[Log version] 1
[Session] 3b4b9ea3-87c1-4068-a4bb-949f42fbc639
UTC time stamps
04:20:08.332 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2514
04:20:08.332 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2526
04:20:08.332 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2529
04:20:08.332 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2534
04:20:08.332 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2537
04:20:08.332 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2539
04:20:08.347 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2547
04:20:08.374 [Window] Window => active
04:20:08.380 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2566
04:20:08.422 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2571
04:20:09.137 [EAC] Init client 110000109330b51
04:20:09.137 [EAC] EAC client initialized
04:20:09.137 warning: [EAC] Failed to initialize localization
04:20:09.138 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2591
04:20:09.141 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB)
04:20:10.419 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2596
04:20:10.466 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2602
04:20:11.951 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2604
04:20:11.957 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2607
04:20:12.120 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2609
04:20:12.120 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2611
04:20:12.121 [Save] Save dir: `C:\Users\ba599\AppData\Roaming\fatshark\Vermintide 2`
04:20:12.121 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2625
04:20:12.121 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2644
04:20:12.217 [LightFX ] Loaded DLL.
04:20:12.217 [LightFX ] Init()
04:20:12.221 [LightFX ] LightFX failed to initialize
04:20:12.242 [Lua] boot.lua start, os clock: 5.5600000000000005
04:20:12.242 [Lua] Boot:setup() entered. time: 0 os-clock: 5.5609999999999999
04:20:12.242 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 12222MB
Available: 8869MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID 6708c5b1-7a7c-4bbc-911e-444b894d60f3
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6061MB) Driver version: 38813
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Realtek Gaming GBE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): 마우스
Input device: Keyboard (19.8): 키보드
Input device: Generic (17.0): USB Keyboard
04:20:12.242 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2995
04:20:12.249 [SteamStats] RequestCurrentStats success: true
04:20:16.553 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.0619172528386116 os-clock: 9.8719999999999999
04:20:16.554 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
04:20:16.555 [Lua] Flushing: resource_packages/strings [ResourcePackage]
04:20:16.556 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
04:20:16.557 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
04:20:16.557 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
04:20:16.557 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
04:20:16.557 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
04:20:16.557 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
04:20:16.558 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
04:20:16.559 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
04:20:16.560 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
04:20:16.560 [Lua] *****************************************************************
04:20:16.560 [Lua] ** Initial contents of script_data **
04:20:16.560 [Lua] script_data.beta_level_progression = false
04:20:16.560 [Lua] script_data.build_identifier = fa3e3ec0b257
04:20:16.560 [Lua] script_data.debug_interactions = false
04:20:16.560 [Lua] script_data.debug_voip = true
04:20:16.560 [Lua] script_data.disable_debug_draw = true
04:20:16.560 [Lua] script_data.disable_intro_trailer = false
04:20:16.560 [Lua] script_data.disable_tutorial_at_start = false
04:20:16.560 [Lua] script_data.enable_detailed_tooltips = false
04:20:16.560 [Lua] script_data.force_debug_disabled = true
04:20:16.560 [Lua] script_data.force_steam = true
04:20:16.560 [Lua] script_data.hide_fps = true
04:20:16.560 [Lua] script_data.hide_version_info = true
04:20:16.560 [Lua] script_data.matchmaking_debug = true
04:20:16.560 [Lua] script_data.network_debug = true
04:20:16.560 [Lua] script_data.network_debug_connections = true
04:20:16.560 [Lua] script_data.network_log_messages = true
04:20:16.560 [Lua] script_data.package_debug = true
04:20:16.560 [Lua] script_data.packaged_build = true
04:20:16.560 [Lua] script_data.settings = { }
04:20:16.560 [Lua] script_data.show_fps = false
04:20:16.560 [Lua] script_data.spawn_empty_chest = true
04:20:16.560 [Lua] script_data.telemetry_log_interval = 600
04:20:16.560 [Lua] script_data.test_backend = stage_steam_playfab
04:20:16.560 [Lua] script_data.tobii_button = false
04:20:16.560 [Lua] script_data.use_beta_overlay = false
04:20:16.560 [Lua] script_data.use_local_backend = false
04:20:16.560 [Lua] script_data.use_tech_telemetry = true
04:20:16.560 [Lua] script_data.use_telemetry = true
04:20:16.560 [Lua] *****************************************************************
04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
04:20:16.560 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
04:20:16.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
04:20:16.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
04:20:16.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
04:20:16.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
04:20:16.736 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
04:20:16.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
04:20:17.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
04:20:17.003 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
04:20:17.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
04:20:17.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
04:20:17.203 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
04:20:17.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
04:20:17.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
04:20:17.403 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
04:20:17.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
04:20:17.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
04:20:17.855 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
04:20:17.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
04:20:17.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
04:20:17.955 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
04:20:17.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
04:20:18.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
04:20:18.220 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
04:20:18.222 [Lua] Using test backend: stage_steam_playfab
04:20:18.222 [Lua] nil
04:20:18.222 [Lua] table: 000000000005E700
04:20:18.261 [Lua] [1] = critter_rat (string)
04:20:18.261 [Lua] [2] = skaven_rat_ogre (string)
04:20:18.261 [Lua] [3] = chaos_vortex (string)
04:20:18.261 [Lua] [4] = pet_rat (string)
04:20:18.261 [Lua] [5] = chaos_plague_wave_spawner (string)
04:20:18.261 [Lua] [6] = chaos_spawn (string)
04:20:18.261 [Lua] [7] = critter_pig (string)
04:20:18.261 [Lua] [8] = skaven_storm_vermin_champion (string)
04:20:18.261 [Lua] [9] = chaos_dummy_sorcerer (string)
04:20:18.261 [Lua] [10] = skaven_stormfiend_boss (string)
04:20:18.261 [Lua] [11] = chaos_troll (string)
04:20:18.261 [Lua] [12] = skaven_storm_vermin_warlord (string)
04:20:18.261 [Lua] [13] = skaven_stormfiend (string)
04:20:18.261 [Lua] [14] = skaven_loot_rat (string)
04:20:18.261 [Lua] [15] = skaven_grey_seer (string)
04:20:18.261 [Lua] [16] = chaos_tentacle (string)
04:20:18.261 [Lua] [17] = skaven_explosive_loot_rat (string)
04:20:18.261 [Lua] [18] = chaos_dummy_troll (string)
04:20:18.261 [Lua] [19] = chaos_spawn_exalted_champion_norsca (string)
04:20:18.261 [Lua] [20] = pet_pig (string)
04:20:18.261 [Lua] [21] = skaven_stormfiend_demo (string)
04:20:18.261 [Lua] [22] = chaos_exalted_champion_warcamp (string)
04:20:18.261 [Lua] [23] = chaos_exalted_sorcerer (string)
04:20:18.261 [Lua] [24] = chaos_tentacle_sorcerer (string)
04:20:18.261 [Lua] [25] = skaven_poison_wind_globadier (string)
04:20:18.261 [Lua] [26] = skaven_ratling_gunner (string)
04:20:18.261 [Lua] [27] = chaos_corruptor_sorcerer (string)
04:20:18.261 [Lua] [28] = chaos_vortex_sorcerer (string)
04:20:18.261 [Lua] [29] = chaos_exalted_champion_norsca (string)
04:20:18.261 [Lua] [30] = skaven_pack_master (string)
04:20:18.261 [Lua] [31] = skaven_warpfire_thrower (string)
04:20:18.261 [Lua] [32] = chaos_plague_sorcerer (string)
04:20:18.261 [Lua] [33] = skaven_gutter_runner (string)
04:20:18.261 [Lua] [34] = chaos_warrior (string)
04:20:18.261 [Lua] [35] = skaven_storm_vermin_with_shield (string)
04:20:18.261 [Lua] [36] = skaven_plague_monk (string)
04:20:18.261 [Lua] [37] = chaos_raider_tutorial (string)
04:20:18.261 [Lua] [38] = chaos_berzerker (string)
04:20:18.261 [Lua] [39] = chaos_raider (string)
04:20:18.261 [Lua] [40] = skaven_storm_vermin (string)
04:20:18.261 [Lua] [41] = skaven_storm_vermin_commander (string)
04:20:18.261 [Lua] [42] = chaos_marauder_tutorial (string)
04:20:18.261 [Lua] [43] = skaven_clan_rat_tutorial (string)
