[Log version] 1 [Session] 3b4b9ea3-87c1-4068-a4bb-949f42fbc639 UTC time stamps 04:20:08.332 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2514 04:20:08.332 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2526 04:20:08.332 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2529 04:20:08.332 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2534 04:20:08.332 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2537 04:20:08.332 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2539 04:20:08.347 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2547 04:20:08.374 [Window] Window => active 04:20:08.380 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2566 04:20:08.422 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2571 04:20:09.137 [EAC] Init client 110000109330b51 04:20:09.137 [EAC] EAC client initialized 04:20:09.137 warning: [EAC] Failed to initialize localization 04:20:09.138 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2591 04:20:09.141 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB) 04:20:10.419 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2596 04:20:10.466 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2602 04:20:11.951 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2604 04:20:11.957 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2607 04:20:12.120 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2609 04:20:12.120 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2611 04:20:12.121 [Save] Save dir: `C:\Users\ba599\AppData\Roaming\fatshark\Vermintide 2` 04:20:12.121 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2625 04:20:12.121 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2644 04:20:12.217 [LightFX ] Loaded DLL. 04:20:12.217 [LightFX ] Init() 04:20:12.221 [LightFX ] LightFX failed to initialize 04:20:12.242 [Lua] boot.lua start, os clock: 5.5600000000000005 04:20:12.242 [Lua] Boot:setup() entered. time: 0 os-clock: 5.5609999999999999 04:20:12.242 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 12 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 12222MB Available: 8869MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID 6708c5b1-7a7c-4bbc-911e-444b894d60f3 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6061MB) Driver version: 38813 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek Gaming GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): 마우스 Input device: Keyboard (19.8): 키보드 Input device: Generic (17.0): USB Keyboard 04:20:12.242 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2995 04:20:12.249 [SteamStats] RequestCurrentStats success: true 04:20:16.553 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.0619172528386116 os-clock: 9.8719999999999999 04:20:16.554 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 04:20:16.555 [Lua] Flushing: resource_packages/strings [ResourcePackage] 04:20:16.556 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 04:20:16.557 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 04:20:16.557 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 04:20:16.557 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 04:20:16.557 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 04:20:16.557 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 04:20:16.558 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 04:20:16.559 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 04:20:16.560 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 04:20:16.560 [Lua] ***************************************************************** 04:20:16.560 [Lua] ** Initial contents of script_data ** 04:20:16.560 [Lua] script_data.beta_level_progression = false 04:20:16.560 [Lua] script_data.build_identifier = fa3e3ec0b257 04:20:16.560 [Lua] script_data.debug_interactions = false 04:20:16.560 [Lua] script_data.debug_voip = true 04:20:16.560 [Lua] script_data.disable_debug_draw = true 04:20:16.560 [Lua] script_data.disable_intro_trailer = false 04:20:16.560 [Lua] script_data.disable_tutorial_at_start = false 04:20:16.560 [Lua] script_data.enable_detailed_tooltips = false 04:20:16.560 [Lua] script_data.force_debug_disabled = true 04:20:16.560 [Lua] script_data.force_steam = true 04:20:16.560 [Lua] script_data.hide_fps = true 04:20:16.560 [Lua] script_data.hide_version_info = true 04:20:16.560 [Lua] script_data.matchmaking_debug = true 04:20:16.560 [Lua] script_data.network_debug = true 04:20:16.560 [Lua] script_data.network_debug_connections = true 04:20:16.560 [Lua] script_data.network_log_messages = true 04:20:16.560 [Lua] script_data.package_debug = true 04:20:16.560 [Lua] script_data.packaged_build = true 04:20:16.560 [Lua] script_data.settings = { } 04:20:16.560 [Lua] script_data.show_fps = false 04:20:16.560 [Lua] script_data.spawn_empty_chest = true 04:20:16.560 [Lua] script_data.telemetry_log_interval = 600 04:20:16.560 [Lua] script_data.test_backend = stage_steam_playfab 04:20:16.560 [Lua] script_data.tobii_button = false 04:20:16.560 [Lua] script_data.use_beta_overlay = false 04:20:16.560 [Lua] script_data.use_local_backend = false 04:20:16.560 [Lua] script_data.use_tech_telemetry = true 04:20:16.560 [Lua] script_data.use_telemetry = true 04:20:16.560 [Lua] ***************************************************************** 04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 04:20:16.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 04:20:16.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 04:20:16.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 04:20:16.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 04:20:16.736 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 04:20:16.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 04:20:17.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 04:20:17.003 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 04:20:17.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 04:20:17.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 04:20:17.203 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 04:20:17.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 04:20:17.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 04:20:17.403 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 04:20:17.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 04:20:17.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 04:20:17.855 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 04:20:17.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 04:20:17.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 04:20:17.955 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 04:20:17.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 04:20:18.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 04:20:18.220 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 04:20:18.222 [Lua] Using test backend: stage_steam_playfab 04:20:18.222 [Lua] nil 04:20:18.222 [Lua] table: 000000000005E700 04:20:18.261 [Lua] [1] = critter_rat (string) 04:20:18.261 [Lua] [2] = skaven_rat_ogre (string) 04:20:18.261 [Lua] [3] = chaos_vortex (string) 04:20:18.261 [Lua] [4] = pet_rat (string) 04:20:18.261 [Lua] [5] = chaos_plague_wave_spawner (string) 04:20:18.261 [Lua] [6] = chaos_spawn (string) 04:20:18.261 [Lua] [7] = critter_pig (string) 04:20:18.261 [Lua] [8] = skaven_storm_vermin_champion (string) 04:20:18.261 [Lua] [9] = chaos_dummy_sorcerer (string) 04:20:18.261 [Lua] [10] = skaven_stormfiend_boss (string) 04:20:18.261 [Lua] [11] = chaos_troll (string) 04:20:18.261 [Lua] [12] = skaven_storm_vermin_warlord (string) 04:20:18.261 [Lua] [13] = skaven_stormfiend (string) 04:20:18.261 [Lua] [14] = skaven_loot_rat (string) 04:20:18.261 [Lua] [15] = skaven_grey_seer (string) 04:20:18.261 [Lua] [16] = chaos_tentacle (string) 04:20:18.261 [Lua] [17] = skaven_explosive_loot_rat (string) 04:20:18.261 [Lua] [18] = chaos_dummy_troll (string) 04:20:18.261 [Lua] [19] = chaos_spawn_exalted_champion_norsca (string) 04:20:18.261 [Lua] [20] = pet_pig (string) 04:20:18.261 [Lua] [21] = skaven_stormfiend_demo (string) 04:20:18.261 [Lua] [22] = chaos_exalted_champion_warcamp (string) 04:20:18.261 [Lua] [23] = chaos_exalted_sorcerer (string) 04:20:18.261 [Lua] [24] = chaos_tentacle_sorcerer (string) 04:20:18.261 [Lua] [25] = skaven_poison_wind_globadier (string) 04:20:18.261 [Lua] [26] = skaven_ratling_gunner (string) 04:20:18.261 [Lua] [27] = chaos_corruptor_sorcerer (string) 04:20:18.261 [Lua] [28] = chaos_vortex_sorcerer (string) 04:20:18.261 [Lua] [29] = chaos_exalted_champion_norsca (string) 04:20:18.261 [Lua] [30] = skaven_pack_master (string) 04:20:18.261 [Lua] [31] = skaven_warpfire_thrower (string) 04:20:18.261 [Lua] [32] = chaos_plague_sorcerer (string) 04:20:18.261 [Lua] [33] = skaven_gutter_runner (string) 04:20:18.261 [Lua] [34] = chaos_warrior (string) 04:20:18.261 [Lua] [35] = skaven_storm_vermin_with_shield (string) 04:20:18.261 [Lua] [36] = skaven_plague_monk (string) 04:20:18.261 [Lua] [37] = chaos_raider_tutorial (string) 04:20:18.261 [Lua] [38] = chaos_berzerker (string) 04:20:18.261 [Lua] [39] = chaos_raider (string) 04:20:18.261 [Lua] [40] = skaven_storm_vermin (string) 04:20:18.261 [Lua] [41] = skaven_storm_vermin_commander (string) 04:20:18.261 [Lua] [42] = chaos_marauder_tutorial (string) 04:20:18.261 [Lua] [43] = skaven_clan_rat_tutorial (string) 04:20:18.261 [Lua] [44] = chaos_marauder_with_shield (string) 04:20:18.261 [Lua] [45] = skaven_clan_rat_with_shield (string) 04:20:18.261 [Lua] [46] = skaven_clan_rat (string) 04:20:18.261 [Lua] [47] = chaos_zombie (string) 04:20:18.261 [Lua] [48] = chaos_marauder (string) 04:20:18.261 [Lua] [49] = chaos_fanatic (string) 04:20:18.261 [Lua] [50] = skaven_dummy_clan_rat (string) 04:20:18.261 [Lua] [51] = skaven_dummy_slave (string) 04:20:18.261 [Lua] [52] = skaven_slave (string) 04:20:18.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 04:20:18.301 [Lua] enemy_package_loader_policy: default 04:20:18.435 warning: [ModManager] Mod with id 1680510128ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1680510128\mod.bin can't be added as mod hash catalog to EAC, skipping 04:20:18.435 warning: [ModManager] Mod with id 1619611242ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 04:20:18.435 warning: [ModManager] Mod with id 1732000950ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1732000950\mod.bin can't be added as mod hash catalog to EAC, skipping 04:20:18.446 warning: [ModManager] Mod with id 1388882435ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 04:20:18.518 warning: [ModManager] Mod with id 1395132559ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 04:20:18.518 warning: [ModManager] Mod with id 1388991228ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 04:20:18.597 warning: [ModManager] Mod with id 1398126655ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1398126655\mod.bin can't be added as mod hash catalog to EAC, skipping 04:20:18.597 warning: [ModManager] Mod with id 1391975678ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 04:20:18.617 [Lua] 04:20:18.617 [Lua] [1] = table 04:20:18.617 [Lua] [download_pending] = false (boolean) 04:20:18.617 [Lua] [id] = 1369573612 (string) 04:20:18.617 [Lua] [banned] = false (boolean) 04:20:18.617 [Lua] [author_id] = 58813412 (number) 04:20:18.617 [Lua] [tags] = table 04:20:18.617 [Lua] [1] = Tools (string) 04:20:18.617 [Lua] [2] = approved (string) 04:20:18.617 [Lua] [author] = bIbIbI(rus) (string) 04:20:18.617 [Lua] [sanctioned] = true (boolean) 04:20:18.617 [Lua] [out_of_date] = false (boolean) 04:20:18.617 [Lua] [downloading] = false (boolean) 04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 04:20:18.617 [Lua] [num_children] = 0 (number) 04:20:18.617 [Lua] [ugc_status] = 3 (number) 