[Log version] 1 [Session] 050ac00b-8573-4597-bfa5-49ba3b3c3005 UTC time stamps 20:08:03.959 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 20:08:03.959 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 20:08:03.959 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 20:08:03.959 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 20:08:03.959 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 20:08:03.960 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 20:08:04.025 [RazerChroma] Setup Razer Chroma resources 20:08:04.026 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 20:08:04.051 [Window] Window => active 20:08:04.131 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 20:08:04.173 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 20:08:06.083 [EAC] Init client 11000010244a017 20:08:06.083 [EAC] EAC client initialized 20:08:06.083 warning: [EAC] Failed to initialize localization 20:08:06.084 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 20:08:06.188 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970) 20:08:06.784 [AFTERMATH] Initialized Aftermath 20:08:06.789 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 20:08:06.858 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 20:08:07.768 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 20:08:07.771 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 20:08:07.908 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 20:08:07.908 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 20:08:07.908 [Save] Save dir: `C:\Users\MAT\AppData\Roaming\fatshark\Vermintide 2` 20:08:07.908 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 20:08:07.908 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 20:08:08.090 [RazerChroma] Setup Razer Chroma 20:08:08.167 [LightFX ] Loaded DLL. 20:08:08.167 [LightFX ] Init() 20:08:08.171 [LightFX ] LightFX failed to initialize 20:08:08.186 [Lua] boot.lua start, os clock: 6.8470000000000004 20:08:08.187 [Lua] LUA IS STRIPPED! 20:08:08.187 [Lua] Boot:setup() entered. time: 0 os-clock: 6.8479999999999999 20:08:08.187 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 2:10 Type: 0, Stepping: 7 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000111 00010000 00001000 00000000 ECX: 00011111 10011010 11100011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16301MB Available: 10128MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 434f2ddc-81b3-437a-bf3a-a07074bce99b --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 4043MB) Driver version: 45671 Graphics card: Intel(R) HD Graphics 3000 (DirectX 10.1, 32MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): HID compliant keyboard Input device: Generic (17.0): CY040393014C0300 Input device: Generic (17.0): MM710 Gaming Mouse 20:08:08.187 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 20:08:08.199 [SteamStats] RequestCurrentStats success: true 20:08:10.474 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.9493991364724934 os-clock: 9.1349999999999998 20:08:10.474 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:08:10.475 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 20:08:10.478 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:08:10.479 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:08:10.484 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:08:10.484 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:08:10.484 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:08:10.484 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:08:10.484 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:08:10.487 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:08:10.487 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 20:08:10.489 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 20:08:10.492 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 20:08:10.492 [Lua] Development.init_application_parameters 20:08:10.492 [Lua] ----------------------------------------------------------------- 20:08:10.492 [Lua] -- Application parameters -- 20:08:10.492 [Lua] ----------------------------------------------------------------- 20:08:10.492 [Lua] ***************************************************************** 20:08:10.492 [Lua] ** Initial contents of script_data ** 20:08:10.492 [Lua] script_data.beta_level_progression = false 20:08:10.492 [Lua] script_data.build_identifier = f86f00acf094 20:08:10.492 [Lua] script_data.debug_interactions = false 20:08:10.492 [Lua] script_data.disable_debug_draw = true 20:08:10.492 [Lua] script_data.disable_intro_trailer = false 20:08:10.492 [Lua] script_data.disable_store = false 20:08:10.492 [Lua] script_data.disable_tutorial_at_start = true 20:08:10.492 [Lua] script_data.eac-untrusted = false 20:08:10.492 [Lua] script_data.enable_detailed_tooltips = false 20:08:10.492 [Lua] script_data.force_debug_disabled = true 20:08:10.492 [Lua] script_data.force_steam = true 20:08:10.492 [Lua] script_data.hide_fps = true 20:08:10.492 [Lua] script_data.hide_version_info = true 20:08:10.492 [Lua] script_data.matchmaking_debug = true 20:08:10.492 [Lua] script_data.network_debug = true 20:08:10.492 [Lua] script_data.package_debug = true 20:08:10.492 [Lua] script_data.packaged_build = true 20:08:10.492 [Lua] script_data.settings = { } 20:08:10.492 [Lua] script_data.show_fps = false 20:08:10.492 [Lua] script_data.spawn_empty_chest = true 20:08:10.492 [Lua] script_data.telemetry_log_interval = 600 20:08:10.492 [Lua] script_data.tobii_button = false 20:08:10.492 [Lua] script_data.use_beta_overlay = false 20:08:10.492 [Lua] script_data.use_local_backend = false 20:08:10.492 [Lua] script_data.use_tech_telemetry = true 20:08:10.492 [Lua] script_data.use_telemetry = true 20:08:10.492 [Lua] ***************************************************************** 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:08:10.492 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:08:10.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:08:10.515 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:08:10.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:08:10.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:08:10.780 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:08:10.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 20:08:10.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 20:08:10.807 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 20:08:10.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:08:11.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:08:11.024 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:08:11.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:08:11.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:08:11.149 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:08:11.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:08:11.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:08:11.363 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:08:11.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:08:11.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:08:11.399 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:08:11.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 20:08:11.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 20:08:11.481 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 20:08:11.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:08:11.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:08:11.604 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:08:11.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:08:11.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:08:11.634 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:08:11.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 20:08:11.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 20:08:11.697 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 20:08:11.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:08:12.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:08:12.010 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:08:12.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:08:12.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:08:12.024 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:08:12.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 20:08:12.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 20:08:12.030 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 20:08:12.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:08:12.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:08:12.037 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:08:12.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:08:12.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:08:12.062 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:08:12.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:08:12.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:08:12.175 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:08:12.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:08:12.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:08:12.298 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:08:12.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:08:12.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:08:12.366 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:08:12.372 [Lua] settings.steam: nil 20:08:12.372 [Lua] Steam: table: 0000000000062420 20:08:12.372 [Lua] force_steam: true 20:08:12.372 [Lua] BUILD: release 20:08:12.372 [Lua] test_backend: nil 20:08:12.373 [Lua] DEDICATED_SERVER: false 20:08:12.373 [Lua] Using app_id '552500' to define backend 20:08:12.373 [Lua] PlayFab Title ID: 5107 20:08:12.439 [Lua] [1] = beastmen_minotaur (string) 20:08:12.439 [Lua] [2] = skaven_storm_vermin_champion (string) 20:08:12.439 [Lua] [3] = chaos_dummy_troll (string) 20:08:12.439 [Lua] [4] = skaven_grey_seer (string) 20:08:12.439 [Lua] [5] = chaos_plague_wave_spawner (string) 20:08:12.439 [Lua] [6] = chaos_vortex (string) 20:08:12.439 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 20:08:12.439 [Lua] [8] = chaos_dummy_sorcerer (string) 20:08:12.439 [Lua] [9] = chaos_tentacle (string) 20:08:12.439 [Lua] [10] = skaven_loot_rat (string) 20:08:12.439 [Lua] [11] = skaven_stormfiend_demo (string) 20:08:12.439 [Lua] [12] = critter_rat (string) 20:08:12.439 [Lua] [13] = skaven_explosive_loot_rat (string) 20:08:12.439 [Lua] [14] = chaos_spawn (string) 20:08:12.439 [Lua] [15] = skaven_stormfiend_boss (string) 20:08:12.439 [Lua] [16] = critter_pig (string) 20:08:12.439 [Lua] [17] = chaos_troll (string) 20:08:12.439 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:08:12.439 [Lua] [19] = skaven_rat_ogre (string) 20:08:12.439 [Lua] [20] = skaven_stormfiend (string) 20:08:12.439 [Lua] [21] = skaven_storm_vermin_warlord (string) 20:08:12.439 [Lua] [22] = skaven_warpfire_thrower (string) 20:08:12.439 [Lua] [23] = chaos_plague_sorcerer (string) 20:08:12.439 [Lua] [24] = chaos_exalted_champion_warcamp (string) 20:08:12.439 [Lua] [25] = skaven_pack_master (string) 20:08:12.439 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 20:08:12.439 [Lua] [27] = skaven_ratling_gunner (string) 20:08:12.439 [Lua] [28] = chaos_mutator_sorcerer (string) 20:08:12.439 [Lua] [29] = skaven_poison_wind_globadier (string) 20:08:12.439 [Lua] [30] = chaos_tentacle_sorcerer (string) 20:08:12.439 [Lua] [31] = chaos_exalted_champion_norsca (string) 20:08:12.439 [Lua] [32] = chaos_warrior (string) 20:08:12.439 [Lua] [33] = chaos_exalted_sorcerer (string) 20:08:12.439 [Lua] [34] = skaven_gutter_runner (string) 20:08:12.439 [Lua] [35] = chaos_corruptor_sorcerer (string) 20:08:12.439 [Lua] [36] = chaos_vortex_sorcerer (string) 20:08:12.439 [Lua] [37] = skaven_plague_monk (string) 20:08:12.439 [Lua] [38] = chaos_berzerker (string) 20:08:12.439 [Lua] [39] = beastmen_gor (string) 20:08:12.439 [Lua] [40] = beastmen_ungor_archer (string) 20:08:12.439 [Lua] [41] = beastmen_ungor_dummy (string) 20:08:12.439 [Lua] [42] = beastmen_standard_bearer_crater (string) 20:08:12.439 [Lua] [43] = skaven_storm_vermin_commander (string) 20:08:12.439 [Lua] [44] = beastmen_standard_bearer (string) 20:08:12.439 [Lua] [45] = skaven_storm_vermin (string) 20:08:12.439 [Lua] [46] = beastmen_ungor (string) 20:08:12.440 [Lua] [47] = chaos_raider_tutorial (string) 20:08:12.440 [Lua] [48] = chaos_raider (string) 20:08:12.440 [Lua] [49] = beastmen_gor_dummy (string) 20:08:12.440 [Lua] [50] = skaven_storm_vermin_with_shield (string) 20:08:12.440 [Lua] [51] = beastmen_bestigor (string) 20:08:12.440 [Lua] [52] = beastmen_bestigor_dummy (string) 20:08:12.440 [Lua] [53] = skaven_clan_rat_tutorial (string) 20:08:12.440 [Lua] [54] = chaos_marauder (string) 20:08:12.440 [Lua] [55] = skaven_dummy_clan_rat (string) 20:08:12.440 [Lua] [56] = chaos_fanatic (string) 20:08:12.440 [Lua] [57] = chaos_marauder_with_shield (string) 20:08:12.440 [Lua] [58] = chaos_zombie (string) 20:08:12.440 [Lua] [59] = skaven_clan_rat (string) 20:08:12.440 [Lua] [60] = skaven_clan_rat_with_shield (string) 20:08:12.440 [Lua] [61] = chaos_marauder_tutorial (string) 20:08:12.440 [Lua] [62] = skaven_dummy_slave (string) 20:08:12.440 [Lua] [63] = skaven_slave (string) 20:08:12.519 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:08:12.519 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:08:12.519 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 20:08:12.519 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:08:12.519 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:08:12.519 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:08:12.530 [Lua] level display name dlc_bogenhafen_city 20:08:12.530 [Lua] level display name cemetery 20:08:12.530 [Lua] level display name forest_ambush 20:08:12.530 [Lua] level display name mines 20:08:12.530 [Lua] level display name nurgle 20:08:12.530 [Lua] level display name warcamp 20:08:12.530 [Lua] level display name bell 20:08:12.530 [Lua] level display name skittergate 20:08:12.531 [Lua] level display name prologue 20:08:12.531 [Lua] level display name dlc_celebrate_crawl 20:08:12.531 [Lua] level display name military 20:08:12.531 [Lua] level display name magnus 20:08:12.531 [Lua] level display name skaven_stronghold 20:08:12.531 [Lua] level display name fort 20:08:12.531 [Lua] level display name ground_zero 20:08:12.531 [Lua] level display name elven_ruins 20:08:12.531 [Lua] level display name farmlands 20:08:12.531 [Lua] level display name ussingen 20:08:12.531 [Lua] level display name dlc_portals 20:08:12.531 [Lua] level display name dlc_castle 20:08:12.531 [Lua] level display name catacombs 20:08:12.531 [Lua] level display name crater 20:08:12.531 [Lua] level display name plaza 20:08:12.531 [Lua] level display name dlc_bogenhafen_slum 20:08:12.531 [Lua] level display name dlc_bastion 20:08:12.581 [Lua] TIME: 0.037000000000001 20:08:13.579 [Lua] [ConflictSettings] Contained breeds generated in: 0.94599999999999973 20:08:13.729 [Lua] <>realm = official<> 20:08:14.108 [Lua] <>project = vermintide 2<> 20:08:14.122 [Lua] <>build = release<> 20:08:14.122 [Lua] <>platform = win32<> 20:08:14.122 [Lua] <>dedicated_server = false<> 20:08:14.122 [Lua] <>title_id = 5107<> 20:08:14.122 [Lua] <>content_revision = 16990<> 20:08:14.122 [Lua] <>engine_revision = f86f00acf094<> 20:08:14.122 [Lua] <>release_version = 3.4.0<> 20:08:14.122 [Lua] <>rendering_backend = dx11<> 20:08:14.122 [Lua] <>teamcity_build_id = 78644<> 20:08:14.122 [Lua] <>steam_id = 11000010244a017<> 20:08:14.123 [Lua] <>steam_profile_name = lichen<> 20:08:14.123 [Lua] <>machine_id = 434f2ddc-81b3-437a-bf3a-a07074bce99b<> 20:08:14.123 [Lua] [Boot] Application build: release 20:08:14.123 [Lua] [Boot] Content revision: 16990 20:08:14.123 [Lua] [Boot] Engine revision: f86f00acf094 20:08:14.123 [Lua] [Boot] Release version: 3.4.0 20:08:14.123 [Lua] [Boot] User ID: 11000010244a017 lichen 20:08:14.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 20:08:14.132 [Lua] initializing mechanism to: adventure 20:08:14.132 [Lua] Game:setup() total time: 0.0090000000000003 20:08:14.132 [Lua] handle rev info: 0 20:08:14.132 [Lua] handle gfx quality: 0 20:08:14.132 [Lua] default settings: 0 20:08:14.132 [Lua] user settings: 0 20:08:14.132 [Lua] set frame times: 0 20:08:14.132 [Lua] init random: 0 20:08:14.132 [Lua] managers: 0.0080000000000008953 20:08:14.132 [Lua] 20:08:14.132 [Lua] unaccounted: 0.00099999999999944578 20:08:14.132 [Lua] [Boot] use baked enemy meshes: false 20:08:14.132 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:08:14.132 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:08:14.132 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:08:14.132 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:08:14.132 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:08:14.132 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:08:14.132 [Lua] [Testify] Ready! 20:08:14.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:08:14.321 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:08:14.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:08:14.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:08:14.777 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:08:14.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:08:14.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:08:14.827 [Lua] [PackageManager] Force_load: resource_packages/menu 20:08:14.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:08:14.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:08:14.911 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:08:14.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:08:15.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:08:15.537 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:08:15.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:08:15.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:08:15.655 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:08:15.656 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:08:15.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:08:15.721 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:08:15.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:08:16.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:08:16.279 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:08:16.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:08:17.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:08:17.324 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:08:17.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:08:18.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:08:18.051 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:08:18.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:08:18.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:08:18.729 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:08:18.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:08:19.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:08:19.035 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:08:19.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:08:19.291 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:08:19.291 [Lua] [Gamestate] Enter StateTitleScreen 20:08:19.293 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:08:19.293 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:08:19.293 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:08:19.293 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:08:19.293 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:08:19.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:08:19.307 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:08:19.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:08:19.308 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:08:19.308 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:08:19.308 [Save] Loading `save_data` 20:08:19.309 [Save] Load done 20:08:19.324 [Lua] [BackendManagerPlayFab] Backend Enabled 20:08:19.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:08:19.424 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:08:19.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:08:19.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:08:19.492 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:08:19.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:08:19.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:08:19.991 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:08:19.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:08:20.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:08:20.101 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:08:20.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:08:20.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:08:20.181 [Lua] [PackageManager] Force_load: resource_packages/careers 20:08:20.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:08:20.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:08:20.215 [Lua] [PackageManager] Force_load: resource_packages/decals 20:08:20.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:08:20.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:08:20.300 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:08:20.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:08:21.093 [Lua] <>playfab_id = 70528C22048E5169<> 20:08:21.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:08:21.105 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:08:21.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:08:22.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:08:22.339 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:08:22.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:08:23.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:08:23.661 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:08:23.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:08:24.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:08:24.962 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:08:24.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:08:25.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:08:25.030 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:08:25.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:08:25.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:08:25.063 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:08:25.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:08:25.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:08:25.114 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:08:26.748 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_fireball_skin 20:08:26.749 [Lua] steam item server: requesting user inventory 20:08:26.975 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 20:08:26.975 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 20:08:26.975 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 20:08:26.975 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 20:08:26.975 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 20:08:26.975 [Lua] [SteamManager] request_item_prices 20:08:26.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 20:08:27.201 [Lua] Player statistics loaded! 20:08:27.653 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 20:08:27.670 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 20:08:27.865 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 20:08:27.872 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 479 item(s) to the peddler stock 20:08:27.874 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 20:08:28.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 20:08:28.128 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 20:08:28.400 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 20:08:28.400 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error 20:08:28.401 [Lua] [UnlockManager] All unlocks ready 20:08:28.417 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:08:29.435 [Lua] [Managers] Destroying manager group: 20:08:29.435 [Lua] [Gamestate] Enter state StateLoading 20:08:29.437 [Lua] [StateLoading] Auto Skip: nil 20:08:29.438 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:08:29.438 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:08:29.438 [Lua] [LobbyManager] Setting up network options 20:08:29.438 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:08:29.438 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:08:29.438 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:08:29.438 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:08:29.438 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:08:29.438 [Lua] LobbyManager:setup_network_options server_port: 27015 20:08:29.438 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:08:29.443 [Lua] registering RPCs 20:08:29.443 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:08:29.443 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:08:29.443 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:08:29.443 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:08:29.443 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:08:29.443 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:08:29.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:08:29.443 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:08:29.443 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:08:29.443 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:08:29.443 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:08:29.443 [SteamVoip] Creating room d0ea5c8642490a2d 20:08:29.443 [SteamVoip] Joining room d0ea5c8642490a2d 20:08:29.445 [EAC] EAC server 11000010244a017 is initializing 20:08:29.450 [EAC] Server is also client 11000010244a017 20:08:29.450 [EACServer] [21:08:29:450][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF606E18FE0 LogLevel: Info. 20:08:29.450 [Lua] ### Created peer state machine for 11000010244a017 20:08:29.451 [Lua] [PeerSM] 11000010244a017 :: on_enter Connecting 20:08:29.451 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:08:29.452 warning: [Application] Application.update_render_world is deprecated. 20:08:29.454 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:08:29.454 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:08:29.454 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:08:29.454 [Lua] Set lobby begin: 20:08:29.454 [Lua] Set lobby end. 20:08:29.454 [Lua] [PSM] Peer 11000010244a017 joined. Want to use profile index "1" and join party "nil" 20:08:29.454 [Lua] [LobbyHost] Changed state from 0 to creating 20:08:29.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:08:29.486 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:08:29.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:08:29.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:08:29.620 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:08:29.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:08:29.654 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:08:29.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:08:29.705 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:08:29.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:08:29.706 [Lua] [LobbyHost] Changed state from creating to joined 20:08:29.707 [Lua] [PartyManager] Leader is set to 11000010244a017 20:08:29.707 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010244a017 my_peer_id:11000010244a017 20:08:29.707 [Lua] [ChatManager] Registering channel 1 20:08:29.707 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010244a017, own_peer_id=11000010244a017) 20:08:29.707 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010244a017, own_peer_id=11000010244a017) 20:08:29.707 [Lua] [PartyManager] network_context_created (server_peer_id=11000010244a017, own_peer_id=11000010244a017) 20:08:29.722 [Lua] [NetworkServer] Changing num_players from nil to 1 20:08:29.722 [Lua] Players: 1 20:08:29.722 [Lua] Set lobby begin: 20:08:29.722 [Lua] Lobby data num_players = 1 20:08:29.722 [Lua] Lobby data level_key = inn_level 20:08:29.722 [Lua] Lobby data game_mode = 3 20:08:29.722 [Lua] Lobby data matchmaking = false 20:08:29.722 [Lua] Set lobby end. 20:08:31.486 [Lua] player (11000010244a017,1) was put into party 0 20:08:31.486 [Lua] [PeerSM] 11000010244a017 :: on_exit Connecting 20:08:31.486 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:08:31.486 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0 20:08:31.486 warning: [Lua] Following data will be uploaded to Crashify: <> 20:08:31.486 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010244a017 "lichen" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010244a017 \"lichen\"" [2] self = table: 000000001185E780; previous_state = Connecting; party = table: 000000000165D820; mechanism_manager = table: 000000000245AA50; network_transmit = table: 00000000113446F0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1182535; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010C7D990 [3] _ = table: 000000001185E780; new_state = Loading; old_state = Connecting [4] self = table: 000000001188BEB0; dt = 0.01683180034160614; state_data = table: 000000001185E780; new_state = Loading [5] self = table: 0000000010EF0FC0; dt = 0.01683180034160614; peer_state_machines = table: 0000000010F44450; joined_peers = table: 00000000111EFB30; game_session = nil; peer_id = "11000010244a017"; peer_state_machine = table: 000000001188BEB0 [6] self = table: 000000000041ADC0; dt = 0.01683180034160614 [7] self = table: 000000000041ADC0; dt = 0.01683180034160614; t = 17.435875358991325 [8] self = table: 00000000024E8BB0; dt = 0.01683180034160614; t = 17.435875358991325 [9] self = table: 0000000000097070; real_world_dt = 0.01683180034160614; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.01683180034160614; t = 17.435875358991325 [10] dt = 0.01683180034160614 [2] server = table: 0000000010EF0FC0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9820479992777109; peer_id = "11000010244a017"; [4] current_state = Loading; function_memoize = table: 000000001188BE80; state_data = table: 000000001185E780; [5] server_peer_id = "11000010244a017"; kicked_peers_disconnect_timer = table: 0000000010F44480; my_peer_id = "11000010244a017"; peers_added_to_gamesession = table: 0000000010F0BB40; _joined_peers = table: 00000000111EFB30; voip = table: 0000000002F46AA0; environment_variation_id = 0; level_transition_handler = table: 0000000010C3B010; _connections = table: 0000000010F663F0; lobby_host = table: 0000000010C7C440; level_key = "inn_level"; slot_allocator = table: 0000000000685480; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000011203BD0; wanted_career_index = 3; _reserved_slots = table: 0000000011340E40; wanted_profile_index = 1; _connected_peers = table: 0000000011203BA0; player_manager = table: 0000000001568A80; _profile_requester = table: 00000000006850A0; network_transmit = table: 00000000113446F0; peers_completed_game_object_sync = table: 0000000010F0BB70; peer_state_machines = table: 0000000010F44450; network_event_delegate = table: 0000000010C79880; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000113446F0; _input_manager = table: 000000000042ACA0; _viewport_name = "loading_viewport"; _machine = table: 0000000010C6BAB0; _network_event_delegate = table: 0000000010C79880; _registered_rpcs = true; _wanted_state = table: 00000000102EB280; _loading_view = table: 0000000002B2BDC0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010EF0FC0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010C3B010; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000011203BD0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010C7C440; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000113446F0; _input_manager = table: 000000000042ACA0; _viewport_name = "loading_viewport"; _machine = table: 0000000010C6BAB0; _network_event_delegate = table: 0000000010C79880; _registered_rpcs = true; _wanted_state = table: 00000000102EB280; _loading_view = table: 0000000002B2BDC0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010EF0FC0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010C3B010; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000011203BD0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010C7C440; [8] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000041ADC0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 00000000024E8BB0; startup_timer = 5.5507003783714026; has_booted = true; loading_context = table: 00000000024E6ED0; <> 20:08:31.487 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000001185E780; previous_state = Connecting; party = table: 000000000165D820; mechanism_manager = table: 000000000245AA50; network_transmit = table: 00000000113446F0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1182535; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010C7D990 [3] _ = table: 000000001185E780; new_state = Loading; old_state = Connecting [4] self = table: 000000001188BEB0; dt = 0.01683180034160614; state_data = table: 000000001185E780; new_state = Loading [5] self = table: 0000000010EF0FC0; dt = 0.01683180034160614; peer_state_machines = table: 0000000010F44450; joined_peers = table: 00000000111EFB30; game_session = nil; peer_id = "11000010244a017"; peer_state_machine = table: 000000001188BEB0 [6] self = table: 000000000041ADC0; dt = 0.01683180034160614 [7] self = table: 000000000041ADC0; dt = 0.01683180034160614; t = 17.435875358991325 [8] self = table: 00000000024E8BB0; dt = 0.01683180034160614; t = 17.435875358991325 [9] self = table: 0000000000097070; real_world_dt = 0.01683180034160614; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.01683180034160614; t = 17.435875358991325 [10] dt = 0.01683180034160614 [2] server = table: 0000000010EF0FC0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9820479992777109; peer_id = "11000010244a017"; [4] current_state = Loading; function_memoize = table: 000000001188BE80; state_data = table: 000000001185E780; [5] server_peer_id = "11000010244a017"; kicked_peers_disconnect_timer = table: 0000000010F44480; my_peer_id = "11000010244a017"; peers_added_to_gamesession = table: 0000000010F0BB40; _joined_peers = table: 00000000111EFB30; voip = table: 0000000002F46AA0; environment_variation_id = 0; level_transition_handler = table: 0000000010C3B010; _connections = table: 0000000010F663F0; lobby_host = table: 0000000010C7C440; level_key = "inn_level"; slot_allocator = table: 0000000000685480; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000011203BD0; wanted_career_index = 3; _reserved_slots = table: 0000000011340E40; wanted_profile_index = 1; _connected_peers = table: 0000000011203BA0; player_manager = table: 0000000001568A80; _profile_requester = table: 00000000006850A0; network_transmit = table: 00000000113446F0; peers_completed_game_object_sync = table: 0000000010F0BB70; peer_state_machines = table: 0000000010F44450; network_event_delegate = table: 0000000010C79880; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000113446F0; _input_manager = table: 000000000042ACA0; _viewport_name = "loading_viewport"; _machine = table: 0000000010C6BAB0; _network_event_delegate = table: 0000000010C79880; _registered_rpcs = true; _wanted_state = table: 00000000102EB280; _loading_view = table: 0000000002B2BDC0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010EF0FC0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010C3B010; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000011203BD0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010C7C440; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 00000000113446F0; _input_manager = table: 000000000042ACA0; _viewport_name = "loading_viewport"; _machine = table: 0000000010C6BAB0; _network_event_delegate = table: 0000000010C79880; _registered_rpcs = true; _wanted_state = table: 00000000102EB280; _loading_view = table: 0000000002B2BDC0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010EF0FC0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010C3B010; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000011203BD0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010C7C440; [8] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000041ADC0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 00000000024E8BB0; startup_timer = 5.5507003783714026; has_booted = true; loading_context = table: 00000000024E6ED0; <> <> 20:08:31.487 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:08:40.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:08:40.859 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:08:40.874 [Lua] [LevelTransitionHandler] Level load completed! 20:08:40.874 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1182535 - use_random_directors: true - overriden_conflict: nil 20:08:40.877 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:08:40.877 [Lua] checking dlc's against conflict directors 20:08:40.877 [Lua] number of factions to include 2 20:08:40.877 [Lua] Updated list weights for random: 20:08:40.877 [Lua] skaven, 0.42 (0.00-0.42) 20:08:40.877 [Lua] chaos, 0.42 (0.42-0.83) 20:08:40.877 [Lua] beastmen, 0.17 (0.83-1.00) 20:08:40.877 [Lua] Rolled random faction: 0.65550416707992554 chaos 20:08:40.877 [Lua] Updated list weights for random: 20:08:40.877 [Lua] skaven, 0.71 (0.00-0.71) 20:08:40.877 [Lua] beastmen, 0.29 (0.71-1.00) 20:08:40.877 [Lua] Rolled random faction: 0.31636506319046021 skaven 20:08:40.877 [Lua] number of factions added 2 20:08:40.877 [Lua] --- --- --- 20:08:40.877 [Lua] Starting... difficulty 'normal' 20:08:40.877 [Lua] These are the starting conflict directors: 20:08:40.877 [Lua] inn_level 20:08:40.877 [Lua] --- --- --- 20:08:40.877 [Lua] 20:08:40.877 [Lua] DONE! Found the following directors: 20:08:40.877 [Lua] (free: 35), Master hash is: 20:08:40.877 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:08:40.877 [Lua] load_startup_enemy_packages: -------------- 20:08:40.877 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:08:40.877 [Lua] critter_rat 20:08:40.891 [Lua] ### Sending rpc_level_loaded 20:08:40.891 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50 20:08:40.891 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 20:08:40.908 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 20:08:40.908 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 20:08:40.908 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:0 my_peer_id:11000010244a017 20:08:40.908 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010244a017 inventory_sync_id:0 my_peer_id:11000010244a017 20:08:40.925 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:08:40.925 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 20:08:40.925 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 20:08:40.925 [Lua] ### Sending rpc_level_loaded 20:08:40.925 [Lua] #### Has state machine: false, peer_id: 11000010244a017, level_id: 50 20:08:40.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:08:40.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:08:40.943 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:08:40.943 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:08:40.943 [Lua] Starting async level spawning of levels/inn/world 20:08:40.944 [Umbra] Init version: 3.4.15 :: 16 threads 20:08:41.414 [Lua] Async level spawning done 20:08:41.414 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:08:42.288 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:08:42.288 [Lua] Set lobby begin: 20:08:42.288 [Lua] Lobby data host = 11000010244a017 20:08:42.288 [Lua] Lobby data level_key = inn_level 20:08:42.288 [Lua] Lobby data game_mode = 3 20:08:42.289 [Lua] Lobby data country_code = FR 20:08:42.289 [Lua] Lobby data unique_server_name = lichen 20:08:42.289 [Lua] Lobby data num_players = 1 20:08:42.289 [Lua] Lobby data matchmaking = false 20:08:42.289 [Lua] Set lobby end. 20:08:42.289 [Lua] [Managers] Destroying manager group: 20:08:42.289 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:08:42.289 [Lua] [Gamestate] Enter StateIngame HOST 20:08:42.289 [Lua] [Managers] Calling function on all managers: 20:08:42.290 [Lua] <>level = inn_level<> 20:08:42.290 [Lua] Set lobby begin: 20:08:42.290 [Lua] Lobby data host = 11000010244a017 20:08:42.290 [Lua] Lobby data level_key = inn_level 20:08:42.290 [Lua] Lobby data game_mode = 3 20:08:42.290 [Lua] Lobby data selected_level_key = inn_level 20:08:42.290 [Lua] Lobby data country_code = FR 20:08:42.290 [Lua] Lobby data unique_server_name = lichen 20:08:42.290 [Lua] Lobby data num_players = 1 20:08:42.290 [Lua] Lobby data matchmaking = false 20:08:42.290 [Lua] Set lobby end. 20:08:42.290 [Lua] [StateIngame] Server ingame 20:08:42.296 [Lua] Set lobby begin: 20:08:42.296 [Lua] Lobby data level_key = inn_level 20:08:42.296 [Lua] Lobby data selected_level_key = inn_level 20:08:42.296 [Lua] Lobby data unique_server_name = lichen 20:08:42.296 [Lua] Lobby data matchmaking = false 20:08:42.296 [Lua] Lobby data host = 11000010244a017 20:08:42.296 [Lua] Lobby data country_code = FR 20:08:42.296 [Lua] Lobby data game_mode = 3 20:08:42.296 [Lua] Lobby data difficulty_tweak = 0 20:08:42.296 [Lua] Lobby data difficulty = normal 20:08:42.296 [Lua] Lobby data num_players = 1 20:08:42.296 [Lua] Set lobby end. 20:08:42.296 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:08:42.296 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:08:42.296 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:08:42.296 [Lua] [Matchmaking] initializing 20:08:42.296 [Lua] [Matchmaking] my_peer_id: 11000010244a017, I am server 20:08:42.296 [Lua] [Matchmaking] register rpcs 20:08:42.296 [Lua] GameNetworkManager:init... creating game session 20:08:42.296 [Lua] Host GameSession.make_game_session_host with session: 20:08:42.297 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:08:42.297 [Lua] [GameNetworkManager] My own peer_id = 11000010244a017 20:08:42.297 [Lua] [GameNetworkManager] self.is_server = true 20:08:42.297 [Network] Setting artificial MTU limit to 65536 20:08:42.297 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:08:42.309 [Lua] Switching ConflictSettings: to: inn_level 20:08:42.309 [Lua] pacing=disabled 20:08:42.309 [Lua] roaming=nil 20:08:42.309 [Lua] disabled=false 20:08:42.309 [Lua] pack_spawning=disabled 20:08:42.309 [Lua] contained_breeds=nil 20:08:42.309 [Lua] boss=disabled 20:08:42.309 [Lua] horde=disabled 20:08:42.309 [Lua] specials=disabled 20:08:42.309 [Lua] name=inn_level 20:08:42.309 [Lua] intensity=disabled 20:08:42.309 [Lua] --- 20:08:42.309 [Lua] [LevelAnalysis] set_random_seed( 1182535) 20:08:42.315 [Lua] [AIInterestPointSystem] Level Seed: 1182535 20:08:42.315 [Lua] 20:08:42.315 [Lua] [entity_system_bag] = table 20:08:42.315 [Lua] [entity_system_bag] = metatable 20:08:42.315 [Lua] [startup_data] = table 20:08:42.315 [Lua] [entity_manager] = table 20:08:42.315 [Lua] [entity_manager] = metatable 20:08:42.315 [Lua] [unit_spawner] = table 20:08:42.315 [Lua] [unit_spawner] = metatable 20:08:42.315 [Lua] [unit_storage] = table 20:08:42.315 [Lua] [unit_storage] = metatable 20:08:42.315 [Lua] [dice_keeper] = table 20:08:42.315 [Lua] [dice_keeper] = metatable 20:08:42.315 [Lua] [is_server] = true (boolean) 20:08:42.315 [Lua] [world] = [World] 20:08:42.315 [Lua] [system_api] = table 20:08:42.315 [Lua] [entity_system] = table 20:08:42.315 [Lua] [entity_system] = metatable 20:08:42.315 [Lua] [network_lobby] = table 20:08:42.315 [Lua] [network_lobby] = metatable 20:08:42.315 [Lua] [profile_synchronizer] = table 20:08:42.315 [Lua] [profile_synchronizer] = metatable 20:08:42.315 [Lua] [level_transition_handler] = table 20:08:42.315 [Lua] [level_transition_handler] = metatable 20:08:42.315 [Lua] [num_local_human_players] = 1 (number) 20:08:42.315 [Lua] [statistics_db] = table 20:08:42.315 [Lua] [statistics_db] = metatable 20:08:42.315 [Lua] [network_server] = table 20:08:42.315 [Lua] [network_server] = metatable 20:08:42.315 [Lua] [input_manager] = table 20:08:42.315 [Lua] [input_manager] = metatable 20:08:42.315 [Lua] [network_clock] = table 20:08:42.315 [Lua] [network_clock] = metatable 20:08:42.315 [Lua] [network_transmit] = table 20:08:42.315 [Lua] [network_transmit] = metatable 20:08:42.315 [Lua] [free_flight_manager] = table 20:08:42.315 [Lua] [free_flight_manager] = metatable 20:08:42.315 [Lua] [network_manager] = table 20:08:42.315 [Lua] [network_manager] = metatable 20:08:42.315 [Lua] [network_event_delegate] = table 20:08:42.315 [Lua] [network_event_delegate] = metatable 20:08:42.315 [Lua] 20:08:42.315 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:08:42.315 [Lua] ignoring extension VersusInteractObjectiveExtension 20:08:42.315 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:08:42.315 [Lua] ignoring extension VersusSocketObjectiveExtension 20:08:42.315 [Lua] ignoring extension VersusTargetObjectiveExtension 20:08:42.315 [Lua] ignoring extension VersusMissionObjectiveExtension 20:08:42.316 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:08:42.319 [Lua] [AchievementManager] Achievements using the steam platform 20:08:42.388 [Lua] [StateIngame] Level seed: 1182535 20:08:42.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:08:42.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:08:42.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:08:42.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:08:42.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:08:42.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:08:42.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:08:42.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:08:42.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:08:42.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:08:42.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:08:42.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:08:42.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 20:08:42.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 20:08:42.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 20:08:42.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 20:08:42.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 20:08:42.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 20:08:42.402 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 20:08:42.406 [Lua] [LevelAnalysis] set_random_seed( 1182535) 20:08:42.411 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 20:08:42.411 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 20:08:42.412 [Lua] [IngameUI] init 20:08:42.431 [SteamVoipClient] select_out(11000010244a017, off) 20:08:42.436 [Lua] cb_razer_chroma_setup 20:08:42.478 [Lua] [Matchmaking] Cancelling matchmaking 20:08:42.478 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:08:42.479 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:08:42.479 [Lua] Set lobby begin: 20:08:42.479 [Lua] Lobby data level_key = inn_level 20:08:42.479 [Lua] Lobby data power_level = 0 20:08:42.479 [Lua] Lobby data selected_level_key = inn_level 20:08:42.479 [Lua] Lobby data unique_server_name = lichen 20:08:42.479 [Lua] Lobby data matchmaking = false 20:08:42.479 [Lua] Lobby data host = 11000010244a017 20:08:42.479 [Lua] Lobby data country_code = FR 20:08:42.479 [Lua] Lobby data game_mode = 3 20:08:42.479 [Lua] Lobby data difficulty_tweak = 0 20:08:42.479 [Lua] Lobby data difficulty = normal 20:08:42.479 [Lua] Lobby data num_players = 1 20:08:42.479 [Lua] Set lobby end. 20:08:42.480 [Flow] complete_skittergate_legend true 20:08:42.480 [Flow] complete_all_helmgart_levels_recruit true 20:08:42.481 [Flow] WitchHunterLevel:35 20:08:42.481 [Flow] LeaderYes 20:08:42.481 [Flow] ALL PC XP:248021 20:08:42.481 [Flow] Has "bogenhafen" DLC:true 20:08:42.481 [Flow] WH XP:60850 20:08:42.481 [Flow] Number of crafted items:202 20:08:42.481 [Flow] Sum of Powe Levels:1500 20:08:42.481 [Flow] lodestone diff 1:false 20:08:42.482 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:08:42.484 [Lua] CurrentConflictSettings inn_level 20:08:42.484 [Lua] [ConflictDirector] conflict_director is ai_ready 20:08:42.485 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:08:42.485 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:08:42.487 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:08:42.488 [Lua] Forming navigation groups in one frame 20:08:42.488 [Lua] Forming navigation groups 20:08:42.526 [Lua] NavigationGroupManager -> calulation time A: 0.037999999999996703 20:08:42.529 [Lua] NavigationGroupManager -> calulation time B: 0.0030000000000001137 20:08:42.529 [Lua] number of nav groups: 41 20:08:42.530 [Lua] number of refined nav groups : 23 20:08:42.534 [Lua] NavigationGroupManager -> calulation time C: 0.005000000000002558 20:08:42.534 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:08:42.534 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:08:42.534 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:08:42.537 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:08:42.537 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:08:42.537 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:08:42.537 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 20:08:42.538 [Lua] [Managers] Calling function on all managers: 20:08:42.584 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 20:08:42.584 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 20:08:42.988 [Lua] player (11000010244a017,1) was put into party 1 20:08:42.988 [Lua] [IngamePlayerListUI] - Destroy 20:08:42.988 [Lua] [GamePadEquipmentUI] - Destroy 20:08:42.988 [Lua] [EquipmentUI] - Destroy 20:08:42.988 [Lua] [GamePadAbilityUI] - Destroy 20:08:42.988 [Lua] [AbilityUI] - Destroy 20:08:43.005 [Lua] Assigning peer(11000010244a017:1) to profile(1) career(3) 20:08:43.005 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010244a017) local_player_id(1) profile_index(1) career_index(3) 20:08:43.005 [Lua] Set lobby begin: 20:08:43.005 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:08:43.005 [Lua] Lobby data level_key = inn_level 20:08:43.005 [Lua] Lobby data power_level = 0 20:08:43.005 [Lua] Lobby data selected_level_key = inn_level 20:08:43.005 [Lua] Lobby data player_slot_4 = 0:0 20:08:43.005 [Lua] Lobby data difficulty = normal 20:08:43.005 [Lua] Lobby data unique_server_name = lichen 20:08:43.005 [Lua] Lobby data matchmaking = false 20:08:43.005 [Lua] Lobby data host = 11000010244a017 20:08:43.005 [Lua] Lobby data country_code = FR 20:08:43.005 [Lua] Lobby data game_mode = 3 20:08:43.005 [Lua] Lobby data player_slot_5 = 0:0 20:08:43.005 [Lua] Lobby data player_slot_2 = 0:0 20:08:43.005 [Lua] Lobby data difficulty_tweak = 0 20:08:43.006 [Lua] Lobby data player_slot_3 = 0:0 20:08:43.006 [Lua] Lobby data num_players = 1 20:08:43.006 [Lua] Set lobby end. 20:08:43.006 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:0 | dr:0 | bw:0 | es:0 20:08:43.006 [Lua] 20:08:43.006 [Lua] [units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p] = false (boolean) 20:08:43.006 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 20:08:43.006 [Lua] [wwise/flail] = false (boolean) 20:08:43.006 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 20:08:43.006 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 20:08:43.006 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02] = false (boolean) 20:08:43.006 [Lua] [units/beings/player/chr_dummy_hat] = false (boolean) 20:08:43.006 [Lua] [wwise/crossbow] = false (boolean) 20:08:43.006 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 20:08:43.006 [Lua] 20:08:43.006 [Lua] 20:08:43.006 [Lua] [units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p] = false (boolean) 20:08:43.006 [Lua] [wwise/flail] = false (boolean) 20:08:43.006 [Lua] [units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1] = false (boolean) 20:08:43.006 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 20:08:43.006 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 20:08:43.006 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:08:43.006 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean) 20:08:43.006 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 20:08:43.006 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:08:43.006 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02] = false (boolean) 20:08:43.007 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 20:08:43.007 [Lua] [units/beings/player/chr_dummy_hat] = false (boolean) 20:08:43.007 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 20:08:43.007 [Lua] [wwise/crossbow] = false (boolean) 20:08:43.007 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 20:08:43.007 [Lua] 20:08:43.007 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 20:08:43.007 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 20:08:43.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:08:43.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 20:08:43.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:08:43.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:1 my_peer_id:11000010244a017 20:08:43.017 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 20:08:43.017 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 20:08:43.024 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010244a017 inventory_sync_id:1 my_peer_id:11000010244a017 20:08:43.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:08:43.025 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 20:08:43.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1, InventoryPackageSynchronizerClient, async-read, 20:08:43.025 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 20:08:43.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read, 20:08:43.025 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:08:43.025 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:08:43.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read, 20:08:43.025 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 20:08:43.025 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient, async-read, 20:08:43.025 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:08:43.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 20:08:43.025 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 20:08:43.025 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:08:43.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:08:43.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 20:08:43.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 20:08:43.133 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 20:08:43.230 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 20:08:43.230 [Lua] [PackageManager] Force_load: wwise/flail 20:08:43.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1 20:08:43.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1 20:08:43.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1 20:08:43.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 20:08:43.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 20:08:43.519 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 20:08:43.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 20:08:43.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 20:08:43.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 20:08:43.607 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:08:44.021 [Flow] DISABLE 20:08:44.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:08:44.101 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:08:44.102 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 20:08:44.302 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 20:08:44.302 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 20:08:44.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 20:08:44.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 20:08:44.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 20:08:44.473 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 20:08:44.554 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:08:44.554 [Lua] [PackageManager] Force_load: wwise/crossbow 20:08:44.555 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 20:08:44.603 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 20:08:44.603 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 20:08:44.604 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:08:45.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:08:45.347 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:08:45.351 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:08:45.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:08:45.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:08:45.421 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 20:08:45.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 20:08:45.466 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 20:08:45.468 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:08:46.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:08:46.072 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:08:46.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:08:46.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:08:46.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:08:46.138 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:08:46.163 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:08:46.163 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:08:46.163 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:08:46.189 [Lua] Players are leaving the safe zone 20:08:46.517 [Lua] StateInGameRunning:_game_actually_starts() 20:08:46.517 [Lua] [IngameUI] menu view on_enter start_menu_view 20:08:46.517 [Lua] hero_fullscreen_menu_on_enter 20:08:46.517 [Lua] ################################################################################################################# 20:08:46.517 [Lua] [Loading Time]: 00:00:16 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:08:46.517 [Lua] ################################################################################################################# 20:08:46.517 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 20:08:46.522 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00d139b0 20:08:46.525 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:08:46.531 [SteamVoipClient] select_out(11000010244a017, off) 20:08:46.540 [Lua] cb_razer_chroma_setup 20:08:46.548 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 20:08:46.556 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:08:46.