04:20:18.261 [Lua] [44] = chaos_marauder_with_shield (string)
04:20:18.261 [Lua] [45] = skaven_clan_rat_with_shield (string)
04:20:18.261 [Lua] [46] = skaven_clan_rat (string)
04:20:18.261 [Lua] [47] = chaos_zombie (string)
04:20:18.261 [Lua] [48] = chaos_marauder (string)
04:20:18.261 [Lua] [49] = chaos_fanatic (string)
04:20:18.261 [Lua] [50] = skaven_dummy_clan_rat (string)
04:20:18.261 [Lua] [51] = skaven_dummy_slave (string)
04:20:18.261 [Lua] [52] = skaven_slave (string)
04:20:18.301 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
04:20:18.301 [Lua] enemy_package_loader_policy: default
04:20:18.435 warning: [ModManager] Mod with id 1680510128ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1680510128\mod.bin can't be added as mod hash catalog to EAC, skipping
04:20:18.435 warning: [ModManager] Mod with id 1619611242ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping
04:20:18.435 warning: [ModManager] Mod with id 1732000950ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1732000950\mod.bin can't be added as mod hash catalog to EAC, skipping
04:20:18.446 warning: [ModManager] Mod with id 1388882435ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
04:20:18.518 warning: [ModManager] Mod with id 1395132559ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
04:20:18.518 warning: [ModManager] Mod with id 1388991228ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
04:20:18.597 warning: [ModManager] Mod with id 1398126655ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1398126655\mod.bin can't be added as mod hash catalog to EAC, skipping
04:20:18.597 warning: [ModManager] Mod with id 1391975678ll and path D:\SteamLibrary\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
04:20:18.617 [Lua]
04:20:18.617 [Lua] [1] = table
04:20:18.617 [Lua] [download_pending] = false (boolean)
04:20:18.617 [Lua] [id] = 1369573612 (string)
04:20:18.617 [Lua] [banned] = false (boolean)
04:20:18.617 [Lua] [author_id] = 58813412 (number)
04:20:18.617 [Lua] [tags] = table
04:20:18.617 [Lua] [1] = Tools (string)
04:20:18.617 [Lua] [2] = approved (string)
04:20:18.617 [Lua] [author] = bIbIbI(rus) (string)
04:20:18.617 [Lua] [sanctioned] = true (boolean)
04:20:18.617 [Lua] [out_of_date] = false (boolean)
04:20:18.617 [Lua] [downloading] = false (boolean)
04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
04:20:18.617 [Lua] [num_children] = 0 (number)
04:20:18.617 [Lua] [ugc_status] = 3 (number)
04:20:18.617 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b]
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
04:20:18.617 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string)
04:20:18.617 [Lua] [installed] = true (boolean)
04:20:18.617 [Lua] [enabled] = true (boolean)
04:20:18.617 [Lua] [name] = Vermintide Mod Framework (string)
04:20:18.617 [Lua] [dependency_error] = (string)
04:20:18.617 [Lua] [2] = table
04:20:18.617 [Lua] [download_pending] = false (boolean)
04:20:18.617 [Lua] [id] = 1569650837 (string)
04:20:18.617 [Lua] [children] = table
04:20:18.617 [Lua] [1] = 1369573612 (string)
04:20:18.617 [Lua] [banned] = false (boolean)
04:20:18.617 [Lua] [author_id] = 81851809 (number)
04:20:18.617 [Lua] [tags] = table
04:20:18.617 [Lua] [1] = approved (string)
04:20:18.617 [Lua] [2] = UI (string)
04:20:18.617 [Lua] [3] = QoL (string)
04:20:18.617 [Lua] [author] = Skwuruhl (string)
04:20:18.617 [Lua] [sanctioned] = true (boolean)
04:20:18.617 [Lua] [out_of_date] = false (boolean)
04:20:18.617 [Lua] [downloading] = false (boolean)
04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
04:20:18.617 [Lua] [num_children] = 1 (number)
04:20:18.617 [Lua] [ugc_status] = 3 (number)
04:20:18.617 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15째 of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5째 of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
04:20:18.617 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
04:20:18.617 [Lua] [installed] = true (boolean)
04:20:18.617 [Lua] [enabled] = true (boolean)
04:20:18.617 [Lua] [name] = Crosshairs Fix (string)
04:20:18.617 [Lua] [dependency_error] = (string)
04:20:18.617 [Lua] [3] = table
04:20:18.617 [Lua] [download_pending] = false (boolean)
04:20:18.617 [Lua] [id] = 1395453301 (string)
04:20:18.617 [Lua] [children] = table
04:20:18.617 [Lua] [1] = 1369573612 (string)
04:20:18.617 [Lua] [banned] = false (boolean)
04:20:18.617 [Lua] [author_id] = 58813412 (number)
04:20:18.617 [Lua] [tags] = table
04:20:18.617 [Lua] [1] = approved (string)
04:20:18.617 [Lua] [2] = QoL (string)
04:20:18.617 [Lua] [author] = bIbIbI(rus) (string)
04:20:18.617 [Lua] [sanctioned] = true (boolean)
04:20:18.617 [Lua] [out_of_date] = false (boolean)
04:20:18.617 [Lua] [downloading] = false (boolean)
04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
04:20:18.617 [Lua] [num_children] = 1 (number)
04:20:18.617 [Lua] [ugc_status] = 3 (number)
04:20:18.617 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
04:20:18.617 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
04:20:18.617 [Lua] [installed] = true (boolean)
04:20:18.617 [Lua] [enabled] = true (boolean)
04:20:18.617 [Lua] [name] = Skip Intro (string)
04:20:18.617 [Lua] [dependency_error] = (string)
04:20:18.617 [Lua] [4] = table
04:20:18.617 [Lua] [download_pending] = false (boolean)
04:20:18.617 [Lua] [id] = 1516618647 (string)
04:20:18.617 [Lua] [children] = table
04:20:18.617 [Lua] [1] = 1369573612 (string)
04:20:18.617 [Lua] [banned] = false (boolean)
04:20:18.617 [Lua] [author_id] = 96578995 (number)
04:20:18.617 [Lua] [tags] = table
04:20:18.617 [Lua] [1] = UI (string)
04:20:18.617 [Lua] [2] = QoL (string)
04:20:18.617 [Lua] [3] = approved (string)
04:20:18.617 [Lua] [author] = (string)
04:20:18.617 [Lua] [sanctioned] = true (boolean)
04:20:18.617 [Lua] [out_of_date] = false (boolean)
04:20:18.617 [Lua] [downloading] = false (boolean)
04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
04:20:18.617 [Lua] [num_children] = 1 (number)
04:20:18.617 [Lua] [ugc_status] = 3 (number)
04:20:18.617 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the damage indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string)
04:20:18.617 [Lua] [last_updated] = 2/18/2019 6:14:12 PM (string)
04:20:18.617 [Lua] [installed] = true (boolean)
04:20:18.617 [Lua] [enabled] = true (boolean)
04:20:18.617 [Lua] [name] = Damage Indicator Tweaks (string)
04:20:18.617 [Lua] [dependency_error] = (string)
04:20:18.617 [Lua] [5] = table
04:20:18.617 [Lua] [download_pending] = false (boolean)
04:20:18.617 [Lua] [id] = 1495937978 (string)
04:20:18.617 [Lua] [children] = table
04:20:18.617 [Lua] [1] = 1369573612 (string)
04:20:18.617 [Lua] [banned] = false (boolean)
04:20:18.617 [Lua] [author_id] = 96578995 (number)
04:20:18.617 [Lua] [tags] = table
04:20:18.617 [Lua] [1] = QoL (string)
04:20:18.617 [Lua] [2] = approved (string)
04:20:18.617 [Lua] [author] = (string)
04:20:18.617 [Lua] [sanctioned] = true (boolean)
04:20:18.617 [Lua] [out_of_date] = false (boolean)
04:20:18.617 [Lua] [downloading] = false (boolean)
04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
04:20:18.617 [Lua] [num_children] = 1 (number)
04:20:18.617 [Lua] [ugc_status] = 3 (number)
04:20:18.617 [Lua] [description] =
=======================================================================
The option to host private quick play games had to be removed for the mod to get sanctioned.
=======================================================================
Allows you to host a quick play session even if you are playing solo. Other players might still join your lobby.
type [b]/host_toggle[/b] to toggle on and off.
[h1] Update [/h1]
- Added option to use a hotkey to toggle the mod on and off.
- You can now host the weekly challenges with this mod.
[h1] Important [/h1]
As the purpose of the quick play function is to fill open lobbies you will have to actively enable the solo-host-function by typing '/host_toggle' [b] every time you start up [/b] your game (game != lobby).
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
04:20:18.617 [Lua] [last_updated] = 3/4/2019 7:46:29 PM (string)
04:20:18.617 [Lua] [installed] = true (boolean)
04:20:18.617 [Lua] [enabled] = true (boolean)
04:20:18.617 [Lua] [name] = Host Your Own Games (string)
04:20:18.617 [Lua] [dependency_error] = (string)
04:20:18.617 [Lua] [6] = table
04:20:18.617 [Lua] [download_pending] = false (boolean)
04:20:18.617 [Lua] [id] = 1374248490 (string)
04:20:18.617 [Lua] [children] = table
04:20:18.617 [Lua] [1] = 1369573612 (string)
04:20:18.617 [Lua] [banned] = false (boolean)
04:20:18.617 [Lua] [author_id] = 45268594 (number)
04:20:18.617 [Lua] [tags] = table
04:20:18.617 [Lua] [1] = approved (string)
04:20:18.617 [Lua] [author] = prop joe (string)
04:20:18.617 [Lua] [sanctioned] = true (boolean)
04:20:18.617 [Lua] [out_of_date] = false (boolean)
04:20:18.617 [Lua] [downloading] = false (boolean)
04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
04:20:18.617 [Lua] [num_children] = 1 (number)
04:20:18.617 [Lua] [ugc_status] = 3 (number)
04:20:18.617 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
04:20:18.617 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
04:20:18.617 [Lua] [installed] = true (boolean)
04:20:18.617 [Lua] [enabled] = true (boolean)
04:20:18.617 [Lua] [name] = Penlight Lua Libraries (string)