04:20:18.617 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b] The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 04:20:18.617 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string) 04:20:18.617 [Lua] [installed] = true (boolean) 04:20:18.617 [Lua] [enabled] = true (boolean) 04:20:18.617 [Lua] [name] = Vermintide Mod Framework (string) 04:20:18.617 [Lua] [dependency_error] = (string) 04:20:18.617 [Lua] [2] = table 04:20:18.617 [Lua] [download_pending] = false (boolean) 04:20:18.617 [Lua] [id] = 1569650837 (string) 04:20:18.617 [Lua] [children] = table 04:20:18.617 [Lua] [1] = 1369573612 (string) 04:20:18.617 [Lua] [banned] = false (boolean) 04:20:18.617 [Lua] [author_id] = 81851809 (number) 04:20:18.617 [Lua] [tags] = table 04:20:18.617 [Lua] [1] = approved (string) 04:20:18.617 [Lua] [2] = UI (string) 04:20:18.617 [Lua] [3] = QoL (string) 04:20:18.617 [Lua] [author] = Skwuruhl (string) 04:20:18.617 [Lua] [sanctioned] = true (boolean) 04:20:18.617 [Lua] [out_of_date] = false (boolean) 04:20:18.617 [Lua] [downloading] = false (boolean) 04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 04:20:18.617 [Lua] [num_children] = 1 (number) 04:20:18.617 [Lua] [ugc_status] = 3 (number) 04:20:18.617 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15째 of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5째 of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 04:20:18.617 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 04:20:18.617 [Lua] [installed] = true (boolean) 04:20:18.617 [Lua] [enabled] = true (boolean) 04:20:18.617 [Lua] [name] = Crosshairs Fix (string) 04:20:18.617 [Lua] [dependency_error] = (string) 04:20:18.617 [Lua] [3] = table 04:20:18.617 [Lua] [download_pending] = false (boolean) 04:20:18.617 [Lua] [id] = 1395453301 (string) 04:20:18.617 [Lua] [children] = table 04:20:18.617 [Lua] [1] = 1369573612 (string) 04:20:18.617 [Lua] [banned] = false (boolean) 04:20:18.617 [Lua] [author_id] = 58813412 (number) 04:20:18.617 [Lua] [tags] = table 04:20:18.617 [Lua] [1] = approved (string) 04:20:18.617 [Lua] [2] = QoL (string) 04:20:18.617 [Lua] [author] = bIbIbI(rus) (string) 04:20:18.617 [Lua] [sanctioned] = true (boolean) 04:20:18.617 [Lua] [out_of_date] = false (boolean) 04:20:18.617 [Lua] [downloading] = false (boolean) 04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 04:20:18.617 [Lua] [num_children] = 1 (number) 04:20:18.617 [Lua] [ugc_status] = 3 (number) 04:20:18.617 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 04:20:18.617 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 04:20:18.617 [Lua] [installed] = true (boolean) 04:20:18.617 [Lua] [enabled] = true (boolean) 04:20:18.617 [Lua] [name] = Skip Intro (string) 04:20:18.617 [Lua] [dependency_error] = (string) 04:20:18.617 [Lua] [4] = table 04:20:18.617 [Lua] [download_pending] = false (boolean) 04:20:18.617 [Lua] [id] = 1516618647 (string) 04:20:18.617 [Lua] [children] = table 04:20:18.617 [Lua] [1] = 1369573612 (string) 04:20:18.617 [Lua] [banned] = false (boolean) 04:20:18.617 [Lua] [author_id] = 96578995 (number) 04:20:18.617 [Lua] [tags] = table 04:20:18.617 [Lua] [1] = UI (string) 04:20:18.617 [Lua] [2] = QoL (string) 04:20:18.617 [Lua] [3] = approved (string) 04:20:18.617 [Lua] [author] = (string) 04:20:18.617 [Lua] [sanctioned] = true (boolean) 04:20:18.617 [Lua] [out_of_date] = false (boolean) 04:20:18.617 [Lua] [downloading] = false (boolean) 04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 04:20:18.617 [Lua] [num_children] = 1 (number) 04:20:18.617 [Lua] [ugc_status] = 3 (number) 04:20:18.617 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the damage indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 04:20:18.617 [Lua] [last_updated] = 2/18/2019 6:14:12 PM (string) 04:20:18.617 [Lua] [installed] = true (boolean) 04:20:18.617 [Lua] [enabled] = true (boolean) 04:20:18.617 [Lua] [name] = Damage Indicator Tweaks (string) 04:20:18.617 [Lua] [dependency_error] = (string) 04:20:18.617 [Lua] [5] = table 04:20:18.617 [Lua] [download_pending] = false (boolean) 04:20:18.617 [Lua] [id] = 1495937978 (string) 04:20:18.617 [Lua] [children] = table 04:20:18.617 [Lua] [1] = 1369573612 (string) 04:20:18.617 [Lua] [banned] = false (boolean) 04:20:18.617 [Lua] [author_id] = 96578995 (number) 04:20:18.617 [Lua] [tags] = table 04:20:18.617 [Lua] [1] = QoL (string) 04:20:18.617 [Lua] [2] = approved (string) 04:20:18.617 [Lua] [author] = (string) 04:20:18.617 [Lua] [sanctioned] = true (boolean) 04:20:18.617 [Lua] [out_of_date] = false (boolean) 04:20:18.617 [Lua] [downloading] = false (boolean) 04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 04:20:18.617 [Lua] [num_children] = 1 (number) 04:20:18.617 [Lua] [ugc_status] = 3 (number) 04:20:18.617 [Lua] [description] = ======================================================================= The option to host private quick play games had to be removed for the mod to get sanctioned. ======================================================================= Allows you to host a quick play session even if you are playing solo. Other players might still join your lobby. type [b]/host_toggle[/b] to toggle on and off. [h1] Update [/h1] - Added option to use a hotkey to toggle the mod on and off. - You can now host the weekly challenges with this mod. [h1] Important [/h1] As the purpose of the quick play function is to fill open lobbies you will have to actively enable the solo-host-function by typing '/host_toggle' [b] every time you start up [/b] your game (game != lobby). Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 04:20:18.617 [Lua] [last_updated] = 3/4/2019 7:46:29 PM (string) 04:20:18.617 [Lua] [installed] = true (boolean) 04:20:18.617 [Lua] [enabled] = true (boolean) 04:20:18.617 [Lua] [name] = Host Your Own Games (string) 04:20:18.617 [Lua] [dependency_error] = (string) 04:20:18.617 [Lua] [6] = table 04:20:18.617 [Lua] [download_pending] = false (boolean) 04:20:18.617 [Lua] [id] = 1374248490 (string) 04:20:18.617 [Lua] [children] = table 04:20:18.617 [Lua] [1] = 1369573612 (string) 04:20:18.617 [Lua] [banned] = false (boolean) 04:20:18.617 [Lua] [author_id] = 45268594 (number) 04:20:18.617 [Lua] [tags] = table 04:20:18.617 [Lua] [1] = approved (string) 04:20:18.617 [Lua] [author] = prop joe (string) 04:20:18.617 [Lua] [sanctioned] = true (boolean) 04:20:18.617 [Lua] [out_of_date] = false (boolean) 04:20:18.617 [Lua] [downloading] = false (boolean) 04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 04:20:18.617 [Lua] [num_children] = 1 (number) 04:20:18.617 [Lua] [ugc_status] = 3 (number) 04:20:18.617 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 04:20:18.617 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 04:20:18.617 [Lua] [installed] = true (boolean) 04:20:18.617 [Lua] [enabled] = true (boolean) 04:20:18.617 [Lua] [name] = Penlight Lua Libraries (string) 04:20:18.617 [Lua] [dependency_error] = (string) 04:20:18.617 [Lua] [7] = table 04:20:18.617 [Lua] [download_pending] = false (boolean) 04:20:18.617 [Lua] [id] = 1393343095 (string) 04:20:18.617 [Lua] [children] = table 04:20:18.617 [Lua] [1] = 1369573612 (string) 04:20:18.617 [Lua] [2] = 1374248490 (string) 04:20:18.617 [Lua] [banned] = false (boolean) 04:20:18.617 [Lua] [author_id] = 45268594 (number) 04:20:18.617 [Lua] [tags] = table 04:20:18.617 [Lua] [1] = approved (string) 04:20:18.617 [Lua] [2] = UI (string) 04:20:18.617 [Lua] [author] = prop joe (string) 04:20:18.617 [Lua] [sanctioned] = true (boolean) 04:20:18.617 [Lua] [out_of_date] = false (boolean) 04:20:18.617 [Lua] [downloading] = false (boolean) 04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 04:20:18.617 [Lua] [num_children] = 2 (number) 04:20:18.617 [Lua] [ugc_status] = 3 (number) 04:20:18.617 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 04:20:18.617 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 04:20:18.617 [Lua] [installed] = true (boolean) 04:20:18.617 [Lua] [enabled] = true (boolean) 04:20:18.617 [Lua] [name] = Scoreboard Tweaks (string) 04:20:18.617 [Lua] [dependency_error] = (string) 04:20:18.617 [Lua] [8] = table 04:20:18.617 [Lua] [download_pending] = false (boolean) 04:20:18.617 [Lua] [id] = 1498992606 (string) 04:20:18.617 [Lua] [children] = table 04:20:18.617 [Lua] [1] = 1369573612 (string) 04:20:18.617 [Lua] [banned] = false (boolean) 04:20:18.617 [Lua] [author_id] = 84308322 (number) 04:20:18.617 [Lua] [tags] = table 04:20:18.617 [Lua] [1] = applied (string) 04:20:18.617 [Lua] [2] = approved (string) 04:20:18.617 [Lua] [author] = pixaal (string) 04:20:18.617 [Lua] [sanctioned] = true (boolean) 04:20:18.617 [Lua] [out_of_date] = false (boolean) 04:20:18.617 [Lua] [downloading] = false (boolean) 04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 04:20:18.617 [Lua] [num_children] = 1 (number) 04:20:18.617 [Lua] [ugc_status] = 3 (number) 04:20:18.617 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 04:20:18.617 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 04:20:18.617 [Lua] [installed] = true (boolean) 04:20:18.617 [Lua] [enabled] = true (boolean) 04:20:18.617 [Lua] [name] = Countries in Lobby Browser (string) 04:20:18.617 [Lua] [dependency_error] = (string) 04:20:18.617 [Lua] [9] = table 04:20:18.617 [Lua] [download_pending] = false (boolean) 04:20:18.617 [Lua] [id] = 1391228174 (string) 04:20:18.617 [Lua] [children] = table 04:20:18.617 [Lua] [1] = 1369573612 (string) 04:20:18.617 [Lua] [banned] = false (boolean) 04:20:18.617 [Lua] [author_id] = 4821406 (number) 04:20:18.617 [Lua] [tags] = table 04:20:18.617 [Lua] [1] = UI (string) 04:20:18.617 [Lua] [2] = QoL (string) 04:20:18.617 [Lua] [3] = approved (string) 04:20:18.617 [Lua] [author] = grasmann (string) 04:20:18.617 [Lua] [sanctioned] = true (boolean) 04:20:18.617 [Lua] [out_of_date] = false (boolean) 04:20:18.617 [Lua] [downloading] = false (boolean) 04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 04:20:18.617 [Lua] [num_children] = 1 (number) 04:20:18.617 [Lua] [ugc_status] = 3 (number) 04:20:18.617 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.8.