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:08:46.557 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:08:46.557 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:08:46.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:08:46.557 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:08:46.557 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:08:46.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:08:46.558 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:08:46.558 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:08:46.753 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 20:08:46.753 [Lua] Commit load time data 20:08:47.533 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x318, position: 0 20:08:48.103 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x318, position: 27249 20:08:48.164 [Lua] PlayFabMirrorBase:_commit_internal 1 20:08:48.164 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:08:48.167 [Lua] generate_backend_stats 11000010244a017:1 20:08:48.191 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:08:48.191 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:08:48.191 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 20:08:48.191 [Lua] Set lobby begin: 20:08:48.191 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:08:48.191 [Lua] Lobby data level_key = inn_level 20:08:48.191 [Lua] Lobby data power_level = 823 20:08:48.191 [Lua] Lobby data selected_level_key = inn_level 20:08:48.191 [Lua] Lobby data player_slot_4 = 0:0 20:08:48.191 [Lua] Lobby data difficulty = normal 20:08:48.191 [Lua] Lobby data unique_server_name = lichen 20:08:48.191 [Lua] Lobby data matchmaking = false 20:08:48.192 [Lua] Lobby data host = 11000010244a017 20:08:48.192 [Lua] Lobby data country_code = FR 20:08:48.192 [Lua] Lobby data game_mode = 3 20:08:48.192 [Lua] Lobby data player_slot_5 = 0:0 20:08:48.192 [Lua] Lobby data player_slot_2 = 0:0 20:08:48.192 [Lua] Lobby data difficulty_tweak = 0 20:08:48.192 [Lua] Lobby data player_slot_3 = 0:0 20:08:48.192 [Lua] Lobby data num_players = 1 20:08:48.192 [Lua] Set lobby end. 20:08:48.199 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 20:08:48.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 20:08:48.417 [Lua] commit result success 1 20:08:56.383 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:08:56.383 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:08:56.405 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:08:56.405 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:08:56.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:08:56.406 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:08:56.406 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:08:56.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:08:56.406 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:08:56.406 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:08:56.406 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:08:56.406 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:08:56.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:08:56.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:08:56.406 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:08:56.406 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:08.069 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:08.069 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:08.069 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:08.069 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:08.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:08.834 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:09:08.834 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 20:09:08.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:08.842 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:08.842 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:08.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:08.842 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:08.842 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:08.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:08.842 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:08.842 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:08.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:09:08.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:09:08.921 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 20:09:08.951 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 20:09:08.951 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 20:09:08.952 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 20:09:09.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 20:09:09.001 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 20:09:12.234 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView 20:09:12.234 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:12.234 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:12.234 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView 20:09:12.234 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView 20:09:12.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView 20:09:12.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 20:09:12.968 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 20:09:12.970 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 20:09:13.102 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 20:09:13.102 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 20:09:13.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:13.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:13.109 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:13.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:13.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:13.109 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:13.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:13.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:13.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView 20:09:13.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 20:09:13.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 20:09:13.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 20:09:13.236 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 20:09:13.236 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 20:09:13.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 20:09:13.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 20:09:13.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 20:09:15.605 [Lua] Assigning peer(11000010244a017:1) to profile(5) career(3) 20:09:15.605 [Lua] Set lobby begin: 20:09:15.605 [Lua] Lobby data player_slot_1 = 0:0 20:09:15.605 [Lua] Lobby data level_key = inn_level 20:09:15.605 [Lua] Lobby data power_level = 823 20:09:15.605 [Lua] Lobby data selected_level_key = inn_level 20:09:15.605 [Lua] Lobby data player_slot_4 = 0:0 20:09:15.605 [Lua] Lobby data difficulty = normal 20:09:15.605 [Lua] Lobby data unique_server_name = lichen 20:09:15.605 [Lua] Lobby data matchmaking = false 20:09:15.605 [Lua] Lobby data host = 11000010244a017 20:09:15.605 [Lua] Lobby data country_code = FR 20:09:15.606 [Lua] Lobby data game_mode = 3 20:09:15.606 [Lua] Lobby data player_slot_5 = 0:0 20:09:15.606 [Lua] Lobby data player_slot_2 = 0:0 20:09:15.606 [Lua] Lobby data difficulty_tweak = 0 20:09:15.606 [Lua] Lobby data player_slot_3 = 0:0 20:09:15.606 [Lua] Lobby data num_players = 1 20:09:15.606 [Lua] Set lobby end. 20:09:15.606 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010244a017) local_player_id(1) profile_index(5) career_index(3) 20:09:15.606 [Lua] Set lobby begin: 20:09:15.606 [Lua] Lobby data player_slot_1 = 0:0 20:09:15.606 [Lua] Lobby data level_key = inn_level 20:09:15.606 [Lua] Lobby data power_level = 823 20:09:15.606 [Lua] Lobby data selected_level_key = inn_level 20:09:15.606 [Lua] Lobby data player_slot_4 = 0:0 20:09:15.606 [Lua] Lobby data difficulty = normal 20:09:15.606 [Lua] Lobby data unique_server_name = lichen 20:09:15.606 [Lua] Lobby data matchmaking = false 20:09:15.606 [Lua] Lobby data host = 11000010244a017 20:09:15.606 [Lua] Lobby data country_code = FR 20:09:15.606 [Lua] Lobby data game_mode = 3 20:09:15.606 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:09:15.607 [Lua] Lobby data player_slot_2 = 0:0 20:09:15.607 [Lua] Lobby data difficulty_tweak = 0 20:09:15.607 [Lua] Lobby data player_slot_3 = 0:0 20:09:15.607 [Lua] Lobby data num_players = 1 20:09:15.607 [Lua] Set lobby end. 20:09:15.607 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010244a017 20:09:15.607 [Lua] 20:09:15.607 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 20:09:15.607 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 20:09:15.607 [Lua] [wwise/two_handed_swords] = false (boolean) 20:09:15.607 [Lua] [resource_packages/careers/es_knight] = false (boolean) 20:09:15.607 [Lua] [wwise/handgun_rifle] = false (boolean) 20:09:15.607 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04] = false (boolean) 20:09:15.607 [Lua] [units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p] = false (boolean) 20:09:15.607 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean) 20:09:15.607 [Lua] 20:09:15.607 [Lua] 20:09:15.607 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 20:09:15.607 [Lua] [units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2] = false (boolean) 20:09:15.607 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 20:09:15.607 [Lua] [wwise/two_handed_swords] = false (boolean) 20:09:15.607 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:09:15.607 [Lua] [resource_packages/careers/es_knight] = false (boolean) 20:09:15.607 [Lua] [wwise/handgun_rifle] = false (boolean) 20:09:15.607 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04] = false (boolean) 20:09:15.607 [Lua] [units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p] = false (boolean) 20:09:15.607 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean) 20:09:15.607 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 20:09:15.607 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:09:15.607 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 20:09:15.607 [Lua] 20:09:15.613 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:2 my_peer_id:11000010244a017 20:09:15.620 [Lua] [GameNetworkManager] destroying game object with go_id=43 20:09:15.622 [Save] Saving `save_data` 20:09:15.630 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010244a017 inventory_sync_id:2 my_peer_id:11000010244a017 20:09:15.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 20:09:15.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2, InventoryPackageSynchronizerClient, async-read, 20:09:15.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:09:15.630 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:09:15.630 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 20:09:15.630 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 20:09:15.630 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 20:09:15.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:09:15.630 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:09:15.630 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:09:15.630 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read, 20:09:15.635 [Save] Save done 20:09:15.638 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:09:15.638 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:09:15.644 [SteamVoipClient] select_out(11000010244a017, off) 20:09:15.649 [Lua] cb_razer_chroma_setup 20:09:15.662 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:15.662 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:15.662 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:15.662 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:15.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:15.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:15.663 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:15.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:15.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:15.663 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:09:15.663 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:15.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:15.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:15.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:15.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:15.663 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView 20:09:15.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient 20:09:15.675 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 20:09:15.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1, InventoryPackageSynchronizerClient 20:09:15.677 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 20:09:15.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient 20:09:15.678 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:09:15.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient 20:09:15.678 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient 20:09:15.685 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:09:15.685 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 20:09:15.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 20:09:15.685 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 20:09:15.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:09:15.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 20:09:15.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 20:09:15.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 20:09:15.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 20:09:15.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 20:09:15.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 20:09:15.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 20:09:15.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 20:09:15.945 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:09:16.029 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:09:16.029 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:09:16.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 20:09:16.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 20:09:16.097 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 20:09:16.098 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 20:09:16.232 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 20:09:16.232 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 20:09:16.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 20:09:16.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 20:09:16.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 20:09:16.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 20:09:16.501 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 20:09:16.501 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 20:09:16.518 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 20:09:16.542 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:09:16.543 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:09:16.543 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 20:09:17.617 [Lua] [IngameUI] menu view on_exit start_menu_view 20:09:17.617 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:09:17.617 [Lua] hero_fullscreen_menu_on_exit 20:09:17.621 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00d139b0 20:09:17.621 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:17.621 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:09:18.313 [Lua] Set lobby begin: 20:09:18.313 [Lua] Lobby data player_slot_1 = 0:0 20:09:18.313 [Lua] Lobby data level_key = inn_level 20:09:18.315 [Lua] Lobby data power_level = 824 20:09:18.315 [Lua] Lobby data selected_level_key = inn_level 20:09:18.315 [Lua] Lobby data player_slot_4 = 0:0 20:09:18.315 [Lua] Lobby data difficulty = normal 20:09:18.315 [Lua] Lobby data unique_server_name = lichen 20:09:18.315 [Lua] Lobby data matchmaking = false 20:09:18.315 [Lua] Lobby data host = 11000010244a017 20:09:18.315 [Lua] Lobby data country_code = FR 20:09:18.316 [Lua] Lobby data game_mode = 3 20:09:18.316 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:09:18.316 [Lua] Lobby data player_slot_2 = 0:0 20:09:18.316 [Lua] Lobby data difficulty_tweak = 0 20:09:18.316 [Lua] Lobby data player_slot_3 = 0:0 20:09:18.316 [Lua] Lobby data num_players = 1 20:09:18.316 [Lua] Set lobby end. 20:09:59.511 [Lua] [IngameUI] menu view on_enter hero_view 20:09:59.517 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07bea1f0 20:09:59.517 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 20:09:59.538 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 20:09:59.538 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:09:59.539 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 20:09:59.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:09:59.541 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:09:59.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:09:59.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:09:59.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:09:59.856 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:09:59.974 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:09:59.974 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:09:59.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:09:59.986 [Lua] cb_unit_spawned_unit_preview table: 00000000016C81A0 units/ui/pup_weave_amulet/pup_weave_amulet 20:10:00.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:10:00.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:10:16.504 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:10:16.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:10:16.505 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:10:16.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer 20:10:16.505 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 20:10:16.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:10:16.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:10:16.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:10:18.862 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 20:10:18.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer 20:10:18.863 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:10:18.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:10:18.866 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:10:18.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:10:19.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:10:19.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:10:19.162 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:10:19.280 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:10:19.280 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:10:19.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:10:19.287 [Lua] cb_unit_spawned_unit_preview table: 0000000000DAE420 units/ui/pup_weave_amulet/pup_weave_amulet 20:10:19.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:10:19.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:10:23.898 [Lua] PlayFabMirrorBase:_commit_internal 2 20:10:23.898 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:10:23.902 [Lua] generate_backend_stats 11000010244a017:1 20:10:23.925 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:10:23.925 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:10:23.933 [Lua] commit result success 2 20:10:25.358 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:10:25.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:10:25.360 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:10:25.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer 20:10:25.360 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 20:10:25.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:10:25.374 [Lua] _create_item_block_option_entry 1.5707963249999999 20:10:25.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:10:25.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:10:26.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:10:26.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:10:26.559 [Lua] _create_item_block_option_entry 1.5707963249999999 20:10:26.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:10:26.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:10:29.993 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 20:10:29.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:10:29.994 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:10:29.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:10:29.996 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:10:29.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:10:30.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:10:30.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:10:30.098 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:10:30.216 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:10:30.216 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:10:30.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:10:30.224 [Lua] cb_unit_spawned_unit_preview table: 0000000002CF3CB0 units/ui/pup_weave_amulet/pup_weave_amulet 20:10:30.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:10:30.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:10:32.750 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:10:32.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:10:32.751 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:10:32.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer 20:10:32.752 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 20:10:32.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:10:33.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:10:33.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:10:37.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer 20:10:37.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:10:38.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:10:38.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:10:45.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, LootItemUnitPreviewer 20:10:45.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:10:46.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_magic_01_3p 20:10:46.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_magic_01_3p 20:10:47.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_magic_01_3p, LootItemUnitPreviewer 20:10:47.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:10:47.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:10:47.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:10:53.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, LootItemUnitPreviewer 20:10:53.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:10:53.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:10:53.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:10:57.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer 20:10:57.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:10:58.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:10:58.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:11:03.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, LootItemUnitPreviewer 20:11:03.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:11:03.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:11:03.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:11:04.407 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 20:11:04.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer 20:11:04.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:11:04.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:11:04.411 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:11:04.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:11:04.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:11:04.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:11:04.533 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:11:04.669 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:11:04.669 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:11:04.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:11:04.678 [Lua] cb_unit_spawned_unit_preview table: 0000000010254ED0 units/ui/pup_weave_amulet/pup_weave_amulet 20:11:05.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:11:05.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:11:06.071 [Lua] [IngameUI] menu view on_exit hero_view 20:11:06.075 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07bea1f0 20:11:06.075 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 20:11:06.075 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 20:11:06.075 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:11:06.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:11:06.076 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:11:06.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer 20:11:06.077 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 20:11:11.115 [Lua] PlayFabMirrorBase:_commit_internal 3 20:11:11.115 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:11:11.119 [Lua] generate_backend_stats 11000010244a017:1 20:11:11.144 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:11:11.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateWeaveUserData 7 20:11:11.144 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:11:11.153 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request updateWeaveUserData 7 1 20:11:11.362 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 20:11:11.362 [Lua] [PlayFabRequestQueue] Sending Request updateWeaveUserData 7 20:11:11.765 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateWeaveUserData 7 20:11:11.778 [Lua] commit result success 3 20:11:13.007 [Lua] [IngameUI] menu view on_enter start_game_view 20:11:13.010 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00d15440 20:11:13.010 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:11:13.012 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 20:11:13.012 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 20:11:13.012 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 20:11:13.012 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 20:11:13.026 [Lua] normal 20:11:15.185 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 20:11:15.185 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 20:11:15.185 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 20:11:15.186 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 20:11:21.336 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 20:11:21.366 [Lua] [Matchmaking] Cancelling matchmaking 20:11:21.366 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:11:21.383 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:11:21.383 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 20:11:21.383 [Lua] [Matchmaking] Filter: Free slots = 1 20:11:21.383 [Lua] [Matchmaking] Filter: Distance = close 20:11:21.383 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 20:11:21.383 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 20:11:21.383 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_wall_light 20:11:21.383 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:11:21.383 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:11:21.383 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:11:21.383 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 20:11:21.383 [Lua] [Matchmaking] Near Filter: power_level, value=824 20:11:21.383 [Lua] Set lobby begin: 20:11:21.383 [Lua] Lobby data power_level = 824 20:11:21.383 [Lua] Lobby data unique_server_name = lichen 20:11:21.383 [Lua] Lobby data difficulty_tweak = 0 20:11:21.383 [Lua] Lobby data host = 11000010244a017 20:11:21.383 [Lua] Lobby data time_of_search = 1606594281 20:11:21.383 [Lua] Lobby data game_mode = 3 20:11:21.383 [Lua] Lobby data level_key = inn_level 20:11:21.383 [Lua] Lobby data player_slot_1 = 0:0 20:11:21.383 [Lua] Lobby data selected_level_key = inn_level 20:11:21.383 [Lua] Lobby data matchmaking = searching 20:11:21.383 [Lua] Lobby data player_slot_4 = 0:0 20:11:21.384 [Lua] Lobby data num_players = 1 20:11:21.384 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:11:21.384 [Lua] Lobby data player_slot_2 = 0:0 20:11:21.384 [Lua] Lobby data country_code = FR 20:11:21.384 [Lua] Lobby data player_slot_3 = 0:0 20:11:21.384 [Lua] Lobby data difficulty = normal 20:11:21.384 [Lua] Set lobby end. 20:11:21.384 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 20:11:21.384 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:11:21.384 [Lua] [ChatManager][1]System: Starting search 20:11:21.384 [Lua] [ChatManager][1]System: Bastion 20:11:21.384 [Lua] [ChatManager][1]System: Recruit 20:11:21.435 [Lua] [IngameUI] menu view on_exit start_game_view 20:11:21.435 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:11:21.435 [Save] Saving `save_data` 20:11:21.435 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 20:11:21.435 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 20:11:21.435 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 20:11:21.435 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 20:11:21.439 [Save] Save done 20:11:21.440 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00d15440 20:11:21.653 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 20:11:21.653 [Lua] 20:11:21.653 [Lua] [1] = dlc_scorpion_wall_light (string) 20:11:21.653 [Lua] 20:11:21.653 [Lua] [Matchmaking] Changing distance filter from close to far 20:11:21.653 [Lua] [Matchmaking] Filter: Free slots = 1 20:11:21.653 [Lua] [Matchmaking] Filter: Distance = far 20:11:21.653 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 20:11:21.653 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 20:11:21.653 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_wall_light 20:11:21.653 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:11:21.653 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:11:21.653 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:11:21.653 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 20:11:21.653 [Lua] [Matchmaking] Near Filter: power_level, value=824 20:11:21.653 [Lua] [ChatManager][1]System: Increased search range 20:11:21.653 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:11:21.854 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 20:11:21.855 [Lua] 20:11:21.855 [Lua] [twitch_enabled] = false (string) 20:11:21.855 [Lua] [power_level] = 305 (string) 20:11:21.855 [Lua] [id] = 186000001bc4e5e (string) 20:11:21.855 [Lua] [num_players] = 2 (string) 20:11:21.855 [Lua] [difficulty_tweak] = 0 (string) 20:11:21.855 [Lua] [host] = 11000010446221c (string) 20:11:21.855 [Lua] [time_of_search] = 1606594171 (string) 20:11:21.855 [Lua] [game_mode] = 9 (string) 20:11:21.855 [Lua] [is_private] = false (string) 20:11:21.855 [Lua] [current_level_key] = inn_level (string) 20:11:21.855 [Lua] [name] = Lobby 186000001bc4e5e (string) 20:11:21.855 [Lua] [level_key] = inn_level (string) 20:11:21.855 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:11:21.855 [Lua] [player_slot_4] = 0:0 (string) 20:11:21.855 [Lua] [difficulty] = normal (string) 20:11:21.855 [Lua] [match_started] = true (string) 20:11:21.855 [Lua] [selected_level_key] = dlc_scorpion_wall_light (string) 20:11:21.855 [Lua] [country_code] = DE (string) 20:11:21.855 [Lua] [quick_game] = false (string) 20:11:21.855 [Lua] [mechanism] = adventure (string) 20:11:21.855 [Lua] [matchmaking] = true (string) 20:11:21.855 [Lua] [player_slot_1] = 0:0 (string) 20:11:21.855 [Lua] [weave_index] = 1 (string) 20:11:21.855 [Lua] [weave_name] = weave_1 (string) 20:11:21.855 [Lua] [player_slot_5] = 0:0 (string) 20:11:21.855 [Lua] [player_slot_2] = 11000010013220e:1 (string) 20:11:21.855 [Lua] [unique_server_name] = Cover (string) 20:11:21.855 [Lua] [player_slot_3] = 11000010446221c:1 (string) 20:11:21.855 [Lua] [eac_authorized] = true (string) 20:11:21.855 [Lua] 20:11:21.856 [Lua] =======================Found valid lobby! 20:11:21.856 [Lua] 20:11:21.856 [Lua] [1] = dlc_scorpion_wall_light (string) 20:11:21.856 [Lua] 20:11:21.871 [Lua] [ChatManager][1]System: Found game... 20:11:21.871 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 20:11:21.871 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 20:11:21.871 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:11:21.871 [Lua] [ChatManager][1]System: Connecting to game session. 20:11:21.890 [Lua] [LobbyClient] Changed state from nil to joining 20:11:22.107 [Lua] [LobbyClient] Changed state from joining to joined 20:11:22.107 [Lua] [PartyManager] Leader is set to 11000010446221c 20:11:22.107 [Lua] [LobbyClient] connected to lobby, id: 186000001bc4e5e 20:11:22.107 [Lua] ====== Looking for host: 11000010446221c 20:11:22.108 [Lua] LobbyInternal.open_channel lobby: userdata: 0x007717a8, to peer: 11000010446221c channel: 1 20:11:22.108 [Lua] Connected to host: 11000010446221c, using channel: 1 20:11:22.108 [Lua] [Matchmaking] Joined lobby, checking network hash... 20:11:22.124 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Cover'... 20:11:23.220 [Steam] Connection 6d2763c5 to remote 11000010446221c rejected, reason 1000 20:11:24.215 [Handshaker] Lost connection 99 to 11000010446221c 20:11:52.458 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=186000001bc4e5e, host_id:Cover 20:11:52.458 [Lua] [Matchmaking] Adding broken lobby: 186000001bc4e5e Due to bad connection or something: true, ignoring it for 120 seconds 20:11:52.458 [Lua] LobbyClient close server channel 1 to 11000010446221c 20:11:52.458 [Lua] LobbyInternal.close_channel lobby: userdata: 0x007717a8, channel: 1 20:11:52.458 [Lua] [ChatManager][1]System: Connection timeout 20:11:52.458 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 20:11:52.458 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 20:11:52.458 [Lua] [Matchmaking] Filter: Free slots = 1 20:11:52.458 [Lua] [Matchmaking] Filter: Distance = close 20:11:52.458 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 20:11:52.458 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 20:11:52.458 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_wall_light 20:11:52.458 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:11:52.458 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:11:52.458 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:11:52.458 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 20:11:52.458 [Lua] [Matchmaking] Near Filter: power_level, value=824 20:11:52.458 [Lua] Set lobby begin: 20:11:52.458 [Lua] Lobby data power_level = 824 20:11:52.458 [Lua] Lobby data unique_server_name = lichen 20:11:52.458 [Lua] Lobby data difficulty_tweak = 0 20:11:52.459 [Lua] Lobby data host = 11000010244a017 20:11:52.459 [Lua] Lobby data time_of_search = 1606594312 20:11:52.459 [Lua] Lobby data game_mode = 3 20:11:52.459 [Lua] Lobby data level_key = inn_level 20:11:52.459 [Lua] Lobby data player_slot_1 = 0:0 20:11:52.459 [Lua] Lobby data selected_level_key = inn_level 20:11:52.459 [Lua] Lobby data matchmaking = searching 20:11:52.459 [Lua] Lobby data player_slot_4 = 0:0 20:11:52.459 [Lua] Lobby data num_players = 1 20:11:52.459 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:11:52.459 [Lua] Lobby data player_slot_2 = 0:0 20:11:52.459 [Lua] Lobby data country_code = FR 20:11:52.459 [Lua] Lobby data player_slot_3 = 0:0 20:11:52.459 [Lua] Lobby data difficulty = normal 20:11:52.460 [Lua] Set lobby end. 20:11:52.460 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 20:11:52.460 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:11:52.460 [Lua] [ChatManager][1]System: Starting search 20:11:52.461 [Lua] [ChatManager][1]System: Bastion 20:11:52.461 [Lua] [ChatManager][1]System: Recruit 20:11:52.710 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 20:11:52.710 [Lua] 20:11:52.710 [Lua] [1] = dlc_scorpion_wall_light (string) 20:11:52.710 [Lua] 20:11:52.710 [Lua] [Matchmaking] Changing distance filter from close to far 20:11:52.710 [Lua] [Matchmaking] Filter: Free slots = 1 20:11:52.710 [Lua] [Matchmaking] Filter: Distance = far 20:11:52.710 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 20:11:52.710 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 20:11:52.710 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_wall_light 20:11:52.710 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:11:52.710 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:11:52.710 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:11:52.710 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 20:11:52.710 [Lua] [Matchmaking] Near Filter: power_level, value=824 20:11:52.710 [Lua] [ChatManager][1]System: Increased search range 20:11:52.710 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:11:52.964 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 20:11:52.965 [Lua] 20:11:52.965 [Lua] [twitch_enabled] = false (string) 20:11:52.965 [Lua] [power_level] = 305 (string) 20:11:52.965 [Lua] [id] = 186000001bc4e5e (string) 20:11:52.965 [Lua] [num_players] = 3 (string) 20:11:52.965 [Lua] [difficulty_tweak] = 0 (string) 20:11:52.965 [Lua] [host] = 11000010446221c (string) 20:11:52.965 [Lua] [time_of_search] = 1606594171 (string) 20:11:52.965 [Lua] [game_mode] = 9 (string) 20:11:52.965 [Lua] [is_private] = false (string) 20:11:52.965 [Lua] [current_level_key] = inn_level (string) 20:11:52.965 [Lua] [name] = Lobby 186000001bc4e5e (string) 20:11:52.965 [Lua] [level_key] = inn_level (string) 20:11:52.965 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:11:52.965 [Lua] [player_slot_4] = 11000010013220e:1 (string) 20:11:52.965 [Lua] [difficulty] = normal (string) 20:11:52.965 [Lua] [match_started] = true (string) 20:11:52.965 [Lua] [selected_level_key] = dlc_scorpion_wall_light (string) 20:11:52.965 [Lua] [country_code] = DE (string) 20:11:52.965 [Lua] [quick_game] = false (string) 20:11:52.965 [Lua] [mechanism] = adventure (string) 20:11:52.965 [Lua] [matchmaking] = true (string) 20:11:52.965 [Lua] [player_slot_1] = 0:0 (string) 20:11:52.965 [Lua] [weave_index] = 1 (string) 20:11:52.965 [Lua] [weave_name] = weave_1 (string) 20:11:52.965 [Lua] [player_slot_5] = 0:0 (string) 20:11:52.965 [Lua] [player_slot_2] = 0:0 (string) 20:11:52.965 [Lua] [unique_server_name] = Cover (string) 20:11:52.965 [Lua] [player_slot_3] = 11000010446221c:1 (string) 20:11:52.965 [Lua] [eac_authorized] = true (string) 20:11:52.965 [Lua] 20:11:52.965 [Lua] =======================Found valid lobby! 20:11:52.965 [Lua] 20:11:52.965 [Lua] [1] = dlc_scorpion_wall_light (string) 20:11:52.965 [Lua] 20:11:52.966 [Lua] [Matchmaking] Lobby hosted by Cover failed lobby match due to 'lobby listed as broken' 20:11:52.966 [Lua] [Matchmaking] Changing distance filter from far to world 20:11:52.966 [Lua] [Matchmaking] Filter: Free slots = 1 20:11:52.966 [Lua] [Matchmaking] Filter: Distance = world 20:11:52.966 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=normal 20:11:52.966 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 20:11:52.966 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_wall_light 20:11:52.966 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 20:11:52.966 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:11:52.966 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:11:52.966 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 20:11:52.966 [Lua] [Matchmaking] Near Filter: power_level, value=824 20:11:52.966 [Lua] [ChatManager][1]System: Increased search range 20:11:52.966 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:11:53.217 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 20:11:53.218 [Lua] 20:11:53.218 [Lua] [twitch_enabled] = false (string) 20:11:53.218 [Lua] [power_level] = 305 (string) 20:11:53.218 [Lua] [id] = 186000001bc4e5e (string) 20:11:53.218 [Lua] [num_players] = 2 (string) 20:11:53.218 [Lua] [difficulty_tweak] = 0 (string) 20:11:53.218 [Lua] [host] = 11000010446221c (string) 20:11:53.218 [Lua] [time_of_search] = 1606594171 (string) 20:11:53.218 [Lua] [game_mode] = 9 (string) 20:11:53.218 [Lua] [is_private] = false (string) 20:11:53.218 [Lua] [current_level_key] = inn_level (string) 20:11:53.218 [Lua] [name] = Lobby 186000001bc4e5e (string) 20:11:53.218 [Lua] [level_key] = inn_level (string) 20:11:53.218 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:11:53.218 [Lua] [player_slot_4] = 11000010013220e:1 (string) 20:11:53.218 [Lua] [difficulty] = normal (string) 20:11:53.218 [Lua] [match_started] = true (string) 20:11:53.218 [Lua] [selected_level_key] = dlc_scorpion_wall_light (string) 20:11:53.218 [Lua] [country_code] = DE (string) 20:11:53.218 [Lua] [quick_game] = false (string) 20:11:53.218 [Lua] [mechanism] = adventure (string) 20:11:53.218 [Lua] [matchmaking] = true (string) 20:11:53.218 [Lua] [player_slot_1] = 0:0 (string) 20:11:53.218 [Lua] [weave_index] = 1 (string) 20:11:53.218 [Lua] [weave_name] = weave_1 (string) 20:11:53.218 [Lua] [player_slot_5] = 0:0 (string) 20:11:53.218 [Lua] [player_slot_2] = 0:0 (string) 20:11:53.218 [Lua] [unique_server_name] = Cover (string) 20:11:53.218 [Lua] [player_slot_3] = 11000010446221c:1 (string) 20:11:53.218 [Lua] [eac_authorized] = true (string) 20:11:53.218 [Lua] 20:11:53.218 [Lua] =======================Found valid lobby! 20:11:53.218 [Lua] 20:11:53.218 [Lua] [1] = dlc_scorpion_wall_light (string) 20:11:53.219 [Lua] 20:11:53.219 [Lua] [Matchmaking] Lobby hosted by Cover failed lobby match due to 'lobby listed as broken' 20:11:53.219 [Lua] [ChatManager][1]System: Cannot find any matching games... 20:11:53.219 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 20:11:53.219 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:11:53.222 [Lua] Set lobby begin: 20:11:53.222 [Lua] Lobby data power_level = 824 20:11:53.222 [Lua] Lobby data unique_server_name = lichen 20:11:53.222 [Lua] Lobby data difficulty_tweak = 0 20:11:53.222 [Lua] Lobby data host = 11000010244a017 20:11:53.222 [Lua] Lobby data time_of_search = 1606594312 20:11:53.222 [Lua] Lobby data game_mode = 3 20:11:53.222 [Lua] Lobby data level_key = inn_level 20:11:53.222 [Lua] Lobby data player_slot_1 = 0:0 20:11:53.222 [Lua] Lobby data selected_level_key = inn_level 20:11:53.222 [Lua] Lobby data matchmaking = searching 20:11:53.222 [Lua] Lobby data player_slot_4 = 0:0 20:11:53.222 [Lua] Lobby data num_players = 1 20:11:53.222 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:11:53.222 [Lua] Lobby data player_slot_2 = 0:0 20:11:53.222 [Lua] Lobby data country_code = FR 20:11:53.222 [Lua] Lobby data player_slot_3 = 0:0 20:11:53.223 [Lua] Lobby data difficulty = normal 20:11:53.223 [Lua] Set lobby end. 20:11:53.223 [Lua] [PartyManager] Leader is set to 11000010244a017 20:11:53.223 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_light 0 20:11:53.223 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_light, 0 ) 20:11:53.223 [Lua] Set lobby begin: 20:11:53.223 [Lua] Lobby data twitch_enabled = false 20:11:53.223 [Lua] Lobby data power_level = 824 20:11:53.223 [Lua] Lobby data unique_server_name = lichen 20:11:53.223 [Lua] Lobby data difficulty_tweak = 0 20:11:53.223 [Lua] Lobby data host = 11000010244a017 20:11:53.223 [Lua] Lobby data time_of_search = 1606594312 20:11:53.223 [Lua] Lobby data game_mode = 9 20:11:53.223 [Lua] Lobby data match_started = true 20:11:53.223 [Lua] Lobby data mechanism = adventure 20:11:53.223 [Lua] Lobby data difficulty = normal 20:11:53.223 [Lua] Lobby data level_key = inn_level 20:11:53.223 [Lua] Lobby data player_slot_1 = 0:0 20:11:53.223 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:11:53.224 [Lua] Lobby data weave_index = 1 20:11:53.224 [Lua] Lobby data quick_game = false 20:11:53.224 [Lua] Lobby data weave_name = weave_1 20:11:53.224 [Lua] Lobby data matchmaking = true 20:11:53.224 [Lua] Lobby data player_slot_4 = 0:0 20:11:53.224 [Lua] Lobby data num_players = 1 20:11:53.224 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:11:53.224 [Lua] Lobby data player_slot_2 = 0:0 20:11:53.224 [Lua] Lobby data country_code = FR 20:11:53.224 [Lua] Lobby data player_slot_3 = 0:0 20:11:53.224 [Lua] Lobby data eac_authorized = true 20:11:53.224 [Lua] Set lobby end. 20:11:53.224 [Lua] Set lobby begin: 20:11:53.224 [Lua] Lobby data twitch_enabled = false 20:11:53.224 [Lua] Lobby data power_level = 824 20:11:53.224 [Lua] Lobby data unique_server_name = lichen 20:11:53.224 [Lua] Lobby data difficulty_tweak = 0 20:11:53.224 [Lua] Lobby data host = 11000010244a017 20:11:53.224 [Lua] Lobby data time_of_search = 1606594312 20:11:53.224 [Lua] Lobby data game_mode = 9 20:11:53.224 [Lua] Lobby data is_private = false 20:11:53.224 [Lua] Lobby data match_started = true 20:11:53.224 [Lua] Lobby data mechanism = adventure 20:11:53.225 [Lua] Lobby data difficulty = normal 20:11:53.225 [Lua] Lobby data level_key = inn_level 20:11:53.225 [Lua] Lobby data player_slot_1 = 0:0 20:11:53.225 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:11:53.225 [Lua] Lobby data weave_index = 1 20:11:53.225 [Lua] Lobby data quick_game = false 20:11:53.225 [Lua] Lobby data weave_name = weave_1 20:11:53.225 [Lua] Lobby data matchmaking = true 20:11:53.225 [Lua] Lobby data player_slot_4 = 0:0 20:11:53.225 [Lua] Lobby data num_players = 1 20:11:53.225 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:11:53.225 [Lua] Lobby data player_slot_2 = 0:0 20:11:53.225 [Lua] Lobby data country_code = FR 20:11:53.225 [Lua] Lobby data player_slot_3 = 0:0 20:11:53.225 [Lua] Lobby data eac_authorized = true 20:11:53.225 [Lua] Set lobby end. 20:11:53.226 [Lua] [ChatManager][1]System: Starting hosted game... 20:11:53.234 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:11:53.234 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:11:54.399 [Lua] Set lobby begin: 20:11:54.399 [Lua] Lobby data twitch_enabled = false 20:11:54.399 [Lua] Lobby data power_level = 230 20:11:54.399 [Lua] Lobby data unique_server_name = lichen 20:11:54.399 [Lua] Lobby data difficulty_tweak = 0 20:11:54.399 [Lua] Lobby data host = 11000010244a017 20:11:54.399 [Lua] Lobby data time_of_search = 1606594312 20:11:54.400 [Lua] Lobby data game_mode = 9 20:11:54.400 [Lua] Lobby data is_private = false 20:11:54.400 [Lua] Lobby data match_started = true 20:11:54.400 [Lua] Lobby data mechanism = adventure 20:11:54.400 [Lua] Lobby data difficulty = normal 20:11:54.400 [Lua] Lobby data level_key = inn_level 20:11:54.400 [Lua] Lobby data player_slot_1 = 0:0 20:11:54.400 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:11:54.400 [Lua] Lobby data weave_index = 1 20:11:54.400 [Lua] Lobby data quick_game = false 20:11:54.400 [Lua] Lobby data weave_name = weave_1 20:11:54.400 [Lua] Lobby data matchmaking = true 20:11:54.400 [Lua] Lobby data player_slot_4 = 0:0 20:11:54.400 [Lua] Lobby data num_players = 1 20:11:54.400 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:11:54.400 [Lua] Lobby data player_slot_2 = 0:0 20:11:54.400 [Lua] Lobby data country_code = FR 20:11:54.401 [Lua] Lobby data player_slot_3 = 0:0 20:11:54.401 [Lua] Lobby data eac_authorized = true 20:11:54.401 [Lua] Set lobby end. 20:12:12.609 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:12:12.610 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:12:12.644 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_light 0 20:12:12.644 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_light, 0 ) 20:12:12.644 [Lua] Set lobby begin: 20:12:12.644 [Lua] Lobby data twitch_enabled = false 20:12:12.644 [Lua] Lobby data power_level = 230 20:12:12.644 [Lua] Lobby data unique_server_name = lichen 20:12:12.644 [Lua] Lobby data difficulty_tweak = 0 20:12:12.644 [Lua] Lobby data host = 11000010244a017 20:12:12.644 [Lua] Lobby data time_of_search = 1606594312 20:12:12.644 [Lua] Lobby data game_mode = 9 20:12:12.644 [Lua] Lobby data is_private = false 20:12:12.644 [Lua] Lobby data match_started = true 20:12:12.645 [Lua] Lobby data mechanism = adventure 20:12:12.645 [Lua] Lobby data difficulty = normal 20:12:12.645 [Lua] Lobby data level_key = inn_level 20:12:12.645 [Lua] Lobby data player_slot_1 = 0:0 20:12:12.645 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:12:12.645 [Lua] Lobby data weave_index = 1 20:12:12.645 [Lua] Lobby data quick_game = false 20:12:12.645 [Lua] Lobby data weave_name = weave_1 20:12:12.645 [Lua] Lobby data matchmaking = false 20:12:12.645 [Lua] Lobby data player_slot_4 = 0:0 20:12:12.645 [Lua] Lobby data num_players = 1 20:12:12.645 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:12:12.645 [Lua] Lobby data player_slot_2 = 0:0 20:12:12.645 [Lua] Lobby data country_code = FR 20:12:12.645 [Lua] Lobby data player_slot_3 = 0:0 20:12:12.645 [Lua] Lobby data eac_authorized = true 20:12:12.645 [Lua] Set lobby end. 20:12:12.648 [Lua] Set lobby begin: 20:12:12.648 [Lua] Lobby data twitch_enabled = false 20:12:12.648 [Lua] Lobby data power_level = 230 20:12:12.648 [Lua] Lobby data unique_server_name = lichen 20:12:12.648 [Lua] Lobby data difficulty_tweak = 0 20:12:12.648 [Lua] Lobby data host = 11000010244a017 20:12:12.649 [Lua] Lobby data time_of_search = 1606594312 20:12:12.649 [Lua] Lobby data game_mode = 9 20:12:12.649 [Lua] Lobby data is_private = false 20:12:12.649 [Lua] Lobby data match_started = true 20:12:12.649 [Lua] Lobby data mechanism = adventure 20:12:12.649 [Lua] Lobby data difficulty = normal 20:12:12.649 [Lua] Lobby data level_key = inn_level 20:12:12.649 [Lua] Lobby data player_slot_1 = 0:0 20:12:12.649 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:12:12.649 [Lua] Lobby data weave_index = 1 20:12:12.649 [Lua] Lobby data quick_game = false 20:12:12.649 [Lua] Lobby data weave_name = weave_1 20:12:12.649 [Lua] Lobby data matchmaking = false 20:12:12.649 [Lua] Lobby data player_slot_4 = 0:0 20:12:12.649 [Lua] Lobby data num_players = 1 20:12:12.649 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:12:12.649 [Lua] Lobby data player_slot_2 = 0:0 20:12:12.649 [Lua] Lobby data country_code = FR 20:12:12.649 [Lua] Lobby data player_slot_3 = 0:0 20:12:12.649 [Lua] Lobby data eac_authorized = true 20:12:12.649 [Lua] Set lobby end. 20:12:12.650 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 20:12:12.650 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 20:12:12.650 [Lua] Complete level triggered. 20:12:12.651 [Save] Saving `save_data` 20:12:12.651 [Lua] gm_event_end_conditions_met false false 20:12:12.651 [Lua] PlayFabMirrorBase:_commit_internal nil 20:12:12.651 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:12:12.654 [Lua] generate_backend_stats 11000010244a017:1 20:12:12.662 [Save] Save done 20:12:12.662 [Save] Saving `save_data` 20:12:12.668 [Save] Save done 20:12:12.683 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:12:12.683 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:12:12.683 [Save] Saving `save_data` 20:12:12.683 [Lua] TRANSITION nil nil dlc_scorpion_wall_light 20:12:12.683 [Lua] Transition type "dlc_scorpion_wall_light", is server: true 20:12:12.683 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:12:12.683 [Lua] [GameNetworkManager] Leaving game... 20:12:12.683 [Lua] [GameNetworkManager] Shutting down game session host. 20:12:12.683 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:12:12.683 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:12:12.683 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=210.53 20:12:12.688 [Save] Save done 20:12:12.690 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:12:12.690 [Lua] commit result success 4 20:12:14.518 [Lua] Set lobby begin: 20:12:14.518 [Lua] Lobby data twitch_enabled = false 20:12:14.518 [Lua] Lobby data power_level = 0 20:12:14.518 [Lua] Lobby data unique_server_name = lichen 20:12:14.518 [Lua] Lobby data difficulty_tweak = 0 20:12:14.518 [Lua] Lobby data host = 11000010244a017 20:12:14.518 [Lua] Lobby data time_of_search = 1606594312 20:12:14.518 [Lua] Lobby data game_mode = 9 20:12:14.518 [Lua] Lobby data is_private = false 20:12:14.518 [Lua] Lobby data match_started = true 20:12:14.518 [Lua] Lobby data mechanism = adventure 20:12:14.518 [Lua] Lobby data difficulty = normal 20:12:14.518 [Lua] Lobby data level_key = inn_level 20:12:14.518 [Lua] Lobby data player_slot_1 = 0:0 20:12:14.518 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:12:14.518 [Lua] Lobby data weave_index = 1 20:12:14.518 [Lua] Lobby data quick_game = false 20:12:14.518 [Lua] Lobby data weave_name = weave_1 20:12:14.519 [Lua] Lobby data matchmaking = false 20:12:14.519 [Lua] Lobby data player_slot_4 = 0:0 20:12:14.519 [Lua] Lobby data num_players = 1 20:12:14.519 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:12:14.519 [Lua] Lobby data player_slot_2 = 0:0 20:12:14.519 [Lua] Lobby data country_code = FR 20:12:14.519 [Lua] Lobby data player_slot_3 = 0:0 20:12:14.519 [Lua] Lobby data eac_authorized = true 20:12:14.519 [Lua] Set lobby end. 20:12:14.686 [Lua] [Managers] Calling function on all managers: 20:12:14.686 [Lua] Clearing all global lookup lists 20:12:14.686 [Lua] [IngamePlayerListUI] - Destroy 20:12:14.686 [Lua] [GamePadEquipmentUI] - Destroy 20:12:14.686 [Lua] [EquipmentUI] - Destroy 20:12:14.686 [Lua] [GamePadAbilityUI] - Destroy 20:12:14.686 [Lua] [AbilityUI] - Destroy 20:12:14.687 [Lua] [IngameUI] destroy 20:12:14.694 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 20:12:14.763 [Lua] [Managers] Destroying manager group: 20:12:14.770 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:12:14.887 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:12:14.887 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 20:12:14.887 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:12:14.887 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 dlc_scorpion_wall_light 0 20:12:14.887 warning: [Lua] Following data will be uploaded to Crashify: <> 20:12:14.888 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_light", Num ocurrencies: 2, User: 11000010244a017 "lichen" <> 20:12:14.888 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_light" [2] self = table: 000000001185E780; previous_state = InPostGame; party = table: 000000000165D820; mechanism_manager = table: 000000000245AA50; network_transmit = table: 00000000113446F0; peer_id = "11000010244a017"; level_key = "dlc_scorpion_wall_light"; environment_variation_id = 0; level_seed = 2746945; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000012653110 [3] _ = table: 000000001185E780; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010EF0FC0; peer_state_machines = table: 0000000010F44450; peer_id = "11000010244a017"; peer_state_machine = table: 000000001188BEB0; current_state = InPostGame [5] self = table: 00000000106218D0; application_shutdown = nil; unit_spawner = table: 0000000001EB8810; world = [World]; unit_storage = table: 0000000001DAFD50; units = table: 0000000001EB88E0; matchmaking_loading_context = nil [6] self = table: 00000000024E8BB0; new_state = table: 0000000002A3D8A0; params = table: 00000000024E8120; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024E8BB0; new_state = table: 0000000002A3D8A0; notify = true; old_state = table: 00000000106218D0 [8] self = table: 00000000024E8BB0; dt = 0.016872543841600418; t = 238.73343761917204; new_state = table: 0000000002A3D8A0 [9] self = table: 0000000000097070; real_world_dt = 0.016872543841600418; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016872543841600418; t = 238.73343761917204 [10] dt = 0.016872543841600418 [2] server = table: 0000000010EF0FC0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.9820479992777109; peer_id = "11000010244a017"; [4] server_peer_id = "11000010244a017"; kicked_peers_disconnect_timer = table: 0000000010F44480; game_session = [GameSession]; game_network_manager = table: 00000000001026A0; my_peer_id = "11000010244a017"; peers_added_to_gamesession = table: 0000000010F0BB40; _joined_peers = table: 00000000111EFB30; voip = table: 0000000002F46AA0; environment_variation_id = 0; level_transition_handler = table: 0000000010C3B010; _connections = table: 0000000010F663F0; lobby_host = table: 0000000010C7C440; level_key = "dlc_scorpion_wall_light"; slot_allocator = table: 0000000000685480; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000011203BD0; wanted_career_index = 3; _reserved_slots = table: 0000000011340E40; wanted_profile_index = 1; _connected_peers = table: 0000000011203BA0; player_manager = table: 0000000001568A80; _profile_requester = table: 00000000006850A0; network_transmit = table: 00000000113446F0; peers_completed_game_object_sync = table: 0000000010F0BB70; peer_state_machines = table: 0000000010F44450; network_event_delegate = table: 0000000012499380; [5] world_name = "level_world"; entity_system_bag = table: 0000000010E29E30; network_server = table: 0000000010EF0FC0; entity_system = table: 0000000010F33C50; parent = table: 0000000000097070; _new_state = table: 0000000002A3D8A0; _level_flow_events = table: 000000000170B3D0; statistics_db = table: 00000000125814B0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 208.74293094947933; input_manager = table: 000000001064B900; profile_synchronizer = table: 0000000011203BD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001268EDD0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000012499380; world = [World]; dt = 0.016872543841600418; peer_id = "11000010244a017"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015CF480; network_transmit = table: 00000000113446F0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 210.52610423602164; _lobby_host = table: 0000000010C7C440; level_transition_handler = table: 0000000010C3B010; dice_keeper = table: 0000000002670050; _quit_game = false; [6] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000106218D0; [7] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000106218D0; [8] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 00000000106218D0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 00000000024E8BB0; startup_timer = 5.5507003783714026; has_booted = true; loading_context = table: 0000000010620EB0; <> <> 20:12:14.888 [Lua] [Matchmaking] unregister rpcs 20:12:14.888 [Lua] ############### UNLOADING PACKAGES ############### 20:12:14.888 [Lua] [Managers] Calling function on all managers: 20:12:14.888 [Lua] [Managers] Destroying manager group: 20:12:14.888 [Lua] [Gamestate] Enter state StateLoading 20:12:14.890 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:12:14.890 [Lua] [Matchmaking] register rpcs 20:12:14.891 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:12:14.891 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:12:14.891 [Lua] registering RPCs 20:12:14.891 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:12:14.891 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:12:14.891 [Lua] Set lobby begin: 20:12:14.891 [Lua] Lobby data twitch_enabled = false 20:12:14.891 [Lua] Lobby data power_level = 0 20:12:14.891 [Lua] Lobby data unique_server_name = lichen 20:12:14.891 [Lua] Lobby data difficulty_tweak = 0 20:12:14.891 [Lua] Lobby data host = 11000010244a017 20:12:14.891 [Lua] Lobby data time_of_search = 1606594312 20:12:14.891 [Lua] Lobby data game_mode = 9 20:12:14.891 [Lua] Lobby data is_private = false 20:12:14.891 [Lua] Lobby data match_started = true 20:12:14.891 [Lua] Lobby data mechanism = adventure 20:12:14.891 [Lua] Lobby data difficulty = normal 20:12:14.891 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:12:14.891 [Lua] Lobby data player_slot_1 = 0:0 20:12:14.891 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:12:14.891 [Lua] Lobby data weave_index = 1 20:12:14.891 [Lua] Lobby data quick_game = false 20:12:14.891 [Lua] Lobby data weave_name = weave_1 20:12:14.892 [Lua] Lobby data matchmaking = false 20:12:14.892 [Lua] Lobby data player_slot_4 = 0:0 20:12:14.892 [Lua] Lobby data num_players = 1 20:12:14.892 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:12:14.892 [Lua] Lobby data player_slot_2 = 0:0 20:12:14.892 [Lua] Lobby data country_code = FR 20:12:14.892 [Lua] Lobby data player_slot_3 = 0:0 20:12:14.892 [Lua] Lobby data eac_authorized = true 20:12:14.892 [Lua] Set lobby end. 20:12:14.896 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_light, global_loading_screens, async-read, prioritized 20:12:14.896 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_light] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:12:14.896 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_light 0 20:12:14.897 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:12:14.897 [Umbra] Unload tome 20:12:14.898 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:12:15.034 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:12:15.034 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_light, async-read, 20:12:15.034 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_light, async-read, 20:12:15.034 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_light" 20:12:15.034 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/wall_light" Meta package name: "nil" 20:12:15.034 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_light, LevelTransitionHandler, async-read, 20:12:15.034 [Lua] [StateLoading] got rpc_load_level 115 dlc_scorpion_wall_light 20:12:15.