:52:33.366 [Lua] horde requested: vector_blob
21:52:33.366 [Lua] wants to spawn behind within distance: 60
21:52:33.366 [Lua] horde crated with id 31 of type vector_blob
21:52:33.366 [Lua] managed to spawn 31/31 horde enemies
21:52:33.366 [Lua] vector blob horde has started
21:52:33.500 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:33.675 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:33.931 [Lua] Init group template: horde
21:52:34.172 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:34.336 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:34.408 [Lua] simple los failed
21:52:34.853 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:34.982 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:35.481 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:35.641 [Lua] fence jumping
21:52:35.857 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:36.398 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:36.487 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:36.489 [Lua] ready to jump failed
21:52:37.031 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:37.123 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:37.650 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:37.723 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:38.304 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:38.605 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:39.237 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:39.953 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:40.823 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:42.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:52:45.866 [Lua] HORDE: last wave, reset to standard horde delay
21:52:45.866 [Lua] Time for new HOOORDE! multi_last_wave
21:52:45.866 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
21:52:45.866 [Lua] horde requested: vector_blob
21:52:45.866 [Lua] wants to spawn behind within distance: 60
21:52:45.866 [Lua] horde crated with id 32 of type vector_blob
21:52:45.866 [Lua] managed to spawn 31/31 horde enemies
21:52:45.866 [Lua] vector blob horde has started
21:52:46.532 [Lua] Init group template: horde
21:52:47.386 [Lua] fence jumping
21:52:47.389 [Lua] Horde killed: ?
21:52:48.421 [Lua] simple los failed
21:52:53.894 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:54.286 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:54.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:52:54.556 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:54.983 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:55.220 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:55.669 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:55.864 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:56.249 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:56.334 [Lua] fence jumping
21:52:56.495 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:56.961 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:57.122 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:57.754 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:58.084 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:58.228 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:58.383 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:58.885 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:52:59.018 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:00.036 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:53:00.627 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:01.057 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:53:01.499 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:01.964 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:53:05.435 [Lua] Horde killed: ?
21:53:06.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:53:07.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:53:08.076 [Lua] Horde killed: ?
21:53:10.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 104720
21:53:12.717 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:12.785 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:13.178 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:53:13.331 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:13.667 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:53:14.165 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:53:16.407 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
21:53:18.182 [Lua] Switching ConflictSettings: to: default
21:53:18.182 [Lua] pacing=default
21:53:18.182 [Lua] roaming=nil
21:53:18.182 [Lua] specials=default
21:53:18.182 [Lua] debug_color=maroon
21:53:18.182 [Lua] contained_breeds=nil
21:53:18.182 [Lua] pack_spawning=default
21:53:18.182 [Lua] disabled=false
21:53:18.182 [Lua] factions=nil
21:53:18.182 [Lua] boss=default
21:53:18.182 [Lua] horde=default
21:53:18.182 [Lua] name=default
21:53:18.182 [Lua] intensity=default
21:53:18.182 [Lua] ---
21:53:23.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:53:26.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:53:29.361 [Lua] Coordinated attack!
21:53:37.922 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a jeté un tome.
21:53:38.500 [Lua] [ChatManager][1]System: lichen a ramassé un fragment d'art dévasté.
21:53:40.270 [Lua] [ChatManager][1]System: Jean-Marc Gueney a ramassé un fragment d'art dévasté.
21:53:41.500 [Lua] [ChatManager][1]System: Melibellule a ramassé un fragment d'art dévasté.
21:53:42.333 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a ramassé un tome.
21:53:47.846 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a ramassé un fragment d'art dévasté.
21:53:56.405 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:56.648 [Lua] [flow] string="stage_02"
21:53:56.648 [Lua] [flow] string="health" float=0.000000
21:53:56.648 [Lua] [flow] string="destroyed"
21:53:56.699 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
21:53:56.928 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:54:06.288 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:06.639 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:54:06.764 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:06.977 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:07.115 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:54:07.253 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:07.445 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:54:07.469 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source.
21:54:07.931 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:54:11.820 [EACServer] [22:54:11:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:54:15.721 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:16.282 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:16.451 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:54:16.968 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:54:17.422 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:54:17.740 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:18.227 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:54:18.310 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:18.806 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:54:18.962 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:19.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:54:19.351 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:19.368 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:54:19.604 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:19.804 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:54:20.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:54:20.208 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:54:20.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:54:20.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:54:21.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:54:38.512 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:38.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:54:38.917 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:54:39.226 [Lua] Coordinated attack!
21:54:39.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:54:39.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:54:39.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:54:39.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:54:41.438 [Lua] Override Player Respawning cauldron_event true
21:54:47.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:54:48.643 [Lua] Time for new HOOORDE! multi_first_wave
21:54:48.643 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
21:54:48.643 [Lua] horde requested: vector
21:54:48.643 [Lua] setting up vector-horde
21:54:48.643 [Lua] Composing horde 'large' .. using variant 'plain'
21:54:48.643 [Lua] --> horde wants to spawn ahead of players (0.56267496891684/0.67
21:54:48.643 [Lua] -> spawning: 56
21:54:48.643 [Lua] horde crated with id 33 of type vector
21:54:48.643 [Lua] vector horde has started
21:54:55.768 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:54:55.768 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:54:55.768 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
21:54:55.768 [Lua] horde requested: vector
21:54:55.768 [Lua] setting up vector-horde
21:54:55.768 [Lua] Composing horde 'large' .. using variant 'plain'
21:54:55.768 [Lua] --> horde wants to spawn behind players (0.73723822792856/0.67
21:54:55.768 [Lua] -> spawning: 55
21:54:55.768 [Lua] horde crated with id 34 of type vector
21:54:55.768 [Lua] vector horde has started
21:54:58.453 [Lua] Init group template: horde
21:55:00.815 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:01.371 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:03.366 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:03.832 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:03.972 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:04.584 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:04.656 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:05.220 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:05.258 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:05.884 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:05.934 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:06.558 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:06.766 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:06.832 [Lua] Init group template: horde
21:55:06.882 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 137 action: follow
21:55:07.402 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:08.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:55:08.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:55:08.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:55:08.660 [Lua] [GameNetworkManager] game object created go_id=3296, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:09.262 [Lua] [GameNetworkManager] game object was destroyed id=3296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:12.714 [Lua] [GameNetworkManager] game object created go_id=3297, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:13.301 [Lua] [GameNetworkManager] game object was destroyed id=3297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:13.377 [Lua] [GameNetworkManager] game object created go_id=3298, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:13.883 [Lua] [GameNetworkManager] game object was destroyed id=3298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:14.656 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 133 action: follow
21:55:14.712 [Lua] [GameNetworkManager] game object created go_id=3299, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:15.217 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 132 action: follow
21:55:15.240 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 131 action: follow
21:55:15.655 [Lua] [GameNetworkManager] game object was destroyed id=3299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:16.905 [Lua] [GameNetworkManager] game object created go_id=3300, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:17.305 [Lua] [GameNetworkManager] game object was destroyed id=3300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:17.814 [Lua] [GameNetworkManager] game object created go_id=3301, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:18.230 [Lua] [GameNetworkManager] game object was destroyed id=3301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:18.231 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 127 action: follow
21:55:18.416 [Lua] [GameNetworkManager] game object created go_id=3302, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:18.563 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 98 size: 126 action: follow
21:55:19.286 [Lua] [GameNetworkManager] game object created go_id=3303, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:19.355 [Lua] [GameNetworkManager] game object was destroyed id=3302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:19.816 [Lua] [GameNetworkManager] game object was destroyed id=3303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:55:19.874 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 121 size: 123 action: follow
21:55:25.131 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 106 action: follow
21:55:26.701 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 92 action: follow
21:55:29.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0xb3230, position: 0
21:55:29.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0xb3230, position: 0
21:55:29.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0xb3230, position: 0
21:55:30.551 [Lua] HORDE: Pushing horde in time; too many units out 71
21:55:32.680 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 46 65
21:55:35.299 [Lua] ready to jump failed
21:55:39.746 [Lua] HORDE: last wave, reset to standard horde delay
21:55:39.746 [Lua] Time for new HOOORDE! multi_last_wave
21:55:39.746 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
21:55:39.746 [Lua] horde requested: vector
21:55:39.746 [Lua] setting up vector-horde
21:55:39.746 [Lua] Composing horde 'large' .. using variant 'plain'
21:55:39.746 [Lua] --> horde wants to spawn ahead of players (0.32805841231721/0.67
21:55:39.746 [Lua] -> spawning: 56
21:55:39.746 [Lua] horde crated with id 35 of type vector
21:55:39.746 [Lua] vector horde has started
21:55:39.818 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 35 36
21:55:40.533 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 35
21:55:41.295 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a jeté un tome.
21:55:41.731 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 29 32
21:55:43.232 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 29
21:55:44.126 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source.
21:55:44.702 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
21:55:46.788 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 27
21:55:47.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:55:48.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:55:48.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:55:49.324 [Lua] Init group template: horde
21:55:51.022 [Lua] Horde killed: ?
21:55:52.751 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 11 79
21:55:52.769 [Lua] Horde killed: ?
21:55:56.511 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_1 -> cemetery_plague_brew_event_1_a
21:55:56.556 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_1_a (seed: 0)
21:55:57.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:55:58.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:55:59.061 [Lua] [GameNetworkManager] game object created go_id=3304, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:59.677 [Lua] [GameNetworkManager] game object created go_id=3305, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:59.702 [Lua] [GameNetworkManager] game object was destroyed id=3304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:56:00.235 [Lua] [GameNetworkManager] game object was destroyed id=3305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:56:00.670 [Lua] [ChatManager][1]System: lichen a ramassé un tome.
21:56:01.698 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 97 action: nil
21:56:02.221 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 94 action: nil
21:56:02.221 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 93 action: nil
21:56:02.221 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 92 action: nil
21:56:02.260 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 91 action: nil
21:56:02.260 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 90 action: nil
21:56:02.260 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 89 action: nil
21:56:02.260 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 88 action: nil
21:56:02.808 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 80 action: nil
21:56:02.808 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 79 action: nil
21:56:02.808 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 78 action: nil
21:56:02.839 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 77 action: nil
21:56:02.839 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 76 action: nil
21:56:02.839 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 75 action: nil
21:56:02.839 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 74 action: nil
21:56:02.839 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 73 action: nil
21:56:06.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:56:10.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:56:11.662 [Lua] [GameNetworkManager] game object created go_id=3306, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:11.820 [EACServer] [22:56:11:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:56:12.158 [Lua] Horde killed: ?
21:56:12.651 [Lua] [GameNetworkManager] game object was destroyed id=3306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:56:15.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:56:19.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:56:20.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:56:21.009 [Lua] event horde ends!
21:56:21.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:56:21.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:56:22.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:56:24.149 [Lua] event horde ends!
21:56:24.229 [Lua] [GameNetworkManager] game object created go_id=3307, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:24.686 [Lua] [GameNetworkManager] game object was destroyed id=3307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:56:27.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:56:29.467 [Lua] event horde ends!
21:56:30.473 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 19 50
21:56:35.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:56:35.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:56:36.555 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 18 33
21:56:39.593 [Lua] event horde ends!