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 04:20:18.617 [Lua] [last_updated] = 3/5/2019 12:50:16 PM (string) 04:20:18.617 [Lua] [installed] = true (boolean) 04:20:18.617 [Lua] [enabled] = true (boolean) 04:20:18.617 [Lua] [name] = UI Improvements (string) 04:20:18.617 [Lua] [dependency_error] = (string) 04:20:18.617 [Lua] [10] = table 04:20:18.617 [Lua] [download_pending] = false (boolean) 04:20:18.617 [Lua] [id] = 1479520507 (string) 04:20:18.617 [Lua] [children] = table 04:20:18.617 [Lua] [1] = 1369573612 (string) 04:20:18.617 [Lua] [banned] = false (boolean) 04:20:18.617 [Lua] [author_id] = 18741013 (number) 04:20:18.617 [Lua] [tags] = table 04:20:18.617 [Lua] [1] = UI (string) 04:20:18.617 [Lua] [2] = QoL (string) 04:20:18.617 [Lua] [3] = Misc (string) 04:20:18.617 [Lua] [4] = applied (string) 04:20:18.617 [Lua] [5] = approved (string) 04:20:18.617 [Lua] [author] = 🔰SkacikPL🗾 (string) 04:20:18.617 [Lua] [sanctioned] = true (boolean) 04:20:18.617 [Lua] [out_of_date] = false (boolean) 04:20:18.617 [Lua] [downloading] = false (boolean) 04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 04:20:18.617 [Lua] [num_children] = 1 (number) 04:20:18.617 [Lua] [ugc_status] = 3 (number) 04:20:18.617 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 04:20:18.617 [Lua] [last_updated] = 2/4/2019 3:01:47 PM (string) 04:20:18.617 [Lua] [installed] = true (boolean) 04:20:18.617 [Lua] [enabled] = true (boolean) 04:20:18.617 [Lua] [name] = My Hero (string) 04:20:18.617 [Lua] [dependency_error] = (string) 04:20:18.617 [Lua] [11] = table 04:20:18.617 [Lua] [download_pending] = false (boolean) 04:20:18.617 [Lua] [id] = 1383433646 (string) 04:20:18.617 [Lua] [children] = table 04:20:18.617 [Lua] [1] = 1369573612 (string) 04:20:18.617 [Lua] [banned] = false (boolean) 04:20:18.617 [Lua] [author_id] = 45268594 (number) 04:20:18.617 [Lua] [tags] = table 04:20:18.617 [Lua] [1] = approved (string) 04:20:18.617 [Lua] [2] = UI (string) 04:20:18.617 [Lua] [3] = QoL (string) 04:20:18.617 [Lua] [author] = prop joe (string) 04:20:18.617 [Lua] [sanctioned] = true (boolean) 04:20:18.617 [Lua] [out_of_date] = false (boolean) 04:20:18.617 [Lua] [downloading] = false (boolean) 04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 04:20:18.617 [Lua] [num_children] = 1 (number) 04:20:18.617 [Lua] [ugc_status] = 3 (number) 04:20:18.617 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 04:20:18.617 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 04:20:18.617 [Lua] [installed] = true (boolean) 04:20:18.617 [Lua] [enabled] = true (boolean) 04:20:18.617 [Lua] [name] = Persistent Ammo Counter (string) 04:20:18.617 [Lua] [dependency_error] = (string) 04:20:18.617 [Lua] [12] = table 04:20:18.617 [Lua] [download_pending] = false (boolean) 04:20:18.617 [Lua] [id] = 1395655171 (string) 04:20:18.617 [Lua] [children] = table 04:20:18.617 [Lua] [1] = 1369573612 (string) 04:20:18.617 [Lua] [banned] = false (boolean) 04:20:18.617 [Lua] [author_id] = 59593500 (number) 04:20:18.617 [Lua] [tags] = table 04:20:18.617 [Lua] [1] = approved (string) 04:20:18.617 [Lua] [2] = QoL (string) 04:20:18.617 [Lua] [3] = Balance/Tweaks (string) 04:20:18.617 [Lua] [author] = Grimalackt (string) 04:20:18.617 [Lua] [sanctioned] = true (boolean) 04:20:18.617 [Lua] [out_of_date] = false (boolean) 04:20:18.617 [Lua] [downloading] = false (boolean) 04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 04:20:18.617 [Lua] [num_children] = 1 (number) 04:20:18.617 [Lua] [ugc_status] = 3 (number) 04:20:18.618 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 04:20:18.618 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string) 04:20:18.618 [Lua] [installed] = true (boolean) 04:20:18.618 [Lua] [enabled] = true (boolean) 04:20:18.618 [Lua] [name] = Bot Improvements - Combat (string) 04:20:18.618 [Lua] [dependency_error] = (string) 04:20:18.618 [Lua] [13] = table 04:20:18.618 [Lua] [download_pending] = false (boolean) 04:20:18.618 [Lua] [id] = 1487862316 (string) 04:20:18.618 [Lua] [children] = table 04:20:18.618 [Lua] [1] = 1369573612 (string) 04:20:18.618 [Lua] [banned] = false (boolean) 04:20:18.618 [Lua] [author_id] = 45268594 (number) 04:20:18.618 [Lua] [tags] = table 04:20:18.618 [Lua] [1] = approved (string) 04:20:18.618 [Lua] [2] = UI (string) 04:20:18.618 [Lua] [3] = QoL (string) 04:20:18.618 [Lua] [author] = prop joe (string) 04:20:18.618 [Lua] [sanctioned] = true (boolean) 04:20:18.618 [Lua] [out_of_date] = false (boolean) 04:20:18.618 [Lua] [downloading] = false (boolean) 04:20:18.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 04:20:18.618 [Lua] [num_children] = 1 (number) 04:20:18.618 [Lua] [ugc_status] = 3 (number) 04:20:18.618 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 04:20:18.618 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 04:20:18.618 [Lua] [installed] = true (boolean) 04:20:18.618 [Lua] [enabled] = true (boolean) 04:20:18.618 [Lua] [name] = Reroll Improvements (string) 04:20:18.618 [Lua] [dependency_error] = (string) 04:20:18.618 [Lua] [14] = table 04:20:18.618 [Lua] [download_pending] = false (boolean) 04:20:18.618 [Lua] [id] = 1464907434 (string) 04:20:18.618 [Lua] [children] = table 04:20:18.618 [Lua] [1] = 1369573612 (string) 04:20:18.618 [Lua] [banned] = false (boolean) 04:20:18.618 [Lua] [author_id] = 14284923 (number) 04:20:18.618 [Lua] [tags] = table 04:20:18.618 [Lua] [1] = UI (string) 04:20:18.618 [Lua] [2] = Misc (string) 04:20:18.618 [Lua] [3] = approved (string) 04:20:18.618 [Lua] [author] = Fracticality (string) 04:20:18.618 [Lua] [sanctioned] = true (boolean) 04:20:18.618 [Lua] [out_of_date] = false (boolean) 04:20:18.618 [Lua] [downloading] = false (boolean) 04:20:18.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 04:20:18.618 [Lua] [num_children] = 1 (number) 04:20:18.618 [Lua] [ugc_status] = 3 (number) 04:20:18.618 [Lua] [description] = [h1]Deprecated[/h1] The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica. As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback! -------------------------------------------------------------------------------- - Updated for 1.4 (Back to Ubersreik)! - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 04:20:18.618 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string) 04:20:18.618 [Lua] [installed] = true (boolean) 04:20:18.618 [Lua] [enabled] = true (boolean) 04:20:18.618 [Lua] [name] = Armory (string) 04:20:18.618 [Lua] [dependency_error] = (string) 04:20:18.618 [Lua] [15] = table 04:20:18.618 [Lua] [download_pending] = false (boolean) 04:20:18.618 [Lua] [id] = 1397265260 (string) 04:20:18.618 [Lua] [children] = table 04:20:18.618 [Lua] [1] = 1369573612 (string) 04:20:18.618 [Lua] [banned] = false (boolean) 04:20:18.618 [Lua] [author_id] = 26572404 (number) 04:20:18.618 [Lua] [tags] = table 04:20:18.618 [Lua] [1] = UI (string) 04:20:18.618 [Lua] [2] = QoL (string) 04:20:18.618 [Lua] [3] = approved (string) 04:20:18.618 [Lua] [author] = Necrossin (string) 04:20:18.618 [Lua] [sanctioned] = true (boolean) 04:20:18.618 [Lua] [out_of_date] = false (boolean) 04:20:18.618 [Lua] [downloading] = false (boolean) 04:20:18.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 04:20:18.618 [Lua] [num_children] = 1 (number) 04:20:18.618 [Lua] [ugc_status] = 3 (number) 04:20:18.618 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 04:20:18.618 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 04:20:18.618 [Lua] [installed] = true (boolean) 04:20:18.618 [Lua] [enabled] = true (boolean) 04:20:18.618 [Lua] [name] = Numeric UI (string) 04:20:18.618 [Lua] [dependency_error] = (string) 04:20:18.618 [Lua] [16] = table 04:20:18.618 [Lua] [download_pending] = false (boolean) 04:20:18.618 [Lua] [id] = 1389872347 (string) 04:20:18.618 [Lua] [children] = table 04:20:18.618 [Lua] [1] = 1369573612 (string) 04:20:18.618 [Lua] [banned] = false (boolean) 04:20:18.618 [Lua] [author_id] = 4821406 (number) 04:20:18.618 [Lua] [tags] = table 04:20:18.618 [Lua] [1] = UI (string) 04:20:18.618 [Lua] [2] = approved (string) 04:20:18.618 [Lua] [author] = grasmann (string) 04:20:18.618 [Lua] [sanctioned] = true (boolean) 04:20:18.618 [Lua] [out_of_date] = false (boolean) 04:20:18.618 [Lua] [downloading] = false (boolean) 04:20:18.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 04:20:18.618 [Lua] [num_children] = 1 (number) 04:20:18.618 [Lua] [ugc_status] = 3 (number) 04:20:18.618 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 04:20:18.618 [Lua] [last_updated] = 4/6/2019 11:07:15 AM (string) 04:20:18.618 [Lua] [installed] = true (boolean) 04:20:18.618 [Lua] [enabled] = true (boolean) 04:20:18.618 [Lua] [name] = Simple UI (string) 04:20:18.618 [Lua] [dependency_error] = (string) 04:20:18.618 [Lua] [17] = table 04:20:18.618 [Lua] [download_pending] = false (boolean) 04:20:18.618 [Lua] [id] = 1445717962 (string) 04:20:18.618 [Lua] [children] = table 04:20:18.618 [Lua] [1] = 1369573612 (string) 04:20:18.618 [Lua] [2] = 1389872347 (string) 04:20:18.618 [Lua] [banned] = false (boolean) 04:20:18.618 [Lua] [author_id] = 38895286 (number) 04:20:18.618 [Lua] [tags] = table 04:20:18.618 [Lua] [1] = UI (string) 04:20:18.618 [Lua] [2] = QoL (string) 04:20:18.618 [Lua] [3] = applied (string) 04:20:18.618 [Lua] [4] = approved (string) 04:20:18.618 [Lua] [author] = Squatting Bear (string) 04:20:18.618 [Lua] [sanctioned] = true (boolean) 04:20:18.618 [Lua] [out_of_date] = false (boolean) 04:20:18.618 [Lua] [downloading] = false (boolean) 04:20:18.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 04:20:18.618 [Lua] [num_children] = 2 (number) 04:20:18.618 [Lua] [ugc_status] = 3 (number) 04:20:18.618 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.0 Changelist: 1.1.1: Fix for breakage caused by patch 1.5 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 04:20:18.618 [Lua] [last_updated] = 2/25/2019 8:43:27 AM (string) 04:20:18.618 [Lua] [installed] = true (boolean) 04:20:18.618 [Lua] [enabled] = true (boolean) 04:20:18.618 [Lua] [name] = Loadout Manager (string) 04:20:18.618 [Lua] [dependency_error] = (string) 04:20:18.618 [Lua] [18] = table 04:20:18.618 [Lua] [download_pending] = false (boolean) 04:20:18.618 [Lua] [id] = 1502859403 (string) 04:20:18.618 [Lua] [children] = table 04:20:18.618 [Lua] [1] = 1369573612 (string) 04:20:18.618 [Lua] [banned] = false (boolean) 04:20:18.618 [Lua] [author_id] = 96578995 (number) 04:20:18.618 [Lua] [tags] = table 04:20:18.618 [Lua] [1] = QoL (string) 04:20:18.618 [Lua] [2] = applied (string) 04:20:18.618 [Lua] [3] = approved (string) 04:20:18.618 [Lua] [author] = (string) 04:20:18.618 [Lua] [sanctioned] = true (boolean) 04:20:18.618 [Lua] [out_of_date] = false (boolean) 04:20:18.618 [Lua] [downloading] = false (boolean) 04:20:18.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 04:20:18.618 [Lua] [num_children] = 1 (number) 04:20:18.618 [Lua] [ugc_status] = 3 (number) 04:20:18.618 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 04:20:18.618 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string) 04:20:18.618 [Lua] [installed] = true (boolean) 04:20:18.618 [Lua] [enabled] = true (boolean) 04:20:18.618 [Lua] [name] = Notice Key Pickup (string) 04:20:18.618 [Lua] [dependency_error] = (string) 04:20:18.618 [Lua] 04:20:18.618 [Lua] 04:20:18.618 [Lua] [1479520507] = 10 (number) 04:20:18.618 [Lua] [1391228174] = 9 (number) 04:20:18.618 [Lua] [1516618647] = 3 (number) 04:20:18.618 [Lua] [1395655171] = 12 (number) 04:20:18.618 [Lua] [1569650837] = 1 (number) 04:20:18.618 [Lua] [1495937978] = 4 (number) 04:20:18.618 [Lua] [1487862316] = 13 (number) 04:20:18.618 [Lua] [1445717962] = 17 (number) 04:20:18.618 [Lua] [1502859403] = 0 (number) 04:20:18.618 [Lua] [1498992606] = 7 (number) 04:20:18.618 [Lua] [1464907434] = 14 (number) 04:20:18.618 [Lua] [1393343095] = 5 (number) 04:20:18.618 [Lua] [1389872347] = 16 (number) 04:20:18.618 [Lua] [1369573612] = 8 (number) 04:20:18.618 [Lua] [1374248490] = 6 (number) 04:20:18.618 [Lua] [1397265260] = 15 (number) 04:20:18.618 [Lua] [1383433646] = 11 (number) 04:20:18.618 [Lua] [1395453301] = 2 (number) 04:20:18.618 [Lua] 04:20:18.631 [Lua] 04:20:18.631 [Lua] [1479520507] = 10 (number) 04:20:18.631 [Lua] [1391228174] = 9 (number) 04:20:18.631 [Lua] [1516618647] = 3 (number) 04:20:18.631 [Lua] [1395655171] = 12 (number) 04:20:18.631 [Lua] [1569650837] = 1 (number) 04:20:18.631 [Lua] [1495937978] = 4 (number) 04:20:18.631 [Lua] [1487862316] = 13 (number) 04:20:18.631 [Lua] [1445717962] = 17 (number) 04:20:18.631 [Lua] [1502859403] = 0 (number) 04:20:18.631 [Lua] [1498992606] = 7 (number) 04:20:18.631 [Lua] [1464907434] = 14 (number) 04:20:18.631 [Lua] [1393343095] = 5 (number) 04:20:18.631 [Lua] [1389872347] = 16 (number) 04:20:18.631 [Lua] [1369573612] = 8 (number) 04:20:18.631 [Lua] [1374248490] = 6 (number) 04:20:18.631 [Lua] [1397265260] = 15 (number) 04:20:18.631 [Lua] [1383433646] = 11 (number) 04:20:18.631 [Lua] [1395453301] = 2 (number) 04:20:18.631 [Lua] 04:20:18.631 [Lua] <>modded = true<> 04:20:18.634 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 04:20:18.670 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 04:20:18.704 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 04:20:18.704 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x028ef1e0) 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x028ef640) 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x01e00e80) 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x01e01010) 