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_light 20:12:15.442 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_light 20:12:15.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall 20:12:21.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall 20:12:21.375 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall 20:12:21.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:12:22.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:12:22.269 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:12:22.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_light 20:12:22.353 [Umbra] Loading umbra tome '#ID[1fff68a040e7c4fd]' 20:12:22.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_light 20:12:22.825 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_light 20:12:22.842 [Lua] [LevelTransitionHandler] Level load completed! 20:12:22.842 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_wall_light - level_seed: 2746945 - use_random_directors: false - overriden_conflict: default_weave_light 20:12:22.856 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:12:22.856 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_warrior=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, chaos_marauder=true, skaven_storm_vermin_with_shield=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_storm_vermin_commander=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 20:12:22.856 [Lua] load_startup_enemy_packages: -------------- 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] chaos_spawn 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] chaos_troll 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] skaven_rat_ogre 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] skaven_stormfiend 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] beastmen_minotaur 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] chaos_plague_sorcerer 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] chaos_corruptor_sorcerer 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] skaven_gutter_runner 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] skaven_pack_master 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] skaven_poison_wind_globadier 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] skaven_ratling_gunner 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] skaven_warpfire_thrower 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] chaos_vortex_sorcerer 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] beastmen_standard_bearer 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] chaos_vortex 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] critter_rat 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] critter_pig 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] beastmen_gor 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] chaos_warrior 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] beastmen_ungor 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] skaven_clan_rat 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] skaven_slave 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] chaos_fanatic 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] chaos_raider 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] chaos_marauder_with_shield 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] chaos_marauder 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] skaven_storm_vermin_with_shield 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] chaos_berzerker 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] skaven_storm_vermin 20:12:22.856 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:12:22.856 [Lua] skaven_plague_monk 20:12:22.860 [Lua] ### Sending rpc_level_loaded 20:12:22.860 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 115 20:12:22.860 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 20:12:22.876 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 20:12:22.876 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 20:12:22.894 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 20:12:22.894 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 20:12:22.894 [Lua] ### Sending rpc_level_loaded 20:12:22.894 [Lua] #### Has state machine: false, peer_id: 11000010244a017, level_id: 115 20:12:23.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:12:23.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:12:23.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:12:23.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:12:23.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:12:23.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:12:24.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:12:24.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:12:24.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:12:24.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:12:24.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:12:24.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:12:25.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:12:25.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:12:25.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:12:25.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:12:25.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:12:25.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:12:25.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:12:25.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:12:25.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:12:26.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:12:26.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:12:26.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:12:26.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:12:26.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:12:26.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:12:27.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:12:27.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:12:27.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:12:27.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:12:27.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:12:27.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:12:27.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:12:27.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:12:27.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:12:27.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:12:27.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:12:27.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:12:29.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:12:29.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:12:29.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:12:29.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:12:29.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:12:29.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:12:29.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:12:29.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:12:29.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:12:29.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:12:29.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:12:29.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:12:30.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:12:30.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:12:30.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:12:31.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:12:31.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:12:31.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:12:32.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:12:32.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:12:32.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:12:32.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:12:32.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:12:32.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:12:33.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:12:33.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:12:33.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:12:33.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:12:33.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:12:33.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:12:33.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:12:33.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:12:33.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:12:34.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:12:34.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:12:34.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:12:34.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:12:34.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:12:34.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:12:35.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:12:35.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:12:35.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:12:35.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:12:35.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:12:35.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:12:35.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:12:35.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:12:35.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:12:36.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:12:36.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:12:36.174 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_light game_mode: weave 20:12:36.174 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:12:36.174 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:12:36.174 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:12:36.174 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/wall/light/world 20:12:36.174 [Umbra] Init version: 3.4.15 :: 16 threads 20:12:36.202 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:3 my_peer_id:11000010244a017 20:12:36.231 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010244a017 inventory_sync_id:3 my_peer_id:11000010244a017 20:12:36.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 20:12:36.231 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 20:12:36.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 20:12:36.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:12:36.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:12:36.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient 20:12:36.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2, InventoryPackageSynchronizerClient 20:12:36.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient 20:12:36.347 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 20:12:36.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, InventoryPackageSynchronizerClient 20:12:36.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 20:12:36.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01 20:12:36.372 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 20:12:36.520 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 20:12:36.520 [Lua] [PackageManager] Force_load: wwise/blunderbuss 20:12:36.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01 20:12:36.834 [Lua] Async level spawning done 20:12:36.834 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:12:37.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01 20:12:37.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01 20:12:37.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:12:37.395 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:12:37.395 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:12:37.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:12:37.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:12:37.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:12:37.655 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 20:12:37.802 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:12:37.802 [Lua] [Matchmaking] unregister rpcs 20:12:37.802 [Lua] Set lobby begin: 20:12:37.802 [Lua] Lobby data twitch_enabled = false 20:12:37.802 [Lua] Lobby data power_level = 0 20:12:37.802 [Lua] Lobby data unique_server_name = lichen 20:12:37.802 [Lua] Lobby data difficulty_tweak = 0 20:12:37.803 [Lua] Lobby data host = 11000010244a017 20:12:37.803 [Lua] Lobby data time_of_search = 1606594312 20:12:37.803 [Lua] Lobby data game_mode = 9 20:12:37.803 [Lua] Lobby data is_private = false 20:12:37.803 [Lua] Lobby data match_started = true 20:12:37.803 [Lua] Lobby data mechanism = adventure 20:12:37.803 [Lua] Lobby data difficulty = normal 20:12:37.803 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:12:37.803 [Lua] Lobby data player_slot_1 = 0:0 20:12:37.803 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:12:37.803 [Lua] Lobby data weave_index = 1 20:12:37.803 [Lua] Lobby data quick_game = false 20:12:37.803 [Lua] Lobby data weave_name = weave_1 20:12:37.803 [Lua] Lobby data matchmaking = false 20:12:37.803 [Lua] Lobby data player_slot_4 = 0:0 20:12:37.803 [Lua] Lobby data num_players = 1 20:12:37.803 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:12:37.803 [Lua] Lobby data player_slot_2 = 0:0 20:12:37.803 [Lua] Lobby data country_code = FR 20:12:37.804 [Lua] Lobby data player_slot_3 = 0:0 20:12:37.804 [Lua] Lobby data eac_authorized = true 20:12:37.804 [Lua] Set lobby end. 20:12:37.804 [Lua] [Managers] Destroying manager group: 20:12:37.805 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_light, global_loading_screens 20:12:37.805 [Lua] [Gamestate] Enter StateIngame HOST 20:12:37.805 [Lua] [Managers] Calling function on all managers: 20:12:37.806 [Lua] <>level = dlc_scorpion_wall_light<> 20:12:37.806 [Lua] Set lobby begin: 20:12:37.806 [Lua] Lobby data twitch_enabled = false 20:12:37.806 [Lua] Lobby data power_level = 0 20:12:37.806 [Lua] Lobby data unique_server_name = lichen 20:12:37.806 [Lua] Lobby data difficulty_tweak = 0 20:12:37.806 [Lua] Lobby data host = 11000010244a017 20:12:37.806 [Lua] Lobby data time_of_search = 1606594312 20:12:37.806 [Lua] Lobby data game_mode = 9 20:12:37.806 [Lua] Lobby data is_private = false 20:12:37.806 [Lua] Lobby data match_started = true 20:12:37.806 [Lua] Lobby data mechanism = adventure 20:12:37.806 [Lua] Lobby data difficulty = normal 20:12:37.806 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:12:37.806 [Lua] Lobby data player_slot_1 = 0:0 20:12:37.806 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:12:37.806 [Lua] Lobby data weave_index = 1 20:12:37.807 [Lua] Lobby data quick_game = false 20:12:37.807 [Lua] Lobby data weave_name = weave_1 20:12:37.807 [Lua] Lobby data matchmaking = false 20:12:37.807 [Lua] Lobby data player_slot_4 = 0:0 20:12:37.807 [Lua] Lobby data num_players = 1 20:12:37.807 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:12:37.807 [Lua] Lobby data player_slot_2 = 0:0 20:12:37.807 [Lua] Lobby data country_code = FR 20:12:37.807 [Lua] Lobby data player_slot_3 = 0:0 20:12:37.807 [Lua] Lobby data eac_authorized = true 20:12:37.807 [Lua] Set lobby end. 20:12:37.807 [Lua] [StateIngame] Server ingame 20:12:37.812 [Lua] Set lobby begin: 20:12:37.812 [Lua] Lobby data twitch_enabled = false 20:12:37.812 [Lua] Lobby data power_level = 0 20:12:37.813 [Lua] Lobby data unique_server_name = lichen 20:12:37.813 [Lua] Lobby data difficulty_tweak = 0 20:12:37.813 [Lua] Lobby data host = 11000010244a017 20:12:37.813 [Lua] Lobby data time_of_search = 1606594312 20:12:37.813 [Lua] Lobby data game_mode = 9 20:12:37.813 [Lua] Lobby data is_private = false 20:12:37.813 [Lua] Lobby data match_started = true 20:12:37.813 [Lua] Lobby data mechanism = adventure 20:12:37.813 [Lua] Lobby data difficulty = normal 20:12:37.813 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:12:37.813 [Lua] Lobby data player_slot_1 = 0:0 20:12:37.813 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:12:37.813 [Lua] Lobby data weave_index = 1 20:12:37.813 [Lua] Lobby data quick_game = false 20:12:37.813 [Lua] Lobby data weave_name = weave_1 20:12:37.813 [Lua] Lobby data matchmaking = false 20:12:37.813 [Lua] Lobby data player_slot_4 = 0:0 20:12:37.813 [Lua] Lobby data num_players = 1 20:12:37.813 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:12:37.814 [Lua] Lobby data player_slot_2 = 0:0 20:12:37.814 [Lua] Lobby data country_code = FR 20:12:37.814 [Lua] Lobby data player_slot_3 = 0:0 20:12:37.814 [Lua] Lobby data eac_authorized = true 20:12:37.814 [Lua] Set lobby end. 20:12:37.814 [Lua] [Matchmaking] register rpcs 20:12:37.814 [Lua] GameNetworkManager:init... creating game session 20:12:37.814 [Lua] Host GameSession.make_game_session_host with session: 20:12:37.814 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:12:37.814 [Lua] [GameNetworkManager] My own peer_id = 11000010244a017 20:12:37.814 [Lua] [GameNetworkManager] self.is_server = true 20:12:37.814 [Network] Setting artificial MTU limit to 65536 20:12:37.814 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8 20:12:37.814 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:12:37.814 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:12:37.828 [Lua] Switching ConflictSettings: to: default_weave_light 20:12:37.828 [Lua] pacing=disabled 20:12:37.828 [Lua] roaming=nil 20:12:37.828 [Lua] specials=disabled 20:12:37.828 [Lua] debug_color=maroon 20:12:37.828 [Lua] pack_spawning=default_light 20:12:37.828 [Lua] contained_breeds=nil 20:12:37.828 [Lua] disabled=false 20:12:37.828 [Lua] boss=disabled 20:12:37.828 [Lua] horde=disabled 20:12:37.828 [Lua] name=default_weave_light 20:12:37.828 [Lua] intensity=disabled 20:12:37.828 [Lua] --- 20:12:37.828 [Lua] [LevelAnalysis] set_random_seed( 45982256) 20:12:37.831 warning: [GwNav] NavData resource not loaded 20:12:37.831 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/light/world 20:12:37.831 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world 20:12:37.834 [Lua] [AIInterestPointSystem] Level Seed: 45982256 20:12:37.834 [Lua] 20:12:37.834 [Lua] [entity_system_bag] = table 20:12:37.834 [Lua] [entity_system_bag] = metatable 20:12:37.834 [Lua] [startup_data] = table 20:12:37.834 [Lua] [entity_manager] = table 20:12:37.834 [Lua] [entity_manager] = metatable 20:12:37.834 [Lua] [unit_spawner] = table 20:12:37.834 [Lua] [unit_spawner] = metatable 20:12:37.834 [Lua] [unit_storage] = table 20:12:37.834 [Lua] [unit_storage] = metatable 20:12:37.834 [Lua] [dice_keeper] = table 20:12:37.834 [Lua] [dice_keeper] = metatable 20:12:37.834 [Lua] [is_server] = true (boolean) 20:12:37.834 [Lua] [world] = [World] 20:12:37.834 [Lua] [system_api] = table 20:12:37.834 [Lua] [entity_system] = table 20:12:37.834 [Lua] [entity_system] = metatable 20:12:37.834 [Lua] [network_lobby] = table 20:12:37.834 [Lua] [network_lobby] = metatable 20:12:37.834 [Lua] [profile_synchronizer] = table 20:12:37.834 [Lua] [profile_synchronizer] = metatable 20:12:37.834 [Lua] [level_transition_handler] = table 20:12:37.834 [Lua] [level_transition_handler] = metatable 20:12:37.834 [Lua] [num_local_human_players] = 1 (number) 20:12:37.834 [Lua] [statistics_db] = table 20:12:37.834 [Lua] [statistics_db] = metatable 20:12:37.834 [Lua] [network_server] = table 20:12:37.834 [Lua] [network_server] = metatable 20:12:37.834 [Lua] [input_manager] = table 20:12:37.834 [Lua] [input_manager] = metatable 20:12:37.834 [Lua] [network_clock] = table 20:12:37.834 [Lua] [network_clock] = metatable 20:12:37.834 [Lua] [network_transmit] = table 20:12:37.834 [Lua] [network_transmit] = metatable 20:12:37.834 [Lua] [free_flight_manager] = table 20:12:37.834 [Lua] [free_flight_manager] = metatable 20:12:37.834 [Lua] [network_manager] = table 20:12:37.834 [Lua] [network_manager] = metatable 20:12:37.834 [Lua] [network_event_delegate] = table 20:12:37.834 [Lua] [network_event_delegate] = metatable 20:12:37.834 [Lua] 20:12:37.835 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:12:37.835 [Lua] ignoring extension VersusInteractObjectiveExtension 20:12:37.835 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:12:37.835 [Lua] ignoring extension VersusSocketObjectiveExtension 20:12:37.835 [Lua] ignoring extension VersusTargetObjectiveExtension 20:12:37.835 [Lua] ignoring extension VersusMissionObjectiveExtension 20:12:37.835 [Lua] ignoring extension KeepDecorationPaintingExtension 20:12:37.837 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:12:37.865 [Lua] [AchievementManager] Achievements using the steam platform 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822) 20:12:37.910 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423) 20:12:37.916 [Lua] [StateIngame] Level seed: 45982256 20:12:37.941 [Lua] [LevelAnalysis] set_random_seed( 45982256) 20:12:37.949 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:12:37.949 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:12:37.950 [Lua] [IngameUI] init 20:12:37.968 [SteamVoipClient] select_out(11000010244a017, off) 20:12:37.973 [Lua] cb_razer_chroma_setup 20:12:38.002 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:12:38.002 [Lua] Set lobby begin: 20:12:38.002 [Lua] Lobby data twitch_enabled = false 20:12:38.003 [Lua] Lobby data power_level = 230 20:12:38.003 [Lua] Lobby data unique_server_name = lichen 20:12:38.003 [Lua] Lobby data difficulty_tweak = 0 20:12:38.003 [Lua] Lobby data host = 11000010244a017 20:12:38.003 [Lua] Lobby data time_of_search = 1606594312 20:12:38.003 [Lua] Lobby data game_mode = 9 20:12:38.003 [Lua] Lobby data is_private = false 20:12:38.003 [Lua] Lobby data match_started = true 20:12:38.003 [Lua] Lobby data mechanism = adventure 20:12:38.003 [Lua] Lobby data difficulty = normal 20:12:38.003 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:12:38.003 [Lua] Lobby data player_slot_1 = 0:0 20:12:38.003 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:12:38.003 [Lua] Lobby data weave_index = 1 20:12:38.003 [Lua] Lobby data quick_game = false 20:12:38.003 [Lua] Lobby data weave_name = weave_1 20:12:38.003 [Lua] Lobby data matchmaking = false 20:12:38.003 [Lua] Lobby data player_slot_4 = 0:0 20:12:38.003 [Lua] Lobby data num_players = 1 20:12:38.003 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:12:38.004 [Lua] Lobby data player_slot_2 = 0:0 20:12:38.004 [Lua] Lobby data country_code = FR 20:12:38.004 [Lua] Lobby data player_slot_3 = 0:0 20:12:38.004 [Lua] Lobby data eac_authorized = true 20:12:38.004 [Lua] Set lobby end. 20:12:38.004 [Lua] CurrentConflictSettings default_weave_light 20:12:38.004 [Lua] [ConflictDirector] conflict_director is ai_ready 20:12:38.005 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:12:38.005 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:12:38.010 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:12:38.010 [Lua] Forming navigation groups in one frame 20:12:38.010 [Lua] Forming navigation groups 20:12:38.128 [Lua] NavigationGroupManager -> calulation time A: 0.117999999999995 20:12:38.214 [Lua] NavigationGroupManager -> calulation time B: 0.084999999999979536 20:12:38.214 [Lua] number of nav groups: 136 20:12:38.216 [Lua] number of refined nav groups : 107 20:12:38.229 [Lua] NavigationGroupManager -> calulation time C: 0.014999999999986358 20:12:38.229 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.006926694139835 Normalized coefficient: 1.3117428298856042 20:12:38.233 [Lua] -------------> JOW Perfect-density 2.25 Sum density 3.2328474789857866 Normalized coefficient: 0.69598086969010775 20:12:38.239 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:12:38.244 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:12:38.245 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:12:38.246 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 20:12:38.247 [Lua] [Managers] Calling function on all managers: 20:12:38.285 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 20:12:38.285 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 20:12:38.285 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8 20:12:38.288 [Lua] FIRST UPDATE @0.063288681209087 20:12:38.516 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 20:12:38.516 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 20:12:38.524 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 20:12:38.524 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 20:12:38.533 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8 20:12:38.538 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:12:38.539 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:12:38.539 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 20:12:38.574 [Lua] Players are leaving the safe zone 20:12:38.580 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow (seed: 0) 20:12:38.932 [Lua] StateInGameRunning:_game_actually_starts() 20:12:38.932 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 20:12:38.932 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=37 20:12:38.932 [Lua] ################################################################################################################# 20:12:38.932 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_wall_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:12:38.932 [Lua] ################################################################################################################# 20:12:38.932 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 20:12:38.948 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 20:12:39.146 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 20:12:39.146 [Lua] Commit load time data 20:12:49.170 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:12:49.985 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:12:54.348 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 31293) 20:12:54.365 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_medium (seed: 31293) 20:12:54.378 [Lua] setting up ambush-horde 20:12:54.378 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:12:54.379 [Lua] -> spawning: 10 20:12:54.379 [Lua] horde crated with id 1 of type ambush 20:12:54.379 [Lua] ambush horde has started 20:12:54.396 [Lua] setting up ambush-horde 20:12:54.396 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 20:12:54.396 [Lua] -> spawning: 1 20:12:54.396 [Lua] horde crated with id 2 of type ambush 20:12:54.396 [Lua] ambush horde has started 20:12:55.189 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:12:56.372 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:12:56.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:12:57.387 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:12:57.995 [Lua] Init group template: horde 20:12:58.012 [Lua] Init group template: horde 20:12:58.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:00.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:02.436 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:02.452 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:02.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:03.738 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:04.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:04.400 [Flow] 1 20:13:05.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:05.861 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:06.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:06.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:06.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:08.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:08.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:08.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:08.408 [Flow] 1 20:13:09.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:09.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:09.995 [Flow] 2 20:13:09.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:11.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:11.546 [Flow] 2 20:13:11.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:11.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:13.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:13.203 [Flow] 3 20:13:13.255 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:13:13.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:13.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:13.794 [Flow] 3 20:13:13.846 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:13:14.276 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:14.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:16.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:17.360 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:18.208 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:13:19.650 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:22.825 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:22.842 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:22.856 [Lua] setting up ambush-horde 20:13:22.856 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 20:13:22.856 [Lua] -> spawning: 6 20:13:22.856 [Lua] horde crated with id 3 of type ambush 20:13:22.856 [Lua] ambush horde has started 20:13:24.393 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:24.393 [Lua] Horde killed: ? 20:13:26.430 [Lua] Init group template: horde 20:13:30.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:31.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:32.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:34.051 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:34.811 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:38.826 [Lua] setting up ambush-horde 20:13:38.826 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:13:38.826 [Lua] -> spawning: 5 20:13:38.826 [Lua] horde crated with id 4 of type ambush 20:13:38.826 [Lua] ambush horde has started 20:13:39.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:39.654 [Lua] setting up ambush-horde 20:13:39.654 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 20:13:39.654 [Lua] -> spawning: 2 20:13:39.654 [Lua] horde crated with id 5 of type ambush 20:13:39.654 [Lua] ambush horde has started 20:13:42.375 [Lua] Init group template: horde 20:13:42.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:43.137 [Lua] Init group template: horde 20:13:43.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:43.517 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:44.344 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:45.853 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:13:46.660 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:13:48.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:49.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:49.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:53.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:53.255 [Lua] [Matchmaking] Removing broken lobby 186000001bc4e5e, perhaps it will now work again?! 20:13:55.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:13:57.293 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:14:00.284 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:14:01.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:01.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:03.938 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:14:04.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:05.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:05.385 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:14:05.385 [Lua] Horde killed: ? 20:14:09.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:14.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:19.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:33.022 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:14:33.022 [Lua] Horde killed: ? 20:14:35.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:35.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:36.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:36.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:37.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:39.071 [Lua] setting up ambush-horde 20:14:39.071 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain' 20:14:39.071 [Lua] -> spawning: 1 20:14:39.071 [Lua] horde crated with id 6 of type ambush 20:14:39.071 [Lua] ambush horde has started 20:14:42.534 [Lua] Init group template: horde 20:14:48.855 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:14:49.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:50.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:51.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:53.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:14:55.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:06.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:07.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:07.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:17.709 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:15:18.584 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:15:18.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:19.729 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:15:20.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xc755, position: 0 20:15:21.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xc787, position: 0 20:15:23.008 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:15:25.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:28.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xca07, position: 0 20:15:28.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xca05, position: 0 20:15:28.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xca05, position: 0 20:15:29.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xca23, position: 0 20:15:29.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:29.313 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:15:31.131 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:15:31.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:32.990 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xcba5, position: 0 20:15:33.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xcbd2, position: 0 20:15:33.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:35.844 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:15:36.682 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:15:37.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:38.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xcdba, position: 0 20:15:38.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:39.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:39.511 [Lua] setting up ambush-horde 20:15:39.511 [Lua] Composing horde 'weave_trickle_chaos_berzerkers' .. using variant 'plain' 20:15:39.512 [Lua] -> spawning: 3 20:15:39.512 [Lua] horde crated with id 7 of type ambush 20:15:39.512 [Lua] ambush horde has started 20:15:39.529 [Lua] starting terror event: trickle_event_mixed_small_slow 20:15:39.529 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow (seed: 0) 20:15:39.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:40.820 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xcead, position: 0 20:15:40.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xcea9, position: 0 20:15:40.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xcea9, position: 0 20:15:41.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:43.036 [Lua] Init group template: horde 20:15:43.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:43.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:44.880 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 20:15:44.881 [Lua] Horde killed: ? 20:15:46.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:46.296 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:15:47.672 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:15:50.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:51.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:53.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:53.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:54.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:55.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:55.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:56.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:56.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:57.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:58.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:15:59.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:16:03.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 20:16:03.853 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:16:03.853 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 20:16:03.853 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 20:16:03.854 [Save] Saving `save_data` 20:16:03.854 [Lua] gm_event_end_conditions_met false true 20:16:03.854 [Lua] Game lost 20:16:03.855 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:16:03.859 [Lua] generate_backend_stats 11000010244a017:1 20:16:03.868 [Save] Save done 20:16:03.868 [Save] Saving `save_data` 20:16:03.874 [Save] Save done 20:16:03.887 [Lua] PlayFabMirrorBase:_commit_internal nil 20:16:03.887 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:16:03.887 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:16:03.887 [Save] Saving `save_data` 20:16:03.891 [Save] Save done 20:16:03.895 [Lua] commit result success 5 20:16:03.895 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:16:03.895 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 10 20:16:03.895 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 20:16:04.100 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 10 2 20:16:04.839 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 20:16:04.839 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 10 20:16:05.459 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 10 20:16:11.792 [Lua] ConflictDirector - destroy all units 20:16:11.797 [Lua] Horde killed: ? 20:16:11.798 [Lua] Horde killed: ? 20:16:11.798 [Lua] Horde killed: ? 20:16:11.808 [Lua] TRANSITION nil nil inn_level 20:16:11.808 [Lua] Transition type "inn_level", is server: true 20:16:11.808 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:16:11.808 [Lua] [GameNetworkManager] Leaving game... 20:16:11.808 [Lua] [GameNetworkManager] Shutting down game session host. 20:16:11.808 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:16:11.808 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:16:11.808 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=214.35 20:16:11.832 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:16:13.829 [Lua] [Managers] Calling function on all managers: 20:16:13.830 [Lua] Clearing all global lookup lists 20:16:13.830 [Lua] [IngamePlayerListUI] - Destroy 20:16:13.830 [Lua] [GamePadEquipmentUI] - Destroy 20:16:13.830 [Lua] [EquipmentUI] - Destroy 20:16:13.830 [Lua] [GamePadAbilityUI] - Destroy 20:16:13.830 [Lua] [AbilityUI] - Destroy 20:16:13.830 [Lua] [IngameUI] destroy 20:16:13.939 [Lua] [Managers] Destroying manager group: 20:16:13.947 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:16:14.053 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:16:14.058 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:16:14.058 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:16:14.060 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:16:14.060 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:16:14.066 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:16:14.075 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:16:14.076 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:16:14.077 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:16:14.077 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:16:14.080 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:16:14.084 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:16:14.085 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:16:14.090 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:16:14.092 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:16:14.095 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:16:14.097 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:16:14.098 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:16:14.102 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:16:14.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:16:14.111 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:16:14.115 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:16:14.122 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:16:14.123 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:16:14.127 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:16:14.131 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:16:14.136 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:16:14.141 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:16:14.145 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:16:14.163 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:16:14.163 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 20:16:14.163 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:16:14.163 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0 20:16:14.163 warning: [Lua] Following data will be uploaded to Crashify: <> 20:16:14.163 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 11000010244a017 "lichen" <> 20:16:14.164 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000001185E780; previous_state = InPostGame; party = table: 000000000165D820; mechanism_manager = table: 000000000245AA50; network_transmit = table: 00000000113446F0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5080185; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000080DBF50 [3] _ = table: 000000001185E780; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010EF0FC0; peer_state_machines = table: 0000000010F44450; peer_id = "11000010244a017"; peer_state_machine = table: 000000001188BEB0; current_state = InPostGame [5] self = table: 000000000B4F5530; application_shutdown = nil; unit_spawner = table: 00000000010F20C0; world = [World]; unit_storage = table: 00000000010F22C0; units = table: 00000000010F23D0; matchmaking_loading_context = nil [6] self = table: 00000000024E8BB0; new_state = table: 0000000002A3D8A0; params = table: 00000000024E8120; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024E8BB0; new_state = table: 0000000002A3D8A0; notify = true; old_state = table: 000000000B4F5530 [8] self = table: 00000000024E8BB0; dt = 0.016741283237934113; t = 476.21545903664082; new_state = table: 0000000002A3D8A0 [9] self = table: 0000000000097070; real_world_dt = 0.016741283237934113; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016741283237934113; t = 476.21545903664082 [10] dt = 0.016741283237934113 [2] server = table: 0000000010EF0FC0; wanted_career_index = 3; loaded_level = "dlc_scorpion_wall_light"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9820479992777109; peer_id = "11000010244a017"; [4] server_peer_id = "11000010244a017"; kicked_peers_disconnect_timer = table: 0000000010F44480; game_session = [GameSession]; game_network_manager = table: 0000000002CDF1E0; my_peer_id = "11000010244a017"; peers_added_to_gamesession = table: 0000000010F0BB40; _joined_peers = table: 00000000111EFB30; voip = table: 0000000002F46AA0; environment_variation_id = 0; level_transition_handler = table: 0000000010C3B010; _connections = table: 0000000010F663F0; lobby_host = table: 0000000010C7C440; level_key = "inn_level"; slot_allocator = table: 0000000000685480; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000011203BD0; wanted_career_index = 3; _reserved_slots = table: 0000000011340E40; wanted_profile_index = 1; _connected_peers = table: 0000000011203BA0; player_manager = table: 0000000001568A80; _profile_requester = table: 00000000006850A0; network_transmit = table: 00000000113446F0; peers_completed_game_object_sync = table: 0000000010F0BB70; peer_state_machines = table: 0000000010F44450; network_event_delegate = table: 0000000010403680; [5] world_name = "level_world"; entity_system_bag = table: 00000000100C8740; network_server = table: 0000000010EF0FC0; entity_system = table: 00000000003B6190; parent = table: 0000000000097070; _new_state = table: 0000000002A3D8A0; _level_flow_events = table: 0000000007E9EDB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 204.83508210517465; input_manager = table: 0000000010104F30; profile_synchronizer = table: 0000000011203BD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000092916D0; num_local_human_players = 1; _lobby_host = table: 0000000010C7C440; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016741283237934113; peer_id = "11000010244a017"; level = [unknown light userdata]; network_event_delegate = table: 0000000010403680; free_flight_manager = table: 00000000015CF480; network_transmit = table: 00000000113446F0; level_key = "dlc_scorpion_wall_light"; game_mode_key = "weave"; statistics_db = table: 000000000B555110; exit_time = 214.35421938635409; dice_keeper = table: 00000000010F1F10; level_transition_handler = table: 0000000010C3B010; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B4F5530; [7] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B4F5530; [8] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000B4F5530; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 00000000024E8BB0; startup_timer = 5.5507003783714026; has_booted = true; loading_context = table: 0000000001AF1970; <> <> 20:16:14.164 [Lua] [Matchmaking] unregister rpcs 20:16:14.164 [Lua] ############### UNLOADING PACKAGES ############### 20:16:14.164 [Lua] [Managers] Calling function on all managers: 20:16:14.164 [Lua] [Managers] Destroying manager group: 20:16:14.164 [Lua] [Gamestate] Enter state StateLoading 20:16:14.171 [Lua] Found camera: end_screen_camera 20:16:14.171 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:16:14.172 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:16:14.172 [Lua] [Matchmaking] register rpcs 20:16:14.173 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:16:14.173 [Lua] Set lobby begin: 20:16:14.173 [Lua] Lobby data twitch_enabled = false 20:16:14.173 [Lua] Lobby data power_level = 0 20:16:14.173 [Lua] Lobby data unique_server_name = lichen 20:16:14.173 [Lua] Lobby data difficulty_tweak = 0 20:16:14.173 [Lua] Lobby data host = 11000010244a017 20:16:14.173 [Lua] Lobby data time_of_search = 1606594312 20:16:14.173 [Lua] Lobby data game_mode = 9 20:16:14.173 [Lua] Lobby data is_private = false 20:16:14.173 [Lua] Lobby data match_started = true 20:16:14.173 [Lua] Lobby data mechanism = adventure 20:16:14.173 [Lua] Lobby data difficulty = normal 20:16:14.173 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:16:14.173 [Lua] Lobby data player_slot_1 = 0:0 20:16:14.173 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:16:14.173 [Lua] Lobby data weave_index = 1 20:16:14.173 [Lua] Lobby data quick_game = false 20:16:14.174 [Lua] Lobby data weave_name = weave_1 20:16:14.174 [Lua] Lobby data matchmaking = false 20:16:14.174 [Lua] Lobby data player_slot_4 = 0:0 20:16:14.174 [Lua] Lobby data num_players = 1 20:16:14.174 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:16:14.174 [Lua] Lobby data player_slot_2 = 0:0 20:16:14.174 [Lua] Lobby data country_code = FR 20:16:14.174 [Lua] Lobby data player_slot_3 = 0:0 20:16:14.174 [Lua] Lobby data eac_authorized = true 20:16:14.174 [Lua] Set lobby end. 20:16:14.174 [Lua] registering RPCs 20:16:14.174 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:16:14.174 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:16:14.174 [Lua] Set lobby begin: 20:16:14.174 [Lua] Lobby data twitch_enabled = false 20:16:14.174 [Lua] Lobby data power_level = 0 20:16:14.174 [Lua] Lobby data unique_server_name = lichen 20:16:14.174 [Lua] Lobby data difficulty_tweak = 0 20:16:14.174 [Lua] Lobby data host = 11000010244a017 20:16:14.174 [Lua] Lobby data time_of_search = 1606594312 20:16:14.174 [Lua] Lobby data game_mode = 3 20:16:14.175 [Lua] Lobby data is_private = false 20:16:14.175 [Lua] Lobby data match_started = true 20:16:14.175 [Lua] Lobby data mechanism = adventure 20:16:14.175 [Lua] Lobby data difficulty = normal 20:16:14.175 [Lua] Lobby data level_key = inn_level 20:16:14.175 [Lua] Lobby data player_slot_1 = 0:0 20:16:14.175 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:16:14.175 [Lua] Lobby data weave_index = 1 20:16:14.175 [Lua] Lobby data quick_game = false 20:16:14.175 [Lua] Lobby data weave_name = weave_1 20:16:14.175 [Lua] Lobby data matchmaking = false 20:16:14.175 [Lua] Lobby data player_slot_4 = 0:0 20:16:14.175 [Lua] Lobby data num_players = 1 20:16:14.175 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:16:14.175 [Lua] Lobby data player_slot_2 = 0:0 20:16:14.175 [Lua] Lobby data country_code = FR 20:16:14.175 [Lua] Lobby data player_slot_3 = 0:0 20:16:14.175 [Lua] Lobby data eac_authorized = true 20:16:14.175 [Lua] Set lobby end. 20:16:14.182 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:16:14.182 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:16:14.182 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:16:14.300 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_light 20:16:14.322 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_light 20:16:14.322 [Umbra] Unload tome 20:16:14.339 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_light, LevelTransitionHandler 20:16:14.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:16:14.339 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:16:14.339 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:16:14.339 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:16:14.339 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:16:14.339 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:16:14.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:16:14.569 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:16:14.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:16:14.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:16:14.707 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:16:14.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:16:14.720 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:16:14.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:16:14.771 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:16:14.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:16:15.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xd7dd, position: 4813914 20:16:21.013 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:16:24.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:16:24.715 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:16:24.730 [Lua] [LevelTransitionHandler] Level load completed! 20:16:24.730 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 5080185 - use_random_directors: true - overriden_conflict: nil 20:16:24.734 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:16:24.734 [Lua] checking dlc's against conflict directors 20:16:24.734 [Lua] number of factions to include 3 20:16:24.734 [Lua] number of factions added 3 20:16:24.734 [Lua] --- --- --- 20:16:24.734 [Lua] Starting... difficulty 'normal' 20:16:24.734 [Lua] These are the starting conflict directors: 20:16:24.734 [Lua] inn_level 20:16:24.734 [Lua] --- --- --- 20:16:24.734 [Lua] 20:16:24.734 [Lua] DONE! Found the following directors: 20:16:24.734 [Lua] (free: 35), Master hash is: 20:16:24.734 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:16:24.734 [Lua] load_startup_enemy_packages: -------------- 20:16:24.734 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:16:24.734 [Lua] critter_rat 20:16:24.748 [Lua] ### Sending rpc_level_loaded 20:16:24.748 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50 20:16:24.748 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 20:16:24.764 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 20:16:24.764 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 20:16:24.781 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 20:16:24.781 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 20:16:24.781 [Lua] ### Sending rpc_level_loaded 20:16:24.781 [Lua] #### Has state machine: false, peer_id: 11000010244a017, level_id: 50 20:16:24.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:16:24.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:16:24.799 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 20:16:24.799 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:16:24.799 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:16:24.799 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:16:24.799 [Lua] Starting async level spawning of levels/inn/world 20:16:24.799 [Umbra] Init version: 3.4.15 :: 16 threads 20:16:24.823 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:4 my_peer_id:11000010244a017 20:16:24.857 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010244a017 inventory_sync_id:4 my_peer_id:11000010244a017 20:16:24.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 20:16:24.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2, InventoryPackageSynchronizerClient, async-read, 20:16:24.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:16:24.857 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 20:16:24.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:16:24.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 20:16:24.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 20:16:24.961 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 20:16:24.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01, InventoryPackageSynchronizerClient 20:16:24.984 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 20:16:24.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01, InventoryPackageSynchronizerClient 20:16:24.