04:20:18.617 [Lua] [dependency_error] = (string)
04:20:18.617 [Lua] [7] = table
04:20:18.617 [Lua] [download_pending] = false (boolean)
04:20:18.617 [Lua] [id] = 1393343095 (string)
04:20:18.617 [Lua] [children] = table
04:20:18.617 [Lua] [1] = 1369573612 (string)
04:20:18.617 [Lua] [2] = 1374248490 (string)
04:20:18.617 [Lua] [banned] = false (boolean)
04:20:18.617 [Lua] [author_id] = 45268594 (number)
04:20:18.617 [Lua] [tags] = table
04:20:18.617 [Lua] [1] = approved (string)
04:20:18.617 [Lua] [2] = UI (string)
04:20:18.617 [Lua] [author] = prop joe (string)
04:20:18.617 [Lua] [sanctioned] = true (boolean)
04:20:18.617 [Lua] [out_of_date] = false (boolean)
04:20:18.617 [Lua] [downloading] = false (boolean)
04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
04:20:18.617 [Lua] [num_children] = 2 (number)
04:20:18.617 [Lua] [ugc_status] = 3 (number)
04:20:18.617 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
04:20:18.617 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
04:20:18.617 [Lua] [installed] = true (boolean)
04:20:18.617 [Lua] [enabled] = true (boolean)
04:20:18.617 [Lua] [name] = Scoreboard Tweaks (string)
04:20:18.617 [Lua] [dependency_error] = (string)
04:20:18.617 [Lua] [8] = table
04:20:18.617 [Lua] [download_pending] = false (boolean)
04:20:18.617 [Lua] [id] = 1498992606 (string)
04:20:18.617 [Lua] [children] = table
04:20:18.617 [Lua] [1] = 1369573612 (string)
04:20:18.617 [Lua] [banned] = false (boolean)
04:20:18.617 [Lua] [author_id] = 84308322 (number)
04:20:18.617 [Lua] [tags] = table
04:20:18.617 [Lua] [1] = applied (string)
04:20:18.617 [Lua] [2] = approved (string)
04:20:18.617 [Lua] [author] = pixaal (string)
04:20:18.617 [Lua] [sanctioned] = true (boolean)
04:20:18.617 [Lua] [out_of_date] = false (boolean)
04:20:18.617 [Lua] [downloading] = false (boolean)
04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
04:20:18.617 [Lua] [num_children] = 1 (number)
04:20:18.617 [Lua] [ugc_status] = 3 (number)
04:20:18.617 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
04:20:18.617 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
04:20:18.617 [Lua] [installed] = true (boolean)
04:20:18.617 [Lua] [enabled] = true (boolean)
04:20:18.617 [Lua] [name] = Countries in Lobby Browser (string)
04:20:18.617 [Lua] [dependency_error] = (string)
04:20:18.617 [Lua] [9] = table
04:20:18.617 [Lua] [download_pending] = false (boolean)
04:20:18.617 [Lua] [id] = 1391228174 (string)
04:20:18.617 [Lua] [children] = table
04:20:18.617 [Lua] [1] = 1369573612 (string)
04:20:18.617 [Lua] [banned] = false (boolean)
04:20:18.617 [Lua] [author_id] = 4821406 (number)
04:20:18.617 [Lua] [tags] = table
04:20:18.617 [Lua] [1] = UI (string)
04:20:18.617 [Lua] [2] = QoL (string)
04:20:18.617 [Lua] [3] = approved (string)
04:20:18.617 [Lua] [author] = grasmann (string)
04:20:18.617 [Lua] [sanctioned] = true (boolean)
04:20:18.617 [Lua] [out_of_date] = false (boolean)
04:20:18.617 [Lua] [downloading] = false (boolean)
04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
04:20:18.617 [Lua] [num_children] = 1 (number)
04:20:18.617 [Lua] [ugc_status] = 3 (number)
04:20:18.617 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.8.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
04:20:18.617 [Lua] [last_updated] = 3/5/2019 12:50:16 PM (string)
04:20:18.617 [Lua] [installed] = true (boolean)
04:20:18.617 [Lua] [enabled] = true (boolean)
04:20:18.617 [Lua] [name] = UI Improvements (string)
04:20:18.617 [Lua] [dependency_error] = (string)
04:20:18.617 [Lua] [10] = table
04:20:18.617 [Lua] [download_pending] = false (boolean)
04:20:18.617 [Lua] [id] = 1479520507 (string)
04:20:18.617 [Lua] [children] = table
04:20:18.617 [Lua] [1] = 1369573612 (string)
04:20:18.617 [Lua] [banned] = false (boolean)
04:20:18.617 [Lua] [author_id] = 18741013 (number)
04:20:18.617 [Lua] [tags] = table
04:20:18.617 [Lua] [1] = UI (string)
04:20:18.617 [Lua] [2] = QoL (string)
04:20:18.617 [Lua] [3] = Misc (string)
04:20:18.617 [Lua] [4] = applied (string)
04:20:18.617 [Lua] [5] = approved (string)
04:20:18.617 [Lua] [author] = 🔰SkacikPL🗾 (string)
04:20:18.617 [Lua] [sanctioned] = true (boolean)
04:20:18.617 [Lua] [out_of_date] = false (boolean)
04:20:18.617 [Lua] [downloading] = false (boolean)
04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
04:20:18.617 [Lua] [num_children] = 1 (number)
04:20:18.617 [Lua] [ugc_status] = 3 (number)
04:20:18.617 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
04:20:18.617 [Lua] [last_updated] = 2/4/2019 3:01:47 PM (string)
04:20:18.617 [Lua] [installed] = true (boolean)
04:20:18.617 [Lua] [enabled] = true (boolean)
04:20:18.617 [Lua] [name] = My Hero (string)
04:20:18.617 [Lua] [dependency_error] = (string)
04:20:18.617 [Lua] [11] = table
04:20:18.617 [Lua] [download_pending] = false (boolean)
04:20:18.617 [Lua] [id] = 1383433646 (string)
04:20:18.617 [Lua] [children] = table
04:20:18.617 [Lua] [1] = 1369573612 (string)
04:20:18.617 [Lua] [banned] = false (boolean)
04:20:18.617 [Lua] [author_id] = 45268594 (number)
04:20:18.617 [Lua] [tags] = table
04:20:18.617 [Lua] [1] = approved (string)
04:20:18.617 [Lua] [2] = UI (string)
04:20:18.617 [Lua] [3] = QoL (string)
04:20:18.617 [Lua] [author] = prop joe (string)
04:20:18.617 [Lua] [sanctioned] = true (boolean)
04:20:18.617 [Lua] [out_of_date] = false (boolean)
04:20:18.617 [Lua] [downloading] = false (boolean)
04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
04:20:18.617 [Lua] [num_children] = 1 (number)
04:20:18.617 [Lua] [ugc_status] = 3 (number)
04:20:18.617 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
04:20:18.617 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
04:20:18.617 [Lua] [installed] = true (boolean)
04:20:18.617 [Lua] [enabled] = true (boolean)
04:20:18.617 [Lua] [name] = Persistent Ammo Counter (string)
04:20:18.617 [Lua] [dependency_error] = (string)
04:20:18.617 [Lua] [12] = table
04:20:18.617 [Lua] [download_pending] = false (boolean)
04:20:18.617 [Lua] [id] = 1395655171 (string)
04:20:18.617 [Lua] [children] = table
04:20:18.617 [Lua] [1] = 1369573612 (string)
04:20:18.617 [Lua] [banned] = false (boolean)
04:20:18.617 [Lua] [author_id] = 59593500 (number)
04:20:18.617 [Lua] [tags] = table
04:20:18.617 [Lua] [1] = approved (string)
04:20:18.617 [Lua] [2] = QoL (string)
04:20:18.617 [Lua] [3] = Balance/Tweaks (string)
04:20:18.617 [Lua] [author] = Grimalackt (string)
04:20:18.617 [Lua] [sanctioned] = true (boolean)
04:20:18.617 [Lua] [out_of_date] = false (boolean)
04:20:18.617 [Lua] [downloading] = false (boolean)
04:20:18.617 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
04:20:18.617 [Lua] [num_children] = 1 (number)
04:20:18.617 [Lua] [ugc_status] = 3 (number)
04:20:18.618 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
04:20:18.618 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string)
04:20:18.618 [Lua] [installed] = true (boolean)
04:20:18.618 [Lua] [enabled] = true (boolean)
04:20:18.618 [Lua] [name] = Bot Improvements - Combat (string)
04:20:18.618 [Lua] [dependency_error] = (string)
04:20:18.618 [Lua] [13] = table
04:20:18.618 [Lua] [download_pending] = false (boolean)
04:20:18.618 [Lua] [id] = 1487862316 (string)
04:20:18.618 [Lua] [children] = table
04:20:18.618 [Lua] [1] = 1369573612 (string)
04:20:18.618 [Lua] [banned] = false (boolean)
04:20:18.618 [Lua] [author_id] = 45268594 (number)
04:20:18.618 [Lua] [tags] = table
04:20:18.618 [Lua] [1] = approved (string)
04:20:18.618 [Lua] [2] = UI (string)
04:20:18.618 [Lua] [3] = QoL (string)
04:20:18.618 [Lua] [author] = prop joe (string)
04:20:18.618 [Lua] [sanctioned] = true (boolean)
04:20:18.618 [Lua] [out_of_date] = false (boolean)
04:20:18.618 [Lua] [downloading] = false (boolean)
04:20:18.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
04:20:18.618 [Lua] [num_children] = 1 (number)
04:20:18.618 [Lua] [ugc_status] = 3 (number)
04:20:18.618 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
04:20:18.618 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
04:20:18.618 [Lua] [installed] = true (boolean)
04:20:18.618 [Lua] [enabled] = true (boolean)
04:20:18.618 [Lua] [name] = Reroll Improvements (string)
04:20:18.618 [Lua] [dependency_error] = (string)
04:20:18.618 [Lua] [14] = table
04:20:18.618 [Lua] [download_pending] = false (boolean)
04:20:18.618 [Lua] [id] = 1464907434 (string)
04:20:18.618 [Lua] [children] = table
04:20:18.618 [Lua] [1] = 1369573612 (string)
04:20:18.618 [Lua] [banned] = false (boolean)
04:20:18.618 [Lua] [author_id] = 14284923 (number)
04:20:18.618 [Lua] [tags] = table
04:20:18.618 [Lua] [1] = UI (string)
04:20:18.618 [Lua] [2] = Misc (string)
04:20:18.618 [Lua] [3] = approved (string)
04:20:18.618 [Lua] [author] = Fracticality (string)
04:20:18.618 [Lua] [sanctioned] = true (boolean)
04:20:18.618 [Lua] [out_of_date] = false (boolean)
04:20:18.618 [Lua] [downloading] = false (boolean)
04:20:18.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
04:20:18.618 [Lua] [num_children] = 1 (number)
04:20:18.618 [Lua] [ugc_status] = 3 (number)
04:20:18.618 [Lua] [description] = [h1]Deprecated[/h1]
The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica.
As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
--------------------------------------------------------------------------------
- Updated for 1.4 (Back to Ubersreik)!