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02dada00) 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02dadbf0) 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0455f680) 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0455f830) 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c2fc0) 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x02e4dc10) 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x02e40720) 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x03938100) 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x02e407c0) 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x02e40700) 04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 04:20:18.706 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0484d890) 04:20:18.706 [Lua] <>modded = true<> 04:20:18.708 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 04:20:18.737 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 04:20:18.754 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 04:20:18.754 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 04:20:18.754 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x02f20620) 04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x02f208d0) 04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x02f20700) 04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x02f20720) 04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x02f20740) 04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x02f207a0) 04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x02f207c0) 04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 04:20:18.754 [Lua] <>modded = true<> 04:20:18.757 [Lua] <>Mod:1395453301:Skip Intro = true<> 04:20:18.787 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 04:20:18.804 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 04:20:18.804 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 04:20:18.804 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x01dcd730) 04:20:18.804 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x01dcd8e0) 04:20:18.804 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 04:20:18.804 [Lua] <>modded = true<> 04:20:18.807 [Lua] <>Mod:1516618647:Damage Indicator Tweaks = true<> 04:20:18.837 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 04:20:18.854 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 04:20:18.854 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Damage Indicator Tweaks', workshop_id: 1516618647] 04:20:18.854 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x02f652a0) 04:20:18.854 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 04:20:18.854 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 04:20:18.854 [Lua] <>modded = true<> 04:20:18.857 [Lua] <>Mod:1495937978:Host Your Own Games = true<> 04:20:18.887 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 04:20:18.903 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 04:20:18.904 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Your Own Games', workshop_id: 1495937978] 04:20:18.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x02651070) 04:20:18.904 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 04:20:18.904 [Lua] <>modded = true<> 04:20:18.907 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 04:20:18.937 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 04:20:18.970 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 04:20:18.970 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 04:20:18.970 [Lua] <>modded = true<> 04:20:18.974 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 04:20:19.003 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 04:20:19.020 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 04:20:19.020 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 04:20:19.021 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000d8720) 04:20:19.021 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x04611e40) 04:20:19.021 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x00e7f340) 04:20:19.021 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x046124a0) 04:20:19.021 [Lua] <>modded = true<> 04:20:19.024 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 04:20:19.054 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 04:20:19.070 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 04:20:19.070 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 04:20:19.070 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x03cc4660) 04:20:19.070 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x03cc4680) 04:20:19.070 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 04:20:19.070 [Lua] <>modded = true<> 04:20:19.073 [Lua] <>Mod:1391228174:UI Improvements = true<> 04:20:19.103 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 04:20:19.121 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 04:20:19.121 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x03311c70) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x03311560) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x03311c90) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x033116c0) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x03311700) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x039a7a00) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x039a79a0) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x01e88690] (Origin: function: 0x01e88800) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x03221c20) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x035bfdb0) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x035c0060) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0340d370) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0340d6e0) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0340d530) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0340d510) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0340d4d0) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0340d2f0) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0340d660) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x034abc20) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x03539860) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x03539cb0) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x03a47f00) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x03e64760) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x03e647e0) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x03e64930) 04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x03e64980) 04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x03bcc2d0) 04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x03bcc300) 04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x03bcc340) 04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x03bcb410) 04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x03bcbc20) 04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x03bcb4b0) 04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x03bf54d0) 04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x039a7350) 04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x03bf5620) 04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x03bf5550) 04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 04:20:19.123 [Lua] <>modded = true<> 04:20:19.125 [Lua] <>Mod:1479520507:My Hero = true<> 04:20:19.155 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 04:20:19.170 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 04:20:19.170 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 04:20:19.171 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0321ab30) 04:20:19.171 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x040b84e0) 04:20:19.171 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x040b8500) 04:20:19.171 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0415c870) 04:20:19.171 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x040b84a0) 04:20:19.171 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 04:20:19.171 [Lua] <>modded = true<> 04:20:19.174 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 04:20:19.203 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 04:20:19.222 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 04:20:19.222 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 04:20:19.222 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x030da640) 04:20:19.222 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x030b2190) 04:20:19.222 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x030da6a0) 04:20:19.222 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x030b1e00) 04:20:19.222 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 04:20:19.222 [Lua] <>modded = true<> 04:20:19.225 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 04:20:19.255 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 04:20:19.270 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 04:20:19.270 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 04:20:19.271 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 04:20:19.271 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00246df0) 04:20:19.271 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01484ea0) 04:20:19.271 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x0156bba0) 04:20:19.271 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x00098d40) 04:20:19.271 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x0156b860) 04:20:19.271 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01566520) 04:20:19.271 [Lua] <>modded = true<> 04:20:19.274 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 04:20:19.303 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 04:20:19.320 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 04:20:19.320 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 04:20:19.320 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 04:20:19.320 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x03375920) 04:20:19.320 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x03375900) 04:20:19.321 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x033758a0) 04:20:19.321 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x033756c0) 04:20:19.321 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x033593c0) 04:20:19.321 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x033593a0) 04:20:19.321 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x03359340) 04:20:19.321 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x03359160) 04:20:19.321 [Lua] <>modded = true<> 04:20:19.325 [Lua] <>Mod:1464907434:Armory = true<> 04:20:19.354 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 04:20:19.388 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 04:20:19.388 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 04:20:19.388 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod. 04:20:19.390 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0321a2e0) 04:20:19.390 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x03bf5250) 04:20:19.390 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x02824a10) 04:20:19.390 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x02662690) 04:20:19.390 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x039a7710) 04:20:19.390 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x039a7260) 04:20:19.390 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x01df59e0) 04:20:19.390 [Lua] <>modded = true<> 04:20:19.393 [Lua] <>Mod:1397265260:Numeric UI = true<> 04:20:19.420 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 04:20:19.437 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 04:20:19.437 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 04:20:19.437 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 