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:16:24.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 20:16:25.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 20:16:25.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 20:16:25.159 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 20:16:25.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 20:16:25.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 20:16:25.219 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 20:16:25.264 [Lua] Async level spawning done 20:16:25.264 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:16:25.350 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 20:16:25.350 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 20:16:25.351 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 20:16:25.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 20:16:25.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 20:16:25.453 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 20:16:26.238 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:16:26.238 [Lua] [Matchmaking] unregister rpcs 20:16:26.239 [Lua] Set lobby begin: 20:16:26.239 [Lua] Lobby data twitch_enabled = false 20:16:26.239 [Lua] Lobby data power_level = 0 20:16:26.239 [Lua] Lobby data unique_server_name = lichen 20:16:26.239 [Lua] Lobby data difficulty_tweak = 0 20:16:26.239 [Lua] Lobby data host = 11000010244a017 20:16:26.239 [Lua] Lobby data time_of_search = 1606594312 20:16:26.239 [Lua] Lobby data game_mode = 3 20:16:26.239 [Lua] Lobby data is_private = false 20:16:26.239 [Lua] Lobby data match_started = true 20:16:26.239 [Lua] Lobby data mechanism = adventure 20:16:26.239 [Lua] Lobby data difficulty = normal 20:16:26.239 [Lua] Lobby data level_key = inn_level 20:16:26.239 [Lua] Lobby data player_slot_1 = 0:0 20:16:26.239 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:16:26.239 [Lua] Lobby data weave_index = 1 20:16:26.239 [Lua] Lobby data quick_game = false 20:16:26.239 [Lua] Lobby data weave_name = weave_1 20:16:26.239 [Lua] Lobby data matchmaking = false 20:16:26.239 [Lua] Lobby data player_slot_4 = 0:0 20:16:26.240 [Lua] Lobby data num_players = 1 20:16:26.240 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:16:26.240 [Lua] Lobby data player_slot_2 = 0:0 20:16:26.240 [Lua] Lobby data country_code = FR 20:16:26.240 [Lua] Lobby data player_slot_3 = 0:0 20:16:26.240 [Lua] Lobby data eac_authorized = true 20:16:26.240 [Lua] Set lobby end. 20:16:26.240 [Lua] [Managers] Destroying manager group: 20:16:26.240 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:16:26.241 [Lua] [Gamestate] Enter StateIngame HOST 20:16:26.241 [Lua] [Managers] Calling function on all managers: 20:16:26.241 [Lua] <>level = inn_level<> 20:16:26.241 [Lua] Set lobby begin: 20:16:26.241 [Lua] Lobby data twitch_enabled = false 20:16:26.241 [Lua] Lobby data power_level = 0 20:16:26.241 [Lua] Lobby data unique_server_name = lichen 20:16:26.241 [Lua] Lobby data difficulty_tweak = 0 20:16:26.241 [Lua] Lobby data host = 11000010244a017 20:16:26.241 [Lua] Lobby data time_of_search = 1606594312 20:16:26.241 [Lua] Lobby data game_mode = 3 20:16:26.241 [Lua] Lobby data is_private = false 20:16:26.241 [Lua] Lobby data match_started = true 20:16:26.242 [Lua] Lobby data mechanism = adventure 20:16:26.242 [Lua] Lobby data difficulty = normal 20:16:26.242 [Lua] Lobby data level_key = inn_level 20:16:26.242 [Lua] Lobby data player_slot_1 = 0:0 20:16:26.242 [Lua] Lobby data selected_level_key = inn_level 20:16:26.242 [Lua] Lobby data weave_index = 1 20:16:26.242 [Lua] Lobby data quick_game = false 20:16:26.242 [Lua] Lobby data weave_name = weave_1 20:16:26.242 [Lua] Lobby data matchmaking = false 20:16:26.242 [Lua] Lobby data player_slot_4 = 0:0 20:16:26.242 [Lua] Lobby data num_players = 1 20:16:26.242 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:16:26.242 [Lua] Lobby data player_slot_2 = 0:0 20:16:26.242 [Lua] Lobby data country_code = FR 20:16:26.242 [Lua] Lobby data player_slot_3 = 0:0 20:16:26.242 [Lua] Lobby data eac_authorized = true 20:16:26.242 [Lua] Set lobby end. 20:16:26.242 [Lua] [StateIngame] Server ingame 20:16:26.246 [Lua] Set lobby begin: 20:16:26.246 [Lua] Lobby data twitch_enabled = false 20:16:26.246 [Lua] Lobby data power_level = 0 20:16:26.247 [Lua] Lobby data unique_server_name = lichen 20:16:26.247 [Lua] Lobby data difficulty_tweak = 0 20:16:26.247 [Lua] Lobby data host = 11000010244a017 20:16:26.247 [Lua] Lobby data time_of_search = 1606594312 20:16:26.247 [Lua] Lobby data game_mode = 3 20:16:26.247 [Lua] Lobby data is_private = false 20:16:26.247 [Lua] Lobby data match_started = true 20:16:26.247 [Lua] Lobby data mechanism = adventure 20:16:26.247 [Lua] Lobby data difficulty = normal 20:16:26.247 [Lua] Lobby data level_key = inn_level 20:16:26.247 [Lua] Lobby data player_slot_1 = 0:0 20:16:26.247 [Lua] Lobby data selected_level_key = inn_level 20:16:26.247 [Lua] Lobby data weave_index = 1 20:16:26.247 [Lua] Lobby data quick_game = false 20:16:26.247 [Lua] Lobby data weave_name = weave_1 20:16:26.247 [Lua] Lobby data matchmaking = false 20:16:26.247 [Lua] Lobby data player_slot_4 = 0:0 20:16:26.247 [Lua] Lobby data num_players = 1 20:16:26.247 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:16:26.247 [Lua] Lobby data player_slot_2 = 0:0 20:16:26.247 [Lua] Lobby data country_code = FR 20:16:26.248 [Lua] Lobby data player_slot_3 = 0:0 20:16:26.248 [Lua] Lobby data eac_authorized = true 20:16:26.248 [Lua] Set lobby end. 20:16:26.248 [Lua] [Matchmaking] register rpcs 20:16:26.248 [Lua] GameNetworkManager:init... creating game session 20:16:26.248 [Lua] Host GameSession.make_game_session_host with session: 20:16:26.248 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:16:26.248 [Lua] [GameNetworkManager] My own peer_id = 11000010244a017 20:16:26.248 [Lua] [GameNetworkManager] self.is_server = true 20:16:26.248 [Network] Setting artificial MTU limit to 65536 20:16:26.248 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:16:26.266 [Lua] Switching ConflictSettings: to: inn_level 20:16:26.266 [Lua] pacing=disabled 20:16:26.266 [Lua] roaming=nil 20:16:26.266 [Lua] disabled=false 20:16:26.266 [Lua] pack_spawning=disabled 20:16:26.266 [Lua] contained_breeds=nil 20:16:26.266 [Lua] boss=disabled 20:16:26.266 [Lua] horde=disabled 20:16:26.266 [Lua] specials=disabled 20:16:26.266 [Lua] name=inn_level 20:16:26.266 [Lua] intensity=disabled 20:16:26.266 [Lua] --- 20:16:26.266 [Lua] [LevelAnalysis] set_random_seed( 5080185) 20:16:26.270 [Lua] [AIInterestPointSystem] Level Seed: 5080185 20:16:26.270 [Lua] 20:16:26.270 [Lua] [entity_system_bag] = table 20:16:26.270 [Lua] [entity_system_bag] = metatable 20:16:26.270 [Lua] [startup_data] = table 20:16:26.270 [Lua] [entity_manager] = table 20:16:26.270 [Lua] [entity_manager] = metatable 20:16:26.270 [Lua] [unit_spawner] = table 20:16:26.270 [Lua] [unit_spawner] = metatable 20:16:26.270 [Lua] [unit_storage] = table 20:16:26.270 [Lua] [unit_storage] = metatable 20:16:26.270 [Lua] [dice_keeper] = table 20:16:26.270 [Lua] [dice_keeper] = metatable 20:16:26.270 [Lua] [is_server] = true (boolean) 20:16:26.270 [Lua] [world] = [World] 20:16:26.270 [Lua] [system_api] = table 20:16:26.270 [Lua] [entity_system] = table 20:16:26.270 [Lua] [entity_system] = metatable 20:16:26.270 [Lua] [network_lobby] = table 20:16:26.270 [Lua] [network_lobby] = metatable 20:16:26.270 [Lua] [profile_synchronizer] = table 20:16:26.270 [Lua] [profile_synchronizer] = metatable 20:16:26.270 [Lua] [level_transition_handler] = table 20:16:26.270 [Lua] [level_transition_handler] = metatable 20:16:26.270 [Lua] [num_local_human_players] = 1 (number) 20:16:26.270 [Lua] [statistics_db] = table 20:16:26.270 [Lua] [statistics_db] = metatable 20:16:26.270 [Lua] [network_server] = table 20:16:26.270 [Lua] [network_server] = metatable 20:16:26.270 [Lua] [input_manager] = table 20:16:26.270 [Lua] [input_manager] = metatable 20:16:26.270 [Lua] [network_clock] = table 20:16:26.270 [Lua] [network_clock] = metatable 20:16:26.270 [Lua] [network_transmit] = table 20:16:26.270 [Lua] [network_transmit] = metatable 20:16:26.270 [Lua] [free_flight_manager] = table 20:16:26.270 [Lua] [free_flight_manager] = metatable 20:16:26.270 [Lua] [network_manager] = table 20:16:26.270 [Lua] [network_manager] = metatable 20:16:26.270 [Lua] [network_event_delegate] = table 20:16:26.270 [Lua] [network_event_delegate] = metatable 20:16:26.270 [Lua] 20:16:26.270 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:16:26.270 [Lua] ignoring extension VersusInteractObjectiveExtension 20:16:26.270 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:16:26.270 [Lua] ignoring extension VersusSocketObjectiveExtension 20:16:26.270 [Lua] ignoring extension VersusTargetObjectiveExtension 20:16:26.270 [Lua] ignoring extension VersusMissionObjectiveExtension 20:16:26.271 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:16:26.273 [Lua] [AchievementManager] Achievements using the steam platform 20:16:26.331 [Lua] [StateIngame] Level seed: 5080185 20:16:26.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:16:26.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:16:26.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:16:26.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:16:26.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:16:26.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:16:26.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:16:26.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:16:26.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:16:26.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:16:26.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:16:26.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:16:26.342 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 20:16:26.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 20:16:26.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 20:16:26.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 20:16:26.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 20:16:26.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 20:16:26.343 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 20:16:26.347 [Lua] [LevelAnalysis] set_random_seed( 5080185) 20:16:26.352 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 20:16:26.352 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 20:16:26.353 [Lua] [IngameUI] init 20:16:26.371 [SteamVoipClient] select_out(11000010244a017, off) 20:16:26.376 [Lua] cb_razer_chroma_setup 20:16:26.412 [Lua] [Matchmaking] Cancelling matchmaking 20:16:26.412 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:16:26.413 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:16:26.413 [Lua] Set lobby begin: 20:16:26.413 [Lua] Lobby data twitch_enabled = false 20:16:26.413 [Lua] Lobby data power_level = 824 20:16:26.413 [Lua] Lobby data unique_server_name = lichen 20:16:26.413 [Lua] Lobby data difficulty_tweak = 0 20:16:26.413 [Lua] Lobby data host = 11000010244a017 20:16:26.413 [Lua] Lobby data time_of_search = 1606594312 20:16:26.413 [Lua] Lobby data game_mode = 3 20:16:26.413 [Lua] Lobby data is_private = false 20:16:26.413 [Lua] Lobby data match_started = true 20:16:26.413 [Lua] Lobby data mechanism = adventure 20:16:26.413 [Lua] Lobby data difficulty = normal 20:16:26.413 [Lua] Lobby data level_key = inn_level 20:16:26.413 [Lua] Lobby data player_slot_1 = 0:0 20:16:26.413 [Lua] Lobby data selected_level_key = inn_level 20:16:26.413 [Lua] Lobby data weave_index = 1 20:16:26.414 [Lua] Lobby data quick_game = false 20:16:26.414 [Lua] Lobby data weave_name = weave_1 20:16:26.414 [Lua] Lobby data matchmaking = false 20:16:26.414 [Lua] Lobby data player_slot_4 = 0:0 20:16:26.414 [Lua] Lobby data num_players = 1 20:16:26.414 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:16:26.414 [Lua] Lobby data player_slot_2 = 0:0 20:16:26.414 [Lua] Lobby data country_code = FR 20:16:26.414 [Lua] Lobby data player_slot_3 = 0:0 20:16:26.414 [Lua] Lobby data eac_authorized = true 20:16:26.414 [Lua] Set lobby end. 20:16:26.415 [Flow] complete_skittergate_legend true 20:16:26.415 [Flow] complete_all_helmgart_levels_recruit true 20:16:26.416 [Flow] WitchHunterLevel:35 20:16:26.416 [Flow] LeaderYes 20:16:26.416 [Flow] ALL PC XP:248116 20:16:26.416 [Flow] Has "bogenhafen" DLC:true 20:16:26.416 [Flow] WH XP:60850 20:16:26.416 [Flow] Number of crafted items:202 20:16:26.416 [Flow] Sum of Powe Levels:1500 20:16:26.416 [Flow] lodestone diff 1:false 20:16:26.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:16:26.419 [Lua] CurrentConflictSettings inn_level 20:16:26.419 [Lua] [ConflictDirector] conflict_director is ai_ready 20:16:26.419 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:16:26.419 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:16:26.422 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:16:26.422 [Lua] Forming navigation groups in one frame 20:16:26.422 [Lua] Forming navigation groups 20:16:26.458 [Lua] NavigationGroupManager -> calulation time A: 0.036000000000001364 20:16:26.460 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000095497 20:16:26.460 [Lua] number of nav groups: 41 20:16:26.461 [Lua] number of refined nav groups : 23 20:16:26.464 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 20:16:26.464 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:16:26.464 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:16:26.464 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:16:26.468 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:16:26.468 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:16:26.468 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:16:26.468 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 20:16:26.468 [Lua] [Managers] Calling function on all managers: 20:16:26.513 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 20:16:26.513 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 20:16:26.791 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 20:16:26.791 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 20:16:26.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:16:26.791 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 20:16:26.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:16:26.815 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 20:16:26.815 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 20:16:26.827 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:26.828 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:26.828 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:16:26.885 [Lua] Players are leaving the safe zone 20:16:27.245 [Lua] StateInGameRunning:_game_actually_starts() 20:16:27.246 [Lua] ################################################################################################################# 20:16:27.246 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_wall_light-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:16:27.246 [Lua] ################################################################################################################# 20:16:27.246 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11 20:16:27.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11 20:16:27.470 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11 20:16:27.470 [Lua] Commit load time data 20:16:27.567 [Flow] DISABLE 20:16:31.628 [Lua] PlayFabMirrorBase:_commit_internal 6 20:16:31.628 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:16:31.632 [Lua] generate_backend_stats 11000010244a017:1 20:16:31.655 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:16:31.655 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:16:31.662 [Lua] commit result success 6 20:16:47.413 [Lua] [IngameUI] menu view on_enter hero_view 20:16:47.420 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ea10e50 20:16:47.420 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 20:16:47.440 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 20:16:47.440 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:16:47.442 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 20:16:47.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:16:47.443 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:16:47.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:16:47.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:16:47.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:16:47.552 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:16:47.670 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:16:47.670 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:16:47.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:16:47.677 [Lua] cb_unit_spawned_unit_preview table: 000000000F3C52B0 units/ui/pup_weave_amulet/pup_weave_amulet 20:16:47.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:16:47.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:16:50.644 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:16:50.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:16:50.645 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:16:50.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer 20:16:50.646 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 20:16:50.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:16:50.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:16:50.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:16:56.436 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 20:16:56.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:16:56.437 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:16:56.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:16:56.439 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:16:56.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:16:56.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:16:56.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:16:56.548 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:16:56.666 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:16:56.666 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:16:56.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:16:56.674 [Lua] cb_unit_spawned_unit_preview table: 0000000002390320 units/ui/pup_weave_amulet/pup_weave_amulet 20:16:56.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:16:56.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:16:57.267 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:16:57.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:16:57.268 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:16:57.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer 20:16:57.269 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 20:16:57.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:16:57.281 [Lua] _create_item_block_option_entry 1.5707963249999999 20:16:57.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:16:57.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:16:59.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:16:59.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:16:59.453 [Lua] _create_item_block_option_entry 1.5707963249999999 20:16:59.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:16:59.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:17:01.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:17:01.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:17:01.142 [Lua] _create_item_block_option_entry 1.5707963249999999 20:17:01.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:17:01.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:17:01.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:17:01.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:17:01.715 [Lua] _create_item_block_option_entry 1.5707963249999999 20:17:01.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:17:01.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:17:04.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:17:04.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:17:04.540 [Lua] _create_item_block_option_entry 1.5707963249999999 20:17:04.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:17:04.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:17:05.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:17:05.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:17:05.089 [Lua] _create_item_block_option_entry 1.5707963249999999 20:17:05.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:17:05.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:17:06.512 [Lua] PlayFabMirrorBase:_commit_internal 7 20:17:06.512 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:17:06.515 [Lua] generate_backend_stats 11000010244a017:1 20:17:06.538 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:17:06.538 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:17:06.545 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 20:17:06.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:17:06.546 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 20:17:06.566 [Lua] commit result success 7 20:17:06.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:17:06.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:17:06.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:17:10.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 20:17:10.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:17:10.031 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 20:17:10.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:17:10.034 [Lua] _create_item_block_option_entry 1.5707963249999999 20:17:10.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:17:10.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:17:11.104 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 20:17:11.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:17:11.105 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:17:11.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:17:11.107 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:17:11.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:17:11.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:17:11.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:17:11.204 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:17:11.300 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:17:11.300 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:17:11.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:17:11.307 [Lua] cb_unit_spawned_unit_preview table: 0000000007FCF290 units/ui/pup_weave_amulet/pup_weave_amulet 20:17:11.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:17:11.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:17:12.128 [Lua] [IngameUI] menu view on_exit hero_view 20:17:12.131 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ea10e50 20:17:12.131 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 20:17:12.131 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 20:17:12.131 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:17:12.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:17:12.133 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:17:12.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer 20:17:12.134 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 20:17:14.103 [Lua] [IngameUI] menu view on_enter hero_view 20:17:14.111 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ea10e50 20:17:14.111 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 20:17:14.132 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 20:17:14.132 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:17:14.133 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 20:17:14.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:17:14.135 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:17:14.135 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:17:14.225 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:17:14.225 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:17:14.225 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:17:14.348 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:17:14.348 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:17:14.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:17:14.356 [Lua] cb_unit_spawned_unit_preview table: 000000000F2F9D60 units/ui/pup_weave_amulet/pup_weave_amulet 20:17:14.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:17:14.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:17:15.806 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:17:15.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:17:15.807 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:17:15.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer 20:17:15.808 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 20:17:15.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:17:15.822 [Lua] _create_item_block_option_entry 1.5707963249999999 20:17:15.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:17:15.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 20:17:17.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, LootItemUnitPreviewer 20:17:17.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:17:17.115 [Lua] _create_item_block_option_entry 1.5707963249999999 20:17:17.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:17:17.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:17:19.895 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 20:17:19.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:17:19.896 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:17:19.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:17:19.899 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:17:19.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:17:20.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:17:20.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:17:20.180 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:17:20.281 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:17:20.281 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:17:20.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:17:20.290 [Lua] cb_unit_spawned_unit_preview table: 0000000009347A60 units/ui/pup_weave_amulet/pup_weave_amulet 20:17:20.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:17:20.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:17:22.022 [Lua] [IngameUI] menu view on_exit hero_view 20:17:22.026 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ea10e50 20:17:22.026 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 20:17:22.026 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 20:17:22.026 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:17:22.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:17:22.027 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:17:22.027 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, LootItemUnitPreviewer 20:17:22.028 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 20:17:25.193 [Lua] PlayFabMirrorBase:_commit_internal 8 20:17:25.193 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:17:25.196 [Lua] generate_backend_stats 11000010244a017:1 20:17:25.220 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:17:25.220 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateWeaveUserData 12 20:17:25.220 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:17:25.228 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request updateWeaveUserData 12 3 20:17:25.436 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 20:17:25.436 [Lua] [PlayFabRequestQueue] Sending Request updateWeaveUserData 12 20:17:25.939 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateWeaveUserData 12 20:17:25.952 [Lua] commit result success 8 20:17:26.221 [Lua] [IngameUI] menu view on_enter start_game_view 20:17:26.224 [Lua] [IngameUI] menu view post_update_on_enter table: 0x092b2d50 20:17:26.224 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:17:26.226 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 20:17:26.226 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 20:17:26.226 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 20:17:26.226 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 20:17:26.240 [Lua] normal 20:17:28.046 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 20:17:28.046 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 20:17:28.046 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 20:17:28.047 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 20:17:40.722 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 20:17:40.753 [Lua] [Matchmaking] Cancelling matchmaking 20:17:40.753 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:17:40.770 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:17:40.770 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:17:40.773 [Lua] Set lobby begin: 20:17:40.773 [Lua] Lobby data twitch_enabled = false 20:17:40.773 [Lua] Lobby data power_level = 824 20:17:40.774 [Lua] Lobby data unique_server_name = lichen 20:17:40.774 [Lua] Lobby data difficulty_tweak = 0 20:17:40.774 [Lua] Lobby data host = 11000010244a017 20:17:40.774 [Lua] Lobby data time_of_search = 1606594312 20:17:40.774 [Lua] Lobby data game_mode = 3 20:17:40.774 [Lua] Lobby data is_private = false 20:17:40.774 [Lua] Lobby data match_started = true 20:17:40.774 [Lua] Lobby data mechanism = adventure 20:17:40.774 [Lua] Lobby data difficulty = normal 20:17:40.774 [Lua] Lobby data level_key = inn_level 20:17:40.774 [Lua] Lobby data player_slot_1 = 0:0 20:17:40.774 [Lua] Lobby data selected_level_key = inn_level 20:17:40.774 [Lua] Lobby data weave_index = 1 20:17:40.774 [Lua] Lobby data quick_game = false 20:17:40.774 [Lua] Lobby data weave_name = weave_1 20:17:40.774 [Lua] Lobby data matchmaking = false 20:17:40.774 [Lua] Lobby data player_slot_4 = 0:0 20:17:40.774 [Lua] Lobby data num_players = 1 20:17:40.774 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:17:40.775 [Lua] Lobby data player_slot_2 = 0:0 20:17:40.775 [Lua] Lobby data country_code = FR 20:17:40.775 [Lua] Lobby data player_slot_3 = 0:0 20:17:40.775 [Lua] Lobby data eac_authorized = true 20:17:40.775 [Lua] Set lobby end. 20:17:40.775 [Lua] [PartyManager] Leader is set to 11000010244a017 20:17:40.775 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_light 0 20:17:40.775 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_light, 0 ) 20:17:40.775 [Lua] Set lobby begin: 20:17:40.775 [Lua] Lobby data twitch_enabled = false 20:17:40.775 [Lua] Lobby data power_level = 824 20:17:40.775 [Lua] Lobby data unique_server_name = lichen 20:17:40.775 [Lua] Lobby data difficulty_tweak = 0 20:17:40.775 [Lua] Lobby data host = 11000010244a017 20:17:40.775 [Lua] Lobby data time_of_search = 1606594312 20:17:40.775 [Lua] Lobby data game_mode = 9 20:17:40.775 [Lua] Lobby data is_private = false 20:17:40.775 [Lua] Lobby data match_started = true 20:17:40.775 [Lua] Lobby data mechanism = adventure 20:17:40.775 [Lua] Lobby data difficulty = normal 20:17:40.775 [Lua] Lobby data level_key = inn_level 20:17:40.775 [Lua] Lobby data player_slot_1 = 0:0 20:17:40.776 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:17:40.776 [Lua] Lobby data weave_index = 1 20:17:40.776 [Lua] Lobby data quick_game = false 20:17:40.776 [Lua] Lobby data weave_name = weave_1 20:17:40.776 [Lua] Lobby data matchmaking = false 20:17:40.776 [Lua] Lobby data player_slot_4 = 0:0 20:17:40.776 [Lua] Lobby data num_players = 1 20:17:40.776 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:17:40.776 [Lua] Lobby data player_slot_2 = 0:0 20:17:40.776 [Lua] Lobby data country_code = FR 20:17:40.776 [Lua] Lobby data player_slot_3 = 0:0 20:17:40.776 [Lua] Lobby data eac_authorized = true 20:17:40.776 [Lua] Set lobby end. 20:17:40.776 [Lua] Set lobby begin: 20:17:40.776 [Lua] Lobby data twitch_enabled = false 20:17:40.776 [Lua] Lobby data power_level = 824 20:17:40.776 [Lua] Lobby data unique_server_name = lichen 20:17:40.776 [Lua] Lobby data difficulty_tweak = 0 20:17:40.776 [Lua] Lobby data host = 11000010244a017 20:17:40.776 [Lua] Lobby data time_of_search = 1606594312 20:17:40.776 [Lua] Lobby data game_mode = 9 20:17:40.777 [Lua] Lobby data is_private = true 20:17:40.777 [Lua] Lobby data match_started = true 20:17:40.777 [Lua] Lobby data mechanism = adventure 20:17:40.777 [Lua] Lobby data difficulty = normal 20:17:40.777 [Lua] Lobby data level_key = inn_level 20:17:40.777 [Lua] Lobby data player_slot_1 = 0:0 20:17:40.777 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:17:40.777 [Lua] Lobby data weave_index = 1 20:17:40.777 [Lua] Lobby data quick_game = false 20:17:40.777 [Lua] Lobby data weave_name = weave_1 20:17:40.777 [Lua] Lobby data matchmaking = false 20:17:40.777 [Lua] Lobby data player_slot_4 = 0:0 20:17:40.777 [Lua] Lobby data num_players = 1 20:17:40.777 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:17:40.777 [Lua] Lobby data player_slot_2 = 0:0 20:17:40.777 [Lua] Lobby data country_code = FR 20:17:40.777 [Lua] Lobby data player_slot_3 = 0:0 20:17:40.777 [Lua] Lobby data eac_authorized = true 20:17:40.777 [Lua] Set lobby end. 20:17:40.778 [Lua] [ChatManager][1]System: Starting hosted game... 20:17:40.778 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:17:40.778 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:17:40.821 [Lua] [IngameUI] menu view on_exit start_game_view 20:17:40.821 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:17:40.821 [Save] Saving `save_data` 20:17:40.821 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 20:17:40.821 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 20:17:40.821 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 20:17:40.821 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 20:17:40.826 [Lua] [IngameUI] menu view post_update_on_exit table: 0x092b2d50 20:17:40.830 [Save] Save done 20:17:42.236 [Lua] Set lobby begin: 20:17:42.236 [Lua] Lobby data twitch_enabled = false 20:17:42.236 [Lua] Lobby data power_level = 230 20:17:42.236 [Lua] Lobby data unique_server_name = lichen 20:17:42.236 [Lua] Lobby data difficulty_tweak = 0 20:17:42.236 [Lua] Lobby data host = 11000010244a017 20:17:42.236 [Lua] Lobby data time_of_search = 1606594312 20:17:42.236 [Lua] Lobby data game_mode = 9 20:17:42.236 [Lua] Lobby data is_private = true 20:17:42.237 [Lua] Lobby data match_started = true 20:17:42.237 [Lua] Lobby data mechanism = adventure 20:17:42.237 [Lua] Lobby data difficulty = normal 20:17:42.237 [Lua] Lobby data level_key = inn_level 20:17:42.237 [Lua] Lobby data player_slot_1 = 0:0 20:17:42.237 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:17:42.237 [Lua] Lobby data weave_index = 1 20:17:42.237 [Lua] Lobby data quick_game = false 20:17:42.237 [Lua] Lobby data weave_name = weave_1 20:17:42.237 [Lua] Lobby data matchmaking = false 20:17:42.237 [Lua] Lobby data player_slot_4 = 0:0 20:17:42.237 [Lua] Lobby data num_players = 1 20:17:42.237 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:17:42.237 [Lua] Lobby data player_slot_2 = 0:0 20:17:42.237 [Lua] Lobby data country_code = FR 20:17:42.237 [Lua] Lobby data player_slot_3 = 0:0 20:17:42.237 [Lua] Lobby data eac_authorized = true 20:17:42.237 [Lua] Set lobby end. 20:17:47.497 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:17:47.497 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:17:47.530 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_light 0 20:17:47.530 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_light, 0 ) 20:17:47.530 [Lua] Set lobby begin: 20:17:47.530 [Lua] Lobby data twitch_enabled = false 20:17:47.530 [Lua] Lobby data power_level = 230 20:17:47.530 [Lua] Lobby data unique_server_name = lichen 20:17:47.530 [Lua] Lobby data difficulty_tweak = 0 20:17:47.530 [Lua] Lobby data host = 11000010244a017 20:17:47.530 [Lua] Lobby data time_of_search = 1606594312 20:17:47.530 [Lua] Lobby data game_mode = 9 20:17:47.530 [Lua] Lobby data is_private = true 20:17:47.531 [Lua] Lobby data match_started = true 20:17:47.531 [Lua] Lobby data mechanism = adventure 20:17:47.531 [Lua] Lobby data difficulty = normal 20:17:47.531 [Lua] Lobby data level_key = inn_level 20:17:47.531 [Lua] Lobby data player_slot_1 = 0:0 20:17:47.531 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:17:47.531 [Lua] Lobby data weave_index = 1 20:17:47.531 [Lua] Lobby data quick_game = false 20:17:47.531 [Lua] Lobby data weave_name = weave_1 20:17:47.531 [Lua] Lobby data matchmaking = false 20:17:47.531 [Lua] Lobby data player_slot_4 = 0:0 20:17:47.531 [Lua] Lobby data num_players = 1 20:17:47.531 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:17:47.531 [Lua] Lobby data player_slot_2 = 0:0 20:17:47.531 [Lua] Lobby data country_code = FR 20:17:47.531 [Lua] Lobby data player_slot_3 = 0:0 20:17:47.531 [Lua] Lobby data eac_authorized = true 20:17:47.531 [Lua] Set lobby end. 20:17:47.534 [Lua] Set lobby begin: 20:17:47.534 [Lua] Lobby data twitch_enabled = false 20:17:47.534 [Lua] Lobby data power_level = 230 20:17:47.534 [Lua] Lobby data unique_server_name = lichen 20:17:47.534 [Lua] Lobby data difficulty_tweak = 0 20:17:47.535 [Lua] Lobby data host = 11000010244a017 20:17:47.535 [Lua] Lobby data time_of_search = 1606594312 20:17:47.535 [Lua] Lobby data game_mode = 9 20:17:47.535 [Lua] Lobby data is_private = true 20:17:47.535 [Lua] Lobby data match_started = true 20:17:47.535 [Lua] Lobby data mechanism = adventure 20:17:47.535 [Lua] Lobby data difficulty = normal 20:17:47.535 [Lua] Lobby data level_key = inn_level 20:17:47.535 [Lua] Lobby data player_slot_1 = 0:0 20:17:47.535 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:17:47.535 [Lua] Lobby data weave_index = 1 20:17:47.535 [Lua] Lobby data quick_game = false 20:17:47.535 [Lua] Lobby data weave_name = weave_1 20:17:47.535 [Lua] Lobby data matchmaking = false 20:17:47.535 [Lua] Lobby data player_slot_4 = 0:0 20:17:47.535 [Lua] Lobby data num_players = 1 20:17:47.535 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:17:47.535 [Lua] Lobby data player_slot_2 = 0:0 20:17:47.535 [Lua] Lobby data country_code = FR 20:17:47.536 [Lua] Lobby data player_slot_3 = 0:0 20:17:47.536 [Lua] Lobby data eac_authorized = true 20:17:47.536 [Lua] Set lobby end. 20:17:47.536 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 20:17:47.536 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 20:17:47.536 [Lua] Complete level triggered. 20:17:47.537 [Save] Saving `save_data` 20:17:47.537 [Lua] gm_event_end_conditions_met false false 20:17:47.537 [Lua] PlayFabMirrorBase:_commit_internal nil 20:17:47.537 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:17:47.541 [Lua] generate_backend_stats 11000010244a017:1 20:17:47.545 [Save] Save done 20:17:47.545 [Save] Saving `save_data` 20:17:47.553 [Save] Save done 20:17:47.566 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:17:47.566 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:17:47.566 [Save] Saving `save_data` 20:17:47.566 [Lua] TRANSITION nil nil dlc_scorpion_wall_light 20:17:47.566 [Lua] Transition type "dlc_scorpion_wall_light", is server: true 20:17:47.566 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:17:47.566 [Lua] [GameNetworkManager] Leaving game... 20:17:47.566 [Lua] [GameNetworkManager] Shutting down game session host. 20:17:47.566 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:17:47.566 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:17:47.566 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=82.48 20:17:47.570 [Save] Save done 20:17:47.571 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:17:47.571 [Lua] commit result success 9 20:17:49.572 [Lua] [Managers] Calling function on all managers: 20:17:49.572 [Lua] Clearing all global lookup lists 20:17:49.572 [Lua] [IngamePlayerListUI] - Destroy 20:17:49.572 [Lua] [GamePadEquipmentUI] - Destroy 20:17:49.572 [Lua] [EquipmentUI] - Destroy 20:17:49.572 [Lua] [GamePadAbilityUI] - Destroy 20:17:49.572 [Lua] [AbilityUI] - Destroy 20:17:49.573 [Lua] [IngameUI] destroy 20:17:49.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 20:17:49.646 [Lua] [Managers] Destroying manager group: 20:17:49.652 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:17:49.746 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:17:49.746 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 20:17:49.746 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:17:49.746 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 dlc_scorpion_wall_light 0 20:17:49.746 warning: [Lua] Following data will be uploaded to Crashify: <> 20:17:49.746 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_light", Num ocurrencies: 4, User: 11000010244a017 "lichen" <> 20:17:49.747 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_light" [2] self = table: 000000001185E780; previous_state = InPostGame; party = table: 000000000165D820; mechanism_manager = table: 000000000245AA50; network_transmit = table: 00000000113446F0; peer_id = "11000010244a017"; level_key = "dlc_scorpion_wall_light"; environment_variation_id = 0; level_seed = 6628765; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000348A560 [3] _ = table: 000000001185E780; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010EF0FC0; peer_state_machines = table: 0000000010F44450; peer_id = "11000010244a017"; peer_state_machine = table: 000000001188BEB0; current_state = InPostGame [5] self = table: 000000000AB3E130; application_shutdown = nil; unit_spawner = table: 000000000043A550; world = [World]; unit_storage = table: 000000000043C150; units = table: 000000000043B070; matchmaking_loading_context = nil [6] self = table: 00000000024E8BB0; new_state = table: 0000000002A3D8A0; params = table: 00000000024E8120; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024E8BB0; new_state = table: 0000000002A3D8A0; notify = true; old_state = table: 000000000AB3E130 [8] self = table: 00000000024E8BB0; dt = 0.016933571547269821; t = 571.12976380903274; new_state = table: 0000000002A3D8A0 [9] self = table: 0000000000097070; real_world_dt = 0.016933571547269821; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016933571547269821; t = 571.12976380903274 [10] dt = 0.016933571547269821 [2] server = table: 0000000010EF0FC0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9820479992777109; peer_id = "11000010244a017"; [4] server_peer_id = "11000010244a017"; kicked_peers_disconnect_timer = table: 0000000010F44480; game_session = [GameSession]; game_network_manager = table: 000000000ABB8B40; my_peer_id = "11000010244a017"; peers_added_to_gamesession = table: 0000000010F0BB40; _joined_peers = table: 00000000111EFB30; voip = table: 0000000002F46AA0; environment_variation_id = 0; level_transition_handler = table: 0000000010C3B010; _connections = table: 0000000010F663F0; lobby_host = table: 0000000010C7C440; level_key = "dlc_scorpion_wall_light"; slot_allocator = table: 0000000000685480; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000011203BD0; wanted_career_index = 3; _reserved_slots = table: 0000000011340E40; wanted_profile_index = 1; _connected_peers = table: 0000000011203BA0; player_manager = table: 0000000001568A80; _profile_requester = table: 00000000006850A0; network_transmit = table: 00000000113446F0; peers_completed_game_object_sync = table: 0000000010F0BB70; peer_state_machines = table: 0000000010F44450; network_event_delegate = table: 000000000AB3FCB0; [5] world_name = "level_world"; entity_system_bag = table: 0000000011E3D360; network_server = table: 0000000010EF0FC0; entity_system = table: 0000000012094290; parent = table: 0000000000097070; _new_state = table: 0000000002A3D8A0; _level_flow_events = table: 0000000007DA2CF0; statistics_db = table: 000000000AB3E3B0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 80.699796796590093; input_manager = table: 000000000AB3F530; profile_synchronizer = table: 0000000011203BD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E96C810; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000AB3FCB0; world = [World]; dt = 0.016933571547269821; peer_id = "11000010244a017"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015CF480; network_transmit = table: 00000000113446F0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 82.482883768156171; _lobby_host = table: 0000000010C7C440; level_transition_handler = table: 0000000010C3B010; dice_keeper = table: 0000000000439740; _quit_game = false; [6] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000AB3E130; [7] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000AB3E130; [8] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000AB3E130; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 00000000024E8BB0; startup_timer = 5.5507003783714026; has_booted = true; loading_context = table: 000000000AB3D7D0; <> <> 20:17:49.747 [Lua] [Matchmaking] unregister rpcs 20:17:49.747 [Lua] ############### UNLOADING PACKAGES ############### 20:17:49.747 [Lua] [Managers] Calling function on all managers: 20:17:49.747 [Lua] [Managers] Destroying manager group: 20:17:49.747 [Lua] [Gamestate] Enter state StateLoading 20:17:49.749 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:17:49.749 [Lua] [Matchmaking] register rpcs 20:17:49.749 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:17:49.749 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:17:49.749 [Lua] Set lobby begin: 20:17:49.749 [Lua] Lobby data twitch_enabled = false 20:17:49.750 [Lua] Lobby data power_level = 0 20:17:49.750 [Lua] Lobby data unique_server_name = lichen 20:17:49.750 [Lua] Lobby data difficulty_tweak = 0 20:17:49.750 [Lua] Lobby data host = 11000010244a017 20:17:49.750 [Lua] Lobby data time_of_search = 1606594312 20:17:49.750 [Lua] Lobby data game_mode = 9 20:17:49.750 [Lua] Lobby data is_private = true 20:17:49.750 [Lua] Lobby data match_started = true 20:17:49.750 [Lua] Lobby data mechanism = adventure 20:17:49.750 [Lua] Lobby data difficulty = normal 20:17:49.750 [Lua] Lobby data level_key = inn_level 20:17:49.750 [Lua] Lobby data player_slot_1 = 0:0 20:17:49.750 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:17:49.750 [Lua] Lobby data weave_index = 1 20:17:49.750 [Lua] Lobby data quick_game = false 20:17:49.750 [Lua] Lobby data weave_name = weave_1 20:17:49.750 [Lua] Lobby data matchmaking = false 20:17:49.750 [Lua] Lobby data player_slot_4 = 0:0 20:17:49.751 [Lua] Lobby data num_players = 1 20:17:49.751 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:17:49.751 [Lua] Lobby data player_slot_2 = 0:0 20:17:49.751 [Lua] Lobby data country_code = FR 20:17:49.751 [Lua] Lobby data player_slot_3 = 0:0 20:17:49.751 [Lua] Lobby data eac_authorized = true 20:17:49.751 [Lua] Set lobby end. 20:17:49.751 [Lua] registering RPCs 20:17:49.751 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:17:49.751 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:17:49.751 [Lua] Set lobby begin: 20:17:49.751 [Lua] Lobby data twitch_enabled = false 20:17:49.751 [Lua] Lobby data power_level = 0 20:17:49.751 [Lua] Lobby data unique_server_name = lichen 20:17:49.751 [Lua] Lobby data difficulty_tweak = 0 20:17:49.751 [Lua] Lobby data host = 11000010244a017 20:17:49.751 [Lua] Lobby data time_of_search = 1606594312 20:17:49.751 [Lua] Lobby data game_mode = 9 20:17:49.751 [Lua] Lobby data is_private = true 20:17:49.751 [Lua] Lobby data match_started = true 20:17:49.751 [Lua] Lobby data mechanism = adventure 20:17:49.751 [Lua] Lobby data difficulty = normal 20:17:49.751 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:17:49.751 [Lua] Lobby data player_slot_1 = 0:0 20:17:49.752 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:17:49.752 [Lua] Lobby data weave_index = 1 20:17:49.752 [Lua] Lobby data quick_game = false 20:17:49.752 [Lua] Lobby data weave_name = weave_1 20:17:49.752 [Lua] Lobby data matchmaking = false 20:17:49.752 [Lua] Lobby data player_slot_4 = 0:0 20:17:49.752 [Lua] Lobby data num_players = 1 20:17:49.752 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:17:49.752 [Lua] Lobby data player_slot_2 = 0:0 20:17:49.752 [Lua] Lobby data country_code = FR 20:17:49.752 [Lua] Lobby data player_slot_3 = 0:0 20:17:49.752 [Lua] Lobby data eac_authorized = true 20:17:49.752 [Lua] Set lobby end. 20:17:49.756 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_light, global_loading_screens, async-read, prioritized 20:17:49.756 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_light] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:17:49.756 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_light 0 20:17:49.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:17:49.757 [Umbra] Unload tome 20:17:49.758 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:17:49.883 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:17:49.883 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_light, async-read, 20:17:49.883 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_light, async-read, 20:17:49.883 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_light" 20:17:49.883 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/wall_light" Meta package name: "nil" 20:17:49.883 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_light, LevelTransitionHandler, async-read, 20:17:49.883 [Lua] [StateLoading] got rpc_load_level 115 dlc_scorpion_wall_light 20:17:50.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_light 20:17:50.231 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_light 20:17:50.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall 20:17:55.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall 20:17:55.643 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall 20:17:55.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:17:56.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:17:56.403 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:17:56.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_light 20:17:56.436 [Umbra] Loading umbra tome '#ID[1fff68a040e7c4fd]' 20:17:56.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_light 20:17:56.876 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_light 20:17:56.893 [Lua] [LevelTransitionHandler] Level load completed! 20:17:56.894 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_wall_light - level_seed: 6628765 - use_random_directors: false - overriden_conflict: default_weave_light 20:17:56.909 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:17:56.909 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_warrior=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, chaos_marauder=true, skaven_storm_vermin_with_shield=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_storm_vermin_commander=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 20:17:56.909 [Lua] load_startup_enemy_packages: -------------- 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] chaos_spawn 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] chaos_troll 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] skaven_rat_ogre 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] skaven_stormfiend 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] beastmen_minotaur 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] chaos_plague_sorcerer 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] chaos_corruptor_sorcerer 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] skaven_gutter_runner 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] skaven_pack_master 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] skaven_poison_wind_globadier 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] skaven_ratling_gunner 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] skaven_warpfire_thrower 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] chaos_vortex_sorcerer 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] beastmen_standard_bearer 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] chaos_vortex 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] critter_rat 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] critter_pig 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] beastmen_gor 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] chaos_warrior 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] beastmen_ungor 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] skaven_clan_rat 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] skaven_slave 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] chaos_fanatic 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] chaos_raider 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] chaos_marauder_with_shield 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] chaos_marauder 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] skaven_storm_vermin_with_shield 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] chaos_berzerker 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] skaven_storm_vermin 20:17:56.909 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:17:56.909 [Lua] skaven_plague_monk 20:17:56.915 [Lua] ### Sending rpc_level_loaded 20:17:56.915 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 115 20:17:56.915 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 20:17:56.930 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 20:17:56.930 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 20:17:56.947 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 20:17:56.947 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 20:17:56.948 [Lua] ### Sending rpc_level_loaded 20:17:56.948 [Lua] #### Has state machine: false, peer_id: 11000010244a017, level_id: 115 20:17:57.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:17:57.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:17:57.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:17:57.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:17:57.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:17:57.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:17:57.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:17:57.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:17:57.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:17:58.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:17:58.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:17:58.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:17:59.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:17:59.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:17:59.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:17:59.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:17:59.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:17:59.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:17:59.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:17:59.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:17:59.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:17:59.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:17:59.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:17:59.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:18:00.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:18:00.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:18:00.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:18:00.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:18:00.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:18:00.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:18:00.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:18:00.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:18:00.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:18:01.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:18:01.270 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:18:01.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:18:01.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:18:01.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:18:01.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:18:02.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:18:02.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:18:02.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:18:02.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:18:02.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:18:02.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:18:02.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:18:02.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:18:02.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:18:02.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:18:02.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:18:02.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:18:03.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:18:03.901 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:18:03.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:18:04.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:18:04.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:18:04.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:18:05.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:18:05.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:18:05.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:18:05.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:18:05.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:18:05.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:18:06.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:18:06.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:18:06.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:18:06.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:18:06.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:18:06.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:18:06.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:18:06.