21:56:41.219 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 3 size: 25 action: skulk_approach
21:56:44.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:56:45.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:56:46.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:56:58.422 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:59.039 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:57:02.480 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
21:57:05.641 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_2 -> cemetery_plague_brew_event_2_a
21:57:05.658 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_2_a (seed: 0)
21:57:10.993 [Lua] [GameNetworkManager] game object created go_id=3308, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:11.648 [Lua] [GameNetworkManager] game object created go_id=3309, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:12.082 [Lua] [GameNetworkManager] game object was destroyed id=3308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:57:12.640 [Lua] [GameNetworkManager] game object was destroyed id=3309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:57:24.192 [Lua] [GameNetworkManager] game object created go_id=3310, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:24.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:24.869 [Lua] [GameNetworkManager] game object created go_id=3311, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:25.058 [Lua] [GameNetworkManager] game object was destroyed id=3310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:57:25.500 [Lua] [GameNetworkManager] game object created go_id=3312, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:25.705 [Lua] [GameNetworkManager] game object was destroyed id=3311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:57:26.130 [Lua] [GameNetworkManager] game object created go_id=3313, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:26.324 [Lua] [GameNetworkManager] game object was destroyed id=3312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:57:26.767 [Lua] [GameNetworkManager] game object was destroyed id=3313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:57:26.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:27.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:30.037 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 39 52
21:57:30.350 [Lua] event horde ends!
21:57:33.494 [Lua] [GameNetworkManager] game object created go_id=3314, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:34.123 [Lua] [GameNetworkManager] game object created go_id=3315, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:34.192 [Lua] [GameNetworkManager] game object was destroyed id=3314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:57:34.730 [Lua] [GameNetworkManager] game object created go_id=3316, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:34.829 [Lua] [GameNetworkManager] game object was destroyed id=3315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:57:34.916 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
21:57:35.342 [Lua] [GameNetworkManager] game object was destroyed id=3316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:57:36.934 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 17 41
21:57:37.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:38.228 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 1 25 38
21:57:38.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:38.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:38.630 [Lua] event horde ends!
21:57:38.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:39.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:39.993 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source.
21:57:40.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:42.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:43.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:45.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:46.715 [Lua] event horde ends!
21:57:48.684 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001034119bf
21:57:48.687 [Lua] [GameNetworkManager] destroying game object with go_id=84
21:57:49.061 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 4 size: 26 action: nil
21:57:50.483 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010244a017
21:57:50.484 [Lua] [GameNetworkManager] destroying game object with go_id=86
21:57:51.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:51.359 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 15 size: 22 action: move_to_players
21:57:55.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:56.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:56.574 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:57:57.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:57:57.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:58:11.820 [EACServer] [22:58:11:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:58:14.045 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 9 size: 10 action: fallback_idle
21:58:14.098 [Lua] Returning override respawn unit
21:58:14.204 [Lua] [GameNetworkManager] game object created go_id=3317, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
21:58:14.205 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=313
21:58:14.206 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
21:58:14.428 [Lua] [ChatManager][1]System: Jean-Baptiste Le Marchand a ramassé un tome.
21:58:15.812 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_3 -> cemetery_plague_brew_event_3_a
21:58:15.828 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_3_a (seed: 0)
21:58:15.898 [Lua] Returning override respawn unit
21:58:15.998 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:58:15.999 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=314
21:58:15.999 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
21:58:25.224 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source.
21:58:25.241 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source.
21:58:27.498 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
21:58:37.374 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb9000, position: 0
21:58:40.577 [Lua] event horde ends!
21:58:40.934 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xb92c4, position: 0
21:58:43.845 [Lua] [GameNetworkManager] game object created go_id=3318, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:44.322 [Lua] [GameNetworkManager] game object was destroyed id=3318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:58:44.608 [Lua] [GameNetworkManager] game object created go_id=3319, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:44.702 [Lua] event horde ends!
21:58:45.284 [Lua] [GameNetworkManager] game object created go_id=3320, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:45.373 [Lua] [GameNetworkManager] game object was destroyed id=3319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:58:45.887 [Lua] [GameNetworkManager] game object created go_id=3321, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:46.032 [Lua] [GameNetworkManager] game object was destroyed id=3320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:58:46.393 [Lua] [GameNetworkManager] game object was destroyed id=3321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:58:46.487 [Lua] [GameNetworkManager] game object created go_id=3322, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:47.044 [Lua] [GameNetworkManager] game object was destroyed id=3322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:58:47.108 [Lua] [GameNetworkManager] game object created go_id=3323, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:47.681 [Lua] [GameNetworkManager] game object created go_id=3324, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:47.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:58:47.950 [Lua] [GameNetworkManager] game object was destroyed id=3323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:58:48.018 [Lua] [GameNetworkManager] game object created go_id=3325, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:48.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:58:48.481 [Lua] [GameNetworkManager] game object was destroyed id=3324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:58:48.806 [Lua] [GameNetworkManager] game object was destroyed id=3325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:58:49.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:58:55.007 [Lua] event horde ends!
21:58:56.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:58:56.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:58:56.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:58:58.469 [Lua] [GameNetworkManager] game object created go_id=3326, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:58.835 [Lua] [GameNetworkManager] game object was destroyed id=3326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:58:59.216 [Lua] [GameNetworkManager] game object created go_id=3327, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:59.539 [Lua] [GameNetworkManager] game object was destroyed id=3327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:58:59.951 [Lua] [GameNetworkManager] game object created go_id=3328, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:00.311 [Lua] [GameNetworkManager] game object was destroyed id=3328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:59:00.422 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:00.698 [Lua] [GameNetworkManager] game object created go_id=3329, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:00.890 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:59:00.931 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:00.977 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:01.271 [Lua] [GameNetworkManager] game object was destroyed id=3329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:59:01.372 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:59:01.391 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:59:01.407 [Lua] [GameNetworkManager] game object created go_id=3330, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:01.425 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:01.922 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
21:59:02.147 [Lua] [GameNetworkManager] game object was destroyed id=3330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:59:06.739 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 11 17
21:59:09.134 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 12 17
21:59:11.440 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 13 16
21:59:16.467 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_4 -> cemetery_plague_brew_event_4_a
21:59:16.482 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_4_a (seed: 0)
21:59:18.042 [Lua] Override Player Respawning cauldron_event false
21:59:20.057 [Lua] [flow] string="Cauldron Destroyed"
21:59:23.694 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_exit_event (seed: 0)
21:59:25.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:25.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:25.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:28.402 [Lua] [GameNetworkManager] game object created go_id=3331, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:28.885 [Lua] [GameNetworkManager] game object was destroyed id=3331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:59:29.034 [Lua] [GameNetworkManager] game object created go_id=3332, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:29.470 [Lua] [GameNetworkManager] game object was destroyed id=3332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:59:29.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:59:31.672 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010244a017 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:32.033 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010244a017
21:59:33.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:33.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:33.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:33.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:33.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:33.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:33.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:33.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:33.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:36.160 [Lua] Coordinated attack!
21:59:37.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xba65c, position: 0
21:59:40.785 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 3 43
21:59:41.117 [Lua] event horde ends!
21:59:41.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:41.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:41.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94332, position: 0
21:59:41.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:59:41.575 [Lua] [GameNetworkManager] game object created go_id=3333, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:41.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:59:42.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
21:59:42.738 [Lua] [GameNetworkManager] game object was destroyed id=3333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:59:44.013 [Lua] [GameNetworkManager] game object created go_id=3334, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:44.507 [Lua] [GameNetworkManager] game object was destroyed id=3334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
21:59:47.273 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
21:59:48.139 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
21:59:48.303 [Lua] event horde ends!
21:59:50.398 [Lua] event horde ends!
21:59:59.531 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 1 20
22:00:04.717 [Lua] [GameNetworkManager] game object created go_id=3335, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:05.676 [Lua] [GameNetworkManager] game object was destroyed id=3335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:05.783 [Lua] [GameNetworkManager] game object created go_id=3336, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:06.450 [Lua] [GameNetworkManager] game object created go_id=3337, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:06.613 [Lua] [GameNetworkManager] game object was destroyed id=3336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:07.078 [Lua] [GameNetworkManager] game object was destroyed id=3337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:07.213 [Lua] [GameNetworkManager] game object created go_id=3338, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:07.801 [Lua] [GameNetworkManager] game object created go_id=3339, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:08.051 [Lua] [GameNetworkManager] game object was destroyed id=3338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:08.432 [Lua] [GameNetworkManager] game object created go_id=3340, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:08.567 [Lua] [GameNetworkManager] game object was destroyed id=3339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:09.211 [Lua] [GameNetworkManager] game object was destroyed id=3340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:11.142 [Lua] [GameNetworkManager] game object created go_id=3341, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:11.665 [Lua] [GameNetworkManager] game object was destroyed id=3341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:11.800 [Lua] [GameNetworkManager] game object created go_id=3342, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:11.821 [EACServer] [23:00:11:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:00:12.412 [Lua] [GameNetworkManager] game object created go_id=3343, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:12.615 [Lua] [GameNetworkManager] game object was destroyed id=3342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:13.032 [Lua] [GameNetworkManager] game object created go_id=3344, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:13.103 [Lua] [GameNetworkManager] game object was destroyed id=3343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:13.679 [Lua] [GameNetworkManager] game object created go_id=3345, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:13.738 [Lua] [GameNetworkManager] game object was destroyed id=3344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:14.264 [Lua] [GameNetworkManager] game object created go_id=3346, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:14.337 [Lua] [GameNetworkManager] game object was destroyed id=3345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:14.878 [Lua] [GameNetworkManager] game object was destroyed id=3346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:14.984 [Lua] [GameNetworkManager] game object created go_id=3347, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:15.498 [Lua] [GameNetworkManager] game object was destroyed id=3347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:17.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
22:00:17.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
22:00:20.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
22:00:21.230 [Lua] [GameNetworkManager] game object created go_id=3348, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:21.664 [Lua] [GameNetworkManager] game object was destroyed id=3348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:21.920 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source.