04:20:19.437 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0303c6b0) 04:20:19.437 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0303c700) 04:20:19.437 [Lua] <>modded = true<> 04:20:19.440 [Lua] <>Mod:1389872347:Simple UI = true<> 04:20:19.470 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 04:20:19.487 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 04:20:19.487 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 04:20:19.487 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 04:20:19.487 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x02650e20) 04:20:19.488 [Lua] <>modded = true<> 04:20:19.490 [Lua] <>Mod:1445717962:Loadout Manager = true<> 04:20:19.521 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 04:20:19.537 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 04:20:19.537 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x039a7240) 04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x03117570) 04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x03117460) 04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x031174a0) 04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x031176e0) 04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x039a76b0) 04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'init' from [PlayerBot] (Origin: function: 0x028ed950) 04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'destroy' from [PlayerBot] (Origin: function: 0x028ede50) 04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get' from [BackendInterfaceHeroAttributesPlayFab] (Origin: function: 0x0045d0c0) 04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x005f5530) 04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00458970) 04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 04:20:19.537 [Lua] <>modded = true<> 04:20:19.540 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 04:20:19.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 04:20:19.588 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 04:20:19.588 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 04:20:19.588 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 04:20:19.588 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x00ed6980) 04:20:19.588 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x00ed68b0) 04:20:19.588 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 04:20:19.603 [Lua] <>project = vermintide 2<> 04:20:19.603 [Lua] <>build = release<> 04:20:19.603 [Lua] <>platform = win32<> 04:20:19.603 [Lua] <>title_id = 5107<> 04:20:19.603 [Lua] <>content_revision = 133937<> 04:20:19.603 [Lua] <>engine_revision = fa3e3ec0b257<> 04:20:19.603 [Lua] <>release_version = 1.6.2.1<> 04:20:19.603 [Lua] <>rendering_backend = dx12<> 04:20:19.603 [Lua] <>teamcity_build_id = 42788<> 04:20:19.603 [Lua] <>steam_id = 110000109330b51<> 04:20:19.604 [Lua] <>steam_user_name = Noob<> 04:20:19.604 [Lua] <>machine_id = 6708c5b1-7a7c-4bbc-911e-444b894d60f3<> 04:20:19.610 [Lua] [Boot] Application build: release 04:20:19.610 [Lua] [Boot] Content revision: 133937 04:20:19.610 [Lua] [Boot] Engine revision: fa3e3ec0b257 04:20:19.610 [Lua] [Boot] Release version: 1.6.2.1 04:20:19.610 [Lua] [Boot] User ID: 110000109330b51 Noob 04:20:19.618 [Lua] [SmokeTest] Disabled 04:20:19.618 [Save] Loading `telemetry` 04:20:19.618 [Lua] Game:setup() total time: 0.0069999999999997 04:20:19.618 [Lua] handle rev info: 0 04:20:19.618 [Lua] handle gfx quality: 0 04:20:19.618 [Lua] default settings: 0 04:20:19.618 [Lua] user settings: 0 04:20:19.618 [Lua] set frame times: 0 04:20:19.618 [Lua] init random: 0 04:20:19.618 [Lua] managers: 0.0069999999999996732 04:20:19.618 [Lua] 04:20:19.618 [Lua] unaccounted: 0 04:20:19.618 [Lua] [Boot] use baked enemy meshes: false 04:20:19.618 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 04:20:19.618 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 04:20:19.618 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 04:20:19.618 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 04:20:19.618 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 04:20:19.618 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 04:20:19.618 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 04:20:19.618 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 04:20:19.618 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 04:20:19.618 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 04:20:19.618 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 04:20:19.618 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 04:20:19.618 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000d5c20) 04:20:19.626 [Save] Load done 04:20:19.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 04:20:19.906 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 04:20:19.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 04:20:20.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 04:20:20.425 [Lua] [PackageManager] Force_load: resource_packages/title_screen 04:20:20.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 04:20:20.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 04:20:20.526 [Lua] [PackageManager] Force_load: resource_packages/menu 04:20:20.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 04:20:20.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 04:20:20.644 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 04:20:20.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 04:20:21.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 04:20:21.520 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 04:20:21.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 04:20:21.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 04:20:21.605 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 04:20:21.605 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 04:20:21.651 [Window] Window => inactive 04:20:21.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 04:20:21.703 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 04:20:21.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 04:20:22.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 04:20:22.254 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 04:20:22.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 04:20:22.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 04:20:22.774 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 04:20:22.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 04:20:23.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 04:20:23.460 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 04:20:23.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 04:20:23.610 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 04:20:23.610 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 04:20:23.610 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x012d9060) 04:20:23.610 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x01bb1ed0) 04:20:23.610 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x01b9ed00) 04:20:23.610 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x01406ce0) 04:20:23.619 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 04:20:23.619 [Lua] [Gamestate] Enter StateTitleScreen 04:20:23.630 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 04:20:23.630 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 04:20:23.630 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 04:20:23.630 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 04:20:23.630 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 04:20:23.631 warning: [Lua] CHAT FONT SIZE DISABLED 04:20:23.631 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 04:20:23.634 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 04:20:23.634 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 04:20:23.634 [Save] Loading `save_data` 04:20:23.645 [Save] Load done 04:20:23.651 [Lua] [BackendManagerPlayFab] Backend Enabled 04:20:24.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 04:20:24.113 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 04:20:24.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:20:24.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:20:24.401 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:20:24.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 04:20:24.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 04:20:24.741 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 04:20:24.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 04:20:24.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 04:20:24.943 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 04:20:24.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 04:20:25.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 04:20:25.113 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 04:20:25.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 04:20:25.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 04:20:25.468 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 04:20:25.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 04:20:25.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 04:20:25.593 [Lua] [PackageManager] Force_load: resource_packages/inventory 04:20:25.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 04:20:25.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 04:20:25.690 [Lua] [PackageManager] Force_load: resource_packages/careers 04:20:25.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 04:20:25.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 04:20:25.741 [Lua] [PackageManager] Force_load: resource_packages/decals 04:20:25.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 04:20:25.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 04:20:25.843 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 04:20:25.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 04:20:26.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 04:20:26.688 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 04:20:26.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 04:20:27.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 04:20:27.787 [Lua] [PackageManager] Force_load: resource_packages/ingame 04:20:27.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 04:20:28.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 04:20:28.921 [Lua] [PackageManager] Force_load: resource_packages/pickups 04:20:28.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 04:20:29.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 04:20:29.022 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 04:20:29.505 [Lua] Populating data for character 1 15 04:20:29.725 [Lua] Requesting character data for index 2 15 04:20:29.725 [Lua] Populating data for character 2 15 04:20:29.961 [Lua] Requesting character data for index 3 15 04:20:29.961 [Lua] Populating data for character 3 15 04:20:30.199 [Lua] Requesting character data for index 4 15 04:20:30.199 [Lua] Populating data for character 4 15 04:20:30.418 [Lua] Requesting character data for index 5 15 04:20:30.418 [Lua] Populating data for character 5 15 04:20:30.638 [Lua] Requesting character data for index 6 15 04:20:30.638 [Lua] Populating data for character 6 15 04:20:30.859 [Lua] Requesting character data for index 7 15 04:20:30.859 [Lua] Populating data for character 7 15 04:20:31.079 [Lua] Requesting character data for index 8 15 04:20:31.079 [Lua] Populating data for character 8 15 04:20:31.299 [Lua] Requesting character data for index 9 15 04:20:31.299 [Lua] Populating data for character 9 15 04:20:31.520 [Lua] Requesting character data for index 10 15 04:20:31.520 [Lua] Populating data for character 10 15 04:20:31.741 [Lua] Requesting character data for index 11 15 04:20:31.741 [Lua] Populating data for character 11 15 04:20:31.977 [Lua] Requesting character data for index 12 15 04:20:31.977 [Lua] Populating data for character 12 15 04:20:32.197 [Lua] Requesting character data for index 13 15 04:20:32.197 [Lua] Populating data for character 13 15 04:20:32.434 [Lua] Requesting character data for index 14 15 04:20:32.434 [Lua] Populating data for character 14 15 04:20:32.655 [Lua] Requesting character data for index 15 15 04:20:32.655 [Lua] Populating data for character 15 15 04:20:33.468 [Lua] Player statistics loaded! 