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:18:06.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:18:07.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:18:07.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:18:07.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:18:07.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:18:07.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:18:07.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:18:07.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:18:07.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:18:08.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:18:08.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:18:08.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:18:08.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:18:08.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:18:08.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:18:08.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:18:08.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:18:08.827 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:18:08.830 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_light game_mode: weave 20:18:08.830 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:18:08.830 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:18:08.830 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:18:08.830 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/wall/light/world 20:18:08.831 [Umbra] Init version: 3.4.15 :: 16 threads 20:18:08.854 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:5 my_peer_id:11000010244a017 20:18:08.884 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010244a017 inventory_sync_id:5 my_peer_id:11000010244a017 20:18:08.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 20:18:08.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:18:08.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 20:18:08.884 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 20:18:08.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:18:09.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient 20:18:09.006 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 20:18:09.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, InventoryPackageSynchronizerClient 20:18:09.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2, InventoryPackageSynchronizerClient 20:18:09.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient 20:18:09.461 [Lua] Async level spawning done 20:18:09.461 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:18:09.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01 20:18:09.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01 20:18:09.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:18:09.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:18:09.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p 20:18:09.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01 20:18:10.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01 20:18:10.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01 20:18:10.335 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 20:18:10.434 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 20:18:10.434 [Lua] [PackageManager] Force_load: wwise/blunderbuss 20:18:10.435 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:18:10.436 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:18:10.436 [Lua] [Matchmaking] unregister rpcs 20:18:10.436 [Lua] Set lobby begin: 20:18:10.436 [Lua] Lobby data twitch_enabled = false 20:18:10.436 [Lua] Lobby data power_level = 0 20:18:10.436 [Lua] Lobby data unique_server_name = lichen 20:18:10.436 [Lua] Lobby data difficulty_tweak = 0 20:18:10.437 [Lua] Lobby data host = 11000010244a017 20:18:10.437 [Lua] Lobby data time_of_search = 1606594312 20:18:10.437 [Lua] Lobby data game_mode = 9 20:18:10.437 [Lua] Lobby data is_private = true 20:18:10.437 [Lua] Lobby data match_started = true 20:18:10.437 [Lua] Lobby data mechanism = adventure 20:18:10.437 [Lua] Lobby data difficulty = normal 20:18:10.437 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:18:10.437 [Lua] Lobby data player_slot_1 = 0:0 20:18:10.437 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:18:10.437 [Lua] Lobby data weave_index = 1 20:18:10.437 [Lua] Lobby data quick_game = false 20:18:10.437 [Lua] Lobby data weave_name = weave_1 20:18:10.437 [Lua] Lobby data matchmaking = false 20:18:10.437 [Lua] Lobby data player_slot_4 = 0:0 20:18:10.437 [Lua] Lobby data num_players = 1 20:18:10.437 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:18:10.437 [Lua] Lobby data player_slot_2 = 0:0 20:18:10.437 [Lua] Lobby data country_code = FR 20:18:10.437 [Lua] Lobby data player_slot_3 = 0:0 20:18:10.437 [Lua] Lobby data eac_authorized = true 20:18:10.438 [Lua] Set lobby end. 20:18:10.438 [Lua] [Managers] Destroying manager group: 20:18:10.438 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_light, global_loading_screens 20:18:10.439 [Lua] [Gamestate] Enter StateIngame HOST 20:18:10.439 [Lua] [Managers] Calling function on all managers: 20:18:10.439 [Lua] <>level = dlc_scorpion_wall_light<> 20:18:10.439 [Lua] Set lobby begin: 20:18:10.439 [Lua] Lobby data twitch_enabled = false 20:18:10.439 [Lua] Lobby data power_level = 0 20:18:10.439 [Lua] Lobby data unique_server_name = lichen 20:18:10.439 [Lua] Lobby data difficulty_tweak = 0 20:18:10.439 [Lua] Lobby data host = 11000010244a017 20:18:10.439 [Lua] Lobby data time_of_search = 1606594312 20:18:10.439 [Lua] Lobby data game_mode = 9 20:18:10.439 [Lua] Lobby data is_private = true 20:18:10.440 [Lua] Lobby data match_started = true 20:18:10.440 [Lua] Lobby data mechanism = adventure 20:18:10.440 [Lua] Lobby data difficulty = normal 20:18:10.440 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:18:10.440 [Lua] Lobby data player_slot_1 = 0:0 20:18:10.440 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:18:10.440 [Lua] Lobby data weave_index = 1 20:18:10.440 [Lua] Lobby data quick_game = false 20:18:10.440 [Lua] Lobby data weave_name = weave_1 20:18:10.440 [Lua] Lobby data matchmaking = false 20:18:10.440 [Lua] Lobby data player_slot_4 = 0:0 20:18:10.440 [Lua] Lobby data num_players = 1 20:18:10.440 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:18:10.440 [Lua] Lobby data player_slot_2 = 0:0 20:18:10.440 [Lua] Lobby data country_code = FR 20:18:10.440 [Lua] Lobby data player_slot_3 = 0:0 20:18:10.440 [Lua] Lobby data eac_authorized = true 20:18:10.440 [Lua] Set lobby end. 20:18:10.441 [Lua] [StateIngame] Server ingame 20:18:10.445 [Lua] Set lobby begin: 20:18:10.445 [Lua] Lobby data twitch_enabled = false 20:18:10.445 [Lua] Lobby data power_level = 0 20:18:10.445 [Lua] Lobby data unique_server_name = lichen 20:18:10.445 [Lua] Lobby data difficulty_tweak = 0 20:18:10.445 [Lua] Lobby data host = 11000010244a017 20:18:10.445 [Lua] Lobby data time_of_search = 1606594312 20:18:10.445 [Lua] Lobby data game_mode = 9 20:18:10.445 [Lua] Lobby data is_private = true 20:18:10.445 [Lua] Lobby data match_started = true 20:18:10.445 [Lua] Lobby data mechanism = adventure 20:18:10.446 [Lua] Lobby data difficulty = normal 20:18:10.446 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:18:10.446 [Lua] Lobby data player_slot_1 = 0:0 20:18:10.446 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:18:10.446 [Lua] Lobby data weave_index = 1 20:18:10.446 [Lua] Lobby data quick_game = false 20:18:10.446 [Lua] Lobby data weave_name = weave_1 20:18:10.446 [Lua] Lobby data matchmaking = false 20:18:10.446 [Lua] Lobby data player_slot_4 = 0:0 20:18:10.446 [Lua] Lobby data num_players = 1 20:18:10.446 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:18:10.446 [Lua] Lobby data player_slot_2 = 0:0 20:18:10.446 [Lua] Lobby data country_code = FR 20:18:10.446 [Lua] Lobby data player_slot_3 = 0:0 20:18:10.446 [Lua] Lobby data eac_authorized = true 20:18:10.446 [Lua] Set lobby end. 20:18:10.446 [Lua] [Matchmaking] register rpcs 20:18:10.446 [Lua] GameNetworkManager:init... creating game session 20:18:10.446 [Lua] Host GameSession.make_game_session_host with session: 20:18:10.446 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:18:10.447 [Lua] [GameNetworkManager] My own peer_id = 11000010244a017 20:18:10.447 [Lua] [GameNetworkManager] self.is_server = true 20:18:10.447 [Network] Setting artificial MTU limit to 65536 20:18:10.447 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 13 20:18:10.447 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:18:10.447 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:18:10.462 [Lua] Switching ConflictSettings: to: default_weave_light 20:18:10.462 [Lua] pacing=disabled 20:18:10.462 [Lua] roaming=nil 20:18:10.462 [Lua] specials=disabled 20:18:10.462 [Lua] debug_color=maroon 20:18:10.462 [Lua] pack_spawning=default_light 20:18:10.462 [Lua] contained_breeds=nil 20:18:10.462 [Lua] disabled=false 20:18:10.462 [Lua] boss=disabled 20:18:10.462 [Lua] horde=disabled 20:18:10.462 [Lua] name=default_weave_light 20:18:10.462 [Lua] intensity=disabled 20:18:10.462 [Lua] --- 20:18:10.462 [Lua] [LevelAnalysis] set_random_seed( 45982256) 20:18:10.466 warning: [GwNav] NavData resource not loaded 20:18:10.466 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/light/world 20:18:10.466 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world 20:18:10.469 [Lua] [AIInterestPointSystem] Level Seed: 45982256 20:18:10.469 [Lua] 20:18:10.469 [Lua] [entity_system_bag] = table 20:18:10.469 [Lua] [entity_system_bag] = metatable 20:18:10.469 [Lua] [startup_data] = table 20:18:10.469 [Lua] [entity_manager] = table 20:18:10.469 [Lua] [entity_manager] = metatable 20:18:10.469 [Lua] [unit_spawner] = table 20:18:10.469 [Lua] [unit_spawner] = metatable 20:18:10.469 [Lua] [unit_storage] = table 20:18:10.469 [Lua] [unit_storage] = metatable 20:18:10.469 [Lua] [dice_keeper] = table 20:18:10.469 [Lua] [dice_keeper] = metatable 20:18:10.469 [Lua] [is_server] = true (boolean) 20:18:10.469 [Lua] [world] = [World] 20:18:10.469 [Lua] [system_api] = table 20:18:10.469 [Lua] [entity_system] = table 20:18:10.469 [Lua] [entity_system] = metatable 20:18:10.469 [Lua] [network_lobby] = table 20:18:10.469 [Lua] [network_lobby] = metatable 20:18:10.469 [Lua] [profile_synchronizer] = table 20:18:10.469 [Lua] [profile_synchronizer] = metatable 20:18:10.469 [Lua] [level_transition_handler] = table 20:18:10.469 [Lua] [level_transition_handler] = metatable 20:18:10.469 [Lua] [num_local_human_players] = 1 (number) 20:18:10.469 [Lua] [statistics_db] = table 20:18:10.469 [Lua] [statistics_db] = metatable 20:18:10.469 [Lua] [network_server] = table 20:18:10.469 [Lua] [network_server] = metatable 20:18:10.469 [Lua] [input_manager] = table 20:18:10.469 [Lua] [input_manager] = metatable 20:18:10.469 [Lua] [network_clock] = table 20:18:10.469 [Lua] [network_clock] = metatable 20:18:10.469 [Lua] [network_transmit] = table 20:18:10.469 [Lua] [network_transmit] = metatable 20:18:10.469 [Lua] [free_flight_manager] = table 20:18:10.469 [Lua] [free_flight_manager] = metatable 20:18:10.469 [Lua] [network_manager] = table 20:18:10.469 [Lua] [network_manager] = metatable 20:18:10.469 [Lua] [network_event_delegate] = table 20:18:10.469 [Lua] [network_event_delegate] = metatable 20:18:10.469 [Lua] 20:18:10.469 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:18:10.469 [Lua] ignoring extension VersusInteractObjectiveExtension 20:18:10.469 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:18:10.469 [Lua] ignoring extension VersusSocketObjectiveExtension 20:18:10.469 [Lua] ignoring extension VersusTargetObjectiveExtension 20:18:10.469 [Lua] ignoring extension VersusMissionObjectiveExtension 20:18:10.469 [Lua] ignoring extension KeepDecorationPaintingExtension 20:18:10.471 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:18:10.492 [Lua] [AchievementManager] Achievements using the steam platform 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822) 20:18:10.537 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423) 20:18:10.542 [Lua] [StateIngame] Level seed: 45982256 20:18:10.567 [Lua] [LevelAnalysis] set_random_seed( 45982256) 20:18:10.575 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:18:10.575 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:18:10.576 [Lua] [IngameUI] init 20:18:10.592 [SteamVoipClient] select_out(11000010244a017, off) 20:18:10.597 [Lua] cb_razer_chroma_setup 20:18:10.624 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:18:10.624 [Lua] Set lobby begin: 20:18:10.624 [Lua] Lobby data twitch_enabled = false 20:18:10.624 [Lua] Lobby data power_level = 230 20:18:10.624 [Lua] Lobby data unique_server_name = lichen 20:18:10.624 [Lua] Lobby data difficulty_tweak = 0 20:18:10.624 [Lua] Lobby data host = 11000010244a017 20:18:10.624 [Lua] Lobby data time_of_search = 1606594312 20:18:10.624 [Lua] Lobby data game_mode = 9 20:18:10.624 [Lua] Lobby data is_private = true 20:18:10.625 [Lua] Lobby data match_started = true 20:18:10.625 [Lua] Lobby data mechanism = adventure 20:18:10.625 [Lua] Lobby data difficulty = normal 20:18:10.625 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:18:10.625 [Lua] Lobby data player_slot_1 = 0:0 20:18:10.625 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:18:10.625 [Lua] Lobby data weave_index = 1 20:18:10.625 [Lua] Lobby data quick_game = false 20:18:10.625 [Lua] Lobby data weave_name = weave_1 20:18:10.625 [Lua] Lobby data matchmaking = false 20:18:10.625 [Lua] Lobby data player_slot_4 = 0:0 20:18:10.625 [Lua] Lobby data num_players = 1 20:18:10.625 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:18:10.625 [Lua] Lobby data player_slot_2 = 0:0 20:18:10.625 [Lua] Lobby data country_code = FR 20:18:10.625 [Lua] Lobby data player_slot_3 = 0:0 20:18:10.625 [Lua] Lobby data eac_authorized = true 20:18:10.625 [Lua] Set lobby end. 20:18:10.626 [Lua] CurrentConflictSettings default_weave_light 20:18:10.626 [Lua] [ConflictDirector] conflict_director is ai_ready 20:18:10.626 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:18:10.626 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:18:10.631 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:18:10.632 [Lua] Forming navigation groups in one frame 20:18:10.632 [Lua] Forming navigation groups 20:18:10.737 [Lua] NavigationGroupManager -> calulation time A: 0.10500000000001819 20:18:10.830 [Lua] NavigationGroupManager -> calulation time B: 0.092999999999960892 20:18:10.830 [Lua] number of nav groups: 136 20:18:10.832 [Lua] number of refined nav groups : 107 20:18:10.847 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104 20:18:10.848 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.006926694139835 Normalized coefficient: 1.3117428298856042 20:18:10.851 [Lua] -------------> JOW Perfect-density 2.25 Sum density 3.2328474789857866 Normalized coefficient: 0.69598086969010775 20:18:10.858 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:18:10.862 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:18:10.864 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:18:10.865 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 20:18:10.866 [Lua] [Managers] Calling function on all managers: 20:18:10.900 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 13 20:18:11.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:18:11.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p 20:18:11.134 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 20:18:11.169 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 20:18:11.169 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 20:18:11.202 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 20:18:11.202 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 20:18:11.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 13 20:18:11.253 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 20:18:11.253 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 20:18:11.266 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:18:11.266 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:18:11.267 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 20:18:11.294 [Lua] Players are leaving the safe zone 20:18:11.302 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow (seed: 0) 20:18:11.676 [Lua] StateInGameRunning:_game_actually_starts() 20:18:11.676 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 20:18:11.676 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=37 20:18:11.676 [Lua] ################################################################################################################# 20:18:11.676 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-dlc_scorpion_wall_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:18:11.676 [Lua] ################################################################################################################# 20:18:11.676 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14 20:18:11.693 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14 20:18:11.884 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14 20:18:11.884 [Lua] Commit load time data 20:18:20.976 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:18:20.993 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:18:26.038 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 31293) 20:18:26.055 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_medium (seed: 31293) 20:18:26.069 [Lua] setting up ambush-horde 20:18:26.069 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 20:18:26.069 [Lua] -> spawning: 7 20:18:26.069 [Lua] horde crated with id 1 of type ambush 20:18:26.069 [Lua] ambush horde has started 20:18:26.086 [Lua] setting up ambush-horde 20:18:26.086 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 20:18:26.086 [Lua] -> spawning: 2 20:18:26.086 [Lua] horde crated with id 2 of type ambush 20:18:26.086 [Lua] ambush horde has started 20:18:26.998 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:28.263 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:28.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:29.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:29.642 [Lua] Init group template: horde 20:18:29.675 [Lua] Init group template: horde 20:18:30.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:30.712 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:32.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:33.338 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:18:34.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:35.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:35.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:36.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:36.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:36.323 [Flow] 1 20:18:36.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:36.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:38.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:38.325 [Lua] Spawn type: horde_hidden Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:18:38.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:40.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:40.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:41.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:41.942 [Flow] 2 20:18:42.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:42.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:42.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:43.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:44.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:44.237 [Flow] 1 20:18:45.340 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:18:45.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:45.713 [Flow] 3 20:18:45.759 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:18:46.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:46.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:46.906 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:18:47.666 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:18:47.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:49.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:49.854 [Flow] 2 20:18:51.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:51.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:53.537 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:18:53.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:53.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:18:53.593 [Flow] 3 20:18:53.638 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:18:58.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:01.216 [Lua] setting up ambush-horde 20:19:01.216 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:19:01.216 [Lua] -> spawning: 9 20:19:01.216 [Lua] horde crated with id 3 of type ambush 20:19:01.216 [Lua] ambush horde has started 20:19:03.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:03.502 [Lua] Spawn type: horde Score: 0.58962264150943 Score Multiplier: 0.39308176100628928 20:19:03.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:04.285 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:04.285 [Lua] Horde killed: ? 20:19:04.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:04.693 [Lua] replace_hidden_spawners -> first try found: 4 cover points 20:19:04.693 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:19:04.693 [Lua] ->moving spawner 20:19:04.693 [Lua] ->moving spawner 20:19:04.693 [Lua] ->moving spawner 20:19:04.693 [Lua] ->moving spawner 20:19:04.841 [Lua] Init group template: horde 20:19:10.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:11.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:11.277 [Lua] setting up ambush-horde 20:19:11.277 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 20:19:11.278 [Lua] -> spawning: 2 20:19:11.278 [Lua] horde crated with id 4 of type ambush 20:19:11.278 [Lua] ambush horde has started 20:19:11.500 [Lua] setting up ambush-horde 20:19:11.500 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:19:11.500 [Lua] -> spawning: 5 20:19:11.500 [Lua] horde crated with id 5 of type ambush 20:19:11.500 [Lua] ambush horde has started 20:19:11.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:13.586 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:14.773 [Lua] replace_hidden_spawners -> first try found: 4 cover points 20:19:14.773 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:19:14.773 [Lua] ->moving spawner 20:19:14.773 [Lua] ->moving spawner 20:19:14.803 [Lua] Init group template: horde 20:19:14.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:15.056 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:15.056 [Lua] Init group template: horde 20:19:15.714 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:16.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:19.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:20.420 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:21.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:23.276 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:25.523 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:25.523 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:26.425 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:27.141 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928 20:19:28.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:28.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:32.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:33.354 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:33.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:34.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:35.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:36.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:36.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:37.831 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:38.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:40.245 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:41.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:41.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:42.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:44.182 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:49.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:49.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:50.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:50.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:19:52.673 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:52.673 [Lua] Horde killed: ? 20:19:54.105 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:19:54.105 [Lua] Horde killed: ? 20:20:12.123 [Lua] setting up ambush-horde 20:20:12.123 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain' 20:20:12.124 [Lua] -> spawning: 1 20:20:12.124 [Lua] horde crated with id 6 of type ambush 20:20:12.124 [Lua] ambush horde has started 20:20:13.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:20:15.629 [Lua] Init group template: horde 20:20:21.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:20:22.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:20:29.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:20:31.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:20:36.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:20:39.550 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:20:39.550 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 20:20:39.550 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 20:20:39.550 [Save] Saving `save_data` 20:20:39.550 [Lua] gm_event_end_conditions_met false true 20:20:39.551 [Lua] Game lost 20:20:39.552 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:20:39.554 [Save] Save done 20:20:39.554 [Save] Saving `save_data` 20:20:39.556 [Lua] generate_backend_stats 11000010244a017:1 20:20:39.561 [Save] Save done 20:20:39.579 [Lua] PlayFabMirrorBase:_commit_internal nil 20:20:39.579 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:20:39.579 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:20:39.580 [Save] Saving `save_data` 20:20:39.584 [Save] Save done 20:20:39.590 [Lua] commit result success 10 20:20:39.590 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:20:39.590 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 15 20:20:39.590 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 20:20:39.613 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 15 4 20:20:39.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 20:20:40.335 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 20:20:40.335 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 15 20:20:40.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 15 20:20:47.296 [Lua] ConflictDirector - destroy all units 20:20:47.303 [Lua] Horde killed: ? 20:20:47.304 [Lua] Horde killed: ? 20:20:47.304 [Lua] Horde killed: ? 20:20:47.313 [Lua] TRANSITION nil nil inn_level 20:20:47.313 [Lua] Transition type "inn_level", is server: true 20:20:47.313 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:20:47.313 [Lua] [GameNetworkManager] Leaving game... 20:20:47.313 [Lua] [GameNetworkManager] Shutting down game session host. 20:20:47.313 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:20:47.313 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:20:47.313 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=157.58 20:20:47.329 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:20:49.320 [Lua] [Managers] Calling function on all managers: 20:20:49.320 [Lua] Clearing all global lookup lists 20:20:49.320 [Lua] [IngamePlayerListUI] - Destroy 20:20:49.320 [Lua] [GamePadEquipmentUI] - Destroy 20:20:49.320 [Lua] [EquipmentUI] - Destroy 20:20:49.320 [Lua] [GamePadAbilityUI] - Destroy 20:20:49.320 [Lua] [AbilityUI] - Destroy 20:20:49.321 [Lua] [IngameUI] destroy 20:20:49.422 [Lua] [Managers] Destroying manager group: 20:20:49.431 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:20:49.534 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:20:49.539 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:20:49.539 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:20:49.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:20:49.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:20:49.554 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:20:49.559 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:20:49.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:20:49.560 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:20:49.561 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:20:49.564 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:20:49.567 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:20:49.569 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:20:49.573 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:20:49.575 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:20:49.579 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:20:49.580 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:20:49.582 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:20:49.586 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:20:49.591 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:20:49.600 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:20:49.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:20:49.605 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:20:49.606 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:20:49.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:20:49.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:20:49.618 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:20:49.621 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:20:49.630 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:20:49.647 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:20:49.647 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 20:20:49.647 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:20:49.647 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0 20:20:49.647 warning: [Lua] Following data will be uploaded to Crashify: <> 20:20:49.647 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 11000010244a017 "lichen" <> 20:20:49.648 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000001185E780; previous_state = InPostGame; party = table: 000000000165D820; mechanism_manager = table: 000000000245AA50; network_transmit = table: 00000000113446F0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8408235; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000AC34C00 [3] _ = table: 000000001185E780; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010EF0FC0; peer_state_machines = table: 0000000010F44450; peer_id = "11000010244a017"; peer_state_machine = table: 000000001188BEB0; current_state = InPostGame [5] self = table: 0000000002530A30; application_shutdown = nil; unit_spawner = table: 000000000B315C50; world = [World]; unit_storage = table: 00000000023244C0; units = table: 000000000B315DF0; matchmaking_loading_context = nil [6] self = table: 00000000024E8BB0; new_state = table: 0000000002A3D8A0; params = table: 00000000024E8120; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024E8BB0; new_state = table: 0000000002A3D8A0; notify = true; old_state = table: 0000000002530A30 [8] self = table: 00000000024E8BB0; dt = 0.01676093228161335; t = 749.57947320584208; new_state = table: 0000000002A3D8A0 [9] self = table: 0000000000097070; real_world_dt = 0.01676093228161335; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01676093228161335; t = 749.57947320584208 [10] dt = 0.01676093228161335 [2] server = table: 0000000010EF0FC0; wanted_career_index = 3; loaded_level = "dlc_scorpion_wall_light"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9820479992777109; peer_id = "11000010244a017"; [4] server_peer_id = "11000010244a017"; kicked_peers_disconnect_timer = table: 0000000010F44480; game_session = [GameSession]; game_network_manager = table: 0000000003631BD0; my_peer_id = "11000010244a017"; peers_added_to_gamesession = table: 0000000010F0BB40; _joined_peers = table: 00000000111EFB30; voip = table: 0000000002F46AA0; environment_variation_id = 0; level_transition_handler = table: 0000000010C3B010; _connections = table: 0000000010F663F0; lobby_host = table: 0000000010C7C440; level_key = "inn_level"; slot_allocator = table: 0000000000685480; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000011203BD0; wanted_career_index = 3; _reserved_slots = table: 0000000011340E40; wanted_profile_index = 1; _connected_peers = table: 0000000011203BA0; player_manager = table: 0000000001568A80; _profile_requester = table: 00000000006850A0; network_transmit = table: 00000000113446F0; peers_completed_game_object_sync = table: 0000000010F0BB70; peer_state_machines = table: 0000000010F44450; network_event_delegate = table: 00000000035E4C60; [5] world_name = "level_world"; entity_system_bag = table: 0000000000D348D0; network_server = table: 0000000010EF0FC0; entity_system = table: 0000000007E46610; parent = table: 0000000000097070; _new_state = table: 0000000002A3D8A0; _level_flow_events = table: 000000000BD9A4D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 148.06331070028244; input_manager = table: 000000000B5598E0; profile_synchronizer = table: 0000000011203BD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BFE2300; num_local_human_players = 1; _lobby_host = table: 0000000010C7C440; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.01676093228161335; peer_id = "11000010244a017"; level = [unknown light userdata]; network_event_delegate = table: 00000000035E4C60; free_flight_manager = table: 00000000015CF480; network_transmit = table: 00000000113446F0; level_key = "dlc_scorpion_wall_light"; game_mode_key = "weave"; statistics_db = table: 0000000000BA2C40; exit_time = 157.58305311948061; dice_keeper = table: 0000000010DA9D30; level_transition_handler = table: 0000000010C3B010; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000002530A30; [7] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000002530A30; [8] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000002530A30; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 00000000024E8BB0; startup_timer = 5.5507003783714026; has_booted = true; loading_context = table: 0000000002A8A430; <> <> 20:20:49.648 [Lua] [Matchmaking] unregister rpcs 20:20:49.648 [Lua] ############### UNLOADING PACKAGES ############### 20:20:49.648 [Lua] [Managers] Calling function on all managers: 20:20:49.648 [Lua] [Managers] Destroying manager group: 20:20:49.648 [Lua] [Gamestate] Enter state StateLoading 20:20:49.656 [Lua] Found camera: end_screen_camera 20:20:49.656 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:20:49.657 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:20:49.657 [Lua] [Matchmaking] register rpcs 20:20:49.657 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:20:49.657 [Lua] Set lobby begin: 20:20:49.657 [Lua] Lobby data twitch_enabled = false 20:20:49.657 [Lua] Lobby data power_level = 0 20:20:49.657 [Lua] Lobby data unique_server_name = lichen 20:20:49.657 [Lua] Lobby data difficulty_tweak = 0 20:20:49.657 [Lua] Lobby data host = 11000010244a017 20:20:49.657 [Lua] Lobby data time_of_search = 1606594312 20:20:49.657 [Lua] Lobby data game_mode = 9 20:20:49.657 [Lua] Lobby data is_private = true 20:20:49.657 [Lua] Lobby data match_started = true 20:20:49.657 [Lua] Lobby data mechanism = adventure 20:20:49.657 [Lua] Lobby data difficulty = normal 20:20:49.657 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:20:49.658 [Lua] Lobby data player_slot_1 = 0:0 20:20:49.658 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:20:49.658 [Lua] Lobby data weave_index = 1 20:20:49.658 [Lua] Lobby data quick_game = false 20:20:49.658 [Lua] Lobby data weave_name = weave_1 20:20:49.658 [Lua] Lobby data matchmaking = false 20:20:49.658 [Lua] Lobby data player_slot_4 = 0:0 20:20:49.658 [Lua] Lobby data num_players = 1 20:20:49.658 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:20:49.658 [Lua] Lobby data player_slot_2 = 0:0 20:20:49.658 [Lua] Lobby data country_code = FR 20:20:49.658 [Lua] Lobby data player_slot_3 = 0:0 20:20:49.658 [Lua] Lobby data eac_authorized = true 20:20:49.658 [Lua] Set lobby end. 20:20:49.658 [Lua] registering RPCs 20:20:49.658 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:20:49.658 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:20:49.658 [Lua] Set lobby begin: 20:20:49.658 [Lua] Lobby data twitch_enabled = false 20:20:49.658 [Lua] Lobby data power_level = 0 20:20:49.658 [Lua] Lobby data unique_server_name = lichen 20:20:49.659 [Lua] Lobby data difficulty_tweak = 0 20:20:49.659 [Lua] Lobby data host = 11000010244a017 20:20:49.659 [Lua] Lobby data time_of_search = 1606594312 20:20:49.659 [Lua] Lobby data game_mode = 3 20:20:49.659 [Lua] Lobby data is_private = true 20:20:49.659 [Lua] Lobby data match_started = true 20:20:49.659 [Lua] Lobby data mechanism = adventure 20:20:49.659 [Lua] Lobby data difficulty = normal 20:20:49.659 [Lua] Lobby data level_key = inn_level 20:20:49.659 [Lua] Lobby data player_slot_1 = 0:0 20:20:49.659 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:20:49.659 [Lua] Lobby data weave_index = 1 20:20:49.659 [Lua] Lobby data quick_game = false 20:20:49.659 [Lua] Lobby data weave_name = weave_1 20:20:49.659 [Lua] Lobby data matchmaking = false 20:20:49.659 [Lua] Lobby data player_slot_4 = 0:0 20:20:49.659 [Lua] Lobby data num_players = 1 20:20:49.659 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:20:49.659 [Lua] Lobby data player_slot_2 = 0:0 20:20:49.659 [Lua] Lobby data country_code = FR 20:20:49.660 [Lua] Lobby data player_slot_3 = 0:0 20:20:49.660 [Lua] Lobby data eac_authorized = true 20:20:49.660 [Lua] Set lobby end. 20:20:49.666 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:20:49.666 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:20:49.666 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:20:49.776 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_light 20:20:49.800 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_light 20:20:49.800 [Umbra] Unload tome 20:20:49.812 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_light, LevelTransitionHandler 20:20:49.812 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:20:49.812 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:20:49.812 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:20:49.812 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:20:49.812 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:20:49.812 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:20:50.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:20:50.039 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:20:50.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:20:50.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:20:50.192 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:20:50.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:20:50.209 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:20:50.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:20:50.260 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:20:50.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:20:50.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x102d0, position: 4813914 20:20:56.491 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:21:00.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:21:00.127 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:21:00.136 [Lua] [LevelTransitionHandler] Level load completed! 20:21:00.136 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8408235 - use_random_directors: true - overriden_conflict: nil 20:21:00.140 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:21:00.140 [Lua] checking dlc's against conflict directors 20:21:00.140 [Lua] number of factions to include 1 20:21:00.140 [Lua] Updated list weights for random: 20:21:00.140 [Lua] skaven, 0.42 (0.00-0.42) 20:21:00.140 [Lua] chaos, 0.42 (0.42-0.83) 20:21:00.140 [Lua] beastmen, 0.17 (0.83-1.00) 20:21:00.140 [Lua] Rolled random faction: 0.85144388675689697 beastmen 20:21:00.140 [Lua] number of factions added 1 20:21:00.140 [Lua] --- --- --- 20:21:00.140 [Lua] Starting... difficulty 'normal' 20:21:00.140 [Lua] These are the starting conflict directors: 20:21:00.140 [Lua] inn_level 20:21:00.140 [Lua] --- --- --- 20:21:00.140 [Lua] 20:21:00.140 [Lua] DONE! Found the following directors: 20:21:00.140 [Lua] (free: 35), Master hash is: 20:21:00.140 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:21:00.140 [Lua] load_startup_enemy_packages: -------------- 20:21:00.140 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:21:00.140 [Lua] critter_rat 20:21:00.154 [Lua] ### Sending rpc_level_loaded 20:21:00.154 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50 20:21:00.154 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 20:21:00.173 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 20:21:00.173 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 20:21:00.186 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 20:21:00.187 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 20:21:00.187 [Lua] ### Sending rpc_level_loaded 20:21:00.187 [Lua] #### Has state machine: false, peer_id: 11000010244a017, level_id: 50 20:21:00.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:21:00.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:21:00.204 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 20:21:00.204 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:21:00.205 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:21:00.205 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:21:00.205 [Lua] Starting async level spawning of levels/inn/world 20:21:00.205 [Umbra] Init version: 3.4.15 :: 16 threads 20:21:00.234 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:6 my_peer_id:11000010244a017 20:21:00.261 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010244a017 inventory_sync_id:6 my_peer_id:11000010244a017 20:21:00.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 20:21:00.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2, InventoryPackageSynchronizerClient, async-read, 20:21:00.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:21:00.261 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 20:21:00.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:21:00.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 20:21:00.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 20:21:00.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 20:21:00.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01, InventoryPackageSynchronizerClient 20:21:00.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01, InventoryPackageSynchronizerClient 20:21:00.387 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 20:21:00.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient 20:21:00.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 20:21:00.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 20:21:00.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2 20:21:00.566 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 20:21:00.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 20:21:00.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 20:21:00.622 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 20:21:00.642 [Lua] Async level spawning done 20:21:00.642 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:21:00.745 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 20:21:00.745 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 20:21:00.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 20:21:00.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 20:21:00.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p 20:21:00.866 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 20:21:01.617 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:21:01.617 [Lua] [Matchmaking] unregister rpcs 20:21:01.617 [Lua] Set lobby begin: 20:21:01.617 [Lua] Lobby data twitch_enabled = false 20:21:01.617 [Lua] Lobby data power_level = 0 20:21:01.617 [Lua] Lobby data unique_server_name = lichen 20:21:01.617 [Lua] Lobby data difficulty_tweak = 0 20:21:01.617 [Lua] Lobby data host = 11000010244a017 20:21:01.617 [Lua] Lobby data time_of_search = 1606594312 20:21:01.617 [Lua] Lobby data game_mode = 3 20:21:01.617 [Lua] Lobby data is_private = true 20:21:01.617 [Lua] Lobby data match_started = true 20:21:01.617 [Lua] Lobby data mechanism = adventure 20:21:01.617 [Lua] Lobby data difficulty = normal 20:21:01.617 [Lua] Lobby data level_key = inn_level 20:21:01.617 [Lua] Lobby data player_slot_1 = 0:0 20:21:01.617 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:21:01.618 [Lua] Lobby data weave_index = 1 20:21:01.618 [Lua] Lobby data quick_game = false 20:21:01.618 [Lua] Lobby data weave_name = weave_1 20:21:01.618 [Lua] Lobby data matchmaking = false 20:21:01.618 [Lua] Lobby data player_slot_4 = 0:0 20:21:01.618 [Lua] Lobby data num_players = 1 20:21:01.618 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:21:01.618 [Lua] Lobby data player_slot_2 = 0:0 20:21:01.618 [Lua] Lobby data country_code = FR 20:21:01.618 [Lua] Lobby data player_slot_3 = 0:0 20:21:01.618 [Lua] Lobby data eac_authorized = true 20:21:01.618 [Lua] Set lobby end. 20:21:01.618 [Lua] [Managers] Destroying manager group: 20:21:01.619 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:21:01.619 [Lua] [Gamestate] Enter StateIngame HOST 20:21:01.619 [Lua] [Managers] Calling function on all managers: 20:21:01.619 [Lua] <>level = inn_level<> 20:21:01.619 [Lua] Set lobby begin: 20:21:01.619 [Lua] Lobby data twitch_enabled = false 20:21:01.619 [Lua] Lobby data power_level = 0 20:21:01.619 [Lua] Lobby data unique_server_name = lichen 20:21:01.619 [Lua] Lobby data difficulty_tweak = 0 20:21:01.619 [Lua] Lobby data host = 11000010244a017 20:21:01.619 [Lua] Lobby data time_of_search = 1606594312 20:21:01.619 [Lua] Lobby data game_mode = 3 20:21:01.620 [Lua] Lobby data is_private = true 20:21:01.620 [Lua] Lobby data match_started = true 20:21:01.620 [Lua] Lobby data mechanism = adventure 20:21:01.620 [Lua] Lobby data difficulty = normal 20:21:01.620 [Lua] Lobby data level_key = inn_level 20:21:01.620 [Lua] Lobby data player_slot_1 = 0:0 20:21:01.620 [Lua] Lobby data selected_level_key = inn_level 20:21:01.620 [Lua] Lobby data weave_index = 1 20:21:01.620 [Lua] Lobby data quick_game = false 20:21:01.620 [Lua] Lobby data weave_name = weave_1 20:21:01.620 [Lua] Lobby data matchmaking = false 20:21:01.620 [Lua] Lobby data player_slot_4 = 0:0 20:21:01.620 [Lua] Lobby data num_players = 1 20:21:01.620 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:21:01.620 [Lua] Lobby data player_slot_2 = 0:0 20:21:01.620 [Lua] Lobby data country_code = FR 20:21:01.620 [Lua] Lobby data player_slot_3 = 0:0 20:21:01.620 [Lua] Lobby data eac_authorized = true 20:21:01.620 [Lua] Set lobby end. 20:21:01.620 [Lua] [StateIngame] Server ingame 20:21:01.625 [Lua] Set lobby begin: 20:21:01.625 [Lua] Lobby data twitch_enabled = false 20:21:01.625 [Lua] Lobby data power_level = 0 20:21:01.625 [Lua] Lobby data unique_server_name = lichen 20:21:01.625 [Lua] Lobby data difficulty_tweak = 0 20:21:01.625 [Lua] Lobby data host = 11000010244a017 20:21:01.625 [Lua] Lobby data time_of_search = 1606594312 20:21:01.625 [Lua] Lobby data game_mode = 3 20:21:01.625 [Lua] Lobby data is_private = true 20:21:01.625 [Lua] Lobby data match_started = true 20:21:01.625 [Lua] Lobby data mechanism = adventure 20:21:01.625 [Lua] Lobby data difficulty = normal 20:21:01.625 [Lua] Lobby data level_key = inn_level 20:21:01.625 [Lua] Lobby data player_slot_1 = 0:0 20:21:01.625 [Lua] Lobby data selected_level_key = inn_level 20:21:01.625 [Lua] Lobby data weave_index = 1 20:21:01.625 [Lua] Lobby data quick_game = false 20:21:01.625 [Lua] Lobby data weave_name = weave_1 20:21:01.625 [Lua] Lobby data matchmaking = false 20:21:01.625 [Lua] Lobby data player_slot_4 = 0:0 20:21:01.625 [Lua] Lobby data num_players = 1 20:21:01.625 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:21:01.626 [Lua] Lobby data player_slot_2 = 0:0 20:21:01.626 [Lua] Lobby data country_code = FR 20:21:01.626 [Lua] Lobby data player_slot_3 = 0:0 20:21:01.626 [Lua] Lobby data eac_authorized = true 20:21:01.626 [Lua] Set lobby end. 20:21:01.626 [Lua] [Matchmaking] register rpcs 20:21:01.626 [Lua] GameNetworkManager:init... creating game session 20:21:01.626 [Lua] Host GameSession.make_game_session_host with session: 20:21:01.626 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:21:01.626 [Lua] [GameNetworkManager] My own peer_id = 11000010244a017 20:21:01.626 [Lua] [GameNetworkManager] self.is_server = true 20:21:01.626 [Network] Setting artificial MTU limit to 65536 20:21:01.626 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:21:01.639 [Lua] Switching ConflictSettings: to: inn_level 20:21:01.639 [Lua] pacing=disabled 20:21:01.639 [Lua] roaming=nil 20:21:01.639 [Lua] disabled=false 20:21:01.639 [Lua] pack_spawning=disabled 20:21:01.639 [Lua] contained_breeds=nil 20:21:01.639 [Lua] boss=disabled 20:21:01.639 [Lua] horde=disabled 20:21:01.639 [Lua] specials=disabled 20:21:01.639 [Lua] name=inn_level 20:21:01.639 [Lua] intensity=disabled 20:21:01.639 [Lua] --- 20:21:01.639 [Lua] [LevelAnalysis] set_random_seed( 8408235) 20:21:01.643 [Lua] [AIInterestPointSystem] Level Seed: 8408235 20:21:01.643 [Lua] 20:21:01.643 [Lua] [entity_system_bag] = table 20:21:01.643 [Lua] [entity_system_bag] = metatable 20:21:01.643 [Lua] [startup_data] = table 20:21:01.643 [Lua] [entity_manager] = table 20:21:01.643 [Lua] [entity_manager] = metatable 20:21:01.643 [Lua] [unit_spawner] = table 20:21:01.643 [Lua] [unit_spawner] = metatable 20:21:01.643 [Lua] [unit_storage] = table 20:21:01.643 [Lua] [unit_storage] = metatable 20:21:01.643 [Lua] [dice_keeper] = table 20:21:01.643 [Lua] [dice_keeper] = metatable 20:21:01.643 [Lua] [is_server] = true (boolean) 20:21:01.643 [Lua] [world] = [World] 20:21:01.643 [Lua] [system_api] = table 20:21:01.643 [Lua] [entity_system] = table 20:21:01.643 [Lua] [entity_system] = metatable 20:21:01.643 [Lua] [network_lobby] = table 20:21:01.643 [Lua] [network_lobby] = metatable 20:21:01.643 [Lua] [profile_synchronizer] = table 20:21:01.643 [Lua] [profile_synchronizer] = metatable 20:21:01.643 [Lua] [level_transition_handler] = table 20:21:01.643 [Lua] [level_transition_handler] = metatable 20:21:01.643 [Lua] [num_local_human_players] = 1 (number) 20:21:01.643 [Lua] [statistics_db] = table 20:21:01.643 [Lua] [statistics_db] = metatable 20:21:01.643 [Lua] [network_server] = table 20:21:01.643 [Lua] [network_server] = metatable 20:21:01.643 [Lua] [input_manager] = table 20:21:01.643 [Lua] [input_manager] = metatable 20:21:01.643 [Lua] [network_clock] = table 20:21:01.643 [Lua] [network_clock] = metatable 20:21:01.643 [Lua] [network_transmit] = table 20:21:01.643 [Lua] [network_transmit] = metatable 20:21:01.643 [Lua] [free_flight_manager] = table 20:21:01.643 [Lua] [free_flight_manager] = metatable 20:21:01.643 [Lua] [network_manager] = table 20:21:01.643 [Lua] [network_manager] = metatable 20:21:01.643 [Lua] [network_event_delegate] = table 20:21:01.643 [Lua] [network_event_delegate] = metatable 20:21:01.643 [Lua] 20:21:01.644 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:21:01.644 [Lua] ignoring extension VersusInteractObjectiveExtension 20:21:01.644 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:21:01.644 [Lua] ignoring extension VersusSocketObjectiveExtension 20:21:01.644 [Lua] ignoring extension VersusTargetObjectiveExtension 20:21:01.644 [Lua] ignoring extension VersusMissionObjectiveExtension 20:21:01.644 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:21:01.647 [Lua] [AchievementManager] Achievements using the steam platform 20:21:01.705 [Lua] [StateIngame] Level seed: 8408235 20:21:01.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:21:01.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:21:01.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:21:01.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:21:01.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:21:01.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:21:01.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:21:01.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:21:01.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:21:01.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:21:01.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:21:01.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:21:01.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 20:21:01.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 20:21:01.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 20:21:01.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 20:21:01.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 20:21:01.714 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 20:21:01.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 20:21:01.718 [Lua] [LevelAnalysis] set_random_seed( 8408235) 20:21:01.724 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 20:21:01.724 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 20:21:01.725 [Lua] [IngameUI] init 20:21:01.744 [SteamVoipClient] select_out(11000010244a017, off) 20:21:01.748 [Lua] cb_razer_chroma_setup 20:21:01.788 [Lua] [Matchmaking] Cancelling matchmaking 20:21:01.788 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:21:01.788 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:21:01.788 [Lua] Set lobby begin: 20:21:01.788 [Lua] Lobby data twitch_enabled = false 20:21:01.788 [Lua] Lobby data power_level = 824 20:21:01.788 [Lua] Lobby data unique_server_name = lichen 20:21:01.789 [Lua] Lobby data difficulty_tweak = 0 20:21:01.789 [Lua] Lobby data host = 11000010244a017 20:21:01.789 [Lua] Lobby data time_of_search = 1606594312 20:21:01.789 [Lua] Lobby data game_mode = 3 20:21:01.789 [Lua] Lobby data is_private = true 20:21:01.789 [Lua] Lobby data match_started = true 20:21:01.789 [Lua] Lobby data mechanism = adventure 20:21:01.789 [Lua] Lobby data difficulty = normal 20:21:01.789 [Lua] Lobby data level_key = inn_level 20:21:01.789 [Lua] Lobby data player_slot_1 = 0:0 20:21:01.789 [Lua] Lobby data selected_level_key = inn_level 20:21:01.789 [Lua] Lobby data weave_index = 1 20:21:01.789 [Lua] Lobby data quick_game = false 20:21:01.789 [Lua] Lobby data weave_name = weave_1 20:21:01.789 [Lua] Lobby data matchmaking = false 20:21:01.789 [Lua] Lobby data player_slot_4 = 0:0 20:21:01.789 [Lua] Lobby data num_players = 1 20:21:01.789 [Lua] Lobby data player_slot_5 = 11000010244a017:1 20:21:01.789 [Lua] Lobby data player_slot_2 = 0:0 20:21:01.789 [Lua] Lobby data country_code = FR 20:21:01.789 [Lua] Lobby data player_slot_3 = 0:0 20:21:01.790 [Lua] Lobby data eac_authorized = true 20:21:01.790 [Lua] Set lobby end. 20:21:01.790 [Flow] complete_skittergate_legend true 20:21:01.790 [Flow] complete_all_helmgart_levels_recruit true 20:21:01.791 [Flow] WitchHunterLevel:35 20:21:01.791 [Flow] LeaderYes 20:21:01.791 [Flow] ALL PC XP:248167 20:21:01.792 [Flow] Has "bogenhafen" DLC:true 20:21:01.792 [Flow] WH XP:60850 20:21:01.792 [Flow] Number of crafted items:202 20:21:01.792 [Flow] Sum of Powe Levels:1500 20:21:01.792 [Flow] lodestone diff 1:false 20:21:01.792 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:21:01.794 [Lua] CurrentConflictSettings inn_level 20:21:01.794 [Lua] [ConflictDirector] conflict_director is ai_ready 20:21:01.794 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:21:01.794 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:21:01.797 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:21:01.797 [Lua] Forming navigation groups in one frame 20:21:01.797 [Lua] Forming navigation groups 20:21:01.833 [Lua] NavigationGroupManager -> calulation time A: 0.036000000000058208 20:21:01.835 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063 20:21:01.835 [Lua] number of nav groups: 41 20:21:01.836 [Lua] number of refined nav groups : 23 20:21:01.839 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 20:21:01.839 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:21:01.839 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:21:01.839 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:21:01.843 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:21:01.843 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:21:01.843 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:21:01.843 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 20:21:01.843 [Lua] [Managers] Calling function on all managers: 20:21:01.885 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 20:21:01.885 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 20:21:02.155 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 20:21:02.155 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 20:21:02.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:21:02.155 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 20:21:02.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:21:02.184 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 20:21:02.184 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 20:21:02.197 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:02.197 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:02.197 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:21:02.252 [Lua] Players are leaving the safe zone 20:21:02.620 [Lua] StateInGameRunning:_game_actually_starts() 20:21:02.620 [Lua] ################################################################################################################# 20:21:02.620 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_wall_light-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:21:02.620 [Lua] ################################################################################################################# 20:21:02.620 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16 20:21:02.