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
04:20:18.618 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string)
04:20:18.618 [Lua] [installed] = true (boolean)
04:20:18.618 [Lua] [enabled] = true (boolean)
04:20:18.618 [Lua] [name] = Armory (string)
04:20:18.618 [Lua] [dependency_error] = (string)
04:20:18.618 [Lua] [15] = table
04:20:18.618 [Lua] [download_pending] = false (boolean)
04:20:18.618 [Lua] [id] = 1397265260 (string)
04:20:18.618 [Lua] [children] = table
04:20:18.618 [Lua] [1] = 1369573612 (string)
04:20:18.618 [Lua] [banned] = false (boolean)
04:20:18.618 [Lua] [author_id] = 26572404 (number)
04:20:18.618 [Lua] [tags] = table
04:20:18.618 [Lua] [1] = UI (string)
04:20:18.618 [Lua] [2] = QoL (string)
04:20:18.618 [Lua] [3] = approved (string)
04:20:18.618 [Lua] [author] = Necrossin (string)
04:20:18.618 [Lua] [sanctioned] = true (boolean)
04:20:18.618 [Lua] [out_of_date] = false (boolean)
04:20:18.618 [Lua] [downloading] = false (boolean)
04:20:18.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
04:20:18.618 [Lua] [num_children] = 1 (number)
04:20:18.618 [Lua] [ugc_status] = 3 (number)
04:20:18.618 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
04:20:18.618 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
04:20:18.618 [Lua] [installed] = true (boolean)
04:20:18.618 [Lua] [enabled] = true (boolean)
04:20:18.618 [Lua] [name] = Numeric UI (string)
04:20:18.618 [Lua] [dependency_error] = (string)
04:20:18.618 [Lua] [16] = table
04:20:18.618 [Lua] [download_pending] = false (boolean)
04:20:18.618 [Lua] [id] = 1389872347 (string)
04:20:18.618 [Lua] [children] = table
04:20:18.618 [Lua] [1] = 1369573612 (string)
04:20:18.618 [Lua] [banned] = false (boolean)
04:20:18.618 [Lua] [author_id] = 4821406 (number)
04:20:18.618 [Lua] [tags] = table
04:20:18.618 [Lua] [1] = UI (string)
04:20:18.618 [Lua] [2] = approved (string)
04:20:18.618 [Lua] [author] = grasmann (string)
04:20:18.618 [Lua] [sanctioned] = true (boolean)
04:20:18.618 [Lua] [out_of_date] = false (boolean)
04:20:18.618 [Lua] [downloading] = false (boolean)
04:20:18.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
04:20:18.618 [Lua] [num_children] = 1 (number)
04:20:18.618 [Lua] [ugc_status] = 3 (number)
04:20:18.618 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
04:20:18.618 [Lua] [last_updated] = 4/6/2019 11:07:15 AM (string)
04:20:18.618 [Lua] [installed] = true (boolean)
04:20:18.618 [Lua] [enabled] = true (boolean)
04:20:18.618 [Lua] [name] = Simple UI (string)
04:20:18.618 [Lua] [dependency_error] = (string)
04:20:18.618 [Lua] [17] = table
04:20:18.618 [Lua] [download_pending] = false (boolean)
04:20:18.618 [Lua] [id] = 1445717962 (string)
04:20:18.618 [Lua] [children] = table
04:20:18.618 [Lua] [1] = 1369573612 (string)
04:20:18.618 [Lua] [2] = 1389872347 (string)
04:20:18.618 [Lua] [banned] = false (boolean)
04:20:18.618 [Lua] [author_id] = 38895286 (number)
04:20:18.618 [Lua] [tags] = table
04:20:18.618 [Lua] [1] = UI (string)
04:20:18.618 [Lua] [2] = QoL (string)
04:20:18.618 [Lua] [3] = applied (string)
04:20:18.618 [Lua] [4] = approved (string)
04:20:18.618 [Lua] [author] = Squatting Bear (string)
04:20:18.618 [Lua] [sanctioned] = true (boolean)
04:20:18.618 [Lua] [out_of_date] = false (boolean)
04:20:18.618 [Lua] [downloading] = false (boolean)
04:20:18.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
04:20:18.618 [Lua] [num_children] = 2 (number)
04:20:18.618 [Lua] [ugc_status] = 3 (number)
04:20:18.618 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.0
Changelist:
1.1.1: Fix for breakage caused by patch 1.5 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
04:20:18.618 [Lua] [last_updated] = 2/25/2019 8:43:27 AM (string)
04:20:18.618 [Lua] [installed] = true (boolean)
04:20:18.618 [Lua] [enabled] = true (boolean)
04:20:18.618 [Lua] [name] = Loadout Manager (string)
04:20:18.618 [Lua] [dependency_error] = (string)
04:20:18.618 [Lua] [18] = table
04:20:18.618 [Lua] [download_pending] = false (boolean)
04:20:18.618 [Lua] [id] = 1502859403 (string)
04:20:18.618 [Lua] [children] = table
04:20:18.618 [Lua] [1] = 1369573612 (string)
04:20:18.618 [Lua] [banned] = false (boolean)
04:20:18.618 [Lua] [author_id] = 96578995 (number)
04:20:18.618 [Lua] [tags] = table
04:20:18.618 [Lua] [1] = QoL (string)
04:20:18.618 [Lua] [2] = applied (string)
04:20:18.618 [Lua] [3] = approved (string)
04:20:18.618 [Lua] [author] = (string)
04:20:18.618 [Lua] [sanctioned] = true (boolean)
04:20:18.618 [Lua] [out_of_date] = false (boolean)
04:20:18.618 [Lua] [downloading] = false (boolean)
04:20:18.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
04:20:18.618 [Lua] [num_children] = 1 (number)
04:20:18.618 [Lua] [ugc_status] = 3 (number)
04:20:18.618 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
04:20:18.618 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string)
04:20:18.618 [Lua] [installed] = true (boolean)
04:20:18.618 [Lua] [enabled] = true (boolean)
04:20:18.618 [Lua] [name] = Notice Key Pickup (string)
04:20:18.618 [Lua] [dependency_error] = (string)
04:20:18.618 [Lua]
04:20:18.618 [Lua]
04:20:18.618 [Lua] [1479520507] = 10 (number)
04:20:18.618 [Lua] [1391228174] = 9 (number)
04:20:18.618 [Lua] [1516618647] = 3 (number)
04:20:18.618 [Lua] [1395655171] = 12 (number)
04:20:18.618 [Lua] [1569650837] = 1 (number)
04:20:18.618 [Lua] [1495937978] = 4 (number)
04:20:18.618 [Lua] [1487862316] = 13 (number)
04:20:18.618 [Lua] [1445717962] = 17 (number)
04:20:18.618 [Lua] [1502859403] = 0 (number)
04:20:18.618 [Lua] [1498992606] = 7 (number)
04:20:18.618 [Lua] [1464907434] = 14 (number)
04:20:18.618 [Lua] [1393343095] = 5 (number)
04:20:18.618 [Lua] [1389872347] = 16 (number)
04:20:18.618 [Lua] [1369573612] = 8 (number)
04:20:18.618 [Lua] [1374248490] = 6 (number)
04:20:18.618 [Lua] [1397265260] = 15 (number)
04:20:18.618 [Lua] [1383433646] = 11 (number)
04:20:18.618 [Lua] [1395453301] = 2 (number)
04:20:18.618 [Lua]
04:20:18.631 [Lua]
04:20:18.631 [Lua] [1479520507] = 10 (number)
04:20:18.631 [Lua] [1391228174] = 9 (number)
04:20:18.631 [Lua] [1516618647] = 3 (number)
04:20:18.631 [Lua] [1395655171] = 12 (number)
04:20:18.631 [Lua] [1569650837] = 1 (number)
04:20:18.631 [Lua] [1495937978] = 4 (number)
04:20:18.631 [Lua] [1487862316] = 13 (number)
04:20:18.631 [Lua] [1445717962] = 17 (number)
04:20:18.631 [Lua] [1502859403] = 0 (number)
04:20:18.631 [Lua] [1498992606] = 7 (number)
04:20:18.631 [Lua] [1464907434] = 14 (number)
04:20:18.631 [Lua] [1393343095] = 5 (number)
04:20:18.631 [Lua] [1389872347] = 16 (number)
04:20:18.631 [Lua] [1369573612] = 8 (number)
04:20:18.631 [Lua] [1374248490] = 6 (number)
04:20:18.631 [Lua] [1397265260] = 15 (number)
04:20:18.631 [Lua] [1383433646] = 11 (number)
04:20:18.631 [Lua] [1395453301] = 2 (number)
04:20:18.631 [Lua]
04:20:18.631 [Lua] <>modded = true<>
04:20:18.634 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
04:20:18.670 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
04:20:18.704 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
04:20:18.704 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x028ef1e0)
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x028ef640)
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x01e00e80)
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x01e01010)
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02dada00)
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02dadbf0)
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0455f680)
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0455f830)
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c2fc0)
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x02e4dc10)
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x02e40720)
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x03938100)
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x02e407c0)
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x02e40700)
04:20:18.705 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
04:20:18.706 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0484d890)
04:20:18.706 [Lua] <>modded = true<>
04:20:18.708 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
04:20:18.737 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
04:20:18.754 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
04:20:18.754 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
04:20:18.754 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x02f20620)
04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x02f208d0)
04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x02f20700)
04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x02f20720)
04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x02f20740)
04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x02f207a0)
04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x02f207c0)
04:20:18.754 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
04:20:18.754 [Lua] <>modded = true<>
04:20:18.757 [Lua] <>Mod:1395453301:Skip Intro = true<>
04:20:18.787 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
04:20:18.804 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
04:20:18.804 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
04:20:18.804 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x01dcd730)
04:20:18.804 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x01dcd8e0)
04:20:18.804 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
04:20:18.804 [Lua] <>modded = true<>
04:20:18.807 [Lua] <>Mod:1516618647:Damage Indicator Tweaks = true<>
04:20:18.837 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
04:20:18.854 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
04:20:18.854 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Damage Indicator Tweaks', workshop_id: 1516618647]
04:20:18.854 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x02f652a0)
04:20:18.854 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
04:20:18.854 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
04:20:18.854 [Lua] <>modded = true<>
04:20:18.857 [Lua] <>Mod:1495937978:Host Your Own Games = true<>
04:20:18.887 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
04:20:18.903 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
04:20:18.904 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Your Own Games', workshop_id: 1495937978]
04:20:18.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x02651070)
04:20:18.904 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
04:20:18.904 [Lua] <>modded = true<>
04:20:18.907 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
04:20:18.937 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
04:20:18.970 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
04:20:18.970 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
04:20:18.970 [Lua] <>modded = true<>
04:20:18.974 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
04:20:19.003 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
04:20:19.020 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
04:20:19.020 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
04:20:19.021 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000d8720)
04:20:19.021 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x04611e40)
04:20:19.021 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x00e7f340)
04:20:19.021 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x046124a0)
04:20:19.021 [Lua] <>modded = true<>
04:20:19.024 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
04:20:19.054 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
04:20:19.070 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
04:20:19.070 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
04:20:19.070 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x03cc4660)
04:20:19.070 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x03cc4680)
04:20:19.070 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
04:20:19.070 [Lua] <>modded = true<>
04:20:19.073 [Lua] <>Mod:1391228174:UI Improvements = true<>
04:20:19.103 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
04:20:19.121 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
04:20:19.121 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x03311c70)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x03311560)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x03311c90)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x033116c0)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x03311700)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x039a7a00)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x039a79a0)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x01e88690] (Origin: function: 0x01e88800)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x03221c20)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x035bfdb0)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x035c0060)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0340d370)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0340d6e0)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0340d530)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0340d510)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0340d4d0)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0340d2f0)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0340d660)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x034abc20)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x03539860)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x03539cb0)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x03a47f00)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x03e64760)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x03e647e0)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x03e64930)
04:20:19.122 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x03e64980)
04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x03bcc2d0)
04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x03bcc300)
04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x03bcc340)
04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x03bcb410)
04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x03bcbc20)
04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x03bcb4b0)
04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x03bf54d0)
04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x039a7350)
04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x03bf5620)
04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x03bf5550)
04:20:19.123 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
04:20:19.123 [Lua] <>modded = true<>
04:20:19.125 [Lua] <>Mod:1479520507:My Hero = true<>
04:20:19.155 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
04:20:19.170 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
04:20:19.170 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
04:20:19.171 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0321ab30)
04:20:19.171 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x040b84e0)
04:20:19.171 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x040b8500)
04:20:19.171 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0415c870)
04:20:19.171 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x040b84a0)
04:20:19.171 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
04:20:19.171 [Lua] <>modded = true<>
04:20:19.174 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
04:20:19.203 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
04:20:19.222 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
04:20:19.222 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
04:20:19.222 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x030da640)