04:20:33.483 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 04:20:34.512 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 04:20:34.514 [Lua] [Managers] Destroying state managers... 04:20:34.514 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 04:20:34.514 [Lua] [Gamestate] Enter state StateLoading 04:20:34.517 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 04:20:34.517 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 04:20:34.517 [Lua] state_loading_restart_network JOIN VIA STEAM 0 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_heal 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_ping 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_pong 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 04:20:34.517 [Lua] registering RPCs 04:20:34.517 [Lua] [LobbyAux] Making combined_hash: 82fec66fcbf41ed4 from network_hash=3868f8fe277dfe31, trunk_revision=133937, engine_revision=fa3e3ec0b257, project_hash=bulldozer 04:20:34.517 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:20:34.518 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 04:20:34.518 [Lua] [StateLoading] Need to unload nil and start load inn_level 04:20:34.518 [Lua] [LevelTransitionHandler] load_level inn_level 04:20:34.518 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 04:20:34.518 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 04:20:34.518 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 04:20:34.518 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 04:20:34.518 [Lua] [EnemyPackageLoader] setup_startup_enemies 04:20:34.518 [Lua] [EnemyPackageLoader] Load no enemies on this level 04:20:34.518 [Lua] [NetworkServer] Current level key inn_level 04:20:34.518 [Lua] [LevelTransitionHandler] Generated new level_seed: 716450 04:20:34.518 [Lua] [VOIP] Initializing Steam Voip 04:20:34.518 [Lua] [VOIP] Is server. Creating room / joining my own room. 04:20:34.531 [EAC] EAC server 110000109330b51 is initializing 04:20:34.543 [EAC] Server is also client 110000109330b51 04:20:34.543 [EACServer] [SetLogCallback] Procedure: 00007FF6AB02BD20 LogLevel: Info. 04:20:34.543 [Lua] ### Created peer state machine for 110000109330b51 04:20:34.543 [Lua] [PeerSM] 110000109330b51 :: on_enter Connecting 04:20:34.543 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 04:20:34.543 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 04:20:34.543 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:20:34.543 warning: [Application] Application.update_render_world is deprecated. 04:20:34.545 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 04:20:34.546 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:20:34.546 [Lua] Set lobby begin: 04:20:34.546 [Lua] Set lobby end. 04:20:34.546 [Lua] [LOCAL RPC] rpc_notify_connected 04:20:34.546 [Lua] [PSM] Peer 110000109330b51 joined. Want to use profile index "5" 04:20:34.546 [Lua] [LobbyHost] Changed state from 0 to creating 04:20:34.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:20:34.578 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:20:34.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:20:34.595 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 04:20:34.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 04:20:34.812 [SteamLobby] Detected added member 110000109330b51 04:20:34.812 [Lua] [LobbyHost] Changed state from creating to joined 04:20:34.813 [Lua] [PartyManager] Leader is set to 110000109330b51 04:20:34.813 [Lua] [ChatManager] Setting up network context, host_peer_id:110000109330b51 my_peer_id:110000109330b51 04:20:34.813 [Lua] [ChatManager] Registering channel 1 04:20:34.813 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000109330b51, own_peer_id=110000109330b51) 04:20:34.814 [Lua] [NetworkServer] Changing num_players from nil to 1 04:20:34.814 [Lua] Players: 1 04:20:34.814 [Lua] Set lobby begin: 04:20:34.814 [Lua] Lobby data num_players = 1 04:20:34.814 [Lua] Lobby data level_key = inn_level 04:20:34.814 [Lua] Lobby data game_mode = n/a 04:20:34.814 [Lua] Lobby data matchmaking = false 04:20:34.814 [Lua] Set lobby end. 04:20:34.858 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:20:36.513 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 04:20:36.530 [Lua] [PeerSM] 110000109330b51 :: on_exit Connecting 04:20:36.530 [Lua] [PeerSM] 110000109330b51 :: on_enter Loading 04:20:36.530 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109330b51 04:20:36.530 [Lua] [LOCAL RPC] rpc_load_level 33 716450 04:20:45.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:20:45.007 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:20:45.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:20:45.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:20:45.074 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:20:45.090 [Lua] [LevelTransitionHandler] Level load completed! 04:20:45.091 [Lua] ### Sending rpc_level_loaded 04:20:45.091 [Lua] #### Has state machine: true, sender: 110000109330b51, level_id: 33 04:20:45.091 [Lua] Peer 110000109330b51 has loaded the level and all enemies are loaded 04:20:45.108 [Lua] [PeerSM] 110000109330b51 :: on_exit Loading 04:20:45.108 [Lua] [PeerSM] 110000109330b51 :: on_enter LoadingProfilePackages 04:20:45.108 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000109330b51:1 04:20:45.108 [Lua] Set lobby begin: 04:20:45.108 [Lua] Lobby data level_key = inn_level 04:20:45.108 [Lua] Lobby data player_slot_1 = 0:0 04:20:45.108 [Lua] Lobby data player_slot_6 = 0:0 04:20:45.108 [Lua] Lobby data num_players = 1 04:20:45.108 [Lua] Lobby data matchmaking = false 04:20:45.108 [Lua] Lobby data player_slot_4 = 0:0 04:20:45.108 [Lua] Lobby data game_mode = n/a 04:20:45.108 [Lua] Lobby data player_slot_5 = 110000109330b51:1 04:20:45.108 [Lua] Lobby data player_slot_2 = 0:0 04:20:45.108 [Lua] Lobby data player_slot_3 = 0:0 04:20:45.108 [Lua] Set lobby end. 04:20:45.108 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000109330b51:1, previous profile 0, profile 5] 04:20:45.109 [Lua] Set lobby begin: 04:20:45.109 [Lua] Lobby data level_key = inn_level 04:20:45.109 [Lua] Lobby data player_slot_1 = 0:0 04:20:45.109 [Lua] Lobby data player_slot_6 = 0:0 04:20:45.109 [Lua] Lobby data num_players = 1 04:20:45.109 [Lua] Lobby data matchmaking = false 04:20:45.109 [Lua] Lobby data player_slot_4 = 0:0 04:20:45.109 [Lua] Lobby data game_mode = n/a 04:20:45.109 [Lua] Lobby data player_slot_5 = 110000109330b51:1 04:20:45.109 [Lua] Lobby data player_slot_2 = 0:0 04:20:45.109 [Lua] Lobby data player_slot_3 = 0:0 04:20:45.109 [Lua] Set lobby end. 04:20:45.109 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 04:20:45.109 [Lua] Set lobby begin: 04:20:45.109 [Lua] Lobby data level_key = inn_level 04:20:45.109 [Lua] Lobby data player_slot_1 = 0:0 04:20:45.109 [Lua] Lobby data player_slot_6 = 0:0 04:20:45.109 [Lua] Lobby data num_players = 1 04:20:45.109 [Lua] Lobby data matchmaking = false 04:20:45.109 [Lua] Lobby data player_slot_4 = 0:0 04:20:45.109 [Lua] Lobby data game_mode = n/a 04:20:45.109 [Lua] Lobby data player_slot_5 = 110000109330b51:1 04:20:45.110 [Lua] Lobby data player_slot_2 = 0:0 04:20:45.110 [Lua] Lobby data player_slot_3 = 0:0 04:20:45.110 [Lua] Set lobby end. 04:20:45.110 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 04:20:45.110 [Lua] Set lobby begin: 04:20:45.110 [Lua] Lobby data level_key = inn_level 04:20:45.110 [Lua] Lobby data player_slot_1 = 0:0 04:20:45.110 [Lua] Lobby data player_slot_6 = 0:0 04:20:45.110 [Lua] Lobby data num_players = 1 04:20:45.110 [Lua] Lobby data matchmaking = false 04:20:45.110 [Lua] Lobby data player_slot_4 = 0:0 04:20:45.110 [Lua] Lobby data game_mode = n/a 04:20:45.110 [Lua] Lobby data player_slot_5 = 110000109330b51:1 04:20:45.110 [Lua] Lobby data player_slot_2 = 0:0 04:20:45.110 [Lua] Lobby data player_slot_3 = 0:0 04:20:45.110 [Lua] Set lobby end. 04:20:45.110 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 04:20:45.110 [Lua] Set lobby begin: 04:20:45.110 [Lua] Lobby data level_key = inn_level 04:20:45.110 [Lua] Lobby data player_slot_1 = 0:0 04:20:45.110 [Lua] Lobby data player_slot_6 = 0:0 04:20:45.110 [Lua] Lobby data num_players = 1 04:20:45.110 [Lua] Lobby data matchmaking = false 04:20:45.110 [Lua] Lobby data player_slot_4 = 0:0 04:20:45.110 [Lua] Lobby data game_mode = n/a 04:20:45.110 [Lua] Lobby data player_slot_5 = 110000109330b51:1 04:20:45.110 [Lua] Lobby data player_slot_2 = 0:0 04:20:45.110 [Lua] Lobby data player_slot_3 = 0:0 04:20:45.110 [Lua] Set lobby end. 04:20:45.110 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 04:20:45.110 [Lua] Set lobby begin: 04:20:45.110 [Lua] Lobby data level_key = inn_level 04:20:45.111 [Lua] Lobby data player_slot_1 = 0:0 04:20:45.111 [Lua] Lobby data player_slot_6 = 0:0 04:20:45.111 [Lua] Lobby data num_players = 1 04:20:45.111 [Lua] Lobby data matchmaking = false 04:20:45.111 [Lua] Lobby data player_slot_4 = 0:0 04:20:45.111 [Lua] Lobby data game_mode = n/a 04:20:45.111 [Lua] Lobby data player_slot_5 = 110000109330b51:1 04:20:45.111 [Lua] Lobby data player_slot_2 = 0:0 04:20:45.111 [Lua] Lobby data player_slot_3 = 0:0 04:20:45.111 [Lua] Set lobby end. 04:20:45.111 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 04:20:45.111 [Lua] ### Sending rpc_level_loaded 04:20:45.111 [Lua] #### Has state machine: false, sender: 110000109330b51, level_id: 33 04:20:45.111 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000109330b51 inventory_sync_id:1 my_peer_id:110000109330b51 04:20:45.111 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:20:45.125 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000109330b51 inventory_sync_id:1 my_peer_id:110000109330b51 04:20:45.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient, async-read, 04:20:45.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:20:45.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 04:20:45.125 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 04:20:45.125 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 04:20:45.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 04:20:45.125 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 04:20:45.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:20:45.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:20:45.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1, InventoryPackageSynchronizerClient, async-read, 04:20:45.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:20:45.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 04:20:45.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 04:20:45.498 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 04:20:45.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 04:20:45.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 04:20:45.