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16 20:21:02.932 [Flow] DISABLE 20:21:02.971 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16 20:21:02.971 [Lua] Commit load time data 20:21:06.475 [Lua] [IngameUI] menu view on_enter ingame_menu 20:21:07.790 [Lua] [IngameUI] menu view on_exit ingame_menu 20:21:07.790 [Lua] [IngameUI] menu view on_enter character_selection 20:21:07.790 [Lua] hero_fullscreen_menu_on_enter 20:21:07.792 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf0f380 20:21:07.794 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:21:07.813 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:07.813 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:07.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:07.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:07.814 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:07.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:07.814 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:07.814 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:07.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:21:07.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:21:07.837 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView 20:21:17.018 [Lua] PlayFabMirrorBase:_commit_internal 11 20:21:17.018 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:21:17.021 [Lua] generate_backend_stats 11000010244a017:1 20:21:17.044 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:21:17.044 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:21:17.052 [Lua] commit result success 11 20:21:25.470 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:21:25.470 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:21:25.470 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:25.470 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:21:25.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:21:25.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:21:26.023 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 20:21:26.023 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 20:21:26.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:26.031 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:26.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:26.031 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:26.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:21:26.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerCharacterSelectionView 20:21:26.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 20:21:26.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 20:21:26.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 20:21:26.192 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 20:21:26.192 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 20:21:41.955 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 20:21:41.955 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:41.955 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewerCharacterSelectionView 20:21:41.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:21:42.559 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 20:21:42.559 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 20:21:42.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:42.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:42.570 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:42.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:42.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:42.570 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:21:42.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:21:42.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:21:42.570 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView 20:21:42.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:21:42.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:21:42.662 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 20:21:42.711 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 20:21:42.711 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 20:21:42.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:21:42.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:21:42.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:21:44.111 [Lua] Assigning peer(11000010244a017:1) to profile(4) career(3) 20:21:44.111 [Lua] Set lobby begin: 20:21:44.111 [Lua] Lobby data twitch_enabled = false 20:21:44.111 [Lua] Lobby data power_level = 824 20:21:44.111 [Lua] Lobby data unique_server_name = lichen 20:21:44.111 [Lua] Lobby data difficulty_tweak = 0 20:21:44.111 [Lua] Lobby data host = 11000010244a017 20:21:44.111 [Lua] Lobby data time_of_search = 1606594312 20:21:44.111 [Lua] Lobby data game_mode = 3 20:21:44.111 [Lua] Lobby data is_private = true 20:21:44.111 [Lua] Lobby data match_started = true 20:21:44.111 [Lua] Lobby data mechanism = adventure 20:21:44.112 [Lua] Lobby data difficulty = normal 20:21:44.112 [Lua] Lobby data level_key = inn_level 20:21:44.112 [Lua] Lobby data player_slot_1 = 0:0 20:21:44.112 [Lua] Lobby data selected_level_key = inn_level 20:21:44.112 [Lua] Lobby data weave_index = 1 20:21:44.112 [Lua] Lobby data quick_game = false 20:21:44.112 [Lua] Lobby data weave_name = weave_1 20:21:44.112 [Lua] Lobby data matchmaking = false 20:21:44.112 [Lua] Lobby data player_slot_4 = 0:0 20:21:44.112 [Lua] Lobby data num_players = 1 20:21:44.112 [Lua] Lobby data player_slot_5 = 0:0 20:21:44.112 [Lua] Lobby data player_slot_2 = 0:0 20:21:44.112 [Lua] Lobby data country_code = FR 20:21:44.112 [Lua] Lobby data player_slot_3 = 0:0 20:21:44.112 [Lua] Lobby data eac_authorized = true 20:21:44.112 [Lua] Set lobby end. 20:21:44.112 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010244a017) local_player_id(1) profile_index(4) career_index(3) 20:21:44.112 [Lua] Set lobby begin: 20:21:44.112 [Lua] Lobby data twitch_enabled = false 20:21:44.112 [Lua] Lobby data power_level = 824 20:21:44.112 [Lua] Lobby data unique_server_name = lichen 20:21:44.112 [Lua] Lobby data difficulty_tweak = 0 20:21:44.113 [Lua] Lobby data host = 11000010244a017 20:21:44.113 [Lua] Lobby data time_of_search = 1606594312 20:21:44.113 [Lua] Lobby data game_mode = 3 20:21:44.113 [Lua] Lobby data is_private = true 20:21:44.113 [Lua] Lobby data match_started = true 20:21:44.113 [Lua] Lobby data mechanism = adventure 20:21:44.113 [Lua] Lobby data difficulty = normal 20:21:44.113 [Lua] Lobby data level_key = inn_level 20:21:44.113 [Lua] Lobby data player_slot_1 = 0:0 20:21:44.113 [Lua] Lobby data selected_level_key = inn_level 20:21:44.113 [Lua] Lobby data weave_index = 1 20:21:44.113 [Lua] Lobby data quick_game = false 20:21:44.113 [Lua] Lobby data weave_name = weave_1 20:21:44.113 [Lua] Lobby data matchmaking = false 20:21:44.113 [Lua] Lobby data player_slot_4 = 11000010244a017:1 20:21:44.113 [Lua] Lobby data num_players = 1 20:21:44.114 [Lua] Lobby data player_slot_5 = 0:0 20:21:44.114 [Lua] Lobby data player_slot_2 = 0:0 20:21:44.114 [Lua] Lobby data country_code = FR 20:21:44.114 [Lua] Lobby data player_slot_3 = 0:0 20:21:44.114 [Lua] Lobby data eac_authorized = true 20:21:44.114 [Lua] Set lobby end. 20:21:44.114 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010244a017 | dr:0 | bw:0 | es:0 20:21:44.114 [Lua] 20:21:44.114 [Lua] [resource_packages/careers/we_shade] = false (boolean) 20:21:44.114 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p] = false (boolean) 20:21:44.114 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean) 20:21:44.114 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 20:21:44.114 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:21:44.115 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 20:21:44.115 [Lua] [units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p] = false (boolean) 20:21:44.115 [Lua] [wwise/bow] = false (boolean) 20:21:44.115 [Lua] 20:21:44.115 [Lua] 20:21:44.115 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1] = false (boolean) 20:21:44.115 [Lua] [resource_packages/careers/we_shade] = false (boolean) 20:21:44.115 [Lua] [units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2] = false (boolean) 20:21:44.115 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:21:44.115 [Lua] [wwise/bow] = false (boolean) 20:21:44.115 [Lua] [units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p] = false (boolean) 20:21:44.115 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:21:44.115 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p] = false (boolean) 20:21:44.115 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean) 20:21:44.115 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 20:21:44.115 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 20:21:44.115 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 20:21:44.115 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:21:44.115 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean) 20:21:44.115 [Lua] 20:21:44.120 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:7 my_peer_id:11000010244a017 20:21:44.126 [Lua] [GameNetworkManager] destroying game object with go_id=43 20:21:44.128 [Save] Saving `save_data` 20:21:44.133 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010244a017 inventory_sync_id:7 my_peer_id:11000010244a017 20:21:44.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read, 20:21:44.133 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 20:21:44.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2, InventoryPackageSynchronizerClient, async-read, 20:21:44.133 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 20:21:44.133 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 20:21:44.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:21:44.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:21:44.133 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 20:21:44.133 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:21:44.133 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:21:44.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 20:21:44.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 20:21:44.139 [Save] Save done 20:21:44.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient 20:21:44.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2, InventoryPackageSynchronizerClient 20:21:44.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient 20:21:44.185 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 20:21:44.185 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 20:21:44.186 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 20:21:44.186 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:21:44.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t2/wpn_empire_handgun_t2_3p, InventoryPackageSynchronizerClient 20:21:44.187 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:21:44.190 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:21:44.190 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient 20:21:44.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 20:21:44.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 20:21:44.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 20:21:44.232 [Lua] [IngameUI] menu view on_exit character_selection 20:21:44.233 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:21:44.233 [Lua] hero_fullscreen_menu_on_exit 20:21:44.236 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf0f380 20:21:44.236 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:21:44.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 20:21:44.353 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 20:21:44.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2 20:21:44.506 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2 20:21:44.506 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2 20:21:44.508 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:21:44.587 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:21:44.587 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:21:44.588 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:21:44.707 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:21:44.707 [Lua] [PackageManager] Force_load: wwise/bow 20:21:44.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 20:21:44.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 20:21:44.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 20:21:44.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:21:44.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:21:44.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:21:44.858 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 20:21:45.091 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 20:21:45.091 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 20:21:45.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 20:21:45.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 20:21:45.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 20:21:45.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 20:21:45.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 20:21:45.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 20:21:45.473 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 20:21:45.501 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:45.501 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:45.501 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 20:21:47.143 [Lua] Set lobby begin: 20:21:47.143 [Lua] Lobby data twitch_enabled = false 20:21:47.143 [Lua] Lobby data power_level = 781 20:21:47.143 [Lua] Lobby data unique_server_name = lichen 20:21:47.143 [Lua] Lobby data difficulty_tweak = 0 20:21:47.143 [Lua] Lobby data host = 11000010244a017 20:21:47.143 [Lua] Lobby data time_of_search = 1606594312 20:21:47.143 [Lua] Lobby data game_mode = 3 20:21:47.143 [Lua] Lobby data is_private = true 20:21:47.143 [Lua] Lobby data match_started = true 20:21:47.143 [Lua] Lobby data mechanism = adventure 20:21:47.144 [Lua] Lobby data difficulty = normal 20:21:47.144 [Lua] Lobby data level_key = inn_level 20:21:47.144 [Lua] Lobby data player_slot_1 = 0:0 20:21:47.144 [Lua] Lobby data selected_level_key = inn_level 20:21:47.144 [Lua] Lobby data weave_index = 1 20:21:47.144 [Lua] Lobby data quick_game = false 20:21:47.144 [Lua] Lobby data weave_name = weave_1 20:21:47.144 [Lua] Lobby data matchmaking = false 20:21:47.144 [Lua] Lobby data player_slot_4 = 11000010244a017:1 20:21:47.144 [Lua] Lobby data num_players = 1 20:21:47.144 [Lua] Lobby data player_slot_5 = 0:0 20:21:47.144 [Lua] Lobby data player_slot_2 = 0:0 20:21:47.144 [Lua] Lobby data country_code = FR 20:21:47.144 [Lua] Lobby data player_slot_3 = 0:0 20:21:47.144 [Lua] Lobby data eac_authorized = true 20:21:47.144 [Lua] Set lobby end. 20:21:49.762 [Lua] [IngameUI] menu view on_enter start_game_view 20:21:49.765 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ad04ca0 20:21:49.765 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:21:49.767 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 20:21:49.767 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 20:21:49.767 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 20:21:49.768 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 20:21:49.781 [Lua] normal 20:21:52.291 [Lua] [IngameUI] menu view on_exit start_game_view 20:21:52.292 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:21:52.292 [Save] Saving `save_data` 20:21:52.292 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 20:21:52.292 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 20:21:52.292 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 20:21:52.297 [Save] Save done 20:21:52.298 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ad04ca0 20:21:54.959 [Lua] [IngameUI] menu view on_enter hero_view 20:21:54.966 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b50f890 20:21:54.966 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 20:21:54.987 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 20:21:54.987 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:21:54.989 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 20:21:54.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:21:54.991 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:21:54.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:21:55.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:21:55.337 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:21:55.339 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:21:55.455 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:21:55.455 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:21:55.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:21:55.464 [Lua] cb_unit_spawned_unit_preview table: 000000000BEF2690 units/ui/pup_weave_amulet/pup_weave_amulet 20:21:55.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:21:55.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:22:00.996 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:22:00.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:22:00.997 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:22:00.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer 20:22:00.998 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 20:22:01.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:22:01.011 [Lua] _create_item_block_option_entry 1.5707963249999999 20:22:01.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:22:01.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:22:05.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:22:05.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:22:05.024 [Lua] _create_item_block_option_entry 0.69813169999999991 20:22:05.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 20:22:05.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 20:22:08.171 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 20:22:08.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, LootItemUnitPreviewer 20:22:08.172 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:22:08.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:22:08.174 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:22:08.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:22:08.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:22:08.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:22:08.422 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:22:08.539 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:22:08.539 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:22:08.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:22:08.548 [Lua] cb_unit_spawned_unit_preview table: 000000000ABC63D0 units/ui/pup_weave_amulet/pup_weave_amulet 20:22:08.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:22:08.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:22:09.673 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:22:09.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:22:09.674 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:22:09.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer 20:22:09.675 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 20:22:09.713 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:22:09.823 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:22:09.823 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:22:09.831 [Lua] cb_unit_spawned_unit_preview table: 0000000009382E30 units/ui/pup_weave_amulet/pup_weave_amulet 20:22:17.340 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 20:22:17.341 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:22:17.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 20:22:17.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 20:22:17.343 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 20:22:17.344 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 20:22:17.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:22:17.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:22:17.565 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 20:22:17.683 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 20:22:17.683 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 20:22:17.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:22:17.690 [Lua] cb_unit_spawned_unit_preview table: 00000000092B35A0 units/ui/pup_weave_amulet/pup_weave_amulet 20:22:17.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:22:17.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:22:20.285 [Lua] [IngameUI] menu view on_exit hero_view 20:22:20.289 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b50f890 20:22:20.289 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 20:22:20.289 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 20:22:20.289 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 20:22:20.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, LootItemUnitPreviewer 20:22:20.290 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 20:22:20.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer 20:22:20.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 20:22:23.062 [Lua] [IngameUI] menu view on_enter start_game_view 20:22:23.065 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ad04ca0 20:22:23.065 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:22:23.067 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 20:22:23.067 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 20:22:23.067 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 20:22:23.067 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 20:22:23.081 [Lua] normal 20:22:24.837 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 20:22:24.837 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 20:22:24.837 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 20:22:24.838 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 20:22:28.391 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 20:22:28.421 [Lua] [Matchmaking] Cancelling matchmaking 20:22:28.421 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:22:28.438 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:22:28.438 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:22:28.441 [Lua] Set lobby begin: 20:22:28.441 [Lua] Lobby data twitch_enabled = false 20:22:28.441 [Lua] Lobby data power_level = 781 20:22:28.441 [Lua] Lobby data unique_server_name = lichen 20:22:28.441 [Lua] Lobby data difficulty_tweak = 0 20:22:28.441 [Lua] Lobby data host = 11000010244a017 20:22:28.441 [Lua] Lobby data time_of_search = 1606594312 20:22:28.441 [Lua] Lobby data game_mode = 3 20:22:28.441 [Lua] Lobby data is_private = true 20:22:28.441 [Lua] Lobby data match_started = true 20:22:28.442 [Lua] Lobby data mechanism = adventure 20:22:28.442 [Lua] Lobby data difficulty = normal 20:22:28.442 [Lua] Lobby data level_key = inn_level 20:22:28.442 [Lua] Lobby data player_slot_1 = 0:0 20:22:28.442 [Lua] Lobby data selected_level_key = inn_level 20:22:28.442 [Lua] Lobby data weave_index = 1 20:22:28.442 [Lua] Lobby data quick_game = false 20:22:28.442 [Lua] Lobby data weave_name = weave_1 20:22:28.442 [Lua] Lobby data matchmaking = false 20:22:28.442 [Lua] Lobby data player_slot_4 = 11000010244a017:1 20:22:28.442 [Lua] Lobby data num_players = 1 20:22:28.442 [Lua] Lobby data player_slot_5 = 0:0 20:22:28.442 [Lua] Lobby data player_slot_2 = 0:0 20:22:28.442 [Lua] Lobby data country_code = FR 20:22:28.442 [Lua] Lobby data player_slot_3 = 0:0 20:22:28.442 [Lua] Lobby data eac_authorized = true 20:22:28.442 [Lua] Set lobby end. 20:22:28.442 [Lua] [PartyManager] Leader is set to 11000010244a017 20:22:28.443 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_light 0 20:22:28.443 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_light, 0 ) 20:22:28.443 [Lua] Set lobby begin: 20:22:28.443 [Lua] Lobby data twitch_enabled = false 20:22:28.443 [Lua] Lobby data power_level = 781 20:22:28.443 [Lua] Lobby data unique_server_name = lichen 20:22:28.443 [Lua] Lobby data difficulty_tweak = 0 20:22:28.443 [Lua] Lobby data host = 11000010244a017 20:22:28.443 [Lua] Lobby data time_of_search = 1606594312 20:22:28.443 [Lua] Lobby data game_mode = 9 20:22:28.443 [Lua] Lobby data is_private = true 20:22:28.443 [Lua] Lobby data match_started = true 20:22:28.443 [Lua] Lobby data mechanism = adventure 20:22:28.443 [Lua] Lobby data difficulty = normal 20:22:28.443 [Lua] Lobby data level_key = inn_level 20:22:28.443 [Lua] Lobby data player_slot_1 = 0:0 20:22:28.443 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:22:28.443 [Lua] Lobby data weave_index = 1 20:22:28.443 [Lua] Lobby data quick_game = false 20:22:28.443 [Lua] Lobby data weave_name = weave_1 20:22:28.444 [Lua] Lobby data matchmaking = false 20:22:28.444 [Lua] Lobby data player_slot_4 = 11000010244a017:1 20:22:28.444 [Lua] Lobby data num_players = 1 20:22:28.444 [Lua] Lobby data player_slot_5 = 0:0 20:22:28.444 [Lua] Lobby data player_slot_2 = 0:0 20:22:28.444 [Lua] Lobby data country_code = FR 20:22:28.444 [Lua] Lobby data player_slot_3 = 0:0 20:22:28.444 [Lua] Lobby data eac_authorized = true 20:22:28.444 [Lua] Set lobby end. 20:22:28.444 [Lua] Set lobby begin: 20:22:28.444 [Lua] Lobby data twitch_enabled = false 20:22:28.444 [Lua] Lobby data power_level = 781 20:22:28.444 [Lua] Lobby data unique_server_name = lichen 20:22:28.444 [Lua] Lobby data difficulty_tweak = 0 20:22:28.444 [Lua] Lobby data host = 11000010244a017 20:22:28.444 [Lua] Lobby data time_of_search = 1606594312 20:22:28.444 [Lua] Lobby data game_mode = 9 20:22:28.444 [Lua] Lobby data is_private = true 20:22:28.444 [Lua] Lobby data match_started = true 20:22:28.444 [Lua] Lobby data mechanism = adventure 20:22:28.444 [Lua] Lobby data difficulty = normal 20:22:28.444 [Lua] Lobby data level_key = inn_level 20:22:28.444 [Lua] Lobby data player_slot_1 = 0:0 20:22:28.445 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:22:28.445 [Lua] Lobby data weave_index = 1 20:22:28.445 [Lua] Lobby data quick_game = false 20:22:28.445 [Lua] Lobby data weave_name = weave_1 20:22:28.445 [Lua] Lobby data matchmaking = false 20:22:28.445 [Lua] Lobby data player_slot_4 = 11000010244a017:1 20:22:28.445 [Lua] Lobby data num_players = 1 20:22:28.445 [Lua] Lobby data player_slot_5 = 0:0 20:22:28.445 [Lua] Lobby data player_slot_2 = 0:0 20:22:28.445 [Lua] Lobby data country_code = FR 20:22:28.445 [Lua] Lobby data player_slot_3 = 0:0 20:22:28.445 [Lua] Lobby data eac_authorized = true 20:22:28.445 [Lua] Set lobby end. 20:22:28.445 [Lua] [ChatManager][1]System: Starting hosted game... 20:22:28.445 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:22:28.445 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:22:28.489 [Lua] [IngameUI] menu view on_exit start_game_view 20:22:28.489 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:22:28.489 [Save] Saving `save_data` 20:22:28.489 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 20:22:28.489 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 20:22:28.489 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 20:22:28.489 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 20:22:28.494 [Save] Save done 20:22:28.495 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ad04ca0 20:22:32.409 [Lua] PlayFabMirrorBase:_commit_internal 12 20:22:32.409 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:22:32.413 [Lua] generate_backend_stats 11000010244a017:1 20:22:32.436 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:22:32.436 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateWeaveUserData 17 20:22:32.436 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:22:32.442 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request updateWeaveUserData 17 5 20:22:32.509 [Lua] Set lobby begin: 20:22:32.509 [Lua] Lobby data twitch_enabled = false 20:22:32.509 [Lua] Lobby data power_level = 230 20:22:32.509 [Lua] Lobby data unique_server_name = lichen 20:22:32.510 [Lua] Lobby data difficulty_tweak = 0 20:22:32.510 [Lua] Lobby data host = 11000010244a017 20:22:32.510 [Lua] Lobby data time_of_search = 1606594312 20:22:32.510 [Lua] Lobby data game_mode = 9 20:22:32.510 [Lua] Lobby data is_private = true 20:22:32.510 [Lua] Lobby data match_started = true 20:22:32.510 [Lua] Lobby data mechanism = adventure 20:22:32.510 [Lua] Lobby data difficulty = normal 20:22:32.510 [Lua] Lobby data level_key = inn_level 20:22:32.510 [Lua] Lobby data player_slot_1 = 0:0 20:22:32.510 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:22:32.510 [Lua] Lobby data weave_index = 1 20:22:32.510 [Lua] Lobby data quick_game = false 20:22:32.510 [Lua] Lobby data weave_name = weave_1 20:22:32.510 [Lua] Lobby data matchmaking = false 20:22:32.510 [Lua] Lobby data player_slot_4 = 11000010244a017:1 20:22:32.510 [Lua] Lobby data num_players = 1 20:22:32.510 [Lua] Lobby data player_slot_5 = 0:0 20:22:32.510 [Lua] Lobby data player_slot_2 = 0:0 20:22:32.510 [Lua] Lobby data country_code = FR 20:22:32.510 [Lua] Lobby data player_slot_3 = 0:0 20:22:32.511 [Lua] Lobby data eac_authorized = true 20:22:32.511 [Lua] Set lobby end. 20:22:33.188 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 20:22:33.188 [Lua] [PlayFabRequestQueue] Sending Request updateWeaveUserData 17 20:22:33.590 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateWeaveUserData 17 20:22:33.610 [Lua] commit result success 12 20:22:34.886 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:22:34.886 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:22:34.919 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_light 0 20:22:34.919 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_light, 0 ) 20:22:34.919 [Lua] Set lobby begin: 20:22:34.919 [Lua] Lobby data twitch_enabled = false 20:22:34.920 [Lua] Lobby data power_level = 230 20:22:34.920 [Lua] Lobby data unique_server_name = lichen 20:22:34.920 [Lua] Lobby data difficulty_tweak = 0 20:22:34.920 [Lua] Lobby data host = 11000010244a017 20:22:34.920 [Lua] Lobby data time_of_search = 1606594312 20:22:34.920 [Lua] Lobby data game_mode = 9 20:22:34.920 [Lua] Lobby data is_private = true 20:22:34.920 [Lua] Lobby data match_started = true 20:22:34.920 [Lua] Lobby data mechanism = adventure 20:22:34.920 [Lua] Lobby data difficulty = normal 20:22:34.920 [Lua] Lobby data level_key = inn_level 20:22:34.920 [Lua] Lobby data player_slot_1 = 0:0 20:22:34.920 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:22:34.920 [Lua] Lobby data weave_index = 1 20:22:34.920 [Lua] Lobby data quick_game = false 20:22:34.920 [Lua] Lobby data weave_name = weave_1 20:22:34.920 [Lua] Lobby data matchmaking = false 20:22:34.920 [Lua] Lobby data player_slot_4 = 11000010244a017:1 20:22:34.921 [Lua] Lobby data num_players = 1 20:22:34.921 [Lua] Lobby data player_slot_5 = 0:0 20:22:34.921 [Lua] Lobby data player_slot_2 = 0:0 20:22:34.921 [Lua] Lobby data country_code = FR 20:22:34.921 [Lua] Lobby data player_slot_3 = 0:0 20:22:34.921 [Lua] Lobby data eac_authorized = true 20:22:34.921 [Lua] Set lobby end. 20:22:34.924 [Lua] Set lobby begin: 20:22:34.924 [Lua] Lobby data twitch_enabled = false 20:22:34.924 [Lua] Lobby data power_level = 230 20:22:34.924 [Lua] Lobby data unique_server_name = lichen 20:22:34.924 [Lua] Lobby data difficulty_tweak = 0 20:22:34.924 [Lua] Lobby data host = 11000010244a017 20:22:34.924 [Lua] Lobby data time_of_search = 1606594312 20:22:34.924 [Lua] Lobby data game_mode = 9 20:22:34.924 [Lua] Lobby data is_private = true 20:22:34.924 [Lua] Lobby data match_started = true 20:22:34.924 [Lua] Lobby data mechanism = adventure 20:22:34.925 [Lua] Lobby data difficulty = normal 20:22:34.925 [Lua] Lobby data level_key = inn_level 20:22:34.925 [Lua] Lobby data player_slot_1 = 0:0 20:22:34.925 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:22:34.925 [Lua] Lobby data weave_index = 1 20:22:34.925 [Lua] Lobby data quick_game = false 20:22:34.925 [Lua] Lobby data weave_name = weave_1 20:22:34.925 [Lua] Lobby data matchmaking = false 20:22:34.925 [Lua] Lobby data player_slot_4 = 11000010244a017:1 20:22:34.925 [Lua] Lobby data num_players = 1 20:22:34.925 [Lua] Lobby data player_slot_5 = 0:0 20:22:34.925 [Lua] Lobby data player_slot_2 = 0:0 20:22:34.925 [Lua] Lobby data country_code = FR 20:22:34.925 [Lua] Lobby data player_slot_3 = 0:0 20:22:34.925 [Lua] Lobby data eac_authorized = true 20:22:34.925 [Lua] Set lobby end. 20:22:34.925 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 20:22:34.925 [Lua] [PeerSM] 11000010244a017 :: on_enter InPostGame 20:22:34.925 [Lua] Complete level triggered. 20:22:34.932 [Save] Saving `save_data` 20:22:34.932 [Lua] gm_event_end_conditions_met false false 20:22:34.932 [Lua] PlayFabMirrorBase:_commit_internal nil 20:22:34.932 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:22:34.936 [Lua] generate_backend_stats 11000010244a017:1 20:22:34.941 [Save] Save done 20:22:34.941 [Save] Saving `save_data` 20:22:34.948 [Save] Save done 20:22:34.960 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:22:34.960 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:22:34.960 [Save] Saving `save_data` 20:22:34.960 [Lua] TRANSITION nil nil dlc_scorpion_wall_light 20:22:34.960 [Lua] Transition type "dlc_scorpion_wall_light", is server: true 20:22:34.960 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:22:34.960 [Lua] [GameNetworkManager] Leaving game... 20:22:34.960 [Lua] [GameNetworkManager] Shutting down game session host. 20:22:34.960 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:22:34.960 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:22:34.960 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=94.56 20:22:34.965 [Save] Save done 20:22:34.965 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:22:34.965 [Lua] commit result success 13 20:22:36.955 [Lua] [Managers] Calling function on all managers: 20:22:36.955 [Lua] Clearing all global lookup lists 20:22:36.955 [Lua] [IngamePlayerListUI] - Destroy 20:22:36.955 [Lua] [GamePadEquipmentUI] - Destroy 20:22:36.955 [Lua] [EquipmentUI] - Destroy 20:22:36.955 [Lua] [GamePadAbilityUI] - Destroy 20:22:36.955 [Lua] [AbilityUI] - Destroy 20:22:36.956 [Lua] [IngameUI] destroy 20:22:36.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 20:22:37.029 [Lua] [Managers] Destroying manager group: 20:22:37.034 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:22:37.124 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:22:37.124 [Lua] [PeerSM] 11000010244a017 :: on_exit InPostGame 20:22:37.124 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:22:37.124 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 dlc_scorpion_wall_light 0 20:22:37.124 warning: [Lua] Following data will be uploaded to Crashify: <> 20:22:37.124 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_light", Num ocurrencies: 6, User: 11000010244a017 "lichen" <> 20:22:37.125 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_light" [2] self = table: 000000001185E780; previous_state = InPostGame; party = table: 000000000165D820; mechanism_manager = table: 000000000245AA50; network_transmit = table: 00000000113446F0; peer_id = "11000010244a017"; level_key = "dlc_scorpion_wall_light"; environment_variation_id = 0; level_seed = 9195715; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010C6AE00 [3] _ = table: 000000001185E780; new_state = Loading; old_state = InPostGame [4] self = table: 0000000010EF0FC0; peer_state_machines = table: 0000000010F44450; peer_id = "11000010244a017"; peer_state_machine = table: 000000001188BEB0; current_state = InPostGame [5] self = table: 000000000BAE4E80; application_shutdown = nil; unit_spawner = table: 00000000004483F0; world = [World]; unit_storage = table: 00000000003891F0; units = table: 00000000003EAF60; matchmaking_loading_context = nil [6] self = table: 00000000024E8BB0; new_state = table: 0000000002A3D8A0; params = table: 00000000024E8120; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024E8BB0; new_state = table: 0000000002A3D8A0; notify = true; old_state = table: 000000000BAE4E80 [8] self = table: 00000000024E8BB0; dt = 0.016902236267924309; t = 856.44155105110258; new_state = table: 0000000002A3D8A0 [9] self = table: 0000000000097070; real_world_dt = 0.016902236267924309; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016902236267924309; t = 856.44155105110258 [10] dt = 0.016902236267924309 [2] server = table: 0000000010EF0FC0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9820479992777109; peer_id = "11000010244a017"; [4] server_peer_id = "11000010244a017"; kicked_peers_disconnect_timer = table: 0000000010F44480; game_session = [GameSession]; game_network_manager = table: 000000000BB769C0; my_peer_id = "11000010244a017"; peers_added_to_gamesession = table: 0000000010F0BB40; _joined_peers = table: 00000000111EFB30; voip = table: 0000000002F46AA0; environment_variation_id = 0; level_transition_handler = table: 0000000010C3B010; _connections = table: 0000000010F663F0; lobby_host = table: 0000000010C7C440; level_key = "dlc_scorpion_wall_light"; slot_allocator = table: 0000000000685480; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000011203BD0; wanted_career_index = 3; _reserved_slots = table: 0000000011340E40; wanted_profile_index = 1; _connected_peers = table: 0000000011203BA0; player_manager = table: 0000000001568A80; _profile_requester = table: 00000000006850A0; network_transmit = table: 00000000113446F0; peers_completed_game_object_sync = table: 0000000010F0BB70; peer_state_machines = table: 0000000010F44450; network_event_delegate = table: 000000000EC06220; [5] world_name = "level_world"; entity_system_bag = table: 0000000002DF4D40; network_server = table: 0000000010EF0FC0; entity_system = table: 00000000018AAA90; parent = table: 0000000000097070; _new_state = table: 0000000002A3D8A0; _level_flow_events = table: 000000000E6F3550; statistics_db = table: 000000000E88A9E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 92.775312143191698; input_manager = table: 000000000ABF4E60; profile_synchronizer = table: 0000000011203BD0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000E570C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EC06220; world = [World]; dt = 0.016902236267924309; peer_id = "11000010244a017"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015CF480; network_transmit = table: 00000000113446F0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 94.558409126475453; _lobby_host = table: 0000000010C7C440; level_transition_handler = table: 0000000010C3B010; dice_keeper = table: 0000000000522450; _quit_game = false; [6] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000BAE4E80; [7] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000BAE4E80; [8] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000BAE4E80; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 00000000024E8BB0; startup_timer = 5.5507003783714026; has_booted = true; loading_context = table: 0000000002382540; <> <> 20:22:37.125 [Lua] [Matchmaking] unregister rpcs 20:22:37.125 [Lua] ############### UNLOADING PACKAGES ############### 20:22:37.125 [Lua] [Managers] Calling function on all managers: 20:22:37.125 [Lua] [Managers] Destroying manager group: 20:22:37.125 [Lua] [Gamestate] Enter state StateLoading 20:22:37.127 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:22:37.127 [Lua] [Matchmaking] register rpcs 20:22:37.127 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:22:37.127 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:22:37.127 [Lua] Set lobby begin: 20:22:37.127 [Lua] Lobby data twitch_enabled = false 20:22:37.127 [Lua] Lobby data power_level = 0 20:22:37.127 [Lua] Lobby data unique_server_name = lichen 20:22:37.127 [Lua] Lobby data difficulty_tweak = 0 20:22:37.127 [Lua] Lobby data host = 11000010244a017 20:22:37.127 [Lua] Lobby data time_of_search = 1606594312 20:22:37.127 [Lua] Lobby data game_mode = 9 20:22:37.127 [Lua] Lobby data is_private = true 20:22:37.128 [Lua] Lobby data match_started = true 20:22:37.128 [Lua] Lobby data mechanism = adventure 20:22:37.128 [Lua] Lobby data difficulty = normal 20:22:37.128 [Lua] Lobby data level_key = inn_level 20:22:37.128 [Lua] Lobby data player_slot_1 = 0:0 20:22:37.128 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:22:37.128 [Lua] Lobby data weave_index = 1 20:22:37.128 [Lua] Lobby data quick_game = false 20:22:37.128 [Lua] Lobby data weave_name = weave_1 20:22:37.128 [Lua] Lobby data matchmaking = false 20:22:37.128 [Lua] Lobby data player_slot_4 = 11000010244a017:1 20:22:37.128 [Lua] Lobby data num_players = 1 20:22:37.128 [Lua] Lobby data player_slot_5 = 0:0 20:22:37.128 [Lua] Lobby data player_slot_2 = 0:0 20:22:37.128 [Lua] Lobby data country_code = FR 20:22:37.128 [Lua] Lobby data player_slot_3 = 0:0 20:22:37.128 [Lua] Lobby data eac_authorized = true 20:22:37.128 [Lua] Set lobby end. 20:22:37.128 [Lua] registering RPCs 20:22:37.128 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:22:37.128 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:22:37.128 [Lua] Set lobby begin: 20:22:37.128 [Lua] Lobby data twitch_enabled = false 20:22:37.129 [Lua] Lobby data power_level = 0 20:22:37.129 [Lua] Lobby data unique_server_name = lichen 20:22:37.129 [Lua] Lobby data difficulty_tweak = 0 20:22:37.129 [Lua] Lobby data host = 11000010244a017 20:22:37.129 [Lua] Lobby data time_of_search = 1606594312 20:22:37.129 [Lua] Lobby data game_mode = 9 20:22:37.129 [Lua] Lobby data is_private = true 20:22:37.129 [Lua] Lobby data match_started = true 20:22:37.129 [Lua] Lobby data mechanism = adventure 20:22:37.129 [Lua] Lobby data difficulty = normal 20:22:37.129 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:22:37.129 [Lua] Lobby data player_slot_1 = 0:0 20:22:37.129 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:22:37.129 [Lua] Lobby data weave_index = 1 20:22:37.129 [Lua] Lobby data quick_game = false 20:22:37.129 [Lua] Lobby data weave_name = weave_1 20:22:37.129 [Lua] Lobby data matchmaking = false 20:22:37.129 [Lua] Lobby data player_slot_4 = 11000010244a017:1 20:22:37.129 [Lua] Lobby data num_players = 1 20:22:37.129 [Lua] Lobby data player_slot_5 = 0:0 20:22:37.129 [Lua] Lobby data player_slot_2 = 0:0 20:22:37.130 [Lua] Lobby data country_code = FR 20:22:37.130 [Lua] Lobby data player_slot_3 = 0:0 20:22:37.130 [Lua] Lobby data eac_authorized = true 20:22:37.130 [Lua] Set lobby end. 20:22:37.133 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_light, global_loading_screens, async-read, prioritized 20:22:37.133 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_light] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:22:37.133 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_light 0 20:22:37.135 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:22:37.135 [Umbra] Unload tome 20:22:37.135 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:22:37.252 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:22:37.252 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_light, async-read, 20:22:37.252 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_light, async-read, 20:22:37.252 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_light" 20:22:37.252 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/wall_light" Meta package name: "nil" 20:22:37.252 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_light, LevelTransitionHandler, async-read, 20:22:37.252 [Lua] [StateLoading] got rpc_load_level 115 dlc_scorpion_wall_light 20:22:37.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_light 20:22:37.619 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_light 20:22:37.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall 20:22:43.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall 20:22:43.054 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall 20:22:43.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:22:43.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:22:43.789 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:22:43.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_light 20:22:43.823 [Umbra] Loading umbra tome '#ID[1fff68a040e7c4fd]' 20:22:44.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_light 20:22:44.262 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_light 20:22:44.278 [Lua] [LevelTransitionHandler] Level load completed! 20:22:44.278 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_wall_light - level_seed: 9195715 - use_random_directors: false - overriden_conflict: default_weave_light 20:22:44.295 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:22:44.295 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_warrior=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, chaos_marauder=true, skaven_storm_vermin_with_shield=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_storm_vermin_commander=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 20:22:44.295 [Lua] load_startup_enemy_packages: -------------- 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] chaos_spawn 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] chaos_troll 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] skaven_rat_ogre 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] skaven_stormfiend 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] beastmen_minotaur 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] chaos_plague_sorcerer 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] chaos_corruptor_sorcerer 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] skaven_gutter_runner 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] skaven_pack_master 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] skaven_poison_wind_globadier 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] skaven_ratling_gunner 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] skaven_warpfire_thrower 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] chaos_vortex_sorcerer 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] beastmen_standard_bearer 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] chaos_vortex 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] critter_rat 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] critter_pig 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] beastmen_gor 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] chaos_warrior 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] beastmen_ungor 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] skaven_clan_rat 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] skaven_slave 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] chaos_fanatic 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] chaos_raider 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] chaos_marauder_with_shield 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] chaos_marauder 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] skaven_storm_vermin_with_shield 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] chaos_berzerker 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] skaven_storm_vermin 20:22:44.295 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:22:44.295 [Lua] skaven_plague_monk 20:22:44.299 [Lua] ### Sending rpc_level_loaded 20:22:44.299 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 115 20:22:44.299 [Lua] Peer 11000010244a017 has loaded the level and all enemies are loaded 20:22:44.316 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 20:22:44.316 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 20:22:44.333 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 20:22:44.333 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 20:22:44.334 [Lua] ### Sending rpc_level_loaded 20:22:44.334 [Lua] #### Has state machine: false, peer_id: 11000010244a017, level_id: 115 20:22:44.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:22:44.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:22:44.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:22:44.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:22:44.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:22:44.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:22:45.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:22:45.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:22:45.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:22:45.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:22:45.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:22:45.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:22:46.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:22:46.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:22:46.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:22:46.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:22:46.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:22:46.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:22:47.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:22:47.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:22:47.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:22:47.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:22:47.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:22:47.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:22:47.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:22:47.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:22:47.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:22:48.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:22:48.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:22:48.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:22:48.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:22:48.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:22:48.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:22:48.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:22:48.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:22:48.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:22:48.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:22:48.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:22:48.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:22:49.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:22:49.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:22:49.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:22:49.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:22:49.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:22:49.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:22:50.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:22:50.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:22:50.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:22:50.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:22:50.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:22:50.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:22:51.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:22:51.259 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:22:51.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:22:51.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:22:51.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:22:51.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:22:52.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:22:52.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:22:52.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:22:53.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:22:53.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:22:53.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:22:53.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:22:53.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:22:53.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:22:53.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:22:53.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:22:53.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:22:54.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:22:54.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:22:54.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:22:54.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:22:54.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:22:54.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:22:54.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:22:54.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:22:54.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:22:55.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:22:55.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:22:55.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:22:55.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:22:55.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:22:55.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:22:55.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:22:55.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:22:55.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:22:56.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:22:56.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:22:56.180 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_light game_mode: weave 20:22:56.180 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:22:56.180 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:22:56.180 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:22:56.180 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/wall/light/world 20:22:56.180 [Umbra] Init version: 3.4.15 :: 16 threads 20:22:56.204 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:8 my_peer_id:11000010244a017 20:22:56.233 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010244a017 inventory_sync_id:8 my_peer_id:11000010244a017 20:22:56.233 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:22:56.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:22:56.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:22:56.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:22:56.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 20:22:56.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 20:22:56.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 20:22:56.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient 20:22:56.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 20:22:56.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2, InventoryPackageSynchronizerClient 20:22:56.359 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 20:22:56.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 20:22:56.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, InventoryPackageSynchronizerClient 20:22:56.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 20:22:56.383 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:22:56.383 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:22:56.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:22:56.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:22:56.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:22:56.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:22:56.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:22:56.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:22:56.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:22:56.752 [Lua] Async level spawning done 20:22:56.752 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:22:56.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:22:56.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 20:22:56.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:22:57.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:22:57.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:22:57.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 20:22:57.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 20:22:57.