04:20:19.222 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x030b2190)
04:20:19.222 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x030da6a0)
04:20:19.222 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x030b1e00)
04:20:19.222 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
04:20:19.222 [Lua] <>modded = true<>
04:20:19.225 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
04:20:19.255 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
04:20:19.270 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
04:20:19.270 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
04:20:19.271 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
04:20:19.271 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00246df0)
04:20:19.271 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01484ea0)
04:20:19.271 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x0156bba0)
04:20:19.271 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x00098d40)
04:20:19.271 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x0156b860)
04:20:19.271 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01566520)
04:20:19.271 [Lua] <>modded = true<>
04:20:19.274 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
04:20:19.303 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
04:20:19.320 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
04:20:19.320 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
04:20:19.320 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
04:20:19.320 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x03375920)
04:20:19.320 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x03375900)
04:20:19.321 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x033758a0)
04:20:19.321 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x033756c0)
04:20:19.321 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x033593c0)
04:20:19.321 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x033593a0)
04:20:19.321 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x03359340)
04:20:19.321 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x03359160)
04:20:19.321 [Lua] <>modded = true<>
04:20:19.325 [Lua] <>Mod:1464907434:Armory = true<>
04:20:19.354 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
04:20:19.388 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
04:20:19.388 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
04:20:19.388 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
04:20:19.390 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0321a2e0)
04:20:19.390 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x03bf5250)
04:20:19.390 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x02824a10)
04:20:19.390 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x02662690)
04:20:19.390 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x039a7710)
04:20:19.390 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x039a7260)
04:20:19.390 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x01df59e0)
04:20:19.390 [Lua] <>modded = true<>
04:20:19.393 [Lua] <>Mod:1397265260:Numeric UI = true<>
04:20:19.420 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
04:20:19.437 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
04:20:19.437 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
04:20:19.437 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
04:20:19.437 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0303c6b0)
04:20:19.437 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0303c700)
04:20:19.437 [Lua] <>modded = true<>
04:20:19.440 [Lua] <>Mod:1389872347:Simple UI = true<>
04:20:19.470 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
04:20:19.487 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
04:20:19.487 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
04:20:19.487 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
04:20:19.487 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x02650e20)
04:20:19.488 [Lua] <>modded = true<>
04:20:19.490 [Lua] <>Mod:1445717962:Loadout Manager = true<>
04:20:19.521 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
04:20:19.537 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
04:20:19.537 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x039a7240)
04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x03117570)
04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x03117460)
04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x031174a0)
04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x031176e0)
04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x039a76b0)
04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'init' from [PlayerBot] (Origin: function: 0x028ed950)
04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'destroy' from [PlayerBot] (Origin: function: 0x028ede50)
04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get' from [BackendInterfaceHeroAttributesPlayFab] (Origin: function: 0x0045d0c0)
04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x005f5530)
04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00458970)
04:20:19.537 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
04:20:19.537 [Lua] <>modded = true<>
04:20:19.540 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
04:20:19.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
04:20:19.588 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
04:20:19.588 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
04:20:19.588 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
04:20:19.588 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x00ed6980)
04:20:19.588 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x00ed68b0)
04:20:19.588 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
04:20:19.603 [Lua] <>project = vermintide 2<>
04:20:19.603 [Lua] <>build = release<>
04:20:19.603 [Lua] <>platform = win32<>
04:20:19.603 [Lua] <>title_id = 5107<>
04:20:19.603 [Lua] <>content_revision = 133937<>
04:20:19.603 [Lua] <>engine_revision = fa3e3ec0b257<>
04:20:19.603 [Lua] <>release_version = 1.6.2.1<>
04:20:19.603 [Lua] <>rendering_backend = dx12<>
04:20:19.603 [Lua] <>teamcity_build_id = 42788<>
04:20:19.603 [Lua] <>steam_id = 110000109330b51<>
04:20:19.604 [Lua] <>steam_user_name = Noob<>
04:20:19.604 [Lua] <>machine_id = 6708c5b1-7a7c-4bbc-911e-444b894d60f3<>
04:20:19.610 [Lua] [Boot] Application build: release
04:20:19.610 [Lua] [Boot] Content revision: 133937
04:20:19.610 [Lua] [Boot] Engine revision: fa3e3ec0b257
04:20:19.610 [Lua] [Boot] Release version: 1.6.2.1
04:20:19.610 [Lua] [Boot] User ID: 110000109330b51 Noob
04:20:19.618 [Lua] [SmokeTest] Disabled
04:20:19.618 [Save] Loading `telemetry`
04:20:19.618 [Lua] Game:setup() total time: 0.0069999999999997
04:20:19.618 [Lua] handle rev info: 0
04:20:19.618 [Lua] handle gfx quality: 0
04:20:19.618 [Lua] default settings: 0
04:20:19.618 [Lua] user settings: 0
04:20:19.618 [Lua] set frame times: 0
04:20:19.618 [Lua] init random: 0
04:20:19.618 [Lua] managers: 0.0069999999999996732
04:20:19.618 [Lua]
04:20:19.618 [Lua] unaccounted: 0
04:20:19.618 [Lua] [Boot] use baked enemy meshes: false
04:20:19.618 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
04:20:19.618 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
04:20:19.618 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
04:20:19.618 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
04:20:19.618 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
04:20:19.618 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
04:20:19.618 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
04:20:19.618 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
04:20:19.618 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
04:20:19.618 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
04:20:19.618 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
04:20:19.618 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
04:20:19.618 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000d5c20)
04:20:19.626 [Save] Load done
04:20:19.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
04:20:19.906 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
04:20:19.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
04:20:20.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
04:20:20.425 [Lua] [PackageManager] Force_load: resource_packages/title_screen
04:20:20.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
04:20:20.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
04:20:20.526 [Lua] [PackageManager] Force_load: resource_packages/menu
04:20:20.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
04:20:20.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
04:20:20.644 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
04:20:20.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
04:20:21.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
04:20:21.520 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
04:20:21.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
04:20:21.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
04:20:21.605 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
04:20:21.605 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
04:20:21.651 [Window] Window => inactive
04:20:21.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
04:20:21.703 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
04:20:21.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
04:20:22.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
04:20:22.254 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
04:20:22.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
04:20:22.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
04:20:22.774 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
04:20:22.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
04:20:23.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
04:20:23.460 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
04:20:23.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
04:20:23.610 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
04:20:23.610 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
04:20:23.610 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x012d9060)
04:20:23.610 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x01bb1ed0)
04:20:23.610 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x01b9ed00)
04:20:23.610 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x01406ce0)
04:20:23.619 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
04:20:23.619 [Lua] [Gamestate] Enter StateTitleScreen
04:20:23.630 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
04:20:23.630 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
04:20:23.630 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
04:20:23.630 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
04:20:23.630 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
04:20:23.631 warning: [Lua] CHAT FONT SIZE DISABLED
04:20:23.631 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
04:20:23.634 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
04:20:23.634 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
04:20:23.634 [Save] Loading `save_data`
04:20:23.645 [Save] Load done
04:20:23.651 [Lua] [BackendManagerPlayFab] Backend Enabled
04:20:24.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
04:20:24.113 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
04:20:24.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
04:20:24.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
04:20:24.401 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
04:20:24.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
04:20:24.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
04:20:24.741 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
04:20:24.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
04:20:24.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
04:20:24.943 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
04:20:24.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
04:20:25.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
04:20:25.113 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
04:20:25.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
04:20:25.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
04:20:25.468 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
04:20:25.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
04:20:25.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
04:20:25.593 [Lua] [PackageManager] Force_load: resource_packages/inventory
04:20:25.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
04:20:25.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
04:20:25.690 [Lua] [PackageManager] Force_load: resource_packages/careers
04:20:25.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
04:20:25.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
04:20:25.741 [Lua] [PackageManager] Force_load: resource_packages/decals
04:20:25.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
04:20:25.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
04:20:25.843 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
04:20:25.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
04:20:26.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
04:20:26.688 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
04:20:26.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
04:20:27.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
04:20:27.787 [Lua] [PackageManager] Force_load: resource_packages/ingame
04:20:27.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
04:20:28.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
04:20:28.921 [Lua] [PackageManager] Force_load: resource_packages/pickups
04:20:28.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
04:20:29.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
04:20:29.022 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
04:20:29.505 [Lua] Populating data for character 1 15
04:20:29.725 [Lua] Requesting character data for index 2 15
04:20:29.725 [Lua] Populating data for character 2 15
04:20:29.961 [Lua] Requesting character data for index 3 15
04:20:29.961 [Lua] Populating data for character 3 15
04:20:30.199 [Lua] Requesting character data for index 4 15
04:20:30.199 [Lua] Populating data for character 4 15
04:20:30.418 [Lua] Requesting character data for index 5 15
04:20:30.418 [Lua] Populating data for character 5 15
04:20:30.638 [Lua] Requesting character data for index 6 15
04:20:30.638 [Lua] Populating data for character 6 15
04:20:30.859 [Lua] Requesting character data for index 7 15
04:20:30.859 [Lua] Populating data for character 7 15
04:20:31.079 [Lua] Requesting character data for index 8 15
04:20:31.079 [Lua] Populating data for character 8 15
04:20:31.299 [Lua] Requesting character data for index 9 15
04:20:31.299 [Lua] Populating data for character 9 15
04:20:31.520 [Lua] Requesting character data for index 10 15
04:20:31.520 [Lua] Populating data for character 10 15
04:20:31.741 [Lua] Requesting character data for index 11 15
04:20:31.741 [Lua] Populating data for character 11 15
04:20:31.977 [Lua] Requesting character data for index 12 15
04:20:31.977 [Lua] Populating data for character 12 15
04:20:32.197 [Lua] Requesting character data for index 13 15
04:20:32.197 [Lua] Populating data for character 13 15
04:20:32.434 [Lua] Requesting character data for index 14 15
04:20:32.434 [Lua] Populating data for character 14 15
04:20:32.655 [Lua] Requesting character data for index 15 15
04:20:32.655 [Lua] Populating data for character 15 15
04:20:33.468 [Lua] Player statistics loaded!