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 04:20:45.921 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 04:20:45.921 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 04:20:45.921 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 04:20:46.108 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:20:46.108 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:20:46.108 [Lua] Set lobby begin: 04:20:46.108 [Lua] Lobby data level_key = inn_level 04:20:46.108 [Lua] Lobby data player_slot_1 = 0:0 04:20:46.108 [Lua] Lobby data player_slot_6 = 0:0 04:20:46.108 [Lua] Lobby data num_players = 1 04:20:46.108 [Lua] Lobby data matchmaking = false 04:20:46.108 [Lua] Lobby data host = 110000109330b51 04:20:46.108 [Lua] Lobby data player_slot_4 = 0:0 04:20:46.108 [Lua] Lobby data game_mode = n/a 04:20:46.108 [Lua] Lobby data player_slot_5 = 110000109330b51:1 04:20:46.108 [Lua] Lobby data player_slot_2 = 0:0 04:20:46.108 [Lua] Lobby data country_code = KR 04:20:46.108 [Lua] Lobby data player_slot_3 = 0:0 04:20:46.108 [Lua] Lobby data unique_server_name = Noob 04:20:46.108 [Lua] Set lobby end. 04:20:46.108 [Lua] [Managers] Destroying state managers... 04:20:46.109 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 04:20:46.109 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 04:20:46.109 [Lua] [Gamestate] Enter StateIngame HOST 04:20:46.109 [Lua] <>level = inn_level<> 04:20:46.109 [Lua] Set lobby begin: 04:20:46.109 [Lua] Lobby data level_key = inn_level 04:20:46.109 [Lua] Lobby data player_slot_1 = 0:0 04:20:46.109 [Lua] Lobby data selected_level_key = inn_level 04:20:46.109 [Lua] Lobby data player_slot_6 = 0:0 04:20:46.109 [Lua] Lobby data num_players = 1 04:20:46.109 [Lua] Lobby data matchmaking = false 04:20:46.109 [Lua] Lobby data host = 110000109330b51 04:20:46.109 [Lua] Lobby data player_slot_4 = 0:0 04:20:46.109 [Lua] Lobby data game_mode = n/a 04:20:46.109 [Lua] Lobby data player_slot_5 = 110000109330b51:1 04:20:46.109 [Lua] Lobby data player_slot_2 = 0:0 04:20:46.109 [Lua] Lobby data country_code = KR 04:20:46.109 [Lua] Lobby data player_slot_3 = 0:0 04:20:46.109 [Lua] Lobby data unique_server_name = Noob 04:20:46.109 [Lua] Set lobby end. 04:20:46.109 [Umbra] Init version: 3.4.15 :: 16 threads 04:20:46.110 [Lua] [StateIngame] Server ingame 04:20:46.112 [Lua] Set lobby begin: 04:20:46.112 [Lua] Lobby data level_key = inn_level 04:20:46.112 [Lua] Lobby data player_slot_1 = 0:0 04:20:46.112 [Lua] Lobby data selected_level_key = inn_level 04:20:46.112 [Lua] Lobby data difficulty = normal 04:20:46.112 [Lua] Lobby data player_slot_6 = 0:0 04:20:46.112 [Lua] Lobby data num_players = 1 04:20:46.112 [Lua] Lobby data matchmaking = false 04:20:46.113 [Lua] Lobby data host = 110000109330b51 04:20:46.113 [Lua] Lobby data player_slot_4 = 0:0 04:20:46.113 [Lua] Lobby data game_mode = n/a 04:20:46.113 [Lua] Lobby data player_slot_5 = 110000109330b51:1 04:20:46.113 [Lua] Lobby data player_slot_2 = 0:0 04:20:46.113 [Lua] Lobby data country_code = KR 04:20:46.113 [Lua] Lobby data player_slot_3 = 0:0 04:20:46.113 [Lua] Lobby data unique_server_name = Noob 04:20:46.113 [Lua] Set lobby end. 04:20:46.113 [Lua] [LobbyAux] Making combined_hash: 82fec66fcbf41ed4 from network_hash=3868f8fe277dfe31, trunk_revision=133937, engine_revision=fa3e3ec0b257, project_hash=bulldozer 04:20:46.113 [Lua] [LobbyAux] Making combined_hash: 82fec66fcbf41ed4 from network_hash=3868f8fe277dfe31, trunk_revision=133937, engine_revision=fa3e3ec0b257, project_hash=bulldozer 04:20:46.113 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:20:46.113 [Lua] [Matchmaking] initializing 04:20:46.113 [Lua] [Matchmaking] my_peer_id: 110000109330b51, I am server 04:20:46.113 [Lua] [Matchmaking] register rpcs 04:20:46.113 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:20:46.113 [Lua] [GameNetworkManager] My own peer_id = 110000109330b51 04:20:46.113 [Lua] [GameNetworkManager] self.is_server = true 04:20:46.113 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 04:20:46.113 [Network] Setting artificial MTU limit to 576 04:20:46.115 [Lua] Switching ConflictSettings: to: disabled 04:20:46.115 [Lua] pacing=disabled 04:20:46.115 [Lua] roaming=nil 04:20:46.115 [Lua] disabled=true 04:20:46.115 [Lua] pack_spawning=disabled 04:20:46.115 [Lua] boss=disabled 04:20:46.115 [Lua] horde=disabled 04:20:46.115 [Lua] specials=disabled 04:20:46.115 [Lua] name=disabled 04:20:46.115 [Lua] intensity=disabled 04:20:46.115 [Lua] --- 04:20:46.135 [Lua] [AIInterestPointSystem] Level Seed: 716450 04:20:46.135 [Lua] 04:20:46.135 [Lua] [entity_system_bag] = table 04:20:46.135 [Lua] [entity_system_bag] = metatable 04:20:46.135 [Lua] [startup_data] = table 04:20:46.135 [Lua] [entity_manager] = table 04:20:46.135 [Lua] [entity_manager] = metatable 04:20:46.135 [Lua] [unit_spawner] = table 04:20:46.135 [Lua] [unit_spawner] = metatable 04:20:46.135 [Lua] [unit_storage] = table 04:20:46.135 [Lua] [unit_storage] = metatable 04:20:46.135 [Lua] [dice_keeper] = table 04:20:46.135 [Lua] [dice_keeper] = metatable 04:20:46.135 [Lua] [is_server] = true (boolean) 04:20:46.135 [Lua] [world] = [World] 04:20:46.135 [Lua] [system_api] = table 04:20:46.135 [Lua] [network_lobby] = table 04:20:46.135 [Lua] [network_lobby] = metatable 04:20:46.135 [Lua] [profile_synchronizer] = table 04:20:46.135 [Lua] [profile_synchronizer] = metatable 04:20:46.135 [Lua] [entity_system] = table 04:20:46.135 [Lua] [entity_system] = metatable 04:20:46.135 [Lua] [num_local_human_players] = 1 (number) 04:20:46.135 [Lua] [statistics_db] = table 04:20:46.135 [Lua] [statistics_db] = metatable 04:20:46.135 [Lua] [network_server] = table 04:20:46.135 [Lua] [network_server] = metatable 04:20:46.135 [Lua] [input_manager] = table 04:20:46.135 [Lua] [input_manager] = metatable 04:20:46.135 [Lua] [network_clock] = table 04:20:46.135 [Lua] [network_clock] = metatable 04:20:46.135 [Lua] [network_transmit] = table 04:20:46.135 [Lua] [network_transmit] = metatable 04:20:46.135 [Lua] [free_flight_manager] = table 04:20:46.135 [Lua] [free_flight_manager] = metatable 04:20:46.135 [Lua] [network_manager] = table 04:20:46.135 [Lua] [network_manager] = metatable 04:20:46.135 [Lua] [network_event_delegate] = table 04:20:46.135 [Lua] [network_event_delegate] = metatable 04:20:46.135 [Lua] 04:20:46.136 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:20:46.138 [Lua] [AchievementManager] Achievements using the steam platform 04:20:46.139 [Lua] [StateIngame] Level seed: 716450 04:20:46.139 [World] Spawning level. 04:20:46.155 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 04:20:46.306 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_salty_painting_wood_base_2, async-read, 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 04:20:46.306 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read, 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 04:20:46.308 [Lua] [LevelAnalysis] set_random_seed( 857611904) 04:20:46.310 [Lua] PlayerManager:add_player player_1 04:20:46.312 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=17 04:20:46.312 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=18 04:20:46.313 [Lua] [IngameUI] init 04:20:46.349 [Lua] [Matchmaking] Cancelling matchmaking 04:20:46.349 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:20:46.349 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:20:46.349 [Lua] Set lobby begin: 04:20:46.349 [Lua] Lobby data power_level = 785 04:20:46.349 [Lua] Lobby data level_key = inn_level 04:20:46.349 [Lua] Lobby data player_slot_1 = 0:0 04:20:46.349 [Lua] Lobby data selected_level_key = inn_level 04:20:46.349 [Lua] Lobby data difficulty = normal 04:20:46.349 [Lua] Lobby data player_slot_6 = 0:0 04:20:46.349 [Lua] Lobby data num_players = 1 04:20:46.349 [Lua] Lobby data matchmaking = false 04:20:46.349 [Lua] Lobby data host = 110000109330b51 04:20:46.349 [Lua] Lobby data player_slot_4 = 0:0 04:20:46.349 [Lua] Lobby data game_mode = n/a 04:20:46.349 [Lua] Lobby data player_slot_5 = 110000109330b51:1 04:20:46.349 [Lua] Lobby data player_slot_2 = 0:0 04:20:46.349 [Lua] Lobby data country_code = KR 04:20:46.349 [Lua] Lobby data player_slot_3 = 0:0 04:20:46.349 [Lua] Lobby data unique_server_name = Noob 04:20:46.349 [Lua] Set lobby end. 04:20:46.350 [Flow] Forge tier 4 04:20:46.350 [Flow] complete_skittergate_legend true 04:20:46.350 [Flow] complete_all_helmgart_levels_recruit true 04:20:46.351 [Flow] WitchHunterLevel:30 04:20:46.351 [Flow] LeaderYes 04:20:46.351 [Flow] ALL PC XP:949920 04:20:46.351 [Flow] WH XP:160143 04:20:46.351 [Flow] Number of crafted items:3254 04:20:46.351 [Flow] Sum of Powe Levels:1500 04:20:46.351 [Flow] lodestone diff 1:false 04:20:46.351 [Flow] magnus and forest activated 04:20:46.351 [Flow] magnus and forest activated 04:20:46.351 [Flow] cemetery and forest activated 04:20:46.351 [Flow] magnus and cemetery 04:20:46.351 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:20:46.351 [Flow] ALL RUNES ACTIVATED 04:20:46.351 [Flow] magnus and forest activated 04:20:46.351 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:20:46.351 [Flow] ALL RUNES ACTIVATED 04:20:46.351 [Flow] cemetery and forest activated 04:20:46.351 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:20:46.351 [Flow] ALL RUNES ACTIVATED 04:20:46.351 [Flow] magnus and forest activated 04:20:46.351 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:20:46.351 [Flow] ALL RUNES ACTIVATED 04:20:46.351 [Flow] magnus and cemetery 04:20:46.351 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:20:46.351 [Flow] ALL RUNES ACTIVATED 04:20:46.351 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:20:46.352 [Lua] CurrentConflictSettings disabled 04:20:46.352 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 04:20:46.354 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:20:46.354 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:20:46.354 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 04:20:46.354 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=39 04:20:46.354 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 04:20:46.354 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:20:46.355 [Lua] MUSIC: nil -> explore 04:20:46.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 04:20:46.389 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 04:20:46.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 04:20:47.940 [Flow] DISABLE 04:20:48.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 04:20:48.849 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 04:20:48.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 04:20:49.105 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 04:20:49.105 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 04:20:49.105 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 04:20:49.345 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 04:20:49.345 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 04:20:49.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 04:20:49.539 [Window] Window => active 04:20:49.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 04:20:49.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 04:20:49.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:20:49.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:20:49.764 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:20:49.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1 04:20:50.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1 04:20:50.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1 04:20:50.051 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:20:50.780 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:20:50.780 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:20:50.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 04:20:50.796 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 04:20:50.801 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 04:20:50.812 [Lua] [PeerSM] 110000109330b51 :: on_exit LoadingProfilePackages 04:20:50.812 [Lua] [PeerSM] 110000109330b51 :: on_enter WaitingForEnterGame 04:20:50.818 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 04:20:50.818 [Lua] [LOCAL RPC] rpc_loading_synced 04:20:50.829 [Lua] [PeerSM] 110000109330b51 :: on_exit WaitingForEnterGame 04:20:50.829 [Lua] [PeerSM] 110000109330b51 :: on_enter WaitingForGameObjectSync 04:20:50.