22:00:21.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
22:00:21.936 [Lua] [GameNetworkManager] game object created go_id=3349, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:22.310 [Lua] [GameNetworkManager] game object was destroyed id=3349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:23.005 [Lua] [GameNetworkManager] game object created go_id=3350, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:23.466 [Lua] [GameNetworkManager] game object was destroyed id=3350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:23.877 [Lua] [GameNetworkManager] game object created go_id=3351, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:24.645 [Lua] [GameNetworkManager] game object was destroyed id=3351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:31.347 [Lua] [GameNetworkManager] game object created go_id=3352, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:31.939 [Lua] [GameNetworkManager] game object created go_id=3353, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:32.209 [Lua] [GameNetworkManager] game object was destroyed id=3352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:32.546 [Lua] [GameNetworkManager] game object created go_id=3354, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:32.804 [Lua] [GameNetworkManager] game object was destroyed id=3353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:33.346 [Lua] [GameNetworkManager] game object was destroyed id=3354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:33.480 [Lua] [GameNetworkManager] game object created go_id=3355, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:34.396 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:34.414 [Lua] [GameNetworkManager] game object was destroyed id=3355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:34.887 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:34.937 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:35.365 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:35.433 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:35.874 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:35.942 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:36.010 [Lua] [GameNetworkManager] game object created go_id=3356, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:36.350 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:36.689 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:36.707 [Lua] [GameNetworkManager] game object created go_id=3357, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:36.807 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:36.928 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:37.224 [Lua] Time for new HOOORDE! multi_first_wave
22:00:37.224 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
22:00:37.224 [Lua] horde requested: ambush
22:00:37.224 [Lua] setting up ambush-horde
22:00:37.224 [Lua] Composing horde 'large' .. using variant 'plain'
22:00:37.224 [Lua] -> spawning: 55
22:00:37.224 [Lua] horde crated with id 36 of type ambush
22:00:37.224 [Lua] ambush horde has started
22:00:37.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
22:00:37.305 [Lua] [GameNetworkManager] game object was destroyed id=3356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:37.321 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:37.373 [Lua] [GameNetworkManager] game object was destroyed id=3357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:37.441 [Lua] [GameNetworkManager] game object created go_id=3358, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:37.458 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:37.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
22:00:37.628 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 4 5 12
22:00:37.795 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:37.916 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:38.203 [Lua] [GameNetworkManager] game object was destroyed id=3358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:38.404 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:38.522 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:38.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
22:00:39.206 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:40.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
22:00:40.882 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:41.324 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:41.358 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:41.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 74, name: `unknown`
22:00:41.630 [Lua] Init group template: horde
22:00:41.737 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:48.313 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:48.906 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:49.402 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:49.514 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:50.606 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
22:00:50.606 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:00:50.606 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
22:00:50.606 [Lua] horde requested: ambush
22:00:50.606 [Lua] setting up ambush-horde
22:00:50.606 [Lua] Composing horde 'large' .. using variant 'plain'
22:00:50.607 [Lua] Failed to start horde, all fallbacks failed at this place
22:00:56.883 [Lua] [GameNetworkManager] game object created go_id=3359, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:57.222 [Lua] [GameNetworkManager] game object was destroyed id=3359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:00:58.375 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:58.728 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:58.799 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:59.217 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:59.250 [Lua] [GameNetworkManager] game object created go_id=3360, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:59.387 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:59.693 [Lua] HORDE: last wave, reset to standard horde delay
22:00:59.693 [Lua] Time for new HOOORDE! multi_last_wave
22:00:59.693 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
22:00:59.693 [Lua] horde requested: ambush
22:00:59.693 [Lua] setting up ambush-horde
22:00:59.693 [Lua] Composing horde 'large' .. using variant 'plain'
22:00:59.693 [Lua] Failed to start horde, all fallbacks failed at this place
22:00:59.759 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:00:59.929 [Lua] [GameNetworkManager] game object created go_id=3361, owner_id=1100001034119bf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:00.015 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:00.400 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:01:00.647 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:00.749 [Lua] [GameNetworkManager] game object was destroyed id=3360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:01:01.020 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:01:01.274 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000100b4f2eb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:01.426 [Lua] [GameNetworkManager] game object was destroyed id=3361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001034119bf
22:01:01.662 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100b4f2eb
22:01:04.528 [Lua] Complete level triggered.
22:01:04.528 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
22:01:04.528 [Lua] [PeerSM] 11000010365b93e :: on_exit InGame
22:01:04.528 [Lua] [PeerSM] 11000010365b93e :: on_enter InPostGame
22:01:04.528 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InGame
22:01:04.528 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InPostGame
22:01:04.528 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame
22:01:04.528 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame
22:01:04.528 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame
22:01:04.528 [Lua] [PeerSM] 1100001034119bf :: on_enter InPostGame
22:01:04.528 [Lua] gm_event_end_conditions_met true false
22:01:04.528 [Save] Saving `save_data`
22:01:04.529 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
22:01:04.529 [Lua] Game won
22:01:04.529 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:01:04.533 [Lua] generate_backend_stats 11000010365b93e:1
22:01:04.535 [Save] Save done
22:01:04.535 [Save] Saving `save_data`
22:01:04.539 [Save] Save done
22:01:04.558 [Lua] PlayFabMirrorBase:_commit_internal nil
22:01:04.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 53
22:01:04.562 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:01:04.562 [Save] Saving `save_data`
22:01:04.567 [Save] Save done
22:01:04.571 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 53 16
22:01:04.573 [Lua] Complete level triggered.
22:01:04.591 [Lua] Complete level triggered.
22:01:04.613 [Lua] Complete level triggered.
22:01:04.624 [Lua] Complete level triggered.
22:01:04.641 [Lua] Complete level triggered.
22:01:04.661 [Lua] Complete level triggered.
22:01:04.677 [Lua] Complete level triggered.
22:01:04.694 [Lua] Complete level triggered.
22:01:04.711 [Lua] Complete level triggered.
22:01:04.727 [Lua] Complete level triggered.
22:01:04.744 [Lua] Complete level triggered.
22:01:04.761 [Lua] Complete level triggered.
22:01:05.318 [Lua] [PlayFabRequestQueue] EAC Enabled! 53
22:01:05.318 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 53
22:01:05.835 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 53
22:01:05.850 [Lua] commit result success 24
22:01:05.850 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:01:05.850 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 54
22:01:05.850 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
22:01:05.864 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 54 17
22:01:06.550 [Lua] [PlayFabRequestQueue] EAC Enabled! 54
22:01:06.550 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 54
22:01:07.128 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 54
22:01:07.128 [Save] Saving `save_data`
22:01:07.136 [Save] Save done
22:01:13.612 [Lua] ConflictDirector - destroy all units
22:01:13.618 [Lua] Horde killed: ?
22:01:13.712 [Lua] TRANSITION nil nil inn_level
22:01:13.712 [Lua] Transition type "inn_level", is server: true
22:01:13.712 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:01:13.712 [Lua] [GameNetworkManager] Leaving game...
22:01:13.712 [Lua] [GameNetworkManager] Shutting down game session host.
22:01:13.712 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:01:13.712 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:01:13.712 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1492.62
22:01:13.729 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:01:15.725 [Lua] [Managers] Calling function on all managers:
22:01:15.726 [Lua] Clearing all global lookup lists
22:01:15.726 [Lua] [IngamePlayerListUI] - Destroy
22:01:15.726 [Lua] [EquipmentUI] - Destroy
22:01:15.726 [Lua] [AbilityUI] - Destroy
22:01:15.726 [Lua] [GamePadAbilityUI] - Destroy
22:01:15.726 [Lua] [GamePadEquipmentUI] - Destroy
22:01:15.726 [Lua] [IngameUI] destroy
22:01:15.891 [Lua] [Managers] Destroying manager group:
22:01:15.911 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:01:16.106 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
22:01:16.110 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
22:01:16.112 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
22:01:16.118 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
22:01:16.120 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
22:01:16.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
22:01:16.121 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
22:01:16.122 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
22:01:16.126 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
22:01:16.128 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
22:01:16.128 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
22:01:16.133 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
22:01:16.138 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
22:01:16.141 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
22:01:16.146 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
22:01:16.150 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
22:01:16.154 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
22:01:16.155 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
22:01:16.158 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
22:01:16.163 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
22:01:16.165 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
22:01:16.176 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
22:01:16.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
22:01:16.180 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
22:01:16.180 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
22:01:16.187 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
22:01:16.192 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
22:01:16.199 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
22:01:16.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
22:01:16.206 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:01:16.206 [Lua] [PeerSM] 11000010365b93e :: on_exit InPostGame
22:01:16.206 [Lua] [PeerSM] 11000010365b93e :: on_enter Loading
22:01:16.206 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010365b93e inn_level 0
22:01:16.206 warning: [Lua] Following data will be uploaded to Crashify:
<>
22:01:16.207 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 46, User: 11000010365b93e "Melibellule"
<>
22:01:16.208 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002B67280; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010365b93e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6790512; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B2C6870
[3] _ = table: 0000000002B67280; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010365b93e"; peer_state_machine = table: 0000000002B67340; current_state = InPostGame
[5] self = table: 0000000009603180; application_shutdown = nil; unit_spawner = table: 00000000031DF6C0; world = [World]; unit_storage = table: 0000000003070F10; units = table: 0000000003071020; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009603180
[8] self = table: 0000000002517F00; dt = 0.01686696894466877; t = 6717.7764734028024; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.01686696894466877; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01686696894466877; t = 6717.7764734028024
[10] dt = 0.01686696894466877
[2] server = table: 00000000024F3820; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "cemetery"; resend_timer = 0.15492353588342667; resend_post_game_timer = 0.15492353588342667; peer_id = "11000010365b93e";
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000246DC80; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000C929A90;
[5] world_name = "level_world"; entity_system_bag = table: 000000000FC53300; network_server = table: 00000000024F3820; entity_system = table: 000000000FA94710; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 00000000093E01D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1481.7497933607549; input_manager = table: 00000000009B9160; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF06130; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01686696894466877; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 000000000C929A90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "cemetery"; game_mode_key = "adventure"; statistics_db = table: 000000000BEB9320; exit_time = 1492.6191636137664; dice_keeper = table: 000000000B89AC00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000F225170;