04:20:33.483 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
04:20:34.512 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
04:20:34.514 [Lua] [Managers] Destroying state managers...
04:20:34.514 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
04:20:34.514 [Lua] [Gamestate] Enter state StateLoading
04:20:34.517 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
04:20:34.517 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
04:20:34.517 [Lua] state_loading_restart_network JOIN VIA STEAM 0
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_heal
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_ping
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_pong
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
04:20:34.517 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
04:20:34.517 [Lua] registering RPCs
04:20:34.517 [Lua] [LobbyAux] Making combined_hash: 82fec66fcbf41ed4 from network_hash=3868f8fe277dfe31, trunk_revision=133937, engine_revision=fa3e3ec0b257, project_hash=bulldozer
04:20:34.517 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
04:20:34.518 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
04:20:34.518 [Lua] [StateLoading] Need to unload nil and start load inn_level
04:20:34.518 [Lua] [LevelTransitionHandler] load_level inn_level
04:20:34.518 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
04:20:34.518 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
04:20:34.518 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
04:20:34.518 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
04:20:34.518 [Lua] [EnemyPackageLoader] setup_startup_enemies
04:20:34.518 [Lua] [EnemyPackageLoader] Load no enemies on this level
04:20:34.518 [Lua] [NetworkServer] Current level key inn_level
04:20:34.518 [Lua] [LevelTransitionHandler] Generated new level_seed: 716450
04:20:34.518 [Lua] [VOIP] Initializing Steam Voip
04:20:34.518 [Lua] [VOIP] Is server. Creating room / joining my own room.
04:20:34.531 [EAC] EAC server 110000109330b51 is initializing
04:20:34.543 [EAC] Server is also client 110000109330b51
04:20:34.543 [EACServer] [SetLogCallback] Procedure: 00007FF6AB02BD20 LogLevel: Info.
04:20:34.543 [Lua] ### Created peer state machine for 110000109330b51
04:20:34.543 [Lua] [PeerSM] 110000109330b51 :: on_enter Connecting
04:20:34.543 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
04:20:34.543 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
04:20:34.543 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
04:20:34.543 warning: [Application] Application.update_render_world is deprecated.
04:20:34.545 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
04:20:34.546 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:20:34.546 [Lua] Set lobby begin:
04:20:34.546 [Lua] Set lobby end.
04:20:34.546 [Lua] [LOCAL RPC] rpc_notify_connected
04:20:34.546 [Lua] [PSM] Peer 110000109330b51 joined. Want to use profile index "5"
04:20:34.546 [Lua] [LobbyHost] Changed state from 0 to creating
04:20:34.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
04:20:34.578 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
04:20:34.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
04:20:34.595 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
04:20:34.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
04:20:34.812 [SteamLobby] Detected added member 110000109330b51
04:20:34.812 [Lua] [LobbyHost] Changed state from creating to joined
04:20:34.813 [Lua] [PartyManager] Leader is set to 110000109330b51
04:20:34.813 [Lua] [ChatManager] Setting up network context, host_peer_id:110000109330b51 my_peer_id:110000109330b51
04:20:34.813 [Lua] [ChatManager] Registering channel 1
04:20:34.813 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000109330b51, own_peer_id=110000109330b51)
04:20:34.814 [Lua] [NetworkServer] Changing num_players from nil to 1
04:20:34.814 [Lua] Players: 1
04:20:34.814 [Lua] Set lobby begin:
04:20:34.814 [Lua] Lobby data num_players = 1
04:20:34.814 [Lua] Lobby data level_key = inn_level
04:20:34.814 [Lua] Lobby data game_mode = n/a
04:20:34.814 [Lua] Lobby data matchmaking = false
04:20:34.814 [Lua] Set lobby end.
04:20:34.858 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
04:20:36.513 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
04:20:36.530 [Lua] [PeerSM] 110000109330b51 :: on_exit Connecting
04:20:36.530 [Lua] [PeerSM] 110000109330b51 :: on_enter Loading
04:20:36.530 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109330b51
04:20:36.530 [Lua] [LOCAL RPC] rpc_load_level 33 716450
04:20:45.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
04:20:45.007 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
04:20:45.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:20:45.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:20:45.074 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
04:20:45.090 [Lua] [LevelTransitionHandler] Level load completed!
04:20:45.091 [Lua] ### Sending rpc_level_loaded
04:20:45.091 [Lua] #### Has state machine: true, sender: 110000109330b51, level_id: 33
04:20:45.091 [Lua] Peer 110000109330b51 has loaded the level and all enemies are loaded
04:20:45.108 [Lua] [PeerSM] 110000109330b51 :: on_exit Loading
04:20:45.108 [Lua] [PeerSM] 110000109330b51 :: on_enter LoadingProfilePackages
04:20:45.108 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000109330b51:1
04:20:45.108 [Lua] Set lobby begin:
04:20:45.108 [Lua] Lobby data level_key = inn_level
04:20:45.108 [Lua] Lobby data player_slot_1 = 0:0
04:20:45.108 [Lua] Lobby data player_slot_6 = 0:0
04:20:45.108 [Lua] Lobby data num_players = 1
04:20:45.108 [Lua] Lobby data matchmaking = false
04:20:45.108 [Lua] Lobby data player_slot_4 = 0:0
04:20:45.108 [Lua] Lobby data game_mode = n/a
04:20:45.108 [Lua] Lobby data player_slot_5 = 110000109330b51:1
04:20:45.108 [Lua] Lobby data player_slot_2 = 0:0
04:20:45.108 [Lua] Lobby data player_slot_3 = 0:0
04:20:45.108 [Lua] Set lobby end.
04:20:45.108 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000109330b51:1, previous profile 0, profile 5]
04:20:45.109 [Lua] Set lobby begin:
04:20:45.109 [Lua] Lobby data level_key = inn_level
04:20:45.109 [Lua] Lobby data player_slot_1 = 0:0
04:20:45.109 [Lua] Lobby data player_slot_6 = 0:0
04:20:45.109 [Lua] Lobby data num_players = 1
04:20:45.109 [Lua] Lobby data matchmaking = false
04:20:45.109 [Lua] Lobby data player_slot_4 = 0:0
04:20:45.109 [Lua] Lobby data game_mode = n/a
04:20:45.109 [Lua] Lobby data player_slot_5 = 110000109330b51:1
04:20:45.109 [Lua] Lobby data player_slot_2 = 0:0
04:20:45.109 [Lua] Lobby data player_slot_3 = 0:0
04:20:45.109 [Lua] Set lobby end.
04:20:45.109 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
04:20:45.109 [Lua] Set lobby begin:
04:20:45.109 [Lua] Lobby data level_key = inn_level
04:20:45.109 [Lua] Lobby data player_slot_1 = 0:0
04:20:45.109 [Lua] Lobby data player_slot_6 = 0:0
04:20:45.109 [Lua] Lobby data num_players = 1
04:20:45.109 [Lua] Lobby data matchmaking = false
04:20:45.109 [Lua] Lobby data player_slot_4 = 0:0
04:20:45.109 [Lua] Lobby data game_mode = n/a
04:20:45.109 [Lua] Lobby data player_slot_5 = 110000109330b51:1
04:20:45.110 [Lua] Lobby data player_slot_2 = 0:0
04:20:45.110 [Lua] Lobby data player_slot_3 = 0:0
04:20:45.110 [Lua] Set lobby end.
04:20:45.110 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
04:20:45.110 [Lua] Set lobby begin:
04:20:45.110 [Lua] Lobby data level_key = inn_level
04:20:45.110 [Lua] Lobby data player_slot_1 = 0:0
04:20:45.110 [Lua] Lobby data player_slot_6 = 0:0
04:20:45.110 [Lua] Lobby data num_players = 1
04:20:45.110 [Lua] Lobby data matchmaking = false
04:20:45.110 [Lua] Lobby data player_slot_4 = 0:0
04:20:45.110 [Lua] Lobby data game_mode = n/a
04:20:45.110 [Lua] Lobby data player_slot_5 = 110000109330b51:1
04:20:45.110 [Lua] Lobby data player_slot_2 = 0:0
04:20:45.110 [Lua] Lobby data player_slot_3 = 0:0
04:20:45.110 [Lua] Set lobby end.
04:20:45.110 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
04:20:45.110 [Lua] Set lobby begin:
04:20:45.110 [Lua] Lobby data level_key = inn_level
04:20:45.110 [Lua] Lobby data player_slot_1 = 0:0
04:20:45.110 [Lua] Lobby data player_slot_6 = 0:0
04:20:45.110 [Lua] Lobby data num_players = 1
04:20:45.110 [Lua] Lobby data matchmaking = false
04:20:45.110 [Lua] Lobby data player_slot_4 = 0:0
04:20:45.110 [Lua] Lobby data game_mode = n/a
04:20:45.110 [Lua] Lobby data player_slot_5 = 110000109330b51:1
04:20:45.110 [Lua] Lobby data player_slot_2 = 0:0
04:20:45.110 [Lua] Lobby data player_slot_3 = 0:0
04:20:45.110 [Lua] Set lobby end.
04:20:45.110 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
04:20:45.110 [Lua] Set lobby begin:
04:20:45.110 [Lua] Lobby data level_key = inn_level
04:20:45.111 [Lua] Lobby data player_slot_1 = 0:0
04:20:45.111 [Lua] Lobby data player_slot_6 = 0:0
04:20:45.111 [Lua] Lobby data num_players = 1
04:20:45.111 [Lua] Lobby data matchmaking = false
04:20:45.111 [Lua] Lobby data player_slot_4 = 0:0
04:20:45.111 [Lua] Lobby data game_mode = n/a
04:20:45.111 [Lua] Lobby data player_slot_5 = 110000109330b51:1
04:20:45.111 [Lua] Lobby data player_slot_2 = 0:0
04:20:45.111 [Lua] Lobby data player_slot_3 = 0:0
04:20:45.111 [Lua] Set lobby end.