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01 20:22:57.610 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01 20:22:57.715 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:22:57.715 [Lua] [Matchmaking] unregister rpcs 20:22:57.715 [Lua] Set lobby begin: 20:22:57.715 [Lua] Lobby data twitch_enabled = false 20:22:57.715 [Lua] Lobby data power_level = 0 20:22:57.716 [Lua] Lobby data unique_server_name = lichen 20:22:57.716 [Lua] Lobby data difficulty_tweak = 0 20:22:57.716 [Lua] Lobby data host = 11000010244a017 20:22:57.716 [Lua] Lobby data time_of_search = 1606594312 20:22:57.716 [Lua] Lobby data game_mode = 9 20:22:57.716 [Lua] Lobby data is_private = true 20:22:57.716 [Lua] Lobby data match_started = true 20:22:57.716 [Lua] Lobby data mechanism = adventure 20:22:57.716 [Lua] Lobby data difficulty = normal 20:22:57.716 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:22:57.716 [Lua] Lobby data player_slot_1 = 0:0 20:22:57.716 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:22:57.716 [Lua] Lobby data weave_index = 1 20:22:57.716 [Lua] Lobby data quick_game = false 20:22:57.716 [Lua] Lobby data weave_name = weave_1 20:22:57.716 [Lua] Lobby data matchmaking = false 20:22:57.716 [Lua] Lobby data player_slot_4 = 11000010244a017:1 20:22:57.716 [Lua] Lobby data num_players = 1 20:22:57.716 [Lua] Lobby data player_slot_5 = 0:0 20:22:57.717 [Lua] Lobby data player_slot_2 = 0:0 20:22:57.717 [Lua] Lobby data country_code = FR 20:22:57.717 [Lua] Lobby data player_slot_3 = 0:0 20:22:57.717 [Lua] Lobby data eac_authorized = true 20:22:57.717 [Lua] Set lobby end. 20:22:57.717 [Lua] [Managers] Destroying manager group: 20:22:57.718 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_light, global_loading_screens 20:22:57.718 [Lua] [Gamestate] Enter StateIngame HOST 20:22:57.718 [Lua] [Managers] Calling function on all managers: 20:22:57.718 [Lua] <>level = dlc_scorpion_wall_light<> 20:22:57.718 [Lua] Set lobby begin: 20:22:57.718 [Lua] Lobby data twitch_enabled = false 20:22:57.718 [Lua] Lobby data power_level = 0 20:22:57.718 [Lua] Lobby data unique_server_name = lichen 20:22:57.718 [Lua] Lobby data difficulty_tweak = 0 20:22:57.718 [Lua] Lobby data host = 11000010244a017 20:22:57.719 [Lua] Lobby data time_of_search = 1606594312 20:22:57.719 [Lua] Lobby data game_mode = 9 20:22:57.719 [Lua] Lobby data is_private = true 20:22:57.719 [Lua] Lobby data match_started = true 20:22:57.719 [Lua] Lobby data mechanism = adventure 20:22:57.719 [Lua] Lobby data difficulty = normal 20:22:57.719 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:22:57.719 [Lua] Lobby data player_slot_1 = 0:0 20:22:57.719 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:22:57.719 [Lua] Lobby data weave_index = 1 20:22:57.719 [Lua] Lobby data quick_game = false 20:22:57.719 [Lua] Lobby data weave_name = weave_1 20:22:57.719 [Lua] Lobby data matchmaking = false 20:22:57.719 [Lua] Lobby data player_slot_4 = 11000010244a017:1 20:22:57.719 [Lua] Lobby data num_players = 1 20:22:57.719 [Lua] Lobby data player_slot_5 = 0:0 20:22:57.719 [Lua] Lobby data player_slot_2 = 0:0 20:22:57.719 [Lua] Lobby data country_code = FR 20:22:57.719 [Lua] Lobby data player_slot_3 = 0:0 20:22:57.719 [Lua] Lobby data eac_authorized = true 20:22:57.720 [Lua] Set lobby end. 20:22:57.720 [Lua] [StateIngame] Server ingame 20:22:57.724 [Lua] Set lobby begin: 20:22:57.724 [Lua] Lobby data twitch_enabled = false 20:22:57.724 [Lua] Lobby data power_level = 0 20:22:57.724 [Lua] Lobby data unique_server_name = lichen 20:22:57.724 [Lua] Lobby data difficulty_tweak = 0 20:22:57.724 [Lua] Lobby data host = 11000010244a017 20:22:57.724 [Lua] Lobby data time_of_search = 1606594312 20:22:57.724 [Lua] Lobby data game_mode = 9 20:22:57.724 [Lua] Lobby data is_private = true 20:22:57.724 [Lua] Lobby data match_started = true 20:22:57.724 [Lua] Lobby data mechanism = adventure 20:22:57.724 [Lua] Lobby data difficulty = normal 20:22:57.724 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:22:57.724 [Lua] Lobby data player_slot_1 = 0:0 20:22:57.724 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:22:57.724 [Lua] Lobby data weave_index = 1 20:22:57.724 [Lua] Lobby data quick_game = false 20:22:57.724 [Lua] Lobby data weave_name = weave_1 20:22:57.725 [Lua] Lobby data matchmaking = false 20:22:57.725 [Lua] Lobby data player_slot_4 = 11000010244a017:1 20:22:57.725 [Lua] Lobby data num_players = 1 20:22:57.725 [Lua] Lobby data player_slot_5 = 0:0 20:22:57.725 [Lua] Lobby data player_slot_2 = 0:0 20:22:57.725 [Lua] Lobby data country_code = FR 20:22:57.725 [Lua] Lobby data player_slot_3 = 0:0 20:22:57.725 [Lua] Lobby data eac_authorized = true 20:22:57.725 [Lua] Set lobby end. 20:22:57.725 [Lua] [Matchmaking] register rpcs 20:22:57.725 [Lua] GameNetworkManager:init... creating game session 20:22:57.725 [Lua] Host GameSession.make_game_session_host with session: 20:22:57.725 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:22:57.725 [Lua] [GameNetworkManager] My own peer_id = 11000010244a017 20:22:57.725 [Lua] [GameNetworkManager] self.is_server = true 20:22:57.725 [Network] Setting artificial MTU limit to 65536 20:22:57.725 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 18 20:22:57.725 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:22:57.725 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:22:57.739 [Lua] Switching ConflictSettings: to: default_weave_light 20:22:57.739 [Lua] pacing=disabled 20:22:57.739 [Lua] roaming=nil 20:22:57.739 [Lua] specials=disabled 20:22:57.739 [Lua] debug_color=maroon 20:22:57.739 [Lua] pack_spawning=default_light 20:22:57.739 [Lua] contained_breeds=nil 20:22:57.739 [Lua] disabled=false 20:22:57.739 [Lua] boss=disabled 20:22:57.739 [Lua] horde=disabled 20:22:57.739 [Lua] name=default_weave_light 20:22:57.739 [Lua] intensity=disabled 20:22:57.739 [Lua] --- 20:22:57.739 [Lua] [LevelAnalysis] set_random_seed( 45982256) 20:22:57.743 warning: [GwNav] NavData resource not loaded 20:22:57.743 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/light/world 20:22:57.743 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world 20:22:57.747 [Lua] [AIInterestPointSystem] Level Seed: 45982256 20:22:57.747 [Lua] 20:22:57.747 [Lua] [entity_system_bag] = table 20:22:57.747 [Lua] [entity_system_bag] = metatable 20:22:57.747 [Lua] [startup_data] = table 20:22:57.747 [Lua] [entity_manager] = table 20:22:57.747 [Lua] [entity_manager] = metatable 20:22:57.747 [Lua] [unit_spawner] = table 20:22:57.747 [Lua] [unit_spawner] = metatable 20:22:57.747 [Lua] [unit_storage] = table 20:22:57.747 [Lua] [unit_storage] = metatable 20:22:57.747 [Lua] [dice_keeper] = table 20:22:57.747 [Lua] [dice_keeper] = metatable 20:22:57.747 [Lua] [is_server] = true (boolean) 20:22:57.747 [Lua] [world] = [World] 20:22:57.747 [Lua] [system_api] = table 20:22:57.747 [Lua] [entity_system] = table 20:22:57.747 [Lua] [entity_system] = metatable 20:22:57.747 [Lua] [network_lobby] = table 20:22:57.747 [Lua] [network_lobby] = metatable 20:22:57.747 [Lua] [profile_synchronizer] = table 20:22:57.747 [Lua] [profile_synchronizer] = metatable 20:22:57.747 [Lua] [level_transition_handler] = table 20:22:57.747 [Lua] [level_transition_handler] = metatable 20:22:57.747 [Lua] [num_local_human_players] = 1 (number) 20:22:57.747 [Lua] [statistics_db] = table 20:22:57.747 [Lua] [statistics_db] = metatable 20:22:57.747 [Lua] [network_server] = table 20:22:57.747 [Lua] [network_server] = metatable 20:22:57.747 [Lua] [input_manager] = table 20:22:57.747 [Lua] [input_manager] = metatable 20:22:57.747 [Lua] [network_clock] = table 20:22:57.747 [Lua] [network_clock] = metatable 20:22:57.747 [Lua] [network_transmit] = table 20:22:57.747 [Lua] [network_transmit] = metatable 20:22:57.747 [Lua] [free_flight_manager] = table 20:22:57.747 [Lua] [free_flight_manager] = metatable 20:22:57.747 [Lua] [network_manager] = table 20:22:57.747 [Lua] [network_manager] = metatable 20:22:57.747 [Lua] [network_event_delegate] = table 20:22:57.747 [Lua] [network_event_delegate] = metatable 20:22:57.747 [Lua] 20:22:57.747 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:22:57.747 [Lua] ignoring extension VersusInteractObjectiveExtension 20:22:57.747 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:22:57.747 [Lua] ignoring extension VersusSocketObjectiveExtension 20:22:57.747 [Lua] ignoring extension VersusTargetObjectiveExtension 20:22:57.747 [Lua] ignoring extension VersusMissionObjectiveExtension 20:22:57.748 [Lua] ignoring extension KeepDecorationPaintingExtension 20:22:57.749 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:22:57.768 [Lua] [AchievementManager] Achievements using the steam platform 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822) 20:22:57.814 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423) 20:22:57.820 [Lua] [StateIngame] Level seed: 45982256 20:22:57.845 [Lua] [LevelAnalysis] set_random_seed( 45982256) 20:22:57.853 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:22:57.853 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:22:57.854 [Lua] [IngameUI] init 20:22:57.869 [SteamVoipClient] select_out(11000010244a017, off) 20:22:57.874 [Lua] cb_razer_chroma_setup 20:22:57.901 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:22:57.901 [Lua] Set lobby begin: 20:22:57.901 [Lua] Lobby data twitch_enabled = false 20:22:57.901 [Lua] Lobby data power_level = 230 20:22:57.901 [Lua] Lobby data unique_server_name = lichen 20:22:57.901 [Lua] Lobby data difficulty_tweak = 0 20:22:57.901 [Lua] Lobby data host = 11000010244a017 20:22:57.901 [Lua] Lobby data time_of_search = 1606594312 20:22:57.901 [Lua] Lobby data game_mode = 9 20:22:57.901 [Lua] Lobby data is_private = true 20:22:57.901 [Lua] Lobby data match_started = true 20:22:57.901 [Lua] Lobby data mechanism = adventure 20:22:57.902 [Lua] Lobby data difficulty = normal 20:22:57.902 [Lua] Lobby data level_key = dlc_scorpion_wall_light 20:22:57.902 [Lua] Lobby data player_slot_1 = 0:0 20:22:57.902 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_light 20:22:57.902 [Lua] Lobby data weave_index = 1 20:22:57.902 [Lua] Lobby data quick_game = false 20:22:57.902 [Lua] Lobby data weave_name = weave_1 20:22:57.902 [Lua] Lobby data matchmaking = false 20:22:57.902 [Lua] Lobby data player_slot_4 = 11000010244a017:1 20:22:57.902 [Lua] Lobby data num_players = 1 20:22:57.902 [Lua] Lobby data player_slot_5 = 0:0 20:22:57.902 [Lua] Lobby data player_slot_2 = 0:0 20:22:57.902 [Lua] Lobby data country_code = FR 20:22:57.902 [Lua] Lobby data player_slot_3 = 0:0 20:22:57.902 [Lua] Lobby data eac_authorized = true 20:22:57.902 [Lua] Set lobby end. 20:22:57.903 [Lua] CurrentConflictSettings default_weave_light 20:22:57.903 [Lua] [ConflictDirector] conflict_director is ai_ready 20:22:57.903 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:22:57.903 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:22:57.908 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:22:57.908 [Lua] Forming navigation groups in one frame 20:22:57.908 [Lua] Forming navigation groups 20:22:58.010 [Lua] NavigationGroupManager -> calulation time A: 0.10099999999999909 20:22:58.089 [Lua] NavigationGroupManager -> calulation time B: 0.078999999999950887 20:22:58.089 [Lua] number of nav groups: 136 20:22:58.090 [Lua] number of refined nav groups : 107 20:22:58.105 [Lua] NavigationGroupManager -> calulation time C: 0.015999999999962711 20:22:58.105 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.006926694139835 Normalized coefficient: 1.3117428298856042 20:22:58.111 [Lua] -------------> JOW Perfect-density 2.25 Sum density 3.2328474789857866 Normalized coefficient: 0.69598086969010775 20:22:58.118 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:22:58.123 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:22:58.125 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:22:58.126 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 20:22:58.127 [Lua] [Managers] Calling function on all managers: 20:22:58.164 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 18 20:22:58.403 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 18 20:22:58.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01 20:22:58.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01 20:22:58.624 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 20:22:58.641 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 20:22:58.641 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 20:22:58.657 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 20:22:58.657 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 20:22:58.674 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 20:22:58.674 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 20:22:58.682 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:22:58.682 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:22:58.682 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 20:22:58.708 [Lua] Players are leaving the safe zone 20:22:58.718 [Lua] TerrorEventMixer.start_event: trickle_event_mixed_small_slow (seed: 0) 20:22:59.073 [Lua] StateInGameRunning:_game_actually_starts() 20:22:59.073 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 20:22:59.073 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=37 20:22:59.073 [Lua] ################################################################################################################# 20:22:59.073 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-dlc_scorpion_wall_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:22:59.073 [Lua] ################################################################################################################# 20:22:59.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19 20:22:59.090 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19 20:22:59.315 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19 20:22:59.315 [Lua] Commit load time data 20:23:08.509 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:23:08.983 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:23:13.921 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 31293) 20:23:13.939 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_medium (seed: 31293) 20:23:13.951 [Lua] setting up ambush-horde 20:23:13.951 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:23:13.951 [Lua] -> spawning: 8 20:23:13.951 [Lua] horde crated with id 1 of type ambush 20:23:13.951 [Lua] ambush horde has started 20:23:13.968 [Lua] setting up ambush-horde 20:23:13.968 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 20:23:13.968 [Lua] -> spawning: 2 20:23:13.968 [Lua] horde crated with id 2 of type ambush 20:23:13.968 [Lua] ambush horde has started 20:23:15.056 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:23:16.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:17.543 [Lua] Init group template: horde 20:23:17.579 [Lua] Init group template: horde 20:23:19.231 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:23:20.111 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:23:21.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:21.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:22.434 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:23:23.887 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:23:24.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:26.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:26.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:27.504 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928 20:23:27.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:28.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:28.366 [Flow] 1 20:23:28.502 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:23:28.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:29.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:29.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:29.907 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:23:30.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:31.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:31.161 [Flow] 2 20:23:32.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:32.201 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:23:32.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:32.776 [Flow] 3 20:23:32.827 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:23:33.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:35.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:39.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:40.365 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:23:40.808 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:23:45.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:46.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:49.206 [Lua] setting up ambush-horde 20:23:49.206 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:23:49.206 [Lua] -> spawning: 8 20:23:49.206 [Lua] horde crated with id 3 of type ambush 20:23:49.206 [Lua] ambush horde has started 20:23:49.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:50.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:51.895 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:23:52.792 [Lua] Init group template: horde 20:23:57.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:23:58.566 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:23:58.566 [Lua] Horde killed: ? 20:23:59.098 [Lua] setting up ambush-horde 20:23:59.098 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:23:59.098 [Lua] -> spawning: 5 20:23:59.098 [Lua] horde crated with id 4 of type ambush 20:23:59.098 [Lua] ambush horde has started 20:23:59.260 [Lua] setting up ambush-horde 20:23:59.260 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 20:23:59.260 [Lua] -> spawning: 1 20:23:59.260 [Lua] horde crated with id 5 of type ambush 20:23:59.260 [Lua] ambush horde has started 20:24:02.638 [Lua] Init group template: horde 20:24:02.741 [Lua] Init group template: horde 20:24:03.334 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:24:03.642 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:24:05.128 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:24:06.280 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:24:07.289 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:24:07.731 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:24:07.731 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:24:10.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:24:11.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:24:12.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:24:12.830 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:24:14.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:24:15.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:24:18.831 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:24:18.847 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:24:19.308 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:24:19.308 [Lua] Spawn type: horde_hidden Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:24:19.308 [Lua] Horde killed: ? 20:24:22.071 [Lua] Spawn type: horde Score: 0.39308176100629 Score Multiplier: 0.39308176100628928 20:24:22.071 [Lua] Horde killed: ? 20:24:51.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 20:24:59.578 [Lua] setting up ambush-horde 20:24:59.578 [Lua] Composing horde 'weave_trickle_skaven_armour' .. using variant 'plain' 20:24:59.578 [Lua] -> spawning: 1 20:24:59.578 [Lua] horde crated with id 6 of type ambush 20:24:59.578 [Lua] ambush horde has started 20:25:03.041 [Lua] Init group template: horde 20:25:11.783 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928 20:25:11.783 [Lua] Horde killed: ? 20:25:13.930 [Lua] Spawn type: horde_hidden Score: 1.9654088050314 Score Multiplier: 0.39308176100628928 20:25:13.930 [Lua] Horde killed: ? 20:25:24.472 [Lua] Spawn type: horde_hidden Score: 3.1446540880503 Score Multiplier: 0.39308176100628928 20:25:24.472 [Lua] Horde killed: ? 20:25:40.141 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:25:42.597 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:25:44.489 [Lua] Spawn type: roam Score: 0.058962264150943 Score Multiplier: 0.039308176100628929 20:25:46.159 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:25:48.451 [Lua] Spawn type: roam Score: 0.078616352201258 Score Multiplier: 0.039308176100628929 20:25:55.129 [Lua] Got invite to lobby from 11000010841338f 20:25:55.144 [Lua] [Matchmaking] Found a lobby invite, joining. 20:25:55.144 [Lua] TRANSITION join_lobby table: 000000000E480A40 nil 20:25:55.144 [Lua] [GameNetworkManager] Leaving game... 20:25:55.144 [Lua] [GameNetworkManager] Shutting down game session host. 20:25:55.144 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:25:55.144 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:25:55.144 [Lua] StateIngame: Got transition join_lobby, set exit type to join_game. Will exit at t=178.13 20:25:55.152 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:25:57.147 [Lua] [Managers] Calling function on all managers: 20:25:57.147 [Lua] Clearing all global lookup lists 20:25:57.147 [Lua] [IngamePlayerListUI] - Destroy 20:25:57.147 [Lua] [GamePadEquipmentUI] - Destroy 20:25:57.147 [Lua] [EquipmentUI] - Destroy 20:25:57.147 [Lua] [GamePadAbilityUI] - Destroy 20:25:57.147 [Lua] [AbilityUI] - Destroy 20:25:57.148 [Lua] [IngameUI] destroy 20:25:57.251 [Lua] [Managers] Destroying manager group: 20:25:57.263 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:25:57.366 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:25:57.372 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:25:57.372 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:25:57.374 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:25:57.374 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:25:57.381 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:25:57.385 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:25:57.387 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:25:57.387 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:25:57.388 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:25:57.391 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:25:57.395 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:25:57.396 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:25:57.401 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:25:57.402 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:25:57.406 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:25:57.408 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:25:57.409 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:25:57.414 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:25:57.418 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:25:57.428 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:25:57.432 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:25:57.433 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:25:57.434 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:25:57.438 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:25:57.448 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:25:57.452 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:25:57.456 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:25:57.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:25:57.477 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:25:57.477 [Lua] [PeerSM] 11000010244a017 :: on_exit InGame 20:25:57.477 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:25:57.477 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 dlc_scorpion_wall_light 0 20:25:57.477 warning: [Lua] Following data will be uploaded to Crashify: <> 20:25:57.477 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_light", Num ocurrencies: 7, User: 11000010244a017 "lichen" <> 20:25:57.478 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_light" [2] self = table: 000000001185E780; previous_state = InGame; party = table: 000000000165D820; mechanism_manager = table: 000000000245AA50; network_transmit = table: 00000000113446F0; peer_id = "11000010244a017"; level_key = "dlc_scorpion_wall_light"; environment_variation_id = 0; level_seed = 45982256; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010C6AE00 [3] _ = table: 000000001185E780; new_state = Loading; old_state = InGame [4] self = table: 0000000010EF0FC0; peer_state_machines = table: 0000000010F44450; peer_id = "11000010244a017"; peer_state_machine = table: 000000001188BEB0; current_state = InGame [5] self = table: 0000000007D704F0; application_shutdown = nil; unit_spawner = table: 0000000001DB4D40; world = [World]; unit_storage = table: 000000000E9A8480; units = table: 000000000BF75D50; matchmaking_loading_context = nil [6] self = table: 00000000024E8BB0; new_state = table: 0000000002A3D8A0; params = table: 00000000024E8120; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024E8BB0; new_state = table: 0000000002A3D8A0; notify = true; old_state = table: 0000000007D704F0 [8] self = table: 00000000024E8BB0; dt = 0.01691015250980854; t = 1055.3316186098382; new_state = table: 0000000002A3D8A0 [9] self = table: 0000000000097070; real_world_dt = 0.01691015250980854; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01691015250980854; t = 1055.3316186098382 [10] dt = 0.01691015250980854 [2] server = table: 0000000010EF0FC0; wanted_career_index = 3; loaded_level = "dlc_scorpion_wall_light"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9820479992777109; peer_id = "11000010244a017"; [4] server_peer_id = "11000010244a017"; kicked_peers_disconnect_timer = table: 0000000010F44480; game_session = [GameSession]; game_network_manager = table: 0000000002A89D40; my_peer_id = "11000010244a017"; peers_added_to_gamesession = table: 0000000010F0BB40; _joined_peers = table: 00000000111EFB30; voip = table: 0000000002F46AA0; environment_variation_id = 0; level_transition_handler = table: 0000000010C3B010; _connections = table: 0000000010F663F0; lobby_host = table: 0000000010C7C440; level_key = "dlc_scorpion_wall_light"; slot_allocator = table: 0000000000685480; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000011203BD0; wanted_career_index = 3; _reserved_slots = table: 0000000011340E40; wanted_profile_index = 1; _connected_peers = table: 0000000011203BA0; player_manager = table: 0000000001568A80; _profile_requester = table: 00000000006850A0; network_transmit = table: 00000000113446F0; peers_completed_game_object_sync = table: 0000000010F0BB70; peer_state_machines = table: 0000000010F44450; network_event_delegate = table: 00000000104C8210; [5] world_name = "level_world"; entity_system_bag = table: 0000000003505680; network_server = table: 0000000010EF0FC0; entity_system = table: 000000000BDDDDB0; parent = table: 0000000000097070; _new_state = table: 0000000002A3D8A0; _level_flow_events = table: 000000000F3C82A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B116540; profile_synchronizer = table: 0000000011203BD0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000092D1990; num_local_human_players = 1; _lobby_host = table: 0000000010C7C440; _gm_event_end_conditions_met = false; exit_type = "join_game"; world = [World]; dt = 0.01691015250980854; peer_id = "11000010244a017"; level = [unknown light userdata]; network_event_delegate = table: 00000000104C8210; free_flight_manager = table: 00000000015CF480; network_transmit = table: 00000000113446F0; level_key = "dlc_scorpion_wall_light"; game_mode_key = "weave"; statistics_db = table: 000000000E7C4B60; exit_time = 178.13340947404504; dice_keeper = table: 000000000E9A83B0; level_transition_handler = table: 0000000010C3B010; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000007D704F0; [7] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000007D704F0; [8] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000007D704F0; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 00000000024E8BB0; startup_timer = 5.5507003783714026; has_booted = true; loading_context = table: 000000000AD15190; <> <> 20:25:57.478 [Lua] [Matchmaking] unregister rpcs 20:25:57.478 [Lua] [Matchmaking] destroying 20:25:57.478 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:25:57.478 [Lua] [ChatManager] Unregistering channel 1 20:25:57.478 [Lua] [EnemyPackageLoader] network_context_destroyed 20:25:57.478 [Lua] [PartyManager] network_context_destroyed 20:25:57.478 [Lua] [GameMechanismManager] network_context_destroyed 20:25:57.478 [SteamVoip] Leaving room d0ea5c8642490a2d 20:25:57.478 [SteamVoipClient] select_out(11000010244a017, off) 20:25:57.478 [SteamVoip] Destroying room d0ea5c8642490a2d 20:25:57.479 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 20:25:57.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:25:57.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:25:57.480 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 20:25:57.484 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:25:57.494 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:25:57.495 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 20:25:57.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient 20:25:57.495 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:25:57.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 20:25:57.503 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:25:57.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01, InventoryPackageSynchronizerClient 20:25:57.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01, InventoryPackageSynchronizerClient 20:25:57.508 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:25:57.508 [EACServer] [21:25:57:507][Windows][EAC Server] [Info][Destroy] Called 20:25:57.511 [Lua] [LobbyHost] Destroying 20:25:57.511 [Lua] ############### UNLOADING PACKAGES ############### 20:25:57.511 [Lua] [Managers] Calling function on all managers: 20:25:57.511 [Lua] [Managers] Destroying manager group: 20:25:57.511 [Lua] [Gamestate] Enter state StateLoading 20:25:57.514 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:25:57.514 [Lua] registering RPCs 20:25:57.514 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... table: 000000000E480A40 nil nil 20:25:57.514 [Lua] [LobbyManager] Setting up network options 20:25:57.514 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:25:57.514 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:25:57.514 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:25:57.514 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:25:57.514 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:25:57.514 [Lua] LobbyManager:setup_network_options server_port: 27015 20:25:57.514 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:25:57.514 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 20:25:57.514 [Lua] [PartyManager] Leader is set to 0 20:25:57.518 [Lua] [LobbyClient] Changed state from nil to joining 20:25:57.760 [Lua] [LobbyClient] Changed state from joining to joined 20:25:57.760 [Lua] [PartyManager] Leader is set to 11000010841338f 20:25:57.760 [Lua] [LobbyClient] connected to lobby, id: 186000001be8e63 20:25:57.761 [Lua] ====== Looking for host: 11000010841338f 20:25:57.761 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0b825d68, to peer: 11000010841338f channel: 2 20:25:57.761 [Lua] Connected to host: 11000010841338f, using channel: 2 20:25:57.761 warning: [Lua] Setting up network client 20:25:57.761 [EAC] Connection reset 20:25:57.762 [EAC] Set platform user auth ticket 20:25:57.762 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010841338f my_peer_id:11000010244a017 20:25:57.762 [Lua] [ChatManager] Registering channel 1 20:25:57.762 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010841338f, own_peer_id=11000010244a017) 20:25:57.762 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010841338f, own_peer_id=11000010244a017) 20:25:57.762 [Lua] [PartyManager] network_context_created (server_peer_id=11000010841338f, own_peer_id=11000010244a017) 20:25:59.261 [EAC] Set host peer 11000010841338f to state undetermined 20:25:59.261 [EAC] Validating host 11000010841338f 20:25:59.262 [Lua] EAC debug check 2 nil 20:25:59.315 [Lua] Server sends mechanism to client adventure 20:25:59.315 [Lua] initializing mechanism to: adventure 20:25:59.315 [Lua] Received new state from server inn 20:25:59.315 [Lua] [EnemyPackageLoader] New connection established (2) (key=1) 20:25:59.315 [SteamVoip] Joining room 1084def8ca3d15f7 20:25:59.414 [SteamVoipClient] select_out(110000100c61961, on) 20:25:59.461 [SteamVoipClient] select_out(11000010841338f, on) 20:25:59.499 [SteamVoipClient] select_out(11000010841338f, on) 20:25:59.499 [SteamVoipClient] select_in(11000010841338f, on) 20:25:59.499 [SteamVoipClient] select_out(11000010841338f, off) 20:25:59.499 [SteamVoipClient] select_out(110000100c61961, on) 20:25:59.499 [SteamVoipClient] select_in(110000100c61961, on) 20:25:59.499 [SteamVoipClient] select_out(110000100c61961, off) 20:25:59.602 [EAC] EAC host 11000010841338f validated and trusted 20:26:01.284 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000100c61961 1 0 1 20:26:01.284 [Lua] player (110000100c61961,1) was put into party 0 20:26:01.284 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 11000010841338f 1 1 1 20:26:01.284 [Lua] player (11000010841338f,1) was put into party 1 20:26:01.284 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 11000010244a017 1 0 2 20:26:01.284 [Lua] player (11000010244a017,1) was put into party 0 20:26:01.284 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:26:01.284 [Lua] GameMechanismManager setting level seed: 4064271 20:26:01.284 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 4064271, environment_variation_id to: 0 20:26:01.285 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:26:01.285 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 4064271 environment 0. New level, resetting package load status. 20:26:01.285 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:26:01.285 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 20:26:01.285 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:26:01.329 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_light 20:26:01.346 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_light 20:26:01.346 [Umbra] Unload tome 20:26:01.357 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_light, LevelTransitionHandler 20:26:01.357 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:26:01.357 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:26:01.357 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:26:01.357 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:26:01.357 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:26:01.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:26:01.584 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:26:01.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:26:01.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:26:01.741 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:26:01.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:26:01.775 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:26:01.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:26:01.826 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:26:01.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:26:03.332 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000100c61961 1 1 2 20:26:03.332 [Lua] player (110000100c61961,1) was put into party 1 20:26:11.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:26:11.607 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:26:11.624 [Lua] [LevelTransitionHandler] Level load completed! 20:26:11.624 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4064271 - use_random_directors: true - overriden_conflict: nil 20:26:11.628 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:26:11.628 [Lua] checking dlc's against conflict directors 20:26:11.628 [Lua] - removing conflict director 'chaos_beastmen' 20:26:11.628 [Lua] - removing conflict director 'skaven_beastmen' 20:26:11.628 [Lua] - removing conflict director 'beastmen' 20:26:11.628 [Lua] number of factions to include 2 20:26:11.628 [Lua] number of factions added 2 20:26:11.628 [Lua] --- --- --- 20:26:11.628 [Lua] Starting... difficulty 'normal' 20:26:11.628 [Lua] These are the starting conflict directors: 20:26:11.628 [Lua] inn_level 20:26:11.628 [Lua] --- --- --- 20:26:11.628 [Lua] 20:26:11.628 [Lua] DONE! Found the following directors: 20:26:11.628 [Lua] (free: 35), Master hash is: 20:26:11.628 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:26:11.628 [Lua] load_startup_enemy_packages: -------------- 20:26:11.628 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:26:11.628 [Lua] critter_rat 20:26:11.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:26:11.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:26:11.698 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 20:26:11.699 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 20:26:11.699 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 20:26:11.699 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:26:11.699 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:26:11.793 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010841338f) local_player_id(1) profile_index(2) career_index(1) 20:26:11.793 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100c61961) local_player_id(1) profile_index(4) career_index(3) 20:26:11.793 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010841338f inventory_sync_id:7 my_peer_id:11000010244a017 20:26:11.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:26:11.794 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:26:11.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:26:11.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:26:11.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 20:26:11.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 20:26:11.981 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 20:26:11.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 20:26:12.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 20:26:12.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 20:26:12.302 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:26:12.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:26:12.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:26:12.353 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:26:12.435 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:26:12.435 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:26:12.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:26:12.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:26:12.791 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:26:12.793 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 20:26:12.944 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 20:26:12.944 [Lua] [PackageManager] Force_load: wwise/staff 20:26:12.945 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 20:26:13.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 20:26:13.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 20:26:13.132 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 20:26:13.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 20:26:13.203 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 20:26:13.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 20:26:13.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 20:26:13.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 20:26:13.453 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:26:13.519 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:26:13.519 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:26:13.520 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:26:13.637 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:26:13.637 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:26:13.638 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:26:14.320 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:26:14.320 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:26:14.322 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:26:14.421 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:26:14.421 [Lua] [PackageManager] Force_load: wwise/bow 20:26:14.422 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:26:15.096 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:26:15.096 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:26:15.099 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 20:26:15.099 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:26:15.099 [Lua] Starting async level spawning of levels/inn/world 20:26:15.100 [Umbra] Init version: 3.4.15 :: 16 threads 20:26:15.505 [Lua] Async level spawning done 20:26:15.505 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:26:16.500 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:26:16.500 [Lua] [Managers] Destroying manager group: 20:26:16.502 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:26:16.502 [Lua] [Gamestate] Enter StateIngame CLIENT 20:26:16.502 [Lua] [Managers] Calling function on all managers: 20:26:16.503 [Lua] <>level = inn_level<> 20:26:16.503 [Lua] [StateIngame] Client ingame 20:26:16.508 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:26:16.508 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:26:16.508 [Lua] [Matchmaking] Starting handshake with host 11000010841338f using client cookie HSC-0000811113-client-[11000010244a017] 20:26:16.508 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:26:16.508 [Lua] [Matchmaking] initializing 20:26:16.508 [Lua] [Matchmaking] my_peer_id: 11000010244a017, I am client 20:26:16.508 [Lua] [Matchmaking] register rpcs 20:26:16.508 [Lua] GameNetworkManager:init... creating game session 20:26:16.508 [Lua] Joning GameSession userdata: 0x0ab66b88 as a client through channel_id 2 20:26:16.509 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:26:16.509 [Lua] [GameNetworkManager] My own peer_id = 11000010244a017 20:26:16.509 [Lua] [GameNetworkManager] self.is_server = false 20:26:16.509 [Network] Setting artificial MTU limit to 65536 20:26:16.509 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:26:16.522 [Lua] Switching ConflictSettings: to: inn_level 20:26:16.522 [Lua] pacing=disabled 20:26:16.522 [Lua] roaming=nil 20:26:16.522 [Lua] disabled=false 20:26:16.522 [Lua] pack_spawning=disabled 20:26:16.522 [Lua] contained_breeds=nil 20:26:16.522 [Lua] boss=disabled 20:26:16.522 [Lua] horde=disabled 20:26:16.522 [Lua] specials=disabled 20:26:16.522 [Lua] name=inn_level 20:26:16.522 [Lua] intensity=disabled 20:26:16.522 [Lua] --- 20:26:16.522 [Lua] [LevelAnalysis] set_random_seed( 4064271) 20:26:16.526 [Lua] [AIInterestPointSystem] Level Seed: 4064271 20:26:16.526 [Lua] 20:26:16.526 [Lua] [network_manager] = table 20:26:16.526 [Lua] [network_manager] = metatable 20:26:16.526 [Lua] [startup_data] = table 20:26:16.526 [Lua] [entity_manager] = table 20:26:16.526 [Lua] [entity_manager] = metatable 20:26:16.526 [Lua] [unit_spawner] = table 20:26:16.526 [Lua] [unit_spawner] = metatable 20:26:16.526 [Lua] [unit_storage] = table 20:26:16.526 [Lua] [unit_storage] = metatable 20:26:16.526 [Lua] [dice_keeper] = table 20:26:16.526 [Lua] [dice_keeper] = metatable 20:26:16.526 [Lua] [is_server] = false (boolean) 20:26:16.526 [Lua] [world] = [World] 20:26:16.526 [Lua] [system_api] = table 20:26:16.526 [Lua] [input_manager] = table 20:26:16.526 [Lua] [input_manager] = metatable 20:26:16.526 [Lua] [profile_synchronizer] = table 20:26:16.526 [Lua] [profile_synchronizer] = metatable 20:26:16.526 [Lua] [entity_system] = table 20:26:16.526 [Lua] [entity_system] = metatable 20:26:16.526 [Lua] [level_transition_handler] = table 20:26:16.526 [Lua] [level_transition_handler] = metatable 20:26:16.526 [Lua] [num_local_human_players] = 1 (number) 20:26:16.526 [Lua] [statistics_db] = table 20:26:16.526 [Lua] [statistics_db] = metatable 20:26:16.526 [Lua] [entity_system_bag] = table 20:26:16.526 [Lua] [entity_system_bag] = metatable 20:26:16.526 [Lua] [network_lobby] = table 20:26:16.526 [Lua] [network_lobby] = metatable 20:26:16.526 [Lua] [network_transmit] = table 20:26:16.526 [Lua] [network_transmit] = metatable 20:26:16.526 [Lua] [network_clock] = table 20:26:16.526 [Lua] [network_clock] = metatable 20:26:16.526 [Lua] [free_flight_manager] = table 20:26:16.526 [Lua] [free_flight_manager] = metatable 20:26:16.526 [Lua] [network_event_delegate] = table 20:26:16.526 [Lua] [network_event_delegate] = metatable 20:26:16.526 [Lua] 20:26:16.526 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:26:16.526 [Lua] ignoring extension VersusInteractObjectiveExtension 20:26:16.526 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:26:16.526 [Lua] ignoring extension VersusSocketObjectiveExtension 20:26:16.526 [Lua] ignoring extension VersusTargetObjectiveExtension 20:26:16.526 [Lua] ignoring extension VersusMissionObjectiveExtension 20:26:16.527 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:26:16.529 [Lua] [AchievementManager] Achievements using the steam platform 20:26:16.588 [Lua] [StateIngame] Level seed: 4064271 20:26:16.606 [Lua] [IngameUI] init 20:26:16.625 [SteamVoipClient] select_out(110000100c61961, off) 20:26:16.625 [SteamVoipClient] select_out(11000010244a017, off) 20:26:16.625 [SteamVoipClient] select_out(11000010841338f, off) 20:26:16.630 [Lua] cb_razer_chroma_setup 20:26:16.678 [Flow] LeaderNo 20:26:16.678 [Flow] lodestone diff 1:false 20:26:16.679 [Lua] [Managers] Calling function on all managers: 20:26:16.999 [Lua] [Matchmaking] Handshake successful (11000010841338f) (HSC-0000811113-client-[11000010244a017]) (HSC-0000042360-host-[11000010841338f]) 20:26:16.999 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:16.999 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:16.999 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:16.999 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:16.999 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:16.999 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:16.999 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:16.999 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:17.000 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:17.000 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:17.000 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:17.000 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:17.000 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:17.000 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:17.000 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:17.000 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:17.000 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:17.000 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:17.000 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010841338f go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:26:17.000 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010841338f go_type=player go_created_func_name=game_object_created_player 20:26:17.000 [Lua] [GameNetworkManager] game_object_created_player, go_id=19, owner_peer_id=11000010841338f peer_id=11000010841338f 20:26:17.000 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 19, peer_id = 11000010841338f, self.peer_id = 11000010244a017 20:26:17.000 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010841338f 20:26:17.018 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010841338f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:26:17.018 [Lua] Adding player sync data to peer=11000010841338f local_player_id=1 20:26:17.018 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.018 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.018 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.018 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.018 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.018 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010841338f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:26:17.019 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010841338f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:26:17.019 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010841338f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:26:17.019 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010841338f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:26:17.019 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010841338f go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:26:17.020 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.020 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.020 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.020 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.020 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.020 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.020 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.020 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.020 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.020 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010841338f go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:17.021 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010841338f go_type=music_states go_created_func_name=game_object_created_music_states 20:26:17.021 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010841338f go_type=player_unit go_created_func_name=game_object_created_player_unit 20:26:17.022 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010841338f go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:26:17.022 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010841338f go_type=player go_created_func_name=game_object_created_player 20:26:17.022 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=11000010841338f peer_id=110000100c61961 20:26:17.022 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 44, peer_id = 110000100c61961, self.peer_id = 11000010244a017 20:26:17.022 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100c61961 20:26:17.039 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100c61961 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:26:17.039 [Lua] Adding player sync data to peer=110000100c61961 local_player_id=1 20:26:17.043 error: [Lua] SETTING ROUND ID 20:26:17.043 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010841338f go_type=player go_created_func_name=game_object_created_player 20:26:17.043 [Lua] [GameNetworkManager] game_object_created_player, go_id=45, owner_peer_id=11000010841338f peer_id=11000010244a017 20:26:17.043 [Lua] [GameNetworkManager] PLAYER is local player 20:26:17.043 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 20:26:17.045 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:26:17.045 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 11000010244a017 1 1 3 20:26:17.045 [Lua] player (11000010244a017,1) was put into party 1 20:26:17.045 [Lua] [IngamePlayerListUI] - Destroy 20:26:17.045 [Lua] [GamePadEquipmentUI] - Destroy 20:26:17.045 [Lua] [EquipmentUI] - Destroy 20:26:17.045 [Lua] [GamePadAbilityUI] - Destroy 20:26:17.045 [Lua] [AbilityUI] - Destroy 20:26:17.056 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010244a017) local_player_id(1) profile_index(1) career_index(1) 20:26:17.057 [Lua] 20:26:17.057 [Lua] [wwise/crossbow] = false (boolean) 20:26:17.057 [Lua] [wwise/one_handed_swords] = false (boolean) 20:26:17.057 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 20:26:17.057 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 20:26:17.057 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 20:26:17.057 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 20:26:17.057 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 20:26:17.057 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 20:26:17.057 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 20:26:17.057 [Lua] 20:26:17.057 [Lua] 20:26:17.057 [Lua] [wwise/crossbow] = false (boolean) 20:26:17.057 [Lua] [wwise/one_handed_swords] = false (boolean) 20:26:17.057 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 20:26:17.057 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 20:26:17.057 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 20:26:17.057 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 20:26:17.057 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:26:17.057 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean) 20:26:17.057 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 20:26:17.057 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 20:26:17.057 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:26:17.057 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 20:26:17.057 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 20:26:17.057 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 20:26:17.057 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 20:26:17.057 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 20:26:17.057 [Lua] 20:26:17.139 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010841338f inventory_sync_id:8 my_peer_id:11000010244a017 20:26:17.139 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:26:17.139 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 20:26:17.139 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:26:17.251 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:26:17.251 [Lua] [PackageManager] Force_load: wwise/crossbow 20:26:17.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:26:17.595 [Flow] DISABLE 20:26:17.762 [SteamTransport] Failed to send a message to 11000010841338f with error code 3 20:26:17.762 [Connection] Connection to 11000010841338f broken in transport layer. 20:26:17.762 [SteamTransport] Failed to send a message to 11000010841338f because there is no connection 20:26:17.762 [Connection] Connection to 11000010841338f broken in transport layer. 20:26:17.769 [Steam] Connection bcdd585f to remote 11000010841338f rejected, reason 1000 20:26:17.981 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:26:17.981 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:26:17.984 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:26:18.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:26:18.367 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:26:18.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:26:18.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:26:18.520 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:26:18.521 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 20:26:18.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 20:26:18.595 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 20:26:18.596 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:26:18.727 [Handshaker] Lost connection 100 to 11000010841338f 20:26:18.728 [Lua] broken_connection to 11000010841338f 20:26:18.729 [Lua] <> <>Disconnected<> <>broken connection to server: internal_error<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:289: in function _update_connections [3] @scripts/network/network_client.lua:301: in function update [4] @scripts/game_state/state_ingame.lua:830: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:820: in function game_update [7] @scripts/boot.lua:605:in function [1] system = "Disconnected"; message = "broken connection to server: internal_error" [2] self = table: 0000000002F7DD60; channel_id = 2; channel_state = "disconnected"; reason = "internal_error" [3] self = table: 0000000002F7DD60; dt = 0.016997447237372398 [4] self = table: 000000000ABEEE20; dt = 0.016997447237372398; t = 2.1911158505827188; network_manager = table: 000000000AB665D0 [5] self = table: 00000000024E8BB0; dt = 0.016997447237372398; t = 1076.7302843658254 [6] self = table: 0000000000097070; real_world_dt = 0.016997447237372398; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016997447237372398; t = 1076.7302843658254 [7] dt = 0.016997447237372398 [2] server_peer_id = "11000010841338f"; _eac_state_determined = true; _switch_xxx = false; voip = table: 00000000102C1440; fail_reason = "internal_error"; host_to_migrate_to = table: 000000000D6C5060; _network_event_delegate = table: 0000000002574750; last_level_index = 115; _profile_requester = table: 00000000104C0590; slot_allocator = table: 0000000002F7DD90; lobby_client = table: 000000000B825D20; _notification_sent = true; profile_synchronizer = table: 00000000010EAAB0; connecting_timeout = 1.4912811014801264; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000010C3B010; _eac_has_set_host = true; _eac_can_play = true; [3] server_peer_id = "11000010841338f"; _eac_state_determined = true; _switch_xxx = false; voip = table: 00000000102C1440; fail_reason = "internal_error"; host_to_migrate_to = table: 000000000D6C5060; _network_event_delegate = table: 0000000002574750; last_level_index = 115; _profile_requester = table: 00000000104C0590; slot_allocator = table: 0000000002F7DD90; lobby_client = table: 000000000B825D20; _notification_sent = true; profile_synchronizer = table: 00000000010EAAB0; connecting_timeout = 1.4912811014801264; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000010C3B010; _eac_has_set_host = true; _eac_can_play = true; [4] world_name = "level_world"; entity_system_bag = table: 00000000010D9930; _debug_gui_immediate = [Gui]; entity_system = table: 00000000010D9A30; parent = table: 0000000000097070; network_client = table: 0000000002F7DD60; dice_keeper = table: 000000000AC50690; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000B825D20; is_in_tutorial = false; input_manager = table: 0000000000676610; profile_synchronizer = table: 00000000010EAAB0; _debug_gui = [Gui]; network_transmit = table: 0000000007EE0B50; _max_local_players = 4; _fps_reporter = table: 000000000BBD26D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; game_mode_key = "inn"; dt = 0.016959806904196739; peer_id = "11000010244a017"; level = [Level]; network_timer_handler = table: 0000000011A1B2C0; _level_flow_events = table: 0000000000BC7940; machines = table: 0000000000DF0C40; _camera_carrier = table: 0000000002004720; viewport_name = "player_1"; _quit_game = false; level_transition_handler = table: 0000000010C3B010; _onclose_called = false; is_in_inn = true; world = [World]; statistics_db = table: 0000000010D57DE0; network_clock = table: 000000000AB66670; free_flight_manager = table: 00000000015CF480; level_key = "inn_level"; network_event_delegate = table: 0000000002574750; [5] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000ABEEE20; [6] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 00000000024E8BB0; startup_timer = 5.5507003783714026; has_booted = true; loading_context = table: 00000000058B6200; <> <> 20:26:18.730 [Lua] [GameNetworkManager] Leaving game... 20:26:18.730 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=4.19 20:26:18.746 [SteamVoipClient] select_out(110000100c61961, off) 20:26:18.746 [SteamVoipClient] select_out(11000010244a017, off) 20:26:18.746 [SteamVoipClient] select_out(11000010841338f, off) 20:26:18.746 warning: [Lua] [STEAM VOIP]: Connection to host "11000010841338f" broken. Leaving room. 20:26:18.746 [SteamVoip] Leaving room 1084def8ca3d15f7 20:26:18.774 [Connection] Dropped voip chunk from 110000100c61961 because channel 5 can't communicate 20:26:18.828 [Connection] Dropped voip chunk from 110000100c61961 because channel 5 can't communicate 20:26:18.842 [Connection] Dropped voip chunk from 110000100c61961 because channel 5 can't communicate 20:26:18.859 [Connection] Dropped voip chunk from 110000100c61961 because channel 5 can't communicate 20:26:18.893 [Connection] Dropped voip chunk from 110000100c61961 because channel 5 can't communicate 20:26:18.927 [Connection] Dropped voip chunk from 110000100c61961 because channel 5 can't communicate 20:26:18.963 [Connection] Dropped voip chunk from 110000100c61961 because channel 5 can't communicate 20:26:18.987 [Connection] Dropped voip chunk from 110000100c61961 because channel 5 can't communicate 20:26:19.