<>
<>
22:01:16.208 [Lua] [PeerSM] 110000100b4f2eb :: on_exit InPostGame
22:01:16.208 [Lua] [PeerSM] 110000100b4f2eb :: on_enter Loading
22:01:16.208 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100b4f2eb inn_level 0
22:01:16.208 warning: [Lua] Following data will be uploaded to Crashify:
<>
22:01:16.208 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 47, User: 11000010365b93e "Melibellule"
<>
22:01:16.209 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000BC5EC0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "110000100b4f2eb"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6790512; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B2C6870
[3] _ = table: 0000000000BC5EC0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "110000100b4f2eb"; peer_state_machine = table: 000000000B565C90; current_state = InPostGame
[5] self = table: 0000000009603180; application_shutdown = nil; unit_spawner = table: 00000000031DF6C0; world = [World]; unit_storage = table: 0000000003070F10; units = table: 0000000003071020; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009603180
[8] self = table: 0000000002517F00; dt = 0.01686696894466877; t = 6717.7764734028024; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.01686696894466877; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01686696894466877; t = 6717.7764734028024
[10] dt = 0.01686696894466877
[2] server = table: 00000000024F3820; loaded_level = "cemetery"; wanted_career_index = 2; game_started = false; peer_id = "110000100b4f2eb"; num_players = 1; wanted_party_index = 0; account_id = "110000100b4f2eb"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9492107480764389; resend_post_game_timer = 1.9152306243777275;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000246DC80; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000C929A90;
[5] world_name = "level_world"; entity_system_bag = table: 000000000FC53300; network_server = table: 00000000024F3820; entity_system = table: 000000000FA94710; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 00000000093E01D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1481.7497933607549; input_manager = table: 00000000009B9160; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF06130; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01686696894466877; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 000000000C929A90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "cemetery"; game_mode_key = "adventure"; statistics_db = table: 000000000BEB9320; exit_time = 1492.6191636137664; dice_keeper = table: 000000000B89AC00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000F225170;
<>
<>
22:01:16.209 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame
22:01:16.209 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading
22:01:16.209 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0
22:01:16.209 warning: [Lua] Following data will be uploaded to Crashify:
<>
22:01:16.210 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 48, User: 11000010365b93e "Melibellule"
<>
22:01:16.211 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000373DE10; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6790512; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B2C6870
[3] _ = table: 000000000373DE10; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "11000010244a017"; peer_state_machine = table: 0000000010606F80; current_state = InPostGame
[5] self = table: 0000000009603180; application_shutdown = nil; unit_spawner = table: 00000000031DF6C0; world = [World]; unit_storage = table: 0000000003070F10; units = table: 0000000003071020; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009603180
[8] self = table: 0000000002517F00; dt = 0.01686696894466877; t = 6717.7764734028024; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.01686696894466877; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01686696894466877; t = 6717.7764734028024
[10] dt = 0.01686696894466877
[2] server = table: 00000000024F3820; loaded_level = "cemetery"; wanted_career_index = 3; game_started = false; peer_id = "11000010244a017"; num_players = 1; wanted_party_index = 0; account_id = "11000010244a017"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312283378094435; resend_post_game_timer = 1.9322271645069122;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000246DC80; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000C929A90;
[5] world_name = "level_world"; entity_system_bag = table: 000000000FC53300; network_server = table: 00000000024F3820; entity_system = table: 000000000FA94710; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 00000000093E01D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1481.7497933607549; input_manager = table: 00000000009B9160; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF06130; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01686696894466877; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 000000000C929A90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "cemetery"; game_mode_key = "adventure"; statistics_db = table: 000000000BEB9320; exit_time = 1492.6191636137664; dice_keeper = table: 000000000B89AC00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000F225170;
<>
<>
22:01:16.211 [Lua] [PeerSM] 1100001034119bf :: on_exit InPostGame
22:01:16.211 [Lua] [PeerSM] 1100001034119bf :: on_enter Loading
22:01:16.211 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001034119bf inn_level 0
22:01:16.211 warning: [Lua] Following data will be uploaded to Crashify:
<>
22:01:16.211 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 49, User: 11000010365b93e "Melibellule"
<>
22:01:16.212 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000041C0C0; previous_state = InPostGame; party = table: 0000000011F76C60; mechanism_manager = table: 000000000248E680; network_transmit = table: 00000000029C44E0; peer_id = "1100001034119bf"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6790512; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B2C6870
[3] _ = table: 000000000041C0C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000024F3820; peer_state_machines = table: 00000000029B6070; peer_id = "1100001034119bf"; peer_state_machine = table: 000000000082D480; current_state = InPostGame
[5] self = table: 0000000009603180; application_shutdown = nil; unit_spawner = table: 00000000031DF6C0; world = [World]; unit_storage = table: 0000000003070F10; units = table: 0000000003071020; matchmaking_loading_context = nil
[6] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; params = table: 00000000025179F0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002517F00; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000009603180
[8] self = table: 0000000002517F00; dt = 0.01686696894466877; t = 6717.7764734028024; new_state = table: 0000000002A790C0
[9] self = table: 0000000000097070; real_world_dt = 0.01686696894466877; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01686696894466877; t = 6717.7764734028024
[10] dt = 0.01686696894466877
[2] server = table: 00000000024F3820; loaded_level = "cemetery"; wanted_career_index = 1; game_started = false; peer_id = "1100001034119bf"; num_players = 1; wanted_party_index = 0; account_id = "1100001034119bf"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.8992192149162292; resend_post_game_timer = 1.9663900006562471;
[4] server_peer_id = "11000010365b93e"; kicked_peers_disconnect_timer = table: 00000000029B60A0; game_session = [GameSession]; host_to_migrate_to = "1100001034119bf"; game_network_manager = table: 000000000246DC80; my_peer_id = "11000010365b93e"; peers_added_to_gamesession = table: 00000000029B5C80; _joined_peers = table: 00000000029B77D0; voip = table: 00000000029BE820; environment_variation_id = 0; level_transition_handler = table: 00000000025D3B50; _connections = table: 00000000029B7590; lobby_host = table: 000000000283A8F0; level_key = "inn_level"; slot_allocator = table: 00000000015669D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000029B8D10; wanted_career_index = 1; _reserved_slots = table: 00000000029C2910; wanted_profile_index = 4; _connected_peers = table: 00000000029B8CE0; player_manager = table: 0000000011E17380; _profile_requester = table: 000000000151DE40; network_transmit = table: 00000000029C44E0; peers_completed_game_object_sync = table: 00000000029B5CB0; peer_state_machines = table: 00000000029B6070; network_event_delegate = table: 000000000C929A90;
[5] world_name = "level_world"; entity_system_bag = table: 000000000FC53300; network_server = table: 00000000024F3820; entity_system = table: 000000000FA94710; parent = table: 0000000000097070; _new_state = table: 0000000002A790C0; _level_flow_events = table: 00000000093E01D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1481.7497933607549; input_manager = table: 00000000009B9160; profile_synchronizer = table: 00000000029B8D10; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EF06130; num_local_human_players = 1; _lobby_host = table: 000000000283A8F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01686696894466877; peer_id = "11000010365b93e"; level = [unknown light userdata]; network_event_delegate = table: 000000000C929A90; free_flight_manager = table: 0000000011E89A10; network_transmit = table: 00000000029C44E0; level_key = "cemetery"; game_mode_key = "adventure"; statistics_db = table: 000000000BEB9320; exit_time = 1492.6191636137664; dice_keeper = table: 000000000B89AC00; level_transition_handler = table: 00000000025D3B50; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[7] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[8] _params = table: 00000000025179F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000009603180;
[9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002517F00; startup_timer = 26.790530123573262; has_booted = true; loading_context = table: 000000000F225170;
<>
<>
22:01:16.212 [Lua] [Matchmaking] unregister rpcs
22:01:16.212 [Lua] ############### UNLOADING PACKAGES ###############
22:01:16.212 [Lua] [Managers] Calling function on all managers:
22:01:16.212 [Lua] [Managers] Destroying manager group:
22:01:16.212 [Lua] [Gamestate] Enter state StateLoading
22:01:16.218 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:01:16.218 [Lua] Found camera: end_screen_camera
22:01:16.218 [Lua] Found camera: end_screen_camera
22:01:16.218 [Lua] Found camera: end_screen_camera
22:01:16.218 [Lua] Found camera: end_screen_camera
22:01:16.218 [Lua] Found camera: end_screen_camera
22:01:16.218 [Lua] Found camera: end_screen_camera
22:01:16.218 [Lua] Found camera: end_screen_camera
22:01:16.218 [Lua] Found camera: end_screen_camera
22:01:16.218 [Lua] Found camera: end_screen_camera
22:01:16.218 [Lua] Found camera: end_screen_camera
22:01:16.218 [Lua] Found camera: end_screen_camera
22:01:16.218 [Lua] [EndViewState] Enter Substate EndViewStateSummary
22:01:16.219 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:01:16.219 [Lua] [Matchmaking] register rpcs
22:01:16.220 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:01:16.220 [Lua] Set lobby begin:
22:01:16.220 [Lua] Lobby data twitch_enabled = false
22:01:16.220 [Lua] Lobby data power_level = 0
22:01:16.220 [Lua] Lobby data unique_server_name = Melibellule
22:01:16.220 [Lua] Lobby data difficulty_tweak = 0
22:01:16.220 [Lua] Lobby data host = 11000010365b93e
22:01:16.220 [Lua] Lobby data game_mode = 2
22:01:16.220 [Lua] Lobby data is_private = false
22:01:16.220 [Lua] Lobby data match_started = true
22:01:16.221 [Lua] Lobby data mechanism = adventure
22:01:16.221 [Lua] Lobby data level_key = cemetery
22:01:16.221 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:01:16.221 [Lua] Lobby data selected_level_key = cemetery
22:01:16.221 [Lua] Lobby data difficulty = hardest
22:01:16.221 [Lua] Lobby data quick_game = true
22:01:16.221 [Lua] Lobby data matchmaking = true
22:01:16.221 [Lua] Lobby data weave_name = false
22:01:16.221 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:01:16.221 [Lua] Lobby data num_players = 4
22:01:16.221 [Lua] Lobby data player_slot_5 = 0:0
22:01:16.221 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
22:01:16.222 [Lua] Lobby data country_code = FR
22:01:16.222 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:01:16.222 [Lua] Lobby data eac_authorized = true
22:01:16.222 [Lua] Set lobby end.
22:01:16.222 [Lua] registering RPCs
22:01:16.222 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:01:16.222 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:01:16.222 [Lua] Set lobby begin:
22:01:16.222 [Lua] Lobby data twitch_enabled = false
22:01:16.222 [Lua] Lobby data power_level = 0
22:01:16.222 [Lua] Lobby data unique_server_name = Melibellule
22:01:16.222 [Lua] Lobby data difficulty_tweak = 0
22:01:16.222 [Lua] Lobby data host = 11000010365b93e
22:01:16.222 [Lua] Lobby data game_mode = 3
22:01:16.223 [Lua] Lobby data is_private = false
22:01:16.223 [Lua] Lobby data match_started = true
22:01:16.223 [Lua] Lobby data mechanism = adventure
22:01:16.223 [Lua] Lobby data level_key = inn_level
22:01:16.223 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:01:16.223 [Lua] Lobby data selected_level_key = cemetery
22:01:16.223 [Lua] Lobby data difficulty = hardest
22:01:16.223 [Lua] Lobby data quick_game = true
22:01:16.223 [Lua] Lobby data matchmaking = false
22:01:16.223 [Lua] Lobby data weave_name = false
22:01:16.223 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:01:16.223 [Lua] Lobby data num_players = 4
22:01:16.223 [Lua] Lobby data player_slot_5 = 0:0
22:01:16.224 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
22:01:16.224 [Lua] Lobby data country_code = FR
22:01:16.224 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:01:16.224 [Lua] Lobby data eac_authorized = true
22:01:16.224 [Lua] Set lobby end.
22:01:16.229 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
22:01:16.229 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
22:01:16.229 [Lua] [LevelTransitionHandler] load_level inn_level 0
22:01:16.327 [Umbra] Unload tome
22:01:16.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xbd414, position: 0
22:01:16.354 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler
22:01:16.354 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
22:01:16.354 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
22:01:16.354 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
22:01:16.354 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
22:01:16.354 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
22:01:16.354 [Lua] [StateLoading] got rpc_load_level 50 inn_level
22:01:16.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
22:01:16.647 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
22:01:16.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:01:16.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:01:16.968 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:01:16.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
22:01:16.985 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
22:01:17.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
22:01:17.035 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
22:01:17.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
22:01:25.251 [Lua] [EndViewState] Exit Substate EndViewStateSummary
22:01:25.251 [Lua] [PlayState] Enter Substate EndViewStateChest
22:01:26.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
22:01:26.576 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
22:01:26.593 [Lua] [LevelTransitionHandler] Level load completed!