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 04:20:50.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 04:20:50.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 04:20:50.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 04:20:50.846 [Lua] [PeerSM] 110000109330b51 :: on_exit WaitingForGameObjectSync 04:20:50.846 [Lua] [PeerSM] 110000109330b51 :: on_enter WaitingForPlayers 04:20:50.851 [Lua] [LOCAL RPC] rpc_game_started 04:20:50.863 [Lua] [PeerSM] 110000109330b51 :: on_exit WaitingForPlayers 04:20:50.863 [Lua] [PeerSM] 110000109330b51 :: on_enter SpawningPlayer 04:20:50.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 04:20:50.863 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 04:20:50.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 04:20:50.879 [Lua] [PeerSM] 110000109330b51 :: on_exit SpawningPlayer 04:20:50.879 [Lua] [PeerSM] 110000109330b51 :: on_enter InGame 04:20:50.884 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 04:20:50.884 [Lua] PlayerManager:rpc_to_client_spawn_player(110000109330b51, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 04:20:50.884 [Lua] PlayerManager:rpc_to_client_spawn_player() 04:20:50.890 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:20:50.890 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:20:50.890 [Lua] PlayerManager:assign_unit_ownership Noob 110000109330b51 1 04:20:50.890 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 04:20:51.100 [Lua] PlayFabMirror:_commit_internal 1 04:20:51.100 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:20:51.101 [Lua] generate_backend_stats 110000109330b51:1 04:20:51.104 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:20:51.104 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2 04:20:51.113 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2 04:20:51.330 [Lua] ################################################################################################################# 04:20:51.330 [Lua] [Loading Time]: 00:00:17 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:20:51.330 [Lua] ################################################################################################################# 04:20:51.330 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3 04:20:51.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2 04:20:51.346 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3 04:20:51.346 [Lua] commit result success 1 04:20:51.347 [Lua] [IngameUI] menu view on_enter start_menu_view 04:20:51.348 [Lua] hero_fullscreen_menu_on_enter 04:20:51.351 [Lua] [IngameUI] menu view post_update_on_enter table: 0x011aac50 04:20:51.351 [World] Spawning level. 04:20:51.357 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 04:20:51.371 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:20:51.371 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 04:20:51.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 04:20:51.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 04:20:51.372 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 04:20:51.588 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 04:20:51.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 04:20:51.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 04:20:51.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 04:20:51.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 04:20:51.744 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3 04:20:51.744 [Lua] Commit load time data 04:20:52.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 04:20:52.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 04:20:52.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 04:20:52.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 04:20:52.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 04:20:52.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xac, position: 0 04:20:52.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xac, position: 27249 04:20:53.563 [Lua] [IngameUI] menu view on_exit start_menu_view 04:20:53.563 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 04:20:53.563 [Lua] hero_fullscreen_menu_on_exit 04:20:53.567 [Lua] [IngameUI] menu view post_update_on_exit table: 0x011aac50 04:20:53.567 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:20:53.567 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:20:53.567 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:20:53.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 04:20:53.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 04:20:54.898 [Lua] [IngameUI] menu view on_enter hero_view 04:20:54.902 [Lua] [IngameUI] menu view post_update_on_enter table: 0x011a8b50 04:20:54.903 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:20:54.903 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0398b9a0) 04:20:54.903 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x039827c0) 04:20:54.903 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0396ba00) 04:20:54.912 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:20:54.912 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:20:54.913 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:20:54.913 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:20:54.917 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:20:55.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:20:55.347 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:20:55.355 [World] Spawning level. 04:20:55.372 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 04:20:55.373 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read, 04:20:55.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, MenuWorldPreviewer, async-read, 04:20:55.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer, async-read, 04:20:55.447 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read, 04:20:55.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:20:55.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, MenuWorldPreviewer, async-read, 04:20:55.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:20:55.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer, async-read, 04:20:55.689 [Lua] [IngameUI] menu view on_exit hero_view 04:20:55.693 [Lua] [IngameUI] menu view post_update_on_exit table: 0x011a8b50 04:20:55.693 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:20:55.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:20:55.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:20:55.693 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:20:55.693 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:20:55.693 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:20:55.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:20:55.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 04:20:55.701 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:20:55.701 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:20:55.701 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:20:56.081 [Lua] [IngameUI] menu view on_enter start_game_view 04:20:56.086 [Lua] [IngameUI] menu view post_update_on_enter table: 0x011ac240 04:20:56.086 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 04:20:56.086 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 04:20:56.086 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 04:20:56.087 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 04:20:56.087 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 04:20:56.648 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 04:20:56.648 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 04:20:56.648 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 04:20:56.649 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 04:20:56.649 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 04:20:58.197 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_salty_painting_wood_base_2, async-read, 04:20:58.197 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:21:03.816 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch 04:21:03.816 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 04:21:03.816 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 04:21:03.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 04:21:03.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 04:21:05.298 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch 04:21:05.298 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 04:21:05.314 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 04:21:05.730 [Lua] PlayFabMirror:_commit_internal 2 04:21:05.730 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:21:05.731 [Lua] generate_backend_stats 110000109330b51:1 04:21:05.733 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:21:05.747 [Lua] commit result success 2 04:21:06.670 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 04:21:06.670 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 04:21:06.670 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 04:21:06.670 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 04:21:06.670 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 04:21:07.099 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_twitch 04:21:07.099 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 04:21:07.099 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 04:21:07.100 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 04:21:07.100 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 04:21:08.382 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 04:21:08.382 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 04:21:08.382 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 04:21:08.382 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 04:21:08.383 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 04:21:14.671 [IRC Client] IRC Client Initialized 04:21:31.244 <>Deadlock detected. Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.<> <> {00007ff6aac70000, 089d7000, 5ca75c3d, c255f6c9-ae56-4ccc-ac5d-93c317323108, 00000001, E:\agent-work\tmp-builds\engine_release_celebrate_2019_02_25\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffb94c20000, 001f0000, d3b10352, 65bf2921-c771-1f6d-117e-9faca8eb7f66, 00000001, ntdll.pdb} {00007ffb930f0000, 000b2000, d12f214a, b6f0e183-c96d-92a6-97ef-a1f4b153b815, 00000001, kernel32.pdb} 0x00007ff6aac70000:0x00000000002b6352 0x00007ff6aac70000:0x00000000002b660b 0x00007ff6aac70000:0x00000000002b311d 0x00007ff6aac70000:0x00000000002d2e62 0x00007ff6aac70000:0x00000000002d3702 0x00007ffb930f0000:0x0000000000017bd4 BaseThreadInitThunk 0x00007ffb94c20000:0x000000000006ce71 RtlUserThreadStart <> <>1<> <>Deadlock detector<> <>win32<> <>fa3e3ec0b257<> <>release<> <>Developer Build (1.3.0.0)<> <>3b4b9ea3-87c1-4068-a4bb-949f42fbc639<> <>--- CPU CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 12 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 12222MB Available: 8869MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID 6708c5b1-7a7c-4bbc-911e-444b894d60f3 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6061MB) Driver version: 38813 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek Gaming GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): 마우스 Input device: Keyboard (19.8): 키보드 Input device: Generic (17.0): USB Keyboard <> <>C:\Users\ba599\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-06-21-04.20.08-3b4b9ea3-87c1-4068-a4bb-949f42fbc639.log<> <>C:\Users\ba599\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-06-21-04.20.08-3b4b9ea3-87c1-4068-a4bb-949f42fbc639.dmp<> <> CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]