04:20:45.111 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
04:20:45.111 [Lua] ### Sending rpc_level_loaded
04:20:45.111 [Lua] #### Has state machine: false, sender: 110000109330b51, level_id: 33
04:20:45.111 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000109330b51 inventory_sync_id:1 my_peer_id:110000109330b51
04:20:45.111 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:20:45.125 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000109330b51 inventory_sync_id:1 my_peer_id:110000109330b51
04:20:45.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient, async-read,
04:20:45.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:20:45.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
04:20:45.125 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
04:20:45.125 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
04:20:45.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
04:20:45.125 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
04:20:45.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:20:45.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:20:45.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1, InventoryPackageSynchronizerClient, async-read,
04:20:45.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:20:45.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
04:20:45.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
04:20:45.498 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
04:20:45.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
04:20:45.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
04:20:45.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
04:20:45.921 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
04:20:45.921 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
04:20:45.921 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
04:20:46.108 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:20:46.108 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
04:20:46.108 [Lua] Set lobby begin:
04:20:46.108 [Lua] Lobby data level_key = inn_level
04:20:46.108 [Lua] Lobby data player_slot_1 = 0:0
04:20:46.108 [Lua] Lobby data player_slot_6 = 0:0
04:20:46.108 [Lua] Lobby data num_players = 1
04:20:46.108 [Lua] Lobby data matchmaking = false
04:20:46.108 [Lua] Lobby data host = 110000109330b51
04:20:46.108 [Lua] Lobby data player_slot_4 = 0:0
04:20:46.108 [Lua] Lobby data game_mode = n/a
04:20:46.108 [Lua] Lobby data player_slot_5 = 110000109330b51:1
04:20:46.108 [Lua] Lobby data player_slot_2 = 0:0
04:20:46.108 [Lua] Lobby data country_code = KR
04:20:46.108 [Lua] Lobby data player_slot_3 = 0:0
04:20:46.108 [Lua] Lobby data unique_server_name = Noob
04:20:46.108 [Lua] Set lobby end.
04:20:46.108 [Lua] [Managers] Destroying state managers...
04:20:46.109 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
04:20:46.109 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
04:20:46.109 [Lua] [Gamestate] Enter StateIngame HOST
04:20:46.109 [Lua] <>level = inn_level<>
04:20:46.109 [Lua] Set lobby begin:
04:20:46.109 [Lua] Lobby data level_key = inn_level
04:20:46.109 [Lua] Lobby data player_slot_1 = 0:0
04:20:46.109 [Lua] Lobby data selected_level_key = inn_level
04:20:46.109 [Lua] Lobby data player_slot_6 = 0:0
04:20:46.109 [Lua] Lobby data num_players = 1
04:20:46.109 [Lua] Lobby data matchmaking = false
04:20:46.109 [Lua] Lobby data host = 110000109330b51
04:20:46.109 [Lua] Lobby data player_slot_4 = 0:0
04:20:46.109 [Lua] Lobby data game_mode = n/a
04:20:46.109 [Lua] Lobby data player_slot_5 = 110000109330b51:1
04:20:46.109 [Lua] Lobby data player_slot_2 = 0:0
04:20:46.109 [Lua] Lobby data country_code = KR
04:20:46.109 [Lua] Lobby data player_slot_3 = 0:0
04:20:46.109 [Lua] Lobby data unique_server_name = Noob
04:20:46.109 [Lua] Set lobby end.
04:20:46.109 [Umbra] Init version: 3.4.15 :: 16 threads
04:20:46.110 [Lua] [StateIngame] Server ingame
04:20:46.112 [Lua] Set lobby begin:
04:20:46.112 [Lua] Lobby data level_key = inn_level
04:20:46.112 [Lua] Lobby data player_slot_1 = 0:0
04:20:46.112 [Lua] Lobby data selected_level_key = inn_level
04:20:46.112 [Lua] Lobby data difficulty = normal
04:20:46.112 [Lua] Lobby data player_slot_6 = 0:0
04:20:46.112 [Lua] Lobby data num_players = 1
04:20:46.112 [Lua] Lobby data matchmaking = false
04:20:46.113 [Lua] Lobby data host = 110000109330b51
04:20:46.113 [Lua] Lobby data player_slot_4 = 0:0
04:20:46.113 [Lua] Lobby data game_mode = n/a
04:20:46.113 [Lua] Lobby data player_slot_5 = 110000109330b51:1
04:20:46.113 [Lua] Lobby data player_slot_2 = 0:0
04:20:46.113 [Lua] Lobby data country_code = KR
04:20:46.113 [Lua] Lobby data player_slot_3 = 0:0
04:20:46.113 [Lua] Lobby data unique_server_name = Noob
04:20:46.113 [Lua] Set lobby end.
04:20:46.113 [Lua] [LobbyAux] Making combined_hash: 82fec66fcbf41ed4 from network_hash=3868f8fe277dfe31, trunk_revision=133937, engine_revision=fa3e3ec0b257, project_hash=bulldozer
04:20:46.113 [Lua] [LobbyAux] Making combined_hash: 82fec66fcbf41ed4 from network_hash=3868f8fe277dfe31, trunk_revision=133937, engine_revision=fa3e3ec0b257, project_hash=bulldozer
04:20:46.113 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
04:20:46.113 [Lua] [Matchmaking] initializing
04:20:46.113 [Lua] [Matchmaking] my_peer_id: 110000109330b51, I am server
04:20:46.113 [Lua] [Matchmaking] register rpcs
04:20:46.113 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:20:46.113 [Lua] [GameNetworkManager] My own peer_id = 110000109330b51
04:20:46.113 [Lua] [GameNetworkManager] self.is_server = true
04:20:46.113 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
04:20:46.113 [Network] Setting artificial MTU limit to 576
04:20:46.115 [Lua] Switching ConflictSettings: to: disabled
04:20:46.115 [Lua] pacing=disabled
04:20:46.115 [Lua] roaming=nil
04:20:46.115 [Lua] disabled=true
04:20:46.115 [Lua] pack_spawning=disabled
04:20:46.115 [Lua] boss=disabled
04:20:46.115 [Lua] horde=disabled
04:20:46.115 [Lua] specials=disabled
04:20:46.115 [Lua] name=disabled
04:20:46.115 [Lua] intensity=disabled
04:20:46.115 [Lua] ---
04:20:46.135 [Lua] [AIInterestPointSystem] Level Seed: 716450
04:20:46.135 [Lua]
04:20:46.135 [Lua] [entity_system_bag] = table
04:20:46.135 [Lua] [entity_system_bag] = metatable
04:20:46.135 [Lua] [startup_data] = table
04:20:46.135 [Lua] [entity_manager] = table
04:20:46.135 [Lua] [entity_manager] = metatable
04:20:46.135 [Lua] [unit_spawner] = table
04:20:46.135 [Lua] [unit_spawner] = metatable
04:20:46.135 [Lua] [unit_storage] = table
04:20:46.135 [Lua] [unit_storage] = metatable
04:20:46.135 [Lua] [dice_keeper] = table
04:20:46.135 [Lua] [dice_keeper] = metatable
04:20:46.135 [Lua] [is_server] = true (boolean)
04:20:46.135 [Lua] [world] = [World]
04:20:46.135 [Lua] [system_api] = table
04:20:46.135 [Lua] [network_lobby] = table
04:20:46.135 [Lua] [network_lobby] = metatable
04:20:46.135 [Lua] [profile_synchronizer] = table
04:20:46.135 [Lua] [profile_synchronizer] = metatable
04:20:46.135 [Lua] [entity_system] = table
04:20:46.135 [Lua] [entity_system] = metatable
04:20:46.135 [Lua] [num_local_human_players] = 1 (number)
04:20:46.135 [Lua] [statistics_db] = table
04:20:46.135 [Lua] [statistics_db] = metatable
04:20:46.135 [Lua] [network_server] = table
04:20:46.135 [Lua] [network_server] = metatable
04:20:46.135 [Lua] [input_manager] = table
04:20:46.135 [Lua] [input_manager] = metatable
04:20:46.135 [Lua] [network_clock] = table
04:20:46.135 [Lua] [network_clock] = metatable
04:20:46.135 [Lua] [network_transmit] = table
04:20:46.135 [Lua] [network_transmit] = metatable
04:20:46.135 [Lua] [free_flight_manager] = table
04:20:46.135 [Lua] [free_flight_manager] = metatable
04:20:46.135 [Lua] [network_manager] = table
04:20:46.135 [Lua] [network_manager] = metatable
04:20:46.135 [Lua] [network_event_delegate] = table
04:20:46.135 [Lua] [network_event_delegate] = metatable
04:20:46.135 [Lua]
04:20:46.136 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:20:46.138 [Lua] [AchievementManager] Achievements using the steam platform
04:20:46.139 [Lua] [StateIngame] Level seed: 716450
04:20:46.139 [World] Spawning level.
04:20:46.155 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
04:20:46.306 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_salty_painting_wood_base_2, async-read,
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
04:20:46.306 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_3, async-read,
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
04:20:46.306 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
04:20:46.308 [Lua] [LevelAnalysis] set_random_seed( 857611904)
04:20:46.310 [Lua] PlayerManager:add_player player_1
04:20:46.312 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=17
04:20:46.312 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=18
04:20:46.313 [Lua] [IngameUI] init
04:20:46.349 [Lua] [Matchmaking] Cancelling matchmaking
04:20:46.349 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:20:46.349 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:20:46.349 [Lua] Set lobby begin:
04:20:46.349 [Lua] Lobby data power_level = 785
04:20:46.349 [Lua] Lobby data level_key = inn_level
04:20:46.349 [Lua] Lobby data player_slot_1 = 0:0
04:20:46.349 [Lua] Lobby data selected_level_key = inn_level
04:20:46.349 [Lua] Lobby data difficulty = normal
04:20:46.349 [Lua] Lobby data player_slot_6 = 0:0
04:20:46.349 [Lua] Lobby data num_players = 1
04:20:46.349 [Lua] Lobby data matchmaking = false
04:20:46.349 [Lua] Lobby data host = 110000109330b51
04:20:46.349 [Lua] Lobby data player_slot_4 = 0:0
04:20:46.349 [Lua] Lobby data game_mode = n/a
04:20:46.349 [Lua] Lobby data player_slot_5 = 110000109330b51:1
04:20:46.349 [Lua] Lobby data player_slot_2 = 0:0
04:20:46.349 [Lua] Lobby data country_code = KR
04:20:46.349 [Lua] Lobby data player_slot_3 = 0:0
04:20:46.349 [Lua] Lobby data unique_server_name = Noob
04:20:46.349 [Lua] Set lobby end.