22:01:26.593 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6790512 - use_random_directors: true - overriden_conflict: nil
22:01:26.596 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:01:26.596 [Lua] checking dlc's against conflict directors
22:01:26.596 [Lua] number of factions to include 1
22:01:26.596 [Lua] Updated list weights for random:
22:01:26.596 [Lua] skaven, 0.42 (0.00-0.42)
22:01:26.596 [Lua] chaos, 0.42 (0.42-0.83)
22:01:26.596 [Lua] beastmen, 0.17 (0.83-1.00)
22:01:26.596 [Lua] Rolled random faction: 0.28435277938842773 skaven
22:01:26.596 [Lua] number of factions added 1
22:01:26.596 [Lua] --- --- ---
22:01:26.596 [Lua] Starting... difficulty 'hardest'
22:01:26.596 [Lua] These are the starting conflict directors:
22:01:26.596 [Lua] inn_level
22:01:26.596 [Lua] --- --- ---
22:01:26.596 [Lua]
22:01:26.596 [Lua] DONE! Found the following directors:
22:01:26.596 [Lua] (free: 35), Master hash is:
22:01:26.596 [Lua] [EnemyPackageLoader] breed_lookup: {
}
22:01:26.596 [Lua] load_startup_enemy_packages: --------------
22:01:26.596 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:01:26.596 [Lua] critter_rat
22:01:26.610 [Lua] ### Sending rpc_level_loaded
22:01:26.610 [Lua] #### Has state machine: true, peer_id: 11000010365b93e, level_id: 50
22:01:26.610 [Lua] Peer 11000010365b93e has loaded the level and all enemies are loaded
22:01:26.627 [Lua] [PeerSM] 11000010365b93e :: on_exit Loading
22:01:26.627 [Lua] [PeerSM] 11000010365b93e :: on_enter LoadingProfilePackages
22:01:26.644 [Lua] [PeerSM] 11000010365b93e :: on_exit LoadingProfilePackages
22:01:26.644 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForEnterGame
22:01:26.644 [Lua] ### Sending rpc_level_loaded
22:01:26.644 [Lua] #### Has state machine: false, peer_id: 11000010365b93e, level_id: 50
22:01:26.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:01:26.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:01:26.662 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
22:01:26.662 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:01:26.662 [Lua] Starting async level spawning of levels/inn/world
22:01:26.663 [Umbra] Init version: 3.4.15 :: 16 threads
22:01:26.686 [Lua] ### Sending rpc_level_loaded
22:01:26.686 [Lua] #### Has state machine: true, peer_id: 110000100b4f2eb, level_id: 50
22:01:26.686 [Lua] Peer 110000100b4f2eb has loaded the level and all enemies are loaded
22:01:26.687 [Lua] [PeerSM] 110000100b4f2eb :: on_exit Loading
22:01:26.687 [Lua] [PeerSM] 110000100b4f2eb :: on_enter LoadingProfilePackages
22:01:26.717 [Lua] [PeerSM] 110000100b4f2eb :: on_exit LoadingProfilePackages
22:01:26.718 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForEnterGame
22:01:26.893 [Lua] Async level spawning done
22:01:27.105 [Lua] ### Sending rpc_level_loaded
22:01:27.105 [Lua] #### Has state machine: true, peer_id: 1100001034119bf, level_id: 50
22:01:27.105 [Lua] Peer 1100001034119bf has loaded the level and all enemies are loaded
22:01:27.106 [Lua] [PeerSM] 1100001034119bf :: on_exit Loading
22:01:27.106 [Lua] [PeerSM] 1100001034119bf :: on_enter LoadingProfilePackages
22:01:27.123 [Lua] [PeerSM] 1100001034119bf :: on_exit LoadingProfilePackages
22:01:27.123 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForEnterGame
22:01:27.240 [Lua] ### Sending rpc_level_loaded
22:01:27.240 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50
22:01:27.240 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded
22:01:27.242 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading
22:01:27.242 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages
22:01:27.258 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages
22:01:27.258 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame
22:01:33.058 [Lua] min_height 91.160001754760742
22:01:36.498 [Lua] [PlayState] Exit Substate EndViewStateChest
22:01:36.498 [Lua] [PlayState] Enter Substate EndViewStateScore
22:01:44.435 [Lua] [PlayState] Exit Substate EndViewStateScore
22:01:44.436 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:01:45.444 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:01:45.444 [Lua] [Matchmaking] unregister rpcs
22:01:45.444 [Lua] Set lobby begin:
22:01:45.444 [Lua] Lobby data twitch_enabled = false
22:01:45.444 [Lua] Lobby data power_level = 0
22:01:45.445 [Lua] Lobby data unique_server_name = Melibellule
22:01:45.445 [Lua] Lobby data difficulty_tweak = 0
22:01:45.445 [Lua] Lobby data host = 11000010365b93e
22:01:45.445 [Lua] Lobby data game_mode = 3
22:01:45.445 [Lua] Lobby data is_private = false
22:01:45.445 [Lua] Lobby data match_started = true
22:01:45.445 [Lua] Lobby data mechanism = adventure
22:01:45.446 [Lua] Lobby data level_key = inn_level
22:01:45.446 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:01:45.446 [Lua] Lobby data selected_level_key = cemetery
22:01:45.446 [Lua] Lobby data difficulty = hardest
22:01:45.446 [Lua] Lobby data quick_game = true
22:01:45.446 [Lua] Lobby data matchmaking = false
22:01:45.446 [Lua] Lobby data weave_name = false
22:01:45.447 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:01:45.447 [Lua] Lobby data num_players = 4
22:01:45.447 [Lua] Lobby data player_slot_5 = 0:0
22:01:45.447 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
22:01:45.447 [Lua] Lobby data country_code = FR
22:01:45.447 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:01:45.447 [Lua] Lobby data eac_authorized = true
22:01:45.447 [Lua] Set lobby end.
22:01:45.447 [Lua] [Managers] Destroying manager group:
22:01:45.448 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
22:01:45.448 [Lua] [Gamestate] Enter StateIngame HOST
22:01:45.448 [Lua] [Managers] Calling function on all managers:
22:01:45.448 [Lua] <>level = inn_level<>
22:01:45.448 [Lua] Set lobby begin:
22:01:45.448 [Lua] Lobby data twitch_enabled = false
22:01:45.449 [Lua] Lobby data power_level = 0
22:01:45.449 [Lua] Lobby data unique_server_name = Melibellule
22:01:45.449 [Lua] Lobby data difficulty_tweak = 0
22:01:45.449 [Lua] Lobby data host = 11000010365b93e
22:01:45.449 [Lua] Lobby data game_mode = 3
22:01:45.449 [Lua] Lobby data is_private = false
22:01:45.449 [Lua] Lobby data match_started = true
22:01:45.449 [Lua] Lobby data mechanism = adventure
22:01:45.450 [Lua] Lobby data level_key = inn_level
22:01:45.450 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:01:45.450 [Lua] Lobby data selected_level_key = inn_level
22:01:45.450 [Lua] Lobby data difficulty = hardest
22:01:45.450 [Lua] Lobby data quick_game = true
22:01:45.450 [Lua] Lobby data matchmaking = false
22:01:45.450 [Lua] Lobby data weave_name = false
22:01:45.450 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:01:45.450 [Lua] Lobby data num_players = 4
22:01:45.450 [Lua] Lobby data player_slot_5 = 0:0
22:01:45.450 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
22:01:45.451 [Lua] Lobby data country_code = FR
22:01:45.451 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:01:45.451 [Lua] Lobby data eac_authorized = true
22:01:45.451 [Lua] Set lobby end.
22:01:45.451 [Lua] [StateIngame] Server ingame
22:01:45.454 [Lua] Set lobby begin:
22:01:45.454 [Lua] Lobby data twitch_enabled = false
22:01:45.454 [Lua] Lobby data power_level = 0
22:01:45.454 [Lua] Lobby data unique_server_name = Melibellule
22:01:45.454 [Lua] Lobby data difficulty_tweak = 0
22:01:45.454 [Lua] Lobby data host = 11000010365b93e
22:01:45.455 [Lua] Lobby data game_mode = 3
22:01:45.455 [Lua] Lobby data is_private = false
22:01:45.455 [Lua] Lobby data match_started = true
22:01:45.455 [Lua] Lobby data mechanism = adventure
22:01:45.455 [Lua] Lobby data level_key = inn_level
22:01:45.455 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:01:45.455 [Lua] Lobby data selected_level_key = inn_level
22:01:45.455 [Lua] Lobby data difficulty = hardest
22:01:45.456 [Lua] Lobby data quick_game = true
22:01:45.456 [Lua] Lobby data matchmaking = false
22:01:45.456 [Lua] Lobby data weave_name = false
22:01:45.456 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:01:45.456 [Lua] Lobby data num_players = 4
22:01:45.456 [Lua] Lobby data player_slot_5 = 0:0
22:01:45.456 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
22:01:45.456 [Lua] Lobby data country_code = FR
22:01:45.456 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:01:45.456 [Lua] Lobby data eac_authorized = true
22:01:45.456 [Lua] Set lobby end.
22:01:45.456 [Lua] [Matchmaking] register rpcs
22:01:45.456 [Lua] GameNetworkManager:init... creating game session
22:01:45.456 [Lua] Host GameSession.make_game_session_host with session:
22:01:45.456 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:01:45.456 [Lua] [GameNetworkManager] My own peer_id = 11000010365b93e
22:01:45.456 [Lua] [GameNetworkManager] self.is_server = true
22:01:45.456 [Network] Setting artificial MTU limit to 65536
22:01:45.457 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
22:01:45.468 [Lua] Switching ConflictSettings: to: inn_level
22:01:45.468 [Lua] pacing=disabled
22:01:45.468 [Lua] roaming=nil
22:01:45.468 [Lua] disabled=false
22:01:45.468 [Lua] pack_spawning=disabled
22:01:45.468 [Lua] contained_breeds=nil
22:01:45.468 [Lua] boss=disabled
22:01:45.468 [Lua] horde=disabled
22:01:45.468 [Lua] specials=disabled
22:01:45.468 [Lua] name=inn_level
22:01:45.468 [Lua] intensity=disabled
22:01:45.468 [Lua] ---
22:01:45.468 [Lua] [LevelAnalysis] set_random_seed( 6790512)
22:01:45.471 [Lua] [AIInterestPointSystem] Level Seed: 6790512
22:01:45.471 [Lua]
22:01:45.471 [Lua] [entity_system_bag] = table
22:01:45.471 [Lua] [entity_system_bag] = metatable
22:01:45.471 [Lua] [startup_data] = table
22:01:45.471 [Lua] [entity_manager] = table
22:01:45.471 [Lua] [entity_manager] = metatable
22:01:45.471 [Lua] [unit_spawner] = table
22:01:45.471 [Lua] [unit_spawner] = metatable
22:01:45.471 [Lua] [unit_storage] = table
22:01:45.472 [Lua] [unit_storage] = metatable
22:01:45.472 [Lua] [dice_keeper] = table
22:01:45.472 [Lua] [dice_keeper] = metatable
22:01:45.472 [Lua] [is_server] = true (boolean)
22:01:45.472 [Lua] [world] = [World]
22:01:45.472 [Lua] [system_api] = table
22:01:45.472 [Lua] [entity_system] = table
22:01:45.472 [Lua] [entity_system] = metatable
22:01:45.472 [Lua] [network_lobby] = table
22:01:45.472 [Lua] [network_lobby] = metatable
22:01:45.472 [Lua] [profile_synchronizer] = table
22:01:45.472 [Lua] [profile_synchronizer] = metatable
22:01:45.472 [Lua] [level_transition_handler] = table
22:01:45.472 [Lua] [level_transition_handler] = metatable
22:01:45.472 [Lua] [num_local_human_players] = 1 (number)
22:01:45.472 [Lua] [statistics_db] = table
22:01:45.472 [Lua] [statistics_db] = metatable
22:01:45.472 [Lua] [network_server] = table
22:01:45.472 [Lua] [network_server] = metatable
22:01:45.472 [Lua] [input_manager] = table
22:01:45.472 [Lua] [input_manager] = metatable
22:01:45.472 [Lua] [network_clock] = table
22:01:45.472 [Lua] [network_clock] = metatable
22:01:45.472 [Lua] [network_transmit] = table
22:01:45.472 [Lua] [network_transmit] = metatable
22:01:45.472 [Lua] [free_flight_manager] = table
22:01:45.472 [Lua] [free_flight_manager] = metatable
22:01:45.472 [Lua] [network_manager] = table
22:01:45.472 [Lua] [network_manager] = metatable
22:01:45.472 [Lua] [network_event_delegate] = table
22:01:45.472 [Lua] [network_event_delegate] = metatable
22:01:45.472 [Lua]
22:01:45.472 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:01:45.472 [Lua] ignoring extension VersusInteractObjectiveExtension
22:01:45.472 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:01:45.472 [Lua] ignoring extension VersusSocketObjectiveExtension
22:01:45.472 [Lua] ignoring extension VersusTargetObjectiveExtension
22:01:45.472 [Lua] ignoring extension VersusMissionObjectiveExtension
22:01:45.473 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:01:45.475 [Lua] [AchievementManager] Achievements using the steam platform
22:01:45.536 [Lua] [StateIngame] Level seed: 6790512
22:01:45.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
22:01:45.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
22:01:45.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
22:01:45.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18
22:01:45.549 [Lua] [LevelAnalysis] set_random_seed( 6790512)
22:01:45.554 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
22:01:45.554 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20
22:01:45.554 [Lua] [IngameUI] init
22:01:45.570 [SteamVoipClient] select_out(110000100b4f2eb, off)
22:01:45.570 [SteamVoipClient] select_out(11000010244a017, off)
22:01:45.570 [SteamVoipClient] select_out(11000010365b93e, off)
22:01:45.577 [Lua] cb_razer_chroma_setup
22:01:45.608 [Lua] [Matchmaking] Cancelling matchmaking
22:01:45.608 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
22:01:45.608 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:01:45.608 [Lua] Set lobby begin:
22:01:45.608 [Lua] Lobby data twitch_enabled = false
22:01:45.609 [Lua] Lobby data power_level = 0
22:01:45.609 [Lua] Lobby data unique_server_name = Melibellule
22:01:45.609 [Lua] Lobby data difficulty_tweak = 0
22:01:45.609 [Lua] Lobby data host = 11000010365b93e
22:01:45.609 [Lua] Lobby data game_mode = 3
22:01:45.609 [Lua] Lobby data is_private = false
22:01:45.610 [Lua] Lobby data match_started = true
22:01:45.610 [Lua] Lobby data mechanism = adventure
22:01:45.610 [Lua] Lobby data level_key = inn_level
22:01:45.610 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:01:45.610 [Lua] Lobby data selected_level_key = inn_level
22:01:45.610 [Lua] Lobby data difficulty = normal
22:01:45.611 [Lua] Lobby data quick_game = true
22:01:45.611 [Lua] Lobby data matchmaking = false
22:01:45.611 [Lua] Lobby data weave_name = false
22:01:45.611 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:01:45.611 [Lua] Lobby data num_players = 4
22:01:45.611 [Lua] Lobby data player_slot_5 = 0:0
22:01:45.611 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
22:01:45.611 [Lua] Lobby data country_code = FR
22:01:45.611 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:01:45.611 [Lua] Lobby data eac_authorized = true
22:01:45.611 [Lua] Set lobby end.