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:26:19.114 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:26:19.116 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:26:19.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:26:19.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:26:19.304 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:26:19.437 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:26:19.437 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:26:19.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 20:26:19.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 20:26:19.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 20:26:19.716 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:26:19.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:26:19.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:26:19.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 20:26:19.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 20:26:19.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 20:26:19.983 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 20:26:20.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 20:26:20.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 20:26:20.057 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:26:20.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:26:20.289 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:26:20.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:26:20.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:26:20.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:26:20.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 20:26:20.538 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 20:26:20.538 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 20:26:20.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:26:20.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:26:20.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:26:20.609 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 20:26:20.770 [Handshaker] Lost connection 101 to 110000100c61961 20:26:24.782 [Lua] Session leave timeout reached, force disconnecting 20:26:24.782 [Lua] [GameNetworkManager] Forcing disconnect_from_host() 20:26:24.798 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:26:24.798 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=45 owner_peer_id=11000010841338f peer_id=11000010244a017 20:26:24.798 [Lua] [GameNetworkManager] not removing peer_id=11000010244a017 local_player_id=1 20:26:24.798 [Lua] destroyed player game object with id 45 callback 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100c61961 20:26:24.798 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=11000010841338f peer_id=110000100c61961 20:26:24.798 [Lua] [GameNetworkManager] removing peer_id=110000100c61961 local_player_id=1 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] MUSIC object destroyed 20:26:24.798 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=19 owner_peer_id=11000010841338f peer_id=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] removing peer_id=11000010841338f local_player_id=1 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.798 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010841338f 20:26:24.799 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:26:24.800 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:26:24.800 [Lua] [Managers] Calling function on all managers: 20:26:24.801 [Lua] Clearing all global lookup lists 20:26:24.801 [Lua] [IngamePlayerListUI] - Destroy 20:26:24.801 [Lua] [GamePadEquipmentUI] - Destroy 20:26:24.801 [Lua] [EquipmentUI] - Destroy 20:26:24.801 [Lua] [GamePadAbilityUI] - Destroy 20:26:24.801 [Lua] [AbilityUI] - Destroy 20:26:24.801 [Lua] [IngameUI] destroy 20:26:24.867 [Lua] [Managers] Destroying manager group: 20:26:24.872 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:26:24.960 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:26:24.960 [Lua] [Matchmaking] unregister rpcs 20:26:24.960 [Lua] [Matchmaking] destroying 20:26:24.960 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:26:24.960 [Lua] [ChatManager] Unregistering channel 1 20:26:24.960 [Lua] [EnemyPackageLoader] network_context_destroyed 20:26:24.960 [Lua] [PartyManager] network_context_destroyed 20:26:24.960 [Lua] [GameMechanismManager] network_context_destroyed 20:26:24.960 [EAC] Connection reset 20:26:24.962 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 20:26:24.962 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient 20:26:24.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:26:24.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:26:24.962 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 20:26:24.967 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:26:24.967 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:26:24.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient 20:26:24.968 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:26:24.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient 20:26:24.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient 20:26:24.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, InventoryPackageSynchronizerClient 20:26:24.974 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:26:24.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 20:26:24.985 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 20:26:24.989 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:26:24.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 20:26:24.993 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 20:26:24.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, InventoryPackageSynchronizerClient 20:26:24.994 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 20:26:24.994 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 20:26:24.995 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 20:26:24.996 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 20:26:25.006 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:26:25.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 20:26:25.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, InventoryPackageSynchronizerClient 20:26:25.007 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient 20:26:25.008 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 20:26:25.008 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:26:25.008 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 20:26:25.008 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:26:25.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 20:26:25.009 [Lua] LobbyClient close server channel 2 to 11000010841338f 20:26:25.009 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0b825d68, channel: 2 20:26:25.009 [Lua] ############### UNLOADING PACKAGES ############### 20:26:25.009 [Lua] [Managers] Calling function on all managers: 20:26:25.009 [Lua] [Managers] Destroying manager group: 20:26:25.009 [Lua] [Gamestate] Enter state StateLoading 20:26:25.011 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost 20:26:25.011 [Lua] [LobbyManager] Setting up network options 20:26:25.011 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:26:25.011 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:26:25.011 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:26:25.011 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:26:25.011 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:26:25.011 [Lua] LobbyManager:setup_network_options server_port: 27015 20:26:25.011 [Lua] registering RPCs 20:26:25.011 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:26:25.011 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:26:25.011 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:26:25.011 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:26:25.011 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:26:25.011 [Lua] Set lobby begin: 20:26:25.011 [Lua] Set lobby end. 20:26:25.016 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11618315 - use_random_directors: true - overriden_conflict: nil 20:26:25.019 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:26:25.019 [Lua] checking dlc's against conflict directors 20:26:25.019 [Lua] number of factions to include 1 20:26:25.019 [Lua] Updated list weights for random: 20:26:25.019 [Lua] skaven, 0.42 (0.00-0.42) 20:26:25.019 [Lua] chaos, 0.42 (0.42-0.83) 20:26:25.019 [Lua] beastmen, 0.17 (0.83-1.00) 20:26:25.019 [Lua] Rolled random faction: 0.19391897320747375 skaven 20:26:25.019 [Lua] number of factions added 1 20:26:25.019 [Lua] --- --- --- 20:26:25.019 [Lua] Starting... difficulty 'normal' 20:26:25.019 [Lua] These are the starting conflict directors: 20:26:25.019 [Lua] inn_level 20:26:25.019 [Lua] --- --- --- 20:26:25.019 [Lua] 20:26:25.019 [Lua] DONE! Found the following directors: 20:26:25.019 [Lua] (free: 35), Master hash is: 20:26:25.019 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:26:25.019 [Lua] load_startup_enemy_packages: -------------- 20:26:25.019 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:26:25.019 [Lua] critter_rat 20:26:25.019 [Lua] [LobbyHost] Changed state from 0 to creating 20:26:25.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:26:25.048 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:26:25.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:26:25.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:26:25.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:26:25.253 [Lua] [LobbyHost] Changed state from creating to joined 20:26:25.253 [Lua] [PartyManager] Leader is set to 11000010244a017 20:26:25.253 [SteamVoip] Creating room 9135f89c6476bb4b 20:26:25.253 [SteamVoip] Joining room 9135f89c6476bb4b 20:26:25.254 [EAC] EAC server 11000010244a017 is initializing 20:26:25.261 [EAC] Server is also client 11000010244a017 20:26:25.261 [EACServer] [21:26:25:261][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF606E18FE0 LogLevel: Info. 20:26:25.262 [Lua] ### Created peer state machine for 11000010244a017 20:26:25.262 [Lua] [PeerSM] 11000010244a017 :: on_enter Connecting 20:26:25.262 [Lua] Set lobby begin: 20:26:25.262 [Lua] Lobby data current_level_key = inn_level 20:26:25.262 [Lua] Lobby data difficulty = normal 20:26:25.262 [Lua] Lobby data game_mode = 3 20:26:25.262 [Lua] Lobby data matchmaking = true 20:26:25.262 [Lua] Set lobby end. 20:26:25.262 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010244a017 my_peer_id:11000010244a017 20:26:25.262 [Lua] [ChatManager] Registering channel 1 20:26:25.262 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010244a017, own_peer_id=11000010244a017) 20:26:25.262 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010244a017, own_peer_id=11000010244a017) 20:26:25.262 [Lua] [PartyManager] network_context_created (server_peer_id=11000010244a017, own_peer_id=11000010244a017) 20:26:25.269 [Lua] [NetworkServer] Changing num_players from nil to 1 20:26:25.269 [Lua] Players: 1 20:26:25.269 [Lua] Set lobby begin: 20:26:25.269 [Lua] Lobby data difficulty = normal 20:26:25.269 [Lua] Lobby data game_mode = 3 20:26:25.269 [Lua] Lobby data matchmaking = true 20:26:25.269 [Lua] Lobby data num_players = 1 20:26:25.269 [Lua] Lobby data current_level_key = inn_level 20:26:25.269 [Lua] Set lobby end. 20:26:25.270 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:26:25.270 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:26:25.270 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:26:25.270 [Lua] Set lobby begin: 20:26:25.270 [Lua] Lobby data difficulty = normal 20:26:25.270 [Lua] Lobby data game_mode = 3 20:26:25.270 [Lua] Lobby data level_key = inn_level 20:26:25.270 [Lua] Lobby data matchmaking = false 20:26:25.270 [Lua] Lobby data num_players = 1 20:26:25.270 [Lua] Lobby data current_level_key = inn_level 20:26:25.270 [Lua] Set lobby end. 20:26:25.270 [Lua] [PSM] Peer 11000010244a017 joined. Want to use profile index "1" and join party "nil" 20:26:25.270 [Lua] ### Sending rpc_level_loaded 20:26:25.270 [Lua] #### Has state machine: true, peer_id: 11000010244a017, level_id: 50 20:26:25.270 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:26:25.270 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:26:25.270 [Lua] Starting async level spawning of levels/inn/world 20:26:25.271 [Umbra] Init version: 3.4.15 :: 16 threads 20:26:25.670 [Lua] Async level spawning done 20:26:27.283 [Lua] player (11000010244a017,1) was put into party 0 20:26:27.283 [Lua] [PeerSM] 11000010244a017 :: on_exit Connecting 20:26:27.283 [Lua] [PeerSM] 11000010244a017 :: on_enter Loading 20:26:27.283 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010244a017 inn_level 0 20:26:27.283 warning: [Lua] Following data will be uploaded to Crashify: <> 20:26:27.283 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 11000010244a017 "lichen" <> 20:26:27.283 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000001F97150; previous_state = Connecting; party = table: 000000000165D820; mechanism_manager = table: 000000000245AA50; network_transmit = table: 000000000E853DA0; peer_id = "11000010244a017"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 11618315; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000D733FC0 [3] _ = table: 0000000001F97150; new_state = Loading; old_state = Connecting [4] self = table: 0000000000EB7690; dt = 0.01699570007622242; state_data = table: 0000000001F97150; new_state = Loading [5] self = table: 000000001193CDE0; dt = 0.01699570007622242; peer_state_machines = table: 000000001193CE10; joined_peers = table: 00000000120906C0; game_session = nil; peer_id = "11000010244a017"; peer_state_machine = table: 0000000000EB7690 [6] self = table: 000000000D9C7830; dt = 0.01699570007622242 [7] self = table: 000000000D9C7830; dt = 0.01699570007622242; t = 1085.2446530153975 [8] self = table: 00000000024E8BB0; dt = 0.01699570007622242; t = 1085.2446530153975 [9] self = table: 0000000000097070; real_world_dt = 0.01699570007622242; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.01699570007622242; t = 1085.2446530153975 [10] dt = 0.01699570007622242 [2] server = table: 000000001193CDE0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; loaded_level = "inn_level"; resend_timer = 1.9830188006162643; peer_id = "11000010244a017"; [4] current_state = Loading; function_memoize = table: 0000000000EB7630; state_data = table: 0000000001F97150; [5] server_peer_id = "11000010244a017"; kicked_peers_disconnect_timer = table: 0000000010538B10; my_peer_id = "11000010244a017"; peers_added_to_gamesession = table: 000000001193D0C0; _joined_peers = table: 00000000120906C0; voip = table: 000000000A9BC4A0; environment_variation_id = 0; level_transition_handler = table: 0000000010C3B010; _connections = table: 000000001052F070; lobby_host = table: 000000000D733E10; level_key = "inn_level"; slot_allocator = table: 0000000010538B40; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000012090520; wanted_career_index = 1; _reserved_slots = table: 000000000E853FE0; wanted_profile_index = 1; _connected_peers = table: 00000000120906F0; player_manager = table: 0000000001568A80; _profile_requester = table: 0000000000ECFFE0; network_transmit = table: 000000000E853DA0; peers_completed_game_object_sync = table: 000000001193D0F0; peer_state_machines = table: 000000001193CE10; network_event_delegate = table: 000000000D733300; [6] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _ingame_level_object = [Level]; _ingame_world_object = [World]; _loading_music_triggered = true; _network_transmit = table: 000000000E853DA0; _async_level_spawner = table: 000000000BBC5490; _loading_view = table: 000000000D72A150; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000D733300; _registered_rpcs = true; _profile_synchronizer = table: 0000000012090520; _quickplay_bonus = false; _local_quickplay_bonus = false; _loadout_resync_state = "done"; _wanted_state = table: 00000000102EB280; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_server = table: 000000001193CDE0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010C3B010; _has_invitation_error = false; _level_key = "inn_level"; _machine = table: 000000000D733270; _has_sent_level_loaded = true; _lobby_host = table: 000000000D733E10; _input_manager = table: 000000000D9D7FC0; [7] _world_name = "loading_world"; _world = [World]; _level_spawned = true; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _ingame_level_object = [Level]; _ingame_world_object = [World]; _loading_music_triggered = true; _network_transmit = table: 000000000E853DA0; _async_level_spawner = table: 000000000BBC5490; _loading_view = table: 000000000D72A150; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000D733300; _registered_rpcs = true; _profile_synchronizer = table: 0000000012090520; _quickplay_bonus = false; _local_quickplay_bonus = false; _loadout_resync_state = "done"; _wanted_state = table: 00000000102EB280; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_server = table: 000000001193CDE0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000010C3B010; _has_invitation_error = false; _level_key = "inn_level"; _machine = table: 000000000D733270; _has_sent_level_loaded = true; _lobby_host = table: 000000000D733E10; _input_manager = table: 000000000D9D7FC0; [8] _params = table: 00000000024E8120; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000D9C7830; [9] startup_package_handles = table: 000000000009AC30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB90; flow_return_table = table: 00000000000970A0; _machine = table: 00000000024E8BB0; startup_timer = 5.5507003783714026; has_booted = true; loading_context = table: 00000000058B6200; <> <> 20:26:27.284 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:26:27.299 [Lua] [PeerSM] 11000010244a017 :: on_exit Loading 20:26:27.299 [Lua] [PeerSM] 11000010244a017 :: on_enter LoadingProfilePackages 20:26:27.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:0 my_peer_id:11000010244a017 20:26:27.300 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010244a017 inventory_sync_id:0 my_peer_id:11000010244a017 20:26:27.316 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 20:26:27.316 [Lua] [PeerSM] 11000010244a017 :: on_exit LoadingProfilePackages 20:26:27.316 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForEnterGame 20:26:27.317 [Lua] ### Sending rpc_level_loaded 20:26:27.317 [Lua] #### Has state machine: false, peer_id: 11000010244a017, level_id: 50 20:26:27.317 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:26:28.328 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:26:28.328 [Lua] Set lobby begin: 20:26:28.328 [Lua] Lobby data difficulty = normal 20:26:28.328 [Lua] Lobby data unique_server_name = lichen 20:26:28.328 [Lua] Lobby data matchmaking = false 20:26:28.329 [Lua] Lobby data host = 11000010244a017 20:26:28.329 [Lua] Lobby data country_code = FR 20:26:28.329 [Lua] Lobby data game_mode = 3 20:26:28.329 [Lua] Lobby data level_key = inn_level 20:26:28.329 [Lua] Lobby data num_players = 1 20:26:28.329 [Lua] Lobby data current_level_key = inn_level 20:26:28.329 [Lua] Set lobby end. 20:26:28.329 [Lua] [Managers] Destroying manager group: 20:26:28.329 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:26:28.329 [Lua] [Gamestate] Enter StateIngame HOST 20:26:28.329 [Lua] [Managers] Calling function on all managers: 20:26:28.330 [Lua] <>level = inn_level<> 20:26:28.330 [Lua] Set lobby begin: 20:26:28.330 [Lua] Lobby data difficulty = normal 20:26:28.330 [Lua] Lobby data selected_level_key = inn_level 20:26:28.330 [Lua] Lobby data unique_server_name = lichen 20:26:28.330 [Lua] Lobby data matchmaking = false 20:26:28.330 [Lua] Lobby data host = 11000010244a017 20:26:28.330 [Lua] Lobby data country_code = FR 20:26:28.330 [Lua] Lobby data game_mode = 3 20:26:28.330 [Lua] Lobby data level_key = inn_level 20:26:28.330 [Lua] Lobby data num_players = 1 20:26:28.330 [Lua] Lobby data current_level_key = inn_level 20:26:28.330 [Lua] Set lobby end. 20:26:28.330 [Lua] [StateIngame] Server ingame 20:26:28.335 [Lua] Set lobby begin: 20:26:28.335 [Lua] Lobby data difficulty = normal 20:26:28.335 [Lua] Lobby data selected_level_key = inn_level 20:26:28.335 [Lua] Lobby data unique_server_name = lichen 20:26:28.335 [Lua] Lobby data matchmaking = false 20:26:28.335 [Lua] Lobby data host = 11000010244a017 20:26:28.335 [Lua] Lobby data country_code = FR 20:26:28.335 [Lua] Lobby data game_mode = 3 20:26:28.335 [Lua] Lobby data difficulty_tweak = 0 20:26:28.336 [Lua] Lobby data level_key = inn_level 20:26:28.336 [Lua] Lobby data num_players = 1 20:26:28.336 [Lua] Lobby data current_level_key = inn_level 20:26:28.336 [Lua] Set lobby end. 20:26:28.336 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:26:28.336 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:26:28.336 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:26:28.336 [Lua] [Matchmaking] initializing 20:26:28.336 [Lua] [Matchmaking] my_peer_id: 11000010244a017, I am server 20:26:28.336 [Lua] [Matchmaking] register rpcs 20:26:28.336 [Lua] GameNetworkManager:init... creating game session 20:26:28.336 [Lua] Host GameSession.make_game_session_host with session: 20:26:28.336 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:26:28.336 [Lua] [GameNetworkManager] My own peer_id = 11000010244a017 20:26:28.336 [Lua] [GameNetworkManager] self.is_server = true 20:26:28.336 [Network] Setting artificial MTU limit to 65536 20:26:28.336 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:26:28.350 [Lua] Switching ConflictSettings: to: inn_level 20:26:28.350 [Lua] pacing=disabled 20:26:28.350 [Lua] roaming=nil 20:26:28.350 [Lua] disabled=false 20:26:28.350 [Lua] pack_spawning=disabled 20:26:28.350 [Lua] contained_breeds=nil 20:26:28.350 [Lua] boss=disabled 20:26:28.350 [Lua] horde=disabled 20:26:28.350 [Lua] specials=disabled 20:26:28.350 [Lua] name=inn_level 20:26:28.350 [Lua] intensity=disabled 20:26:28.350 [Lua] --- 20:26:28.351 [Lua] [LevelAnalysis] set_random_seed( 11618315) 20:26:28.355 [Lua] [AIInterestPointSystem] Level Seed: 11618315 20:26:28.355 [Lua] 20:26:28.355 [Lua] [entity_system_bag] = table 20:26:28.355 [Lua] [entity_system_bag] = metatable 20:26:28.355 [Lua] [startup_data] = table 20:26:28.355 [Lua] [entity_manager] = table 20:26:28.355 [Lua] [entity_manager] = metatable 20:26:28.355 [Lua] [unit_spawner] = table 20:26:28.355 [Lua] [unit_spawner] = metatable 20:26:28.355 [Lua] [unit_storage] = table 20:26:28.355 [Lua] [unit_storage] = metatable 20:26:28.355 [Lua] [dice_keeper] = table 20:26:28.355 [Lua] [dice_keeper] = metatable 20:26:28.355 [Lua] [is_server] = true (boolean) 20:26:28.355 [Lua] [world] = [World] 20:26:28.355 [Lua] [system_api] = table 20:26:28.355 [Lua] [entity_system] = table 20:26:28.355 [Lua] [entity_system] = metatable 20:26:28.355 [Lua] [network_lobby] = table 20:26:28.355 [Lua] [network_lobby] = metatable 20:26:28.355 [Lua] [profile_synchronizer] = table 20:26:28.355 [Lua] [profile_synchronizer] = metatable 20:26:28.355 [Lua] [level_transition_handler] = table 20:26:28.355 [Lua] [level_transition_handler] = metatable 20:26:28.355 [Lua] [num_local_human_players] = 1 (number) 20:26:28.355 [Lua] [statistics_db] = table 20:26:28.355 [Lua] [statistics_db] = metatable 20:26:28.355 [Lua] [network_server] = table 20:26:28.355 [Lua] [network_server] = metatable 20:26:28.355 [Lua] [input_manager] = table 20:26:28.355 [Lua] [input_manager] = metatable 20:26:28.355 [Lua] [network_clock] = table 20:26:28.355 [Lua] [network_clock] = metatable 20:26:28.355 [Lua] [network_transmit] = table 20:26:28.355 [Lua] [network_transmit] = metatable 20:26:28.355 [Lua] [free_flight_manager] = table 20:26:28.355 [Lua] [free_flight_manager] = metatable 20:26:28.355 [Lua] [network_manager] = table 20:26:28.355 [Lua] [network_manager] = metatable 20:26:28.355 [Lua] [network_event_delegate] = table 20:26:28.355 [Lua] [network_event_delegate] = metatable 20:26:28.355 [Lua] 20:26:28.356 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:26:28.356 [Lua] ignoring extension VersusInteractObjectiveExtension 20:26:28.356 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:26:28.356 [Lua] ignoring extension VersusSocketObjectiveExtension 20:26:28.356 [Lua] ignoring extension VersusTargetObjectiveExtension 20:26:28.356 [Lua] ignoring extension VersusMissionObjectiveExtension 20:26:28.356 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:26:28.359 [Lua] [AchievementManager] Achievements using the steam platform 20:26:28.415 [Lua] [StateIngame] Level seed: 11618315 20:26:28.424 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:26:28.424 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:26:28.424 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:26:28.424 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:26:28.424 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:26:28.424 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:26:28.424 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:26:28.424 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:26:28.425 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:26:28.425 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:26:28.425 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:26:28.425 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:26:28.425 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 20:26:28.425 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 20:26:28.425 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 20:26:28.425 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 20:26:28.425 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 20:26:28.425 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 20:26:28.426 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 20:26:28.429 [Lua] [LevelAnalysis] set_random_seed( 11618315) 20:26:28.434 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 20:26:28.434 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 20:26:28.434 [Lua] [IngameUI] init 20:26:28.452 [SteamVoipClient] select_out(11000010244a017, off) 20:26:28.457 [Lua] cb_razer_chroma_setup 20:26:28.493 [Lua] [Matchmaking] Cancelling matchmaking 20:26:28.493 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:26:28.493 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:26:28.493 [Lua] Set lobby begin: 20:26:28.493 [Lua] Lobby data difficulty = normal 20:26:28.493 [Lua] Lobby data power_level = 0 20:26:28.493 [Lua] Lobby data selected_level_key = inn_level 20:26:28.493 [Lua] Lobby data unique_server_name = lichen 20:26:28.493 [Lua] Lobby data matchmaking = false 20:26:28.493 [Lua] Lobby data host = 11000010244a017 20:26:28.493 [Lua] Lobby data country_code = FR 20:26:28.493 [Lua] Lobby data game_mode = 3 20:26:28.493 [Lua] Lobby data difficulty_tweak = 0 20:26:28.493 [Lua] Lobby data level_key = inn_level 20:26:28.493 [Lua] Lobby data num_players = 1 20:26:28.493 [Lua] Lobby data current_level_key = inn_level 20:26:28.493 [Lua] Set lobby end. 20:26:28.494 [Flow] complete_skittergate_legend true 20:26:28.494 [Flow] complete_all_helmgart_levels_recruit true 20:26:28.495 [Flow] WitchHunterLevel:35 20:26:28.495 [Flow] LeaderYes 20:26:28.495 [Flow] ALL PC XP:248167 20:26:28.495 [Flow] Has "bogenhafen" DLC:true 20:26:28.495 [Flow] WH XP:60850 20:26:28.495 [Flow] Number of crafted items:202 20:26:28.495 [Flow] Sum of Powe Levels:1500 20:26:28.495 [Flow] lodestone diff 1:false 20:26:28.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:26:28.498 [Lua] CurrentConflictSettings inn_level 20:26:28.498 [Lua] [ConflictDirector] conflict_director is ai_ready 20:26:28.498 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:26:28.498 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:26:28.501 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:26:28.501 [Lua] Forming navigation groups in one frame 20:26:28.501 [Lua] Forming navigation groups 20:26:28.538 [Lua] NavigationGroupManager -> calulation time A: 0.037000000000034561 20:26:28.540 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063 20:26:28.540 [Lua] number of nav groups: 41 20:26:28.541 [Lua] number of refined nav groups : 23 20:26:28.544 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 20:26:28.544 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:26:28.544 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:26:28.544 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:26:28.548 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:26:28.548 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:26:28.548 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:26:28.548 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 20:26:28.548 [Lua] [Managers] Calling function on all managers: 20:26:28.590 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForEnterGame 20:26:28.590 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForGameObjectSync 20:26:28.865 [Lua] player (11000010244a017,1) was put into party 1 20:26:28.865 [Lua] [IngamePlayerListUI] - Destroy 20:26:28.865 [Lua] [GamePadEquipmentUI] - Destroy 20:26:28.865 [Lua] [EquipmentUI] - Destroy 20:26:28.865 [Lua] [GamePadAbilityUI] - Destroy 20:26:28.865 [Lua] [AbilityUI] - Destroy 20:26:28.877 [Lua] Assigning peer(11000010244a017:1) to profile(1) career(1) 20:26:28.877 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010244a017) local_player_id(1) profile_index(1) career_index(1) 20:26:28.877 [Lua] Set lobby begin: 20:26:28.877 [Lua] Lobby data power_level = 0 20:26:28.878 [Lua] Lobby data num_players = 1 20:26:28.878 [Lua] Lobby data difficulty_tweak = 0 20:26:28.878 [Lua] Lobby data host = 11000010244a017 20:26:28.878 [Lua] Lobby data game_mode = 3 20:26:28.878 [Lua] Lobby data difficulty = normal 20:26:28.878 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:26:28.878 [Lua] Lobby data selected_level_key = inn_level 20:26:28.878 [Lua] Lobby data matchmaking = false 20:26:28.878 [Lua] Lobby data country_code = FR 20:26:28.878 [Lua] Lobby data player_slot_4 = 0:0 20:26:28.878 [Lua] Lobby data unique_server_name = lichen 20:26:28.878 [Lua] Lobby data player_slot_5 = 0:0 20:26:28.878 [Lua] Lobby data player_slot_2 = 0:0 20:26:28.878 [Lua] Lobby data level_key = inn_level 20:26:28.878 [Lua] Lobby data player_slot_3 = 0:0 20:26:28.878 [Lua] Lobby data current_level_key = inn_level 20:26:28.878 [Lua] Set lobby end. 20:26:28.878 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010244a017 | we:0 | dr:0 | bw:0 | es:0 20:26:28.879 [Lua] 20:26:28.879 [Lua] [wwise/crossbow] = false (boolean) 20:26:28.879 [Lua] [wwise/one_handed_swords] = false (boolean) 20:26:28.879 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 20:26:28.879 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 20:26:28.879 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 20:26:28.879 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 20:26:28.879 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 20:26:28.879 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 20:26:28.879 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 20:26:28.879 [Lua] 20:26:28.879 [Lua] 20:26:28.879 [Lua] [wwise/crossbow] = false (boolean) 20:26:28.879 [Lua] [wwise/one_handed_swords] = false (boolean) 20:26:28.879 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 20:26:28.879 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 20:26:28.879 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 20:26:28.879 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 20:26:28.879 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:26:28.879 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean) 20:26:28.879 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 20:26:28.879 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 20:26:28.879 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:26:28.879 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 20:26:28.879 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 20:26:28.879 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 20:26:28.879 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 20:26:28.879 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 20:26:28.879 [Lua] 20:26:28.879 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForGameObjectSync 20:26:28.879 [Lua] [PeerSM] 11000010244a017 :: on_enter WaitingForPlayers 20:26:28.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:26:28.879 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 20:26:28.879 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:26:28.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010244a017 inventory_sync_id:1 my_peer_id:11000010244a017 20:26:28.887 [Lua] [PeerSM] 11000010244a017 :: on_exit WaitingForPlayers 20:26:28.887 [Lua] [PeerSM] 11000010244a017 :: on_enter InGame 20:26:28.897 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010244a017 inventory_sync_id:1 my_peer_id:11000010244a017 20:26:28.897 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:26:28.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:26:28.993 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:26:28.993 [Lua] [PackageManager] Force_load: wwise/crossbow 20:26:28.994 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 20:26:29.046 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 20:26:29.046 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 20:26:29.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:26:29.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:26:29.137 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:26:29.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:26:29.396 [Flow] DISABLE 20:26:29.527 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:26:29.527 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:26:29.529 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:26:29.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:26:29.688 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:26:29.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:26:29.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:26:29.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:26:29.874 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:26:30.006 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:26:30.006 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:26:30.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 20:26:30.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 20:26:30.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 20:26:30.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 20:26:30.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 20:26:30.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 20:26:30.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 20:26:30.487 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 20:26:30.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 20:26:30.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 20:26:30.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 20:26:30.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 20:26:30.666 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:26:31.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:26:31.328 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:26:31.330 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:26:31.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:26:31.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:26:31.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:26:31.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:26:31.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:26:31.499 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:26:31.997 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:26:31.997 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:26:31.999 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:26:32.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:26:32.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:26:32.064 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:26:32.091 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:26:32.091 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:26:32.091 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:26:32.116 [Lua] Players are leaving the safe zone 20:26:32.419 [Lua] StateInGameRunning:_game_actually_starts() 20:26:32.419 [Lua] ################################################################################################################# 20:26:32.419 [Lua] [Loading Time]: 00:00:08 [Transition]: dlc_scorpion_wall_light-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:26:32.419 [Lua] ################################################################################################################# 20:26:32.419 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20 20:26:32.436 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20 20:26:33.167 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20 20:26:33.167 [Lua] Commit load time data 20:26:33.405 [Lua] Set lobby begin: 20:26:33.405 [Lua] Lobby data power_level = 825 20:26:33.405 [Lua] Lobby data num_players = 1 20:26:33.406 [Lua] Lobby data difficulty_tweak = 0 20:26:33.406 [Lua] Lobby data host = 11000010244a017 20:26:33.406 [Lua] Lobby data game_mode = 3 20:26:33.406 [Lua] Lobby data difficulty = normal 20:26:33.406 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:26:33.406 [Lua] Lobby data selected_level_key = inn_level 20:26:33.406 [Lua] Lobby data matchmaking = false 20:26:33.406 [Lua] Lobby data country_code = FR 20:26:33.406 [Lua] Lobby data player_slot_4 = 0:0 20:26:33.406 [Lua] Lobby data unique_server_name = lichen 20:26:33.406 [Lua] Lobby data player_slot_5 = 0:0 20:26:33.406 [Lua] Lobby data player_slot_2 = 0:0 20:26:33.406 [Lua] Lobby data level_key = inn_level 20:26:33.406 [Lua] Lobby data player_slot_3 = 0:0 20:26:33.406 [Lua] Lobby data current_level_key = inn_level 20:26:33.407 [Lua] Set lobby end. 20:26:34.849 [Lua] PlayFabMirrorBase:_commit_internal 14 20:26:34.849 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:26:34.852 [Lua] generate_backend_stats 11000010244a017:1 20:26:34.875 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:26:34.875 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:26:34.876 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 21 20:26:34.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 21 20:26:35.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 21 20:26:35.275 [Lua] commit result success 14 20:26:45.446 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:26:45.446 [Lua] Players: 2 20:26:45.446 [Lua] Set lobby begin: 20:26:45.446 [Lua] Lobby data power_level = 825 20:26:45.446 [Lua] Lobby data num_players = 2 20:26:45.446 [Lua] Lobby data difficulty_tweak = 0 20:26:45.446 [Lua] Lobby data host = 11000010244a017 20:26:45.446 [Lua] Lobby data game_mode = 3 20:26:45.446 [Lua] Lobby data difficulty = normal 20:26:45.446 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:26:45.446 [Lua] Lobby data selected_level_key = inn_level 20:26:45.446 [Lua] Lobby data matchmaking = false 20:26:45.447 [Lua] Lobby data country_code = FR 20:26:45.447 [Lua] Lobby data player_slot_4 = 0:0 20:26:45.447 [Lua] Lobby data unique_server_name = lichen 20:26:45.447 [Lua] Lobby data player_slot_5 = 0:0 20:26:45.447 [Lua] Lobby data player_slot_2 = 0:0 20:26:45.447 [Lua] Lobby data level_key = inn_level 20:26:45.447 [Lua] Lobby data player_slot_3 = 0:0 20:26:45.447 [Lua] Lobby data current_level_key = inn_level 20:26:45.447 [Lua] Set lobby end. 20:26:45.447 [Lua] [LobbyMembers] Member joined 11000010841338f 20:26:46.507 [Steam] Connection df12d24a to remote 11000010841338f rejected, reason 1000 20:26:46.762 [Steam] Pruning authenticator for denied peer 11000010841338f 20:27:17.391 [Lua] [NetworkServer] Changing num_players from 2 to 1 20:27:17.391 [Lua] Players: 1 20:27:17.391 [Lua] Set lobby begin: 20:27:17.391 [Lua] Lobby data power_level = 825 20:27:17.391 [Lua] Lobby data num_players = 1 20:27:17.392 [Lua] Lobby data difficulty_tweak = 0 20:27:17.392 [Lua] Lobby data host = 11000010244a017 20:27:17.392 [Lua] Lobby data game_mode = 3 20:27:17.392 [Lua] Lobby data difficulty = normal 20:27:17.392 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:27:17.392 [Lua] Lobby data selected_level_key = inn_level 20:27:17.392 [Lua] Lobby data matchmaking = false 20:27:17.392 [Lua] Lobby data country_code = FR 20:27:17.392 [Lua] Lobby data player_slot_4 = 0:0 20:27:17.392 [Lua] Lobby data unique_server_name = lichen 20:27:17.392 [Lua] Lobby data player_slot_5 = 0:0 20:27:17.392 [Lua] Lobby data player_slot_2 = 0:0 20:27:17.392 [Lua] Lobby data level_key = inn_level 20:27:17.392 [Lua] Lobby data player_slot_3 = 0:0 20:27:17.392 [Lua] Lobby data current_level_key = inn_level 20:27:17.392 [Lua] Set lobby end. 20:27:17.392 [Lua] [LobbyMembers] Member left 11000010841338f 20:27:25.844 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:27:25.844 [Lua] Players: 2 20:27:25.844 [Lua] Set lobby begin: 20:27:25.844 [Lua] Lobby data power_level = 825 20:27:25.844 [Lua] Lobby data num_players = 2 20:27:25.844 [Lua] Lobby data difficulty_tweak = 0 20:27:25.844 [Lua] Lobby data host = 11000010244a017 20:27:25.844 [Lua] Lobby data game_mode = 3 20:27:25.844 [Lua] Lobby data difficulty = normal 20:27:25.844 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:27:25.844 [Lua] Lobby data selected_level_key = inn_level 20:27:25.844 [Lua] Lobby data matchmaking = false 20:27:25.844 [Lua] Lobby data country_code = FR 20:27:25.844 [Lua] Lobby data player_slot_4 = 0:0 20:27:25.844 [Lua] Lobby data unique_server_name = lichen 20:27:25.844 [Lua] Lobby data player_slot_5 = 0:0 20:27:25.844 [Lua] Lobby data player_slot_2 = 0:0 20:27:25.844 [Lua] Lobby data level_key = inn_level 20:27:25.844 [Lua] Lobby data player_slot_3 = 0:0 20:27:25.844 [Lua] Lobby data current_level_key = inn_level 20:27:25.845 [Lua] Set lobby end. 20:27:25.845 [Lua] [LobbyMembers] Member joined 11000010841338f 20:27:26.919 [Steam] Connection 568b9bf6 to remote 11000010841338f rejected, reason 1000 20:27:27.155 [Steam] Pruning authenticator for denied peer 11000010841338f 20:27:59.602 [Lua] [NetworkServer] Changing num_players from 2 to 1 20:27:59.602 [Lua] Players: 1 20:27:59.602 [Lua] Set lobby begin: 20:27:59.602 [Lua] Lobby data power_level = 825 20:27:59.602 [Lua] Lobby data num_players = 1 20:27:59.602 [Lua] Lobby data difficulty_tweak = 0 20:27:59.602 [Lua] Lobby data host = 11000010244a017 20:27:59.602 [Lua] Lobby data game_mode = 3 20:27:59.602 [Lua] Lobby data difficulty = normal 20:27:59.602 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:27:59.602 [Lua] Lobby data selected_level_key = inn_level 20:27:59.603 [Lua] Lobby data matchmaking = false 20:27:59.603 [Lua] Lobby data country_code = FR 20:27:59.603 [Lua] Lobby data player_slot_4 = 0:0 20:27:59.603 [Lua] Lobby data unique_server_name = lichen 20:27:59.603 [Lua] Lobby data player_slot_5 = 0:0 20:27:59.603 [Lua] Lobby data player_slot_2 = 0:0 20:27:59.603 [Lua] Lobby data level_key = inn_level 20:27:59.603 [Lua] Lobby data player_slot_3 = 0:0 20:27:59.603 [Lua] Lobby data current_level_key = inn_level 20:27:59.603 [Lua] Set lobby end. 20:27:59.603 [Lua] [LobbyMembers] Member left 11000010841338f 20:29:24.898 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:29:24.898 [Lua] Players: 2 20:29:24.898 [Lua] Set lobby begin: 20:29:24.898 [Lua] Lobby data power_level = 825 20:29:24.899 [Lua] Lobby data num_players = 2 20:29:24.899 [Lua] Lobby data difficulty_tweak = 0 20:29:24.899 [Lua] Lobby data host = 11000010244a017 20:29:24.899 [Lua] Lobby data game_mode = 3 20:29:24.899 [Lua] Lobby data difficulty = normal 20:29:24.899 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:29:24.899 [Lua] Lobby data selected_level_key = inn_level 20:29:24.899 [Lua] Lobby data matchmaking = false 20:29:24.899 [Lua] Lobby data country_code = FR 20:29:24.899 [Lua] Lobby data player_slot_4 = 0:0 20:29:24.899 [Lua] Lobby data unique_server_name = lichen 20:29:24.899 [Lua] Lobby data player_slot_5 = 0:0 20:29:24.899 [Lua] Lobby data player_slot_2 = 0:0 20:29:24.900 [Lua] Lobby data level_key = inn_level 20:29:24.900 [Lua] Lobby data player_slot_3 = 0:0 20:29:24.900 [Lua] Lobby data current_level_key = inn_level 20:29:24.900 [Lua] Set lobby end. 20:29:24.900 [Lua] [LobbyMembers] Member joined 1100001034119bf 20:29:25.914 [Steam] Connection db94f83f to remote 1100001034119bf rejected, reason 1000 20:29:26.202 [Steam] Pruning authenticator for denied peer 1100001034119bf 20:29:40.409 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 20:29:46.923 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:29:55.852 [Lua] [NetworkServer] Changing num_players from 2 to 1 20:29:55.852 [Lua] Players: 1 20:29:55.852 [Lua] Set lobby begin: 20:29:55.852 [Lua] Lobby data power_level = 825 20:29:55.852 [Lua] Lobby data num_players = 1 20:29:55.852 [Lua] Lobby data difficulty_tweak = 0 20:29:55.852 [Lua] Lobby data host = 11000010244a017 20:29:55.852 [Lua] Lobby data game_mode = 3 20:29:55.852 [Lua] Lobby data difficulty = normal 20:29:55.852 [Lua] Lobby data player_slot_1 = 11000010244a017:1 20:29:55.852 [Lua] Lobby data selected_level_key = inn_level 20:29:55.852 [Lua] Lobby data matchmaking = false 20:29:55.852 [Lua] Lobby data country_code = FR 20:29:55.853 [Lua] Lobby data player_slot_4 = 0:0 20:29:55.853 [Lua] Lobby data unique_server_name = lichen 20:29:55.853 [Lua] Lobby data player_slot_5 = 0:0 20:29:55.853 [Lua] Lobby data player_slot_2 = 0:0 20:29:55.853 [Lua] Lobby data level_key = inn_level 20:29:55.853 [Lua] Lobby data player_slot_3 = 0:0 20:29:55.853 [Lua] Lobby data current_level_key = inn_level 20:29:55.853 [Lua] Set lobby end. 20:29:55.853 [Lua] [LobbyMembers] Member left 1100001034119bf 20:30:24.267 [Window] Window => inactive 20:31:41.732 [Window] Window => active 20:31:41.735 [Window] Window => active 20:31:43.031 [Lua] [IngameUI] menu view on_enter ingame_menu 20:31:44.563 [Lua] [IngameUI] menu view on_exit ingame_menu 20:31:58.251 [Lua] Got invite to lobby from 11000010841338f 20:31:58.264 [Lua] [Matchmaking] Joining lobby table: 00000000125AA9D0. 20:31:58.264 [Lua] 20:31:58.264 [Lua] [join_by_lobby_browser] = true (boolean) 20:31:58.264 [Lua] [join_lobby_data] = table 20:31:58.264 [Lua] [Host] = 11000010841338f (string) 20:31:58.264 [Lua] [power_level] = 402 (string) 20:31:58.264 [Lua] [id] = 186000001be8e63 (string) 20:31:58.264 [Lua] [num_players] = 3 (string) 20:31:58.264 [Lua] [difficulty_tweak] = 0 (string) 20:31:58.264 [Lua] [is_server_invite] = false (boolean) 20:31:58.264 [Lua] [game_mode] = 3 (string) 20:31:58.264 [Lua] [level_key] = inn_level (string) 20:31:58.264 [Lua] [player_slot_1] = 0:0 (string) 20:31:58.264 [Lua] [selected_level_key] = inn_level (string) 20:31:58.264 [Lua] [matchmaking] = false (string) 20:31:58.264 [Lua] [unique_server_name] = Kril (string) 20:31:58.264 [Lua] [player_slot_4] = 110000100c61961:1 (string) 20:31:58.264 [Lua] [difficulty] = normal (string) 20:31:58.264 [Lua] [player_slot_5] = 0:0 (string) 20:31:58.264 [Lua] [network_hash] = 58a086feaffe2e9f (string) 20:31:58.264 [Lua] [player_slot_2] = 11000010841338f:1 (string) 20:31:58.264 [Lua] [player_slot_3] = 0:0 (string) 20:31:58.264 [Lua] [country_code] = FR (string) 20:31:58.264 [Lua] [friend_join] = true (boolean) 20:31:58.264 [Lua] 20:31:58.264 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:31:58.264 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 20:31:58.264 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 20:31:58.265 [Lua] [ChatManager][1]System: Connecting to game session. 20:31:58.283 [Lua] [LobbyClient] Changed state from nil to joining 20:31:58.499 [Lua] [LobbyClient] Changed state from joining to joined 20:31:58.499 [Lua] [PartyManager] Leader is set to 11000010841338f 20:31:58.499 [Lua] [LobbyClient] connected to lobby, id: 186000001be8e63 20:31:58.499 [Lua] ====== Looking for host: 11000010841338f 20:31:58.500 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0ac37af8, to peer: 11000010841338f channel: 6 20:31:58.500 [Lua] Connected to host: 11000010841338f, using channel: 6 20:31:58.500 [Lua] [Matchmaking] Joined lobby, checking network hash... 20:31:58.521 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Michel'... 20:31:59.673 [Steam] Connection 4f1ec073 to remote 11000010841338f rejected, reason 1000 20:32:00.667 [Handshaker] Lost connection 102 to 11000010841338f 20:32:28.671 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=186000001be8e63, host_id:Michel 20:32:28.671 [Lua] [Matchmaking] Adding broken lobby: 186000001be8e63 Due to bad connection or something: true, ignoring it for 120 seconds 20:32:28.671 [Lua] LobbyClient close server channel 6 to 11000010841338f 20:32:28.671 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0ac37af8, channel: 6 20:32:28.671 [Lua] [ChatManager][1]System: Connection timeout 20:32:28.671 [Lua] PopupManager:queue_default_popup: Connection Timeout Error ok Ok 20:32:28.671 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 20:32:28.671 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:32:30.786 [Lua] PopupManager:query_result returned result: ok 20:32:36.786 [Lua] [IngameUI] menu view on_enter ingame_menu 20:32:37.506 [Lua] [IngameUI] menu view on_exit ingame_menu 20:32:38.145 [Lua] [IngameUI] menu view on_enter ingame_menu 20:32:42.351 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 20:32:43.042 [Lua] PopupManager:query_result returned result: end_game 20:32:43.043 [Lua] PlayFabMirrorBase:_commit_internal nil 20:32:43.043 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:32:43.046 [Lua] generate_backend_stats 11000010244a017:1 20:32:43.069 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:32:43.069 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:32:43.074 [Lua] commit result success 15 20:32:43.076 [Lua] [Matchmaking] Doing transition quit_game from UI 20:32:43.076 [Lua] TRANSITION quit_game nil nil 20:32:43.076 [Lua] [GameNetworkManager] Leaving game... 20:32:43.076 [Lua] [GameNetworkManager] Shutting down game session host. 20:32:43.076 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:32:43.076 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:32:43.076 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=374.30 20:32:43.091 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:32:45.085 [Application] Lua signals application exit. 20:32:45.149 [Lua] [Managers] Calling function on all managers: 20:32:45.150 [Lua] Clearing all global lookup lists 20:32:45.150 [Lua] [IngamePlayerListUI] - Destroy 20:32:45.150 [Lua] [GamePadEquipmentUI] - Destroy 20:32:45.150 [Lua] [EquipmentUI] - Destroy 20:32:45.150 [Lua] [GamePadAbilityUI] - Destroy 20:32:45.150 [Lua] [AbilityUI] - Destroy 20:32:45.150 [Lua] [IngameUI] destroy 20:32:45.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 20:32:45.234 [Lua] [Managers] Destroying manager group: 20:32:45.240 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:32:45.340 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:32:45.341 [Lua] [Matchmaking] unregister rpcs 20:32:45.341 [Lua] [Matchmaking] destroying 20:32:45.341 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:32:45.341 [Lua] [ChatManager] Unregistering channel 1 20:32:45.341 [Lua] [EnemyPackageLoader] network_context_destroyed 20:32:45.341 [Lua] [PartyManager] network_context_destroyed 20:32:45.341 [Lua] [GameMechanismManager] network_context_destroyed 20:32:45.341 [SteamVoip] Leaving room 9135f89c6476bb4b 20:32:45.341 [SteamVoipClient] select_out(11000010244a017, off) 20:32:45.341 [SteamVoip] Destroying room 9135f89c6476bb4b 20:32:45.343 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 20:32:45.343 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 20:32:45.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 20:32:45.347 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 20:32:45.355 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 20:32:45.356 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 20:32:45.360 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 20:32:45.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient 20:32:45.366 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 20:32:45.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient 20:32:45.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 20:32:45.367 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 20:32:45.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 20:32:45.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 20:32:45.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient 20:32:45.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:32:45.368 [EACServer] [21:32:45:368][Windows][EAC Server] [Info][Destroy] Called 20:32:45.370 [Lua] [LobbyHost] Destroying 20:32:45.371 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:32:45.371 [Umbra] Unload tome 20:32:45.372 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:32:45.504 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:32:45.504 [Lua] ############### UNLOADING PACKAGES ############### 20:32:45.504 [Lua] [Managers] Calling function on all managers: 20:32:45.504 [Lua] [Managers] Destroying manager group: 20:32:45.504 [Lua] [Managers] Destroying manager group: 20:32:45.504 [Lua] [Managers] Destroying manager group: 20:32:45.504 [Lua] [Managers] Destroying manager group: 20:32:46.234 [Lua] [PackageManager] Destroy() 20:32:46.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 20:32:46.240 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 20:32:46.241 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 20:32:46.245 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 20:32:46.300 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 20:32:46.300 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 20:32:46.316 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 20:32:46.324 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 20:32:46.338 [Lua] [PackageManager] Unload: resource_packages/inventory, global 20:32:46.342 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 20:32:46.343 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 20:32:46.349 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 20:32:46.349 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 20:32:46.349 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 20:32:46.350 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 20:32:46.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:32:46.352 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 20:32:46.352 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 20:32:46.352 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 20:32:46.368 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 20:32:46.368 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 20:32:46.370 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 20:32:46.375 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 20:32:46.380 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 20:32:46.380 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 20:32:46.382 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 20:32:46.387 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 20:32:46.389 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 20:32:46.389 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 20:32:46.389 [Lua] [PackageManager] Unload: resource_packages/decals, global 20:32:46.389 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewerStartMenuView 20:32:46.390 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 20:32:46.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView 20:32:46.396 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 20:32:46.407 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 20:32:46.407 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 20:32:46.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:32:46.413 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 20:32:46.420 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 20:32:46.420 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 20:32:46.423 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 20:32:46.425 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 20:32:46.425 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global -> Package still referenced, NOT unloaded: 20:32:46.426 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global 20:32:46.427 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 20:32:46.470 [Lua] [PackageManager] Unload: resource_packages/ingame, global 20:32:46.473 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 20:32:46.476 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 20:32:46.479 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 20:32:46.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView 20:32:46.480 [Lua] [PackageManager] Unload: resource_packages/careers, global 20:32:46.510 [Lua] [PackageManager] Unload: resource_packages/pickups, global 20:32:46.511 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView 20:32:46.511 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 20:32:46.755 [RazerChroma] Shutdown Razer Chroma 20:32:46.868 [EAC] Shutdown [Log end]