04:20:46.350 [Flow] Forge tier 4
04:20:46.350 [Flow] complete_skittergate_legend true
04:20:46.350 [Flow] complete_all_helmgart_levels_recruit true
04:20:46.351 [Flow] WitchHunterLevel:30
04:20:46.351 [Flow] LeaderYes
04:20:46.351 [Flow] ALL PC XP:949920
04:20:46.351 [Flow] WH XP:160143
04:20:46.351 [Flow] Number of crafted items:3254
04:20:46.351 [Flow] Sum of Powe Levels:1500
04:20:46.351 [Flow] lodestone diff 1:false
04:20:46.351 [Flow] magnus and forest activated
04:20:46.351 [Flow] magnus and forest activated
04:20:46.351 [Flow] cemetery and forest activated
04:20:46.351 [Flow] magnus and cemetery
04:20:46.351 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:20:46.351 [Flow] ALL RUNES ACTIVATED
04:20:46.351 [Flow] magnus and forest activated
04:20:46.351 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:20:46.351 [Flow] ALL RUNES ACTIVATED
04:20:46.351 [Flow] cemetery and forest activated
04:20:46.351 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:20:46.351 [Flow] ALL RUNES ACTIVATED
04:20:46.351 [Flow] magnus and forest activated
04:20:46.351 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:20:46.351 [Flow] ALL RUNES ACTIVATED
04:20:46.351 [Flow] magnus and cemetery
04:20:46.351 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:20:46.351 [Flow] ALL RUNES ACTIVATED
04:20:46.351 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:20:46.352 [Lua] CurrentConflictSettings disabled
04:20:46.352 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
04:20:46.354 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:20:46.354 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:20:46.354 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
04:20:46.354 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=39
04:20:46.354 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
04:20:46.354 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
04:20:46.355 [Lua] MUSIC: nil -> explore
04:20:46.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
04:20:46.389 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
04:20:46.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
04:20:47.940 [Flow] DISABLE
04:20:48.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
04:20:48.849 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
04:20:48.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
04:20:49.105 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
04:20:49.105 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
04:20:49.105 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
04:20:49.345 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
04:20:49.345 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
04:20:49.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
04:20:49.539 [Window] Window => active
04:20:49.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
04:20:49.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
04:20:49.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
04:20:49.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
04:20:49.764 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
04:20:49.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1
04:20:50.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1
04:20:50.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1
04:20:50.051 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
04:20:50.780 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
04:20:50.780 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
04:20:50.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
04:20:50.796 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
04:20:50.801 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
04:20:50.812 [Lua] [PeerSM] 110000109330b51 :: on_exit LoadingProfilePackages
04:20:50.812 [Lua] [PeerSM] 110000109330b51 :: on_enter WaitingForEnterGame
04:20:50.818 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
04:20:50.818 [Lua] [LOCAL RPC] rpc_loading_synced
04:20:50.829 [Lua] [PeerSM] 110000109330b51 :: on_exit WaitingForEnterGame
04:20:50.829 [Lua] [PeerSM] 110000109330b51 :: on_enter WaitingForGameObjectSync
04:20:50.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
04:20:50.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
04:20:50.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
04:20:50.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
04:20:50.846 [Lua] [PeerSM] 110000109330b51 :: on_exit WaitingForGameObjectSync
04:20:50.846 [Lua] [PeerSM] 110000109330b51 :: on_enter WaitingForPlayers
04:20:50.851 [Lua] [LOCAL RPC] rpc_game_started
04:20:50.863 [Lua] [PeerSM] 110000109330b51 :: on_exit WaitingForPlayers
04:20:50.863 [Lua] [PeerSM] 110000109330b51 :: on_enter SpawningPlayer
04:20:50.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
04:20:50.863 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
04:20:50.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
04:20:50.879 [Lua] [PeerSM] 110000109330b51 :: on_exit SpawningPlayer
04:20:50.879 [Lua] [PeerSM] 110000109330b51 :: on_enter InGame
04:20:50.884 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
04:20:50.884 [Lua] PlayerManager:rpc_to_client_spawn_player(110000109330b51, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
04:20:50.884 [Lua] PlayerManager:rpc_to_client_spawn_player()
04:20:50.890 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:20:50.890 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:20:50.890 [Lua] PlayerManager:assign_unit_ownership Noob 110000109330b51 1
04:20:50.890 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
04:20:51.100 [Lua] PlayFabMirror:_commit_internal 1
04:20:51.100 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:20:51.101 [Lua] generate_backend_stats 110000109330b51:1
04:20:51.104 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:20:51.104 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2
04:20:51.113 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2
04:20:51.330 [Lua] #################################################################################################################
04:20:51.330 [Lua] [Loading Time]: 00:00:17 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
04:20:51.330 [Lua] #################################################################################################################
04:20:51.330 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3
04:20:51.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2
04:20:51.346 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3
04:20:51.346 [Lua] commit result success 1
04:20:51.347 [Lua] [IngameUI] menu view on_enter start_menu_view
04:20:51.348 [Lua] hero_fullscreen_menu_on_enter
04:20:51.351 [Lua] [IngameUI] menu view post_update_on_enter table: 0x011aac50
04:20:51.351 [World] Spawning level.
04:20:51.357 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
04:20:51.371 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:20:51.371 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
04:20:51.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
04:20:51.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
04:20:51.372 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
04:20:51.588 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
04:20:51.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
04:20:51.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
04:20:51.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read,
04:20:51.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read,
04:20:51.744 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3
04:20:51.744 [Lua] Commit load time data
04:20:52.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
04:20:52.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
04:20:52.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
04:20:52.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
04:20:52.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
04:20:52.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xac, position: 0
04:20:52.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0xac, position: 27249
04:20:53.563 [Lua] [IngameUI] menu view on_exit start_menu_view
04:20:53.563 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
04:20:53.563 [Lua] hero_fullscreen_menu_on_exit
04:20:53.567 [Lua] [IngameUI] menu view post_update_on_exit table: 0x011aac50
04:20:53.567 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:20:53.567 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:20:53.567 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:20:53.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer
04:20:53.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer
04:20:54.898 [Lua] [IngameUI] menu view on_enter hero_view
04:20:54.902 [Lua] [IngameUI] menu view post_update_on_enter table: 0x011a8b50
04:20:54.903 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:20:54.903 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0398b9a0)
04:20:54.903 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x039827c0)
04:20:54.903 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0396ba00)
04:20:54.912 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:20:54.912 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:20:54.913 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:20:54.913 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:20:54.917 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:20:55.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:20:55.347 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:20:55.355 [World] Spawning level.
04:20:55.372 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:20:55.373 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer, async-read,
04:20:55.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, MenuWorldPreviewer, async-read,
04:20:55.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer, async-read,
04:20:55.447 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer, async-read,
04:20:55.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:20:55.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, MenuWorldPreviewer, async-read,
04:20:55.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:20:55.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer, async-read,
04:20:55.689 [Lua] [IngameUI] menu view on_exit hero_view
04:20:55.693 [Lua] [IngameUI] menu view post_update_on_exit table: 0x011a8b50
04:20:55.693 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:20:55.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:20:55.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:20:55.693 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:20:55.693 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:20:55.693 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:20:55.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:20:55.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:20:55.701 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:20:55.701 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:20:55.701 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:20:56.081 [Lua] [IngameUI] menu view on_enter start_game_view
04:20:56.086 [Lua] [IngameUI] menu view post_update_on_enter table: 0x011ac240
04:20:56.086 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
04:20:56.086 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
04:20:56.086 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
04:20:56.087 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
04:20:56.087 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
04:20:56.648 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
04:20:56.648 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
04:20:56.648 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
04:20:56.649 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
04:20:56.649 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
04:20:58.197 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_salty_painting_wood_base_2, async-read,
04:20:58.197 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
04:21:03.816 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch
04:21:03.816 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
04:21:03.816 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
04:21:03.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
04:21:03.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
04:21:05.298 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch
04:21:05.298 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
04:21:05.314 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
04:21:05.730 [Lua] PlayFabMirror:_commit_internal 2
04:21:05.730 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:21:05.731 [Lua] generate_backend_stats 110000109330b51:1
04:21:05.733 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:21:05.747 [Lua] commit result success 2
04:21:06.670 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
04:21:06.670 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
04:21:06.670 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
04:21:06.670 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
04:21:06.670 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
04:21:07.099 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_twitch
04:21:07.099 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
04:21:07.099 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
04:21:07.100 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
04:21:07.100 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
04:21:08.382 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
04:21:08.382 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
04:21:08.382 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
04:21:08.382 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
04:21:08.383 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
04:21:14.671 [IRC Client] IRC Client Initialized
04:21:31.244 <>Deadlock detected. Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.<>
<>
{00007ff6aac70000, 089d7000, 5ca75c3d, c255f6c9-ae56-4ccc-ac5d-93c317323108, 00000001, E:\agent-work\tmp-builds\engine_release_celebrate_2019_02_25\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffb94c20000, 001f0000, d3b10352, 65bf2921-c771-1f6d-117e-9faca8eb7f66, 00000001, ntdll.pdb}
{00007ffb930f0000, 000b2000, d12f214a, b6f0e183-c96d-92a6-97ef-a1f4b153b815, 00000001, kernel32.pdb}
0x00007ff6aac70000:0x00000000002b6352
0x00007ff6aac70000:0x00000000002b660b
0x00007ff6aac70000:0x00000000002b311d
0x00007ff6aac70000:0x00000000002d2e62
0x00007ff6aac70000:0x00000000002d3702
0x00007ffb930f0000:0x0000000000017bd4 BaseThreadInitThunk
0x00007ffb94c20000:0x000000000006ce71 RtlUserThreadStart
<>
<>1<>
<>Deadlock detector<>
<>win32<>
<>fa3e3ec0b257<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>3b4b9ea3-87c1-4068-a4bb-949f42fbc639<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 12222MB
Available: 8869MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID 6708c5b1-7a7c-4bbc-911e-444b894d60f3
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6061MB) Driver version: 38813
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Realtek Gaming GBE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): 마우스
Input device: Keyboard (19.8): 키보드
Input device: Generic (17.0): USB Keyboard
<>
<>C:\Users\ba599\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-06-21-04.20.08-3b4b9ea3-87c1-4068-a4bb-949f42fbc639.log<>
<>C:\Users\ba599\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-06-21-04.20.08-3b4b9ea3-87c1-4068-a4bb-949f42fbc639.dmp<>
<>
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]