22:01:45.614 [Lua] Set lobby begin:
22:01:45.614 [Lua] Lobby data twitch_enabled = false
22:01:45.614 [Lua] Lobby data power_level = 0
22:01:45.614 [Lua] Lobby data unique_server_name = Melibellule
22:01:45.614 [Lua] Lobby data difficulty_tweak = 0
22:01:45.614 [Lua] Lobby data host = 11000010365b93e
22:01:45.614 [Lua] Lobby data game_mode = 3
22:01:45.614 [Lua] Lobby data is_private = false
22:01:45.614 [Lua] Lobby data match_started = true
22:01:45.615 [Lua] Lobby data mechanism = adventure
22:01:45.615 [Lua] Lobby data level_key = inn_level
22:01:45.615 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:01:45.615 [Lua] Lobby data selected_level_key = inn_level
22:01:45.615 [Lua] Lobby data difficulty = normal
22:01:45.615 [Lua] Lobby data quick_game = true
22:01:45.615 [Lua] Lobby data matchmaking = false
22:01:45.615 [Lua] Lobby data weave_name = false
22:01:45.615 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:01:45.615 [Lua] Lobby data num_players = 4
22:01:45.615 [Lua] Lobby data player_slot_5 = 0:0
22:01:45.615 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
22:01:45.615 [Lua] Lobby data country_code = FR
22:01:45.615 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:01:45.615 [Lua] Lobby data eac_authorized = true
22:01:45.615 [Lua] Set lobby end.
22:01:45.615 [Lua] [PartyManager] Leader is set to 11000010365b93e
22:01:45.615 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
22:01:45.616 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:01:45.616 [Lua] Set lobby begin:
22:01:45.616 [Lua] Lobby data twitch_enabled = false
22:01:45.616 [Lua] Lobby data power_level = 797
22:01:45.616 [Lua] Lobby data unique_server_name = Melibellule
22:01:45.616 [Lua] Lobby data difficulty_tweak = 0
22:01:45.616 [Lua] Lobby data host = 11000010365b93e
22:01:45.616 [Lua] Lobby data game_mode = 3
22:01:45.616 [Lua] Lobby data is_private = false
22:01:45.617 [Lua] Lobby data match_started = true
22:01:45.617 [Lua] Lobby data mechanism = adventure
22:01:45.617 [Lua] Lobby data level_key = inn_level
22:01:45.617 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:01:45.617 [Lua] Lobby data selected_level_key = inn_level
22:01:45.617 [Lua] Lobby data difficulty = normal
22:01:45.617 [Lua] Lobby data quick_game = true
22:01:45.617 [Lua] Lobby data matchmaking = false
22:01:45.617 [Lua] Lobby data weave_name = false
22:01:45.617 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:01:45.617 [Lua] Lobby data num_players = 4
22:01:45.617 [Lua] Lobby data player_slot_5 = 0:0
22:01:45.617 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
22:01:45.617 [Lua] Lobby data country_code = FR
22:01:45.617 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:01:45.617 [Lua] Lobby data eac_authorized = true
22:01:45.618 [Lua] Set lobby end.
22:01:45.618 [Flow] complete_skittergate_legend false
22:01:45.618 [Flow] complete_all_helmgart_levels_recruit true
22:01:45.619 [Flow] WitchHunterLevel:1
22:01:45.619 [Flow] LeaderYes
22:01:45.619 [Flow] ALL PC XP:60850
22:01:45.619 [Flow] WH XP:0
22:01:45.619 [Flow] Number of crafted items:143
22:01:45.619 [Flow] Sum of Powe Levels:1333
22:01:45.619 [Flow] lodestone diff 1:false
22:01:45.620 [Lua] CurrentConflictSettings inn_level
22:01:45.620 [Lua] [ConflictDirector] conflict_director is ai_ready
22:01:45.620 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:01:45.620 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:01:45.622 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:01:45.622 [Lua] Forming navigation groups in one frame
22:01:45.622 [Lua] Forming navigation groups
22:01:45.642 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999527063
22:01:45.643 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
22:01:45.643 [Lua] number of nav groups: 41
22:01:45.643 [Lua] number of refined nav groups : 23
22:01:45.645 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
22:01:45.645 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
22:01:45.645 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:01:45.646 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
22:01:45.649 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:01:45.649 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:01:45.649 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
22:01:45.649 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41
22:01:45.649 [Lua] [Managers] Calling function on all managers:
22:01:45.673 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForEnterGame
22:01:45.673 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForGameObjectSync
22:01:45.673 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForEnterGame
22:01:45.673 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForGameObjectSync
22:01:45.673 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForEnterGame
22:01:45.673 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForGameObjectSync
22:01:45.828 [Lua] Set lobby begin:
22:01:45.828 [Lua] Lobby data twitch_enabled = false
22:01:45.828 [Lua] Lobby data power_level = 797
22:01:45.828 [Lua] Lobby data unique_server_name = Melibellule
22:01:45.828 [Lua] Lobby data difficulty_tweak = 0
22:01:45.828 [Lua] Lobby data host = 11000010365b93e
22:01:45.828 [Lua] Lobby data game_mode = 3
22:01:45.828 [Lua] Lobby data is_private = false
22:01:45.829 [Lua] Lobby data match_started = true
22:01:45.829 [Lua] Lobby data mechanism = adventure
22:01:45.829 [Lua] Lobby data level_key = inn_level
22:01:45.829 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:01:45.829 [Lua] Lobby data selected_level_key = inn_level
22:01:45.829 [Lua] Lobby data difficulty = normal
22:01:45.829 [Lua] Lobby data quick_game = true
22:01:45.829 [Lua] Lobby data matchmaking = false
22:01:45.829 [Lua] Lobby data weave_name = false
22:01:45.829 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:01:45.829 [Lua] Lobby data num_players = 4
22:01:45.829 [Lua] Lobby data player_slot_5 = 0:0
22:01:45.829 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
22:01:45.829 [Lua] Lobby data country_code = FR
22:01:45.829 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:01:45.829 [Lua] Lobby data eac_authorized = true
22:01:45.829 [Lua] Set lobby end.
22:01:45.829 [Lua] [Matchmaking] Assigned player 110000100b4f2eb to slot 3 when hot join syncing
22:01:45.829 [Lua] Breedfreezer (server) starting a hot join sync
22:01:45.832 [Lua] Set lobby begin:
22:01:45.832 [Lua] Lobby data twitch_enabled = false
22:01:45.834 [Lua] Lobby data power_level = 797
22:01:45.834 [Lua] Lobby data unique_server_name = Melibellule
22:01:45.834 [Lua] Lobby data difficulty_tweak = 0
22:01:45.834 [Lua] Lobby data host = 11000010365b93e
22:01:45.834 [Lua] Lobby data game_mode = 3
22:01:45.834 [Lua] Lobby data is_private = false
22:01:45.834 [Lua] Lobby data match_started = true
22:01:45.834 [Lua] Lobby data mechanism = adventure
22:01:45.834 [Lua] Lobby data level_key = inn_level
22:01:45.834 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:01:45.835 [Lua] Lobby data selected_level_key = inn_level
22:01:45.835 [Lua] Lobby data difficulty = normal
22:01:45.835 [Lua] Lobby data quick_game = true
22:01:45.835 [Lua] Lobby data matchmaking = false
22:01:45.835 [Lua] Lobby data weave_name = false
22:01:45.835 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:01:45.835 [Lua] Lobby data num_players = 4
22:01:45.835 [Lua] Lobby data player_slot_5 = 0:0
22:01:45.835 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
22:01:45.835 [Lua] Lobby data country_code = FR
22:01:45.835 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:01:45.835 [Lua] Lobby data eac_authorized = true
22:01:45.835 [Lua] Set lobby end.
22:01:45.835 [Lua] [Matchmaking] Assigned player 1100001034119bf to slot 2 when hot join syncing
22:01:45.836 [Lua] Breedfreezer (server) starting a hot join sync
22:01:45.836 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForGameObjectSync
22:01:45.836 [Lua] [PeerSM] 11000010365b93e :: on_enter WaitingForPlayers
22:01:45.836 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
22:01:45.836 [Lua] RemotePlayer:create_game_object( ) 42
22:01:45.853 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForGameObjectSync
22:01:45.853 [Lua] [PeerSM] 110000100b4f2eb :: on_enter WaitingForPlayers
22:01:45.853 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame
22:01:45.853 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync
22:01:45.853 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
22:01:45.853 [Lua] RemotePlayer:create_game_object( ) 43
22:01:45.870 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForGameObjectSync
22:01:45.870 [Lua] [PeerSM] 1100001034119bf :: on_enter WaitingForPlayers
22:01:45.870 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100b4f2eb
22:01:45.870 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001034119bf
22:01:45.885 [Lua] Set lobby begin:
22:01:45.885 [Lua] Lobby data twitch_enabled = false
22:01:45.885 [Lua] Lobby data power_level = 797
22:01:45.885 [Lua] Lobby data unique_server_name = Melibellule
22:01:45.885 [Lua] Lobby data difficulty_tweak = 0
22:01:45.886 [Lua] Lobby data host = 11000010365b93e
22:01:45.886 [Lua] Lobby data game_mode = 3
22:01:45.886 [Lua] Lobby data is_private = false
22:01:45.886 [Lua] Lobby data match_started = true
22:01:45.886 [Lua] Lobby data mechanism = adventure
22:01:45.886 [Lua] Lobby data level_key = inn_level
22:01:45.886 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:01:45.886 [Lua] Lobby data selected_level_key = inn_level
22:01:45.886 [Lua] Lobby data difficulty = normal
22:01:45.886 [Lua] Lobby data quick_game = true
22:01:45.886 [Lua] Lobby data matchmaking = false
22:01:45.886 [Lua] Lobby data weave_name = false
22:01:45.886 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:01:45.886 [Lua] Lobby data num_players = 4
22:01:45.886 [Lua] Lobby data player_slot_5 = 0:0
22:01:45.886 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
22:01:45.887 [Lua] Lobby data country_code = FR
22:01:45.887 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:01:45.887 [Lua] Lobby data eac_authorized = true
22:01:45.887 [Lua] Set lobby end.
22:01:45.887 [Lua] [Matchmaking] Assigned player 11000010244a017 to slot 1 when hot join syncing
22:01:45.887 [Lua] Breedfreezer (server) starting a hot join sync
22:01:45.887 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
22:01:45.887 [Lua] RemotePlayer:create_game_object( ) 44
22:01:45.905 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync
22:01:45.905 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers
22:01:45.905 [Lua] [PeerSM] 1100001034119bf :: on_exit WaitingForPlayers
22:01:45.905 [Lua] [PeerSM] 1100001034119bf :: on_enter InGame
22:01:45.905 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010244a017
22:01:45.915 [Lua] [PeerSM] 11000010365b93e :: on_exit WaitingForPlayers
22:01:45.915 [Lua] [PeerSM] 11000010365b93e :: on_enter InGame
22:01:45.915 [Lua] [PeerSM] 110000100b4f2eb :: on_exit WaitingForPlayers
22:01:45.915 [Lua] [PeerSM] 110000100b4f2eb :: on_enter InGame
22:01:45.915 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers
22:01:45.915 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame
22:01:45.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:01:45.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:01:45.929 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
22:01:45.956 [Lua] Players are leaving the safe zone
22:01:46.001 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
22:01:46.001 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001034119bf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:01:46.001 [Lua] Adding player sync data to peer=1100001034119bf local_player_id=1
22:01:46.002 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001034119bf go_type=player_unit go_created_func_name=game_object_created_player_unit
22:01:46.003 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
22:01:46.003 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:01:46.004 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100b4f2eb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:01:46.004 [Lua] Adding player sync data to peer=110000100b4f2eb local_player_id=1
22:01:46.004 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100b4f2eb go_type=player_unit go_created_func_name=game_object_created_player_unit
22:01:46.006 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
22:01:46.006 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:01:46.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2, async-read,
22:01:46.089 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010244a017 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:01:46.089 [Lua] Adding player sync data to peer=11000010244a017 local_player_id=1
22:01:46.089 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010244a017 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:01:46.090 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
22:01:46.091 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:01:46.386 [Lua] StateInGameRunning:_game_actually_starts()
22:01:46.387 [Lua] #################################################################################################################
22:01:46.387 [Lua] [Loading Time]: 00:00:30 [Transition]: cemetery-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:01:46.387 [Lua] #################################################################################################################
22:01:46.387 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 55
22:01:46.407 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 55
22:01:46.614 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 55
22:01:46.614 [Lua] Commit load time data
22:01:46.676 [Flow] DISABLE
22:01:50.831 [Lua] PlayFabMirrorBase:_commit_internal 25
22:01:50.831 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:01:50.837 [Lua] generate_backend_stats 11000010365b93e:1
22:01:50.865 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 56
22:01:50.870 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:01:50.871 [Lua] Set lobby begin:
22:01:50.871 [Lua] Lobby data twitch_enabled = false
22:01:50.871 [Lua] Lobby data power_level = 824
22:01:50.871 [Lua] Lobby data unique_server_name = Melibellule
22:01:50.871 [Lua] Lobby data difficulty_tweak = 0
22:01:50.871 [Lua] Lobby data host = 11000010365b93e
22:01:50.871 [Lua] Lobby data game_mode = 3
22:01:50.871 [Lua] Lobby data is_private = false
22:01:50.871 [Lua] Lobby data match_started = true
22:01:50.871 [Lua] Lobby data mechanism = adventure
22:01:50.871 [Lua] Lobby data level_key = inn_level
22:01:50.871 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:01:50.871 [Lua] Lobby data selected_level_key = inn_level
22:01:50.871 [Lua] Lobby data difficulty = normal
22:01:50.871 [Lua] Lobby data quick_game = true
22:01:50.871 [Lua] Lobby data matchmaking = false
22:01:50.871 [Lua] Lobby data weave_name = false
22:01:50.872 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:01:50.872 [Lua] Lobby data num_players = 4
22:01:50.872 [Lua] Lobby data player_slot_5 = 0:0
22:01:50.872 [Lua] Lobby data player_slot_2 = 1100001034119bf:1
22:01:50.872 [Lua] Lobby data country_code = FR
22:01:50.872 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:01:50.872 [Lua] Lobby data eac_authorized = true
22:01:50.872 [Lua] Set lobby end.
22:01:50.879 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 56 18
22:01:51.111 [Lua] [PlayFabRequestQueue] EAC Enabled! 56
22:01:51.111 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 56
22:01:51.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 56
22:01:51.559 [Lua] commit result success 25
22:01:54.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
22:01:54.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
22:01:54.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
22:01:54.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read,
22:01:54.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:01:56.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
22:01:56.321 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
22:01:57.207 [Lua] [IngameUI] menu view on_enter hero_view
22:01:57.213 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023b1700
22:01:57.213 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
22:01:57.224 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
22:01:58.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
22:01:58.145 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
22:02:01.278 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
22:02:01.278 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot, async-read,
22:02:01.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t3
22:02:01.338 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t3
22:02:02.377 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 57
22:02:02.383 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 57 19
22:02:02.606 [Lua] [PlayFabRequestQueue] EAC Enabled! 57
22:02:02.606 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 57
22:02:03.448 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 57
22:02:03.448 [Save] Saving `save_data`
22:02:03.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, LootItemUnitPreviewer1, async-read,
22:02:03.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, LootItemUnitPreviewer1, async-read,
22:02:03.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2, async-read,
22:02:03.457 [Save] Save done
22:02:03.457 [Save] Saving `save_data`
22:02:03.464 [Save] Save done
22:02:03.464 [Save] Saving `save_data`
22:02:03.472 [Save] Save done
22:02:04.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
22:02:04.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
22:02:04.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
22:02:05.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
22:02:05.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
22:02:07.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, LootItemUnitPreviewer1
22:02:07.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, LootItemUnitPreviewer1
22:02:07.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded:
22:02:07.284 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot
22:02:07.284 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot, async-read,
22:02:07.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t3
22:02:07.324 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t3
22:02:08.134 [Lua] [IngameUI] menu view on_exit hero_view
22:02:08.140 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023b1700
22:02:08.140 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
22:02:08.140 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot
22:02:11.821 [EACServer] [23:02:11:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:02:18.204 [Lua] PlayFabMirrorBase:_commit_internal 26
22:02:18.204 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:02:18.208 [Lua] generate_backend_stats 11000010365b93e:1
22:02:18.233 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:02:18.233 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:02:18.240 [Lua] commit result success 26
22:02:18.837 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001034119bf
22:02:18.838 [Lua] [ChatManager][1]System: Jean-Marc Gueney a quitté la partie
22:02:18.838 [Lua] [PeerSM] 1100001034119bf :: on_exit InGame
22:02:18.838 [Lua] [PeerSM] 1100001034119bf :: on_enter Disconnecting
22:02:18.838 [Lua] [PSM] Disconnecting peer 1100001034119bf
22:02:18.838 [Lua] [PSM] Disconnected peer 1100001034119bf is being removed from session.
22:02:18.838 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001034119bf
22:02:18.838 [Lua] [GameNetworkManager] destroying game object with go_id=43
22:02:18.838 [Lua] [PeerSM] 1100001034119bf :: on_exit Disconnecting
22:02:18.838 [Lua] [PeerSM] 1100001034119bf :: on_enter Disconnected
22:02:18.839 [Lua] Set lobby begin:
22:02:18.839 [Lua] Lobby data twitch_enabled = false
22:02:18.839 [Lua] Lobby data power_level = 824
22:02:18.839 [Lua] Lobby data unique_server_name = Melibellule
22:02:18.839 [Lua] Lobby data difficulty_tweak = 0
22:02:18.839 [Lua] Lobby data host = 11000010365b93e
22:02:18.839 [Lua] Lobby data game_mode = 3
22:02:18.839 [Lua] Lobby data is_private = false
22:02:18.839 [Lua] Lobby data match_started = true
22:02:18.839 [Lua] Lobby data mechanism = adventure
22:02:18.839 [Lua] Lobby data level_key = inn_level
22:02:18.839 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:02:18.840 [Lua] Lobby data selected_level_key = inn_level
22:02:18.840 [Lua] Lobby data difficulty = normal
22:02:18.840 [Lua] Lobby data quick_game = true
22:02:18.840 [Lua] Lobby data matchmaking = false
22:02:18.840 [Lua] Lobby data weave_name = false
22:02:18.840 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:02:18.840 [Lua] Lobby data num_players = 4
22:02:18.840 [Lua] Lobby data player_slot_5 = 0:0
22:02:18.840 [Lua] Lobby data player_slot_2 = 0:0
22:02:18.840 [Lua] Lobby data country_code = FR
22:02:18.840 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:02:18.840 [Lua] Lobby data eac_authorized = true
22:02:18.840 [Lua] Set lobby end.
22:02:18.840 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001034119bf)
22:02:18.840 [EAC] EAC server lost client 1100001034119bf
22:02:18.840 [EACServer] [23:02:18:840][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001034119BF PlayerGUID: 76561198014863807
22:02:18.841 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0283ab88, channel: 4
22:02:18.841 [Lua] [GameNetworkManager] destroying game object with go_id=47
22:02:18.842 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read,
22:02:18.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3
22:02:18.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
22:02:19.561 [Lua] [Matchmaking] Handshake host removing client 1100001034119bf
22:02:20.889 [Handshaker] Lost connection 130 to 1100001034119bf
22:02:21.176 [Lua] Set lobby begin:
22:02:21.176 [Lua] Lobby data twitch_enabled = false
22:02:21.176 [Lua] Lobby data power_level = 821
22:02:21.176 [Lua] Lobby data unique_server_name = Melibellule
22:02:21.177 [Lua] Lobby data difficulty_tweak = 0
22:02:21.177 [Lua] Lobby data host = 11000010365b93e
22:02:21.177 [Lua] Lobby data game_mode = 3
22:02:21.177 [Lua] Lobby data is_private = false
22:02:21.177 [Lua] Lobby data match_started = true
22:02:21.177 [Lua] Lobby data mechanism = adventure
22:02:21.177 [Lua] Lobby data level_key = inn_level
22:02:21.177 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:02:21.177 [Lua] Lobby data selected_level_key = inn_level
22:02:21.177 [Lua] Lobby data difficulty = normal
22:02:21.177 [Lua] Lobby data quick_game = true
22:02:21.177 [Lua] Lobby data matchmaking = false
22:02:21.177 [Lua] Lobby data weave_name = false
22:02:21.177 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:02:21.177 [Lua] Lobby data num_players = 4
22:02:21.177 [Lua] Lobby data player_slot_5 = 0:0
22:02:21.177 [Lua] Lobby data player_slot_2 = 0:0
22:02:21.177 [Lua] Lobby data country_code = FR
22:02:21.177 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:02:21.177 [Lua] Lobby data eac_authorized = true
22:02:21.178 [Lua] Set lobby end.
22:02:21.418 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:02:21.418 [Lua] Players: 3
22:02:21.418 [Lua] Set lobby begin:
22:02:21.418 [Lua] Lobby data twitch_enabled = false
22:02:21.418 [Lua] Lobby data power_level = 821
22:02:21.418 [Lua] Lobby data unique_server_name = Melibellule
22:02:21.418 [Lua] Lobby data difficulty_tweak = 0
22:02:21.418 [Lua] Lobby data host = 11000010365b93e
22:02:21.418 [Lua] Lobby data game_mode = 3
22:02:21.418 [Lua] Lobby data is_private = false
22:02:21.418 [Lua] Lobby data match_started = true
22:02:21.418 [Lua] Lobby data mechanism = adventure
22:02:21.418 [Lua] Lobby data level_key = inn_level
22:02:21.418 [Lua] Lobby data player_slot_1 = 11000010244a017:1
22:02:21.418 [Lua] Lobby data selected_level_key = inn_level
22:02:21.418 [Lua] Lobby data difficulty = normal
22:02:21.418 [Lua] Lobby data quick_game = true
22:02:21.419 [Lua] Lobby data matchmaking = false
22:02:21.419 [Lua] Lobby data weave_name = false
22:02:21.419 [Lua] Lobby data player_slot_4 = 11000010365b93e:1
22:02:21.419 [Lua] Lobby data num_players = 3
22:02:21.419 [Lua] Lobby data player_slot_5 = 0:0
22:02:21.419 [Lua] Lobby data player_slot_2 = 0:0
22:02:21.419 [Lua] Lobby data country_code = FR
22:02:21.419 [Lua] Lobby data player_slot_3 = 110000100b4f2eb:1
22:02:21.419 [Lua] Lobby data eac_authorized = true
22:02:21.419 [Lua] Set lobby end.
22:02:21.419 [Lua] [LobbyMembers] Member left 1100001034119bf
22:02:21.552 [Lua] [IngameUI] menu view on_enter ingame_menu
22:02:29.479 [Lua] PopupManager:queue_default_popup: Voulez-vous vraiment quitter le jeu ?
Vous hébergez une partie avec des joueurs connectés. Fermer le jeu déconnectera tous les clients. Quitter le jeu end_game Oui cancel_popup Non
22:02:30.600 [Lua] PopupManager:query_result returned result: end_game
22:02:30.600 [Lua] FORCE COMMIT 27
22:02:30.600 [Lua] PlayFabMirrorBase:_commit_internal 27
22:02:30.600 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:02:30.605 [Lua] generate_backend_stats 11000010365b93e:1
22:02:30.631 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:02:30.631 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:02:30.631 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 58
22:02:30.636 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 58
22:02:30.845 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 58
22:02:30.858 [Lua] commit result success 27
22:02:30.858 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 59
22:02:30.875 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 59
22:02:31.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 59
22:02:31.602 [Lua] [Matchmaking] Doing transition quit_game from UI
22:02:31.602 [Lua] TRANSITION quit_game nil nil
22:02:31.602 [Lua] [GameNetworkManager] Leaving game...
22:02:31.602 [Lua] [GameNetworkManager] Shutting down game session host.
22:02:31.602 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:02:31.602 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:02:31.602 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=47.46
22:02:31.616 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:02:33.617 [Application] Lua signals application exit.
22:02:33.728 [Lua] [Managers] Calling function on all managers:
22:02:33.728 [Lua] Clearing all global lookup lists
22:02:33.728 [Lua] [IngamePlayerListUI] - Destroy
22:02:33.728 [Lua] [EquipmentUI] - Destroy
22:02:33.728 [Lua] [AbilityUI] - Destroy
22:02:33.728 [Lua] [GamePadAbilityUI] - Destroy
22:02:33.728 [Lua] [GamePadEquipmentUI] - Destroy
22:02:33.729 [Lua] [IngameUI] destroy
22:02:33.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3
22:02:33.775 [Lua] [Managers] Destroying manager group:
22:02:33.781 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:02:33.843 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:02:33.843 [Lua] [Matchmaking] unregister rpcs
22:02:33.843 [Lua] [Matchmaking] destroying
22:02:33.843 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
22:02:33.843 [Lua] [ChatManager] Unregistering channel 1
22:02:33.843 [Lua] [EnemyPackageLoader] network_context_destroyed
22:02:33.843 [Lua] [PartyManager] network_context_destroyed
22:02:33.844 [Lua] [GameMechanismManager] network_context_destroyed
22:02:33.844 [SteamVoip] Leaving room 175a70a074866b7f
22:02:33.844 [SteamVoipClient] select_out(110000100b4f2eb, off)
22:02:33.844 [SteamVoipClient] select_out(11000010244a017, off)
22:02:33.844 [SteamVoipClient] select_out(11000010365b93e, off)
22:02:33.844 [SteamVoip] Destroying room 175a70a074866b7f
22:02:33.846 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
22:02:33.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
22:02:33.847 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
22:02:33.858 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:02:33.859 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
22:02:33.871 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
22:02:33.871 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, InventoryPackageSynchronizerClient
22:02:33.872 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
22:02:33.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
22:02:33.873 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
22:02:33.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
22:02:33.874 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient
22:02:33.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:02:33.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient
22:02:33.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
22:02:33.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, InventoryPackageSynchronizerClient
22:02:33.884 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:02:33.884 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
22:02:33.896 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
22:02:33.897 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
22:02:33.897 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
22:02:33.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
22:02:33.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
22:02:33.898 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
22:02:33.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:02:33.906 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:02:33.906 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:02:33.907 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
22:02:33.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
22:02:33.913 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
22:02:33.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
22:02:33.914 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
22:02:33.915 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient
22:02:34.009 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
22:02:34.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
22:02:34.009 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:02:34.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
22:02:34.010 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
22:02:34.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
22:02:34.010 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient
22:02:34.010 [EAC] EAC server lost client 11000010244a017
22:02:34.010 [EACServer] [23:02:34:010][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010244A017 PlayerGUID: 76561197998317591
22:02:34.010 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0283ab88, channel: 1
22:02:34.010 [EAC] EAC server lost client 110000100b4f2eb
22:02:34.010 [EACServer] [23:02:34:010][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100B4F2EB PlayerGUID: 76561197972124395
22:02:34.010 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0283ab88, channel: 9
22:02:34.010 [EACServer] [23:02:34:010][Windows][EAC Server] [Info][Destroy] Called
22:02:34.015 [Lua] [LobbyHost] Destroying
22:02:34.015 [Connection] Dropped voip chunk from 11000010244a017 because channel 3 can't communicate
22:02:34.015 [Connection] Dropped voip chunk from 11000010244a017 because channel 3 can't communicate
22:02:34.015 [Connection] Dropped channel chunk from 110000100b4f2eb because channel 10 can't communicate
22:02:34.015 [Connection] Dropped channel chunk from 110000100b4f2eb because channel 11 can't communicate
22:02:34.015 [Connection] Dropped channel chunk from 110000100b4f2eb because channel 9 can't communicate
22:02:34.015 [Connection] Dropped channel chunk from 11000010244a017 because channel 2 can't communicate
22:02:34.015 [Connection] Dropped channel chunk from 11000010244a017 because channel 3 can't communicate
22:02:34.015 [Connection] Dropped channel chunk from 11000010244a017 because channel 1 can't communicate
22:02:34.017 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
22:02:34.017 [Umbra] Unload tome
22:02:34.017 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
22:02:34.175 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
22:02:34.175 [Lua] ############### UNLOADING PACKAGES ###############
22:02:34.175 [Lua] [Managers] Calling function on all managers:
22:02:34.175 [Lua] [Managers] Destroying manager group:
22:02:34.175 [Lua] [Managers] Destroying manager group:
22:02:34.175 [Lua] [Managers] Destroying manager group:
22:02:34.175 [Lua] [Managers] Destroying manager group:
22:02:34.339 [Lua] [PackageManager] Destroy()
22:02:34.343 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
22:02:34.343 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, HeroPreviewer
22:02:34.353 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
22:02:34.423 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
22:02:34.446 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
22:02:34.466 [Lua] [PackageManager] Unload: resource_packages/inventory, global
22:02:34.468 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
22:02:34.468 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
22:02:34.473 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
22:02:34.476 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, HeroPreviewer
22:02:34.476 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
22:02:34.482 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
22:02:34.482 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
22:02:34.485 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
22:02:34.534 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, HeroPreviewer
22:02:34.535 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, HeroPreviewer
22:02:34.543 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
22:02:34.545 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, HeroPreviewer
22:02:34.547 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
22:02:34.547 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
22:02:34.547 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
22:02:34.547 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
22:02:34.548 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
22:02:34.550 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
22:02:34.550 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
22:02:34.550 [Lua] [PackageManager] Unload: resource_packages/decals, global
22:02:34.554 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
22:02:34.554 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
22:02:34.562 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
22:02:34.562 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
22:02:34.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, HeroPreviewer
22:02:34.563 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global
22:02:34.568 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
22:02:34.571 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
22:02:34.574 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
22:02:34.575 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, HeroPreviewer
22:02:34.576 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
22:02:34.617 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, HeroPreviewer
22:02:34.617 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
22:02:34.624 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
22:02:34.627 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
22:02:34.656 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
22:02:34.656 [Lua] [PackageManager] Unload: resource_packages/careers, global
22:02:34.674 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
22:02:34.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, HeroPreviewer
22:02:34.680 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
22:02:34.693 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
22:02:34.694 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
22:02:34.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer
22:02:34.695 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
22:02:34.746 [Lua] [PackageManager] Unload: resource_packages/pickups, global
22:02:34.773 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, HeroPreviewer
22:02:34.777 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
22:02:34.782 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
22:02:34.789 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
22:02:34.799 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
22:02:34.800 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
22:02:34.800 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, HeroPreviewer
22:02:34.800 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
22:02:34.902 [Lua] [PackageManager] Unload: resource_packages/ingame, global
22:02:34.906 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
22:02:34.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, HeroPreviewer
22:02:34.906 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
22:02:34.907 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
22:02:34.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView
22:02:34.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, HeroPreviewer
22:02:34.912 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_07, HeroPreviewer
22:02:34.932 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, HeroPreviewer
22:02:34.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer
22:02:35.361 [RazerChroma] Shutdown Razer Chroma
22:02:35.712 [EAC] Shutdown
[Log end]